text:
When smoking co-workers in the same team are placed on a cessation program, providing financial incentives to the team collectively in return for success of the smokers in the cessation program helped the smokers to quit smoking and remain abstinent for 12 months, according to data presented at the 11th Annual AACR International Conference on Frontiers in Cancer Prevention Research, held in Anaheim, Calif., Oct. 16-19, 2012.
Sang Haak Lee, M.D., Ph.D., pulmonologist and professor of medicine at St. Paul's Hospital and the Catholic University of Korea College of Medicine, and colleagues developed a yearlong cessation program that provided financial incentives to a team of 28 health care workers at St. Paul's Hospital in Seoul, South Korea. The researchers evaluated whether implementing a team approach in the workplace, where the team they belong to is rewarded financially when co-workers who smoke and are placed on a cessasation program have succeeded, could improve motivation to quit smoking, increase smoking cessation rates and keep former smokers from resuming the habit.
When the smokers participating in the program remained smoke-free, the team they belong to as a whole received a financial incentive of 50,000 won (about $45) for each successful participant at one week and one month. If the smokers in the team remained abstinent for a longer time period, the team was given a collective incentive of 100,000 won (about $90) for each success of the participant at 3 months and 6 months respectively. The team incentive resulted in increased emotional support on part of the rest of the team members whereas the encouragement from such non-smoking co-workers created more pressure on smokers to succeed in the program. The researchers awarded money to the teams based on team effort -- for how many co-workers the team has succeeded to encourage and support the cessation effort -- rather than on individual effort.
Abstinence rates at three, six and 12 months were 61 percent, 54 percent and 50 percent, respectively, according to Lee.
"In terms of efficacy, the abstinence rates were relatively high for a prolonged period in the team-based approach compared with those previously reported," he said. "We postulated that team-based intervention not only encouraged participants' motivation to quit smoking within the workplace, but also potentiated maintenance to stay abstinent due to peer pressure and peer support."
Despite antismoking policy measures introduced in the mid-1990s, smoking is a leading cause of death in South Korea. Likewise, smoking remains the world's leading cause of preventable death, Lee said.
Although the study was limited by a small number of participants, according to Lee, the researchers believe that this information could be used elsewhere to develop workplace smoking cessation programs.
"Many employees spend the majority of their day in a workplace environment, and the workplace has a number of advantages for smoking cessation intervention," he said.
Story Source:
Materials provided by American Association for Cancer Research (AACR). Note: Content may be edited for style and length.
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text:
Kayla F.
Nanny in Clarkesville, GA 30523.
Looking for full-time work as a nanny.
Enhanced Background Check not run.
Enhanced Background Check(Not Run)
Basic Background Check Expired
Basic Background Check Expired 08/12/2014
Motor Vehicle Records Check not run.
Motor Vehicle Records Check(Not Run)
First Aid Training
First Aid Training
CPR Training
CPR Training
Military translation missing: en.profile.provider.profile_badges.military_status_types.national guard Branch of Service: Army
Military translation missing: en.profile.provider.profile_badges.military_status_types.national guard Branch of Service: Army
Clarkesville, GA
- Age 31
- 10 years paid experience
- Female
Last signed in: More than 6 months
Preferred Rate $9-$15 per hour
Kayla's Bio
My name is Kayla Frederick. I live in Clarkesville Georgia with my husband and my 3 month old baby girl. I have worked with children since I was 12 years old starting with vacation bible school. I took my passion and love of children to the next level when I graduated high school by getting a job at a local daycare. I started out as a floater and was able to go to every classroom and experience every age range. In these meantime I was enrolled at Gainesville State College while working at the day care. It became too hard for me to commute back and forth to school, so I decided to move to Gainesville. I then found a job working as an independent contractor through AVITA community partners. I worked with 3 families with autistic children. I remained working with them for 8 years. During that time I got married and received my degree in psychology. My husband got a job working as a security officer in white county. We moved back to Habersham county to be closer to my family and his new job. I then started working at a local preschool as an assistant pre k teacher. A year later they had to do some budget cuts and I was the first to go because I was there last one hired. I then took a completely different career working at a telecommunications company. After having my daughter, I was let go from there company due to being out so much with my complicated pregnancy. I'm seeking a family that I can become close to. I would like my daughter to come along with me. I love crafts, being outside, teaching, exploring, going places and doing science experiments. I'm not one that likes to watch movies all day and never interact with your child. I will treat your child like my own. I have a clean driving record, I don't smoke or drink. If you need references or have any questions at all feel free to ask. I'm an open book. I look forward to hearing from you!
Age Specific Experience
10 years of paid child care experience with:
- First year
- Toddlers (1 to 3 years)
- Preschooler (3 to 5 years)
- Grade School (6 to 11 years)
- Pre-teen/Teenagers (12 years and over)
More than 10 years of infant care experience
Infant Care:
- Instruction (proper swaddling, feeding, changing, bathing)
- Assist with setting a routine
Special Needs Experience
Special Needs Care Experience
- Cognitive Disabilities
- Physical Disabilities
- Medical/Special Healthcare Needs
- Social/Emotional
Special Needs Conditional Experience
- Asperger's Syndrome
- Attention Deficit Hyperactivity Disorder (ADHD)
- Attention Deficit Disorder (ADD)
- Autism
- Autism Spectrum Disorder/Pervasive Developmental Disorder/Asperger Syndrome
- Cerebral Palsy
- Diabetes
- Down Syndrome
- Dwarfism
- Dyslexia
- Fetal Alcohol Syndrome
- Hearing Loss
- Juvenile Diabetes
- Learning Disabilities
- Mental Illness
- Premature Newborn
- Seizures
- Sensory Integration Disorder
- Visual Impairment
Special Needs Services Experience
- Administering Medication
- Applied Behavior Analysis
- Assistance With Transportation
- Bathing
- Bed Baths
- Bladder and Bowel Assistance
- Blood Glucose Testing
- Dressing Assistance
- Feeding Assistance
- Feeding Tube
- Grooming and Hygiene
- Positive Behavioral Support
- Recreational Music or Art Therapy
- Repositioning
- Sign Language
- Specific Meal Preparation (foods to avoid, etc.)
Availability & Job Preferences
Availability Duration
Has a child who needs to accompany care provider on the job
- Short-term (1 to 3 months)
- Temporary (4 to 12 months)
- Permanent (1 to 2 years)
- Permanent (2 or more years)
- Summer Position
Job Duration
- Will consider a full time position
- Start date is flexible
My availability is valid through 12/7/15
- Open (all day, everyday)
Skills & Abilities
Homework Help:
- Checking answers
- Studying for a test
- Proofreading
- Basic Math
- Pre-Algebra
- Elementary Science
- Earth Science
- Science
- English
- Essay Writing
- Social Studies
Additional Services:
- Meal Preparation
- Laundry
- Light Housekeeping
- Swimming Supervision
- Crafts
- Potty Training
- Willing to run errands as needed
- Willing to drive children to events, school, appointments, or carpooling

subset: commoncrawl


text:
Can you stand one more post about what to do with those treasures from the sea? A good friend of mine shared a great way to turn the small shell fragments and rocks and sea glass into beautiful and unique pendants.
I wish I had collected more of the small shells and shell pieces instead of always looking for the larger, intact shells and rocks. You can varnish the shell fragments and use jewelry glue to attach a bail to the back of the shell you want to use. I bought two small bags of bails at our local arts and crafts store. Just make sure you think about whether or not the bail you use will fit any of the chains you have, although you can probably find inexpensive silver chains to match the pendants if you want to give them as gifts.
T. enjoyed sorting through all the small shells we had collected, and helping with the varnishing part. I had to keep her away from the glueing step since the super-strong jewelry glue is toxic and I didn't want her getting any on her fingers.
Small oyster shells and pieces of sea glass work really well, and I have a collection of these waiting to be turned into unique gifts for family and friends. Next time we go to the beach I'm going to make sure I bring home a collection of smaller shells and interesting smooth rocks so I can make more of these.
Have a happy weekend! L.'s birthday party is tomorrow-I'll post about it on Monday!


text: The LR1200 Rangefinder is the flagship model of the Callaway lineup, providing quick and accurate distance measurement up to 1,100 meters (1,200 yards). The rangefinder features First Target Priority Mode which displays the range to the nearest target among multiple results obtained with a single measurement. This comes in handy when measuring the distance to a pin on a green with woods in the background. Features: Fast, simple, one-touch operation High-eye point design Waterproof LCD with backlight Capable of distancing different targets in succession, for up to 20 seconds, by keeping the button pressed.


text: [[quoteright:274:http://static.tvtropes.org/pmwiki/pub/images/nes_6662.PNG]][[http://www.nitrome.com/ Nitrome]] is an independent game developer known for its Flash games as well as mobile games, many of which are on Miniclip. Nitrome's games often have highly unusual gameplay that forces the player to think ''well'' outside the box. ''Ultimate Briefcase'' is mainly a game developed by Quite Fresh and published by Nitrome.[[folder:Nitrome's games]]* ''Hot Air!''* ''Sandman''* ''Chick Flick''* ''Roly Poly''* ''Feed Me!''* ''Gift Wrapped''* ''Scribble''* ''Frost Bite''* ''Tanked Up''* ''Magic Touch''* ''Skywire''* ''Space Hopper''* ''Dangle''* ''Hot Air 2: All Blown Up''* ''Square Meal''* ''Toxic''* ''Yin Yang''* ''Nanobots''* ''Off the Rails''* ''Headcase''* ''Pest Control''* ''Twang''* ''Thin Ice''* ''Snow Drift''* ''Jack Frost''* ''Aquanaut''* ''Go Go UFO''* ''Dirk Valentine and the Fortress of Steam''* ''Magneboy''* ''Cheese Dreams''* ''Snot Put''* ''Knuckleheads''* ''Skywire 2''* ''Small Fry''* ''Mutiny''* ''Final Ninja''* ''Onekey''* ''Mallet Mania''* ''In the Doghouse''* ''Numbskull''* ''Bomba''* ''Flipside''* ''Toxic 2''* ''Fat Cat''* ''Frost Bite 2''* ''Ice Breaker''* ''Pixel Pop''* ''Flash Cat''* ''Twin Shot''* ''Mirror Image''* ''Glass Works''* ''Ice Breaker: The Red Clan''* ''Rustyard''* ''Final Ninja Zero''* ''Power Up''* ''Cosmic Cannon!''* ''Droplets''* ''Double Edged''* ''Castle Corp: Castlewear for All Occasions''* ''Parasite''* ''Twin Shot 2: Good and Evil''* ''Rockitty''* ''Nebula''* ''Cave Chaos''* ''Graveyard Shift''* ''B.C. Bow Contest''* ''Cold Storage''* ''Ice Breaker: The Gathering''* ''Avalanche: A Penguin Adventure''* ''Rubble Trouble New York''* ''Skywire VIP''* ''Blast RPG''* ''Tiny Castle''* ''Chisel''* ''Bullethead''* ''Fault Line''* ''Ribbit''* ''Worm Food''* ''Squawk''* ''Temple Glider''* ''VideoGame/SkySerpents''* ''Enemy 585: The Last Henchman''* ''Super Treadmill''* ''Bad Ice-Cream''* ''Rush''* ''The Bucket''* ''Canary''* ''Test Subject Blue''* ''Chisel 2''* ''Knight Trap''* ''Steamlands''* ''Test Subject Green''* ''Silly Sausage''* ''Test Subject Arena''* ''Office Trap''* ''Rubble Trouble Tokyo''* ''Canopy''* ''VideoGame/MegaMash''* ''Steamlands: Player Pack''* ''Stumped''* ''Nitrome Must Die!''* ''Lockehorn''* ''Rubble Trouble Moscow''* ''Rainbogeddon''* ''Swindler''* ''Skywire VIP Extended''* ''Gunbrick''* ''Cave Chaos 2''* ''Super Snotput''* ''Hot Air Jr''* ''J-J-Jump''* ''Skywire VIP Shuffle''* ''Calamari''* ''Turnament''* ''Swindler 2''* ''Ice Beak''* ''Bad Ice Cream 2''* ''Plunger''* ''Super Stock Take''* ''Test Subject Complete''* ''Colourblind''* ''Icebreaker: A Viking Voyage''* ''Oodlegobs''* ''Test Subject Arena 2''* ''Cheese Dreams: New Moon''* ''Bad Ice Cream 3''* ''changeType()''* ''Ditto''* ''Flue''* ''Bump Battle Royale''* ''8bit Doves''* ''Coil''* ''Turn-Undead''* ''Endless Doves''* ''Submolok''* ''Roller Polar''* ''Platform Panic''* ''Gunbrick SD''* ''Magic Touch: Wizard for Hire''* ''Silly Sausage in Meat Land''* ''Cooped Up''* ''Green Ninja''* ''Vault!''* ''Beneath The Lighthouse''* ''Gopogo''* ''Rust Bucket''* ''Ultimate Briefcase''[[/folder]]----!!Nitrome's games contain examples of:* AbsurdlyHighStakesGame: "Flipside" is a fun racing game... [[spoiler: that determines whether the protagonist stays in prison or not.]]* AdvancingBossOfDoom: Present in both "Ribbit" (as a hybrid of a rhinoceros and a beetle) and "Off the Rails" (as a train.) The final level of the latter has two such bosses, one in front of you and one behind, preventing you from going too fast or too slow [[spoiler:unless you do a jump and manage to get over it, in which case you can reach the level's end quickly and without impediment.]]* AdvancingWallOfDoom: "Avalanche" has a straight one. "Cave Chaos" uses an odd variant: the scenery constantly assembles in front of you and disassembles behind you, forcing you to keep up or fall to your doom. "Super Treadmill" takes place on a treadmill, and you lose if you fall off either side.* AffectionateParody: ''[[SuperMarioBros Happy Jump Land]]'' in "Enemy 585".** In "Mega Mash", There's a game called ''[[VideoGame/{{Tetris}} Nitrometris]]''.* AfterTheEnd: "Rustyard," starring a robot that wanders the ruins in search of places to recharge its batteries.** The second game in the "Toxic" series takes place in a world where the robots took over.* AllThereInTheManual: Some of the plots are only mentioned in the game descriptions.* AlwaysABiggerFish: In "Cheese Dreams", [[spoiler: the ending has you escaping the ship... [[ShootTheShaggyDog only for you and the ship to be promptly eaten by a ship shaped like a cat.]]]]* AnIcePerson: "Jack Frost".** Also Bad Ice Cream and its sequel.*** And the sequel to that as well.* AmusementParkOfDoom: "Skywire".* AntiHero: Often, the people who are fighting you are perfectly reasonable, such as in "Worm Food", when you're terrorizing [[MakesJustAsMuchSenseInContext floating islands]] with people living on them simply for food.* ArmlessBiped: The [[AllTrollsAreDifferent troll]] protagonist of "Square Meal".** Also the titular character of "Lockehorn" and his tribe.* ArsonMurderAndJaywalking: From "Tiny Castle": "[...]And also subletting to your grandad was the final straw!"* AWinnerIsYou: Rarely, but "Bullethead" stands out in this regard.* BadassAdorable: Hot Air Jr. from... [[CharacterTitle guess!]]** Also, Left Eye from "Colorblind".** The main characters in "Twin Shot". Kittens! [[ArcherArchetype Kittens with bows]] that destroyed hell!* BadBoss: The BigBad of "Office Trap". He forces prospective employees to make their way through an office building riddled with death traps and agrees to give a temporary work contract to all the survivors.* BeeAfraid: Both "Skywire" and "Nitrome Must Die" has them as antagonists.* BeYourself: By Day 17 of "Super Treadmill", Billy no longer cares about his weight or the competition, and if he decides to lose it, he'd rather eat healthy and exercise than use the Super Treadmill. Of course, his Uncle Rico is hell-bent on making Billy lose weight on the treadmill...* BizarrePuzzleGame: Pretty much all of them, with "Flipside" being a notable exception.* BlackKnight: The protagonist of "Tiny Castle", at least in terms of how he dresses.* BlackSheepHit: One of their most popular games is "Mutiny", which is a lot simpler in gameplay to most Nitrome games; although it looks like a Nitrome game in terms of design, it's one of their few games with no BizarrePuzzleGame elements.* BloodlessCarnage: So far, only "Graveyard Shift" and "Parasite" have used blood at all, and in those it's been greenish gunk. "Nitrome Must Die" also uses blood, and its color varies depending on the enemy.** Well, there's a bit of normal, red blood in the vampire level of Pixel Pop.* BodyHorror: The worm transformation in Cave Chaos 2* BossGame: VideoGame/SkySerpents.* BrilliantButLazy: The main character of "Glassworks".* BullfightBoss: The final level of "Super Treadmill".* CallBack: "Nitrome Must Die" and "Super Stock Take" are made of them.** In "Small Fry", it's difficult to see, but in the background, you can see the protagonist of "Cheese Dreams" sitting in the sky.* TheCameo: So many of them.** EarlyBirdCameo: The zombies, plant, and maiden from "Graveyard Shift" debuted months before the game was released.* CartoonCheese: The protagonist of "Cheese Dreams" is made of it.* CatsAreMean: "Doghouse"* ChainedHeat: Necessitates your awkward movements in "Knuckleheads."* CharacterNameAndTheNounPhrase: "Dirk Valentine and the Fortress of Steam"* CharacterTitle: "Enemy 585"* ColossusClimb: "VideoGame/SkySerpents".* ComicallyMissingThePoint: If "Skywire VIP" is any indication, people were more interested in the little people that you drive around in "Skywire" than the actual gameplay.* ContinuityCavalcade: [[MilestoneCelebration "Nitrome Must Die"]] is loaded with characters from previous games.* CoolTank: "Steamlands" in a nutshell.* CorruptCorporateExecutive: Your leader in "Castle Corp." He may also be a PointyHairedBoss, considering how cliche his idea of a pep talk is.** The FinalBoss of "Nitrome Must Die", who also appears in "Super Stock Take".* CraniumRide: The title character of "Parasite" uses a particularly brutal version, burrowing its tentacles into the heads of foes to control them and use their abilities. Creatures so controlled get a SicklyGreenGlow [[GlowingEyesOfDoom in their eyes]] and [[{{Phlegmings}} a constant stream of green drool]], and when abandoned explode into LudicrousGibs.* CrosshairAware: "Final Ninja."* {{Cyberpunk}}: "Final Ninja" has a lot of elements of the genre.* DamselInDistress: Referred to as such in "Graveyard Shift". You've got a HostageSpiritLink to them, and they die in a single hit from a zombie, so be careful.* DeathIsASlapOnTheWrist: "Fault Line". You're merely sent back to the last checkpoint you accessed, and any fastened fault nodes that hid it are unfastened.* DeliberatelyMonochrome: Each level of "Yin Yang" is essentially two in one: one that's on a white background, with everything in black, and one that's on a black background, with everything in white. Everything that's empty air in one world is a solid block in the other. The two main characters can't directly interact, but can sometimes move crates around to open up holes in the other character's landscape.* DemBones: Seen in "Small Fry", "Mutiny", and "Numbskull".* DifficultySpike: Practically their SignatureStyle. The first five to eight levels will be pretty easy tutorial levels, but then things get ''crazy''. Averted by some games, though, like Tiny Castle (it's just one level) and Blast RPG (the level system is a bit different).* DroppedABridgeOnHim: Used on zombies in "Graveyard Shift"... Oh, wait, you were using the phrase ''[[LiteralMetaphor metaphorically]]''?* DropTheHammer: What happens if ice (or an unfortunate monster) lands on the ship's deck in "Ice Breaker".* EldritchAbomination: The player character in "Worm Food".* EliminationPlatformer: ''Twin Shot'' and ''Twin Shot 2''.* EscortMission: The owl in "Fat Cat" functions rather like a standard plane in a standard shmup, but is completely ImmuneToBullets. The cat is slow and vulnerable, but must be kept alive so that it can [[WaveMotionGun smash down walls the owl can't damage.]] In later levels, this means deliberately moving the owl into [[BulletHell hails of bullets]] to keep them from reaching the cat.** ''Enemy 585'' is all about escorting a slow, fat {{mook}} escape.* EveryCarIsAPinto: Even if it's a hand-powered trolley car, as seen in "Off the Rails".* EverythingsBetterWithPenguins: A penguin is the protagonist in "Avalanche". "Snow Drift", however, has penguins with an almost identical design as antagonists.* EverythingsBetterWithRainbows: :Rainbogeddon"* EvilLaugh: The protagonist of "Mirror Image" gives one every time he survives a level.** The protagonist of "Parasite" also does this every once in a while.* ExcusePlot: Very, very common. However, games that descend into PlotWhatPlot often have TheReveal at the end explaining what you've been doing the whole time.* ExpansionPack: "Ice Breaker: The Red Clan" and "Ice Breaker: The Gathering".* EyepatchOfPower: Both the title character in "Dirk Valentine" and Akuma in "Final Ninja Zero".* FacelessGoons: "Castle Corp", "Double Edged", and "Dirk Valentine and the Fortress of Steam". Note that the former two also have faceless ''protagonists'' -- apparently, [[HelmetsAreHardlyHeroic helmets are sometimes antiheroic]].* FakeDifficulty: Nitrome's specialty is to take things that would usually be considered such, particularly {{Interface Screw}}s, and try to make them reasonable and enjoyable limitations.* FollowTheLeader: Many Nitrome games can be traced to an individual game they're copying (for instance, "Small Fry" is a mimic of ''VideoGame/{{Lemmings}}''.) To its credit, it's often quite inventive in creating new challenges within the same basic framework.** The game sequels also tend to be exactly like additional levels of the original games. Notable exceptions include "Test Subject Arena" and "Skywire VIP", although there were individual sequels to "Skywire VIP" that fit their normal sequel formula.* ForTheEvulz: The main character of "Parasite".* {{Foreshadowing}}: In the background of ''Nitrome Must Die'', there's a whiteboard labeled 'New game ideas'. One of the ideas was a 'Game with blobs'. A month or two later, ''Swindler'' was released, in which the protagonist is a green blob.* FungusHumongous: A common background element in "Small Fry".** Also appears in the background of "Swindler".* GoingCommando: Judging by the intro of "Toxic 2", the protagonist isn't wearing anything under that radiation suit.* GoombaStomp: Your alternate attack in "Frost Bite." "Ribbit" is an interesting variation in that you can only do this if you've charged up for a high jump -- standard jumps just result in CollisionDamage.* {{Gorn}}: "VideoGame/SkySerpents" has LOTS of ([[AlienBlood blue-ish]]) blood, especially when you win a level.* GrapplingHookPistol: Your way of getting up the mountain in "Frost Bite," as well as your primary weapon.* GravityScrew: "Rush" has as its gimmick the ability to flip your character from floor to ceiling, not unlike ''VideoGame/{{VVVVVV}}''. You can also flip your opponents' tracks, causing them to get screwed over as well!** "Swindler" is based around being able to rotate rooms/levels.* HaveANiceDeath: It's worthwhile to lose intentionally in "Mutiny" just to see the unique messages for every battle.* HealingPotion: "Graveyard Shift". Somehow, it works by ''shooting'' it.* HeKnowsAboutTimedHits: Usually, the necessary information is on signposts scattered around the level. "Cheese Dreams" gives these from the main character's perspective, with the inevitable [[LampshadeHanging lampshading]] of "Why are my thoughts appearing on these signs?"* HourglassPlot: [[spoiler:The ending of ''Super Treadmill'' shows Billy having finally lost weight, while Uncle Rico becomes obese.]]* HumanCannonball: "Blast RPG."* HumanPopsicle: Your objective in "Ice Breaker" is to liberate them. [[HarmlessFreezing Don't worry, a good whack with a hammer and they'll be perfectly fine]].* HundredPercentCompletion: There's a fuse in each level of "Rustyard," and several vials of acid in each level of "Toxic 2." In each case, you're encouraged to collect them all, though neither explains whether anything special happens if you do (a screen in the former says "Have you been collecting those fuses? What for?"). Of note is that these are among the few Nitrome games that have no leaderboard for ScoringPoints or completing a level in the smallest possible time.* HuskyRusskie: One of the protagonists of "Rubble Trouble." He has a tendency to provide powerful explosives with only vague explanations of where he got them.* HyperactiveMetabolism: Sushi in "Final Ninja" and a SpotOfTea in "Dirk Valentine".* InterfaceScrew: "Super Treadmill" and supposedly its {{Spiritual Successor}}s are based on old NES games, so Nitrome has put in occasional TV static and glitches into AV mode.* InvisibleMonsters: The levitating swords in "Tiny Castle" aren't actually levitating -- they're held by invisible swordsmen, who flash when struck.* JustToyingWithThem: Your SarcasticDevotee in "Toxic 2" is certain the robot leader is doing this -- you can't ''possibly'' have gotten this far without her wanting you to. It's never entirely clear whether he's right about this, though either way, a good player is being underestimated.* KillerRabbit: [[spoiler: The final boss]] in "Hot Air Jr". No, really!* KnightInShiningArmor: The protagonist of "Blast RPG", though he's [[KidHero a little young for the role]]. If his HP drops to zero, the armor breaks and shows off his GoofyPrintUnderwear as he [[OcularGushers cries a river of tears]].** Subverted in "Tiny Castle". At first, it seems like this trope applies as you try to save a princess. [[spoiler: It turns out your were just evicting her.]]* LeetLingo: A very mild example in "Super Stock Take" -- in the ending, the CorruptCorporateExecutive says two sentences (one of which, of course, being a BigWhat) filled with exclaimation points capped with an "11"* LarynxDissonance: In Icebreaker.* LastOfHisKind: "Final {{Ninja}}".* LegionsOfHell: They wander the ruins in "Mirror Image". Don't get too close.* LightningCanDoAnything: It revives a skeleton in "Numbskull".** In "Headcase," it teleports the main character to "a world where everyone walked on walls" and turns him into a superhero.* LuckilyMyShieldWillProtectMe: How you prevent zombie goop from killing you in "Graveyard Shift". Pieces break off it as it blocks more and more hits, but it never completely breaks, and you can replace it at some points.* LudicrousGibs: "Graveyard Shift" and "Parasite" are straight examples. "Off the Rails" has gore, but no blood, with dead bodies splitting into neatly sliced bits resembling steaks. "Final Ninja" has no blood or gore, just body parts flying every which way in a [[GrotesqueCute disturbing]] [[UncannyValley fashion]].* MadScientist: The villain of "Ribbit".** Also, one created the protagonist of "Test Subject Blue". In "Test Subject Green", Blue is captured by a different mad scientist that created Greens to destroy him.* MalevolentArchitecture: Lampshaded in "Final Ninja Zero", and present without acknowledgment in too many games to list.* MilestoneCelebration: Their 100th game is about... some guys attacking them.* MindRape: You perform them to different animals in "Parasite".* MindScrew: "Tiny Castle" owes a ''lot'' to ''VideoGame/{{Braid}}'', at least until TheReveal.* {{Minimalism}}: ''Gunbrick'', ''J-J-Jump'', ''Turnament'', ''Ice Beak'', and ''Flue''. So much so, they are the size of the game thumbnails!* MixAndMatchCritters: The {{Mook}}s in "Ribbit" are standard versions of this, like a snake with porcupine quills. The title character is a variant, with a rabbit's head and a frog's head joined by their necks, lacking a torso or limbs. (Note that Ribbit is ''not'' a MultipleHeadCase or TwoBeingsOneBody, referring to itself as "I.")* MoneySpider: Lampshaded in "Tiny Castle" at the end--[[spoiler:the princess has so much money that she feeds it to the monsters]].* MundaneMadeAwesome: Many, many games.** "Pest Control" is exactly what it sounds like: you're an exterminator killing insects. And it's fucking ''awesome''.** The "Frost Bite" series is about hiking, and "Thin Ice" is about ice skating.* MyBrainIsBig: The protagonist of "Head Case". [[UseYourHead This has multiple applications]].* NightOfTheLivingMooks: "Graveyard Shift".* NintendoHard: ''HotAir'' and ''Nanobots''. The former is very cramped, [[OneHitPointWonder unforgiving]] and has strange controls, while the latter is mostly {{Marathon Level}}s ([[DownplayedTrope although downplayed]]).* NoFourthWall: In "Skywire VIP" the hosts speak directly to you, ponder why you're not pressing the play button, and even [[RageAgainstTheAuthor insult the programmer]].* OddNameOut: "changeType()" is the only game they have made which name starts with a lowercase letter.* OneHitPointWonder: Applies in many of them, such as "Hot Air", "Hot Air 2", and "Parasite". Justified in the former two in that you're a hot air balloon.* PacifistRun: You get bonus points for this in "Final Ninja." By "Final Ninja Zero" it's inverted: you get bonus points if you LeaveNoSurvivors.* {{Pirate}}: All the main characters in "Mutiny."* PoweredArmor: The protagonist of "Final Ninja" wears some, though it's not quite as powerful as most fictional examples, being more focused on [[VisibleInvisibility stealth]].* PrecisionFStrike: Nitrome is notable for their games generally not having any profanity, though the opening and ending of "Nitrome Must Die" had Austin and Justin's chat screens peppered with SymbolSwearing, and the word "damn" is used early on in "Super Stock Take".* PrisonEpisode: [[spoiler: "Flipside".]]* PuppeteerParasite: The protagonist of "Parasite", of course.* ThePowerOfLove: Twisted in "Parasite." Certain areas are covered in "happy gas," somehow related to an overwhelming force of positive feeling. The title character is unharmed for gameplay purposes, though he strongly dislikes the feeling. His mind-controlled minions [[LudicrousGibs explode]].** The love arrows in ''Twin Shot'' make enemies completely harmless, explode into flowers and hearts, and the infection spreads to other monsters when they're contacted.* RailShooter: "Graveyard Shift".* RealityWarper: The protagonist of "Fault Line" can fold the 2D levels in on themselves, causing everything in the folded area to temporarily vanish from existence--for instance, he can bypass walls by folding the space around the walls and leaving empty air behind.* RunningGag: Ever since "Cheese Dreams", every time the creators have shown a moon, it's been made of cheese.* RecycledInSPACE: "Office Trap" is basically "Knight Trap" set... [[ExactlyWhatItSaysOnTheTin in the office]].* RedEyesTakeWarning: The protagonist of "Tiny Castle".* ResignationsNotAccepted: "Final Ninja". The best solution, of course, is to kill your employer.* RestrainingBolt: Your MissionControl in "Toxic 2" is an A.I. you've hacked and forced to aid you. It eventually decides it likes you and becomes your SarcasticDevotee.* {{Retraux}}: '''''EVERYTHING.'''''** Turned UpToEleven with "Super Treadmill". The game ''[[InterfaceScrew slows down and fuzzes up]]'' [[InterfaceScrew when too many objects are on the screen, and occasionally even "disconnects from the video port"!]]* RewardingVandalism: "Rubble Trouble" is ''based'' around this -- you're a demolition engineer.** Although, you lose money if you hit any other buildings besides the one you're trying to demolish, so this is pretty much an aversion.** Played straight in "Worm Food". You get extra points for eating buildings, although you get most of your food from eating people.* RiseToTheChallenge: Several levels in "Knuckleheads".* RobotWar: "Toxic".* RPGElements: "Blast RPG", naturally.* SamusIsAGirl: [[spoiler:The protagonist of "Frost Bite".]]* SandWorm: "Worm Food."* SaveThePrincess: "Tiny Castle". [[spoiler:[[AvertedTrope Actually, you're just trying to serve her an eviction notice]].]]** In "Hot Air 2", you have to rescue your girlfriend.** In "Dirk Valentine", you have to rescue Queen Victoria.* ScarfOfAsskicking: The hero's scarf in ''VideoGame/SkySerpents''.* ScavengerWorld: This is the entire point of "Steamlands". It's imperative to steal your enemies' tank parts after your destroy their engine room.* ScreenTap: In "Test Subject Blue", the scientist occasionally taps on the window in the test chamber.** In "Test Subject Complete," one of Dr. Nastidious's soldiers takes it a bit farther and pounds the glass with his fist.* SecretLevel: Several in "Toxic 2", accessed through blue teleporters in out-of-the-way areas.* SegmentedSerpent: One of the nastier enemies in "Graveyard Shift", and the final boss in "Aquanauts". Naturally, you kill them bit by bit.** The ones in "Bullethead" can take relatively few shots, but are only hurt when shot in the tail. They move left-to-right and right-to-left, descending a little with each pass, and are long enough that you only have a small opening to shoot the tail before another part moves in front of it.** VideoGame/SkySerpents is based entirely on killing these.* SelfDeprecation: "Nitrome Must Die". It's even in the title!* ShootTheShaggyDog: Subverted in [[spoiler: "Enemy 585" when it looks like the titular character will walk off the cliff to their doom (and the player is unable to help) but stops and turns around]].** Played straight in [[spoiler: "Cheese Dreams", which ends with both you and the ship you just escaped from getting [[AlwaysABiggerFish eaten by a larger ship.]]]]** "Ditto" ends with [[spoiler: the protagonist finally finding the exit to the cave they are trapped in, only for their reflection to go through it first. This not only traps the poor creature, but turns them into a reflection themselves. They then act as the reflection for the next person to get trapped, presumably starting the cycle all over again. Essentially, if you really want your character to escape, you'll have to play the game twice.]]* ShoutOut: Many in pixel form in "Skywire VIP". In fact, that's practically the whole point.** A tutorial box in a remote place in "Final Ninja" says, "The ninja must be like a snake, sneaking through the darkness, hiding from the light. To never be detected is the way of the [[Franchise/MetalGear solid snake]].".** In "Chisel 2", a level set in an asteroid belt has the [[VideoGame/{{Asteroids}} asteroids as green outlines]]. The VoiceWithAnInternetConnection comments that it hasn't been used since 1979.** As explained below, the Uncle from Super Treadmill is named [[Film/NapoleonDynamite Uncle Rico]].** ''Enemy 585'' has many to ''VideoGame/SuperMarioBros'', consider the layout of the "boss" room at the start.*** "Mega Mash" has it's first level pretty much identical to the first level of Super Mario Bros, apart from the bit where you turn into a spaceship.* {{Soliloquy}}: Uncle Rico does one in Day 24 of "Super Treadmill", summing up his true motive:--> '''Rico:''' That stupid boy is going to make me lose the bet! I can't afford to lose, the price is too high! I'll make that boy super thin, even if I have to get on that treadmill myself! [[EvilLaugh HAHAHAHAHA!]]* SpikesOfDoom* TheSpiny: "Frost Bite" has a few.* StealthRun: Another thing that gets you bonus points in "Final Ninja".* SteamPunk: "Dirk Valentine and the Fortress of Steam", not surprisingly.** There's also "Steamlands".* StrippedToTheBone: The death animation in "Toxic" is surprisingly gruesome.* SugarApocalypse: The technology-free garden world on which "Parasite" is set is full of cartoonishly happy animals and benevolent nature spirits. The titular parasite kills the animals, harvests the spirits, and turns the entire world into a barren waste.* SuperDeformed: The signature visual style in the more recent games.* SuperDrowningSkills: Explained as part of TheReveal in "Twang" -- [[spoiler:you [[TheBet bet a substantial amount of money]] that you could get from one side of the ocean to the other without using a vehicle and without getting wet.]] Also present, with a handwave, in "Parasite".** Icebreaker requires you to get the Vikings in the boat lest they drown.* SurpriseCreepy: "Canary" puts a cute little birdman in a SurvivalHorror situation. "[[TheVirus Join us]] . . ."* SwordAndSandal: "Double Edged".* TakeThatMe: In the background of one level of ''Nitrome Must Die'', there's a whiteboard labeled 'New game ideas'. One idea that's circled and underlined is "Cheap Sequels".* TagLine: "changeType()" has "Rewire The Platformer!".* TeleportersAndTransporters: The one and only ability of the main character in "Mirror Image"--he can't even walk.* ThemeNaming: The leads of "Nitrome Must Die" are named A'''ustin''' Carter and J'''ustin''' Bennet.* TomatoSurprise: The end of "Tiny Castle", where your knight, bound to save the beautiful princess, turns out to be [[spoiler: a debt collector chasing down the princess, who refuses to pay rent on the castle.]]* TrialAndErrorGameplay: "Cave Chaos" manages to be {{Masocore}} ''without'' being NintendoHard, on the basis that you have to memorize how to avoid several deaths per level.* UnexpectedGameplayChange: We have "Test Subject Blue", which plays out like VideoGame/MegaMan meeting VideoGame/{{Portal}}, then "Test Subject Green", where it's still the same formula, but not long after that we get "Test Subject Arena", where instead of getting a food pill, the blue and green enzyme fight with proton/enzyme blasts.** There's a similar example in the "Skywire" series. The first sequel, "Skywire 2", is simply a bunch of additional levels to the original. "Skywire VIP", however, has you guessing who all the people you've been riding around are supposed to be.** There's also "Mega Mash", which is a gameplay roulette of seven different sub-games with an overall puzzle element. The premise is that you're playing a broken Nitrome Enjoyment System cartridge which is constantly glitching out.* UpToEleven: Nitrome takes their small retraux games to new heights with ''Gunbrick''. The entire game is played in the tiny 50p x 50p icon! They have a full screen option so you don't scream in pain from the eyestrain, thankfully.* VerbalTic: Ribbit, Ribbit in "Ribbit" constantly says "ribbit", ribbit.* VillainProtagonist: "Parasite" is about as clear-cut as you can get -- you destroy entire planets both for survival and because it's fun. "Worm Food" is another staring example. A few other games, like "Castle Corp", have protagonists who're {{Anti Hero}}es.** [[spoiler: "Droplets"]] has a bizarre twist example. [[spoiler:The bunnies you've been carefully stop from dying are an evil invading army.]]** Austin Carter and Justin Bennet from "Nitrome Must Die".* ViralMarketing: [[http://www.nitromemustdie.com/ Nitrome Must Die]].* TheVirus: ''Canary'' and ''Cave Chaos 2'' approach this in different ways.** In ''Canary'', [[spoiler:the protagonist is never infected, but [[MissionControlIsOffItsMeds his mission control is, urging him to "join us."]]]]** In ''Cave Chaos 2'', worm-like enemies crawl into the protagonist's ear to reshape him into something halfway between his normal self and the standard enemies in the first game. (It's [[BodyHorror even more disgusting than it sounds]].) This forces him to constantly move forward, just like those enemies, although he can still turn around. It also changes the level-complete animation--instead of dancing around happily, he'll stand in one place for a moment, then suddenly start vomiting (apparently purging the worm, since he's back to normal in the next level.)** ''Twin Shot'' has love arrows that act this way, any monster who comes in contact with the affected one (or its explosion of love) become affected as well.* WaddlingHead: The vikings in the "Ice Breaker" series are a non-enemy example.* WallCrawl: The protagonist of "Glassworks", due to the special gloves he wears.* WeirdSun: The sun in "Ribbit" has bulging eyes, a slightly downturned mouth, and clenched teeth, and appears to be in significant pain. This is never explained.* WhatHaveIBecome: Ribbit's reaction to becoming a {{Mix and Match Critter|s}}, though it skips the {{Wangst}} stage and proceeds straight to {{Revenge}}.* WombLevel: The entire game in "Nanobots".* YouBastard: The end of "Parasite", although it's PlayedForLaughs.* YouHaveResearchedBreathing: In ''Nitrome Must Die'', the Bullethead weapon is identical in almost every way to the regular pistol... except that it shoots ''up.''* YourPrincessIsInAnotherCastle: "Tiny Castle" is pretty blatant about this--the princess is in a cage hanging by a rope, and several times you reach the cage just in time for the rope to be pulled and for her to get moved to another part of the castle.----


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No action is to be taken at this time on the two pending bids for the development of the water powers of the St. Lawrence. Public opinion had sharply condemned the decision of the State Water Power Commission to make final disposition of this vital matter a few days before going out of existence.
December 09, 1926
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DOT, TLC Extend Look! Campaign
New York City Department of Transportation (DOT) Commissioner Janette Sadik-Khan, Deputy Mayor Howard Wolfson and Taxi and Limousine Commission (TLC) Commissioner and Chairman David Yassky have extended the LOOK! safety campaign to combat the dangers of "dooring"—crashes caused when a car door is opened into the path of a bike rider—using new eyecatching decals affixed to taxi passenger windows and a new Taxi TV video that calls on passengers to look out for bike riders when opening a cab door. Starting today, 26,000 eye-catching, orange-andwhite window stickers reading "LOOK! For Cyclists" will be available to the city's 13,000 yellow-taxi fleet, which provide some 200 million rides citywide a year. The video calls on New Yorkers to "Take out their boss/Take out a date/But don't take out a cyclist' and will air on video units in every yellow taxi cab on Taxi TV, the dedicated network in cabs, through NYC Media and will also air on the City's NYC life channel. This campaign extends the campaign kicked off last week with U.S. Transportation Secretary Ray LaHood that is bringing "LOOK!" street markings to 200 highcrash crosswalks citywide and a concurrent ad campaign, and they are the latest in the City's ongoing efforts to make New York City's streets safer for everyone. Commissioner Sadik-Khan, Deputy Mayor Wolfson and Commissioner Yassky previewed the decals and video at an event today at Union Square, joined by Bike New York President Ken Podziba and Transportation Alternatives Executive Director Paul Steely White. "This safety campaign takes the message to New Yorkers and visitors that you need to take a second and take a look around whenever you get out of a car," said Commissioner Sadik-Khan. "The best protection that bike riders and pedestrians have is our attention, and there is one thing everyone can do— look."
"We believe the stickers and video will really resonate with riders and inspire them to pause for that critical second before they open the door and exit the taxi," said Taxi and Limousine Commissioner David Yassky. "It's that moment of pause that could make all the difference in the world to both a bicyclist and the taxi passenger alike."
Commuter bike riding has more than doubled between 2007 and 2011 and nearly quadrupled in the last decade, while the risk of death and serious injury for riders has fallen by nearly 75 percent. Nonetheless, since 2007, seven bicyclists have died as a result of motor vehicle occupants opening their doors into the path of passing bike riders.
While DOT continues to engineer streets for safety, a significant number of injuries and fatalities are the result of preventable behaviors like dooring, including speeding, drunk driving and redlight and stop-sign running.


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C. 1960 Vintage 2.36 ct. t.w. Diamond and 8mm Cultured Pearl Bracelet in 14kt White Gold. 7"
Item#: 868500
C. 1960. From our Estate collection, this 2.36 ct. t.w. diamond and 8mm cultured pearl bracelet combines grace with magnitude. In 14kt white gold, a scintillating swirl of baguette, round and marquise diamonds makes an eye-catching centerpiece on three rows of cultured freshwater pearls. Box clasp, white pearl and diamond bracelet. Exclusive, one-of-a-kind Estate Jewelry.
Product Details (for C. 1960 Vintage 2.36 ct. t.w. Diamond and 8mm Cultured Pearl Bracelet in 14kt White Gold. 7")
1 inch
14kt close 14KT: Karat (abbreviated kt or K) is a unit that indicates the purity of gold in the metal. 14kt is 58.33% gold. In the United States, 14K yellow gold is most favored and used in jewelry. White Gold close WHITE GOLD: Gold is a precious metal which is naturally quite soft. To give it a white color and increase its strength, gold is alloyed with white metals, such as silver and/or palladium, and often plated with rhodium. The purity of the metal is indicated by a unit called a "karat," with 24kt having the highest percentage of natural gold.
Figure 8
Gemstone 1:
Diamond close Diamond: The hardest and most brilliant of all gemstones, a diamond can make the heart race with its pure and fiery spark. An ancient symbol of love, a diamond is the preferred gemstone for tokens of affection, such as rings, earrings, necklaces and bracelets. Diamond is the birthstone for April. (Quantity: 5, Shape & Cutting Style: Marquise close MARQUISE: An elliptical shape that comes to a point at the top and bottom. Sometimes referred to as a "navette." , Color Grade: H-I close Color Grade H-I: Near-colorless , Clarity: SI1 close CLARITY SI1: Slightly Included. Inclusions are noticeable under 10x magnification. -SI2 close CLARITY SI1-SI2: Slightly Included. Inclusions are noticeable under 10x magnification. , Weight: 0.40 ct. t.w.)
Gemstone 2:
Diamond (Quantity: 37, Shape & Cutting Style: Round Brilliant close BRILLIANT: A gemstone cut to enhance brilliance without sacrificing much carat weight. Typically has 58 facets. , Color Grade: H-I, Clarity: VS2-SI1, Weight: 0.80 ct. t.w.)
Gemstone 3:
Diamond (Quantity: 1, Shape & Cutting Style: Round, Color Grade: H-I, Clarity: SI1, Weight: 0.06 carats)
Gemstone 4:
Diamond (Quantity: 8, Shape & Cutting Style: Round Single-Cut close SINGLE-CUT: A gemstone cutting technique that dates back to the 1300s. Still used today, the single-cut usually features 18 facets that go in one direction without crossing each other. , Color Grade: H-I, Clarity: SI1-SI2, Weight: 0.25 ct. t.w.)
Gemstone 5:
Diamond (Quantity: 20, Shape & Cutting Style: Square close SQUARE: A symmetrical shape with four equal sides. Baguette close BAGUETTE: An elongated rectangle step-cut. Typically used for smaller diamonds, but can be found in other gemstone as well. , Color Grade: H-I, Clarity: VS2-SI1, Weight: 0.85 ct. t.w.)
Gemstone 6:
Cultured Pearl close CULTURED PEARLS: Likened to the moon, pearls have been valued for their luminous glow and natural beauty for thousands of years. Today, high-quality cultured freshwater pearls make pearl jewelry affordable to all. Pearl is the traditional birthstone for the month of June. (Color: White, Quantity: 54, Shape & Cutting Style: Round, Size: 8 mm)
All weights and measures are approximate.
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Sunday: Closed
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MarineParents: Marine Family Network (MFN)
An Outreach Program of MarineParents.com
The adventures of Semper Gumby as brought to you by Marine Parents around the United States. Join in the fun and learn more about the Corps in your own journey!
Members: 209
Latest Activity: Apr 21
HE'S HERE!! Click here to buy Gumby from our online store.
Super Semper Gumby is here! He has a tattoo on his chest that says "Semper Gumby Always Flexible" and comes with his own sand-color digital camo cape! Click here to see enlarged image and buy online. 100% of the proceeds supports the Marines and their families at home!
"I have 10 Semper Gumbys -- yes, 10! Nine of the 6" SG, and one of the stick-on kind, which will be hanging around the house, as soon as I finish his little uniform. Don't be left out, get yours today at the EGA store!"
--17s Mom
We've got a Marine Corps Boonie Hat for Semper Gumby at the EGA Store. Introductory price $8.75 for a limited time. A tiny boonie hat for your gumby; desert digital camouflage.
Hand-made in the USA.
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Hello folks,
Please keep voting daily, the margin is very close now! Vote for a Sgt. in the Marine Corps for American Hero of the Year. Deadline for voting is just a few days (Sept. 6) from now. The Sgt. is one of five finalists for American Hero of the Year and the only Marine::
Thank you!
Me too! Every day!
I voted!!!!!!!!!!!!!!!!!!!!!!
Hi Joan, if you scroll up ^^^^^ to the Welcome box you'll see all of the Gumby items we have in our EGA Shop ; ).
Here are direct links to the items:
Gumby with cape
the hat
plain Gumby
and other assorted Semper Gumby items!
With pride in and prayers for all who serve our country,
Sandy (1~sandyr)
Director: Online Support Services
VPMM of Brian
© 2017 Created by Marine Parents Inc. Powered by


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Remember a while back when Eminem's daughter Hailie maybe started a Twitter beef with Taylor Swift? Even though we were never able to truly confirm or deny if that was the real Hailie, we did get to see pictures of the teenaged daughter of one of rap's most notorious stars, and it was pretty cool. But in the world of rap, there's really only one, true Notorious and he went by the name of B.I.G. The late great Biggie Smalls also had a little girl and she grew up to be pretty bad ass herself. And by 'bad ass' I mean she just got her Dad's moniker tattooed on the inside of her bottom lip, and shared it on Instagram. Click inside to meet T'yana Wallace… and her bottom lip!
So this is T'yana, before and after:
And this is T'yana's bottom lip:
Kinda cray, right? But if she likes it, I love it. We all have our own (occasionally bizarre) ways of trying to honor our parents, so I guess this is hers. She has another tattoo commemorating her Dad:
What do you guys think of T'yana's tattoo? I still can't believe this is Biggie's daughter!0


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quad303 pcb for renovation
I had some quad303 pcb's with me that's made to replace the original ones. Anyone interested can email me at
They are modified to use PNP-NPN for the outputs and TO-022 for the drivers.
2 Attachment(s)
Attach is a photo :
2 Attachment(s)
I think your Quad 303 deserve more than this, found on Ebay @ US$25 + US$10 shipping
a newer version
2 Attachment(s)
I had some new boards for Quad303 in which I have added :
1. some mounting holes for new system builders.
2. Traces modified to take MJL's PNP+NPN. If you find appropiate
output pairs, you can snug them in and give a try. They can be
soldered onto the board directly (ideal for new system builders)
3. Some components relocate to spread better among available
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