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Vortex Point 8
The gang needs to perform an exorcism in an abandoned lighthouse. Care to join?
4.13 / 5.00 5,543 ViewsIt's a story about little girl's sad dream.
It was made for my final exams in 2007, as my first full time animation.
I was inspired by some hospital stories, about people in coma, drugs and strange dreams.
Its my fist submision here.
Hope you enjoy this as much as I enjoyed doing it.
Weird, but Awesome
Wow, this flash was pretty sweet. The opening credits were very cool and I like the part when the door was opening (when she put in the key) and the ending was pretty freaking awesome as well. The style of the animation was dark and creepy, which I enjoy, and the music was a good fit to. This was a very good flash, well done
Thank you for your review!
I thought that a lot of the drawing and imagery in this was stunning. You could use to smoothen out some of the animation and audio, but other than that, great job.
Hard to follow
It's nicely drawn, but the storyline is hard to follow. The flash quality gets a 9, but since I didn't really understood it I gave a 7.
Interesting way to begin an animation, but The movement of the animation was a tad sketchy, but other wise good.
Very cool,
Nice strong visual style, great use of music as well, even the credits were done artisically with a professional feel, The style of it reminds me a bit of mystery theatre's opening animation, and I think that you did a really good job on this one.

subset: commoncrawl


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Hi everyone I am looking for a guild to join.
Things I look for in a guild:
1. Activity!! I want my guild on and active!
2. Community I want to grow and help others grow with game knowledge
3. Events nothing big really just ways to kick back have fun!!
4. A market in the guild that is active. I am always buying selling trading and I want to help those who help me!!
5. Maturity and knowledge. Sorry to all the new clans but I want a clan who I can discuss the game with
About me:
Age 20
Years played: Since late 2008 I believe is when I started
Fun, love to laugh/ have a good time, talkative, and I like to make events on occasion when I have spare time and prizes laying around.
Favorite clan: Prolly Nightmare, but I still run that Montana !!!
Favorite Card: Prolly Marina cause I finally got her and she has beat the crap out of me in the past!
Hope someone gives me a shout out and I finally find a group I want to stick with!!!
Try Limit Break
is a good option, we are a family, if ur active on our guild msg board and talkin then you're getting the most out of the HoA experience, we are active, have knowledge, have a market- I use it alot, I AM TOO always buying selling trading, we have mature people as well, and I discuss the game alot too, mainly the market aspects relating to whatever Im doing. You can apply and then someone will ask a couple questions to u, if u pass then ur in, but please try ur options around and when u have tried all ur other options then try this one on ur last stop. Thankyou and best of luck
Lucas Moon
Join us here at Open Casket, we are just as old as you


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Arrowhead Resort possesses a committed, well-trained, helpful, and friendly staff that wants to make your stay as good as possible. Jack Spears, and his son David, have been deeply involved in this business for a long time. Jack notes, "We have been servicing people here on the Illinois River for many years now. We know customer service is #1 and that is what we instill in our staff to guarantee your enjoyment with us."
We have so many aspects to our resort that it is a challenge to mention and show them all! Our year-round resort has a General Store with picnic supplies, groceries, dry goods, pop, water, and souvenirs. We also have the only Ice Cream Fountain on the river to cool you off after floating the beautiful Illinois.
We can even provide professional catering upon request. No group is too large or small. We'll cater "on site" before or after your river trip.
Arrowhead Resort is a family oriented business and we work hard to go the extra mile on a great many fronts. Included in this extra effort is having our own security expert to help ensure that everyone's stay is a pleasant one.
Another extra at Arrowhead Resort is also a first for any operation on the river and yet another reason how and why we stand out above the rest: newly asphalted roads within the camp to eliminate annoying dust! We are the only operation on or near the river with asphalt roads.
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| Current Newswire:
Release Digest: GNOME, August 25, 2003Aug 26, 2003, 05:00 (1 Talkback[s])gFTP 2.0.15I am pleased to announce the availability of gFTP 2.0.15. Here is a list of changes since version 2.0.14:
Changes from 2.0.15rc1 to 2.0.15rc2
Changes from 2.0.15rc2 to 2.0.15
MD5SUMs: 834086fe738898c5fb71115bd0f7cae2 ftp
gftp-gtk_2.0.15-1_i386.deb I would like to thank everyone that has submitted patches, bug reports, translations, or offered ideas for improvements. Brian Isabella GPL Font 1.0A couple of weeks ago I posted here about the Isabella font I created, a calligraphic hand from 1497: <http://www.thibault.org/fonts/isabella/>;, and released under the GPL. Just wanted to say that I've pretty much wrapped up my work on it and called it 1.0. I'm hoping it will get some adoption; it's disappointing that Linux doesn't come with a Gothic font. :-) The font has all of ASCII, Latin-1, Latin Extended A, and Latin Extended Additional, plus about a third of Latin Extended B, plus a bunch of punctuation characters, including a Euro symbol. So it should work for most languages that use the Roman alphabet. Available in TrueType, for Unix, Mac, and Windows; PostScript also available, but it acts oddly in on-screen use. Feedback is invited, of course. :-) -- |John Stracke | http://www.thibault.org |HTML OK| Workrave 1.4.0ApplicationWorkrave 1.4.0 DescriptionWorkrave is a program that assists in the recovery and prevention of repetitive strain injury (RSI). The program frequently alerts you to take micro-pauses and rest breaks, and restricts you to your daily limit. It currently runs on GNU/Linux and Windows. Enhancements
DownloadGNOME Software Map entryhttp://www.gnome.org/softwaremap/projects/workrave Epiphany 0.9.2Hi, What is it?Epiphany is a GNOME web browser based on the mozilla rendering
engine. You can find more info about the project goals at: http://epiphany.mozdev.org What's changed?Epiphany 0.9.2Bugfixes
Where can I get it?Source code: Epiphany 0.9.2 requires 1.4, 1.5a. More about dependencies and installation tips: http://epiphany.mozdev.org/downloads.html Enjoy. Marco gnome-pkgview 1.0.2Applicationgnome-pkgview 1.0.2 (Effra) DescriptionDisplays the version of desktop components installed, and makes a stab at your overall GNOME version. Enhancements
Downloadhttp://www.greatnorthern.demon.co.uk/gnome-pkgview.html GNOME Software Map entryhttp://www.gnome.org/softwaremap/projects/pkgview gcalctool 4.3.2Applicationgcalctool Descriptiongcalctool is the desktop calculator that has been accepted for GNOME 2.4. It has Basic, Financial and Scientific modes. Internally it uses multiple precision arithmetic to produce results to a high degree of accuracy. This release is for the GNOME 2.4 (Beta2) call for tarballs. Changes since the last version (4.3.0).
Downloadhttp://ftp.gnome.org/pub/GNOME/sources/gcalctool/4.3/ [Although some of the ftp mirrors may take a little while to sync]. -- coriander-0.99.3ApplicationCoriander 0.99.3 DescriptionCoriander is a full-featured GUI for IIDC compliant, IEEE1394 Digital Cameras Fixes
Downloadhttp://www.sf.net/projects/coriander GNOME Software Map entryhttp://www.gnome.org/softwaremap/projects/coriander Proxy-applet 0.2.3ApplicationProxy-applet 0.2.3 DescriptionA GNOME tray applet for changing network proxy configuration. With this applet you can change your proxy-settings with a single click just like you were used to with Galeon 1.x. Enhancements
Downloadhttp://dag.wieers.com/home-made/gnome-applets/#proxy-applet GNOME Software Map entry0 Talkback[s]
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Maybe This Time by Jennifer Crusie (Audiobook): Review
Andie Miller is finally saying hasta la vista to her ex-husband, lawyer North Archer. It's been 10 years but she's ready to move on and get married. While she's in his office giving him his uncashed alimony cheques back, he offers her a job. If she agrees to get his 2 young wards ready to move out of their house in southern Ohio, he'll pay her $10000. How can she say no?
There's a catch. The kids are a little strange, sure, but the previous nannies insist that the house is haunted. The house does give off a creepy vibe, hidden in the woods as it is, and the housekeeper is all kinds of drunk and weird. Practical Andie is having none of it and sets out to get these kids out of the house. But...
There really are ghosts that Andie can see and one of them talks to her. Is she crazy or is this for real?
The book has great potential: two odd kids, an old house, crazy housekeeper, possible ghosts and a no nonsense babysitter. All good stuff. And all been done before. Maybe This Time is a retelling of The Turn of the Screw by Henry James- my nemesis- who I'm thinking I should give another try just to see if he did this story better.
The story was alright until just after the first seance and then it comes off the rails. If the ghosts are going to be spooky, then they should all be spooky, not explain-y. One ghost kept explaining unnecessary things to Andie. At one point, in an earlier scene, another character finds out a minor detail that the ghost later tells Andie. It wasn't needed and was kinda annoying. Spoiler (highlight): There's a big manifestation near the end that had me thinking, is that it?
There were comical bits that were enjoyable and I don't think there is anything wrong with a funny, friendly ghost and it is possible to do it well. Sophie Kinsella did an excellent job with one in Twenties Girl. The problem is Maybe This Time tries to wear too many hats by being funny, spooky and romantic. It didn't work for me.
That's not to say that Crusie isn't an excellent writer. Her characters are three dimensional and she writes a kick ass heroine. The dialogue is snappy as well. But the plot... the plot... needs a direction.
I try to recommend books to certain groups but I'm finding it hard to do so. I guess if you are a Jennifer Crusie fan, you'll want to add it to your shelf.
About the Audiobook: Narrated by Angela Dawe. PS- Hearing sex scenes read is weird!
Borrowed from library.
Edit: Yeah, I know the url says Maybe Next Time. That's 'cause I'm an idiot.
10 comments:
Bonnie- Oh crap! Thanks, I fixed it. Guess I was thinking 'maybe next time, I'll try a Crusie without ghosts.' I'm surprised I didn't have "Cruise" in the review. I had to stop myself from doing that every time!
Teresa- Yeah, reading them is one thing but hearing it made me feel like I was doing something illegal! lol!Have you read Jennifer Crusie before? I have been a fan of hers for a long time. Her last four or five books have been collaborations so when this one came out and it was a stand alone book I was very exciting.
I am reading it at the moment, and I am liking it, but not loving it so far. I will keep an eye out for the scene where it didn't work for you from.
I know what you mean about it being awkward to listen to sex scenes! With one of Jennifer Crusie's earlier books, I had read it, but then I listened to it again on audio. Before getting to the sex scenes I had lent it to a very conservative uptight friend, and then I was listening to it, and it was so much more explicit listening to it than it was to read it! I was a little mortified and kept on wondering when she was going to talk to me about it!Charlie- I am a bit of a critical reader when it comes to ghost stories. I'm very picky.
Swapna- Glad you liked it!
Marg- I read Bet Me and I liked that one. I think she a good writer but this one didn't do it for me. I always feel weird lending books with graphic scenes to my Mom and Mother-in-law but they've lent me some doozies before too!


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Publication number | US8025581 B2 |
Publication type | Grant |
Application number | US 12/177,303 |
Publication date | Sep 27, 2011 |
Filing date | Jul 22, 2008 |
Priority date | May 9, 2008 |
Fee status | Paid |
Also published as | US20090277295 |
Publication number | 12177303, 177303, US 8025581 B2, US 8025581B2, US-B2-8025581, US8025581 B2, US8025581B2 |
Inventors | Susan M. Bryan, Gregory A. Wilzbach, James Stephen Frankenberger |
Original Assignee | Disney Enterprises, Inc. |
Export Citation | BiBTeX, EndNote, RefMan |
Patent Citations (12), Referenced by (3), Classifications (8), Legal Events (2) | |
External Links: USPTO, USPTO Assignment, Espacenet | |
This application claims the benefit of U.S. Provisional Application No. 61/127,016 filed May 9, 2008, which is incorporated herein by reference in its entirety.
Recently, there has been a growing need for devices allowing a human operator or user to interact with a user interface to use or operate an electronic device such as a video game player or to perform mechanical devices remotely. For example, a growing application or need for interactive devices is interfaces that promote interacting in a natural, easy-to-use, and realistic manner with computer-generated environments such as are provided in interactive games or rides at amusement parks. For example, interface devices or game controllers (sometimes referred to as "guest interactive devices") may be designed to allow the user or operator to interact with the displayed environment of a ride or show by inputting commands or data by manipulating one or more actuable or movable components on the user interface or game controller. Popular interfaces include joysticks, button and joystick-based game controllers, gun or launching device with a trigger or release, mice, trackballs, steering wheels, foot or hand pedals, pads for simulating dance, or the like. These interface devices are each connected to the computer system that functions to render and control functionality of the displayed game or interactive environment (e.g., a ride controller or control system). The computer runs a game program to update the displayed interactive environment in response to input signals from the interface device based on the user's manipulation of the component (e.g., a manipulandum) such as a joystick handle, a trigger or release, a wheel, or a mouse. The computer via the game program also provides visual feedback to the user using the display screen such as by displaying a projectile or object fired or released in response to a trigger or release being pulled or activated on the user interface.
One difficulty facing designers of rides or shows with interactive or interface devices is how to properly position a guest interactive (or interface) device (or GID) within a vehicle, which is used to move the guests or visitors through the ride or show. Generally, the GID should be positioned in a different optimal position to suit each guest or rider so as to suit their size for ergonomic and other reasons and also should be provided or mounted in the vehicle to be out of the way during loading and unloading operations. Determination of an optimal or ergonomically desirable position for the GID should take into account: the height of all or portions of the GID relative to a guest's eye height/location (e.g., their line of sight relative to the top or side of the GID allowing targeting of the GID when appropriate for the interactive game/ride but also to avoid blocking a guest's view); the distance from the guest's torso for good reach or access ergonomics for the GID; and a desired game/ride position for the controller (e.g., within a horizontal plane relative to the ride floor or the like).
Regarding loading and unloading, the design of a GID and its mounting devices is complicated by the desire in some applications to move or reposition the GID into a location for game play after or as part of the load cycle but without relying upon guest intervention for positioning of the GID during or after play. A further complication is that the mounting devices or mechanisms need to support the creative constraints of a ride or game environment (e.g., supports should be properly "themed" when possible) and/or to support game parameters or demands. For example, some game applications call for a GID that is operated by a user to launch a projectile and/or to target a portion of the ride environment (e.g., an alien, a basketball hoop, a pirate ship, and so on). In such cases, the game controller and/or its game program may require accurate information on the location and orientation of the GID (e.g., three-dimensional (3D) location information including pitch and yaw information) in order to generate a virtual projectile but yet be creatively designed to have a look and feel that fits the particular ride environment.
Prior solutions generally have not been adequate to meet all the demands or design requirements for an interactive ride or show. For example, some rides have vehicles with interactive devices or GIDs that are tethered to the vehicle, and the guests or riders can remove the interactive devices from a receptacle upon loading and then hold the devices in their hands during the ride. While a tethered system may improve usability for all but the youngest guests, tethered systems are often undesirable due to maintenance issues and can have inherent robustness problems. Further, many interactive ride/show applications require 3D location information to correctly operate, and tethered systems in which the devices are freely moved by the guest typically cannot provide such 3D location/position information. Other interactive ride designs call for the interactive device or GID to be hard mounted to a dashboard or other portion of a vehicle body. The positioning is selected for an "average" sized guest and, as a result, is not properly positioned for guests that are either smaller (e.g., young children) or larger than the selected average sized person, which makes use of the interactive device difficult or uncomfortable for many guests.
Hence, there remains a need for improved mechanisms for mounting interactive devices or game controllers within vehicles used in interactive rides or shows. Preferably such mounting mechanisms would be adapted to facilitate loading and unloading of vehicles and would account for varying sizes of vehicle passengers or guests. Further, such mounting mechanisms preferably would allow for collection of accurate 3D positioning information for the interactive device within the vehicle.
The present invention addresses the above problems by providing a mounting and interconnection assembly useful in vehicles of interactive rides and shows. The mounting assembly is adapted to provide a known or determinable position of an interactive device or GID while placing the GID in a position that may be selectively varied (or established) during loading depending upon the size of a guest or passenger seated in the vehicle. For example, the mounting assembly may provide a linkage between a passenger restraint, such as a lap bar, and an interactive device such that the interactive device is moved or positioned with and/or based upon movement and positioning of the passenger restraint. To account for varying guest sizes, the linkage of the mounting assembly may include a drive mechanism (such as a guide plate with a non-linear guide slot) to cause the interactive device to be moved or rotated at more than one rate or amount (such as at two or more rates or amounts) while the passenger restraint is moved over a path from a load/unload position to a locked or passenger restraint position. In this manner, a separation distance between a user interface portion of the GID and the restraint (e.g., a lap bar) may be varied to provide desired ergonomics for guests of varying size rather than only providing one distance to suit an average sized guest. For example, the GID-restraint separation distance may be larger for larger guests where the lap bar is only moved through a first portion from the unload/load position and smaller for smaller guests where the lap bar is moved through the first portion into and/or through a second portion away from the unload/load position.
To this end, an apparatus is provided that mounts an interactive device in a ride or show vehicle that includes a passenger restraint to protect a passenger of the vehicle. The apparatus includes: a support frame rigidly attached to the vehicle; an attachment mechanism for pivotally attaching the interactive device to the support frame; and a drive mechanism for linking the passenger restraint to the attachment mechanism. The movement of the passenger restraint from a loading and unloading position to a position to restrain a passenger within the vehicle drives (e.g., via the drive mechanism) moves the interactive device from a loading and unloading position to an interactive use position. In some embodiments, the drive mechanism includes a guide element causing the interactive device to move at a first rate relative to the passenger restraint during a first portion of a travel path of the passenger restraint and at a second rate relative to the passenger restraint during a second portion of the travel path, with the second rate being greater than the first rate and the first portion of the travel path being proximate to the loading and unloading position of the passenger restraint. In some embodiments, the guide element includes a guide plate with a guide slot having a first region associated with the first portion of the travel path and a second region associated with the second portion of the travel path. In some cases, the passenger restraint is pivotally mounted to the support frame and connected to the guide plate such that the guide plate moves concurrently with the passenger restraint. Further, the drive mechanism may include a driver linkage connected at a first end to the guide plate via the guide slot and at a second end to the attachment mechanism of the interactive device, whereby the interactive device is positioned concurrently with the passenger restraint.
According to another aspect, a vehicle assembly may be provided for use in an interactive ride. The vehicle assembly may include: a body with a seat for a guest; a mounting assembly attached to the body a distance from the seat; a lap bar restraint pivotally mounted to the mounting assembly and including a lap bar positionable in a load and unload position and in a guest restraint position; and a guest interactive device pivotally mounted to the mounting assembly. In some embodiments, the mounting assembly includes an interconnection assembly connecting the lap bar restraint to the guest interactive device such that when the lap bar is moved through a path from the load and unload position to the guest restraint position the guest interactive device is concurrently moved from a load and unload position distal from the seat to a guest interaction position proximate to the seat. In some further embodiments, the path of the lap bar includes a first portion proximate to the load and unload position and a second portion distal to the load and unload position. Further, the lap bar and the interactive device may be spaced apart a separation distance that varies over the path of the lap bar and is greater in the first portion. In some such embodiments, the interactive device is moved (e.g., laterally or through its travel path that may be arcuate or a differing shape) at a first rate during the first portion and at a second rate during the second portion, the second rate being greater than the first rate. The interactive device may include a planar base pivotally attached to an arm extending from the mounting assembly, the arm providing the pivotal mounting of the mount assembly, whereby the planar base is maintained in a substantially consistent position relative to a platform or floor supporting the body (or the floor or another portion of the body) during movement of the lap bar along the path from the load and unload position to the guest restraint position.
According to yet another aspect, a ride vehicle is provide for use in an amusement or theme park ride that uses interactive game or show equipment to entertain guests or passengers of the vehicle. A vehicle body is included with a seat for a passenger and an interactive device operable by the passenger to interact with the game or show equipment. A mounting assembly is provided in or on the vehicle body and is configured for pivotally mounting the interactive device on the vehicle body. The mounting assembly may be adapted such as with a cam or guide plate to rotate or otherwise position the interactive device through a range of positions at varying distances from the seat. Further, means for defining a size of the passenger in the seat are provided with the ride vehicle. The passenger size defining means provides input to the mounting assembly to drive the mounting assembly so as to place the interactive device at a passenger-use position (e.g., a particular position within the range of positions) that is selected based on the defined size of the passenger.
For example, the size defining means may include a passenger restraint that is linked to the interactive device by the mounting assembly (or a linkage assembly therein). The movement of the passenger restraint to a passenger restraint position proximate to the passenger in the seat drives or forces the interactive device to move to the passenger-use position. The passenger restraint may be a lap bar restraint that is pivotally connected to the mounting assembly, and during use of the ride vehicle, rotating the lap bar restraint into the passenger restraint position causes the interactive device to rotate (at least partially concurrently) via the mounting assembly into the passenger-use position. The mounting assembly may include a variable drive element that is configured to rotate the interactive device in response to rotation of the lap bar restraint at two or more rotation rates relative to the movement of the lap bar restraint (e.g., the interactive device is rotated at different rates than the lap bar at least in a portion of its travel from an unload/load position to the passenger-use position). The variable drive element of the mounting assembly may include a guide plate with a guide slot that has at least two portions each associated with the rotation rates of the interactive device, and initial rotation rates associated Wraith a load/unload position of the lap bar restraint may be smaller in magnitude than later rotation rates associated with the lap bar restraint being moved into a passenger restraint position nearer the seat. To this end, the portion of the guide plate slot associated with the initial rotate rate may be more vertical such as at an angle of less than about 30 degrees or even substantially vertical.
Briefly, embodiments of the present invention are directed to a mounting and interconnection assembly for use in physically supporting and mounting an interactive device or game controller within a ride vehicle such that its 3D position is variable and selected based upon (or associated with) a position of one or more components of a passenger restraint assembly in the vehicle (e.g., a position of the interactive device is set or defined by a position of a lap bar or other passenger restraint component). The mounting and interconnection assembly (or, more simply, the mounting assembly) described herein is designed to account for not just an average person or body size but also the outer ranges of guest body types such as large adults and small children without requiring custom adjusting of the device position by an operator or by the guest/passenger of the vehicle. In some embodiments, the interactive device is located or interconnected to a lap bar-type restraint with the mounting assembly, which may be considered a jointed, GID mount. In this way, the position of the interactive device is tied to or directly determined by a size and/or shape of the guest such as by their upper body and/or lap size and shape. The mounting and interconnection assembly is configured to allow for the lap bar or passenger restraint to provide secure restraint of the guest while also providing moving and/or enhanced/optimal positioning of the interactive device based on movement and positioning of the lap bar restraint. For example, the interactive device may be attached or linked to the lap bar restraint via a mounting assembly that includes a multi-joint mount that keeps the interactive device in proper orientation (e.g., with a base plate or portion in a horizontal plane or some other game-driven or required position such as in a vertical plane or an angled position) while positioning the interactive device relative to (e.g., in front of) the guest.
The mounting assembly is configured such that the interactive device moves with the lap bar restraint. In some embodiments, the amount of movement or range of motion for the interactive device and the lap bar are similar (e.g., the interactive device and lap bar are both rotated through a like angle such as from 90 degrees relative to horizontal (e.g., a load/unload position with the interactive device out of the way and the lap bar released/up) to 60 degrees for an adult or to 45 degrees for a smaller adult or child, e.g., with the lap bar in a locked or passenger-restrained position). However, in many embodiments, the mounting assembly interconnects the lap bar restraint and the interactive device (or its mount assembly/mechanism) such that the movement or positioning of the interactive device differs or varies with the amount or range of movement of the lap bar from a load/unload position to a locked or passenger-restrained position.
For example, during use, guests with smaller torsos allow the lap bar restraint to travel further down (e.g., through a larger angle of rotation), and the mounting assembly is configured such that this movement of the lap bar restraint causes the interactive device to be positioned lower (e.g., in a lower horizontal plane) and also closer to a vehicle seat. In other words, a device-seat separation distance may be smaller such that the device is closer to the passenger to account for the fact that a person/guest with a smaller torso likely will also have shorter arms. With guests with larger torsos and/or laps, the lap bar restraint is moved a smaller amount or through a smaller angle of rotation relative to the load/unload position of the lap bar restraint.
The mount assembly is configured to position the interactive device at a height above or in a horizontal plane that is higher than that of the smaller torso/lap guest (e.g., to place the device more proximate to the guest's eyes or line of sight) and such that the device-to-seat distance is greater than for the smaller torso/lap guest to account for the greater reach or longer arms. In practice, the mounting assembly is adapted to account for a range of torso and/or lap sizes of guests by landing or positioning the GID to provide a desired amount of space between the guest and the GID to enhance the ergonomics for GID use by the guest and also to align the GID at a height (e.g., a horizontal plane) to place the GID at some predefined distance below eye level (e.g., to provide a line of sight for the guest that is a distance above the top of the GID).
In order to account for the fact that there is a large variation of adult torso sizes but relatively little difference in arm length compared to children's torso to arm length ratios, the actual amount of change in the location of the GID over the path of the restraint (or with movement of the lap bar restraint from load/unload position to locked/restrained position) is established by the design of the mounting assembly such that the GID moves relatively slowly (or through a smaller rotation angle) at the beginning of the restraint travel path (e.g., at the larger-guest portion/end of the path) and then moves relatively quickly or accelerates (or through a larger rotation angle) near the end of the restraint travel path (e.g., at the smaller-guest portion/end of the path). Thus, the GID is caused to move with the interconnected lap bar restraint more at the child or small-guest end of the path so as to account for the variation in arm length of very young children versus older children.
The particular path of the GID relative to the travel path of the lap bar restraint may be controlled with a linkage that includes a plate with guide slots or grooves defining a nonlinear path setting the rotation or positioning path of the GID relative to the rotation of the restraint. In such cases, the particular path of the GID may be easily adjusted via changes to the plate, e.g., by machining or providing a differing guide slot or groove to allow for adjustment after installation and testing/use by numerous guests. Significantly, because the GID is tied or connected to the lap bar, no additional intervention from the guest is required to properly position the GID for interactive game play as positioning of the restraint results in concurrent positioning of the GID in a desirable 3D orientation. As will become clear from the following description, the mounting assembly of the invention allows for a "hard mounted" (rather than simply tethered) GID with the ability for real-time gathering of orientation information or 3D position information, while also providing the ability to position the GID optimally for a variety of guest sizes as well as moving the GID out of the way for loading and unloading of the ride vehicle.
The game or show equipment 120 may include audio devices 122 for outputting desired noises, sound effect, audio tracks, and the like associated with or based on user input 144 and/or the program 112. Video devices 124 may be used to create effects such as lighting of targets, flashing when a target is hit, displaying animation or video on a display screen(s), and/or showing a projectile launched from the interactive device 134 based on the 3D position/orientation of the interactive device (e.g., the position and angle of the outlet of the device 134) as determined by the position signals 140 or otherwise. The show equipment 120 may also include special effects components 128 such as robotic objects/characters that may be operated based on the location of the vehicle assembly 130 and on the operation of the interactive device 134. The game/show equipment 120 may be operated by the control system 110 based on the particular game program 112 and the signals/input data 140, 144 from the interactive device 134 as well as other information and may be operated in nearly any combination and order to create an interactive game or show for riders/guests in the vehicle body 132, with at least some of the game equipment 120 being positioned near or adjacent the vehicle assembly 130 such as near a track to interact with users of the interactive device 134 when the vehicle body 132 carrying guests or riders moves along a track or over a path through the show/ride equipment 120.
The system 100 includes a vehicle assembly 130 with a vehicle body 132 for carrying one or more passengers or guests (not shown but typically provided in a seat(s) in the body 132). Within or attached to the vehicle body 132, the vehicle assembly 130 includes an interactive device or GID 134 with sensors or devices 136 for sensing the location and, in some cases, orientation of the interactive device 134 in 3D space or relative to a portion of the body 132. The 3D position sensors 136 may output position signals 140 that are processed by the game program 112 to determine, for example, the horizontal position or height location of the GID 134 as well as, in some cases, the orientation of the device 134 (e.g., the 3D position of an outlet or end of a barrel or targeting portion of the device 134 as well as its angle or other information (e.g., yaw and pitch) so as to allow virtual projectiles to be launched from the device 134 by the program 112 operating the game/show equipment 120). The interactive device 134 may include user input/interface devices 138 such as triggering mechanisms, control pads, mice, buttons, touch screens, and the like, and output from the devices 138 may be sent as signals 144 to the game/show control system 110 for processing/use by the game program 112 (e.g., to determine when to show a projectile, to fire a laser, to shoot a basket, to throw a ball, to shoot a jet of water, and so on).
The vehicle assembly 130 also includes a passenger restraint assembly 160 such as, but not limited to, a lap bar restraint that is positioned during loading of a passenger/guest in the vehicle body 132 so as to restrain the passenger in the body 132. The restraint assembly 160 typically operates uniquely to account for differing passenger sizes so as to comfortably but securely restrain smaller guests (such as children) as well as larger guests such as adult guests. For example, the assembly 160 may include a lap bar-type restraint that is positioned in a first location for a large torso/lap guest and a second location for a small torso/lap guest, with the first location generally being a greater distance from the back of the seat and also at a greater height above the seat bottom relative to the second location.
Significantly, the vehicle assembly 130 also includes a mounting and interconnection assembly 150 that is configured to support/mount the interactive device 134 and the passenger restraint 160 (or a portion of the assembly 160) within or near the vehicle body 132 while also interconnecting the interactive device 134 and restraint 160 such that their movements are coordinated. The mounting and interconnection assembly 150 is generally adapted to account for varying sizes of guests/riders in the vehicle body 132 by positioning the interactive device 134 based on the position of the passenger restraint assembly 160 (e.g., based on a location of the lap bar relative to a vehicle seat (not shown) in body 132 such as relative to the distances of the lap bar from the seat and/or seat back). The mounting and interconnection assembly 150 may be implemented in a number of ways but generally may be a multi-joint assembly tying or linking positioning of the interactive device 134 to positioning of the passenger restraint assembly 160. For example, positioning of the interactive device 134 in response to an amount or magnitude of rotation of the lap top restraint about a pivotal mounting point(s). In some cases, the positioning of the interactive device 134 is controlled by the mounting assembly 150 such that the interactive device 134 has its base retained in a horizontal plane (or other game/ride dictated interaction position).
This positioning may also be controlled by the mounting assembly 150 such that the movement of the interactive device 134 varies in magnitude and/or rate over the path or range of movement of the passenger restraint assembly 160 such the interactive device 134 has less or slower movement in the initial portion of the path or range of movement of the restraint assembly 160 and a greater amount of movement in the middle and/or later portions of the path or range of movement of the restraint assembly 160. For example, a lap bar may be rotated over a path of about 30 to 60 degrees to move it from a load/unload position to a locked/restrained position based on the size of the guest's torso/lap and in the first portion of the path or first 30 degrees the interactive device may be moved a relatively small amount relative to the seat (in lateral and/or height directions) while in the second portion of the path or second 30 to 60 degrees the interactive device may be moved a relatively large amount. The relative amount of movement of the interactive device 134 may also be measured as a distance between the interactive device 134 and the passenger restraint assembly 160 or a distance between a portion of each such as a lateral distance between an end (or the user interface) of the interactive device 134 and a center of a lap bar of the restraint assembly 160 (e.g., a GID-restraint distance).
As shown, the assembly 200 includes a GID 210 with a body/frame 212, an outlet/muzzle 214, and user interface or input portion 216 (e.g., an end used by the guest to provide input such as triggering release of a projectile, firing a weapon, or the like). The body 212 is attached to a base or base plate 219 via arm/support(s) 218, and the body 212 may be mounted to the arm/support(s) 218 for rotation so as to change its angle of projection or pitch. In some cases, the base 219 is attached to interaction device support 236 so as to allow it to be rotated (e.g., to change the yaw). In some embodiments, the position of the outlet 214 and its orientation are used to allow the user/guest to interact with a ride/game, and, in such cases, sensors (not shown) in the device 210 may be used to provide output signals to a game program as was discussed for ride 100 of
The assembly 200 further includes a mounting assembly 220 that supports and positions the interactive device 210 and also connects it to a restraint assembly 250 (and also supports the assembly 250 in some cases). To this end, the mounting assembly 220 includes a frame 222 that is typically rigidly attached to a vehicle body (not shown) such that the frame 222 moves with the body and is positioned at a known/desired position relative to a passenger seat of the vehicle body. The interactive device 210 is linked/supported by the frame 222 via one or more arms 232, 233 that are pivotally mounted at an interactive device end by pins, fasteners, or the like 234, 235 to interactive device support 236 and at a frame end by pins, fasteners, or the like 224, 226. In this manner, the arms 232, 233 are able to move back and forth (e.g., toward and away from a vehicle seat and its passenger(s)/guest(s)) while the base 219 of the interactive device 210 is maintained in a constant position relative to horizontal (e.g., kept in a horizontal plane or other game/ride interaction position). The movement or rotation of the arms 232, 233 through a rotation angle (not shown) is driven by link or arm 228 which may be rigidly attached to pin 226 (which, in turn, is allowed to rotate in a mounting hole or the like in frame 222). The driver link/arm 228 is connected at its opposite end to another pin/fastener or other element (such as a bearing) 230, and the driver link 228 rotates with the pin 230 causing the pin 226 and connected arms 232, 233 to rotate to drive the linked or interconnected interactive device 210.
A guide plate, variable cam, or cam plate 240 with a guide slot or groove 242 is provided in the mounting assembly 220, and the pin 230 attached to the driver link 228 is placed in the guide slot 242. The plate 240 is not restrained from movement by the frame 222 except that it may be supported via a pivotal mount device or pin 241, which in turn is supported by frame 222 (e.g., device 241 may be an elongate shaft or pin that extends through one or more supports or walls/plates of the frame 222). Significantly, the positioning of the interactive device 210 is linked and even forced by the positioning of a restraint assembly 250 connected to or linked to plate 240. To this end, the restraint assembly 250 includes a lap bar 252 that is placed against or near a passenger or guest's lap during operation of the ride (see, for example,
To provide interconnection between the lap bar 252 and the interactive device 210, the mounting assembly 220 includes an arm or extension(s) 256 rigidly fixed or attached to the restraint crossbar 258 (or, in some cases, the rod 254). The extension 256 moves with the crossbar 258, e.g., rotates about the axis of the crossbar 258 when the lap bar 252 is moved. The mounting assembly 220 further includes a rod or link(s) 244 pivotally attached to the extension 256 by pin or bearing 248 and pivotally attached to a corner or other portion of the guide plate 240 by pin or bearing 246. As a result of this configuration of mounting assembly 220, rotation of the lap bar 252 from its load/unload position shown in
The amount and type of the movement of the plate 240 are dictated by the configuration of the guide slot 242 and other design characteristics such as mounting point of the link 244 to the plate 240, the length and location of the driver link 228, and more. From the load/unload position, the guide slot 242 is typically positioned to have a section that is substantially vertical or only slightly angled from a vertical plane such that a first movement of the bar 252 may result in little or even no movement of the GID (e.g., moves a pin within the substantially vertical upper or first portion of the guide slot 242). The slot 242 is shown to be similar to an open "7" or hockey stick with two linear sections, but numerous other shapes may be used such as a single or multi-section arcuate slot, a slot with more than two sections, and so on to achieve a desired coordinated movement of the lap bar or other restraint and the interconnected GID. As shown, the beginning position of the lap bar and the GID in the load/unload position is nearly the same for these two components but once the lap bar is moved to load a passenger the two components are spaced apart and are positioned in differing endpoints or locked/passenger restraint positions.
The plate 240 movement causes the driver link 228 to move (e.g., rotate), which rotates the pin 226 causing the movement of the arms 232, 233 and repositioning of the interactive device 210. In the illustrated example, movement of the lap bar 252 such that rod 254 is at an angle, θBAR, of 60 degrees rather than 90 degrees (e.g., 30 degree rotation about the crossbar axis) causes the interaction device 210 to only be moved a relatively small amount or smaller fraction of its overall travel path/range. Such movement may be considered the movement from a load/unload position to a first loaded/restrained position associated with a larger guest. This results in a relatively large separation between the lap bar 252 and the user interface end 216 of the device 210, e.g., a GID-restraint separation distance, dsep, of 8 to 14 inches with 11.2 inches shown as one useful example (with the separation distance often being a small amount such as less than about 8 inches in the load/unload position shown in
As a result, the plate 740 is caused to move with the rotation of the crossbar 724 via extension 726 and links 730, e.g., about its mounting point to frame 722 at shoulder/pin(s) 741. The plate 740 includes a guide slot 742 in which another pin or bearing member 750 rides, and the pin or member 750 is pivotally attached to arm or rod 754 (which in turn is attached (e.g. rigidly affixed) to an interactive device such as discussed above with reference to
Although the invention has been described and illustrated with a certain degree of particularity, it is understood that the present disclosure has been made only by way of example, and that numerous changes in the combination and arrangement of parts can be resorted to by those skilled in the art without departing from the spirit and scope of the invention, as hereinafter claimed. The mounting assembly and other components may be modified and provided with components of differing configuration and/or number to achieve similar functionality. For example, the mounting assemblies of embodiments of the invention may include stiffeners and/or supports to increase durability of the assembly and increase rigidity of one or more members of the assembly. Links, extensions, bars, cam/guide plates, and other components may take the forms shown or be reshaped to provide a desired function and/or to fit within a particular area or volumetric constraints. Also, a spring or other resilient element (or other device) may, be added to the mounting mechanism to function to assist a passenger in returning the lap bar or other passenger restraint and connected GID to the load/unload position (e.g., after release of the lap bar or restraint from its locked position the resilient or other return element may act to provide a return force to its "at rest" position). Additional sensors may be provided to determine locations of the GID. For example, a sensor may be provided to track the position of the mount such as to allow where the whole GID is in space (e.g., how high and how far back and so on). The sensor may be provided in the bottom of the mount assembly or elsewhere, and the GID position information may be used by the ride system to "draw" virtual projectiles and the like coming out of the GID or otherwise related to the position, with the height being relevant to generate a display that looks good/accurate to passengers/guests.
The description of passenger restraints is intended to include nearly all types of restraints that may be moved into position at the beginning of a ride to secure a passenger or guest in a vehicle, and the invention is not limited to lap bar-type restraints. For example, a GID may be interconnected with a over-the-shoulder passenger restraint using the mounting assembly embodiments to position the GID based on the swing, rotation, or positioning of this type of restraint similar to the concurrent and "automated" positioning of the GIDs achieved with lap bars. Similarly, the interactive devices or GIDs are intended to include nearly any type of device provided in a ride vehicle to allow a guest or passenger to interact with ride or game features or elements. For example, the GID may be any display device, a monitor with significant or limited interaction with the user (e.g., may simply be a monitor or display screen), and/or a touch screen.
In some embodiments, a GID as described herein may be provided for vehicles that are wheelchair accessible. In these cases, the passenger restraint may be a restraint that is linked to the GID and that restrains the wheelchair rather than being a lap bar or similar restraint for passengers in a vehicle seat. In some embodiments, the "passenger restraint" that is mechanically linked to the GID is a lever that is operable by a cast member/operator who assists a passenger or guest in a wheelchair. The lever or restraint is moved or rotated by the operator until the GID is in an appropriate or desired position for the guest (e.g., a lever may be a portion of the assemblies shown such as the portion extending toward the lap bar with the lap bar being left out or removed from the assembly to facilitate loading of a wheel chair).
The description stresses embodiments where the GID and the restraint are pivotally mounted and interconnected via a mounting assembly. In other embodiments (not shown), the GID may be mounted such that it moves linearly toward the guest or in another travel path while the restraint is rotated (or vice versa). In other cases, the GID may pivot side to side rather than toward the guest when the restraint is moved into position relative to a seated guest/passenger. These embodiments are considered to be within the breadth of the above description and following claims as the description clearly describes the concept and functionality of interconnecting a restraint with a movable/positionable GID and is not limited to particular movement of either the GID or restraint.
Cited Patent | Filing date | Publication date | Applicant | Title |
US5629595 | Jun 19, 1995 | May 13, 1997 | The Walt Disney Company | Method and apparatus for an amusement ride having an interactive guided vehicle |
US5716281 * | Nov 27, 1995 | Feb 10, 1998 | Sega Enterprises, Ltd. | Game apparatus using a vehicle with an optical image synthesizing system |
US6060847 | Jul 8, 1998 | May 9, 2000 | Universal Studios, Inc. | Interactive amusement ride |
US6152828 * | Apr 2, 1999 | Nov 28, 2000 | Sony Corporation | Rocking device and bodily sensation simulation apparatus |
US6224491 * | Jun 27, 1997 | May 1, 2001 | Kabushiki Kaisha Sega Enterprises | Ride-type game machine |
US6287211 * | Oct 22, 1999 | Sep 11, 2001 | Bolliger & Mabillard Ingenieurs Conseils S.A. | Installation for amusement park |
US6431989 * | Oct 29, 1999 | Aug 13, 2002 | Hitachi, Ltd. | Ride simulation system |
US6773016 * | Jun 17, 2002 | Aug 10, 2004 | Yasushi Ochi | Ride apparatus with prize-grabbing arm |
US6796908 | Jun 14, 2002 | Sep 28, 2004 | Creative Kingdoms, Llc | Interactive dark ride |
US7762895 * | Oct 2, 2006 | Jul 27, 2010 | Antonio Zamperla S.P.A. | Amusement apparatus with movable floor portion |
US20030106455 | Jun 14, 2002 | Jun 12, 2003 | Weston Denise Chapman | Interactive dark ride |
US20060293110 | Jun 24, 2005 | Dec 28, 2006 | Seth Mendelsohn | Amusement ride and video game |
Citing Patent | Filing date | Publication date | Applicant | Title |
US9333983 * | Jun 11, 2013 | May 10, 2016 | Volkswagen Ag | Dual-state steering wheel/input device |
US9454840 * | Dec 12, 2014 | Sep 27, 2016 | Blake Caldwell | System and method for interactive animations for enhanced and personalized video communications |
US20140277896 * | Jun 11, 2013 | Sep 18, 2014 | Audi Ag | Dual-state steering wheel/input device |
U.S. Classification | 472/43, 472/130, 463/2 |
International Classification | A63G1/00, A63G31/00 |
Cooperative Classification | Y10T74/20, G05G7/02 |
European Classification | G05G7/02 |
Date | Code | Event | Description |
Jul 22, 2008 | AS | Assignment | Owner name: DISNEY ENTERPRISES, INC., CALIFORNIA Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:BRYAN, SUSAN M.;WILZBACH, GREGORY A.;FRANKENBERGER, JAMES STEPHEN;REEL/FRAME:021272/0824;SIGNING DATES FROM 20080716 TO 20080721 Owner name: DISNEY ENTERPRISES, INC., CALIFORNIA Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:BRYAN, SUSAN M.;WILZBACH, GREGORY A.;FRANKENBERGER, JAMES STEPHEN;SIGNING DATES FROM 20080716 TO 20080721;REEL/FRAME:021272/0824 |
Mar 11, 2015 | FPAY | Fee payment | Year of fee payment: 4 |


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Results 1 to 5 of 5
At last! I feel like picking up my knitting again!
I have had a cold. It started last Saturday.
It would have been a good opportunity to knit, but I just didn't feel like it.
Wednesday, I was feeling a lot better. I did errands and went thrifting.
Thurday ... Friday ... Saturday: feeling well, but not ambitious.
This morning, though, I was cruising Ravelry. ( www. ravelry.com ).
And I found the free pattern for these mittens:
I think all the teenagers on my list will be getting these for Christmas 2009.Last edited by Early Bird; 01-11-2009 at 06:58 PM.
Oooh I love those. What color are you doing them in?
01-11-2009, 08:53 PM #3Well, I guess grey is the color from the movie.
I'll have to see what worsted weight yarn I have -- and have enough of to double strand. The only chunky in my stash is a blue/ivory marled, and I don't know if the cables would be hidden with that.
A lot of people on Ravelry have double-stranded worsted weight successfully on this pattern.
Sadly, though, MY teenage daughter wasn't impressed with this pattern. We'll see... one of her very best friends is having a birthday in February. Maybe if I knit these for S, then D will want a pair too.Sponsored Links Remove Advertisements01-11-2009, 10:11 PM #4- Join Date
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I love those. Yankeemom made at least one pair of those and is working on another pair for herself
01-12-2009, 07:06 PM #5Yup! Those are the ones I made for dd16. She LOVES them. Her friends drool over them lol. For hers, I just did a single strand of worsted weight. They fit snug rather than loose like the original mittens were (in the movie). She likes them snug.
Mine, I'm doubling worsted weight (Caron Simply Soft Eco) and it's working out well. For both I chose a charcoal gray for the color. I think they would look nice in ivory too.
Glad you found your knitting mojo againLast edited by YankeeMom; 01-12-2009 at 07:07 PM.
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Jane Beale Dayjob Ltd 120 Vyse Street Birmingham B18 6NF T: 0121 638 0026 M: number here E: firstname.lastname@example.com
PERSONAL SUMMARY A enthusiastic, confident and hardworking kitchen porter with a well deserved reputation for providing exceptional service and also delivering consistently high standards. Having a willingness to handle various responsibilities, follow instructions and work under supervision. Now looking for a new challenging kitchen porter position with a reputable and exciting employer who offers competitive rates of pay as well as excellent career progression and development opportunities. CAREER HISTORY 5 Star Hotel KITCHEN PORTER - May 2008 - Present Working as part of a team in a busy kitchen assisting in the day to day running of the catering area. Along with the kitchen management team complying with all hygiene and health and safety programmes and regulations. Duties:
PROFESSIONAL EXPERIENCE Catering competencies:
KEY COMPETENCIES AND SKILLS Integrity Food preparation Traditional English recipes Food handling IT skills Knowledge of hygiene Attention to detail ACADEMIC QUALIFICATIONS Evesham North College 2005 - 2008 NVQ Hospitality & Food preperation Basic Food Hygiene & Basic Health & Safety Certificate Coventry North School 2003 - 2005 A levels: Maths (C) English (C) Physics (B) REFERENCES - Available on request.
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New online marketplace connects consumers to small New Orleans food producers
The online marketplace hopes home bakers will take advantage of the state's new Cottage Food Law.
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Tuesday, November 29, 2005
Don't put my pictures online!
I've been uploading pictures to Flickr for a while. I've been having lots of fun with it. I don't claim to be a great photographer, and there are lots of those over there, but I do enjoy taking pictures. Flickr has inspired me to get the camera out more and think about taking pictures more often. My kids seem to end up in quite a few of the pictures. Imagine that! Just because they aren't babies anymore doesn't mean I don't want pictures of them. Now Beth is complaining about the pictures of her that I have uploaded. She says, "Don't put my pictures online!" Do you think I'm going to listen?
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Anna Hagen
Don't put my pictures online!
Anna Hagen
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Drugs, guns, ammunition and cash were confiscated after a warrant was served on Ellis Circle in Williamson Thursday, May 23.
Drug bust nets pounds of marijuana, guns, $6,000 cash
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06/03/14 at 02:23 PM
Way to go PCSO !!!!
06/05/14 at 10:35 AM
Good job Sheriff Thomas. I do hope notes, videos and photographs were secured for training materials. The Molena Police Department/Drug Task Force and SWAT Team Woodbury Divison could use them in training missions and share with the Concord Drug Task Force.
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Wednesday, May 18, 2011
I'll Spare You the Cupcakes!
51 comments:
That was SO awesome! Loved it!! Hope you have a great day.. Love and prayers..
and about the pod..I am not sure why they are doing the saline trial..Maybe so I don't make a mistake learning to use it :O)..but also maybe because they haven't ordered our pod yet..the rep. is just giving us a 9 day supply and if we like it the Dr. is going to send in our order for one.??
And I agree-you can sing :):: head bopping and hands pumping the air::
Wowza! Oh my. Talent out the wazoo, my friend! I am loving all the upbeat and funny posts in the DOC this week, but yours takes the cupcake ;)
I think you should submit this to the folks at the Ellen Degeneres show ~ maybe she woudl fly you out to perform . . . you could agree on the condition she flies out all the other D-Mama's to join you as back-up singers (Reyna and Meri) and dancers (me! me!). Oh what fun we woudl have!
Thanks for the pick-me-up, giggles and chair dance :)Ok - so my computer was out of commission yesterday (upgrading to a larger hard drive) and everyone was posting this but I couldn't open it on my phone. :(
SO WORTH THE WAIT! That is freaking amazing!
If you ever want to upload to youtube --- I would love to add that to the sidebar of my blog with some linky love to your blog. I want to listen to that every day!!
Oh yea - and your voice totally rocks!!!
Hey, Thanks for sharing!! Your comments make me :)!!
Had to turn on comment moderation due to silly spammers....


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HogNet® 10/24/12 (also known as) HogBloc 10/24/12
Specifically designed (if properly energized) to keep feral hogs out of fields, gardens and livestock.
Because it's not yet field-tested to our satisfaction we're offering it at very low initial prices to encourage folks with feral hog problems to try it and report the results to us. If it does not work Premier will take the product back for a full refund.
In winter or with dry/rocky/sandy soils, set the net up as Pos/Neg. This will aid in overcoming poor soil conductivity.
Common Uses
Pos/Neg fences—are for dry, sandy or rocky conditions. Ideal for situations when there is too little moisture in the soil to properly ground the fence.
- 10 horizontal white and black strands (9 electrified).
- Horizontal spacings from bottom to top are: 4" 2", 2", 2", 2", 2", 2", 4", 4".
- Verticals are white plastic struts spaced 12" apart.
- Posts are 1/2" diameter PVC with a bottom metal spike that goes into the ground.
- Spikes are 6" long and 1/4" in diameter.
- Posts are spaced every 12 ft.
- Installed net is 24" tall.
- Net is supplied in 100' or 50' lengths.
- 38 Ohms of resistance per 1000'
Every net is supplied with 1 warning sign and 1 repair kit.
Each fence can be wired as a Pos/Neg fence (for dry soils) or Pos/Pos (soils damp enough to keep grass green).
#208065 - $1.38 per ft (50' roll with single spike posts).
For dry areas install as a Pos/Neg fence. Connect the energizer fence lead to the positive "+" net clip and energizer ground lead to the ground rod. Then connect a PowerLink from the negative "-" net clip to the ground rod.
For moist conditions connect both net clips together and attach energizer fence lead to net clips then attach energizer ground lead to ground rod.
Remember...netting must always be properly electrified!
Note: This is a pain barrier, not a physical barrier. If animals are scared or starved it is less likely to keep them out.
Use only with a low or wide impedance intermittent pulse energizer. Warning! Do NOT use continuous output energizers with electric netting due to risk of fire. (Fi-Shock™ brand energizers which are sold as low impedance, continuous current output should NOT be used with electric netting.) All energizers sold on Premier's website use an intermittent pulse and are suitable for use with electric netting.
Dry conditions and wintertime usage may reduce the effectiveness of electric fencing.
Dry or frozen ground many cause the NetPost spikes to bend or break if inserted with force. Pilot holes may be needed.
Listed below are recommended optional components. Your particular situation may require alternative recommendations. Please call and talk to our fence consultants if there are any questions at 800-282-6631.
Energizer Kits
IntelliShock PRS-I 50 Solar Energizer
Item #114100 -Solar powered 0.50 joule energizer. "PRS-I" units are able to reduce their energy demand when the fence's voltage is high.
$258.00 -
Energizer Kits
IntelliShock PRS-I 25 Solar Energizer
Item #114120 -Solar powered 0.25 joule energizer. A PRS-I unit is able to reduce its battery draw when the fence's voltage is high, due to few weeds touching the fence.
$194.00 -
Fence Connectors and Accessories
5-Light Wireless Fence Tester
Item #200006 -Low cost 5-light wireless tester to measure approximate fence voltage. Used to determine if your energizer/charger is working properly.
$15.00 -
Posts and Accessories
FiberTuff™ Post, 24" tall, 19mm dia
Item #208056 -Strong, stiff step-in support post for ends and corners of temporary and semi-permanent netting.
$3.45 -
Fence Connectors and Accessories
PowerLink™ 4.0, 30" long
Item #335500 -For instant in-the-field connections.
$4.50 -
Fence Connectors and Accessories
Warning Sign
Item #346000 -Attaches to an electric fence to warn people that the fence is electrified.
Posts and Accessories
NetPost 13/24/SS, (black) - Use with: Pos/Neg HogNet 10/24/12
Item #208067 -Replacement line posts for Premier's netting.
$1.52 -
Fence Connectors and Accessories
Repair Kit for RaccoonNet, VersaNet, VersaNet Plus, HogNet, E'Net, ElectroNet & ElectroNet Plus
Item #201700 -A handy kit that includes all of the essentials to repair tears and holes in electric netting.
$2.00 -
Fence Connectors and Accessories
Brass Ferrules for Netting
Item #200500 -Neat item used to repair broken horizontals in electric netting.
$0.14 -
Fence Connectors and Accessories
Top Cap (replacement only) for 13 mm/.51" dia net posts
Item #200700 -Replaces lost, misplaced or broken plastic caps (for posts 0.51" in diameter) on netting posts. Holds top strand of net in place so there is less sagging.
$0.16 -
Fence Connectors and Accessories
Bottom cord retainer (replacement only) for 13mm/.51" & 15mm/.60" net posts
Item #200800 -Clip designed for the spikes on standard netting posts. Keeps bottom black strand from sliding up and creating a gap at the bottom of the net.
$0.12 -
Fence Connectors and Accessories
Replacement - Electrical clip for netting
Item #200900 -This clip is designed to connect all the horizontals on any electrified netting together electrically.
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Stephanie M from Arkansas
This fencing is working spectacularly well for us! We are pasturing our hogs and move them daily. Since they were already trained to white electric fence they knew what it was and showed great respect.
One pack of extra step in posts per 100 feet is more than adequate for saggy spots. If you pull the attached spike/post against the vertical wire as you install the fence, it diminishes sagging. I am 61 year old woman and can move 200 feet of this fencing and have it ready for hogs in 15 minutes.
I am buying additional today and recommend it to other folks wanting to pasture their hogs...it sure cuts down on the feed bill.
Cathy P from Georgia
I own several of these hog fences and love them! They are light weight, making them easy to carry and set up. They are also low to the ground, making them easy to step over. I use step in posts to keep them more upright and sturdy. The key feature is the black - cold - bottom wire. Grass does not have to be cut shorter than the first hot wire, making set up easier and avoiding the nuisance of a popping fence. I recommend them highly!
Christina S from Illinois
Yes, it does sag between posts, but we have easily remedied this with cheap fiberglass step ins. Paired with a strong charger, this reliably keeps our pigs where we want them, plus it is easy to move. Am about to buy another one.
Valiant V
Premier1 says they want feedback on this product, but I don't see a link to provide that, so hopefully someone from Premier1 is reading this - and - hopefully this will be helpful to others.
First off - the product works - probably as well as any electric fence will do - actually better. I've been containing our domestic (Heritage - Large Black Hogs) with "HogNet" for a couple of years now. It's my fence of choice for containing sows that are about to farrow as it has a fine enough mesh to keep the piglets where they belong. I generally use this fence to contain pigs until they are big enough to contain with fewer wires strung at higher levels with fewer posts. I nspite of any negatives (below) I use and like this fence, will likely buy more of it, and DO reccomend it to others raising hogs.
Pros: Light, inexpensive, tight mesh, easy to set up, and not too high. You can step over it and since pigs live their whole lives at low levels, 42 or 48" fence is a waste of money. The fine mesh keeps in the little guys. I haven't used it in the hot/ground/hot configuration, just as an "all hot" conventional setup.
Cons: Domestic pigs WILL bury the lowest wires causing problems - especially when it rains. This is probably unvoidable as those wires need to be low to keep small piglets in.
Sag: though it is a problem with ALL "temporary" wlectric fences, because this fence is short to start out, sagging can make for a very low fence. PERHAPS if a fence is laid out with VERY straight lines, FEW corners, and lots of extra "guy wires" to hold tension, sagging can be avoided, but that's not practical in wooded areas or over irregular ground. I'D like to see the vertical spacers made of a material less likely to bend as when these verticals bend and take a "set" - they're even harder to keep upright. PERHAPS having posts with spikes at closer intervals might also help the problem.
Single Spikes: Easy to put up, but don't hold very well in loose or sandy soils. This, combined with hogs' natural behaviour of rooting mean that your fence can come down easily. I'D like to see either longer spikes or dual spikes as the other Premier1 fences use. Single spikes with little holding power make it tough to give the fence enough "tension" to keep it from sagging.
All in all, a very good product that works as advertised and may be improved by mitigating a few of the problems common to many electrified-net styles of fence.
Larry M from Mississippi
Seems to sag between the stakes. Vertical stakes are too light. I had to purchase a number of additional stakes. So far is working to keep feral hogs. Time will tell.


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Penname: | roaringflame | Member Since: | 2006.01.05 |
Track This Author: | |
Stories Posted: | 1 |
Reviews Posted: | 35 |
Favorite Author of: | 4 |
I love Harry Potter and my friends and family love to make fun of me for it, i go to a private dorming christian academy so i have to read it on the down low because they like to argue that it is of the devil but of course i don't listen and my fav t |
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: Family Love? by roaringflame
Novella Harry's family problems are huge and he always seems to be alone but when McGonagall finally solves a mystery that has plagued Dumbledore for years, Harry is presented with a sister that isn't a dream sister but he can learn to love the complete opposite of who he is. But must learn that all enemies aren't actually your enemy. Genres: Drama, Romance Era: Hogwarts Characters: Draco, Harry, Hermione, Lucius, OC, Ron, Voldemort Pairings: Draco/OC Advisory: Mild Violence, Scenes of a Mild Sexual Nature Published: 2007.07.28 Latest Chapter: 2008.01.30 Updated: 2008.01.30 Status: WIP (5888 words) |


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Are you ready for the future of healthcare? We are. Southeastern Integrated Medical (SIMED) is a progressive, physician owned multispecialty practice located in the heart of North Central Florida. Established since 1987, SIMED has developed into a regional health care system with over 75 physicians. As a SIMED physician you are part of a dynamic group of healthcare providers who are prepared for the changes affecting physicians and private practice. SIMED is actively leading our region through Value-Based payments, Accountable Care and finding ways to help physicians increase efficiency, not hours worked. A priority at SIMED is to prepare for the new normal of healthcare while maintaining job and patient satisfaction. SIMED Offers:
Whether you're just getting started, or are ready for a fresh start, let SIMED show you how independent physician practice and physician ownership can be successful and that your voice still matters in the direction of healthcare. We provide opportunities in Gainesville, Ocala, Chiefland, Lady Lake/The Villages, McIntosh and Lake City, Florida. To discuss your future, contact firstname.lastname@example.com or call (352) 224-2404. |
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The Plextor M3 (256GB) Review
by Kristian Vättö on April 5, 2012 3:05 AM ESTThe Plextor M3
Plextor sent us a 256GB model of their M3 series. Below is a table containing the specifications of their M3 line.
Plextor M3 Specifications | ||||
Model | PX-64M3 | PX-128M3 | PX-256M3 | PX-512M3 |
Raw NAND Capacity | 64GiB | 128GiB | 256GiB | 512GiB |
Formatted Capacity | 59.6GiB | 119.2GiB | 238.5GiB | 476.9GiB |
Number of NAND Packages | 8 | 8 | 8 | 8 |
Number of die per Package | 1 | 2 | 4 | 8 |
Sequential Read | 520MB/s | 510MB/s | 510MB/s | 525MB/s |
Sequential Write | 175MB/s | 210MB/s | 360MB/s | 445MB/s |
4K Random Read | 55K IOPS | 70K IOPS | 70K IOPS | 56K IOPS |
4K Random Write | 40K IOPS | 50K IOPS | 65K IOPS | 30K IOPS |
Cache (DDR3) | 128MB | 256MB | 512MB | 512MB |
The Plextor M3 is available in all the standard capacities. In the light of the performance specifications, the M3 looks very promising. It beats its closest match, the Crucial m4, in all aspects. It's very competitive even with SandForce based SSDs and especially the stated random read figures are great.
NewEgg Price Comparison (4/2/2012) | ||||
Plextor M3 | $110 | $180 | $340 | $660 |
Crucial m4 | $88 | $155 | $315 | $630 |
Intel 520 Series | $110 | $180 | $345 | $800 |
Samsung 830 Series | $105 | $185 | $300 | $780 |
OCZ Vertex 3 | $90 | $178 | $340 | $770 |
Price wise the M3 is not the cheapest SSD, especially in the smaller capacities. There is about $10-15 premium in the 64GB and 128GB models but 256GB and 512GB models are more competitively priced. Crucial's m4, however, comes in as a cheaper option than the M3 at every capacity so that will be a key matchup where Plextor has to win on performance or come down in pricing.
The external design of Plextor M3 is very solid. When I first saw it, it reminded me of Samsung 830 with its brushed metal finish. Only the Plextor logo has been printed on the front—The model and other important information are printed on a sticker on the back of the drive. The drive package includes a 3.5" bracket, quick installation guide, and a software CD, which includes a clone&backup utility along with performance analyzer. Plextor is giving the M3 a top notch 5-year warranty as well.
Each of the main components (controller, NAND devices, and DRAM) have their own little thermal pad. Since the chassis is also made out of metal, heat dissipation should not be a problem.
Inside we find Marvell's 88SS9174-BLD2 controller (or just 9174). This is the same controller that's in Crucial's m4, but the firmware is custom developed by Plextor. It's actually a bit surprising, yet very refreshing, to see a Marvell based SSD for a change. Everyone seems to have a SandForce solution these days. We have seen that Marvell can be competitive; you just need to take the time to customize the firmware to get good performance. The stock SandForce firmware is fast enough, so it's obvious that many companies choose to go with the easiest option.
Flip the PCB and we find eight Toshiba 24nm 2-bit-per-cell MLC NAND devices. That's coupled with two 256MB DDR-1333 chips from Nanya, giving a total of 512MB of DDR3 cache.
Toshiba uses a Toggle-Mode interface and the current iteration (2.0) of Toggle-Mode NAND is good for up to 400MT/s per interface. Rating speed by transfers is a bit annoying as it doesn't tell us the actual bandwidth—for that we need the width of the channel and transfers per second. The channel in this case is 8 bits wide, so that works out to be 3.2Gbps per interface, or 400MB/s. With eight NAND packages, the maximum throughput works out to be 3200MB/s, over four times more than what SATA 6Gb/s can provide. Of course, reading from NAND and dumping the data into a register is one thing; it's another matter to actually transfer the data to a host controller over the interface.
We want to provide a quick word about firmware updates before we go into benchmarks. The drive came with FW 1.01, which was the latest at that time. Plextor has recently released FW 1.02 which is supposed to fix some issues but all our tests have been done using FW 1.01. Plextor is not claiming increased performance in the release notes of the update. The actual process of updating the firmware is very simple. Download a small ISO (~3MB) from Plextor's site, burn that to a CD or USB stick and boot from that. Press Enter and it automatically flashes the drive. I even had all my other drives plugged in and there was no problem.
The Test
Intel Core i5-2500K running at 3.3GHz (Turbo and EIST enabled) |
Motherboard |
AsRock Z68 Pro3 |
Chipset |
Intel Z68 |
Chipset Drivers |
Intel 184.108.40.2065 + Intel RST 10.2 |
Memory | G.Skill RipjawsX DDR3-1600 2 x 4GB (9-9-9-24) |
Video Card |
XFX AMD Radeon HD 6850 XXX (800MHz core clock; 4.2GHz GDDR5 effective) |
Video Drivers | AMD Catalyst 10.1 |
Desktop Resolution | 1920 x 1080 |
OS | Windows 7 x64 |
Our regular readers may notice that my testbed is not exactly the same as Anand's. Anand's setup is based on Intel's motherboard with H67 chipset, whereas mine is an ASRock board based on Intel's Z68 chipset. The important bit here is that both feature native SATA 6Gb/s support and both setups use the same drivers. Other features and components don't really have an effect on SSD testing. For example the average CPU usage during write speed tests is less than 5%.
113 Comments
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yyrkoon - Sunday, April 08, 2012 - link
". Not the end user, not even their good reputation"
Er . . .
No concern for the end user, or even their good reputation: Reply -
sunsin - Monday, April 09, 2012 - link
Kristian, Thanks for the clarification. One further question, in the Intel 520 review, the performance of Sandforce based SSD after TRIM cannot recover to clean state. Isn't this something of concern? The M3 can recovery its clean state performance either via GC or TRIM but this is not possible with Sandforce based SSD. Would this count as one strength on M3's Truespeed implementation? Reply -
falk09 - Sunday, April 22, 2012 - link
It's mentioned that the Razor Blade had a Lite-On SSD. Lite-on and Philips "owns" the Plextor-brandname when it comes to this types of products - under the PLDS-name - see /www.pldsnet.com. The Lite-On SSDs are the same as the Plextor SSDs. So it's more that Plextor is a high-end marketing-name for Lite-On?
Plextors M3P should be reviewed. Great SSD. Fastest of the Marvell-based SSD it seems... Reply


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Ask any home audio enthusiast and they'll tell you: there's nothing quite like precisely adjusting settings via a giant knob. However, they can't all be huge or our living rooms would be covered by the things. Enter the Puck: a wireless RFID reader that also contains an accelerometer, controlled by an Arduino Mini and created by Eric Gradman along with Tyler and Brent Bushnell. RFIDs mounted to walls or other surfaces tell the PUCK what function to control, and then the accelerometer serves to increase or decrease the value as it's turned, truly turning it into a virtual knob. If you're done snickering, there's a video after the break showing one Puck controlling three separate light colors individually, perfect for dialing in the perfect mood or concert lighting -- if only it could dial down the amplitude of dude's fauxhawk.
Update: We received a note indicating a grave factual inaccuracy in this post. We've been told that the hair depicted in the video below is, indeed, a genuine mohawk. We've yet to receive photo confirmation of this fact (the mood lighting in the demo is a bit too dark to tell), but in the interest of accuracy we're providing this update just the same.
Update 2: Photo proof received; mohawk confirmed. And a quite impressive one, too.
Puck makes any surface interactive, probably even Surface (video)


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hey.. i am looking for peoples to jam with.
me - saxophone.
me - here until Sept 15th.
you - interested in modal or swing or blues or electronic sound scape improv
you - have a place to play too
i work my own hours, so anytime i know about in advance, i can make a time slot for :)
--- is this the best place to post this?
folks to jam with?
folks to jam with?
- perfecting an old structure
Re: folks to jam with?
you missed a great jazz gig at forest mr. pogo. will point people your way if i can. r
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Fiber Futures: Japan's Textile Pioneers
Friday, September 16, 2011 — Sunday, December 18, 2011
Fiber Futures: Japan's Textile Pioneers showcases the dynamic field of Japanese fiber art. Organized as a juried show jointly presented by Japan Society and International Textile Network Japan in collaboration with Tama University Art Museum, the works on display range from ethereal silk and hemp to paper pulp and synthetic fiber using methods that are sometimes deeply traditional, but sometimes employ the latest weaving and dyeing technology along with an environmentally conscious "green" ethos. Moving far beyond traditional utility, Japan's textile pioneers fuse past and present to create innovative, beautiful and sometimes challenging works of art.
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Gallery Hours
Tues.-Thurs. 11 AM-6 PM; Fri. 11 AM-9 PM; Sat. & Sun. 11 AM-5 PM; closed Mon. & major holidays.
Docent-led walk-in tours are conducted Tues.-Sun. at 12:30 PM. Japanese Language tours are conducted Friday nights at 6 PM and by appointment. Tours are free with admission and are approximately one hour in duration. To arrange group tours, call (212)715-1224.
$12; students & seniors $10; Japan Society members & children under 16 free.
Admission is free to all on Friday nights, 6-9 PM.
Further significant funding has been received from the National Endowment for the Arts; the New York State Council on the Arts; and the New York City Department of Cultural Affairs, in partnership with the City Council.
Media sponsorship is provided by WNYC.
Transportation assistance is provided by Japan Airlines.
Exhibitions at Japan Society are made possible in part by the Lila Wallace-Reader's Digest Endowment Fund and the Friends of the Gallery.
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Japan Society
333 East 47th Street
New York, NY 10017
Box Office Hours:
Monday—Thursday, 11 AM—7 PM
Friday, 11 AM—9 PM
Weekends during exhibitions, 11 AM—5 PM
Box Office: (212) 715-1258
Gallery Hours:
Tuesday—Thursday, 12 PM—7 PM
Friday, 12 PM—9 PM
Saturday & Sunday, 11 AM—5 PM
Closed Mondays and on major holidays.
Business Hours:
Monday—Friday, 9:30 AM—5:30 PM
Phone: (212) 832-1155
Box Office: (212) 715-1258
Check our Visit page for current weekend hours.
Map and Contact Information


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Now you KNOW I love pineapples (anyone remember THIS COCKTAIL?)! Well, I'm back with a quick and easy way to whip up pineapple margaritas! Whether you just want one (hello "me" time!) or you're making them for a crowd, the key is keeping it easy and delicious. I have been dying to try the KEURIG® KOLD™ ever since I heard about it (um, fountain Diet Coke
5 Summer Sips for the Spicy Lovers
Who wants jalapenos? No really. I have no idea why but peppers grow like hot cakes here in Tennessee. My husband and I have a bush on our deck and my Mom has multiple jalapeno plants in her garden. You don't have to worry about squirrels or rabbits eating them (one bite and they won't be back). Basically, we have 2398493 jalapenos around these parts.
Cinco de Mayo Recipe: Peach Fuzzy Navel Margarita
Last year, Cinco de Mayo was spent with a lot of newborn rocking and zero margarita sipping. This year, however, I'm fully partaking in some fiesta festivities! I'll be sipping on a Seagram's Escapes inspired Peach Fuzzy Navel Margarita, to be exact! I'm excited to share a little Cinco de Mayo setup and delicious (and easy) recipe with y'all today. I hope you're inspired to enjoy
Valentine's Day: Strawberries and Champagne Margarita
You read it right. Strawberries and Champagne = Margarita of my Valentine's loving dreams. I don't know why I never thought of it before really, I think I thought you couldn't add something like champagne to an already-alcoholic cocktail. But wait, who sets these rules? Cupid said I could do it so behold — my new fave margarita, just in time for February 14th! Or…any
{Recipes} Happy National Margarita Day!
Celebration national margarita day with one of these yummy treats! Like a strawberry margarita pie or blood orange margaritas!


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Montgomery County, TN – Montgomery County Government and the City of Clarksville will host a breakfast commemorating the 50th anniversary of the Vietnam War.
All Montgomery County Vietnam Veterans are invited to attend. This event is set for Wednesday, April 3rd at 7:30am at the Wilma Rudolph Events Center at Liberty Park.
For more information on commemoration events for the Vietnam War 50th Anniversary, visit www.vietnamwar50th.com .
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GUARANTEEVegan + Cruelty-Free, Orglamix Eco Chic Fan Makeup Brush flawlessly applies even the darkest powders, bronzers or blushes, and dusts away any excess makeup. Ultra-soft bristles create adjustable, precise, transparent, even, high-definition results. The thin, wide shape ensures optimum control and is ideal for removing excess product without leaving marks. It enables you to shake, erase, or create shades and stunning overlays with powders. It works brilliantly to gently sweep bronzing powder or illuminator on the face, or to remove excess product below the eye. Size: 7.10 inch.
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As of May 2015 the Laguna Cottage Gems are under new management. Our houses are unique properties located in the heart of Laguna Beach, close to restaurants, shops and most importantly the beach. The Ramona Cottage is a modern contemporary home. The Glenneyre Cottage is an original updated cottage that brings back joyful family memories. We are so excited to be involved in making every ones vacation dreams a reality.
We are a family run and operated vacation rental business in the heart of Laguna Village.
Look forward to sharing our homes with you and your family.
Lou, Vicky and Sara
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