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World Bosses
Nalak, The Storm Lord
Sha of Anger
Salyis's Warband
Patch 5.0 Raids
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Heart of Fear
Terrace of the Endless Spring
Throne of Thunder
Jin'rokh the Breaker
Council of Elders
Durumu the Forgotten
Dark Animus
Iron Qon
Twin Consorts
Lei Shen
Temple of the Jade Serpent
Stormstout Brewery
Mogu'shan Palace
Shado-Pan Monastery
Siege of Niuzao Temple
Gate of the Setting Sun
Scarlet Halls
Scarlet Monastery
A Brewing Storm
Brewmoon Festival
Greenstone Village
Unga Ingoo
Crypt of Forgotten Kings
Arena of Annihilation
Theramore's Fall
Golden Lotus
Order of the Cloud Serpent
The Anglers
The August Celestials
The Klaxxi
The Lorewalkers
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New Zones
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Kun-Lai Summit
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New Museum Exhibit: Make Software: Change the World!
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Join Us for a Live Developer Q&A Thursday
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Upcoming Class & PvP Tuning - Feb 21
2 days ago
Upcoming Class & PvP Changes - Feb 22
2 days ago
Assassination T20 bonus Feedback
2 days ago
MW Monks and Mythic Raiding
2 days ago
MM T19 4pc is a DPS loss
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What made Retail WoW better than classic?
[ Opinion ] Healing Pugs is much worse than Tanking Pugs
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Blood in the Snow Scenario Intro, PvP Vanity Cloak, April 2 Hotfixes, GW2 April Fools
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Published on 2013-04-03 06:55 AM
Developer Journal: Multiplayer Improvements
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Patch 5.3 PTR Notes Update - April 2
Patch 5.3 - Blood in the Snow Scenario Intro
Some of the new scenarios in Patch 5.3 will have an intro by Lorewalker Cho, starting with Blood in the Snow. Unfortunately the new scenarios are still not open for testing, so you cannot progress further than this one yet.
Patch 5.3 - Tyrannical Gladiator's Greatcloak
Another PvP vanity item appeared in a recent PTR build, the
Tyrannical Gladiator's Greatcloak
Warcraft April Fools
Zarhym addressed
the lack of a Warcraft April Fools joke this year today.
Patch 5.2 Hotfixes: April 2
Originally Posted by
Blue Tracker)
Brightly Colored Eggs
now spawn more frequently.
To the Skies!: Fixed an issue where players would remain on Thunderwing and be unable to progress to Stage 3.
Raids, Dungeons, and Scenarios
Throne of Thunder
Assassination Rogues should no longer be receiving non-dagger agility weapons from bonus rolls and Raid Finder.
Vampiric Cave Bat now deals less damage in Raid Finder difficulty.
Durumu the Forgotten
Eye Sore and Mind Daggers now deal less damage on Raid Finder difficulty.
Amber Fog, Azure Fog, and Crimson Fog now remain visible after being revealed on Raid Finder difficulty.
Inscribed Bag of Hydra-Spawn
now has an increased chance to activate its shielding effect.
Ask the Devs - Upcoming PvP changes
Originally Posted by
Blue Tracker /
Official Forums)
Current Status
LOCKED — Questions and voting will begin soon.
The topic for this Ask the Devs is, "
PvP changes on the PTR
Be sure to stay on topic, as questions that stray from this won't be answered.
How it works:
Voting will begin on
and end on
The thread will be open for 48 hours, after which time it will be locked and you'll no longer be able to post or vote for questions to be sent to the developers.
Once the thread has been locked, we'll tally up the votes and send the top questions off to the World of Warcraft developers.
We'll provide answers directly from the developers during the following week. Watch the blog for their responses!
The Rules:
There's a limit of one question per post.
Stay on topic. Questions that are not related to the chosen topic will not be sent to the developers, even if they're rated highly.
Only post questions in the Ask the Devs thread – discussions are not permitted. If you would like to discuss the questions or a related matter, please do so in another thread.
A question being highly rated does not guarantee that it will be answered. We will, however, try to get as many questions answered as possible.
"Disliking" a post will not count toward its tally. Only "likes" will be counted.
Some Tips:
Don't post or vote for questions that you know we cannot or will not answer. This Q&A is designed to give you more insight into the changes that are happening on the PTR, not to make announcements about future projects, expansions, or release dates. This includes questions not related to the Ask the Devs topic.
Make your questions as short and concise as possible so that they're easy to understand for us and other players.
"Like" a post if you'd like to vote for it. Don't bother "disliking" a post, as this will not influence our decision on which questions are sent to the developers.
Vote for any of the questions you'd like to see answered, but keep in mind the above tips.
Small Client Patches
Originally Posted by
Blue Tracker /
Official Forums)
As you may have noticed there have been a few small patches being downloaded and installed by the World of Warcraft launcher. These are part of a new bit of tech we've been testing that allows us to quickly release small client-side patches without needing to build and release a large scale patch. These allow us to now make client-side changes quickly and easily, very similar to the server-side hotfixes we've become used to for all these years. We treat them the same as server-side hotfixes, so they'll be noted in the usual hotfix blog as it's updated.
Blue Tweets
Originally Posted by
Blizzard Entertainment
UI / Addons
Hey Greg! Any chance you guys are going to break Feat of Strengths into subcategories? I currently have 55 and It overwhelms.
Gratz! We think our achievement UI needs some work, including filtering. (
need to make ui able to see absorbs from ss,da, & pws to let me know when they are capped to make sure I dont overuse.
You can see absorbs in 5.2. You can't see their caps because we couldn't solve that to our liking but mods might. (
Yo GC, would love to see a in game tabard u.i similar to titles. Drop down menu > tabard > check to equip or display none.
Agree. We just have to solve a few that have a clicky effect like teleports. (
If you can redesign WoW from scratch, do you still think it's good to support custom addons?
Yes, though we might have aimed more for supporting more customization and less automation. (
Guild Wars 2 Aprils Fools
The team went all out with an 8 bit style 3D world full of jumping puzzles and adventure! You can see
GW2Guru's writeup here
for more details, or watch the video below.
60 Comments
Patch 5.3 PTR Notes Update - April 2
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Published on 2013-04-02 04:48 PM
New Pegasus Mount, ToT LFR Wing Opens Today
Patch 5.3 PTR Notes Update - April 2
Originally Posted by
Blue Tracker /
Official Forums)
Heroic Scenarios
Heroic scenarios require a pre-made group to join.
Heroic scenarios offer bonus objectives that will reward additional valor if completed.
An option to run a random heroic scenario has been added as a drop-down in the scenario tab in Dungeon Finder.
Players can complete a normal or heroic scenario for bonus valor each day, but not both.
heroic scenarios
will be available in patch 5.3. Four are new and two are upgrades of existing normal scenarios.
Battle of the High Seas
Blood in the Snow
Dark Heart of Pandaria
The Secrets of Ragefire
Crypt of Forgotten Kings
A Brewing Storm
Quest Campaign: Escalation
The Darkspear Trolls are in open rebellion against the Warchief! Aid your faction in preparing to rout Garrosh Hellscream from Orgrimmar
Alliance heroes will scout Orgrimmar's outskirts and engage in SI:7 espionage to weaken Garrosh's power structure.
Horde heroes will help Vol'jin's insurgency survive a Kor'kron assault and advance towards the Horde capital.
Lorewalker Cho
at the Seat of Knowledge in the Vale of Eternal Blossoms to begin questing.
Battlefield: Barrens
Put the stranglehold on Orgrimmar by undermining the Kor'kron supply chain in Northern Barrens.
Collect resources by killing Kor'kron loyalists and their supporters.
Get a group together to kill Kor'kron leaders for bonus resources.
Escort your faction's caravans across the zone for even more additional resources.
The Darkspear Rebellion will reward your efforts to undermine the Warchief by helping you upgrade
Latent Kor'kron Armor
into useable gear.
Participate in the
Escalation Quest Campaign
to learn how to engage in the Barrens conflict.
The Legendary Quest Continues
Journey with Wrathion to the four corners of Pandaria to speak with the August Celestials.
Champions will have had to complete Wrathion's earlier tasks (including "
Heart of the Thunder King
") to continue.
New Brawler's Guild Bosses
Test your might against two new tiers of bosses in the Brawl'gar Arena in Orgrimmar or Bizmo's Brawl Pub in Stormwind.
New VIP areas are now accessible for brawlers at or above rank 8.
Bizmo has raised the floor in his arena to hide the bodies. Or... maybe to improve the sight lines. We'll never know for sure.
Special "
Challenge Cards
" can now drop from mobs or reward satchels, allowing you to summon and battle unique bosses.
Talent Calculator
Force of Nature
is no longer on global cooldown and summons a single Treant. The Treant no longer has a control bar, immediately uses its special abilities on the Druid's current target, and accumulates 1 charge every 20 seconds up to a maximum of 3 charges.
Restoration version of the Treant now casts
on the Druid's target when summoned. This version of
does not require or consume a heal-over-time effect on the target.
Glyph of Solar Beam
have been removed and replaced with Glyph of Omens.
New Glyph: Glyph of Omens: While the Druid is not in a Solar or Lunar
, the following abilities will generate 10 Solar or Lunar Energy:
Entangling Roots
Faerie Fire
Solar Beam
Faerie Swarm
Mass Entanglement
Disorienting Roar
Ursol's Vortex
, and
Mighty Bash
Solar Beam
is now more responsive when players enter and leave the beam's area-of-effect.
Talent Calculator
Hunters now have 50 pet stable slots, up from 20.
Talent Calculator
Teleport: Vale of Eternal Blossoms
Portal: Vale of Eternal Blossoms
now have new icons.
Pet Battles
Pet Battle Duels are now available in all dungeons and raids. Enjoy!
Pet Battles in the wild and duels are now viewable by other players in the world.
Hit Chance is now displayed for all abilities.
Abilities no longer have a base chance to miss or be dodged by opposing pets of the same level.
Reduced the chance to miss when fighting higher-level opponents from 5% per level to 2% per level.
Blistering Cold
had now deals 100% more damage.
A series of new achievements and rewards have been added for max-level matchmaking PvP pet battles
Wins for max-level, matchmaking PvP pet battles can now be tracked in statistics.
Battle pets' recent ability loadouts will now be saved when pets are swapped in and out of battle slots.
Species specific Flawless Battle-Stones
are now Bind to Battle.net account.
Battle Pets
A number of new battle pets have been added to the Throne of Thunder and Isle of Thunder. Happy hunting!
Whispers from pet tamers in the north have spread word of an elusive new battle pet that can be found in the frozen tundras of Northrend. The
Unborn Val'kyr
Battle Pet drops have been added to Burning Crusade raids. These new pets can be obtained from raid bosses in Karazhan, Tempest Keep and Serpenshrine Cavern. Obtaining all of these new pets will reward players with a new battle pet,
Ethereal Soul-Trader
has been returned to his original, larger size.
Battle Pet Quests
Beasts of Fable daily quest has been broken into three separate chapters. Players can now choose to do any or all of the chapters each day. Rewards have been modified to include a new consumable that will boost battle pet XP for a limited time.
All Beasts of Fable and Spirit Tamer quests will now reward experience and lesser charms.
Increased the difficulty of elite pets on the Beasts of Fable quest.
A new weekly quest
for max-level, matchmaking PvP pet battles has been added.
Resilience has been removed from most PvP gear.
Resilience gems and enchants will continue to be available and remain unchanged.
4-piece PvP set bonus for all Season 12 and 13 armor sets that granted 1000 Resilience now grants 1000 PvP Power instead.
Season 13 Tyrannical gear
had their item levels increased to ilevel 496, up from ilevel 493. Weapons and shields/off-hand items remain unchanged at ilevel 498.
Glorious Tyranny
weapon enchantment now grants 600 PvP Power instead of 400 PvP Power and 200 Resilience.
New weapon enchantment:
Bloody Dancing Steel
is functionally equivalent to Dancing Steel, shares the same visual effect as Glorious Tyranny, costs a scroll of the base enchant, and requires a 2200 rating.
New weapon enchantment:
Spirit of Conquest
is functionally equivalent to Jade Spirit, shares the same visual effect as Glorious Tyranny, costs a scroll of the base enchant, and requires a 2200 rating.
Tyrannical Gladiator's Tabard
Tyrannical Gladiator's Greatcloak
are available as new prestige items at 2500 rating for 1000 Conquest Points.
Battlegrounds and Arenas
Dalaran Arena: Masons of Dalaran have been hard at work installing steps in the two remaining corners of the arena.
Eye of the Storm: The starting platforms have been lowered.
Reduced the amount of Justice, Honor, and Darkmoon Faire tickets needed to upgrade heirloom items by 60%.
Players starting on Cataclysm content can purchase level-80 gear from vendors located in Hyjal and Vashj'ir.
A new
has been added for obtaining 200 mounts.
A new option to display pet tamers on the world map has been added. This should help players looking to find unlocked pet tamer daily quests.
40 Comments
Pegasus Mount, ToT LFR Wing Opens Today, Blue Tweets, SC2 Warhound, ElvUI April Fools
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Published on 2013-04-02 08:25 AM
Dyes for Legendaries Not in Patch 1.0.8, Coop Updates Coming, Blue Posts, News for Korean players
Patch 5.3 PTR - Build 16790
Follow WoWDB on Twitter
for a chance to win Curse Premium!
Patch 5.3 - Pegasus Mount
Here is the nicer preview of the mount from
tonight's PTR build
Throne of Thunder LFR Opens Another Wing Today
Don't forget that another section of the Throne of Thunder LFR
will open today
! AskMrRobot has a nice blog post up about how to spend your bonus rolls and what all of the output means.
You can find the encounter journal and loot tables for the next 3 bosses on the pages linked below, and boss guides
over at Icy Veins
Patch 5.3 PTR Changes Clarifications
Tonight's PTR build demonstrated why you should always wait before complaining about changes. We can only report changes made to the tooltips, so when tooltips are not updated completely you don't get the full story. Ghostcrawler was nice enough to address some of the concerns anyway!
Blue Tweets
Originally Posted by
Blizzard Entertainment
In vanilla, having an alt was very difficult. In Cataclysm it was very easy. We're just shifting things back a tiny bit. (
and that sucks. Making me drift from the game.
That's not our goal. But there is a fine line between "my alt is too hard to play" and "I have nothing to do on my alt." (
Also not our intent, but we don't want everyone to be at 11 maxed out alts on their account with nothing to do. (
Might surprise you, but a lot of people find professions fun. Need to tune out the instant gratification crowd.
I think the question is: would you have the prof alts if your main could do all profs? Do you like the professions or the alts? (
so leveling in mop is so boring and painfull to disourage us from having too many professions?common
Not sure how you concluded that from my comments. (
he's arguing, rightly, that you've expressed you don't want players to have autonomous access to all profs.
He's arguing with some strange cart and horse placement. (
you're the one who so often says all players' input has some value, no? Isn't his point apparent, if not eloquent?
He was attempting to use my discussion of professions to argue that we made mop leveling "boring and painful." (
Would not be first time you've wanted more player(LFR) interdependence(LFR) than players(LFR) want(LFR).
Not the word I would use. IMO WoW is most fun when it's enjoyed socially. We worry the solo LFR guy won't be a long-term player. (
Funny how you have removed all the social aspects from the game then, if you want people to enjoy it that way.
We worked hard to give players a lot to do, which was important. But I agree it came at a social expense. Next problem to solve. (
I don't want to quest on the alt. Way things are set up, dailies feel mandatory
But questing is a big part of the game. You do have options (such as dungeons or PvP) but they aren't designed to be as efficient. (
I understand your reasons you want give single chars a lot to do. Thats great. But that does not mean you need to punish alts
The purpose of having an alt, for us, is to play them. Too many catch-up mechanics means you don't have to play them. (
But does that mean you need to repeat every single accomplishment the player already did?
No, and you generally don't have to. Things like commendations, heirlooms and even making bags for your alt give you a big leg up. (
But repeating double gate removals and reputations grinds burns out players. Why aren't those brick walls account specific?
Because then your alt doesn't have to quest. You earn valor and then get another raid-geared character. And then what? Make a 3rd? (
Really, this is not to annoy you. I appreciate your work. But.. alts aren't the target group of mop as it seems
No, it's cool. I'm just trying to unravel the apparent paradox of wanting to have an alt but not wanting to have to play that alt. (
you define play here very differently than many. I'll endure a grind for my main, but alts are for fun, and grinding sucks.
I'll counter that with "grind" is a word players use when they want the rewards but not the steps it takes to get them. (
I honestly don't understand this response. Are you saying people upset about the grind are whiners?
I'm saying "grind" is a pejorative word that has a mushy definition and tends to get overused. (
Well then what kind of conversation can we have? I can't call a duck a duck without it being apparently a pejorative term.
Some words just lose their meaning through careless use. Grind is one of them, along with clunky, scaling and benched. (
and Epic. Your company really needs to stop using Epic. It's in he same teir as this other words you describe
It's true. (
Could there be a sliding scale, so toon#3 took less time than toon#2, toon#4 less than toon#3, for altoholics?
Yeah, honestly, that's more of what we're going for. Just trying to figure out that scale. 50% of the time of the first? 10%? (
It's not about not playing it, it's about the burden to repeat everything that the player already did.
But isn't that what an alt is all about - replaying the game through a different view? Otherwise we could just offer class respec. (
Mounts are a great example. They are account shared.
Yes, and so are achievements. Rep could be, or even valor, loot or char level, but at some point you'll have nothing left to do. (
Why should a char level not be at 90 automatically? Because i learn the class on leveling it. I need to find out how it works
Not sure how important that is anymore. Respec Feral to Balance is a big difference. Also many spells have less use at low level. (
catchup mechs are not "play", work. Without loot as carrot, raiders would play,so would(and do)gladiators. Who'd daily or lfr?
Disagree. Many raiders would stop without loot as a carrot. Players tend not to do activities that have no loot incentive. (
Part of that is on us to come up with rewards besides loot, but loot is still the most proven effective reward. (
glads do. Point is lfr and dailies are endured for loot; raiding is -fun-.
Consider that we could have made WoW a game about running instances or even raids. We didn't. There are reasons for that. (
SC2 Situation Report - April 1, 2013
Blizzard replaced the worker units (SCVs, Drones, Probes) with the removed Warhound model today in SC2! Thanks to
for the image.
Originally Posted by
Blue Tracker)
As you may know, the Warhound was removed very early in the Heart of the Swarm public beta test because we felt that its role overlapped with the Marauder a bit too much. Mechanically, these two units were virtually identical, but were produced from two different buildings. It's never an easy decision to remove a unit, but this decision was particularly tough because we absolutely loved the Warhound's art.
After watching the MLG Winter Championship, we noticed that Life was able to beat Flash a little too easily in the finals. Had Flash been able to build Warhounds, our favorite race (Terran) may have won the tournament. As usual, we made a spur-of-the-moment decision based on this match and immediately set about rebalancing the game.
Accordingly, we reintroduced the Warhound into our internal builds for testing purposes. It felt great to have the Warhound back when we played as Terran, but when we played against them using our favorite race (Zerg), it somehow felt very wrong. Obviously, we couldn't have that, so we decided that we must also give the Warhound to Zerg.
After putting some more thought into it, we realized that our favorite race (Protoss) was getting the short end of the stick because it was the only race without the Warhound. That's when it came to us: Protoss should have it as well, since one of our main goals in StarCraft II was to create as much symmetry as possible amongst all three races.
So after considering every angle, here's what's changing:
The Warhound has been added for Terran because robots are cool and the art is amazing
The Warhound has been added for Zerg to remain competitive with Terran.
The Warhound has been added for Protoss to keep Protoss players from whining about them on the forums.
While we know these changes are drastic, we encourage everyone to log in and spend some time playing before rushing to judgment. We welcome you to share your thoughts, but this time around we're not going to be listening to feedback.
For more information on the story behind the Warhound please check out the
Warhound Q&A
and the latest entry in our StarCraft short story series "
Command Performance
ElvUI April Fools
ElvUI had a nice April Fools joke waiting for people when they logged in today!
72 Comments
Patch 5.3 PTR - Build 16790
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Published on 2013-04-01 10:39 PM
Patch 5.3 PTR - Build 16790
Build 16790 will be deployed to the PTR realms soon.
Pegasus Mount
Very rough preview, check back for a nicer one later!
New Strings
Originally Posted by
- Starter Edition accounts cannot be moderators.
- Loot Specialization set to: %s
- (+%d)
Achievement Changes
Originally Posted by
Pet Battles
Deadly Pet Brawler
Win 1000 PvP pet battles through Find Battle with a full team of level 25 pets. Title:
Trainer. 10 points. Account Wide.
Deepwind Gorge
Player vs. Player
Deepwind Gorge Perfection (New)
Win Arathi Basin with a score of 1600 to 0. 20 points.
Deepwind Gorge Veteran (New)
Complete 100 victories in Deepwind Gorge. 10 points.
Deepwind Gorge Victory (New)
Win Deepwind Gorge 10 points.
Heed the Weed (New)
Use every basket of Shimmerweed in a single Blood in the Snow scenario run. 10 points.
Hekima's Heal-Halter (New)
Don't let Hekima cast Hekima's Wisdom in the Blood in the Snow scenario. 10 points.
Heroic: The Secrets of Ragefire (New)
Complete the Secrets of Ragefire scenario on Heroic Difficulty. 10 points.
The Few, the Proud, the Gob Squad
Complete the Secerts of Ragefire scenario without any member of the Gob Squad taking damage.
10 points.
The Secrets of Emberdeep
Complete the Secrets of
Emberdeep scenario. 10 points.
Ragefire scenario. 10 points.
Spell Changes
Originally Posted by
Talent Calculator
Ring of Peace
now has a base 3 second blanket silence with a 3 sec additional silence if the player casts inside the ring.
Brewmaster, Windwalker, Mistweaver
Nimble Brew
now also clears horror effects. Now is also flagged as a Mistweaver spell.
Talent Calculator
Mass Dispel
no longer removes undispellable effects.
now heals for 80% of the damage dealt, down from 100%.
Discipline & Holy
Void Shift
is now a Discipline & Holy Spec spell. Cooldown reduced to 5 min, down from 6.
Void Shift (New)
You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount. Priest - Shadow Spec. 40 yd range. Instant. 10 min cooldown.
Major Glyphs
Glyph of Mass Dispel
now causes your Mass Dispel to be potent enough to remove Magic effects that are normally undispellable.
The old cast time reduction is now automatically granted to Holy and Disc priests
Talent Calculator
Major Glyphs
Glyph of Unleashed Lightning
was replaced with Glyph of Lightning Shield - Your Lightning Shield also reduces all damage you take by 10%. "
Old Unleashed Lightning glyph benefit is baked in for Elemental. Cast time penalty just goes away. (Anything can change before 5.3 launch.)
Raid & Dungeon Abilities
Barrel Explosion
10 yd range. Instant.
The gunpowder barrel explodes, dealing 50,000 damage to all units within 4 yards. 10 yd range. Instant.
Blackshadow Bolt
Launches a dark bolt of energy at enemies within 0 yards, inflicting Shadow damage and
cursing them
reducing their ability to receive healing
. 50 yd range. 2.5 sec cast.
40 yd range. Instant.
Deals 25 damage to all enemies within 3 yards. 40 yd range. Instant.
Bombs Away!
Unlimited range. Instant.
The cannon's fire deals 75,000 damage to all targets within 4 yards. Unlimited range. Instant.
Burning Embers (New)
Hurls burning embers at an enemy's location, inflicting 35,000 Fire damage to all enemies within 3 yards of the impact. 100 yd range. Instant.
Counter Shot (New)
Shoots at an enemy, inflicting Physical damage. 40 yd range. 1.5 sec cast.
Dire Rage (New)
Fills the caster with rage, increasing their damage done by 5%. This effect stacks. 1.5 sec cast.
Flame Breath (New)
2 sec cast.
Glacial Freeze
Inflicts 35,000
Inflicts 88,000
Frost damage and stuns all enemies within 10 yards for 5 sec. Instant.
Glacial Freeze
Inflicts 35,000
Inflicts 88,000
Frost damage to all enemies within 10 yards for 5 sec. Instant.
Ignite Blood
Ignites an enemey's blood, inflicting
Fire damage every 3 sec. for 15 sec. This effect stacks. 8 yd range. Instant.
Shattered Earth (New)
The shattered earth inflicts 75,000 Physical damage every 1 sec. to all enemies within 5 yards. Instant.
Shreds and knocks back enemies in a cone in front of you.
Can be used while moving.
20 yd range. 1.5 sec cast.
Sticky Bomb
100 yd range. Instant.
The lieutenant's throws a bomb at you that sticks on impact. After 5 sec, it will explode, causing damage to all enemies within 4 yards. 100 yd range. Instant.
Noblegarden Begins Tomorrow, Giveaway, Patch 5.3 World Changes, Blue Posts, TCG Art
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Published on 2013-03-31 08:38 PM
Telling You What is Fun, What is a Good Number for Coop Players, Fan Creation of the Week: David Lines Cosplay, Curse Weekly Roundup
Noblegarden Begins Tomorrow
begins tomorrow, which means it is time to camp egg spawns for that
Swift Springstrider
if you don't already have it! There were not any major changes this year, but you can find an up to date guide
on Icy Veins
Curse Premium Twitter Giveaway
In addition to the MMO-Champion
, you can now find
WoWDB on Twitter
. You will be able to keep up with database updates, see smaller news items, and maybe even catch a few things before they end up in a news post!
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Patch 5.3 World Changes
Patch 5.3 starts setting up the story for Patch 5.4 and brings the fight back to Azeroth. One of the first things Horde players will notice is the Troll area of the Valley of Spirits in Orgrimmar has been taken over by the
Kor'kron Guard
, with Kor'kron Overseers taking aim at the residents. The trainers, bank, auction house, and every other NPC has been shut down, only talking about how dangerous it is now.
Things aren't much better for the Trolls outside of Orgrimmar, as they are being kept in cages or down on their knees, blindfolded, in front of armed and Neutral flagged Kor'kron Grunts. Riko is standing on some crates as well, and he is
likely involved
in the
Patch 5.3 quests
Further south in Razor Hill the Kor'korn have also posted guards, but operations are still continuing normally there.
High Overseer Bloodmane
has moved down to Razor Hill from his position outside of Orgrimmar.
Moving further south to Sen'jin Village, the guard presence there has been greatly increased, with the guards asking if you are going to help and saying "Welcome to da' revolution".
Going west to the Barrens, it looks different if you are level 90, similar to the Krasarang Wild changes. The only current active event is escorting the Barrens Caravans through safely, as they are attacked when they pass through the Barrens. Doing so will give you a box of surplus supplies, required for
a new weekly quest
Four new Kor'kron camps have been added around the Barrens, harvesting Wood, Lumber, Oil, and Meat for the war effort. It appears they have also hired some Goblin Mercenaries to handle some of the work.
There are several quests that will also take place here, such meeting up with
Sully and Amber in Durotar
, who go through the new Dranosh'ar Blockade area to gather intelligence.
You then head down
to find Vol'jin and Chen Stormstout in Sen'jin Village. After this you begin to
collect supplies from the Barrens
defend Sen'jin Village
from the Kor'kron assault, and finally
capture Razor Hill
from the Kor'kron.
The Alliance are taking part in this quest line with separate Alliance caravans in the Barrens, and are able to open a dialogue
after rescuing Zen'tabra
from the Kor'kron.
While all of these events are taking place in Azeroth, events are unfolding in Pandaria. Things begin with
a conversation between Taran Zhu and Sunwalker Dezco
about the massive pit that has been dug in the Vale of Eternal Blossoms. The story behind this is
revealed in the Dark Heart of Pandaria scenario
, which is currently unavailable. The Alliance also get a view of the current story in the
Blood in the Snow scenario
Chen is troubled
by these events, and sends you to find Seer Hao Pham Roo, an expert on the last emperor. Once you assist him in
climbing Mount Neverrest
you are rewarded with some
item level 502 boots
Originally Posted by
Taran Zhu
: Tauren! What have your people done? You have dredged open a scar within our sacred Vale!
Sunwalker Dezco
: Lord Zhu, please understand - the orc "Warchief" who ordered the deed no longer speaks for the whole of the Horde. Many voices are rising up against him.
Taran Zhu
: Your politics are no concern of mine. Your Horde has disrespected the sanctity of this place. You are no longer welcome here - leave at once!
Sunwalker Dezco
: Give us time, Lord Zhu. Give us the opportunity to bring Hellscream to justice.
Taran Zhu
: Sunwalker, I respect your people. You have aided us in our campaign against the Sha and the Thunder King. Otherwise, I would've already ordered the Shado-Pan to purge this entire shrine. But my patience is at an end. The Horde must leave.
Sunwalker Dezco
: Please. Give us time to make this right.
Taran Zhu stares grimly into the distance.
Taran Zhu
: Very well. You have until season's end. No longer. We pandaren are no strangers to dealing with tyrants. The coming battle will try your souls. May the celestials guide your actions.
Blue Posts
Originally Posted by
Blizzard Entertainment
Blizzard and the Warcraft Story
I think Kosak and Metzen believe that they can't make any mistakes.
You would be wrong in this. I know that when you don't get to interact with them like I get to, you don't get to how deeply passionate and caring these two are, not to mention their teams. They don't work in a bubble. They pass around ideas, talk with each other and work out just how the story is going to evolve. It's a group effort and not just the work of one or two people.
The thing is, story isn't something that can simply be changed at the drop of a hat. While changes can be made to the smaller elements, it's not as easy to say "Ok, this whole story arc here? Scrap it." I'm not saying it can't happen at all, just that the very prospect has a rather significant impact on more than just story.
Think of it this way, major game mechanics can be tweaked slightly, but larger changes need more work and an opportune time to implement them. The same can be said for story arcs. There has to be a larger arc to work with and everything else gets built as framework to uphold it. Each of these smaller arcs can get minor changes here and there, but in the end, they're a part of the framework that's holding up that larger arc. Once you start shifting things around too much, you run into additional design issues that affect more than just the story. It takes extra time and resources to change. It's like moving support beams in a house.
An example of when we've made changes based on feedback and play testing would be Jade Forest. When we started the beta for Mists of Pandaria, the zone was quite different than it is now. So, to address some quest flow changes, we ended up making the zone inaccessible within the beta for a time to make changes to it to make the story and questing elements flow together better.
Add to that the fact that development is occurring well in advance of you ever getting to try it on the PTR and you can see that making changes isn't a quick and easy thing to do.
That said though, we are always always looking at constructive feedback. It's important. One well-structured post or idea (no matter where it's found) could be the impetus to changing the flow of the story in some small way or enhance it in another. That said though, we also do our best to preserve what we believe to be the core elements to the story. We have to stay true to it as well as we can and still push forward gameplay. We want story to enhance gameplay where it can and as much as we would love everyone to be enmeshed in the stories we're telling, we know not everyone is because it's not the thing they are looking for most. It's a balancing act and not a particularly easy one. Story is incredibly subjective and what may tug at one person's heartstrings or inspire them, will mean very little to someone else.
So, the best thing you can do is what you're doing here in this forum. Discussing what you like about the story, interesting new directions you think it will go or would like it to go, and you can also provide feedback from your experience on the PTR.
Story is very low in priority to the majority of Blizzard. Kosak and Metzen can have the greatest idea in the world but if it doesn't translate to gameplay that Stockton and GC like (both of which do not care about the lore the least bit) then it will never make it in game (GC for example is the one that cut the Warlock questline). It sucks but it's the reality of Blizzards internal structure and I doubt it's going to change any time soon.
It's worth noting that this too is largely untrue (minus the translating to gameplay portion). As I mention, gameplay is a major factor, but the story goes along with it and sometimes things get cut because they just aren't working well enough or aren't as cool as they could ultimately be. It's unfortunate, but that's what we work with on a daily basis. I've had many projects or items get scrapped because of other contributing factors. That's just the reality of things. We don't just do things because someone says it needs doing. We do things because they are (hopefully) the right things to do. (
Blue Tracker
Official Forums
Blue Tweets
Originally Posted by
Blizzard Entertainment
Hey GC, are you currently looking into PvE Resto Shaman Healing? We're standing in the shadow of the other Healers lately.
As determined by what? HPS isn't a great way to measure healer power. (
How bout do more "x ability replaces y ability" type things? Less bloat, plus new stuff. win win
It helps reduce action bar bloat but increases tooltip bloat. All of those replacers have to do more than just +dmg. (
I can see your point. You have accomplished things like this like talented vicotry rush! Tough issue to crack to be sure.
Look at the tooltip of spells like Frostbolt or Shadowform. Simple concepts with long ass text. (
Could you do hidden secondary tooltips with database style stat affects lists, that would be accessible by addons?
Potentially. We experimented with simple vs. advanced tooltips, but players felt like they HAD to have the advanced ones on. (
Talent Calculator
"Shadow and warlocks were too strong in multidot". Nether Tempest says hello. With the difference mages are also OP on ST.
Keeping an eye on NT. We want mages to have some dot capability, not be a dot class. (
Talent Calculator
Why the nerf? Also, why can't Shadow proc free Flash Heals? Most importantly, WHY keep this from us?!
The Flash Heal was an intentional change to tone down Shadow healing in PvP. It is still really good with that change. (
We weren't trying to conceal anything. We're pretty open about class changes and why. (
We made a change to Shadowy Apparitions for performance reasons. Any SAs beyond 4 are queued. You will still get them unless the fight ends. (
Do the SAs requeue onto a different target with SW:P if the ones they proc on die?
Yes. (
Talent Calculator
is there any intention to tune-up / fix / nerf the current end boss fight of the warlock quest?
Maybe eventually. We're fine with it being a challenge that carries with it suitable bragging rights for now. (
Thanks for the warlock nerfs, I really needed to do even less damage than everyone else.
If you're doing less damage than everyone, I'm not sure it's a warlock issue. Their DPS overall is pretty competitive. (
you spent months of calculating classes and when the patch go live you make changes of -25% over night.u r so pro!
We understand the dev process well enough to know that even months of testing can't compete with data from millions of players. (
Talent Calculator
Nerf burst, nerf main dps ability (execute), which ability will be next nerfed ? Execute is now useless, only dps loss
I don't think Execute is a DPS loss. It should still be around 10-12% of your total damage. (
I think the problem is that for TG execute feels really bad atm, would like some TG buffs, SMF nerfs perhaps
We show Execute as ~10% of damage for TG and ~12% for SMF (depending on gear). It's pretty close. (
You always argue that players take the path of least resistance, yet is there a good reason for discouraging quick play?
No, quick play is cool. It's more about when we offer X, Y and Z, and X is the most efficient, then Y and Z are dead content. (
And by "dead content" I don't mean that we insist you see our stuff. It's more about averting burnout from doing the same thing. (
Some players enjoy "play a lot for 2 monthes, enjoy Life for 2 monthes, repeat". Are they long-term players ?
I would say so. The risk is that after you take 2 months off, you might forget why you had so much fun the previous 2 months. (
but doesn't simukated dps indicate 5he theoretical maximum except in case of affliction warlocks due to stat snapshotting ??
IF the simulation is accurate and that's a big IF. There is no way to know unless you can debug the whole thing. (
SimCraft is open source, you could assign an intern to read the code and confirm/deny its validity
Not sure that is our responsibility or a good use of that intern's time. (
my favorite part about the blog post is where everyone complains about their class being nerfed when they aren't mentioned.
Begging us to buff is sometimes easier than trying to beat the boss. (
I actually don't recall any point in time when that tooltip was right. Which really boggles my mind.
Complicated spells (PW:S for sure) essentially have hand-crafted tooltips and we still miss stuff. (
seriously? Did you get waxed that bad by warlocks when you were just a player playing your mage. Years of Lock hatred now...
Yeah, designing a game to make your own characters feel awesome is a good business model. (
Why do the turtle pets and the turtles from tortos have tortoise feet. :3
Our herpetology is rather poor. In general, tortoise = land, but it varies by country. Scientists use "chelonian." (
TCG Art Update
Blizzard has updated the
Trading Card Game art gallery
to feature ten new pieces.
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Soft Skills for Software Project Team Members
Software development usually occurs in the context of Software Project Management (SPM). An often cited challenge in the area of software project management is the high failure rate of Software Development Projects (SPDs). One of the factors contributing to the failure of SDPs is the lack of soft issues, also ...Download Now
Implication of Post Production Defects in Software Industries
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Software Defect Prediction Using Local and Global Analysis
The software defect factors are used to measure the quality of the software. The software effort estimation is used to measure the effort required for the software development process. The defect factor makes an impact on the software development effort. Software development and cost factors are also decided with reference ...Download Now
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Service Oriented Configuration Management of Software Architecture
"Software Configuration Management (SCM) is an important activity in the software engineering life cycle. SCM by control of the evolution process of products leads to constancy and stability in software systems. Now-a-days, use of software configuration management is essential during the process of software development as rules to control and ...Download Now
A Novel Method for Client Server Assignment in Distributed System Using Clustering Algorithm
Distributed system is a collection of heterogeneous network. All networks are communicated with each other via internet. Distributed system has centric approach towards client-server. In client server network there are two distinct nodes, one is client and second is server. All these distinct nodes are communicated and co-ordinate with each ...Download Now
Web-Based Services-Oriented Software Lifecycle Management
Failure of manageability, as well as creeping projects scope, are among the key challenges plaguing IT firms in the current times. There are various processes in the project management software that helps in the system inter-process communication between the remote teams and distributed teams. Web-based services oriented can vastly improve ...Download Now
Conceptual Software Reliability Model Using Neural Network
Reliability is the one of the most important attribute of the software for customer satisfaction. It is big challenge for the software development organizations to achieve the reliability of the software. Since research on software reliability is being carried out for last three decades and various software reliability models have ...Download Now
Reinforcement Based Cognitive Algorithms to Detect Malicious Node in Wireless Networks
The growth of wireless communication technologies and its applications leads to many security issues. Malicious node detection is one among the major security issues. Adoption of cognition can detect and Prevent malicious activities in the wireless networks. To achieve cognition into wireless networks, the authors are using reinforcement learning techniques. ...Download Now
Implementation of High Performance DUC and DDC for Software Defined Radio Applications
Digital up converters are used at the transmitter side to up convert the baseband signal to intermediate frequency signal. Digital down converters are used at receiver side to down convert intermediate frequency signal to baseband signal. DUC and DDU modules are designed using System generator Xilinx block set and generated ...Download Now

subset: commoncrawl


text:
Father: Solomon Metzger , ^ b: 28 JAN 1828
Mother: Barbara Bowman Brumbaugh b: 25 JAN 1827
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Event Archive - Tourist - Vancouver, Superbeing, Ten Ways From Sunday
Sat. June 12th 2004 @ The Showroom Cabaret (No Minors)
9pm - 2am
Presented by: DIE POP STAR
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Tourist - Vancouver (Modern rock)
Tourist is Blaine Braun vocals Mark Radloff bass Greg Whitbeck guitar/vocals Bob Wagner drums In the summer of 2002, singer Blaine Braun and bassist Mark Radloff got together for a beer and a barbeque with some friends. They played in a band together in the past, and the conversation ended up revolving around what the both of them were doing... more info
"'Conversation Piece' is the best pop-rock song to come out of Greenhouse in the last 5 years." – Roger Levins, Greenhouse Studios "Superbeing is clearly ready for their close-up." – Mike Usinger, Georgia Straight "Superbeing has one of the best live shows I've seen on the west coast, and they have no problem getting a capacity crowd." – B... more info
Ten Ways From Sunday
"Ten Ways From Sunday is an indie band that gets it. Great guys with dedication and amazing persistence! They have the drive and determination to get noticed and the talent to back it up. They are about to embark on a World Domination Tour." - Todd Hancock, 99.3 The Fox more info[Upload Show Photos] // [Add Video] // [Add Review] // [Upload Poster]


text:
Drug Profile
DX 2930Alternative Names: Anti-plasma kallikrein mAb; Anti-plasma kallikrein monoclonal antibody; DX-2930; SHP 643
Latest Information Update: 05 Jan 2017
Price : $50
At a glance
- Originator Dyax
- Developer Shire
- Class Monoclonal antibodies; Skin disorder therapies
- Mechanism of Action Plasma-kallikrein-inhibitors
Orphan Drug Status
Orphan designation is assigned by a regulatory body to encourage companies to develop drugs for rare diseases.
On Fast track
Fast track status is assigned by the US FDA so therapies with the potential to address unmet needs can move faster through development.
- New Molecular Entity Yes
Highest Development Phases
- Phase III Hereditary angioedema
- Preclinical Diabetic macular oedema
Most Recent Events
- 21 Feb 2017 Shire announces intention to submit BLA to US FDA for Hereditary angioedema in 2017 (Shire pipeline, February 2017)
- 01 Nov 2016 Shire completes enrolment in the phase III HELP study in Hereditary angioedema in USA, Jordan, Germany, Puerto Rico, Canada, Italy and United Kingdom
- 01 May 2016 Phase-III clinical trials in Hereditary angioedema (In adolescents, Prevention, In adults) in Canada, Italy, Germany, Jordan, United Kingdom (SC) (NCT02741596)
Table of Contents
- At a glance
- Development Overview
- Drug Properties & Chemical Synopsis
- Trial Landscape
- Development Status
- Commercial Information
- Scientific Summary
- Future Events
- Development History
- References


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John Taylor, fl. 1807 - 1825 (about 1830)
Sorry, this image is either subject to copyright restrictions or has not yet been photographed.
To request photography of the artwork please contact us
About this artwork
This portrait of John Taylor and his caddy is one of the greatest golfing pictures. It shows Taylor, in his red captain's jacket, about to tee off on the original course of The Honourable Company of Edinburgh Golfers on Leith Links, two miles north-east of the city centre. In 1744 this group (then known as 'the gentlemen golfers') had drawn up the first official rules for a tournament which were to form the basis for the modern game of golf. The club moved to Musselburgh in 1836 and further down the coast to Muirfield at the end of the nineteenth century. Leith Links are now split in two by a road. This is an impressive early work by Sir John Watson Gordon. After Raeburn's death in 1823, Watson Gordon became Scotland's leading portrait painter.
- title: John Taylor, fl. 1807 - 1825
- accession number: PGL 342
- artist: Sir John Watson GordonScottish (1788 - 1864)
- depicted: John Taylor
- gallery: Scottish National Portrait Gallery(On Display)
- object type: Painting
- subject: Sport and leisure
- materials: Oil on canvas
- date created: about 1830
- measurements: 29.88 x 25.00 in.; 75.80 x 63.50 cm
- credit line: Long loan in 1991
Sir John Watson Gordon
Sir John Watson Gordon
John Watson Gordon was training to become an army engineer when, encouraged by his uncle, the painter, George Watson, and Raeburn, who was a family friend, he decided to become an artist. His first works were subject pictures but, after Raeburn's death in 1823, he established himself as the leading portrait painter in Scotland. His style was at first closely based on Raeburn but was later more influenced by his admiration for Velázquez. In 1850 he was elected President of the Royal Scottish Academy, appointed Queen's Limner for Scotland and knighted.


text:
Season 5, Episode 2 The Decoy Effect
First Aired: October 10, 2008
Don investigates a series of kidnappings occurring at ATMs after one of the victims is murdered; Charlie meets with an FBI investigator (Keith Carradine) who has the power to grant or deny him a security clearance with the bureau.
Guest Cast
Cast & Details See all »
- Premiered: January 23, 2005
- Rating: TV-14
- Premise: An FBI special agent in Los Angeles teams with his mathematical genius brother to solve crimes. Don, a veteran investigator, relies on hard facts and evidence to catch crooks, while his younger brother Charlie, a brilliant university professor, analyzes ma… (more)
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The Bachelor8:00 pm | ABCI'll Watch455 Watching
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Supernatural's biggest stars are apparently too famous to remember Richard Speight Jr and Rob Benedict.
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Creatures of Comfort
After opening her own store, Creatures of Comfort, Jade Lai launched her own line under the same name. The collection is comprised of modern silhouettes that reflect Lai's background in architecture. The looks aim to be wearable with a touch of elegance for everyday life.
Available Sizes 36 36.5 37.5 38 39 39.5


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One of my responsibilities as a Barron's tech columnist is to be the keeper of buzzwords. Buzzwords are the fuel for elaborate stock theses on Wall Street, and they can drive the interest in stocks sometimes more than, say, revenue and earnings.
The buzzword du jour is "big data," the information that piles up in the databases of companies everywhere and that those companies would like to manage and understand better.
It's probably time for this buzzword, and stocks that play off it, to take a breather, given a quite substantial run-up in some of their shares, and given some lofty valuations.
The companies include public outfits such as software giants SAP (SAP) and Oracle(ORCL), smaller software stalwarts such as Tibco (TIBX), Teradata TDC -0.25510204081632654% Teradata Corp. U.S.: NYSE USD31.28 -0.08 -0.25510204081632654% /Date(1487973724849-0600)/ Volume (Delayed 15m) : 853049 AFTER HOURS USD31.28 % Volume (Delayed 15m) : 12907 P/E Ratio 33.276595744680854 Market Cap 4063271898.27728 Dividend Yield N/A Rev. per Employee 205487 More quote details and news » (TDC), and Informatica (INFA), upstart software makers such as Qlik Technologies (QLIK), and hardware vendors such as EMC (EMC), NetApp NTAP 0.024425989252564728% NetApp Inc. U.S.: Nasdaq USD40.95 0.01 0.024425989252564728% /Date(1487973600318-0600)/ Volume (Delayed 15m) : 2916507 AFTER HOURS USD40.95 % Volume (Delayed 15m) : 229561 P/E Ratio 37.22727272727273 Market Cap 11276728930.1895 Dividend Yield 1.855921855921856% Rev. per Employee 450291 More quote details and news » (NTAP), Fusion-io (FIO), Mellanox Technologies MLNX 0.5076142131979695% Mellanox Technologies Ltd. U.S.: Nasdaq USD49.5 0.25 0.5076142131979695% /Date(1487973600195-0600)/ Volume (Delayed 15m) : 648783 AFTER HOURS USD49.4915 -0.00849999999999795 -0.01717171717171717% Volume (Delayed 15m) : 40341 P/E Ratio 137.5 Market Cap 2412679555.89294 Dividend Yield N/A Rev. per Employee 358037 More quote details and news » (MLNX), InfoBlox (BLOX) and CommVault cvlt -1.3685239491691104% CommVault Systems Inc. U.S.: Nasdaq USD50.45 -0.7 -1.3685239491691104% /Date(1487973600072-0600)/ Volume (Delayed 15m) : 444479 AFTER HOURS USD50.45 % Volume (Delayed 15m) : 4091 P/E Ratio 730.1013024602026 Market Cap 2274286126.77002 Dividend Yield N/A Rev. per Employee 267823 More quote details and news » (CVLT); as well as private companies such as Coraid, Nimble Storage, memSQL and DataStax, among others.
The average forward earnings multiple of the public names I mentioned is 45, which is a reflection of the fact that some of the better performers here are getting a substantial premium in a no-growth era of computing.
Mellanox, for example, has been the standout, rising almost threefold this year, to a recent $112.09. It's also one of the few to show real revenue momentum from the big-data movement, with estimates for this year's revenue having risen by 70% in that time. It trades at 30 times this year's profit estimate.
If the company can come up with another similar acceleration in revenue, good for it. If not, it may be time for the stock to relax, if you will.
Some of the names here have appreciated without appreciable improvements in outlook. EMC, which is a fine tech company, and owns most of VMWare VMW 0.2975534494159136% VMware Inc. U.S.: NYSE USD91.01 0.27 0.2975534494159136% /Date(1487973827607-0600)/ Volume (Delayed 15m) : 588235 AFTER HOURS USD91.01 % Volume (Delayed 15m) : 12385 P/E Ratio 32.62007168458781 Market Cap 37164025193.4683 Dividend Yield N/A Rev. per Employee 356432 More quote details and news » (VMW), another fine tech company, is up 25% this year, even as its revenue estimate has slipped slightly.
It's the small, younger companies that see the biggest revenue boosts from new growth markets. Those markets aren't enough to move the needle for the big techs.
Fusion-io, which went public in June of 2011, vaulted back above its first-day close of $22.50, rising almost 28% Friday after the company beat estimates for its fiscal fourth quarter and offered an upbeat outlook.
Fusion, which makes hardware that speeds up access to data, has actually been one of the laggards this year, up just 11%, to $26.86. It fetches 74 times this year's projected earnings, which leaves the company little room to disappoint.
ONE OF THE MOST COMPELLING quests in the personal computer industry these days is that of chip maker Nvidia NVDA 0.965270176136929% NVIDIA Corp. U.S.: Nasdaq USD101.46 0.97 0.965270176136929% /Date(1488209403725-0600)/ Volume (Delayed 15m) : 47822 P/E Ratio 39.78823529411765 Market Cap 54686939506.5308 Dividend Yield 0.5519416518825153% Rev. per Employee 748889 More quote details and news » (NVDA), which for years has sold so-called graphics-processing units, or GPUs, for desktops and laptops, chips that render pictures on the screen.
The PC market is on the ropes now, with some analysts predicting no growth at all this year, despite Microsoft's (MSFT) expected introduction of a new version of Windows on Oct. 26. Instead, the activity has moved to smartphones and tablet computers, with the former expected to eclipse PC sales this year, in unit terms.
And so Nvidia has transformed itself. Its Tegra chip takes all the technology tricks Nvidia learned selling graphics chips for desktop computers and applies them to the phone and tablet markets.
Nvidia's financial results at the moment are supported by the company gaining share in plain-old GPU sales from rival Advanced Micro Devices AMD -1.3966480446927374% Advanced Micro Devices Inc. U.S.: Nasdaq USD14.12 -0.2 -1.3966480446927374% /Date(1487973600146-0600)/ Volume (Delayed 15m) : 45768125 AFTER HOURS USD14.13 0.0100000000000016 0.0708215297450425% Volume (Delayed 15m) : P/E Ratio N/A Market Cap 13283502790.288 Dividend Yield N/A Rev. per Employee 520976 More quote details and news » (AMD) for what remains of the PC market. Apple AAPL 0.09521716838790009% Apple Inc. U.S.: Nasdaq USD136.66 0.13 0.09521716838790009% /Date(1487973600360-0600)/ Volume (Delayed 15m) : 21240788 AFTER HOURS USD136.63 -0.0300000000000011 -0.021952290355627103% Volume (Delayed 15m) : P/E Ratio 16.366467065868264 Market Cap 716992180951.685 Dividend Yield 1.66837406702766% Rev. per Employee 1874840 More quote details and news » (AAPL), for example, in June announced a new crop of laptops using Nvidia's parts.
At $14.62, the stock looks fairly cheap at 11 times this year's estimates, after taking into account $5 per share or so in net cash on its balance sheet. The rub is that growth, which has been meager of late for Nvidia, really hinges on Tegra's taking off, and that has been a story of fits and starts.
This past February, the company withdrew its projection of $4.7 billion to $5 billion in revenue this year; analysts' current consensus estimate is much lower, at $4.34 billion.
Last Thursday brought reason for hope that Nvidia might come closer to that original forecast. Nvidia's revenue was in line with analysts' expectations for its fiscal second quarter, but it forecast that this quarter would beat the projected numbers rather substantially.
In part, this reflects the success of Tegra, which propelled the company's consumer computing unit to 36% sales growth, year over year. Tegra has won deals with Google (GOOG), being designed into the company's recently released Nexus 7 tablet, as well as one version of the Surface tablet that Microsoft will put on sale this fall. Which is important because Tegra is not in Apple's iPad, which rules the tablet market.
Nvidia has reason to view the others tablets' ascendancy with a particular mix of concern and optimism. The company has been building chips for PCs so long, it knows more than other companies about how to design not for simple, stripped-down computers, but rather for machines that approach the complex functionality of the traditional PC.
For that reason, the company has always been up against it when it comes to fighting rivals such as Qualcomm QCOM 0.1400070003500175% Qualcomm Inc. U.S.: Nasdaq USD57.22 0.08 0.1400070003500175% /Date(1487973600407-0600)/ Volume (Delayed 15m) : 10337576 AFTER HOURS USD57.1 -0.119999999999997 -0.20971688220901782% Volume (Delayed 15m) : P/E Ratio 17.445121951219512 Market Cap 84516288717.0911 Dividend Yield 3.704998252359315% Rev. per Employee 779607 More quote details and news » (QCOM) and Broadcom (BRCM) in selling into cheaper phones and tablets.
Qualcomm and Broadcom cut their teeth making parts for mobile phones in huge volume and for consumer electronics, respectively, and they have deeper pockets than Nvidia, which means they can outspend the smaller challenger and move more units by cutting prices of their chips to meet the requirements of the consumer market.
If Nvidia is going to hold its own, it must hope that tablets and smartphones are increasingly the kinds of gizmos on which real work is done, which would make functionality and complexity at least as important as price.
For the moment, Nvidia has the wind at its back. The Nexus may have really, finally cracked the code for the tablet market, making the device more than just an Apple novelty.
I think it's too soon to know if tablets and smartphones will play to Nvidia's strengths for an extended period. But at the moment, there's more working in the company's favor than there was just a few months ago.
Tiernan Ray can be reached at firstname.lastname@example.com or at blogs.barrons.com/techtraderdaily or www.twitter.com/barronstechblog


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The Interactive Autism Network, which compiles data from people with autism and their immediate families, is asking that grandparents of individuals with autism contribute to the database. Since 2007, more than 30,000 people have submitted information about their histories and personal experiences with autism to IAN, which makes the data available to researchers looking for more information about the disorder or possible research subjects.
Full Story:Disability Scoop


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Media / Local company news / Atlas Copco makes "Water for All" possible in Jiaxian County
Atlas Copco makes "Water for All" possible in Jiaxian County
On September 27, 2013, 13 employees from different entities of Atlas Copco (China) Investment Co.,Ltd. visited the company- sponsored water sanitation project called "Water for All"begin in Jiaxian, a county in north Shaanxi Province, about 100 kilometers from Yulin City. The project providing two villages and one primary school there with safe drinking water and raising their health awareness has benefited 1,620 villagers including 586 children.
Located in the northwest mountainous area of the Loess Plateau, Jiaxian County has a high level of poverty. There are many issues facing the local residents, such as shortage of safe water supply system and insufficient sanitary facilities. The previous water supply had been destroyed by the flood. The Jianxian project, launched in October 2012, includes the construction of water supply system for Cheng Jia Gou Village and Zhang Jia Gou Village, and a hygienic latrine and drainage ditch for Wuzhen Central Primary School. With the support of Jiaxian County Women's Federation, training activities on child-centered disaster risk reduction and health awareness raising were conducted to help the children form good hygiene habits.
"The implementation of this project has helped to solve the urgent water and environmental sanitation issues in Zhang Jia Gou Village and Wuzhen Central Primary School in Wuzhen Township since the flood." Li Xiaorong, a supervisor of the program office in Wuzhen Township said, "The local villagers and children now have a better living environment and increased awareness on sanitation. The community is also motivated by this project and happily involved. We really appreciate the contributions from Atlas Copco and Plan International (China)."
"I was so touched by what I have seen in the two days' visit." said Sally Li, who came from Dynapac (China) Compaction & Paving Equipment Co., Ltd. and made this trip in Jiaxian together with other Water for All donors, "Our project really helped the villagers and students in needs for clean water. I will share my experience with my colleagues and encourage their participation of the program."
"We're extremely glad to see villagers with access to sufficient safe water, and children being able to use sanitary latrines in the school." said Liselotte Duthu, Vice President of Atlas Copco (China) Investment Co., Ltd. "Atlas Copco believes 'Clean water is a human right'. Jiaxian is the third of "Water for All" projects we have accomplished in consecutive three years in China. We'll continue our efforts, by providing people in needs with access to clean water supply and contributing to Chinese social development."
Founded in 1984 by Atlas Copco employees in Sweden, the "Water for All" has provided fresh water to around one million people in developing countries. China saw the launch of "Water for All" in 2008 and its projects successfully conducted in Longde County, Ningxia Autonomous Region and Xixiang County, Shaanxi Province. At the 7th Annual AmCham (The American Chamber of Commerce in China) Shanghai CSR Awards Ceremony in 2012, Atlas Copco received "Partnership Award", together with Plan International (China), for the implementation of "Water for All" projects in China.
For further information please contact:
- Jeff Ren
Corporate Communications Manager Greater China
Atlas Copco (China) Investment Co., Ltd.
Phone: +86 (0)21 2208 4800
Email: firstname.lastname@example.com


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Sliding along ledges, curbs and railings on his skateboard has been mere child's play for 11-year-old Nyjah Huston, skateboarding's youngest professional. For his next trick, however, Huston, a sixth grader from Davis, Calif., must negotiate the demands of sudden success and attention, obstacles that have derailed several sports wunderkinds.
Soaring on his board, his long black locks trailing, Huston resembles a small plane pulling a banner ad over the beach. The message is likewise hard to miss.
"The kid is special," said Don Bostick, president of World Cup Skateboarding, the sport's main sanctioning body. Bostick, who has seen scads of top skaters during a career spanning three decades, said: "When I watch Nyjah, I'm amazed at how good he is. It's mind-blowing."
When asked to forecast Huston's future, however, Bostick offered one caveat: "If he can make it through his teen years, I think he's the future of street and park skateboarding."Continue reading the main story
At the Dew Action Sports Tour's second stop Friday night in Denver, Huston placed second in the park finals, an event in which competitors perform maneuvers — like flipping their boards while in midair — on a course consisting of ramps, rails and other obstacles meant to mimic urban terrain.
He turned pro this season so that he could compete on the Dew Tour. Skating against boarders twice his age, Huston has earned enough points to rank third in the season points race with three events left.
Although park and street skaters have tended to be somewhat younger than other action sports athletes, Huston's swift success has raised eyebrows.
"We haven't seen anything as young as we have in skateboard park, with Ryan Sheckler at 16 and Nyjah at 11," said Wade Martin, general manager for the Dew Action Sports Tour. "In other disciplines, like BMX vert, the average age of the athletes is probably 30 years old."
Before Huston arrived on the scene, Sheckler was the youngest to turn pro, at 13, in 2003. Later that year he won the park event at the X Games. Ever since, he has been the undisputed up-and-comer, winning the Dew Tour title in 2005.
"When Ryan was 13, people didn't think it could get any younger," Martin said, "but it has."
Now Huston, 4 feet 9 inches, trademark dreadlocks dangling to his waist, has simultaneously raised the competitive bar and lowered the minimum age for elite skaters.
Several theories have been proffered to account for the youth movement. One suggests that increased television coverage — the X Games appeared on ESPN, and the Dew Tour on NBC — has transformed action sports from idle pastimes to full-fledged careers. Add corporate sponsorship, and top athletes can earn six or seven figures annually.
"These are the next generation of skaters who grew up watching it on TV, where you can be a professional," Martin said.
Another theory points to skatepark proliferation. "There are skateparks now growing all over the country," Bostick said. "It allows kids to get involved at a younger age."
Still, Bostick said the likes of Sheckler and Huston were rare. Although plenty possess the talent to skate to the top, most adolescents do not have the maturity required to deal with the pressure and commitment it takes to turn professional.
Bostick said he had seen several young talents fade over the years, but he remained impressed with Sheckler and Huston, the Dew Tour's youngest athletes. "They're not only physically talented, but mentally also," Bostick said.
Huston and Sheckler also come from supportive families, much like the support system of Tony Hawk, who turned pro in 1982, at 14. But Hawk attended public school, which would make him the exception these days. Most action sports prodigies who compete professionally are home-schooled. It is all part of balancing a budding skateboard career with being a teenager.
For all the increasing attention he faces, however, Huston seems well grounded. On the pressure of competition, he said: "I just try to stay relaxed. I'm just having fun."
Despite winning $25,000 on the Dew Tour so far, and earning income from skateboard and sneaker sponsors, Huston said he had no plans for a shopping spree. "I save up," he said. "I don't worry about money."
The only time he displayed any youthful exuberance was when talking about the X Games, where he will become the youngest competitor next month. "I can't wait," he said. "That's going to be the biggest event I've been in."
Huston's father, Adeyeme, a skateboarder himself, acknowledged that all the attention surrounding his son had been "kind of overwhelming."
"We're learning," he said. "We've set principles to keep the hype and distraction out of his view."
Sheckler, who has been there, done that already at age 16, could no doubt offer some career counseling.
"As a kid, there are so many things you want to do," he said. "Yet you have so many obligations with interviews every day, and magazines and sponsors calling you.
"It gets hectic, but it's fun and worth it."Continue reading the main story


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Bluffton has a population of 3,896 and is located in Allen county.
For Ohio residents, the average tuition for all Bluffton teacher training schools for the 2009 - 2010 school year was $23,594.00. For non-residents, the average tuition for Bluffton teacher training schools was $23,594.00.
The cost, on average, for books and supplies needed for teacher training schools in Bluffton is $1,400.00. The average cost for room and board for students living on campus at teacher training schools in Bluffton was $7,970.00. The average cost for students living at home was $4,250.00 for the 2009 - 2010 school year. Students have a choice of one teacher training college in Bluffton to attend. Teacher Training programs in Bluffton reportedly graduated 20 students in the 2008 - 2009 school year.
|Average Salary
|Number Employed in City
|Teachers and Instructors, All Other


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Stock #057851 -
Check out this 1995 Silverton 34 Aft Cabin. 39' LOA. The seller is the 2nd owner, and has only used her in freshwater. He is selling due to health reasons. She is currently stored outside and wrapped for the winter. She features:
- Twin Crusader 454s, with 320 horsepower, raw water cooled
- Cruise speed of around 17-18 knots, top speed of approximately 28 knots
- Kohler 6.5 generator
- New enclosure (2012)
- New bottom paint (2012)
- Garmin GPSMAP 192c
- Sleeping capacity for 8
- Cockpit sink
- Transom door and shower
- Air conditioning and heat
- 2 heads
- Full galley with dinette
*Hour meter currently reads ~1,400 hours, however there is only 1 meter for both motors. Whether just 1 or both motors are being run, the meter runs. The seller has advised me that he typically would run around 7 mph cruising on the river, on just 1 motor. Then on his return trip would alternate to the other motor. He bought the boat in 2010, with around 900 hours on the meter at that time. So he has likely put only around 250 hours on each motor since, even though the meter reads an additional 500 hours. There is likely considerably less hours on each individual motor than the 1,400 that the meter is currently reading.
Please submit any and ALL offers - your offer may be accepted! Submit your offer today! At POP Yachts, we will always provide you with a TRUE representation of every vessel we market. We encourage all buyers to schedule a survey for an independent analysis. Any offer to purchase is ALWAYS subject to satisfactory survey results. Thank you for visiting and we look forward to speaking with you!
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This property allows you to book online with a credit card. After submitting a reservation request, the owner or manager has 24 hours to accept, at which time your card will be charged and you will receive an email confirmation
5 BR 2.5 BA Sleeps 14$186 avg/night2-4 night min stay
El Salvador Costa Azul Beach Front Villa#4021598ha4 BR 4.5 BA Sleeps 8$306 avg/night2-7 night min stay
4 BR 3 BA Sleeps 12$275 avg/night1-4 night min stay
4 BR 3 BA Sleeps 12$358 avg/night1 night min stay
5 BR 6 BA Sleeps 14$398 avg/night3-7 night min stay
Come Over and Relax Next to the Ocean#4437072ha2 BR 2 BA Sleeps 8$150 avg/night1 night min stay
Finca Santa Maria - Estate Home#4462698ha4 BR 2.5 BA Sleeps 13$150 avg/night1 night min stay
1 BR 1 BA Sleeps 4$214 avg/night3 night min stay
1 BR 1 BA Sleeps 4$114 avg/night2 night min stay
Very Close to Juayua and Local Attractions#3951127ha2 BR 2 BA Sleeps 4$43 avg/night1 night min stay
4 BR 4.5 BA Sleeps 12$303 avg/night1-7 night min stay
4 BR 4 BA Sleeps 13$146 avg/night1 night min stay
Recent Sonsonate reviews
"We took our family for New Year's at Costa Azul. The property is beautiful, very well maintained, and right on a magnificent beach. Roxanna made sure all our needs were met, including transportation from the airport, internet service and gourmet dinners. The live-in house keepers/attendants, were very attentive and kept the house clean and organized at all times. They bought fresh fish and oysters from the nearby village, and prepared them for us. The pool is refreshing and a wonderful spot to spend in the late afternoon (after a nice nap in one of the many hammocks) and sipping a fresh coconut pina coladas. The beach house is approximately 2 hrs from the airport, but the road is very scenic and enjoyable. You have to venture through a rural area to get to the house, but we always felt safe, never had any problems and were welcomed by the people in the neighborhood. This is a perfect house for a relaxing vacation. You will truly feel pampered and enjoy one of the most beautiful, scenic beaches around - and the sunsets will rival any you have seen! We are looking forward to our next visit!"Guest: francisco o. Date of Stay: December 2016 Review Submitted: February 6, 2017View listing
"My sister in law and i stayed here for 2 weeks. It is a beautiful setting. A relaxing 2 weeks on the beach. Drinking our Pina coladas. Service was great. We will definitely come back. Beautiful weather. You can hear the waves. Very roomy . Beautiful home and beach. Very clean. Was maintained. I would recommend for anyone to stay at Rancho Kassondra. Property was very clean. Its a very exotic place. A lot of eye catching details on the property."Guest: Christine S. Date of Stay: September 2016 Review Submitted: November 19, 2016View listing
"This is a very nice property,from the rooms to the relaxing pool they got.me and my family really enjoyed this place.It has it's own beach access that is a plus.The housetaker is a very nice person that will help you in anything and his attention is the best.I like the property location and to get to it its pretty easy.Mr.Lima give us good directions thanks.I really recommend this vacation rental to every one that want to relax enjoy the beach and have no worries."Guest: luis m.c. Date of Stay: July 2016 Review Submitted: August 1, 2016View listing
"I must admit this one was one of the best experiences. Casa Tortuga is one of the most comfortable homes I've stayed at. I was amazed how much space we had, the property is huge. The location, the privacy and the home met and exceeded all of our expectations. This home was great for our group who visited El Salvador for 12 days. Ana Rosa was our cook, she was unbelievable. She did the most amazing job with the preparation of our food. Anything we asked for was available and the way she prepared it was delicious. She was very creative on cooking; we had some of the most delicious cooking I've ever had. She cooked fish, ceviche, seafood cocktails, pastries, delicious breakfasts, and the list goes on and on. The wooden deck was amazing, we spent countless hours at any time of the day, relaxing and staring at the ocean. The hammocks were very comfortable, we loved laying there and relaxing. From the pool to the ocean- only steps away we could not imagine a better time here. We loved the pool; it is very clean and well maintained. If you are looking for a restful get away with your family or with a group of friends, this house is the place to be. The owner Marius was very easy going, he was a wealth of information about the area and the nearby tourist attractions. We are highly recommending this home to anyone looking to get away for some rest and relaxation. El Salvador and specifically Casa Tortuga are a great destination; we are highly recommending this home to anyone looking for a relaxing get away. We will return back for sure to Casa Tortuga in the near future!"Guest: Karen Date of Stay: November 2016 Review Submitted: January 28, 2017View listing
Featured Destinations: The Villages, Rosemary Beach, Destin Condo Rentals, Amelia Island, Myrtle Beach, Outer Banks


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Audix M1280 Miniature Condenser Microphone Black (Hypercardioid)
Audix M1280-HCMiniature Condenser Microphone features an integrated preamplifier, a sensitive capsule and wide frequency response that's ideal for capturing both vocals and instruments alike. A detachable 25-foot long cable features a mini XLR-female and standard XLR-male connections.
The M1280 is available in a variety of pickup patterns and this model features a hypercardioid capsule. The hypercardioid polar pattern is most effective in off-axis noise and feedback rejection. A wide variety of applications include choir capturing, overhead cymbals, speech, ambient room capturing and percussion.
Miniature Profile
Hypercardioid Polar Pattern
Internal Preamplifier
Transducer: Condenser
Polar Pattern: Hypercardioid
Frequency Response: 80Hz to 20KHz
Dynamic Range (Typical): 129dB
Signal-to-Noise Ratio: 21dB (A-Weighted)
Maximum Input Sound Level: 150dB
Power Requirements: 48-52V
Output Impedance: 150 ohms
Output Connectors: 25-Foot Mini XLR-Female to XLR-Male Cable
Pad: No
Low Frequency Roll-Off: No
Dimensions: Length - 3.5" (8.89cm)
Weight: 0.6 oz (17g)
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Maurizio Seracini
Cultural Heritage Engineer
Fellow (2008-2012)
Photograph by Dave Yoder
Photograph by David Yoder
Maurizio Seracini is the director of the Center for Interdisciplinary Science for Art, Architecture, and Archaeology (CISA3) at the University of California San Diego's California Institute for Telecommunications and Information Technology (Calit2). He is a pioneer in the use of multispectral imaging and other diagnostic tools as well as analytical technologies as applied to works of art and structures. He has studied more than 2,500 works of art and historic buildings.
Seracini joined Calit2 in 2006, more than thirty years after graduating from UCSD with a B.A. in bioengineering in 1973. Seracini returned to Italy for graduate school and received the Laurea degree in electronic engineering from the University of Padua, where he went on to study medicine. From 1975-77, he participated in the Leonardo Project to locate the long-lost fresco, "The Battle of Anghiari" (a project sponsored by the Armand Hammer Foundation, Kress Foundation, and the Smithsonian Institution). In 1977, Seracini established Editech, a Florence-based company that was the first to provide art and architectural diagnostic services. In 1979 he co-founded the Interdisciplinary Center for Ultrasonic Diagnostics in Medicine, also in Florence.
Since 1980, Seracini has lectured at institutions in Italy and abroad, including Argentina and the United States. He has been an adjunct professor at the University of Florence in its School of Engineering, School of Architecture, and School of Natural, Physical, and Mathematical Sciences. He has also lectured at the International University of Art in Florence; the University of Ca' Foscari (Venice); and the University of Calabria (Cosenza), where he remains an adjunct research professor in the School of Engineering and the School of Arts and Humanities.
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deskTOPia: The hsetroot and Esetroot Background Tools
Users who work long hours on a
desktop computer will appreciate
something eye-catching to relieve
the monotony. The hsetroot and
Esetroot tools offer you more than
an ordinary desktop.
Long gone, and rightfully so, are
the days when Windows experts
used to sell their users on wallpaper
stripping as a top secret tuning tip.
Modern computers have more than
enough memory for a desktop background.
And in contrast to Windows 95,
most window managers in the Linux
world can handle graphics in compressed
and thus smaller formats such
as PNG or JPG.
Desktop environments typically have a
preferences dialog where users can
select a wallpaper. More basic window
managers may expect you to store background
images in a specific directory, or
even to point to the image in a configuration
file. Command-line programs that
load a background image remove these
restrictions. In this month's article, we
will be looking at two applications that
offer you more than just the ability to
paint a picture in the root window: Esetroot
[1] and hsetroot [2].
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Exploring English Language Teaching Language in Action
Exploring English Language Teaching: Language in Action by Graham Hall
English | 2011 | ISBN: 0415584159, 0415584132 | 296 pages | PDF | 2,7 MB
Routledge Introductions to Applied Linguistics is a series of introductory level textbooks covering the core topics in Applied Linguistics, primarily designed for those entering postgraduate studies and language professionals returning to academic study.
The books take an innovative "practice to theory" approach, with a 'back-to-front' structure. This leads the reader from real-world problems and issues, through a discussion of intervention and how to engage with these concerns, before finally relating these practical issues to theoretical foundations. Additional features include tasks with commentaries, a glossary of key terms, and an annotated further reading section.
Exploring English Language Teaching provides a single volume introduction to the field of ELT from an applied linguistics perspective. The book addresses four central themes within English language teaching: 鈥楥lassroom interaction and management'; 鈥楳ethod, Postmethod and methodology'; 鈥楲earners'; and the 鈥業nstitutional frameworks and social contexts' of ELT. For each, the book identifies key dilemmas and practices, examines how teachers and other language teaching professionals might intervene and deal with these concerns, and explores how such issues link to and inform applied linguistic theory.
Exploring English Language Teaching is an indispensable textbook for language teachers, and for post-graduate/graduate students and advanced undergraduates studying in the areas of Applied Linguistics, Language Teacher Education, and ELT/TESOL.
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Quick Look
Property brokered by
Get more listing details on brokerage site
Presented By:
Gary Vermaat
(856) 428-5150
Email Agent
Gary Vermaat
(856) 428-5150
Email Agent
Property DetailsThis Large Two and Half Story Colonial Home sits on a double lot on a desirable street in historic Merchantville. The home consists of an entry vestibule, formal living room with wood burning brick fireplace, formal dining room with built-in corner cabinet, kitchen with breakfast area and breakfast bar, family room addition with built-in bookcases and dry bar, powder room with pedestal sink, sun room with sliders to Trex deck and laundry /mud room complete the first floor. The second floor consists of a large master suite addition with full master bath and walk-in closet plus two other nice sized bedrooms and full hail bath. The third floor consists of a large bedroom. To complete this home there is a full basement plus crawl space under addition and an oversized 1 car garage with workshop and attached 12' x 12' shed. The High School is Haddon Heights High School. This lot is 125' x 175"
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Additional Property InformationThis single family listing located at 305 Saint James Avenue, Merchantville, NJ boasts four bedrooms, two bathrooms and one partial bathroom. A colonial style property, it is presently availible for $329,000.
Additional features include basement.
This property is listed by Gary Vermaat of Lenny, Vermaat & Leonard located in New Jersey.


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