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At Tall Timber apartments, you?ll discover the perfect blend of brilliant design, artful construction, personal customization, and extensive amenities all wrapped in a lush country landscaping. Our unparalleled location puts shopping, dining, entertainment, recreation, and many of life?s essentials only minutes from your front door, making errands a convenient part of day-to-day living. Tall Timber has comforts such as functional floor plans, private patios, and wooded views, at comfortable prices. Our superior service, maintenance-free living approach, and hands-on staff will surround you with the kind of living experience that will make you feel right at home.
Lease Terms: 12 months. Security Deposit: $325.
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The spiritual and traditional nub of Georgian winemaking is the qvevri – a clay, amphora like vessel buried in the ground and described by Josko Gravner as "a womb for the wine". Wellmade qvevri white wines can be revelatory in their freshness, intensity and uniqueness. Qvevris have become hip, and producers all over the globe are buying them up. But sometimes you need to go back to the source, to find a winemaker who really knows how to make the style sing. Gogi Dakishvili is just such a chap – head winemaker at Schuchmann estate in Kakheti, Georgia.
Tag Archives: qvevri
Orange weekly: Albert Mathier et Fils – Amphore Assemblage Blanc 2010
Valais, Switzerland isn't the first place you'd expect to find a Georgian qvevri, but Amédée Mathier has no less than 20 of them. Since 2008, his estate Albert Mathier et Fils (he's the extant "Fils") has been making two amphora, or rather qvevri matured wines, one white and one red. Sorry, I mean one orange and one red!
Seeing the world through orange-tinted glasses – Radikon & Paraschos
Orange wines have been on my mind lately, having spent the last few weeks writing an article for Decanter. Needing inspiration, I pulled the cork on two rather fine examples of the genre. They were so good, they deserve some blog love here… Radikon Oslavje First up was Radikon's Oslavje 2003 – a blend of Chardonnay, […]
Seven reasons why I love Shavkapito
Sometimes, falling in love is easy. And so it was with me and Shavkapito – we met across a crowded room at last year's EWBC conference and with the first sip I knew I was hooked. Is it possible to rate a grape variety just on the strength of one wine? Well, maybe not, but […]
Raw, real or just natural? (Reflections on the Raw and real wine fairs of May 2012)
So, London is sitting back and relaxing (baking in a heatwave no less), after possibly one of the busiest weeks in the annual wine calendar – ever. We had two "natural" wine fairs running back to back, and merging seamlessly into the four day London International Wine Fair (which I didn't attend). I've been trying […]

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Jesus of Nazareth Hardback
The Illustrated Edition
by Benedict XVI;
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Jesus of Nazareth
Full Product Description
This illustrated edition of the bold, momentous book written by Pope Benedict XVI is beautifully adorned with reproductions of classic works by a veritable pantheon of classic painters--from Tiepolo to Chagall. Begun before his election to the papacy, the book contains masterfully cogent and accessible essays on the life of Jesus, including his baptism, his temptation in the desert, the Sermon on the Mount, the Lord's Prayer, the disciples, the parables, the principal images of John's Gospel, Peter's confession and Jesus's Transfiguration, and Jesus's two self-descriptions, "Son of Man" and "Son." Pope Benedict XVI responds to the revisionist historical literature that makes Jesus a man of his time and place, and he discusses recent archaeological, historical, anthropological, and sociological research. As sensitive as it is erudite and brilliant, this edition is lavishly illustrated with handsome reproductions of classical depictions of Jesus by a roster of eminent artists, including Caravaggio, Tintoretto, Veronese, Bellini, Kandinsky, Gauguin, Matisse, and many others.
Jesus of Nazareth by Benedict XVI was published by Rizzoli International Publications in July 2009 and is our 47891st best seller. The ISBN for Jesus of Nazareth is 9780847832712.
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Details for Jesus of Nazareth
|Page last updated
|8th January 2017
|Author / Artist
|Benedict XVI
|Book Format
|Rizzoli International Publications (July 2009)
|Number of Pages
|36 mm
|297 mm
|218 mm
|Product Code


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Duffel's Digital Tracks
The Duff Man is known for having a collection of music mostly on vinyl that more times than not isn't searchable on iTunes. But this is On The Download, so Corey gave us his top ten unobscure tracks.
Let's Float - The Donkeys
Private Dicks - Private Dicks
Message in a Bottle - The Police
Straight to You - Nick Cave & The Bad Seeds
Second Skin - The Chameleons
Hardly Young - Mister Loveless
Vampire Life - The Chatholic Comb
Broken Doll - Wreckless Eric
Greetings to the New Brunette - Billy Bragg
Bits of Kids - Stiff Little Fingers
Alex Chilton - The Replacements
Dowload Corey Duffel's unobscure tracks from the iTunes store here.
De La Soul InterviewMaseo took some time while in Argentina to discuss the new album, performing on The Tonight Show with Jimmy Fallon and whether or not working with Prince Paul will ever happen again.
Thrasher Radio: Ep. 54 Evan SmithThe top-three list for SOTY was all tuff no fluff: Figgy, K-Walks and Evan Smith. While he don't mind not being the "guy," he's just stoked to be on planet Earth having the time of his life. Listen to Mr. Smith talk about the road and the mag on the airwaves. —Jake Phelps
Descendents InterviewDescendents were the background music to so many sessions and they contributed to the soundtracks of some of the most-watched skate videos of all times. Thankfully, they're still cranking out the tunes with a brand-new album. We caught up with their front man, Milo, to see what makes them tick year after year.
Snoop x Gonz Los Angeles RecapThe "LA Stories" collaboration between Snoop Dogg and Mark Gonzales connects skateboarding, music and art.
Midnight InterviewThey're like a dash of punk, an ounce of metal, but really just some of the best speedy rock 'n' roll in ages.
Alice Cooper InterviewWith rock stars dropping like flies nowadays, we are really lucky to have Alice Cooper still out there going full throttle. Welcome to Alice's nightmare.
Metallica: Hardwired at House of Vans PhotosMetallica played their album release show last night to a lucky crowd at the House of Vans in London.
Metallica: Hardwired at House of VansMetallica is be debuting their new album Hardwired... To Self-Destruct at the House of Vans in London today. Tune in to the live stream at 1pm PST/ 9pm GMT.
Loveletters to Skate RockJeff Grosso breaks down the relationship between skating and music. Check it out.
Descendents x Santa CruzDescendents teamed up with Santa Cruz and each deck comes with a flexi disc featuring a song off their new album.


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Demonstrations in India continued for a second straight day after a young woman who was gang-raped on a public bus died of her injuries over the weekend. Police are awaiting forensic reports that would establish the presence of the men inside the bus that the young woman boarded with her companion, who was also brutally beaten in the attack.
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Throughout the NFL's history, the receiver position has seemed to be one of the hardest positions to scout. No matter if they are in the top 10 or the top 50, receivers can easily bust or reach greatness.
The WR is one of the biggest gambles in the draft, but once in a while you might find a gem.
Here are the top 10 receiver busts of the last 20 years, starting at No. 10.


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(based on 53 ratings)
About the StoryThe people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?
Game Details
Language: English (en)
Current Version: 3
License: Freeware
Development System: Inform 6
Forgiveness Rating: Polite
Baf's Guide ID: 2753
Winner, Best Individual NPC; Nominee, Best Use of Medium - 2005 XYZZY Awards
1st Place - Spring Thing 2005
Editorial Reviews
You're a prominent member of a shepherd tribe in the ancient times. Every full moon, everyone gathers to hear a tale of even more ancient times. Only, tonight the telling will change the fate of the tribe, and it's up to you to get it right. The tension, virtually inexistent at first, builds up in perfect gradation. You can't miss the climax, it's obvious.
-- Felix Plesoianu
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Number of Reviews: 5
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Most Helpful Member Reviews
There are two problems though. The first is an unfortunate design decision: A title that allows the reader to get through the story by typing "wait" is taking a great gamble. The author better make sure the reader has good reasons to care for and understand what is going on. (I got to the storytelling part in about seven turns and waited, skimming, skipping through all of it, lacking a real motivation to actually do something.) The good news is that when (and if) you actually reach the end in this fashion, you will learn that you basically failed because you did not learn how to shape the story. In addition, you are given a nice recap of the background and what happened; a part of this would be so much needed at the beginning to get the player hooked.
The second problem is at the beginning when you choose your occupation and the identity of your companion. Unfortunately, the method used to give the player the option to decide is ill-chosen. [Details with a minor spoiler:] (Spoiler - click to show)You are told there is a "symbol" of your occupation. When you refer to it, you get a library disambiguation message between a medicine bag and a dagger (which had not been mentioned). The same problem appears soon after, when you are introduced to two main characters, one of them being your "love". For a player who does not know she is effectively defining the main character, this creates confusion, especially in what will often be the first turns.
Don't get discouraged by the first impression. This is a deep, meaningful game. You might still find yourself not drawn into the story the first time through, but by the time it ends, you will probably want to give it a second try.
Related reviews: aaron a. reed, fantasy
Don't play it if: you have trouble with puzzles that depend on intuition rather than pure logic, for it is as often as not by intuition that you progress through the story.
There are two reasons I love this story.
The first is intuition. The "puzzle" of the game, if it can be truly called a puzzle, is one of persuasion: to win the people of your tribe over to your way of thinking by directing the flow of a story. The player does this primarily by interacting with emphasized terms in the telling. Where intuition comes in is that you have no control over precisely what to do with each term; it is on the basis of each word's context in the story that you must decide how to interact.
This means that, to perhaps the greatest degree possible in IF, this is a game about language, a game which emphasizes reading comprehension over puzzle-solving. Not only is this fairly unusual for the genre, it is excellently done - the player can deduce important lessons even from minor details in the telling.
The second is the story itself. The storyteller narrates the first half of the Epic of Gilgamesh, the oldest written epic in recorded history and a myth which still resonates with and influences modern literature. The choice of story is perfectly suited to this work, for the Epic is primarily about fear - in particular, fear of death, and fear of the unknown - and the search for immortality, whether through glory or through the love and friendship of others. These are powerful themes that the framing narrative explores, taking place on the eve of tribal war.
Whom the Telling Changed is itself an allegory of the Gilgamesh story, and in adding another fundamental theme - the power of legend and narrative - Aaron A. Reed succeeds in crafting a myth of his own. This is fantasy from an older and darker time, from a world where life was brief and difficult. For many people in those times, the only spiritual and moral comfort to be offered came from the telling and understanding of old stories - as Reed understood when he tapped into that primordial image of a troubled tribe gathered in darkness around a warm campfire.
There are but a few other notes I have on this work. There are one or two glitches to be ironed out - I only ran into one of them, though, which given the game's NPC interactions is a pleasant surprise. Also, while in general I'm no fan of sequels, there is another chapter to the Gilgamesh myth...perhaps there is another story be told.
I did, however, have some quibbles with the setup and mechanics. It isn't clear when you select the tools of your trade and the identity of your lover that this will affect your character; a few words of explanation would have cleared it up entirely. I do like the gender-neutrality of your character and choice of gender in your lover. Sometimes turning the story or audience to your side was effectively challenging, but other times it was just cryptic and frustrating. It isn't always clear when you pick a word what exactly you are going to have to say about it, and there were many moments of "Wait, that wasn't what I wanted my character to say at all!", and only repeated playthroughs will help that. In some playthroughs I was scolded for not participating despite having commented on many words; again, just a little more introduction or assistance would give you a better motivation to participate more rather than just sitting in silent agreement when other characters make comments you like and there isn't anything obvious you want to comment on.
See All 5 Member Reviews
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