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Emissary (episode)
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(written from a Production point of view)
|DS9, Episode 1x01
Production number: 40511-721
First aired: 3 January 1993
|1st of 173 produced in DS9
|1st of 173 released in DS9
|245th of 728 released in all
|A feature-length episode
Teleplay By
Michael Piller
Story By
Michael Piller & Rick Berman
Directed By
David Carson
|46379.1 (2369/2366)
On the edge of explored space, a new crew takes command of an abandoned space station and makes an incredible discovery that will change the galaxy. (Series Premiere)
Summary Edit
- On stardate 43997, Captain Jean-Luc Picard of the Federation starship Enterprise was kidnapped for six days by an invading force known as the Borg. Surgically altered, he was forced to lead an assault on Starfleet at Wolf 359.
In 2367 (around stardate 44002.3) Lieutenant Commander Benjamin Sisko is the executive officer of the USS Saratoga as it battles the Borg, led by Locutus (the former Captain Jean-Luc Picard), at Wolf 359. Its shields drained by the Borg cube, the ship sustains a direct hit, which kills most of the bridge crew save Sisko and an unnamed Bolian lieutenant and causes the beginnings of a warp core breach. Sisko orders the lieutenant to help the surviving civilians to the escape pods and goes in search of his own family. In his quarters he finds his young son Jake and wife Jennifer buried under a pile of rubble. Although he is able to rescue Jake, Jennifer remains trapped. As Sisko digs through the rubble, the Bolian lieutenant scans Jennifer with a tricorder and finds she is already dead. Sisko ignores the lieutenant's desperate pleas to escape and continues trying to rescue his wife; he is ultimately dragged away screaming to an escape pod. Together with Jake and the other survivors, he watches from the escape pod as the Saratoga is destroyed.
- Stardate 46379.1: Three Years Later
Commander Benjamin Sisko approaches Jake, now a teenager, who is fishing from a lake in an Earth-like setting. Jake seems dismayed they will be soon living on a space station rather than Bajor, the planet the station orbits. Sisko assures Jake that he will have fun and meet lots of new friends, but they are interrupted by a voice from the bridge, informing Sisko that they are approaching Deep Space 9. Sisko ends the program and they leave the holodeck. Walking past a window, Sisko and Jake get their first look at Deep Space 9, the former Cardassian mining station which will now be their home.
Act One Edit
- "Commence Station Log, Deep Space 9. Commander Benjamin Sisko, Stardate 46388.2. At the request of the Bajoran Provisional Government, Starfleet has agreed to establish a Federation presence in this system following the withdrawal of the Cardassian occupational forces. The first contingent of officers, including my Chief of Operations, Miles O'Brien, arrived two days ago on the Enterprise."
Sisko and Jake arrive at Deep Space 9 and are dismayed to find the station in a state of disarray, ransacked by the Cardassians following the Occupation of Bajor; the planet itself is in a similar state. Neither Benjamin nor his son find the place, or their quarters, accommodating but they decide to "rough it" for the time being. Chief O'Brien reports that most systems are offline and a lot of equipment is missing or severely damaged. O'Brien also notes that Captain Picard wishes to meet with Sisko, a prospect the latter does not seem to relish.
Ascending to Ops, Sisko enters the prefect's office and finds his Bajoran liaison officer, Major Kira Nerys, in heated argument with one of the Provisional Government's ministers, whom she hangs up on. Kira, a former member of the Bajoran Resistance, is openly hostile to the idea of another foreign power occupying Bajor. When Sisko says the Federation is only there to assist the Bajorans, she retorts that the Cardassians said the same thing when they arrived sixty years earlier.
Their conversation is interrupted by an alarm from the Promenade, where Kira and Sisko capture a thief and his accomplice, a young Ferengi named Nog. Here, Sisko also meets Odo, the station's security chief, who aids in the apprehension of the two criminals. Quark, Nog's uncle and the proprietor of the local bar, urges Sisko to release Nog into his custody so the Ferengi may evacuate, but Sisko refuses, appearing to have something else in mind. Before he can continue, he is reminded that Captain Picard is waiting to meet with him. As he cannot put it off any longer, he heads for the Enterprise.
Act Two Edit
When Sisko meets with Picard, it is now Sisko's turn to be brusque and distrusting. He begins by "re-introducing" himself, mentioning that he has already "met" Picard (or rather Locutus) at the Battle of Wolf 359. Picard is obviously troubled by his memories of the event, so he begins discussing the havoc wreaked upon Bajor by the Cardassians. Bajor has applied for Federation membership, however their entrance will not be simple; with the Cardassians gone, several factions are now fighting for control of the planet. He tells Sisko that his mission aboard the station is to do everything short of violating the Prime Directive to secure Bajor's entrance into the Federation. Picard then notes that Sisko had objections to taking the assignment, and Sisko tells Picard with barely-restrained anger that he's raising his son alone and that a damaged space station is not the ideal environment. Sisko also says that he is thinking of resigning his Starfleet commission to return to Earth, but until he makes the decision he will do his job to the best of his ability. The conversation is dominated by thinly-veiled hostility on Sisko's part, as he faces the man he holds responsible for the death of his wife.
In Odo's security office, Sisko and Odo interview Quark, encouraging him to stay on the station and reopen his establishment. The Promenade is the vital heart of life on the station, and someone has to step forward and lead the other vendors in rebuilding. As Quark is less than eager to stay – citing that "when governments fall, people like me are lined up and shot" – Sisko uses the incarcerated Nog as a bargaining chip, offering to free Nog if Quark agrees to his terms. Odo starts to warm up to the new Starfleet commander.
While discussing Bajoran politics, Kira expresses her belief that Kai Opaka, the spiritual leader of Bajor, is their only hope to unite the people and keep the Provisional Government intact. When Sisko meets the kai on Bajor, she urges him to explore his pagh, or life-force, and declares Sisko to be the Emissary of the Prophets, though she doesn't tell him everything at first. She leads Sisko to the Orb of Prophecy and Change, which grants him his first orb experience: he is mentally transported to Gilgo Beach, years earlier (circa 2354), at the time and place he met Jennifer, his wife. He re-lives the moment of their first encounter in vivid detail, promising to prepare his father's famous Aubergine stew for dinner, and is distraught when the vision ends.
As Kai Opaka shuts away the Orb safely in its container, she explains that this Orb is one of nine known Orbs that have appeared in the skies over Bajor in the last ten thousand years; the Cardassians took the other eight. She also informs Sisko that his destiny, whether he believes it or not, consists entirely of finding the Celestial Temple of the Prophets, from where the orbs originated. To help him in his task, she gives him the Orb for further study.
Act Three Edit
- "Station log, stardate 46390.1. The Enterprise has been ordered to the Lapolis system. They're scheduled to depart at zero-five hundred hours after offloading three runabout class vessels. Meanwhile, our medical and science officers are arriving... and I'm looking forward to a reunion with a... very old... friend."
Back aboard DS9, Sisko greets his new chief medical officer, Doctor Julian Bashir, who is obviously smitten with Jadzia Dax, the station's new chief science officer. Sisko's meeting with Dax is really a reunion, because Dax is a Trill symbiont whom Sisko knew as Curzon Dax years earlier. Bashir offends Kira by referring to his new assignment as "frontier medicine"; to Kira, Bajor is home, not some frontier in the wilderness. Sisko quickly puts his old friend Dax to use, asking her to conduct research on the Orb and leaving her alone in the science lab. When she touches the Orb, it grows extremely bright and gives her a vision of her own.
From high above, she sees herself (as the un-joined Jadzia) lying on an operating table, receiving the Dax symbiont from a dying Curzon, realizing the first moment of her new self-awareness. The vision has a noticeably powerful effect on her emotionally, as strong as Sisko's vision of Jennifer.
On the Enterprise, Miles O'Brien stands outside the captain's ready room, deciding whether to go inside or not. He decides not to, and heads to transporter room 3. Upon entering, he asks Ensign Maggie Hubbell to beam him to the transporter pad in Ops. Just before he transports to the station, Captain Picard walks in, and dismisses the ensign. Picard says that just the other day he called down to transporter room 3 and asked for him without thinking, and how it won't be the same without him. O'Brien smiles, and tells Picard that "it's just a transporter room", and requests permission to disembark. Picard transports O'Brien to the station, operating the panel himself. The Enterprise then sets off for the Lapolis system.
Act Four Edit
Barely has the Enterprise left orbit than a Cardassian warship enters the system, transmitting fulsome good wishes from its commander, Gul Dukat – the former Cardassian Prefect of Bajor. Sisko hosts Dukat in his office (which used to be Dukat's office, when the station was still Terok Nor). With great diplomacy, Dukat "welcomes" the Federation to the region and pledges his "support" to their efforts to rehabilitate Bajor (especially in light of the fact that the Enterprise has departed the region). In his unctuous manner, Dukat fishes for information about the Orb Sisko brought to the station, as he had believed that the eight "acquired" by the Cardassians were the only ones in existence. He offers to share what the Cardassians have learned from those eight, but Sisko coolly says he knows nothing about any Orb. Smiling politely, Dukat says his ship will remain in system for a few days, in case Sisko changes his mind, and asks Sisko's permission for his men to enjoy the services on the Promenade.
In her lab, Dax has plotted a central location common to the pathways of all the known Orbs, the Denorios belt, a charged plasma field. Sisko is intrigued and wants to take a closer look, but is wary of being followed by the Cardassians. So he concocts a ruse...
In Quark's, the Cardassians are winning heavily at the dabo tables, when Kira strides in and announces the bar is being closed until further notice. Quark assures his customers that it is only temporary, and one of his waiters hands them a tote bag to carry their winnings back to their ship. The "bag" is actually Odo; once aboard the ship, he sabotages their computers, disabling their sensors and engines, allowing Sisko and Dax to depart in the runabout USS Rio Grande. Kira tells O'Brien to beam Odo back to the station, but O'Brien is having trouble operating the Cardassian transporter. When the machine refuses to respond to his commands, he kicks it in frustration - which works, energizing Odo back.
Act Five Edit
The coast is now clear for Sisko and Dax to embark toward the Denorios belt, the coordinates of the focal point of the Bajoran Orbs. As Dax steers the vessel toward high proton counts and the external wave intensifies, a wormhole suddenly opens directly in front of them. They are pulled into it, as DS9 loses contact with them, picking up only major subspace disruptions. The Rio Grande emerges in the Gamma Quadrant, some 70,000 light years from its previous location. Sisko suspects that the wormhole is the source of the Bajoran Orbs, and realizes that they have discovered the first stable wormhole known to exist, so they turn around and attempt to return to the Alpha Quadrant.
However, the Rio Grande loses power and velocity while in the wormhole; they land on a "planet" with breathable atmosphere. To Sisko, it appears to be a barren wasteland, raging with electrical storms; to Dax, however, the planet appears beautiful, like an idyllic garden setting. A hovering Orb appears and scans their bodies; it engulfs Dax and takes her through the wormhole safely, and she materializes in Ops on DS9. Sisko is transported from the imaginary planet to the Celestial Temple, where he begins another vision, this one being his first communication with the Prophets of the Celestial Temple.
The Prophets are non-corporeal entities, appearing to Sisko as people in his life: his late wife Jennifer, Picard, the kai, and Jake. They seek contact with other lifeforms, but do not consider him worthy, since he is corporeal, and relies on crude linguistics for communication. As he tries to defend himself and his species, Sisko seeks to develop some form of communication protocols with them.
- "First officer's log, stardate 46392.7. We're preparing to launch a rescue mission to find Commander Sisko, but first, our navigational sensors must be recalibrated to work under the conditions reported by Lieutenant Dax."
Once Kira realizes what Sisko and Dax discovered, she recognizes its tremendous importance and orders the entire DS9 space station to be moved to the mouth of the newly-found wormhole. With only six functional maneuvering thrusters, O'Brien states that it would take a month. Kira replies that it has to be done by the next day, stating that the Bajorans have to stake a claim to the wormhole, then in an apparent change of attitude, notes that the Federation's presence would strengthen the claim. Dax suggests they lower the inertial mass of the station with the deflector array; O'Brien begins work on this endeavor. Dax contacts Starfleet for assistance; the nearest starship is the Enterprise, which is two days away. Kira, Dax, and Doctor Bashir decide to set out toward the wormhole in another runabout, the USS Yangtzee Kiang, to rescue Sisko. Odo insists on joining their expedition, citing his own discovery in the Denorios belt and how his origins may be related to the wormhole phenomenon.
Act Six Edit
Back inside the wormhole, Sisko communicates with some non-corporeal aliens who take the form of several people he knows; Jake, Picard, Locutus of Borg, Kai Opaka, Jennifer, and the Saratoga crew, among others. The aliens discuss destroying the intruder, while Sisko insists he was sent by the Bajorans. In order to prove he means no harm he offers to allow the aliens to share in his experiences and his past. However, it turns out the wormhole aliens have no concept of linear time.
As Sisko and the wormhole aliens try to understand one another, O'Brien and the crew attempt to find a way to safely move DS9 to the mouth of the wormhole, but the Cardassian computer is less than cooperative to the point where it refuses to cooperate with some of his requests. With great difficulty, O'Brien manages to move DS9; however, Dukat has become aware of the wormhole's presence.
Suspecting Sisko of already striking a deal with "whomever" in the wormhole, Gul Dukat races toward the wormhole himself; his Cardassian vessel, easily out-pacing Kira and the runabout, proceeds through the wormhole.
Meanwhile, Sisko is showing the aliens a moment in his past when he and Jennifer were sharing a picnic. The aliens mention that Jennifer is a part of Sisko's existence, but Sisko tells them that while she was a very important part she is not anymore as she is no longer alive... he lost her. The aliens are now very confused, unable to understand what "lost" means. Sisko tells them that when in linear time, people are unable to go back to the past, when something is lost it is gone forever. The aliens cannot understand how any species could possibly survive in this manner.
Sisko goes on to explain that this day is important as it affected every one that followed; it is the day he and Jennifer decided to have a child. As the two echoes kiss, Sisko starts to explain about touch and pleasure when suddenly...
...he finds himself back on the Saratoga, standing over his wife's body. The aliens explain this is his existence. Sisko tells them that this memory is more difficult than any of the others because this is the day he lost Jennifer. The aliens don't accept this, and they ask Sisko why he exists here. Sisko doesn't understand what they're asking, but they insist that he exists here.
Suddenly, everything stops. Gul Dukat's ship is traveling through the wormhole and emerges in the Gamma Quadrant. In anger, the aliens seal the wormhole, preventing the runabout from following.
Act Seven Edit
The aliens explain to Sisko that whenever someone travels through the wormhole their existence is disrupted, therefore they have closed it. The aliens tell Sisko that his linear nature makes him naturally destructive, a charge Sisko denies. He tells them he is aware that every choice he makes will have a consequence, even if he doesn't know what it is. To help, he uses past experiences to guide him. For example, he cites the day he met Jennifer on the beach and how their past experiences helped them realize they had a future together and when they got married they accepted any of the consequences that would come from that act... including the birth of their son.
The aliens are starting to understand but still need help, so Sisko decides to use the game of baseball as an example. He tells the aliens that when he throws the baseball anything could happen, the batter could swing and miss or he might hit the ball perfectly. A person prepares for every consequence as they happen, and as a result the game will start to take shape even though no one knows what the outcome will be. Now the aliens start to get it, but now can't understand why Sisko values his ignorance of the future. Sisko tells the aliens that the unknown is what drives his species, that they are always exploring and looking to the future to expand their knowledge. He explains that he isn't there to conquer but to co-exist and share their knowledge.
"If what you say is true, then why do you exist here?!"
Sisko is once again on the Saratoga looking at his wife's body under the debris, confused why the aliens keep returning him to this point.
- "First officer's log, supplemental. We've rendezvoused with the space station at the former coordinates of the wormhole. Unfortunately, our scans have revealed no trace of either the wormhole or Dukat's ship. A few minutes ago three Cardassian warships crossed the border, no doubt on their way to search for Dukat."
In light of Dukat's disappearance, the station is soon approached by three Cardassian warships, which take a threatening posture. Gul Jasad demands to know the location of Dukat's vessel; he refuses to believe Kira's "wormhole" explanation, since there is no sensory evidence of such. Jasad allows Kira one hour to prepare for surrender, but with the Enterprise still twenty hours away, Kira knows that surrender is not a viable option.
Act Eight Edit
Inside the wormhole, Sisko demands to know why the aliens keep bringing him back here to the Saratoga but the aliens tell him they are not bringing him here, he is taking them there. Sisko asks for the power to take them somewhere else, but the aliens tell him that he already has the power but is denying himself it and should look inside himself for the answer. Sisko then looks back, and sees himself from three years earlier, desperate to free his wife despite the knowledge she was dead. Sisko notes that he was ready to die with her.
Sisko is clearly in pain at recalling the most horrific of his memories, and the aliens sense this and try to comfort him. As he sees his past self dragged away he realizes inside that he never completely left the Saratoga. As he looks down at his wife, and through his tears, he tells the aliens that the moment he looked down at Jennifer's dead body has always been in his mind, and whenever he closes his eyes he sees the same image. The aliens realize that none of Sisko's past experiences helped prepare him for this consequence and Sisko confesses he's never been able to get over losing her and that inside he does still exist here. But finally Sisko realizes that Jennifer is really gone and he has to let her go forever. He leaves the quarters again, but this time he walks away finally leaving the trauma of his wife's death behind him.
Kira launches six photon torpedoes – the station's entire complement – as a bluff, to make Gul Jasad believe that Starfleet has replenished DS9's weaponry after taking over the station. The bluff fails, however, as the Cardassians begin assaulting the station, easily penetrating its weak shields. Odo calls for medical assistance on the Promenade from Doctor Bashir. Dax reports that their shields are down to eighteen percent and falling, then suddenly reports a huge neutrino disturbance – the wormhole is back.
The wormhole opens in an explosion of brilliant, neon-like light; the Cardassians, shocked to see it for the first time, immediately cease firing on DS9. To everyone's surprise, Commander Sisko emerges in the Rio Grande, towing Gul Dukat's disabled Cardassian vessel from the wormhole to safety. Once securely back in the Alpha Quadrant, Dukat orders the Cardassian vessels to stand down.
Luckily there were no fatalities on DS9, just various injuries being treated by Doctor Bashir and Odo, who has been pressed into medical duties, for the time being. Sisko, back aboard DS9, joyously greets Jake. The Prophets, known to the Federation as the "wormhole aliens," have granted Sisko and all other corporeal beings free passage through the wormhole. And with the return of the Enterprise, the Cardassian vessels retreat back to Cardassian space.
- "Station Log, Commander Benjamin Sisko, Stardate 46393.1. The lifeforms who created the wormhole have agreed to allow safe passage for all ships traveling to the Gamma Quadrant. With the arrival of the Enterprise the Cardassians have left the area."
Meeting once again with Captain Picard, Commander Sisko is congratulated on finding the wormhole; Bajor will now undoubtedly become a commercial and scientific hub, as well as a strategic military focal point for the Federation. Sisko retracts his earlier conversation with Picard, about possibly resigning his commission. Picard, who had not forwarded the information up the chain of command, nevertheless asks Sisko if he is sure about staying at the helm of DS9. Sisko assures him that he knows he is the man for the mission; Picard shakes his hand, and disembarks to the Enterprise, wishing Sisko good luck.
Kira warns Quark to not cheat his customers anymore, but allows him to keep his bar open. As the crew continues repairs and settles into their new home, so begins the command of Deep Space 9 by Commander Benjamin Sisko, the Emissary to the Prophets of Bajor.
Memorable quotes Edit
"Resistance is futile. You will disarm your weapons and escort us to Sector 001. If you attempt to intervene, we will destroy you.file info"
- - Locutus of Borg, at the Battle of Wolf 359 (first spoken line of the series)
"I'm told the Cardassians decided to have some... fun the day they left."
- - O'Brien, showing Sisko the ransacked Promenade
"Commander, please enter. The Prophets await you."
"Another time, perhaps."
- - Bajoran Monk and Benjamin Sisko
"I suppose you want the office."
"I thought I'd say hello first, and then take the office, but we can do this in any order you'd like."
- - Kira and Sisko
"I don't believe the Federation has any business being here!"
"The Provisional Government disagrees with you..."
"The Provisional Government and I don't agree on a lot of things, which is probably why they sent me to this godforsaken place! I have been fighting...for Bajoran independence, since I was old enough to pick up a phaser...we finally drive the Cardassians out, and what do our new leaders do?! They call up the Federation and invite them right in!"
"The Federation is only here to he..."
"Help us...Yes, I know - the Cardassians said the same thing 60 years ago!"
- - Kira and Sisko
"Who the hell are you?"
- - Odo, upon meeting Benjamin Sisko for the first time
"I don't allow weapons on the Promenade! That includes phasers."
- - Odo
"It's been a long time, Captain."
"Have we met before?"
"Yes, sir. We met in battle. I was on the Saratoga at Wolf 359."
- - Commander Sisko and Captain Picard
"I don't understand, commander. Why would you want me to stay?"
"I'm curious myself. The man is a gambler and a thief."
"I'm not a thief."
"You are a thief!"
"If I am, you haven't been able to prove it for four years!"
- - Quark and Odo
"Step up! Step up! Fortune's fates with you today, friends!"
- - Rom, at the Dabo wheel
"We need a community leader and it is going to be... you Quark!"
- - Sisko
"How could I possibly operate my establishment under Starfleet rules of conduct?"
"This is still a Bajoran station. We're just here to administrate. You run honest games and you won't have any problems from me."
- - Quark and Sisko
"You know, at first, I didn't think I was going to like him!"
- - Odo, after seeing what Sisko thinks of Quark
"Never trust ale from a god-fearing people, or a Starfleet commander that has one of your relatives in jail."
- - Quark to Benjamin Sisko
"He's a little young for you, isn't he?"
"He's twenty-seven, I'm twenty-eight."
"Three hundred and twenty-eight, maybe."
- - Sisko and Dax about Bashir
"It's good to see you, too... old man."
- - Commander Sisko, to Jadzia Dax
"This'll be perfect, real...frontier medicine."
"Frontier medicine?"
"Major, I had my choice of any job in the fleet...I wanted this...this is where the adventure is, this is where heroes are made!...Right here, in the wilderness!"
(Icily)"This 'wilderness'...is my home!"
- - Bashir and Kira, getting off on the wrong foot
"The Cardassians left behind a lot of injured people, Doctor. You can make yourself useful by bringing your Federation medicine to the natives. Oh, you'll find them a friendly...simple folk."
- - Kira, to Bashir, after the aforementioned getting off on the wrong foot.
"I'll be honest with you, Commander. I miss this office. I was not happy to leave it."
"Drop by any time you're feeling homesick."
- - Gul Dukat and Commander Sisko
"Computer.... You and I need to have a little talk."
- - Chief O'Brien, after the computer refused his command override at a critical moment in time
"What would it take to move this station to the mouth of the wormhole?"
"This isn't a starship...we've got six working thrusters to power us, and that's it - a 160 million kilometer trip would take two months..."
"It has to be there tomorrow!"
"That's not possible!"
"That wormhole...might just reshape the future of this entire quadrant! The Bajorans have to stake a claim to it...and I have to admit, that claim would be a lot stronger if there's a...Federation presence to back it up."
- - Kira and O'Brien, once the significance of the wormhole is recognized
"I cannot justify taking you into this wormhole - we have no idea what we're dealing with in there. It could be hostile..."
"Major, I was found in the Denorios Belt! I don't know where I came from...no idea if there are others like me. All my life, I've been forced to pass myself off as one of you, always wondering who I really am... Well, the answers to some of my questions may be on the other side of that wormhole."
- - Kira and Odo
"Well, they've got to listen to reason, haven't they? About what may happen if they go in there?"
"Doctor, most people in my experience wouldn't know reason if it walked up and shook their hand. You can count Gul Dukat among them."
- - Bashir and Odo
"Aggressive! Adversarial!"
"Competition! For fun! It's called baseball!"
"Baseball? What is this?"
"I was afraid you were going to ask that."
- - Two Prophets and Sisko
"You value your ignorance of what is to come?"
"That may be the most important thing to understand about humans. It is the unknown that defines our existence. We are constantly searching, not just for answers to our questions, but for new questions. We are explorers. We explore our lives, day by day. And we explore the galaxy, trying to expand the boundaries of our knowledge. And that is why I am here. Not to conquer you with weapons or ideas, but to co-exist and learn."
- - Prophet (as Jake) and Sisko
"If what you say is true, why do you exist here?"
- - Prophet, regarding Sisko's memories of Jennifer's death
"Red alert! Shields up!"
"What shields?
- - Kira and O'Brien
"I see her like this, every time I close my eyes. In the darkness, in the blink of an eye, I see her like this."
- - Commander Sisko
"It is not linear."
"No. It's not linear."
- - Prophet and Sisko
"Fire six photon torpedoes across Jasad's bow."
"We only have six photons, Major."
- - Kira and O'Brien
"Press there. Hard."
"Look, Doctor, maybe I can find you..."
- - Bashir and Odo, tending to the wounded
"Bloody Cardassians!"
- - O'Brien
"You don't think Starfleet took command of this space station without the ability to defend it, do you?"
"Defend it? Your space station could not defend itself against one Cardassian warship."
"You're probably right, Jasad. And if you were dealing with a Starfleet officer, they'd probably admit we have a hopeless cause here. But I'm just a Bajoran who's been fighting a hopeless cause against the Cardassians all her life. So if you want a war, I'll give you one."
- - Kira and Jasad
"Major? Remind me never to get into a game of Roladan Wild Draw with you."
- - O'Brien, to Major Kira after she bluffs belligerent Cardassians
"Good luck, Mr. Sisko."
- - Jean-Luc Picard's departing words to Sisko
"New rules... ?"
"You can't cheat every customer who walks through your door anymore, Quark... you're a community leader now."
"Very well. Very well. Perhaps we could discuss these new rules over a drink..."
"If you don't take that hand off my hip, you'll never be able to raise another glass with it."
"Oh, I love a woman in uniform..."
- - Quark and Kira
Background Information Edit
Distinguishing DS9 Edit
- When Brandon Tartikoff first approached Rick Berman in 1991 about doing a new Star Trek show, he stated that he wanted it to have a classic western format; specifically, a man and his son arrive at a frontier town on the edge of known civilization. Berman brought this concept to Michael Piller, and together they set about creating a western in space. As Robert Hewitt Wolfe explains, "We had the country doctor, and we had the barkeeper, and we had the sheriff and we had the mayor, we had it all, it was all there. We had the common man, Miles O'Brien, the Native American, Kira." Indeed, the producers initially discussed setting the show at a colony on an alien planet rather than a space station. This idea was ultimately rejected because it was felt that it would involve too much location shooting, and because they felt that fans of Star Trek wanted to see story lines set primarily in space, not on a planet. (New Frontiers: The Story of Deep Space Nine, DS9 Season 2 DVD special features)
- Being set in a specific place, as opposed to a show on the move, "Emissary" and its subsequent series presents the first (and so far only) Trek premise in which the main setting is not a starship, being set instead aboard space station Deep Space 9. This change of venue was largely intended to differentiate DS9 from The Next Generation, because the producers felt that having two shows about a starship airing simultaneously would be unacceptable. As co-creator and executive producer Rick Berman explains, "Because there were two years of overlap with The Next Generation, we could not create a show that took place on a spaceship. It just seemed ridiculous to have two shows and two casts of characters that were off going where no man has gone before. It was a land-based show, it was a show that in a sense was taking place on a space station. So it had to be an entirely different concept." (Deep Space Nine: A Bold Beginning, DS9 Season 1 DVD special features)
- The decision to set the show on a fixed station rather than a traveling starship was also based upon a desire to look deeper into the actual workings of the Federation and to see how it dealt with the type of problems one wouldn't find in a show set upon a starship. Michael Piller felt that by having the characters standing still, they would be forced to confront issues not usually applicable to people on a starship. Whereas on The Next Generation, issues raised each week could simply be forgotten about the following week as the ship visited somewhere else, on a space station, events couldn't be forgotten or left behind, but had to have implications for the future. As Piller explains, "We didn't want to have another series of shows about space travel. We felt that there was an opportunity to really look deeper, more closely at the working of the Federation and the Star Trek universe by standing still. And by putting people on a space station where they would be forced to confront the kind of issues that people in space ships are not forced to confront. In a series that focuses on a starship, like the Enterprise, you live week by week. You never have to stay and deal with the issues that you've raised. But by focusing on a space station, you create a show about commitment. It's like the difference between a one-night stand and a marriage. On Deep Space Nine, whatever you decide has consequences the following week. So it's about taking responsibility for your decisions, the consequences of your acts." (Star Trek: Deep Space Nine Companion) Similarly, in 2002, Piller stated, "If you look at The Next Generation, it's really about movement. You don't ever stay in one place long enough to get to know anybody. Well Deep Space Nine is a show where everybody is forced to stay week after week, so each episode, each show, is fundamentally dealing with the people who have to learn that actions have consequences, and they have to live with the consequences of their actions on a weekly basis." (New Frontiers: The Story of Deep Space Nine, DS9 Season 2 DVD special features)
- In relation to the decision to set the show in a fixed location, Ira Steven Behr, speaking in 1996, commented; "We have certain advantages that I think no other Star Trek series has had, because we do have a base of operations that doesn't travel through space, which is the space station. Every story we do, the repercussions, the consequences don't disappear. It's not like the other shows where you have an adventure and then you zoom off into the great unknown. We are here, we have made a home, what we do has consequences. And I think we're able to do this mosaic, this fabric of life in the future, which I like." Similarly, Robert Hewitt Wolfe, speaking in 2002 stated; "I think if Next Generation and The Original Series were about going out there and discovering new things about other races, Deep Space Nine is about staying in one place and discovering new things about ourselves. Not that we didn't go out there and discover things, but we had the same characters, we didn't change location every week. Sisko couldn't just solve a problem and sail off into the sunset, and never have to go back to that place again. That place was always there, and that problem could always come back to haunt him. So, in a lot of ways, it was a more complex show." (New Frontiers: The Story of Deep Space Nine, DS9 Season 2 DVD special features)
- Setting the show in a fixed location also meant that a large cast of recurring characters could be built up with relative ease; much more so than in The Original Series or The Next Generation before it, or Voyager or Star Trek: Enterprise since. As Rick Berman, speaking in 2002, states; "The show was land-based, but the benefit we got from that was that by staying in one place, it enabled us to create twenty or thirty secondary and recurring characters, which really enriched the show because of all the multi-layers of relationships that have existed over the years. It's a very character driven show as a result, and I think that makes it quite unique." (Deep Space Nine: A Bold Beginning, DS9 Season 1 DVD special features)
- The main cast was intentionally assembled to create conflict (Quark and Odo, Kira and Sisko, etc) so as to contrast the relatively tranquil atmosphere aboard Federation starships. This was another very specific decision taken by the producers. Gene Roddenberry's golden rule was that there was to be no conflict among Starfleet characters, so the producers decided to introduce non-Starfleet characters so conflict could come from within the show rather than always coming from outside (as it did on TNG). As writer Joe Menosky explains, "You can see right away they're not the perfectly engineered Humans of TNG. They seem more real. I don't know if that makes them as attractive to viewers or not. But they are really different, and they represent a different way to tell a story. And it was definitely a conscious choice to create that potential for conflict." Similarly, Rick Berman states, "Viewers didn't see that group of loving family members that existed on the first two Star Trek show." (Star Trek: Deep Space Nine Companion) Michael Piller also comments on this, somewhat controversial, aspect of the show; "One of the primary goals of the development process was to come up with a show that had more inherent conflict than The Next Generation. In order to do that, you have to understand that Gene Roddenberry had a very specific vision for humanity in the 24th century. What that meant for The Next Generation was that everybody gets along remarkably well on the Enterprise. There's very little room for interpersonal conflict between those people. In this series, we set out to create a situation that would provide natural conflict. We've populated the show with several aliens, primarily Bajorans, as we are stationed on the edge of the Bajoran star system. And the Bajorans are very different people than we are. They are people who are very spiritual and mystical and have a whole different way of looking at life than the 24th century humanist views which many of our Starfleet people will have. So immediately, there are conflicts. And then there's additional aliens from elsewhere who are thrown into the mix. So, as regular characters, not all the people are Starfleet, not all the people are human, and as a result, you have this continuing conflict, because people who come from different places, honorable, noble people, will naturally have conflicts." (Deep Space Nine: A Bold Beginning, DS9 Season 1 DVD special features)
- From the very beginning, DS9's darker aesthetic (see below), more antagonistic characters and less utopian setting was somewhat controversial amongst die-hard fans of Gene Roddenberry's universe. As Ira Steven Behr, speaking in 1996 (about half way through the show's seven year run) states, "At the beginning of Deep Space Nine's life, there was feelings that this was not a show that Gene would approve of by some of the fans, feeling that, you know, we had gone away from the image of the future as a paradise, that we had much more conflicts between our people, life isn't always great. But I think Gene, just by his very nature as a creative individual, as a writer, as a forward-thinking person, knows that any franchise has to move forward like a shark, or it dies. And I think he would understand what we're doing, and I think he would like what we're doing, and I think we're in the pocket of the Star Trek universe, and we try to push the envelope. And I see nothing wrong with that, and I have a hard time believing that Gene would see anything wrong with that." (New Frontiers: The Story of Deep Space Nine, DS9 Season 2 DVD special features) Interestingly, the sense that DS9 was too 'dark' to be a Star Trek show would only increase over the years, with episodes such as "Nor the Battle to the Strong", "In the Pale Moonlight" and "The Siege of AR-558", and topics issues as Section 31 charting territory never before seen on a Trek show, and creating a great deal of controversy amongst fans of both The Original Series and The Next Generation.
- The noticeable change in Starfleet uniform to a black design with division color on the shoulders and a gray undershirt underneath the uniform was mostly implemented as a continuation of Trek's pattern of changing uniforms over time, although factors such as the discomfort of wearing TNG-style uniforms played a role as well. What would come to be known as the "DS9-style" uniforms were more of a variant than a switch, however, due to the cost of producing all-new uniforms. This is why, for example, the DS9 crew themselves have "TNG-style" uniforms in the beginning of this episode and, even after TNG had gone off the air, the dress uniforms on DS9 (as well as uniforms on Earth, as seen in the fourth season episodes "Homefront" and "Paradise Lost") were TNG style. These discrepancies were corrected with the later switch to a unified, "gray-on-black" format with the division color undershirts, which was used through Star Trek Nemesis while the "DS9-style" uniforms were later used in Star Trek: Voyager and Star Trek Generations.
- Jadzia Dax and Trills seen after this episode are distinctly different from the Trills in the TNG episode "The Host". There is considerably more depth to the relationship between the host and symbiont in Trill joining than described in the TNG episode. The fact that Trills now have spots rather than prosthetic make-up is because the producers felt Terry Farrell was too attractive to cover her face up.
- Another significant change is the relationship Ferengi have with Humans. As most fans know, the Ferengi on TNG were originally intended to be a new adversary comparable to the Klingons in TOS, although the writers quickly realized how ridiculous the Ferengi were as villains. As of "Emissary," the Ferengi are mainly entrepreneurs and the Ferengi Alliance is a politically neutral economic power.
- Miles O'Brien was brought aboard DS9 in this episode and made a part of the senior staff because the producers felt that Colm Meaney was too talented an actor to confine his character to a transporter room. Additionally, they hoped the TNG crossover would help boost the new series' ratings.
- The first officer aboard DS9 would have been Ro Laren, but she was replaced by Kira Nerys (Nana Visitor) because Michelle Forbes did not want to commit to a six-year contract working on DS9. Indeed, the reason the producers had decided to set the show on Bajor in the first place was because of Ro.
- The Prophets and Sisko's new status as their Emissary constitute Trek's first venture into the area of religion from a dramatic, rather than scientific, perspective.
- Runabouts made their first appearance in this episode. They were specifically designed for the new series to make it unique, although a runabout made a sole appearance on The Next Generation in "Timescape", as well as Voyager in "Non Sequitur".
The script Edit
- The revised final draft script was submitted on 10 August 1992.
- A scene was cut in the teaser that had Sisko notifying the captain that the USS Gage, USS Kyushu, and USS Melbourne were deployed by Admiral J.P. Hanson. The latter two vessels were mentioned in "The Best of Both Worlds, Part II"; however, the Gage was a new reference and would be included in the Star Trek Encyclopedia. The script also mentions that Jake Sisko's birth occurs in 2360. However, this is contradicted in future episodes where his birth is said to occur in 2355.
- Another line cut involved Sisko talking to a university official on Earth, who had offered him an assignment, which Sisko is seriously considering.
- The script stated that a "knife-like" weapon was to be thrown at Odo during the looting scene on the Promenade. This was replaced with a weapon similar to a flail, thrown like a bolo. Additionally, Odo was to shift his upper mid-body out of shape. However, this was replaced with him only shifting his head.
- During Sisko's first meeting with the Prophets, the script states that any extras within fifty feet of the camera's position were to stop whatever activity they were doing and pay curious attention to Sisko. Any extras beyond the fifty foot range were to act like "atmosphere" and continue "human activity".
- A scene in the script that was filmed but eventually deleted featured Sisko meeting with Opaka again, to return the Orb. He tells her that fourteen planets have contacted the Federation to open trade links through Bajoran space. He tries to tell her he believes the Prophets to be wormhole aliens, but she tells him she does not wish to hear. She tells him "that is why a disbeliever was destined to seek them - one should never look into the eyes of his own gods...". She also tells Sisko that his journey is only beginning. Rick Berman considers this to be "a wonderful scene" and one he regretted had to be removed for time. However, in the first season finale "In the Hands of the Prophets," Vedek Winn tells Sisko that, when she once asked Kai Opaka why an outsider was chosen to seek the Prophets, the Kai said to her that "one should never look into the eyes of one's own gods."
Cast and characters Edit
- Max Grodénchik, credited as the Ferengi pit boss, later became the recurring character Rom, Nog's father and Quark's brother.
- J.G. Hertzler, credited as "Saratoga Captain" under the name "John Noah Hertzler", is well-known for his later portrayal of Klingon General/Chancellor Martok. He also played Laas in the seventh season episode "Chimera", under the name "Garman Hertzler".
- Majel Barrett, as the Saratoga computer voice, was participating in her third (out of three, at the time) live action Star Trek series, having played Nurse Chapel in The Original Series and Lwaxana Troi (and, of course, the Enterprise computer) on The Next Generation.
- Marc Alaimo reprised his role as Gul Dukat throughout DS9's seven-year run, although he was not the original choice for the role.
- Aron Eisenberg's Nog character was eventually transformed from petty thief to Starfleet's first-ever Ferengi officer.
- Alaimo, Eisenberg, Grodénchik, Hertzler and Mark Allen Shepherd (as Morn) are the only actors, apart from the regulars, to appear in both this series-opening episode and the series finale, "What You Leave Behind".
- In the Star Trek: Deep Space Nine Companion, Michael Piller explains the rationale behind each of the principal cast members, why each character was chosen, and what each one was to bring to the mix;
- Jadzia Dax: "The Trill is a great race. They had some interesting ramifications on TNG. A Trill character would provide great potential for dichotomy and paradox."
- Odo: "We knew that we needed some kind of Data/Spock character who looks at the world from the outside in. And the idea that an alien entity would have to find some way to pass as human was fascinating, and seemed to give us an avenue into the kind of 'complexion of humanity' stories that we wanted to tell."
- Quark: "A Ferengi would provide the show with instant humor and built-in conflict. I saw Quark as the bartender who is a constant thorn in the side of law and order, but who has a sense of humor about it. He'd be someone who could obviously throw lots of story dynamics into play."
- Julian Bashir: "We decided to create a flawed character. He'd have to be brought down to size in order to grow. And we wrote him as kind of a jerk for much of the first season."
- Miles O'Brien: "After we decided we were bringing him over to the new show, we thought, 'How do we use him?' We'd already decided to focus on Bajor, with this long backstory, establishing his bitterness towards the Cardassians, so it worked very nicely together."
- Kira Nerys: "We liked the idea of having somebody working with the commander of the station who would be a thorn in his side, who would represent a different point of view. We knew we'd get conflict and interesting dynamics between the two characters."
- Benjamin Sisko: "Every hero needs a journey. You want to take your leading man on a quest where he has to overcome personal issues as well as whatever space stuff happens to be out there. The idea of a man who is broken and who begins to repair himself is always a great beginning for drama."
Production Information Edit
- Preproduction on "Emissary" began the week of 11 August 1992, with principal photography running from 18 August 1992 to 25 September 1992. (Star Trek: Deep Space Nine Companion)
- One of the first sequences to be filmed was the Battle of Wolf 359, specifically the visual effects passes, including the destruction of the USS Saratoga, which was shot on a Paramount soundstage, rather than at Image G due to the use of explosives. (Movie Magic - "Space Effects: The Space Race")
- The scenes of the Siskos' holodeck fishing program were filmed at the Golden Oak Ranch. (Star Trek: Deep Space Nine Companion)
- The first shot of principal photography was filmed on the Ops set - the scene where Sisko enters the command center for the first time. (Star Trek: Deep Space Nine Companion)
- The sequence of Dax and Sisko within the wormhole was one of the last sequences filmed, on 24 October 1992. (Movie Magic - "Space Effects: The Space Race")
- In this episode only, prior to its discovery, the wormhole does not appear at the end of the opening credits. However, it is shown in syndication as well as in some foreign language versions.
- During the pre-production of this episode, the producers were especially keen to ensure that the aesthetic of the show was very different to anything yet seen in the Star Trek universe. For example, director of photography Marvin Rush said the producers told him that they wanted "a darker, more sinister place" than the Enterprise-D. Rush himself describes the final look as "dark and shadowy." Similarly, production designer Herman Zimmerman has said, "The marching orders for the station were to make it bizarre." Finally, supervising producer David Livingston has summed up the differences between DS9 and TNG by comparing the Enterprise's bridge with Deep Space 9's Ops; "The bridge is a very easy set to shoot. It's a three-wall open set with a lot of room, big and cavernous. Ops, on the other hand, is a multilevel set with a lot of cramped areas and very contrasty lighting. It's more interesting visually." (Star Trek: Deep Space Nine Companion). As Colm Meaney elaborates, "Because it was an alien space station, it gives the whole thing a very different feel I think to Next Generation or the original show, where you have the Enterprise, which is this very perfect environment. This is much more kind of dark and eerie, and also nothing works, the whole thing is a terrible mess." (Deep Space Nine Scrapbook: Year One, DS9 Season 1 DVD special features)
- For the scene depicting Sisko inside the wormhole with the Prophets, director David Carson and director of photography Marvin Rush used diffusion filters and overexposed the image so as to achieve the effect of the white light 'bleeding' onto Sisko's face. As Sisko's conversation with the Prophets progresses and tension mounts, Sisko is seen several times staring forward intently and engulfed by extremely bright white light. With each shot, the camera zooms progressively closer on Avery Brooks' face until immediately after the Bajoran wormhole closes, when it shows only his eyes.
- Two hundred and fifty special effects shots were created for this episode. (Deep Space Nine Chronicles)
- The set of the Saratoga's escape pod is a redress of the front section of the runabout.
- Jake's birth scene was shot on the Enterprise-D sickbay set.
- Terry Farrell didn't begin to shoot her scenes until the 11th day of principal photography, by which time most of the cast and crew had gotten to know each other. Initially, she found the whole experience overwhelming, taking up to fifteen takes to get some of the dialog scenes correct, and at one stage she actually hoped she was going to be fired. (Star Trek: Deep Space Nine Companion)
Trivia Edit
- Jennifer and Jake Sisko's presence aboard the USS Saratoga makes this the first occasion a Miranda-class starship is known to carry families aboard. This was previously known only to occur on Galaxy-class starships.
- This episode features flashbacks to the Battle of Wolf 359; the aftermath of which was seen in TNG: "The Best of Both Worlds, Part II". The battle itself occurred mainly off-screen aside from viewscreen communication with Admiral Hanson during the battle.
- The Battle of Wolf 359 flashback after the opening crawl in the teaser lasts only about 4 minutes 12 seconds.
- This is the USS Enterprise-D's first of two known visits to Deep Space 9. The second was in TNG: "Birthright, Part I".
- This episode has a very similar title to that of TNG: "The Emissary", in which Patrick Stewart (Captain Jean-Luc Picard) and Colm Meaney (Chief Miles O'Brien) also appear.
- The Next Generation-style command uniform Avery Brooks wore in this episode was auctioned off in the It's A Wrap! sale and auction (item #2778).
- This episode marks the only appearance of the Borg on Deep Space Nine.
- Although in later shows the relationship between Quark and Odo would become almost comic relief, in this episode, when Odo accuses Quark of being a thief, there is no humor in the scene whatsoever, and there is no discernible camaraderie between the two throughout the entire episode.
- Quark's prosthetic nose wasn't ready in time for the filming of this episode, so actor Armin Shimerman had to wear the nose made for Max Grodénchik. (Star Trek: Deep Space Nine Companion)
- The scene where Odo assists Doctor Bashir in treating the wounded on the Promenade is a tip of the hat to a scene from the movie M*A*S*H (1970). Rene Auberjonois's character, Father John Mulcahy, is asked to assist a military surgeon in the operating room and awkwardly complies.
- Patrick Stewart delivers the first spoken lines in two Star Trek premieres. He previously delivered the opening captain's log in TNG: "Encounter at Farpoint" as Jean-Luc Picard (as well as the first spoken line on the bridge during that episode), and then spoke the opening lines of this episode as Locutus. "Emissary" is Stewart's only Star Trek appearance without Jonathan Frakes (William T. Riker).
- The holographically-hidden stairs used by Sisko and Kai Opaka to descend to the Orb room beneath the Bajoran temple are reused from Brunwald Castle in Indiana Jones and the Last Crusade. In that film, the stairs are also hidden, but are revealed when Henry Jones leans back in a nearby chair and the stairs unfold into the well below, enabling he and Indiana Jones to escape from the castle. (citation needed • edit)
Air datesEdit
- "Emissary" first aired in the United Kingdom (on Sky One) as a two-parter on 15 August 1993 and 22 August 1993. (The New Trek Programme Guide)
Ratings Edit
- "Emissary" scored an 18.8 percentage of the syndicated television market making it one of the most watched television episodes in syndicated television history. It was number one in the New York, Los Angeles, San Francisco, Washington, and Boston markets. (Star Trek: Deep Space Nine Companion)
- On the 2nd of October 2007, "Emissary" was the first Star Trek episode to be shown on the UK's then-new Virgin 1 channel. Part one of the episode was watched by two hundred and twenty six thousand people, around 1.2% of the total television audience at the time.
Reception Edit
- Rick Berman commented "I think we were all happily surprised at the response. I knew that we had created a show that had wonderful potential and, slowly but surely, I knew that it was coming together and was going to be wonderful. We were in Time and Newsweek and the ratings have been really good". (The Deep Space Log Book: A First Season Companion, p 53)
- David Livingston commented "We were just flabbergasted! When I went to the screening here on the lot, I hadn't seen it with all the music and effects and opticals, and I was blown away by it. To know the audience responded the way they did was very gratifying. Rick's and Michael's vision, and then David Carson's execution and the wonderful cast we picked, all clicked. It's great to know you can strike gold twice now". (The Deep Space Log Book: A First Season Companion, p 54)
- In his review of "Emissary" in 13 February 1993's TV Guide, Jeff Jarvis commented "Brooks is a mighty presence; this could be his breakout role... Terry Farrell is cool and alluring as a wise old beast wearing a beautiful woman's body. Armin Shimerman has a wonderfully rodenty quality as Quark the casino owner, the Donald Trump of space. This cast is at least as strong as The Next Generation. But this series is far stronger, for it is more than just a spin-off - it's a wholly new show with its own vision and its own message for our new world". (The Making of Star Trek: Deep Space Nine)
- In Star Trek 101, Terry J. Erdmann and Paula M. Block list "Emissary" as being one of the "Ten Essential Episodes" from Star Trek: Deep Space Nine.
Awards Edit
- This episode was nominated for four Emmy Awards, a distinction it shares with only three other episodes of Trek. It won for Outstanding Individual Achievement in Special Visual Effects and was nominated for Outstanding Individual Achievement in Art Direction for a Series, Outstanding Individual Achievement in Sound Editing for a Series, and Outstanding Individual Achievement in Sound Mixing for a Drama Series. The series also earned composer Dennis McCarthy the award for the theme music.
Video and DVD releases Edit
- UK VHS release (two-episode tapes, CIC Video): Volume 1, catalog number VHR 2763, 2 August 1993
- UK VHS special collector's edition: 8 November 1993
- As part of the UK VHS release Star Trek - 30th Anniversary Trial Pack: 2 January 1996
- US VHS The Collector's Edition, 1996, released through Columbia House.
- UK VHS release Star Trek: Deep Space Nine - Movie: 23 October 2000
- As part of the DS9 Season 1 DVD collection
- As a bonus feature on the Star Trek: The Next Generation - The Complete TV Movies collection
Merchandise gallery Edit
Links and references Edit
Starring Edit
Also starring Edit
- Rene Auberjonois as Odo
- Siddig El Fadil as Doctor Julian Bashir
- Terry Farrell as Lieutenant Jadzia Dax
- Cirroc Lofton as Jake Sisko
- Colm Meaney as Chief Miles O'Brien
- Armin Shimerman as Quark
- Nana Visitor as Major Kira Nerys
Special guest star Edit
Guest stars Edit
Co-stars Edit
- Joel Swetow as Gul Jasad
- Aron Eisenberg as Nog
- Stephen Davies as a Saratoga tactical officer
- Max Grodénchik as Ferengi Pit Boss
- Steven Rankin as a Cardassian officer
- Lily Mariye as a Saratoga Ops officer
- Cassandra Byram as a Saratoga Conn officer
- John Noah Hertzler as the Saratoga captain
- April Grace as Transporter Chief
- Kevin McDermott as an alien batter
- Parker Whitman as a Cardassian officer
- William Powell-Blair as a Cardassian officer
- Frank Owen Smith as Curzon Dax
- Lynnda Ferguson as Doran
- Megan Butler as an Enterprise-D lieutenant
- Stephen Rowe as a chanting monk
- Thomas Hobson as Young Jake
- Donald Hotton as Bajoran monk #1
- Gene Armor as a Bajoran bureaucrat
- Diana Cignoni as a dabo girl
- Judi Durand as the DS9 computer voice
- Majel Barrett as the Starfleet computer voice
Uncredited co-stars Edit
- Scott Barry as a Bajoran officer
- Mike Cassidy as a Human DS9 resident
- Robert Coffee as a Bajoran civilian
- George Colucci as a Human DS9 resident
- Brian Demonbreun as a Starfleet science officer
- Nick Dimitri as the Markalian thief
- Christopher Doyle as an operations division officer
- Jeannie Dreams as an operations division ensign
- Red Horton as a Bajoran worker
- Randy James as Jones
- Robert Jodlowski as an one-eyed alien
- Mark Lentry as a command division lieutenant
- David B. Levinson as Broik
- Dennis Madalone as an alien DS9 resident
- Buck McDancer as a Human DS9 resident
- Cole McKay as a Bajoran worker
- Robin Morselli as a Bajoran officer
- Tyana Parr as
- Michael J. Sarna (stunt actor)
- Mark Allen Shepherd as Morn
- Benjamin Svetkey as a Peliar Zel native
- Michael Zurich as a Bajoran security deputy
- Unknown performers as
Stunt doubles Edit
- Christopher Doyle as stunt double for Rene Auberjonois
- Unknown stunt performers as
- Stunt double for Avery Brooks
- Stunt double for Terry Farrell
Stand-ins Edit
- Randy James as stand-in for Colm Meaney
- Mark Lentry as stand-in for Rene Auberjonois
- Dennis Tracy as stand-in for Patrick Stewart
References Edit
Alpha Quadrant; antileptons; Aubergine stew; Bajor; Bajorans; Bajoran Provisional Government; Bajoran Resistance; Bajoran space; Bajoran wormhole; baseball; Battle of Wolf 359; USS Bellerophon; Borg; Cardassian Union; Cardassian warship; Celestial Temple; Cochrane, USS; Denorios belt; Earth; emergency rations; Emissary of the Prophets; Enterprise-D, USS; escape pod; Fourth Order; Frunalian; Frunalian science vessel; Gamma Quadrant; George; Idran system; Lapolis system; Melbourne, USS; Moravian Lane; O'Brien, Keiko; Occupation of Bajor; "Old Man"; Ops; Orb; plasma field; Prefect; Prime Directive; procreation; Promenade; Prophets; pulse compression wave; Quadros-1 probe; Quark's; replicator; Rio Grande, USS; Roladan Wild Draw; Runabout-class; Saratoga, USS; Setlik III; Seventh Order; Starfleet Academy; theology; tricorder; Wolf 359; Yamaguchi, USS; Yangtzee Kiang, USS
External links Edit
- Emissary at Memory Beta, the wiki for licensed Star Trek works
|This page uses Creative Commons Licensed content from Wikipedia (view authors).
- Emissary at the Internet Movie Database
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Featured revision (166355) • Diff to current • Blurb
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However, last week the Wasatch County Sheriff's Department, working in conjunction with Sheriff Thomas M. Knight and his investigators in Sarasota County, Florida, arrested Joseph Michael Simpson, 46, in Florida where the man had allegedly been living for the past 13 or 14 years. Simpson is a former resident of Clearfield, Utah. Simpson was booked into the Sarasota County Jail on one count of Aggravated Murder.
According to a report from the Wasatch County Sheriff's Department, on December 16, 1995, a girl who was reported to be an alleged prostitute by the Utah Attorney General's website, was found murdered along the Provo River in the North Fields near Midway. Her name was Krystal Lynn Beslanowitch. The cause of Krystal's death was determined to be blunt-force trauma to the head.
At the time of her death, Former Wasatch County Sheriff Mike Spanos told the Wave that it appeared the girl had been severely beaten with rocks in the head.
Beslanowitch's boyfriend told investigators that he reported Krystal missing two days after she failed to return from a late-night trip to a convenience store in Salt Lake County.
More than 30 people were interviewed at the time, some even undergoing polygraph tests, but to no avail.
"A hundred leads and nothing has developed into anything," said Spanos. The leads, however, eventually turned cold and the case remained unsolved for eighteen years.
Simpson has waived extradition and will be transported to Utah within the next few weeks to stand trial for the murder of Beslanowitch.
The Wasatch County Sheriff's Office credits local Deputies Brian Gardner and Wayne Winterton; The State of Utah Crime Lab; Sorensen Forensics; Unified Police Officer Todd Parks; Sheriff Jim Winder; Sim Gill and Vince Meister of the Salt Lake County District Attorney's Office and the Odgen Metro Major Crimes Task Force for help in solving this cold case.

subset: commoncrawl


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July 28, 2011 —
Adriano Pacheco, 41, who was visiting from Portugal, attempted to swim across the Upper Delaware River just North of Skinners Falls on July 30. Pacheco was not wearing a life jacket, nor was the unidentified friend who was with him.
Pacheco didn't make it. According to release from the National Park Service, the Sullivan County dive team found his body at 6:12 p.m., less than two hours after he started the swim. His friend did reach the other side, but required treatment at a hospital for shortness of breath.
Pacheco was the second person to drown in the river while trying to swim across within a week. On July 28 the search for 18-year-old volunteer boy-scout leader, Daniel Rak, concluded when divers from the Port Jervis Volunteer Fire Department located the young man's body in the vicinity of the Number 9 railroad bridge near the Ten Mile River Scout Camp in the Town of Tusten.
Rak and Pacheco are the third and forth drowning victims in the Upper Delaware River region this season. According to National Park Service chief ranger, Joe Hinkes, Rak was swimming with two other young men on the evening of July 27 when he may have been pulled under the water by strong currents. Attempts to save him were unsuccessful.
Multiple emergency units were involved in the search from both New York and Pennsylvania. A helicopter, an airboat and other watercraft were deployed in efforts to locate Rak. At one point, 28 trained divers searched the river.
"A lot of our drownings occur like this," said Hinkes. They're often swimming-related incidents where the victims were not wearing life jackets. The key message is wear a properly fitted, securely fastened life jacket whether you're boating, swimming or recreating on or near the river. That's the thing that's going to save your life. Don't underestimate the river.
At places, it looks calm and serene but it's not. There is always a current flowing and it can be unpredictable, like the river bottom. It can take you by surprise."
That message was underscored by NPS superintendent Sean McGuinness, who said of the condition of the river where Pecheco drowned, "It is only about 50 yards across the river and the water looks calm. But the river is constantly moving, the current is deceptively strong and there are sudden drop offs. Swimmers need to wear life jackets and should not attempt to swim across the river."


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This show is a weekly conversation between Tig Notaro and her co-hosts Kyle Dunnigan and David Huntsberger, in which they focus on a central theme they find interesting. The topics range from scientific to philosophical to metaphysical.
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*The Thomson Reuters news agency ranked Renault among the world's 100 most innovative companies in December 2012.
Our priorities in innovation
To develop appealing and broadly affordable technologies, we work in six priority areas:
- Innovative architecture. From the Renault 16 to Espace, Twingo and Twizy, Renault has marked history with its innovative architectural approach, which remains a core focus for the Group today.
- Electric vehicles and their ecosystem. In addition to our existing range of four full-electric vehicles, we are pursuing our efforts in the exploration of new battery technologies, extending range and reducing charging times and costs.
- Internal combustion-engine vehicles. We have set ourselves the objective of significantly reducing our CO2 emissions. The Group was the European leader on low CO2 emissions in 2013 – and the first automotive group to go below an average 116 g/km for its passenger cars sold. To go even further, we are preparing a vehicle that will consume less than 2 l/100 km.
- Travelling well-being. Our aim is to develop innovations that make car travel a pleasurable and serene experience. To that end, we have developed onboard multimedia systems and personalized cabin features. These initiatives are ideally demonstrated by the autonomous, connected vehicle, NEXT TWO.
- New services. We are working to meet the needs of our customers looking to find on board their vehicles the same possibilities as those offered by electronic and connected technologies – and smartphones in particular – including real-time information and harmonious use between the different worlds of drivers and passengers.
- And affordable costs. As part of a customer-centric approach, all our innovations are designed to be broadly affordable. This calls on all the ingeniousness of our teams, who endeavor to simplify and standardize the solutions that we develop.
Renault innovations: autonomous vehicles and onboard multimedia systems
EOLAB: the 1l/100 km prototype
Renault EOLAB is a prototype designed to explore the field of ultra-low fuel consumption. It consumes just 1l/100 km and emits 22g of CO2/km over an NEDC combined cycle*.
To achieve such low figures, engineers focused on three areas at the same time: lightweight construction, aerodynamics and "Z.E. Hybrid" technology. Showcasing Renault's ability to innovate for the environment, EOLAB features a wide range of technological advances that will gradually be carried over to production vehicles.
* Homologated fuel consumption and emissions based on applicable regulations.
ADAS (Advanced Driver Assistance Systems)
Advanced Driver Assistance Systems fall into several categories depending on their purpose: to extend the driver's field of vision, to warn of a loss of alertness, or to provide electronic co-driving functions, anti-collision systems or parking aids. Some of these systems are already available on our vehicles, including New Espace, to make life easier for drivers.
NEXT TWO, Renault's autonomous vehicle
The NEXT TWO prototype is Renault's take on the autonomous vehicle circa 2020. The prototype combines driverless operation and hyper connectivity to give time back to motorists while improving their safety.
NEXT TWO gives drivers the possibility of driverless operation in heavy traffic at a speed of up to 30 km/h. The hyper-connectivity of the vehicle frees up time for users, who can put it to good use via new services including videoconferencing, online purchases and tourist information.
The prototype's park assist system detects parking spaces and parks automatically in adapted lots.
The twin-turbo system
The twin-turbo technology used on our engines provides power at high engine speeds while maintaining generous torque at low speeds.
The system consists in fitting engines with two turbos that work together in complementary fashion according to engine speed.
The twin-turbo system is an effective technology for significantly downsized engines, making them more economical and less polluting while maintaining strong performance levels.
Heat pump
Heating the air with electric resistors requires considerable wattage. But a heat pump system increases range while recovering calories from the air outside the vehicle, regardless of the air temperature.
The system features a cooling fluid that when transformed from gas to liquid generates heat used to warm the cabin.
Decoupled pedal: second-generation regenerative braking
Range is key to the success of electric vehicles. With ZOE, we have developed a number of innovations to make the electric city car an endurance champion, among them the decoupled pedal.
During braking, as with Fluence Z.E. and Kangoo Z.E., the electric motor recovers kinetic energy from the vehicle to produce electricity and power the battery. The counter-electromotive force generated also powers engine braking.
R-Link, our in-car, connected multimedia tablet
Inspired by smartphones and tablets, R-Link hooks your car up to the internet. Using R-Link's touchscreen and voice commands, you can check your messages and download apps at the wheel in complete safety.
Using simplified ergonomics and a touchscreen, users can access a range of services, including TomTom navigation. They can also adjust the radio, connect their digital devices and download automotive-related apps at the R-Link Store.
Bass Reflex speakers, inspired by aeronautics
The nozzle-shaped Bass Reflex speakers, inspired by aeronautics technology, were co-developed with the CNRS research institute in Renault's acoustics laboratories. The new technology makes your favorite music sound better than ever.


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Registration, lunch, and range balls start at noon, with a silent auction and snacks to follow play.The 2012 Henry Hall Memorial Golf Tournament is June 4 at Hiwan Golf Club with a To Benefit Metro Volunteer LawyersAll proceeds will be given to Metro Volunteer Lawyers, the pro bono arm of the Denver Bar Association. MVL's mission is to "bridge the gap in access to justice" by coordinating the provision of pro bono legal services to the indigent and near-indigent population who have civil legal issues within the Denver Metro Area.
Sign up now by emailing email@example.com $130 per player for DBA members, and $150 per player for non-members. The fee includes lunch, range There will be two divisions: a Champions Division, where awards will be given for individual men's and women's low gross and team low gross (two best balls of the foursome); and a Challenge Division, played under a scramble format (four person teams), where awards will be given for team low gross and team low net. Please specify which division you will be playing at the time of registration. You must be an attorney to win either individual championship within the Champions Division.


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Volleyball action for Kenedy 4B took place in Tilden on June 3. The Kenedy team dispatched Three Rivers in the opening game 15-12, 9-15 and 15-2. Emily Richter, Amy Zapata and Teryn Schmidt gave stand out performances to win the match. In the night cap, the Kenedy 4B team took the Jourdanton Squaws to two tough games before losing the match 14-16, 11-15. Coaching for the Kenedy team is Kayla Krietsch.
Any Kenedy athlete wishing to participate in activities and/or need more information about the Kenedy summer youth program, should contact Manuel De La Garza at 830-583-4387 or Larry Kiesling at 830-583-2342, you can still sign up for the Kenedy 4B activities.


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>Really. I keep seeing things and I think "Oh! That would be great in this room, or on that wall!" Of course, these are all things that aren't going to happen, for the most part. But the bug is there and it has a voice growing louder by the hour, it seems. Let's talk about our living room furniture- we were so excited almost exactly 5 years ago when we set a closing date on this house, we took all the measurements and went right out to order a leather set- couch, loveseat, chair and ottoman. Which was awesome, until the furniture actually came and we realized in all our measuring glee we'd neglected to account for doorways (2), fireplace, and 2 large radiators. So we've been hoping something would happen to magically switch this leather set to maybe 2 smaller sofas or possibly the set my mom had – which my dad still has but he's downsizing- a smaller full sized sofa and 2 small club chairs. That's a bargain, right? Free swapped furniture? I told my dad he can have ours. I just want something smaller.
We all know, though, that once I have new furniture in there, I'm going to want some new accessories to match…although the fine folks at CSN said they'd send me a fun wall decal that I *think* will be going on a wall in my kitchen…but you'll have to stay tuned for that. This Mama needs to make dinner for the little Bargains.


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You purchased this item onView this order
iPlay Inc., Green Sprouts, Plant Fiber Fork & Spoon, 12 Mo-2 Yr+, 1 Fork/1 Spoon (Discontinued Item)
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Shipping Weight:?0.12 lbs (0.05 kg)Shipping WeightThe Shipping Weight includes the product, protective packaging material and the actual shipping box. In addition, the Shipping Weight may be adjusted for the Dimensional Weight (e.g. length, width & height) of a package. It is important to note that certain types of products (e.g. glass containers, liquids, fragile, refrigerated or ice packed) will often require protective packaging material. As such, these products will reflect a higher Shipping Weight compared to the unprotected product.
- Product Code: IPL-04652
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Keep packaging out of reach of children. To avoid risk of choking, inspect product regularly and discard immediately if any signs of cracks, tears or excessive wear appear. Do not leave child unattended.


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Update for Sep 13, 2012: The release of AAMEE 3.1 is live and features 3 significant features not in the beta. See the blog post AAMEE 3.1…or why puffer fish is a delicacy for more info.
I was working on another draft of my acceptance speech for Software Industry's Worst Product Manager of the Year 2012 award when I got the call: AAMEE 3.1 could be released as a beta. And this series of mudslinging and thinly veiled (and some not so veiled) insults will no hopefully come to a close. With the return of the Updates workflow we can now can dodge rotten tomatoes thrown our way for worthy reasons (like breaking imaging workflows) instead of taking out features everyone liked.
The beta of AAMEE 3.1 is now on Adobe Labs in the Enterprise IT Tools for Adobe Creative Suite section. We decided to go the route of releasing the beta on Adobe Labs instead of our traditional Prerelease program because we wanted to get this in the hands of as many people as possible, as soon as possible. This release is not 100% "feature complete" and I am hoping to get one more significant component into this release. In the meantime, here is the Top Ten of what is new with AAMEE 3.1 beta:
1) Updates added to Installation Package workflow
2) Updates added to Trial Package workflow
3) Update Package workflow added
4) Modify Existing Package workflow added
5) Support for eLearning Suite 6
6) Support for Technical Communication Suite 4
7) New Welcome screen
8) Display of build time now in % (and more accurate)
9) Ability to specify specific updates with Remote Update Manager
10) Adobe Exceptions Deployer now in Exceptions folder
Okay, so I ran out of things for the Top Ten and had to include changes for RUM and xDA. But you get the point; the AAMEE crew has been b-u-s-y these last two months! And now get thee to the Internets. Oh wait, you are on the internet already. Okay, then, please follow these easy steps:
1) Go here: http://labs.adobe.com/technologies/aameetools/
2) Read the 3.1 Read Me and updated Deployment Guide
3) Read and accept the terms and download the AAMEE 3.1 beta
4) Use the AAMEE 3.1 beta and happily make update packages in the comfort of air conditioned rooms while drinking lemonade.
5) Provide your feedback about this release in the Labs forum:
6) Follow the @Adobe_ITToolkit and/or set your RSS reader to this blog so you can be informed of when AAMEE 3.1 ships
Thanks to the AAMEE crew for getting this out so quickly and thanks in advance to everyone for helping us out testing this beta.
Jody Rodgers | Senior Product Manager | Enterprise + Volume | Digital Media | Adobe Systems


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Time to visit the beautiful state of Connecticut! With Expedia, it's easy to arrange Connecticut tours and find top attractions and things to do. We work daily to bring you an ever-growing selection of activities in Connecticut. That includes coupons and special discounts on many top tourist attractions. Whether you travel to the state of Connecticut in the spring, summer, fall or winter – Expedia makes it simple to find endless Connecticut vacation ideas for any season. Find all the must-see Connecticut sights by looking through the most popular points of interest in Connecticut. We have mapped it all out for you in a Local Guide Map to make it easy to see what is near your hotel, or on-route to your next destination. With Expedia, you can easily explore local things to do and popular tourism spots in Connecticut, then book a flight, rental car and accommodation all with ease.
Things to do in Connecticut
Connecticut Tours, Sightseeing and Attractions
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These cities in Connecticut offer a variety of places to see and experience. Use the list below to find must see places and local Connecticut tourism offerings.


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Yo ST.
Check this Remix I made for M-Dot.
I hope you'll give it some listens and all feedback will be returned. PEACE
Visionaries Remix
Started by MWP , Aug 07 2013 08:12 AM
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When it comes to contemplating life-long learnings, time cures all.+MORE
New publishing company, Adventures Group, buys Camper Trailer Australia and other travel mags and websites from Bauer Media.+MORE
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Movies in the 1980s treated messages like M. Night Shyamalan treats plot twists: Even if you had to shoehorn that shit in there, even if it completely ruined everything that came before it, no film was complete without some kind of moral slapping around in your face like a dying fish. If Aesop were alive in 1985, he would have directed the touching story of Jeanine Turtle and Michael Hare, two competing instructors at ski camp who learn that it's not the race that matters, but who you fall in love with along the way. But there are only so many ways you can cram "give love a chance" into your movies before you start reaching for a message that hasn't been sent a million times before. That's how we wound up with several films that bizarrely insisted ...
4Your Hobby Will Save the World Someday
We didn't have hobbies in the '80s. We had important, potentially life-saving skill sets that just hadn't had a chance to shine yet. Regardless of your interests, at some point they would inevitably become vital to the continued existence of humanity. Some dark and stormy night, the Emergency Broadcast System would announce a flash flood and you would have no choice but to roller disco your parents to safety, hula hoop some kittens out of a house fire or just stoically accept a new kind of prototype Lego that a mysterious spy, with his dying breath, pressed into your capable hands. We just couldn't stand the idea that things we did for fun were trivial or stupid, so we made a bunch of trivial and stupid movies about how important they were.
This Logic Gave Us:
Wherein Christian Slater fights injustice with skateboarding. Surprise! Skateboarding wins.
Wherein the guy from ER (no, not that guy; the other guy) stops the Cold War with the power of paintball.
But the Most Ridiculous Example Was ...
In Rad, the entire town -- not just the kids, or the parents, or the school, but every aspect of an official township, from local government to manufacturing to the restaurant owners -- revolves around BMX racing events.
Everything about this clip -- the hastily be-shoulderpadded dresses, the skintight white pants, the entire brigade of hyperblonde douche-villains -- is the most '80s thing you have ever, or will ever, witness in your life, until the almighty hand of God reaches down to take you into his embrace forever and ever, amen.
For example: Not only is the touching last dance of this high school's prom performed via an intricate series of bunny hops but, according to the DJ, Bicycle Boogie is a normal thing that happens so often that they have a fucking name for it. And he's right. Watch the kids when Bicycle Boogie is announced: It's like a fire drill to them. The entire school is so prepared for this moment that they instantly cease all irrelevant activities and clear the dance floor with a terrifying, Germanic efficiency. They're not smiling about it, or feigning mock disbelief, either. Nobody's looking around and laughing, like "Can you believe we're doing this?" No, they stoically march into their places around the school's official Rad-Dancing Ring, the DJ starts spinning "Send Me an Angel," somebody turns on the Slow Motion and Lens Flare Machine and Uncle Jesse's girlfriend from Full House mounts her trusty Huffy and does this without a hint of irony:
And the two dancers not only are not instantly beaten within an inch of their lives by bullies who would only be doing what nature demands of them, but are actually greeted with swarming cheers. Those heartfelt nollies and barspins were executed so tenderly that they mended the sundered relationships of any townsfolk who witnessed their ethereal beauty. The '80s actually put all this shit forward with a straight face, and we bought it -- all so we could defiantly shout that, no, we weren't building a ramp in the driveway out of plywood and cinder blocks to play on; we were constructing a shrine to touch people's hearts, mom.
3Self-Esteem Comes from Magical Powers
The '80s gave us Teenage Mutant Ninja Turtles, Big, approximately 72 X-Men spinoffs and a whole host of sci-fi/coming-of-age films, all with the exact same lesson: Magic is like an STD. If you're not careful, it's not a matter of if, but when you contract it. Luckily, no matter how many high school football games your inadvertent genie powers destroyed, the only lasting consequences were a renewed sense of self-worth and possibly a bitchin' Camaro (if the Wishlord was feeling generous).
This Logic Gave Us:
Back in the '80s when people literally thought computers were powered by lightning and wizardry, two nerds programmed up an impossibly sexy, competent and accommodating woman who still wouldn't bang them, but that's OK, because she showed them how to bang themselves ... in the heart.
One of the guys from Weekend at Bernie's sculpts a mannequin so perfect that it can't help but come to life. Together, they learn how to design the perfect window displays. Which is like, what he wanted all along, I guess?
Charles in Charge accidentally sciences up a psychic potion, and the ensuing antics teach everybody a little lesson about life, love and telekinetic upskirts.
But the Most Ridiculous Example Was ...
An unpopular girl at school discovers she's a witch and immediately starts witchin' the holy shit out of her hometown. Eventually, she learns that magic powers aren't a substitute for fair play, and to accept -- nay, treasure -- the flaws that make her unique. Like all emotional crises involving pubescent suburban white girls in the 1980s, this was all accomplished via enchanted rap battle, of course:
The scene starts with our heroines giggling and cooing inanely to each other, which is what Hollywood informs me all women do right before you point a camera at them. And everything was all merry paisley and carefree spandex ... until they stumbled into the closest thing Connecticut will ever have to gang territory.
It's laughable now to think that this was how the '80s depicted bad boys, but if there was any dictum governing cultural philosophy in that decade, it was thus: If something is worth doing, it's worth doing as wrong as possible and as loudly as you can. You can't hold the complete and total abortion of hip-hop against Teen Witch. What you can hold against the movie is this guy:
Nobody in history has had such a punchable face. What you are looking at here is not merely a giant penis that inexplicably learned how to lace up hightops; this man is incontrovertible proof of intelligent design. Only a careful and studious engineer of a god could refine the angles of the jawline like that, could sculpt them so flawlessly, could mold them to so perfectly cradle a human fist. Look at his face: Every second he isn't being punched in the mouth, a distant star flares into life just to balance the amount of wasted potential in the universe. But where we can only look upon his visage and finally recognize the piece our fists have always been missing, one of our heroines gazes on that flailing cacophony of assholes and dreamily murmurs: "Look at how funky he is."
That's right. This guy is not the villain of Teen Witch. This is one of the love interests. What you thought was the best casting of "hateable prick" outside of that unfortunate kid who plays Joffrey in Game of Thrones was actually supposed to be a desirable human specimen. And then, impossibly, it gets worse: Thanks to a little magic, Teen Witch's dumpy friend musters up the courage to battle-rap evolution's most perfect target. Along the way, she manages to rhyme "that" with "that" no less than 30 times, and the resulting black mark on rap's street cred required another 20 years of drive-by shootings to erase. But that's OK, because a little Jewish girl in the suburbs finally lived her dream of giving a douchebag a handjob in the back of a rusted out Buick.