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USA County Highpoints > U.S. State Highpoints > Mount Sunflower > Climber's Log
Mount Sunflower Climber's Log
[ Sign the Climber's Log ]
|Great Monument
Date Climbed: Jul 10, 2006
|Loved the monument on top - kudos to the owners. All in all a pretty good view of some wide open land. HP #8.
|Posted Jan 26, 2008 2:19 pm
|I like it on top
Date Climbed: Jan 20, 2008
|Sunny, Windy, and Cold. That's what's expected in January. A different highpoint but nice none the less.
|Posted Jan 20, 2008 11:54 pm
|via south ridge
|At the request of my friend Karen, I have to log my mighty Mt Sunflower ascent. My wife and I did this one on the way back from my graduation from grad school at Regis Univ in Denver. This was at the time our home state and the trip spawned our move to CO! Nice sunflower made out of railroad spikes and a register to boot. This is one of the funner ones in the Midwest.
|Posted Nov 27, 2007 11:01 am
|What a hoot!
Date Climbed: Nov 25, 2007
|State highpoint #3... out of pure respect for our state highpointer friend Kevin (as well as curiousness about why he does this), we veered off of I-70 at the border, stopped at a farmer's house to ask how to get there, and away we went! "Bluebird day" for this "silly" yet intriguing and fun "summit." :-)
|Posted Nov 26, 2007 11:43 pm
|State HP #3
Date Climbed: Nov 25, 2007
|A bluebird day indeed, we could see for miles. Definitely the highlight of our 8.5-hr drive back to Colorado Springs from Topeka.
|Posted Nov 26, 2007 3:08 pm
|Why's it in a cage?
Date Climbed: Apr 17, 2003
|Stopped by on a whirlwind trip of the usual tourist fare in Kansas, Oklahoma, and Eastern Colorado.
|Posted Nov 9, 2007 8:14 pm
|Last One
Date Climbed: May 31, 2003
|This was the last highpoint on an 11 state HPing trip. It's awefully peaceful out there in western KS.
|Posted Sep 27, 2007 10:19 am
|Morning Fog...
Date Climbed: Sep 8, 2007
|Although thick morning fog ruined the potential views around the area, I really enjoyed visiting this state highpoint. A lot of thought went into the construction of the landmark; I liked the mailbox, metal sunflower, and tombstone/remembrance stone. Several wild pheasants were roaming around the country roads.
|Posted Sep 10, 2007 12:21 am
|Tie-Dye Mike
|Mountains in KS
Date Climbed: Mar 11, 2007
|Other than the incredibly muddy roads for miles (it rained 2 inches the night before and 4x4 was necessary!) Took my 70 year old Grandfather with me, his first HP, my 8th. I'm convinced the hill with the farm on it to the west is actually higher!!! But that would technically be CO. Next drove to Black Mesa, OK.
|Posted Aug 15, 2007 4:23 pm
|Sunflower sunset
Date Climbed: Jul 30, 2007
|Thanks to the landowners for making this highpoint accessible to us all. With sweeping views across the plaing in all directions and a cattle-proof picnic shelter, this is an ideal place to watch the sunset.
|Posted Aug 6, 2007 11:35 pm
|there really are sunflowers
Date Climbed: Jul 17, 2007
|Yes there really are sunflowers all over the roads leading to this place. I was telling my cousin this, and she says, duh Kansas is nicknamed the sunflower state. Oh. right. All the gravel roads made the car dirty as heck, but it wasn't my car, ha ha. Not a lot to say about this one. One more highpoint in the books.
|Posted Jul 23, 2007 5:14 pm
|Second on the day, fifth overall
Date Climbed: Jun 20, 2007
|Second highpoint for the day (did Panorama Point in the morning). Really pretty drive between the two, and I really appreciated the landowners' effort in maintaining such a little sanctuary.
|Posted Jun 25, 2007 2:17 pm
|HP #6 (3 of 4 in 3 days)
Date Climbed: Jun 20, 2007
|Although not very impressive in the climbing realm. Actually, nonexistent in the climbing realm, this highpoint is very well maintained by the owner of the property and is kind of fun to see. Regardless of it's effort to reach, it is a highpoint nonetheless and is just as important as the hardest high points to reach if you are aiming for all 50. I did this one the same day as Black Mesa, OK.
|Posted Jun 22, 2007 5:58 am
|Fueled by Caffeine & Sunflower Seeds
Date Climbed: Jan 15, 2006
|Became frustrated with muddy gravel roads in my little Hyundai, but worth it to bag the state highpoint. Parked at entry, watched sunset, signed register. Fun developments by landowner. Kansas is definitely flatter than Nebraska.
No one around for miles, great to have that silence and solitude.
|Posted May 29, 2007 4:40 pm
|The edge
Date Climbed: Jul 11, 2002
|What a sight...
Just plains all around us!!
|Posted Mar 14, 2007 3:19 pm
|Date Climbed: October 2000
Date Climbed: Oct 13, 2000
|Was visiting my Grandma one of the last times I saw her in Goodland, KS. We took a short drive to Mt. Sunflower. Here's a link to the trip report.
|Posted Jan 13, 2007 5:06 am
|Fueled by Caffeine & Sunflower Seeds
Date Climbed: Jan 15, 2006
|State Highpoint #4
Summited same day as Black Mesa in OK, part of a marathon drive.
Became frustrated with muddy gravel roads in my little Hyundai, but worth it to bag the state highpoint. Parked at entry, watched sunset, signed register. Fun developments by landowner. Kansas is definitely flatter than Nebraska.
No one around for miles, great to have that silence and solitude.
|Posted Oct 30, 2006 10:48 am
|Kudos to the owners
Date Climbed: May 25, 1996
|Here in awful spring weather, but the owners' attention to the HP is worth the drive to get there.
|Posted Oct 19, 2006 8:08 pm
|Easy Grab
Date Climbed: Mar 6, 2005
|Drive to top. It is amazing how flat Kansas really is.
|Posted Oct 6, 2006 8:32 pm
|Scott Wisher
|First Highpoint of the Day
Date Climbed: Aug 13, 2006
|Left Denver around 5 AM to reach Mt. Sunflower before heading down to Black Mesa, the Oklahoma highpoint. The directions listed in Charlie and Diane Winger's book Highpoint Adventures are better and shorter than the ones listed on SP.
|Posted Aug 14, 2006 10:48 pm


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|Mark Hoover
So last night we did character gen for my new Homebrew. I've talked it up for a couple weeks, even emailed the guys a Player's Guide I wrote for it, so they know there's a theme and all. Here's what eventually shook out and pay close attention to the names:
Human Rogue/Back Stabbeth
Human 2W Fighter/Steve Norris
Human Man. Mast. Monk/Vin Damme
Human Alchemist/Aaron Arsenic
Dwarf Cleric of Abadar (Earth, Nobility)/Noblearth
Yes, they know it annoys me. Yes, I've had the heart to heart. And yes, I've probably taken the game too seriously when making it. But I'm really annoyed. The vibe at the end of the night was that these were 5 throw away characters. In my heart-to-heart my one request was that they make guys they really are interested in because I have had 2 campaigns in a row self destruct by 5th level and I REALLY want this one to last to level 20.
Please, I'm asking for your experience here. Is there some kind of incentive you guys have seen that works? Should I get the TPK out of the way early so another round of glass jawed throw-aways can come in?
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After 20 years of this I have come to realize I need to choose my players closely, not just when GMing, but playing also. Your situation is one of the many reasons I do not like public games like the society. You will not be able to teach these players maturity unfortunatly, attempting too will just frustrate you further. I suggest scrapping this one and finding a group that is more suitable, if you can not then I would see if somone else wanted to GM. If its going to be a cheese game, better to play it than run it. Maybe then when the shoes on the other foot will your players learn a bit of respect.
I've come to realize that the people in your group will consider, and treat you, in one way. For example, I too, cannot ask them to get anything mildly story-driven done whenever I've tried to DM. They disregard obvious hints that a situation is 'dire', requires logical thought, and generally scatters in 5 directions to 'yuck it up' and get their witty acts/conversation in.
As a player among them, the look for every reason/action I perform to imply that I'm gay, no matter what the setting, what the character.
Familiarity breeds contempt. The cruel truth is that I get more roleplaying and straight out gaming done in pathfinder society (a recent endeavor) than I did in a year's worth of home group. I've relegated that particular group down my social importance ladder, because it's obvious that I have to get my edification as a person elsewhere. They're still fun to hang out with and relive old stories, but they don't satisfy that part of my hobby, and I have new options to pursue.
Your next heart to heart about the game should probably discuss how this has happened in the previous campaigns. Draw actual correlations of player actions for examples. Let them know that, straight out, you don't want to play that kind of game, you want a serious, involved effort for the most part. If it doesn't look like they'll take you seriously in that discussion, then don't bother, and tell them you're not gm'ing. And stick to it. Nights you get to spend on this hobby are rare and short enough as it is to not enjoy playing the game and enjoy your comrades.
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Please, I'm asking for your experience here. Is there some kind of incentive you guys have seen that works? Should I get the TPK out of the way early so another round of glass jawed throw-aways can come in?
One lesson I have learned is that players do not play the game YOU want to play, they play the game that THEY want to play. Compromise with them by giving some of what they want (and it sounds like they do not want to take the game too seriously) and they may deliver what you want. On the flip side, if you are pushing these guys to play, that won't work.
Maybe let someone else DM a while, let them appreciate how hard it is. Or if they just do not want to, then maybe time to find other players.
Just hearing their character names doesn't really make me think they're necessarily bad players. They're making puns and having fun with the character creation.
When faced with a situation what is their playstyle? Do they follow rules, fight tactically, address issues, and try to solve problems, or do they invent what the rules mean, argue with your GMing, have everyone rush into melee, think the go-to social skill is "I punch him in the jaw!" for every situation?
If they play respectfully, let the goofy names slide. When I looked around after being asked what my char name was, I went with Bob, then halfling-ized it to Bobert. Yet when it's playtime, Bobert is the best rogue to grace Sandpoint.
If you had the heart-to-heart and they know this is important to you, that's fine, but give them some playtime and see if they become as into it as you. Personally, hearing that 2 other campaigns ended before 5th level makes me think you and your players aren't meshing very well, and if it's a different group of players every time, maybe look at who you're trying to play with, or what you're approach is.
|Aardvark Barbarian
If you don't mind my asking, what caused the other two games to self-destruct at 5th?
Maybe they are protesting your DM-ing, they are going about it poorly, but protesting nonetheless. Are you the only DM, or do you keep volunteering eager to push your homebrew? Maybe it's their way of telling you they don't want you to DM, hoping you will quit on your own, instead of actually telling you face-to-face.
Maybe it is because of the last two 5th level self-destructs, that they don't take their PC's seriously. They are already expecting a 5th level end, so are just hastening it to get it over with.
Sadly, most of this is something that needs to be discussed with them, as to why they are doing what they do. It could just simply be that they take the game much less seriously than you do, and it just isn't a good match.
Like most advice on dealing with problem players, the key is talking to them, and ironing out what it is that they want and what you want, and how well the two mesh.
I think I'm missing a piece of the puzzle here.
It sounds like you told these guys you want a serious campaign with serious characters. So how did they respond? Was it...
(a) They agreed to make serious characters and then proceeded to not do so?
(b) They didn't agree to make serious characters?
In case (a), it sounds like your players are a bunch of liars. In case (b), it sounds like a case of miscommunication.
could we get some information about these guys. maybe some examples as to there previous play style. i am inclined to agree it may be more than just a player problem. It could just be your group doesn't mesh well player vs dm and that happens sometimes. players who lose interest often times spice things up on there own by trying to throw a handful of monkey wrenches into your campaign.
so id suggest talking to them and if you want more help here please post some specifics. maybe even the age and type of players you have.
In my opinion, you should look at this as a challenge. Even if they make characters they think are a joke, turn the joke around and make them attached to their "joke" characters. In depth descriptions, NPC interactions with heavy roleplay, and giving them backstories with intrigue, mystery, or coolness can all help connect them with your story, silly names or no.
Or start the game by making them all members of a secret society who hides their true names and only goes by monikers. This could explain the silly names and give the players a chance to re-cant to a "cooler fantasy type name" at a later date.
IMO, one of the coolest experiences as a GM is getting a silly, messing around player engaged in the game. Its not always possible, since it requires at least some of your supporting cast (gaming group) to focus on story immersion, but its worth it when it happens.
|Lex Starwalker
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You know, if you've already had the heart-to-heart with them, and they've ignored you, and even thrown it in your face by explicitly doing the OPPOSITE of what you asked them to do (and every single one of them did it), then honestly, I would find a new group of players. I'm sure it's not what you want to hear, and it sucks, but it's not you--it's them. What they've done is demonstrate to you that they have no respect for you as a DM.
We dungeon masters work hard to build a game experience our players will love; in essence our job is to make sure they have a good time. If a player isn't willing to show you enough respect and appreciation to at least meet you in the middle by adhering to the few guidelines you lay out, they're not worth your time.
Honestly, they've shown you already exactly what kind of players they're going to be. This is just the beginning, my friend, and it will only get worse. Better to cut them loose now and find other players before you've invested even more into this group.
If you're really married to these particular players, then I would sit them down as a group and tell them AGAIN what you expect from them. Give them one last chance and make it clear that this is their last chance.
|Spanky the Leprechaun
We have a guy who simply can't resist punny names and another one who can't quite match up the crunch on the sheet to the fluff in his head. We have another player who designs weapon systems, character personality being optional. Then there is the player who comes up with an interesting character, knows how to play her effectively, but is still very demure at the table. Our 5th Groover makes an honest effort at the RP and levels his character as he deems appropriate for a leader of men.
My point is, it takes all kinds to play the game. No one is going to be perfect.
To the OP specifically - I get the distinct impression that your group was/is shining you on. They're not going to take the game as seriously as you want them too, just because that's what you want. If I'm wrong in my assessment, fair enough. That's just the impression that I get. Having said that, my advice is to either get a new group or go with what you got.
Human Rogue/Back Stabbeth
heh heh......best. name. ever.....
Heh - Harm Fulrays (hu-mon Wizard) is pretty awesome too.
|Spanky the Leprechaun
I'd go with it. Ghosts who eat Booberry cereal, the whole nine yards.
Total world annhilation via corny puns.
Start bringing in npc's from Eragon.
A group of npc bandits based on the original Enterprise bridge crew.
Midichlorion detection spells.
F*!% it; they lay down the gauntlet.
Make them save the princess from Mario Brothers. Fight some evil mushroom men with DR10/jumping on their head.
|Spanky the Leprechaun
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IMHO, developed over 27 years of GMing:
The intent of the game is for it to be FUN for everyone at the table.
If your players have fun by playing silly named characters then try to roll with it. If your players have fun at the table then they'll be more excited about the sessions and the game will gain a life of its own as you progress through the levels. Let them have the silly names, if the campaign is good enough then the names won't matter.
|Spanky the Leprechaun
In all seriousness, though, I think you've encountered a group of people with a playstyle totally different from your own. I've done this a few times in my life; it is an opportunity to learn another way of doing things, see what's good about it, what's bad about it, and incorporate the good into your style. It can be a challenge to learn a different tribe's norms and taboos, but when you're done, you've been running things under a challenge, and your dungeonmaster fu will be all the more awesome, and you might learn that THEIR dojo actually taught some interesting tricks that you weren't hip to following your dojo's ways. I'd do it, man. Play their way, and learn their tricks.
By all of them making goofy names, they are clearly trying to tell you something.
If they don't have the maturity to clearly communicate it to you, then they are not worth your time.
On the other hand, if they have communicated it and you are refusing to see it or haven't passed it on to us, then it's impossible for us to offer any real insight.
Without knowing what it is they are trying to say, it just looks to me like they are griefing you.
There are many different playstyles and all are equally valid. With that said, when you play with a group of people with vastly different playstyles, it's a guarantee that no one is going to have fun.
I don't see the problem lying with them as they all seem to want to play the same kind of game. The problem is that you are playing with them when that's not the kind of game you want to play.
Humorous campaigns are tough to run as everyone finds different things funny. Spanky evidently loves puns and slapstick humor. I had a GM that wanted to run a campaign like that. I made a goblin samurai to play but it still didn't work out as I either didn't understand many of his puns (too inside joke-ish) or didn't think they were funny. In the end, I bowed out and rejoined six months later when the campaign changed again.
I'd look for another game or new players. They clearly don't want to play your campaign and if you've put a lot of effort into it, you deserve players that will take it seriously.
Just like to throw in, our group has a guy like this: Dude wanted to do a polearm trip fighter named "Felldon Cuza'mi".
|Dour Swordsman
Lots of people homebrew. I gave up on homebrewing myself. My players were never interested enough in what I was making up for them. In the end it seemed like a crap ton of work which may have just as well been a module or AP anyways.
Time to decide whether the homebrewing is important to you or not. Know your audience. I am going to guess you will end up with nothing but dissatisfaction from this game. These guys may have been part of your past campaigns that fell apart. Possibly they are best friends that you have to game with. If so save your self the time and trouble.
If this homebrew is important to you save it for the right players. In the meantime run something for your friends that is less serious and time consuming on your part. Start looking for players on the net, at PFS, or use meetup.com for the homebrew. Do not start your level 1-20 campaign out of the gun. Run shorter games until you find the right players that fit your desired game. It has taken me years to put together the best fit group. None of my longtime best friends are part of it. Im am finally at the point of considering homebrew again. Hope this helps Mark.
Personally, I think you're the one being unreasonable and selfish. In your group of 6, 5 want to play one way, and 1 (you) wants to play another way. I don't think you should do something to influence them, I think you should either adjust to their playstyle or let one of them GM. I will say that you shouldn't have to put in the work of GM'ing a campaign that you don't want to GM -- if you don't mind the lighthearted campaign, adjust to it, but if you think it's a waste of time, let one of them GM. Or don't play.
Your question is akin to saying, "I want to see an action movie, they want to see a comedy, but it's MY car, so I tell them we're going to see an action movie. Then, when we get to the theater, they just ignore my rule and go see an action movie." Suck it up and see the action movie, or let one of them drive.
The point was also made above, their names don't necessarily reflect how they will play. If they are going to treat everything seriously but their one outlet is the names, well, that's no big deal.
Fun: the game is all about fun. However, the definition of a fun game varies from person to person. For you its more serious than it seems to be for your players. I see it as the GMs job to provide the fun for the players. However, not all GMs and players are compatible. You have to decide for yourself if you can deal with this (assuming they do not want to change their definition of fun). - Gauss
|Pax Veritas
Advice from an old-timer:
1. Recognize that mmorpgs are popular and common, and many are learning Pathfinder by coming in through that channel of play. Have some compassion, but don't ask them: TELL THEM the names are unacceptable for your milieu.
2. See #1.
Consequences: Be kind, polite, but firm: If they cannot agree to a small request from the GM before the game even begins, nothing good will come of continuing with them. Find a way to get through to them, "Guys, I'm offering to bring a great game experience to you by way of my campaign setting. The people of this world (your characters) would not have names like those. It's important to me and the campaign that the characters be named according to x,y,z style (give some examples). I need for you to create a character name that is in sync with the fabric of the setting, before game day. If you can work with me on your character names, I'm sure we'll have some great game days ahead. If you have any questions, I'm happy to answer them or help you with your character names. Unfortunately, if you're still unwilling, even after I've shared the importance of a good character name, then our game cannot begin."
Good luck.
|Spanky the Leprechaun
It comes down to this: if you can't beatem, joinem, and when in Rome, do like the Romans.
It's a good life lesson in general.
And,.....if you need help with punny names for npc's or cornball stuff's, summon me here via pm and tell me what the class is and I'll hook you up.
I'm in search for the pun that kills. I consider it my own 20th level class ability. It's my riddle of steel, Conan.
Advice from an old-timer:1. Recognize that mmorpgs are popular and common, and many are learning Pathfinder by coming in through that channel of play. Have some compassion, but don't ask them: TELL THEM the names are unacceptable for your milieu.
I hate when everyone defaults to MMO's. There are plenty of MMO players that take the game seriously, and role play their character, even though the genre generally bends toward hack and slash. Similarly, before MMO's even came out, there were pen and paper players who made silly names and didn't take the game too seriously. I know, because I belong to both categories. It has nothing to do with whether you play an MMO. It's a silly straw man argument.
|Mark Hoover
The guys I play with are fine and we all get along. What kaboomed the last 2 campaigns was a conflict in play style w/another gamer who is not part of this game.
I had asked them specifically to make characters 1) bearing in mind a theme of a mix of Ustlav and Grimm's Fairy Tales (I provided a Player's Guide to help detail said theme and give background), 2) that they would enjoy playing through 20th level, and 3) meshed well as a team.
We met last night and things admittedly got silly as they are wont to do at 10pm after a couple beers. It's not the names of the characters but the attitude around it.
Example: I was stressing the desire for building a PC that would make it through the squishy levels when one of the players joked not to worry; paper's cheap and we can always whip off another guy. During the naming session that ended in Back Stabbeth I threw 4 different names on the table that would at least be somewhat thematic and these were ignored for ever more ridiculous puns.
I'm all for having fun/being silly w/the games. I once made an entire campaign around a bunch of sprites with pun names. They were the Dew Sprites; their princess was Honey Dew, her brother and chief enforcer was Mountain Dew, and some of the ones that assisted the characters were Scooby Dew, Doobie Dew, and Dippity Dew.
The game I wrote even starts on a stress reliever; a bunch of mites start messing w/a festival, ending up in a bar fight. People's clothes suddenly soil and emanate foul clothes, a drink floats off a neiboring table and dumps on a guy, termites cause people's stools/chairs to break... hilarity ensues.
But I don't want a COMPLETELY silly game either. I worked really hard on this game. My players said they wanted some epic fights, a linear story that's easy to follow and to keep puzzles/brain teasers to a minimum. I came up with a series of straight forward story arcs, one leading into the next, building upon each other towards the campaign conclusion. the few adventures I've fleshed out so far are combat heavy and have scaling lycanthropes for epicness. I've been transparent w/them from the start about the general feel, monsters they'd encounter and all of that.
Heck, I even did research. One of the things I noticed in the past was that they weren't getting my story clues. Then I read an online article about the 3-clue method and realized I was making the connections too vague and infrequent. The guys've all said they really enjoy Joss Whedon's style. I'd only seen a couple episodes of buffy so I went and found all of Firefly and watched those, the Dr Horrible movie, the Firefly movie, and a few other things of Mr Whedon's, just to get an idea of what they were talking about.
And to answer somemone's comments in here; no, I'm not Super-GM and don't delude myself otherwise. My first campaign I took a lot of cricism on style and shored it up from being monologue intensive to succinct. The second campaign I took a lot of flak for how convoluted the story was; hence all the retooling on this current game. My buddy is GM'ing a 4e game and we're all silly in that one too, but it doesn't dominate the game as it did last night. We at least have FR style names and backgrounds for goodness sake.
Look, maybe I'm jumping the gun. None of the PC's have made a single attack roll yet, so maybe I'm getting ahead of myself. But dang it, it's MY game too! It's OUR game. I only get like 5 hours every month to play a game that's been my major outlet for 30 years in one form or another. I'd like that time to be fun for all of us.
I apologize for this whiny rant. I also apologize if any of my players read this. I look forward to any and all feedback.
|Name Violation
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|Mark Hoover
Oh, and some background on the guys; only one generally makes silly named characters (lance uppercut for example), and they're all in I.T. with some serious stress, so we tend to be a little more laid back and fun with the role playing. That being said, usually I have some solid thematically intersting backgrounds for the PC's and they characters are built pretty solidly. I have one min/maxer who likes strategy, one guy that really enjoys trying out lots of different things (he's my usual silly namer) and one guy that's actually said he enjoys story and character as much as fighting; I think he is more about the interpersonal aspect of the game.
All in all they are a really cool bunch of guys. They all like epic fight scenes and all 3 seem to vibe off those when we game. We all like to be silly in both the game and at the table; I use a ton of movie lines, my one player likes silly names,and my other player is often "morally ambiguous" meaning he often flies in the face of the status quo "what do you mean I can't animate the goblin? his corpse is just laying around, not doing anything, and the palading lost her 10' pole. I'm just providing a solution..."
I guess I just got a little upset when it seemed like the ENTIRE character gen session seemed to boil down to who could get the furthest away from the theme as possible.
FYI; I'm probably not quitting the group. I'm already trading GM nights off and on with one of them, maybe I'll just take longer breaks, but I have no idea when I'd find the time to network live and pull together more gamers, especially when I still like hanging with these guys.
FYI; I'm probably not quitting the group. I'm already trading GM nights off and on with one of them, maybe I'll just take longer breaks, but I have no idea when I'd find the time to network live and pull together more gamers, especially when I still like hanging with these guys.
Then you will need to learn to compromise. On occasion your players will be silly during serious time. Give it a few sessions and see how it plays out. If it continues to be bad then you have to make a choice. Either keep playing even though its not ideal cause you like these guys, or leave them and find a group that is a closer match to what you are looking for. Dems the breaks.
Huh. And you're surprised?
Human nature is that people generally do what they want to do. Most of us know that about one another. You put in a bunch of effort and hand-crafted a living, breathing world with an intricate and realistic plot that your players can revel in.
You did that because you wanted to. They know that. You know that.
They made chuckle-worthy characters because they wanted to. They know that. You... not so much.
You're being sent a message. My suggestion is - if you can stomach it - is to ditch your glorious homebrew, awesome as it may be, and run them through World's Largest Dungeon or something. That's what they're telling you they want.
Someone's got to give, and they clearly don't intend to take the game as seriously as you. Can you take the game as lightly as they?
|Elinor Knutsdottir
@ Dabbler
We had a Sir Duxshun of the Innocent.
I very much sympathise with the OP though. I hate silly names, and refuse to use Games Workshop paints even when they're the exact right colour for what I want to paint. I played for a year or two with a group who could never stick at one campaign and a couple adventures in one or other would cause a self-destruct or TPK. (It wasn't just my GMing, this happened whoever was running the game). I still play 40K with them, but decided that role playing was too disheartening and went back to my other group which is still going after sixteen years - such that we've now got a second generation player who is being encouraged to develop his role playing over his roll playing and is meshing well but has also influenced us towards a slightly less reverent approach.
Know your audience.
These guys will no doubt be a load of fun for a 'Beer and Pretzels' campaign style. They want the depth and character development of an 80's action film.
If, on the other hand, you have some epic story/campaign in mind filled with deep character, angst, drama, tragedy... well you are destined for a night with a Tom Waits album, a bottle of cheap bourbon, and a huge box of Kleenex.
Know your audience, know them well.
Know your audience.
These guys will no doubt be a load of fun for a 'Beer and Pretzels' campaign style. They want the depth and character development of an 80's action film.
If, on the other hand, you have some epic story/campaign in mind filled with deep character, angst, drama, tragedy... well you are destined for a night with a Tom Waits album, a bottle of cheap bourbon, and a huge box of Kleenex.
Know your audience, know them well.
My group actually gamed to Tom Waits albums and cheap bourbon a few times. We usually need band aids instead of Kleenex though once we stop fighting.
|Pax Veritas
|Pax Veritas
I hate when everyone defaults to MMO's.
Okay, ok. Wasn't meant to slight mmos. The point is that there are other fantasy game channels such as messageboard, mmos, and other games that use goofball names, and these might be the groups first exposure... the message is, be sensitive to that, and then distinguish how you game needs PCs to have naming conventions near to the theme/realm/style of the milieu.
Actually just letting the players go off and pick names is always a good barometer for how seriously they are taking things, and how seriously they are taking their character.
I can insist you take a setting specific type of name, but if you don't pick that on your own initiative then frankly there's little point me insisting as your head is clearly at a different place.
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Your question is akin to saying, "I want to see an action movie, they want to see a comedy, but it's MY car, so I tell them we're going to see an action movie. Then, when we get to the theater, they just ignore my rule and go see an action movie."
Out of all the comments in the thread thus far, this is the only one that stood out to me as being way off base. IMO a better analogy [to the scenario described by the OP] would be someone who discusses with his friends where they'd like to go on vacation, handles all the flight and hotel bookings, pays for the whole trip themselves, and upon landing gets left with all the luggage as everyone else takes off in a taxi for the nearest bar.
The game needs to be enjoyable for everyone involved — not just the players, not just the GM... EVERYONE.
If the players are unhappy, they'll make the GM miserable. If the GM is unhappy, it will probably either become adversarial between GM and players, or the GM won't be able to muster the drive to keep the game going.
Mark: My own local group can tend towards silliness a lot of the time too. Most of them are terrible at math, and generally prefer the social aspect of hanging out to making much headway in game. I've personally found that running a PbP scratches my itch for serious roleplaying and lengthy story arcs far better than a local game can.
While this might mean a lot more work, if you base both parties out of the same locale, at least then any work you do for one game may also be able to benefit the other.
If you turn into a bit more of a "yes" DM and let them do things as long as they have resources, a 1/2 way decent reason, and are prepared to face the consequences.
I have a player that every character has been Jack Crow since 2001. I picture a special plane of existence where all the incarnations from Forgotten Realms, Star Wars, Homebrew Sci Fi, 4th Ed, and now Pathfinder all hang out together.
MyTThor wrote:Your question is akin to saying, "I want to see an action movie, they want to see a comedy, but it's MY car, so I tell them we're going to see an action movie. Then, when we get to the theater, they just ignore my rule and go see an action movie."
Out of all the comments in the thread thus far, this is the only one that stood out to me as being way off base. IMO a better analogy [to the scenario described by the OP] would be someone who discusses with his friends where they'd like to go on vacation, handles all the flight and hotel bookings, pays for the whole trip themselves, and upon landing gets left with all the luggage as everyone else takes off in a taxi for the nearest bar.
The crucial missing piece of information which would determine which was a valid analogy (or somewhere in between) was how receptive the players were to the kind of campaign that the DM wanted to run. If they agreed to the tone of the campaign he set, and also follow through with actually playing their characters all slapdash-like, then yes, your analogy makes more sense. If instead the serious toned campaign idea was a one way street that he said he wanted when the other players were up front about not wanting to play it, then I maintain that it's on the GM to adjust, either the style of his campaign or his group of players for another.
|Mark Hoover
On the players reaction to the style of game...there was none. Not until I got to the gaming table. I talked it up over email; nothing. I sent out my player's guide to no response. I specifically asked for feedback and got none.
Then I get to the gaming table. I did know from a couple of players that they had ideas of what Character Class they were thinking and these classes had good potential to match the theme: a ranger/robin hood type, an alchemist, a monk.
But as I arrive and sit out of nowhere the wackiness ensued. As I've said in previous responses - I usually only get that level of silly out of one of the players that was at the table. When your player's guide says specifically that gnomes get no love in your homebrew setting and literally out of nowhere all 3 players want their entire group to be gonmes...then you know you've lost the direction you intended to take it.
Now incedentally on the gnome thing - we all had a good laugh and then I asked that they pick something else. Then they asked if one of them could be an illusion specialist wizard. I said I guess though they might not trick a lot of fey w/their spells. Then I asked why. The response was...so that he and the rest of the players could STIL be gnomes, PASSING for humans with dwarfism and opress their opressors.
Hilarious...but ultimately frustrating.
I KNOW they were just pushing my buttons; knew it before I posted this thread. But I suppose my frustration got the better of me. I suppose I should just simply take my medicine and follow the theme that the players have set.
The stuff I've just spent 3 mo's writing will be shelved so that the party can save princess toadstool from a troglodyte named Stinky McFartenstein. In the course of their adventure they will have to contend with rabid monkey butlers and the mind-numbing power of a warrior known only as The Accountant (his deadly 1040 E-Z attack has obliterated whole parties). Finally upon her rescue the princess will give each of them a single copper piece. If they complain she pulls a chain and the ceiling shatters, unleashing a torrent of gold which crushes and suffocates them while the lady teleports to safety.

subset: commoncrawl


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On Sunday, Oct. 14, Pitro Rachon of Warsaw, Poland, will be performing. Rachon is the principal organist at the Warsaw Archdiocesan Cathedral-Basilica of Saint John the Baptist, in Poland. An active performer, Rachon has appeared in concert in Poland, the Czech Republic, Denmark, France, Germany, Israel, Italy, Lithuania, Russia, Spain, Turkey and the United States.
The Baylor University Chamber Singers will be a guest of the series on Sunday, Oct. 21. The Choir, founded in 1962 by Dr. Robert Young is the elite vocal ensemble at Baylor. From Renaissance to Contemporary, the Choir sings an extensive repertoire of pieces. They have been featured as prominent part of the PBS special Christmas at Baylor. The Choir will sing twice while in Beeville, first at 10:30 a.m. for the Liturgy at St. Philip's Church, and again at 3 p.m. in concert featuring John Rutter's Requiem.
A leading interpreter of Romantic organ literature, Dr. Judith Hancock will perform on Nov. 11. She is the professor of organ at the University of Texas at Austin. Prior to moving to Austin, she and her husband directed the musical programs at Saint Thomas Church, New York City for 27 years, conducting their famous Choir of Men and Boys. She has played for several national and international conventions and accompanied many of the finest choirs in the world.


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University of Pennsylvania
Health System
Office of Public Affairs
399 South 34th Street, Suite 2002, Penn Tower, Philadelphia, PA 19104-5653
Nicole Gaddis, (215) 349-5657, firstname.lastname@example.com
June 24, 2004
Abass Alavi, MD, Awarded the 2004 Hevesy Award
from the Society of Nuclear Medicine
Award Recognizes Individuals for Outstanding Contributions to the Field of Nuclear Medicine
PA) – Abass Alavi, MD, Professor of Radiology and Chief
of the Division of Nuclear Medicine at the University of Pennsylvania
Medical Center, has been named the recipient of the 2004 Georg Charles
de Hevesy Nuclear Medicine Pioneer Award from the Society of Nuclear Medicine.
Dr. Alavi was chosen by Dr. Henry Royal, President of the Society, for pioneering
work that has contributed to the advancement of nuclear medicine world-wide.
The award was presented at the 51st Annual Conference of the Society of Nuclear
Medicine during the first plenary session on Sunday, June 20, in Philadelphia,
Each year the Society presents the Georg Charles de Hevesy Nuclear Medicine Pioneer Award to an individual (or individuals) for outstanding contributions to the field of Nuclear Medicine. The award is named after Dr. de Hevesy, who is recognized as the father of nuclear medicine, and is the author of several important books and papers on radiochemistry. Dr. de Hevesy received the 1943 Nobel Prize in Chemistry for his work in determining the absorption, distribution, metabolism and elimination of radioactive compounds in the human body. This research laid the foundation of nuclear medicine as a tool for diagnosis and therapy.
Alavi joined the University of Pennsylvania School of Medicine in 1971 as a research fellow in nuclear medicine after completing his education in internal medicine, hematology and radiology. He soon thereafter was appointed to Penn's faculty where he currently holds appointments as Professor and Chief, Division of Nuclear Medicine, Department of Radiology. He is also Medical Director of the Positron Emission Topography (PET) Center at the Hospital of the University of Pennsylvania and an internationally recognized expert in modern imaging techniques and the clinical applications of PET imaging for the detection of cancer and other serious disorders including dementia, seizures, cardiovascular disease, and infection.
"Dr. Alavi's crowning achievement has been his pioneering work in Positron Emission Topography," said Dr. Royal. "We speak of molecular imaging, and PET specifically, as 'The Future,' but he had the foresight to study PET images as early as the 1970s. If you examine nuclear medicine you will find his name. It is with great pleasure that we extend our congratulations to Dr. Alavi on being awarded this prestigious honor."
Alavi's contributions to nuclear medicine extend well beyond his own research. He and his wife, Dr. Jane Alavi, have been long-time supporters of educational and research opportunities for students in nuclear medicine. While their names are associated with the Alavi-Mandell Awards, which recognize trainees and young scientists who publish articles as senior authors in the Journal of Nuclear Medicine, their generosity also supports the Pilot Research Grants and the Bradley-Alavi Student Fellowship Awards funded by the Education and Research Foundation for the Society of Nuclear Medicine. The Alavis not only continue to contribute generously to the Foundation but persuade other colleagues to join them in their support of these important endeavors. He is similarly generous with his time: he serves on the Society's Education and Research Foundation Board of Directors and is also involved in numerous Society activities.
"I am honored that I was selected by the Society of Nuclear Medicine for such a distinction," said Alavi. "I share this recognition with my family, my mentors, and with so many students with whom I have worked over the past three decades. This is truly a highlight of my career."
The Society of Nuclear Medicine's 51st Annual Meeting allows over 3,600 nuclear medicine physicians, scientists, pharmacists, and technologists to share research, learn about the latest breakthroughs and discuss the critical concerns facing nuclear medicine today. Alavi's group is presenting over 60 scientific communications during the Society's Annual Meeting. "This is all due to the efforts of my wonderful students who work in our group," he explained. "I am very proud of the contributions of these young talents."
The Society of Nuclear Medicine is an international scientific and professional organization founded in 1954 to promote the science, technology and practical application of nuclear medicine. Its 15,000 members are physicians, technologists and scientists specializing in the research and practice of nuclear medicine. In addition to publishing journals, newsletters and books, the Society also sponsors international meetings and workshops designed to increase the competencies of nuclear medicine practitioners and to promote new advances in the science of nuclear medicine.
PENN Medicine is a $2.5 billion enterprise dedicated to
the related missions of medical education, biomedical research, and high-quality
patient care. PENN Medicine consists of the University of Pennsylvania School
of Medicine (founded in 1765 as the nation's first medical school) and
the University of Pennsylvania Health System (created in 1993 as the nation's
first integrated academic health system).
Penn's School of Medicine is ranked #3 in the nation for receipt of NIH research funds; and ranked #4 in the nation in U.S. News & World Report's most recent ranking of top research-oriented medical schools. Supporting 1,400 fulltime faculty and 700 students, the School of Medicine is recognized worldwide for its superior education and training of the next generation of physician-scientists and leaders of academic medicine.
Penn Health System consists of four hospitals (including its flagship Hospital of the University of Pennsylvania, consistently rated one of the nation's "Honor Roll" hospitals by U.S. News & World Report), a faculty practice plan, a primary-care provider network, three multispecialty satellite facilities, and home health care and hospice.
Release available online at http://www.uphs.upenn.edu/news/News_Releases/june04/ExpertRestenosis.html


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Rest assured
February 3, 2011 —
You could almost hear the collective sigh of relief when, in November, 2010, hydro-fracking Halliburton announced the creation of "CleanStim™ Formulation, a fracture fluid system comprised of materials sourced entirely from the food industry," calling it "an exciting new innovation in the field." The announcement came, no doubt, as comforting news to millions of people who rely on the purity of the Upper Delaware River drinking water, and to millions whose water is drawn from the aquifer that mingles underground with the Marcellus Shale.
Because Halliburton is so proud of CleanStim™, its web site now discloses some of the chemicals in its once secret and proprietary concoction of fracking fluid.
I, for one, sleep better after perusing the "CleanStim™ Formulation" chart at the site.
There I learned that an "organic acid" is a component not only of CleanStim™ but also of fruit juice, dishwasher cleaner and hand soap. You will find the same "organic ester" in CleanStim™ and in liquid egg products, polymeric coatings and hairspray; and "sulfonated alcohol" is in marshmallows, dishwashing liquid, shampoo and shaving cream as well as in CleanStim™. I feel so relieved to know that an "enzyme" used in fruit juices, detergent, toilet cleaner and industrial pulp and paper processing will now be used in fracking fluid.
With Halliburton looking out for our safety, we don't have a single worry even though many of these substances are listed as hazardous on the Material Safety Data Sheet, a catalog of information on chemical compounds and mixtures for occupational settings. Halliburton assures us that it "insists on employing the best practices available when it comes to handling those fluids, transporting them, storing them, and using them to help our customers produce energy for the American people." I am no longer afraid.
It's good to know we have a company like Halliburton looking out for the purity of our air and water. Besides, how could any substance that's in fruit juice and toilet cleaner be toxic for us or the birds or the trees?
I was never an ace at chemistry, but I'd like to offer a couple of suggestions in the interest of furthering Halliburton's commitment to our environment. The solvent and sweetener glycerol is an ingredient in antifreeze, candy and cosmetics, and it's also used in the manufacture of dynamite. Sounds like a perfect ingredient for CleanStim™.


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26th Dynasty
The governor of the Mendean nome in the Delta in northern Egypt in the reign of Psametik I. His block statue is notable for the tragic expression on the subject's face.
Back to Who's Who of Ancient Egypt
Last Updated: June 20th, 2011
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My daddy deserves to win the Father's Day contest because he is the greatest father. He does and does for my little brother and I. He work's 40 plus hours a week to support us and he is just the best!
Father's Day Contest
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Have you made plans for Earth Day yet? Join community groups, businesses and residents in beautification projects all over Mill Valley! Volunteers are needed to polish our gem of a city in recognition of Earth Day . You can help make Mill Valley both clean and green by participating in litter brigades and beautification projects at area parks, schools, and designated locations around town. Participating groups include: Bloomathon, Girl Scouts Troop #32862, StreamKeepers, Tamalpais - Magee Neighborhood Association, Cub Scout Pack 34, Old Mill School, Mill Valley Rotary Club, The Redwoods, Friends of Bayfront Meadow, Mill Valley Middle School, and more! Clean-up Projects: Approx 9:00 am - 12:00 noon There are several ways to participate: Simple and Easy - Walk out your front door and do a litter brigade around your neighborhood! Or adopt a favorite park and clean it up! Grab some work gloves and drop in at the Plaza from 9:00 am to noon to help beautify downtown!
Volunteer Your Group/Business - Are you part of a group that would like to participate? Contact us today to set up a location for cleanup and to learn more information. Organize Your Neighborhood - Contact your neighbors to do a neighborhood cleanup. Contact us for ideas on how to organize a clean-up in your neighborhood. Join a Group - There are several established groups that are doing clean-ups this year. Contact us and we will provide you with more information on how to join up with one of these groups.
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Office Space to Rent in Big Hill, E5
We have a variety of serviced offices available to rent in Big Hill, E5. Each office space is offered at the best rates and suited to your individual needs and requirements.
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Light and spacious office/studios, with good natural light. This is a newly refurbished character building with a great atmosphere and feel-good factor. The space is converted from a traditional East London warehouse, with high eaves and trusses. The refurbishment is to a very high standard. Features include high speed Broadband, door entry system and CCTV.
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The Rev. Eugene Lewis said "Boo" as Brown affectionately was known, would have loved knowing that the Barefield Learning Center, which Brown passionately worked on, was refurbished and ready to use for generations to come.
Much praise was extended to Brown during the ceremonies.
A Texas Historical Commission marker was dedicated by the Refugio County Historical Commission, and a Barefield School history was read.
Marjorie Shaw, president of the Community Cemetery Association officially accepted the historical marker, and with the help of Rosemary Kelley, chairman of the Refugio County Historical Commission, unveiled the marker.
Following, the unveiling, Refugio City Council person Wanda Dukes read a proclamation designating June 21 as Barefield Learning Center Day.
Then, several people led by Jean Jones Drew, gave testimonies about how Barefield School helped them succeed in life.
Also, guest speaker was Deartra Boone, who was born in Refugio but calls Dallas her home.
And music was provided by the Angelic Gospel Mass Choir.
A barbecue meal was provided afterward inside the Barefield Learning Center.


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April 10, 2013 —
April was declared Autism Awareness Month at the Pike County Commissioners meeting in Milford on April 3. Jeannemarie Passaro, president of Pike Autism Support Services (PASS), told those at the meeting that the prevalence ratio of the illness is growing.
Passaro said, "When my son was diagnosed in 1995, the prevalence of autism was one in 10,000. As of two weeks ago, the Centers for Disease Control came out with new numbers, and now one in 50 children will receive a diagnosis. Although the cause is still not known, it's suspected that there's a genetic predisposition with environmental factors. Scientists believe that when they finally get a handle on this they will find that there are several causes for autism."
Passaro enumerated a number of programs that PASS undertakes to help the victims of autism and their families. Most recently, the organization has awarded nine iPads to children with autism. She said, "It's been proven that an overwhelming number of individuals with autism have been successful in improving their communication skills in conjunction with assistive technology applications."
Passaro said there is a waiting list of more that 15,000 intellectually disabled Pennsylvania residents who are awaiting services. She said 4,000 on the list have emergency status, meaning that they're living with elderly caregivers, or they are about to graduate from high school, and no services will be available to them at that point. She said prior to last year, the state government provided no funds for services for three years, and in 2012, the state provided about $17 million, which is enough to cover about 1,000 people on the waiting list.


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Yet, in recent weeks, Bee County deputies have made several unnerving arrests of brazen, daytime burglary suspects, especially for those persons living in the countryside.
On July 18, deputies arrested a 33-year-old Mathis man for burglary of a habitation for the second time in less than two weeks.
The intended victim was at home in Tynan when he heard a knock on his door and was unable to answer immediately. Before he could reach the door, the intruder kicked in the door and walked into the house.
The victim described the burglar's pickup to the dispatcher, who radioed deputies, and they made the arrest a short time later, recovering many stolen items. The suspect admitted that he had committed the burglaries to support a drug habit.
Then on Aug. 6, deputies investigating a home burglary on FM Road 796 near Tynan retrieved photos from a surveillance system, allowing them to obtain a positive identification of the suspects' vehicle.
Deputies and a Highway Patrol trooper stopped two men at the intersection of SH 359 and U.S. 181. During a search of their vehicle, deputies recovered items taken from the victims' home.
Deputy Lt. John Davis said both suspects were from Mathis, and deputies found other stolen items in that city.
Sheriff Carlos Carrizales said his deputies have experienced a steady increase in calls from the victims of burglaries. He attributes the increase in property crimes to an influx of new residents who are working in the Eagle Ford Shale.
The sheriff offered some good advice, encouraging residents to watch each others' homes and call the sheriff's office immediately if they see suspicious activities.
Carrizales also urged residents who plan to be out of town to have a neighbor, friend or relative check on their homes, collect newspapers and empty mailboxes. He recommended that residents put timers on lights around the home to make it appear as if someone is there.
An alarm system or a video surveillance system can help nab these thieves. More expensive video systems can be monitored from a remote computer or a smart phone. The sheriff said using game cameras might be an alternative to consider.
It seems that everyone should become better prepared for these unwelcome, potentially dangerous visitors.


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The Gonzaga University women's basketball team drained a season-high 12 3-pointers and grinded out a 81-52 victory over Pepperdine University Saturday afternoon in front of a sold out crowd at the McCarthey Athletic Center.
The Bulldogs (18-5, 8-1 WCC) 12 3-pointers were two shy of tying the school record set in 2002. Gonzaga drained eight of their 12 bullets in the opening 20 minutes and ended the contest shooting 50.0 percent from long-range.
Five different players hit a 3-ball, including junior Haiden Palmer, senior Taelor Karr and sophomore Keani Albanez who each nailed three.
Palmer, who was held to single-digit points Thursday for only the second time this season, led all scorers with 17 points, hitting 7-of-14 from the field, including her 3-of-6 from behind the arc and was 5-of-6 from the charity stripe. The West Coast Conference leader in steals also picked up four steals and dished out five assists.
Albanez and Redmon also cracked double-figures, finishing with 12 and 10, respectively.
Pepperdine (4-16, 1-8 WCC) was led by the trio of Ea Shoushtari, Shay Cooney-Williams and Amanda Lovely who each tallied 10 points.
It was the long-distance shot that propelled the Bulldogs to an early advantage. Gonzaga opened the game hitting 3-straight 3-pointers, including two from Palmer, to open a 9-2 edge at 17:49.
Six minutes later the Zags lead had ballooned to 14 points at 19-5 at 11:07. In that stretch Pepperdine missed its first seven shots and didn't hit a field goal until the 15:17 mark. Overall, the Waves were held to 1-of-12 shooting and forced to turn the ball over three times.
The Waves did slice the Bulldogs advantage to eight twice late in the first half, including with 2:03 remaining before intermission at 30-22.
Gonzaga regrouped over the final two minutes and used an 8-3 run, which included 3-pointers by Palmer and Albanez, to claim a 38-25 halftime lead.
Pepperdine continued to keep it a close game early in the second half. It cut Gonzaga's lead to single digits three minutes into the final half at 42-34 and got within 11 points of the lead at 57-46 with 9:29 remaining.
It was the post play that finally broke open the contest for the Bulldogs though. Redshirt freshman center Shelby Cheslek hit four-straight free throws to start a 13-4 run that was capped off by a Karr 3-pointer to put the score at 70-50 at the 5:03 mark. Sophomore forward Sunny Greinacher and junior center Stephanie Golden each had a bucket during the spurt.
Gonzaga never looked back and earned the 29-point victory – its largest lead of the game – when Albanez sank two free throws with 31 clicks remaining.
"I was never concerned that we weren't going to win the game," stated Graves. "We have depth and once we finally got it solved and figured things out we got some easier baskets. Give Pepperdine credit though, the y played hard."
The Bulldogs held Pepperdine to only six points over the final 9:29 of the game. The Waves hit two field goals, missed 10 others, sank two free throws and turned the ball over four times.
The Zags next game is Thursday, Feb. 7 at the University of San Francisco. Game time is 7 p.m.


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I worked in what I guess is called the "social work" industry for about three years after college, and during that time I met a whole shitload of kind, smart, hard-working people who had dedicated their lives to making the world an objectively better place in exchange for virtually no money or recognition -- people like teachers, counselors for the homeless, and ... whatever you call a person who teaches 16-year-old-kids coming out of prison how to write a resume.
But I left, and once I did I realized that a lot of the kinds of social justice-y activism that we see and hear about in our day-to-day lives and on the Internet are really different from the actual work that gets done. And while I don't pretend to know how to solve the world's problems, I have a pretty good idea of what won't do that. For example, I'm pretty sure you're not going to get very far ...
4Being Exploited by Evil
mangostock/iStock/Getty Images
Have you ever seen people on the street with clipboards asking for money for an organization you've never heard of? Did you briefly wonder if you were being scammed? Well, I'm here to lay your worries to rest: If you were the victim of a scam, so were the kids asking for your money. Also, the organization they thought they were working for. So you were all getting fucked! Hooray!
See, idealistic, activist-y young folk are probably the most likely people to get scammed, because the one constant in this world is that any opportunity to make money will immediately be swarmed by a marauding band of vampiric squid-demons. One of the worst of these hellish cephalopods is Grassroots Campaigns Inc., a company that's found a niche as the middleman between nonprofits and idealistic college kids. And once it settled into that niche, it did what squids always do: stole everyone's money.
Comstock Images/Stockbyte/Getty
Fucking squid.
GCI doesn't actually pay either group. They pay the kids they hire minimum wage (or sometimes less, allegedly) while expecting them to work criminal fucking hours collecting donations. And then, once those donations are amassed, they rarely manage to find their way to the nonprofit they were collected for because, as a for-profit business, GCI is just better at screwing people over than a nonprofit ever will be.
How do they get away with it? Because it's all done in the name of activism. They know they can make people work long hours ("Saving the world is hard work. Aren't you tough enough? Aren't you devoted enough?") and they know they don't technically have to pay their new employees a living wage ("You didn't get into this business for the money, did you? Don't you know that money corrupts everything it touches?"). Most of their employees are working off the vague, directionless guilt that comes with getting a liberal arts degree, so they're pretty much begging to be roped in and abused for what they were told was a good cause -- basically, they want to be the submissive in a BDSM relationship of finance.
outsiderzone/iStock/Getty Image
The satisfied look of a woman who can't even make the minimum payments on her student loans.
These guys offered me a job at one point, and through a weird combination of luck and cowardice, I just barely managed to escape their seductive snares. Also, I googled their name, and at the time it auto-completed to "scam." That sorta tipped me off.
3Feeling Like You've Accomplished Something (When You Haven't)
esenkartal/iStock/Getty Images
We've mentioned before how slacktivism -- clicking "Like" on a picture of sick kid on Facebook and then going to bed feeling like you've accomplished something great -- sucks energy away from honest-to-god real-life attempts to change the world, because those people who believe that actually makes a difference will dislocate their shoulder patting themselves on the back and thus be too incapacitated to donate to an actual, real-life, meaningful cause. And we've talked about how Upworthy makes the Internet a worse place by taking click-bait to a nuclear extreme. But Upworthy isn't just annoying and exploitative -- it's actually full-on, Lex Luthor style evil.
Dario Lo Presti/iStock/Getty Images
This kind of evil.
Why? Because Upworthy isn't just exploiting these weird quirks in human behavior that keep us from being productive, they're perpetuating them: Their tagline is "Things that matter. Pass 'em on." I spent two hours on their website and rarely did I find anything meaningful -- for the most part it was all videos of high school kids reading poetry, or kids saying cute things, or utterly meaningless maxims. The dyslexically titled How You Can Debunk the Enablers of Assault With a 3-Word Sentence That Only Has 2 Words is just an opening paragraph, a couple pictures, and then the sentence "Rape is rape."
Kind of an awkward time for you to mention that, Upworthy.
I gotta ask -- how the fuck do I use that to "debunk assault enablers"? If these people are actually assaulting people, shouldn't I straight up taze them? And if they're doing the more subdued-but-also-insidious thing where they just try to split hairs on what rape actually is ... well, in what context will the phrase "rape is rape" change their mind? Or even contribute to the discussion in any way? For comparison, a meaningful infographic on that topic looks more like this. It makes you feel uncomfortable, asks tough questions, and challenges you. You might see the world differently after you read it. Which is why you'll never see anything like it on Upworthy.
Secretly, Upworthy isn't out to change minds or advance a conversation or "matter" at all; it's just meant to make you feel enlightened and superior for already being right. Their whole shtick is aping things that matter in order to get eyes on things that don't. And this is a lethally intoxicating combination: They're wrapping narcissism (which feels, like, so great, you guys) in a candy-coating of self-righteousness (I get a head rush just writing the words). That's the kind of pill you could pop all day without ever feeling the need to get out of bed or put on your pants or shower ... aaaaaand I should stop this train of thought before anyone realizes that I basically just described my own weekend in literal terms.
Besides, there's something else that's happening on a far bigger scale ...


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This is the mirrored cabinet that transforms a clutter of appliances and cords into a personal styling station. The 21 cu. ft. cabinet houses up to four hair care appliances, such as a blow dryer, curling iron, straightener, and electric razor, while organizing and concealing all the cords in a lower chamber. The built-in six-outlet power strip lets you turn multiple devices on and off from a single switch. The cabinet's door is mirrored on both sides for easy viewing while styling, and includes a movable 5X mirror for close-up work. An adjustable shelf holds styling products. Engineered wood cabinet with white finish. Mounts easily with included hardware. Shipped fully assembled. 24 1/2" H x 18 1/2"L x 6 3/4" D. (23 lbs.)
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The Mirrored Home Hair Care Station comes with The Hammacher Schlemmer Lifetime Guarantee at no additional charge. If this product ever disappoints you, for any reason, you may return your Hammacher Schlemmer purchase for exchange, credit, or refund.Should you have any questions, we are available 24 hours a day, seven days a week. Please call 1-800-321-1484 to speak with a product specialist or email us at firstname.lastname@example.com to receive a response within one hour.
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By Deb
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Daughter was so pleased to receive this space saving cabinet. Makes perfect sense for any age that uses multiple styling products and appliances. Great buy at recently reduced price. Don't miss this one!!!
Bottom Line Yes, I would recommend this to a friend
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Gov. Scott Walker will host a summit for small business owners in November.
Walker says the goal is to improve the relationship small businesses have with the state government. Walker plans to bring members of his cabinet to the event to interact with the business people.
The first small business summit was held last year in Green Bay. This year's will be Nov. 8 in La Crosse.


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I was asked to put a reference to my quote, sorry it took so long but here are some refrences
A study found " that many women experience success in schedule feeding their breastfed babies during the first couple of months. However, these women have an unusually high rate of milk supply failure around 3-4 months"
http://www.lalecheleague.org/ba/May99.html says
From http://www.lalecheleague.org/llleade...rMay98p21.htmlEmpirical and theoretical evidence combined continues to support current recommendations of the American Academy of Pediatrics11 that babies, most especially breastfed babies, need to be fed on cue and should be allowed to set their own routine, rather than placed on a predetermined schedule. It is our further conclusion that practices which interfere with babies' cuings have been responsible for low weight gains, failure to thrive, milk supply failure, involuntary early weaning, and possibly even some cases of colic, as well as infant regression and depression due to lack of parental responsiveness to baby's frantic cues. Maternal milk production and infant intake are influenced by many factors, including frequency of feeding during the establishment of lactation, maternal milk storage capacity, infant stomach capacity, milk fat content, and the degree of breast emptying at any given feeding. Thus the evidence is very strong that arbitrary scheduling of breastfed infant feedings is inadvisable for any mother who desires to breastfeed successfully.

Myth 2: A mother only needs to nurse four to six times a day to maintain good milk supply.
From http://www.militantbreastfeedingcult...e_feeding.html
Fact: Research shows that when a mother breastfeeds early and often, an average of 9.9 times a day in the first two weeks, her milk production is greater, her infant gains more weight and she continues breastfeeding for a longer period. Milk production has been shown to be related to feeding frequency, and milk supply declines when feedings are infrequent or restricted.
Daly, S., Hartmann, R Infant demand and milk supply: Part 1 and 2. J Hum Lact 1995; 11(1):21-37.
De Carvalho, M. et al. Effect of frequent breastfeeding on early milk production and infant weight gain Pediatrics 1983: 72:307-11.
De Coopman, J. Breastfeeding after pituitary resection: support for a theory of autocrine control of milk supply. J Hum Lact 1993; 9(1):35-40.
Riordan, I. and Auerbach, K. Breastfeeding and Human Lactation. Boston and London: Jones and Bartlett 1993; 88.
from http://www.bpni.org/breastfeeding/Br..._prospects.pdfThe implication for scheduled feeding is quite evident, as noted in one of Daly and Hartmann's papers:
At an historical level the typical four hourly breastfeeding schedule that was once widely favoured in the western world [citations removed] may not have caused problems for women with larger storage capacities but might have had disastrous consequences for women with smaller storage capacities. Such women, who needed to breastfeed more frequently, would have been aware that their provision of milk was inadequate on a four hourly breast- feeding schedule. However, rather than dispensing with the schedule, it is clear that such mothers more often doubted their ability to provide milk for their infants and instead introduced artificial milks.
Studies reveal that frequent nursing increases the volume of
breast milk, while less frequent nursing diminishes it. [11], [12] Also, the pattern of frequent nursing
during the early postpartum period is associated with more sustained lactation during the subsequent
months. [13]
. . .
11. Egli, G.E.; Egli, N.S. and Newton, M: 'The influence of the number of feedings per day on
milk production", Paediatrics, 27:314-325 (1961). 12. Rattingan, S.; Ghisalberti, A.V. and Hartmann,
P.E.: "Breast milk production in Australian women", British Journal of Nutrition, 45:243-54 (1981). 13.
Salariya, E.M.; Easton, P.M. et al: "Duration of breastfeeding after early initiation and frequent feeding",
Lancet 2:1141 (1978).
Good enough? LOL (I read entirly too, too much medical and breastfeeding stuff!! LOL)


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"I was raised Evangelical and just recently started looking, with an open mind, into the Catholic Church. You guys have been instrumental in my leaning more and more towards coming home to the Catholic Church."
~ Jacob
Q&A Newsletter
"Enough, gentlemen, my last word is this: the guillotine seems set up for good. Take me there. An oath against my conscience you will never get from me."
~ Sister Eugenie, Saint, of the Daughters of Wisdom; to the Revolutionary Committee of La Rochelle, during the murderous Reign of Terror in France.


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'American Idol' Recap: Angie Miller Dominates Again & Ranking Mariah Carey's Judging Failure
The Mariah Carey project is an unmitigated disaster. Everybody knows this, it's clear the producers have talked to her based on what she's said on air, she's definitely not coming back next season.
In fact, it's been so bad, that, according to reports published yesterday, the show's producers seriously considered yanking Mariah Carey during the season in favor of bringing Jennifer Lopez back. Obviously, this would have been a great decision as J-Lo is one of the best judges this show has seen and Mariah is easily the worst with her incoherent rambles that despite containing at minimum 1500 words each, never actually say anything about the contestant's performance.
It's been the worst part of the show this season and something that if the fans were able to vote on the judges, would easily have seen Mariah's ouster weeks ago.
Though it did make me wonder, since Mariah is clearly the worst judge ever on the show, where do the rest rank? Here's a power ranking of the best judges ever on 'Idol':
1. Simon Cowell
Not only is he the best judge on this show, but he's the best judge in the history of reality television. He basically invented reality show judging and his shockingly candid comments on the original promos made this a must-watch show in the first place. It's never been close to the same without him.
2. Jimmy Iovine
Not technically a judge, but his comments are the only ones worth paying attention to on the show anymore. So much so that they've tried to integrate him as much as possible without actually making him a judge. The less he's on the show, the more it suffers. The more they use him, the more compelling it gets. Waiting for his critique of the previous night's show actually made the results shows worth watching – and that's really saying something.
3. Jennifer Lopez
She started slowly, but by the end of her brief tenure she'd become the new Simon Cowell. Not in terms of the venom, but in terms of giving honest feedback that made sense and ultimately cemented the real verdict about the contestant's performance. She left too soon.
4. Nicki Minaj
The crazy madcap judge is exactly what this show needed more of. The nicknames, the non sequiturs, the eye-rolls, the showing up late – everything about her is perfect for reality TV. If only her words had a little gravitas.
5. Randy Jackson
He may have about fifteen words in his vocabulary, but the dawg held it down for 13 years so far. And "In it to win it" from him is like praise from Caesar.
6. Paula Abdul
The perfect super-nice foil to Simon's Darth Vader, Paula was never much in the way of actually judging contestants, but her acid trip sweet compliments were always worthwhile sound bytes.
7. Steven Tyler
A hard one to rank. Other than Simon, he was the best judge the show ever had during the audition rounds as his bemused statements were always the most entertaining part of the show. However, once the live shows started he totally disappeared, essentially saying nothing whatsoever. So he ends up in the middle.
8. Keith Urban
Almost a full season in and he's still yet to make any real impact. Snoozer.
9. Kara DioGuardi
Condescending, overly dramatic and rarely insightful. She's the person who makes you think, "That's what's wrong with the music industry – that people like her are successful songwriters." luck
10. Ellen DeGeneres
Remember when this actually happened? Yes, for one painful year the producers decided they needed a fresh new approach to the judges' panel after Paula Abdul left and we got a talk show host with no singing or musical experience. She refused to criticize any of the singers, favoring unfunny pre-written gags. It didn't work and she didn't come back. Good decision for each side.
11. Mariah Carey
The most memorable thing she said last night was, "I would have given a standing ovation but my train was caught under my chair."
Speaking of last night…
Amber Holcomb's First Song: "Power of Love" by Celine Dion
Keith Said: That was an amazingly perfect song choice for you.
Nicki Said: You are so current. You are so ready. You don't feel like a contestant anymore.
Randy Said: You came in as a baby, you are now a pro.
Jimmy Said: The top end of her voice felt a strain, but that song will be very difficult to beat.
The Verdict:
Tonight, Amber finally got to where she's wanted to go this entire season. That is, a true vocal diva with the voice to really dominate the song.
Heretofore, she just never quite got on top of a song. She'd always felt like somebody who hadn't made it, and you understood why – she just didn't have that top-notch voice.
On this performance, she did finally flash that top-notch voice and sounded ready for the radio. This wasn't a pretender, this was a contender performance.
Grade: B+
Amber Holcomb's Second Song: "MacArthur Park" by Richard Harris
Keith Said: You're dominating tonight, baby. I thought that was an incredible performance.
Nicki Said: Out of the four girls in the competition, you are the one I'd want to get to know.
Randy Said: She's in it to win it, that girl right there
Jimmy Said: I didn't buy that song when Richard Harris sang it, when Donna Summer sang it and not when Amber sang it.
The Verdict:
Doing the pure Donna Summer version without a waiver from the record, Amber showed how limited she is as an artist. While Angie and the others are spinning songs out in their own directions, Amber can't do much more than mimic the disco diva for a throwback performance that didn't sound current or particularly great.
Though the throwback vocal matched the look of the performance as her fright pouf against the screensaver backdrop made it seem like a cheesier version of the videos promoting Whitney Houston's debut.
Somewhere an 80's shopping mall is missing its video coordinator. Or maybe he just graduated to the 'Idol' stage.
Grade: C-
Candice Glover's First Song: "Find Your Love" by Drake
Keith Said: I feel like you're finding yourself every week. I love the power in the quiet moments of your voice.
Nicki Said: I wish that you would have stuck to the melody. I don't want you to get lost in that old-fashioned bracket.
Randy Said: You don't have to use the church vocals all the time.
Jimmy Said: That was the second-best performance of the night.
The Verdict:
Candice slow jams the Drake here and it feels like slick velvet – and just as garish.
The slickness and smoothness comes from a real sumptuous arrangement that turns a hip-hop song into something of a jazz number. Complete with the lounge feel of how it was staged.
The garishness came from yet another self-indulgent performance as Candice did her best to show us how many notes she can hit while doing her worst to show us how she can forge a connection to a song.
It really felt like it didn't matter what the source material was. She could turn any song into that same little jazz number that saw her spinning vocal gymnastics across the stage. Just like how you can set any song to the tune of the 'Gilligan's Island' theme. Seriously, try it some time.
Grade: B-
Candice Glover's Second Song: "Emotion" by Samantha Sang
Keith Said: You didn't have a big moment.
Nicki Said: You're a superhero and I'm proud of you.
Randy Said: Another great performance. The vocal is crazy.
The Verdict:
Finally, Candice leaves the vocal gymnastics in the locker room and just sings the melody. Finally she stops overdoing everything and focusing on the song. Finally, she sounds like a real recording artist than somebody majoring vocal performance delivering their thesis statement in three minutes.
This was an elegant vocal that just flowed out of Candice the way soul should. Soul isn't about singing nineteen different runs. Soul is about feel and authenticity and Candice finally forgot herself long enough to make her performance more about the feel and settled into a nice groove that finally felt like somebody singing a song rather than singing a bunch of notes.
Grade: B


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Select your country
The markings that appears on the side of the tyres also tells us the basic size of the tyre, the rim diameter and the width of the rim.
We will illustrate how to read two different types of branding that may appear on the side of the rally tyres.
C: Nominal section width expressed in mm - 225
D: Nominal external diameter expressed in mm - 600
d: Nominal rim diameter of the rim, expressed in inches - 16
C: Nominal section width expressed in mm - 205
h/C: Tyre's technical series. This expresses the ration between the section height (in mm) and the nominal section width (in mm) - 65
Radial construction - R
d: Nominal rim diameter of the rim, expressed in inches - 15
The treads of the various versions of rally tyres are described by one or two letters followed by a number. The letters identify the type of tread.
The number after the letter indicates the type of use, for example: RX 7
Make sure that tyres are fitted by experts, with specialised dedicated machinery and equipment, who follow safety procedures.
Before mounting the tyres clean the surface of the beads and the area of the rim that comes into contact with the tyre.
Use ONLY special tyre lubricants for mounting tyres. Do NOT use silicone or petroleum lubricants.
Check the state of the valves to prevent air loss: Check the seals and the tightness for metal ones and check also for any tears or cracks in rubber seals. If necessary, replace them. When the tyre is being used, always use the valve cover top.
Follow the indications provided on the sidewall of the tyre referring to the rolling direction and the correct positioning of the internal and external sidewalls, if specified.
Use the safety cage when inflating tyres.
Before unseating the tyre from the rim during disassembly, make sure that the tyre has been fully deflated, removing the inner valve mechanism.
Temperatures measured on the tread are an excellent indicator for deciding the best choice of final compound and for optimising corner adjustments of the vehicle, such as camber and toe.
We recommend measuring the temperature at three different points: inner (innermost side of the vehicle), centre, outer tread.
In particular, average temperatures must be the ones shown in the table, the difference between the values measured internally, in the centre and externally must be maximum 20°, while the difference between the front and rear axles must be no more than 25°.
If these values are exceeded, we recommend a different final compound should be used or the vehicle's geometry should be adjusted.
Working pressure values depend on the size of the tyre in relation to the load that it is subjected to. In other words, it will vary according to the type of car, the weight and conditions of use.
In particular, as the weight of the vehicle, speeds and accelerations that the tyre is subjected to increase, the working pressure must be increased. In any case, tyres should not be used at pressures below 1.6 bar.
Using excessively low pressures would bring about the breaking of the tyre due to excess force on the sidewall or unseating from the rim. "Hot" working pressures are usually in the range of 2.2 – 2.5 bar.
Initial inflation pressures vary in order to obtain these values, depending on whether the tyres are preheated or used "cold". Indeed, preheated tyres can be inflated to slightly lower values than cold tyres.
The difference will depend on the type of heater, the time it remains and the environmental conditions.
Average Rating.
Voted by 47 users.
Copyright © 2014 Pirelli & C. S.p.A. - Pirelli Tyre S.p.A. - P.IVA: 07211330159


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Product Description
About HQ-N53 Folding Chair
45 x 50 x 85 cm
Sign up for the latest updates on Mandaue Foam! From the news to decorating tips, our posts will give you helpful advice on how to make the most out of your home. You'll also be the first to know about any Mandaue Foam sale or bargain.


text:
Because Knetbooks knows college students. Our rental program is designed to save you time and money. Whether you need a textbook for a semester, quarter or even a summer session, we have an option for you. Simply select a rental period, enter your information and your book will be on its way!
Filled with comprehensive, balanced coverage of classic and contemporary research, relevant examples, and engaging applications, Psychology Applied to Modern Life shows you how psychology helps you understand yourself and the world--and uses psychological principles to illuminate the variety of opportunities you have in your life and your future career.
While professors cite this bestselling book for its academic credibility and the authors' ability to stay current with 'hot topics,' students say it's one text they just don't want to stop reading. The book and associated workbook are highly readable, engaging, and visually appealing, providing you with a wealth of material you can put to use every day.
This is a great reference for anyone working in any field especially in mental health or education, but anyone could benefit from it. The headings and subheadings are organized well. Also helpful are the end of the chapter summaries and multiple choice quizzes.


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What is in this article?:
- Can 2,4-D solve weed resistance problem?
- Three major reasons
- Farmers can't imagine going back to 2,4-D or other auxin herbicides.
- But herbicide resistance is bad enough that companies are willing to bring it back.
- That illustrates how severe this problem is.
2,4-D is coming back. What many might consider a "dinosaur" may be the best solution for growers fighting weed resistance today, said Dean Riechers, University of Illinois associate professor of weed physiology.
"Farmers can't imagine going back to 2,4-D or other auxin herbicides," Riechers said. "But herbicide resistance is bad enough that companies are willing to bring it back. That illustrates how severe this problem is."
In a recently published article in Weed Science, Riechers and his team of research colleagues suggest that tank-mixing auxinic herbicides with glyphosate may be the best short-term option available to farmers interested in broad-spectrum, postemergence weed control.
"Resistance has become a big problem," Riechers said. "In 1997, researchers predicted that glyphosate resistance would not be a big issue in Roundup Ready crops. For the most part, they were right. But they underestimated a few weed species and resistance mechanisms."
Since the 1950s, 29 auxin-resistant weed species have been discovered worldwide. In comparison, 21 glyphosate-resistant weed species have been discovered since 1996 when Roundup Ready soybeans were commercialized.
"And interestingly enough, two of the most problematic weeds in Roundup Ready soybeans and cotton — common waterhemp and Palmer amaranth — are not yet on the list of auxin-resistant weeds, Riechers said.
Ideally, chemical companies would come up with a new herbicide to fight these resistant weeds. But new herbicide development is expensive and time-consuming. Riechers said he does not know of any new compounds on the horizon.
"If we don't find completely novel and new herbicides, our next best bet is to mix glyphosate and another herbicide with relatively minor resistance problems," Riechers said.
"Auxin resistance is not considered a huge problem in the United States, particularly in corn, soybeans and cotton. It has only occurred in isolated incidences."
Why have the auxinic herbicides escaped the resistance problems of the more modern herbicides used today?


text: I started taking fenugreek about a week ago to boost my milk supply. I was hoping it would help me pump more milk while I'm away from mt LO. Frankly I haven't seen any increase at all. But I have noticed that all of a sudden I am hot all the time! I wake up sweating and my family is complaining because I keep turning down the ac. I don't see it listed as a side effect anywhere. Has anyone else had a similiar experience. I feel like I am going through menopause!