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For those still here, let me defend myself: next weekend witnesses the release of Dead Silence, a new ghost film from director James Wan and writer Leigh Whannell, the creators of the current franchise (although Wan would split as director after the first, returning to executive produce the sequels). It seems wrong to me to watch that film, as I intend to do, without having the same knowledge that the rest of the audience certainly will of their previous, highly successful work. I am a truly thorough critic.
The second reason is that a very good friend whose view on things filmic I trust very much told me that I really, really needed to see and review the trilogy, not because it is good but because of the ways in which it is bad. And because he wanted to read my review. The moral of the story: I will totally do reader requests if you massage my ego enough.
That said: the Saw trilogy. A particularly grim 6 hours of my life that, while not pleasant were certainly instructive, and at least I'll never have to do anything like this for the rest...
What's that? God DAMN it.
Stripped to its bare essentials, the first Saw, from 2004, could have been a pretty great little film. Two men are trapped in a grimy bathroom, chained to pipes, a dead body lies between them. There are a handful of clues tossed around the room about what they need to do to get out, and it's not very pleasant.
So many of my constant complaints about the horror genre are answered in this first moments of this scenario! It's completely trashy-looking, a side-effect of the film's minuscule budget, and that puts it into the hallowed company of the low-fi masterpiece The Texas Chainsaw Massacre right off the bat. And because of its look, it's unsafe and it's nasty - a genuinely sadistic concept that makes you question the filmmakers' sanity. It's an elemental film, claustrophobic and paranoiac. This makes it all the more frustrating that the movie fails so completely in so many ways.
As the men in the room talk, one of them realizes that they must be in the clutches of the Jigsaw, a serial killer whose MO is to create elaborate situations in which the healthy victim is forced to kill him- or herself in order to escape. At this moment, Saw goes skipping down a path of pure banality that squanders its beautiful set-up more thoroughly than I can ever think of a set-up being wasted in the whole history of the cinema.
Flashbacks. Fucking flashbacks. Whannell and Wan take this incredible locked-door exercise and they chuck it into the dustbin, leaving the nightmare of the bathroom to take up perhaps 40% of the film. This could have been the genre's Waiting for Godot, but that would have been "boring," apparently.
So instead, flashback upon flashback of the most rote shocker scenes imaginable, forming a sort of Jigsaw's Greatest Hits reel. See! - the woman in a jaw-exploding helmet. See! - the man crawling through a nest of razor wire. See! - the wooden doll from ALL of the advertising that isn't actually remotely scary or creepy at all. And that's when we're not watching an indescribably tedious subplot about the police investigation into the killings. This is the point where the film's low budget, so richly exploited in the bathroom setting, becomes an outright liability: the sets look cheap, the props look cheap, and the gore is totally non-existent.
The gore....the gore. One must get to the gore eventually when discussing Saw and its children, and I do hope you'll indulge me for a bit. The primary subgenre of horror films in the late '70s and '80s was the much-storied Slasher Film. And while I will not get into the gritty details of what makes a Slasher a Slasher, the basic core is that a group of teenagers are chased by an individual psychopath who kills them one or two at a time until only a final girl (usually) remains to confront and overpower the killer. There will almost always be female nudity and the deaths are shown in significant detail using elaborate gore effects. It is important to bear this in mind: the deaths in a slasher film, while esoteric, are usually fast, and surprising. Most victims are not aware that the killer is near until moments before the short sharp shock.
The primary subgenre of horror films today does not have a consistent name, although you will often see the phrase "splatter film." A splatter film does not have a large group, like a slasher film, and it does not have much of a chase; it is a film in which the typically non-teen protagonists are captured early on, or oblivious of anything like danger until they are captured midway through. Upon their capture they are physically and psychologically tortured. While splatter films are often much bloodier than slasher films, they are typically less creative about their gore effects.
Saw did not invent this genre, which probably came to prominence with the 2003 remake of The Texas Chainsaw Massacre, and is almost certainly a delayed response to the Italian cannibal films from 25 years ago, as exemplified by Cannibal Holocaust, literally the only film in existence that I have no desire to see whatsoever. And in a very important respect, Saw isn't really a "splatter" movie at all; as a result of its budget, there is practically no blood in the movie. Ignore the many reviewers who decry the film's unspeakable exploitative depravity! They are wilting violets. Visually, Saw is indeed a rather chaste film, if anything (especially coming a mere eight months after the truly horrifying The Passion of the Christ)
There is however another name for splatter films that's less popular amongst the fanboys and more among the scholars: "torture porn." It means that when you sit down to watch Hostel or Turistas, you are expected to take some measure of delight in watching ordinary humans suffer and feel pain. Saw is the ur-text of torture porn.
Mountains of text have been belched upon the link between the 9/11/01 terrorist attacks and the rise of torture porn, not to mention the laissez-faire response to the Abu Ghraib scandal a few years ago. I am no sociologist. But I know that there's a great gulf between a lo-fi nasty shocker like 1977's The Hills Have Eyes and a lo-fi nasty shocker like Saw. It's not precisely a difference of tone: if anything, THHE is more vicious. I think it's a difference of empathy: watching Wes Craven's film, it's obvious that he wants to crush us and make us hurt. It's an assaultive film, and that's what I always mean when I talk about the need for dangerous and nasty horror films: films that beat upon the viewer, making us feel the raw animal evil of what is happening onscreen. That is the film that I briefly expected Saw to become.
Instead, Saw is a mere gross-out film, which is to say it does not want to engender any feeling in the audience; it wants to make us giggle and go "ew!" and stand in amazement at the cleverness of the filmmakers. It's not scary at all; it's a classic teen horror film without the typical teen protagonist, a film for faux-scared girls to use an excuse to cling to their faux-tough boyfriends. Which is never excusable, but rendered all the worse for the cheerful amorality of the whole affair. Wan and Whannell are basically the same as the Jigsaw killer; they construct arcane death machines just to be attention-grabby, and they psychologically torture people, even if those people are just characters.
As if that weren't enough, they can't even make good torture porn.
Saw is crap. I already mentioned how screwy the structure is, and how it prevents the film from ever building up a good head of intensity, but what I did not speak of was the misguided twist ending. Twist endings are everywhere these days of course, not that they've ever been hugely rare, and most of the time they don't work. That said, I can think of almost no twist endings that are so completely nonsensical as the one in Saw. A twist should force us to re-evaluate what we've seen, so that it makes a totally different kind of success, right? In this film, the twist just makes things hopelessly confusing, and a killer whose MO has been fairly consistent goes screwball on us. It is a pure example of a twist for twisting's sake, just because twists are "cool," and the fan reaction seems to confirm, tragically, that it worked commercially, despite being, and I can't overstate this enough, completely and absolutely incoherent in every way.
Whannell is a deeply awful screenwriter. Not only does he epically screw the pooch at the end, but he cannot write good dialogue. There is such a storm of terrible dialogue in Saw as to legitimately draw comparisons to none less than Ed Wood. In this screenplay, every action is ventriloquised: characters do something, we see them do it, and they talk about doing it. It's like a medieval play without stage directions, sets or props. And that's the good dialogue; the bad dialogue is clunky and inhuman and literally unspeakable, and in one particularly startling case, it rips-off Annie Hall.
Perhaps because the dialogue is atrocious, or perhaps because Wan is an atrocious director, the cast is uniquely unable to "act" in this project, instead just kind of shuffling around and looking alarmed. Cary Elwes and Leigh Whannell himself play the two victims, and while it's easy to ignore Whannell's shortcomings (by which I mean: he can do nothing besides recite dialogue in a high-pitched whine. Emotions? What are such things?), I am truly disgusted by Elwes. He's not a great actor but he's also not this bad, and his uneven American accent is perhaps the most entertaining part of the movie, if only because listening to it slip in and out would make for a fine drinking game.
The weakest link, though, is Danny Glover. He is kind of a great actor with a history of choosing loathsome scripts, but his character in this film tops them all: the lead detective on the Jigsaw case who goes a little insane and starts stalking Elwes or something along those lines. It makes the least sense of anything in the movie - his entire subplot is obviously just there to boost it to feature-length - and Glover doesn't even try. It's the worst performance of his career, and truly embarrassing to watch.
Meanwhile, in an effort to strip away the last remaining shreds of effectively creepy mise en scène, Wan relies extensively on garish fast-motion camera movements and ADHD editing that turn Saw into an extremely long and extremely grim heavy metal video.
But that's in keeping with the tone of the whole movie, which I fear was the intent: it's a high-energy, editorial-free exercise in depravity. We're not supposed to think it's creepy, we're supposed to think it's cool and clever. That's why all of the ludicrous death machines, that's why the idiotic twist. "Clever." Never mind that there are humans dying in agony - that's not fun. Even Hostel had the good taste to make us empathize with the victims.
Because sequels are meant to be sure things at the box office, they are not often very innovative. The great majority of second films, even the good ones, are essentially just the notes of the first film played louder and bigger. In one key way, Saw II is actually a bit original, then: it clocks in at a lean 10 minutes shorter than its predecessor. If that sounded like a compliment, I guess it kind of was, but it's the only one I've got.
Almost everything Saw did badly, Saw II and new director Darren Lynn Bousman does worse. Loopy MTV-style cinematography? Yes indeed. Awful acting? Ye gods, this one depends on Donnie fucking Wahlberg as its "name." Dialogue? Um...
Here's an anecdote for you. One (male) character taunts another (female) character with the insult, "the only door you know how to open is between your legs!" This is a terrible line, and if you need me to explain why then you fundamentally don't understand dialogue, please quit reading my blog, in fact please quit reading the internet, because there are quite enough functionally illiterate people around, thank you.
Anyway, that's not the anecdote. The anecdote is that this line was ad-libbed, each variation more vulgar than the preceding, and the crew thought that the quoted version was the best & funniest & most clever. At least, so says the IMDb trivia page, for I assure you that I have a terrifically small interest in the Saw II audio commentary.
The point being, the makes of the film thought that was a good line, and if that doesn't illustrate their relationship to dialogue, I cannot imagine what else could. Also, it goes to show that some of the dialogue is improvised, and so I don't know who's responsible for the most egregious offenses against the language.
That said, this film lacks the "let's talk about what we're doing" characteristic of the first film, and that must be acknowledged. Dammit, that was another compliment.
Bigger! Better! Now there's not just two men in a single room, there's eight people in a locked house! And there's another whole storyline: Detective Eric Matthews (Wahlberg the Lesser) and his team have finally found Jigsaw's (Tobin Bell) lair, only to find that he's captured Matthews's son and put him in the house, and what twisted mind game will Matthews have to play to etc, etc. Overkill, and the two plots are not finessed together very well, with a rather arbitrary hopping from one to the other every now and then. Then comes the inevitable twist that makes a little bit more sense than the first one, and is much more fair to the audience, although given that every decent plot synopsis of Saw III gives the twist to this film away, I can't say that it's much of a surprise.
Beyond question, though, the great big horrible add-on that most typifies what Saw II is about, and what its successor will be about even more, is the film's putative moral viewpoint. Now, Saw, while excessively unpleasant, was a simple little film: psycho killer does arcane shit. Taa-daa! There are some dollops of flavor here and there to the effect that his particular MO is to punish people who aren't living life to the fullest, and this turns out to be related to Jigsaw's terminal medical condition, but that's not a part of the film. It's a gimmick, much in the way that (in the first film, at least) Hannibal Lecter's cannibalism was just a detail, not really important beyond a shorthand for "evil monster."
Tragically, Saw II takes that gimmick and runs with it and turns it into a Thing. Here, Jigsaw is a sort of dark avenging angel, exposing the weakness and folly of man, for almost all of his traps could be almost laughably overcome if the people caught in them weren't constantly at each other's throats, selfish and whinging and almost unbearably stupid. It's worth noting that Bousman had a script for a non-Saw project that was deemed "too Saw-ish" until Whannell came on board to punch it up; I think it's obvious that Bousman had the house scenario, and Whannell added the police framework and the conversations with Jigsaw that make this film not merely an explication of his theories, but a very sick and ugly endorsement of them. The men and women caught in Jigsaw's house are cartoon characters, behaving in every possible case in the most venal way, because in every possible case venality is what keeps the plot ticking along. If it were possible for these people to stop for five minutes and talk quietly, Saw II would be over in a quarter of the time, and the audience would not get to see the still ungory-gore.
I don't want to seem like a ghoul for harping on the gore in these films, but there's an important reason why I do: in a slasher or splatter film, the gore is held to be "cool." Your mileage may vary. But in a Saw-style torture porno, where there is not much gore and it is not very cool, the fetish object for the audience is not the elaborate make-up, but the torment of the characters. It's the difference between "alright, he got split down the middle!" and "alright, if he doesn't cut off his leg, his child will suffocate!" One is mostly harmless fun (although I am aware that some of the fans of the genre respond to it in ways that are not so fun, but that's true of many things), attentive to the technical side of filmmaking, one is quite hideous and morally unacceptable.
And with Saw II, the series officially begins to endorse the bent, immoral - I will not even say "amoral" now - view of Jigsaw that these are worthless people who get what's coming to them. That is a foul opinion to hold, even for thin and poorly-acted characters like these, and a quick spin through the IMDb user reviews for this film is a terrifically demoralising task, unless you like feeling hopeless.
Let nobody say that Saw III is goreless: I am in no conceivable way a lightweight about such things, but herein is a lengthy, lovingly detailed surgery scene that went pretty much as far as I could tolerate without looking away. I will admit immediately that this was the unrated edition, not the theatrical cut; but by this point in Saw history, it's clear that the franchise faithful see the film in both version and regard whatever unfettered version craps its way across a two-disc DVD set as the definitive text.
It's my habit to start out saying whatever I can that's nice about a movie, and I'll indulge that now: structurally, Saw III has a pretty decent screenplay. It tells two stories in parallel: in one, Jigsaw kidnaps Lynn (Bahar Soomekh), his old doctor, to keep him alive while he and his new assistant and former victim Amanda (Shawnee Smith) put yet another innocent through yet another arcane trial. Here we have Jeff (Angus Macfadyen), who has not gotten over his son's accidental death three years ago, and is given a chance to confront his ghosts while saving or not saving the men and woman he holds accountable for his lack of closure.
The stories have a little bit in common, much more than the twin stories in Saw II, and Bousman (returning to direct), Wan (returning to shape the story) and Whannell (returning to piss on the art of dialogue-writing and then set it on fire) do just fine at developing the two threads along each other. It's organic and even kind of interesting. And the twist at the end is, for once, not only fair but actually quite clever: it works entirely because the audience assumed things earlier that were never actually stated or shown. Hitchcock perfected that technique, which I mention only so that I can have compared the makers of Saw III to Hitchcock, thereby shocking all of you my readers & completely ruining my reputation, so that no-one will ever take my film writing seriously again. I don't know why I'm trying to do that, but there you have it.
Anyway, the structure is mostly good, and it's quite bad because of a false first act (those don't come by too often, I'll have you know), in which it takes 30 minutes of a 113 minute film to actually get to the plot, spending those first 30 minutes tying up the loose ends of the first two films. It is here that trouble begins a-brewing: Saw III is the grand operatic Saw film, the one in which all of the motifs and notes of its predecessors come to full bloom. You now know what I think of Saw and Saw II, and why that is therefore a terrible thing.
Where the last film offended and saddened me, this one digusted and angered me, because it replaces the foolish, venal strawpeople of that scenario with an unforgivably amoral protagonist in Jeff. Jeff's trial, which at no point involves his own physical danger, is to go through rooms of arcane death-trappery where the three people most responsible in his mind for the miscarriage of justice surrounding his son's death are being slowly tortured. Jeff can free them or not. He dithers a bit and let's just say that less than three people accompany him out of the maze.
The script makes some exceedingly weak gestures in the direction of "Jeff is as bad as Jigsaw," but they don't take, especially because of the end, and the meaning of Saw III is loud and fucking clear: any of us might do just the exact same. We might let the freezing death chamber, the drowning pig innards tub or the twisting rack machine kill off our most hated nemeses, while they screamed and begged us to help them. After all, we all (like Jigsaw) want revenge for something.
Well James Wan and Leigh Whannell and Darren Lynn Bousman, you can take your goddamn "we" and roll it up in a tube and shove it up your respective assholes. I may not have a dead son, but I know about basic morality and decency, and if I'm watching someone die very slowly, and I can stop it with very little personal risk, I would stop it. And judging on the commercial response to this movie ($80+ million), mine is apparently not a unanimously-held opinion. Well, you and your fanboys can fuck off, and the idea that I'm supposed to regard Jeff as my "surrogate," my "POV," sickens me. You bastards.
That's before the last twist. The end of the movie keeps on twisting for I don't know how long., and its clear that the Sawsmen have done as George Lucas and the Wachowskis have done before them, which is buy into their own press and believe that theirs is a Grete Epick Storie that requires an almost Wagnerian scope to its ending instead of a neat little "Kill the killer, oh it's not over, musical sting" progression like a trashy horror film which is what these are knows as its birthright.
Um...yes, the last twist - the last beat of the trilogy - is nasty. Not brutal, not mean spirited. Vicious and cruel for no reason other than to make the audience feel really shitty at the end of a movie where we, and by "we" I might well just mean "I," felt shitty pretty much non-stop. It's not like the rest of the numerous endings led us to believe that sunshine and wingéd ponies and a field of puppy dogs waited beyond the last fade-out. Frankly, the end to that point is nihilistic in a way that would make David Fincher step back and say, "Whoa, y'all are are depressing motherfuckers," redeemed only because unlike e.g. Se7en, the characters are propped-up cardboard. But that last moment is needless. Maybe it's supposed to punish the people who enjoyed the rest of the films, in which case bravo, but I don't think so. I think it's just part of the same nihilistic, amoral, self-congratulatory wanking that has cycled through each and every one of these godforsaken movies. Lookit how fuckin' brave and edgy you gentlemen are. Not that many directors who want to make a stylistic choice of implying that an eight year old girl is going to suffocate to death. Aren't you trendily nihilistic, you filthy fucks.
Wow, that got away from me. Um...
That's better.


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He was born on Feb. 10, 1939, in Runge to John Andrew and Mary (Pollok) Yanta. He received his bachelors degree from Texas A&M University and served in the United States Air Force. He also served on the Runge ISD school board and the Ecleto Creek Watershed Committee for many years. He married Valida "Val" (Gagne) Yanta on July 10, 1965.
Survivors include his wife, Val T. Yanta; children, Jim (Laurette) Yanta of Poth, Bruce Yanta of Houston, Michael (Carrie) Yanta and Karen (Alan) Watson, both of Sugar Land, Steven Yanta of Floresville, Eric (Suzi) Yanta of Spicewood, John Yanta of Runge and Sharon (Jason) Hans of Boerne; 14 grandchildren; a sister, Valeria Ebeier; and brothers, Ernest Yanta, Wilfred Yanta, Bishop John Yanta and Joe James Yanta.
He was preceded in death by his parents and brothers, Edwin and Fabian Yanta.
Visitation began on Thursday, Aug. 7, at 5 p.m. at St. Anthony Catholic Church in Runge with a rosary recited at 7 o'clock that evening.
The funeral Mass was celebrated there Friday, Aug. 8, at 10:30 a.m.
Interment followed in the Runge Catholic Cemetery with military honors.
Pallbearers were Jim Yanta, Bruce Yanta, Michael Yanta, Steven Yanta, Eric Yanta, John Yanta and Garrett Yanta.
Honorary pallbearers were Joe Reiman, David Reynolds, Zachary Yanta, Kenneth Foster, Bobby Ebeier, Sandy Ebeier and Gene Vaughan.
Arrangements were entrusted to Rhodes Funeral Home.


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Get Well Soon, Koooooz!!
As you know, my dear Kouz got hurt in San Fran a few days ago. Of course, the news was terrible for me to hear. Thankfully, he is not on the DL (yet), but it looks like he'll be out for a week or so. Poor Kouz😦 The Padres were just starting their campaign for him to get a Gold Glove and so was I. Hopefully, he will be able to get back on the field soon.
Kouz, don't be depressed.
You need to keep a positive outlook.
Keep some ice on that calf, and be sure to stretch it out.
I know you've never had an injury like this before, so that makes it tough. But at least it wasn't your back!
I know you'll be back out there as soon as you can. I can't wait to see you healthy again🙂
Just please don't go on the DL. Be careful when you make throws to first. And Kouz, you're such a cutie🙂
Your loyal fan,
11 Comments
Kaybee: Aw, I didn't know he was hurt. Poor thing. When Mitre had a comebacker hit him in the arm, I felt horrible. I offered to kiss his boo-boo for him….lol…
I made the NLWest cutie post. I think you will like it…
I hope that Kouz will be well soon. Your Padres have been doing great!
Kevin's a stud. I hope he gets better soon. It's going to be strange without this player.
Matthew Tang
Awww poor Koooozie We need him so badly! I really, really hope he's going to get better quickly.
Poor Kouz,
just when he was going good.
That's what sucks about baseball,
but he will come back twice as strong trust me! =)
And he was provided to you by your Cleveland Indians, thank you very much!!😉
We give everyone everthing.
Its almost like we are a Wal-Mart and everyone is buying off of us.
Jeez, why in the world can't we just hold onto someone for about 3 years?
–Ted "TTW/T"
honoring 9/11 at:
Kouz is a great player, I hope he comes back soon!
You should volunteer to be his personal ice girl…like, having trouble reaching that spot without straining your back? I got ya covered! Ha, ha! One can dream…
Back to blogging tomorrow…I had a VERY exciting weekend!! Look for a veeerrry long entry tomorrow!!
I hope he gets better! I wouldn't mind seeing him get the Gold Glove. I hope it all works out.


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Mr. and Mrs. Pete Szymanski
WEIRTON – Pete and Dolores Szymanski of Weirton celebrated their 60th wedding anniversary on Feb. 7.
The couple were married on Feb. 7, 1953, at Sacred Heart of Mary Church in Weirton. Thje Rev. Emil Dobosz officiated the ceremony.
She is the daughter of the late Henry and Helen Fijewski.
She worked as a kindergarten aide at Broadview Elementary School.
He is the son of the late Pete and Isabella Szymanski.
He retired from Weirton Steel after 43 years of service.
The Szymanskis are the parents of Donna Turner of St. Clairsville, Maria Bachman of Valencia, Pa., and David of Gibsonia, Pa.
They have two granddaughters and a great-granddaughter.
A luncheon celebration with family and friends hosted by their children was held at the Serbian-American Cultural Center.


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Europe not ruling out fresh derivatives rules
The European Commission may consider further regulation of the derivatives markets after admitting it still has concerns on key aspects of sweeping securities markets reforms agreed in January.
A statement from the Commission, seen by Financial News, lists three areas of the recently agreed Markets in Financial Instruments Directive II that it is not satisfied with.
It comes as representatives of member states met yesterday to sign off Mifid II, one of a number of final signs-off needed by European legislators following January's political agreement.
The statement will not have a bearing on the rules, which are due to come in from late 2016, but the Commission does say that its concerns on transparency for derivatives markets may lead it to issue further regulation in this area.
The Commission said that it regrets that its initial proposals were not supported by the European Parliament and Council of the European Union, adding that it "will review this matter again in the near future against the objective of achieving effective and fair price formation…and make legislative proposals if appropriate".
In its initial Mifid II proposal, the Commission allowed firms limited exemptions from publishing the prices at which they want to trade non-equity instruments. However, the final rules agreed by the Council and the Parliament in January enable a wider range of exemptions.
James Hughes, account director at Brussels-based lobby firm Cicero, said: "The European Commission is concerned that the current rules on derivatives market transparency will be viewed as weaker than other jurisdictions and in particular the US."
He added: "This could cause major issues in the future as regulators around the world seek equivalence with other jurisdictions on OTC derivatives market reforms. Mifid II gives the Commission the ability to review transparency rules, which could well lead to separate rules on pre-trade transparency if EU rules are viewed as insufficient."
The Commission also has concerns about the rules designed to foster competition among derivatives exchanges and clearing houses, the length of time that so-called "open access" requests can be delayed and the scope of work that needs to be carried out by the European Securities and Markets Authority.
The statement suggests that the work that needs to be done by Esma on the regulations goes beyond its limitations. In its role as the European securities market regulator, Esma is required to form the detail that underpins the high-level rules, known as "technical standards".
According to the Commission, some of the standards Esma needs to form involve strategic decisions or policy choices, rather than technical work.
On derivatives market competition, the statement says that the ability for trading venues and clearing houses to postpone open access for 30 months "would further consolidate vested market interests".
A spokeswoman for the Commission confirmed the contents of the statement.
-- write to email@example.com and follow on Twitter: @anishpuaar


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The day was proclaimed "Ray Jaso Day" in Refugio, recognizing 41 years of service to the city.
Jaso thanked all who came to the dedication of a permanent marker and plaque in his name.
He recognized his "other family from City Hall" as well as his family members.
Mayor Joey Heard presented Jaso with a plaque praising him for keeping taxes down while encouraging economic development in Refugio.
Jaso noted that the first time he ran – for Place 3 on the council – he wasn't intending to run for office.
"Time flies," he said.
Refugio County Judge Rene Mascarro said Jaso helped him out when he decided to run for office.
Mascarro commented that Jaso's 41 years in office accounted for all of Mascorro's life.
Jaso said he was a simple, ordinary guy and that he still had a lot to do for the city and that he thoroughly enjoyed being mayor.
"The town of Refugio is fixin" to be a booming community," Jaso said.
Jaso's brother, Hernan Jaso, also praised his brother for his long service. Hernan Jaso is a former mayor of Goliad,
The plaque on the permanent marker stated "Commemorating Mayor Reynol "Ray" Jaso for 41 years of dedicated service to the citizens and the town of Refugio – Town Council 1972-1997, Mayor 1997-2013.
An honor guard opened the ceremony with the presenting of colors. The Honor Guard also retired the flags to conclude the ceremony.
Refugio Chamber of Commerce President Lenny Anzaldua told the crowd of about 30 people "Happy Ray Day!" and all who were in attendance enjoyed drinks and snacks at the park.


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You won't be able to dismiss this by usual means (escape or click button), but you can close it programatically based on user choices or actions.
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- Dirt Main Street, Forest City
- Farm scene
- Des Moines Skyline
- Entertainment During the Depression
- Modern Farming
- Utopian Community
- Black community
- Native American Community
- Amana Community
- Buxton Community
Amana Colonies are Established
Iowa Public Television
They call themselves the Community of True Inspiration. A community because they were bond together by common religious beliefs; true Inspiration because their leaders claimed to be directly inspired by God. They inspired leaders of this group were called the Werkzeug, which means "instrument of God." The Werkzeug told of how God directed them to shun the accepted state church with its priests and bishops and elaborate services and create a new order. An order that practiced simplicity, humility and strict adherence to the teachings of the Bible.
In 1842, because of increased persecution from the church and rising land costs, the Werkzeug of that time, Christian Metz, told his followers that God had directed him to lead them to America where they would be free to worship as they chose. They founded the town of Ebenezer in New York. They continued the communal way of life they had followed in Europe in order to survive in the new world. They built their own mills and in every way tried to make themselves independent of the outside world. This soon became impossible as New York became more and more developed. If they were to remain isolated, they would have to move again. In 1854 the western frontier beaconed to the Inspirationists and over the next 10 years the moved the Ebenezer colony, mills and all, to Iowa. Once here they established seven villages on 24,000 acres of land.
Iowa Pathways: Iowa History Resources for Students and Teachers
Home ~ My Path ~ Artifacts ~ Timeline ~ Quest ~ Teacher Resources ~ Project Information ~ SponsorsIowa Pathways © 2005 - 2016 Iowa Public Television


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Is Tylenol Safe?
Tylenol (acetaminophen, also known as paracetamol outside the US) has been in the news recently. Most of the stories I've seen have been accurate, but I've run across a couple of people who misunderstood what they read. I thought I'd try to put the record straight.
An FDA advisory panel has recommended reducing the maximum allowed single dose from 1000 mg to 650 mg in over-the-counter acetaminophen products. The 1000 mg dose would be available by prescription only. They also recommended eliminating painkillers like Percocet and Vicodin that contain a combination of a narcotic and acetaminophen. They did not recommend removing acetaminophen from over-the-counter cold remedies, cough medicines and similar products that combine acetaminophen with other drugs. Advisory panel recommendations are not binding, but the FDA usually follows them.
Some people got the impression that the FDA had just discovered that acetaminophen can be dangerous. No, we always knew that. The danger is when you take too much: it can damage the liver. The "new" information is just that acetaminophen overdose is now the leading cause of liver damage, causing an estimated 1600 cases of liver failure each year. (more…)


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Sometimes when you check out the most recent free releases on RPGNow, you start a journey that leads you to an awesome not free release. Such is my story when it comes to Far Away Land.
You see, when I stubbled across Far Away Land RPG Adventures: Journey Into the White I was intrigued by the cover art. It seemed old school D&Dish with quirky as hell art. As it was PWYW, I was able to peek for free. And peek i did. And it was good. Short, but good. It also seemed to be sandboxie, which I like.
In for a penny, in for a pound. I almost bought the core book in print with PDF for $25, but then I saw the Tome of Awesome, which is core plus 3 expansions, was $35. Damn it! Yes, I'm in.
So, what is the system like? It reminds me a bit of a hybrid of Old School D&D, Tunnels & Trolls, Adventure Time and a bit of crazy. It is a D6 system where you roll a pool of dice and just keep the highest roll. Fairly simple. Pools are based on one of three Stats - BRT (Strength / Con), DEX (er, dex) and WIT (Int / Wis / Cha rolled into one) and Boons (think skills like melee for combat, arcane for spell casting, subterfuge for picking locks and dealing with traps - you get the idea) and Flaws (narrowly defined disadvantages.) Armor absorbs damage (much like T&T), there are hit points, levels and spell levels (the spell list certainly hues close to D&D.)
The art is simply amazing to my eyes. You'll either love it or hate it. I love it. It captures the quirkiness of the system and the setting (from the little I've read of the setting.) I've only read the actual core rules thus far - there is so much more to dig through.
The PDF looks nice on my tablet and the color hardcover is nice solid book. No noticeable bleed through the pages, which is impressive with the amount of color art in FAW.
A version of this review appears at TenkarsTavern.com
The timing of the release of the D30 Sandbox Companion couldn't be better. The amount of inspiration squeezed into 50 some odd pages of charts and tables has left me in awe. I'm going to come right out and say that at $4.95, it is a steal.
It's made for you to print out the pages as they are needed, as some are laid out in standard portrait orientation and others are laid out in landscape.
Need hexes to map with? Got you covered?
Sample map icons? Yep
Hex Crawl Worksheet? It's there (and will be put to good use, shortly)
NPC record sheet? Aye
Tables for sandbox style location, inspiration, NPC details (and details and details), recruitment, sages, Taverns (need to add a Tenkar's Tavern to the table ;), shops, settlements, heraldry (worth 5 bucks on its own, weather, encounters, places cults and more and more and...
Adventurers! from GRAmel is a one-sheet RPG, at least from the player's side. One sheet of paper, 2 sides. The GM rules take up a second, 2-sided sheet. So, maybe 4 pages, 2 sheets is more proper, but who can truly say? ;)
Anyhow, what we have here is an excellent game engine with a convention setting / pick up game type play in mind. Simple enough to hand to the players and have them grasp the rules and mechanics in 5 minutes and literally have them jumping into the game.
The mechanics are based on rolling 2d6 plus stat (ranging from -1 to + 5), 7+ is a success, double ones is a fumble, double sixes is a crit.
3 stats - Strength, Agility and Mind. 10 skills and a flexible power (magic) system.
Oh, and an experience system and character advancement if you want to turn it into campaign play.
The whole system is flexible and concise, which means a strong GM is almost a necessity. In the right hands, this should shine like gold. At a buck fifty ($1.50), the price is certainly right to take the chance.
Where to start. Verloren is a city ripped from it's place in time, moved forward or backwards no one is truly sure. It is, effectively, an urban sandbox of sorts.
The map of the city is unlabeled, and in truth, probably not needed. The city is in the midst of moral decay. The hooks, and there are many, don't coincide to places on the maps - they are linked to personalities and events.
See, this isn't an adventure and to come to it with that expectation would leave the prospective DM frustrated. It's a series of hooks and story elements that can come together as a bigger picture, but the DM and the players are going to be the ones to put that together. It's a toolkit of sorts. A very disturbing toolkit at points.
Unless the DM is comfortable running game sessions from the seat of his pants, Verloren is going to need significant prep work, not the least of which is how the players react to the shift from normal city to one quickly decaying.
The big plot hook behind this all? Pretty interesting, and I'm not going to ruin the surprise.
Negatives? I already mentioned the virtually useless city map. As there really isn't much need for it (the DM may be well advised to possibly map out a very localized block or two for some of the hooks) being useless isn't so much a problem, but it would have been nice to have some locations / hooks labeled.
You need to watch the video to find out it's for adventurers 5-13 as it isn't spelled out at the RPGNow site.
Learn from me - print out the maps to The Revelation of Mulmo before you start reading the meat of the adventure. With smaller adventures, the visual of the map isn't always necessary, but in this case you'll go from scratching your head to "holy shit! now I see how it works!" in one fell swoop. As I said, learn from me ;)
The Revelation of Mulmo is a bit of a switch from the usual DCC RPG adventures that one normally finds.
Firstly, it is for level 4 adventurers, which is generally at the higher end of what one finds for DCC. Then again, DCC seems to have a fairly high attrition rate among characters, so the preponderance of lower level adventures makes sense.
Secondly, it has a Patron woven very directly into the story - one of the PCs will be hearing voices in his head. Actually, this adventure is very Patron driven. Patrons are one of the more unique parts of the DCC system, and I enjoy seeing it get some good mileage. +Daniel Bishop gets some very good mileage from it. Well done :)
Thirdly, it's a long adventure, both page-wise (about 50 of the 76 pages are dedicated to the adventure itself - the rest are maps and Patrons) and I expect play-wise. I'm guessing there are a good 2-3 sessions in here easily.
It has a nice balance between roleplay, DC checks, combat and thinking. the DCC RPG is a very lethal game, and The Revelation of Mulmo is no exception. Well, except that there are events that may remove a character from play, but may not actually kill him and he may spend years someplace but still be waiting for the party when the survivors finish. Wait, I didn't mention the time thing, did I? Well, forget I even mentioned it - or that I didn't.
Be forewarned - The Revelation of Mulmo is not something you are going to read two hours before game time and be able to run it with any sort of authority. It's not a complicated adventure but it is far from simple and it will play much better with a ref that is well prepared. For the review I did a skim and then a read through. I'd need a second read through at least before saying I had the knowledge to run it.
+Daniel Bishop has been challenging his readers of late by keeping off the beaten path (Stars in the Darkness is a recent example) and The Revelation of Mulmo is no different. Well no, that's not quite right - it is very different (and extremely good) in a different way.
Why four stars and not five? Because it requires the GM to prepare to run it effectively, and some folks just wont do that. Those that don't will find their experience poorer for the omission.
Generally speaking, if I take the time to review it, its because I like the product. Still, after a while, much of it gets to seem familiar. Stars in the Darkness is NOT familiar. There is no deja vu. There is only awesome. Fresh, new, and lethal as all hell. I want to be a player in Stars in the Darkness, and if I survive to the end there will be epic stories to tell. If my character falls, it will be an epic death.
Let me give you the blurb, just to set the stage:
"In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark. Yet what manner of creature would dare to consume stars as though they were sheep in the field? And what has become of the ancient starherds who once stopped such monsters? For such a monster is back - Urstah, the Star-Drinker. Stars are disappearing from the night sky, and with the loss of those stars, luck is being drained from the world. Your luck. Dare you enter the caverns, face the star-drinker, and release the stars in darkness?
Stars in the Darkness is a DCC adventure designed for four to eight, third level characters, that can easily be dropped into your campaign. In it, characters seek to stop an ancient evil from arising, with possibly devastating effects should they fail. This is our largest, and most epic, adventure for DCC to date."
This most certainly is epic. It is one of those rare adventures that you need to read through three times, write in the margins and use a highlighter, not because it's confusing, but because there is a lot of cool shit going on and you'd want to make sure your players get the full experience.
I want to be a player in Stars in the Darkeness. I want to cross the Bridge Over Infinity, Fight a Mormung and flee from... no, that would give too much away. This is too good to spoil, and I feel like it may be spoiled for me, as I so want to play in this adventure.
Seriously, I can give no greater compliment than I would love to be a player in a campaign where Stars in the Darkness would be there for us. Waiting for us.
Daniel Bishop you done did good. Fucking good. I owe you a beer :)
(this review originally appeared on tenkarstavern.com)
It's been a bit since I've reviewed something for the DCC RPG. At the moment I'm not running any DCC RPG sessions, but that's more from lack of available time than any lack of desire - the DCC RPG is an awesome game to run and is fun as hell. I need to find time to squeeze a session in as a player myself at some point ;)
Now, just because I'm not running any DCC RPG stuff at the moment doesn't mean I can't get good mileage out of In the Prison of the Squid Sorcerer. I may just use this in my Swords & Wizardry Campaign that's just starting up.
You see, it's a prefect fit for a group that is limited to 2 to 3 hrs play (including requisite bullshitting time) at a clip.
In the Prison of the Squid Sorcerer is full of mini adventures or in some cases, more like extended encounters. Twelve of them to be exact and suitable for various levels of play although about half are in the third to fifth level range, a range under-represented in the assortment of adventures that are currently released.
Heck, these are also useful to help pace the campaign you are running, as they add bits of side spice to whatever storyline you are currently running.
The adventures are by various authors, but I'm always partial to Daniel Bishop's work on the DCC RPG, and he doesn't disappoint. Actually, I think he has the largest piece running at 8 pages (and a second piece that runs 4 pages in length). These are the prefect sized adventures to run in a single session via G+ Hangouts or the like.
I really love the isometric maps that are the hallmark fo the DCC RPG, and In the Prison of the Squid Sorcerer is no exception. They aren't as flashy as the ones by Goodman Games, but I'd still gladly takes some of these as prints. Why doesn't anyone ever listen to me? ;)
Now I just need to figure out which one I should be converting to Crypts & Things first...
It isn't often that I review Sci-Fi RPG products. The few that I do are pretty much firmly entrenched in the OSR, at least mechanics-wise. Bandits and Battlecruisers fits that bill, at it is firmly in the grasp of the OSR / Classical D&D rulesets. It is however, much less Sci-Fi and more Space Opera. Heck, even that isn't really all that accurate a description. Let's Try Sci-Fantasy Space Opera. Too long?
In any case, Bandits and Battlecruisers is a Space Opera themed supplement for any of the OSR clones and should be useable with minimal adjusting (but will work better with LL, S&W and the like and need more adjusting for OSRIC). As it pretty much replaces many of the core assumptions, such as character generation, stats and bonuses, skills, is classless - the reality is, if you already know one of the older systems, you can run straight with B and B and just use the system of your choice to fill in any gaping holes. You will need another system to be your reference point for any spells (yes, there is magic in the setting, but no spells in the book - so, dig out the rules you feel comfortable with).
Tables. Lots and lots of random tables. Whether you use them as inspiration or let the dice fall as they may, there are lots of tables in this book. Personally, I like the Creature Creation Tables. Not as crazy as Raggi's but easy to use and quick. Note to self: making my own Things in the Room Table for Rappan Athuk would be pretty neat.
Descending AC is the default. That being said, AC 2 is as low as one can obtain without magic, so the chance of being nigh invulnerable is near nil.
The equipment lists take up about 4 pages and even includes duct tape. Any equipment list that includes the universal jury rigging tool is pretty complete in my eyes. Heck, I'd like to see a fantasy equivalent ;)
The spaceship section (about a 1/3 of the book) is the most Sci-Fi heavy part of the book (most of the rest is a combination of Sci-Fantasy and Space Opera, shaken not stirred ;) It's approach reminds me a bit of Traveller Lite, which is fine as that of course is yet another Old School game. Actually, the space combat reminds me a lot of classic Traveller, as best I can remember. It has been over 20 years since I played a game of Traveller, let alone spaceship combat.
Heck, it even includes hexagonal graph paper (in two different sizes) in the back for you to print out and use. Very convenient.
The art is all public domain (most if not all from comic books) and nicely evocative.
Overall, it's a very nice twist on the old School ruleset.
I do have 2 minor quibbles:
lack of bookmarking for the PDF. If I have a choice, I always want my PDFs bookmarked. It makes navigating through the virtual pages so much easier.
Simply f'n wow.
The Teratic Tome is a monster manual of sorts for OSRIC - that's if you took Lovecraft, Barker, King and our own James Raggi , put them in a blender with the urine of a virgin and performed some unholy rituals that shall forever remain nameless.
The art is amazing. The art is disturbing. The art has lots and lots of boobs, and at least one female-like monster with the following accurately portrayed:
Where its genitals should be, it sports a glistening mass of foot-long tentacles that end in barbs and hooks. Its skin smells of lavender.
There is so much in here that I want to drop into my AD&D 1e / OSRIC romp through Rappan Athuk - thankfully BTB went out after the first session ;)
The descriptions are great. They literally have story hooks right in them for the most part. The default world that these creatures frequent must be one notch worse than the 3e Midnight Campaign.
I felt disturbed reading parst of this and uncomfortable in others, much like a good horror fiction novel. And yet I kept flipping the virtual pages. Like an addict. There can be no higher praise.
As a side note, it appears the art and the stat block for the Audience on page 9 are missing. Or maybe I'm blind just like the Audience is ;)
The price of $6.66 is total appropriate.
You said you needed some tables for inspiration?
Have we got the tables tables for you! (Imagine Cheech Marin in Dusk to Dawn)
Bite tables!
Weakness Tables!
Sorcerous Location Tables!
What's in the Treasure Chest Tables! (it might just be 2,000 Coppers ;)
In Roll XX there's all kinds of tables!
Featuring sections for Fantasy, Sci-Fi, Supers, Modern, and Horror gaming, Roll XX is packed with adventure hooks, NPCs, story seeds, magic items, monster, locations, and setting details!
System agnostic too, so leave your prejudice behind!
Oh crap! The review part.
Okay, this crap rocks.
Seriously. I'm not inclined to roll a D20 on the tables. I'm more likely to pick thru some tables like they were Chinese Food Menus - one from Table A, one from Table B and maybe one from Table D ;)
I really like this.
I started "gaming" back around 1980. Stayed active until 1997 but remained as a collector and reader and wanna be gamer. It wasn't until 2007 or so that I actively returned to gaming. Even before I was "returned to active duty", I had found Castles & Crusades and my door to what would become the OSR had opened for me.
I am OSR through and through, and I'll be the first to admit that we have a huge variation of rulesets in our niche of the RPG hobby. When I saw that the Old School Renaissance Handbook had been released, I was psyched. Not because I thought I needed it, but figured it might remind me to take some second looks at rulesets I may have quickly passed over previously. Sometimes having a huge selection to choose from leads you to inadvertently limit your choices.
I'm happy to have been reminded about games like Dungeon Raiders and Dungeon Squad (this was not a reminder - somehow I had never previously heard of Dungeon Squad). It makes me want to take a second look at Microlite74. It does so with a nicely bookmarked PDF and a convenient listing of the games looked at, along with hand links to find them online (and their pricing). Very handy stuff.
Now "print friendly"! Huzzah!
It's a quick read, especially if you are like me and find stated out characters to be a bit boring after the first few.
Still, the information is good, especially if you want to show an non-OSR friend the different styles of rules available. It's like a "cheat book" of OSR cataloging info.
This is a meaty diet of gaming goodness that James wants to feed us. No art to distract you, just gaming info, charts, tables, creatures - the list goes on.
James plans on releasing this weekly or every other week. I'm stunned. This is not a light fanzine - it's a well weighted gaming supplement. I would think that putting this out monthly would be nearly a full time endeavor. Hopefully James squirreled away some gaming material when he was away from publishing and has a bit of a backlog he can pick through.
Did I mention the random tables? Fun!
In any case, this reminds me quite a bit of James' old C&C stuff for the Wilderlands - well written, info heavy and inspiring - because I really want to work the Gnoll stuff into my current AD&D game. Of course, it's Rappan Athuk, so that might take just a little work.
(The Olden Lands Preview reminds me again of Jame's work on the Wilderlands. I'm looking forward to the full release of this one)
Do you remember when the new HackMaster Basic came out? They stripped out the over the top funny from the old HackMaster and were working on a new game. The original HackMaster Basic (I bought a bunch of copies of the paperback at $5 a pop) covered levels 1-5. The New HackMaster Basic Plus covers from levels 1-10. Thinking back on the vast majority of D&D campaigns of run over the years, this would have covered all but two of them.
I would gladly play in a HackMaster campaign, but there is now way I could ever run one. It feels to rules heavy for me to be comfortable running with minimal referring to the rules, and that for me is a deal breaker. Maybe if I had 6 months of steady gaming of the system weekly as a player - but the odds of that happening for me are minuscule to nil. I just don't have the time.
For those willing to put the time into the system, the customization of the PCs is damn near amazing. I'd probably need a spread sheet to follow along, but that's why we have computers. The crunch I'm willing to deal with in a system is much greater when I'm not running the system ;)
Interesting - Giant Rats don't get the HP kicker that most monsters do in HMBP. They get abuse in every system.
I may just have to steal borrow the disease section for my own AD&D campaign. You know there have to be some kicking diseases in Rappan Athuk ;)
The HackMaster Basic Plus PDF is $9.99. The HackMaster Player's Handbook is $39.99 for the PDF. I suspect you can get a lot of mileage out of that $9.99 PDF, as it includes both the Player's and GM sections for levels 1-10.
The Maze of Nuromen is a first level adventure for the BLUEHOLME Prentice rules that were recently released. Just in case the release of the D&D PDFs earlier today distracted or confused you, BLUEHOLME Prentice is a retroclone of the Holmes Basic Boxed set.
So, what do you get with The Maze of Nuromen?
You get a two level dungeon to assault your players with. Actually, it's a nicely designed dungeon with multiple paths, which is always a plus. The two levels are nicely drawn.
The rooms descriptions are top notch. This dungeon should be a tough challenge for a 1st level party, and a 2nd level party still won't find it a piece of cake. I like that the wandering monster charts include creatures that have a maximum count - if the party has defeated the max number, they won't occur again. You just don't see this as often as you should.
The art is very nice. The fact that it is all public domain is awesome. Very evocative and definitely works.
Now my one complaint. The font. It's annoying. I'm sure they were going for some authentic old time feel with it, but it made reading the adventure less than pleasant on my computer screen. One demerit ;)
Overall, it's an excellent adventure for any OSR game. Just be prepared to find the font annoying. I admit it's a small price to pay for free.
I'm calling this a "technical" review because most folks that are reading this own or have played or at the very least have heard about B1: In Search of the Unknown. So, I'm not talking about the adventure, I'm talking about the PDF quality of the newly re-released B1 over at OneBookSelf / RPFNow / DnDClassics.
So, how is it?
Pretty damn good!
I was pretty surprised at the quality of the B1 scan. Fairly crisp and definitely clean. It's also bookmarked, which I can'r recall if that was part of the first round of scans, but it is certainly appreciated.
On my 13' MacAir, readable at crisp at 100%, 125% and 150%. Slightly jagged edges apear ar 200%.
Overall, I'm pretty impressed.
Check it out yourself as it's absolutely free.


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By Betty Russell, Pure Matters
Whether you're planning to become one of the 6 million American women who become pregnant each year or already are pregnant, the healthy choices you make before and during pregnancy can have a lasting impact on you and your unborn child.
Planning your pregnancies
Experts say one of the most important things a woman or couple can do is to plan for pregnancy.
When you're ready to welcome a child into the world, experts recommend you take these steps, before you try to conceive, to help ensure you'll have a safe delivery and a healthy baby:
- See a doctor or certified nurse-midwife for a pre-pregnancy exam that includes a pelvic exam, a pap smear, a review of your medical and family history, vaccinations you may need, medications and herbs you take, any past pregnancies you've had, your diet and lifestyle, and, if needed, screening for genetic conditions such as cystic fibrosis, Tay-Sachs Disease, and sickle cell disease.
- Stop smoking.
- Eat a healthy, balanced diet.
- Exercise regularly.
- Get adequate sleep.
- Reduce stress.
- Maintain a healthy weight before becoming pregnant and follow your doctor's or certified nurse-midwife's instructions on healthy weight gain during pregnancy.
- Take 400 mcg of folic acid daily, beginning at least three months before planning to become pregnant.
- Treat and control medical problems, such as diabetes and high blood pressure.
- Talk with your doctor about the safety of any medications you take.
- Avoid alcohol.
During pregnancy
As soon as you suspect you're pregnant, make an appointment to see a doctor or certified nurse-midwife. Experts say healthy pregnancy outcomes are linked to early prenatal care.
Your doctor can give you advice about diet, prenatal vitamins, exercise, and other issues that may affect you and your baby, and help prevent and/or treat pregnancy-related complications.
Choose the right care
These questions will help you find a doctor or certified nurse-midwife and hospital that meet your pregnancy and delivery needs:
- Where does the doctor or certified nurse-midwife admit his or her patients for delivery? Is he or she in your health insurance plan network?
- What are the after-hours and on-call procedures?
- How many people can be present for labor and delivery?
- Will you undergo labor and delivery in the same room or go to a birthing room for delivery?
- What are the policies on visitation and siblings?
- Does the baby stay in the same room with you?
- Are rooms private or semiprivate?
- What breast-feeding support services are available?
- What level of care can the hospital provide to sick newborns?
Source: http://resources.purematters.com/healthy-body/pregnancy/planning-is-key-to-a-healthy-pregnancy


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PIAA H8 Plasma Ion Yellow Fog Light Replacement Bulb 18535
This product may require vehicle validation(s) for proper fitment. Please contact us to confirm correct vehicle fitment and usage.
35W=70W - 4000K - Twin Pack
Pricing: $75.65
PIAA - H8 Plasma Ion Yellow Fog Light Replacement Bulb P/N 18535 Features:
- Highest Quality Quartz Glass And Alloy Filament
- Better Performance And Durability
- PIAAs Xtra Technology
- Produces More Light w/Stock Power Draw
- Engineered To Optimize Light Output
- Crisp Yellow Output
- Improves Visibility In Inclement Weather
- 2500K Yellow Color
- Significantly Less Glare Than White Light
PIAA Corporation was established in 1963 with the commitment to manufacture world-class products that our customers could use with pride and confidence. Today, PIAA upholds that commitment by combining market driven concepts with the latest technology to make night and inclement weather driving as safe as possible.
- 18535
- 18535
- 722935185354
- New
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- Item Requires Shipping
- 0.2 lbs.
- W2.2500" x H4.0000" x L4.2500"
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I thought I'd kick off the Allium 2011 topic, even though way too early for signs of plant growth outdoors. A NARGS member was inquiring about Allium tricoccum over on the Pacific Bulb Society mail list, so I'm jumping in with a photo of variegated forms of Allium tricoccum (Ramps) found by Darrell Probst in Massachusetts.
There's lots of interest in Ramps, including ramps festivals and dinners celebrating this pungent edible wildflower, so google to heart's delight to find out more, but here are a few links.
Ramps, the King of Stink:
Connecticutt Wildflowers (the glossy round seeds are very attractive):
nine photos here:


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In the 1980s, trucks became even more sophisticated. Engines became better, stronger and, above all, more environmentally friendly. With increased use of air suspension systems, roads, goods and drivers enjoyed a much more comfortable life.
When Volvo introduced the FL6 and the FL7/FL10 family of heavy-duty trucks in the summer of 1985 it was a demonstration of strength. Both families of trucks were completely new and had innovative characteristics compared with other, competitor-made trucks in the same sector of industry. The FL7/FL10 trucks constituted a completely new class of truck, combining the efficiency and light weight of their predecessor, the F7, with the option of a very powerful 10-litre engine with an engine output of up to 318 bhp.
Go to the "History" section on the Volvo Trucks corporate site (in english).


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August 1, 2002: Hold the pickles; hold the lettuce. Space is serving up giant hamburgers. NASA's Hubble Space Telescope has snapped a photograph of a strange object that bears an uncanny resemblance to a hamburger. The object, nicknamed Gomez's Hamburger, is a sun-like star nearing the end of its life. It already has expelled large amounts of gas and dust and is on its way to becoming a colorful, glowing planetary nebula. The ingredients for the giant celestial hamburger are dust and light. The hamburger buns are light reflecting off dust and the patty is the dark band of dust in the middle.
Stars with masses similar to our Sun's end their lives as planetary nebulae. This final stage occurs after a star expels its outer layers into space, exposing the hot core. Ultraviolet radiation from the core streams out into the surrounding ejected gas, causing it to glow. The colorful, glowing gas is called a planetary nebula.
Gomez's Hamburger is on its way to becoming a planetary nebula. In fact, it is called a "proto-planetary nebula," a planetary nebula in the making. In this stage, the core is still relatively cool. Consequently, the star emits ordinary visible light, not ultraviolet radiation. Therefore, the surrounding gas does not glow. The ejected material, however, contains vast numbers of microscopic dust particles, which can reflect the starlight and make the material visible. This same effect produces halos around streetlights on a foggy night.
The lifetime of a proto-planetary nebula is very brief. In less than a thousand years, astronomers expect that the star in Gomez's Hamburger will become hot enough to make the dust particles evaporate, thus exposing the star to view. At that time the surrounding gas will glow.


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Well my pawesome furriends, it doesn't seem 2 minutes since it was Halloween! It was just five days ago when we were all in Spooksville, and here we are with another celebration, only this time it's not furry pet furriendly or pet-alicious, as I would say.
Mew see, on this night in 1605 - yes I know, that's a furry furry furry long time ago, even older than my P.A. but don't tell her I said that - she's looking remarkably spritely for four hundred and elebenty two!
So anyways back to the story, back in 1605 on a cold dark night, there was a plot, and it was a ginormous plot of such magnitude that it would have blown the whiskers off most kitties at a 5000 paces. The story goes like this:
A man called Guy Fawkes was arrested trying to blow up the House of Lords [A furry famous building in London] he was part of the 'Gun Powder' Conspiracy who were trying to assassinate the King - James I. Apparently they didn't like him or his ruling much, so they decided to blow him to kingdom come with enough explosives to light up the sky for miles.
This conspiracy was howeffur thwarted and Guy Fawkes was captured red handed, with his mittens all over said explosives. King James I who was furry furry happy not to have been blown into a squillion pieces decided to make November 5th an annual celebration and over time this celebration is what we know today as
'Bonfire Night'
Yes, we have bonfires and fireworks - now this is the not furry pet furriendly part - the fireworks. While I suppose that most hoomans find them furry purretty and exciting, fur us kitties, other pets, and not furgetting the wildlife - it can be furry distressing - all those loud bangs, booms, screeches & flashing lights - it can be furry disorientating. That's why my P.A. bans us from going outside during that week, as mew neffur know who might be setting the damn things off. Plus some peeps have their bonfires on other nights, as it's not just limited to the 5th, so mew can nuffur be sure when a firecracker might go off! EEEEK!
Better safe than sorry, stay inside and be safe.


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I have a nine-month old and was planning on weaning at 13 months (she was born a month early, so I want her to have the full year of breastfeeding from when she was supposed to be born!).
I travel for work on a regular basis - one trip every three or four weeks - and each trip lasts four days. I pump on the trips and this has worked fine for us since she was three months old (except the clogged ducts and two bouts of mastitis for me...). The milk that I pump on my trips comes home with me and is what my husband and our baby-sitter use to feed my daughter the next time I travel. Luckily, she has always easily adjusted to having the breast back when I get home.
What I'm wondering is when it comes time to wean - do I need to have her totally weaned before a trip if I don't want to pump for those four days? Or could I still be doing just 1-2 feedings a day and not need to pump on my trip? From what I've read, I might still have milk when I came home so we could continue breastfeeding.
My main reason for wanting to wean is the logistical difficulties related to pumping and transporting the milk. But, I'd love to breastfeed her longer if I could, provided I would no longer need to pump on my work trips. Does anyone out there have any thoughts or advice on whether I could go for four days without pumping but then continue to breastfeed her for 1-2 feedings a day? Or would that be too much stress on my breasts, so to speak, and lead to clogged ducts or discomfort for me on my trips?
Thanks for your help,


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Ashley Moser
Ashley Moser is the co-anchor for KITV's weekend morning show and general assignment reporter during the weekdays.
Ashley was born and raised on Oahu and is a graduate of Punahou School. She earned her bachelor's degree in Broadcast Journalism from Brigham Young University in Utah.
She joins us from the NBC affiliate in Toledo, Ohio. While there, she served as a general assignment reporter and co-anchor for the station's morning show. Ashley covered breaking news stories, including a car chase that crossed state lines into Michigan, a fatal house explosion, a high school standoff, and most recently, she did an investigative piece on "Online Sex Trafficking" in Northwest Ohio.
Ashley also served as an anchor, reporter and producer for KBYU Eleven News, Utah's daily newscast which airs on PBS. While an anchor for Eleven News, she won the Society of Professional Journalists' 2012 national award for "Best All-Around Television Newscast."
She hosted BYU Weekly, a nationally televised show on BYUtv. In 2012, she interned for New York One, Time Warner's 24-hour cable news channel for New York City's five boroughs.
Ashley is happy to be home, reporting on stories that mean the most to the people of Hawaii. She is proud of her Filipino heritage and enjoys cooking family dishes with her mother.
Follow Ashley on twitter (@ashleymoser) and on Facebook (www.facebook.com/ashleymoserKITV).


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July 5, 2012 —
The Johnny Darling Frolic, spearheaded by local historian Mia Koerner, began in 2009—the 200th anniversary of storyteller Darling's birth. Johnny Caesar Cicero Darling's reputation is a story in itself, rich in legend, based on fact. Famous for his "tall tales," Darling's love of folk stories and his passion for children and keeping the spoken word a living tradition has become a part of the landscape in these here parts, and Koerner's commitment to keeping his spirit alive is a big part of the picture.
"I didn't want the next generation to lose sight of what Johnny Darling stood for" Koerner told me, "and these days, with technology and the internet, if we don't maintain his legacy of storytelling, it will surely die." Traditionally, Appalachian folk music and stories were not written, but passed down orally from one generation to another, and the Frolic is dedicated to commemorating this form of entertainment. "Folk tales, which are known for exaggeration and hyperbole, used to make the common experience uncommon. As the stories made their way around the country, they often grew into unbelievably tall tales...and this is part of the charm."
Darling, who lived in Shandelee, met his wife Martha at a "frolic" (read "merry or cheerful event) in Purvis, NY—now called Livingston Manor—on the grounds of what is now the Livingston Manor Central School. In tribute, this year's frolic will take place directly across the street at the Water Wheel Junction (3 Main St.), and will be an all-day affair on July 14, beginning at 10 am.m. Local storytellers Jim Newton and Malcolm Lamoreu will join kids (over the age of ten) in a "tall tale" contest sponsored by the Livingston Manor Free Library, replete with prizes and boasting rights, as befitting the man himself.
Craft vendors displaying quilts, weaving demonstrations, homemade soaps and candle-making workshops will be followed by local musicians Little Sparrow, the acoustic sounds of Mike Vreeland and 16-year-old equestrian and clogger Ashlynn Ratner performing with Iris Gillingham's tribute to Darling's Gaelic heritage, in the form of Irish High Stepping, the traditional dance of Johnny's ancestral home.
Koerner is by no means alone in her desire to keep this art form alive. "The worlds largest museum and research institute, the Smithsonian, is now doing research and documenting the same subject," she told me, "in their own efforts to keep these traditions from dying out." A coloring book, "The Marvelous Adventures of Johnny Darling," by Maurice Jagendorf, enjoyed five printings before being eventually retired by Vanguard Press. The illustrated interpretation of Darling's tales was the brainstorm of Koerner, and is still prized by adults and children alike, not only here in the county, but around the globe.
An internet search on Johnny Darling served to expound on all that I had learned from Koerner, and "American Tall Tales" author Mary Pope Osborne's words concurred: "Begun is the 1800s as a way for Americans to come to terms with the vast and inhospitable lands they had come to inhabit. the heroes of the tales were like the land itself: gigantic, extravagant, restless and flamboyant. These tales, written in the language of the common people, often tell of life on the American frontier and contain larger-than-life characters who take part in, or witness, fantastic events."
Mia Koerner, "with a heap of help", will likely be dancing a jig with fellow revelers come July 14 on the streets of Livingston Manor. The frolic's front porch set, designed and constructed by Koerner's husband, continues to serve as the perfect backdrop for the music, traditions and above all else, the stories- that will live on... just as Johnny Darling dreamed. The day-long event is funded by a raffle every year with the winner taking home a local award winning quilter's masterpiece. For more information, visit www.livingstonmanor.net [1]


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Do you want to develop superb organizational skills? Join the Student Senate!
The Student Senate serves as the voice of the general student body to the Student Association Executive Board. The Student Senate reports all developments and decisions of the Student Association to the general student body as well as the interests and activities of the student body to the Student Association Executive Board.
The Student Senate also assists with the planning, promotion, and implementation of campus-wide social, cultural, and recreational activities for students. Some events may include:
- CLUBfest - A recruitment event for all student clubs
- SPRINGfest
- Lectures by renowned speakers
- Coffeehouse series
- Spoken word artists
- Trivia Challenges and/or BINGO
- Giveaways - A chance to get free gifts
Deb Prutsman


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Polish Protocol
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- Polish Protocol9 Things You Need to Stop Doing to Your Skin ASAP
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- The 9 Hottest Nail Colors For Summer 2014
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Beauty_Intorcard_CelebNails_v01a1 of 18Beauty celebrity nails
American Beauty2 of 18
By Abby Gardner
Flawless, short red nails say classic and meticulous to us — kind of like Jennifer Garner. She's one celebrity who has never made any embarrassing moves and tends towards the simple and understated when it comes to her style choices.
Drama Queen3 of 18
On the opposite end of the spectrum, you've got Heidi Montag. While Chanel may be classic, wearing the interlocking Cs on your nails is really about grabbing attention. It's a flashy choice, to be sure.
Fashion Fan4 of 18
Longer, pointy nails like Selita Ebanks' are all the rage on high fashion runways at the moment. As a model, it's not surprising that she is right on trend. Wearing this shape definitely tells people you're fashion-forward.
Casual Cool5 of 18
Buffed, well-manicured (but not polished) nails like Jennifer Aniston's say, "I'm laid back, but I still care about how I look." Very appropriate for the California girl and longstanding America's sweetheart.
Mismatched6 of 18
While Jen's nails look perfect, we're not so sure what Whitney Port was thinking here. She's all dressed up for the fancy CFDA Awards (basically the Oscars of fashion), but she didn't seem to take time to get her nails done. That length without polish seems to indicate she's not taking it all very seriously ... not the best idea for an up-and-coming designer.
Beauty Boy7 of 18
They don't call him Glambert for nothing! Adam Lambert isn't the only rocker boy to take to nail polish, but we dare say no nails are as perfectly manicured as his. This American Idol is definitely not afraid of spending time at the salon.
Tried & True8 of 18
Black nails have been happening for a while now. And Kim Kardashian is definitely a trend follower, as well as someone who goes with the same look pretty much every time she goes out. She's a creature of habit, but maybe it's time she started playing around with a new shade.
Girlie Girl9 of 18
Unlike her former Hills co-star, Lauren Conrad has always opted for the classier side of style. She's nothing if not perfectly groomed, always. We love this dark nail and the short length. She's cool without trying too hard.
Pop Rock10 of 18
When you substitute a "$" for the "s" in your name, no one really thinks you're going to do the expected. Ke$ha's blue nails are definitely very hip right now and not as dark and moody as the rest of her outfit. We approve ... though we do wish we could now get "Your Love Is My Drug" out of our heads.
Tough Chick11 of 18
We think it's safe to assume that if you choose long, fake nails like Amber Rose's, you don't work with your hands. These are definitely statement nails that give off a "don't mess with me" vibe.
Anything Goes12 of 18
Rihanna's nails certainly make a statement, too. But they seem perfectly appropriate for the pop star. She is exactly the kind of person who can pull off anything fashion- and beauty-wise, even smiley (and sad) face nails. We don't suggest this for just anyone.
Making A Statement?13 of 18
Could this one nail painted a different color be a small act of rebellion on Jessica Alba's part? There's usually nothing random or out of place in her cool style choices. On the other hand, maybe she just ran out of that greige shade.
Perky Princess14 of 18
Spunky and playful is how we'd describe this poppy shade. And the adorable Kristen Bell. If she were a nail polish, this is the one she'd be.
Solid Gold15 of 18
Super shiny, metallic gold nails say diva, diva, diva all the way. And Mya is working this look to the fullest. Pick this shade and you're definitely asking people to notice you.
Dressed Down16 of 18
Drew Barrymore's style goes back and forth between hippie chick and grunge goddess. The messily painted white nails remind us of days applying Wite-Out to our nails and listening to Nirvana.
Glitzy Gal17 of 18
Neon nails will make people do a double take. And we're sure that's exactly what young starlet Annalynne McCord is going for. It's all very new 90210, no? Oh to be young and rich. ...
Dog Days18 of 18
What does it say about you when you paint your dog's nails? Well, in the case of the Beckham family, we think it means Victoria needs a daughter. And her name is Coco. Need we say more?


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Daily Milking Products
Spray Mist Bottle$2.25This unbreakable 32 oz. poly bottle works great with most teat dips. Learn More
Teat Tape$5.00Our teat tape is a gentle, breathable adhesive tape. Easy to put on and remove; it won't irritate teats. Learn More
Stop-A-Leak$8.15Safe, easy-to-apply liquid constricts muscle at end of leaking teat. Helpful for does with large orifices. 1.75 oz. bottle. Learn More
Chap-Guard Plus Udder Cream with Aloe Vera$7.95Chap Guard Plus Udder Cream contains humectants which assist in maintaining the moisture balance of skin and vitamins. 1 lb. tub. Learn More
Peppermint Rub$20.95A natural anti-inflammatory product. 500 ml bottle has handy hanger. Learn More
Udder Balm$5.95Dr. Naylor's Udder Balm has been used for years to keep goat teats and udders soft and healthy. 9 oz. tin. Learn More
Dairy Towel Dispenser$36.95This white enamel dispenser holds a full package of dairy towels. Comes with 250 towel pack. Learn More
Dairy Towels, 250 Towels Per Package$2.95Use a separate towel to wash and dry each doe's udder. Towels are also handy for general use. Learn More
California Mastitis Test (CMT)$17.95The California Mastitis Test is the best method available for finding does that may have a mastitis infection. Using the CMT at least once a month cuts down on chances of early stages of mastitis going unnoticed. Learn More
Replacement Concentrated Reagent for CMT Test$11.50One pint of concentrated reagent for the CMT Test. Learn More


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Click here to check out the new video previewing the THX tune-up ™ app. After watching the video and reading through the FAQ, if you're still having any trouble using the THX tune-up app, please email firstname.lastname@example.com.
1. When connecting my iDevice with Apple TV, why are the pictures and adjustments patterns not appearing [...]
THX tune-up™ allows you to properly adjust your TV, projector and speakers, helping you get the most out of your entertainment system.
A THX Certified Installer can ensure that you are getting the most out of your entertainment experience.


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Poultney award nominees soughtJuly 31,2013Poultney award
nominees sought
POULTNEY The Poultney Area Chamber of Commerce is looking for nominations for the 2014 Citizen of the Year.
Presented annually, the award honors a resident who has made major contributions to the betterment of Poultney and has provided outstanding service to the community.
Nominations are accepted in letter format and should state the name, address and phone number of the nominee, as well as a biographical sketch of the nominee and supporting testimonials.
Submission of nominations must be received by Aug. 31. They should be sent to Citizen of the Year, Poultney Area Chamber of Commerce, P.O. Box 151, Poultney, VT 05764 or delivered by hand to Mary Lee Harris at Stitchy Woman at 114 Main St. in Poultney.MORE IN This Just InMONTPELIER Vermont hunting, fishing and trapping licenses for 2017 will be available Dec. Full StoryWHITE RIVER JUNCTION A Vermont National Guard member has denied a charge of sexually... Full StoryRutland City is getting $20,000 to tweak its zoning laws. Full Story
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Phillip Phillips Reacts to Nicki Minaj's Late 'American Idol' Arrival: 'It's Not Her Vote'
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Phillip Phillips Reacts to Nicki Minaj's Late 'American Idol' Arrival: 'It's Not Her Vote'
ShowBiz Minute: DiCaprio, Pitt, Crowe
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Phillip Phillips Reacts to Nicki Minaj's Late 'American Idol' Arrival: 'It's Not Her Vote'
Season 11 "American Idol" champion Phillip Phillips stopped by the "omg! Insider" set to sound off about Nicki Minaj's late entrance on Wednesday night's live taping of the show. The singer, who no longer has to worry about critiques from the judges stated, "It's not my problem anymore." Phillips emphasized that at this stage of "American Idol," it is America that votes for the winner and not the judges, saying "it's not her vote, so you gotta remember that."
1:00Now watching Up next
ShowBiz Minute: DiCaprio, Pitt, Crowe
DiCaprio meets with Trump on green jobs to boost economy; Judge refuses Brad Pitt's request to seal custody filings; Russell Crowe won't be charged over Azealia Banks scuffle. (Dec. 8)
1:41Now watching Up next
Aniston: 'All we need is a big dose of joy and laughter'
Actress Jennifer talks about her Christmas plans and says that her latest movie, "Office Christmas Party," provides a "big dose of joy and laughter and holiday cheer." (Dec. 8)
0:51Now watching Up next
Raw: Travel Easier After North Dakota Blizzard
Travel is becoming a bit easier in North Dakota where a blizzard earlier had shut down large portions of interstate roads. Major portions of two interstates have now reopened. (Dec. 8)
1:01Now watching Up next
AP Top Stories December 8 A
Here's the latest for Thursday, December 8th: Michigan Presidential vote recount stopped; Trump's expected pick for EPA chief faces opposition; More Indonesia earthquake victims found; North Dakota travel easier after blizzard.
0:54Now watching Up next
Former Cowboys Coach Switzer Visits Trump Tower
Former NFL Dallas Cowboys head coach Barry Switzer visited Trump Tower. Switzer said President-elect Donald Trump was interviewing him to be 'Secretary of Offense' and that Trump wants to 'make the wishbone great again.' (Dec. 8)
0:22Now watching Up next
Statewide Manhunt for 'Armed and Very Dangerous' Suspect in Georgia Cop Killing
Some 20 law enforcement agencies are working to track down a suspect who allegedly shot two police officers, killing one and leaving another in critical condition.
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Escaped South Carolina Inmate Wanted in Stabbing of Police Officer
Michael Alan Williamson is serving a life sentence for armed robbery and assault and battery with intent to kill.
0:40Now watching Up next
Trump's Expected EPA Pick Faces Opposition
A source says President-elect Donald Trump is expected to nominate Oklahoma Attorney General Scott Pruitt to lead the Environmental Protection Agency. Environmental groups denounced Pruitt, who is a frequent supporter of the fossil fuel industry. (Dec. 8)
1:54Now watching Up next
Gosling and Stone get cemented
Ryan Gosling and Emma Stone commemorated their third pairing together in new musical "La La Land" by getting cement hand and footprints at the TLC Chinese Theatre. (Dec. 8)


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GV Now
Campus Dining collects holiday cards for veterans, service members
Posted on November 14, 2012
Campus Dining at Grand Valley is partnering with the American Red Cross in an initiative to sign and collect holiday cards for members of the military, veterans and their families.
Grand Valley students, faculty and staff members can sign holiday cards through Friday, November 16, at the following locations and times on the Allendale Campus:
Wednesday, November 14
River Landing: 11 a.m.-4 p.m.
Kleiner: 6-8 p.m.
Thursday, November 15
Fresh Food Company: 6-8 p.m.
Friday, November 16
Fresh Food Company: 11 a.m.-2 p.m.
Fuel: noon-2 p.m.
"Holiday Mail for Heroes" is an initiative to collect holiday cards that are sent to men and women at military installations, veterans hospitals and other locations. All cards should be signed, be addressed with generic salutations, and contain no inserts or sender contact information.
For more information, visit www.gvsufood.com.


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Historic Longview Farmers Market has pure, fresh "nothing added" produce and many more products. Local farmers like in the good ole days are bringing variety of fruits and veggies; grass fed and grass finished beef; fresh eggs, and many more. Everyone is invited every Saturday 8:00-12:00 at the corner of Cotton & High streets. …
Tag Archive: tomatoes
Jun 28 2012
Pure fresh produce
Permanent link to this article: http://www.easttexasreview.com/pure-fresh-produce/
Apr 28 2011
Eat, live well: Historic Longview Farmers Market 2011 Season open through November.
The Historic Longview Farmers Market, located on Cotton at High Street, is open every Saturday, 8-12 noon. At the market there are locally grown strawberries, onions, greens, cabbage, tomatoes, fresh herbs, beets, radishes, broccoli, and other fruits and vegetables, plus cut flowers. New this year are artisan breads, goat cheese, free range eggs, plus locally …
Permanent link to this article: http://www.easttexasreview.com/eat-live-well-historic-longview-farmers-market-2011-season-open-through-november/


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A super high platform wedge, and nautical inspired stripes and hues, make Kate Spade's 'Damara' the perfect sandal for seaside cocktails. Pair them with a slouchy shirt dress and touseled bun for relaxed style.
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"It is such a blessing to have Catholic Answers Live. I converted two years ago and have learned so much to keep my faith alive and strong."
~ Sara, Roswell, GA
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"Your rank and possessions are nothing to us, for we have long before this sacrificed the like for the sake of Christ and rejoice in what we have done."
~ Saints Crispin and Crispinian, to Emperor Maximianus after he had used threats and bribes in an attempt to persuade them to renounce their faith; their martyrdom gained them heaven; Maximianus, after losing his crown, killed himself in despair.


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The Statute of Liberty and other iconic American landmarks are now closed thanks to the government shutdown, and park workers are worried about what being furloughed will mean for them.
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Record Store Day, alternately known as That Guy Paid How Much For a Dave Matthews Band Vinyl LP Set? Day, is scheduled to take place on Saturday, April 19, and organizers recently announced the full slate of releases.
You can see the full list by clicking here.
Here are some quick thoughts on the release schedule.
For the localvore: Columbus Blood
This local compilation gathers songs from the likes of The Girls! ("It's Not You"), Bridesmaid (the brilliantly titled "Hungry Like Nick Wolf") and Connections ("You'll Find It"). There are also a pair of local release shows scheduled, including an Ace of Cups gig on Saturday, April 19, featuring The Girls!, Hexers, Dirty Biscuits, Bridesmaid and Dead Girlfriends.
Most likely to turn up on Ebay: Dave Matthews Band Live Trax Vol. 4
Last year's DMB Live Trax fetched a higher Ebay return than almost any other RSD release.
Most blatant cash grab: Sky Ferreira Night Time, My Time Picture Disc
Don't get me wrong, it's a good record, but picture discs inherently feel like an immense waste of money.
Biggest "WTF?": Understanding and Appreciating Classical Music with Ron Jeremy
There really are no words.