text:
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(v0.8, 9-07-04)
by Edward Chang (chang dot 459 at osu.edu)
Revision History
v0.8 (9-07-04)
All non-optional bosses done.
v0.7 (9-01-04)
About 3/4 done.
v0.5 (8-23-04)
First version. Around half of the bosses done.
1. Introduction
2. General Tips
3. In-depth Boss Strategies
4. Credits
This is an FAQ for Star Ocean: Till the End of Time Director's Cut, AKA Star
Ocean 3: DC. The Director's Cut is the version that the US release of SO3 is
based off of, so if you are playing the US version you've come to the right
This guide deals with strategies on dealing with the bosses in the game. With
a fully real-time, 3D fighting system, strategy is extremely important in
taking down some of the harder bosses. Although I address some quick-and-
dirty tips on the bosses in my main walkthrough, this guide is intended
to give you a much more in-depth look at fighting the bosses, as well as
much more in-depth tips on earning the Battle Collections associated with
those bosses.
There are four difficulty levels in SO3. "Earth" is the easiest difficulty,
more like a Beginner's Mode, as the enemies are made weaker than the default.
Since Battle Collections cannot be earned in Earth difficulty, most players
skip it and go straight to Galaxy. Earth mode will not be considered in this
guide, but if you are playing on Earth you can multiply the provided enemy
HP and MP stats by 0.7. "Galaxy" is the standard difficulty. "Universe" and
"FD (Fourth Dimension" are unlockable difficulty levels which feature
considerably buffed-up enemies; HP and MP values for enemies in Universe
are 150% of their Galaxy values, and those in FD difficulty are 180%,
although most bosses get an even higher boost, up to 300%.
Enemies in FD difficulty also move faster than normal, and you can no longer
see their Guts gauge. Enemies also sometimes 'cheat' in FD mode; since you
can no longer see enemy Guts gauge, you have to guess on how much Guts the
enemy has by what they're doing. However, in certain situations in which they
should not have 100% Guts (such as immediately after starting a strong
attack, for instance), they still manage to Counter Aura your attacks anyway.
Other than the increased difficulty, however, most strategies remain the
same. All strategies presented in this guide should work regardless of
difficulty level, unless otherwise noted. Just be prepare to heal/revive
more often on Universe/FD.
Having the best equipment possible is a good start. In the early-mid game,
make sure you have the best equipment purchasable in stores. In the mid-late
game, you'll want to make use of Item Creation to make more powerful
equipment; details can be found in my Item Creation guide. In the late-post
game (secret dungeons), you'll be able to find and make use of each
character's "ultimate weapons"; see my Maximization Guide for information
on using those.
If you have trouble with an early boss and the strategies here just don't
seem to work for you, you can always gain a few levels and then come back.
This is not feasible in the post-game, as you'll likely end up hitting
the Level 255 barrier before reaching the last set of secret bosses, and
they'll be trouble even at Level 255. Thus strategy, patience, and skill
are much more important in these fights.
Healing and reviving are very important aspects of boss battles. The Healing
spell gained from the Common Support Spell skill is good, though it's tough
to give up those 2 Capacity Points to equip CSS. Nel, Sophia, and Adlai all
learn Healing naturally, making them excellent characters for inclusion in
the party. Only Sophia and Adlai can use Raise Dead. Casting spells takes
time, though, and you may not have time to use it.
Items are the other possibility. Item stack size in SO3 is limited to 20
items, though, so you have limited healing capacity. This isn't as much
of a problem if you are able to make unique items via Item Creation; for
instance the Blackberry and the Aqua Potion do the same thing (heal 30%
of one character's max MP), but since they are two different items, you
could have 20 of each.
Here's a list of healing, reviving, and other items that will probably be
useful to you, as well as how to make them:
Blueberry - 30% HP, single. Buy in stores.
Blackberry - 30% MP, single. Buy in stores.
Vitality Stimulator - 50% HP, single. Buy in stores.
Mind Stimulator - 50% MP, single. Buy in stores.
Berry Potion - 30% HP, single. Refinable to 10, 50, 70, 90, 100%, or
add 30% MP. Item Creation, base cost 21.
Aqua Potion - 30% MP, single. Refinable to 10, 50, 70, 90, 100%, or multiple
30%s. Item Creation, base cost 22.
Fruits Pot - 50% HP, single. Refinable to 10, 70, 90, or 100%. Item Creation,
Millenia, Ruid, or Mirage, base cost 13.
Fresh Botle - 100% HP, single. Item Creation, Millenia, Ruid, or Mirage,
base cost 310.
Witch Beads - 30% HP, all. Item Creation, Millenia, Puffy, or Ruid, base
cost 210.
Heal Unit - 30% HP, all. Item Creation, Vanilla, Meryl, or Cliff, base cost
Ripe Berry - 30% HP, all. Find in treasure chests.
Super Heal Unit - 60% HP, all. Item Creation, Meryl or Souffle, base cost 401.
Very Ripe Berry - 60% HP, all. Find in treasure chests.
Miracle Heal Unit - 90% HP, all. Item Creation, Meryl or Isaac, base cost 801.
Magical Berry - 90% HP, all. Find in treasure chests.
Mix Syrup - 30% HP/MP, single. Refinable to 50, 70, 90, 100, or multiple
30%s. Item Creation, Millenia, Ruid, or Mirage, base cost 20.
Fresh Sage - Revive+30% HP/MP, single. Buy in stores.
Resuscitation Medicine - Revive+30% HP/MP, all. Buy in stores.
A final caveat: these are the strategies that have worked for me. They may
not work for you, if your play style happens to be vastly different from
mine; that's just a consequence of the way SO3's battle system works. Get
used to switching characters on-the-fly, rapidly, to respond to the new
situations that come up; adjust your characters' tactics as needed or use
the R2 button shortcut to set a character on manual (a key point since the
AI sometimes makes your characters charge into certain death when the enemy
is doing a super-powerful move; setting all of your characters on manual
rapidly is the best way to deal with some of these).
Here's a list of the bosses in the game, with my strategies for each
boss. Bosses for which Battle Collections can be earned will have notes on
how to obtain those BCs, not just strategies on simply defeating them.
Galaxy: 1600 HP, 35800 MP
Universe: 2400 HP, 53700 MP
Special Attacks: Half-crazed (weak)
Elemental Defense: Fire (half)
Counter Aura: None
Suggested Character: Fate
Suggested Skills: (Short Weak) Blade Reactor
(Short Strong) Blade Reactor
Battle Collections: Defeat Norton in 30 Seconds, Defeat Norton with No Damage
Norton's the first boss of the game, and you'll have Cliff join you for the
first time. Cliff is quite a monster compared to your puny level at this
point in the game, so your strategy should mostly consist of letting Cliff
handle Norton, while you avoid eating his gunshots. You should be able to get
the Defeat Norton with No Damage pretty easily just by running in circles
around him. 30 Seconds is a little more complicated, as you'll have to
join in with Cliff. I suggest setting your Battle Skills as indicated, and
then doing a normal short weak attack -> short weak attack -> cancel bonus
short weak Blade Reactor (2 hits only) -> cancel bonus short strong Blade
Reactor (all 3 hits). Repeat until you defeat him. Norton takes half-damage
from Fire attacks, so I suggest NOT using Blaze Sword.
Half-crazed is a rapid, semi-circular series of shots. It's a weak attack,
so you can Protect it.
Galaxy: 3500 HP, 80 MP
Universe: 5250 HP, 120 MP
Special Attacks: Burst Run (weak)
Burst Cannon (strong)
Elemental Defense: Water (null)
Fire (weak)
Counter Aura: Standard
Suggested Character: Fate
Suggested Skills: (Long Strong) Blaze Sword
Battle Collections: Defeat Larva Crab in 1 Minute, Defeat Larva Crab with No
Like many bosses, Larva Crab suffers from a severe lack of MP. He's also
weak against Fire, which means that having Fate use Blaze Sword will spell
a quick demise for the Larva Crab. You should have no problems getting the
1 Minute Battle Collection. Slightly trickier is the No Damage condition,
as you have to get close to Larva Crab to do any damage with Fate. If you're
having trouble, I suggest switching to Nel and using Kagebarai (if you
have it, which you may not) as a long-range battle skill.
Galaxy: 3600 HP, 163 MP
Universe: 5400 HP, 244 MP
Special Attacks: Earth Grave (weak)
Earth Storm (strong)
Elemental Defense: Earth (absorb)
Counter Aura: 2Way
Suggested Character: Nel
Suggested Skills: (Long Weak) Kagebarai
(Long Strong) Kagebarai
Battle Collections: Defeat Earth Pluto in 1 Minute, Defeat Earth Pluto with
No Damage
Earth Pluto is another boss quite low on MP. His attacks do cover quite a
large area, so I recommend staying far away. Enter Nel and her Kagebarai.
If set to long-range, Kagebarai just barely hits, but it also keeps you out
of the way of most of Earth Pluto's attacks. The MP damage it's capable of
causing will bury Earth Pluto in no time.
Earth Grave is similar to the spell, but it counts as a weak attack, and
so you can Protect against it.
Galaxy: 5100 HP, 13816 MP
Universe: 7650 HP, 20724 MP
Special Attacks: Ice Breath (weak)
Giant Swing (weak)
Elemental Defense: Wind (absorb)
Counter Aura: Regeneration
Suggested Character: Cliff
Suggested Skills: (Long Weak) Might Hammer
(Long Strong) Might Hammer
Battle Collections: Defeat Shelby in 1 Minute, Defeat Shelby with No Damage
Shelby isn't very difficult. However, he does come accompanied with 4 extra
Shikkoku knights, and if you get stuck in the middle of them, it's bad news
for you. Go after the extra knights first. Shelby himself is slow and has
no long range attacks, so you should be able to avoid him and clean up the
others. I suggest using Cliff's Might Hammer, which does MP damage (not
useful for Shelby, but useful for the knights) and can hit a large area
at once. Nel's Kagebarai is another alternative. Once you've got them
all, focus on Shelby with whatever your most damaging skills are. Have Nel
use Healing if the situation merits it, but you shouldn't have too much
Galaxy: 5500 HP, 250 MP
Universe: 8250 HP, 375 MP
Special Attacks: Dagger Dance (weak)
Healing (magic)
Elemental Defense: None
Counter Aura: Standard
Suggested Character: Nel
Suggested Skills: (Long Weak) Kagebarai
(Long Strong) Kagebarai
Battle Collections: Defeat Tsukikage Leader in 1 Minute, Defeat Tsukikage
Leader with No Damage
An absolute joke, thanks to his lack of MP and his lack of serious attacks.
He can cast healing, but if you just hammer away at his MP with Kagebarai,
he'll go down in no time at all. The Battle Collections aren't even a
challenge for this particular boss.
Galaxy: 8000 HP, 500 MP
Universe: 12000 HP, 750 MP
Special Attacks: Mud Punch (strong)
Mud Splash (weak)
Poison Punch (strong)
Healing (magic)
Elemental Defense: Earth (absorb)
Wind (weak)
Counter Aura: Standard
Suggested Character: Cliff
Suggested Skills: (Long Weak) Might Hammer
(Long Strong) Might Hammer
Battle Collections: Defeat Mudman in 1 Minute, Defeat Mudman with No Damage
Another boss that suffers from the lack of MP problem. Unlike the Tsukikage
Leader, his reach is quite long and you'll have to stay pretty far away
if you want to avoid taking damage. He can also poison your characters.
Still, a repeated Might Hammer cancel combination will take him out very
quickly. Alternatively, if you're sick of MP damage, you can use Nel's
Fuujin, which handily causes wind-elemental damage. Fuujin is unique in
that you can activate it anywhere on the screen, and as long as the
whirlwind is active, anybody that gets near you takes damage. So in Nel's
case, all you have to do is set Fuujin to long weak and long strong,
cancel combo it into itself until you get as high a multiplier as possible,
then just run up to Mudman and rack up the hits. He'll go down in no time.
Galaxy: 15500 HP, 431 MP
Universe: 23250 HP, 646 MP
Special Attacks: Sharpeck (weak)
Stone Blessing (weak)
Elemental Defense: Earth (null)
Wind (null)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Kagebarai
(Long Strong) Kagebarai
Battle Collections: Defeat Cockatrice in 1 Minute, Defeat Cockatrice with No
Cockatrice's MP is even worse than Mudman's. Thus, you can use Cliff's
Might Hammer as described above, or Nel's Kagebarai. I prefer Nel slightly
in this battle as she is faster than Cliff. Be warned that almost all of
Cockatrice's attacks can petrify you, so be prepared and carry along a bunch
of Sage. If your whole party is petrified, it's game over, so keep at least
one character out of Cockatrice's attack range. Still, with MP damage,
1 Minute should be no problem.
A word of caution if you are going for the No Damage condition: if you take
damage from the rocks that are rolling around the field in the battles in
this dungeon, that counts against the No Damage condition. So be on the
lookout to make sure a wayward rock doesn't roll you over.
Galaxy: 14800 HP, 17776 MP
Universe: 22200 HP, 26664 MP
Special Attacks: Master Combination (weak)
Servant Breath (weak)
Elemental Defense: Wind (absorb)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Touga
(Short Strong) Aerial
(Long Strong) Touga
(Support) Critical HP
Battle Collections: Defeat Demetrio in 1 Minute, Defeat Demetrio with No
This is a tough battle compared to the previous battles, so be prepared.
Demetrio comes along with two fellow dragon knights. These guys are wimps
in the MP department, with less than 200 MP on Galaxy difficulty. Try setting
skills like Might Hammer and Icicle Edge on Fate and Cliff, while you focus
on Demetrio with Nel. Fate/Cliff should be able to clean up the dragon
knights by themselves, though if you get unlucky, they'll eat fire breath
and die quickly. Demetrio himself is not suited for the quick MP kill,
so you'll have to make use of Nel's insanely good Aerial skill, as well
as Touga. Nel's Aerial does approximately 10 times the damage of a normal
Strong attack, so that's where your main damage is going to come from.
Unfortunately, it's a little slow. Basically your tactic should be repeated
Touga cancel combo chains normally. When Demetrio charges up for his fire
breath (the purple shadow indicative of strong attacks will clue you in),
quickly run behind him and activate Aerial. He shouldn't survive more than
a few Aerials.
The 1 Minute condition might be a little tight, but Touga also causes
lots of damage, so if you have it at a moderately high level you shouldn't
have too many problems getting it.
Galaxy: 26000 HP, 2600 MP
Universe: 39000 HP, 3900 MP
Special Attacks: Kuuhazan (weak)
Charge (weak)
Elemental Defense: None
Counter Aura: Standard
Suggested Character: Nel
Suggested Skills: (Long Weak) Kagebarai
(Long Strong) Kagebarai
Battle Collections: Defeat Arbel 1 with Items Only
Like Demetrio, Arbel comes along with some lackys. Again like Demetrio,
the lackys are a wimp in the MP department, so have Fate finish them off
with Icicle Edge and the like, while you help out with Kagebarai. Now you
can focus on Arbel himself. He's not too threatening; almost all of his
attacks are weak, and his strong attack is easy to see coming. With all
three of you pounding on him, he shouldn't be much of a challenge.
Defeating him with Items Only, however, IS somewhat of a challenge. You
can't cause him damage with anything else, thus, you'll have to set your
other characters on Manual and have them just stand still. Then you'll
have to whittle away at his 2600 MP (along with his 2 pals) with bombs
made through Item Creation. The best bomb you're probably going to be able
to make at this point is EM Bomb MP, which does 600 points of MP damage.
You can make it with Machinery for a base cost of 61. Be sure to make them
before defeating Cockatrice! With 7 of these bombs, you should be able
to take out Arbel and his pals with MP damage, thus earning yourself
the Defeat Arbel 1 with Items Only condition.
Galaxy: 30000 HP, 20000 MP
Universe: 45000 HP, 30000 MP
Special Attacks: Shippuu-giri (strong)
Servant Breath (weak)
Kouzanha (strong)
Elemental Defense: Wind (absorb)
Counter Aura: Ring Wave
Suggested Character: Nel
Suggested Skills: (Long Weak) Touga
(Short Strong) Aerial
(Long Strong) Touga
(Support) Critical HP
Battle Collections: None
Vox is like a pumped-up version of Demetrio, with a few special moves added.
However, he comes alone, and so in some respects he's much easier to handle
than Demetrio. The same strategy that worked for Demetrio pretty much works
for Vox as well. Simply run around, Touga cancel combo, and if he charges
up for the fire breath, run behind him and smack him with a strong Aerial.
You don't even have to worry about earning any Battle Collections for him.
Galaxy: 30000 HP, 3500 MP
Universe: 45000 HP, 5250 MP
Special Attacks: Tri-spike (weak)
Elemental Defense: Fire (null)
Water (null)
Wind (null)
Earth (null)
Counter Aura: Standard
Suggested Character: Maria
Suggested Skills: (Long Weak) Aiming Device
(Long Strong) Aiming Device
(Support) Critical MP
Battle Collections: Defeat Crystal Cerberus in 1 Minute, Defeat Crystal
Cerberus with No Damage
The most annoying thing about the Crystal Cerberus is his incredible speed.
He's hard to hit, but thankfully doesn't have much in the way of MP, so
that is his one weak point. Unfortunately, he nullfies all elemental
damage, so Fate is going to be pretty much useless in this battle (since
all his MP damage comes from his elemental enchantments). I suggest having
Cliff with Aerial Raid set on both short range skills, Nel with Kagebarai
set on all four, and your own Maria with Aiming Device. Maria is slow,
but Aiming Device's biggest attraction is that you don't have to be
anywhere near the Crystal Cerberus to hit him, and if you cancel combo
Aiming Device you can get a goodly amount of MP damage off of it. Meanwhile
Cliff and Nel should be able to whittle away at the Crystal Cerberus on
their own. Don't be afraid to use Healing if your allies need help. No
Damage should be easy enough if you're successful at running away. One
minute might be a little harder, but if you're moderately levelled up at
this point it should be no problem. If you're STILL having problems, take
Nel up to Level 30, when she learns Kokuyousen, which will totally massacre
the Crystal Cerberus.
Note that you must have the Saint Amulet in your possession to damage the
Crystal Cerberus. To get the Saint Amulet, you must collect the three
Saint Stones and then use the factory hidden in one of the rooms behind
the cracked walls to make the Saint Amulet.
Galaxy: 7400 HP, 336 MP
Universe: 11100 HP, 504 MP
Special Attacks: None
Elemental Defense: None
Counter Aura: Standard
Suggested Character: Maria
Suggested Skills: (Long Weak) Aiming Device
(Long Strong) Aiming Device
(Support) Critical MP
Battle Collections: None
This "boss" comes as a collection of 4 regular enemies. They can be tough
if you let them get to you, but otherwise they're a piece of cake. Once
again, MP damage will finish them off quickly. Unlike the Crystal Cerberus,
they specialize in long-range attacks, making getting close to them a
challenge. Thus, once again Aiming Device is your best friend. Be warned
that they can petrify your characters, so bring along some sage. Otherwise
they shouldn't be much of a problem.
Galaxy: 16800 HP, 1400 MP
Universe: 25200 HP, 2100 MP
Special Attacks: Master Combination (weak)
Servant Breath (weak)
Elemental Defense: Wind (absorb)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
Battle Collections: None
Another pumped-up version of Demetrio. Oh wait... pumped-down. He comes with
two pals, like Demetrio, but unlike Demetrio, he is similarly low in MP
to his pals. You should have Nel close to Level 30 by now, and Kokuyousen
will take these guys out in less than a minute. Really, the only way you
could lose this battle is if you were caught unawares by their appearance
and neglected to heal up...
Galaxy: 30000 HP, 2500 MP
Universe: 45000 HP, 3750 MP
Special Attacks: Poison Breath (weak)
Fire Breath (strong)
Elemental Defense: Fire (null)
Water (null)
Wind (null)
Earth (null)
Counter Aura: Ring Wave
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
Battle Collections: Defeat Blue Dragon Zombie in 1 Minute, Defeat Blue
Dragon Zombie with No Damage
He doesn't move much, and he has low MP. However, he's pretty dangerous
up close, as he has plenty of MP-damaging capabilities (hence, Cliff is
in danger of dying rapidly); plus, he nullifies all elemental attacks, so
Fate is a bad choice. Kokuyousen will take him out quickly, though, it's
just a question of how fast you can kill him. 1 Minute and No Damage
should both not be a problem (again watch out for falling rocks).
Incidentally, he'll drop a good weapon for Maria, who up to now will
have had pretty crappy attack power.
Galaxy: 50000 HP, 1800 MP
Universe: 75000 HP, 2700 MP
Special Attacks: Rise Stream (weak)
Air Slash (strong)
Thunder Flare (magic)
Elemental Defense: Wind (absorb)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
Battle Collections: Defeat Robin Wind in 1 Minute, Defeat Robin Wind with
No Damage
Quite an annoying little bugger. He's got wind-elemental attacks up the
wazoo, so if you have some of the wind accessories that halve wind damage,
equip them. Air Slash will take out anyone close to him, so stay far
away with your character and heal as necessary. Once again, Nel with her
Kokuyousen and built-in Healing capabilities is the best possible choice.
One Minute shouldn't be much of a challenge. No Damage you'll have to get
lucky with, as if he casts Thunder Flare at you, there's almost no way
to dodge.
To make things vastly easier, you could retreat from the Bar Mountains
as soon as you recruit Misty Lia, and then attempt to create and Orihalcon
with her in Alchemy (you'll definitely need the Alchemy Stone from the
Mosel Sand Hills). Orihalcon has an ATK+500 factor, so synthesizing it
to Nel's weapon and then refining it constantly will boost her attack
by 4000. With this much ATK, 1-2 Kokuyousens will kill Robin Wind flat.
(First Form)
Galaxy: 29000 HP, 4200 MP
Universe: 43500 HP, 6300 MP
(Second Form)
Galaxy: 62000 HP, 6000 MP
Universe: 93000 HP, 9000 MP
Special Attacks: Doom Raid (weak)
Fire Supreme Breath (weak)
Elemental Defense: Fire (half)
Wind (half)
Earth (half)
Counter Aura: Wide Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
Battle Collections: Defeat Crosel in 1 Minute, Defeat Crosel with No Damage
Be scared, Crosel is a big bad guy and just as threatening as he looks... or
at least, he used to be. Prior to the DC, with no Cancel Combos and no
Orihalcon, Crosel was very, very tough. Now in the DC, with Cancel Combos
and especially with Orihalcon, should you choose to use it, he's very, very
easy. In either case, you'll have to fight him twice. The first form isn't
very threatening, as he doesn't use much in the way of special attacks, but
his second form is quite threatening. Doom Raid is a near instant shockwave
attack that will really hurt your characters. It's weak, so you can Protect
it, but don't count on always being able to do it. His second form also
has the Wide Aiming counter aura, which does damage proportional to what
you would've done with that attack. Getting hit with all four blasts of
Wide Aiming hurts a lot, and they home pretty well, so try your best not
to trigger his Counter Aura.
It's best to only have one short-range fighter, so have Cliff with Aerial
Raid, or Fate with Icicle Edge. If you want to use Arbel, he learns Kikoushou
at Level 26, which is another good skill to use. Adlai can cast spells from
afar, but in general his spells AND his skills all cause elemental damage,
plus he's rather slow, so he may not be the best choice. Maria can cast
Protection to buff up your characters. Once again, however, Nel's
Kokuyousen is your best bet. Run around, trying to get Crosel to follow
you instead of beating up on your melee characters, and fire off Kokuyousens
in his general direction. Use the tactical skill Taunt, if necessary.
Note that the Battle Collection conditions only apply to the second form.
Galaxy: 26000 HP, 13816 MP
Universe: 39000 HP, 20724 MP
Special Attacks: Enchant Rifle (weak)
Enchant Rifle (strong)
Elemental Defense: Fire (half)
Water (half)
Earth (weak)
Counter Aura: Aiming
Suggested Character: Cliff
Suggested Skills: (Short Weak) Flash Chariot
(Short Strong) Flash Chariot
Battle Collections: Defeat Biwig in 1 Minute, Defeat Biwig with No Damage
Coming into this battle, you will have a party of Fate, Cliff, and Maria.
(You can actually have fewer than this if you actively decide to take
somebody out, which you should do if you are planning to shoot for
Defeat Lucifer at Level 1 - just put Fate in the reserve in this case,
although this means that fighting Biwig will be that much harder). Biwig
comes with two extra Bandein Soldiers. The Bandein Soldiers, like before,
have very little MP, so take them out quickly with enchant skills or Maria's
Aiming Device and the like. Biwig himself is a different matter. He's
weak against Earth, but since you have nothing substantial to do earth
damage with, this doesn't matter much. Just keep in mind that he doesn't
take much damage from fire or water so Fate's Blaze Sword or Icicle Edge
shouldn't be used. Biwig's HP is high, but once the other soldiers are
gone you should be able to focus just on him. Use a Flash Chariot cancel
combo (the cancel point for Flash Chariot is right before the last two
punches, so you can basically keep punching him forever until you run out
of Guts). If your attack power is high enough, doing such a combo should
allow you to beat him in 1 minute.
Beating him with no damage might be tougher, as he and his pals all have
long range attacks. Just try to run around in circles to avoid getting shot,
and don't do anything that will lock you into place for long (in other
words, don't do Flash Chariot until the two Bandein Soldiers are gone).
Galaxy: 50000 HP, 50000 MP
Universe: 75000 HP, 75000 MP
Special Attacks: Divine Wave (weak)
Moving Bug (special)
Dark Circle (magic)
Elemental Defense: Fire (half)
Water (half)
Earth (half)
Wind (weak)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Fuujin
(Long Strong) Fuujin
(Support) Critical HP
Battle Collections: Defeat Daibensha in 1 Minute, Defeat Daibensha with No
As you explore the Moonbase you'll be ambushed by this lovely character,
so make sure you do NOT have Souffle or Sophia in your party when you do
(since they'll more than likely be Level 1, or at least a very low level).
The Daibensha has equal amounts of HP and MP (more MP on FD), so since your
capability to cause MP damage is generally less than HP, your best bet is
to aim for HP damage. The Daibensha also takes only half damage from most
elements, but is weak against Wind. Enter Nel and Fuujin, the lovely
skill that you learned back at Level 25. Simply set it to both Long range
skills, and cancel combo it into itself until you get a 200% (or 250%, if
you have Guts reduction equipment) whirlwind. Then just run up to the
Daibensha and watch her take loads of damage.
The Daibensha can cause lots of damage on her end, but her strong attacks
take very long to happen and so are quite easy to dodge. Her only magic
is Dark Circle, which is also easy to dodge (and usually doesn't work
anyway, it's an instant death spell whose rate of success depends on your
current HP level). You shouldn't have too much trouble getting 1 Minute
and No Damage with the Fuujin method, especially if you made Nel that
Orihalcon-enhanced weapon from before fighting Crosel. If you're having
trouble, switch Nel back to Kokuyousen and use repeated cancel combos of
that instead so that you can play keep away. Beware of Moving Bug, however,
which allows the Daibensha to teleport instantaneously. Just don't stay in
one spot too long and you'll be fine.
Galaxy: 99000 HP, 9000 MP
Universe: 148500 HP, 13500 MP
Special Attacks: Sniping (weak)
Crystal Jail (weak)
Elemental Defense: Fire (weak)
Water (half)
Earth (half)
Counter Aura: Regeneration
Suggested Character: Fate
Suggested Skills: (Long Weak) Blaze Sword
(Long Strong) Blaze Sword
Battle Collections: Defeat Azazel in 1 Minute, Defeat Azazel with No Damage
Azazel is fast and can damage your MP pretty quickly. Conversely, his own
MP is quite low. He's weak against Fire, so Fate's Blaze Sword, set to long
and cancel combo'ed into itself, can make a huge damage source against
him. To tag along, have Fate repeatedly using Might Hammer (another huge
MP damage source that is fire-elemental), and for the third person have
somebody with high MP who can heal, such as Maria, Nel, or (if you have her
built up enough) Sophia. Beating Azazel in 1 Minute shouldn't be much
of a problem.
Once he gets low on HP, he begins to use Crystal Jail, which can freeze
your opponents. Be prepared with Lavender or equip Freeze checks, as a
character who is frozen will die instantly if hit again. Still, if you
keep him surrounded he shouldn't have too many chances to attack. If you
are going for the No Damage condition, you may want to end up controlling
Sophia or Adlai instead and casting Explosion over and over while your
two melee characters keep him busy. Don't forget to heal MP as well as HP
and you'll be fine.
Galaxy: 70000 HP, 5000 MP
Universe: 105000 HP, 7500 MP
Special Attacks: Auto Aiming (weak)
Fire Dance (weak)
Elemental Defense: Water (half)
Earth (half)
Wind (weak)
Counter Aura: Aiming
Galaxy: 62000 HP, 30000 MP
Universe: 93000 HP, 45000 MP
Special Attacks: Life Steal (special)
Spirit Steal (special)
Elemental Defense: Fire (half)
Wind (half)
Earth (weak)
Counter Aura: Regeneration
Suggested Character: Fate
Suggested Skills: (Long Weak) Lightning Bind
(Long Strong) Lightning Bind
(Magic) Rock Rain
Battle Collections: Defeat Belial and Beelzebub in 1 Minute, Defeat Belial
and Beelzebub with No Damage
A tough duo boss. Belial hits very hard, his missiles home and do tremendous
damage, and he has a tendency to use an invincible sidestep-like maneuver
with aggravating frequency. Beelzebub is weaker but faster, has much more MP,
and can suck up your HP and MP when he gets low on health.
Your first priority should be to take out Belial. The weak point of this
pair is definitely his low MP total of 5000 on Galaxy, and he's weak against
Wind. With this in mind, use Lightning Bind with Fate, and then go after
him while your other characters (hopefully) keep Beelzebub busy. He shouldn't
last too long, but watch out for his sidestep. You can Protect most of his
moves so you can try and dizzy him as well.
Once he's gone it's time to turn your attention to Beelzebub. Beelzebub
is weak against earth, so if Fate's high enough level to learn Rock Rain,
you can just keep casting that, or you can try and get into the fray with
your best battle skills. Beelzebub is not as threatening damage-wise as
Belial is, although his Life Steal and Spirit Steal are quite annoying, as
well as his Regeneration counter aura. Just be prepared to keep piling on
the damage and don't let him heal too much. With appropriate use of
cancel combos, you should be able to take out the pair in a minute.
Winning with No Damage requires a fairly different tactic. One is to
control Sophia, and just cast Thunder Flare/Thunderstruck on Belial
and Rock Rain on Beelzebub from a safe distance. The problem is as usual
Belial's homing missiles, and Sophia's relatively slow movement speed. It's
doable, but risky. Another tactic is the trusty Nel/Kokuyousen tactic. Once
Belial is gone, you should have a much safer time avoiding damage. One last
note, getting your HP/MP sucked up by Beelzebub's Life Steal or Spirit Steal
does NOT count as taking damage for the battle collection, so as long
as you don't receive any other kinds of damage you'll still earn it.
Galaxy: 120000 HP, 10000 MP
Universe: 180000 HP, 15000 MP
Special Attacks: Aero Blast (weak)
Lightning Horn (weak)
Elemental Defense: Fire (null)
Water (null)
Wind (half)
Earth (weak)
Counter Aura: Regeneration
Suggested Character: Arbel
Suggested Skills: (Short Weak) Goumashou
(Short Strong) Goumashou
Battle Collections: Defeat Danzaisha in 1 Minute, Defeat Danzaisha with No
The Danzaisha is rather creepy, but other than his excellent elemental
defense, he's quite easy. All of his attacks except for one are weak, and
his strong attack is extremely easy to see coming and only hits in front
of him. He also has rather low MP. Your tactic should simply be to run up to
him and wait. If a weak attack comes, you will be able to counter aura it
and dizzy him; if he happens to use his strong attack, you should have more
than enough time to run behind him and use Goumashou or Kouryuuha to cause
good damage. In the meantime your allies will be attacking him as well,
and as long as you heal them (one melee and one long-distance healer is
recommended) you should be able to take him out in no time.
Although I've suggested Arbel, you can pretty much do this with anybody
who can run fast and can deal good MP damage. Nel and Cliff come to mind;
Fate would be ok, except for the fact that the Danzaisha nullifies fire
and water and takes only half damage from wind, so his enchant skills
will not be useful.
Galaxy: 230000 HP, 56000 MP
Universe: 345000 HP, 84000 MP
Special Attacks: Fire Circle (strong)
Misery Circle (strong)
Dark Circle (magic)
Thunder Flare (magic)
Elemental Defense: Fire (absorb)
Water (absorb)
Earth (absorb)
Wind (absorb)
Counter Aura: Ring Wave
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
(Support) Critical HP
Battle Collections: None
Quite an annoying opponent. He absorbs all elements, has a goodly amount of
HP and MP (nearly twice that of the last boss), and often floats up into the
air out of reach of your characters. The key is staying out of the way
of all of his attacks, which are mostly radius attacks around him. The AI
generally tends to make your characters run up and attack the enemy head-on,
which is not a wise idea for this guy. Maria is an exception, so make sure
you have her in your party and have her set with the strongest long-distance
battle skills you have (Pulse Emission, perhaps). Your job as Nel is to
shoot of Kokuyousens and cast Healing when necessary. For the third
character, you could use Adlai. His Southern Cross is non-elemental, meaning
he'll actually be able to cause some damage. However Southern Cross requires
him to be a certain distance from the Inferior Eye.
Also be warned that the Eye can cause all sorts of status effects - Paralysis,
Petrify, and Frozen. Equipping a bunch of different Checks is impractical,
so make sure you have a full complement of Basil/Sage/Lavender before coming
into this fight.
Thankfully there are no battle collections to get for the Inferior Eye.
Galaxy: 67000 HP, 6000 MP
Universe: 100500 HP, 9000 MP
Special Attacks: Hammerquake (weak)
Elemental Defense: Fire (null)
Counter Aura: Standard
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
Battle Collections: Defeat Dark Armor in 1 Minute, Defeat Dark Armor with
No Damage
Quite easy compared to the last boss. You'll find yourself matched up
against 3 Dark Armors, but they're pretty wimpy with a low low MP total of
6000. They are also quite slow, and their only really threatening attack
is their Hammerquake, which is a radius attack (but is weak). Once again,
your strategy will be to use Nel's fast speed to separate herself from
the Dark Armors, then send out cancel combo'ed Kokuyousens until they die...
which should be very quickly. 1 Minute is no problem, and unless you get
unlucky and eat a Hammerquake somewhere in there, you should be able
to get No Damage as well.
Galaxy: 168000 HP, 10000 MP
Universe: 252000 HP, 15000 MP
Special Attacks: Tri-spike (weak)
Elemental Defense: Fire (null)
Water (null)
Earth (null)
Wind (null)
Counter Aura: Standard
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
Battle Collections: Defeat Crystal Statue in 1 Minute, Defeat Crystal Statue
with No Damage
The Crystal Statue is an enhanced version of the Crystal Cerberus you fought
a long time ago. He's not much different except for the fact that he's much
faster. He still has low MP, but he still nullifies all elements. An
interesting party to have at this point is Cliff and Mirage, both with Aerial
Raid set to both short range attacks, and Nel with Kokuyousen. If Cliff
and Mirage can keep the Crystal Statue relatively confined (don't bet on it),
you'll be able to defeat him pretty quickly. The same tactics will work here
(run away and take potshots); you just have to have faster reflexes.
Galaxy: 330000 HP, 56000 MP
Universe: 495000 HP, 84000 MP
Special Attacks: Fire Circle (strong)
Misery Circle (strong)
Dark Circle (magic)
Thunder Flare (magic)
Elemental Defense: Fire (absorb)
Water (absorb)
Earth (absorb)
Wind (absorb)
Counter Aura: Ring Wave
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Long Strong) Kokuyousen
(Support) Critical HP
Battle Collections: Defeat Dark Eye in 1 Minute, Defeat Dark Eye with No
Hope you didn't have any trouble with the Inferior Eye, because you're
about to face his bigger, stronger brother. Actually, aside from buffed
up HP (MP remains the same), this guy is no different from the Inferior
Eye, and so the exact same tactics should work. The addition of Battle
Collections to earn make this a little more challenging, and 1 minute
can be a bit tight if you haven't dedicated some time to Item Creation
yet (if you don't have Orihalcon-enhanced weapons yet, now would be a good
time to start).
Again, watch out for his status effects. Though annoying, make the long
trek back to Sealand if you don't have enough Basil/Sage/Lavender. No
Damage should be ok if you stick with a dedicated long-range fighter
(Nel or Maria); just be cautious and try to stay behind the Eye, as
he can send out his eyebeams pretty far forward.
Galaxy: 200000 HP, 28000 MP
Universe: 300000 HP, 42000 MP
Special Attacks: Pyro Blast (weak)
Rush Extreme (weak)
Protos (strong)
Cao Upper (weak)
Elemental Defense: Fire (half)
Wind (half)
Counter Aura: Standard
Suggested Character: Nel
Suggested Skills: (Long Weak) Touga
(Long Strong) Touga
(Support) Critical HP
Battle Collections: Defeat Chimera in 1 Minute, Defeat Chimera with No
This is the boss that many got stuck on in the original version of SO3;
now, he's not as bad. One reason is the addition of Cancel Combos (for
greatly increased damage); another is the simple fact that the DC version
of the Chimera just has less HP and MP. Perhaps tri-Ace felt he was too
hard as well. In any case, he's not too bad now, but he can still wipe
out your party if you aren't careful enough. His flaming tail causes
damage to you even if you touch it, so close-range fighters will have to
watch out; sneaking up behind him is generally not possible. His tail
can also cause Paralysis, so if you do have a close-range fighter, try
putting a Paralyze Check on him or her.
Touga causes great damage, is fast, and can be done from quite far
away; thus it will be quite useful in this battle. Cancel Combo'ed,
it should do enough to let you take out the Chimera within 1 Minute,
although your allies might bite the dust in the meantime. No Damage
should also not be an issue, since you should be fast enough to run away
from anything the Chimera has coming. You can always equip Bunny Shoes
to improve your chances.
If you face the Chimera alone (such as in the Gemity Arena), there is
a simpler way to defeat him; set Nel's Aerial on both shorts, and
then just stand still. The Chimera's strong attack is easily
avoidable if you see it coming, and most everything else (such as his
tail) counts as a weak attack. Thus, by simply repeating Counter Aura
(standard) -> Aerial, you should be able to finish him off. You might
get hit a few times, but you should be able to survive. If not, use a
move with less recovery time, such as Touga or Kokuyousen.
Galaxy: 300000 HP, 20000 MP
Universe: 450000 HP, 30000 MP
Special Attacks: Magna Blow (weak)
Magna Kick (strong)
Elemental Defense: Fire (null)
Water (null)
Earth (null)
Wind (null)
Counter Aura: Aiming
Suggested Character: Maria
Suggested Skills: (Long Weak) Aiming Device
(Long Strong) Aiming Device
(Support) Critical MP
Battle Collections: Defeat Stone Golem in 1 Minute, Defeat Stone Golem
with No Damage
The Stone Golem is big. Very big. You'll want to stay far away from it and
snipe at its MP - hence Maria and Aiming Device. The Stone Golem nullifies
all attacks, so unfortunately Cliff/Mirage's Might Hammer or Fate's enchant
skills will be of little use here. As backup, Nel with Kokuyousen and
Arbel with Goumashou or Kouryuuha are good choices (if you use Arbel, keep
a close watch on his HP, since he has to get close to the enemy to cause
He's slow, so you shouldn't have any problems running away with Maria, and
consequently No Damage shouldn't be much of a problem. You'll almost
certainly need enhanced weapons (most like with Orihalcon) to beat him in
1 Minute, but with 2 or 3 of them he'll go down in no time at all.
Galaxy: 220000 HP, 25000 MP
Universe: 330000 HP, 37500 MP
Special Attacks: Mud Punch (strong)
Mud Splash (weak)
Poison Punch (strong)
Healing (magic)
Elemental Defense: Earth (absorb)
Wind (weak)
Counter Aura: Wide Aiming
Suggested Character: Sophia/Adlai
Suggested Skills: (Strong Long or Magic) Thunderstruck
(Magic) Fairy Light
(Support) Quick Charge
Battle Collections: None
The Amoeba Giant is actually a better version of the Mudman you fought a long
time ago. He comes with the much more threatening Wide Aiming Counter Aura,
so keep your melee fighters down to one. (Fate, with Lightning Bind, is
a good choice). With Wind as his weak point, you'll almost definitely also
want to include Nel, with her plethora of wind-elemental skills such as
Fuujin, Raikoua, Thunder Flare, and (if you're high enough level)
As Sophia or Adlai, stay to the perimeter of the battlefield and cast Fairy
Light and/or Healing as necessary. If you have time, send off a Thunderstruck
in the Amoeba Giant's general direction. There are no battle collections for
this boss, so don't worry about defeating him quickly, although if Nel/Fate
have Orihalcon-enhanced weapons, and if Sophia/Adlai have Dark Crystal-
enhanced ones (for INT+1000), you'll be in good shape. Keep in mind that
setting a spell to a strong battle skill will cause the skill to do 30%
more damage than it would if you had cast it from the Heraldry menu, so if
you have the spare CP, by all means set it.
Galaxy: 285000 HP, 212025 MP
Universe: 577500 HP, 318038 MP
Special Attacks: Current Horn (weak)
Lightning Blade (weak)
Bind Lash (weak)
Paralyze Lash (strong)
Elemental Defense: Earth (weak)
Wind (absorb)
Counter Aura: Wide Aiming
Suggested Character: Adlai
Suggested Skills: (Strong Long or Magic) Rock Rain
(Strong Long) Titan Fist
(Magic) Fairy Light
(Support) Quick Charge
Battle Collections: None
You should have seen this type of monster before, so his attack patterns
should be familiar to you. Fundamentally, he's not much different from
the Amoeba Giant - specializes in short-range combat, has the dangerous
Wide Aiming counter aura, and so on. One major difference is his elemental
weakness, which has now been shifted to Earth. Another is his considerably
high MP, meaning you'll want to take him out via pure HP damage. For those
reasons, you'll probably want to take Fate out. If you have Roger, you
can stick him in, as his Stream Attack is about the only melee Earth-elemental
skill in the game, though any strong fighter (Cliff/Mirage perhaps, or Nel
with Kyoumensatsu, or Arbel) will do.
Once again with Adlai your job is to stay away from the enemy and cast Fairy
Light, and if you have time, Rock Rain. Adlai is suggested slightly over
Sophia here because he also has the earth-elemental long-range skill Titan
Fist, which can help a little. However, feel free to use Sophia if she's
more buffed up than Adlai.
There are no Battle Collections to worry about, so as long as you are
meticulous about Healing you shouldn't have any problems. Occasionally
Aurora Ganash can paralyze you, but that shouldn't be an issue with Cure
Condition in your repertoire.
(Aqua Regia)
Galaxy: 115400 HP, 50000 MP
Universe: 173100 HP, 75000 MP
Special Attacks: Ice Coffin (weak)
Elemental Defense: Water (absorb)
Counter Aura: 2WAY
(Novas Blaze)
Galaxy: 135000 HP, 13000 MP
Universe: 202500 HP, 19500 MP
Special Attacks: Star Fall (strong)
Flame Whip (weak)
Elemental Defense: Fire (absorb)
Counter Aura: Standard
(Robin Wind)
Galaxy: 120000 HP, 30000 MP
Universe: 180000 HP, 45000 MP
Special Attacks: Rise Stream (weak)
Air Slash (strong)
Elemental Defense: Wind (absorb)
Counter Aura: 2WAY
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Short Strong) Kagebarai
(Long Strong) Kokuyousen
(Support) Critical HP
Battle Collections: Defeat Spirit Trio in 1 Minute, Defeat Spirit Trio with
No Damage
Your old pal Robin Wind is back, and he's brought two friends in the form
of buffed up regular enemies you've already seen. His pals, unlike their
non-boss counterparts, don't have any elemental weaknesses, so you won't
have anything to exploit. Their attack patterns remain pretty much the same,
however, and once again the biggest threat is Robin Wind.
The first thing you'll want to do is go after Novas Blaze, whose MP (13000
on Galaxy) is the weak point of the trio. Take Nel and use her fast movement
speed to keep away from Robin Wind, and take out Novas Blaze with Kokuyousen
or, if he gets too close, Kagebarai. Next you can go after Robin Wind,
and after that Aqua Regia.
Aqua Regia can freeze your characters, so equip Freeze Checks or at least
bring along Lavender; make sure you don't have multiple characters around
Robin Wind at the same time or his Air Slash will take them out quickly.
Rapid switching between characters to position them as necessary is
Nevertheless, if you have sufficiently high-powered weapons (which you
should by now), you shouldn't have too much problem defeating the Spirit
Trio, even in 1 minute. No Damage is slightly harder, but just by focusing
on long-range combat you should be ok.
Galaxy: 200000 HP, 30000 MP
Universe: 300000 HP, 45000 MP
Special Attacks: Backthrow (weak)
Elemental Defense: Fire (half)
Water (weak)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Touga
(Long Strong) Touga
(Support) Critical HP
Battle Collections: Defeat Gau in 1 Minute, Defeat Gau with No Damage
Gau is your last obstacle before the Spiral Tower, but he's not too
threatening. He isn't capable of attacking from too far away, so all you
have to do is stay away. Having a party of Nel, Maria (equipped with
Pulse Emission and the like), and a spellcaster (casting Deep Freeze)
will put a quick end to this boss. He's weak against water, so of course
as Nel your biggest priority should be to use Touga. Cancel Combo'ed
Touga will yield tons of damage, and you can probably rely on Nel's
fast movement speed to keep her out of harm's way. You can even use Taunt
to try and keep Gau away from your other characters.
Neither 1 Minute nor No Damage should be a problem, unless you get unlucky.
Galaxy: 100000 HP, 13992 MP
Universe: 150000 HP, 20998 MP
Special Attacks: Tentacle Bind (weak)
Killer Howling (strong)
Firebolt (magic)
Press (magic)
Elemental Defense: Fire (absorb)
Water (absorb)
Earth (absorb)
Wind (absorb)
Counter Aura: Aiming
Suggested Character: Nel
Suggested Skills: (Long Weak) Kokuyousen
(Short Strong) Kagebarai
(Long Strong) Kokuyousen
(Support) Critical HP
Battle Collections: None
This false version of Brea will attack you on the second floor of the Spiral
Tower. She's not too tough though; she's got threatening attacks, but they
all attack very close to her. Keep away, and you'll have no problems with
her. Her low low low MP makes her perfect for Kokuyousen/Kagebarai kill.
Unfortunately she absorbs all elements, so keep Fate out of the party and
use others with good MP damage capabilities, like Arbel, Maria, or Cliff/
Mirage. Heal your close-range fighters often and you won't have any problems.
(First Form)
Galaxy: 200000 HP, 60000 MP
Universe: 300000 HP, 90000 MP
Special Attacks: Ray (magic)
Elemental Defense: Fire (half)
Water (half)
Earth (half)
Wind (half)
Counter Aura: Regeneration
(Second Form)
Galaxy: 400000 HP, 120000 MP
Universe: 600000 HP, 180000 MP
Special Attacks: Insanity Prelude (strong)
Drastic Bind (weak)
Perfect Symmetry (strong)
Expansion Force (weak)
Ray (magic)
Counter Aura: Wide Aiming
Suggested Character: Maria
Suggested Skills: (Long Weak) Pulse Emission
(Long Strong) Pulse Emission
Battle Collections: Defeat Lucifer, Defeat Lucifer in 5 Minutes, Defeat
Lucifer with No Damage, Defeat Lucifer at Level 1,
Defeat Universe Lucifer, Defeat Universe Lucifer with
No Damage, Defeat Universe Lucifer in 8 Minutes, Defeat
Universe Lucifer under Level 10, Defeat FD Lucifer with
No Damage, Defeat FD Lucifer in 10 Minutes, Defeat FD
Lucifer under Level 10, Defeat Lucifer with Weak Attacks
Only, Defeat Lucifer with Strong Attacks Only, Defeat
Lucifer with Counter Aura Only, Defeat Lucifer with
Magic Only, Defeat Lucifer with Charge Only, Defeat
Lucifer with Battle Skills Only, Defeat Lucifer Alone,
Defeat Lucifer with Iron Pipe Only, Defeat Lucifer
Here he is, the big bad guy. He doesn't seem so bad, and he isn't... until
of course, you get to his second form. His first form is comparatively
weak, can only attack in a small area around him, and only casts Ray,
which is incredibly easy to avoid. His second form gets much increased
attack radius, gets the more threatening Wide Aiming Counter Aura, and gets
a variety of skills of varying degrees of threat. Drastic Bind and Expansion
Force can be counter aura'ed, and Perfect Symmetry is relatively slow,
so your controlled character won't have much problem with those (though
your AI allies will probably eat them more than you'd like). The biggest
threat is Insanity Prelude, which Lucifer starts using when he dips below
20% health. This makes him invincible and summons giant pillars at the
edge of the battlefield, which then proceed to fire rays of light
throughout the battlefield. Both the pillars and the rays of light cause
tons of damage to your characters.
To start things off, let's talk about damage. Lucifer's MP total is high
compared to his HP in terms of the damage you can do, so it's best to focus
on sheer HP damage in taking him out. He halves all elemental damage, so
you'll have to focus on skills or the few non-elemental spells you have.
A good choice is Maria's Pulse Emission. It doesn't seem much at first,
but get it to level 10, and you'll be firing three bolts per shot... in
other words, doing 3 times as much damage, even without the natural damage
increase the skill gets as it goes up in levels. You can attack with it
while staying (mostly) out of his attack range, so it's definitely one
of the better skills to use.
Now back to Insanity Prelude. The best thing you can do is not let him
cast it, which means constantly keeping him busy. Still, he has a nasty
habit of doing it anyway... so as soon as the words "Insanity Prelude"
appear at the top of the screen, try bombing him with an attack item from
your inventory. This should interrupt him. If not, be prepared to heal,
or use an Invincible Unit on your characters (which will make them
invincible for a short time, although they won't be able to attack - not an
issue since Lucifer himself is invincible during the move).
As for the multitude of battle collections you can earn in this fight,
most of them are much easier if attempted AFTER visiting the secret dungeons,
which are unlocked as soon as you beat the game once. In fact, they will
be quite easy after visiting the secret dungeons. You will be capable
of causing tons of damage, so all of the time limit BCs will not be an issue;
also, everything (except Ray) will cause 0 damage, so No Damage will also
not be an issue.
Some tough ones: Beating Lucifer under a specific level is tough but doable.
You'll want to rely mostly on items and counter aura for damage, since items
always do the same amount and counter aura does damage proportional to what
they would've done to you. Bring along a lot of stun bombs and reverse dolls
Weak Attacks Only, Strong Attacks Only, and Battle Skills Only are very
simple with Maria. Just do what is indicated. Heraldry only is also pretty
simple; just use Adlai or Sophia and keep casting your favorite skill.
Counter Aura Only is tough, as you'll have to set all your characters to
manual. You'll also have to lower your defense purposefully so that CAs
cause more damage. Charge Only isn't so bad, but it requires focus, since
if you accidentally try and activate Charge while in Long Range you'll just
end up attacking them with a normal attack, which negates the BC.
Defeat Lucifer Alone is just what it sounds like; again, not so difficult
once you've visited the secret dungeons. Iron Pipe Only requires you to be
alone, controlling Fate, AND having him equipped with the Iron Pipe, his
worst weapon. Luckily, with Item Creation, you can make the Iron Pipe
a ridiculously good weapon, so this is not an issue if you have plenty of
ATK+1000 or similar factors on it. Finally, Defeat Lucifer Naked means
you can't have any armor or accessories equipped; only weapons. Again,
item creation, along with ATK/DEF +30% factors, makes this easy to get
if you just know how to get it.
Thanks go to:
tri-Ace and Enix for the best RPG I have ever played.
This FAQ Copyright 2004 to Edward Chang. Redistribution in any form,
including reprinting in electronic or print media, without express
permission of the author is strictly forbidden.
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Recap and reaction to Tuesday's meeting between the NBA players and owners:
• ESPN.com: NBA to cancel games if no deal Monday: In a letter to the union membership Wednesday, Hunter and Fisher explained why they believed the idea of a 50-50 split was not acceptable. "The overwhelming feeling was that the players are prepared to sacrifice and stand for what we believe is fair. The clear message we have received from the players, and the one we will heed, is not to back down," the letter, obtained by ESPN.com, read. "Yesterday, the owners gave us an opportunity to back down. We refused."
• Adrian Wojnarowski, Yahoo! Sports: NBA on brink of canceling start of season: In spite of all the rhetoric, the midpoints of the two offers indicates the gap between the two sides is just two BRI percentage points. The owners, Stern said, have moved off their demands for a hard cap and rollbacks on existing player contracts. Six of the league's top agents who have been pushing for the union to decertify are expected to talk with their clients within the next day and determine what next step to take. Hunter said decertification is "something we have to give some thought to."
• Ken Berger, CBSSports.com: With nearly all of $8 billion gap closed, season can be saved: As long as key system issues are preserved from the previous deal, one of the high-powered agents has told associates that he would accept 52 percent and "call it a wrap," a source said Tuesday. But the agent indicated his group is ready to advise clients to be willing to miss a month or more of games to achieve their goals.
• Steve Aschburner, NBA.com: Two sides dispute split, back away from bargaining table: Worse than that, the start of the regular season almost certainly will be affected now. And the warring sides have no further negotiating sessions scheduled.
• Chris Mannix, SI.com: Stern's disclosure of offer angers union just as gap starts to close: Union officials were furious that Stern publicly disclosed the offer. Some believe it was put out to drive a wedge between the union, which thus far has been largely represented by veteran players making mid-seven- or eight-figure salaries. And in some ways, it had that effect. Three role players told SI.com via text message that, while needing further details, a 50-50 split sounded fair.
• Zach Lowe, SI.com: A 50/50 split may be best deal out there: But for the league to expect the union leaders to be all smiles about it Tuesday was unrealistic — so unrealistic that it bends logic to expect people as smart as Stern and Silver would have truly expected such a happy reception on Oct. 4. Presenting this narrative to the public is a shrewd attempt to paint the players as the ones holding up a fair deal, when in reality the players simply rejected — for now — a deal they rightfully consider a massive giveback.
• Ben Golliver, CBSSports.com: Powerful agents warn NBA players not to cave: The agents are saying to their players, in effect: "We know your interests better than the union does." This letter undercuts the strength of Fisher and NBPA executive director Billy Hunter by revealing a clear rift. As mentioned on Saturday night, October comes down to one word on the players' side: resolve. Just two days later, we are presented with a blatant signal that powerful factions of the NBPA are not on the same page. At all.

subset: commoncrawl


text:
The Central Intelligence Agency joined Twitter today with a very CIA-like first tweet:
We can neither confirm nor deny that this is our first tweet.— CIA (@CIA) June 6, 2014
The secretive tweet had 20,000 retweets and 10,000 favorites within 25 minutes.
According to The Washington Post, the agency filed an impersonation complaint with Twitter in order to secure the @CIA handle. This is standard procedure for government agencies that desire previously claimed Twitter handles.
The CIA had over 25,000 followers already at the time this was written.
The CIA has also added a Facebook page. The agency already has social media accounts on Flickr and YouTube. The Twitter account is expected to post "latest news, statements, and career information," according to a press release.


text:
August 7, for the second time in a week, the Flames used a big second half defensive stand to beat the Dolphins, this time winning 79-69 in the opening round of the WBCBL regional. Flint advances to face No. 1 seed Columbus at 5:30 p.m. today at Northern.
Detroit led by three at the half, then pushed its lead to 10 with less than five minutes remaining in the third quarter. Then Jasmine McCall got it going.
McCall ignited a personal 10-0 run with a steal and dish to Sharonda Hurd for a three, then McCall scored the next seven herself on two steals and layups, followed by a steal and three-pointer to tie it at 54 entering the fourth quarter.
"I picked up my intensity and was a lot more focused," said McCall, who finished with 12 points, 8 rebounds, 6 assists and 5 steals. "There was so much hype for this game, I was a little bit unfocused at first."
"Jasmine started off as our point this season, but I moved her to the off guard," Flames coach Dreyon Wynn said. "She has all the intangibles — she can defend off the ball, she can create, she gets steals, she runs the floor, she can shoot the three, create her own shot, attack the basket ... she's just blossomed and embraced that scorer's mentality."
Nerves were a bit of a factor for the Flames early, but the play of Larecha Jones, who scored 22 points with 14 rebounds kept them in it before McCall's personal flurry in the third and Lauren Aitch came off the bench to score 18 points and grab 9 rebounds, sparking the team as well.
The team, which announced earlier this week that it will not be able to return next season despite solid play due to a lack of community support, didn't want its final game to be Saturday afternoon, which caused them to come out more intense in the second half. The Flames went on a 26-5 second half run in the second half and held Detroit to just 12 points in the final 10 minutes.
"We talked about (at halftime) if there was ever a time for us to show that fight, it's now," Wynn said. "We were fighting for our lives. We lose, that's it for the Flint Flames. They responded very well in the second half."
Detroit won last year's regional tournament and advanced to nationals. This year, Flint will face the Columbus Hidden Gems for the right to go to the national tournament in Tampa Bay. The teams split their regular season meetings, and Flint will not only have to contend with two of the best players in the region, Jeannie Saunders and Brandie Hoskins, but they'll have to do so on tired legs. Columbus had a first round bye, so they should be the fresher team in the second game.
"We have to keep the ball out of her (Saunders') hands," Wynn said. "And Hoskins is a very powerful, undersized guard. We want to keep the ball out of their hands and make everyone else beat us."


text:
SPRINGFIELD — The City Council's Planning and Economic Development Committee voted Thursday to recommend the city contribute $3.7 million toward a multi-million dollar historic preservation project at Court Square that includes restoration of the Elm Street block and construction of a new parking garage.
"In my estimation, it's the catalyst to get the downtown moving," committee Chairman Bud L. Williams said. "When Elm Street goes, the downtown will go. It's a big piece of the puzzle."
OPAL Real Estate Group, led by local businessman Peter A. Picknelly, the city's chosen developer, is proposing a $22 million to $25 million project at Court Square that includes redevelopment of a historic six-story office building at 13-31 Court St., and the adjacent Byers Block building at 3-7 Elm St. and adjoining parcels. The long-vacant property at 13-31 Elm St., was built in 1892 and is known as the former Court Square Hotel, while the Byers Block was built in 1835, and is the city's oldest standing commercial building, officials said.
The city's separate allocation of $3.7 million would be used to buy and demolish the Shean Block at 1208 Main St. and to relocate tenants, in order to allow construction of a parking garage, officials said. The city will pursue state and federal funds for construction costs of the garage. It will serve the Court Square area and has been designed to fit in with the architecture in that area, officials said.
Committee member Kenneth E. Shea said the city's contribution is critical to the success of the project. The committee voted 2-0 Thursday to recommend approval of the funds, forwarded for needed approval by the full council.
"I think this is going to be a major factor in revitalization of the downtown with or without a casino," Shea said regarding the Court Square project. "It will bring a major building back on line and provide unique office and retail space the city has lacked a good 40 years."
Demetrios N. Panteleakis, chief operating officer for OPAL, said the project involves taking out all interior materials and features, restoring them, and returning them.
"It's a complete historical preservation, from outside and inside," Panteleakis said. "There has been no stone unturned in the design."
The first floor at 13-31 Elm St. is slated for retail and shop uses, such as a barbershop, cobbler shop, restaurant and coffee shop, Panteleakis said. The upper floors are slated for office space, he said.
The entire building has 123,823 square feet.
The Springfield Redevelopment Authority, as the city's urban renewal agency, owns the properties on Elm Street and plans to purchase the building at 1208 Main St.
OPAL is in the process of obtaining historic tax credits and is also planning to pursue new market tax credits to assist with the project.
The redevelopment project gained the approval of the Massachusetts Historical Commission and U.S. Park Service.
View Court Square area building plans in a larger map


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Doctor's Ayurvedic Advice:-
As your weight is 55 kilograms and your height is 5'3" and Your Body Mass Index (BMI) is 21.6. This means your weight is within the Normal range and your breast size is 36 and as you desire 32, it is quite possible depending up on many factors. If you are young or middle aged and if your breasts are not drooped, then there are ray of chances to maintain proper shape of breasts and size of breasts. In ayurveda, we do medicated powdered massage which is helpful in regular sittings along with medications. You may follow proper exercises which are helpful for your condition and consume medications. Following medicines such as Divya Medohar Vati, Shatari Granules which is helpful for you.
For external massage, you may apply medication Grace Massage Oil.
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Latest Replies
Respected Sir,
My age is 18 years suffering from hypothyroidsm TSH is 15. My weight is 73 Kgs. I would like to request you to suggest medicine for breast reduction from 44 inches to 34 inches
posted by Guest on 22 June 2016 12:17
Hi....my name is ammu...my breast is. 34 ..i want my size is below 30..my breast is so large...i want it small size.its uneasy fr me...suggest me. Best cream to redue my breast ...sir pls
posted by Guest on 20 May 2016 18:44
Hi, my breast size is 34FF, and my breast are shaggy. height is 5'2", weight is 57kg. I want 32 B size, what should i do for that? Please suggest any pills.
posted by Guest on 17 January 2016 18:40
Hi my breast size is 34 DD. my age is 23, height 5'1 and weight 50. plz tellme any home remedy to reduce breat size naturally without any side effect ... plz help
posted by Guest on 7 March 2015 10:56
hi my name is diva 22 yrs old n my brst size is 34 d and iwant to redece it upto 30 pls sgst me any home remedy which easily affordable bcoz m middle class girl
posted by Guest on 28 July 2013 14:41
dr my brest size is 40 my husband not interest my brest size pl tell me any gel for reducing the brest size i am a middle class lady pl help me pl tll me any medicine
posted by Guest on 9 July 2013 17:59
hello sir,iam married girl age 25 years my breast size is 36 iwant to decrease my breast size into 28 please give a good medicine for me sir please help me
posted by Guest on 3 July 2013 13:01
hello sir,my age is 32 and breast size is 40.i want to reduce my loose breast size. and its also note in proper shape.plz suggest me a best medicine.and creame name which can help me reduce my breast size and shape it.
posted by Guest on 21 May 2013 16:56
hello sir my breast is 36.i want to have reduce my size to 32.plz give me ayurvedic medicine without any side effect.plz help me sir .i am waiting your rply
posted by sima on 21 May 2013 11:23
hi, sir. i m a student of 18 years old. my weight is 53kg nd my breast size is 35 plz help me. is any medicine tht help to reducing my breast size. i m facing many problems that is back pain, breast pain. plz tell me is there any medicine avaliable to reducing breast size without side effects
posted by Guest on 10 May 2013 10:06
hello sir, iam 18 years old and my weight is 50, and my breast size is 42 and i find it very difficiult to carry it.so can you give me some medicines wnd cream to reduce my breast size.plz...
posted by Guest on 25 April 2013 15:46
Hello Sir,my weight is 5.9kg n my height in 4.9 n my breast size is 40 approx....i want to reduce my belly and my breast size......please help me out from this situation.....plz sir i'm waiting for ur response.....
posted by Guest on 10 April 2013 3:22
hello sir.
my name is naina i'm 21 year old and my height is 5.2 feet and weight is 60 kg and barest size is 37 .sir want to loose my weight and breast size pl tell me treatment for this.
posted by Guest on 24 March 2013 7:39
hi, my weight is 65 and i have the breast size of 38d. Plz tell me some medicine to reduce. IF any oil or cream which can be used externally. I would be happy if u help me.
posted by Guest on 24 February 2013 16:38
my weight is 68 kg and my breast size is 38 with D cup size...plz tell some medicnes for reducing my size..
posted by Guest on 27 January 2013 18:30
Hellllo I m jot ...my weight 52kg but my breast size 36 ...so plz tell me medicine ....medicine name..and any oil...plz sirr ..I m suffering from Vry shy and anxiety..if my breast size 36.. plzzzzzzzzz help me
posted by Guest on 19 January 2013 18:35
hi this is swapna. my breast is big compare to others,i need to reduce breast size pls tell me any solutions
posted by Guest on 15 December 2012 6:10
hell docter,I am 35 years old my weight is 68 kg . My brest size is 42 . I WANT TO REDUCE MY Brest size . so please sugest me some excercise and some medician for this
posted by Guest on 5 September 2012 14:08
my breast size is 34" & my weight is 48kg & height is 5fit suggest me ayurvedic medicine & some excercice.
posted by Guest on 1 September 2012 21:53
Please provide some ayurvedic medicine except yoga or exercise to decrease breast size in my email address or message to mobile no. ie 78######48
posted by Guest on 13 May 2012 10:57
To reduce breast size only possible solutions is exercising and Yoga. Exercises like running and jogging are the best for breast reduction. It will tighten your breasts and lift them in good shape.
posted by YogaGuru on 26 April 2012 13:19
i want to know how to reduce breast size without surgery.
posted by Guest on 25 April 2012 22:49
my breast size is 36 and i am 5'5' and i weight 65 after delivery.pls suggest me what is ayurvedic treatement to reduce my breast size and where shold i get this product
posted by Guest on 7 April 2012 11:43
dear sir / madam
mearea breast bahut hi jada cotea hai meanea har tarah ka ilaj kar wa leya hai magar mearea brest impovment bilkul bhi nahi ho raha hai pls muzea koi garealu yaa koi bhi tarah ka ilag batao pls pls pls pls pls pls
posted by Guest on 3 April 2012 9:03
hello sir,my breast size is 36...iam 5'3" and i weight 55 kg i want to have 32 size breast what exercise should i do and plz suggest ayurvedic medicine,,,,,plz plz plz sir i'm waiting ur rply
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text:
GREENWICH TWP. — Police on Tuesday arrested a man they say robbed a female relative of about $800 by threatening her.
Anthony DiFelice, 22, of Greenwich Township, used "threats of physical force" to convince the relative to give him the cash, Township Police Lt. William Leash said.
DiFelice also stole the victim's vehicle, Leash added. Police went to his home to arrest him that day, but he'd already left.
They learned the next day that he was home again, Leash said, but DiFelice fled when they arrived. Officers reported finding him hiding in a ditch in a nearby wooded area.
He allegedly had heroin when found as well. DiFelice was charged with robbery, theft of movable property, taking a motor vehicle without the owner's consent, three counts of theft, possession of a controlled dangerous substance (CDS), obstruction of justice, failure to surrender CDS to police and possession of drug paraphernalia.
He was jailed in default of $7,500 bail. Ptl. Gurick conducted the investigation leading the DiFelice's arrest.


text:
Marine Invertebrate Paleontology
Course URL:
Subject: Geoscience:Paleontology
Resource Type: Course Information
Grade Level: College Upper (15-16)
Course Size:
Course Context:
Course Goals:
Identify the various invertebrate fauna found in the fossil record.
How to use these groups in interpreting the record in terms of environments and with respect to geologic time.
Increase there understanding of the nature of the record and its usefulness and limitations.
How course activities and course structure help students achieve these goals:
Skills Goals


text:
STATEN ISLAND, N.Y. -- A rally in Manhattan on Sunday to protest a proposal in Israel to draft strictly religious men into the Israeli army spilled over into Staten Island earlier in the day as hundreds of participants chose to park in St. George and make their way into Manhattan via the Ferry.
Some looking for the terminal stopped people near the Tompkinsville station of the Staten Island Railway, looking for directions. Others could be spotted running down Bay Street asking for directions in front of the St. George post office. In all, hundreds of Orthodox Jews streamed down the street for close to two hours, looking to get into Manhattan.
The rally was to start at 1 p.m. in lower Manhattan. However, the stream of participants went on well past 1 p.m. and closer to 3 p.m.
"We're trying to make a Ferry; we can't talk," said one, noting he was headed to Manhattan for a rally.
Parking is tough in St. George during the week, as many know. On Sunday -- normally a day when parking is easy to come by -- it was more like a Monday. Parking was tough to find.
Patrons of Karl's Klipper were dumbfounded. "What's going on?" they wondered, as they hunted for parking. Others stood outside, smoking a cigarette and watched men running down the street.
If you're headed to this neighborhood on Sunday, parking may be tough for a bit.


text:
Mount Morris woman recovering from car accident gets visit from Red Hat Society friends at St. Mary's of Saginaw
Wednesday, December 19, 2012 3:51 PM
Inappropriate photo? Alert us.
Linda Mays, of Mount Morris, gets her red hat and 'Fabulous Red Hat Grannys' shirt back as her Red Hat Society friends visit her at St. Mary's of Michigan in Saginaw Wednesday, Dec. 19. Mays is recovering from a Dec. 4 car accident that claimed the life of her husband, William, on M-13 in Standish Township.
Related articles
- Emotional Red Hat Society reunion for Mount Morris woman recovering from car accident, death of husband December 19, 2012, 6:08 PM


text:
Preferred Credit Union offers a $50 referral bonus for both parties when a current member refers a new member who opens a Savings account in addition to a loan, Visa credit card, or Checking account with direct deposit.
Preferred Credit Union has branches in Western Michigan serving the local communities, but Membership is available to anyone in the state of Michigan who becomes a member of the Co-Optical Service ($2 sign-up fee at credit union).
I've contacted Preferred Credit Union directly to see if anybody outside of the state of Michigan could qualify for membership through the Co-Optical Service, but they do not offer membership outside the state of Michigan.
Preferred Credit Union Referral Bonus Details
When a current member of Preferred CU refers a new member who opens qualifying accounts, you will both receive a $50 bonus.
Just complete the Preferred Credit Union Referral Form and provide it to your friends, family, and coworkers.
The new member must open both a Savings account and 1 of the following: a loan, Visa credit card, or Checking account with direct deposit.
A new member is anyone who has not had an account at PCU for at least 1 year and is 18 years or older.
Members can refer as many people as you want to earn a $50 bonus for each referral.
Plus, the newly referred members will also receive a $50 bonus, so everybody wins.
If you are a current PCU member, please feel free to share your information for referrals in the comments section below this article.
The current member information needed to complete the referral form is your name, physical address, and email address, and the new member only requires a name, so if you leave your info in the comments, new members will be able to use it to complete the referral form and earn a $50 bonus for both of you.
Preferred Credit Union $100 New Account Bonus
There is also a $100 bonus available for new Preferred Credit Union members.
This $100 PCU New Checking Bonus was posted on the Preferred Credit Union Facebook page on March 11, 2014.
Just open a new Checking account, make $200 in deposits, and make 10 debit card transactions within 90 days to receive a $100 bonus.
Michigan residents may also be interested in the Port City Federal Credit Union Referral Program for even more bonus rewards from your local credit union.
Participate in the Preferred Credit Union referral program to earn a $50 bonus each for both new and current members.


text:
SPRINGFIELD - A 19-year-old man charged with firebombing a house testified Monday that he actually tried to stop his friend from doing it.
Francesco Rovelli said it was Michael Hutchinson, who he was with in the early morning hours of March 18, 2008, who threw a Molotov cocktail into Giuseppe Manzi's house even though he repeatedly told Hutchinson not to do it.
Hampden Superior Court jurors today will hear the closing arguments in the arson case against Rovelli, 19, of Springfield, who is accused of burning the house owned by Manzi, with whom he was having a feud. Manzi and two others in the house escaped without injury.
Rovelli Monday painted Hutchinson as the driving force in obtaining the Molotov cocktails and portrayed himself as an innocent party.
Until late Monday, Nicholas Battista, 20, of Springfield, also faced an arson charge in the fire but Judge Peter A. Velis, after listening to Richard J. Ianello argue that there was no evidence presented to back the arson charge against his client, ruled that Battista is innocent of arson.
Battista still faces a charge of possession of a Molotov cocktail, a charge which Rovelli also faces.
Hutchinson, 22, of Springfield, has pleaded guilty to arson, saying he threw the incendiary device through the window. He was a chief prosecution witness against Rovelli.
Hutchinson, who has not yet been sentenced, said he expects to get consideration for his cooperation with the prosecution when he is sentenced.
Rovelli said on the stand that he had dealt marijuana for Manzi and a feud developed over money. Manzi has not been accused of any drug crimes involving Rovelli and did not testify in this trial.
Rovelli said that on March 17, two men shot at a car in which he was riding, driven by police officer Alexandros Lalos, his uncle.
Rovelli said he thought that the two men were associated with Manzi.
He said that when he and another friend, who also had a feud with Manzi, were talking about getting back at Manzi, Hutchinson "wanted to get himself involved."
Testimony at the trial has shown that Hutchinson had no past history with Manzi.
Rovelli said that Hutchinson was an alcoholic and was "stupid drunk" by the early morning hours of March 18.
He said that when it was clear Hutchinson was going to drive to Manzi's house and throw a Molotov cocktail, he asked Hutchinson to let him out of the car, but Hutchinson wouldn't.
Hutchinson had testified that when they got to Manzi's house, Rovelli left quickly and he stayed and threw the Molotov cocktail.
Assistant District Attorney Kathi Lucey asked Rovelli several times why he didn't dispose of the Molotov cocktail and why he didn't leave Hutchinson's car when he had a chance earlier.
Rovelli said in response to a few of those questions, "I don't know."
He said he stayed in Hutchinson's car at the end because he wanted a ride home.
After a few of Rovelli's responses, Lucy said in a tone of disbelief, "Come on!"
John S. Ferrara, Rovelli's lawyer, successfully objected and Velis told the jury to disregard Lucey's comment.
Francesco Rovelli, charged with firebombing house, testifies he tried to stop his friend from doing it
Email the author
on October 05, 2009 at 10:36 PM, updated October 05, 2009 at 11:30 PM
SPRINGFIELD - A 19-year-old man charged with firebombing a house testified Monday that he actually tried to stop his friend from doing it.


text:
CORVALLIS -- When Cody Vaz walked into Oregon State's pro day, he was ready to show the waiting scouts that he was willing to do whatever it takes to make it to the NFL. By the end of the day, that willingness had him standing in flip flops with socks, throwing balls to defensive backs as the scouts ran the former Beavers' defenders through drills.
Anything to make an impression, Vaz said.
"Not very often," said Vaz when asked how often he throws in open-toed footwear. "They needed me to throw to those guys so I just ran over there. You definitely have to do anything. You don't want to give the wrong impression."
After a year of sitting on the bench, the former Oregon State quarterback was happy to run through whatever the scouts wished on Friday. He completed throw after throw to dashing receivers. He sprinted in the 40 and pumped iron. It may be another year before an Oregon State quarterback is seriously considered for the NFL Draft, but Vaz isn't planning on finishing his football career without a fight.
It was only seven months ago that Vaz was neck-and-neck with Sean Mannion for the Beavers' starting quarterback position. Vaz would lose that battle in the last week of fall camp, and Mannion would go on to finish second in the country with 4,662 passing yards. Mannion's success sent Vaz to a frustrating year on the bench. He finished the year with 12 completions and one touchdown.
He's tried not to concern himself with what could have been.
"I was upset about that whole situation and not being able to play, but I did everything I could," he said. "We'll never know what could have happened if it would have been the other way around. I have my opportunity now and I just want to make the most of it."
Since the end of the season, Vaz has been working out in Thousand Oaks, Calif., with former Notre Dame quarterback Jimmy Clausen. They've worked on his footwork and his arm strength. Vaz just hopes all of this work he's put in will give him another look. He doesn't have much tape for scouts to pore over, but he felt Friday went well.
"I just hope to get an invite somewhere," he said. "I just want a chance. I feel like if I get one I'll be ready. I have a chip on my shoulder and I'll go in there and show I can play."


text:
Canandaigua, NY -- Jim Trezise of the New York Wine and Grape Foundation states there now are 316 licensed wine producers in the state, with six more licenses pending.
There also are 54 satellite stores with two more pending.
The 20 new wineries this year are spread across 15 different counties from Chautauqua (Lake Erie region) to Suffolk (Long Island) and even Kings (Brooklyn). Newcomers in Central New York include the Apple Station Winery in Cayuga County, Harvest Moon Cidery in Madison County and Eremita Winery in Seneca County.
Trezise said from 2001 to 2011, 198 new wineries opened -- far more than in the previous 180 years. And in just seven years from 2005 through 2011, the 152 new wineries exceeded the total from the prior 20 years, quadrupling the growth rate.
"Each new winery means new investment, new jobs, new tourists, and new taxes for the state of New York, which already benefits from more than $3.76 billion annually of economic activity generated by our industry," he said.


text:
LEONI, MI — Although not on the agenda, the issue of medical marijuana became a hot topic at the Leoni Township Board of Trustee meeting Tuesday.
The issue came to light after a few public comments on the one-year moratorium passed last month on medical marijuana related businesses opening.
Some want to know what is going to happen after the moratorium is lifted and others want to know how "pot shops" got into Leoni without the township board or the residents knowing about it beforehand.
Leoni Township resident Peggy Duynslager gave the board a heads up that she would be circulating a flier in the community regarding the number of medical marijuana-related businesses that have opened.
There are four in the township.
"Did you know that the leadership of Leoni Township has allowed four marijuana shops to open in this small community?" she read from the flier.
"Did you know that the leadership of Leoni Township has let a doctor come in and advise people on how to get a marijuana card and approve of such card at this Patient Choice establishment?"
The moratorium in the township prohibits "the growth, sale, or dispensation of medical marijuana from any clinic, dispensary or other facility that does not already exist."
Leoni Township Supervisor Todd Brittain said the township is looking into restricting the businesses to heavy or light industrial zones.
"So my question to the board of Leoni Township is, 'What were you thinking in allowing all of these pot shops to open so close to schools and churches, or better yet what were you smoking?'" Duynslager asked.
After the meeting, Duynslager said she had no idea there were four medical marijuana businesses in the township. She is not happy that one is within walking distance to a school and a church.
Brittain said that up until the moratorium was passed there were no zoning restrictions set in place. He said he had not heard any complaints from community members about the businesses and admitted that not tackling the zoning issue upfront was a mistake on his part.
Leoni Township Planning Commissioner Paul Overeiner said, as a member of the planning commission, the commission was a little late to the table when it came to zoning restrictions.
"I agree it was perhaps a bit tardy to address this issue," he said.
Most in attendance were surprised to know that the township board is not made aware of new businesses, of any kind, before they open.
Township Treasurer Brenda Vreeland explained that when a new business wants to open in the township, it goes straight to the building inspector to see if it fits into the zoning ordinance. She said previously it would go to the township board for discussion before it was approved.
"Maybe in the future we can talk to the building inspector and say, 'When you get a new business, let us know,'" Vreeland said.
Leoni Township Trustee Judy Southworth also sits on the planning commission.
"I didn't even know these types of businesses were coming in, that's why we put the moratorium on for one year. We are looking at that and looking into what other townships and cities are doing," Southworth said.
Southworth said she visited a shop on Ann Arbor Road. The owner wants to move to a different location.
"I wanted to see how the operation was run. It was clean and professional," she said.
She does think that four in one township is more than enough.
"For a year, we can keep them out and we will create regulations," she said.


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The Department of Student Activities and Involvement is home to a diverse group of over 1,000 registered Student Organizations. Student organizations at the University of Florida have critical impact on the student experience providing opportunities for leadership development, social interaction, entertainment, and education. So whether its dance, religion, political, recreation, research, cultural, music, adventure, or even special interest, there is an organization for you to join! We encourage you to look through the list of our currently registered student organizations to find contact information and meeting information. If you don't see what you are looking for then consider starting a new organization!
Questions relating to student organizations can be directed to the SAI front desk at email@example.com. To find out which staff member to contact for your organization, click here.


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Dr. Alexander was born in Oruro, Bolivia, and grew up in La Paz. He came to the United States in 1959 and received his undergraduate training in pre-medicine at the University of Kansas in Lawrence and the University of Michigan in Ann Arbor, where he was also a member of the gymnastics team.
Dr. Alexander returned to Bolivia and received his medical degree from the University of San Andres Medical School in La Paz. In 1970, he returned to the United States, following the assassination of his father, Alfredo Alexander Jordan, a political journalist who owned several Bolivian newspapers, and his mother Martha Dupleich Jordan.
Dr. Alexander lived in Brooklyn and moved to Westerleigh around 1980 and to Randall Manor in 1984. He lived briefly in Fort Wadsworth, before moving to Suffolk, Virginia, in July.
He was trained in internal medicine and endocrinology at the University of Pennsylvania School of Medicine in Philadelphia, and Ohio State University Hospital. Dr. Alexander's in-hospital training in internal medicine was at the Episcopal Hospital in Philadelphia and Maimonides Medical Center in Brooklyn.
He served as an instructor, research associate and director of Bioassay Laboratories at Ohio State University Hospital. While a research fellow in endocrinology and metabolism at the hospital, he specialized in diabetic and metabolic functioning both on a clinical level and in research, studying insulin levels in obese and pre-diabetic patients, as well pituitary hormones for different endocrine disorders.
From 1974 to 1984, Dr. Alexander served as internist in charge of the in-patient psychiatric unit, the outpatient alcohol treatment program and the drug in-patient detox unit at Coney Island Hospital in Brooklyn.
He also served as medical director of a methadone maintenance treatment program at the Bronx-Lebanon Hospital Center and as medical director of the department of drug abuse at Staten Island University Hospital, Prince's Bay, which he left in the 1990s.
Since 1976, Dr. Alexander had been associated with the New York Methodist Hospital in Brooklyn as an associate attending in the Department of Medicine, with teaching assignments in the endocrine and diabetic out-patient clinics as well as admitting privileges in the fields of internal medicine and endocrinology.
From 1974 until he retired from medicine in 2003 due to illness, Dr. Alexander also had a private practice in Brooklyn.
According to his family, Dr. Alexander's inspiration was his love and fascination for the human body and he never missed an opportunity to explain how the body works. Known for his outgoing and pleasing personality, Dr. Alexander enjoyed reading, studying medicine, listening to classical music, playing tennis, playing the harmonica, and most of all, spending time with his family.
Surviving are his wife of 36 years, the former Maria Eugenia Gutierrez; three sons, Louis, Anthony and Carlos; two daughters, Carmen and Dorothy Alexander; two sisters, Carmina Alexander de Pinochet and Martha Alexander de Pineda; a brother, Dr. Carlos Alexander, and seven grandchildren.
Arrangements, including cremation, were handled by Family Choice Funerals & Cremations, Virginia Beach.


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To the Editor:
Concerning "New county unit to look at crimes by military vets," article, Jan. 28:
Allow me to commend Prosecutor Sean Dalton and the Gloucester County
Prosecutor's Office for its initiative of intervention and ingation
about mitigating circumstances related to possible criminal activity by
Please understand, that as a Vietnam veteran and lifelong county resident, I fully support the proposition that veterans, as citizens, are not absolved from a social duty and responsibility to abide by the laws of society. But, in fact, veterans return from military service seeking neither preference nor entitlement. Rather, they return with the knowledge that they have fulfilled their obligation to duty, honor and country.
Dalton's new program does have a practical and measurable social cost benefit. It is plausible, with early intervention, that other — and more costly — interventions are prevented. For example, a veteran could receive counseling or access to transitional housing rather than in-patient hospitalization or even incarceration.
After every major battle, Napoleon would instruct his generals, "First, bring me the heroes."
The message resounds: Give recognition and consideration to those who have served selflessly, faithfully and with honor. All veterans, then, are heroes.
How veterans are regarded is a reflection of the values of the community at large. By demonstrating understanding and forbearance toward its own heroes, Gloucester County has shown the very best of its values.


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Oakley is a noted teacher, historian and administrator. A native of Liverpool, England, he was educated at Oxford University, at the Pontifical Institute of Medieval Studies in Toronto, and at Yale University, where he completed a Ph.D. in medieval history before joining the Williams faculty in 1961.
In 1977, he was appointed dean of the faculty at Williams, a post that he held until being named president in 1985.
During his presidency, the college's endowment more than doubled, and the college's bicentennial year of 1993 saw the successful completion of a $173 million fund drive, the record for a liberal arts college.
Oakley has written extensively on medieval and early modern intellectual and religious history and on American higher education.
He also holds honorary degrees from Northwestern, Wesleyan, Amherst, Bowdoin, the former North Adams State College and Williams.


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Give those sore soles some relief | Yoga & You
By MICHAEL SZYMANSKI, NASM, CES
Subject: Sore soles of feet.
Practice: Kneel down on all fours. Reach behind and gently press the middle of your calf with your thumb. Find the sore spot about six to eight inches above the heel. Press firmly for about 30 seconds. Get up and walk around. Repeat on other side if needed.
Theory: A sore is often caused by a tight soleus muscle in the calf pulling on the pad of the foot. Releasing this muscle by pressing this energy point provides relief.
Comment: Don't press hard at first but as the sore spot releases increase thumb pressure slightly until that soreness disappears.
Note: Muscle or joint pain below the waist are often the result of nerve compression in the low back. Although this particular practice does not deal with that, it can offer some temporary relief. More on this later.
— Michael Szymanski has taught yoga classes at Bainbridge, Hansville, Kingston and Poulsbo studios for 15 years. Contact him at email@example.com.
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Shahrukh Khan on the sets of 'Taarak Mehta ka Oolta Chasma'
July 23, 2013 Bolly-Freak 49494 reads 12 comments
The cast of Taarak Mehta ka Oolta Chasma was in for a treat when none other than the badshah of Bollywood Shahrukh Khan visited their sets. Shahrukh, who was there to promote his movie 'Chennai Express' was seen shaking a leg with the participants, including the very popular Daya Ben. Also seen is director Rohit Shetty.
Chennai Express also stars Deepika Padukone and is all set to release on August 9.