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Some call me Quick Man, but the name's Brian. If you liked this review, view the rest here.
As the month of March draws to a close, we can't help but be overwhelmed by the influx of games in the past 31 days. Every system saw something to celebrate, and while next month wont see any massive releases at least we can take solace in knowing that our moment of rest is well needed. But this month marked something special, the releases of two highly anticipated spires atop the mountain of games. The first was The Elder Scrolls IV: Oblivion, the long awaited sequel for PC and Xbox 360. The second is the subject of this review, and like Oblivion I was very skeptical that the day would come when this would ever grace my console for me to review. But alas, it is here. All to the thanks of that little engine that could known as Square-Enix.
It's been nearly four years since Squaresoft unveiled Kingdom Hearts, an engaging tale of a young boy's search for his two lost friends. The idea was scoffed at by many, including myself, but instantly became an RPG classic. What made the game so special was its collaboration with Disney to create a world where Final Fantasy and Walt Disney's creations co-existed. What took Final Fantasy years took Kingdom Hearts mere weeks: a demand for more. The first sequel was delivered in the form of Kingdom Hearts: Chain of Memories, a GBA game that further served to extend the story, but if anything left more questions than answers for the adoring public. Enter Kingdom Hearts II, and hopefully the answers we've been looking for. The game opens recapping the events that took place at the close of the original as well as Sora's journey through Castle Oblivion in CoM. After an interesting few days spent through the eyes of another, we resume control of Sora, Donald, and Goofy as they awaken from their mysterious slumber. With Ansem defeated and Kairi safe and sound, the trio set their sights on finding Riku and King Mickey's whereabouts. Their journey soon becomes interrupted, however, by Organization XIII: a group of mysterious cloaked individuals who seem to know Sora personally. To make matters worse, a new army of enemies known as "Nobodies" have appeared and are waging war on both the Heartless and the citizens of the Magic Kingdom. Caught up in this battle, Sora will reunite with friends of old and visit strange new worlds as every question is answered and every truth unfolds: Who is Organization XIII? What secret is King Mickey willing to give his life to protect? And just where is Riku?
The story begins with Roxas, a boy who may play a larger role than originally believed....
It's hard to play through KH2 and try not to compare it to the original, largely because as similar as they are the sequel brings enough to the plate to jar even the most hardened of veterans. So where to start? Well, let's look at the controls. One of the largest critical complaints of the original game was its shoddy camera system, one that you couldn't adjust and felt like a bad Yakov Smirnoff joke ("In Soviet Russia, camera controls you!"). Taking a hint from the dozens of third-person platformers that have released since then, KH2 boasts a free-roam camera fully adjusted with the right analog stick. It's a freedom that was sorely needed and much welcomed. The other new addition is the Reaction Command, governed by the Triangle button. At various points, whether in or out of battle, a prompt above the command menu will let you know when a command can be issued. Some are as simple as opening a chest, while battle commands like "Reverse" and "Reflect Shot" can spell the difference between life and death. The Reaction Command also serves several other uses, primarily with attacks I'll mention later. Aside from the standard Circle for jumping, X is your primary attack button. As you level and develop better abilities, Square becomes incorporated for combo knockups and finishers. When all is said and done, you'll be the keyblade master without even knowing it.
Kingdom Hearts II also introduces the concept of new party members, differing per world. Much like the original, you'll spend your days in a Gummi Ship venturing between the various worlds of the Magic Kingdom. The worlds, as can be guessed, reflect Disney films like "Beauty and the Beast", "Aladdin", and "Hercules". In these worlds, though, you can now team up with the world's lead protagonist. Visiting Halloween Town, for example, will allow Jack Skellington to join your crew. However, to prevent an imbalanced system, you can still only have two friends at a time. So sadly, having the company of the Great Pumpkin King will come at the sacrifice of Donald or Goofy. At any time, even in battle, a "change-in" can be made to swap party members without penalty provided the teammate is alive (this can be countered later on in the game with an ability that auto-changes a fallen teammate for your reserve). While some would question why this is a big deal, it plays into another of KH2's new features: Limit Breaks. I know what you're saying, the Limit Break has been done before. But not like this. If Sora and his Disney world counterpart have full MP, a Reaction Command will appear to start a powerful Limit Break that will fully drain Sora's MP but unleash massive damage on enemies. It's all about timing and effectiveness as well, as while Jack Sparrow's Lucky Shot will miss a pirate if they're invulnerable, Tron's System Override limit can reach a combo upwards of 350 hits if timed just right.
Even Donald and Goofy can help perform Limit Breaks, as displayed in Donald's powerful Mega Flarega attack.
Despite the new addition of the "Nobodies", which suffice to say will prove far more annoying and persistant than the Heartless ever will, Sora has yet another new addition to his already powerful arsenal. Through the acquisition of new duds by the powerful Master Yen Sid, Sora can now perform a move known as Transformation Drive. There are five drive forms total in the game, each progressively getting more and more powerful while coming at great sacrifices. The Valor Form fuses Sora with Goofy, allowing you to wield a second keyblade for powerful combo chains. The Wisdom Form utilizes Donald to turn Sora into a gliding, magic shooting wizard. Eventually, you'll obtain the Master Form, which gives Sora great power combinations of both Valor and Wisdom at the sacrifice of both Donald and Goofy. The rarest is Final Form, which is only obtained randomly during a drive change in the final world. Once obtained, though, the form is added to your list and can be accessed at any time. Similar to Master, Final requires both Donald and Goofy but turns Sora into an unstoppable Keyblade master wielding two rotating Keyblades around him. While these all sound well and good, there is a punishment to them that constitutes the fifth form: the Anti-Form. Abusing the Drive system by overusing a certain form will increase the likelihood Sora will become an Anti-Form... a Heartless. In this form, your attack speed is tripled and can perform devastating combos on numerous enemies. Unfortunately, this is your only strength. The Anti-Form disables all commands and reaction commands, removes all party members from the field, and you incur 50% additional damage from attacks. A penalty? Perhaps. But maybe even a lifesaver....
The bread and butter of the Kingdom Hearts legacy has been its close ties with Disney lore, and KH2 is no different. As mentioned, each world is a Disney film all its own, and while many worlds make their return this time around it's the new worlds that will bring a smile to any fan's face. "The Land of the Dragons" brings Sora and crew into the heart of Mulan, while "Port Royal" finds them in the 'strange world' of reality known as "Pirates of the Caribbean". Certain worlds also transform our hapless trio into various forms, such as "The Pride Lands that sees Sora become a lion cub and the computer world of "Space Paranoids" that decks our heroes out in infamous Tron gear. My personal favorite, both for its historical value and overall enjoyment, is "The Timeless River": the world of Steamboat Willie, the very first Mickey Mouse cartoon from long long ago. Everything from the monophonic sounds to the classic conversions of Donald and Goofy made this a memorable, yet short lived experience. The other thing that is amusing is the amount of Disney lore from other characters that not many would think of, like Master Yen Sid's relation to King Mickey and the backstory of Pete. There are a few worlds, however, that branch away from the cartoon giant. One being Hollow Bastian, or "the land of Final Fantasy". Despite appearances by Merlin and Scrooge McDuck, the world is primarily governed by FFVII and FFVIII alumni. The other is Twilight Town, which despite its civillian occupants still boasts cameos from FF8's Seifer Almasy and FF9's Vivi. The final world, one I'd rather not elaborate on, is also devoid of Disney. But if I were to say why or where, well, you'd hate me.
A view of Sora in the Wisdom Transformation Drive Form, making quick work of the Heartless.
Ok, so I've elaborated on the immense changes made in KH2 to improve upon the original. But a few factors still remain that I know no one wants to discuss. The first is... the Gummi Ship. Argueably one of the most trying things in the original KH, the Gummi Ship battles do indeed make their return but trust me on this one they are for the better. Taking a page from good space shooters like Star Fox (many reviewers have made comparisons to Gradius and Panzer Dragoon, which are also prime examples), the Gummi Ship battles to unlock gateways to new Disney worlds are as enjoyable and exciting as ever. The Gummi Editor still remains, and while I can't say I dabbled in it for any considerable length of time from what I had seen is a major improvement over the original in terms of depth and options. Also, breathe a sigh of relief as there'll be no Dalmatians to find this time around. After an event, you will need to obtain the pages to Winnie the Pooh's book, which provides access to fun mini-games in the 100 Acre Wood cluminating to a somewhat serious and heartwarming conversation between Pooh and Sora. Numerous keyblades are abound as well, whether from the defeat of certain worlds or meeting other requirements. This time around, you can equip various keyblades to each of your Drive forms as well as yourself to increase potency and power. The Ultima Weapon also still exists, and requires ridiculous synthesizing from your helpful neighborhood Moogle to complete it. While the sword may be overkill against your basic Heartless or Nobody, it'll serve as the foundation for defeating the Lvl 99 "Son of Jenova" awaiting your challenge....
Visually, Kingdom Hearts II is priceless. A wonderful blend of pushing the PS2 further and further and Disney's memorable artistic style makes the entire experience visually engaging and memorable. The pride and joy of this is the opening CG cutscene, an instant contender for one of my all-time favorite openers along with Onimusha 3: Demon Siege and Final Fantasy VIII, which is perfectly renderred and set to Utada Hikaru's stirring theme song "Passion/Sanctuary". Which brings to the other strong point of KH2: audio. The music itself is memorable, from a revamped orchestration of the original's "Simple and Clean" to each individual world's Disney-infused background score. The voiceover work truely steals the show, with the top nods going to Christopher Lee as the elusive DiZ and recurring cast members like Haley Joel-Osmont using their age as progression in the experience for Sora and others. Everyone projects emotion as if their life depended on it, but never goes over the top and always in a way that can bring a tear to your eye, a smile to your face, or rage in your heart. Every world boasts the perfect likenesses if not the original voice actors, including Orlando Bloom, Johnny Depp, Geoffrey Rush, and Keira Knightley reprising their roles in "Pirates of the Caribbean". Only one actress seemed a bit flat in her projection: Mena Suvari, the replacement for Mandy Moore as Aerith. Sadly, her lines felt forced and quiet enough that while she'd be dead on in Final Fantasy VII: Advent Children, her work in such a fast-paced game feels sadly out of place.
The Timeless River is one of KH2's more creative worlds, from large eyed Sora to ever silent Mickey.
*sighs* With everything they've put into Kingdom Hearts II, you'd think that this would be the perfect RPG. Everything critically hated about the original has been remedied, and all of the new additions would certainly put this on a mountain all high. Sadly, this is far from the case. In fact, the cons almost outweigh the pros this time. The first noticeable con is the game is probably one of the easiest to come out of Square-Enix in a long time. With a final clocked time of 30:22, I managed to wrap up everything and have 92% completion of Jiminy's Journal short of completing the Ultima Weapon, defeating all the Underworld Cups, and defeating Sephiroth. What stopped me? I'm only lvl 53. There are numerous factors that contribute to this simplicity. One is the game's strange way of increasing experience for kills as your level increases, even off the same enemy. A basic Nobody, known as a "Dusk", nets 9 exp in your first encounter at lvl 5. The same "Dusk", at lvl 50, with no increase in difficulty, nets 183 exp. Another factor is Sora's ungodly imbalanced arsenal. If you can't Transformation Drive, you can Limit Break off Donald and Goofy. If you can't Limit off of them, Limit off of your world's Disney character. You will essentially reach a point where the final world can be sorta "half-assed" at lvl 40, requiring concentration solely on knowing where to go after you plow through the unending armies of Heartless and Nobodies. The other are Reaction Commands, which have the potential to instant kill several enemies with their very own Reactions. The most annoying Heartless is the Fat Bandit, a massive ball that early in the game can only be attacked from behind. The counter to him? Stand still and he'll rush at you. If you use the Reaction Command "Guard" at the right time, Sora will unleash an instant 8 hit combo that will kill it regardless of health. The Reaction Commands also have a tendency to get confused with Limits, Auto-Summons (which do make a return but are reduced to 4: Chicken Little, Genie, Stitch, and Peter Pan), and Auto-Drives to create massive confusion when trying to assign four different commands to one button. Pressing it at the wrong time can see a useless loss of MP, unnecessary transformation resulting in a lost drive gauge, or even costing you a fight from sacrificing party members you really couldn't spare.
It's not to say there aren't moments that are hard, which are predominantly reserved for bosses. This plays into the other great flaw of KH2: lack of imagination. Through the clever loophole of "losing memories" and the events involving Organization XIII, pathways need to be re-opened to Disney worlds you visited in the original game. The problem is these worlds are extremely scaled down from their originals and follow the exact same schematic for each world. You'll visit each world twice: the first visit re-enacts the motion picture, the second visit involves the Heartless or the Organization. While this makes for longevity, it doesn't make for creativity. Instead, as one who not only played through the original game thoroughly but has seen every Disney film on display in this game, you get a rather unsettling feeling of Deja Vu going through KH2. The greatest moments in KH2 are the ones directly involving Sora and the storyline, but sadly none of these incorporate the actual Disney worlds aside from old characters happy to see Sora. The only interesting correlation is how Organization XIII is involved with each Disney world and why, but even this gets as old and predictable as Maleficient was way back when. The only thing that truely makes KH2 a sequel is the fact that it not only continues the story, but answers every single question we've had up to now. But through the thick of it all, at heart, you're playing what almost certainly should have been what Square intended the original Kingdom Hearts to be. It's a disappointment considering the story does resolve issues in an unpredictable and exciting climax, but getting there made me wonder "Was it really worth the wait?".
Yeah, I'm gonna let your mind wrap around this awesome picture.
Overall, that really is the question to ask: Was it really worth the wait? For Kingdom Hearts II, the answer is an uneasy "sorta". On the one hand, it brings enough new features and unforgettable new worlds to the plate to make fans of old and new smile and laugh. And the core story made me feel a multitude of emotions that only Square-Enix could truely convey. But on the other hand, the game is a watered down shadow of its former self. Focusing the nature of its challenge into bosses and non-story related challenges like the Paradox Cups and fighting the One Winged Angel, I'd urge veterans to opt for the Proud Mode difficulty to at least get that classic KH challenge flowing through your veins. It pains me to fault a game I've been looking forward to for years. But when it was all said and done, Kingdom Hearts II turned out to be a wayward Nobody searching for its heart....
Gameplay: 7.5/10 Despite several new features, repetitive worlds, button mashing, and undermining difficulty scar the journey.
Visuals/Sound: 10/10 Some of the best we've seen from Square-Enix. An all-star cast and beautiful visuals make the grade.
Replay Value: 7/10 Fighting Sephiroth, completing Jiminy's Journal, and completing the Ultima Weapon may garner replay but not much else.
Overall Rating: 7.5/10 Suffice to say, KH2 ended up lacking what it tries to preach: having heart.
Final Thoughts: Despite its flaws, I strongly encourage fans and RPG goers to at least play it. The story alone sells it.


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We knew it was going to be a good day when we pulled up to The Toy Store and their first words to us were "Do you want tacos?"
As awesome as free tacos are, things only got cooler from there. We had stopped at the Lawrence location of The Toy Store on the Heritage Tour and remembered it fondly, and were excited to return. There was a great turnout from both local players and uninitiated spectators, and a good time was definitely had by all. Some highlights included Connor learning to throw a top for the first time and Robbie showing off his mad 3A skillz. We taught and talked tricks 'til 1 and then booked it out to Topeka for the next demo.
If the Toy Store in Lawrence is impressive, the Toy Store in Topeka is jaw-dropping. One of the largest independent toy stores in the world, it offered an awesome space to show off yo-yo tricks and hang out. We were able to see some old friends that weren't able to make it to the other demos (hi, Alex, James, & Jacob!) and had some awesome trick brainstorming sessions… and were also to put on a few great shows and make some new friends. Definitely a rewarding day: tons of smiles, lots of kids learning to yo-yo, and we picked up plenty of tricks ourselves.
Super big thanks to all of our new friends at The Toy Store for hosting us, you are beyond awesome. Big thanks, also, to all our yo-yo friends in the area who came out and said "hey" – you are all awesome.

subset: commoncrawl


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Everything changed for the Oklahoma City Thunder the night Scott Brooks took over as coach. On that November night, Brooks inherited a 10-game losing streak and a league-worst 1-12 record. As he stood in front of his team for the first time, preparing to deliver his first pregame speech as a head coach, Brooks barely knew where to begin...
Scott Brooks' Bond with Players Key to New Deal
From NewsOK.com
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WEST LAFAYETTE -- Darrell Hazell isn't one for moral victories. But the story of Purdue's 31-24 loss to rival Notre Dame wasn't told on the scoreboard.
The Boilermakers reflected their coach's persona in Saturday's primetime showing. They played with guts and poise. Even as heavy underdogs, Purdue believed it was better than Notre Dame.
"Tonight on the sidelines, there was not a lack of confidence," Hazell said. "That's a huge step for this program."
A strong week of practice showed in Purdue's effort. The Boilermakers had an answer for each of Notre Dame's moves. They were well prepared—the ultimate trait of a Hazell team.
"I can tell you, we played that game twice before we got out there," senior cornerback Ricardo Allen said. "Our coaches are doing a great job."
Right from the start, Purdue showed it was ready to fight. A 12-play drive ended with Akeem Hunt crossing the goal line on a 15-yard screen. Game on.
When Notre Dame tied the score at 10 in the third quarter, Purdue punched back with an 18-yard touchdown pass from Rob Henry to B.J. Knauf.
It looked like Notre Dame was ready to run away with it in the fourth quarter. Purdue wasn't prepared to fold. Henry turned a long rollout into a 48-yard heave, setting up a shot in the red zone. On fourth down, the senior quarterback kept the play alive long enough to find tight end Justin Sinz for a touchdown.
The what-ifs are what will haunt the Boilermakers. It sure wasn't for a lack of effort.
An 82-yard strike from Tommy Rees to DaVaris Daniels gave Notre Dame its first lead of the game, coming early in the fourth quarter. Daniels sped by Allen to make the catch, then a stiff arm helped him break away to the end zone.
"We had a good matchup with DaVaris on the outside," Rees said. "… Just put the ball out there for him and go make a play."
Added Allen: "I just didn't push out fast enough. That was on me. That was my fault. I didn't do my job."
But the game ultimately was lost for Purdue when Henry underthrew a pass that landed in the arms of Notre Dame cornerback Bennett Jackson. The pick-six put it away.
"Looking back on it, there are many things I wish I would have done differently," Henry said.
The Sinz score wasn't enough for Purdue. Rees would lead the Fighting Irish on a 13-play drive to eat up the game's final seven minutes and 22 seconds.
Notre Dame proved it was the better team. But Purdue proved it can play with anybody.
"I'm really proud of this football team," Hazell said.
It may not be a moral victory. But it's sure something to hang that Hazell'd hat on.
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text: If IGR is now paying 62% on investment income---and 38% is return of our own Capital---won't this fund finally become toast???? Wouldn't it be easier to simply take our money out of the bank with withdrawls---rather than these clowns telling us their stupid 60# div cut, and current payout is better than Gov Bond payouts. Have the inmates finally taken over the asylum?


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Regional Land Surveyor/Boundary Program Manager GS-1373-13
This position is located in the Regional Office where the incumbent serves as the Regional Land Surveyor and Lead Professional Land Surveyor with responsibility for program development and oversight of the Regional Land Surveying and Boundary Management Programs.
Responses to the outreach notice will be used to assist the region in determining how to advertise the position. We will accept responses to this outreach notice through the entire recruitment process.
Region 6 Regional Land Surveyor Announcement Located in Portland Oregon
**Note** The announcement for the Regional Land Surveyor in Region 6 is extended another week and will close September 26, 2016.
Vacancy announcement number is 16-0658-284602G-RM and the link to the vacancy announcement is: https://www.usajobs.gov/GetJob/ViewDetails/450049300
PLEASE READ -- Course Videos Not Playing?
TO: All CFedS, CFedS Candidates & Trainees
FROM: CFedS Technical Support
Adobe pushed a new FlashPlayer update and unfortunately our courses are going to be impacted. They disabled the ability by default to playback swf files from the local file system.
What does that mean in laymen terms?
When you click on a video in one of our courses, the shell appears but the video doesn't start – you just see a black screen.
Why is this important and what does it mean for the program?
All of our course Video is FLV, but the player is SWF. So if you try to run a course, you will encounter this issue.
The Solution
Make sure you are using an approved and supported browser (Internet Explorer and Firefox)
- Attach your CFedS Hard Drive to the system.
- Go to Start -> Control Panel -> Flash Player -> Advanced.
- Under the Developer Tools section, click on Trusted Location Settings.
- Select Add, then Add Folder.
- Select the CFedS hard drive from the list that appears, and click Ok.
- Click Confirm.
- Click Close.
- The CFedS videos should now play correctly.
Contact Tech Support at firstname.lastname@example.com if you are having problems with the above.


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Get an overview of this hotel4-star riverwalk hotel, walk to Tbilisi Opera and Ballet Theatre
Located in the heart of Tbilisi, this hotel is within 1 mi (2 km) of National Gallery of Georgia, Tbilisi Opera and Ballet Theatre, and Freedom Square. Metekhi Church and Narikala Citadel are also within 2 mi (3 km).
Hotel Features
A restaurant, a bar/lounge, and a rooftop terrace are available at this smoke-free hotel. Free WiFi in public areas, free self parking, and a free manager's reception are also provided. Other amenities include a 24-hour business center, coffee/tea in a common area, and 24-hour room service.
Room Amenities
All 24 soundproofed rooms feature free WiFi and 24-hour room service. Guests will appreciate conveniences like refrigerators and coffee makers, while LED TVs with cable channels and first-run movies provide a bit of entertainment.Information missing or incorrect? Tell us!Opens in a new window
River Side HotelRight bank of Mtkvari Brosse Street Turn Tbilisi 0108
Hotel Amenities
Hotel Amenities
The hotel offers a restaurant. A bar/lounge is on site where guests can unwind with a drink. A complimentary breakfast and manager's reception are offered (may not be available daily). High-speed wireless Internet access is complimentary.
Business-related amenities at this 4-star property consist of a 24-hour business center and a meeting room. Event facilities measure 1292 square feet (120 square meters). This Tbilisi hotel also offers a rooftop terrace, tour/ticket assistance, and multilingual staff. For a surcharge, the property provides a roundtrip airport shuttle (available on request) and a theme park shuttle. Onsite self parking is complimentary. The property may provide extended parking privileges to guests after check-out (surcharge). A total renovation of this property was completed in February 2016.
River Side Hotel is a smoke-free property.
- Total number of rooms - 24
- Number of floors - 5
- Free breakfast
- Concierge services
- Dry cleaning/laundry service
- Express check-in
- Express check-out
- Airport transportation (surcharge)
- Casino shuttle (surcharge)
- Shopping center shuttle (surcharge)
- Tours/ticket assistance
- Free WiFi
- 24-hour front desk
- One meeting room
- Luggage storage
- Shopping on site
- Ski storage
- Laundry facilities
- Multilingual staff
- Rooftop terrace
- Terrace
- Restaurant
- Conference space size (meters) - 120
- Free reception
- Area shuttle (surcharge)
- 24-hour business center
- Conference space size (feet) - 1292
- Train station pickup (surcharge)
- Free parking nearby
- Free self parking
- Smoke-free property
- Number of buildings/towers - 1
- Bar/lounge
- Coffee/tea in common areas
- Television in common areas
- Free newspapers in lobby
- Elevator/lift
- Cruise terminal shuttle (surcharge)
- Theme park shuttle (surcharge)
- Gift shops or newsstand
- Designated smoking areas
- Safe-deposit box at front desk
- Year Built 2005
Family Friendly Amenities
- Family Hotel
- Free Wi-Fi
- Soundproofed rooms
- Laundry facilities
- Refrigerator
- Cribs/infant beds (complimentary)
Available in all rooms: Free WiFi
Available in some public areas: Free WiFi
Free self parking, Free parking nearby
Room Amenities
- Premium TV channels
- Hypo-allergenic bedding available
- Premium bedding
- Balcony
- Soundproofed rooms
- Air conditioning
- Phone
- Refrigerator
- Coffee/tea maker
- Private bathroom
- Shower/tub combination
- In-room massage available
- Iron/ironing board (on request)
- In-room climate control (air conditioning)
- Electric kettle
- First-run movies
- Free bottled water
- Minibar
- Cable TV service
- Free WiFi
- Dial-up Internet access (surcharge)
- In-room safe
- Free newspaper
- Daily housekeeping
- Free toiletries
- Hair dryer
- Slippers
- Room service (24 hours)
- Free cribs/infant beds
- Blackout drapes/curtains
- Pillow menu
Where to Eat
A complimentary breakfast is offered. The hotel offers a complimentary manager's reception on select days.
Tiffany Bar Tbilisi - This restaurant serves breakfast, brunch, lunch, and dinner. Guests can enjoy drinks at the bar. A children's menu is available. Open daily.
24-hour room service is available.
Hotel Policies
Minimum check-in age is 18
Special check-in instructions:
Check-out time is noon
Payment types
- No pets or service animals allowed
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
24-hour check-in
No rollaway/extra beds available
No pets or service animals allowed
Hotel Name
- Hotel River Side Tbilisi
- River Side Tbilisi
- River Side Hotel Tbilisi
We should mention
If you require a visa to enter the country, your hotel may be able to help with the supporting documents needed to obtain one. To learn more, you can reach out to the hotel via the contact details included on your booking confirmation. The hotel may charge for this assistance, even if you end up cancelling your reservation. All arrangements are solely between the hotel and yourself. This property offers transfers from the cruise terminal, airport, and train station (surcharges may apply). Guests must contact the property with arrival details before travel, using the contact information on the booking confirmation. Up to 2 children 3 years old and younger stay free when occupying the parent or guardian's room, using existing bedding. Only registered guests are allowed in the guestrooms. No pets and no service animals are allowed at this property.


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United Nations Green Gold
Nothing says national pride like something you put on your feet and walk on. 80% acrylic 15% polyester 5% spandex lightweight snowboard socks.
This item is archived and is NOT for sale. We wish we had stacks of old product lying around that we could surrender upon demand, but we don't. So please (I beg you, please) don't email us asking where to buy or obtain these. Check out our current stuff instead!


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HTTYD Emoji - Android Apps on Google Play
Vikings and Dragons were enemies for a really long time. But they decided to put away their differences and team up to be in your messages!


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Hacker News Padreader
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Telephone & Addresses
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Harold Wilson (Age: 49)
60618 …go IL
Harold Wilson (Age: 58)
80910 Colorado Springs CO
Harold Wilson (Age: 73)
60409 Calumet City IL
Harold Wilson, 91, Austin, US, 2100 Rd
View Harold's social profiles and photos on Facebook, MySpace, and +40 Networks.
Yellow Page contacts
Network Profiles
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Harold Wilson, Baron Wilson of Rievaulx | prime minister of ...
Harold Wilson, Baron Wilson of Rievaulx, originally James Harold Wilson (born March 11, 1916, Huddersfield, Yorkshire, Eng.—died May 24, ...
NPG 5047; Harold Wilson - Portrait - National Portrait Gallery
Sitterback to top · (James) Harold Wilson, Baron Wilson of Rievaulx (1916-1995), Prime Minister. Sitter in 42 portraits. Artistback to top · Ruskin Spear ...
Harold Wilson Pictures And Photos | Getty Images
View and license Harold Wilson pictures & news photos from Getty Images.
The Guthrie TINY KUSHNER Extends For Four Additional Dates, Plays ...
12.05.2009 [Broadway World] - ... Kathy and Allen Lenzmeier, Mendon F. Schutt Family Fund of the Minneapolis Foundation, the Minnesota State Arts Board, Wendy Nelson, Louise Otten, the Ruth Easton Fund, The Harold & Mimi Steinberg Charitable Trust, Frances and Frank Wilkinson, ...
Business Profiles
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patentbuddy: Harold Wilson
HAWORTH, INC., Holland, MI, US
patentbuddy: Harold A Wilson
CONOCO INC., Ponca City, OK, US
patentbuddy: Harold E Wilson
GOLFORE LTD., Vance, AL, US
patentbuddy: Harold F Wilson
ROHM AND HAAS COMPANY, Jenkintown, PA, US
Private Homepages
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Harold Wilson
Harold Wilson Bass. Home; Biography; Résum ...
Biography - Harold Wilson
Harold Wilson begins his 2014-2015 season with the Dayton Opera, singing works by Mussorgsky and Tchaikovsky in a gala concert. The American bass also debuts with ...
Harold Wilson - University of Bradford
In a widely-quoted speech made before he became Prime Minister, Harold Wilson emphasised that the future of Britain was being forged "in the white heat of ...
Harold Wilson: A week is a long time in politics - UK ...
Harold Wilson (1916-95) served twice as Labour Prime Minister during one of the greatest periods of social and industrial change in the twentieth...
Harold Wilson at Old Dominion University - RateMyProfessors.com
Rating and reviews for Professor Harold Wilson from Old Dominion University Norfolk, VA United States.
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ratemyteachers: Harold Wilson
Austintown, OH, Austintown Fitch High School
ratemyteachers: Harold Wilson
Jonesboro, AR, Jonesboro High School
ratemyteachers: Harold Wilson
St. Anne-de-bellevue, Quebec, John Abbott College
classmates: Harold Wilson
O'Neill Collegiate Vocational Institute, Oshawa, ON, 1946-1950
Celebrities & Politicians
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IMDB Filmography: Harold Wilson
Actor, A Midsummer Night's Dream
Bad news
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legacy.com: Harold Wilson
Harold Wilson Sweetwater, TN Harold Dean Wilson, 82 of Sweetwater, TN passed away on Monday December 7, 2015 at Fort Sanders Regional Hospital in Knoxville. Born July 14, 1933,
legacy.com: Harold Wilson
Harold Wilson, 87, Oakdale, died 01-03-2015. Arrangements: Lakewood Funeral Home, Hughson.
legacy.com: Harold Wilson
In Loving Memory of Harold Wilson who passed away on March 27, 2015.
findagrave: Wilson, Harold
09/6/1841 - 05/28/1979, Whitley County, Kentucky
Harold James Wilson (1916 - 1995) - Genealogy
http://en.wikipedia.org/wiki/Harold_Wilson. James Harold Wilson, Baron Wilson of Rievaulx, KG, OBE, FRS, FSS, PC (11 March 1916 – 24 May 1995) was a British …
Project MUSE - Harold Wilson, the British Labour Party, and the War...
Abstract. Abstract: When British Prime Minister Harold Wilson urged Lyndon Johnson not to escalate hostilities in Vietnam in 1965, he did so not because he was ...
Britain's Policy towards the European Community: Harold ...
Britain's Policy towards the European Community: Harold Wilson and Britain's World Role, 1964–1967 (review). Saki Ruth Dockrill. From: Journal of Cold War ...
Books & Literature
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Harold Wilson by Ben Pimlott — Reviews, Discussion ...
Harold Wilson has 40 ratings and 4 reviews. Rob said: History has not been kind to Harold Wilson. His administrations are remembered primarily for their ...
Harold Wilson | Biteback Publishing
Reviews "Harold Wilson pulled Labour together with pragmatism – sometimes by soothing, sometimes by the scruff of the neck – and won four times.
Governance of Britain by Harold Wilson, Signed - AbeBooks
The Governance of Britain. by Wilson, Harold. and a great selection of similar Used, New and Collectible Books available now at AbeBooks.com.
0224040227: Downing Street Diary: With Harold Wilson in No. 10 -...
Buy Downing Street Diary: With Harold Wilson in No. 10 by Bernard Donoughue starting at €12,33, ISBN 0224040227
Harold Wilson Lyrics - Fred Eaglesmith
Lyrics to Harold Wilson by Fred Eaglesmith: Harold Wilson is my name, son / Why don't you sit a spell / I live right here on the Fergusson.
Fred Eaglesmith - Harold Wilson lyrics | LyricsMode.com
Harold Wilson lyrics by Fred Eaglesmith: Harold Wilson is my name, son / Why don't you sit a spell / I live right here on the Fergusson
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Harold Wilson (11 March 1916-24 May 1995) was leader of the Labour Party from 1963 to 1976. He served two terms as Prime Minister, from 1964 to 1970 and from 1974 to ...
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Video & Audio
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Harold Wilson - YouTube
29.12.2008 · A comedy song about Harold Wilson, former priminister who lived in Huddersfield. It's filmed in Huddersfield, next to Harold Wilson's statue. …
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13.05.2009 [Prattville Progress] - Harold Wilson, a former homebuilder and reportedly a former member of the Montgomery Fire Department, was appointed to fill the vacancy left by Faulkner's resignation. Former construction superintendent Wayne Brannon, a long-time resident of Elmore, ...
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12.05.2009 [Ocala] - Smear petroleum jelly on the pole up to the bird-feeder. Then have a good laugh as you watch a squirrel try to climb the pole. Re-grease the pole about once each month." Ronald Zappone, of Ocala, wrote: "My bird feeder pole consists of two four-foot ...
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Reports & Statements
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Twitter Posts: gethoneycutt
20.05.2009 RT @paula721 @palmbeachexile courage is the art of being the only one knowing yuo are scared to death. Harold Wilson
Twitter Posts: Paula Chandler (paula721)
20.05.2009 RT @palmbeachexile Courage is the art of being the only one who knows you're scared to death. Harold Wilson
Twitter Posts: stanley latter (palmbeachexile)
20.05.2009 One man's wage rise is another man's price increase. Harold Wilson
Wikiquote Quotes: Harold Wilson
In politica, una settimana è molto tempo.
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Brain Games matches set
20.05.2009 [Times-Mail (subscription)] - Hoosier Hills Credit Union's Jay Wilson defeated the team sponsored Beth and Harold Snead 120-70. Following the break, Bedford Regional Medical Center defeated Pynco No. 2 240-60. Flinn Farms defeated the Bedford Ford team 200-100. Pynco No. ...
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Harold Wilson, Speech to the Consultive Assembly of the Council of Europe, Strasbourg, France, January 23, 1967. - More quotations on: [Change].
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There are a number of us that love to gaze at the star and dream of being able to travel among them. Sadly for most us the closest we are ever going to get is to be able to bring them a little closer with a good telescope. Among the best names in telescopes is Celestron who have been building top quality telescopes since the 1950s and today are recognized as being world leaders in the field.
With Celestron telescopes ranging in price from around $100 to $2,000 or more there is a telescope in everyone's price range. The best part is that the optical quality is the same in all price ranges. Their FirstScope was designed as an inexpensive model for the novice and is readily available at Telescopes.net. This telescope will make a great holiday or birthday gift for the younger members of your family to get them started in the world of astronomy.
Tags: celestron telescopes, telescope


text:
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Hunter Takes Record Florida Gator
Florida has a new record alligator thanks to Tres Ammerman. Mr. Ammerman's gator was taken on Lake Washington and measured at 14 feet and 3 inches. Florida Today has a nice write up about the hunt and the hunter.
Being the final night of the season, Ammerman had only until one hour after sunrise Nov. 1 to snag a gator. He was hunting with his nephew T.J. Schaus and friend Sam White.
"We spotted him early in the morning, but before the sun was up," Ammerman said. "We saw his big, red eyes shine in the middle of the lake and tried sneaking up on him, but he disappeared."
Ammerman and his crew waited for the gator to resurface, but he never did. They continued their search along the lake's shoreline and spotted the same alligator again, but this time in shallower water.
"We crept up on him, and he let us get really close," Ammerman said. "We managed to throw two harpoons in him and that's when I knew we had him secured."
The Ammerman gator holds the record for length, but it is not the heaviest on record.
- bghjournal's blog
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Those things creep me out!
Submitted by groovy mike on Mon, 2011-06-06 08:33.
First, that is a HUGE alligator! wow!
Gatorfan – that was a scary encounter indeed! I have had 3 and four footers swim close to me, and thought is was no big deal. I've boated in an area of Turkey Creek in Florida where a twelve footer was known to be sighted frequently although I never did see him. The biggest that I have ever seen was in the Jacksonville zoo. They have an enclosure with a half dozen gators well over ten feet long.
Those things creeped me out because they all but ignored me and the other adults walking past their enclosure. When my ten year old son walked within sight a couple cruised the boardwalk following him with their eyes. I was very glad that there was a concrete and plexi-glass wall between them and him. But when the woman with the baby in her arms came within sight every gator in the enclosure slid into the water and swam to the edge of the enclosure right under her. That was just evil in action - I don't see many redeeming features in them at all!
Ever been to Gatorland in
Submitted by gatorfan on Fri, 2011-06-10 16:09.
Ever been to Gatorland in Kissimmee? It's pretty close to Disney World in Orlando. That place is incredible if you're into reptiles.
I spent most of my high school years fishing and hunting in Central Florida so I've had quite a few encounters of the reptile kind!
Now that is indeed one huge
Submitted by hunter25 on Fri, 2011-03-25 19:53.
Now that is indeed one huge gator. I have killed one myself that went just short of eleven feet if I remember right. I killed mine in Florida a couple of years ago and although it was eciting because of what it was I have to say for me it was not what I expected hunting them. The hunt was different than this though as we hunted them in the canals on private land and I ended up shooting it with a rifle and then just hookin it and pulling it in. I think the night hunt from a boat would be much more exciting and give a person the real rush of being out there with them.
They are very intimidating when you get them up close though that's for sure. I did not have anything done with the hide as they eanted nearly a thousand just to tan it and it has to dyed because the original color fades out anyway. I did a nice european mount with it that I will take a picture of and post when I get the chance.
A 14 footer is one heck of a gator as I know how huge mine looked on the ground.
That is one HUGE gator! I
Submitted by jaybe on Fri, 2011-03-25 19:34.
That is one HUGE gator! I have never hunted alligators, but it looks like it would be a blast! Slowly moving along in a boat with lights with either bow or harpoon in hand, looking for the glow of those eyes. Then getting close enough for a shot, and after sticking the creature, watching the line pay out to the float (and watching out so as not to get one's foot caught in the rapidly disappearing line).
I was just watching a special on the Animal Planet Network on critters with jaws. The alligator and crocodile have no molars for chewing, so after grabbing their prey, they simply roll to tear chunks off the animal they have caught. When they are in close proximity, two of them will often grab opposite ends of the same animal and start rolling. It only takes a few seconds for a couple of big gators to rip an animal the size of an antelope in two, and then a few more seconds to swallow it. In less time than it takes to write about it, they can catch, dismember, and completely swallow the animal.
This is also what happens to the hapless person who gets caught by one of these toothy critters. Dogs? They're just a quick snack!
Congratulations on that huge gator. It's a real beauty - well sort of!
Submitted by jonesklan71 on Mon, 2010-12-06 12:43.
What else can be said but WOW. I have never been gator hunting or really even close to any in the wild. That would be one impressive trophy. Wonder what the costs of a full mount of that joker? Amazing to say the least. I have that word alot since becoming a member of this site. I ma so happy I have. I have been missing alot of amazing stories and pictures over the months. Great hunt.
Now that's some dangerous
Submitted by cscott711 on Fri, 2010-12-03 20:54.
Now that's some dangerous game. That would be an adrenaline rush to hunt one of those bad boys. I had never really considered going on a gator hunt, but that kind of sparked my interest. I'll have to add that to the wish list of hunts to go on before I get too old and decrepit.
That is one incredible
Submitted by Ca_Vermonster on Mon, 2010-11-08 17:57.
That is one incredible critter. Holy Moly, i can't imagine what I would do if that thing swam by while I was bass fising or something. Sure gonna make alot of boots or belts, along with some good eating.
I am not really sure how they
Submitted by hawkeye270 on Mon, 2010-11-08 16:06.
I am not really sure how they can distort the size of the gator when they go out and say the length measurement. 14 feet and 3 inches is gigantic no matter how you place your camera or where you are at in the frame. Congratulations to that guy for taking such a gigantic gator. I have never hunted them and I do not think I will ever really have the desire to do so but it is pretty impressive seeing one of that size being harvested. You know you are a real man when you throw two harpoons into an animal that has that kind of bite force and that has such a primitive brain that it pretty much just tells it to lock down on flesh and tear. He killed a dinosaur! ha
That's a big 'ole lizard!
Submitted by gatorfan on Mon, 2010-11-08 10:58.
I'm not sure how any camera angle can affect the view of a 14+' gator!
This is the record for a gator taken by a hunter but there have been bigger gators that have had to be taken by the Fish and Game officers. I know of one first hand. I used to fish Soldiers Creek off of Lake Harris in my high school days pretty often. A month or two before I left for boot camp, a friend and I were in his 10 1/2 foot boat just cruising up and down the shoreline trying to catch some bass. There was a man fishing from shore and yelled over to us to be careful because there had been an aggressive gator in the area that apparently been taking stringers of fish from people and it "was a big one". About 30 minutes later, I just happen to look over my shoulder and there, surfaced no more than five yards from our boat, was the biggest gator I had ever seen! His head was in front of our boat and the tail was well past the stern! We didn't give him an opportunity to get aggressive with us! When we got back and put the boat on the trailer, we noticed a sign that had been posted by F&G and sure enough, they had put out the warning! When I got home, I told my Mom about the gator and just kind of wrote it off as another encounter.
I received a letter in the mail during our first "mail call" in boot camp and inside the letter was a newspaper clipping that my Mom had sent about the gator. Fish and Game eventually had to kill it after it continued to take stringers of fish and when they got it ashore and out the tape on it, it was 14 1/2 feet!
That thing could have flipped out little 10 1/2 foot john boat like it was a rubber duck in the bath tub!
i agree it is one big gator,
Submitted by CVC on Mon, 2010-11-08 11:08.
i agree it is one big gator, but camera angle can and does affect how game looks. Take a look at the relationship between the gator, the man and SUV. The gator is out of proportion to them. I'm not being critical, just pointing out that camera angle does affect how something appears in a pic. I know from experience. Some pics make the game I took look huge, but in person they are just not big.
Not trying to diminish the accomplishments as it is a great gator?
Wasn't bagging on you!
Submitted by gatorfan on Mon, 2010-11-08 13:20.
I wasn't bagging on your comment. I was trying to say that no matter what angle you take a picture of a 14+ foot gator from is going to be hard to not get distortion. I'm a fisherman so I know first-hand how to make things look bigger in a picture! HA HA
Take a look at my story of my brother-in-law's brothers and their big gator. Their pictures leave no doubt about how big the gator is. It was "only" 12 1/2 feet long.
Okay, I took a look at your
Submitted by CVC on Mon, 2010-11-08 14:51.
Okay, I took a look at your brother's gator and he is huge. Congrats to him. And, no there is no photo angle playing tricks with those pics. He is just big all the way through.


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Kitchen Before & After: Amanda Hesser's Budget Kitchen Makeover
Dark to light, right? We think it's pretty stunning! Hesser's kitchen was renovated by previous owners before she bought the Brooklyn Heights apartment. It had a lot of the signature luxury items of a high-end kitchen: Sub-Zero fridge, Viking stove, Miele dishwasher. She installed a pantry in the dining room for extra storage space, and then proceeded to use that kitchen hard for the next 10 years. Hesser says she tested over 1,400 recipes there, and now it is the site for weekly photo and video shoots for Food52. But the kitchen wasn't ideal. Some of those "luxury" touches made Hesser uncomfortable. Cherry wood cabinets and shiny green marble showed up unpleasantly on video, and the kitchen felt dark and dated. So Hesser decided to renovate, on a budget. This kitchen was the place where she spent the most time, and it was the place that visually represented her business. Hesser hired a new designer, Lithe Sebesta, who helped her get the kitchen freshened up and freshly styled. A few months later, she has what she calls a serene gray kitchen, not to mention a fresh dining room area — and all within her modest (by New York standards) budget.
Amanda Hesser's kitchen designer: Lithe SebestaIt turns out, too, that the budget constraint was actually a blessing. Hesser has smart insights on the benefits of budget renovations:
It made me wish I'd done all our previous renovations on the tightest possible budget. First, because you don't make lazy decisions, get bitten by the-most-expensive-must-be-the-best bug, or buy everything at once. Second, because you must work harder and more creatively to get every detail done — every little knob that you track down on sale, every fixture from a little-known shop in Brooklyn, feels like a triumph, and you appreciate the results so much more. I've never been this happy with a renovation.So, what did her budget cover? How did this kitchen move from cherry-cabinet-green-marble-darkness to the lighter, sleeker look you see here? First: Lots of resurfacing, including painting the cabinets and honing the marble countertop. The contractor cleverly masked the tile backsplash with concrete-covered boards, and Hesser and Sebesta searched out lighting and cabinet hardware that fit in the budget. There are smart upgrades and small but important improvements throughout this kitchen makeover, from re-covered chairs to a painted refrigerator. See photos below of two of my favorite upgrades: The smart, inexpensive backsplash solution, and a fresh walnut butcher block countertop.
Read more about the details and see more photos: → Amanda Hesser's Kitchen Makeover at Food52
Hesser's dining room pantry.
More Kitchen Before & Afters • Kitchen Before & After: Heejoo's Open Floor Plan IKEA Renovation • Kitchen Before & After: From Bland Contractor Grade to Chic Modern • Kitchen Before & After: Cheryl's 'Very Tight Budget' DIY Redo • Kitchen Before & After: Theresa's 11-Day Gut Overhaul • Kitchen Before & After: A Small Outdated Kitchen Gets a Fantastic Green Makeover
(Images: James Ransom)


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Before and Beyond the Beginning
By Breech Loader
Breech: The hyenas are probably my favourite Disney minions, on a par with Iago. This fanfic elaborates on how I think Ed wound up so crazy, other parts of their early life, will move on to how they met Scar, and include their time in the Pride Lands.
There will be the HELL of a lot of Shenzi/Banzai.
Chapter One: The Nagging
Sitting on a ridge overlooking the Pride Lands, the young hyena Shenzi growled in anger. Lions... So pushy and greedy and stinky and-
"Shenzi? Your mom wants to talk to you," said a young male behind her.
Shenzi growled again, but got up and headed for her mother's den. Her mother was matriarch of the pack. It sort of made her a princess; not that she thought about it that way. When the time came, she'd have to fight her way to the top, just like her mother, and every leader before her. If any males got in the way... well, the few who tried soon learned the error of their ways.
Banzai, the young male who had given her the message, watched her go, his gaze fixated on her. Gods but she was hot-
An elbow to his ribcage woke him out of the thoughts in his gradually maturing mind, "You can stop staring now, Banzai," Ed told him.
"Ah, shut up," Banzai told his brother. Still, he pulled his gaze away from Shenzi's cute ass. His brother had a point. He and Ed had their own lessons to attend.
"Shenzi?" Kiruu asked her daughter from the den.
"Yeah, mom?" Shenzi asked her.
"I'm getting old, Shenzi sweetie," Kiruu informed her daughter.
"You dragged me all this way for to tell me that?" Shenzi asked, "I know, mom. Let's not talk about it, okay?"
"Let's," Kiruu told her, "I want you to follow in my stead. I may not come back from many more hunts. When that happens, somebody has to take over. I want it to be you."
"I know, mom," Shenzi agreed, grinning, "I want it to be me too. We know all this! Why do we have to talk about something we already know?"
"You gotta be tough, Shenzi," Kiruu told her, "You gotta be strong. When you're in charge, you gotta pick a good mate. Somebody strong. Smart, too. They're gonna be fighting over you," she smirked, remembering how the males had fought over her, "You want your cubs to be strong too, so you gotta pick the strongest."
"What if I don't like the strongest?" Shenzi asked her mother.
"It doesn't matter," Kiruu told her, "I picked the strongest male, and you came of it. I know you can take over the pack when I'm not strong enough to lead. You should pick the strongest too."
Shenzi growled softly, "Why do you always have to push me around?" she asked her mother, "Why do you have to control my life like this? I bet if Abasi was still around he'd let me-"
"Abasi?" her mother's face twisted up in anger at the very name of her former mate, "Gods forbid you should pick a mate like him! Weak-willed, weak-bodied, arrogant, and a bully... strength doesn't mean beating the weak; it means taking down the strong!"
Shenzi nodded glumly. She knew her mother was right really. Abasi was a creep. He hadn't left; mom had kicked him out, and now he was a bachelor male, roaming around the pack and trying to use his status as a former mate of the matriarch to catch some tail, "Okay, he was a creep," she admitted.
"And you do need to pick somebody strong," Kiruu told her again, "Please, Shenzi. Somebody who can take care of this pack just as well as you can."
Shenzi hung her head, "Oh, okay mom," she muttered glumly, "I'll pick the strongest... if you insist..."
"That's my little cub," Kiruu ruffled her daughter's bangs. They both started to laugh as they played; a hyena's screeching, cackling laughter, "And you know what else? I think you're nearly ready to start hunting alone!"
"You do?" Shenzi asked, delighted.
"Yes. Tomorrow I'm going to send you out in charge of a few males, and you can try bringing something down. Of course you're still young, so I won't expect you to bring anything big home, but-"
"Oh, I will, mom," Shenzi told her enthusiastically, "I'll bring something really cool home! I'll make you proud!"
"Oh, I bet you will," The mother and daughter continued to play together. Both were too occupied to see the male grinning at the entrance to the den. He snickered briefly, then wandered away.
"Fisadi," the maturing cub woke up at the sound of his name, to see the male hyena at the entrance of their den.
"Father," he muttered, standing respectfully.
Chukizi grinned, "Kiruu is pushing Shenzi to prepare for choosing a favourite mate," he told his son, "And you-"
Fisadi's grin was just as mean and nasty as his father's, "And you want me to be the one she picks," he laughed nastily, then stopped, "Why would she pick me? She's pushy and bitchy and besides, Kiruu's so picky. It's hardly like Shenzi's gonna be pressed for choice anyway..."
"Because if you court her just right, she won't BE pushy," Chukizi grinned evilly, "Besides, Kiruu's getting old. You never know; she might not be around much longer to be so picky..."
"What, is she sick?" Fisadi asked.
Chukizi rolled his eyes, "No, you idiot. It's just that I might engineer a little accident while she's out hunting..." he paused, then glared again, "You're a good-looking male, Fasidi. You get it from me. If you play it right, you'll be on the right paw of the future matriarch."
"And so will you," Fisadi pointed out with a snicker. He didn't like Shenzi much, though he didn't dare say so. She was a popular young female, and he wanted to remain popular. Still, ideas were already passing into his young but evil little mind.
"True, true..." Chukizi admitted, "But don't you want to be the mate of the future Matriarch?" he asked. Fisadi nodded, "Well, you'll need to get in before any of the runts do. And I'll give you some tips on what will really catch a bitch's attention."
Fisadi nodded with a grin, and the father and son settled down to get to some serious plotting.
It wasn't Shenzi's first pack hunt, but it was the first where she had been in charge. She guessed her mother was right; she had to learn to take charge if she was going to lead the pack someday. She was gonna be a big girl soon; others were guessing that she'd grow bigger than her mother. In a few months she'd be hitting sexual maturity, and then she'd have just about every male in the pack hitting on her.
So, Kiruu had arranged for a few males at the same stage to accompany her on her first hunt without her. They were all pretty high-ranking, too. Her mom probably wanted to get her interested in them, though she couldn't say that she thought that they were very interesting.
"So, what's your name?" she asked the male padding quietly next to her.
"Banzai," he told her. He didn't dare to look at her or say anything more; he knew if he did he'd start cracking bad jokes and worse than that, he'd probably blurt out something like how totally hot she was to him. All that female muscle and the hunch of her neck were really... really- Stop right now, you're on a hunt, not a freaking date, he thought.
And she hasn't even hit full adult-hood yet, added that infuriating voice.
Shut up.
Shenzi looked to her other side, "And you?" she asked the male hyena with the wild grin.
The male grinned, seeing his brother slow down so that he was walking behind Shenzi. Banzai was practically feeling her up with his eyes. He, however, had little sexual interest in Shenzi; sure she was hot and a princess, but so what? What he wasn't really thinking about was that he was a little younger than Banzai; at least in the realms of sexual maturity. In age, they were non-identical male twins.
"Ed," he answered, "My ma said it made me stand out-"
"And I'm Fisadi," a third male interrupted, pushing between Ed and Shenzi, "And you must be the princess..." he smirked, "You're certainly beautiful enough..."
Shenzi almost blushed. A princess. It was kind of true, with her mother in charge and all. And Fisadi was hot. A lot of muscle, sharp teeth, and a sexy hunch. Then she remembered who was supposed to be in charge here, "Yeah, yeah, I'm sexy to no end," she gave a brief laugh, then became business-like to keep her cool, "Now we gotta single one of 'em out," she looked up at the wildebeest herd. Rush in, and you'd get nothing but a kick in the face and an empty stomach.
Banzai glared briefly at Fisadi. Why hadn't he thought up something smart like that to flirt with Shenzi first? Oh, that was easy – he wasn't smart. And he didn't have the guts; he was terrified of the almost inevitable rejection. Now that creep Fisadi had her attention...
Well, more accurately the herd had their attention. Single one out – even a big one – and the four of them could take it down easy, even with their limited experience.
One of the wildebeest was unintentionally separating himself from the full herd. He wasn't far, but it meant that if they all leapt at once, he wouldn't be able to dodge right back into the herd. The rest of the herd would panic and leave him to fend for himself. And he was a big one, but an old one too. Of course, that often meant they knew a few tricks.
If they brought him down, the hunt would definitely be a success, "Remember, go for the throat," Shenzi told them. It was one of the first pieces of advice a cub was given.
They crept in, the wind blowing their scent away, until they were less than ten feet from the wildebeest. Then...
"NOW!" Shenzi barked. The four of them leapt, not quite as one but it was barely a minute before the wildebeest was down, its throat and belly ripped open, and the rest of the herd was scattered. Without waiting, the four of them began to gorge themselves on the meat.
"Good... good hunt, Shenzi," Banzai told her as he ripped chunks of flesh out of the dying wildebeest. The fact that it wasn't totally dead but only in its agonised death throes was not something that occurred to the hyenas; that was a human thing.
"Yeah, you timed it exactly right," Fisadi pushed him aside and positioned himself next to Shenzi to eat. As the strongest hyena there right now, she was naturally getting the best pick, and being right next to her would mean he got second best. Or better.
Ed stopped eating for a moment and sniffed the air. It was heavy with blood, but there was something else there, "Guys, I think something's up," he muttered awkwardly, worried.
"Shut up and eat, Ed," Shenzi told him, "Or do you want to have to skip a meal?"
"I'll eat your share, if you're not hungry," Banzai offered to his brother with a laugh.
Ed all but shrugged and bent back down to continue eating.
That was when the Lion King leapt.
"Drop the meat, poachers," the lion growled.
"King Ahadi!" Shenzi gasped, shocked. Banzai was so surprised that he started choking on the mouthful of meat he had. Ed whacked him on the back a couple of times, and he choked it up.
"You know hyenas aren't allowed to hunt in the Pride Lands," Ahadi told them, "Too many of your kind hunt for sport."
"'Your kind'?" Ed asked, an angry look coming over his usually grinning face.
"Listen, your majesty sir," Fisadi protested, swallowing a mouthful, "This isn't sport, this is dinner."
"We caught it; it's ours, ya bullies," Shenzi snarled back at them, "Go catch your own meat."
"I said, drop the meat," Ahadi repeated as the two faced off. Then Shenzi looked around at the other three hyenas, and back at Ahadi, and started to back away, snarling angrily. Her mother had always told her she should know her limits. She wasn't strong enough to take on a fully-grown lion like King Ahadi, even with the guys. They caught the meat; for now that would have to be enough for today's hunt, "And get out of my lands," he finished.
Then something happened none of them could have expected – with a snap and a snarl, Ed of all people leapt forward at Ahadi. Shenzi was unsure whether to yell at him for being such a moron or join him to stop him from getting ripped apart. After all, she was in charge of this hunt and if anybody got hurt-
And by the time she had decided what to do, it was too late. Ed was thrown roughly to one side, his body slamming against a rock, head first.
"Ed!" Banzai yelped in horror as his brother slumped. He ran over to the unconscious form. His brother was still alive, thank the gods. But there was a lot of blood on the back of his head, and on the rock.
Stupid, stupid, Shenzi thought. She should have told them all to cut their losses before it was too late. King Ahadi was glaring at them all, not a trace of remorse in his regal, arrogant face, "Fine," she snarled at the king of the Pride Lands, "Keep your dirty meat." She turned to Banzai and Fisadi, "Pick up Ed. He'll be okay," she told them both, though she wasn't so sure of it herself.
Fisadi growled at having to help the strange male, but consented to the order, and the three of them headed back to the Elephant Graveyard, their wounded carried on their backs.
Breech: Kiruu means Anger. Chukizi is another word for Hate. Fisadi means Evil Person. Kiruu, Chukizi and Fisadi are all my creations but pretty much every other character belongs to Walt Disney Pictures. Read and Review! It's not easy to be true to both hyena societies and the movie at the same. PLEASE review. It hurts my feelings when you don't, you know.
And I know the only real change is that it's Ahadi who hit the young Ed, but it will matter.


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TorontoistShared publicly -
In this video and story, we check out the TTC's oldest streetcar yard, and the challenges that go along with it.
Winter Blues on the Red Rocket from Giordano Ciampini on Vimeo. Jeff Fleming took his first job with the TTC just three weeks after he graduated high school
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Europe GFS MSL Pressure/Thickness/Rainfall Summary
- location
- Africa
- Asia
- Europe
- New Zealand
- North America
- South America
- model
- BoM 10-day
- US 8-day
- CMC 6-day
About GFS
Global Forecast System. The operational numerical weather forecasting model run by NCEP. The GFS superceded the AVN and MRF models, on which it is largely based. Forecast data from the GFS is available out to 180 hours at full resolution and 16 days at a reduced resolution.
Weather News
Betting the Farm: Farmers confront climate change
Real-world observations of temperature spikes, pasture growth and grape harvests across southern Australia reveal that the landscape is heating up at rates experts did not expect to see until 2030.
South Australia weathers rough storms, wakes to assess flood damage
South Australians are waking to assess the damage amid rising floodwaters, after two nights of severe weather that battered much of the state.
SA weather: Thousands without power, flood warnings issued for Barossa Valley and Onkaparinga
Flood warnings are in place to the north and south of Adelaide, including in SA's premier wine districts, while thousands remain without power after strong winds lashed the state overnight.


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Yorkshire yet to name skipper
Yorkshire are still waiting to appoint a new captain a fortnight after Chris Adams reneged on an agreement to take on the job.
Adams left the Headingley club in limbo after deciding to stay with Liverpool Victoria county champions Sussex rather than relocate to the north of England.
Yorkshire's desire to bring in an experienced skipper has subsequently been hampered by most top players on the domestic scene being under contract for next season.
Their hope that the new captain would also take on the additional role of director of professional cricket may also restrict the number of candidates, especially after Adams rejected the role.
Yorkshire explained the former England international thought the role was "too much, too soon."
But the vacant captaincy is not the only current uncertainty at the county.
Former captain David Byas is yet to say whether he will accept the new post of director of cricket development and Yorkshire have still not resolved the issue surrounding leading batsman Anthony McGrath, who wants to leave the club.
The uncertainty over McGrath's future combined with the departure of batsmen Michael Lumb for Hampshire and Darren Lehman's retirement from county cricket means Yorkshire would ideally sign another batsman as captain.
One batsman who will play for Yorkshire next season is Pakistan's Younis Khan who continues to enjoy impressive form for his country after making fifties in both innings to help secure a draw in the second Test with West Indies in Multan.


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May 21st, 2013, 11:47 AM
Well as by my profile name I am.... bitbybite! Well, with that let me go into description of everything. I am a gamer and Pokemon lover as well as a hacker. My hacking knowledge is pretty large and I am thinking about making tutorials on Youtube. My name on Youtube is FalseSceptile. I make gaming videos and love to make tutorials! I hope to join Pokemon rom projects and to make a impact on PokeCommunity! Look out users! This guy is rising to the top!
And with that, thank you!
And with that, thank you!


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CompuBox Review: Donaire Becomes a Star, in a Flash
By CompuBox
Every once in a great while, a fighter seeking to achieve everlasting greatness creates a signature moment that fans and historians will point to whenever his legacy is discussed.
For Rocky Marciano it was the sledgehammer "Suzy Q" right that separated Jersey Joe Walcott from his senses as well as the heavyweight championship in September 1952.
For Thomas Hearns it was the concussive cross that crushed Roberto Duran's iron jaw in their June 1984 unification fight, a punch that left "Manos de Piedra" in a semi-conscious haze for several surreal minutes.
For Joe Frazier it was the hellacious hook that sent Muhammad Ali flying onto his back in the final round of their classic first fight in March 1971, cementing "Smokin' Joe's" status as undisputed heavyweight champion.
On Saturday night it was Nonito Donaire's turn to produce that highlight-reel moment that will send collectors scurrying for their DVD copies for decades to come. Just as Sergio Martinez had done two months earlier in his rematch against Paul Williams, "The Filipino Flash" unleashed an electrifying counter left that effectively ended Fernando Montiel's quest to retain his WBC and WBO bantamweight belts and rocketed Donaire up the pound-for-pound charts.
Montiel, who was left twitching on the canvas just moments earlier, miraculously regained his feet. But while his spirit was willing his body was in no shape to obey. Donaire's brief follow-up assault connected with frightening flushness and prompted referee Russell Mora to belatedly intervene at the 2:25 mark.
Although Donaire was the superior ring general, the CompuBox statistics were less lopsided. Donaire landed 17 of 63 (27 percent) overall while Montiel was 14 of 44 (32 percent). Strangely, the shorter Montiel was far more successful with the jab (7 of 21, 33 percent to 2 of 31, 6 percent) but Donaire's power punching ultimately proved decisive (15 of 32, 47 percent to 7 of 23, 30 percent).
The PunchZone maps indicate that both men focused their attacks to the head. Eight of Montiel's head connects were produced by lefts while rights netted three and one landed blow struck Donaire's chin. Meanwhile, Donaire's 14 head connects were more balanced as four each struck Montiel's chin and the right side of Donaire's head while the remaining six targeted the left side.
Body punching was extremely limited as all three of Donaire's connects hit Montiel's right side while the Mexican landed one punch to each flank. Neither registered a low blow.
It remains to be seen whether Donaire joins Marciano, Frazier (and eventually Hearns) in the Hall of Fame, but no matter what unfolds, he forever will have that special moment when everything – including his worthy opponent – fell into place.
In the co-feature, undefeated welterweight Mike Jones opted for anatomy (6-0, 72-inch reach) over geography (the Philadelphia warrior's mindset) in pounding out a unanimous decision over Jesus Soto-Karass, who just three months earlier pushed Jones to a disputed 10-round majority nod.
Their two fights couldn't have been more different. The first encounter saw Jones dominate statistically (258-141 in total connects, 90-11 in landed jabs and 168-130 in power connects) yet Soto-Karass' consistent aggression and effort persuaded many he deserved the win. The second round saw Jones land 49 of 90 power shots, an effort that virtually emptied his gas tank and allowed Soto-Karass to recover.
The rematch proved Jones not only knew what his mistakes were but that he has the intelligence and discipline to fix them in short order. In his first scheduled 12 rounder, Jones used his physical assets to command distance and his mind to maintain an active but controlled pace.
In the end he enjoyed the best of all worlds; he fought a much better fight yet expanded his statistical dominance. Jones landed 408 of 846 (48 percent) to Soto-Karass' 226 of 993 (23 percent) overall and Jones enjoyed above-average effectiveness with his jab (226 of 502, 45 percent) and power shots (182 of 344, 53 percent). As always, Soto-Karass tried his best but he couldn't keep up with Jones in any department (93 of 460, 20 percent in jabs and 133 of 533, 25 percent in power punches).
The round-by-round breakdowns offered more evidence of Jones' command. For example, Soto-Karass' highest connect total was 26 in the 10th, a figure Jones exceeded from round two onward.
Also, 40 percent is a benchmark for outstanding accuracy. Jones surpassed that rate in all 12 rounds overall (his 65 percent on 51 of 78 punches was his high-water mark) and he duplicated that success in power punching. In the ninth alone, Jones went 26 of 34 for an incredible 76 percent connect rate. In jabs, Jones exceeded 40 percent marksmanship 10 times with a 28 for 39 performance (72 percent) being his best.
Conversely, Soto-Karass' best accuracy overall was 27 percent (which he reached in rounds four, nine and 10), 29 percent in jabs (rounds one and 10) and 32 percent in power shots (round eight).
The PunchZone maps further illuminated Jones' effectiveness. An extraordinary 305 of Jones' 408 connects struck Soto-Karass' face with 135 hitting the chin, 87 striking the right side of the head and 83 connecting with the left side. But Jones did not neglect the body, as the red welts on Soto-Karass' flanks attested. Of Jones' 103 body connects, hooks produced 47 while rights netted 53.
Soto-Karass' did get in his share of licks despite Jones' pronounced mobility. Of his 142 connected head shots, lefts produced 44 hits, rights registered 51 and 47 hit Jones' chin. The Mexican totaled 82 body connects with lefts striking 50 times and rights hitting 32 times. Soto-Karass was "credited" with two low blows while Jones was clean.
With this performance, Jones stamped himself as a potential player in the talent-laden welterweight division. It's doubtful that he'll get to fight the likes of Pacquiao or Mayweather because they have different agendas in mind but others will have little choice but to consider him – just before their management teams begin hatching ways to avoid him.
[QUOTE=Power VCT;10137784]Personally these little Asian fighters aren't worth the ink in most cases![/QUOTE] My first time to view the site comments...what a way to welcome a newcomer...Comment by devildg on 02-21-2011
[QUOTE=smifnwessun;10137807]I just love how mike jones bloodied his opponents face. [IMG]http://i71.photobucket.com/albums/i149/smifnwessun/Thread%20hitters/adelahoyaoscar2ht449577qv2.jpg[/IMG][/QUOTE] by headbutts? lolComment by Chups on 02-21-2011
[QUOTE=Power VCT;10137784]Personally these little Asian fighters aren't worth the ink in most cases![/QUOTE] Red K this biotch. :DComment by Pullcounter on 02-21-2011
[QUOTE=Power VCT;10137784]Personally these little Asian fighters aren't worth the ink in most cases![/QUOTE] personally, 2 little asians are p4p #1 and #2.Comment by nashingun on 02-21-2011
you're one amateur punk. this small asian boxers are the ones making this sports interestingly alive.Post a Comment - View More User Comments (10)