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Enroll Now!
A new session of each course opens each month, allowing you to enroll whenever your busy schedule permits!
How does it work? Once a session starts, two lessons will be released each week, for the six-week duration of your course. You will have access to all previously released lessons until the course ends.
Keep in mind that the interactive discussion area for each lesson automatically closes 2 weeks after each lesson is released, so you're encouraged to complete each lesson within two weeks of its release.
The Final Exam will be released on the same day as the last lesson. Once the Final Exam has been released, you will have 2 weeks plus 10 days to complete the Final and finish any remaining lessons in your course. No further extensions can be provided beyond these 10 days.
In our first lesson, I'll introduce you to the principles of natural healing and we'll discuss the various stages of health and illness. You'll begin to understand that true health means wholeness of the mind, body, and spirit. You'll put together a personal health journal that will help you self-evaluate your current lifestyle. Throughout the course, you'll be able to use this to observe how your behaviors can affect your health.
Today you'll learn all about naturopathy and its basic philosophy—seeking ways to help your body to heal itself. Then I'll teach you a valuable breathing technique that can enhance your heath. Finally, you'll learn the value of hydrotherapy, diet, biorhythms, and fasting.
We'll explore ways to use the power of the mind and the placebo effect in this lesson. You'll begin to understand the power that your mind can have in healing your body. We'll talk about brain function tests, visualization, and relaxation therapies. Then you'll discover the power of belief.
This lesson will teach you to look at nutrition and its healing effects. We'll explore basic nutrients, vitamins, minerals, antioxidants, and free radicals. You'll learn what basic requirement you need to promote a healthy diet. Then you'll learn how to develop menus to improve your health.
In this lesson, we'll briefly explore the history of herbal healing. You'll have the opportunity to identify the most popular herbs and learn ways to prepare herbal mixtures. Then we'll explore herbal charts to help you to understand some of the most beneficial herbal remedies.
Today, we'll explore aromatherapy. You'll not only learn about its benefits, but also how to blend oils for medicinal uses. You'll discover how to make and use poultices, compresses, tinctures, and infusions. We'll also go over some essential oil charts to help you create wonderful blends.
Today, you'll discover the wonders of body therapies as we explore many of the most popular therapies and their benefits. We'll discuss massage techniques, osteopathy, chiropractic, T'ai Chi, reflexology, and yoga. You'll discover why the main theme of body therapies is to regain and maintain balance and well-being.
In this lesson, you'll learn all about natural energy fields. We'll discuss how energy can be manipulated using magnets, TENS, Feng Shui, and Therapeutic Touch. You'll learn how to center your consciousness, and you'll have the opportunity to try energy modulation. You'll even find out how to feel your own energy between your hands!
Today, we'll talk about how to identify pollutants in your environment. We'll discuss indoor pollutants and ways to clean indoor air. We'll talk about methods to purify your drinking water and allergy proof your indoor spaces. This lesson will help you gain an understanding of the relationship between your immune system and the health of your surroundings.
In today's lesson, you'll discover how to use natural remedies for common emergencies, illnesses and injuries. Some of the topics we'll discuss include treatments for cuts, bruises, fractures, burns, breathing emergencies, fainting, and travel illnesses.
In this lesson, you'll begin to understand the effect that light, color, and music can have on your mood and behavior. You'll learn how to heal and relax by using practical applications of these therapies. You'll be able to use energies that are inherent in light, color, and sound to improve your overall well-being. We'll also discuss using chakras and colored light in healing.
In our final lesson, you'll continue to learn how physical, emotional, and spiritual factors make up your whole being. You'll begin to understand the impact that these three sectors of your life can have on your stress level and healing rate. Once you make that connection, you'll begin to take charge of your own health and healing! We'll finish up with a discussion on what to expect when going to a natural heath therapist.


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EAST BRUNSWICK - The Academy for Urban Leadership in Perth Amboy and Hatikvah International Academy in East Brunswick were renewed for five more years, according to the state Department of Education.
Hatikvah International Academy Charter School's request for expansion, which was the subject of a debate in East Brunswick, was denied by the state because of a decline in academic performance.
East Brunswick's BOE previously claimed the expansion would force the township to pay for a school comprised mostly of students from outside the town. Hatikvah's proposed expansion includes moving from a K-5 with a 273 student maximum to a K-8 with an enrollment of 600 students.
Eight other schools in the state were renewed, while two were revoked.

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The deep, saturated colors and unparalleled staying power of our non-irritating mineral eyeliners are designed to define.
From buttery soft eye pencils to a beautiful range of liquid and cream-to-powder eyeliners, you'll find just what you need to live "the eyes have it!"
The Skin Care Makeup™ Hypoallergenic & Dermatologist Tested.


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Sold Out
Pillow Talk
I Like Big Mutts Ivory Blue and Keep Calm & Bark On Ivory Set (2 PC)
$ 42 Gilt
$ 100
When it comes to throw pillows, two is definitely not a crowd. To that end, these throw cushions, in sets of two, will take your design cred and stylishly double it.
Throw pillows shouldn't be a throwaway element in a room — you should put just as much thought into them as you do into choosing the sofa, chair, or bed they're meant to adorn. And you're sure to find your match in this selection of our most luxurious throw cushions, featuring rich colors, eye-catching patterns, and first-rate materials.


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Two Julias for Review
The established -- in the forms of Julia Roberts, Geoffrey Rush, Ellen Burstyn, James Woods and last year's Oscar winner Hilary Swank -- mixed with such newcomers as Julia Stiles, Laura Linney, and Javier Bardem at New York's Tavern on the Green Tuesday night for the National Board of Review awards for last year's movies. Stiles, star of this past weekend's No. 1 "The Last Dance," arrived solo to be part of the ensemble-acting award for her role in the comedy "State and Main." (By contrast, that other Julia -- Roberts -- arrived with her "Erin Brockovich" director Steven Soderbergh in a black Jeep-like truck.) Stiles, a Columbia University freshman, told PEOPLE that she is seeing her free time vanish. "I am now getting stressed out because school started today, but Cliff notes help me," she said with a smile. Swarthy Spanish star Bardem, who was named bast actor for his role in "Before Night Falls," practiced his English with the press by reciting "A,B,C,D," and then admitting that he's trying not to get his hopes up too high for an Oscar nomination. "I've survived without an Oscar until now," he quipped (in very good English), "so I suppose I can continue to survive without one." Since her Oscar victory, Swank told PEOPLE, "My life hasn't changed, and I get more job opportunities, but other than that I'm still the same old Hillary. I'm just trying to go with the flow and learn and grow." A self-proclaimed homebody, Swank said that on Monday she threw a birthday party for her hubby, actor Chad Lowe. "I got him an electric scooter," she revealed, "so to see him open it up it was really fun."


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Hi! My name is Felix
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Quick Links
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Cable: Channel 6
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About Us
Student Video Network (SVN) at the University of Houston is a student-run television station and one of the seven fee-funded organizations within the Center of Student Involvement. SVN provides students the unique opportunity to develop television shows, commercials, and special features for the small screen, experiencing the entire process from inception to air.
SVN strives to maintain and develop a nationally recognized and prestigious organization, which provides University of Houston students the opportunity to immerse themselves within a active media production environment. Members air original student created programming as well as recent blockbuster movies for the entertainment of campus residents and non–residents alike.
Participation is open to all currently enrolled students of the University of Houston. Communication students are preferred, but there are positions available for a variety of majors including public relations, technology, accounting, and management. Interviews and/or training may be required before appointment.
Our mission is to:
- To inform, educate, and entertain University residents and non–residents by creating and providing original student programming.
- To act as a source of connection, training, and networking for students, University, and greater Houston community.
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- To develop students into student leaders.


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Just because there is no Dumpster on-site at the Reuse Everything eXperiment doesn't mean we have been immune to garbage.
For some reason, when we completed the deconstruction of the old house and all the materials were in piles, the site became a magnet for litterbugs. Fast-food wrappers, water bottles and (my least favorite) dog doo-doo in plastic bags were regular sights. My favorite dump additions were the Formica countertops and the dresser drawers that showed up one day and less than 24 hours later disappeared. Go figure.
Now the tables have turned. We have a new pile of scrap wood left over from framing. We planned to use it for toys, a tree fort and firewood. But I might have to rethink those options because the mound mysteriously shrinks overnight. I'm not too bent out of shape because I know that it's being used for a good purpose. Nobody is going to take something to throw away.
This whole process of eliminating construction waste has created great dinner conversation. Why did the furniture come and go? Does the dog poop get too heavy while on the daily walk? Is something beautiful being made from our wood? I hope so.
Shannon Quimby is building a new house on Southeast Rex Street by using the pieces of an old house rather than putting a scrap of it into the landfill. She writes about the project -- called the Reuse Everything eXperiment -- each Tuesday and Thursday.


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Financial Aid & ScholarshipsThere are Graduate Assistantships (GAs) available to support full-time Ed.D. students. GAs often assist professors with research, teach courses in Baylor's teacher education program, or otherwise work in one of Baylor's Professional Development Schools. Stipends are competitive with what is offered by other leading universities.
In addition to stipends, GAs receive a significant portion of each semester's tuition as scholarship. In addition to Baylor-funded GA positions, numerous faculty have received grants that support GAs. We encourage potential Ed.D. students to contact faculty within their field of interest to see if grant-funded GA positions will be open in that area.
GA positions are competitive and require an additional review process beyond what is required for admission to the Graduate School.
Partial tuition scholarships are available to part-time Ed.D. students. These scholarships make the cost of Baylor's Ed.D. in Curriculum & Instruction program competitive with other programs at both public and private universities throughout the nation.
For more information on the application and review process for all GA positions, and information about scholarships, please contact Dr. Trena Wilkerson, Graduate Program Director, (254)710-3160.


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One of two men arrested Thursday after a police chase on Interstate 40 is wanted in a Feb. 8 bank robbery in Louisiana, Amarillo Police Cpl. Jerry Neufeld said Friday.
Police booked Tyrone Dametrick Byers, 32, formerly of Amarillo, into the Potter County Jail on an armed robbery warrant and charges of possession of marijuana and tampering with evidence, he said.
Police also charged Ronald Eugene Jones, 41, with evading in a motor vehicle and with two traffic warrants, he said.
A third occupant of the white Chevrolet Suburban involved in the chase was released, he said.
Byers' armed robbery warrant stems from a Feb. 8 bank robbery at United Mississippi Branch Bank in Melville, La., Neufeld said.
Byers remained in the jail late Friday, awaiting extradition to Louisiana, and Jones remained in custody under a $5,000 bond, jail officials said.
About 1 p.m. Thursday, Amarillo officers in an unmarked car who'd been watching a home in the 1900 block of Rogers Street for nearly two hours spotted Byers climbing out of a white Chevrolet Suburban in the area, he said.
Field officers received information Wednesday night that Byers was staying in a home or hotel in Amarillo, Neufeld said. He said officers followed several leads at the time, but all were unsuccessful.
The officers shared the information, including the vehicle and suspect description, with the Community Oriented Policing and Problem Solving unit, which continued pursuing leads Thursday, he said.
About 1 p.m. Thursday, the Suburban pulled in at the home, and a man matching Byers' description stepped out of the car, Neufeld said.
The man went back and forth from the home to the car and finally rode off with two other men, police said.
Officers in the unmarked car followed the Suburban and called for backup, Neufeld said.
The Suburban traveled onto Interstate 40 from the Bell Street entrance and continued east, police said.
Officers in marked cars caught up to the Suburban and attempted to pull the three men over, police said.
The Suburban slowed to about 30 to 40 mph on the interstate, and officers saw items being tossed out of the window, Neufeld said.
Byers was sitting in a rear passenger seat, he said.
The vehicle came to a stop in the 2800 block of West I-40 near the Georgia Street exit, and officers placed the three men in different police cars, Neufeld said. A third man was detained by police but was not charged, authorities said.
Police searched the Suburban and found small amounts of marijuana, he said. Officers called out a search dog to check the highway embankments, where more marijuana was found, officials said. Police did not say how much marijuana was recovered.
Officers also recovered $5,000 cash from "different individuals" and after searching the residence on Rogers Street, Neufeld said Friday.


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grim holiday safety reminder
Labels: experiential, non-profit, outdoor
posted by a_blodder @ 8:02 AM
1 comments
- At 1:45 AM, Connor Harley said...
- This is really thought-provoking. We should be more responsible. Drink in moderation. Never drive when you've had a drink. This principles can save lives.
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Greenwood's Computers is a locally owned and operated technology solution provider in Duncan, Oklahoma.
For over 15 years we have built, installed, configured and supported both commerical and personal computers, peripherals and networks.
We are seeking motivated individuals with a two year associate degree from a computer technical school or equivalent on the job experience. This is NOT an entry level position.
Applicants must be proficient and familiar with networking, desktop support and repair and server environments. Must also have good communication skills, time management skills, must be adaptable and flexible in an ever changing work environment and relate well to people. Applicants will be working directly with end users, so you must be professional in appearance. An ability to work effectively as a team member is a must. Applicants need to also be able to work independently, including committing to and meeting deadlines, taking initiative when opportunities arise and exhibiting excellent follow through on all projects. This job will require some heavy lifting of computers and other project related materials. Applicants must posses a valid driver's license as there will be travel to most client sites.
Applicants must maintain strict confidentiality of all information and data owned by Greenwood's Computers and it's clients.
We are looking for a long term partnership. 30K 40K annually based on knowledge and skillset.
If you would like to join our team, please send us your resume and contact information for immediate consideration.
Mail to:
Greenwood's Computers
Attn: Human Resources
P.O. Box 71
Duncan, OK 73533
Email to:
Please attach resume to the email in Microsoft Word format.
Or drop off your resume in person, we are located at 829 W. Main St. in Duncan, Oklahoma.
Questions or comments? Email our
©2006 Greenwood's Computers Inc.


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text:
Taking a close look at turbulence
Sep 9, 2004
Scientists have moved a step closer to understanding turbulence -- often considered to be the last great unsolved problem in classical physics -- thanks to a new experiment at the Delft University of Technology in the Netherlands. Björn Hof and colleagues have directly observed travelling wave patterns during the transition from smooth to turbulent flow in a pipe for the first time (B Hof et al. 2004 Science 305 1594). The results agree with recent theoretical predictions.
Turbulence is common in nature -- it is found in weather patterns, river flows and many astrophysical environments -- and is also important for many industrial processes. However, the way in which turbulence arises and then sustains itself is still not understood, despite being a subject of research for more than a century.
Stability theory predicts that the flow of a fluid through a straight pipe should remain smooth or "laminar" regardless of how fast the fluid is flowing. However, in practice it can become turbulent even at moderate speeds. Recently, theorists predicted that travelling waves moving through the fluid at different speeds might be responsible for the onset and sustenance of turbulence, although there was no experimental evidence for this at the time.
The Delft team and co-workers in Germany, the UK and the US, began by pumping water into the 26-metre pipe facility in Delft, which is one of the longest recirculation pipes in the world (figure 1). Long pipes are necessary for such experiments because they allow laminar flow to fully develop at large flow rates.
To investigate the transition from laminar to turbulent flow, Hof and co-workers injected a water jet into the pipe through a hole in the wall of the pipe. They then inspected the region of turbulent flow that was produced further down the pipe using a particle image velocimeter. This device uses high-speed cameras and pulsed lasers to measure the whole velocity field across the flow at very high repetition rates.
The team observed clear signatures of unstable travelling wave modes in the pipe. These included local anomalies called "streaks" produced by vortices that transfer fast-moving fluid from the centre of the pipe to the walls, and vice versa (figure 2). Moreover, it found that turbulent flow seemed to be dominated by only a relatively small number of these unstable modes.
"Our main contribution to the problem of turbulence is that we could show that principles from nonlinear systems theory appear to apply to this type of turbulent flow," Hof told PhysicsWeb. "Unstable solutions to the equations of motion might form the skeleton of a so-called turbulent 'attractor' -- an attracting region in phase space that sustains disordered turbulent flow indefinitely. These concepts will prove very relevant for our understanding of turbulence in the future."
The group now plans to determine the lifetimes of the travelling waves and to explore their dynamical behaviour. "It might be possible to use these new insights to control and 'relaminarise' turbulent flows, which would be of great interest in many industrial processes," adds Hof.
About the author
Belle Dumé is Science Writer at PhysicsWeb


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The Texas Financial Group scored the highest of any company in the Top 100 when it comes to managers who lead and listen. This esprit de corps has made the risk-based insurance and investment planning firm a perennial in our Top 100's upper echelon.
"We have an open-door policy and value feedback from the bottom up, rank and file," says Tait Cruse, managing partner. "It is valued and discussed openly."
What impresses employees most about their senior managers?
"They genuinely listen to your ideas and make you feel needed."
"Commitment to always do the right thing, even when it is not easy or popular."
"They truly help to create a can-do attitude in every team member. Everyone feels they are part of a team working for a common goal. Each person knows their role."
Cheryl Hall
Employees of the Texas Financial Group love their jobs because:
"I am able to be a part of a career where I control my calendar and pay."
"I am able to work in an encouraging environment where I feel more like I am working with my family and friends as opposed to cold corporate robots. Training, continuing education and even higher education related to my industry are available to me at extremely discounted fees or even no cost."
"I am rewarded for what I do. There is no limit to what I can achieve except those I place on myself."


text: Visitors to Crested Butte can stay either in the main town, which is better for restaurants and nightlife, or in one of the many options at the mountain resort. Some of the Mt Crested Butte hotels and apartment buildings close over the shoulder seasons in spring and fall, but others offer great discounts and longer-stay incentives – check the websites, compare prices and bargain. If you've come for the hiking and mountain-biking or to enjoy the wildflowers, you can do very well at these times.


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The scandal involving the Internal Revenue Service's targeting of Tea Party and other conservative groups has taken a major turn.
The group Judicial Watch announced the discovery of backups of former IRS official Lois Lerner's so-called "missing" emails.
"Department of Justice attorneys for the Internal Revenue Service told Judicial Watch on Friday that Lois Lerner's emails, indeed all government computer records, are backed up by the federal government in case of a government-wide catastrophe," Judicial Watch President Tom Fitton said.
Fitton also said those attorneys report it would be too difficult to find Lerner's emails.
However, he said they acknowledge the Treasury Inspector General for Tax Administration is looking into the matter.
IRS Chief: Back-Ups of 'Lost' Emails May Exist
Lerner Warned IRS Colleagues to Be Cautious in Emails
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Are you seeking answers in life? Are you hurting? Are you facing a difficult situation?
Find peace with God, discover more about God or send us your prayer request.
Call The 700 Club Prayer Center at 1 (800) 823-6053, 24 hours a day.
A caring friend will be there to pray with you in your time of need.
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The light-bulb nose and electric-outlet ears help identify Reddy Kilowatt, the symbol used by many power companies and a trademark figure sought by
Reddy was created by Ashton B. Collins in the late 1920s. Collins, the story goes, saw four flashes of lightning and thought they resembled the arms and legs of a person.
More than 200 companies use or have used Reddy Kilowatt in their promotional material. Kites, dolls, posters, pamphlets, signs, cigarette lighters, earrings and tie tacks can be found with the symbol. One very rare Reddy Kilowatt collectible is a manhole guard. The 4-foot-high iron figure holding two flags was placed in the road to warn motorists that the manhole was open.


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Sarah Francis Bierly and Allen Richard Keim II, both of Jersey Shore, were united in marriage at 3 p.m. Saturday, Oct. 1, 2011.
The Rev. Jeff LeCrone officiated at the ceremony held at Jersey Shore First United Methodist Church.
The bride is the daughter of Raye and Tom Bierly, Linden. She graduated from Jersey Shore Area High School in 2004 and received a bachelor's degree in art from Lycoming College in 2008. She also received certification in education and is employed by Jersey Shore Area School District as an elementary school art teacher.
Article Photos
(Sarah Francis Bierly)
Keim is the son of Cindy and Allen Keim, Jersey Shore. He graduated from Jersey Shore Area High School in 2004 and received a bachelor's degree in biology and fisheries from Mansfield University in 2008. He is employed by the Pennsylvania Fish and Boat Commission, Pleasant Gap, as a fish culturist.
Matron of honor was Erin Berfield, Maryland, sister of the bride.
Maid of honor was Ashley Nichols, Jersey Shore.
Bridesmaids were Ashley Johnson, Philadelphia, Crystal Tereszkiewicz, Va., and Kristen Sholes, Dubois, sister of the bridegroom.
Best man was Jordan Allison, Mill Hall.
Groomsmen were Justin Baer, New York, Brodie Colvin, Williamsport, David Wells, Pittsburgh, and Ethan Bierly, Linden, brother of the bride.
Following a trip to St. Lucia, the couple is residing in Jersey Shore.


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K434 – Children, Family, and the Law
3 Credit Hours
This inter-disciplinary, special topics course is designed to prepare students to understand and work with the legal system through exploring a range of complex issues involving families and children. Overall the course introduces students to pivotal themes pertinent to both the law and social work. Students are encouraged to discuss ways in which professionals across disciplines can best serve children's interests and respect families' rights. Throughout the course, students are expected to explore their understanding of how "family" is defined; how child development and social work knowledge can be applied in making legal decisions about children and families; and how one's "world view" impacts interventions with children and families. The course also encourages students to explore whether current laws and policies regarding parental autonomy and permanency for children, including children involved in the child welfare system, adequately serve the best interests of children and families across diverse cultural contexts. Through hands-on experience and a visit to the courts, students also address the issue of multidisciplinary decision-making and advocacy processes related to understanding and respecting children's and families' rights. One component of the course is a "Summer Institute," in which a different special topic is explored each year and presentations are given by an interdisciplinary range of experts in the field. Examples of special topics include divorce, differential response in the child welfare system, permanency for children in the child welfare system, and disparities and disproportionality: challenges in the child welfare system.


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Federal Way cop competes on History Channel's 'Top Shot'
"Top Shot," The History Channel's popular competition show for weapons and firearms experts, will have a little dash of Federal Way when its new season kicks off at 7 p.m. Feb. 14.
Federal Way Police Department Cmdr. Kyle Sumpter is one of the contestants for the new season, which The History Channel says will be the most interesting yet.
Sumpter is a 20-year police veteran, with 12 of those years spent in SWAT. Sumpter made history with his participation, according to The History Channel, because he is "the oldest marksman ever to compete on 'Top Shot.'" At 50, Sumpter faced competition from men and women with ages ranging from 21 to 47. The FWPD commander is a state champion here in Washington, taking home championships from the International Defensive Pistol Association and the Steel shooting competitions. Sumpter only competes with police service weapons.
Sumpter said his age is of no concern to him, saying he'll "spank the young guys on the firing line."
The competition itself has become bigger than ever, The History Channel notes. On top of the $100,000 grand prize, the winner of "Top Shot" will end up with a professional contract with Bass Pro Shops. The pressure begins immediately this season, with two shooters forced to head home after a challenge in the first episode of the new season.
Season 4's challenges will be focused on battle, with competitors "navigating back alleys to rappelling down buildings to hitting moving targets from a speeding WWII style motorcycle sidecar." The longest shot in the show's short history will also be attempted in Season 4, as contestants will try and hit a target from 1,500 yards out.
Competitors will "demonstrate mastery of weapons from all eras of human history." Among the weapons the contestants will be faced with using are an M32A1 grenade launcher, an 1898 cannon from the Spanish-American War, a semi-automatic FS2000 bullpup rifle, and a 1919 vehicle-mounted Browning machine gun.
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KEANSBURG – Two men were charged with burglary after police said they broke into a vacant home damaged by Hurricane Sandy on Sunday and tried to steal copper piping.
Ostap Vasko, 24, of South Amboy, and Harley Lane, 25, of Old Bridge, were found hiding after police officers used footprints in the snow to find the men, Deputy Chief Michael Pigott said in an email.
Police were called at around 12:50 p.m. on Sunday and found two sets of footprints in the snow leading to the house, Pigott said. Officers started to establish a perimeter when Vasko ran from the back of the house and jumped a fence that led to a neighboring home, Pigott said.
Vasko was found hiding under a porch deck and was arrested, Pigott said.
Pigott said police then followed a second set of footprints in the snow where they found Lane hiding under another porch deck and he was arrested.
Vasko was charged with burglary, eluding, possession of burglary tools, criminal trespass, possession of a controlled dangerous substance and possession of a syringe. He also had a warrant out of Howell Township, Pigott said.
Vasko was taken to the Monmouth County Correctional Institution in Freehold in lieu of $18,000 bail, Pigott said.
Lane was charged with burglary, eluding, possession of burglary tools, criminal trespass, criminal mischief and possession of a hypodermic syringe. He also had two warrants from Old Bridge, Pigott said.
Lane was also taken to the county jail on $16,500 bail, Pigott said.


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33 years of experience
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Dr. Bhalla walked into the exam room and after less than a minute of looking at my hands did he tell me that I did not indeed have RA. That I was healthy as can be. He then told me not to come back, that I was as healthy as can be. He didn't even read my transferred records that I had from my previous Rheumy for 12 years (change of Insurance). I do have RA and it is a severe form. I left and didn't look back but I knew better to find a decent Doctor. Some people may listen to him and his nonsense....... DO NOT SEE HIM!!!!!
Dr. Bhalla is soft spoken, but doesn't spend time with me, doesn't offer any information but is often ready to prescribe things which isn't what I'm after. He also just leaves the room without asking if there are any questions or anything. I've often thought he was coming back, but he doesn't... Not a very interactive doc who doesn't talk much...
Doctor Bhalla has been my rheumatologist since 11 years ago. He's always been caring and very knowledgeable. He has shown lots of compassion for me and always listens to what I have to say. I would never go anybody else.
Dr. Bhalla is intensely set on finding a way to help me with my chronic pain. He diagnosed me with fibromyalgia and osteoarthritis. He is not overly friendly, but he is efficient and quick, trying something different each time, if necessary (which it has been, so far). I am glad I was referred to him by a friend.
I like him. He is doing a better job than previous Dr. I would recomend him. He is a bit short on spending time talking with me,
I really like Dr. Bhalla but can't say that about the office staff. While on hold for 15 minutes from 11:30 - 11:45, my call was cut off promptly at 11:45. According to the looping recording, the office goes to lunch at 11:45. So after waiting on hold for 15 minutes, they didn't have the courtesy to answer the calls that were already on hold before going to lunch. The message I received was that "this mailbox is not taking calls" and my call was cut off. I guess my time isn't as valuable as their time.
I had to wait 3 weeks for followup after bloodwork and xrays. When he informed me of my diagnosis of Rheumatoid Arthritis, his bedside manner was non-existent. I felt he showed no compassion, empathy, or desire to answer any questions I might have. Then, he just walked out, no goodby, no nothing. I didn't know that the appointment was over. I waited thinking he might be coming back. He wasn't!
Office and staff are very impersonal.
when i first came to see dr. bhalla he was very kind and caring. After a few followup visits he seemed rushed and when i needed to ask him something about a side effect i was experiencing he gave me a quick response. When I went to fill it, the pharmacist asked why i needed to take this and when i told her my reason she told me this was not for that. i also reacted badly to an infusion and was told to come back after the side effects were gone. i felt a little out in the cold.
Underhanded dealing with me. Promised results that never happened. Lied about what he was going to do and failed to make good when he got called for it. Never see him. You'll be sorry. It;s all about the money. See if he does not order a lot of tests that he provides in his own office. Its a scam to milk your insurance for more money.
does not care if he makes the right dx o not
Dr. Bhalla has done a great job of keeping my fibromyalgia and arthritis under control. The quality of life I have would be greatly diminished if it were not for Dr. Bhalla's care of me.
When calling the office the amount of time spent on hold is much too long.
I was his #2 patient, so know how great he is, has kept me functioning
Dr Bhalla is only doctor who took the time to really find the problem. it it were not for Dr Bhalla I would still be in pain. Thank You doctor
I have been seeing Dr. Bhalla since 2002 (6 years). Yes he can be extremely busy, but I know that is because he has such a large volume of patients. I have always seen him and not a PA. He greets me with a handshake and sits down to listen to me regarding my health condition since my last visit. He will refer me to get an x-ray, epidural shots for my back or a MRI if necessary. He wants to make sure he knows what is happening with my body before just prescribing another pill. I appreciate his follow through and his thoroughness. Thank you Dr. Bhalla.


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About Us
The Silo has been a landmark on the North Shore for over four decades, serving famous Pan Pizza. Award winning chili, appetizers, salads, sandwiches, hamburgers, dinner entrees, and a full service bar compliment our menu.
The Silo seats customers on two different levels! We also provide a complete carryout menu.
Reservations and information, call (847) 234-6660
Sidewalk Fries ....... $5.89
Barnyard Chips ...... $8.29
Hayrollers ............ $9.95
Spicy BBQ or Buffalo Wings
6 wings .. $7.49 18 .. $15.99
12 wings .. $10.59 24 .. $19.49
Link to our full Appetizer menu (PDF)
Thin Crust Pizza
Deep Dish Pan Pizza
Specialty Pizza
Seafood Pizza
More pizza
Link to our full Pizza menu (PDF)
Full Slab of Ribs - $19.99
Steak & Salmon - $18.99
Chicken - $16.59/$14.59
Pasta - $11.99 and up
Stuffed Baked Potatoes - $9.99
Link to our full Entrees menu (PDF)
Written about in Best Restaurants Chicago & Suburbs by Sherman Kaplan
Voted the Best Pan Pizza on the North Shore by the Chicago Tribune
"The best pizza" - Libertyville News
Award winners at Taste of Chicago Chili Championship three years in a row.
"SILO still is tops" - Pioneer Press Restaurant critic
Top ranked pizza in Chicago - Pizza Today magazine
Silver Platter Award - Foodservice Publisher Co. Inc.


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Handheld: 1UP's Portable and Mobile Gaming Blog
News, reviews, and commentary on iOS, Android, PS Vita, and 3DS.
We Broke Street Pass
By Jeremy Parish Feb 15, 2012 8:23 PM PSTTags: Nintendo 3DS
This morning, Jose and I Street Passed for the 99th time. That's no surprising accomplishment, since the two of us bring our 3DS systems to the office every day and sit adjacent to one another. Still, it's kind of nice to think our systems have interacted so many times over the past year; if nothing else, at least we're getting our money's worth despite being suckers early adopters 3DS Ambassadors.
So, we decided to put our system next to one another this afternoon until they finally Street Passed again. Why wait a day when we could force the issue? At last, our Street Pass indicators lit up, and we checked our systems to celebrate 100 passes. What kind of prize would we receive? Would our Miis fist-bump? Bro-hug? Bow and trade business cards? The excitement was palpable as we scrolled through our Mii Plazas to find...
Wait, what?
Yep. Looks like Street Passes max out at 99. Now we know.
Maybe they'll fix it in the next major software revision. Or maybe we're forever stuck in double-digit stasis. Trapped one increment below 100. Kind of like the way I killed off Retronauts, actually. I suppose it's karma.
How to Get the Most Out of Your Vita
By Jose Otero Feb 13, 2012 10:24 AM PST
So you've just unwrapped your shiny PlayStation Vita. Now that you've recovered from possible buyers remorse, or from staring intently into that gorgeous 5-inch OLED display, it's time to get down to business and learn the ins and out of your new system.
Here's a list of eight useful Vita tips to get your through your first 24-hours. If you find something useful we missed, mention it in the comments below.
Pro-Tip #1: Quick Menu Contols
Tap and hold the home button while playing a Vita game for quick access to controls for brightness, music player options, to enable/disable the built-in microphone, and chat audio settings.
Pro-Tip #2: PSP Filters and Extra Settings
Tap and hold the front touch screen while playing PSP games to access a unique settings panel. This menu allows you to toggle Bilinear Filtering, set controls functions for the right analog stick, and adjust color values for PSP games.
Pro-Tip #3: The Settings Menu
Get to know your settings menu. Here you can tweak your PSN avatar, access Flight Mode, and tinker with other options. There's a lot of stuff here, so take your time and get acquainted.
Pro-Tip #4: UI Customization
Tap and hold a finger on the Vita home screen (aka Live Area) to access UI customization options. Here you can rearrange apps by dragging them around the screen, or set individual backgrounds for each space.
Pro-Tip #5: Trophy Notifications
Don't bother tapping Trophy notifications when they appear -- presently, they don't link to the Trophy app. But if you head over to notifications and click on a trophy there, it links over to your trophy collection. Weird, I know.
Pro-Tip #6: Get to Know Your Icons
So, you've probably realized by now that most of your Vita games didn't come with instruction manuals: that's because they're all included in the software itself (this is true for downloaded PSP games as well). To access manual, tap the pink-colored book icon that has a question mark on it and thumb through the PDF-style manual.
Pro-Tip #7: Screenshots
Vita allows users to take their own screenshots as long the feature is supported -- so far it's a case by case basis. To take a screenshot, press the start and home buttons at the same time. A familiar flash will follow, along with a "now saving" notification. Currently, most PSP games we tested did not support this feature. Also, you can share screenshots, videos, and back up save data by installing the Content Manager app on your PC/Mac. To do so, use the included USB cable and connect the system to your computer.
Pro-Tip #8: Activate Your Share ID in Near
Near is a fun, but sometimes unintuitive application, that connects you to other Vita users to share unique data. The trick is you need to share your ID to get started, and Near settings aren't listed in the default settings menu. To activate your ID, enter the settings sub-menu embedded in the Near application itself and follow the included prompts.
Today's Swapnote: A Trivial Act of Rebellion
By Jeremy Parish Feb 04, 2012 8:59 PM PSTTags: Nintendo 3DS Swapnote (Nintendo 3DS)
As you may know, I'm kind of addicted to Swapnote. It's basically a cheap way for me to indulge my wistful, life-long ambition to be a cartoonist, but with such limited means that I can justify my lack of artistic refinement and discipline by claiming it's all the tools' fault. Honest, I'm not a lazy artist, it's just that the 3DS is a restrictive medium.
You may also be aware that Nintendo kicked around the idea of integrating a public sharing service into Swapnote (not unlike the Hatena platform that accompanied Flipnote) but ultimately decided against it. Too bad, because that means I can only subject the 100 people on my 3DS friends list to my dumb doodles.
Unless I were to cheat and, say, use my iPhone's built-in video camera and YouTube uploading capabilities, that is.
See? It's almost as good as the real thing. Just a little shakier and a little blurrier, is all. I guess you could even pen responses by filming your own Swapnotes and recording them to YouTube, though that seems a little excessive.
Is this a good idea? Or at least so bad it's good? Depending on your reponse to this post, I may or may not make a habit of uploading my daily Swapnote missives for all to read. I may even force the rest of the 1UP staff to join in and create an unrelenting tide of dopey pen-scratching!
Like it? Hate it? (If you scream in agony to be subjected to this kind of idiocy, I will definitely make a habit of it.) Let us know.
Edit: I have posted a second entry.
Swapnote Highlights Both the 3DS's Strengths and Its Weaknesses
By Jeremy Parish Jan 19, 2012 2:51 PM PSTTags: Nintendo 3DS Swapnote (Nintendo 3DS)
Nintendo quietly launched something amazing for 3DS over the holiday: A free software app called Swapnote. Calling it a game is not entirely accurate, because there's no victory state. Calling it a gussied-up Pictochat is downright unfair, because it's far more than that. It's somewhere between a social network and a 3DS utility, and it's ridiculously fun.
The idea behind Swapnote is simple: You doodle notes or drawings on your touch screen, add an audio clip or photo if you like, and send it off to anyone on your friends list (either via Spot Pass or Street Pass). The recipient watches the note you've created draw itself with the same stroke order you created, giving it a lively, animated feel. You can respond to people's missives and send those replies to any mutual friends who received the original, generating back-and-forth conversations.
Here's an example of Swapnote in action: I sent a Wario-themed note to my friends, and the next day I received replies from IGN boss Peer Schneider and former columnist for the dearly departed GameSetWatch, Mr. Raroo.
Swapnote is almost awesome. It's a fun, addictive way to share comments and comments with friends and friendly strangers, offering a limited but varied platform for self-expression. It doesn't quite hit the mark, though, because it's hampered by Nintendo's commitment to imposing crippling social limitations on its networked platforms.
You can only share Swapnotes with people on your friends list. That means there's a ceiling of 100 people. Sure, a lot of 3DS owners will never hit that limit, but plenty already have. High-profile nerds like those of us here at 1UP and prominent participants at large online communities like Something Awful ran out of space ages ago, and only people who got in early are able to enjoy their work. Swapnote has created a handful of minor doodle-celebrities, such as Swapnote RPG creator Ben Gray, but their ability to use Swapnote as a medium for entertaining others is limited to the handful (well, 20 handsful) of people they were able to cram into their friends lists. You can't even share with strangers via Street Pass, since even that mechanism is limited to friends you happen to pass with. Really.
Even this wouldn't be a totally critical issue if Swapnote offered any sort of export option so friends could upload their creations to YouTube or even a dedicated server; Nintendo provided the latter with Swapnote's predecessor Flipnote. But no. For every step the company it takes forward, it seems, they wobble backwards as well. To include videos for this review blog, I had to set my 3DS on my desk and prop up my digital camera to film the screen. That's some big ol' b.s. right there.
Nintendo came so close with this one! Swapnote has so much potential. But it also highlights just how infuriating their determination to keep their systems closed can be. The one upside to Swapnote's shortcomings is that a Nintendo employee recently asked to add himself to my friends list after hearing how much others were enjoying my creations.
"Ah, sorry," I said. "I've got 100 friends already. Take it up with your bosses."
I thought it was funny, anyway.
Someday, Dead Mega Man. Someday.
iOS SoulCalibur Costs too Much
By Ryan Winterhalter Jan 19, 2012 11:08 AM PSTTags: iPad Soul Calibur (DC) Soul Calibur (XBOX 360) Soul Calibur (IPHONE)
I managed to snag some time with the iOS version of SoulCalibur at a recent Namco event, and found myself surprised at just how well the game controls.
I played on an iPad 2, with my left hand holding the tablet and controlling the on-screen 8-way virtual joystick and my right hand hitting the virtual buttons on the right as if I was playing on an actual arcade cabinet. It worked better than I thought it would, and after a few minutes I fell into old habits with Mitsurugi and Ivy.
However, "better than I thought," is hardly high praise. With no physical feedback, I found that I missed many of my throws, and while the game does a fine job of emulating an arcade control experience, I never cared for SoulCalibur in the arcade. The series, perhaps more than any other fighting franchise, feels more at home on a console with a proper gamepad. Occasionally, I had to stop and think about what particular combination of guard, kick, and two attacks would add up to moves that the console version handles with a single button.
None of this would dissuade me from buying the game if the price wasn't so ridiculous. Namco played it coy and refused to discuss price point at their event, and I can see why -- I'd have a hard time saying "$11.99" with a straight face, too. That's double the price of the game's weakest competitor and quadruple that of its strongest --you can get a similar experience from Street Fighter IV for $2.99. If you really need your SoulCalibur fix, buy the XBLA version or just wait for the release of Soulcalibur V at the end of the month.
Run Roo Run is a Sometimes Challenging, Always Fun iOS Platformer
By Chris Pereira Jan 19, 2012 8:22 AM PSTTags: iPhone Run Roo Run (IPHONE) Run Roo Run (iPad)
Auto-runners are among the most perfect of matches for a touchscreen-only platform like iOS. They can work with only a single button press and are not reliant on virtual buttons, which are problematic in a number of ways. Having recently ported the game it's best known for, Scribblenauts, to the App Store, 5th Cell released an original auto-runner for iOS last week that is every bit as worthy of your attention.
Described as a "micro-platformer," Run Roo Run has players assume the role of a mother kangaroo traveling across Australia to save her baby. In typical auto-runner fashion, you automatically move across the stage and your only objective is to avoid hazards (logs, shovels, rocks) by jumping over them with a press of the screen. What makes this a micro-platformer is that each level is only the width of your screen; many, if not most levels can be completed in under three seconds, while some take more than twice as long, though that's still obviously very quick.
That's not to say you actually will complete each level in just a few seconds; you might fail repeatedly and spend several minutes or more trying to figure out precisely when and where to jump. When you do manage to cruise through level after level, you're automatically brought on to the next one without any loading. That keeps the pace quick and presents you with the opportunity to make it through an entire chapter in a very short period of time.
Groups of levels are divided into chapters for a reason. While the first chapter might not be especially exciting -- between the kangaroo's speed and the lack of obstacles in the way, it's awfully easy -- each subsequent chapter introduces a new ability or object you'll encounter throughout the rest of the game. These include a simple double jump, tire swings, moving clouds that can be ridden, and oil slicks.
Each one brings something new to the table, but it's as these different elements are combined and blended together that they really stand out. Platforms that disappear after standing upon them for a moment aren't significant on their own, but they are when they're stuck in the middle of a level where you're forced to quickly slide across an oil slick, leap on to a tire swing, bounce off the head of a pair of birds flying by, and double jump through a small opening. At times the game can be too easy; making your way through level after level without a failure is rewarding in its own way, but struggling with a difficult level before completing it provides a different sort of satisfaction. For those seeking a real challenge, each chapter contains six "extreme" levels where you move much more quickly and the window for making your jumps is much narrower.
Should you fail at a level, you'll be able to start over immediately with the benefit of arrows showing where you jumped during your previous run. Dying isn't particularly frustrating given just how short the levels are, and if you're really having that much difficulty with a level, the arrows can provide some assistance. (Or you can opt to use a slow-motion or automatic completion power-up, which cost real-world money.) The downside to using the arrows is your clock won't reset, making it impossible to get a gold medal without restarting, sans arrows.
One of my few gripes stems from the way the game is designed to help you with these arrows. I never found myself actually needing their help, but I did want to go for a gold on every level I played. So while dying would send me back to the start of the level so I could quickly retry, I was forced to manually hit the restart button so the clock would reset. When playing an extreme level that has you dead within a second, hitting restart countless times became a real annoyance. It would be nice if there were an option that automatically restarted the level upon death -- all you lose are your arrows, as there are no mid-level checkpoints to sacrifice like in Trials HD. Even failing that, at least give players the option to automatically restart (with the timer reset) after dying without ever hitting the jump button -- there's absolutely no benefit to the soft reset in this situation, yet it is the default (and, presently, only) option available.
My other issue is the way the leaderboards -- which can only be accessed from the main menu for some reason -- are set up. Your total time spent on each chapter is given its own leaderboard, but in order to register your time you need to complete all 21 levels. That includes the chapter's six extreme levels which can be downright brutal to complete at times. I'm really glad that high degree of challenge is present in the game, but when it becomes a barrier for me comparing my total time for the 15 standard levels against my friends' times, that's a requirement I could do without. I also wish I could see how my time on any given level stacks up against other players; without knowing that, it's hard to see exactly which levels to replay to move up the leaderboards.
Leaderboards for every level might be overkill, though, given there are already 420 in all. That's enough content to justify the price of entry on its own, and 5th Cell has pledged to deliver 10 new levels each week for free.
Sure, the music does become grating as you play (if you play for long enough in one sitting), and the standard levels can be too easy and ask too little of you at times. But the game is made so well for the platform -- you can pick it up, play a level, and go back to what you were doing 30 seconds later, or sit there for an hour -- that it's not difficult to look past those issues.
Hero Academy Makes Terrific Use of the Words With Friends Formula
By Chris Pereira Jan 18, 2012 8:06 AM PSTTags: iPhone Hero Academy (IPHONE)
There is a very good reason why Words With Friends has remained among the most popular iOS games since its launch in 2009, and I don't think it has anything to do with people being overly infatuated with Scrabble. Instead it's because of the asynchronous multiplayer that developer Newtoy (now Zynga With Friends) established in Chess With Friends before making it big with Words With Friends. Asynchronous multiplayer is nothing new, but as a model for multiplayer gaming on devices like iPhone and iPad, it's particularly brilliant. You make a move, send it off to your opponent and await him or her to complete their turn.
I bring this up because it's this exact model that was lifted for use in Hero Academy, a new multiplayer, turn-based strategy game from Robot Entertainment, the developer of Orcs Must Die and Age of Empires Online. And it's important that it is designed in the same fashion as Words With Friends, because if it were not, I'm not sure it would be anywhere near as good.
And good it is. Great, even. The setup is quite simple: you win by either eliminating all of your opponent's heroes or, if you're anything like me, by feverishly attacking your enemy's crystals until they are destroyed. You're allotted five moves each turn; a move consists of doing anything -- moving a unit, spawning a unit, equipping items, or casting spells.
You can have up to six units, spells, or pieces of equipment in what amounts to your on-deck circle. After using any of them (or deciding to exchange them, which takes up a move) and submitting your turn, replacements will take their place (until you've run out). The critical point here is you don't know what to expect -- you might be hoping for an Archer but receive a Cleric or a shield. This means you can't have one set strategy that you follow game after game, which helps to keep things fresh.
The playfield is not terribly big, and you're never more than a few moves away from being able to attack an enemy unit or crystal. Units can only be spawned on one of your two respawn zones, while other tiles on the map can yield a bonus (extra damage or defense) to the unit standing on top of it. There's also an Assault tile that causes your team to do extra damage to enemy crystals.
Between these bonuses and the limit of only five moves per turn, you're forced to make some difficult decisions. Is it worth using multiple turns to reach an assault tile before attacking a crystal with another unit? Should you heal one of your units or retreat? Should you stomp on a KO'd enemy so they can't be revived, or do you want to risk that your opponent doesn't have any healing potions? While the decisions themselves might be hard to make, you can, luckily, run through your five moves as many times as you'd like before submitting a turn. This allows you to experiment and perfect your turn, which is only possible because there are no critical hits.
With all of those decisions to make, there's a surprising amount of depth for a game you can pick up and play with very little instruction. (If you want instruction, though, there's a help button that can provide you with details for everything on the screen -- including the help button itself.) Controlling everything is very simple, and the same Undo feature that lets you play out different scenarios before submitting a turn is invaluable for when you accidentally move a unit to the wrong tile.
Most importantly, the ability to play a turn and then come back once you're ready is what has kept me playing. If the game were to take place live, I can't imagine I'd play nearly as often as I, like many others, don't usually turn to my phone when I've got 30-plus minutes to spend playing a game. The Words With Friends-style multiplayer instead lets you have as many games going as you want, and you can play them at any pace you decide. It's fun to have the occasional game where you trade moves back and forth without much delay, too, don't get me wrong, but the ability to play it in quick bursts is what really helps to make it.
If you're unsure about trying it for yourself, the game is actually a free download from the App Store on iPhone, iPad, and iPod Touch, making it easy to lure in friends. As is the case with any free game, this does come with a catch: it's ad-supported. You can remove those ads by purchasing a premium team, of which there is only one currently available. While the Dark Elves do play much differently from the Council the game comes with, they aren't inherently superior, so there's no need to worry about paying players trouncing you simply because of their willingness to fork over some money. The Dark Elves do require a different approach to defeat, and with more teams (and, therefore, strategies) on the way, Hero Academy should be able to keep you busy for a long time.
Last Window and the End of an Era
By Bob Mackey Jan 04, 2012 4:21 PM PSTTags: Nintendo DS Phoenix Wright: Ace Attorney (NintendoDS) Hotel Dusk: Room 215 (NintendoDS) Phoenix Wright: Ace Attorney Justice For All (NintendoDS) Phoenix Wright: Ace Attorney (WIRE) Phoenix Wright: Ace Attorney Trials and Tribulations (NintendoDS) Zack & Wiki: Quest for Barbaros' Treasure (Wii) Phoenix Wright: Ace Attorney (Wii) Phoenix Wright: Ace Attorney Justice For All (Wii) Phoenix Wright: Ace Attorney Trials and Tribulations (Wii) Last Window The Secret of Cape West (NintendoDS)
When it comes to video games, we Americans are usually spoiled rotten; when we want something, we usually get it -- and at a much lower cost than our European, Japanese or Australian friends are forced to pay. Sometimes, though, a perfectly usable English localization stubbornly stays away from our shores, causing panic, outrage, and sometimes-effective grassroots movements like Operation Rainfall. Cing's Last Window: The Secret of Cape West didn't receive such attention when Nintendo chose to release it in just about every territory but our own in 2010. Chalk this lack of a reaction up the comparative nuttiness of JRPG fanatics (I kid because I love), I guess, but the fact remains that Cing's unique mix of visual novel and light adventure didn't exactly set the world on fire. Still, as a fan of their work thus far, I felt it necessary to play the sequel to their 2007 sleeper Hotel Dusk, a game I enjoyed for its sense of atmosphere alone. With two weeks and ten solid chapters of game play behind me, I can't say I regret the time I sunk into Last Window, but I couldn't help but take pity on a quirky and ambitious developer too wrapped up in their own idiosyncrasies to reach mass appeal.
If, by some completely reasonable circumstance, you haven't heard of Last Window, this Hotel Dusk sequel picks up a year after the last game left off, with sleepy, slobby, boozy detective Kyle Hyde recently fired from his job for being a sleepy, slobby, and boozy bum. Of course, in typical detective story fashion, mystery lurks around every corner, and for Kyle Hyde, that corner is home; Cape West, his shabby choice of residence, harbors a dark past, as do the handful of people still lingering in its dingy halls. Kyle's last week in these soon-to-be-abandoned apartments task him with uncovering the mystery of a cold case murder that may connect to the untimely demise of his father 25 years ago.
What I truly enjoy in both Hotel Dusk and Last Window can be found in the wistful, bittersweet tone dripping from just about every pixel; the entire cast of characters -- especially Kyle -- is tortured by some element of their past, which leads to some extremely cathartic moments when our protagonist finally lifts the weight from their souls. More than any other developer, Cing really knows how to display the specific -- and often dull -- details about a character, reflected in how they dress, talk, and decorate their apartments. The tenants in Cape West aren't larger-than-life characters; instead, their depictions are much more low-key. Kudos to Cing for trusting players would have the patience to slowly figure their characters out -- as the book-style presentation would suggest, Last Window is a very literary game.
The subtle nature of Last Window can often be its biggest drawback, though, as there's really not enough of a story to sustain its ten chapters. The game features plenty of filler, and while some of this content helps flesh out the game's characters, Cing isn't interested in giving you the story via anything but a slow drip. The beginning of the game hints at the larger mystery at hand, but not enough to prod curious gamers to continue; you'll spend more time trying to pay Kyle's rent (more on this later) and running errands for your neighbors than performing a reasonable amount of snooping. And to make this mystery even worse, the cliffhangers are few, and the danger nonexistent -- I'm not sure if a single scenario exists in this game where Kyle faces consequences greater than that of a conversation gone awry.
What's utterly frustrating about Last Window can be found in its puzzles -- or approximations thereof. Honestly, I have to sympathize with Cing on this one; with a visual novel-type game like this, throwing organic puzzles at the player can be extremely difficult. With something like Phoenix Wright, it's far easier, as puzzles come naturally from the subject matter. That said, the few brain exercises Last Window throws at you feel like they originate more from a sense of desperation than inspiration; your first true task in the game involves finding the only possible item that could break open a whisky bottle containing Kyle's rent money (despite the myriad ways a human being could fish money out of a container), while a particularly egregious later puzzle asks Kyle to find a single penny -- keep in mind the amount of pennies in Kyle's universe doesn't seem to be greater than one. It takes a real sense of ignorance to trot out 90s-era Adventure Game Logic in 2010; if I could go back in time and give Cing some advice, it would be to play through the LucasArts catalog and pick up some pointers from their very thoughtful philosophy of game design. The same could be said for the well-meaning folks behind the creative but ultimately punishing and unfair Zack and Wiki -- now there's a game I wish people would have played more before they started praising it to hell and back.
I didn't set out to castigate Cing with this blog post; after all, they've closed their doors, meaning any possible damage has already been done. To be honest, I enjoyed my experience with Last Window, even if I couldn't constantly stop thinking of ways to improve it. I'm not sure if Cing will be remembered well -- or at all -- but their products were definitely theirs and theirs alone. And in their brief burst of productivity on the DS (though they did develop elsewhere), I think they at least showed us a different kind of game -- regardless of its popularity -- could exist on Nintendo's innovative handheld. Here's hoping the 3DS opens the doors to similarly flawed-but-different experiences.
With a Bang, Not a Whimper: 2011's Year-End Downloadable Excellence
By Jeremy Parish Dec 29, 2011 10:29 PM PSTTags: Nintendo 3DS Bionic Commando [1988] (PC) Klonoa: Door to Phantomile (PS1) Bionic Commando [1988] (NES) Klonoa (Wii) VVVVVV (PC) VVVVVV (MAC) VVVVVV (Nintendo 3DS) Mighty Switch Force (Nintendo 3DS)
I thought the year's new releases were pretty well done with once The Old Republic launched, but the past week or so has played host to the best kind of gaming surprise: Without warning, a bunch of really great downloadable games have arrived on PSP and 3DS. Honestly, it's pretty dumb that these releases aren't better communicated in advance so people know about them more than a few days before they arrive. Platform holders really need to start treating downloadable releases with the same respect they afford retail software. But oh well; if they want to lose the war to Apple, that's their business. In the meantime, enjoy the fruits of their looming obsolescence while you can.
Seriously, cynicism aside, these four games are all worth your cash. They don't cost much, and they're all good quality fare. Skip your latte tomorrow morning and buy Bionic Commando instead, OK?
Mighty Switch Force (3DS)
We'll have a review of WayForward's latest up soon, but it's a fun puzzle platformer with bouncy art (literally; the cast consists entirely of jiggly girls, all Paul Robertson style) and quality music by Jake Kaufmann. It starts simple but quickly grows complex. There's a simple formula to each level -- find four escaped convicts and hit the exit -- but the level designs are tricky and involved, with intricate arrangements of switches that have to be triggered to solve each puzzle-stage. Unlike a lot of puzzlers, there's a standard platform gaming element to Mighty Switch Force: Your heroine jumps and shoots, with a third button dedicated to fiipping "switches" (boxes that vanish and reappear, launchers that fire your character and monsters alike across the screen, etc.). I've played a decent amount of the game between sessions of Uncharted: Golden Abyss and Touch My Katamari, and says a lot about Mighty Switch Force that it's good enough to pull me away from the shiny loveliness of the Vita.
Klonoa: Door to Phantomile (PSP)
This is a PlayStation classic. For ages, the disc release has run about $50 on eBay. More than it cost new! And now you can own it for $6 in a form that allows you to play it on PSP, PlayStation 3, and (if Sony ever gets its act together) Vita as well. Unlike the other three games listed here, it does nothing to bend or defy platform gaming conventions. Instead, it strips them down to two-button basics -- jump and grab -- and builds brilliant levels around those simple principles. It has lovely music and simple visuals, and the story it tells seems saccharine at first but ultimately proves itself wrenchingly bittersweet. If you claim to love platformers and yet don't buy this game, it is because you are a liar.
I'm a little torn on this one. I've been playing it on and off over the past week, and I love the faux-C64 style of the game. The 3DS tweaks for the game range from neat-but-superfluous (the 3D effect) to incredibly handy (the map on the lower screen), and I like the overall simplicity and focus of the game. It's a one-button affair with no combat (that I've seen, anyway) and not even a jump button! All you do is switch gravity. This may sound simple, but it's really not. VVVVVV is wicked hard. Sometimes not for all the right reasons, though. Developer Terry Cavanaugh has claimed that VVVVVV makes Irem's Metal Storm the second-best game about flipping gravity, but I don't think I agree. Currently I'm bogged down in a spot that combines insanely precise platforming with an escort mission; while I can handle one or the other separately, together they have ground my progress to a halt. It's a shame, because I was enjoying the challenge up to that point; but the fickle AI combined with the loose controls has made this one point (for which there's no alternate route that I can find) an exercise in frustration, not fun. That being said, you should give the game a shot, if not on 3DS than more cheaply on Steam. Maybe you'll have better luck guiding your idiot crewmate through that field of spikes than I've had. Godspeed.
Bionic Commando (3DS)
Hey, so, you know, Bionic Commando on NES is one of the greatest games ever, right? And despite being a black-and-white Game Boy title, and despite the generally miserable failure rate of NES-to-Game Boy conversions, this is a stunningly great port. The secret? They got the proportions right! Radd Spencer is tiny on screen, so you can see where you're swinging. NST totally got this wrong with the sequel-ish Elite Forces several years later. Bully on Capcom for doing it right. I need you guys to download this so I don't have to beat you up with my bionic arm.
Hey, 3DS Ambassadors: Your New GBA Games Don't Have to be Ugly
By Jeremy Parish Dec 17, 2011 6:03 PM PSTTags: Nintendo 3DS Yoshi's Island: Super Mario Advance 3 (GBA) WarioWare Inc.: Mega MicroGame$ (GBA)
The benefits of being an early 3DS adopter and paying a heck of a lot more than everyone else for your system finally came full-circle yesterday when Nintendo released those 10 long-awaited Game Boy Advance titles for 3DS Ambassadors. The list of games is kind of awesome -- seriously, it amounts to ten world-class titles for a $70 surcharge, and that doesn't include the 10 middling-to-good NES games we received at the end of the summer -- but as always, nerds can always find a way to see the clouds in their silver lining. In this case, it's kind of justified, though; the GBA games look pretty terrible. They're blurry and overly dark due to resolution differences between the GBA screen (240x160 pixels) and the 3DS's top screen (400x240 pixels). To take full advantage of the 3DS's screen dimensions, a GBA game has to be stretched... and that's never pretty.
The good news is that those GBA games don't have to be stretched. As with standard DS carts and NES games, you can secretly elect to play these Ambassador titles at their original pixel resolution. That means there's a lot of empty screen space bordering the game graphics, but it also means all that lovely pixel-art isn't distorted and blown-out. To my mind, I'd rather squint a little than spend the entire time trying to shake the nagging sensation that I've suddenly developed cataracts.
See? Isn't that better than the default blur-o-vision? (The elements in this image that seem blurry were simply animating as I snapped the photo.) You can see the not-quite-blackness of the inactive screen pixels bordering the game visuals, surrounded in turn by the actual blackness of the upper bezel.
The secret: Once you launch a GBA title from the 3DS channels menu, hold down the Select and Start buttons [correction: Select or Start buttons; you just need one!] until the black boot screen ends and the game begins. Ta-dah! Your GBA game is no longer ugly. Just tiny. Of course, this doesn't change the fact that the quality of GBA sound is a little crummy, or that the 3DS's D-pad layout is incredibly uncomfortable, or that there's no sleep mode, or that the remake of Yoshi's Island is a bit janky... ah, but there are those clouds in the silver lining again. Sorry; it's my nerd programming at work.


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Millcreek supervisors clear way for auto parts store
Millcreek supervisors took action that clears the way for the construction of an O'Reilly Auto Parts store at 2737 W. 26th St.
The store will be built on the site of what had been a Super China Buffet, which has been torn down.
Supervisors voted, 2-0, Tuesday to accept responsibility from the Pennsylvania Department of Transportation for any future replacement or repairs to the development's storm-sewer pipe and catch basin that's in the PennDOT right of way, township Engineer Rick Morris said. Supervisor Richard Figaski was on vacation.
However, Morris said the developer actually will pay for any repairs or replacement in an agreement with the township. He said the developer has put $5,000 into a township account.
The supervisors' vote will allow the auto parts store to get a highway occupancy permit from PennDOT, a necessary step in the development process.
Developments in the region had been delayed due to a disagreement between some municipalities and PennDOT over responsibility for future maintenance and replacement of stormwater facilities within state highway rights of way. Those stormwater facilities include stormwater pipes and catch basins, such as the one for O'Reilly Auto Parts.
But Supervisor Brian McGrath said the township has no choice.
"This has been kind of forced upon us by PennDOT. It's either that or all development (involving PennDOT rights of way) stops everywhere in the state," he said.
Also at the meeting, Dean Swanson, chairman of the Millcreek Township Water Authority, suggested to supervisors that they not limit the potential sale of the authority's assets to a single buyer -- the Erie City Water Authority.
Millcreek supervisors are negotiating with that authority over a sale.
The Millcreek authority doesn't want Millcreek supervisors to dissolve the authority and sell its assets, Swanson said.
But if they are going ahead with it, he asked, "Why not make this a public sale?" Other outside water systems could buy the authority's assets and operate them, he said.
But Sue Weber, a former supervisor and an advocate of a sale to the Erie water utility, said it would make no sense to sell to a company that doesn't supply its own water, like Erie Water Works now does.
Erie Water Works, the operating arm of the Erie City Water Authority, gets water from Lake Erie, processes it and sells it in bulk, at a discounted rate, to the Millcreek Township Water Authority.
Weber called the Millcreek authority "a layer of bureaucracy" and "an example of what is ruining our country, big government."
McGrath said that a large water company conceivably could build its own treatment plant. "I suppose if you want to get the best bang for your buck ... you put it out for quotes, for bids," he said.
Millcreek is seeking quotes from consultants for a valuation study of the Millcreek assets. That would determine a fair value before fact-finding talks could continue between Millcreek supervisors and the Erie City Water Authority, officials said.
McGrath said a consultant will likely put a value on the system in July.
JOHN GUERRIERO can be reached at 870-1690 or by e-mail. Follow him on Twitter at twitter.com/ETNguerriero.


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Just a little under 2 hours from the last group finishing the scores are posted, the points are tallied, and you can see how much you won this week (or how much you should strive to win next week). If you are looking for a shot at some money . . . come on down to Valley View on Wednesday . . . the Ace pool is getting up there (for Valley View) and if you don't have an ace at Valley View I'm not sure you can call yourself a local Milwaukee disc golfer. Bring it on down to Valley View or hit up Spassland on Thursday for more ace runs and some good old fashioned recreational disc golf leagues.
See you out there somewhere!


text: ? Given an analog signal x(t) = 5 cos(5000?t) + 2 cos(6400?t) , for t>=0 sampled at a rate of 8000 Hz. a. Sketch the spectrum of the original signal and the sampled signal from 0 kHz and 25 kHz. b. Sketch the recovered analog signal spectrum if an ideal lowpass filter with a cutoff frequency of 4 kHz is used to filter the sampled signal. X(f) 10k 20k 25k f(Hz)


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Drawing upon decades of experience, RAND provides research services, systematic analysis, and innovative thinking to a global clientele that includes government agencies, foundations, and private-sector firms.
The Pardee RAND Graduate School (PRGS.edu) is the largest public policy Ph.D. program in the nation and the only program based at an independent public policy research organization—the RAND Corporation.
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If a cow laughed, would milk come out of her nose?
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When someone asks you, "A penny for your thoughts" and you put your two
cents in… what happens to the other penny?
Why isn't the number 11 pronounced onety one?
Ever wonder what the speed of lightning would be if it didn't zigzag?
Join fans of 99 KZ Country on Facebook: http://www.facebook.com/99KZCountry


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on March 14, 2013 - 1:00 AM
The Archangel 8 Chess Academy will hold an open house from noon to 4 p.m. Sunday at the Central Library, Lafayette Square. USCF competitors should preregister at email@example.com. For more information about library events, call 858-8900 or visit www.buffalolib.org.
Sacred Heart Academy, 3860 Main St., Amherst, will host nearly 100 students from Western New York for a forensics science event from 9 a.m. to 1 p.m. Saturday. The event is a component of the Buffalo Independent Secondary School Network's STEAM Academy, which focuses on science, technology, engineering and math. Each school in the network was invited to bring up to six students to the event. For more information, visit www.bissnetsteamacademy.org.
Nichols School will hold the 13th annual FLICK Fest Student Film and Video Contest at 7 p.m. April 25.
Videos from students in Western New York middle and high schools must be about five minutes in length, but longer pieces will be considered. Students are asked to send their videos on DVD and, if necessary, specify which clip they would like to have screened. All entries must include title, name, address, telephone number, email address, grade and school. Deadline for entry is April 8. Send videos to FLICK FEST, c/o Andrea Mancuso, Nichols School, 1250 Amherst St., Buffalo, N.Y. 14216. For more information, call Mancuso at 332-6300, Ext. 365, or email email@example.com.
The Kohl's Cares Scholarship Program is looking for young volunteers who have made a positive impact in the community. Nominations for kids ages 6-18 will be accepted until Friday at www.kohlskids.com.
• Students in grades seven through 12 are invited to enter an essay contest inspired by author Julia Alvarez's "In the Time of the Butterflies." The winner will meet the author and have his or her essay published in The Buffalo News. Deadline is Friday. For more information and contest rules, visit www.justbuffalo.org.
• The Holocaust Resource Center of Buffalo is holding its Arts and Writing Contest for students in grades seven to 12. Entries in either visual arts or writing should focus on the theme: "Never Again: Learning From the Holocaust." Prizes will be awarded for each category in each grade. Deadline is April 19. For information on guidelines and contest rules, visit www.holocaustcenterbuff.com.
The Niagara Frontier/Buffalo Branch of the English-Speaking Union is holding its 10th annual Shakespeare Competition on Saturday at Buffalo Seminary. The event, part of a national competition, is being organized by teachers Susan Drozd of Buffalo Seminary, Albert Franco of Starpoint High School and Ruth Robson of Huthinson Central Technical High School. The winner will receive an all-expenses-paid trip to New York City to participate in the national competition on April 22. For more information, email firstname.lastname@example.com or call (212) 818-1200.
The Theatre of Youth will hold "Acting Out! Theatre Essentials for Teens" from 9 a.m. to 3:30 p.m. July 29 through Aug. 9. The workshop is open to students in grades seven through 10. For more information, visit www.theatreofyouth.org or call 884-4400, Ext. 304.
• Bishop Timon Little Theatre will present "You Can't Take It With You" at 7:30 p.m. today through Saturday and 2:30 p.m. Sunday in the school's Crowley Family Center for Media and Arts, 601 McKinley Parkway. Tickets are $7-$9. Pictured are, from left, Midge Bishop, Dominic Hannon, Katie Hayes Jon Nguyen.
• The Park Players will present "The Wizard of Oz" at 5:30 p.m. today, 7:30 p.m. Friday and Saturday and 2:30 p.m. Sunday in the Helen Long Building at Park School, 4625 Harlem Road, Snyder. Tickets, which can be purchased at the door, are $5. For information, call 839-1242, Ext. 109. Pictured are, from left, front row, Mike Jeswald, Dejia James and Jesika Mosher; back row, Demitre Green, left, and Nico Neglia.
• Springville-Griffith High School will present "Monty Python's Spamalot" at 7:30 p.m. Friday and Saturday and 2 p.m. Sunday in the Lyle G. Palmer Auditorium, 290 N. Buffalo St., Springville. Tickets are $7-$9. For information, visit www.springvillegi.org. Pictured are Nick Benstead and Chelsea May.
• The Buffalo Academy for Visual & Performing Arts will present "Aida" at 7 p.m. next Thursday and March 22 and 2 p.m. March 23 at the school's Main Stage Theatre, 450 Masten Ave. Tickets are $3-$6. For information, call 816-4220.
Three Depew students were winners in the annual poster contest sponsored by the Western New York Foreign Language Educators' Council.
Hannah Gullo, right, a senior at Depew High School, was the grand prize winner. Other winners were sophomore Marla Hairston and Sydney Kaczmarek, far left, an eighth-grader at Depew Middle School. Each student will receive a cash prize and be honored at the WNYFLEC STAR Awards ceremony in June. As the grand prize winner, Hannah will also receive a framed copy of her design and have her poster duplicated for distribution to Languages Other Than English (LOTE) classrooms around Western New York. The theme of this year's contest was "Many Cultures, One World."


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Sony Xperia "ST21i" Tapioca leaks in full glory, pictures galore
0. phoneArena 10 May 2012, 10:08 posted on
Just yesterday, we saw another image of the Sony Xperia ST21i Tapioca leak out, confirming its existence, and today our Russian colleagues…
This is a discussion for a news. To read the whole news, click here
1. -box- (Posts: 3991; Member since: 04 Jan 2012)
Next up, the Sony Milquetoast...
2. CivicSi89 (Posts: 348; Member since: 23 Jul 2011)
Ok that was funny.....
3. kastor (Posts: 43; Member since: 15 Jan 2012)
wtf 200 euros,are they mad,soo low specs and 200 euros,neo v ar much better for same price
5. cepcamba (Posts: 717; Member since: 27 Feb 2012)
Exactly my thoughts. If they want a budget-droid they should follow-up on the Xperia Mini and Xperia Mini Pro. Both are jampacked with features yet very affordable.
It would be great if they release something like Xperia S mini
4. yatmiko (Posts: 36; Member since: 13 Dec 2011)
Fake one
no more ericson
6. spiderpig2894 (Posts: 588; Member since: 10 Jan 2012)
it is just a prototype, that's why it has "Ericsson" on it
7. spiderpig2894 (Posts: 588; Member since: 10 Jan 2012)
I think this will be the Galaxy Y's competitor in terms of specs and size
8. bayhuy (Posts: 320; Member since: 23 Jun 2011)
The bottom looks like black Radar 4G


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A suicide bomb exploded at a bus station this morning in the Russian city of Volgograd.
It's the second blast in two days in the city just 400 miles from the site of the Winter Olympics. The station is a key hub for transportation in the region.
Officials say a suicide bomber blew himself up on a trolleybus, killing at least 14 people and wounding nearly 30 others.
The bombing on the day before was caught by a surveillance camera.
"There were bodies everywhere," a woman said. "Inside the train station everything is destroyed."
At least 17 people were killed. The bomb went off just after noon on a peak travel day in Russia. Russian authorities say the two bombings are related and no doubt an act of terrorism.
Recently a terrorist leader called for attacks against civilian targets in Russia, including at the winter olympics. The attacks have raised security fears for the safety of travelers headed to the games in Sochi in February.
Christopher Swift, Georgetown University Adjunct Professor of National Security Studies said, "I think the Russian government has something to fear and that is the potential loss of face, the potential embarrassment to them if this terrorist syndicate is able to pull off one or more major terrorist events."
Volgograd is an important train link from Moscow to Sochi. Both cities are located near the unstable North Caucasus region where Islamic terrorists have been fighting a brutal rebellion for the past two decades.
CBN News recently took a trip to the region. Though Christians are harshly persecuted, we spoke to a pastor who is working to bring peace through the gospel.
"I am convinced that it is the love of Christ that can turn this region around," said Pastor of Transfiguration Church Gennady Terkun.
Meanwhile, the Kremlin has deployed tens of thousands of soldiers, police and other security personnel for the games. Russian President Putin promises the safest Olympics in history despite the recent attacks.
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Birmingham, Ala.-based U.S. inpatient rehabilitation hospital operator HealthSouth Corp. completed a new $600 million senior secured credit facility. We are assigning our 'BB' issue-level rating to the $600 million senior secured credit facility with a recovery rating of '1'. At the same time, we are affirming the 'B+' corporate credit rating and revising our outlook to positive reflecting further reduction in adjusted leverage and prospects that the company may keep leverage below 4x. On May 11, 2011, Standard & Poor's Ratings Services assigned its issue-level rating of 'BB' (two notches above the corporate credit rating) and assigned a recovery rating of '1' to HealthSouth's new revolving credit facility and term loan. We affirmed our 'B+' corporate credit rating on the...
Companies mentioned in this report are: HealthSouth Corp.
Action: New Rating
Standard and Poors RatingsXpress Credit Research provides in-depth coverage of international corporates, financial institutions, insurance companies, utilities, sovereigns and structured finance programs. RatingsXpress Credit Research lets users determine the credit rating of holdings and identify key factors underlying an issuer's creditworthiness, distinguishes the different risk exposures for new and existing deals, and provides an understanding of how their analysts interpret key regulatory, political and environmental events and their economic impact.
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Research updates complement media releases. They offer more depth and detail than summary analyses by incorporating all information published in the media release. They are more up to date than summaries in that they are published simultaneously with media releases.
HealthSouth Corp.


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Created in this Craftsy class
Quick-Strip Paper Piecing taught by Peggy Martin
Achieve perfect points every time! Peggy Martin shows you easy and fast techniques to create paper-pieced blocks and then combine them in new ways.
Other projects made as part of this class:
QuiltingMarvelous scrap bag string quilt
QuiltingScrappy stripes
QuiltingChristmas Star
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Thanks. And thanks for the instruction. It was very clear and easy to understand.
03/21/2012 Flag
Donna - I love your Sailor's Delight - how you coordinated and contrasted your print with the marbles. I love the coral pink and green. Beautiful.
07/04/2012 Flag