text:
Guide By: Shiftie, StayonTarget, Lavindathar
There are 115 achievements with a total of 1860 points.
Show / Hide Guide Road Map
Useful Links:
Operation Broken Eagle DLC
Fallen Angel DLC
Go to Untold Stories from the main menu. Select Episode 2 and play on Normal. The higher the level you are the easier the DLC will be. But being max level isn't necessary. This guide is written as if you have all blueprints (this applies to just crafting). Five of the achievements are story related.
Chaos Rising DLC
Abbreviated Walkthrough:
The Last Agent
Introduction to The Last Agent DLC:
DLC: Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha
Introduction to Super Ultra:
Conclusion to Main Game:
[XBA would like to thank Shiftie & StayonTarget for this Roadmap]
[XBA would like to thank StayonTarget for the Fallen Angel and Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha DLC addition]
[XBA would like to thank Lavindathar for the Chaos Rising & The Last Agent DLC additions]
|Collect 5 blueprints.
See "Master Builder."
|Collect 25 blueprints.
See "Master Builder."
|Pick up 250 different weapons.
Pick up EVERYTHING.. you don't need to keep it, simply just pick it up and drop it again. My 250th item was a hair dryer, so anything goes with this one.
|Fashion Plate
|Collect 100 different clothing items.
Loot every piece of clothing you come across in the game, from shoes, to hats, to funny costumes. There are tons of clothing stores scattered throughout Los Perdidos, and your job is to simply tap near them to equip them. Once you have it on and the item has been saved to your safe house clothes closet (which you can use as an in-game tracker), you can tap again in the same spot to put on whatever you were wearing before.
|Collect 50 blueprints.
See "Master Builder."
|T.I.O.D. Disciple
|Create 50 combo weapons.
You will probably get this through natural play, but otherwise you will definitely get this through the process involved in getting "Duct Tape Master."
|Local Hero
|Save 1 survivor.
Taylor should be your first survivor and you will encounter him shortly after leaving the diner and getting into the truck at the beginning of the game. You'll go under an overpass and an explosion on your right will blow open a path through a fence. Taylor's survivor icon will immediately appear just beyond the fence. Park the car, or use it to ram zombies, and completely clear the area, for Taylor to say thanks and run off. The achievement will pop once that happens. You'll get another chance about 100 yards down the road when you encounter Jodie, a woman stuck on the back of a semi truck trailer. Clear the area here as well if you somehow failed saving Taylor to get the achievement here (saving survivors is good PP, which is used for leveling, so I recommend saving everybody you come across).
|Man of the People
|Save 15 stranded survivors.
As you cruise around the game you will spot survivors fighting off huge groups of zombies and you will be prompted to help them out by clearing out the zombies. They will usually appear directly in front of you, and a running-man icon with the range to their location and the survivor name will also pop up on the screen to tell you where they are. You will need to find and save at least 15 of these people for the achievement to pop. Most of the survivors are alone, however there are at least two three-person groups that spawn on the freeway in the very middle of the map through the duration of the game. There are far more than 15 survivors that appear, however you might as well free every one you come across if you have the few seconds to clear the area and get yourself some easy PP to level up.
|Help Wanted
|Add 5 survivors to the survivor bulletin board.
As you progress through the game you will be tasked with completing side quests that will sometimes give you the option to add survivors to your survivor board to get them as followers. While looking at the side mission menu on the map screen, look to the right of the mission title to see if it has the survivor/running man icon, which means you can get one or more of the people involved in the mission as a follower. While doing these missions, make sure you pay attention because you can still complete the mission without talking to the person long enough to get them to follow you around. You are most likely to overlook survivors that are tied up or trap, which most likely occurs during the Psycho side missions, but keep your eyes open either way.
|Drive 20 different vehicles.
In the same fashion as weapons, you will want to hop into every vehicle you come across to get it sent to your garage for future use, or for combos. Vehicles include everything from taxis, to vans and suvs, to muscle cars and motorcycles to generic sedans.. of course there's a street sweeper and fireworks van too!
|Complete 20 side missions.
See "Duct Tape Master."
|Master Builder
|Collect 100 blueprints.
You must find and use all 101 weapon blueprints found in the game, and since a vast majority of the blueprints come with the necessary materials located in the immediate vicinity of the blueprint, it's a good idea to craft the item as soon as you find the blueprint. Thankfully, this game makes catching up with item production a bit simpler for the more advanced weapons as you can use your weapon locker to get the necessary materials to craft the combo weapons while you're sitting safely in your base.
|Certified Survivalist
|Win 25 Survival Training Bronze medals.
See "Survival Training Master."
|Zombie Killer
|Kill 100 zombies.
This should be your very first achievement, and will unlock shortly before or after entering the diner and meeting Rhonda and Dick at the beginning of the game.
|Zombie Slayer
|Kill 10,000 zombies.
See "Left 100,004 Dead."
|Master of Massacre
|Kill 53,597 zombies.
See "Left 100,004 Dead."
|Zombie Butcher
|Kill 1,000 zombies.
See "Left 100,004 Dead."
|Complete Chapter 2.
In this chapter you will find yourself fighting through a zombie filled sewer, into a zombie filled graveyard, and finally into a morgue full of even more zombies. You'll have a handful of side missions to do as well, but no Psycho this time around, but as night falls you'll have a ton of PP coming your way so you might as well make this Chapter last. The chapter will end once you drive the hearse to the Diamond Panty.
|Happy Camper
|Complete Chapter 4.
Chapter four has you doing favors for Red and making multiple trips to the Central City PD if you bother with the side missions. You will also come across a few rather crazy people who are just short of becoming full-fledged Psychos themselves. The achievement will pop once you drive the car loaded with gas to the hangar.
|Defeat Zhi.
This crazy martial arts wanna-be is the first Psycho you will come across, and you'll get a notification that he's around very shortly after reaching Rhonda's Garage (Garden of Peace mission). I recommend either grabbing a bit of food or boosting your health once or twice to make life easier, and you'll also want a medium-long range weapon because he uses a spear which can make close melee combat a bit difficult. The best bet, and the method I used, is to grab the Dragon Punch plans in the nearby dojo and use the motorcycle engine + boxing gloves to craft them prior to starting the fight. Once the fight starts, rotate and to do a dashing punch and then a vertical spin punch when the dash draws you close enough to him. Continue using the spin punch until he backs away, or keep rotating the two since the dash attack has a pretty high chance of staggering him. Overall, he's not too complicated, since he's pretty much just a straight up melee fight (or shoot him a lot fight).
|Defeat Dylan.
You'll get the mission for Dylan (Play Time) shortly after dealing with Darlene, and this time around you need to be alone, which means you'll have to lose your followers. If you're going straight to the mission, you can easily do this by just hopping on a motorcycle and riding off, and they'll be sent back to the safe house in a few seconds. The fight is very straight forward, and I would recommend two to three guns depending on your skill with ranged weapons and the amount of ammo they carry (I used an LMG and most of a Sgt's Pistol). Dylan will focus on damaging his two play pals with his fiery wiener, meaning you need to simply out damage him with whatever weapons you have - since he sort of fans his fire around, it's simply safer and easier to be at range, though melee is possible as well. He will launch fireballs at you from time to time that do rather minimal damage, so there isn't too much to worry about when this fight will only take about a minute to complete.
|Defeat Albert.
During chapter three you will be tasked with burning supplies in Almuda, where you will encounter Albert, the trippy boss that represents Greed. The entire fight is rather indirect, as you wander around the halls waiting for one of the hallucinations to get attacked by the real Albert, who will come up behind them and drug them, then use his saw on them. You must avoid hitting the wrong people, as fake Alberts do quite a bit of damage, and you will be doing none to the real Albert, thus you must wait until you either see the real Albert trying to drug and dismember someone, or wait until you hear the screams of his victims. Then you rush Albert and pummel him with your fists, or throw organ containers at him. Continue the process, occasionally shaking your control to avoid getting attacked by him, and you'll soon defeat him.
|Defeat Theodore.
Once you reach chapter five you'll have time to explore as usual and soon enough you'll be offered the mission "Remotely Helpful," which sends you off to the NE part of Sunset Hills to deal with the Mayor's son, and your next Psycho nemesis, Sloth. If you've been keeping up with your side quests you may know that he has the key to the Central City Police Department's armory, so between that and this achievement, killing him is pretty rewarding.
|Defeat Jherii.
Very soon after starting chapter five you will get a call about the Look in the Mirror mission, where you will be introduced to the next Psycho, Jherii. She is a pretty powerful opponent, go figure, and she seems to be rather resistant to ranged weapons, but not ranged attacks from melee weapons, or of course melee attacks - though getting in close range can be pretty painful if she decides to swing her barbell. Staying just out of range of her and being sure to utilize to roll should keep you alive without much issue.
|Defeat Darlene.
Near the end of chapter three you'll get a side mission called All You Can Eat, which will send you back to Inglewood. Stock up on whatever weapons you want, bring some followers too, and head to the buffet for a relatively easy fight. Darlene will troll around the room on her scooter, trying to charge you and stab your with her fork primarily, and she will also go devour food to recover her health. While she is doing this, you will get a prompt to start whacking her, which will then make her spin around in circles for a few seconds, allowing you to unload on her with your best weapons. This process will continue about three times, depending on how much she manages to heal during her eating phase.
|Defeat the envious survivor.
This will most likely be the first thing you do after entering chapter seven. A certain student of sorts has decided it is time for the learner to replace the master, and he has kidnapped a woman to help prove it. He has quite a bit of hit points, but he is also rather easily stunned by melee attacks allowing multiple hit combos to quickly chip away at his health. You can also choose to combo a weapon during combat to distract him, but I didn't find it necessary with my follower there helping me out a bit. The achievement will pop no matter what you decide to do with him after the fight.
|Reach level 5.
See "Maxed."
|Reach level 25.
See "Maxed."
|Reach level 50.
Due to the insane quality of the upper-tier combo weapons, leveling in this game can be incredibly easy once you unlock them, and the more powerful combo vehicles. The most important rule, when leveling, is to combo. Massive combos are more easily attainable by the super combo weapons (which is why they're awesome), and increasing their durability through books and skills can allow you to carry combos for longer periods of time. To capitalize on your combos you should also use special execution moves to get a boosted score for a single kill. Your list of execution can be found in the player menu of the game, with the initial one being the basic or weapon specific execution. All of the executions can be conducted when the prompt pops up on the left side of the screen, next to the combo, and they should be used on the tougher enemies to make sure they don't get in your way during the combo, and also because they give the most PP and will utilize the current multiplier the best (these include King Zombies, Prisoner Zombies, Football Zombies, etc.). When going on PP gaining runs, try to keep as many combo weapons on you as possible (use the list below for the best weapons and locations, rated by their power level).
|Max out a single attribute.
In order to max out a single attribute, you must put as many points in it as possible and then reach level 50 to unlock the final tier, which you must also max out. Don't worry too much about attribute distribution as you will be able to max out all of your skills eventually.
|Be a Dick!
|Join a Co-op game.
In Dead Rising 3, you have the ability to join another player's game, whether it's your friend's or someone else's. Jumping in and out is as simple as pressing a button, and both players are able to free roam before and after the co-op stuff happens.
|Duct Tape Master
|Create every combo weapon.
You must find and use all 101 weapon blueprints found in the game, and since a vast majority of the blueprints come with the necessary materials located in the immediate vicinity of the blueprint, it's a good idea to craft the item as soon as you find the blueprint. Thankfully, this game makes catching up with item production a bit simpler for the more advanced weapons as you can use your weapon locker to get the necessary materials to craft the combo weapons while you're sitting safely in your base.
|Create 5 combo vehicles.
See "Master Mechanic."
|Master Mechanic
|Create every combo vehicle.
There are a total of 11 combo vehicles, many of which are unlocked via the story, one from skills (Mobile Locker) and the remaining are found in the open world alongside the weapon blueprints. For whatever reason this unlocks after creating 10 out of the apparent 11 combo vehicles.
|A Little Ambition
|Purchase 1 Attribute.
See "Ladder Climber."
|Ladder Climber
|Purchase 10 Attributes.
Once you reach Rhonda's garage, you will be able to use attribute points gained by leveling up to purchase attributes in the player section of the menus. Upgrading attributes can increase stats such as damage dealt, and the size of your health pool, and also allow you to be more lenient when combining items for combo weapons, allowing you to use any type of a certain item when crafting the combo weapons.
|Left 100,004 Dead
|Kill 100,004 zombies.
This can be considerably easier than the kill achievements in the previous games as you have access to some pretty extreme vehicles, such as the Rollerhawg. The frustrating part comes with getting around as the game progresses due to the ever-increasing number of roadblocks, however cruising around Ingleton, which is probably the fastest and simplest place to farm, is still reasonably easy (just watch for randomly spawning propane tanks and gas cans. You will also want to maximize the mechanic skill for invulnerable vehicles (that can still flow over and then blow up, or blow up if you get off of them).
|Complete 10 PP Trials.
See "Prestige Hound."
|Almost Famous
|Complete 25 PP Trials.
See "Prestige Hound."
|Prestige Hound
|Complete all PP Trials.
PP trials are challenge-type tasks that keep track of how many locations you've visited or enemies you've killed, depending on the trial. Some of them are unlocked right off the bat, while others unlock as you reach a certain point in the story or obtain the necessary weapon or vehicle. You will occasionally get progress pop-ups on screen as you complete the trials, and the trials themselves can be found under the "player" portion of the menus. There are generally far too many trials to complete in a single playthrough without extra effort, luckily they carry over between playthroughs, and Chapter select, allowing you to complete them at your leisure post-game along with your other achievements.
|Genius of Zombie Slaying
|Kill 72,000 zombies.
See "Left 100,004 Dead."
|Complete Chapter 0.
Once you reach Rhonda's garage, mosey around clearing out the surrounding area and doing side missions, including dealing with the first Psycho (Zhi), and eventually you'll be able to talk to Rhonda to progress the story. Talking to her will grant you the tactical handgun blueprint, and some other goodies.
|Complete Chapter 1.
Very shortly after talking to Rhonda and finishing chapter zero, you will take a turret rig to deal with the biker Psycho. Once he's dead, the achievement will pop (yes, the chapter is about five minutes long).
|Family Man
|Complete Chapter 3.
During chapter three you will be tasked with burning supplies in Almuda, where you will encounter Albert, the trippy boss that represents Greed. The entire fight is rather indirect, as you wander around the halls waiting for one of the hallucinations to get attacked by the real Albert, who will come up behind them and drug them, then use his saw on them. You must avoid hitting the wrong people, as fake Alberts do quite a bit of damage, and you will be doing none to the real Albert, thus you must wait until you either see the real Albert trying to drug and dismember someone, or wait until you hear the screams of his victims. Then you rush Albert and pummel him with your fists, or throw organ containers at him. Continue the process, occasionally shaking your control to avoid getting attacked by him, and you'll soon defeat him.
|Day at the Museum
|Complete Chapter 5.
After saving Diego from the Museum you will be allowed to wander around until Rhonda works on the plane. During this time you will probably want to work on your next Psycho when the mission "Remotely Helpful" comes up. Other than that, it's a pretty straightforward Chapter as far as free-roaming and side missions go.
|The Doctor is Out
|Complete Chapter 6.
Chapter six can be very short if you're just doing the side missions and primary mission as you only do a small bit of bouncing around the map between missions before you're ready for the last story mission. Once you escape from the lab, the achievement will pop.
|Them's the Facts
|Complete the Facts.
At the very end of chapter seven you will get to Juggs Karaoke club and encounter Gary. He will give you two choices: kill him, or go get Rhonda to meet up with him. You must go get Rhonda from her garage to appease Gary, so Gary will then tell Annie's father about her, and he will interrupt you at the very end of the game leading you into Overtime mode.
|Complete the Package
|Complete Overtime.
After completing the game, there will be a post-credits sequence where you chase General Hemlock around the city and you must destroy his zombie-harvesting droids. As soon as the cutscene finishes, starting the min-battle with the General's helicopter plane thing, hop off the roof and grab a few assault rifles from the nearby gun shop if you don't already have some on you. You will have a follower for this round, however they will work more on keeping zombies off of you while you follow the red triangle on the map (the aircraft) and destroy the droid things that come out of it to pick up the King Zombies. Ignore the King Zombies entirely to ensure a lot of droids come out of the ship, and they ignore you anyway so know worries there. The ship will move from Ingleton, to Central City, to Almuda and finally to Sunset Hills, with two locations in each district excluding Almuda, which has only one.
|Gang Banger
|Lead a full posse of 5 survivors.
In order to do this you will a) need at least five survivors on the survivors board, and b) need to have upgraded the first three tiers of Mechanic and Smarts for the +2 Maximum Posse Size, which they both give you (1+2+2=5). Once you have that, you can either roll through the game trying to keep your survivors alive, or wait until you have at least 5 available to follow you and pick them up at a board all at once. You'll probably want to invest in maximum life as well so your followers don't die so easily (if they die, they stay dead unless you have this ability).
|Nightmare Master
|Complete chapter 7 in Nightmare Mode.
While on Nightmare mode you need to complete the last chapter prior to the credits. Unlike the standard story mode, you will be timed, so you must focus more on completing story missions and getting the items most important for finishing the game.
|Survival Training Silver
|Win 25 Survival Training Silver medals.
See "Survival Training Master."
|Survival Training Master
|Win 25 Survival Training Gold medals.
Looking at your in-game map, you will notice hollowed out star icons. These star icons signify training challenges that you can complete for massive PP bonuses, making these important for both leveling progress and for the achievements. All of the challenges task you with killing a certain number of enemies with a certain type of weapon or vehicle, such as fire or electric weapons, combo weapons only, or unarmed only within one minute. Many of the challenges can be completed using the Rollerhawg to quickly roll around the nearby area killing enemies, and the more difficult unarmed ones can be completed using the unarmed bonus damage book and the knee drop combo.
|DLC: Operation Broken Eagle
|Price: $9.99 USD Achievements: 9 Points: 90
|Eyes in the Sky
|Hack all ZDC Cameras
There are a total of 29 cameras to hack, and are identical to the cameras in the main campaign, however this time around you will need to walk up to the base of the camera tower and tap to hack the camera. You will come across all of them on your map (yellow circle) as you move through the game, just be aware that they only appear on the map when you are relatively close to them.
Make sure you finish this before going to the Mayor's mansion to avoid another playthrough.
|Counter Terrorist
|Infect all Safe Zones
After the first mission you will learn to "cleanse" terrorist safehouse, the same safehouses Nick uses in the story. There are 8 total, in the same spots as the main campaign, and you need to walk up to an exterior vent and tap to use the larvae bioweapon you picked up from the helicopter crash site, turning the safe house icon from green to red. Enjoy the screams of pain and terror from within the safehouses once you use the bioweapon!
Make sure you finish this before going to the Mayor's mansion to avoid another playthrough.
|Live to Fight Again
|Recover all Squad Members
Squad Members are basically the special forces version of the survivors that Nick finds in the main story, with both of the two survivors in this DLC being members of Kane's team that survived the helicopter crash and subsequent zombie attack. Your first ally (sunshine) can be found on the prison bus in Ingleton (in front of Rhonda's garage). Ally number two (The Dutch) is in a meat shop in the southern part of central city.
Make sure you finish this before going to the Mayor's mansion to avoid another playthrough.
|Rest In Peace
|Collect all Dog Tags
Dog tags appear on fallen comrades that you will encounter in side missions, through exploration, and the main story. Obviously, be sure to loot their dog tag prior to leaving the area after finding them or killing them. Take note, that the fallen comrades are always near a burning red flare. If you see a flare, you know there is a dog tag nearby. Simply travel to the marker and collect the dog tags. The final two will not be given to you until after picking up the GPS tracker on the stage. Despite being technically missable, due to the fact they are given as side missions makes this a very hard achievement to miss unless you deliberately ignore them.
Make sure you finish this before going to the Mayor's mansion to avoid another playthrough.
|Covering The Traces
|Collect precious cargo
Once you reach the helicopter, pick up the larvae container that is on the ground just outside the backside of the helicopter. This will initiate the safe house infecting tutorial.
|Cleaning House
|Prep Base Camp for Bravo Team
This is story related and can't be missed. A couple of missions in, you are asked to clear out the taxi headquarters to make way for a new operational base. Simply clear out every zombie within the four quarters to complete the objective and unlock the achievement.
|Delivery Man
|Collect Charlie's supplies
This is story related and can't be missed. After prepping the base for Bravo Team, you will be asked to locate and retrieve Charlie's Supplies. Travel to the waypoint to find a new DLC vehicle, the 'Armadillo.' You must drive the Armadillo back to base, without destroying it. The fastest way back to base, is through the fireworks store. Once you have parked the vehicle in the garage, the achievement will unlock.
|Eagle Has Landed
|Locate the President
Head to Central City and clear out the stage near the museum, and then loot the GPS tracker from the secret service agent corpse on stage.
|Duty Or Death
|Complete Dead Rising 3: Operation Broken Eagle
This is story related and can't be missed. This is for completing the final story based mission at the Mayor's Mansion. Simply clear out all bodyguards and retrieve the President.
|DLC: Fallen Angel
|Price: $9.99 USD Achievements: 9 Points: 90
|No Peeking!
|Destroy all ZDC Cameras
There are 29 total cameras around the map. Eight in South Almuda, seven in Sunset Hills, seven in Ingleton and seven in Central City. About 20 minutes into the DLC after you are instructed to reach South Almuda, four side quests will pop up instructing you to destroy cameras. They only take one bullet to destroy provided the reticle is red.
|Burn Baby Burn
|Burn all Propaganda Posters
There are a total of 40 Propaganda Posters marked on the map. They are marked with a yellow cross in a circle and must be burned. Early on you may have a hard time finding a pyro weapon but either use a RollerHawg or some sort of fire gun and that should handle them.
|Guardian Angel
|Rescue all Survivors
There are eight groups of survivors. You must get Mission Accomplished in order for it to count. This means that of the three, only one must be untied and survive. If someone dies when they are untied or dies before they are untied, it doesn't matter. So long as you get the Mission Accomplished pop up.
|Med Tech
|Collect all Medical Supplies
There are 25 red medkits around the map. They all appear on the city map that you access by hitting back.
|Talk It Out
|Question Winnie
Story Related. You will have to head to South Almuda and chase her down.
|Hall Monitor
|Defend the school
Story Related. You will have to fight off Spec Ops at the school.
|Well Stocked
|Collect special supplies for the Safe Zone
Story Related. You will be driving a food truck around and have to pick up three weapon caches. The food truck has a health bar but if you have vehicle invincibility it will stop depleting at around 10%.
|Interrogate Spec Ops
Story Related. You will have to fight off enemies with Doug in Central City.
|Angel Gets Her Wings
|Complete Dead Rising 3: Fallen Angel
Story Related. You will have to fight off enemies in the Spec Ops base and save other Illegals.
|DLC: Chaos Rising
|Price: $9.99 USD Achievements: 9 Points: 90
|Stick it to the Man
|Destroy all Emergency Phones
In total there are twenty emergency phones to destroy, five in each zone. They are marked on your map by a solid yellow dot, but will only appear when you are within range. These can either be hit by a melee weapon or rammed with car. You can start destroying these as soon as you have escaped from jail.
|The Finer Things
|Collect all bottles of Special Reserve Whiskey
Around Los Perdidos there are thirty bottles of Special Reserve whiskey. They are marked on your map by a '+' sign inside a yellow circle, but will only appear when you are within range. You can start collecting these as soon as you escape from jail, and must be picked up by pressing when next to them.
|Add to The Collection
|Collect all Custom Motorcycles for Torque
In total there are twelve custom motorcycles around the city. Each cycle is marked on your map by a blue side mission indicator. You must collect all twelve bikes, and drive them back to Torque at Ironside Cycles. Make sure you drive the bike inside the showroom and place it in the blue circle marked by your minimal, otherwise they might blow up rendering the achievement missable. The custom motorcycle needed in story mode is not required for the achievement.
|Fly the Coop
|Escape Los Perdidos Police Department
Story related and cannot be missed. Simply escape from the jail with Hunter at the start of the game.
|Throwing Down the Gauntlet
|Survive Spider's trial
Story related and cannot be missed. Surive the trap set by Spider and his lieutenants.
|Builder's Apprentice
|Help Torque build a special bike
Story related and cannot be missed. Earnt after returning all four motorcycles to Torque and collecting the Thrasher.
|Hunter and the Hunted
|Defeat all the Captains
Story related and cannot be missed. Unlocked after defeating all three captains.
|Hawg Heaven
|Obtain Torque's surprise
Story related and cannot be missed. Unlocked after obtaining the Rollerhawg from Ingleton.
|Fit to Lead
|Complete Dead Rising 3: Chaos Rising
Story related and cannot be missed. Unlocked for defeating Spider in the final boss battle.
|DLC: The Last Agent
|Price: $9.99 USD Achievements: 9 Points: 90
|Bag of Chips
|Collect all ZDC Chips
In total there are forty ZDC chips scattered around the city, 10 in each zone. The ZDC chips are not available until the side mission is given to you by Cora. These chips are located by blue side mission waypoints making this virtually impossible to miss unless you choose not to do the sidequest. When you arrive at a waypoint you will find two kings. Kill the kings, and each will drop a chip. Once you have all forty the achievement will unlock. The best time to collect these is while you are waiting for Nelson, alongside the other collectibles.
|Bootleg Operator
|Collect all Bootleg Zombrex
There are five of these you need to collect in each zone for a total of 20. They become available to collect after returning the first Zombrex (not part of the forty) to Cora back at the hospital. They are marked on your map by a yellow circle with a + icon inside which will show up when you are fairly close to them. The best time to collect these is while you are waiting for Nelson, alongside the other collectibles.
|Sworn to Protect
|Rescue all Survivors
There are twenty surivors to be rescued in this DLC, five in each zone. The survivors are available right from the start if you choose, although you may find it beneficial to get them whilst doing the other collectibles when you are waiting for Nelson. Be warned, if a survivor dies he will not respawn making it not possible to get this achievement. The survivors are marked on your map when you get close by a little person icon.
|Ashes to Ashes
|Burn all Biohazards
There are forty Biohazards to burn throughout Los Perdidos, ten in each zone. These become available after Nelson asks you to wait while he works and is also the optimal time to collect them in conjunction with all other collectibles. They are marked on your map by a solid yellow circle and a green flare will indicate which pile of bodies you must burn. To burn a pile of bodies you must either shoot or melee them with a fire weapon. The DLC is filled with a new gun called the 'Slagshot' and these are perfect for this achievement.
|Out With The Bad
|Defeat all Bikers
Story related and cannot be missed. This will unlock after returning to the hospital and killing the final three bikers.
|Hacking the Hacker
|Find Nelson
Story related and cannot be missed. This will unlock after clearing out the dance studio in Sunset Hills and speaking with Nelson for the first time.
|Discover source of military signal
Story related and cannot be missed. This will unlock after you locate the server in Sunset Hills.
|Kane's Last Words
|Collect the evidence
Story related and cannot be missed. Unlocked after speaking to Kane at the taxi base in Ingleton.
|Agent of Justice
|Complete Dead Rising 3: The Last Agent
Story related and cannot be missed. Unlocked for escaping with all survivors in the ZDC Control Vehicle.
|DLC: Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha
|Price: $9.99 USD Achievements: 27 Points: 500
|Up To No Good
|Super Dead Rising 3 Arcade Remix - Clear Ingleton
Simply beat all five stages and the achievement will unlock.
Stage 2
Stage 3
Stage 4
Stage 5
|The Big City
|Super Dead Rising 3 Arcade Remix - Clear Central City
Simply beat all five stages and the achievement will unlock.
Stage 2
Stage 3
Stage 4
Stage 5
|Super Dead Rising 3 Arcade Remix - Clear Sunset Hills
Simply beat all five stages and the achievement will unlock.
Stage 2
|Kill Screen Coming Up
|Super Dead Rising 3 Arcade Remix - Clear South Almuda
Simply beat all five stages and the achievement will unlock. If you are struggling to complete it you should try to play with 2-4 people instead of solo.
|The World Warrior
|Super Dead Rising 3 Arcade Remix - Clear all 4 Districts
There are four districts. All are easy to complete Solo and easier with 2-4 players.
|District Rookie
|Super Dead Rising 3 Arcade Remix - Get an 'S' rank on any district
See "District Wizard."
|District Wizard
|Super Dead Rising 3 Arcade Remix - Get an 'S' rank on all districts
Depending on the amount of points you have at the end of a district, you will get a rank from D to S (S being the best). As long as you kill lots of zombies and complete the rounds somewhat quickly, you should be able to get an S ranking. Using characters like B.B. Hood or Ryu help with the rankings tremendously as their Supers can one hit kill items you have to destroy (bombs, garage doors, etc).
S ranking is not difficult to accomplish by any means, but it might still take some players multiple tries to accomplish.
|All Four Won
|Super Dead Rising 3 Arcade Remix - Complete a district with 4 players
Create a game for four players on any district. Wait until three other players join your game. Finish the district with all four players still in the game and the achievement will unlock.
|Super Dead Rising 3 Arcade Remix - Come in 1st place in any district with 4 players
When you are picking your district, change the number of players to four. It will auto invite anybody in your party but you can just wait it out until four people join. The higher tiered the costume, the easier it is to come in first. You can also refer to XBA Sessions to find three other players who will let you win.
|Team Player
|Super Dead Rising 3 Arcade Remix - Play with 10 other players
This game has four player coop, so if you simply search for an Xbox Live match you will be able to find lobbies with two-four players. Do this multiple times OR refer to XBA Sessions.
|Cleaning the Streets
|Super Dead Rising 3 Arcade Remix - Kill 1,000 zombies
See "Cleaning the City."
|Cleaning the City
|Super Dead Rising 3 Arcade Remix - Kill 10,000 zombies
Very self explanatory. Just kill lots of zombies. It is cumulative, meaning it does not have to be in one district.
|10 Stacks
|Super Dead Rising 3 Arcade Remix - Earn 10,000 total zenny
See "Big Money."
|Big Money
|Super Dead Rising 3 Arcade Remix - Earn 100,000 total zenny
Zenny are the floating tokens you find all over the place. Completing a district will net you 10,000-30,000 Zenny. This achievement will unlock before you get all outfits.
|Sense of Nostalgia
|Super Dead Rising 3 Arcade Remix - Find an arcade cabinet
See "Arcade Collector."
|Arcade Collector
|Super Dead Rising 3 Arcade Remix - Find all arcade cabinets
The Arcade Cabinets glow and are fairly easy to spot. There are 8 Cabinets total, 2 in each district.
|Poppin' Tags
|Super Dead Rising 3 Arcade Remix - Unlock any costume
Complete any district and collect 10,000 Zenny. When you are able to pick your character, you will also be able to purchase one of the first four costumes for each character. Purchase one and the achievement will unlock.
|Nick's Wardrobe
|Super Dead Rising 3 Arcade Remix - Unlock all of Nick's costumes
Here is the breakdown for Nick's four costumes.
Tuxedo Nick
Edward Falcon
|Annie's Wardrobe
|Super Dead Rising 3 Arcade Remix - Unlock all of Annie's costumes
Here is the breakdown for Annie's four costumes.
Schoolgirl Annie
Chun Li
|Chuck's Wardrobe
|Super Dead Rising 3 Arcade Remix - Unlock all of Chuck's costumes
Here is the breakdown for Chuck's four costumes.
TIR Chuck
Shoma Sawamura
Captain Commando
|Frank's Wardrobe
|Super Dead Rising 3 Arcade Remix - Unlock all of Frank's costumes
Here is the breakdown for Frank's four costumes.
Servbot Frank
B.B. Hood
|The Whole Crew
|Super Dead Rising 3 Arcade Remix - Unlock every costume
Nick's Wardrobe, Annie's Wardrobe, Chuck's Wardrobe, and Frank's Wardrobe all have the requirements listed. You will be required to get all eight arcade machines, kill zombies with certain costumes, S ranks on all four districts, and complete a certain amount of districts as certain characters. The easiest and quickest district to play is Ingleton, but it's entirely up to you which one you want to play.
|Pumpin' Quarters
|Super Dead Rising 3 Arcade Remix - Beat a previous personal record on any leaderboard
When you complete each district, you get a total score. The easiest way to beat your score is to replay the first district with a better costume. Regardless, you'll be playing each district multiple times and this will definitely unlock.
|Super Dead Rising 3 Arcade Remix - Use all super attacks
There are 20 super attacks across the 24 characters. They can be performed when there is a full blue bar in the lower left and you hit RB. Once you have bought unlocked all characters, you can go to Round one of Sunset Hills. As soon as you spawn, walk out of the building and to the left will be a power container. Pick that up then use your ability with . Let the zombies kill you and do not pay to revive yourself. You will be put back at the menu where you can select another character. Do this with all 24 characters INCLUDING the default four.
|Powerup Sampler
|Super Dead Rising 3 Arcade Remix - Use every type of powerup
There are 13 power ups in total. Twelve of these can be found in all parts of the game. They are as follows.
|Super Dead Rising 3 Arcade Remix - Get a killstreak of 250
This is easy to get with a combination of and when the power up is available. If you are struggling, use B.B. Hood or Ryu in the graveyard in Ingleton.
|Super Dead Rising 3 Arcade Remix - Get a perfect bonus on any round
You may be granted a 'Perfect' Bonus if you finish a round quickly and without dying. This is very easy to do on Round three of Ingleton.
Capcom Vancouver
Microsoft Game Studios
November 22, 2013
November 22, 2013
|HDD Space Required : 24.79 GB
|Price: $49.99USD
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|It Looks Like Dead Rising 4 Could Be a Thing
|Jun 06, 2016
|Dead Rising Studio Hiring For "Ambitious" Unreal Engine 4 Titles
|Jan 14, 2016
|Check out the First Trailer For the Dead Rising: Watchtower Movie
|Jan 23, 2015
|Dead Rising: Watchtower Movie Sees Rob Riggle Cast as Frank West
|Oct 21, 2014
|Dead Rising Movie in the Works
|Jun 20, 2014
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MicroPython, a few years on
Hello supporters of the original MicroPython campaign!
It's been 10 months since the last update, and a lot of things have happened with MicroPython since then. Let me tell you... Read more
Official end of the Kickstarter
Hello backers of Micro Python!
Two years ago I had the idea to rewrite Python to fit it on a microcontroller. I launched a Kickstarter around this idea, and, well,... Read more
Finished shipping!
Hello backers.
Well, we finally got there: this morning the last of the kits and boards were sent out. It took a couple of months of solid work, but now... Read more
Micro Python vs Royal Mail
Hello backers.
A quick update about shipping: yesterday and today we sent 147 parcels, with 205 boards in them, to 149 people in Germany, The Netherlands, Belgium and Luxembourg. Again,... Read more
Getting there, and a video
Hello backers.
It's now the end of March and unfortunately no boards have yet been sent out. Sorry for that, but I am working hard to get your boards and... Read more
24 boards
Hello backers.
I just wanted to update you on the progress of Micro Python.
Jaltek did a pilot manufacturing run and made 24 Micro Python boards. It was lucky that... Read more
Boards are go!
Hi there backers,
This past week the Micro Python project took a big step: we placed the order at the factor to manufacture the boards. The blank PCBs and parts... Read more
The board
Hello backers.
In the past few days I have been making and testing the latest revision of the Micro Python board. It looks really great:
And here is the back... Read more
More progress, and a case
Hello backers!
It's been over a week since the last update, and I just wanted to let you know that Micro Python is moving along steadily.
Many people have been... Read more
Factory, code, board layout and website
Hello backers!
I hope you are all enjoying a nice holiday break. For me, well, I have a Kickstarter to deliver on!
Earlier this week we visited a PCB assembly... Read more
Progress on hardware and software
Hi backers!
It's been a week since the end of the campaign and since my last update, but, don't worry, I haven't forgotten about you or the project! I have... Read more
Hardware license, and early source code
Hi backers!
We have had a lot of new people join the project in the last day: welcome and thank you for your pledge! With under 12 hours left, we... Read more
Next revision of the board
Hello backers!
We have had a lot of new backers join us in the last 6 hours. Welcome, and thank you all for your pledge! If you have not already... Read more
Writing and running a simple script
Hello backers!
Welcome, and thank you, to all backers who have joined the project in the past few days.
In this update I just wanted to show a demonstration of... Read more
Decision on next stretch goal
Hi again backers!
Thank you all for your feedback on the previous update, regarding choice of the next stretch goal.
The tally is:
- more LCD support: 19 votes
- a shield-shield:... Read more
Feedback for next stretch goal
Hello there backers!
So we have passed the third stretch goal, and are now convincingly over £60,000! In this update I would like to ask you all for your feedback... Read more
Next stretch goal, and more on power consumption
Hi backers!
A quick update. The next stretch goal will be at £60,000 where I will support the low-power nRF24L01+ wireless modules. Again, I will provide a library for them,... Read more
Power consumption of the board
Hello backers!
This is the long-awaited update on the power consumption of the Micro Python board. Thanks for your patience waiting for this.
First, let me again say a huge... Read more
Second stretch goal passed, and mounts
Hello backers!
Well, we have passed the second stretch goal and reached £50,000! That means that the Micro Python board will support Ethernet via a WIZ820io module. As with the... Read more
Wi-fi is working!
Hi backers!
A quick update to let you know that basic wi-fi support is now working with Micro Python! I'm using an Adafruit CC3000 module http://www.adafruit.com/products/1469 connected via SPI. It's... Read more
The C API in Micro Python
Hi backers!
In this update I want to explain how the C API in Micro Python works. Note that this is a technical update. Don't worry if you don't understand... Read more
First stretch goal passed!
Hello backers!
I was planning to write a long update telling you how to interface Micro Python with C code, but it's been a busy day, and so I'll just... Read more
Progress, and some more example code
Hello backers.
In this update I want to let you know how things are progressing, and give you an example of how the high-level nature of the Python language (and... Read more
First stretch goal
Hello backers,
A lot of you have given your opinion on the stretch goals, and it seems that USB-OTG and Wi-Fi support are at the top of the list.
As... Read more
Stretch goal ideas, and the parser
Hi there backers!
In this update I'd like to share a few thoughts I'm having about stretch goals, and also describe how Micro Python's lexer and parser work.
From your... Read more
Inline assembler
Hello backers!
Thanks for your continued support of the project and for all of your comments and questions. The campaign is going very well, and I hope soon to have... Read more
License choice
Hello backers!
It's getting very busy here at Micro Python headquarters (which is really just our tiny house here in Cambridge!). People are asking for more technical details and I... Read more
The 3 different code emitters, part 2
Hello again backers.
This is another technical update, with the aim to give you more insight into how the 3 different code emitters -- byte code, native and viper --... Read more
The 3 different code emitters
Hello backers.
In this update I want to try and explain a bit about the 3 different Python code emitters: byte code, native code, and native code with native types. ... Read more
Funded! And some example code
Hi again backers!
With your pledges, we have managed together to reach the funding goal in less than 2 and 1/2 days! Fantastic! I didn't think it would happen so... Read more
An FAQ about Micro Python compared with PyMite
Hi backers!
Some people have been asking for a comparison of Micro Python with existing Python implementations that run on a microcontroller, such as PyMite (aka p14p, python-on-a-chip). Specifically, why... Read more
Online instructions for programming the Micro Python board
Hi backers! Thanks to you all for your pledges!
Some people have been asking about the "online instructions" and what sort of example projects will be available for the Micro... Read more

subset: commoncrawl


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The remnants of Tropical Storm Ida are moving along the Atlantic coast Thursday in the form of a Nor'Easter.
Heavy rains washed over much of the Atlantic seaboard, prompting flood warnings and watches from North Carolina to Long Island.
In North Carolina, several trees are down and some roads have been closed and there have been reports of some isolated power outages - particularly in Wilmington.
Meanwhile, Virginia is under a state of emergency as unrelenting rain soaks the state. There is significant flooding in the Norfolk area where residents are enduring days of rain.
More than 21,000 residents lost power earlier Thursday, according to Dominion Power and some Hampton Roads motorists have needed to be rescued after becoming stranded in high water.
"Each high tide is going to be worse, because the water's going to keep building," Virginia Department of Emergency Management spokesman Bob Spieldenner said.
In some areas, residents are being encouraged to stay put as downpours are expected to continue at least through Friday.
Most of the energy from Ida is a Nor'Easter producing wind gusts up to 40 miles per hour.
Ida Blows Ashore as Gulf Coast Rides Out StormGulf Coast Braces for Hurricane Ida
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I love me some shimmer. In any form. And this sheer lotion has the perfect amount of it! It makes my skin looks dewy and fresh. It's perfect! I mix it in with my foundation and apply all over my face.
This product would be amazing for mature or dry skin. It replaces the youthful glow with a sheer layer of moisture and shimmer.
The sheer glo shimmer lotion can be purchased here for $29. If you want bright, youthful skin, you HAVE to have this!!


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Graciela Baravran, the nanny implicated in the deaths of three children at a shelter for handicapped youngsters in central Spain, admitted her guilt on Monday and was sentenced to 45 years in prison.
Efe learned of the sentence from sources involved in the case, who said that the defendant admitted killing the children, ages 3, 9 and 14, during a preliminary hearing Monday at a court in Valladolid.
The incident occurred Aug. 15, 2011, when the nanny decided to kill the three children who suffered from physical and psychological infirmities and who were sleeping in their respective beds and crib at a shelter managed by the NGO Messengers of Peace in the town of Boecillo near Valladolid.
The charges against the defendant stem say that she took from the shelter's kitchen a roll of transparent plastic wrap and a trash bag to suffocate the children, who were unable to defend themselves.
Baravran, born in Uruguay in November 1955, obtained Spanish citizenship in March 2007. EFE


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Church facts
Address: 3801 S. Western St.
Pastoral Staff: Gil Lain, senior pastor; Brent Dyer, worship pastor; Darrell Anderson, teaching pastor; Dave Anderson, executive pastor; Victor Miller, minister of education; David Preston, singles and missions pastor; Lance Herrington, median and senior adult pastor; Aaron Groff, student pastor; Dennis Humphrey, youth pastor; Joy Cole, preschool minister
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WASHINGTON -- People all across the world rang in the New Year Thursday night with spectacular celebrations.
Many Americans have high hopes for 2010 after weathering a tumultuous 2009 marred by terror attacks, war and one of the worst economic recessions in history.
Pomp and Circumstance
New Zealand was the first to ring in the New Year followed by Australia and Taipei, Taiwan. Incredible fireworks displays and computerized light show dazzled the thousands of revelers.
The celebrations continued in Moscow's Red Square, Paris, London and in Rio de Janeiro. "I have many wishes for 2010!" exclaimed Ramona Vlada, 28, of Romania. "I wish to be healthy, love and to be loved at the same time, be with the family and make a family even bigger."
However, the grandest celebration of all took place at the crossroads of the world -- New York City's Times Square where Dick Clark counted down the famous ball drop.
Later the celebrations continued at Chicago's Navy Pier, the Las Vegas Strip and over the Space Needle in Seattle.
Americans Hope for a Sunnier 2010
As Americans bid farewell to 2009, they're leaving behind what most believe to be a very bad year.
After a year plagued by a dismal economy, high unemployment, and unprecedented home foreclosures, for many, 2010 can only get better.
"This decade's over. Let's get a better one going," said Fraley, 56, who lost his job as a supermarket liquor clerk in March.
According to a recent Associated Press- GFK poll, 82 percent of people are optimistic about what the new year holds in store for their families.
Such figures are encouraging since the poll also found 63 percent believe their family finances will worsen or stay the same this year. Less than half, 46 percent, think the nation's economy will improve in 2010.
"Nothing seems to be going well," said John O'Donnell, of Hazleton, Pa. "People are losing their lives overseas. People are unemployed. It doesn't seem like it's about to end soon."
Still, for some Americans 2009 wasn't so bad with three in five polled saying their families had a good year.
New York Mayor Michael Bloomberg said, "If you put it in the context of what people are suffering around the world, we're in very good shape."
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For almost two centuries, Americans have relied upon political conventions to provide the nation with choices for new leadership. The upcoming 2016 presidential nominating conventions of the Republican and Democratic parties will continue this American political tradition. The Republicans will meet in Cleveland beginning July 18, 2016, and the Democrats in Philadelphia a week later, on July 25, 2016. Two books by Stan M. Haynes explore the history of these quintessentially American political spectacles.
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Find a Business in Morden, Manitoba.
Industrial supplies & services: Electrical supplies & services, Morden, Manitoba
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Big Bad Booty Daddy
Join Date: Sep 2003
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Comments Thread For: Vanes Martirosyan To Return on April 6 Card in Macau
Top Rank's CEO Bob Arum has confirmed that junior middleweight contender Vanes Martirosyan (32-0-1, 20KOs) will return on April 6th on the undercard of the big event being planned on April 6th in Macau. The main event will feature the pro debut of Olympic gold medal winner Zou Shiming, who recently signed a contract with Top Rank. BoxingScene reported last week that super bantamweight contender Wilfredo Vazquez Jr. will see action on the card, and Brian Viloria will defend his WBA/WBO flyweight belts against Juan Estrada.
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This fight, Martirosyan vs Maciel, could be an eliminatory WBO. The winner against Baysangurov (who would make an optional defense vs Spanish Varón).
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dont know who this maciel guy but at least hes ranked in the top 10 by the WBO, unlike Canelo's opponents... definitely sounds like an eliminator/tune up for a bout vs Baysangurov... wouldnt be surprised if that fight took place in Russia either, heavy Armenian population in Russia... eff the WBC, looks like Vanes has learned he would never have the opportunity to fight for that belt... good for him
I love Mayweather
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Maciel has a very good chance here.
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This card is shaping up pretty well. Big night for Top Rank I wonder if any of these fights make it to US TV. I doubt it though.
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Maciel is decent. Vanes is just decent himself. Maciel could probably win.
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The main event is going to be a two time Olympic gold medalist pro debut? So a cream of the crop amateur vs a greenhorn. Even if the lucky sacrifice has an amateur background it won't compare to Shiming's. To me this actually sounds like a terrible main event fight because its not going to be a fight, its 'we all know Shiming will win, just in what round'.
I would rather see TR do what GBP did with their Olympians and make Shiming the co-feature to a fan friendly fighter.
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Nice play by Arum
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Vanes is a completely overrated waste of time. He is the classic big talking underachiever.
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WOW. Marciel is a game fighter. I thought that they would've found some bum who just lost everything in one of the casinos.
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• Serial echocardiographic examinations were made to study the changes in left ventricular (LV) function and wall mass in 35 patients with thalassemia followed up for 5.5 ±2 years (mean ± SD). Twenty patients received deferoxamine sulfate for 2.0 ±0.6 years (drug group) and 15 patients did not (nondrug group). Repeated blood transfusions were used to maintain the pretransfusion hemoglobin levels at 9 g/dL (90 g/L). Deferoxamine therapy improved LV function and decreased LV wall mass. Percentage shortening of LV diameter improved in the drug group (5.0%±3.9%) and deteriorated in the nondrug group (-6.8%±5.6%). Similarly, the maximum velocity of LV posterior wall motion improved in the drug group (16.1± 20.1 mm/s) and deteriorated in the nondrug group (-18.3 ±19.0 mm/s). Left ventricular wall mass decreased in the drug group when compared with the nondrug group. In a subset of the drug group, pathologic natural deterioration in LV systolic function was
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text: The Tartu Toy Museum, situated in the Old Town of Tartu, takes adults back to the brighter days of their childhood and offers children plenty of interesting things to see and do. Permanent expositions display toys that Estonian children have played with throughout the years. Artist-made dolls, souvenir dolls of different nations and Finno-Ugric traditional toys are being exhibited. Playrooms and workshops are also open. You can see puppets from Estonian puppet animation films and temporary exhibitions in the outbuilding. Since 2010 the museum also has a theatre building named "Teatri kodu" (Theatre's Home) with a theatre hall, museum of theatre puppets and a children's studio.


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Where do we sign!
Obviously never going to happen. But if it did this board would put up a statue in honor of KOC and Lindsey
Wade would suddenly become more injury prone playing here I'm sure as he'd be extremely unhappy with the move.
Who ever wrote that is a ****ing tard
[size/HUGE] RUDY [/size]
anti-cakk bakking... from the outset. #cakks&pies
Sweet Christ if this happened we would be amazing.
Miami fans is dumb:
Jefferson for Bosh.....uhhhh
Put some respeck in my paycheck
I don't see why a team with the championship title would do that kind of major move. So yeah, whoever wrote this article -to put it mildly- is an idiot.
Al's not a bad player as a 2nd option. The issue is that he's still really the first option here.
bored shiftless...
Trading Wade right now after helping them get 2 championships would be insane. The city loves him and they would go crazy if they traded him.
This would be the only way they would even accept it. Getting a young talent while getting Jefferson. They would probably get the choice between Burks or Hayward. This would also let Lebron and Mo play together again. Ray Allen could start and Burks cold develop for them backing him up.
But again makes no sense to mess up something that is already working.
"The main ingredient of stardom is the rest of the team." - John Wooden
If the only thing we have to throw in is Burks and Mo.Will, then hell yeah.
But still would probably not work. The only way they would of done this trade is if they didn't win the championship and were looking to change things up. Since they won no trades will happen unless it gets a big center for nothing.
"The main ingredient of stardom is the rest of the team." - John Wooden
I vote no.
Wade is averaging 3 more PPG than Al, which is nice, but Al is averaging 8 more rebounds than Wade.
Lateral move at best.
Fortune and glory, kid. Fortune and glory.


text:
Early Bird backers, please update your address
Hi All,
If you backed at the "Early Bird Birch" or "Early Bird Bamboo" level, please check your shipping address directly in Kickstarter this week. This would be a... Read more
Modest progress
Hi All,
First of all, I'm sorry for how long it's been since I've posted a big update.
The short version is that the further behind schedule this project has... Read more
Early Birds are in!
Hi All,
Some very good news - the Early Bird clocks are in! Overall they look great, but the keys that hold the face on are a bit tight so... Read more
Early Bird Update 3
Hi All,
I just wanted to send a quick update to say that the cutting and assembly shop has finished the remaining Early Bird rewards and they're packed up on... Read more
Early Bird update 2
Hi All,
I wanted to send another update on the Early Bird clocks. The laser shop hit some pretty big delays with two separate problems with their laser, so the... Read more
Early Bird update
Hi All,
I just got an update from the cutting and assembly shop and wanted to pass it along. They'd had some issues getting the proper alignment between the silkscreen... Read more
Progress and planning ahead
Hi All,
I first wanted to thank everyone for their feedback last week. I got a lot of responses and the biggest sentiments I heard were 1) that people wanted... Read more
Funding the rest of the project
Hi All,
I hope, with or without your clocks, everyone had a happy end to 2014. Enough clocks will be coming back from the shop to fulfill the remaining "Early... Read more
Materials going out for cutting and why late projects get later
Hi All,
So I finally have a freight pickup scheduled for Wednesday to bring the first batch of clock materials down to the cutting and assembly shop.
This is a... Read more
FAQ Update
Hi All,
Here's where things stand with the clocks:
Current Status: The wood for the next 200 clocks needs to be packed up and shipped down to the assembly shop... Read more
Still moving forward
Hi All,
It's been far too long since the last update. The moves knocked things back a lot more than expected, but I've finally finished prepping this batch to send... Read more
The final move
Hi all,
Just a quick Friday update. The lease on my current office is up this weekend, so unfortunately that move, along with us moving our apartment at the same... Read more
Silkscreened blanks
Hi All,
I'm trying to replace bigger less frequent updates with smaller more frequent ones. So this weekend I'll be finishing up and packing these blanks along with other clock... Read more
Quick update
Hi All,
Silkscreening just finished and I'm prepping a freight shipment down to the laser cutting and assembly shop for early next week. I'll actually be picking up the silkscreened... Read more
Scaling up, moving out, and keeping the lights on
Hi All,
The last week and half have been busy. Here's where we stand:
When production started on the clocks in the fall, the plan was to work efficiently... Read more
Officially outsourcing
Hi All,
I just got back a clock cut and assembled by a laser shop in Florida (where one of the backers works as a matter of fact!) and overall... Read more
Prepping for help
Hi All,
I've spent a lot of the last week or so doing prep work so some outside shops can help move things along faster with the clock. So I've... Read more
Calling in the Pros
Hi All,
Since my last update I've only shipped about 24 clocks (if you got one of these, feel free to share it here and let me know what you... Read more
Revised schedule & notifying me of upcoming gift events
Hi All,
Production is continuing slowly but steadily on the clocks. With the slowed cutting rate on the laser, I'm averaging about 45 minutes per clock all told. That's... Read more
Real update coming tomorrow
Hi All,
I had planned on sending an update today, but time got away from me in the shop (yes, I'm working on the clocks! :) ). I can make... Read more
Sorry for hiatus
Hi All,
I'm very sorry for the hiatus since Christmas - I've had some unexpected time out of the office but I've been back in for the past week or... Read more
Merry Christmas!
Hi All,
I wanted to take a moment to wish you all a very merry Christmas! I'm visiting family this week, but will be back to work on the clocks... Read more
Cutting it close
Hi all,
For the past week, I've been cutting clocks and most of the kinks are out of the process. But for a couple reasons having to do with the... Read more
The Wood
Hi All,
After waiting far too long for the wood to come in, I was able to receive enough for the first 200+ clocks and get it cut down to... Read more
Behind schedule on the Early Birds
Hi All,
It's looking like I'm going to be about two weeks behind schedule for the Early Bird clocks, which I had hoped to get out by the end of... Read more
Production is on
Hi all,
Sorry for the very long wait between updates! September was largely eaten up by obsessive tweaking of the cutting files, working some last gremlins out of the laser... Read more
Kid Tested
Last Sunday was the Pittsburgh Mini Maker Faire, and I took some time out from prepping for production to attend for one big reason: kid testing. I had opened and... Read more
It works!
Very brief update: the laser cutter works! This is the point I was really hoping to get to before the last update, but one call to ULS (Universal Laser Systems)... Read more
It takes a village...
...of little machines to make a big machine work.
For the laser cutter, it's an air compressor to keep the optics clean, a desiccant dryer to keep the compressed air... Read more
After a 1000 mile journey and two sketchy flights of stairs, we have one beast of a laser cutter. 100 watts, 32" x 18" bed, and a newly charged CO2... Read more
An auspicious start: Amazon transfer comes early
The day after the campaign closed, I tried to transfer some of the campaign funds from Amazon Payments to my bank account. On a lark, really, since Kickstarter makes it... Read more
Thank You!
At 11:59 last night The Midnight Clock was funded at $69,116 from 717 backers - 276% of its original $25,000 goal. This is really awesome for something that started as... Read more
72 hours to Midnight
Funding for The Midnight Clock closes at 11:59PM ET Wednesday night - just over 72 hours from now! In preparation, I'll be driving to Chicago tomorrow morning, in search of... Read more
Paths to the Namesake Upgrade
I'm a bit of a political junkie. I love elections, and follow them like many Americans follow football. One of the segments of presidential campaign coverage I always enjoy is... Read more
The one and only stretch goal: dedicating your clock to someone special
A lot of the past week has been spent laying the groundwork for production: I've sent off the files for a new version of the movement's custom shaft (this... Read more
The best 'thank you' I can think of: on time delivery
What I think a crowdfunding superstar really looks like
A funny thing happens when reach 2x your funding goal in less than a week (thank you, again, by the way!),... Read more
Funded by a Kickstarter love bomb
My wife, son, and I have been on the road traveling to her sister's wedding today, and I am absolutely astonished to see the powder-keg of new backers and kind... Read more
The backing of all you fine people, and THE Kickstarter Project of the Day
There's a moment right after you click the Kickstarter launch button, wait a second, click refresh, click refresh again, and still have zero backers that you think maybe you're crazy,... Read more


text:
Famous Short Cry Poems. Short Cry Poetry by Famous Poets. A collection of the all-time best Cry short poems
the cicada's cry
drills into the rocks.
In the cicada's cry
No sign can foretell
How soon it must die.
Three straws on a staffWould make a baby cry and laugh.
Cry, baby, cry,Put your finger in your eye,And tell your mother it wasn't I.
A poem—
is just one more
scrap of paper
that has sailed off the table
in a bottle
with a cry for help.
Georgy Porgy, pudding and pie,Kissed the girls and made them cry.When the boys came out to play,Georgy Porgy ran away.
"Chief of our aunts"--not only I,
But all your dozen of nurselings cry--
"What did the other children do?
And what were childhood, wanting you?"
In the mountain depths,
Treading through the crimson leaves,
Cries the wandering stag.
When I hear the lonely cry,
Sad,--how sad--the autumn is!
Let lovers all distraught and frenzied be,
And flown with wine, and reprobates, like me;
When sober, I find everything amiss,
But in my cups cry, «Let what will be, be.»
Dreaming when Dawn's Left Hand was in the Sky,
I heard a Voice within the Tavern cry,
"Awake, my Little ones, and fill the cup
Before Life's Liquor in its Cup be dry."
At dawn a cry through all the tavern shrilled,
«Arise my brethren of the revellers' guild,
That I may fill our measure, full of wine
Or e'er the measure of our days be filled.»
If I'd as much money as I could tell,I never would cry young lambs to sell;Young lambs to sell, young lambs to sell;I never would cry young lambs to sell.
To-day how sweetly breathes the temperate air,
The rains have newly laved the parched parterre;
And Bulbuls cry in notes of ecstasy,
«Thou too, O pallid rose, our wine must share!»
Now Ramazan is past, Shawwal comes back,
And feast and song and joy no more we lack;
The wine-skin carriers throng the streets and cry,
«Here comes the porter with his precious pack.»
GIVE me women, wine, and snuff
Untill I cry out "hold, enough!"
You may do so sans objection
Till the day of resurrection:
For, bless my beard, they aye shall be
My beloved Trinity.
O wine, most limpid, pure, and crystalline,
Would I could drench this silly frame of mine
With thee, that passers by might think 'twas thou,
And cry, «Whence comest thou, fair master wine?»
On that dread day, when wrath shall rend the sky,
And darkness dim the bright stars' galaxy,
I'll seize the Loved One by His skirt, and cry,
«Why hast Thou doomed these guiltless ones to die?»
Plot not of nights, thy fellows' peace to blight,
So that they cry to God the live-long night;
Nor plume thee on thy wealth and might, which thieves
May steal by night, or death, or fortune's might.
Hush, baby, my dolly, I pray you don't cry,And I'll give you some bread, and some milk by-and-by;Or perhaps you like custard, or, maybe, a tart,Then to either you're welcome, with all my heart.
JOY! shipmate—joy!
(Pleas'd to my Soul at death I cry;)
Our life is closed—our life begins;
The long, long anchorage we leave,
The ship is clear at last—she leaps!
She swiftly courses from the shore;
Joy! shipmate—joy!
One host of men is pondering upon belief, or on the
faith; others are hovering between doubt and certainty.
But suddenly behind the veil there's one will cry: O
ignorant ones! the way that you seek is neither here
nor there!
Pass joyously thy life, for many other travelers will file
through this world; the soul will cry after the body from
which it will be separated, and the head, the seat of
the passions, will be trampled under the potter's feet.
O curlew, cry no more in the air,
Or only to the water in the West;
Because your crying brings to my mind
passion-dimmed eyes and long heavy hair
That was shaken out over my breast:
There is enough evil in the crying of wind.
It is I who am the chief of habitual patrons of the
tavern; it is I who am plunged in rebellion against the
law, it is I who, during the long nights, soaked in pure
wine, cry out to God the griefs of my heart imbrued with
WHERE the bee sucks, there suck I:
In a cowslip's bell I lie;
There I couch when owls do cry.
On the bat's back I do fly
After summer merrily:
Merrily, merrily, shall I live now,
Under the blossom that hangs on the bough.


text:
To the Editor:
Bernie Fine is free, not vindicated. But what we can learn from the case is that the New York state statute of limitations on sexual crimes against children should be abolished. Such limitations do more to protect predators of children than to prevent prosecution of the falsely accused. Sexual predators of children who escape prosecution because of the statute of limitations are free to continue their victimization of children, and studies show there is a very high probability they will do so.
The statute of limitations can inhibit victims from coming forward, thus perpetuating the secrecy and allowing the predation to continue.
Wayne Palmeter
It's time to change NY's statute of limitations
Your Letters By
on November 13, 2012 at 3:00 AM, updated November 13, 2012 at 3:22 AM
on November 13, 2012 at 3:00 AM, updated November 13, 2012 at 3:22 AM
To the Editor:


text:
Discover the new LUMAS Art Magazine
The LUMAS Art Magazine is back again with nearly 70 pages of new and exciting discoveries! Presenting 20 top artists and 80 hand-picked works of art. Discover masterpieces by Helmut Newton and Japanese superstar Takeshi Murakami, and find inspiration in new works by LUMAS artists including Werner Pawlok, Sabine Wild and Pep Ventosa. Request a free copy mailed to you at home, or simply download the PDF right here to discover your personal LUMAS favourites in the latest issue of the LUMAS Art Magazine!
1 / 2016
The new LUMAS Art Magazine
The latest issue of the LUMAS Art Magazine contains:
- World-class editions by renowned masters including Takashi Murakami, Helmut Newton and Thomas Ruff
- Julian Wolkenstein's quirky Pony Pin-ups
- The wonders of nature in LUMAS art
- Guest curator Ariel Foxman and his favourite LUMAS works
- Pop art sensation and LUMAS bestseller André Monet
- An exclusive essay about collecting art by Freddy Langer
- Fascinating objets d'art by Sandra Rauch, Signe Theill, Noel Myles, and Alistair Pincaud
- Heroes in LUMAS art
And much more! Enjoy discovering all the latest from LUMAS!


text:
Kinect's Hardcore Game Drought Coming to an End at E3 - Report
Microsoft will reportedly have at least 10 new Kinect games to show next month.
There hasn't been many new Kinect games as of late, particularly those geared towards the hardcore gamer. That will reportedly change at E3, as there are at least 10 Kinect games set to be revealed at the show next month.
Eurogamer says that, according to a source, the games "won't be obvious," while a different source indicated that Microsoft will "serve the hardcore" with some of the Kinect games it will have at the show. The 10 games are apparently not sequels to any existing Kinect games, although sequels to both Kinect Sports and Dance Central will be announced, Eurogamer sources claim. Other Kinect games rumored to be shown are the Kinect Star Wars game and Codename: Kingdoms.
We recently learned about a game in development at Microsoft Game Studios Vancouver that is rumored to be a "core AAA shooter." Microsoft has yet to confirm its existence, but it seems to be a likely candidate for an E3 reveal.
Forza 4, releasing later this year, is sure to be on display. It includes Kinect functionality, although you'll still be able to play with a regular controller, as usual. Last year, it was said that hybrid games, which use both controllers and Kinect, are in the works. That might very well be something we could see more of next month.
See Also
Comments (9)
I hope they come up with something.Posted: May 17, 2011 12:00AM PST by Ap3cHe_w3rrior_falco
Much to my own shock and amazement I actually bought the PS Move/Light Gun pack thingie for Socom 4 on PS3. As for any kind of comparable game on Kinect its just non-existant. So hopefully MS will be showing something to make up for the grave injustice of the Kinect not having any games to appeal to me. MS really really needs to step up their first party development instead of depending so much on third-party devs.
kinectPosted: May 16, 2011 12:00AM PST by WhYxGOvPRo
could never be hardcore...thats like saying the wii has some hardcore. the fact that millions boughty the kinect and not a single game worth buying is an injustice.
You're not Hard CorePosted: May 16, 2011 12:00AM PST by Mace_of_Spades
Unless you live Hard Core...
Why hardcore? Why can't they just be HIGH BUDGET???Posted: May 16, 2011 12:00AM PST by VDKT
The gaming industry is so stupid. Why do they always say "Hardcore"? "The Kinect lacks hardcore games" or hardcore this and hardcore that.
When I look at Kinect's launch titles, I don't see "casual" games, in which casual is the opposite of hardcore. I see LOW BUDGET MINI-GAMES!!!
That's what Kinect lacks! It lacks an epic game! It lacks something where people will say: "I WANT TO BUY KINECT FOR THAT 1 GAME". Know what I mean? When the Wii was launched, everyone wanted it for Zelda Twilight Princess! See? That's what Kinect lacked. A good high budget game that caught everyone's eye!!!
That's what I'm hoping to see at E3! Not hardcore games! I wanna see GOOD HIGH BUDGET GAMES! Games that don't look rushed, like a short mini-game and had a small budget.
I remember hearing EA say that the Tony Hawk franchise has been going downhill lately. So why not release a KINECT version??? OMG can you imagine a full sandbox city landscape with Kinect skateboarding controls??? See? That isn't "hardcore" unless you play it hardcore! Casuals can enjoy Tony Hawk skater games too!!! Why haven't we heard of any amazing skate game lately? Why haven't they announced the ressurection of the Tony Hawk franchise as an exclusive Kinect game?
The problem with the term "Hardcore"Posted: May 16, 2011 12:00AM PST by Tonfa_X
Is that its more or less used as a blanket, marketing schtick rather than actual classification just to make CoD players sound more badass. I kind of had this weired division theres been in the gaming culture/industry personally.
I see "hardcore" or rather "hardcore gamers" as those who actually play a wide variety of games (yes, there are hardcore FARMVILLE players out there) but more often than not theres a big suggestion that "hardcore" is all about games that aren't FPSs being wussy "casual crap".
Wii Sports sold Wii, not Twilight Princess.Posted: May 18, 2011 12:00AM PST by C8M
The Wii sold because of Wii Sports, not because of Twilight Princess. Core games don't sell that well on Wii, so why should publishers make a lot of expensive core games for Kinect? Kinect Sports has sold 3M copies, Dance Central 2.5M, Kinectimals and Your Shape have almost sold a million copies each. Obviously using Kinect to satisfy casual gamers is a successful strategy, so long as MS keeps core gamers satisified with controller-based games like Gears of War and Fable.
Given the poor sales of Move and Move games, Sony obviously screwed up by using Move primarily in hardcore games. Core gamers have no interest in trading in the dual shock for a Move wand. Likewise I expect any efforts to bring core games to Kinect to be deemed both critical and commercial failures.
As far as Tony Hawk is concerned, blame Activision. Activision hasn't released or announced any Kinect games because they wanted to sell expensive plastic single use peripherals with their games (DJ Hero, Tony Hawk Ride, Guitar Hero, etc.). They intentionally shunned Kinect because it was a death blow to the cheap plastic peripheral game market. We'll see if Activision comes to it's senses finally and realizes that crappy Tony Hawk skateboard controller idea is never going to fly.
The MovePosted: May 18, 2011 12:00AM PST by Tonfa_X
I think it main problem with Sony's motion control attempt are the requirements.
Before the Move came out, people were already starting to get PS3s, and the setup to play Move-specific games requires The controller itself plus the "Navigation" controller (for the optimum experiences) and Playstation Eye camera.
Thats two extra things you have to buy as opposed to the Wii and Kinect.