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435 Esplanade
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Youngsta, Unicorn Fukr, Innerlign, Mr Cool Bad Guy, Rus
Louisiana Dubstep & Headgrenade presents...
*Required by law to drop the Bass
YOUNGSTA (London | Tempa, Rinse, FWD, Minimal Mondays)
Without doubt one of the finest DJs in dubstep, Youngsta's flawless mixing and deadly accurate selection place him at the forefront of this evolving scene. Representing flagship label Tempa and Rinse FM, his weekly radio show has become an institution and his live sets continue to raise the bar for quality and innovation. At the age of just 26, Youngsta is already a dubstep veteran with a reputation built on long-running residencies for Rinse and FWD>> and is widely regarded as one of the most influential DJs in the scene. His passion for the music comes across in the care and attention to detail he puts into every single set and can clearly be heard in recent productions, alongside the likes of Seven, N-Type and Kryptic Minds.
Introduced to underground music at an early age, Youngsta began DJing regularly on London pirate Freek FM at 13 playing a mix of bass-heavy 2-step garage. Naturally drawn to the more experimental sounds within the genre, Youngsta was offered the chance to make his name in 2001 with a residency at a new clubnight started by his sister Sarah and business partner Neil Joliffe. Stepping up alongside the likes of Hatcha, Benny Ill, Jay Da Flex and Zed Bias, Youngsta's reputation grew quickly thanks to dynamic sets and immaculate mixing. As the dark swing and nervous shuffle characterised by Horsepower, El-B and Oris Jay gave way to a heavier dubbed-out aesthetic within the dubstep scene, Youngsta was at the helm creating a cavernous and spacious mix with fresh sounds from the likes of Skream, Mala, Loefah and D1. His sets at FWD>> and the early DMZ nights showcased the sound of this new wave of producers and would place him firmly at the forefront as the scene's leading DJ, helping these breakthrough artists and their sound gain further exposure.
Youngsta was asked to present the Dubstep Allstars 2 CD for Tempa in 2005, following Hatcha's first instalment in the ground-breaking series. Built around exclusive dubplates created for only a handful of DJs, the compilation reflects Youngsta's skills both in crafting a mix as well as selecting a sound. It's no surprise he now represents Tempa as A&R and has helped bring attention to the likes of D1, Headhunter, SP:MC and Seven plus others on the label.
Although he's not known as a producer to the extent he is as a DJ, Youngsta has had a strong influence on the progression of the sound known as dubstep. Having cut his teeth with a VIP remix of Loefah's "Twisup" in 2005, Youngsta has preferred to focus on DJing before rushing into production himself, however the fruits of his initial forays into production have now also achieved the legendary status one would expect from Dubsteps favourite DJ
In addition to working as dubstep buyer for legendary London record store, BM Soho (formerly Blackmarket Records), Youngsta also maintains a weekly radio show on Rinse FM. With his focus clearly on the music, he regularly features guest MCs including Toast, SP:MC, & LX One. In 2008, Youngsta teamed up with station boss Geeneus to mix and compile the "I Love Dubstep" double CD, highlighting the instrumental role of Rinse FM in some of the scene's finest moments to date.
In 2009, Youngsta stepped back into the studio to collaborate with with Seven due on "Massai Mara" b/w "The Story" (by Seven & N-Type featuring Youngsta) for N-Type's Wheel & Deal label. He soon followed up with another joint 12", this time alongside Kryptic Minds, featuring "Cold Blooded" b/w "Surge" and a collaboration with SP:MC called 'Unidentified' both for Osiris Music UK. 2011 saw the release of the 'Rinse:14' mix CD by Youngsta, another faultless selection mixed to perfection by Dubsteps human metronome, and once again cementing his place as the genres undeniable leading DJ.
Youngsta has represented at DMZ in London and appeared regularly at the biggest events, including the "Why Not?" dubstep festival, FWD>> vs. Rinse FM clashes and Exodus in Leeds. As well as frequent visits to Los Angeles and other US cities including San Francisco and New York, Youngsta has touched down in Canada, Japan and Israel and has been playing regularly across Europe since the age of 15.
2012 looks to be another stellar year for Youngsta with tours of Japan, New Zealand, and Australia, plus appearances at major festivals across Europe already locked in.
Lock in to Rinse FM every Monday night from 11.00 PM UK time for 'Minimal Mondays' with Youngsta and guests for a trip into the future of Dubstep.
Mr Cool Bad Guy
Unicorn Fukr
18+ to step
21+ to wobble
$10 cover
Soundsystem by Headgrenade Sound Reinforcement
Louisiana Dubstep brings you CHURCH (the party formerly known as Bass Church), New Orleans' original underground dubstep & bass music weekly, every Sunday night at the Dragon's Den in the French Quarter/Marigny. Join us as party-goers gather at the end of each weekend to worship the low end.
The underground sounds are provided by your host DJs Unicorn Fukr and Mr Cool Bad Guy, your rotating resident DJs Innerlign, Rekanize, Rus, Shanook, RMonic, Carmine P. Filthy, Beverly Skillz and DJ Ribbz and numerous guest DJs, producers and MCs from all over the world.
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Book your room at Cheshunt Marriott Hotel
Get an overview of this hotelEco-friendly hotel with restaurant and indoor pool
Collect 200 points
Simply enter your Nectar card number when prompted. Your points will be credited 30 days after you return from your trip.*Offers may apply
Situated in the suburbs, this eco-friendly hotel is 3 mi (4.9 km) from Paradise Wildlife Park and within 6 mi (10 km) of Lee Valley White Water Centre and Capel Manor College and Gardens. Royal Gunpowder Mills and Waltham Abbey Church are also within 6 mi (10 km).
Hotel Features
A restaurant, an indoor pool, and a health club are available at this smoke-free hotel. Additionally, a bar/lounge, a coffee shop/café, and a snack bar/deli are onsite.
Room Amenities
All 143 rooms feature comforts like pillowtop beds and Egyptian cotton sheets, while conveniences include sitting areas and coffee makers. 24-hour room service and WiFi are standard, as are TVs with satellite channels.Would you like to give us feedback? Share it! Opens in a new window
Cheshunt Marriott HotelHalfhide Lane Turnford Broxbourne England EN10 6NG
Hotel Amenities
Hotel Amenities
In addition to an indoor pool, Cheshunt Marriott Hotel provides a health club and a spa tub. The hotel offers a restaurant, a coffee shop/café, and a snack bar/deli. A bar/lounge is on site where guests can unwind with a drink. High-speed wireless Internet access is available for a surcharge.
This 4-star property offers access to a 24-hour business center and a meeting room. This eco-friendly hotel also offers barbecue grills, multilingual staff, and a garden. Parking is available onsite for a surcharge.
Cheshunt Marriott Hotel is a smoke-free property.
- Safe-deposit box at front desk
- Express check-out
- 24-hour front desk
- Restaurant
- Bar/lounge
- Dry cleaning/laundry service
- Snack bar/deli
- One meeting room
- Barbecue grill(s)
- Shopping on site
- Total number of rooms - 143
- Luggage storage
- Number of floors - 2
- Picnic area
- Self parking (surcharge)
- Year Built 1991
- Smoke-free property
- Indoor pool
- Breakfast available (surcharge)
- Coffee shop or café
- Wedding services
- Concierge services
- Elevator/lift
- Health club
- WiFi (surcharge)
- Multilingual staff
- 24-hour business center
- Garden
- Number of buildings/towers - 1
- Spa tub
- Television in common areas
Family Friendly Amenities
- Family Hotel
- Indoor pool
- Snack bar/deli
- Cribs/infant beds (complimentary)
Available in all rooms: Wireless internet access ( GBP 10 per stay ), Wired internet access ( GBP 15 per day )
Available in some public areas: Wireless internet access ( GBP 15 per day )
Self parking (surcharge)
Room Amenities
- Premium TV channels
- Pay movies
- Coffee/tea maker
- Premium bedding
- Hair dryer
- Air conditioning
- Phone
- Minibar
- Daily housekeeping
- Private bathroom
- Shower/tub combination
- Satellite TV service
- Iron/ironing board
- Television
- Desk
- Separate sitting area
- In-room climate control (air conditioning)
- Free weekday newspaper
- WiFi (surcharge)
- Designer toiletries
- Room service (24 hours)
- Free cribs/infant beds
- Rollaway/extra beds (surcharge)
- Wired high-speed Internet access (surcharge)
- Down comforter
- Egyptian-cotton sheets
- Pillowtop mattress
Where to Eat
Breakfast is available for a surcharge and served each morning between 6:30 AM and 10:30 AM.
The Grill - This restaurant serves breakfast, lunch, and dinner.
Lounge and Bar - This pub serves lunch and dinner. Guests can enjoy drinks at the bar.
24-hour room service is available.
Nearby Things to Do
An indoor pool and a spa tub are on site. Other recreational amenities include a health club.
The recreational activities listed below are available either on site or nearby; fees may apply.
- Golfing nearby
- Rafting nearby
- Kayaking nearby
- Sailing nearby
- Bicycle rentals nearby
- Golf lessons available nearby
To make requests for specific accessibility needs, complete the "Special or Accessibility Requests" section of "Trip Preferences" when you book your hotel.
- Accessible bathroom
- In-room accessibility
Hotel Policies
Check-in time ends at midnight
Minimum check-in age is 18
Check-in time starts at 3 PM
Check-out time is noon
Payment types
- Pets not allowed
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
- Deposit: GBP 50 per stay
Optional extras
- Breakfast fee: GBP 14.95 per person (approximately)
- Fee for in-room wireless Internet: GBP 10 per stay (rates may vary)
- Fee for in-room high-speed Internet (wired): GBP 15 per day (rates may vary)
- Fee for wireless Internet in public areas: GBP 15 per day (rates may vary)
- Self parking fee: GBP 3 per night
- Rollaway bed fee: GBP 15.00 per night
Hotel Name
- Cheshunt Marriott
- Cheshunt Marriott Broxbourne
- Cheshunt Marriott Hotel
- Cheshunt Marriott Hotel Broxbourne
- Marriott Hotel Cheshunt
- Broxbourne Marriott
- Marriott Broxbourne
- Marriott Cheshunt Hotel Broxbourne, England, UK

subset: commoncrawl


text:
- Report: #930866
Report - Rebuttal - Arbitrate
Complaint Review: alan oscar wargnier
alan oscar wargnier1033 jade circle Internet United States of America
alan oscar wargnier keeps me and my son locked up, takes my ssi checks, doesnt let me see my family, controls me, verbally abuses celeste, Internet
*General Comment: A kid
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At first it was fine, but now they basicly control every aspect of my life. They wont let me raise my son, they never let me go anywhere, i literally lay around at home with my son all day long and it is not healthy. They wont let me see nor even talk to my family. Every day, i do nothing but clean their house and do whatever they tell me to do.
They always tell me how im a terrible mother, how im dumb and will get no where in life, how my mother was a terrible mother, and etc. They do everything they can to make sure i am not able to move forward in life. They wont let me get my drivers license, or a job.
They get almost a thousand dollars each month from social security from my mothers passing, and i never get any benefit from that money. They buy themselves things that they want but never buy me or my son things.
My father has hit my son before. I have filed for emancipation, but i feel i need to get out of here soon. For me and my sons sake. Please help.
This report was posted on Ripoff Report on 08/22/2012 09:34 AM and is a permanent record located here: http://www.ripoffreport.com/r/alan-oscar-wargnier/internet/alan-oscar-wargnier-keeps-me-and-my-son-locked-up-takes-my-ssi-checks-doesnt-let-me-see-930866. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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#1 General Comment
A kid
AUTHOR: Tiffany - (U.S.A.)
SUBMITTED: Monday, August 27, 2012POSTED: Monday, August 27, 2012
If you are able to get on the internet to post this, then you are able to call the police or email other relatives to help you.
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text:
I have a problem with the url background image: I show the background image from a specific folder inside wp-content and set the Background URL. The image showing great, but I don't have it linked to URL.
This is the link of my site: http://internetnation.it/chicochoc_demo/
Thank you in advance for your precious support.
Best regards


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- Report: #621319
Report - Rebuttal - Arbitrate
Complaint Review: First National Collection Bureau, Inc
First National Collection Bureau, Inc610 Waltham Way Sparks, Nevada United States of America
First National Collection Bureau, Inc This company is trying to make me pay for a vehicle that was purchased in 2003 through my business. I have owned this company since 2006. The former owner is deceased. Sparks, Nevada
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This report was posted on Ripoff Report on 07/07/2010 09:21 PM and is a permanent record located here: http://www.ripoffreport.com/r/First-National-Collection-Bureau-Inc/Sparks-Nevada-89434/First-National-Collection-Bureau-Inc-This-company-is-trying-to-make-me-pay-for-a-vehicle-621319. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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Oct. 26, 2012
LOGAN, Utah - Utah State men and women's cross country teams will compete in the 2012 Western Athletic Conference Championships Saturday, hosted by Louisiana Tech at the Lincoln Parish Park in Ruston, La.
The women harriers will start the action at 8 a.m. (MT) followed by the men's race at 9 a.m. Results will be posted to www.UtahStateAggies.com, when available.
The USU men were picked by the league's nine coaches to win the 2012 WAC title with four first-place votes and 65 points, followed by New Mexico State (60) and Seattle U (58) with two first-place votes each. On the women's side the Aggies were chosen to finish third in the poll, collecting 55 points behind Idaho (68) and New Mexico State (65), respectively.
"On both the men and women's sides we have pretty young teams. My expectation would be to for them to run their best. I think if they run their best, good things will happen," said veteran USU head coach Gregg Gensel. "If the athletes run like they have been running, I like our chances. If they don't, then we will see what happens, but I still think like we have a good shot."
Junior Kyle McKenna has led the USU men all season as their top finisher at each meet, highlighted by finishing 51st (24:03.9) out of 272 runners at the NCAA Pre-National meet in Louisville, Ky., on Oct. 13. With the performance he was named the WAC Cross Country Athlete of the Week for the period of Oct. 8-14.
Senior Alex Litzsinger has helped pace the Aggie women as their top finisher at each meet this season as she also performed well in Louisville with a third-place finish (21:15.4) out of 243 runners.
The Utah State women rank 12th in the Mountain Region while the men rank 14th, according to the latest rankings by the United States Track & Field and Cross Country Coaches Association (USTFCCCA).
Attendance at the 2012 WAC Championships is free for all fans. For more information about the championships, fans can visit www.wacsports.com.
Following the conference championships, USU will continue the 2012 season at the NCAA Mountain Region Championships in Fort Collins, Colo. on Friday, Nov. 9.
Fans also can follow Utah State Athletics, including USU cross country and track & field, at http://twitter.com/USUAthletics or on Facebook at http://facebook.com/USUAthletics.
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Lawrence (Butch) Keefer, 69 - July 02, 2011
Lawrence "Butch" Keefer, 69, of Cozad, passed away Saturday, July 2, 2011, at his home.
Visitation will be Monday, July 4, from 1 p.m. to 5 p.m. at the Berryman Funeral Home in Cozad.
Services will be held on Tuesday, July 5, at 10:30 a.m. at the Berryman Funeral Home in Cozad. Burial with military honors will be in the Gaslin Cemetery south of Brady.
Keefer was born on January 12, 1942, at Beloit, KS, to Harold and Muriel (Hubbs) Keefer. He graduated from Beloit High School.
In August of 1960, Keefer entered the U.S. Army where he was stationed in Germany as an engineer at a rock quarry. Following his discharge in April of 1963, Butch married Peggy May in Kansas.
The couple made their home in Beloit, KS, where Keefer was employed with a gas company. The family later moved to Gothenburg and Paxton, before moving to Brady in the mid 1970s.
While in Brady, Keefer worked for Monroe Auto Equipment Company in Cozad; eventually moving his family to Cozad in the late 1980s. He retired from Monroe's in 2001, after over 25 years of service.
Keefer was known to be a big NASCAR fan, with his favorite driver being Mark Martin. He loved to follow Nebraska football, especially the exploits of the Blackshirts. He was an avid outdoorsman who thoroughly enjoyed time spent camping, fishing and hunting raccoons with friends and family.
He also enjoyed time spent in his garden. Butch valued time spent with his family and grandchildren more than anything, family members said.
Keefer was preceded in death by: his parents; wife, Peggy; daughter, Korena in February of 2011; brothers, Mike Hyland, Bob Gallant, Stevie Wilson, Herald Ray Keefer; and a sister, Marlene Bartells.
Survivors include: his daughter, Christine (Duane) Mercer of Cozad; grandson, Jamie Gerety of Cozad; granddaughter, Cassandra Eades (Heather McNulty) of Holdrege; four great grandchildren; a special son Mike (Sandy) Williamson of Grand Island; and many other relatives and friends.
Memorials are suggested to Central Plains Home Health & Hospice in his memory.
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text:
Pye and Wade Earn USTFCCCA All-Academic
Duo Sport Over 3.25 GPA
Wade Places Second at NCAA South Central Regional
Owls Fifth
Wade Fifth, Pye Sixth as Owls Place Third at C-USA Championship
Run at NCAA South Central Regional on Nov. 12
Wade Places 16th at Pre-National Invitational
Owls Finish 12th
Rice Women's Cross Country Runs at Pre-National Invitational
Action on Sunday
Personal Bests:
Placed 97th at the NCAA meet with a time of 21:32.1... 2007 All-NCAA South Central Region and Conference USA first-team member... Led Rice at the regional championships with a personal best time of 20:55 in the 6K and a 6th place overall finish... Finished 2nd for Rice in five meets, including Pre-Nationals and the Notre Dame Invitational... Placed in the top 10 overall at four meets.
Graduated Summa Cum Laude in 2007 from Cypress Creek High School... State, Region, and District Champion in the 1600 and 3200 runs as a senior... Eight time regional finalist and five time district champion in track... District champion in cross country in 2006-07... School track record holder in 3200 with a time of 10:45 and in the 1600 with a time of 4:59... School cross country record holder with a 2 mile time of 10:58 and a 3 mile time of 17:37... Member of the school record holding distance medley relay... Three time MVP for cross country, winner of the MVP for track senior year, and two time winner of the Heart Award for track... 2007 All-Greater Houston Distance Performer of the Year... Led the cougars to the district title in cross country in 2004 and 2006... Named Houston Scholar Athlete of the year in Track and Field in 2007... Member of the National Honor Society and the Spanish National Honor Society.
Personal - Full Name: Allison Nicole Pye. Born: January 1, 1989, in Houston. Parents: Darrel and Patti Pye (one sister).
|Martel College
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10/31/2015 - The Rice Owls women's cross country team won their third Conference USA team title in school history behind a strong team effort that included five...
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text: Penal system Category page 13,841pages on this wiki Edit History Talk0 This category is for articles related to the system of punishing individuals convicted of crimes. Subcategories This category has the following 2 subcategories, out of 2 total. C [+] Convicts (3 C, 10 P) P [+] Prisons (2 C, 7 P) Retrieved from "http://harrypotter.wikia.com/wiki/Category:Penal_system?oldid=945843" Categories: Crime Justice Law enforcement


text:
The university has been selected to receive the 2015 Community Engagement Classification from the Carnegie Foundation for the Advancement of Teaching.
Northeastern appoints vice president for online programs
Chris Mallett will lead the direction and growth of the university's online and hybrid-learning programs, driving the university's strategic vision in this space and overseeing a team supporting all Northeastern's colleges in adding and growing their online programs.
3Qs: President Aoun is hiring a co-op
Monday is the final day to apply to be President Aoun's co-op: the Global Officer! Why is now the right time for this hire? What will the Global Officer be doing? What advice will President Aoun give his co-op student about exploring the world? We asked. He answered.
Aoun to students: you are the trailblazers for co-op
President Joseph E. Aoun discussed co-op, his new global officer position, and leadership lessons on Monday night in a meeting with the Northeastern Student Government Association.
President Aoun forecasts a range shifts in higher education landscape
Northeastern is uniquely positioned to be ahead of the curve as higher education shifts to a learning model personalized for each individual student, President Joseph E. Aoun told the Faculty Senate on Wednesday.
Challenge to new students: explore the world, seize the day
Some 2,800 new students were officially welcomed into the Northeastern community on Tuesday at the President's Convocation, where they were encouraged to take advantage of the many opportunities they'll have at the university.
Scout looks to grow design community
The members of Scout, Northeastern's student-run design studio, are ready to explode onto the campus scene this school year and meet the design needs of the university community.
Cultural immersion through marketing
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Leaders in Northeastern's entrepreneurship community spoke last week at a national conference focused on preparing students and alumni to launch their careers at fast-growing companies and startups.
Guest Post: Inside the NASA Langley Research Center
This is a guest blog post by Craig Schmidt, a fourth-year undergraduate student in the College of Engineering and recipient of the prestigious Vertical Flight Foundation Scholarship. This summer he's participating […]
President Aoun discusses US efforts to bolster global study
Northeastern's president on Monday spoke at the opening plenary at the U.S. State Department's EducationUSA Forum in Washington, D.C., where he touted the value of global experiential education programs.
Pioneering course's final exam: charitable giving
Students who participated in "Giving With Purpose," a massive open online course focused on philanthropy and informed civic engagement and the signature program of Northeastern's Social Impact Lab, have selected 30 U.S.-based nonprofit organizations to receive a total of $150,000 in grants.


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Allows for use of pin nocks on Gold Tip arrow shafts. Prevents the arrow shaft from being damaged by nock end impact.
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Designed for maximum speed and long range performance. Smaller diameter arrow provides a flatter trajectory and Victory ICE coating allows for easier arrow removal from targets. Straightness tolerance of +-.001". Available in sizes 300 (7.0 GPI), 350 (6.4 GPI), and 400 (5.9 GPI). Includes A nocks and SHOK inserts.


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Design Confidence provides expert and comprehensive Fire & Life Safety, Accessibility, Acoustics and Emergency Response Planning services to the Building & Construction Industry, in the Middle East, North Africa, India and Australia, offering specialised services in key areas from concept design through to completion of construction.
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Where you live should be more than a room, it should be a community. Walking into your new home you will be greeted by a community patrol officer 24 hours a day, 7 days a week; offered resident events to attend year round; enjoy multiple study rooms; play billiards, shuffle board, Xbox 360, and Wii; go tanning; or watch a movie in HD.
Residents of both buildings can walk downstairs to work out! Our NEW Barre and Yoga Studio is attached to a NEW Fitness Center in View 2! Our Fitness Center in View 1 was also renovated so you can build muscle, slim down, or just be active! Go out and enjoy everything the city of College Park has to offer- we will pick you up at our front door and drop you off in the heart of campus or around downtown College Park with the University View and University of Maryland Shuttle bus, running until 3 am!
Our world-class amenities include:
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Nova Scotia Sport Hall of Fame
From Wikipedia, the free encyclopedia
The Nova Scotia Sport Hall of Fame was established in 1964, to honor outstanding athletes, teams and sport builders in the Canadian province of Nova Scotia. The facilities are located at the World Trade and Convention Centre in the provincial capital city of Halifax.
Many athletes and teams have been honoured by induction to the Hall over the years.
External links[edit]
|This Nova Scotia-related article is a stub. You can help Wikipedia by expanding it.


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Hourly - Intermediate ($$) - Est. Time: Less than 1 month, Less than 10 hrs/week - PostedSkills: Document Control Ad Planning & Buying English Internet research
We buy about 300 cars a year throughout europe. To develop the Eastern Europe market. We are looking for a trusted person to put us in touch with different car dealership in Poland. We are searching for an international, professional and dedicated buyer for the Poland market. Our environment is fast, energetic & "on the spot". Therefore, we are looking for a hunter kind of employee. The buyer will be busy on the phone contacting (potential) suppliers on a daily basis. Building a relationship with a supplier is crucial for obtaining vehicles at the right price. In every market there are plenty of opportunities to buy cars in large quantities. As a buyer you are responsible for the purchase of (mainly new) cars of all makes and types in Poland. You work in a team with sales experts and traders of different nationalities to realize the best deals possible. You are the expert when it comes to building relations and creating networks of suppliers. You are challenged to develop the most efficient and effective market approach from buying perspective. Additionally you have a decisive say in evaluating buying opportunities.


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This is a group for ladies in the Savannah area looking to make new friends and acquaintances. I myself am new to the area, and would love to meet some of the hospitable people Savannah is known for. And lets face it, its not easy making friends after 40! So, if you are a women over 40 who enjoys shopping, movies, shows, antiquing, flea marketing, outdoor activities, or just plain socializing, this group is for you!
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- Report: #931941
Report - Rebuttal - Arbitrate
Complaint Review: John Thornhill
John ThornhillEngland Internet United States of America
John Thornhill John Thornhill coaching, THIS IS THE BIGGEST RIPOFF Mr. JOHN THORNHILL, you will loose 6-8 months of your life following him, Internet
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I have contacted many former students and all showed very poor results.
Don't get involved with this low class Cockney
This report was posted on Ripoff Report on 08/24/2012 08:16 AM and is a permanent record located here: http://www.ripoffreport.com/r/John-Thornhill/internet/John-Thornhill-John-Thornhill-coaching-THIS-IS-THE-BIGGEST-RIPOFF-Mr-JOHN-THORNHILL-you-931941. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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Interior Design
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Located in Rockville, Maryland, our furniture dealership carries:
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Your healthcare facility should be a place where patients, families, and employees feel safe and comfortable. At Zoom Inc., we work with a variety of furniture suppliers to offer a vast product line designed specifically for healthcare facilities, including hospitals, physical therapy clinics, rehabilitation facilities, doctor's offices, pediatricians, specialty doctors, and more!
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Zoom Inc. is the trusted choice for government furniture in the Washington, DC area. Our workplace furniture for government offices and buildings—including products designed for the federal government, state governments, and local governments—is available for throughout Maryland, Virginia, Washington, DC, and the entire Mid-Atlantic region.
We offer a broad range of workstations, cubicles, desks, seating, tables, and storage for all types of environments. Not to mention, we are a whole-room package GSA (General Services Administration) contract holder working alongside the federal government to meet their furniture, design, and installation needs. When you choose Zoom Inc. as your government furniture dealer in the Maryland, Virginia, or Washington, DC area, you could receive discounts ranging from 10 – 68 percent (depending on manufacturer base and tiers).
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Our team of dedicated interior designers starts your project off right and sees it through to the very end—finishing on-time and on-budget. Our experience in specifying functional and suitable furniture informs the suggestions we make as we work with you to select the right furniture for your needs.
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Past Performance Projects
Zoom has provided exceptional turnkey design, manufacturing, and installation solutions to several Federal and Commercial agencies.


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Phoenix police identify office complex shooting suspect
PHOENIX — Phoenix police have identified a man who is suspected of killing one and injuring five at a Phoenix office complex on Wednesday.
Arthur Douglas Harmon, 70, is believed to have opened fire at the complex at 7310 N. 16th St. about 10:30 a.m.
Police converged on a home near 28th Street and Acoma Drive about two hours after the shooting. Public records show the home is owned by an Arthur Douglas Harmon.
According to court documents, Harmon was scheduled to go to a law office in the
same building where the shooting took place for a settlement conference in a
lawsuit he filed last April against Scottsdale-based Fusion Contact Centers LLC.
The company had hired him to refurbish office cubicles at two call centers in
California, but a contract dispute arose.
An office building was also placed on lockdown after the shooting because one of its attorneys was a victim.
According to Sgt. Tommy Thompson of the Phoenix Police Department, Harmon used a Springfield 1911 .45 caliber pistol, a Ruger .22 caliber pistol and a 1970's vintage Colt AR15 rifle in the shooting.
Police are searching for Harmon, who is believed to be driving a 2013 white Kia Optima with Arizona license plate AVS 2052.
The motive in the shooting is unclear.
The Associated Press contributed to this report.
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Research and Markets (http://www.researchandmarkets.com/research/nsh833/personal_cloud)
has announced the addition of the "2013
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Personal cloud provides seamless integration across multiple devices by
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their data stored in cloud with other users as well.
USB's, Portable hard drives, Laptops, Smart phones have helped in this
endeavor to an extent. But the real challenge is in accessing the most
critical information at the right moment. Unfortunately often a user
relents that he/she doesn't have the right information at the right
moment. Personal cloud offers the perfect solution for this challenge by
enabling a ser to access his/her information which is synced across
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Personal cloud has been in market for the past few years but the real
growth has started over the last couple of years and the market is
expected to grow by leaps and bounds in the near future. With so many
players in the foray, consolidation is yet to take place and may occur
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players will find themselves closing shop or merging with companies
having deep pockets in the future.
Key Topics Covered:
1 Introduction
2 Executive Summary
3 Market Overview
4 Market Size And Forecast By Revenues
5 Market Size And Forecast By Size Of Deployment
6 Market Size And Forecast By Types Of Hosting
7 Market Size And Forecast By Geographies
8 Business Case & Models
9 Go To Market (Gtm) & Pricing Strategies
10 Competitive Landscape
11 Company Profiles
Companies Mentioned:
For more information visit http://www.researchandmarkets.com/research/nsh833/personal_cloud
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I have an HP Pavilion dv6 with a 1366×768 LED Display. I have the Movavi media player software that can play 2D movies in 3D. Can I watch 3D movies on my laptop if I buy 3D polarized glasses? And what are the best kind of glasses to experience 3D on my laptop?
Comments for this Question are closed.
Graphics Specifications
Intel® HD Graphics
Graphics Max Dynamic Frequency 1 GHz
Graphics Output DP/DP/HDMI/SDVO/CRT
display? 1366×768
can I watch 3D movies ..?
my laptop is..Intel® Celeron® Processor B800
(2M Cache, 1.50 GHz)and Intel® HD Graphics can I watch 3D movies ..?
I have vaio 15113 e series laptop..when i checked the intel graphics option, their is an option to adjust 3d video settings wat is its use if i can't play any 3d videos..or is it possible?
I have an dell inspiron n5110 with a 1366×768 LED Display. I have the Movavi media player software that can play 2D movies in 3D. Can I watch 3D movies on my laptop if I buy 3D polarized glasses? And what are the best kind of glasses to experience 3D on my laptop?
found a way to Watch 3d videos on my own computer without glasses
Can I see 3d movie with polarized glasses on my laptop with following specifications
* Graphics Device - AMD Radeon HD 6310 Graphics
* Screne resolution - 1366x768 resolution
* Microprocessor - AMD E-300 APU with Radeon(tm) HD Graphics
to watch 3D movie from any screen the Refresh rate of the display must be 120hz or more. your laptop does not have such display screen, so you can not watch 3d movies on it.
According to some commentators at the AVSForums, Movavi is not entirely successful at converting 2D movies into 3D. Some other commentators believe it's a complete scam/rip-off. The skeptical members reason that true 3D requires that an image be shot from two different angles and the Movavi software can convert the video only by superimposing a time-delayed screen from the same video.
Those who are less skeptical believe the results are good whenever there's a slow moving, panning shot, but anything at higher speeds "causes headaches". See the link below for more information:
I believe the sample videos available within the link above use the Anaglyph 3D method because of the high amount of red and cyan in the picture. I would imagine that the best method is using the Anaglyph converter combined with anaglyph (red-cyan) glasses, since that's the cheapest method and should work with any screen, since it's just two superimposed images in different colors.
Polarized glasses work because the two lenses let two different kinds (polarizations) of light go through. So unless your display is produciong two different kinds of light, your 3D glasses won't work.
In movie theatres, the screens for 3D movies aren't regular screens. They are metal, because that reflects the light instead of diffusing it.
To make it short, you need a special screen to watch 3D movies with polarized glasses. Since your computer doesn't come with the adequat display out of the box, you'll need to get a special screen.
To watch 3D movies on your current screen, you would have to get the kind of red and blue glasses you find in cereal boxes.
Your laptop isn't a 3D laptop. You need a 3D laptop, or display with a player, or a computer with a display. People are able to convert movies to Analog 3D movies, which can be viewed with the analog(red and blue) glasses. But this 3D might not be any good.
Polarized glasses are for digital 3D only


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About the artist
Micheal Ray Stevenson, known by his stage name Tyga, is an American rapper. In 2011, Tyga signed a recording contract with Young Money Entertainment, Cash Money Records and Republic Records. His major label debut Careless World: Rise of the Last King, includes the singles "Rack City", "Faded" featuring fellow Young Money artist Lil Wayne, "Far Away" featuring Chris Richardson, "Still Got It" featuring Drake, and "Make It Nasty". He released his third album Hotel California, on April 9, 2013, and includes the singles "Dope" featuring Rick Ross, "For The Road" featuring Chris Brown, and "Show You" featuring Future. His fourth studio album The Gold Album: 18th Dynasty, was released June 23, 2015, after several delays.
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ArtStack and the social dimension of art
September 13, 2013 · Print This Article
Guest Post by Mark Sheerin
Art needs networks, and the 20th century testifies to that. There could never have been a lone fauvist, a solitary cubist, an isolated futurist, etc, etc. The avant garde loves company, and, without it, could never have made the great strides which came along with modernity.
Now we live in a different landscape. Cafes have become corporate part-time creches and third place venues for business meetings. Cigarettes and pipes, both intellectual props, are banned. And just try paying for your triple shot latte with a sketch, it can't be done.
The avant garde have been in retreat everywhere for decades now. So it is good news to have some networking technology which might serve as a focal point for new visual ideas. So brew your own coffee, and read on, then redirect your browser to ArtStack here.
"How do these groups of people come together?†asks Co-Founder Ezra Konvitz. "What do they come together around, what was the particular moment where you have a group of people who have all converged around an idea?â€
Some journals and meeting places may still exist, but these days many artists find it just as easy to share works, inspiration and ideas online. Like any social network worth its salt, Konvitz says his project hopes to replicate the social dimension of the real world.
For those new to ArtStack, the beta-stage website is a minimal, intuitive platform on which you can post images of your favorite art and browse those pertaining to other avant garde spirits. But I jest; the site is not at all elitist.
It is instead a space where you might find super-curator Hans Ulrich Obrist's profile along with those of well-known artists from around the globe and emerging names from the most far flung parts.
"What's really cool now is you've got people from Australia talking to people who are in New York and collaborating on shows. It's so quick now,†says thirty-something Konvitz, whose democratic start-up is the fruits of a Masters in Art History and a timely enthusiasm for new and social media.
He talks of providing young people and other outsiders with, "the inspiration to go and be an artist, to go and be a curator, to get involved with artâ€. You don't need a residence in a capital of culture to participate; ArtStack brings together people from 198 countries.
Konvitz is under no illusion that his site will replace the first-hand experience of a gallery. "Of course, real world interaction is always stronger,†he says. "Being able to have a conversation with somebody, or to see something in real life, is always going to trump an online interaction.â€
And yet research has shown that some 60 percent of visitors to a show at Tate Liverpool, previewed online, said that seeing the displays online made them more likely make a visit.
At a later point in our conversation, Konvitz compares visiting an exhibition to experiencing live music. Jpegs and mp3s can help make you familiar with the work, but a live experience is always something special.
Perhaps it is inevitable, but the musical comparison brings to mind the rapid rise of band Arctic Monkeys, thanks to a page on music networking site MySpace. Anecdotal evidence suggests ArtStack has hooked up artists with curators, but the art world is still waiting for the meteoric artist without gallery representation.
However, interested parties might still learn something from a check-in with the website's trending page. Major exhibitions in major cities tend to drive traffic to certain artists. "It's a good way to keep tabs on what's going on in the world,†says Konvitz.
It also offers the chance to see much loved works in new contexts – 3D pieces and video are both well served. "You can see a sculpture from the front, from the back, during daylight, at night, when it was in France, when it was in New York,†says Konvitz,
"It's nice to get more of a rounded experience of a work or to view video art in your living room.†Indeed, to visit a page on which Giotto could rub shoulders with a 21st century art student is the most rounded of experiences.
"Finding the way in which artists can have that success and connect with the people who will make a difference to them is a really important thingâ€, Konvitz says. Avant garde movements may be a thing of the past. But, all the same, you might watch this virtual space and hope.
Mark Sheerin is an art writer from Brighton, UK. He can also be found on Culture24, Hyperallergic, Frame & Reference and his own blog criticismism.com
On Lascaux
September 6, 2013 · Print This Article
This piece was originally submitted to Chicago Artist Writers:
Guest post by Daniel Baird
In the recent Field Museum exhibition 'Scenes from the Stone Age: The Cave Paintings of Lascaux,' perfect replicas of a 20,000 year old archaeological site in the Southwestern countryside of France are brought to Chicago by way of 3D models, to-scale stone replicas and cast artifacts. The process by which the drawings and cave structures are being visualized shows a contemporary trend of using advanced imaging technologies to digitally represent and conserve the surfaces of objects and locates it purely within an aesthetic analysis of surface.
The recent predominance of surface is seen most notably in cultural objects that come to us via the internet and hand-held mobile devices. Google Earth is a leading proponent that is warming us to this way of being in the world. Ambitious in its scope, it seeks to map out by way of photographic image an accurate depiction of the entirety of the earth. It does this via satellite imagery and numerous on land instruments that take 8 simultaneous pictures and seam them together as a flowing surface. In this digital replicating of the world through image, one is able to traverse any place on earth through a screen. Spin-Cam, a recent application for the iPhone, allows viewers to download panoramic images of locations from around the world and view them, hands outstretched, through the surface of their screens at the same position they were taken. Literally spinning in place while a different location is grafted onto the present. A recent development in printing technologies, centralized to the advertizing industry, has allowed for images to be placed onto a mesh vinyl that is able to be seen though when near, but at a distance reveals an image. Used in construction sites during the restoration of important structures, it has been used to place an image of the building as it is planned to look on the outer scaffolding, or skin, to mask the potentially unflattering things being done to its exterior facade. In all of these instances, including the recent Field Museum exhibition, the surface of the experienced world is presented as disembodied and able to be understood as object.
Lascaux, as the caves paintings have come to be called, was discovered in 1940 and made into a tourist attraction in 1948. Due to heavy carbon monoxide levels generated by roughly 1200 visitors per day, the caves were shut down to conserve them from damage. To satisfy the desire to see these ancient discoveries, in 1983 a nearby quarry was used to house a pair of to-scale replicas of walls from the original. It was given the name Lascaux II in recognition of its artifice. Constructed with armatures and concrete, detailed diagrams were made of the original paintings and reproduced by hand using pigments and tools similar to what may have been used by the creators of the original. The field museum presents another, mathematically precise, iteration of the replicated cave drawings.
The entrance of the exhibition begins with a stone object that is worn, weathered and dimly lit. This initial confrontation with the stone object anchors the viewer in a familiarity to the real. Light slowly traces the contours of faint engravings on the fragment calling our attention to an abstracted horse hidden within the surface. The revealing of a hidden illusion on the surface of the stone sets the stage for a type of reversal between the real and the artificial that occurs throughout the exhibit.
In an adjacent room, the mesmerizing sound of a synthesizer pulses soothing digital tones that feel like a sacred chant. Six stark-white, bulbous vessels recall decayed and hollowed out tree trunks resting on skewed geometric bases. At waist height, these objects refer to horizontal bodies balancing precariously on the peaks of mountains. Sleek, bendable lights are perched at the entrance to each of these forms illuminating the interior surface. The hollow vessels are so thin that the interior and exterior skins appear to be the same.
A realistic digital animation projected onto the wall is the heart of the exhibition. It connects the forms surrounding the viewer into a single entity that slowly rotates amidst a black background. It looks like an organic spaceship, floating with no reference to its own scale. As the animation rotates the cave structure, the viewer becomes aware that the exterior surface is derived purely from images of its interior. The cave as 3D model is a pure flowing surface. This visualization of the cave structure as an absolute object is an experience that would be impossible to attain in real life.
The camera enters into the digital cave structure and moves with anthropomorphic gestures through the detailed interior, bobbing ever so slightly to the left and right as if to mimic how we walk through the world. Artificial bats rush through the caves and floating balls of fire illuminate the chambers casting faux shadows on the walls. At the end of the tunnel is a bright light that obscures any further view. This visualization of the caves interior is key to understanding the objects in the room. The white vessels in the space become blank sheets of paper that the viewer can now graft the cave drawings onto. It is impossible to resist imagining oneself inside the vessels at a 1:10 scale.
Surface and replication are emphasized by the exhibition. In digitally acquiring the undulating surface of the cave drawings through 3D laser scanning, we are left only with images that can be grafted onto mathematically precise points in virtual space. These points hold no depth and can be seen anywhere in the world, at any time with any digital device. The caves are now pure information. The thinness of the physical structures throughout the exhibition exemplify the 'zero-dimensional' quality of 3D models. Each physical object we encounter is derived from the original 3D model and pushes against its own architectural and structural limits in order to maintain this illusion of immateriality.
The next room in the exhibit presents enormous, to-scale wall replicas of select rooms of the caves. Faux-stone surfaces with crude pigmented drawings tower over the viewer. They appear rocky, irregular and roughly an inch thick while being held from behind by large geometric structures (mirroring the display techniques holding the 1:10 scale models) Termed 'stone-veils', these massive replicas attempt to enter into this depth-less and perfect zone of the digital. Lights subtly change in this new space, revealing different perspectives of the drawings that are on the walls similar to how the faux-candles changed the surface in the animation. Two hyper-real sculptures of a man and woman clad in animal skins and jewelry peer out of the cracks of adjoining walls. The woman points her finger outward with a look of fear on her face while the male, much older in age, sits beside her with a passive expression. Their uncanny expressions, particularly that of the woman's, instills a feeling of trespassing and self-awareness within the viewer. Despite all attempts, eye contact with the ancient figures is impossible. They always look through you.
The translation of the physical into the perfect digital and back again into the physical is tested in this part of the exhibition. In placing the figure physically into the 3D caves represented in the prior room, we physically enter into a world understood to be built from the virtual. The forms are fragmentary and stand in as samples for the entire structure. In bringing together these fragmented 1:1 replicas, the entirety of the cave is presented. In encountering these forms, the question as to whether or not the replica can carry more weight than the original is predominant. Would the replicas and the recreated 3D model shift in meaning or value if the interior structure of the original cave tragically collapsed in on itself and became forever lost? Would the 3D model, and the perfect reproductions that can be derived from it, function as the new original? Or, to speak to recent cultural apocalyptic fetishism, if the world should disappear would Google Earth be the perfect world before it beset an unfortunate event? The ancient cave drawings at Lascaux now digitally exist everywhere and at all times simultaneously, trapped photographically in the moment they were recorded. Visiting the original now seems fruitless and arbitrary.
This possibility of representing the cave structure in virtual space results in a new consideration of aura. In becoming virtual, the caves are now equated with any digital model of any object and as a result now exist in historical ambiguity. A digital spoon, table, asteroid, CAT Scan, height-field map of a farm in Nebraska or the Lascaux Caves all share the potential to exist simultaneously with one another, and at any scale, in the digital terrain. The digital caves are now a pseudo-artifact that share a likeness with the function of the souvenir. The 3D model of the cave presents the possibility for an acute historical analysis of the markings on its surface by way of mimicking the lighting conditions, zooming into the surfaces and experiencing time inside of the virtual models. It also allows for them to be placed in any virtual situation as object, container or reference.
The trans-historical preoccupation with the surface of objects is emphasized by these contemporary reproductions of the Lascaux caves. Created 20,000 years ago, these early articulations of physical reality on a flat picture plane have traversed through time to be embodied by our most recent iteration of representation. Whereas historically the placement of images on surfaces has been the dominant concern of art and aesthetics, we are now seeing a preoccupation with the pure surface able to exist anywhere and in any form. We can now experience the cave with more exactitude than we ever could in real life.
The Field Museum exhibit, "Scenes from the Stone Age: The Cave Paintings of Lascaux" closes on September 8th, 2013.
September 4, 2013 · Print This Article
Hello friends,
It has been a pleasure to be able to share my love for all things art in Indianapolis with you over the summer!
This will be the final installment of my series. For this post I'd like to focus on looking forward at what Indianapolis has in store for the fall.
Perhaps it will be enough to convince some of you Chicago-dwellers to make the 3 hour journey down?
5. General Public Collective Opening – September, Fountain Square Neighborhood
General Public is an artist-run project space and concept shop dedicated to sharing ideas through exhibitions, performances and original works of art. They are opening their unfinished space for a special performance on September 11th featuring Calvin Johnson from K Records – Donations are encouraged. I'm excited to see how this space evolves. Right now it has a lot of components – shared work space, concept shop, art gallery, music venue, self-service print kiosk- I wonder which will come to the forefront, or if all can be simultaneously relevant. A wonderful experiment!
Image via General Public Collective
4. September First Friday Openings – Friday, September 7, All over Indianapolis
September First Friday brings a number of exciting openings around town. The Harrison Center for the Arts is featuring work by Kyle Herrington, Jude O'Dell, Tom Peck and more. They will also be giving away $10,000 through the final 5×5 competition (a local initiative to give $10,000 to ideas that combine art + community, art + placemaking, art+technology. The 5×5 has funded pop-up movies and a mobile literacy lab). The Murphy Building in Fountain Square's Mt. Comfort Gallery will feature work from the collectiveEverything is Anything Else.Image via Everything is Anything Else Tumblr
3. Touchy Subjects at the Indianapolis Art Center – Friday September 27, Broad Ripple
Art, Sex and Humor. Touchy Subjects will feature SAIC alum Jedediah Johnson's Makeout Project, Kyle Herrington's collection "Catcalls" and work from the Kinsey Institute.
Jedediah Johnson's Makeout Project
2. Art Squared Festival + Art Parade – Saturday, September 21, Fountain Square Neighborhood
For a single Saturday in the month of September Fountain Square explodes with activity. The day starts with an art and writing competition called Masterpiece in a Day. Artists and writers register in the morning and create a piece of work in less than 12 hours using the neighborhood as their studio. At the close of the competition judges pick a winner for a cash prize. The afternoon closes with a rag-tag art parade put on by residents and local businesses.
Image via Discover Fountain Square
1. Optical Popsicle – Friday, October 18th, Athenaeum Theater
A visual treat! Know No Stranger's annual visual variety show is back with more puppets, music, dancing and laughs then ever before. This is the most wonderful feel-good night for Indianapolis. Know No Stranger is all about bringing folks together with their unique brand of performance art. Trust me, you've never had this much fun.
With love from No Mean City,
Wendy Lee Spacek is a poet who lives and works in Indianapolis, Indiana. She likes her city very much. She is a core volunteer of the Indianapolis Publishing Cooperative (Indy Pub Co-Op), publishes small editions of handmade books under the name Soft River and is an arts administrator at the Indianapolis Art Center. She will be posting monthly all summer long about her encounters with art, culture, creative experiences and resources in her city.
The Greatest Op-Ed of All: The Dobrzynski-Durston Proposal
August 27, 2013 · Print This Article
Guest Post by James Pepper Kelly
Imagine that a writer named Judith H. Dobrzynski boards a plane. She's ambivalent about her recent op-ed for the New York Times, "High Culture Goes Hands-On,†in which she mourned the loss of a classic, passive museum experience. The response was decent (63 comments and a spot on the "most-emailed" list), and the negative response didn't go much beyond baseless ad hominems ("crank," "elitist"). But real-world impact? Judy sighs. She tries not to think about institutions these days, their obsequious rush to digitize, crowdsource, and create a "fun experience†for all. Instead, she thinks about real change: about her upcoming fellowship at the Salzburg Global Seminar in Austria, and how she helped influence the country's new Holocaust restitution laws. Judy sinks back into her business class seat (being a Fellow has perks!), orders a tomato juice and relaxes, thinking of all the reading she'll be able to catch up on in the air.
Imagine that a writer named James Durston is excited. He's boarding the brand new Boeing 797 Dreamliner and is going to be live tweeting the experience from business class (dimming windows PLUS free booze!). He's got way too much editing to do, but right now he's feeling good about his latest op-ed for CNN Travel, "Why I hate museums.†Sure, only 400 comments (something like 10 times that many for the "fat tax†piece) but he did score official responses from the Art Institute of Chicago and the American Alliance of Museums. He makes a mental note to re-stir the pot with a follow-up in early December. James tosses his bag in the overhead and sits down, mentally composing a tweet about the woman beside him and WHY anyone drinks tomato juice on planes?? Still, he did use SeatID–they must have something in common. He'll save the introduction for later when he runs out of content for his posts.
Imagine that now, today, both look back and still wonder what happened. They remember the start—the Eyjafjallajokull volcano waking up, their flight being grounded in Greenland, the nervous stewardesses plying them with drinks, and more, and more. The introductions, the argument, and then the gradual, dizzy belief that their two opinions needed to be reconciled. Had to be, in fact. What if this was the end of world? Reconciliation–for humanity, for the future. So they set about writing the op-ed of op-eds, tapping out the characters on James's phone. Finally an op-ed truly for everyone. The Dobrzynski/Durston piece appeared on a brand new WordPress site, shocking the likes of Robert Connolly, Dana Allen-Griel, Dennis Kois, Ed Rodley, and all the other voices of studied moderation stuck further back in economy, sipping orange juice, thoughtfully biding their time. As Judith and James know, sometimes the world needs action. We should thank them for reminding us of that. Below is the full transcript of the Dobrzynski-Durston article.
The Greatest Proposal for hi-fiving high culture
The current institutional climate is unsustainable. And no fun. Most museums are in grave financial straits, mostly because there are better things to spend money on. It's time for institutions to become the friendly, self-supporting, no-gift-shop entities they always should have been. The following is a list of proposals we urgently urge to be effected.
1. We've heard about museums, especially smaller, local ones, creating wonderful exhibitions on tight budgets. Maybe so. Those people sitting back in economy can really chew your ear off with examples. We both enjoy periodic visits to the provinces, and writing about them too,  but let's be honest—it needs to start in New York or Hong Kong. Trickle-down culture is real.
2. Institutions claim to generate 7 public dollars for every $1 invested. (Right. Where'd they get those numbers?) The people of Detroit did vote to raise their own taxes to support the DIA—it's called millage, James—but that's an exceptional case. Ann Arbor residents were forward-thinking enough to reject a new art tax. Bleeding heart art lovers need to be realistic: public funding = not the answer. Private funding = yes.
3. Museums do need to sell off work—that's called deaccessioning (thanks, Judy). Some call up the auction houses and rush the work out the door on a stretcher. Others are models of ethical responsibility–the Indianapolis Museum of Art, for example, lists all the work being sold on its site along with reasons for each sale. That's good, but not good enough. They should show their reasons, not just tell us about them. Imagine if the DIA did something like: [pic of Diego Rivera mural] = [pic of 25 million open lunchboxes with PB&J, apple, milk]. #Prioritize.
4. Old vases are boring (especially ones from Iran, imo). They should be sold to established patrons of the arts and other old rich people. Who else cares about/truly appreciates them anyway? Same goes for anything  more than 30 years old or that doesn't inspire transcendence. If in doubt, just tweet us a pic.
5. In the spirit of compromise, museums should divide their days between different audiences. On Wednesdays through Saturdays they should distribute free popcorn and edamame, fill the gallery with animals from a local petting zoo, and encourage full interaction—touching, smelling, licking—with the entire collection. On Sundays through Tuesdays, the cicerones will make sure that no more than four people are in any one room at the same time, monitor how fast individuals walk, and confiscate any and all electronic devices. Individuals will be required to spend set minimum amounts of time contemplating each piece. If any individual fails to adhere to these measures, they will be required to write an essay explaining why.
6. Eliminate gift shops and cafes. They're so bourgeois.
7. To generate revenue, offer paid chances to feed the animals and the option to limit the gallery to even less than the standard four people (on respective days, of course). Employ local actors who will alternate between impersonating art world authorities, historical figures, and general celebrities.
8. Reenact the creation and history of items throughout the week. It will be a little like Dante's Inferno, each actor trapped in a different area, telling his story over and over again (Judy's description, my idea). For example, one of the actors can be Leonardo da Vinci: put the Mona Lisa on an easel in front of him and have him paint and tell the sad story of Lisa over and over to the general audience. Add drama when appropriate, regardless of accuracy. Reach out to Hollywood and book publishers, offering to add their narratives to the "official†institutional version in exchange for sponsorship.
 9. Fully integrate work on display with life by created rentable, themed rooms, e.g. The Birth Room, The Death Room, etc. True art lovers will be able to pass with their eyes locked on an original Georgia O'Keeffe, or to bring a new being into the world under Van Gogh's sunflowers, or to make love under the Venus de Milo. Anyone attending that day will be able to watch. Both sides will pay—
Phone's about to die, got to post now. Whatever happens, this is the truth. Follow me online!
Imagine that that this is how the op-ed ends. The volcano went back to sleep and the sky over the Atlantic cleared. Fifteen hours later the Boeing landed at Heathrow, the passengers half drunk and half hung-over, but otherwise unscathed. There, Judith H. Dobrzynski and James Durston seem to have parted ways, never to collaborate again. Judy went back to lucid commentary on the art world, James to commissioning and writing popular travel articles.
If the phone had been fully charged, how would the Dobrzynski-Durston op-ed have proceeded?  What unfortunate circumstance might the expert commentators have leant themselves to next?  Whether "real people" can or can't actually afford to collect art? Would we be more prepared to address how an elderly Romanian woman destroyed several masterpieces in an effort to protect her son? How much change to give beggars outside famous institutions? The alleged difficulty Chicago's south siders have had in visiting Theaster Gates's Dorchester Projects, even as the art star is lauded for the project's success at Art Basel?
What further op-ed wisdom could we have learned from? We can only imagine.
James Pepper Kelly likes words, images, and the plants in his apartment. He writes for ArtSlant and Bad at Sports, and he serves as Managing Director of Filter Photo. He is currently studying to be a pataphysicist. For a little while, back in the early '00s, he was really good at Ms. Pac-man.
Unique, But Familiar: the Personal Island of Proteus
August 26, 2013 · Print This Article
Guest Post by Paul King
The sole page of Proteus' help screen begins "Move with WASD. Look around with the mouse.â€
No other controls exist, besides the space bar. Instead of offering a traditional jump, it commands the player's avatar to sit, peacefully, for as long as they might. The help screen's final instructions begin with what seems like half of a warning: "Each island is unique, but familiar.â€
To move past the title screen and into the game, you begin by clicking the silhouette of a distant island. After fading, the screen opens from a murky black into a gently disappearing elliptical shape, as though you were slowly opening your eyelids. You've awoken in what appears to be an endless ocean, a muted sea-green punctuated by the gentle lapping of white reflections. In the distance, you begin to make out the outline of a shrouded landmass. As you trudge towards it, the only anchor in the game's ceaseless sea, you can practically feel the sunlight of the raincoat-yellow orb shining in the sky.
Everything in Proteus is rendered in a blocky, colorful style that should be familiar to everyone who's ever seen an early pixelated video game. (Think the "ball†of pong, or the sharp edges of Mario.) But the style isn't due to a lack of processing power or graphical method; instead, the world's lack of texture translates into a picturesque canvas of flat colors, almost as though you were gazing directly into a visual interpretation of one of Brian Eno's ambient tracks.
As you climb onto the shores of your island and walk past the flat browns of tree trunks and across the rolling green hills dotted with single-color flowers and blocks representing dandelions, an ambient soundtrack erupts. These are the changing environs and characters, and your interactions with them feel as though they were entirely up to you.
When somebody completes any video game, they tend to have finished a universal experience. Though the person playing it might have preferred a different gun, or tactic, or motorcycle, their journey is usually one shared by all other players. Certain blockbuster titles, usually role-playing games, offer choice and varied game paths as a selling point. There, you might choose to be a thieving elf that sneaks through danger, or a devil-may-care warrior slaying all in your path. Ultimately, however, the same challenges are present.
Proteus doesn't exactly offer a challenge. There are no tests of dexterity or hand-eye coordination; there is only your movement through and consideration of the world, your journey. Pass by a stone obelisk and hear a great deep bass noise burst and fade slowly into a background of crickets. Chase a frog and hear its hops become the staccato twang of a distant guitar, or reach a mountainous peak above a plateau of raining clouds and listen to an uplifting crescendo.
Some sound origins are obvious. The crickets cricket, and leaves fall like soft glass. Still, there are other tones I'm uncertain about. Perhaps it was my position on a specific hill, or maybe it was the shadow of a pink-tufted tree. Proteus' soundtrack—a constant soothing orchestration of hidden instruments—is only one of the complex machinations behind deceitfully simple visuals.
Each island in Proteus is procedurally generated. Algorithmically, one comes together in a way that is unique, but familiar, placed together by a machine, or equation.
At a certain point, the boxy sun sets and is replaced by the moon. Night arrives, marked by a deep blue and a subdued soundtrack. Slowly, the bright dots of the island's airspace—be they fireflies, wisps, spots of cotton—swirl and gather, until finally, they culminate in a furious whirlwind at the center of a circle of stones. As you approach it, time speeds up. Clouds and stars race above you, the trees around you begin to shudder and dance. The music, now faster, eggs them on. Enter the circle and soon, the screen fades to white, almost as if signaling an end to your time on the island, a quiet release from the frenzied energy. But then island returns, rewarding a patient moment of darkness in the same way a morning welcomes those just stirring from sleep.
The colors have changed slightly, and the music with it. In the air before you dances a swarm of bees. Above you the calm sphere of the sun now has flaring tendrils, shining down harder than before. Vibrant collections of flowers have sprouted up since you walked into the mystical circle of stones and its swirling puffs.
Usually when a game environment transforms, dangers arrive. Night might reveal prowling tigers, shambling zombies, or some spooky other. Proteus remains peaceful, instead signaling the end of its day and condensed season with frenetic motion. Though you act as a catalyst in the seasonal change by entering that swirling circle, you can't help but feel a small component of a greater cycle; a piece in an action that comes from a living, breathing land mass. The whole island, player included, enters a chrysalis and emerges anew.
Often, a game's digital world exists solely as a static landscape with one-sided interaction. Usually, it is up to us as individual players to act as the experimental component or the dynamic instrument. But though we, as individuals in a programmed world, might be dynamic, we all fulfill the same role. We are the same cog that fits into a developer's machine, makes it turn linearly through its universal paces. This tends to result in an identical experience for all who play the same game.
There are pieces of Proteus that hint at an identical experience. You awake in an ocean; you climb ashore a distant island; you swirl through the seasons. But since each island is procedurally generated, no two islands or games will ever truly be the same.
At a certain point during my night in Proteus, a white owl appeared in a tree, staring at me before taking off and flying to the next tree; later, I walked towards the crude ruins of a tower to find myself teleported to another crumbling monument.
I learned later that others retelling their experiences on the game's forums had not encountered the owl. Instead, one account was dominated by a dark figure that appeared after the night sky had turned red, only to run off, while making sure the player was following. Some played with constellations; some sat in solemn graveyards. While we had all played Proteus, it became clear that we did not share the same experiences; we all wandered through different worlds, encountering familiar aspects in a unique way.
The main difference between unique play in Proteus and role-playing games is agency. In a massive fantasy or space world, the player is given what appears to be wide path to play how they wish. They move through a static world and sculpt it in a pre-designed fashion. Ultimately, the developers of these games give players the gift of agency, the ability to move through that world and shape it.
This also forces the game to be reliant upon the player. Even if a game's narrative is linear, it depends on the player to advance it. For example, a programmed character within a game may walk a programmed path, forever, until a player enters and engages its route. By interacting with that non-player character (NPC), the player has helped it fulfill its destiny, and furthered the action of the world. The expectation is that the world exists at the behest of the player, and the player is often imbued with the power of a god who may alter the world.
While Proteus as a game—and product— exists for the player, its world isn't reliant upon a specific player experience. Because it isn't static, differences occur, many and obviously, around the player. Because the world is produced dynamically, the player must act as a static element with practically no control. And though each player may in turn approach the game in an identical capacity, once the island is generated, it is a fresh, dynamic world each time, reducing the potential for a homogenized experience.
The largest contributor to this success is the way in which Proteus plays with music. The endless cacophony (both aural and visual) that permeates the atmosphere is so incredibly active. As a player explores, animals or flowers don't change course like an NPC. Instead, they react naturally, not as though they were born for your experience, but almost as if the opposite were true. When you approach an area that produces a sine wave—be it a tree, a slope, or some other mystery—the feeling isn't that Proteus or the object in Proteus has begun to play for you, but that the sound, or owl, or structure was always there, and you just happened, through a chance generation, to wander into it. Starting a game of Proteus is not like listening to a pre-recorded album, but like listening to the chaotic throng of generative music. And though you might begin and stop Proteus at will, there's no guarantee that the island's music will follow.
Paul King is a poet, writer, and video game enthusiast currently living in Chicago, IL. He grew up in Austin, TX and graduated from Bard College with a BA in Liberal and Written Arts.


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- Report: #1084980
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Complaint Review: Hartz
Hartz, Select State/Province USA
Hartz Hartz Mountain Flea powder contains fragrances that will NOT go away Secaucus nj
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When we saw fleas on our dogs we took immediate action. My daughter purchased Hartz carpet flea powder with "Fresh Scent". Little did we know what a nightmare was about to begin. It turns out that both my daughter and my self are extremely allergic to the fragrance and accompanying chemicals.
We tried and tried to get rid of the fragrance that makes us sick. Vacuuming and shampooing have done little to relieve our illness. We contacted Hartz via both email and telephone and they refuse to help, they want to blame us for using their product precisly as stated on the package instructions. We are still sick from the fumes and feeling helpless to resolve the problem.
This report was posted on Ripoff Report on 09/16/2013 02:43 PM and is a permanent record located here: http://www.ripoffreport.com/r/Hartz/Select-StateProvince/Hartz-Hartz-Mountain-Flea-powder-contains-fragrances-that-will-NOT-go-away-Secaucus-nj-1084980. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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Ticket for One to 'Orchid Evenings' in March
- Ticket for one to "Orchid Evenings" (select date and time at right)
- Two specialty cocktails per person
What we love
- The nation's largest exhibition of orchids, the annual Orchid Show features elaborate and kaleidoscopic displays of magnificent flowers, which explode in an amazing array of colors, shapes, sizes and textures.
- During these special "Orchid Evenings," you'll take in the exhibition while DJ's spin traditional world and electronic music.
- You'll also enjoy two botanically inspired specialty cocktails. Each evening will feature a unique drink, like The Desert Sun, made with berry-flavored Crème Yvette, tart lime juice and smoky mezcal.
- This year, the exhibit takes inspiration from the chic, modernist Key West estate of Garden Island, originally designed by award-winning landscape architect Raymond Jungles for Susan Henshaw Jones, president of the Museum of the City of New York.
- You'll enjoy the dramatic beauty of a flourishing tropical garden—think geometric reflecting pools, sleek benches and angular pergolas.
- Francisca P. Coelho, vice president for glasshouses and exhibitions at the Garden, is the woman behind the Orchid Show's spectacular displays.
What to know
- Redeem by: Saturday, March 29, 2014
- This offer is subject to Terms and Conditions
- Must redeem offer on date/time selected above
- This offer is final sale and non-refundable
- Must be 21+ to attend; valid government ID required
- Additional food and drink will available for purchase
- Event runs until 9 PM
- Parking is not included in the price, and will incur an additional fee
- May not be combined with other offers or promotions
- Purchaser names will be provided to the vendor for ticketing purposes
- The Garden is 20 minutes on Metro North from Grand Central to Botanical Garden station and just a quick walk to the Conservatory from the train station
- Voucher is redeemable only at the event; after chosen event date the voucher expires and has no redeemable value


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Iker Casillas left out of Julen Lopetegui's first Spain squad
Iker Casillas, Spain's most-capped player, was omitted from Julen Lopetegui's first squad as the new coach of La Roja on Friday.
Casillas, 35, has won two European Championships and the World Cup over the course of his 167 senior appearances for his country, but is not included on the list for the upcoming internationals against Belgium and Liechtenstein.
Fellow veterans Cesc Fabregas, Pedro Rodriguez, and Juanfran Torres were also left out of the squad to play Belgium in a friendly on Sept....