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All News
ELEX Preview
One of the games I was looking forward to seeing at Gamescom again was ELEX.
» Continue reading the article...
Vampyr Preview
Dontnod is trying to create a vampire game that is different from other games, with their latest game: Vampyr
» Read the article
Recent articles
Poll Watch
It is fine as it is
Only SP CRPG games
Also mobile RPG news
Less non-RPG stuff
More JRPG news
Less JRPG news
More console news
News about My Little Pony
Something else
Recently ReleasedAug: The Storm Guard
Aug: Deus Ex: MD
Aug: Zombasite
Aug: Tempest
Aug: Siralim 2
Expected ReleasesAug: Champions of Anteria
Aug: Stellar Tactics
Aug: Tahira
Sep: Earthlock
Sep: Warlock of Firetop Mountain
News Watch
Divinity: Original Sin II - RPGWatch Fundraiser by ilm
RPGWatch @ Gamescom - ELEX by Alistair
Black Geyser - Gameplay Video by Farflame
Diablo - Most Important PC Games by Alrik Fassbauer
Avadon 3 - Release Date Confirmed by forgottenlor
Forum WatchGwent card game will be @ Brasil Game Show by henriquejr
No Man's Sky definetly on PC by SirJames
Torment 2 to launch simultaneously on pc and consoles by daveyd
GOG.com now accepting Brazilian currency by Alrik Fassbauer
What type of news would you like to see. by forgottenlor
Saturday - August 13, 2016
Nordic Games - Rebranding to THQ Nordic
@VideoGamer they report that Nordic Games is being rebranded to THQ Nordic. This reflects the THQ franchises that have been bought like Darksiders, Titan Quest, Summoner.
"Whilst we take great pride in our Swedish roots and accomplished a great deal under the Nordic Games masthead, we decided it was time to incorporate the THQ name," said a representative for THQ Nordic. "Those key brands will continue to shape our business in a meaningful way going forward, and THQ Nordic represents a core approach of doing much more than "owning" a highly competitive portfolio of IPs.
"We cherish them, and align them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve. Side note - another upside to this whole rebrand thing is we don't get asked about the Nordic Game parties at Gamescom anymore - it was the other guys who threw them."
THQ Nordic says it currently has 23 game projects in development, 13 of which have yet to be announced. The "majority of these projects are based on former THQ owned IPs and franchises", the company says.
Here's the full list of former THQ properties owned by THQ Nordic, as per Wikipedia.
De Blob
Deadly Creatures
Destroy All Humans!
Frontlines: Fuel of War
Full Spectrum Warrior
MX vs ATV
Red Faction
The Outfit
Titan Quest
Nordic Games
Path of Exile - End Game Overhaul
@PC Gamer they discuss the end game overhaul coming soon for Path of Exile.
But despite the tiers, Path of Exile's end-game was an unguided experience. Maps would drop, you'd run them and hope for more to drop, then repeat. That's exactly what Atlas of Worlds is trying to fix. It gives shape and context to Exile's maps, while also adding a whopping 30 more to find. Instead of tiers, Grinding Gear has laid out all 100 maps on a large chart called the Atlas of Worlds that each player uncovers by progressing down snaking paths of connected maps.
There are four maps you can find initially, each starting in a different corner of the Atlas. As you play on any map, you have a chance of finding maps adjacent to any of the ones you've already completed. The Atlas has a bunch of different winding paths that all eventually connect up to each other in one way or another, and finally end in four larger circles around a compass rose in the center. Each of these inner spots has a special boss that will drop a key. Collect all four keys and you can fight the boss at the center of the Atlas, which is being left as a surprise for players to find for themselves.
This amount of structure is a pretty huge change to the formless system the maps took on before Atlas of Worlds, but Grinding Gear told me it wanted to make sure that players could ignore the Atlas entirely if they didn't like it, not wanting to alienate current players. If you just want to play like you were before, you'll still be completing maps, finding more that drop, and generally seeing them getting more difficult-you just won't know the method behind it all unless you consult the Atlas. So while it adds some welcome structure, it doesn't impose itself upon you.
Path of ExileSP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released
Friday - August 12, 2016
The Path of Destinies - Review @ Game Rant
Game Rant has reviewed Stories: The Path of Destinies:
Stories: The Path of Destinies Review
Spearhead Games' Stories: The Path of Destinies is a fascinating jaunt through a more mature fairy tale setting that blends serviceable gameplay with remarkable wit.
It has been a notably strong 2016 for indie games with a penchant for telling off-beat stories thus far. Salt & Sanctuary managed to mimic Dark Souls favorably in keeping dialogue sparse and enemies plentiful, while Furi's story of moral consequences in a neon-infused prison world was supplemented by increasingly fun boss fights. Spearhead Games' Stories: The Path of Destinies is yet another title released this year with a twist on an old narrative classic, and despite some strong competition, the reasonably short action RPG more than holds its own thanks to its strong, clever story and tried-and-true gameplay mechanics.
Score: 4/5
The Path of DestiniesSP/MP: Unknown
Setting: Fantasy
Genre: Action-RPG
Platform: PC, PS4
Release: Released
Siralim 2 - Released
The sandbox monster-catching RPG Siralim 2 has left Early Access today:
Siralim 2 is an old-school monster catching RPG. Summon and customize hundreds of creatures to fight for you as you battle your way through endless dungeons. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.
Siralim 2 never ends. There's an infinite amount of content, and absolutely no limits or level caps of any kind. A list of the game's main features can be found below:
Siralim 2 will be available for Steam on PC, Mac, and Linux. It will also be released on iOS, Android, and Playstation shortly after the game leaves Early Access.
- Summon over 500 unique creatures to fight for you. Each creature has its own unique abilities.
- Breed your creatures to make them lay eggs. The offspring inherits attributes from its parents!
- Use your creatures to fight your way through randomly generated dungeons and complete randomized quests.
- Equip your creatures with spells. Spells can be found with randomly generated properties that change the way they behave in battle.
- Craft and customize equipment for your creatures with the help of over 600 different crafting materials.
- Upgrade your castle to unlock new rooms, NPCs, quests, and more!
- Tons of side content - gamble with the dwarves, fight in the battle arena, study in the library, cook a meal, entertain the riddle dwarves, and much more.
- An endless adventure - there are no level caps, no inventory space limits, and no true end to the game. Difficulty scales as high as you want.
Note: you do not need to play the first Siralim game in order to enjoy Siralim 2. They are two very different games!
Siralim 2SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Shroud of the Avatar - Review @ MMORPG
MMORPG has reviewed Shroud of the Avatar:
Column: Review in Progress, Part 1
With the recent Update of Shroud of the Avatar also the final wipe was conducted. From now on, everything the players are achieving in the game will persist. This is the perfect time for us to dip our toes into the game and share our first impressions with you and more will follow in the next weeks. We are well aware that according to the developers, despite the final wipe, Shroud of the Avatar is far from being officially released. But then again, you can buy the game and your progress persists. In times of Early Access and Crowdfunding, the classical steps of Alpha, Beta and Release became barely more than catchwords. Further, doing a review now does not hinder us to look at the game again when it's officially released, does it?
Thanks rune_74!
Shroud of the AvatarSP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development
CrossCode - Gamescom Trailer
A new trailer for the retro-RPG CrossCode, currently in Early Access, has been made available.
Frankfurt, Germany, 08/12/2016 - Deck13 and Radical Fish today announce the release of a fresh new Trailer for the retro action RPG CrossCode. As the gamescom came out of nowhere this year, developer and Publisher decided to quickly prepared a short video for the game which will be shown off in the business area for members of the press.
CrossCode has been in Early Access since May 2015 and since gotten lots of updates. The feedback of the players so far has been overwhelmingly positive. It is a retro-inspired 2D Action RPG set in the distant future, combining 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story. You follow a player called Lea as she logs into CrossWorlds - a fictional MMO of the distant future. Lea is not your average player though. She hast lost her memory and is (literally) mute. Now the only way to regain her memory is to play CrossWorlds, disovering all the places the game has to offer and meeting other players on the way - hoping they won't mistake her for a bot.
CrossCodeSP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development
Zombasite - To Be Released This Month
According to a message sent by Steven Peeler of Soldak Entertainment, Zombasite is scheduled to leave Early Access on the 23rd of August.
It looks like Zombasite is going to leave early access/beta and fully release on August 23rd.
Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.
The dark elves have always played god by creating and enhancing underworld slave creatures. As they watched a horde of zombies destroy the huge demon city Kraval, the dark elves were tantalized by the devastating power of uncontrolled zombies, and desired to control and increase it. When they wove their dominating magic into a few captive zombies something went horribly wrong!
They hadn't known the powerful necromancer, Ciglio, had created these zombies. To control his huge armies of undead, Ciglio permanently bound his zombies and their infected victims to him. This binding was so powerful, their loyalty surpassed his untimely death. In the dark elves' pride and lust, their magic twisted into Ciglio's binding, fusing into a new, uncontrollable creation, the Zombasite.
Zombasite is a nasty, voracious, all-consuming Zombie Parasite. It doesn't just reanimate the dead into mindless zombies. It is intelligent, insatiable, and unstoppableinfecting and killing the living, spreading faster and in more ways, helping the dead utilize many of their original skills, and mutating the dead with new powers. Dark elf zombies are terrifying!
So what does this have to do with you? You are the leader of a clan trying to survive the apocalypse. This is easier said than done. When a follower dies, they can't be saved by any means. The Zombasite is highly contagious and zombies are quickly ravaging the world's surface. Food is a critical resource that must be obtained. Vendors are rare and have limited supplies. Some of the stronger monsters have survived and are as dangerous as ever. Clans of humans and monsters are fighting over what few supplies are left. Even within your own clan it isn't safe. Humans living on the edge are even more unstable than usual. So yeah, survival isn't easy.
ZombasiteSP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
A House of Many Doors - Delayed To February
As many other Kickstarter games, A House of Many Doors has been delayed as well. In this case to February.
HOMD's release date has been postponed to the 3rd of February.
This is a decision I didn't want to have to make, and I've only come to it after lots of discussion with the people at Failbetter, and a lot of thought on my own part.
Once again, I've been conned by my own optimism. I had thought the September release was eminently achievable, but unfortunately I hit an unexpected bottleneck - integrating written content into the game took about 1.5x as long as I expected it to. With over 250,000 words of text to add (and another 50,000 still left), this had a huge knock-on effect and thoroughly ruined my schedule.
In an effort to meet the deadline, for the last three months I've been working 14-16 hours every day, and only very occasionally taking a day off. There's no way I can crunch any further or any harder! I say this not to get sympathy (because I love what I'm doing), but to assure you that I have been trying my best not to have to resort to another delay.
(Postponing until February means I can resume more tenable working hours, avoid burnout, and maybe even occasionally rediscover what weekends are.)
A House of Many DoorsSP/MP: Single-player
Setting: Modern
Genre: Adventure-RPG
Platform: PC
Release: In development
Paradox Interactive - RPG Replayability Survey
Paradox Interactive have a survey up to better understand RPG players motivations when it comes to replaying a game and what players enjoy about it.
Welcome to the Paradox Interactive survey on replayability in computer roleplaying games. The survey aims to give us insight into the motivations of people playing and replaying roleplaying games. The goal is to generate knowledge that will ultimately result in better games and better experiences for players.
This survey should take 15-20 minutes to complete, but can take more time depending on how long your responses to the open ended questions are.
Paradox Interactive
System Shock - Source Code will be Released
Stephen Kick of NightDive Studios has announced via twitter that the source code for System Shock will be released to the public.
We've decided to release the source code to the original System Shock to the public in the near future— Stephen Kick (@pripyatbeast) August 11, 2016
System ShockSP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released
Diluvian - Announced
@GamePressure Gambitious Digital Entertainment have announced Arachnid Games next game Diluvian. The game is a submarine combat game with RPG elements in the vein of Jules Verne.
In your journey throughout the ocean you will encounter hostile vessels as well as deadly sea monsters, whom you'll have to fight in real time. Your job as a submarine captain will also include recruiting the crew, management of your boat as well as building and upgrading a home base. The game's environments are fully 3D, but when you visit towns and cities or manage your submaring the view switches to hand-drawn 2D graphics. Find out more by visitng Diluvion's Steam page.loading...
General NewsSP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development
Enderal - First Look at English Version
@PCGamer they detail the first 20 hours of the english version of Enderal with a full review to come later.
These tutorials kick off a game where some things remain standard Skyrim, like the controls and physics, but other things feel alien. Fast travel has gone, although in a nod to Morrowind's silt striders there's a network of giant four-eyed birds called myrads who take you from place to place for 25 pennies. There are also teleport scrolls and within the gigantic city of Ark signposts let you jump from district to district. (Even with those signposts, I see a lot of loading screens whenever I go anywhere in Ark.)
Leveling skills by using them has been replaced with an old-fashioned experience point system. At level-up you earn points that can be distributed into skills by reading appropriate books, which is why I have spent all my money on books about lockpicking. There are also trees of perks to unlock, combining abilities familiar from Skyrim like rolling while crouched with new ones like Focus, which reduces the cost of spellcasting for a duration, and Flashpowder that blinds enemies.
These talents replace Skyrim's dragon shouts. My old favorites sneaking and archery are augmented by a talent that increases my critical chance for a short time while hidden, and a new set of elementalism abilities power up certain spells, turning the fire and lightning that shoots from my hands into a clutch move that can win most fights.
Most, but not all. Like Nehrim, certain parts of Enderal will not be suitable until you're higher level. After arriving at the city of Ark the main quest became too much for my level 9 character and I had to find side quests until I could get back onto the main track. Since each quest is rated out of four stars for difficulty it's easy enough to find simpler missions.
EnderalSP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
Indiegogo Games - Long Gone Days funded
Long Gone Days - a 2D Modern-Day Military RPG - has been funded:
We are fully funded!
We are so excited to announce we have finally reached our goal, thanks to all of you! We can't thank you guys enough for everything you have done for Long Gone Days, you truly are the best ♥
Staying in touch
We are currently preparing all the emails to contact every backer who backed a perk with custom-made rewards (Colonel/Warrant Officer/Brigadier General/Major General/Lieutenant General/General of the Army tiers).
We'll be also contacting everyone who donated without choosing a perk.
Besides that, once we are ready to ship the physical rewards, we will let you guys know, just in case you need to change the address you gave us, so don't worry!
What about Stretch Goals and Achievements?
Thanks to your support, the following rewards were unlocked during the campaign:
- Difficulty Levels
- Character-Asks on our devlog
- Backers-exclusive alternative clothes for Rourke
- An extra postcard (5 in total) for every backer on the Officer tier and above
- A short digital comic
Now that the campaign is over, we won't be unlocking more achievements, but there's still a chance we might do some of the things mentioned on those graphics if we get extra funding, so don't lose hope!
Anyway, thank you for everything you have done for Long Gone Days, we are so excited to continue developing full-time we can't even begin to put it into words.
Indiegogo GamesSP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development
Thursday - August 11, 2016
Warhammer 40K: Inquisitor - New Trailer
A new trailer for the Action RPG Warhammer 40,000: Inquisitor - Martyr:
NeocoreGames has launched a new monthly video series, called Inquisitorial Log to gradually unveil the most important features of Warhammer 40,000: Inquisitor - Martyr. The second trailer in our feature video series is all about blood and gore.
Warhammer 40K: InquisitorSP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: In development
Master of Orion - Release Date: August 25
The full version of Master of Orion will be available on August 25:
Greetings Explorers,
Over the past six months Master of Orion has been in Early Access on Steam and it has been an incredibly valuable experience. In this crucial time we've received an unbelievable amount of feedback on the game. Player passion for Master of Orion is exactly why we incorporated the Early Access route into the development process. It's been a long road with challenges along the way, but our mission from the start was to include your voice in any decisions we made during this phase and you have helped shape this game.loading...
Non-RPG General NewsSP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development
Dungeon Rushers - Full Version on September 6
The full version of Dungeon Rushers will be available on September 6:
We are proud to announce that Dungeon Rushers will exit Early Access on Sept 6th on Steam.
Dungeon RushersSP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development
Witcher 3 - GOTY Announced
What probably most of you already expected has happened, the game of the year announcement for The Witcher 3 is here, including an announcement video.
Release date announced for The Witcher 3: Wild Hunt - Game of the Year Edition
CD PROJEKT RED, creators of The Witcher series of games, announce the release date of The Witcher 3: Wild Hunt - Game of the Year Edition.
The Witcher 3: Wild Hunt - Game of the Year Edition offers over 150 hours of open world adventures and sees players take on the role of professional monster slayer Geralt of Rivia, as he seeks out the child of prophecy in Wild Hunt, faces off against a ruthless bandit captain in Hearts of Stone, and unravels the terrifying secret of the beautiful region of Toussaint in Blood and Wine.
Game of the Year Edition includes the critically acclaimed base game, winner of over 250 GOTY awards and most lauded game of 2015 with over 800 awards in total, both expansion packs -- Hearts of Stone & Blood and Wine -- and every piece of downloadable content, as well as every update and improvement ever released.
The game will release on PC, Xbox One and PlayStation®4 on August 30th, 2016. In select territories and sales channels the game will be available as The Witcher 3: Wild Hunt - Complete Edition.
Dota 2 - Accounts Hacked
Alrik pointed us to the news that close to two million forum accounts of Dota 2 were hacked. If you have an account there you can check on Leaked Source if your account was part of the hack.
The passwords were encrypted with MD5, but that isn't that safe as Leaked Source was able to decrypt the passwords to plain text in 80% of the cases. So if you are part of the hack you should change your account settings and obviously also change it everywhere else that you are using that same email address and password, which is an unsafe thing to do anyway.
Non-RPG General NewsSP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development
Witcher 3 - Gwent Delayed
The closed beta for the Gwent card game is going to be delayed and is now scheduled for the 25th of October. Here is the press release snippet:
At E3 we announced that we'd launch the Closed Beta of GWENT: The Witcher Card Game in September. Unfortunately, we feel we need some extra time with the game before we hand it off to you for testing.
We know we can make a first impression only once, and want to be sure everything is ready before we blast off. Delivering a good game is more important to us than keeping a deadline. Still, that doesn't mean we don't realize that delays can be disappointing, and we apologize for making you wait. The Closed Beta will now begin on October 25th.
The Mandate - Game Vision
As promised in a previous update for The Mandate, they now come with an update about their vision of the game and that they will release for Early Access in 2017.
So, we will start with the overview. We will release The Mandate as an Early Access title in 2017. The Early Access version will introduce you to the story and give you the opportunity to explore the universe. We expect to have the opening arc of the main story and several hours of side-quests as hand-crafted content for you to explore. In addition, you will be able to explore fringe clusters and experience the sandbox.
We will have trading, combat, customization, and crew management. You will be able to find your own role within the universe. You can be a trader, finding rare and valuable cargoes and matching the lowest prices with the highest bidders. You can hunt pirates in the lawless fringes or become a pirate yourself and prey on fat traders scurrying from port to port. You can fit your ship with a variety of modular ship sections to optimize your vessel for different roles. Finally, you will be able to interact with your crew. They will progress along with you and you will have choices to make about their specialization as well as potential replacements. Crewmembers will have their own stories to explore and personalities that might impact the way that you choose to explore the game.
We'll release significantly more content after Early Access; you'll get to advance further along in the main story as well as finding more things to do along the way. The story is a central pillar of the game and you'll be thrust into the very center of galactic politics and intrigue with the opportunity to change everything. As we previously mentioned, the Early Access version will be a single player experience. The story is designed around a single captain and their crew.
The MandateSP/MP: Single + MP
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development
Ray Gigant - Released
The innovative Dungeon Crawler Ray Gigant has been released for the PC on Steam:
Ray Gigant is a unique dungeon crawler RPG which combines dungeon crawling adventure with Japanese visual novel like story telling. Players will first be introduced to the gripping tale of Ichiyawho is a young fighter shrouded in mystery. As the story progresses the player will be introduced to new characters which you later get to experience as the main character. There are a total of 3 different tales told in the perspective of Ichiya, Kyle and Nil.
Innovative Battle System:
Unlike ordinary turn based RPG battles, Ray Gigantadopts a unique style where you will be fighting massive enemies from different distances and perspectives. Your party is comprised of 3 characters, each with their own unique abilities to engage in 3-way view battles. Also use the rhythm-based, Slash Beat system to unleash deadly attacks while feeling the fate of the heroes and heroine resonate through their bodies!
In a not so far away time of June 20XX... Earth's major cities are being attacked by giant creatures called the Gigant. Each nation's force tried to thwart the attacks to no avail. But then it was discovered that a single boy in Tokyo was able to defeat these monsters. His name, IchiyaAmakaze. This boy that defeated Gigantsusing a mysterious power called the Yorigamicame to be known throughout the world. But, after defeat of the Gigants, he lost control of his power... After destroying the city he protected, he loses his conscious. It was then where he was detained and sent to a safe location where his fate would unfold...
Flow of Game Play:
In Ray Gigant, players will start off with the story part to set the setting and then adventure off into the dungeons for exploration and battles. Your team will be comprised of three characters, each with unique abilities and will have to face various forms of enemies. After boss battles there will be event scenes to further progress the story.
Dungeon Exploration:
In Ray Gigant, the story progresses by exploring and clearing the various dungeons called Megalosites. There a number of these dungeons and players will explore them on a 3D map.
The game features a dynamic 3-way view battle against towering Gigants. When facing huge Gigants, the characters within the party take position from 3 distances, each facing the Gigantwith methods fit for use from their positions.
With the Yorigamisin coexistence with Ichiyaand others, they gradually are taken over by the Yorigami, thus imparting the state of Parasitism. During this time, the characters will fight at the expense of their very lives.
Slash Beat Mode:
Slash Beat Mode, aka SBM, is a special skill that can be unleashed by spending Slash Points (SP). Normally you are only able to execute an action 5 times per turn, but by using SBM you can execute a command over a 100 times.
Leveling System [Evolve Tree]:The leveling within the game is done through the Evolve Tree system. The tree branches into 3 different categories, each with a distinct feature to them.
Ray GigantSP/MP: Single-player
Setting: Sci-Fi
Genre: Dungeon Crawler
Platform: PC
Release: Released
Divinity: Original Sin II - PC Gamer Show
PC Gamer interviewed Narrative Designer Chris Avellone and CEO Swen Vincke about Divinity: Original Sin II and other stuff:
-> Twitch
The PC Gamer Show with Chris Avellone and Larian Studios: No Man's Sky, QuakeCon, and more.
(The Watch is mentioned here.)
Divinity: Original Sin IISP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Wednesday - August 10, 2016
Night Vigil - Released
The tactical RPG Night Vigil has been released on Steam:
After a biological attack turns most of the people in Chicago to monsters it's up to you and your team of Extraordinaries to save the night!
- Tactical, turn-based role playing game;
- More than 30 replayable missions;
- Build a team of six superheros;
- Dozens of super powers and items.
tr1ppa shows some gameplay:loading...
Night VigilSP/MP: Single-player
Setting: Post-Apoc
Genre: Tactical RPG
Platform: PC
Release: Released
Avadon 3 - Release Date Confirmed
Touch Arcade reports that Avadon 3 will be released on September 14:
Spiderweb's Old-School RPG 'Avadon 3: The Warborn' Arrives on iPad, Mac, and PC September 14th
Back in late April, we learned that the final chapter of Spiderweb Software's epic Avadon trilogy would be coming to desktop and iPad sometime this fall, and the game's Steam page even hinted that the release date might be September 14th. Today we have official confirmation that Avadon 3: The Warborn is indeed hitting Mac, PC, and iPad on September 14th [...]loading...
Avadon 3SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Expeditions: Viking - August Newsletter
Logic Artists sent us the Expeditions: Viking newsletter for August:
Heil og sæl - Happy & Healthy
Greetings and well met! Glad to see you back with us again, and happy to see the many new faces. Another month, another news letter as they say... We're sure someone says that. Anyway, this months sees us preparing for the biggest physical gaming event in the world, some dev blog goodness, and the joys of bug hunting!
GamesCom 2016
It's the most wonderful time of the year! What? No not the Jul-tide, GamesCom!
This, is what fun looks like!
GamesCom hits us this month, and we are absolutely psyched to be going! Apart from being the single biggest gaming expo in the world (7x bigger than E3, thank you very much), it's also a great chance for us to give a lot of you folks some hands on time with Expeditions: Viking!
We've been working hard on fixing up the last bugs (our personal favourite was the one where everything turned bright pink) so we're absolutely sure everything runs smoothly. Or as sure as a game developer can be ^^
With all that in mind, if you are going to GamesCom, definitely hit us up for a try and a chat. We'd love to see you.
If not, have no fear! We will be doing regular updates from GamesCom, highlighting the many joy's (and woe's) of game development, and what an expo looks like, from the exhibitors point of view.
Look forward to videos, tweets and what not! It'll be almost like being there, only less crowded. And in English!
Ali, Teemo and Alex. Coming to a GamesCom near you.
(We're actually quite cuddly, so feel free to say hi)
Brave new world
On the home front, we've not been idle either. We sat down with Sune (our World Builder) and had a little talk about the relevance of world design, why he thinks it's such an important field, and ultimately what it's all about.
As an added treat, you're getting the sneak peak on this vid ahead of everyone else, because we like our Newsletter readers, so we like to treat you nice!
Expeditions: Viking Developer Diary -- World Building
This image is in fact a video. You should click it and check it out.
There's an element about making games, that isn't as sexy as all the others. It doesn't get a lot of mention always, but believe us it's real.
Now contrary to popular belief, being a gamedev isn't just 24/7 caviar sessions in the jacuzzi, washing it down with champagne. While creativity and design is absolutely what we do, a large part of our work is double checking that the things we do, actually work.
We like to look at ourselves as designers and creators. But at the end of the day when the deadline creeps closer, we evolve into our final form... Bug Hunters.
Ah, my old nemesis. We meet once more... Bug.
Now we could write page up and page down about the "joys" of painstakingly locating and dealing with bugs... But instead, we figured we'd just show you some of the stuff we deal with on a daily basis.
Good times all around ^^
Wrapping things up
Hope you're ready GamesCom... The Vikings are coming!
That's it for this month, but we'll be back before you know it, with all things Expeditions: Viking.
Fair wind and safe travels!
Expeditions: VikingSP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: In development
Heart&Slash - Released
Heart&Slash - a fast paced brawler with roguelike elements, inspired by Bayonetta, Megaman and ADOM - has been released:
Heart&Slash is a 3D brawler that is set in a world where machines are all that remains from the Human civilization.
You play as Heart, an innocent robot fighting to escape the grip of the evil and all seeing machine QuAsSy (Quality Assurance Systems).
But make no mistake Heart&Slash is a hard game. Every death is permanent and means a new randomly generated level for you to start over with a different set of weapons and items you can use, new enemies to fight and secrets to explore.
Heart&Slash is an indie game developed by a small but passionate team. We have a tiny budget but big hearts, and we are giving it all to make this game (our first) the best we can.
Features (on final release):
- 3 worlds to explore and fight in. Each world includes its unique enemies an bosses.
- Dozens of different weapons and equipment pieces (more than 100 in total) to customize Heart and your play style.
- Perma-death, but a persistent progression system that gives you more options as you play the game.
We hope you enjoy Heart&Slash as much as we enjoy making it!
Non-RPG General NewsSP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development
Bethesda Softworks - Not Interested in Movies
Bethesda is not interested in making movies out of its properties (unless its Peter Jackson). In a recent interview with finder Pete Hines outlined why. The full interview will be released later.
It seems like every other day a new game-based movie is being announced, led by the likes of Ubisoft, PlayStation and Activision. But what about Bethesda, whose stable includes games by id Software, Arkane Studios and Tango Gameworks?
In our interview with Pete Hines at QuakeCon, which we will publish in full shortly, I asked that very question and the response painted a clear picture of Bethesda's cinematic future.
Pete Hines: We get asked to all the time, but the short version is; we make games. That's what we are known for. And this conversation usually falls into the camp of; are we going to let some other person do their own interpretation of what Fallout is, or Elder Scrolls is, or Dishonored is? Or are we going to hold onto it and let the developers be the only ones that are able to say, "this is what Fallout is, or Elder Scrolls, or Wolfenstein, or whatever?" So we want our developers to decide what our franchises are about and not a movie director, or producer or studio.
Even when they say, "oh no, you will have total control," well, I don't know anybody who actually has total control over the film adaptation of their video game. If you did, why would you not just make it yourself? Of course the film studio and the scriptwriter and the director are going to have a tonne of say. They will have their own vision. So we get asked all the time, but we see it as a distraction. We're a video games company; let's do what we know.
So it would have to take a Todd Howard to come out and say, "I'm going to make this film myself?"
Pete Hines: I think if Peter Jackson [Lord of the Rings director] turned up at Todd Howard's office and said, "I want to do Elder Scrolls," well that would be a pretty serious conversation you would have to listen to. But I think Peter is probably pretty busy (laughs). So I don't see us any time soon looking at movies. And if you look at our board of directors, we have Hollywood heavyweights like Jerry Bruckheimer, Leslie Moonves and Harry Sloan, so it's not like we don't know where to go if we want to get a film or TV show made. It's more about, "is this something we really want to do? What are we getting out of it? What kind of distraction is it going to create?"
Bethesda Softworks
Halcyon 6:SC - Heading to Release
In the latest Steam update Massive Damage have declared that they will be leaving early access and releasing Halcyon 6: Starbase Commander on August 26th.
Dev Update: Road to Launch!
Hey everyone, here's an update on our launch plans:
We're leaving Early Access and launching Halcyon 6 on August 26th!
About a week before that, we'll have an early build including Act 2 and Act 3 for everyone to play. We'll likely be patching fast and furiously during that week so if you want to wait until the dust settles and play after launch, we totally understand that.
Mostly, we wanted to give our Early Access players an opportunity to try the full game a bit earlier.
As you recall, the Act 2 + 3 update will not support older saves. Our apologies but enough stuff was changed that it was simply not possible to keep the old save file structure intact.
Right now, we're working like crazy to get all of this ready for launch. Thanks to all of you who joined in our Kickstarter and/or Early Access, we really the support and encouragement the last year and a half!
Halcyon 6 Team
Halcyon 6:SCSP/MP: Single-player
Setting: Sci-Fi
Genre: Strategy-RPG
Platform: PC
Release: In development
Bloodstained: Ritual of the Night - Update #42 - Weapons and Animations
Kickstarter update #42 reveals IGA's plans to add animations based on which weapon our Protagonist wields, including swords, katanas, spears, whips and guns. A video showcase has also been included.
Bloodstained: Ritual of the NightSP/MP: Single-player
Setting: Fantasy
Genre: Metroidvania RPG
Platform: PC
Release: In development
Of Kings and Men - Coming to Early Access
RockPaperShotgun reports on the game formerly known as Melee: Battlegrounds. That game went to kickstarter and failed but has been in continual development since then. Now after all this time the game is called Of Kings and Men and is on the road to Steam early access.
Why did the knight stop using the internet? Because he was sick of chainmail. Wee medieval joke to get you warmed up there. Melee: Battlegrounds is a 13th Century multiplayer warfare romp being developed by the folks that brought you the cRPG mod for Mount & Blade: Warband. Or at least, it was . Following a failed Kickstarter, the game fled into the forests of the Unknown. But now it has rallied under the funding of Northern Ireland Screen and has returned to the field of battle with a new name - Of Kings And Men [official site]. There are also some fresh details, including plans to create a persistent online world in which you can explore the countryside and be battered to death with a mace. Oh, and it's coming to Early Access this month.loading...
Melee: BattlegroundsSP/MP: Massive
Setting: Unknown
Genre: Action-RPG
Platform: PC
Release: In development
Opinion - Indie Devs put AAA Companies to Shame
At GameSkinny they outline why they think that indie developers are outdoing AAA companies.
At a point not long ago in time, indie games might've had the stigma that they are simpler (if not purer) expressions of the video game art form -- whether it be in terms of longevity, gameplay or the aesthetics. Oftentimes you might've envisioned indie titles as chiefly 2D, retro-styled pixel art games. But it would appear that stigma is ringing less and less true of late.
Several indie games have generated an excited following this year -- No Man's Sky and We Happy Few perhaps being the most relevant examples. Despite being developed by smaller, independent studios, a lot of these indie games are looking all the more polished for it -- both in terms of visuals and the presented gameplay ideas.
With Season pass culture becoming more intimately tied to AAA games, gamers are beginning to wonder whether too much thought is being put into a game's potential revenue, rather than the quality and originality of the game itself. It also fosters a track of thought that you're paying 'full price' for half a game, then paying again for all of it. This practice is much less common in the indie scene.
Of course, the downside to the creative freedom of 'going indie' can be funding the project. After all, masterpieces can't happen with empty pockets, and indie devs don't have larger corporations and conglomerates backing them. Such was the case for the team of three, NoMatter Studios, who had to reach out to the public and media via Kickstarter to fund their vision, Prey for the Gods. But in spite of their need for funding, what they created was a game that one could easily be mistaken for an AAA title.
One final mention goes out to No Man's Sky, which by all indications looks to be revolutionary for the open-world genre -- or at the very least, a fresh approach to it. It sounds and looks like a huge undertaking, one that would only be suited for AAA hands. But in reality, it was developed by a 10-person indie team.
Makes you wonder who's really moving the gaming medium forward, doesn't it?
Non-RPG General NewsSP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development
Stygian - Interview @GameSkinny
At GameSkinny they interview Can Oral, lead designer of Stygian: Reign of the Old Ones about the characters and themes of the game.
Phil Fry: The protagonist of "The Outsider" is a companion of the player's character. What kind of role will the companion play in the story? What kind of interactions might occur between the player and the fallen soldier?
Oral: All of the companions in Stygian have their own background stories and motivations to follow you in your accursed journey. Without giving too much spoilers, let's just say that after facing the shame of his life, the Outsider gets lost while desperately trying to return to his ancient sanctuary of black towers, and finds himself in a grotesque, alien land which is actually our Arkham. How did he travel there? You as the player won't be able to find an answer to that question as the game begins, but since you're also planning to go beyond the lost town and to the unknown, the Outsider may decide to follow you for his chances to return to the sweet womb of his castle where all this chaos and confusion will end for good and he can safely delve into his ancient tomes once again, forever leaving this nightmare behind.
Apart from the cast of companions that will make appearances in Stygian, the players themselves will be able to choose from eight different character archetypes that all have their own unique origin stories and specialties.
A unique gameplay feature of Stygian, is that players may find that their characters develop mental illnesses in response to the events that they witness and struggle to comprehend. For example, players have Sanity points that they can lose after different scenarios. Players will be able to re-gain their sanity through Belief Systems. Some players may choose to take on a Humanistic belief in their decaying world, or others a more Nihilistic.
Either way, Belief Systems, and the mental condition of the character will affect dialogue options. Mental Illness may even benefit some players in certain combat situations. If a player develops Psychopathy, they can increase their chances to inflict critical damage, but they may lose sanity after killing a foe.
StygianSP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: In development
Tuesday - August 09, 2016
Stardew Valley - in Matt Chat 350
Stardew Valley is featured in Matt Chatt 350:
This episode takes a look at Stardew Valley, a Harvest Moon-inspired farming game by Concerned Ape.
Stardew ValleySP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released


text:
- Report: #1042955
Report - Rebuttal - Arbitrate
Complaint Review: Spotmau
SpotmauInternet United States of America
Spotmau Spotmau will NOT refund your money. They will say nice things but you will never get a refund. Internet
*Author of original report: I was wrong: Spotmau gave me a full refund.
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This report was posted on Ripoff Report on 04/13/2013 07:05 AM and is a permanent record located here: http://www.ripoffreport.com/r/Spotmau/internet/Spotmau-Spotmau-will-NOT-refund-your-money-They-will-say-nice-things-but-you-will-never-1042955. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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#1 Author of original report
I was wrong: Spotmau gave me a full refund.
AUTHOR: Jess Looken - ()
SUBMITTED: Tuesday, April 16, 2013POSTED: Tuesday, April 16, 2013
It took a little effort cutting through a couple of layers of resistance, but persistence paid off and I received a full refund.
As I wrote in my original complaint, the software is fine, but just didn't work for me. Spotmau originally sidestepped my request for a refund, but after a few exchanges, credited the full amount back to my account.
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subset: commoncrawl


text:
- Overview
- Specs
- Reviews
CygoLite HotShot SL 2 Watt USB Tail LightWith up to 200 hours of runtime, three light modes, and powerful 2W output, the CygoLite HotShot SL USB tail light is the perfect commuter light for the back of your bike. On-Site Programmable Technology lets you customize brightness and flash speeds with the push of a button. Charges via USB port in only three hours, so you can charge the tail light when you get to the work and it'll be ready for your ride home.
- OSP Smart Technology lets you customize the flash tempos with the simple push of a button
- High-output, 2 watt LED is amazingly bright
- Custom design reflector maximizes light visibility
- Runtime: 2-200 hours
- 3 light modes: Steady, Triple, Single
- Light mode memory recalls last mode used
- USB rechargeable with charging status indicator
- Internal Li-Ion battery with a 3 hours charge time lasts up to 500 hours on a single charge
- Built-in clothing clip attaches to clothes or seatpost mount
- Weather tight design for all-condition use
- Includes USB cable and seatpost mount
- Wt. 55g
CygoLite HotShot SL 2 Watt USB Tail Light
- battery:
- Internal Li-Ion
- mount type:
- Seatpost/Clip
- number of bulbs/type:
- runtime:
- 2-200 hours
- rating:
- 5
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SPECIAL OFFERTake An Extra 15% Off This Item, Discount Taken in Cart. See details
Markdown Madness: Event dates are 8/25/16 – 9/5/16 only. Offer is valid in-store, online at PerformanceBike.com or by phone at 1-800-727-2453. Online, percent discount is taken at checkout. Discounts apply only to specified categories and/ or brands as noted. All bikes are priced as marked. Promotion excludes taxes, gift cards / eGift cards, Spin Doctor Services / Service Plans, Team Performance® memberships/renewals, paid training fees, and shipping and handling on web/phone orders. Some brand and/or item exclusions may apply – visit Terms and Conditions for details. Promotion cannot be combined with any other promotions and cannot be applied to previous purchases. Sorry, no rain checks. Photographic, typographic and pricing errors are unintentional and subject to change.


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LightWorks Event: Can Supply Chains Save the World?
Join us for a free lecture with Robin Barr to discuss how The Forest Trust (TFT) has been working with international companies on how to use their supply chains to drive solutions to issues such as illegal logging, deforestation, land-grabbing, forced labor and others. The lecture will take place on September 14, 2015 from 2:00 pm – 3:00 pm at Wrigley Hall, Room 481 at Arizona State University in Tempe, Arizona. view here


text:
- Report: #838501
Report - Rebuttal - Arbitrate
Complaint Review: indiana department of insurance
indiana department of insurance311 w.washington street, suite 300 indianapolis, Indiana United States of America
indiana department of insurance idoi w.washington street i filed a complaint against my insurance compant with the idoi about getting my premiums reimburse back to me and my life insurance company lied to them in a letter. my life company insurance twisted indianapolis, Indiana
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This report was posted on Ripoff Report on 02/13/2012 02:41 PM and is a permanent record located here: http://www.ripoffreport.com/r/indiana-department-of-insurance/indianapolis-Indiana-46204/indiana-department-of-insurance-idoi-wwashington-street-i-filed-a-complaint-against-my-in-838501. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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Water, trash pick-up and parks and recreation are just a few of the services offered by the City of Grand Junction.
Each day hundreds of employees work behind the scenes to make it happen and outside of work many of them are extending their hands to families in need.
We take a look at how in this 11 Cares Special Report.
A lot goes into the day-to-day operations of running a city.
But behind these walls it's about a lot more.
"The city as a whole wants us to give back to the community to go back out in any way that you can," says City employee Linda Friesen.
That's where the Grand Junction City Employee's Association comes in.
"Basically what the Employee's Association is, is how can we join together and do the most good," she says.
And doing the most good means reaching out to the less fortunate.
City workers do that in a number of ways.
Every December, through the Adopt-a-Family Program they provide food and gifts for those who would otherwise go without.
And once a year they give the shirts off their backs as part of the city's clothing drive.
They also work closely with the United Way to make sure local needs are met.
Association Chairman Kevin Vig has seen the impact these efforts can make firsthand.
One year he dressed up and played the role of Saint Nick delivering food and gifts to a local family.
"When you see these families out there that really need help, it's priceless, that's the drive," he says.
And this year because of the current economic situation the need is even greater.
That's why the City Manager came to Adopt-a-Family Co-Chair Linda Friesen with a new challenge.
She says, "The City Manager came to us and said with the economy the way it is this year there's never been a greater need to go out and help the community."
The result, Christmas in July.
The Employee's Association narrowed 19 applications down to three and provided the families with food, clothing and school supplies.
Because to these city employees, serving the community is much more than making sure the water is flowing when you turn the faucet on.
It just so happens the clothing drive is underway right now.
You can help out by dropping off donations at the bins set up at the parking lot next to Stocker Stadium on North Avenue.
The Clothing Giveaway is August 7 – 8 at the Lincoln Park Barn.


text:
Glacier Bikes was launched in 2005 to offer a high quality bike to those looking for the best ride. We asked ourselves, "why should the Italians and the FrenchMore
$1 mil. - $5 mil.in Revenue
10 - 20EmployeesContact people at this company
209 Farrier CrescentPeterboroughOntarioK9L 0A6Canadaview map
(705) 749-4989
Enterprise_Iteration-NT.1579[05] SEIDXWK-35


text:
- Report: #981022
Report - Rebuttal - Arbitrate
Complaint Review: Stubhub
Stubhubwww.stubhub.com Internet United States of America
Stubhub STUBHUB SCAMMED ME FOR $1700.00 Internet
*REBUTTAL Owner of company: StubHub's Response
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My home was burglarized and the tickets were stolen. I have contacted stubhub to have them reprint the tickets and they told me that they are unable to do so because the owner of the tickets said the vendor (ticketmaster) does not want to reprint the tickets. I have contacted both ticketmaster and the concert venue American airlines arena and they have informed me that they have plenty of time to reprint the tickets before the concert. I bought these tickets for my granddaughter has her sole and only Christmas gift with a lot of sacrifice and I am heartbroken for her that she will not be able to attend.
Please if there is anything you can do to help a 7 y.o. dreams come true. I would appreciate it endlessly. She is his self-proclaimed #1 fan and it would make all her dreams come true to see Justin Beiber. I paid over $1700.00 for these tickets ( I can provide receipts from stubhub and credit card company) and not only does stubhub say that they cant be reprinted (which is not true) but
they only want to refund me 50% of what I paid. I think it is unfair and I dont care for my money back I care to put a smile on my granddaughters face and make her dream come true. Please help me!!
This report was posted on Ripoff Report on 12/12/2012 11:16 AM and is a permanent record located here: http://www.ripoffreport.com/r/Stubhub/internet/Stubhub-STUBHUB-SCAMMED-ME-FOR-170000-Internet-981022. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
Ripoff Report has an exclusive license to this report. It may not be copied without the written permission of Ripoff Report.
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#1 REBUTTAL Owner of company
StubHub's Response
AUTHOR: Stubhubecc - (USA)
SUBMITTED: Sunday, December 16, 2012POSTED: Sunday, December 16, 2012
We're reaching out to you from StubHub's Executive Customer Care team, we apologize that you've experienced theft. You've been very patient as we've worked closely with you in resolving this matter. We look forward to speaking with you soon and doing what we can to help make this right.
Thank you.
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text:
As the Federal Reserve meets this week, unemployment is still too high and inflation remains, well, too low. That makes some investors wonder why policymakers are talking about curtailing their asset-buying stimulus plan. True, job growth has averaged a solid 172,000 net new positions per month over the last year, going at least some way to meeting the Fed's criteria of substantial improvement for halting bond purchases.
"This was really eye-opening for me": Fed's Raskin shocked at low quality of work at local job fair
The first portion of Federal Reserve Governor Sarah Bloom Raskin's remarks to the Roosevelt Institute earlier this month were pretty standard central bank fodder. Raskin, on the dovish side of Fed monetary leanings, said U.S. unemployment was still too high, and far more progress was needed in bringing a somnolent job market back to life.
To 'taper' or not to 'taper'? Fading the Fed semantics debate
Is Federal Reserve Chairman Ben Bernanke avoiding the word "taper" in order to temper expectations that the U.S. central bank will ratchet down its massive bond buying program? This is one view that's been widely bandied about in recent days.
No relief in sight for millions of unemployed Americans: Cleveland Fed report
The new normal is getting old. And when it comes to America's stuttering employment market, it's not going to get much better any time soon, according to a new report from the Cleveland Fed.
Brazil's capital controls and the law of unintended consequences
Brazilian economic policy is fast becoming a shining example of the law of unintended consequences. As activity fades and inflation picks up, the government has tried several different measures to fix the economy – and almost every time, it ended up creating surprise side-effects that made matters worse. Controls on gasoline prices tamed inflation, but opened a hole in the trade balance. Efforts to reduce electricity fares ended up curbing, not boosting, investment plans.
CME Group, home to bets on Fed policy, scrambles to keep watch
These days, it seems, everyone is trying to keep up with shifting market expectations for the Federal Reserve's monetary policies. CME Group's Fed Watch, which delivers a snapshot of those expectations based on futures tied to the Fed's target for short-term rates, is no exception.
What to expect from Bernanke testimony and Fed minutes this week
Financial markets this will be keenly focused on congressional testimony from Fed Chairman Ben Bernanke and minutes from the central bank's April 30-May 1 meeting, particularly given a thin data calendar. The latter may be the more interesting one, since it will offer hints into how far Fed officials are leaning in a direction of curbing the pace of its bond-buying stimulus, potentially late this summer.
Kocherlakota on Fed stimulus: Don't stop 'til you get enough
Ann Saphir contributed to this post
Minneapolis Federal Reserve President Narayana Kocherlakota has gone from being one of the U.S. central bank's more hawkish characters to arguably its most dovish. In line with this transformation, Kocherlakota told a conference sponsored by the University of Chicago's Booth School of Business that the Fed, despite its extensive bond-buying over the last few years, has not done enough to spur growth.
SF Fed's Williams in the driver's seat
In the barrage of Federal Reserve speakers making the rounds on Thursday, it is notable that San Francisco Fed President John Williams was the one that managed to move markets, allowing the dollar to recover losses. Why did his voice rise above the din? For one thing, he's seen as a dovish-leaning centrist whose views closely resemble the Bernanke-Yellen core of the central bank.
Small rays of hope brightened Canada's economic outlook last week
All data released last week point to a far better first quarter growth in Canada than previously expected, prompting economists to revise up their predictions.


text:
/// NBC Cancels Freshman Drama Deception
May 9, 2013 | Media Week
As it continues to piece together its fall broadcast schedule, NBC on Wednesday closed the books on one of its freshman dramas. NBC has elected not to renew the sudsy midseason drama Deception, making it the third new scripted series the network has canceled since the season began. Three months after putting the veterinarian sitcom Animal Practice to sleep, NBC in February put the kibosh on the Jekyll-and-Hyde psychodrama Do No Harm. Actress Meagan Good, who played the lead role on Deception (Det. Joanna Locasto), confirmed the cancelation early Wednesday evening.
The rest is here:
NBC Cancels Freshman Drama Deception
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Liverpool Message Board
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Looks like he doesn't want to talk to us!
RobertSort: Newest | Oldest | Most Replied Expand all replies
I was actually thinking that Butland almost makes sense for us if the Reina stories are true.
Truth be told I've no real idea how good he is to be honest. I haven't seen anywhere near enough of him and I've become increasingly sceptical of the true ability of yound English talent, thanks to our creative press.
How old and bitter does that sound!!!
- 1 Reply to Colyn
dsteer_lfc_68 dsteer_lfc_68 Jan 30, 2013 17:13 Flag
Don't know if it makes you old and bitter, but I'd call you realistic.
Actually I think Butland would be very smart to avoid going to Chelsea right now. In fact not sure he should be in any hurry to join any prem team, especially one that most consider a bigger club (including ours) where he'll get lots of media attention.
Seems to me we've had dozens of young English keepers who are supposed to be great, and end up just being decent at mid table or lower clubs. He moves to a big club as a number 2 every minute he's not playing he'll be talked up as the player to challenge Hart for England's number 1 shirt, but at the same time getting no real game experience to actually help him get any better as an actual player.
The lad is only 19 which is a baby for any footballer, but really an infant when it comes to keepers. For the player himself the best thing is to get as much regular football as possible to learn and grow from, rather becoming a number two where he'll always be in shadows.


text:
How many miles? 600 Miles / 965 Km
How many times? 8 hours 51 mins
Distance from Amarillo, TX to Houston, TX is 600Miles or 965 Km. You can get this distance about 8 hours 51 mins. If you want to planning travel with plane for 534 Miles or 859 Km, You can get this distance about 1 hours 38 mins .
A car with an average MPG will needs 27.78 gallons of gas to get the route between these points.
The estimated cost of gas to get between Amarillo, TX and Houston, TX is $63.06.
During the route, an average car will release 544.27 pounds of CO2 to the atmosphere. Your carbon footprint is 0.91 pounds of CO2 per mile.
* Average US MPG used for calculations is 21.6 MPG.
* Average US gas price used for calculation is 2.27 per gallon.
* Coordinates of Amarillo, TX is 35.2219713, -101.8312967 and coordinates of Houston, TX is 29.7604267, -95.3698028
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Modified AMI code
Modified AMI codes are Alternate Mark Inversion (AMI) line codes in which bipolar violations may be deliberately inserted to maintain system synchronization. There are several types of modified AMI codes, used in various T-carrier and E-carrier systems.
The clock rate of an incoming T-carrier is extracted from its bipolar line code. Each signal transition provides an opportunity for the receiver to see the transmitter's clock. The AMI code guarantees that transitions are always present before and after each mark (1 bit), but are missing between adjacent spaces (0 bits). To prevent loss of synchronization when a long string of zeros is present in the payload, deliberate bipolar violations are inserted into the line code, to create a sufficient number of transitions to maintain synchronization; this is a form of run length limited coding. The receive terminal equipment recognizes the bipolar violations and removes from the user data the marks attributable to the bipolar violations.
T-carrier was originally developed for voice applications. When voice signals are digitized for transmission via T-carrier, the data stream always includes ample 1 bits to maintain synchronization. (To help this, the μ-law algorithm for digitizing voice signals encodes silence as a continuous stream of 1 bits.) However, when used for the transmission of digital data, the conventional AMI line code may fail to have sufficient marks to permit recovery of the incoming clock, and synchronization is lost. This happens when there are too many consecutive zeros in the user data being transported.
The exact pattern of bipolar violations that is transmitted in any given case depends on the line rate (i.e., the level of the line code in the T-carrier hierarchy) and the polarity of the last valid mark in the user data prior to the unacceptably long string of zeros. It would not be useful to have a violation immediately following a mark, as that would not produce a transition. For this reason, all modified AMI codes include a space (0 bit) before each violation mark.
In the descriptions below, "B" denotes a balancing mark with the opposite polarity to that of the preceding mark, while "V" denotes a bipolar violation mark, which has the same polarity as the preceding mark. In order to preserve AMI coding's desirable absence of DC bias, the number of positive marks must equal the number of negative marks. This happens automatically for balancing (B) marks, but the line code must ensure that positive and negative violation marks balance each other.
Zero length code suppression (Road Construction)[edit]
The first technique used to ensure a minimum density of marks was zero code suppression a form of bit stuffing, which set the least significant bit of each 8-bit byte transmitted to a 1. (This bit was already unavailable due to robbed-bit signaling.) This avoided the need to modify the AMI code in any way, but limited available data rates to 56,000 bits per second per DS0 voice channel. Also, the low minimum density of ones (12.5%) sometimes led to increased clock slippage on the span.
Increased demand for bandwidth, and compatibility with the G.703 and ISDN PRI standards which called for 64,000 bits per second, led to this system being superseded by B8ZS.
B8ZS (North American T1)[edit]
Commonly used in the North American T1 (Digital Signal 1) 1.544 Mbit/s line code, bipolar with eight-zero substitution (B8ZS) replaces each string of 8 consecutive zeros with the special pattern "000VB0VB". Depending on the polarity of the preceding mark, that could be 000+−0−+ OR 000−+0+−.
B6ZS (North American T2)[edit]
At the North American T2 rate (6.312 Mbit/s), bipolar violations are inserted if 6 or more consecutive zeros occur. This line code is called bipolar with six-zero substitution (B6ZS), and replaces 6 consecutive zeros with the pattern "0VB0VB". Depending on the polarity of the preceding mark, that could be 0+−0−+ OR 0−+0+−.
HDB3 (European E-carrier)[edit]
Used in all levels of the European E-carrier system, the high density bipolar of order 3 (HDB3) code replaces any instance of 4 consecutive 0 bits with one of the patterns "000V" or "B00V". The choice is made to ensure that consecutive violations are of differing polarity; i.e., separated by an odd number of normal + or − marks.
|Parity of +/− bits
since previous V
|Previous pulse
These rules are applied on the code as it is being built from the original string. Every time there are 4 consecutive zeros in the code they will be replaced by either 000−, 000+, +00+ or −00−. To determine which pattern to use, one must count the number of pluses (+) and the number of minuses (−) since the last violation bit V, then subtract one from the other. If the result is an odd number then 000− or 000+ is used. If the result is an even number then +00+ or −00− is used. To determine which polarity to use, one must look at the pulse preceding the four zeros. If 000V form must be used then V simply copies the polarity of last pulse, if B00V form must be used then B and V chosen will have the opposite polarity of the last pulse.
Summary of HDB3 encoding rules
|Transmitted data
|HDB3 encoded pattern
|Alternate Mark Inversion (AMI)
|000V (three 0's and a violation)
|0000 0000
The pattern of bits 100001102 encoded in HDB3 is +000V−+0 (the corresponding encoding using AMI is +0000−+0.
The pattern of bits 10100000110000110000002 encoded in HDB3 is +0-000V0+-000V+-B00V00 which is: +0-000-0+-000-+-+00+00 (the corresponding encoding using AMI is +0−00000+−0000+−000000)
The pattern of bits 10100001000011000011100001111000010100002 encoded in HDB3 is +0-000V+000V-+B00V-+-000V+-+-B00V+0-000V which is: +0-000-+000+-+-00--+-000-+-+-+00++0-000- (the corresponding encoding using AMI is +0−0000+0000−+0000−+−0000+−+−0000+0−0000)
B3ZS (North American T3)[edit]
At the North American T3 rate (44.736 Mbit/s), bipolar violations are inserted if 3 or more consecutive zeros occur. This line code is called bipolar with three-zero substitution (B3ZS), and is very similar to HDB3. Each run of 3 consecutive zeros is replaced by "00V" or "B0V". The choice is made to ensure that consecutive violations are of differing polarity, i.e. separated by an odd number of normal B marks.
|Number of B bits
since last V
of last B
See also[edit]
Other line codes that have 3 states:
- Bipolar encoding, a.k.a. Alternate mark inversion
- Hybrid ternary code
- MLT-3 encoding
This article incorporates public domain material from the General Services Administration document "Federal Standard 1037C".


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Book your room at Hotel Alpina
Get an overview of this hotelSkiing and dining in the mountains near Planpraz Tram
Located near the slopes, this Chamonix-Mont-Blanc hotel is in the mountains and within a 15-minute walk of Centre Commercial Alpina, Planpraz Tram, and Aiguille du Midi Cable Car. Planards Adventure Park is 0.5 mi (0.8 km) away.
Hotel Features
After a day on the slopes, return to Hotel Alpina to dine at the restaurant, drink at the bar/lounge, and enjoy comforts including a spa tub and a steam room.
Room Amenities
All 138 rooms offer free WiFi, Select Comfort beds, and LCD TVs with cable channels. Other amenities available to guests include room service, hair dryers, and safes.Would you like to give us feedback? Share it! Opens in a new window
Hotel Amenities
Hotel Amenities
Relax in the spa tub after a day on the slopes or enjoy the use of a steam room. Hotel Alpina helps provide the perfect winter holiday with ski storage and ski equipment rentals. At the end of the day, order après-ski drinks at the hotel's bar.
The hotel offers a restaurant. A computer station is located on site and high-speed wireless Internet access is complimentary. Onsite parking is available (surcharge).
Hotel Alpina is a smoke-free property.
- Fireplace in lobby
- Computer station
- 24-hour front desk
- Total number of rooms - 138
- Bar/lounge
- Breakfast available (surcharge)
- Business center
- Free newspapers in lobby
- Elevator/lift
- Turkish bath/Hammam
- Airport transportation
- Billiards or pool table
- Free WiFi
- Ski storage
- Luggage storage
- Meeting rooms
- Multilingual staff
- Restaurant
- Safe-deposit box at front desk
- Pool sun loungers
- Number of meeting rooms - 3
- Self parking (surcharge)
- Sauna
- Smoke-free property
- Spa tub
- Steam room
- Television in common areas
- Free use of nearby fitness center
Available in all rooms: Free WiFi
Available in some public areas: Free WiFi
Self parking (surcharge)
Room Amenities
- Phone
- Private bathroom
- Hair dryer
- Shower/tub combination
- Desk
- Cable TV service
- Free WiFi
- In-room safe
- Room service (limited hours)
- Sleep Number by Select Comfort mattress
Where to Eat
Buffet breakfasts are available for a surcharge and are served each morning.
Le Vista - This restaurant serves breakfast and dinner.
Room service (during limited hours) is available.
Nearby Things to Do
Recreational amenities at the hotel include a spa tub and a sauna.
Children under 12 years old are not allowed in the spa tub without adult supervision.
The recreational activities listed below are available either on site or nearby; fees may apply.
- Snowboarding nearby
- Downhill skiing nearby
- Cross-country skiing nearby
- Ski lessons available nearby
- Ski equipment rentals on site
Spa Services
- Spa tub in spa
- Steam room in spa
- Aromatherapy treatments
- Sauna in spa
To make requests for specific accessibility needs, complete the "Special or Accessibility Requests" section of "Trip Preferences" when you book your hotel.
- Roll-in shower
- In-room accessibility
Hotel Policies
Check-in time starts at 4 PM
Check-in time ends at 5:30 AM
Check-out time is 11 AM
Payment types
- Pets allowed for an extra charge of EUR 10 per pet, per night
- Dogs only
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
Parking height restrictions apply
No rollaway/extra beds available
- A tax is imposed by the city: EUR 1.50 per person, per night. This tax does not apply to children under 16 years of age.
Optional extras
- Fee for buffet breakfast: EUR 17.50 for adults and EUR 8.5 for children (approximately)
- Self parking fee: EUR 25 per day
- Pet fee: EUR 10 per pet, per night
- Late check-out fee: EUR 50
Hotel Name
- Alpina Chamonix-Mont-Blanc
- Hotel Alpina
- Hotel Alpina Chamonix-Mont-Blanc
National Rating
This hotel has received its official star rating from the French Tourism Development Agency, ATOUT France.


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House boat | Picton Township | #11237
Floating bach ie large launch. Previously ex warship Moa gone AWOL, refurbished and renamed Flightless. She is100 tonne, 27m long with BBQ's and large outdoor living areas including upper sun deck and mostly enclosed lower deck for outdoor living. Would easily cater for up to 5 families of four with plenty of separate living spaces and activity areas.
Located in the Queen Charlotte Sound, we are able to pick you up from the ferry terminal wharves, Picton town wharf or Waikawa Bay and cruise as directed by you.
Our cruising area extends from Marlborough Sounds into Cook Strait, D'Urville Island and the Pelorus Sound and Fiordland.
Options for cruising include visiting Ship's Cove, Motuara Island bird sanctuary, Bluemine Island's gun emplacement, the whaling station at Te Awaiti, walk the Queen Charlotte Track, diving, fishing, wine tasting, dining at one of the many resorts, golf or just pick a nice scenic anchorage and kick back and relax.
We can also cater for corporate functions, team building activities and weddings.
Our standard day rate includes Skipper and one crew member who are accommodated separately.
Special conditions: Towels are not provided. Smoking on boarding platform at rear only.
3 x Bunk bed
3 x Bunk bed
1 x Bunk bed (single over queen)
1 x Queen bed
1 x Bunk bed
1 x Single bed
1 x Bunk bed
Stayed here? Add a Review
Member since Aug 2010
Responds within 24 hours


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A man has been convicted and sentenced in the raping a young woman and having someone record the incident on a cell phone.
Brandon Locke was sentenced to 90 days in jail, two years of work release and 10 years to life of intensive supervised sex offender probation.
Officials say Locke's victim didn't even know she had been raped until two friends showed her a 26 second cell phone video of the act.
Investigators say the victim and Locke know each other from school and that the incident happened at a party at Locke's house in July.


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Biotin is a water soluble variety of Vitamin B and it is known by other names such as vitamin H or coenzyme R. Different varieties of them support the health of skin, nerves, digestive tract and metabolism. Biotin is considered as an effective treatment for nerve pathology especially peripheral neuropathy resulting from kidney failure. Research studies of yesteryears suggest that a combination of biotin and chromium will improve blood sugar in patients with Type 2 diabetes. As human body recycles already used biotin, genuine biotin deficiency is very rare. It is mainly used to treat biotin deficiency associated with pregnancy, long term tube feeding, malnutrition and rapid weight loss.
Biotin is consumed orally for hair loss, brittle nails, and skin rash in infants. The only human condition which involves biotin's benefit as a treatment is biotin deficiency. It is an essential component for cell growth, production of fatty acids and metabolism of fats. Biotin plays a pivotal role in maintaining blood sugar level. We all know that biotin is found in many cosmetics and health products for hair as well as skin. Food items with high biotin content include peanuts, raw egg yolk, Saskatoon berries and leafy green vegetables. Hair loss, conjunctivitis, and dermatitis are the common deficiency symptoms of biotin.
Benefits for Hair Growth
It is reported that hair loss can be reduced after taking biotin in combination with zinc and another chemical compound clobetasol propionate. Numerous hair care companies are now including biotin directly in their products. Thirty micrograms per day is the adequate biotin intake level suggested for adult individuals. Women desirous of gaining hair beauty benefits depend on biotin and biotin similar clinical products. Dermatologists firmly believe that taking biotin does improve keratin (basic protein that makes up hair, skin and nails) infrastructure.
Oral Supplement Side Effects versus Topical Side Effects
Common side effects of biotin may include upset stomach or mild skin rash. No side effects have been reported for biotin in amounts up to ten milligrams a day. Their side effects are usually temporary and may disappear as the body adjusts to the medication. If any of these above mentioned conditions worsen, it is better to consult doctor on time. Allergic reactions of biotin may lead to itchiness, breathing trouble and severe dizziness.
People with allergy to any medicine should seek the opinion of physician before using biotin. The physician should be informed of alcohol use, liver problems and stomach or intestinal problems such as ulcer and colitis. Pregnant and lactating women should take precaution before using any variety of biotin.


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Most of Armstrong's still active former team-mates – some of whom he counted as close friends – will be suspended until March 1, 2013, and have had results annulled for periods from two to seven years.
The biggest hit individual in terms of lost titles is Leipheimer, who has had all results from 1999-2006 and some of his 2007 wins annulled, including a Tour de France stage. He loses two Grand Tour podiums too, from France and Spain.
Leipheimer's current team, Omega Pharma-Quick-Step, announced he had been placed on "non-active status" pending investigations.
The other major active names are Christian Vande Velde, George Hincapie, David Zabriskie, Tom Danielson and Michael Barry, while retired pair Frankie Andreu and Stephen Swart also gave evidence in exchange for shortened suspensions. There is more on the six active riders below.
The biggest hit current team is Garmin-Sharp, which loses three riders and team manager Jonathan Vaughters for six months. Vaughters is a former pro cyclist who was a manager at USPS at the time of the offences and has since publicly admitted doping during his career. Vaughters has been an outspoken critic of doping in recent years.
Floyd Landis's career was already over when he decided to come clean - he was famously stripped of his 2006 Tour de France win for doping, which he denied until 2010. He is widely credited with blowing the lid on Armstrong's alleged doping, with many of the seven-times champion's supporters joining the man himself in discrediting Landis as a compulsive liar.
Landis claimed he received testosterone from Armstrong in 2002, EPO from him in 2002 and 2003 and saw Armstrong use EPO in 2004. He also said he received blood transfusions with Armstrong at the 2002 and 2003 Tours de France.
Tyler Hamilton had effectively been banned for life in 2009 after a second positive doping test but he gave crucial evidence to USADA. He first tested positive after winning an Olympic gold in 2004, but a botched B-sample meant he kept his medal until August 2012, when he was finally stripped of it. In the interim he failed another test in 2004, sitting out a two-year ban, and was linked to Operacion Puerto before he tested positive a second time in 2009. Only then did he learn his lesson, after an eight-year ban effectively ended his career.
Hamilton said he saw Armstrong take EPO and testosterone during the 1999 Tour and testosterone in 2000. He also said he received blood transfusions with Armstrong during the 2000 Tour, while he says Armstrong gave him EPO in 1999 and 2001.
USPS doctors Michele Ferrari and Garcia del Moral have also been banned for life, while another doctor Pedro Celaya is taking his case to arbitration, as have team director Johan Bruynell and coach Jose 'Pepe' Marti.
THE BIG SIX - active riders banned for six months in exchange for sworn testimony
1. Levi Leipheimer (38, Omega Pharma-QuickStep, USA)
One of the top all-rounders in the sport, Leipheimer has an impressive roll-call of titles, from Grand Tour stage wins to second-tier stage race victories and a few national titles. He got away with a 1996 positive test, successfully claiming it was a result of taking hay-fever medication and thus only giving up prize money and the title for the US National Criterium championship of that year. He made his breakthrough after joining USPS, coming third at the 2000 Vuelta a Espana, a podium he has now lost. He actually left the team before too long, but continued to dope at Rabobank, Gerolsteiner and Team Discovery, admitting as much to USADA.
He loses Dauphine Libere, Deutschland Tour and Route de Sud titles, and countless top-10 placings on Grand Tours. It seems he was more successful clean though, as he won his two Vuelta a Espana stages and one Tour de France stage afterwards, riding for the dubious Astana team. Has also won and retained three Tour of California titles.
Leipheimer tellingly said Armstrong had told him he was the middle man to speak to doping doctors - as recently as 2009. This evidence appears to have been key in the accusation that Armstrong was as much a facilitator as a doper, and has spoken of the 'omerta' between cyclists on the practise of drug taking.
He said: "I came to see cycling for what it was: a sport where some team managers and doctors coordinated and facilitated the use of banned substances and methods by their riders. A sport where the athletes at the highest level - perhaps without exception - used banned substances. A sport where doping was so accepted that riders from different teams - who were competitors on the road - coordinated their doping to keep up with other riders doing the same thing.
"I could have come forward sooner. But would that have accomplished anything - other than to end my career? One rider coming forward and telling his story in the face of cycling's code of silence would not have fixed a problem that was institutional. By taking responsibility for what we have done, my generation will make sure it stays that way."
2. George Hincapie (39, BMC Racing, USA)
The 39-year-old New Yorker was one of only two men to have raced nine Tour de France. He is probably the most famous domestique of all time, having helped Armstrong win his seven Tour de France titles. He has also helped Alberto Contador (2007) and Cadel Evans (2011) win cycling's biggest race.
Wore the yellow jersey himself in 2006, although that has now been taken away from him, as have three of his four Tour de France stage wins and a US Road Race Championship title. Hincapie admitted to being part of a blood doping programme with Armstrong, and that the two colluded to avoid testers. He said Armstrong was using EPO, testosterone and blood transfusions
He said: "I would have been much more comfortable talking only about myself, but understood that I was obligated to tell the truth about everything I knew. So that is what I did."
3. David Zabriskie (33, Garmin-Sharp, USA)
The likeable Zabriskie has, like Hincapie, worn the yellow jersey but his main strength is time trialling – he was won stages on all three Grand Tours, and has won the US time trial championship seven times. He has now lost two of these US titles, and three Grand Tour stages.
Also, he can no longer claim to have worn that yellow jersey in 2005. He said US Postal Service team director Bruyneel and team doctor Del Moral introduced him to doping.
He said: "I accept full responsibility and was happy to come forward and tell USADA my whole story; I want to do my share to help bring this entire issue to the fore and ensure a safe, healthy, and clean future for cycling."
4. Tom Danielson (34, Garmin-Sharp, USA)
A solid all-rounder with good climbing skills, Danielson was once touted as the "next Lance Armstrong", but that never quite materialised, although he has won a Tour de France TTT and placed in the top 10 on several Grand Tours.
Luckily for him much of his best work happened post-2006, so he keeps that 2011 stage team win. Had already admitted using blood-boosters earlier in his career.
He said: "After years of doing things the right way, I was presented with a choice that to me, did not feel like a choice at all. In the environment that I was in, it felt like something I had to do in order to continue following my dream."
5. Christian Vande Velde (36, Garmin-Sharp, USA)
Vande Velde is somewhat fortunate in that he joined USPS a year after the others, and left in April 2006 – meaning he keeps his Tour de Luxembourg title from that summer. Indeed, only one major result – the mountains title from the Tour of Benelux – is stripped from the all-rounder's palmares.
Still, he sits out a six-month ban. He claimed Armstrong told him his seniority on the team depended on his submitting to the doping programme. He also claimed to have seen Armstrong's then-wife give out cortisone pills to riders at a race in 1998.
He said: "One day, I was presented with a choice that to me, at the time, seemed like the only way to continue to follow my dream at the highest level of the sport. I gave in and crossed the line, a decision that I deeply regret."
6. Michael Barry (36, Team Sky, Canada)
Tall domestique Barry, who joined Team Sky in 2010, had already announced he would retire at the end of this season before USADA made their decision. The least-known of the big six, he has had a decent if unspectacular career, whose highlight was a stage win at the 2005 Vuelta and a TTT win in Spain the year before.
They are rubbed out, as are several minor stage and race wins. He does hold on to his 2009 Giro d'Italia TTT win though.
He said: "After being encouraged by the team, pressured to perform and pushed to my physical limits I crossed a line I promised myself and others I would not: I doped. It was a decision I deeply regret. It caused me sleepless nights, took the fun out of cycling and racing, and tainted the success I achieved at the time. This was not how I wanted to live or race."
- Tour de France
- George Hincapie
- Christian Vande Velde
- Levi Leipheimer


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The Dog House Solution is a web design and development agency based
near Saffron
Walden, just south of Cambridge. The Dog House Solution designs and develops
a broad range of internet and intranet-based applications and can advise on all
aspects of website design,
search engine optimisation (SEO), website management and web development.
Molten Wonky was set up in 2009 by Katie Lynn. Having studied Stained Glass at Chelsea School of Art Katie had experience of working with the wonderful colours that are available in glass but found that she wanted to work in a freer more fluid way.
The Dog House Solution Ltd were commissioned to design and build a new e-commerce web platform enabling the products to be displayed simply and cleanly
Bathroom luxury towel rails
Motorsport Insurance
Information for children's services
Live gold prices & Information
Wedding dress design
Handmade fused glass gifts and decorations
Click here to view our portfolio
The idea behind The Dog House Solution is simply to collect the necessary skills required for the job and make the experience as user friendly as possible. Clients do not have to deal with a designer from a graphic design company and then find themselves dealing separately with a development company who only speaks geek. The Dog House Solution provides a friendly, personal, hassle-free service where we translate the clients' needs from plain speaking into the language of developers.
Tell me more
No single e-commerce system can be expected to support every possible permutation of these requirements. A bespoke e-commerce will do exactly that.
The Dog House Solution specialises in building bespoke content management systems, we provide our clients with systems which meet their needs exactly. We advise on all aspects of websites, and work closely with our clients to convert their ideas to completed wesites.
If you are a SME company looking to increase your online presence, but do not know where to start then The Dog House Solution can help.
The Dog House Solution provides Search Engine Optimisation (SEO) services to help increase website visitors coming from the major search engines.
Due to the UK law on cookies, we are now required to ask if you permit this site to
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This site is only using Google Analytics' own cookies


text:
SEE BELOW FOR OUR LIST OF CLASSES AND PRICing
Ladies Only format is available for all our classes and cruises.
This one day course will have you and your captain looking like professionals. Learn the skills to become a competent and confident first mate. Topics include nautical terminology, knots, communication, proper ways to assist in docking and tying up the boat. Crewing basics like sail trim, proper winch techniques, safety on deck and proper use of on board marine systems.
- One Day Crew Class $499PP
Weekend Cruising Couple's Tune-up:
Before you embark on a summer of fun cruising in your home waters. Come and take a refresher course with us. We'll take you through the steps of planning an incident free cruise. Proper communication techniques that keep nerves calm and voices quiet. Warm up your skills to keep your summer of sailing shipshape and fun.
- Live-Aboard, Duration:2 days, 1 night
- $1,499 per Couple
- ~Make it a family tune-up! $1,699 per Family up to 4 persons
Level I:ASA Basic Keel Boat
This fun 3 day class is intended for the novice sailor. The basics of sail theory and safety at sea is taught in our beautiful tiki classroom. Then apply your knowledge aboard our school boat for some great on the water training. At the conclusion of the course you will be able to safely and comfortably take a 25-30ft boat out day sailing.
Topics to Include:
- Getting underway and hoisting sail
- How does sailing work
- Stopping the boat under sail
- Knots
- Tacking and Jibing
- Crew Overboard
- Day Sail Planning and Much much more…
Course formats for both day classes and live-aboard.
- 3 Day Class Basic Keel Boat $ 925 pp
- 3 Day Liveaboard Basic Keel Boat $1,495.00 pp
- 5 Day Class Basic Keel Boat $1,595 pp
- 5 Day Liveaboard Basic Keel Boat $2,495.00
Level II: ASA Basic Coastal Cruising-
Our second class builds upon the knowledge gained in Basic Keel Boat .With the addition of Coastal Navigation, NOAA weather forecasts,anchoring, knots and docking. At the conclusion of this course you will be able to comfortably plan and navigate a weekend sailing holiday and handle moderate weather conditions safely.
Topics to Include:
- Charting, Chart Symbols and the Compass
- Steering a Course
- Rules of the Road
- Docking bow in
- Basic Troubleshooting
- Essential Safety Equipment and Coast Guard Requirements
- Anchoring and Mooring plus much much more…
Live-aboard and Day Classes
- Duration 3 Days
- Day Class Basic Coastal Cruising $995pp
- Live-aboard Basic Coastal Cruising $1,495pp
- ~Combo Class
- Both Basic Keel Boat and Coastal Cruising, ASA 101-103
- 5 Day Format
- Live-aboard Only $2,499.50 PP
- Non-student 'Stowaways' Welcome!
Level III: ASA 104 Bareboat Chartering-
As the name suggests this course is designed for those who's dream is bareboating in an exotic destination. You will learn to safely skipper or crew on boats 30 to 50 feet in length in moderate conditions.
Topics include:
- How to Provision for a 3-7 day trip and meal preparation
- Proper anchoring and mooring techniques
- Engine checks and maintenance
- Assisting others
- Using the VHF
- Maneuvering under power
- How to handle emergency situations like dragging anchor, fouling a propeller and crew overboard
- plus much more….~
Live-aboard and Destination* classes available
- 4 to 7 day format
- 4 day Bare Boat Chartering Live-aboard $1,795pp
~Combo Classes
- 5 Day ASA 103-104 Combo Live-aboard $2,495.50pp
- 7 Day ASA 101-104 Combo Live-aboard* $2,897.50pp**
- 7 Day ASA 101-104 Combo Live-aboard Bahamas Based Class $2,895.00 PP
- ** Prior sailing experience required
Level IV: ASA 105 Coastal Navigation-
A more advanced class for students wanting to learn traditional navigational techniques or long time sailors wanting to freshen their skills.
Taught in the School~Tiki
Topics Include:
- Reading Nautical Charts
- Correcting your course for current and leeway
- Navigation in Fog
- Determining tides and currents
- Electronic Navigation and much more..
Day Class $499PP
Level V: ASA 106 Advanced Coastal Cruising-
For the experienced sailor looking to expand his or her repertoire to night sailing, sailing in less than optimal weather and more challenging cruising destinations. This is a fabulous course that will get you cruising safely weather its taking your boat on an extended cruise or your next charter vacation.
Topics Include:
- Piloting in foreign harbors
- On-board Roles and Practices
- Personal safety offshore and at night
- Watch Practices
- Emergency Procedures like Running Aground, Steering Failures and Safety Aloft
- Intermediate Weather forecasting techniques and much much more…
Live-Aboard and Destination * Classes Available
- 5 Day ASA 106 $ 2,499.50 pp
- 7 Day ASA 105/106 Combo Class $2,895.00 PP
- 8 Day ASA 105-106 Coastal Cruise $2,995.50 pp
- * price of destination classes is based on location
ASA 118 Docking Practice-
This may be the most valuable class you ever take in boating. You will learn to handle a fixed prop sail boat in close quarters, learn proper docking techniques for bow in and stern to or (Mediterranean Mooring), using spring lines and warps, parallel docking, and learn proper pre-departure and pre-arrival techniques for the whole crew.
- Day Course Only
- 2 Day Docking Techniques Non Liveaboard $599 pp
- ~Add your docking endorsement to any combo class and save 25%
- 1 Day docking Add-On $425 PP


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Race your supercar around 12 road tracks in this retro top view arcade racing game.
Collect cash along the way. Finish in the top 6 to qualify for the next race. Finish in the top 3 for a cash prize to spend on upgrades for your car.
After each race, spend your cash on upgrades to increase handling and performance.