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Kraus KBU11-KPF2140-SD20 Stainless Steel Kitchen Combo - 20-3/4" Undermount Single Bowl 16 Gauge Stainless Steel Kitchen Sink with Pullout Spray Kitchen Faucet and Soap Dispenser
Item #:
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Technical Specs
|Sink Specification / Installation Guide
|Faucet Specification / Installation
|Soap Dispenser Specification / Installation Guide
|Basin Depth
|Basin Length
|Basin Rack Included
|Basin Split
|Single Basin
|Basin Width
|Basket Strainer Included
|Cutting Board Included
|Drain Placement
|Faucet Centers
|Faucet Finish
|Stainless Steel
|Faucet Holes
|Faucet Included
|Faucet Manufacturer
|Faucet Material
|Stainless Steel
|Faucet Model
|Flow Rate (GPM)
|Handle Material
|Handle Style
|Installation Type
|Low Lead Compliant
|Stainless Steel
|Minimum Cabinet Size
|Number Of Basins
|Product Weight
|Pullout Spray
|Sink Included
|Sink Length
|Sink Manufacturer
|Sink Material
|Stainless Steel
|Sink Model
|Sink Shape
|Sink Width
|Sound Dampening
|Spout Height
|Spout Reach
|Stainless Steel Grade
|UPC Approved
|Valve Type
|Ceramic Disc
What's Included in this Combo:
- 16 gauge Stainless Steel Sink
- Pullout spray kitchen faucet
- Soap Dispenser
- Dish grid (basin rack)
- Basket strainer (sink drain)
- Mounting and installation brackets included
- Sink coutout template (for countertop cut dimensions) included
- Dish towel with Kraus logo
- Specification / Installation Sheet
Sink Features:
- Fully covered under Kraus' limited lifetime warranty
- Constructed of 16 gauge premium grade T-304 stainless steel - guaranteed to never rust or corrode
- Commercial-grade satin finish - highly scratch and stain resistant
- Padded, Stone-Guard undercoat applied over rubber pads to reduce sink noise while in use
- Single bowl 20-3/4" sink with traditional rounded corners
- Extra deep (9" depth) design is perfect for the semi-professional kitchen
- Undermount installation; fits 24"+ cabinets
- Standard 3-1/2" drain opening compatible with most garbage disposal units (included InSinkErator)
- Certifications and Listings Include: UPC, cUPC, CSA, IAPMO, ANSI and SCC
Faucet Features:
- Fully covered under Kraus' limited lifetime warranty
- Stainless steel faucet body and handle construction
- Insulated pullout spray faucet head with 24" hose
- Includes solid brass, self-priming (easy push), top-fill soap / lotion dispenser
- Spout swivels 360° to allow for unobstructed sink access
- Two Settings: Spray and stream
- High-arch gooseneck spout furthur allows for unobstructed sink access
- Certifications and Listings Include: UPC, cUPC, CSA, IAPMO, ANSI and SCC
Sink Specifications:
- Height: 9" (measured from the bottom of sink to the top of the rim)
- Overall Width: 17-3/4" (measured from the back outer rim to the front outer rim)
- Overall Length: 20-3/4" (measured from the left outer rim to the right outer rim)
- Basin Width: 15-3/4" (measured from the back inner rim to the front inner rim)
- Basin Length: 18-3/4" (measured from the left inner rim to the right inner rim)
- Basin Depth: 9" (measured from the center of basin to the rim)
- Installation Type: Undermount
- Drain Outlet Connection: 3-1/2"
- Minimum Base Cabinet Width: 24"
Faucet Specifications:
- Overall Height: 13-1/4" (measured from counter top to highest point of faucet)
- Spout Height: 11" (measured from counter top to faucet outlet)
- Spout Reach: 8-3/4" (measured from center of faucet base to center of faucet outlet)
- Soap Dispenser Height: 3"
- Soap Dispenser Reach: 4-1/2"
- Soap Dispenser Tank: 14 ounces
- Number of Installation Holes Required: 2
- 2.2 gallons-per-minute flow rate
- Single handle included
- ADA compliant
- Low lead compliant - complies with federal and state regulations for lead content
- Designed to easily connect to standard U.S. plumbing supply bibs
- Extra secure mounting assembly
- All necessary mounting hardware included
Sink Technologies / Benefits:
- Extra Thick, 16 Gauge Stainless Steel: Short of paying thousands of dollars, 16 gauge is as thick as sinks come (22% thicker than 18 gauge; 36% thicker than 20 gauge). Thicker steel means a stronger sink (hence the lifetime warranty) while also offering a richer and more robust appearance to the finish that is easily discernible from the white-washed, cheap look of thinner sinks.
- Premium Grade T-304 Stainless Steel: There are two primary types of stainless steel in the market: T-409 and the higher quality T-304. The difference lies in chromium and nickel contents; T-409 with 11% and .5% respectively, T-304 with 18% and 10%. When added to steel, these two metals prevent oxidation and rust by neutralizing sodium chloride (salt) – a common element in everyday kitchens. While cheaper sinks use T-409, Kraus sinks boast T-304, further lending to the lifetime warranty.
- Sound Insulated: Sound insulated steel is commonly only thought of in the automobile industry. There, auto manufacturers use spray-on "Stone Guard" insulation to provide for a quieter ride and protect the steel. Borrowing this technology and adding to it, Kraus sinks use Stone Guard insulation, sprayed over rubber sound dampening pads to create a noticeably lower-tone and overall quieter kitchen sink. It also protects your cabinet from underside condensation drips.
- Included Dish Grid (Basin Rack) and Basket Strainer (Drain): It's a wonder why dish grids aren't included with all sinks; they serve a valuable role. Not only do they virtually eliminate scratches, they allow the sink to properly drain, preventing sink scum and protecting your cutlery. As with most Kraus kitchen sinks, this sink includes the stainless steel sink grid along with the stainless steel basket strainer you'll need for installation.
Faucet Technologies / Benefits:
- Precision Kerox Cartridges: The cartridge's job is to deliver smooth handle operation and water flow, throughout hundreds of thousands of uses, without ever leaking – all while under a punishing 60 pounds-per-square-inch of pressure. For these reasons, it is quite literally what "makes or breaks" the faucet. Kraus understands this, so they take no shortcuts here, importing their cartridges from the world's leading manufacturer of high-end precision ceramic disc cartridges, Kerox in Hungary.
- Swiss-Made NeoPerl Aerators: Aerators are possibly the most under-appreciated component within faucets. Not only do they soften the stream (preventing splashing), but they also control the straightness, diameter, overall delivery of water. Fortunately, like their cartridges, Kraus recognizes this and chooses to takes no gambles here – they import their aerators from NeoPerl in Switzerland, the world's leading manufacturer for high-end and specialty aerators.
Additional Kraus Links
Our SKU: KBU11-KPF2140-SD20
This product is listed under the following manufacturer number(s):
- Stainless Steel*
*Denotes a finish or option that has been discontinued
Kraus redesigned several plumbing industry standards and focused on modern plumbing style. Offering an extensive selection of faucets and sinks, Kraus aims to provide quality and handmade plumbing fixtures to its customers. For plumbing that balances durability with aesthetics, Kraus keeps its luxurious products at an affordable price.
Kraus Kitchen Combo Collection
The Kraus Kitchen Combo Collection has all the solutions to your kitchen renovation problems. This collection offers exclusive three-for-one sink and faucet deals that will help you save both time and money for a stress-free renovation. Kraus kitchen fixtures merge cutting edge design with industrial conception to ensure homeowners well-made products that will last for years on end. Only with the Kraus Kitchen Combo Collection will homeowners be able to purchase a stainless steel kitchen sink, single lever kitchen faucet, and stainless soap dispenser all together in one deal. Available in an assortment of sizes and configurations, homeowners no longer have to compensate budget for quality with the Kraus Kitchen Combo Collection.
Other Products In The Kraus Kitchen Combo Collection
Kraus KHU100-30
30" Single Basin 16 Gauge Stainless Steel Kitchen ...$299.95-$299.95(103)
Kraus KHU100-32
32" Single Basin 16 Gauge Stainless Steel Kitchen ...$284.95-$284.95(122)
Kraus KHU101-23
23" Single Basin 16 Gauge Stainless Steel Kitchen ...$246.95-$246.95(31)
Kraus KHU103-33
32-3/4" Double Basin 16 Gauge Stainless Steel Kitc...$379.95-$379.95(57)
Kraus KBU24
32" Double Basin 16 Gauge Stainless Steel Kitchen ...$251.95-$251.95(89)
Warranty Info
All KRAUS products undergo a rigorous quality control process. We offer our customers thoughtfully crafted fixtures & accessories, engineered for enduring performance over years of use. KRAUS Brand Limited Lifetime Warranty If a product fails due to material or craftsmanship error during the warranty period, KRAUS will repair or replace the items at our discretion. We define the warranty period as the length of time that the owner of the product owns the first home where the Kraus product is installed. Warranties are not transferable, between homes or owners and are only applicable to residential use. Commercial use will automatically void the warranty. To make a warranty claim, the original sales receipt must be presented, without exception. Like other home fixtures, Kraus products will require light maintenance to ensure proper function. We provide you with complete knowledge to perform this maintenance and can also recommend resources if you are unable to fulfill this service. Kraus will not be responsible for product failures due to lack of maintenance. Kraus recommends installing all Kraus products with a licensed, professional plumber. We will not be held responsible for any damage or product failure due to improper installation, misuse, or failure to use a licensed professional. Please read your care and maintenance documentation to determine the limits of proper use. By the purchase and use of our products, you agree that Kraus is not liable for incidental, consequential or special damages associated with the return, replacement, installation or use of your product. This includes freight costs, cartridge replacement, labor, travel time, lost profit, home damages and other contingent liabilities and costs (including, without limitation, costs associated with experts, investigations, analyses, attorneys and other professionals and services). The Kraus warranty is a comprehensive and explicit limit of liability, and all items outside of it are not addressable by, or the responsibility of Kraus. Certain states have variances regarding implied warranties and in those situations we remain fully compliant. KRAUS USA Inc. makes no implication that products comply with any or all local building or plumbing codes. It is the consumer's responsibility to determine local code compliance. This warranty extends to the original purchaser and first consumer. Replacement parts may be obtained by calling 1-800-775-0703 or by writing: KrausUSA 12 Harbor Park Drive, Port Washington, NY 11050
xLive Product Expert


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OAKLAND — The A's got outfielder Craig Gentry back from the disabled list Friday, just in time for a three-game series against the Angels, a team he has a .407 batting average and a .448 on-base percentage against this season.
The move came at a cost, however. The A's had to option their most versatile reliever, Dan Otero, to Triple-A Sacramento for the time being.
The A's face two left-handed pitchers against the Angels this weekend in Hector Santiago Friday and C.J. Wilson Saturday, and the lineup, in a slump of late, needed Gentry's right-handed contribution manager Bob Melvin said. Gentry had been out since July 28 after suffering a broken right hand.
``He probably thought I was kidding when I called,'' Melvin said of his Thursday call to Otero to tell him that because he had an option move left, he was being sent down. He'll be back when rosters expand on Sept. 1. ``That's the balancing part of this, what's the bigger need? ``We do have some starters that it would suggest they'd go a little deeper in the game.
``He's an invaluable guy. But to get Gentry back, somebody had to go out. With two lefties coming up, we needed a way to get Gentry back on the roster. But it was certainly nothing that Otero did to deserve it.'' At the time of his demotion, Otero was 7-1 with a 2.28 ERA in 56 games, 71 innings pitched.
The A's like to wait until players coming off the disabled list have some success on their injury rehabilitation assignments before bringing them off the disabled list. Not so with Gentry, who was 0-for-7 in two games with the River Cats.
``This was more of a need move,'' Melvin said. ``We've been missing three guys with Gentry, (Nick) Punto and (Jed) Lowrie who would play against left-handers.''
-- Oakland had hoped first baseman Kyle Blanks, another right-hander who could add some muscle against lefty pitchers, would be ready for activation for the disabled list this week or at worst when rosters expand in 10 days. It appears that won't be the case.
Blanks, out since June 23 with a calf injury, had started an injury rehabilitation assignment, but it hasn't gone well. Now both his feet are giving him problems, and Blanks had an MRI Friday to see if the club can get to the bottom of the problem.
``Blanks has had some setbacks,'' Melvin said. ``It's all lower leg, heel, feet, both feet now. He's sore from the ankles down.''
-- Utility infielder Punto, who suffered a strained right hamstring at the beginning of the month, is not close to returning.
He's doing more work, but he's still not doing overall baseball activities like hitting or throwing.
-- Lowrie, the A's starting shortstop, said his broken right index finger is getting better, but that he still has some minor pain when he uses the finger as part of everyday activities.
``Once that's no longer the case, I'll be able to start baseball (activities) again,'' Lowrie said. ``If I can't pick up a plate or do whatever without feeling it a bit, I know I probably can't throw or swing a bat. But it is getting better.
``You always want to play. But I don't want to play if I can't help the team.''
-- The A's weren't going to see the Angels' most effective starter, Garrett Richards, this weekend, but Richards' gruesome-looking patella injury suffered when covering first base earlier this week will keep him out for 6-9 months.
``I hate seeing anybody get hurt,'' Melvin said. ``I'd prefer everybody play full strength against everybody. That's just the nature of the business.
``It was tough to watch,'' Melvin said. ``I know it's definitely a blow for them. We hope he comes back healthy. But it is part of what you have to go through in the baseball season is injuries.''
-- The A's will have the firm 360 Architecture evaluate a number of ballpark designs with the idea of putting a new state-of-the-art baseball venue at the Coliseum site in Oakland.
The club made the announcement late Friday afternoon. It comes after the A's, the City of Oakland, Alameda County and the Joint Powers Authority that runs the Coliseum struck a deal for Oakland to play in the Coliseum for 10 more years, all while for the club to make its best effort to explore the feasibility of a new ballpark on the Coliseum site.
The A's share the Coliseum with the Oakland Raiders, who are exploring ways to get a stadium of their own on the Coliseum site.
Kansas City-based 360 Architecture, has worked for the A's since 2010 as the club has explored new stadium options. The firm built the new MetLife Stadium that is home to the NFL Giants and Jets, and the San Jose Earthquakes Stadium.
For more on the A's, see John Hickey's Inside the A's blog at ibabuzz.com/athletics. Follow him on Twitter at twitter.com/JHickey3.
L.A. Angels (C.J. Wilson 10-8)
at A's (Jon Lester 13-8),
6:05 p.m. CSNCA

subset: commoncrawl


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3 more warehouses sold
Published: Wednesday, April 24, 2013 at 1:00 a.m.
Last Modified: Tuesday, April 23, 2013 at 8:50 p.m.
NORTH PORT - A subsidiary of US Bank sold three industrial warehouse buildings in North Port out of foreclosure to a Chicago company for $2.05 million -- as warehouse space continues to change hands at bargain prices despite the run-up in residential real estate.
The buyer of the buildings, which total 83,000 square feet, at 1001 and 1050 Corporate Ave. and 2529 Commerce Parkway, was Corporate Ave LLC, a company managed by Francis Beilder III.
The former owner was a Naples company managed by Don Arnold. The company paid $3.9 million for the buildings in January 2006 and ceded them to the bank after losing a $7.1 million foreclosure judgment in October 2010.
The deal comes on the heels of a purchase by David Timmerman, who bought a 1,725-square-foot flex-space office warehouse unit at 103 Triple Diamond Blvd. in Venice from Regions Bank for $62,500.
The Chappell Family Revocable Trust also bought a 10,000-square-foot industrial warehouse unit at 1031 Commerce Blvd. in Sarasota from Regions Bank for $490,000.
Earlier this month, a Belleair Beach company bought a 64,000-square-foot light industrial warehouse on five acres here for $1 million.
This story appeared in print on page D6
Reader comments posted to this article may be published in our print edition. All rights reserved. This copyrighted material may not be re-published without permission. Links are encouraged.


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PARKERSBURG - Student, actor and philanthropist Travis Flores spoke with students at Parkersburg South High School Thursday about living with cystic fibrosis and his efforts to help other youth struggling with illness.
Flores, a 2009 graduate of Frontier High School, will graduate in May with a masters degree from New York University at the age of 22.
Flores spoke with students about the health issues caused by cystic fibrosis and how it has affected his life. Cystic fibrosis is a genetic disease which causes mucus to build up in the lungs. It can lead to severe breathing problems, weight loss and even death.
Article Photos
MICHAEL ERB Special to the Times
Parkersburg South High School health teacher Jon Bolen, left, listens as guest speaker Travis Flores, right, speaks with students Thursday at the school. Flores, who has cystic fibrosis, spoke about how the disease has affected his life and how it has driven his charitable work.
"The mucus in my lungs is like bubblegum," he said.
The disease also places a tremendous level of stress on the immune system, making him much more susceptible to serious and life-threatening illness. Flores said he can become winded easily, struggles to maintain his weight and must use a feeding tube to supplement his diet.
Health teacher Jon Bolen said he has known Flores for more than five years and continues to be impressed with his dedication and drive.
"He is one of the toughest guys," Bolen said. "He is just an inspiration to me. If anybody can do it, it's this guy."
"It's just willpower," Flores said. "It's just going after it."
Flores said he has had setbacks, from health issues to personal tragedy. A year ago a close friend of his who also had cystic fibrosis fell ill and died because she was unable to afford a lung transplant.
"She had to raise a half-million dollars in six weeks (to have the operation). Who could do that?" Flores said.
Though he still chokes up talking about his friend, Flores said she was an inspiration for him and continues to be a driving force in his philanthropic work.
In 2005, Travis started his own children's foundation, the Travis Flores Children's Foundation, which had a mission to provide brand new laptops to chronically ill children who are isolated in their hospital rooms during treatments. Flores said Thursday they are in the process of rebranding the organization as "Strengthline."
Flores said he wanted to change the foundation's name in part because "it's not about me. It tells the story of a lot of people who are going through the same thing as me."
The "Strengthline" name comes from the idea of helping critically ill youth connect with supporters. In addition to providing laptops to those in need, Flores said the group hopes to establish a social network for ill children to help them forge those links.
Flores said he also has been working on a reality television show called "Listed," which would feature youth waiting for transplants and provide ways to raise money for their operations. The show is still in development, but Flores said he is beginning to shop it to networks.
For more information on Flores, visit www.travisflores.org/.


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We see our role as not simply building a site, handing over the invoice, and then riding off into the sunset. Because we believe you need a total online strategy to succeed, we see our role as an ongoing partnership.
A good online experience requires continual maintenance to ensure it responds to changes in the economy, and challenges from competitors.
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We also offer all the usual services such as secure web-hosting, project management, and our own in-house web developers and designers. We can design e-commerce solutions to order, and we have great partners to extend our services and provide a fully-rounded service.
Our Story
Our online experience began back in 1995, when Mike Baddeley started Wired Internet Group in Christchurch. Mike had a successful history running traditional businesses, and saw the web as an entirely new marketing tool with great potential for growth. From the beginning we have concentrated on making the web work for business.
Building on our established expertise, we realised back in 2005 that business success in the web's 'second generation' is driven by the users' experience. It's no longer enough to have a 'cool site' – sites have to meet your customers' needs as much as your own. So in addition to our proven web tools, we also offer a range of services aimed at helping our clients to understand website users' needs.
Mike is still just as passionate about ensuring a Return on Investment (ROI), providing useful management information and making sure that communication is regular and practical.
User experience, customer relationships, attention to detail and easy-to-use functionality remain the cornerstones of the business.
Quite simply: "We build websites that work."


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My usual" Classic Movie Pick" �post for Friday �will be posted on Saturday, April 20th as I volunteered �to write �for a blogathon: "Terrorthon!", �hosted by My Love of Old Hollywood and Wide Screen World. �Quite a few �classic film fans will be posting their � blogs �about a horror film that scared them as a child. �Don't worry, my film choice is considered a "classic" and not one of those awful, �slasher films either. �Running from April 20th -April 24th, be sure to visit either My Love of Old Hollywood or Wide Screen World to read the great posts!
Filed under: Movies Tagged: classic film fans, old hollywood


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|Welcome to Ultimate Subaru Message Board, an unparalleled Subaru community full of the greatest Subaru gurus and modders on the planet! We offer technical information and discussion about all things Subaru, the best and most popular all wheel drive vehicles ever created.
We offer all this information for free to everyone, even lurkers like you! All we ask in return is that you sign up and give back some of what you get out - without our awesome registered users none of this would be possible! Plus, you get way more great stuff as a member! Lurk to lose, participate to WIN*!
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Twin Stick EA82 Oh Yeah!
Posted 27 May 2006 - 06:30 PM
Linkage redone:
Interior shot (don't let the 4wd knob throw you, it's only for hi-lo, the original stick is still in place to switch from 2wd to 4wd):
Next comparsion pics to show how little you have to move it
In Hi Range:
In Lo Range:
Now I have way too many switches and levers everywhere !
Posted 27 May 2006 - 07:28 PM
Posted 27 May 2006 - 07:29 PM
Posted 27 May 2006 - 07:51 PM
i have that same cb too
Posted 27 May 2006 - 08:44 PM
Got this done, installed a giant swamp cooler, and painted the baby's room today. So did not take very long at all, putting on the finishing touches and making it look a little nicer will take longer. Have actually been working on this for a few weeks, but this easier thought came into my head last night.
Posted 27 May 2006 - 08:59 PM
Thought I was gonna see two 5 speeds stuck end to end.
Buddy did that in a furd, stuck two 5 speeds end to end for a mega range. Shifting in R is neat. Did it all with a cheapo flux welder n some clutch disc parts. Held some how.
Posted 27 May 2006 - 09:04 PM
Posted 27 May 2006 - 09:43 PM
Posted 28 May 2006 - 03:30 AM
Now I have way too many switches and levers everywhere !
No such thing.
So, it it front or sensible wheel drive when in 2lo?
Posted 28 May 2006 - 10:36 AM
Posted 02 June 2006 - 01:44 PM
Posted 02 June 2006 - 02:21 PM
I've been looking at doing that too but have been wondering if I seperate the two linkages if I can tug/push on them from slightly different angles then they were designed for and still have them work properly over the long haul.
Looks good,
82 SubaruHummer
84 GL Mad Max
01 Forester
Posted 03 June 2006 - 09:41 PM
Are you pulling the lever on the tranny inline with it's original direction or at a slightly different angle than it was when it was hooked to the 4wd shifter on the tranny?
I've been looking at doing that too but have been wondering if I seperate the two linkages if I can tug/push on them from slightly different angles then they were designed for and still have them work properly over the long haul.
Looks good,
82 SubaruHummer
84 GL Mad Max
01 Forester
It actually sits over about 3-4" more, which is why I have the big L bracket in there. But on the EA82 D/R the shift linkage is like a ball joint/heim joint (sorry not sure what the correct lingo is) so you should be able to pull/push at an angle that's not to extreme and it would still work. Might just not be as smooth. Glenn your a master at this kinda stuff so I'm sure whatever you come up with will be way better than mine. At least I know you have a welder...that would've made my life a lot easier.
And yes this thing has switches and levers everywhere now:
5-Speed Stick
2wd/4wd Lever
Hi/Lo Lever
2 - Radiator Fan Switches
2 - Off Road Light Switches
1 Idle Up Switch (for cranking the idle up a couple hundred rpms when needed, hint use the A/C wires to the ECU and play around)
Plus all the stock stuff, geez.
Posted 04 June 2006 - 10:34 AM
Posted 01 July 2006 - 09:40 AM
When driving in 2 LO:
1. Do not dump the clutch to try and spin your 29" tires, it will do it..but is not a good idea. (duh)
2. Once spinning your tires in 2 LO do not hit bumps/dips hard (duh again)
3. If you do any of this, once it grabs traction you WILL break a front axle
4. It's only worth doing #1-#3 when a fellow co-worker says "I doubt that car can even move those tires with that lawnmower engine".
5. #4 really isn't worth the trouble, but the look on your co-workers face while spinning 29" tires (well one lol) is unbeatable. This was one of the only axles I hadn't changed yet but showed no signs of going bad until it did. Luckily it didn't come apart till my way home that night (not in front of the co-worker...shew)
So all in all this is a great upgrade, I can drive the car like normal with a top speed of about 58-60mph in 2 LO in 5th gear and still have power to climb the hills, now I can actually get to the trails. Takes the lugging off your clutch/engine and puts all the stress on the axles, so be careful and just don't do anything stupid like me.
Jerry can chime in and tell you guys what a difference it makes for just driving the car, he has driven it since I did the twin stick conversion. Puts lots of torque on your front axles.
Lesson learned: Nice to show off your lifted rig, bad to repair it afterwards...
Posted 01 July 2006 - 02:39 PM
Truth be told it is well worth it!
Posted 02 July 2006 - 11:46 PM
Posted 03 July 2006 - 03:49 PM
Officially looking for a Tan 4WD EA81 vintage lever in or near Utah!
Two park brake levers, two 4WD levers...:rolleyes:Hummmm!
Posted 04 July 2006 - 08:29 AM
Sweet - What's next for the buggy after that? 2 Engines?
Posted 05 July 2006 - 03:41 PM
Not that I need more projects:horse:
Posted 06 December 2006 - 10:10 PM
Posted 06 December 2006 - 10:49 PM
Truth be told I haven't even touched my setup yet, still works/looks exactly like those pics (except the lo-switch has been relocated to work, don't know why but I like seeing the LO light on when cruising in town )
I own a welder now ( ) so I am planning on redoing it a tad, will take detailed pics and do a good write up. After looking at Jerry's hatch one day we figured out it's the same mod on an EA81 just on the opposite side of the tranny. Which is easy info for those EA81 guys out there.
Have prob put about 4-5k on it since then mostly in 2wd LO (I drive it a lot to and from work just for a change, and it doubled as a DD when my RX screwed with me for a few weeks). No problems to report :
Edit: Forgot to mention 2wd LO is actually great for climbing large hills while out crawling, gives you that extra ummph have used it a few times (only useful if you can make it without needing 4wd engaged)
Posted 07 December 2006 - 03:41 AM
also got a front lsd...
Posted 07 December 2006 - 09:36 AM
Posted 07 December 2006 - 10:03 AM
Which means I can shift into LO without going into 4wd first.
So I have 2wd LO (this is what you gain), 2wd HI, 4wd LO, and 4wd High.
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United States Department of Agriculture
Agricultural Research Service
1a.Objectives (from AD-416)
Vegetated edge-of-field flow in floodplain ecosystems can reduce runoff related contaminants. This project seeks to better understand and measure the efficiency of contaminant removal by constructed wetlands, vegetated ditches, and other low-cost management practices needed to improve water quality. These biologically-focused experiments will also further define ecosystem impairment from agriculture and measure the positive effects of potential best management practices.
1b.Approach (from AD-416)
Investigators will cooperate on edge-of-field studies in semi-aquatic and aquatic drainage systems to facilitate ARS efforts in improving the quality of runoff water from agriculture. In an effort to better manage water by edge-of-field practices, specific studies will measure standard WQ parameters and state-of-the-art invertebrate toxicity in controlled experiments for current use insecticides and agriculturally-applied nutrients.
3.Progress Report


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Gila Ridge Storage is Yuma's Newest state-of-the-art Storage Facility. We are located next to Love's Truck Stop and across from Harley Davidson making us easily accessible from all areas of Yuma. We offer all sizes of self-storage units from 5 X 5 to 12 X 35. We also have climate control self-storage and RV and boat storage. We are the only storage facility that offers cylinder locks which is the newest, innovative locking system for self-storage. Our storage rental units are also individually alarmed, extra wide drive aisles for easy access, on site managers, security cameras, electronic keypad for entering and exiting the storage facility and more.
2671 E Gila Ridge Rd
We strive for excellence and have high standards for our customers. Our facility is extremely clean and well maintained. We have been voted Yuma's Best Storage Facility five years in a row! We have been certified crime free by the Yuma Police Department.
Please think of us as an extension of your home or business when you are out of room and need to store your items. We are competitively priced and offer many move in specials. We pride ourselves by offering stellar customer service and the cleanest facility in town. Call or stop by today to see how we can help you with your storage rental needs.


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On Sunday, May 26 from 10 a.m. to 4 p.m. St. John's Youth group will be hosting a "Family Fun Day & Classic Car Show" at Aaron's parking lot on Route 6 in Honesdale (just west of Walmart).
St. John's Youth Group will be traveling on their next Mission Trip to help aid hurricane victims in New Jersey who are still desperately suffering from this recent disaster.
The goal is to raise at least $10,000, of which all proceeds will directly aid the hurricane victims.
There will be prizes, food, music, dancing, kids' crafts, raffles, baskets and twirling by The Silhouettes.
The event is sponsored by the Halfway House, Alpine Wurst & Meat House, Dave's Super Duper, Clark's Sunrise Market, Scarfalloto's Diner and Pizzeria, Day's Bakery, Catholic Daughters.
The rain date will be Monday, May 27.
Location, ST | website.com


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User Reviews & Ratings - Abstral sublingual
Read user comments about the side effects, benefits, and effectiveness of Abstral sublingual.
Overall User Ratings4 Total User Reviews
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Reviewer: jaxcatlover, 45-54 Female on Treatment for 1 to 6 months (Patient)
Ease of Use
Blister pack is difficult to open. If you pull it open to fast the top layer separates and you will need something sharp to get into the blister.It tastes like aspirin. They should flavor them like the lollipops. The medicine works fast and doesn't damage my taste buds like the lollipops did from three years of use. Finally a pain medicine that makes me tired. The lollipops amp me up as did th ... Show Full Comment
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Reviewer: 45-54 Female on Treatment for less than 1 month (Patient)
Ease of Use
was taking fentanyl suckers 300mcg and my doc suggested abstral for me to try. it was difficult to open and tastes like salt and backingpowder. i could forgive the taste if it worked but it had zero effect on my pain. i prefer the transbuccal suckers. also about a week after i stopped taking them i developed sores under my tongue were they dissolve.
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Game on, Vail Christian.
I would give you the Stevie Nicks treatment - "This is it. Make no mistake about it." Yet, only your parents will get it.
It's the Saints against Deer Trail today at 2:30 p.m. at Glenwood Springs High School. The winner goes on to the state tournament. For Vail Christian, we are in Undiscovered Country, which is a Star Trek VI reference. That movie was made in 1991 and none of you were born then either, but it's more current than Nicks.
OK, enough attempts at being culturally hip, which I am not. Here are the keys to the game:
• Defense and rebounding and rebounding and defense. And play some more defense after that.
• Cool it in transition: I know you guys like to push it, and sometimes it works out gloriously with style. Take care of the ball. If the break is there and really open, go. If not, chill.
• Keep your cool.
And the observant readers will realize that I just copied this from last week's column. It's not that I'm an unoriginal human being - I had Stevie Nicks earlier, com'on. These three things still hold true, people.
There's no cramming for this. Do what you've done most of the time in the previous 21 games.
Do, however, remember that there are a ton of people who have gone before you.
This is for Oscar Alcantar and Dan Ferguson, all-leaguers for Vail Christian when it was a real surprise. For Matt Seatvet. (Rock, Chalk, Jayhawk) and Kyle Morris. (They're two of the originals in Saints boys basketball.) For Jon Armstead (and his dad, Bob, who was at so many games.) For Jamie Graef. For Josh "Stop calling me, Todd, Freud" Glandorf (and Steven, Liisa and Rachel. too). For Kyle Morris.
For Rye Miller (Class of 2004). For the Twin Towers, Caleb Pearson and Jaryd Francis, and all the Francii (Steve, Jeanne, Sammantha and Dakota.) For the Ristows (Oliver, Elliot and Mark). Chase and Blake Gruber (And that Ashyn girl was pretty good too). For Tim Ragan and Andy Dalton.
For all the Js - in 2005, the Saints had Jon Armstead, Jamie Graef, Josh Sibley, Jaryd Francis and Pearson was renamed Jaleb to make it five on the court at one time. Where was A.J. Burgess at the time? How about Jeremy Lowe?
For Will Parker (and Jackie and Nicole and Allie - many Parkers). For Larry Cavanaugh (and, yes, Danielle). How about for Chris Schmidt and Dustin Martin (yep, he was a Saint before a member of the Huskies)? For Tristan "Bubba" Murray (He did play basketball, though we remember him more on the gridiron). For Kieran Hurtt and Juan Gonzalez.
For Jason Propp and "The Dunk." (Yeah, Francis had the first one and Caleb probably dropped a few, but when a kid comes off the bench and dunks, that's awesome.)
For Granger Moch and Devan Christie and Cody Bakken. And, yes for the Nanner, Fernando Hernandez. For Pat Phelan. (No not that one, the kid who used to play for Rangely. As a side note, I've spent too much time in the web archives to bring that name up.) For Teller Emmer.
The point of this trip down memory lane is that there have been a lot of great players in Vail Christian history. There have probably been more talented teams than this year's edition. But there hasn't been a team like this. And that's why we're going to a basketball game today in March.
Enjoy it, and game on.
Sports Editor Chris Freud can be reached at 970-748-2934 or email@example.com.


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Smoking ban bill advances
Published: Tuesday, April 30, 2013 at 9:21 p.m.
Last Modified: Tuesday, April 30, 2013 at 9:21 p.m.
A bid to ban smoking within 25 feet of the entrance to state-owned buildings received the backing of the House Health and Welfare Committee in a 15-1 vote Tuesday.
Rep. Frank Hoffmann, R-West Monroe, said he's pushing the measure (House Bill 111) to keep non-smokers from the risks of secondhand smoke. He proposed a similar idea last year, but the measure was rejected by the state Senate.
Louisiana prohibits smoking in restaurants, public places, public buildings and many places of employment. Hoffmann would extend the ban to within 25 feet of state buildings' entrances and to their wheelchair ramps.
Hoffmann said violators would face a $25 fine the first time, a $50 fine for a second offense and a $100 fine for subsequent offenses.
The proposal has exceptions for the Louisiana Superdome and the New Orleans Arena, along with parish and city school board buildings.
Reader comments posted to this article may be published in our print edition. All rights reserved. This copyrighted material may not be re-published without permission. Links are encouraged.


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Corby Bi-Election: Nowhere is home to me.
October 11, 2012
Nora Connolly
Corby, the Scottish enclave on the M1, is currently the centre of UK political activity after the announcement by Conservative MP, Louise Mensch to resign her seat with a majority of 1,951. A poll commissioned by Lord Ashcroft in August suggests that Labour are currently in a commanding position with 52% of the vote, the Conservatives on 37% and the Lib/Dems flat lining on 7%.
The actual result in 2010 is illuminating, particularly as the BNP collected 2,525 votes. Labour lost on a 69% turnout. Given that the November by-election may depend on the resilience of the BNP vote if it holds then it could be close.
The anticipated decline of the Lib Dem vote alters the framework; disgruntled Lib Dems are hardly about to vote Tory, so at least 7,834 votes are going begging. But there is a racial dynamic to this by-election due to demographic changes in Corby which have been stoked up by the tabloid press.
Corby, the main urban area in the constituency nestles in countryside reminiscent of the Cotswolds. A former centre for steel production which dominated the local landscape, in the 1930s many thousands of Scottish migrants came to the town to work in the steel industry and to set up home – a sleepy hamlet morphed into `Little Scotland`. Corby has profound cultural and emotional links to Scotland such as the local dialect, a testament to this heritage.
Among the Scottish migrants was an immigrant population from the Irish Republic, many laboured in the steel works and in the 1950s they dominated the construction industry building the council houses which now populate the town. Some of those Irish immigrants remained among a strongly identifiably working class Scottish/Irish Celtic community that was often stereotyped and belittled in the locale. Perpetrating myths linked to ethnicity and class, a subtle form of racism. Read more of this post


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With the current drought in Kansas, it is important for landowners, farmers, ranchers and natural resource professionals to focus on conservation and management.
On May 8, the Kansas Forest Service will host the 2013 Agroforestry Field Day in Trego County to educate participants on current issues facing agroforestry in Kansas.
The field day, located near Wakeeney, Kan. on the farm of Dave and Mary Hendricks, will focus on the wildlife habitat the Hendricks have created through planting and renovating windbreaks and establishing native grass and wildflower plantings. Suggestions on row removal, selective thinning, watering and establishing additional tree rows will be provided.
The Hendricks are known throughout western Kansas for their wildlife habitat and conservation achievements. The couple will be recognized by the Kansas Forestry Association and the Kansas Forest Service as recipients of the 2013 Kansas Agroforestry Award. The award is presented to landowners who do an exceptional job implementing agroforestry practices on their property such as riparian forest buffers and shelterbelts.
Location, ST | website.com


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If free throws were a problem for the Summit High boys' basketball team before, it didn't show Saturday afternoon on the Tigers' home court.
The team not only played aggressive enough ball against the Delta Panthers (6-4 overall; 4-1 Western Slope) to put themselves at the charity stripe, they also threw 82 percent from the line, which helped them on their way to defeating the Western Slope leader, 66-53.
"We played really aggressive today. We attacked, we went after things. I think our aggressiveness was more consistent. That helps us get to the free throw line and we made our free throws," head coach Phil Tronsrue said. "Finally, today, we played a whole game. We pushed it out. I thought we were solid for the most part. Obviously, we have some things to work on."
The Tigers (2-10 overall; 2-6 Slope) mostly maintained a lead over the Panthers, though it became a nailbiter throughout the second half. Summit emerged from halftime with a 12-point lead, which closed up when the team allowed Delta a four-point run.
Markeith McDonald responded with a basket and a foul for an additional point to boot. He finished with a game-high 19 points, which Thomas DeBonville matched in his own game. Captain Coy Coker tallied 14 points.
The team meshed on Saturday, being in position for defense and playing fairly clean ball, not sending too many Panthers to the line. They also positioned themselves where they needed to be for solid plays that sunk baskets and rebounds when they didn't. Like when Coker shot for three, and the miss ended up in McDonald's hands to be tucked in for two in the third quarter.
The Panthers tried to frustrate the Tigers with tight defense and several steals, but didn't convert. The team started looking to three-pointers toward the end, but few were quality shots except for Robin Milabo's basket toward the end of the fourth quarter.
"No fouls," was the motto of team leader Coker as the clock ticked down to end the game. Even when the Panthers stepped to the line, though, the accuracy wasn't as high as Summit's.
"I've been telling these guys we can play with everybody in this league. Obviously, that's the case today. I'm not sure we led from start to finish, but we controlled the game from close to start to finish, and they are the league leader. They were undefeated. We can do it, if we can get on a roll," Tronsrue said. "Telling them and them believing it are two different things. Hopefully now, they can believe it. ... Today, this was it."
Panthers coach Von Mitchell recognized it, too.
"We just wanted to play like we normally play and Summit played a great game," he said.
Emphasis on great.
"You just try to be who you are. We were a little out of that today, but we don't have any excuses. They played a great game. We were a little off today, but (Summit) had a lot to do with that," Mitchell added.
Tronsrue hopes his team can carry the momentum into Tuesday's 7 p.m. home game Tuesday against Eagle Valley. Last time, the match-up ended in a 66-55 loss to the team with a 9-2 overall and 5-1 Slope record.
Despite a low-scoring game that was plagued by turnovers, the junior varsity boys' basketball team hung with Delta until the fourth quarter, when the Panthers went on a run toward the 46-32 win.
Just before the halftime buzzer, Delta's Josh Garcia sunk a three-pointer to put the Panthers in the lead, 22-19. The score remained close through the third quarter, which Summit finished in the lead, 25-24, thanks to a two-pointer from Jack Anderson.
But, midway through the fourth quarter, the Panthers took off and sealed the deal by 14 points.


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Happy birthday, Jim. You do an awesome job! My 80th was May 21.
ahhhhhhhhhhh, make that GREAT..........
You have a VERY minor typo in your women's water polo post - there's only one "s" in discus.
You do an INCREDIBLY GEAT job.
Thank you!
Bruce Crist
I hope you are feeling better!
I just noticed Kaufman's name surface on Coaching Search's ticker along with Sanders. Looking at his history, Kaufman actually seems pretty accomplished and if they brought in Sanders as db coach, probably helps with the SoCal recruiting. Interesting that Tubberville chose recruiting over results for his DC.
[B][I]Cal: Among the coaches on the Sonny Dykes' short list are former Cincinnati defensive coordinator Art Kaufman and former Nebraska defensive backs coach Marvin Sanders, a source tells CoachingSearch. Sanders is currently the head coach at Loyola HS in Los Angeles[/I][/B]
Wow...a lot of smoke coming from Strawberry Canyon these days. Initially liked the Dykes hire, but pretty worried now. Pretty obvious changing from basically a pro style offense to the TFS and a 3-4 to a 4-3 has shaken Cal football to the core.
Looks like Sandy didn't think through all the implications these changes would have on the program. Knew we needed a change, but maybe far too drastic.
Jim: for some unknown reason I have been cut off from The BearInsider for about one week. I am an annual subscriber and have been renewed. I have written to the Mods 3 times inquiring, but have not had the courtesy of a response. Can you please inquire for me?
Best Regards,
Don Gindy/6bear6
Ugh...don't think the board was this toxic even last year.
Hi. Coach Nickerson has given his intent not to coach at BoD next year. How likely is it we will see him join Coach Dykes staff?
In a season of disappointment, and other years as well, it would be interesting to read about the new faces--the quality of their play, the level they could reach (star, starter, competent backup). It would also give participants in the bearinsider boards more hope. Here are some off the top of my head I"m curious about. Several may be redshirting but there might be reports from the scout team. What I'm asking can certainly be done w/o denigrating players.
Jacobi Hunter--Is he going to be really good since he's playing as a true frosh.
Cameron Walker
Damarlay Drew
Cedric Dozier--I know he was praised after Arizona, but I'd like to hear more.
Trey Cheek
Hardy Nickerson
Johnny Ragin
Steve Moore and Chris Borrayo--are they the basis of a future solid OL
Hope someone can do this.
Don Gartner--santacruzbear
All-American Bear
Golden Bear
Real Bear
Active Bear
True Blue Golden Bear
New Bear


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Two Injury Accidents Reported in Polk
Published: Monday, December 10, 2012 at 7:35 a.m.
Last Modified: Monday, December 10, 2012 at 7:35 a.m.
The Florida Highway Patrol is reporting two injury accidents have occurred in Polk County this morning.
The first accident is at North Combee Road and Tenoroc Mine Road in Lakeland, It was reported at 6:02 a.m.
The second accident is at Lake Park Road at Mammoth Grove Road in Lake Wales. That accident was reported at 6:42 a.m.
Traffic lanes are not blocked at either accident site, FHP reports.
Reader comments posted to this article may be published in our print edition. All rights reserved. This copyrighted material may not be re-published without permission. Links are encouraged.


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Breast lump removal is surgery to remove a breast cancer along with some surrounding tissue from the breast. It is called a lumpectomy.
When a fibroadenoma or other noncancerous tumor of the breast is removed, it is often called an excisional breast biopsy instead of a lumpectomy.
This article covers lumpectomy that is done to remove breast cancer. Other reasons to perform a lumpectomy include:
Lumpectomy; Wide local excision; Breast conservation surgery; Breast-sparing surgery; Partial mastectomy
If the breast cancer can be seen on imaging tests but the doctor cannot feel it when examining you, a wire localization will be done before the surgery.
Breast lump removal is done as an outpatient most of the time. You will be given general anesthesia (you will be asleep, but pain-free) or local anesthesia (awake, but sedated and pain-free). The procedure takes about 1 hour.
The surgeon makes a small cut on your breast and removes the cancer and some of the normal breast tissue around it. The sample is sent to a pathologist who examines it and makes sure all the cancer has been removed.
Sometimes, small metal clips will be placed inside the breast to mark the area of removal so it can be seen on future mammograms and to help guide radiation therapy when needed. The surgeon will close the skin with stitches. These may dissolve or need to be removed later. A drain tube may be placed to remove extra fluid. Your doctor will send the lump to a laboratory for more testing.
Surgery to remove a breast cancer is most often the first step in treatment.
The choice of which surgery is best for you can be difficult. It may be hard to know whether lumpectomy or mastectomy is best. You and the health care providers who are treating your breast cancer will decide together.
You and your doctor should consider:
Risks for any surgery are:
The appearance of your breast may change after surgery. You may notice dimpling, a scar, or a difference in shape between the two breasts. You may also have numbness in the breast area.
You may need another procedure to remove more breast tissue if tests show the cancer is too close to the edge of the tissue already removed.
Always tell your doctor or nurse:
During the days before the surgery:
On the day of the surgery:
The recovery period is very short for a simple lumpectomy. You should have little pain. If you do feel pain, you can take pain medicine, such as acetaminophen (Tylenol).
The skin should heal in about a month. You will need to take care of the surgical cut area. Change dressings as your doctor or nurse tells you to. Watch for signs of infection when you get home (such as redness, swelling, or drainage).
You may need to empty a fluid drain a few times a day for 1 to 2 weeks. Your doctor will remove the drain later.
Most women can go back to their usual activities in a week or so. Avoid heavy lifting, jogging, or activities that cause pain in the surgical area for 1 to 2 weeks.
The outcome of a lumpectomy for breast cancer depends mostly on the size of the cancer and if it has spread to lymph nodes underneath your arm.
A lumpectomy for breast cancer is usually followed by radiation therapy and additional treatment such as chemotherapy, hormone therapy, or both.
Women usually do not need breast reconstruction after lumpectomy.
National Comprehensive Cancer Network. Breast cancer, v1.2014. National Comprehensive Cancer Network Clinical Practice Guidelines in Oncology. 2013.
Hunt KK, Green MC, Buchholz TA. Diseases of the breast. In: Townsend CM, Beauchamp RD, Evers BM, Mattox KL. Sabiston Textbook of Surgery, 19th ed. St. Louis, Mo: WB Saunders; 2012:chap 36.
Wolff AC, Domchek S, Davidson NE, Sacchini V, McCormick B. Cancer of the breast. In: Niederhuber JE, Armitage JO, Doroshow JH, Kastan MB, Tepper JE, eds. Abeloff's Clinical Oncology. 5th ed. Philadelphia, Pa: Elsevier Churchill Livingstone; 2013:chap 91.
Cuzick J, DeCensi A, Arun B, Brown PH, Castiglione M, Dunn B, et al. Preventive therapy for breast cancer: a consensus statement. Lancet Oncol. 2011. 12:496-503.
Heisey RE, McCready Dr. Office management of a palpable breast lump with aspiration. CMAJ. 2010;182:693-696.
On a mission to heal body, mind and spirit


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Make-A-Wish South Carolina and Applebee's deliver a boat for Tron
Published: Monday, March 11, 2013 at 10:41 p.m.
Last Modified: Monday, March 11, 2013 at 10:41 p.m.
"Tron's boat."
Photo Galleries
The words were written in white paint along the side of the boat, and as 10-year-old Tron Foster stepped out of Applebee's Monday evening, there was no mistaking that it was his.
"Wow," said Tron, who has been battling various types of cancer and lung disease since the age of 5.
It was painted a bright orange, decorated with Clemson Tiger paws. Inside, were fishing rods, life vests and a tackle box full of bait — everything one needs for a family fishing trip.
This was what he always wanted — a Clemson Tiger fishing boat. Make-A-Wish of South Carolina and Applebee's in Spartanburg helped him reel it in.
Make-A-Wish grants the wishes of children with life-threatening medical conditions to enrich the human experience with hope, strength and joy, according to a news release. They granted 142 wishes throughout the state last year; funding is made possible through private donations, individuals, companies, and special events.
Forty-five Apple Gold Group Applebee's restaurants in North and South Carolina are striving to raise $227,000 for Make-A-Wish this year, according to the web site of the Raleigh, N.C.-based company.
Tron wasted no time climbing inside the bright orange boat. He pretended he was out on the water and slid on a life vest.
"I love the boat," he said. "I love fishing."
Surrounded by friends and family members in the Applebee's parking lot, Tron continued to smile — something his mother, Ashley Garner, hasn't seen him do in some time.
"It's worth it just to see him smile," she said. "He's been so down lately. For a mom, just to see him smile is priceless."
Tron was diagnosed with bone cancer when he was 5. He went through treatment, but ultimately, in 2011, needed a bone marrow transplant.
"I was his donor," Garner said. "And that's surprising, because parents are never a match."
But now, as a result of the transplant, Tron is struggling with chronic lung disease and is in need of a lung transplant.
"We turn to prayer, family, friends, and school," Garner added. "His school, Boiling Springs Intermediate School, has been really supportive."
The school even did fundraisers to help make his wish possible.
"This is a gift he will not forget," she said. "He's been wanting a fishing boat for about three or four years."
She said they plan on taking it out on the water Saturday to celebrate Tron's 11th birthday.
Beth Taylor, a member of Make-A-Wish of South Carolina's board of directors, was on hand to help fulfill the rather unique wish.
"A lot of kids wish for trips to Disney World or other trips," she said. "We have had so much fun with this wish, because it's something different."
Originally, the boat was a typical green johnboat, but Make-A-Wish of South Carolina 's President Russell Smith had a professional add a custom orange coat to represent Tron's favorite team.
Taylor said wishes typically cost between $6,800 and $7,200.
Back on the boat in the Applebee's parking lot, Tron, with the life vest securely around his neck, didn't want to get out.
"He could stay there all day," said his mother, with a smile almost as big as his.
Reader comments posted to this article may be published in our print edition. All rights reserved. This copyrighted material may not be re-published without permission. Links are encouraged.


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A source tells WDSU that the New Orleans Saints will get four primetime games in the upcoming season.
The four teams the Saints will face in primetime are the Miami Dolphins, Dallas Cowboys, Atlanta Falcons and Seattle Seahawks, the source said.
Times and dates will be officially announced by the NFL this evening.
Stay with WDSU.com for continuing coverage.
Saints announce preseason game dates, times
Sign up for our email newsletters to get breaking news right in your inbox. Click here from your desktop computer to signup; on our mobile website, use the drop down to the right to "Get Email Alerts."


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Thread: The Forge of Fury
Saturday, 7th April, 2001, 05:00 AM #1
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The Forge of Fury is an adventure for four 3rd level characters which takes them to 5th level. From personal experience, it also runs well with three characters of that power level - as long as one is of a fighter class.
The Forge is self-admittedly, and unabashedly, a dungeoncrawl. It will be reviewed as such. The rating above, and the review to follow, makes the assumption that the group in question is looking for an adventure in this genre. In other words, if you're looking for grand story or political intrigue, stop reading now.
Now, as dungeoncrawls go, the Forge of Fury is an outstanding example of how a well-executed one might look. The dungeon in question is, in fact, Khundrukar, a ruined dwarven stronghold - located beneath a mountain known as the Stone Tooth . In what is quite a novel approach, the Tooth features several entrances into the mountain, the less obvious of which reward thinking groups who bother to survey the area before charging inside.
The inside of the stronghold is divided into five areas, each of which is significantly different from the others and presents its own, unique challenges. The first is the Mountain Door is a highly defendable deathtrap of an entrance, inhabited by a tribe of orcs with no love for intruders.
The Mountain Door will highlight the fact that this is very much a thinking man's dungeoncrawl. Unlike the examples of this genre which make it infamous, rushing in with longswords set to kill will get the party nowhere (except perhaps into a shallow grave). Careful planning and a tactical mind frame are plentifully rewarded. A sidebar is helpfully provided for groups who take a less refined approach.
The other thing that jumps out at you as you read this section, and those that follow, is the sheer adaptability of this adventure to any given party. The author wisely accents the strengths of pen n' paper dungeoncrawls in comparison to their computerised alternatives, providing plenty of problems but leaving the solutions up to the players and their characters.
An illustration: The entrance to the Mountain Door is a ledge guarded by two orcs, with an archer gallery inside the entrance providing backup. A party with a thief, ranger or monk with move silently (or even a magician with a sleep spell) can take these two down without alerting the gallery, or simply sneak past them. On the other hand, the party with a charismatic leader with bluff and a magician with an alter self can talk their way in. Or the clever fighter with bull rush can charge them of the ledge on which they stand, allowing the rest of the party to make a dash for the entrance. And, given the D20 experience system, all these are equally rewarded. The possibilities are, in a word, endless.
This trend of allowing for a number of different party compositions, and resulting solutions, continues throughout the adventure which take the players through the huge, natural caverns of the Glitterhame, the deadly waters of the flooded storage area that is the Sinkhole, the dwarven halls themselves, known as The Foundry, and the Black Lake, which is home to the main adversary of the dungeon - a young black dragon. Even the oft-neglected nature skills and knowledge of the ranger and druid could save the lives of the party, as some of the deadliest traps of Khundrukar are features of its natural environment. Which is not to say the mechanical and magical traps left by the dwarves won't keep the party thief or mage busy.
As far as difficulty levels are concerned, the dungeon presents a variety of dangers and should be ample challenge, but by no means impossible, for any party. It is, however, particularly nasty in spots (a roper, a wight and a young black dragon with *nasty* tactics being the main offenders). To be fair, most of these are discussed in various sidebars and the Gm is alerted to their danger to the party but their presence nonetheless makes this a very harsh adventure in places.
The party is well-rewarded for their efforts, however, with the standard assortment of coinage and valuable nick-nacks which have inexplicably inhabited D&D dungeons since the dawn of time. The dungeon is not, however, a Monty-haul by any stretch of imagination. The party should come out of the dwarven complex with one +1 (or, for one lucky individual, +2) weapon or the mage-equivalent, which isn't too bad for 5th levellers. None of the treasure is particularly unique, however, which is the one weakness of the adventure. It would have been nice to see some unusual magic items rather than the usual +1 haul.
A bonus for newer Gms: The adventure was obviously written with someone who didn't know every nuance of the rules (and, with a system this new, who does?) And at several points sidebars give advice as to how to handle certain situations and reminders regarding certain situations and rules which a Gm may forget to apply in the heat of the moment'. The writing, in general, is easy to read and the descriptive components are adequate in conveying the tone of the dungeon. Also, the statistics for monsters are provided in the appendix, meaning the main body of the text is easy to navigate and not cluttered by statistics boxes.
However, there are a few problems. the hooks into the adventure are all pretty poor. This wasn't a big issue for me as I adapted the thing into a campaign and I haven't reduced the overall score because of this (as I usually would) as dungeoncrawls aren't really story-oriented. Also, for whatever reason, the writer was obviously referring to slightly different maps to those provided with the module so sometimes the text refers to danger zones' which aren't on the maps. This is a slight, but occasionally annoying, discrepancy.
Speaking of the maps, they're provided inside the covers and are drop dead gorgeous, not to mention very surveyable, practical and (most importantly) photocopiable. Copying them to hand them to your party (in case you're foregoing the map-as-you-go option) isn't really practical as danger areas' for traps and secret doors are indicated. If you're blessed with a scanner through (as I happen to be) scanning them in and just removing or hiding these is a pretty simple matter. The cover is a well-painted action scene and a great prelude to the climatic encounter with the black. The interior art is sparse but does depict a few scenes where flashing the image to the players could be useful to convey the feel of these areas.
In conclusion, Forge of Fury is a superbly designed, well written and adequately illustrated adventure which will adapt well to almost any party. However, be sure to realise this glowing review is only a result of the fact that I'm reviewing the book in the context of a dungeoncrawl. If your group breaks out in hives when you mention dungeons, this is probably one to stay away from.
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Saturday, 7th April, 2001, 05:00 AM #2
I can only echo what Altin said. This is an excellent adventure with a few quirks. In one spot, one of my characters almost lost his life (-9hp) to a common throw rug. :)
Monday, 23rd April, 2001, 05:00 AM #3
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I quite liked the begining of this adventure and liked the end almost as much. The middle I found boring, gutted it, and replaced it with something of my own making.
Now, this hardly seams the begining of 4/5 review but the very fact that I was able to do so, and still run a seamless adventure without a great deal of effort, speaks to the quality of this product which squarely falls into the old category of adventure "module", or in this case several modules, from which to make a very good dungeon crawl.
Dungeon crawl it is, without any attempt on development of plot, NPCs or a desire to give roleplaying opportunities to the PCs. What it does deliver, and very well, are tactical challenges. It describes several combat situations in which only good team work and quick thinking can save PC's from superior enemy. Two that I liked particularily are the first one - the siege like combat with a tribe of Orcs in the abandoned Dwarven cavern and final one - against a small Black dragon in the terrain that is more suited to the creature then the PC's. Both are remembered with fondness and (deserved) pride by my players which alone makes this adventure worthwile for me.
Interior artwork is not that great but overall layaout is up to the best WotC standards, maps are excellent and easly accessible and all information needed to run the opposition to the PC's in combat (somewhat challenging due to the rather tactical nature of the encounters) is easy to find.
Overall I can say that this adventure, together with sunless citadel does as good a job as possible within the dungeon crawl genre.
Tuesday, 1st May, 2001, 05:00 AM #4
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Beware! This review contains major spoilers.
This is the 2nd core adventure for D&D3e by WotC. It is designed for four 3rd-level characters.
Presentation: The front cover features a dragon attacking adventurers crossing a broken bridge – full of a sense of movement and small detail, this is my favourite cover of the first four core adventures. The back cover has a short introduction toand overview of the adventure. The internal art is black & white, of mediocre quality. The page count is 32. 9/10 of the page is text, the rest a runic border. The text is clear and readable. The inside front cover has two good top-down maps - The Mountain Door and The Glitterhame, whilst the back inside cover has maps of the same quality showing The Sinkhole, The Foundry and The Black Lake. The maps have a useful key and are laid out in 5'-square mode. The first page contains credits and contents.
The Story: The dungeon is an abandoned dwarven stronghold called The Glitterhame, now inhabited by various monsters. The characters are offered three standard hooks – a map, kill the orc bandits, or a nobleman pays the PCs to retrieve legendary dwarven blades from the abandoned stronghold. This idea of the dwarven swords is used as the standard for the introduction. The next two pages give an overview of the outside of the mountain under which Glitterhame lies, with a possible encounter with an orc patrol. The next 5 pages are dedicated to entering The Mountain Door, giving options for defensive tactics by the orcs (and ogre) who now live in this area of dwarf-carved rooms and caves. There are also a few traps to keep the players on their toes. Beyond 'The Mountain Door' lies The Glitterhame itself, a large cave area now inhabited by a tribe of troglodytes. Over the next 5 pages, this area is detailed with some sidebars warning DMs that some of the encounters can be deadly to low-level PCs and how to deal with this. The next section covers The Sinkhole, a partially underwater area, in three pages, which may include a deadly encounter with a roper. The next six pages detail The Foundry, the old dwarven forge area. Duergar warriors have infiltrated this area, which is also plagued by various undead and animated objects. The section ends with an encounter with an imprisoned succubus, who needs the PCs to escape her binding. The final two pages of the adventure deal with The Black Lake, the lair of a Black Dragon, who can be negotiated with, if the characters value their lives above their belongings. A Conclusion outlines finishing the adventure and a future possibility for adventure in a duergar city suggested by the module. The last 3 pages contain detailed statistics for the monsters and NPCs.
The High Points: This is a traditional dungeon hack, exemplifying Third Edition's 'back to the dungeon' motto. If you like lots of different monsters to slay, traps to puzzle out and dozens of rooms to explore, this is the module for you. The text contains good discussion of tactics for most of the monsters and NPCs, and useful rules are highlighted for the DMs attention all the way through. There are also opportunities for roleplaying later in the module, notably in negotiating passage through the duergar area, with the succubus, and possibly the dragon. The descriptions evoke the abandoned dwarven stronghold well, and the boxed text in general I thought to be good.
The Low Points: This is a traditional dungeon hack, exemplifying Third Edition's 'back to the dungeon' motto! If you like plenty of opportunities for roleplaying, with well-developed PCs and a complex plot, avoid this module like the Yellow Mold. The adventure background, the setting and the dungeon hack have all been done before, and they've been done better (and worse) than this. The treasure is mainly gold, jewels, scrolls and potions – there is nothing very imaginative here. Though the text states it clearly for the DMs attention, several of the encounters are deadly if the players choose to enter combat - the stated aim is to get players to realise that sometimes their character should avoid encounters. My experience is that players find this out the hard way.
Conclusion: This module is solid and organised with well-detailed tactics and defence options. However, the module suffers from a total lack of NPC depth, a bland setting and shallow plot. If you like traditional dungeon hacks, you'll like it. I don't and my rating reflects the fact that compared to many other d20 offerings, this lacks creativity and depth.
Friday, 4th May, 2001, 05:00 AM #5
Forge of Fury is a great dungeon adventure for low to mid level characters who want to experience something more exciting and more dangerous than kobolds and giant rats. The rewards are greater as are the dangers . . . this represented by the fact that the party can take on Duergar, a Roper, and then a Black Dragon at the conclusion of this 3rd to 5th level dungeon crawl.
The one thing that sticks out over and over in this adventure comes from my players who continued throughout the game to say the same thing over and over. This adventure has some real 1st edition DnD flavor to it! Down into the under earth, abandoned dwarven citidales, underdark growths, gray dwarves, sunken rivers that take you through cracks in the cavern walls and over waterfalls to deep dark places and treasures.
As in the Sunless Citidale, I did not like the cartoony art or the lack of art in general. One of the things I expect when I pay for a premade adventure in maps, story, NPC's, and ART! You get great maps, a few nice villain NPC's (the Trog Sorcerer in particular was nasty and fun), some great story behind a ton of possible exploration, dungoeoneering, and adventure . . . and about 5 panels of small cartoony ary in black and white. Dynamic is not the word I would use here.
Anyway, in closing, I liked the Forge of Fury better than the Sunless Citidale (another preceeding dungeon crawl) due to the first editon feel, the tougher challenges, the many maps, rooms, and caverns, and finally the big black dragon at the end! I would definately recommmend this to new DM's or old DM's trying to get a hold of 3rd Edition DnD!
Arreon, Lord of the Dragon Slayers
Thursday, 5th July, 2001, 05:00 AM #6
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Both as a follow-up to the Sunless Citadel and as a stand-alone this adventure lacks the most important part of any published dungeon: A really compelling reason to be there, and to stay!
If my party hadn't included a zealous dwarf paladin, I don't think I would have used it. I had to work hard to develop a compelling plot around this dungeon. I even left about half of it out just to keep down the number of times I had to say "you come to another door..."
The mixture of monsters was interesting, but really lacking in cohesiveness. My advice is to either avoid this adventure or gut it and rebuild it. I played the orcs for all they were worth by having them set up a ambush in which they attacked in successively more powerful waves from multiple directions. This worked wonders and added a great deal of excitment as the weakened party fled an angry ogre.
Unfortunately this adventure needs a lot of work, so it might not be worth the $15.
Sunday, 26th August, 2001, 05:00 AM #7
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Before you read this review, answer this question:
Do you/and or your party enjoy dungeon crawls?
If you answered "No", then please stop reading now, as this review (and this product), will be a complete waste of your time. If you can't recognize a product for what it is, and not only what you desire from it, then STOP reading.
With the above statement out of the way, the review will continue (and I guess since you're still reading, you must have answered "Yes" ). ;)
The Forge of Fury (FoF), is a dungeon delve for low, to mid-level characters. You're introduced to a piece of dwarven history (always a nice subject), the Glitterhame. It appeas that a great dwarven smith with a hatred of orcs set up residence here long ago (and was later slain by said orcs). Apparently, his skills at the forge were superior than most, but the orcs that slew him and his fellows were more generous than the norm, leaving the precious prizes lay where they will. (Thus, one of the possible hooks for PC-involvement.)
One thing that should be noted about this game, is the difficulty factor. If you have an inexperienced party, then you may wish to lower some of the challenges that they're going to encounter. The enemies in the Forge of Fury, are not mindless automations, standing limply by to be slaughtered. They are real, fleshed-out evils that the party must exercise brains combined with brawn to defeat.
One of the best aspects of FoF, is the fact that it is not littered with game mechanical errors, or poor editing. The challenge entering the Glitterhame is well-balanced, and the rewards at the end of the adventure are enjoyable and fair.
All in all, the FoF is an excellent dungeon adventure, complete with classic elements (jellies, duergar, dragon, excellent traps, etc.).
If you have a spare $10 bill (or equivalent), enjoy dungeon crawls, and love a true challenge, then rush to your local hobby store and pick up Forge of Fury today!
Friday, 2nd November, 2001, 05:00 AM #8
"Dungeon crawl"... the term brings to mind the monotonous opening of doors, the endless bashing of enemies, the repetitious spot checks, listen checks, open locks checks, search checks. It takes a certain something to elevate a dungeon crawl beyond the mediocre; a solid ecology that makes sense and feels almost enveloping, denizens who arent just guarding the treasure chest in the corner but are fighting with a real purpose, a dungeon with a past... and a potential future. If players are going to enjoy a few sessions worth of dank caverns, dusty skeletons and icky beasties theyre going to need these elements as a part of the adventure. "The Forge of Fury" by Richard Baker provides DMs with a dungeon filled with dynamic terrain to serve as battlegrounds, appropriately corresponding fauna (and flora, actually) and NPCs who truly believe in the necessity of their presence. It is, overall, about as good as dungeon crawls get. Unfortunately, it suffers from the same affliction so many other like-minded modules have been diagnosed with down through the ages: what are the PCs doing there in the first place?
The DM will have a bit of work to do if he is going to entice the players into purging the legendary dwarven hall of the evil creatures that have taken up residence. One idea provided by the module is to have a local nobleman approach the party and offer them a hefty sum of money to delve into the stronghold and recover a small number of finely crafted blades forged by a renowned blacksmith. Unless players truly enjoy lengthy, combat-heavy spelunking expeditions and their characters have a vested interest in uncovering every single blade, however, rational explanations of why the party would venture into the deeper, more challenging areas of the dungeon are few and far between. The more sinister opponents in the lower levels of the dungeon are designed to surprise the PCs, which is great if the players have decided that their motivation for the delve is the attainment of glory/adventure/gold. If their characters are motivated by other things the DM is put in the position of having to fumble awkwardly for this adventures validity.
That is not to say finding the motivation is impossible, or once accomplished not worth it. If by hook or crook the DM can lure the PCs into the caverns known as The Glittterhame, the action and excitement provided should be well worth the scant bit of additional effort. The tactical information given for each encounter is very well written, taking into account the monsters intelligence, eating habits, effectiveness, and so on. PCs will encounter a wide variety of beasts with all manner of special qualities, helping to infuse some life into the search/listen routine of door-to-door dungeoneering. Once the safety conscious tedium is at an end, each encounter offers up balanced combat with inventive circumstances that seem appropriate to the natural inclinations of each particular monster or foe. Baker deftly applies the 3E mechanics to environmental factors such as a low ceiling while fighting a tribe of troglodytes, a patch of loose rock a pair of gricks attack from or a creaky old bridge some poor PC might have to cross under fire from orcish archers. Baker has populated his dungeon with more than mindless brutes gaurding a treasure; the challenges the PCs will face are nuanced enough to be entertaining, even if they keep on having to bust down doors to get to them.
If your party isnt the type who enjoys a day or evening spent hunkered down around a table of miniatures and graph paper while eating pizza, then The Forge of Fury will not appeal to you at all. There really is no inherent reason why the party should feel inclined to romp around the detailed and richly constructed halls and caverns; Richard Baker has left that up to the DM, choosing instead to focus on crafting an adventure forged less of sound... and more of fury.
Tuesday, 1st January, 2002, 05:00 AM #9
The Forge of Fury
This is the second adventure in the Adventure Path concept-eight adventures strategically designed to hit the "highlights" of the Third Edition rules and bring characters from 1st through 20th level.
Monday, 29th July, 2002, 05:00 AM #10
This review is for The Forge of Fury by Richard Baker and published by Wizards of the Coast. This is the second module produced by Wizards and is designed for 3rd level characters.
Where Wizards first adventure (The Sunless Citadel) lacked a certain substance, The Forge of Fury delivers, as a module should. In this story, the characters will face a wide range of diverse opponents that actually have a valid reason behind their existence in this dungeon. The party must defeat orcs, troglodytes, duergar, undead, animated objects, and ultimately, a black dragon.
I disagree with the use of dragons in low level adventures, but yet we have seen two now (The Sunless Citadel being the first) where the party must deal with a dragon at some level. Dragons are supposed to represent the ultimate in monster opponents and should not be used frequently. To Mr. Bakers credit, however, this dragon (while young) should be able to wipe the floor with the PCs unless they plan their strategy carefully. It is an encounter that only the wisest and shrewdest should survive. I must make this point that if characters battle a dragon in every adventure, then the mystique of a dragon will be lost quickly.
The general storyline is well put together and contains several viable adventure hooks to start the scenario moving. The design of the dungeon itself is good as are the traps contained within. It appears that it will be standard practice for Wizards to have an appendix containing all of the statistics for the encounters, NPCs, magic items, etc. rather than including them with the pertinent section of the module. I dislike the need to flip back and forth numerous times just for stats.
Despite the quirks, overall this is a good module that has some of that classic dungeon crawl feel to it. I hope that the next few modules in this series continue to show the level of improvement seen when contrasting the first two that Wizards has published. Is the adventure worth the $9.95 price tag? In this case, yes - but it would be better served at $7.95.
To see the graded evaluation of this product, go to The Critic's Corner at www.d20zines.com.


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CEMA reports September booked orders down, shipments up year over year
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In accordance with the cautious optimism expressed among members during its annual meeting in September, the Conveyor Equipment Manufacturers Association reported strong year over year shipments in September, even as booked orders decreased 15.1% when compared to September 2011 orders.
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WILLIAMSTOWN - With new ownership and funding, Fenton Art Glass Co. has hopes to revive the more than century old company in months.
The Fenton Group received a $100,000 investment from the West Virginia Jobs Investment Trust on March 7 to help the company get back into production.
"This process to work with the West Virginia Jobs Investment Trust is rigorous with significant attention to detail," said Gene Bem, CEO of USGlass. "They are a good partner for us and the community.
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The financing is provided through the West Virginia Capital Access Program to provide for operating capital, marketing and advertising support.
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Andrew Zulaf, executive director of WVJIT, said the investment in Fenton allows the trust to meet its social mission of creating jobs in the state.
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Alleghany County's "second tourist season" is under way.
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For a list of some of the tree farms in Alleghany County, click here.


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The town of Blue River is in the market for additional law enforcement support and is looking to the Breckenridge Police Department to supply it.
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Backas said the town board of trustees, which meets monthly, has not yet had an opportunity to review and discuss the Breckenridge PD proposal.