text:
http://www.grandtheftwiki.com/api.php?action=feedcontributions&user=Roif456&feedformat=atom Grand Theft Wiki - Contributions [en-gb] 2016-06-25T16:18:31Z Contributions MediaWiki 1.28.0-alpha http://www.grandtheftwiki.com/index.php?title=Ceiling_Height_Limit&diff=369875 Ceiling Height Limit 2012-10-17T01:28:02Z
Roif456:

A '''ceiling height limit''' is an in-game variable introduced in [[Grand Theft Auto: Vice City]] that is designed to limit the height that the player can reach, and has become standard in nearly all 3D GTA games since. The main reason for a height limit is to prevent the player from reaching altitudes higher than what the developers intended.

 Editing this limit is difficult as it is hardcoded into the executables of the games, but trainers and cheating devices may allow players to "jetpack" or teleport to heights beyond the imposed limit.

 == List of height limits ==
 The limit is not the same in every [[Grand Theft Auto]] game. In [[Grand Theft Auto III]], there is no limit.

 {| class="wikitable"
 ! Game(s)
 ! Height limit
 |-
 | [[Grand Theft Auto III|GTA III]]
 | No limit.
 |-
 | [[Grand Theft Auto: Vice City|GTA Vice City]], [[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]
 | 75 m (246 ft)
 |-
 | [[Grand Theft Auto: San Andreas|GTA San Andreas]]
 | Unknown, but drastically increased from the limit set in GTA Vice City. [[Jetpack]]s, however, are imposed with a far lower height limit. Possibly 850 m (2,805 ft)
 |-
 | [[Grand Theft Auto III|GTA IV]] and [[The Lost and Damned]]
 | 350 m (1,148 ft)
 |-
 | [[The Ballad of Gay Tony]]
 | 700 m (2,296 ft)
 |-
 |}

 == Trivia ==
 * In all Grand Theft Auto III era games, it is possible to exceed the height limit by a few metres through flying a [[Fixed-Wing Aircraft|jet-powered aircraft]] at a steep angle through the limit. Note that this process only lasts a few seconds before you drop.
 * In GTA Vice City Stories the markets that the player can enter can rarely teleport them high above the limits and the city in which the player can also walk a short distance before falling to there deaths.
 * [[Hidden Interiors Universe|Interiors in GTA San Andreas]], being unintended to be accessible via any other means other than through building entrances, are placed in an altitude beyond reach of any aircraft.

 [[Category:Features in GTA Vice City]]
 [[Category:Features in GTA San Andreas]]
 [[Category:Features in GTA Liberty City Stories]]
 [[Category:Features in GTA Vice City Stories]]
 [[Category:Features in GTA IV]]
 [[Category:Features in The Lost and Damned]]
 [[Category:Features in The Ballad of Gay Tony]]
 Roif456 http://www.grandtheftwiki.com/index.php?title=Ceiling_Height_Limit&diff=369874 Ceiling Height Limit 2012-10-17T01:27:38Z
Roif456:

A '''ceiling height limit''' is an in-game variable introduced in [[Grand Theft Auto: Vice City]] that is designed to limit the height that the player can reach, and has become standard in nearly all 3D GTA games since. The main reason for a height limit is to prevent the player from reaching altitudes higher than what the developers intended.

 Editing this limit is difficult as it is hardcoded into the executables of the games, but trainers and cheating devices may allow players to "jetpack" or teleport to heights beyond the imposed limit.

 == List of height limits ==
 The limit is not the same in every [[Grand Theft Auto]] game. In [[Grand Theft Auto III]], there is no limit.

 {| class="wikitable"
 ! Game(s)
 ! Height limit
 |-
 | [[Grand Theft Auto III|GTA III]]
 | No limit.
 |-
 | [[Grand Theft Auto: Vice City|GTA Vice City]], [[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]
 | 75 m (246 ft)
 |-
 | [[Grand Theft Auto: San Andreas|GTA San Andreas]]
 | Unknown, but drastically increased from the limit set in GTA Vice City. [[Jetpack]]s, however, are imposed with a far lower height limit. Possibly 850 m (2805 ft)
 |-
 | [[Grand Theft Auto III|GTA IV]] and [[The Lost and Damned]]
 | 350 m (1,148 ft)
 |-
 | [[The Ballad of Gay Tony]]
 | 700 m (2,296 ft)
 |-
 |}

 == Trivia ==
 * In all Grand Theft Auto III era games, it is possible to exceed the height limit by a few metres through flying a [[Fixed-Wing Aircraft|jet-powered aircraft]] at a steep angle through the limit. Note that this process only lasts a few seconds before you drop.
 * In GTA Vice City Stories the markets that the player can enter can rarely teleport them high above the limits and the city in which the player can also walk a short distance before falling to there deaths.
 * [[Hidden Interiors Universe|Interiors in GTA San Andreas]], being unintended to be accessible via any other means other than through building entrances, are placed in an altitude beyond reach of any aircraft.

 [[Category:Features in GTA Vice City]]
 [[Category:Features in GTA San Andreas]]
 [[Category:Features in GTA Liberty City Stories]]
 [[Category:Features in GTA Vice City Stories]]
 [[Category:Features in GTA IV]]
 [[Category:Features in The Lost and Damned]]
 [[Category:Features in The Ballad of Gay Tony]]
 Roif456 http://www.grandtheftwiki.com/index.php?title=Community:GTA_V_Wishlist&diff=368456 Community:GTA V Wishlist 2012-09-08T09:10:40Z
Roif456: /* My want for gta v... */ New discussion

{{:Community:GTA V Wishlist/instructions}}

 === Realism ===
 * One major talking point about Grand Theft Auto 5 is its realism. Some users wish for a very realistic game while others wish for a over-the-top game. In order to appeal to myself and these two parties, this is what Grand Theft Auto 5 should do: add a six level realism slide-bar that works something like this:
 *Level 1:GTA 1 Era realism
 *Level 2:GTA 2 Realism
 *Level 3:GTA III Era realism
 *level 4:GTA IV Era realism
 *Level 5:Pre 9/11 real world realism
 *Level 6:Post 9/11 real world realism.
 This bar is located in the pause menu under the "Realism" option. The bar is a slide bar, allowing the player to slide the bar to the level of realism they wish to play in. However, in order to encourage people to play high level realism, make the rewards for high level realism higher than the low level realism rewards. Also, put the multiplayer activities under six different categories of realism to appeal everybody and to make it less confusing to find the ideal multiplayer activity.

 However, if the above idea of realism is too complicated to put into the video game, then Rockstar should create two different versions of Grand Theft Auto 5: Realistic and Over-The Top. [[User:MrLanceVanceDance|MrLanceVanceDance]]

 ===My Other Ideas===
 *Keep the existing subway system and include a working bus system to help get around the city.
 *Reintroduce the ability to fly planes to different locations.
 *Include a ferry service.
 *Keep key GTA Vice City assets, hotels and attractions like the WK Chariot Horel, Malibu Club, Printworks.
 *Make the police arrest everybody who commits a crime, not just the player.
 *The ability to pick up anything to throw at people, use as a shield and/or use as a weapon.
 *Include a large scale gang war, large scale shootout and/or large scale riot in the game's storyline.
 *Keep and use the GTA IV Era search Radius.
 *Make it so that you can only obtain a wanted level if you commit crimes in sight of police.
 *Set the game in Vice City, recreated so it resembles Miami more, just like what was done to Liberty City, or set the game in Miami.
 [[User:MrLanceVanceDance|MrLanceVanceDance]]

 === San Andreas REBORN! ===

 * Liberty City appeared in 6 games,Vice City appeared in 2 games, at least San Andreas should have more then 1!, i think you know San Andreas is problably better than Liberty City, GTA SA itself is better than IV, uh What are you thinking?! What we fans are waiting for is a really High Polygon San Andreas!, trust me, it will be a really huge success! GTA IV even removed some San Andreas features that is really awesome, IV was made after SA, so go ahead and replay San Andreas, don't be shamed because SA is just a 2004 game with low graphics and stuff! [[User:GTAIndonesia|GTAIndonesia]]

 * Make the cars more realistic, MORE CARS than before, drift, Racing and Fancy cars. [[User:Melrpm|Melrpm]]

 * Let us choice from Cops, Civilians or Criminals. [[User:Melrpm|Melrpm]]

 == girlfriend options ==

 Please add more girlfriend options than gta 4 ever did

 == vadimt's ideas ==

 *[[User:Vadimt|Vadimt]] ([[User talk:Vadimt|talk]])

 i would like to see rockstar expand the ingame media options
 .
 the media in gta iv was good but the game should have more!!

 here are some ideas on how to do so:

 -add more radio content more songs,show,news,stations ext.

 -add more internet options and content such as the ability to meet new people,play videos,even do simple but fun minigames like the arcades in SA

 -add more TV content:more shows,news sections and like in IV put in promos for new shows as the story goes but unlike GTA IV,actually air them on TV

 -add more mobile phone content like the ability to log on the internet using a phone,minigame,and even prank calls

 (not media related ideas)

 -have the ability to costumise my character if not in body size,then at least tattoos or different haircuts

 put more attention to social groups such as rappers,stonners,rock fans.and so on.........

 these were some basic ideas to what i think should be in gta v

 continue exist the brown Streak rail system in San Andreas

 Soundtrack:
 There should be alot of West Coast Rap...Old and New
 artists like: Ice Cube, Snoop Dogg, Dr.Dre, the Game, WC, Mack 10, Nate Dogg, xzibit, Warren G, Cypress Hill etc.
 There should be 2 Rap radio, 2 R&B and then other genres
 And when we are not in the car we could use Ipod's.

 Vehicules:
 There is no game without a Lowrider, and it should have all the jumps.
 Then other cars like Lambourghini, ferrari, jaguar, hummer.
 Other vehicules like tanks, planes etc.

 Weather & other: of course sun, storms, fog but also tornadoes, snow etc.
 then it would be cool if there were tsunami.

 Characters:
 I'm thinking of samuel l jackson, chris tucker, ice cube, snoop dogg, xzibit, eddy murphy, al pacino,robert de niro, jim carrey, mike tyson, ro jones jr. or so playin' the characters.
 There should be gangs like, ballas, grove street, crips, blood, asas, italian, polish, cubains, chinese.
 mafias
 Soldiers, Marines.
 Animals:
 In the water i hope there will be sharks, daulphins, octopus
 On land: crocodiles, snakes, monkeys.
 In the streets homeless cats and dogs
 pets: dogs, cats, birds, turtles

 Activities:
 Smoking weed,cigars, basketball, boxing, soccer, eating, drinking, rappin, crib walk, gangsta walk
 If holidays were there too, christmas, halloween etc.

 Then some extras like myths:
 UFO's, Jason Voorhees, BigFoot, Mothman, Predators, lock ness.

 Clothes: more bandana choses, alot more clothes, caps, shirts, jackets, pants. and that we can choose our colors.

 There so much more that could make this a perfect game.

 == My GTA 5 Must-have's ==

 * It's obvious that Los Santos will be redesigned and be much larger in V, like Liberty City in IV. I want GTA 5 to have more buildings that you could go into. All GTA's seem to have a lack of that. There should also be the ability to buy homes/businesses. GTA Vice City Stories had that ability to buy businesses to expand your gang's empire. I think many of the unique vehicles from GTA San Andreas will be returning. From that trailer, you could see that airplanes and jet-skis will be returning. There should be more mission opportunities from random people for money. Some of these missions could also have a slight effect on the story. It could be a "every action has a different outcome" type of thing. [[User:Zachmt97|Zachmt97]] ([[User talk:Zachmt97|talk]])

 * Multiplayer: FREE MODE! I would really expect to play with my friends and get on a plane and take a ride with them[[User:Fischer manu|Fischer manu]] ([[User talk:Fischer manu|talk]])

 * Replace this text with your suggestion, but leave the asterisk/star and the wavy tildas [[User:Ahmadgta|Ahmadgta]] ([[User talk:Ahmadgta|talk]])
 - I want every activities from GTA IV to be returned on GTA V, along with a new and lots of activities.
 - Random Encounters is back on GTA V
 - Since i heard this is going to take place in Los Santos, i want John Morisson to be included in the game in a main role as one of the protagonist best friends.
 - If the opening of GTA IV was set on a ship, i want the opening to be set on a plane.
 - I want the characters of GTA III era and GTA IV era to be returned
 - I want the every characters to be voiced by a huge ensemble cast, like Eminem, Dave Batista, Eddie Murphy, and many more.
 - The RETURN OF PLANES.
 - Lots of cars, trains, jets, planes, motorcycles, boats, helicopter and train.
 - The ability to rob a shop in GTA Vice City is back in GTA V
 - Like RDR, iwan the character can walk inside the train.

 *Turn signals and emergency lights [[User:Cokenmentos|Cokenmentos]] ([[User talk:Cokenmentos|talk]])
 **return the chainsaw
 **an "inside vehicle" first person camera
 **first person camera on foot
 **attachments to guns such as suppressors
 **improved police, pedestrian, and traffic a.i

 == put in the turn signal and the brake lights without going directly into reverse. Also it is annoying when ur stopped at a stoplight and the cars behind you keep blasting your horn and pretending ur not on the road. ==

 * Replace this text with your suggestion, but leave the asterisk/star and the wavy tildas [[User:VantageDBS94|VantageDBS94]] ([[User talk:VantageDBS94|talk]])

 == What I Want In Grand Theft Auto V ==

 * If you go in the police station not get 2 stars right away
 Animals such as pets, stray's, & other animals around the map
 Not alway's running in to the same looking pedestrians time after time
 sitting down
 Change of weather like snow
 able to talk to pedestrians
 Picking stuff up
 More radio broadcast other then the same ones repeating
 More weapons to choose from
 Being able to go to more places to eat other then fast food restaurants[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])

 == Stuff That should be in GTA 5 ==

 * Children[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * Interaction with pedestrians[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * More stuff to do on dates[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * Being able to get drunk[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * Put Myths in the game like Big Foot[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * Able to walk in to buildings[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * More realistic when you kill someone[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])
 * Attachments for guns[[User:Nimxis|Nimxis]] ([[User talk:Nimxis|talk]])

 == Realistic interstate highways ==

 * Actual freeways. What is termed as a freeway in GTA is a 4 lane road, 2 lanes in each direction. What I want is a much more realistic freeway that has acceleration/decceleration lanes, roads wider then 4 lanes (Look at I-10, it's widest point is in Houston, TX. It reaches a width of 26 lanes.), more realistic freeway junctions (I'd like to see you guys include the East L.A. Interchange.), and speed limit signs. [[User:Dancorp|Dancorp]] ([[User talk:Dancorp|talk]])

 == My Wants for Grand Theft Auto V ==

 * Return the Marbelle. I really like this car. [[User:Ujellybro?|Ujellybro?]] ([[User talk:Ujellybro?|talk]])

 * Headlights, tailights and turn signals have a "fade" when they turn off. [[User:Ujellybro?|Ujellybro?]] ([[User talk:Ujellybro?|talk]])

 * Large variety of vehicles. [[User:Ujellybro?|Ujellybro?]] ([[User talk:Ujellybro?|talk]])

 * Cars spawn less commonly in groups. I hate it when I see a bunch of the same cars together [[User:Ujellybro?|Ujellybro?]] ([[User talk:Ujellybro?|talk]])

 * Vehicle shops. Buy any car that you want. After a certain mission or 100% completion, all the cars can be free/or have a huge discount. [[User:Ujellybro?|Ujellybro?]] ([[User talk:Ujellybro?|talk]])

 * Make it realistic and without scary things, like bigfoot GTA (San Andreas) or ratman, but please and real animals and children, also can you guys at rockstar add more realism not over-the-top action there can be some over-the-top things into the missions but just keep it fun real and GTA style. [[User:Painkill|Painkill]] ([[User talk:Painkill|talk]])

 * Make it realistic and without scary things, like bigfoot GTA (San Andreas) or ratman, but please and real animals and children, also can you guys at rockstar add more realism not over-the-top action there can be some over-the-top things into the missions but just keep it fun real and GTA style. [[User:Painkill|Painkill]] ([[User talk:Painkill|talk]])

 I don't wanna have to wait half the game for the good weapons. I wanna be able to simultaneously carry my Desert Eagle .357, Franchi SPAZ 12, IMI-Uzi, MP5, M60, M4, PSG1, Flamethrower, RPGL-7, M72 Law, Molotovs, M18s, M67s, and Remote-Control Explosives! Bring back Sweet, CJ, Families gangstress Bettina Barber, and Families gangstress Denise Robinson! Make them my friends! Sweet should be married to Bettina! CJ should be married Denise! I assume Kendl Johnson's married to Aztecas leader Cesar Vialpando! Include dialogue confirming Cesar, Kendl, CJ, and Denise went to Liberty City to kill Claude Speede for killing Catalina Villasenor in 2001! Make them my friends! Bring back the Ballas, Vagos, and drug dealers so I can dump on them! Including dialouge refering to Liberty City as Brocklyn, Kings, Brix, Manhaddan, and Stantson Island bordered by the Garden State of New Guernsey (the way it was in the very first game)! Lemme jump, climb, target people for fist fights, perform stealth kills, box, use martial arts, kickbox, automatically and manually aim my weapons at will, simultaneouly carry 2 mircosubmchineguns, strafe, roll to dodge gunfire, take cover, ride bikes, ride motorbikes better than even CJ with the maximum skill level, perform the good old-fashioned drive-by shooting, manually aim while driving, drive better than even CJ with the maximum skill level, last longer against the cops than even CJ with the health maximum at its highest and the weapon skill at its maximum! Basically lemme do everything CJ and Niko can do! Don't make me have to run away for the cops just to keep from getting busted! Let me fight them off with my fists before I take on the whole force with my guns! Bring back the HUD from San Andreas! Ditch the flashing area and automatically terminate my wanted level when the cops can't see me! Bring back Playback FM, Rose, K-DST, Bounce FM, Radio X, Radio Los Santos, Radio X, Master Sounds, and WCTR! Introduce LSPR! Bring back Lazlow Jones, Marice Chavez, Jeremy Robar, Fernando Martinez, Christy McIntyre, and Reid Tucker! Bring back the Gambettis, Pavanos, Lupisellas, Messinas, and Ancelottis or at least mention them! Mention the Leones, Forellis, and Sindaccos! No internet missions! Bring back the 100 hidden packages! Gimme 1 steady girlfriend in the storyline and some optional girlfriends to use for unlocking game items then killing them while staying true to the main squeeze! Confirm the Sunrise Boulevard Families and Temple Drive Families were wiped out for good but the Grove Street Families have been doing their thing since Sweet and CJ came home for good in 1992! Include dialogue acknowledging the Los Santos Riots in 1992 regarding LSPD Officers Frank Tenpenny, Eddie Pulaski, Ralph Pendlebury, and Diego Hernandez!

 Remain loyal to Los Santo's original neighborhood names! Bring back every neighborhood from the original rendition! Make it 100% geographically accurate to its real-life counterpart! Show children and animals in CUTSCENES ONLY!!!

 == Transportation Ideas ==

 * Transport - Have a fully functioning subway and BUS system that can be used as a real alternative to the car, (In GTA 4, public transport was better, but still unsuitable if for example you did not want to drive a car) - Also make it realistic, so in the densely populated areas there is a fully functioning subway network and plenty of buses that you can catch that go throughout the whole map, So for example 1 central bus station in downtown los santos where the majority of buses call at, In the less densely populated areas of Los Santos for instance the suburbs there should still be a fully funtioning bus network but no subway, and If there are small countryside towns such as Dillimore and Bluberry from GTA SA, there should be a bus there every couple of (Ingame) hours, so that you have to wait at a stop for a while, but In central Los Santos there could be buses every few (Ingame) Minutes so there would be know need to check times, just turn up and go, ALSO to make it easier for people who do not want to drive there could be something in the pause menu like "Map" but called "Transport Map" that shows a route map for the different Bus and Subway Maps, ALSO not only should there be the Bus and Subway for more densely populated areas and shorter routes, but If you were going to travel from somewhere in the south of the map OR say central Los Santos, and wanted to go to a countryside town, Subways would not be available and the Bus would take a long time, SO a proper train line (Brown Streak Railroad) should be available (But only for longer journeys - Max 10-15 Stations on Map) also it should be like the subway system in GTA 4 where your bank balance altomatically gets debitted after a joourney.
 * Cars - Bring back the Huntley Sport (I loved that car) more car variety, GTA 4 got close, but I would still appreciate more car variety especially commercial vehicles as there was not many different commercial vehicles, Make it so if you stop at a red light cars behind you DONT shunt you, it was really annoying to try and be a law abiding citizen in GTA yet get people overtaking you to then stop 5 metres in front of you because you had stopped at a red light,
 * Planes - Bring back aeroplanes and also make it so there is some small island community far off the map so the only way to get there is to either get a plane ticket / Fly a plane,
 * Traffic - Make the number of cars variable, so in a small country road you might only see a car very rarely, but in the center of the city there might be constant congestion and you might be stuck waiting for a traffic light to change more than once as not all traffic gets to go on one traffic light cycle, Also make it so it is actually quicker to use public transport in the more congested areas, to give people a reason to take a subway or bus, Police - Have police involved in car chases and sometimes have a emergency vehicle pull up behind you flashing its lights (Telling you to get out of the way) BUT make it so traffic does not crash into you except very rarely, when there is actually going to be a collision.
 * Tyres - Make it so sometimes VERY VERY occasionely, I mean like once a REAL LIFE Month, a car that you are drivings tyre burst causing you to lose control and crash, make it a random event but make it so rare that it might only happen to someone a couple of times in there whole lifetime of owning the game. [[User:GuyB|GuyB]] ([[User talk:GuyB|talk]])

 == MY WISHLIST! ==

 *to be able to attach trucks to trailers *since no one has mentioned about the rigs in gta*
 *diffrent types of rigs such as frightliner mack ect. and diffrent types of trailers*
 *to be able to join a biker gang! like the lost mc or angels of death in gta iv and more clothes choices too*
 *diffrent types of busses like a double decker bus that would be realy cool to see and diffrent types of cars too*
 *to bye diffrent houses*
 *if theres cassinos in the game it would be nice to go in a gamble*
 * to play snooker as well as pool and tunr on light and water on inyour house and to oppriate the garage doors your self*
 * more girls to date online*
 * diffrent type of boats/fishing boats*
 * when driveing on dirt your car/truck will get dirty or dusty like upgrade the dirty cars*
 * to be able to fill your car up with faul and wiper acctivate when it rains*
 * bring back the country western radio station (k-rose)*

 * If the game is in Los Santos and the surrounding areas then they should have all of Red County with the towns, and add some more towns as well. The game should have a wide range of vehicles and I think there should be ferries like in Liberty City Stories and flights like in San Andreas. You should be able to hijack them as well and there should be a garage for aircraft and boats like in Saints Row 2/The Third. Also bring back the APC, Hunter and Buzzard. [[User:Sharpie14|sharpie14]] ([[User talk:Sharpie14|talk]])

 * A female antagonist or main charater [[User:Pugchick1|Pugchick1]] ([[User talk:Pugchick1|talk]])

 == More Ideas... ==

 * Make it so that weather has an impact on gameplay, for realism purposes (eg. cars slip on the roads on a rainy day, etc).

 Also include the following:

 *Make it so that if you gain a three star wanted level or higher, a news van and a news helicopter will follow you and report on your actions.

 *A sports channel (eg. a paradoy of Fox Sports) on the TV, where you can watch sports on.

 *The ability to enter stadiums to watch sports (eg. an American Football game)

 *The ability to visit and watch band concerts (eg. a Love Fist concert).

 *The ability to pick locks to locked cars (to avoid triggering the alarm) and buildings (if their doors are locked)

 *Bring back the robbery side missions.

 *If you murder a cop/civilian stealthily without anyone around, no wanted level is gained. You are able to drag bodies to hiding places.

 *Bring back the helitours, and introduce the ability to hire limos to take you to places, but at the cost of about $600

 *Accessable nightclubs, casinoes, resturants, cafes and stripclubs.

 *The ability to customise your weapons. For example, extending magazines, adding suppressors for stealth kills, adding flashlights, adding sights for increased accuracy, personal weapon camos.

 *When a car's gastank is shot, it explodes instantly.

 *Keep the television. Include news programs updated as the story progresses, and also shows heli footage from your most recent police chase.

 *Cut down on the sexual references. I find nothing wrong with swearing, but sexual references, damn.

 *Add some Soldier of Fortune style gore!

 *Use the Max Payne bullet time thingy.

 *The ability to use people as human shields.

 *Instead of parking spaces, bring back garages on better safehouses. For the top of the range ones, include a helipad and dock to store helis and boats.

 *Destructible environments, to an extent. For example, if you fire a RPG at a building, a chunk is taken out (if it is accessible, you can access it through the hole). People inside are evacuated and construction workers are called in. The building is fixed a few in-game days later.

 *Make windows destructable. No office or apartment window is bulletproof in real life.

 *Bring back interactive fast food outlets, vending machines, and portable food vendors (eg. Hot Dog Van).

 *Bring back assets.
 [[User:MrLanceVanceDance|MrLanceVanceDance]] ([[User talk:MrLanceVanceDance|talk]])

 == My updates. ==

 * Gritty, realistic storyline featuring a protagonist who shares the complexity and psychological wounds as Niko Bellic [[User:AlexDeLargeisHere|AlexDeLargeisHere]] ([[User talk:AlexDeLargeisHere|talk]])
 *Create a 'Vinewood Public Radio' that is hosted by Maurice Chavez [[User:AlexDeLargeisHere|AlexDeLargeisHere]] ([[User talk:AlexDeLargeisHere|talk]])
 * Provide the game with the dark and mysterious atmosphere of GTA III and GTA IV as opposed to the vibrancy of Vice City and San Andreas[[User:AlexDeLargeisHere|AlexDeLargeisHere]] ([[User talk:AlexDeLargeisHere|talk]])
 * Provide the game with originality and freshness; an essential aspect of any great Grand Theft Auto game [[User:AlexDeLargeisHere|AlexDeLargeisHere]] ([[User talk:AlexDeLargeisHere|talk]])

 == Idea ==

 * Have two different ways of entering and exiting vehicles. One is you press the enter/exit key or button, a way someone enters the vehicle normally and has no rush. Same as exiting. Has up to a few different animations. The other is you tap the enter/exit key twice. That will make your protagonist enter the vehicle in a hurry, and so does the exit.[[User:Originalusername|Originalusername]] ([[User talk:Originalusername|talk]]|[[Special:Contributions/Originalusername|edits]]) 19:07, 8 May 2012 (UTC)
 * Indicator options and headlight control.[[User:Originalusername|Originalusername]] ([[User talk:Originalusername|talk]]|[[Special:Contributions/Originalusername|edits]]) 19:07, 8 May 2012 (UTC)
 * When someone is shot, allow blood to drip or ooze out of the wound.[[User:Originalusername|Originalusername]] ([[User talk:Originalusername|talk]]|[[Special:Contributions/Originalusername|edits]]) 19:07, 8 May 2012 (UTC)
 * When one moves the body, don't let the blood continue to pool around the spot, let it stop and continue the blood to pool at the new spot the body is at.[[User:Originalusername|Originalusername]] ([[User talk:Originalusername|talk]]|[[Special:Contributions/Originalusername|edits]]) 19:07, 8 May 2012 (UTC)
 * Speedometer.[[User:Originalusername|Originalusername]] ([[User talk:Originalusername|talk]]|[[Special:Contributions/Originalusername|edits]]) 19:07, 8 May 2012 (UTC)

 == My Ideas for GTA V ==

 * Honestly, I think it would be a great idea if there were destructible buildings, similar to those in Red Faction: Guerrilla, with the same gameplay mechanics taking place if one building is destroyed (such as the building being rebuilt over time, or even a completely new structure being built in its place). And I would also love to have more features from single player implemented into multiplayer, such as buying food to regain health, the ability to rob stores, etc. It would also be great if there was a wanted system that would be a combination of the wanted system of GTA IV, with a search radius and stars, and that of Red Dead Redemption, with a bounty system implemented if the player escapes the chase, where if the player is recognized as a criminal by a pedestrian, (which is not too common, to keep the system easy for the player), the pedestrian will inform the police, and a new search radius is formed in the players general area,if one is not already established. I would love for bicycles to be returned to the series. I would also like a stat system, albeit much simpler than the one used in GTA:SA, with the hunger and heart attack, mechanics removed, and muscle, fat, and sex appeal stats removed, to maintain the characters general, easily recognized physique. It would also be great if the player could dual wield weapons like in Max Payne. And one last thing, BRING BACK VEHICLE MOD SHOPS!!! [[User:Tsag13|Tsag13]] ([[User talk:Tsag13|talk]]|[[Special:Contributions/Tsag13|edits]])

 * Keep the friendship activities,add more sports,tunuing,buy Furniture Electronics and others for house [[User:Hyundaifan|Hyundaifan]] ([[User talk:Hyundaifan|talk]]|[[Special:Contributions/Hyundaifan|edits]])

 == My wants for GTA 5 ==

 These are my wants for GTA 5:
 * Animals. I really want dogs and other stuff in the game, like in the trailer! Please add these. I don't mind if they are killable.
 * Return the Chainsaw and the Rhino. The funnest thing after 100% completion was killing people with the Chainsaw and destroying cars with the Rhino. Like in the rhino, instead of it blowing up cars, why not crush them?
 * Have the internet! I don't know if it's been confirmed yet or not but PLEASE return the internet from Grand Theft Auto IV to GTA V.
 * Let us be able to fly from a city to another! That's something I've always wanted in a GTA game. How about we buy a ticket, board a plane to somewhere and wait, say 2 game hours (2 minutes?) if there are other cities. That would be awesome!

 * What i want in gta v is to have all of the features and myths of the original San Andreas but still have the modern day feel to it and please dont add see through people i mean at least add a heart brain maybe some guts to make it intresting and when playing multiplayer please add the robbery in the trailer but do it with friends. Don't make it so that you have to drive every mission (which i find very annoying). Furthermore im kind of tired of going to the airport and gaining a wanted level just because i want to go to hit jumps or get helicopters. Just please Rockstar please give it that Grand Theft Auto classic feel to
 It but with more customizable items. Thanx for reading. FAZEBOI23

 == My GTA V Wishlist (also on Blogger) ==

 * Okay, I know that most fans of R* are looking forward to the release of Grand Theft Auto 5 and would want new things added into the game, here's my wishlist and if you want, leave your own wishlist in the comments. If anyone knows Sam or Dan Houser's Email account(s), leave it in the comments as well.

 Plot: Set GTA V in San Andreas, 2015, where the protagonist, Samuel Buffer, age 22, flies to San Andreas to start a new life and to seek revenge on the people who killed his family on his 18th birthday. He meets his uncle, Daniel Buffer, 52, a member of the Russian mafia, who brings him to the Mafia mansion but is assassinated after Sam does some errands for him, Sam kills the assassin and takes the role of his uncle after his death and swears revenge. From here on out, R* will have to come up with the plot.

 Protagonist: Name: Samuel Joseph Buffer
 Age: 25
 Gender: Male
 Height: 1.6m
 Weight: 50kg
 Nationality: American
 Details: Has connections to Russian Mafia via uncle, highly skilled at using weapons and strong. Practitioner of Parkour. Hair and eyes are both brown.

 Weapons & Combat: I think GTA V should have quite a number of weapons. Here's my list (names in brackets are generic names and a * means the weapon is used by law enforcement. a + means the weapon is classic) [All weapons have realistic ranges]:
 '''Unarmed''': Fists, Healing items, Improvised Weapons

 '''Melee''': Knife [based off the Buck-184 Buckmaster], Machete, Fire Axe, Nightstick*, Baseball Bat, Sledgehammer.

 '''Handguns''': Glock 17* (Light Pistol), Desert Eagle .357 (Combat Pistol), Glock 18* (Automatic Pistol) [Full Auto], AMT AutoMag .44 (Heavy Pistol).

 '''Shotguns''': Mossenberg 500* (Pump Shotgun), Remington 11-87* (Combat Shotgun), Stevens Model 311D (Sawn-off Shotgun), AA-12* (Auto Shotgun) [Full Auto].

 '''Sub-machine Guns''': Micro-Uzi (Micro SMG) [32 round mag], Uzi (SMG), MP10* (Combat SMG) [No stock], FN P90* (Assault SMG) [No Silencer].

 '''Assault Rifles''': AK-47 (Assault Rifle) [40 rounds], M4A1* (Carbine Rifle) [without carry handle like in GTA IV], FN-SCAR-L* (Combat Rifle), M249E2 SAW* (Light Machine Gun).

 '''Sniper Rifles''': Remington 700 (Sniper Rifle) [10 round mag], PSG-1 (Combat Sniper), DSR-1 (Advanced Sniper), SIG 552 Scoped* (Automatic Sniper).

 '''Heavy Weapons''': RPG-7+ (RPG), Brugger & Thomet GL-06 (Grenade Launcher), M60E2 (Advanced Machine Gun) [150 rounds, after thats gone, weapon is discarded]

 '''Thrown''': M26 Frag* (Grenade), Molotov Cocktail, Tear Gas Grenade* [Produces a cloud of tear gas which will make anyone in it cough and lose health, for players, they will just lose health. Effects are removed when the Gas Mask is equipped], Sticky Bomb [GTA TBoGT Style].

 Others: Gas Mask* [Removes the Tear Gas's effects on the wearer], NV Goggles* [Allows the wearer to see in the dark], Tactical Vest* [Doubles the wearer's armour], Parachute [GTA TBoGT Style]

 You can hide in the shadows and become invisible to NPCs unless they are wearing the NV Goggles, also happens the other way around for other players. The melee system is similar to the GTA IV one but with some differences, you can execute opponents with the knife like in GTA SA.

 Sniper Rifles can be used without using the scope. Tapping the 'aim' button will not utilize the scope, holding the 'aim' button for 1 second then releasing it will bring up the scope.

 Weapon models will move while reloading (Magazine can be seen taken away and put back, cocking handle, shotgun shells can be seen loaded into gun etc.) / cocking (Bolt or pump moves while cocking)/ firing (all pistols' cocking slide move when firing). Correct reloading animations (hand goes to bolt, not to an invisible one). Shells are ejected from the correct spot (Assault SMG: Under the handgrip. Sawn-off: Not ejected)

 You can pick up Improvised Weapons with different types plus they can be holstered:
 Thrown: The same as GTA IV and can distract people.
 Melee: Kinda like Bully, use weapon for a while until it breaks. There are a few categories: Short and Blunt (Mallet, Hammer, Wrench, Lead Pipe etc.) , Short and Sharp, (Chisel, Razor Blade, Scalpel, Syringe, Glass Shard etc.), Long and Blunt (Cricket Bat, Shovel, Pole, Golf Club, Umbrella, Broom, Rake, Mop, Walking Stick, Tree Branch etc.), Long and Sharp (Pickaxe, Icepick, Hatchet, Dovetail Saw, Hacksaw, Bonesaw etc.) and tools (Only 2, Crowbar: Opens locked doors and the Pliers: Cuts through wire mesh like fences.).
 Shields: These function as shields to protect you and can be thrown as a ranged weapon or put down to move it. These include: Pedestrians, wooden boards, trash can, crate, propane tanks, gas cans etc. You can only use one handed weapons while holding a certain shields, others need 2 hands to hold so you cannot use a weapon.
 Firearms: Some of them aren't even lethal weapons but have longer range than the other Improvised Weapons. There are only a few: Fire Extinguisher, Nailgun and a Paintball Pistol (RAP226), all of which cannot be used by zombies.

 Sam knows Parkour and has higher jumps and can traverse over obstacles faster than Niko, Johnny and Luis. He also receives minor damage when falling from 10 feet to 15 feet, past that, he starts losing major health. He can also go prone or crawl under obstacles or through vents respectively. Sam can also do uppercuts, high kicks, roundhouse kicks and sucker punches at will.

 One can execute opponents with any weapon like Manhunt 2.

 Police: Instead of the 6-star system, have an 8-star system:
 Caused by a minor offence like hurting someone, a officer will demand a fine of $50 from you. If you don't or can't pay, it will escalate into a 2-star wanted level. In multiplayer, the player has to bribe the cops with $50.
 Same as GTA IV (1-star) just with an extra offence, pickpocketing and the cops will beat you with nightsticks.
 Same as GTA IV (2-star). From here on out, a News Maverick will film you.
 Same as GTA IV (3-star) . Cops bring Carbine Rifles and Combat SMGs along. LMGs are used in helicopters.
 Same as GTA IV (4-star) . SWAT helicopters come in.
 Same as GTA IV (5-star). Agents start flying from the skies with parachutes.
 Same as GTA IV (6-star) . APC is used by SWAT.
 Homeland Security comes along with automatic weapons, Rhinos and Hunters.
 Wanted system follows GTA IV's 'radius system'.

 Bring back the Good Citizen Bonus.

 Just SAPD officers will do. No need for LV/LS/SF and so on.

 When one gets arrested, his/her will be jailed for a number of game days, one can serve his/her sentence or breakout. Breakouts involve 3 steps:
 Escape cell: Kill a guard or anything to get out.
 Collection: Get to the evidence room and take your stuff.
 Extraction: Call SHIELD or the Mafia, get extracted via helicopter and get delivered to your (nearest) safehouse.

 Vehicles: Keep all vehicles from GTA IV & EFLC including the multiplayer vehicles including the Skylift (with a usable magnet), Police Stinger, Police Buffalo, APC (which can crush vehicles) and Brickade (can seat 4 people and used by millitary).

 Add in the Jetski, Dodo, (Sea) Sparrow, Hunter, Rhino but with some changes, Dodo's variant has twin machine guns on it's wings (Fighter), Hunter keeps the ability to auto aim but with crosshairs, the Rhino is based off the M1 Abrams with machine guns and a cannon and crushes vehicles, not blow them up.

 Also add in a SWAT chopper, it's basically a Maverick with a heavy machine gun and rockets and can seat 4 people.

 Bring back the Hellenbach GT and V8 Ghost.

 Sam can open the back of vehicles and take stuff from them, civilian cars can have random stuff, food (for health), drugs or money, Branded vans or trucks can have their products in them, Sam can also go into the back of the vehicle for cover, Police vehicles can have armour, first aid (for health), weapons and ammo, Ambulances can have, first aid kits and adrenaline.

 Some vehicles have interiors which can be explored (Train, Bus, Coach etc.)

 Helicopters and boats can be saved at certain safehouses.

 One can use assault rifles and shotguns from cars if s/he is a passenger

 Health & Armour: Pretty much the same as GTA IV but with some differences:
 Health
 Total Health: double that of GTA IV, shown as a bar roughly 10 cm long at the bottom left of the screen
 Food and Drink will make you gain 50% of your total health except meals
 Adrenaline will slow time down and allow you to dodge bullets
 First aid kit will heal you fully
 Sam can also keep healing items, one first-aid kit, 5 Adrenaline pill bottles and one food or drink item.
 Saving the game (Sleeping) will regenerate all health.
 Armour
 Total Armour: same as GTA IV but represented as a bar roughly 5 cm long above the health bar
 Kevlar Vests will refill your armour
 SiC Vests double your total armour
 The player can choose to eat a meal or a takeaway at restaurants. A meal will give the player full health.

 When one is 'Wasted', s/he will be sent to the nearest hospital and can keep his/her weapons.
 World: San Andreas should be slightly smaller, 35 square km but with all the notable areas (desert, forest etc).

 Sam also uses a phone for communication and other stuff like in GTA IV.

 Saving the game is the same as GTA IV, by sleeping.

 Have some references to other GTA games and Manhunt (2).

 There should be a 'Realisim' mode where damage is more realistic.
 One can replay missions after the storyline like in TBoGT.
 Parts of the world can be destroyed like weak brick walls, weak doors, air vent covers, glass and so on.

 There should be an offshore dock that plays some part in the story.

 Keep the casinos and nightclubs from LC and SA.

 Bring back diving.

 Parts of the world will leak toxic gas like in the sewers.

 There are safehouses in certain areas so you can save certain vehicles like boats (near docks) and helicopters (with helipads).

 Flying Rats are replaced with targets with bullseyes

 Small trees (1-2m tall) can be destroyed

 Sam can deal drugs like in GTA CW but with only 3 drugs:
 Coke (Cocaine): Low Cost, Low Risk
 Brown (Heroin): Medium Cost, Medium Risk
 Weed (Cannabis): High Cost, High Risk
 Risk is the chance that an undesirable event will happen (eg. Cop sting, Fake Drugs, Hostile Dealers and so on).
 Sam can keep the drugs that he currently has in every safehouse

 There are a total of 8 safehouses, one in each area (Los Santos, San Fierro, Las Venturas, Red County, Flint County, Bone County, Whetstone and Tierra Robada, not in any order).
 Each safehouse has a safe to keep drugs and some cash in.

 The 1st,2nd and 4th safehouses are average while the 3rd has a helipad, 5th, near the docks, 6th, on an offshore dock, 7th a warehouse (so you can keep more cars, store guns and drugs that you currently have) and the 8th, a mansion with a helipad, dock and warehouse next to it (in order of availability).

 Sam can buy 'Empire Buildings' like in GTA VCS. Each building has 3 upgrades:
 Small Business: Low Income.
 Medium Venture: Medium Income
 High Roller: High Income

 SHIELD Security: More or less a new feature in the game, a security company that can be hired by the player to defend their Buildings. SHIELD is armed with a large array of weapons to defend their targets

 Weapons:
 Melee: Nightstick, Sledgehammer
 Handguns: Combat Pistol, Auto Pistol
 Shotguns: Pump Shotgun, Auto Shotgun
 SMGs: SMG, Assault SMG
 Assault Rifles: Assault Rifle, Carbine Rifle, LMG

 Guards can be hired to guard Empire Buildings or the player.

 Bodyguard role: 2 SHIELD agents will use pistols, shotguns and assault rifles and follow the player, shooting any attackers.

 Empire Defenders (all weapons stated are random):
 2 SHIELD agents will use melee and pistols.
 4 SHIELD agents will use shotguns and SMGs.
 6 SHIELD agents will use LMGs and a HMG is on the balcony of your building.
 Vehicles: SHIELD Sentinel: Heavily armoured Sentinel (Bullet/Explosion/Fire proof, includes glass and tyres)
 SHIELD Maverick: Heavily armoured Maverick (Same as Sentinel, has mounted minigun)
 SHIELD Speeder: Heavily armoured Speeder (Same as Sentinel, better handling than most boats)

 Music: Have a station dedicated to rap and put in some Eminem, Dr Dre, Ice Cube and 50 Cent.

 Cheats: Cheats are entered via phone like GTA IV but more are generic. Here's my list, CbT stands for Can be Toggled, (B) means that achievements will be blocked, the number in the [brackets] is the number to dial for the cheat:

 Infinite Health & Armour (CbT) (B) [INF-555-HEAL]: Self-explanatory. Some achievements will be deactivated while cheat is active.

 Infinite Ammo (CbT) (B) [GUN-555-AMMO]: Self-explanatory. You still need to reload, though. Again, achievements will be blocked if cheat is active.

 Give Weapon Set [GUN-555-????]: Gives a set of weapons to the player.

 Wanted up [COP-555-0150]

 Wanted down (B) [COP-555-0100]

 Spawn Parachute [FLY-555-PARA]

 Spawn Gas Mask [GAS-555-SPWN]

 Spawn NV Goggles [NTE-555-SPWN]

 Spawn Cars: [CAR-555-????]

 Spawn Motorbikes: [MBK-555-????]

 Spawn Bicycle: [BIK-555-????]

 Spawn Boat: [WET-555-????]

 Spawn Attack Helicopter [FLY-555-????]

 Friend Related [BFF-555-????]

 Customize Vehicle [CAR-555-CUST]: Customize vehicle before spawning.

 Custom weapon set [GUN-555-CUST]: Customize your weapon set and the weapons in it.

 Graphics: Use the RAGE engine again and this time, have chunkier headshots like in Manhunt 2. People can be decapitated and their heads can be used as thrown weapons.

 Multiplayer: Put in a zombie mode DLC

 Okay, now to the point. First, the story (note: both single player and multiplayer should technically have the same storyline, to keep things simple for the programmers): The survivor/s (Both single player and multiplayer: The player's own multiplayer character) wake up in an apartment in the eastern side of SA, they find some weapons and armour before encountering a zombie. They find a group of more survivors including: Keith, a young field medic. Tony, a veteran chef. Martin, an old man who runs a 24/7 store and Luke, a middle-aged, zombie-hating, gun-touting, trigger-happy redneck. The players have to survive in SA and complete missions for the other characters and finally escape via army helicopter to an offshore dock.
 Multiplayer mode should also allow a versus mode where players can play as zombies as well.

 Now, onto added weapons, again, (brackets) indicate alt names while [brackets] indicate comments
 Healing Items: Project H.E.A.L [Heals patient at 1 HP per second]
 Improvised Weapons: Fire Extinguisher [puts out hazardous fires]
 Melee: Chainsaw [what can I say, no zombie game ain't complete without this]
 Heavy Weapons: GAU-17 Man-portable (Minigun) [500 rounds of pure destruction]
 Thrown: Zombie Bait [Kinda like the Zombie Bait in Red Dead's Undead Nightmare, just in a vial, not bottle]
 Now, for the zombies, all zombies are actually infected. Thus, they can climb ladders and even walls.
 Normal: Your standard zombie, runs after survivors and claws/bites them, can climb ladders and walls. Can throw it's head for some damage if it cannot reach survivors. Starts with 100 HP.
 Bulimic: A fat zombie, cannot climb but can unleash a stream of vomit onto the survivors, explodes on death. Vomit will damage survivors and explosion is similar to a grenade. Starts with 50 HP.
 Jumper: A short strong zombie which can leap long distances. He will knock down survivors and claw them while they are downed, like pushing some ped down and stabbing him to death in GTA IV. Starts with 150 HP.
 Titan: A massive zombie, standing at 3 meters tall and with arms 6 inches thick, this guy will kill survivors in a few hits. Starts with 500 HP.

 Survivors will need to loot bodies, dumpsters, abandoned cars and crates for weapons, ammo, healing items and cash to buy from the 24/7 shop or add to their levels.

 Put an 'Cheat' mode which can be toggled by the host, if it is on, all players can use cheats which are already installed in the phone but achievements and ranked money cannot be earned.

 Put in a holdout mode where players are against the cops with a stockpile of weapons while on a cargo ship and docks, shipping in some drugs. A Skylift will pick up the containers and ship them off, at points in the game, a Maverick will fly and hover over the helipad at the docks, allowing 2 players to become gunners, a heavy machine gun is mounted on the ship which players can use for extra firepower. Cops will use all means necessary to kill players, they will be at a 6 to 8-star wanted level. Respawn time will be 10 seconds.

 Keep everything else from GTA IV's multiplayer including the Rank system

 Thats all I can think of right now. Leave your wishlists in the comment section below. I would personally playtest the game's beta if given the chance so please let R* know about this. [[User:Teokaijie|Teokaijie]] ([[User talk:Teokaijie|talk]]|[[Special:Contributions/Teokaijie|edits]])

 == My Humble Idea ==

 *Let the player hand pick his own crew members like in GTA SA and let them have a ranking and stats system.
 *Show how many kill each crew member earns, and based on that the member can earn ranks and perks like faster shooting rate etc.
 *For something more advanced, the player can swap players to play as any one of his recruited member and upgrade him at his own pace.[[User:Era|Era]] ([[User talk:Era|talk]]|[[Special:Contributions/Era|edits]])
 --[[User:Era|Era]] ([[User talk:Era|talk]]|[[Special:Contributions/Era|edits]]) 03:57, 6 September 2012 (UTC)ERa→

 == My want for gta v... ==

 * Able to sky diving from plane than building and cilffs. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to bungee jumping. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to enter office buildings. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to stay in hotel room or suite on hotel. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to acquire vacant land. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to bath in house or hotel (in pixel scene). [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to search jobs. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to sleep while in not save game mode. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to ride taxi with driver. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to fight brothers. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to swim in swimming pool. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Age of protagonist must be at age 28. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 * Able to open windows [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 Ended. [[User:Roif456|Roif456]] ([[User talk:Roif456|talk]]|[[Special:Contributions/Roif456|edits]])
 Roif456 http://www.grandtheftwiki.com/index.php?title=San_Andreas_in_GTA_III_Era&diff=334058 San Andreas in GTA III Era 2011-10-30T03:22:27Z
Roif456:

:''This page is about the fictional State of San Andreas. For the game, please see [[Grand Theft Auto: San Andreas]]. For the city in [[Grand Theft Auto 1|GTA 1]] see [[City of San Andreas]]''.

 {{infobox state|
 |image = [[File:SanAndreas-TerrainMap.jpg|300px]]
 |games = [[Grand Theft Auto: San Andreas]]
 |name = State of San Andreas
 }}'''San Andreas''' is a fictional state in [[Grand Theft Auto: San Andreas]], based on the real states of [[wp:California|California]], [[wp:Nevada|Nevada]], [[wp:Arizona|Arizona]], [[wp:Wyoming|Wyoming]] and [[wp:Oregon|Oregon]]. San Andreas appears to be comprised entirely of islands as the state is surrounded by water, however, several maps throughout the state depict the northern regions ([[Tierra Robada]] and [[Bone County]]) connecting to the mainland. San Andreas is estimated to be 36 square kilometers in size (13.9 square miles), making it the largest setting in the GTA series.

 Unlike the [[State of Liberty]] or the [[State of Florida]], much of the State of San Andreas is completely accessible to the player. The state is divided into three cities and five counties, the cities of [[Los Santos]], [[San Fierro]] and [[Las Venturas]], and the counties of [[Red County]], [[Flint County]], [[Whetstone]], [[Tierra Robada]] and [[Bone County]].

 ==Cities==
 The State of San Andreas consists of three main cities:

 [[Image:LosSantosSunrise.jpg|thumb|left|210px|right|Los Santos]]
 ===Los Santos===
 {{Main|Los Santos}}
 '''Los Santos''' is the largest city in San Andreas. It is based on Los Angeles, California. It is filled with references to famous L.A. landmarks, including the Hollywood Sign, the Watts Towers, the Capitol Tower, the U.S. Bank Tower and the Santa Monica Pier among many others. It borders Red County to the north and Flint County to the west. It is the hometown of [[Carl Johnson]], who returns from living in [[Liberty City in GTA III Era|Liberty City]] for five years, after his [[Sean Johnson|brother]] informs him of their [[Beverly Johnson|mother's]] death. After a deadly shootout under the [[Mulholland Intersection]] in Los Santos, [[Carl Johnson]] is dragged by Officers [[Frank Tenpenny]], [[Eddie Pulaski]] and [[Jimmy Hernandez]] to [[Angel Pine]]. Los Santos also includes several fictional boroughs that resemble cities in L.A. County such as [[Ganton]] (Compton), [[Idlewood]] (Inglewood) and [[Vinewood]] (Hollywood).

 [[Image:San Fierro Overview.jpg|thumb|left|210px|right|San Fierro]]
 ===San Fierro===
 {{Main|San Fierro}}
 '''San Fierro''' is the smallest city in San Andreas, situated on a peninsula in the western portion of the state. It is a fictional city based on the real city of San Francisco, California, with the additional references of two Firth of Forth bridges in Scotland, the Forth Bridge and the Forth Road Bridge, the latter being made to also resemble the San Francisco-Oakland Bay Bridge in both design and physical location. South of San Fierro lies the massive [[Mount Chiliad]] and the little town of [[Angel Pine]] in [[Whetstone]]. North of the city, across the [[Gant Bridge]] (San Fierro's version of the Golden Gate Bridge), lies the small town of [[Bayside]]. Northeast of the city lies the county of [[Tierra Robada]]. To the east is the [[Panopticon]], and to the southeast is [[Flint County]].

 The city bears visible scars of an earthquake, a likely reference to the Loma Prieta earthquake of 1989, 3 years before the game takes place. However, news on the radio reports on the aftermath of an earthquake early in the game, suggesting that a major earthquake had hit the state recently.

 [[Image:LasVenturas.jpg|thumb|210px|left|Las Venturas]]
 ===Las Venturas===
 {{Main|Las Venturas}}
 '''Las Venturas''' is a fictitious city based on Las Vegas, Nevada. It is the second largest city in San Andreas, and like its real-life counterpart, Las Venturas is located in a desert region and enjoys legalized gambling, sporting casinos such as ''[[The Camel's Toe]]'' and ''[[Caligula's Palace]]''.

 The city is also notable for its freeway system. The [[Julius Thruway]] is a freeway that circles the whole city. Freeways from both Los Santos and San Fierro intersect with it. Another major road is the [[Harry Gold Parkway]], which runs through the middle of the city and intersects twice with the Julius Thruway and then leads to Los Santos (though it is not called the [[Harry Gold Parkway]] once it leaves the city). At one point in the game, the game's protagonist, Carl Johnson, pulls off an ''Ocean's 11''-esque heist in Caligula's Casino, subsequently fomenting relationships between Carl Johnson and [[Salvatore Leone]].

 ==Counties and Regions==
 In addition to the three principal metropolises, San Andreas state is home to large counties and other regions:

 ====Red County====
 {{Main|Red County}}
 '''Red County''' is a rural county located among forests consisting of primarily tall redwood trees and streams. The county is based on the quintessential American countryside and is populated with stereotypical rednecks.

 ====Flint County====
 {{Main|Flint County}}
 '''Flint County''' is an undeveloped rural part of San Andreas. There are no towns and only a couple of farms. There are only a few missions in Flint County throughout the game which mostly involve racing through it.

 ====Tierra Robada====
 {{Main|Tierra Robada}}
 '''Tierra Robada''' (based on the Sierra Nevada Area) is a small, peninsular county north of San Fierro.

 ====Bone County====
 {{Main|Bone County}}
 '''Bone County''' is one of the most important areas of the game, other than the major cities themselves, containing many areas and missions needed for continuation; a large amount of easter eggs are also located within it. The county's two most prominent features include a secret military base named "[[Area 69]]" (based on Area 51) located at its center, as well as the [[Verdant Meadows]] Aircraft Graveyard, directly north of Area 69. Bone County boasts an oil field ([[Octane Springs]]), a [[Hunter Quarry|quarry]], and several unique natural features such as mesas.

 ====Whetstone====
 {{Main|Whetstone}}
 '''Whetstone''' is located in the south-west corner of San Andreas, just south of San Fierro. The county is home to Mount Chiliad, the tallest mountain in the state at a half-mile (800 m) in height.

 {| align="center"
 |<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180" captionalign="left">
 File:RedCounty.jpg|Red County.
 File:Flint.jpg|Flint County.
 File:TierraRobada.jpg|Tierra Robada.
 File:BoneCounty.jpg|Bone County.
 File:MountChiliad2.jpg|Magnificient view of Whetstone featuring the most popular landmark of the area, [[Mount Chiliad]].
 </gallery>
 |}

 ==Towns==
 In the state of San Andreas there are also many towns:

 ====Palomino Creek====
 [[Image:Palomino.jpg|thumb|150px|right|Palomino Creek, with its infamous wheelchair on the bridge]]
 {{Main|Palomino Creek}}
 '''Palomino Creek''' is a town located in north east Red County in the state of San Andreas. It is home to a bank, which has suffered from many robberies, a Pizza Stack, and Hanky Panky Point, a popular destination for teenage couples and weird old men. A mention on [[K-Rose]] radio station mentions a football game between Palomino Creek High School & Blueberry High School, in [[Blueberry]] (although there is no football field or high school in either city).

 ====Montgomery====
 [[Image:Montgomery.jpg|thumb|150px|right|Montgomery]]
 {{Main|Montgomery}}
 '''Montgomery''' is located in northeastern Red County. It has a small hospital, ''Crippen Memorial'', a [[Well Stacked Pizza]], and also contains a small [[Inside Track|horse betting shop]].

 ====Dillimore====
 [[Image:Dillimore.jpg|thumb|150px|right|Dillimore]]
 {{Main|Dillimore}}
 '''Dillimore''' is located on the northern outskirts of Los Santos. Although it is a small town, it contains a sheriff's office, a [[Pay 'n' Spray]], a gas station and a [[The Welcome Pump|diner]]. It also houses the large farm estate which contains the [[Quad]].

 ====Blueberry====
 [[Image:Blueberry.jpg|thumb|150px|right|Blueberry]]
 {{Main|Blueberry}}
 '''Blueberry''' is a fairly large town. On the outskirts of town, there is a large farm and brewery. The town itself is home to a liquor store and an [[Ammu-Nation]]. The climate resembles that of San Fierro. It is possible that the buildings on the outskirts of town are a high school, and the fields could possibly be a football field of some sort, which would answer an announcement on K-Rose about a football game between Blueberry & Palomino Creek.

 ====Angel Pine====
 [[Image:AngelPine.jpg|thumb|150px|right|Angel Pine]]
 {{Main|Angel Pine}}
 '''Angel Pine''' is a logging town in Whetstone, located on the foot of Mount Chiliad. It is notable because it contains a hospital from which [[Paramedic]] missions can be performed. It also contains a sheriff's office, a saw mill, an Ammu-Nation and a trailer park. Interestingly, a hearse may also be found parked near the hospital. Carl Johnson was dropped off here by Frank Tenpenny, Eddie Pulaski and [[Jimmy Hernandez]] after Sweet Johnson was shot.

 ====Bayside====
 [[Image:BaysideMarina.jpg|thumb|150px|right|Bayside Marina]]
 {{Main|Bayside}}
 '''Bayside''' is a waterfront town located on the western tip of Tierra Robada, just north across the bay from San Fierro. The sole access point to the town is directly linked to San Fierro via the [[Gant Bridge]].

 The town contains two notable features. First, its [[Boat School|boat school]], where Carl can obtain his boating license. Second, the town has a helipad, usually with a helicopter present, useful for traveling. It is a common rest stop for people traveling from San Fierro to Las Venturas.

 The presence of the [[Bayside Marina]] and its proximity to the Gant Bridge suggests that the town is primarily based on Sausalito, which is almost geographically similar to Bayside, in addition to having one of its access points connected directly to the Golden Gate Bridge.

 ====El Quebrados====
 [[Image:ElQuebrados-GTASA-southwestwards.jpg|thumb|150px|right|El Quebrados]]
 {{Main|El Quebrados}}
 '''El Quebrados''' is home to a sheriffs department as well as a medical center. The town is located east of Bayside. The name ''El Quebrados'', which is an improper mix of singular and plural Spanish, translates roughly to "The Bankrupt," or "the Broken".

 ====Las Barrancas====
 [[Image:LasBarrancas.jpg|thumb|150px|right|Las Barrancas]]
 {{Main|Las Barrancas}}
 '''Las Barrancas''' is located within viewing range of the [[Sherman Dam]], and is also located just beside a cliffside ruin. "Las Barrancas" is Spanish for "The Ravines".

 ====Fort Carson====
 [[Image:FortCarson.jpg|thumb|150px|right|Fort Carson]]
 {{Main|Fort Carson}}
 '''Fort Carson''' is the largest town in Bone County, and also its county seat, as indicated by the small red building in the main street, having been significantly undeveloped as of 1992. It is based on the real life town of Rachel, Nevada, which is the closest habitation to Area 51. North of the town is Area 69, as well as the smaller town of [[Las Payasadas]]. It has a small hospital and a sheriff's office. There is also an Ammu-Nation just outside of town. The town is located west of [[Las Venturas]]. A small [[Cropduster|cropduster]] is known to appear next to one of the houses near here and it is flyable.

 ====Las Payasadas====
 [[Image:LasPayasadas.jpg|thumb|150px|right|Las Payasadas]]
 {{Main|Las Payasadas}}
 '''Las Payasadas''' (Spanish for "clowning off") bills itself as the home of "The Big Pecker — the world's largest cock", which in fact is a huge animatronic rooster designed to advertise a store called "Pecker's Feed and Seed". It is located in northern Bone County. Possibly based on Palisade, Nevada.

 ==Ghost Towns==
 Other interesting places around the state, are ghost towns
 ====Aldea Malvada====
 {{Main|Aldea Malvada}}
 '''Aldea Malvada''' is a ghost town located in Tierra Robada overlooking El Quebrados on the outskirts of town. It literally translates into English as "Evil Village".

 ====Las Brujas====
 {{Main|Las Brujas}}
 '''Las Brujas''' is another ghost town located in the [[El Castillo del Diablo]] (Translation: The Castle of the Devil) region of Bone County. It is located right off the [[Verdant Meadows]] airstrip. Its name is Spanish for "The Witches".

 {| align="center"
 |<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180" captionalign="left">
 Image:Malvada.jpg|Aldea Malvada
 Image:LasBrujas-GTASA-southwestwards.jpg|Las Brujas
 </gallery>
 |}

 ==Other Areas==

 ====The Panopiction====
 {{Main|The Panopticon}}
 '''The Panopticon''' is a little area situated in [[Red County]]. It is home to the infamous [[Leatherface]], due to the clue of blood stains in the cabins. There are [[Shovel]] and [[Chainsaw]] pickups in the area.

 ====The Sherman Reservoir and Dam====
 [[Image:ShermanDam.jpg|thumb|150px|right|Sherman Dam]]
 {{Main|Sherman Reservoir|Sherman Dam}}
 The county is bordered in the west by the '''Sherman Reservoir''' and '''Sherman Dam''' (based on the Hoover Dam) as well as Tierra Robada county. Las Venturas is located to its east, and Red County to its south. The county as a whole is obviously based on rural portions for the American state of Nevada, because it has a similar climate, terrain and topography.

 ====Restricted Area (Area 69)====
 [[Image:Area69.jpg|thumb|150px|right|Area 69]]
 {{Main|Area 69}}
 '''Area 69''' is a restricted, fenced-in military base, patterned after Area 51 and named for the 69 sex position. The base houses various clandestine government projects, including the "[[Black Project]]" [[jetpack]]. It may possibly house some projects involving UFOs and/or extraterrestrial life, as suggested by the presence of the nearby "[[Lil' Probe Inn]]" (a reference to the Lil' Ale Inn), dialog on the base's PA system during the "Black Project" mission, and by dialog on [[Marvin Trill|Marvin Trill's]] in-game radio show.

 Much of the base consists of underground research labs, although the player can only enter the labs during the course of one mission, or by finding a way into San Andreas' "[[Blue Hell]]", an area under the main terrain mesh, and finding the underground base there. The above-ground structures include a series of control towers, guard posts, and garages for military vehicles. These garages are the first area in the game in which tanks and military helicopters will automatically spawn. The player automatically receives a five-star wanted level for entering, attempting to enter, or flying over the base (at a low altitude); surface-to-air missiles will be fired at the player from the base if he attempts to fly over. The SAM sites which launch the missiles can be destroyed however, and if flying a [[Hydra]] aircraft, flare decoys can be deployed to reduce the likelihood of being shot down.

 ====Lil'Probe'Inn====
 [[Image:Lil'Probe'Inn-GTASA-exterior.jpg|thumb|150px|right|Lil' Probe'Inn]]
 {{Main|Lil' Probe Inn}}
 The '''Lil' Probe Inn''', a fictional bar/motel, is located north from Fort Carson. The Lil' Probe Inn is actually a parody of the Little A'le Inn in Rachel; the interior of the Probe Inn matches the interior of the real life Little A'le Inn. Down the road from the Probe Inn is [[Area 69]]. Its name is a mix of the real-life Little A'le Inn while also referring to "probing", the alleged anal probes used in alien research.

 ====The Big Ear====
 [[Image:TheBigEar.jpg|thumb|150px|right|The Big Ear]]
 {{Main|The Big Ear}}
 '''The Big Ear''', a large satellite dish located west of Area 69, is claimed by the official ''San Andreas'' website to emit radiation that results in birth defects in the local populace, specifically where newborns are born without ears. Fort Carson is also seen in ''[[The Introduction]]''. [[Ken Rosenberg]] was in rehab in the town's hospital.

 ==Name origin==
 In real life, there is a fault named the San Andreas Fault, which runs the whole length of California. Since 3/4 of San Andreas is based off of California, Rockstar probably chose that the name was suited for the state.

 ==Maps==
 {| align="center"
 |<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180" captionalign="left">
 File:Sanandreas map.jpg|A street map of San Andreas.
 File:SA-counties.jpg|Map showing cities and counties
 </gallery>
 |}

 ==Trivia==
 *It is still a state in the [[GTA IV era]], as in the [[Liberty Tree]] article on the Eunux controversy states of a female plumber "run out of a town in San Andreas", which confirms San Andreas [[San Andreas in GTA IV Era|still is a state]] in the GTA IV era.

 == See also ==
 *[[State of Liberty]]
 *[[State of Florida]]

 {{GTA}}

 [[ru:Сан-Андреас (штат)]]
 [[Category:GTA San Andreas]]
 [[Category:Locations in GTA San Andreas]]
 [[Category:States]]
 Roif456


text:
Unit owner approval necessary to install security cameras?
In my blog of May 16, 2012, I referenced an arbitration decision where the association installed speed bumps for the purpose of slowing down traffic and preventing injury to children living adjacent to the speed bumps. It is worth noting that although an easement is a real property interest in land, it is a right distinct from ownership and does not confer title to the land on which the easement is imposed. The holder of the easement is known in the law as the "dominant tenement", while the owner of the land against which the easement exists is known as the "servient tenement". When drafting an easement it is important to understand that the laws of contract will apply, necessitating the parties to express their intent fully in the agreement. For example, if the parties want to keep the easement free of gates, speed bumps, signs or other obstructions, they need to specifically express such intent in the easement.
Now, back to the question asked. A unit owner purchased a unit in a condominium where, at the time of purchase, 60% of the units had screen or glass enclosed balconies. I can see why the buyer assumed that they, too, would be able to enclose their balcony. Only problem was that the new board determined that they wanted to enforce the provision of the declaration that prohibited balcony enclosures without the prior approval of the board – a fact that was ignored over the years. The new board sent a letter to all unit owners advising that existing balcony enclosures would be grandfathered in, but no new approvals would be made. Is this selective enforcement?
Relying heavily on the Chattel Shipping decision (see Chattel Shipping and Investment Co. v Brickell Place Condominium Association, Inc., 481 So 2d 29 (Fla. 3rd DCA 1980) the arbitrator found that the board's action was permitted and denied the unit owner the right to enclose his balcony. (see Killeen v S.B. Club Condominium Association, Inc. Arb. case no. 2008-06-4403, March 15, 2009)
Question? A condominium association installs security cameras around the exterior of the condominium building. A unit owner files a petition for arbitration arguing that the installation of the security cameras is a material alteration requiring the prior approval of 75% of the unit owners. Do you agree? Read my blog on Wednesday, May 30, 2012 to determine what the arbitrator ruled and to learn about a concept known as "necessary maintenance".

subset: commoncrawl


text:
Mars is a candy bar with a very confusing history. If you want to read the full story, I recommend you check out Wikipedia's article on the Mars bar, but for here I'll give you are more succinct version. Mars bar was originally a UK candy bar, which is essentially their version of our Milky Way: creamy nougat with a stripe of caramel covered in chocolate. There has been countless varieties and variations over the years, so it's a little tricky to keep track of them.
So imagine my surprise when I see this Mars bar sitting in the checkout shelf in a Wal-Mart. The package is not the traditional UK style with the black background and the bright red lettering, so I realize this must be some version for the USA. I notice almonds decorating the packaging, which is an immediate tip off that this isn't the traditional bar. Excited to try it, I nab one off the shelf and take it home with me.
Once the bar is out of the wrapper, it looks like any traditional candy bar: rectangular with a pretty chocolate enrobing pattern on top. It smells sweet and inviting.
I take a bite.
My first impression on the bar is the fresh crunchy almonds. They're whole too, as far as I can tell. They're the main flavor and texture of this bar, kinda like how the peanuts are for a Snickers bar. The caramel is not there at all, I hardly notice it and it doesn't leave a trail at all when I bite into it. The nougat is sweet and fluffy, but doesn't add much flavor. The milk chocolate is nice and sweet, and balances out the almonds.
Overall? It didn't wow me in any way. The nuts were the nicest part, so if you're into nutty candy bars or an almond lover. I suggest checking it out.
Rating: Will Eat Again
Links Mars Website
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