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Curious About Faxanadu?
At look at Falcom and Hudson Soft classic NES action RPG.
By Jeffrey Hornick Aug 08, 2012 3:09PM PSTTags: NES Faxanadu (NES)
The long-standing friendship between the elves and dwarves of the World Tree is on the verge of collapse. Without provocation the dwarves have besieged the elves and destroyed many of their homes. Now Eolis, the final stronghold of the elf's kingdom, is under attack by its dwarven neighbors. There is something terribly wrong about the dwarves, though. They have become twisted and mishapen as if they were subverted by a dark power - a dark power born of the black meteorite. These horrific stones have been striking the World Tree for some time and have polluted the realm. One of the meteorites was taken by the dwarves and has since been worshipped deep within their mountain kingdom. Whatever is in the stone has mutated the dwarves and driven them mad. Now they are attacking all that are in their way and will continue to do so until the meteorite is destroyed.
Just when Eolis was about to collapse an adventurer appeared at its gates. This individual had just returned to his home at Eolis to find it battered and nearly abandoned. The adventurer made his way into Eolis where he was informed by one of its remaining inhabitants to go see the king. During his audience he learned of Eolis's plight and was asked to aid them in the restoration of the elves fountain. Without its flow of life giving water the remaining elves would surely perish. The adventurer knows what must be done and immediately sets off on his journey. What he will learn on his way to the fountain will put him on the path to save the elves and confront the evil of the black meteorite.
The situation in Eolis is dire
One of the genres closely associated with the NES would have to be the action-role-playing or action-adventure genre. There are at least fifteen games within the genre available on the NES in North America, with each one focusing on top-down gameplay, side-scrolling gameplay, or both. Faxanadu fits neatly within the side-scrolling group which includes the likes of Castlevania II, Metroid, The Battle of Olympus, Milon's Secret Castle, and others. Faxanadu, however, is not as deep or as complex as any of the aforementioned games. In actuality it is the most linear of the group, featuring a quest that will continually push the player forward from one area to the next. That's not to say that Faxanadu doesn't feature some exploration or backtracking to older areas; it's just not as widely used as it is in other games.
Exploration does pick up near the end of the game
In regards to Faxanadu's gameplay, its combat and platforming is remarkably similar to Castlevania (minus the ability to crouch). The player's attacks and movements are deliberately paced, jumping is fixed, and pressing up and attack fires the selected secondary ability. This style of gameplay works for the most part, but there are times when a more nimble hero would have been useful. The game's platforming is a good example as to why. Faxanadu's dungeon design regularly uses vertical passageways with pits that will send players to the area below. During these parts players need to be careful of enemies and obstructions when they are jumping (they cannot alter their course once airborne), as the former is able to push them off from damamge recoil. This is especially true for the longer jumps that require the player to build up momentum in order to cross. At least players have a recourse if they encounter trouble with the game's platforming; they can buy wing boots that will allow them to fly for a limited time.
As for Faxanadu's combat, the rigidness of the character makes fighting difficult. The early portions of the game feature an abundance of low profile enemies that the player cannot strike. Magic must be expended to deal with them until the player can purchase the longsword. Speaking of magic, certain enemies can toss large fireballs at the player. Jumping over these projectiles is a tricky endeavor, especially if there are two or more mages on screen. At that point it is better to block their attacks and take reduced blocking damage until they are close enough to strike. Then there are issues with enemy placement when the player scrolls from one screen to another. Some enemies will be waiting for the player in akward positions, sometimes occupying the high ground casting fireballs uncontested.
In addition to those hazards, there are times where the player will climb a ladder to be immediately smacked off by an enemy waiting at the top. At that point the game requires players to make use of an unlisted attack where they are able to bounce at the top of the ladder and attack. It's quite sloppy, but that's not the worst of it. Later in the game players will encounter nests that will spawn enemies that will home in on their position. Not only are these enemies highly dangerous, but the massive nest can actually hit the player as it slides across the screen while the player moves into another area. Faxanadu also features an enemy that can hit the player without ever touching them.
This game is full of cheap hits
It would have been appreciated if these mandatory hits were not in the game, even though the game mitigates this through enemies who exclusively drop health. The locations of these enemies becomes increasingly important the deeper a player moves in the game, as all-important red potions are best kept for the brutal boss encounters (or emergencies). Of course, health concerns could have been further alleviated if the magic system was properly implemented. While it's understandable that the game's magic system can be viewed as a last resort, the whole system seems wasted. Unlike health, which can be restored through three different methods, magic can only be recovered at a town (well, there is the elixir, but most players will never have an extra on hand). The player will go for significant stretches before reaching or returning to one (mostly from time spent navigating a dungeon), which pushes players to be extra conservative with magic use. This situation could have been avoided if certain enemies dropped magic restoratives.
Talk to the doctor for life and mana restoring treatment
Within the game's dungeons there are several minibosses, one of which is a huge blue gargoyle. While they are easily dispatched with magic they appear quite frequently. Just two encounters will drain a player's magic to nothing which means the remaining fights will have to be fought with the sword. As a player performs the exhausting task of exploring these areas these monsters will respawn if the player exits the screen and then returns to it. The game tends to put these monsters in locations where the player is forced to fight them at least twice. This pushes the player to learn how to fight them with the sword because they won't have the magic power to continually protect them. In the end, it's better to get used to melee combat right from the start and pretend that magic doesn't exist. And to add insult to injury, the game will eventually send magic-immune enemies for players to waste their precious power on.
You only get eight shots with this spell!
There were times when Faxanadu was a chore to play; even the exploration component can give a player grief. Exploration isn't even difficult in Faxanadu due the to smaller area size in comparison to other games (like Zelda II's temples). The real issue with Faxanadu's exploration is the locked doors. These doors bar passage to new areas and require a specific key to unlock. Three of the game's five keys can be purchased (Jack, Queen, and King) while the last two are given as rewards (Joker and Ace). At the start of the game it's not too much of a problem as only one key type is available and it's easy enough to take an extra or two just in case. But, as player's progress further into the game the issue of which keys to take becomes more prominent. Additionally, when player's only have nine inventory slots (eight in pouch, one in hand) to work with to store keys, restoratives, and wing boots, they might run into a situation where they took the wrong key or not enough of the correct one. The whole situation can become annoying because they will need to backtrack to a town and get the proper equipment. If this happened maybe once or twice during the game the issue wouldn't be as noticeable. But, it happens every time a new area is reached.
Key management could have been handled better
The game isn't entirely against the player, though. Of special mention is the game's unusual level up system. On the surface it seems to have no real use outside of giving the player a new title, as there are no stat bonuses or other improvements conferred upon the player. Its real use comes into to play when a player continues via password. Faxanadu doesn't keep track of much information outside of a player's title, equipment, and items. Whatever money or excess experience they had when they quit was lost. Depending on their title they will continue the game with a certain amount of money. This system can be exploited very easily by allowing players to buy items, obtain a new password, enter it, and get their money back. When it comes to stocking keys, potions, or boots, this is the way to go to cut down on gold farming.
Guru's will grant you passwords and new titles
That's the only reprieve the game will grant, unfortunately, because Faxanadu even has items that work against the player. There are three items of interest that are quite dangerous. As a player travels through the World Tree, they may come across some hidden items that only appear after a room has been cleared of enemies. Some of them are actually helpful, like the ointment that grants limited invulnerability or the glove that temporarily increases attack power. But then there are the nasty ones.
The first one is poison. This little brown bottle is usually placed in spots that are hard to avoid. Most of the time players will just have to take it, lose some health, and move on. The second item is the hourglass. This item should be quite useful since it can stop enemies for a good amount of time. Unfortunately, it will cost players half of their health to use. At that point it is better to rough it and lose less health by fighting through the obstacle. Finally, there is the pendant which is an item that will permanently sit in the player's inventory. According to the manual the pendant is supposed to raise a player's attack power once collected. In reality it does the reverse. The weapon a player would be carrying at the time of acquiring the pendant is the long sword. Before the pendant it will down enemies with two strikes and three strikes after collecting it. It is unknown whether this was intentional or a glitch.
Grab the pendant and be weakened forever
While Faxanadu does have quite a few nagging issues, its unusual visual style is not one of them. Faxanadu's visuals went against the common aesthethic of the time (which was to use bright colors) and used a muted color palette full of earth tones. Its style also makes sense within its own game world and the player's quest through the World Tree. From the foot of the tree, through its trunk, and into the dungeons within, Faxanadu's visuals remain strong throughout. As for the game's soundtrack, it's quite varied. Whether it's the lengthy title screen piece or the catchy overworld theme, the game will at least entertain the ears while it doles out punishment.
Faxanadu features a consistent visual design
Faxandu is an incredibly difficult game to recommend. The platforming can be frustrating, the combat can wear you down, and the key situation makes traveling a chore. The game, however, isn't anymore difficult than a typical NES action game; it just has a few more details that need to be managed. Still, Faxanadu's adventure is not as deep or as satisfying as Metroid's or Zelda's. But, it is still worth a look if you're in need of an adventure game.
Comments (24)
While not a perfect game....Posted: Aug 08, 2012 12:00AM PST by San_Andreas
...Faxanadu was among my favorite NES games, alongside other 8-bit RPGs like Ultima: Exodus and the Dragon (Warrior) Quest games.
AndrewPosted: Aug 08, 2012 12:00AM PST by temperance
I think if I had played this game when I was younger I would have enjoyed it more and put up with its imperfections. By the way, Ultima III: Exodus and Dragon Warrior are among my favorite NES games, too.
I like this game quite a bitPosted: Aug 08, 2012 12:00AM PST by echosauce
Part of it's charm for me was it was the first game I played where my character actually changed appearance to reflect the weapons and armor I equiped him with.
echosaucePosted: Aug 08, 2012 12:00AM PST by temperance
That little touch was really cool, especially when very few games (even on the SNES!) bothered to do that.
Those Eyes......Posted: Aug 08, 2012 12:00AM PST by SgtDawkins
The blinking......the constantly blinking......eyes.
You know, Faxanadu was a game that I HATED as a kid, but when I revisited it a few years ago, I enjoyed it much more. As a matter of fact, it's one of those games that narrowly missed my top 100. Love the soundtrack.
I admit that if a kid without the built-in tolerance for NES-era bullshit picked this up today, he/she would have a LOT of trouble with it. And those blinking eyes........ always blinking......
DavePosted: Aug 08, 2012 12:00AM PST by temperance
You noticed that, too? I was always glad to reach an end to any conversation just so the person I was talking to would stop doing that.
The soundtrack is quite good. When I was capturing screens before I stopped for a moment to listen to several of the tracks again. One of these days I'll find a way to incorporate full soundtracks into these posts if it's particulary enjoyable.
I can only imagine how a person with no NES experience would react to Faxanadu. Needless to say, I would be very impressed if they managed to complete the game properly without the use of save states.
The funny thingPosted: Aug 12, 2012 12:00AM PST by IAmChristinaAguilera
If you look at footage of the game in its original Japanese, the timing of the speech getting typed out and the characters blinking comes off as a lot more naturally-timed. The whole crazy blinking thing is just a result of how the localization came out, sadly.
I'll have to check that outPosted: Aug 12, 2012 12:00AM PST by temperance
Another odd detail about this game across the regions is the font type. The North American version uses a font that is easier to read for password entry, while the European version uses a fatter sytlized font (which can cause confusion between certain letters).
Yep, it's definitely got that old school "je ne sais quoi"Posted: Aug 08, 2012 12:00AM PST by SinewySimian
How about the times when you'd reach some tower or other, discover you didn't have the proper key, backtrack to a town to obtain the right one, come back to the tower and unlock it, then as soon as you were inside, accidentally press Up on the D-pad and end up back outside again, key consumed, unable to re-enter? That was awesome.
It must be a real credit to the game that we slogged through in the face of such obtuseness. Great write-up.
ChrisPosted: Aug 08, 2012 12:00AM PST by temperance
Oh, that happened to me quite a few times. I would open the door, step in and get assaulted by an enemy, and press up and B to attack. Back to town I go!
I think we just like challenging games, regardless if we are being abused. It just increases that drive to want to beat the game and to be able say that we made it through.
what memorysPosted: Aug 08, 2012 12:00AM PST by LEERADICAL42
Wow I have not seen or heard about this game in at leaste 10 years.Wow what a great game It was a hard game but really good,thanks for this update on a game I all but forgot about.Do you remember Maniac Mansion ha ha another awsome game,Is Hudson Soft still around or long gone?.
RodneyPosted: Aug 08, 2012 12:00AM PST by temperance
That's too funny. You haven't heard about it in ten years, which is about how it's been hanging out in my backlog.
I think we would be hard pressed to find an NES gamer who doesn't know about Maniac Mansion. My only regret is that I didn't get a chance to play it when it was current. In fact, it wasn't until last year that I finally sat down and watched a full playthrough for it just to see what I missed.
Sadly, Hudson Soft as we remember it no longer exists. Earlier this year they were fully absorbed into Konami and all of their projects were cancelled. That really hurt because I was looking forward to seeing more TG16 games on the PSN.
Was playing through my NES collection before I sell itPosted: Aug 08, 2012 12:00AM PST by TheRealMerciless365
and the Fax of NES drew me in for a few hours. This was a good read, long and well written. You hit it right on. Faxanadu is a game that rewards those that stick with it and I'm a serious glutton for punishment when it comes to old NES games. The appearance of added armor and weapons to your character was something I'd not seen before except maybe in PC games. Damn those blinking eyes... =P
EricPosted: Aug 08, 2012 12:00AM PST by temperance
I must say, Faxanadu's challenge is invigorating. You get those equal parts of frustration and determination, and you get caught up wanting to see what the game will throw at you next.
I wouldnt sell itPosted: Aug 09, 2012 12:00AM PST by LEERADICAL42
After looking back on all the games I sold and wish I Hadnt if you have a nice nes and games save it,in 10 years you will be glad you did trust me on that.
JeffPosted: Aug 09, 2012 12:00AM PST by BrokenH
Not all games age well but back in the day I loved Faxanadu! Then again, I was a tad more forgiving back in those days too. By now the bar of quality for games has been risen multiple times.
Battle of Olympus and Zelda 2 handled this style of play better. The only reason I don't also mention "Simon's Quest" is though it was a good game overall many of the actions you had to do to proceed were really obscure and the villagers spouted useless gibberish more often than not. lol.
But.....Posted: Aug 09, 2012 12:00AM PST by SgtDawkins
that's part of the charm of Simon's Quest, right? I don't know why I find I'm always defending that game, even when it's not being attacked.
Love Battle of Olympus as well...... except earning those salamander skins.......
BenPosted: Aug 09, 2012 12:00AM PST by temperance
Absolutely. There are a number of games that I played long ago that no longer hold up (like Deadly Towers). But, I still love them, because of my nostalgia for them. Sadly, Faxanadu didn't have that luxury.
I agree that Zelda II and Olympus were far more fair and balanced. Faxanadu plays more like the expert mode to those two games. Meanwhile, Simon's Quest was everything's expert mode thanks to its increased difficulty and excessive wandering.
It's amazing that we even beat Castlevania II. It's almost like we had nothing better to do back then except crouch on every square with every crystal and throw holy water at every wall.
Those collection tasks, regardless if it were olives or skins, were always a chore. Those old-school developers always had to throw something into their games to slow us players down.
Sgt. & JessPosted: Aug 10, 2012 12:00AM PST by BrokenH
I loved Simon's Quest too bra! It just frustrated the hell out of me in some places. lol.
Zelda 2 is one of my favorite nes games of all time. I always felt alienated because many other gamers are more fond of the original Zelda whilst considering the sequel a black sheep of sorts.
BenPosted: Aug 10, 2012 12:00AM PST by temperance
The disinterest towards Zelda II always bothered me, too, considering that it is one of my favorites. Still, I can understand how those gamers felt. They didn't get what they wanted and it soured the rest of the experience for them.
Of course, I imagine the reverse would have happened if Zelda II was the first game in the series.
One notePosted: Aug 12, 2012 12:00AM PST by IAmChristinaAguilera
One note to anyone about to go play this for the first time: I think that it's worth playing in spite of occasional jankiness or kludginess, as the music and sense of atmosphere are better than those in most of the NES games of its ilk, but there is some item -- I *believe* a pendant -- that you can optionally pick up at one point that is supposed to halve the amount of damage that you take from enemies, but the programming actually worked out in the opposite direction, so you actually start out in the game with the halved damage, and picking up the pendant doubles the amount of damage you take. IT IS OPTIONAL TO PICK UP THIS PENDANT, SO I URGE YOU TO AVOID IT, AND YOUR EXPERIENCE WITH THE GAME WILL BE MUCH MORE PLEASANT.
It's about halfway through the game, though I don't remember where exactly you do or don't pick it up. To the FAQs, people!
Even though ...Posted: Aug 12, 2012 12:00AM PST by temperance
... I covered this item already, I'll be more specific about it. There is a pendant located in the tower of Suffer after defeating a miniboss. According to the manual, the pendant is supposed to raise your attack power. Unfortunately, the game does the opposite.
Not as I remembered itPosted: Aug 21, 2012 12:00AM PST by Skywatcher
Wow, what time can do to memories. When I saw the post title it immediately brought back fond recollections of a game played many years ago. (Back when the NES was the new hotness) Now reading through your review, I can see it clearly had many design flaws. It doesn't take away from it, but does put it in perspective I guess. Good pick for a review.
SkywatcherPosted: Aug 22, 2012 12:00AM PST by temperance
It absolutely does not take away from this game, not if you played Faxanadu back in the day and loved it. At that point it's quite easy to overlook the game's issues. You'll still know they are there, but that's part of the charm and nostalgia.


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The second-ranked Georgia softball team completed series sweep over 18th-ranked Kentucky with a 9-1, six-inning victory on Sunday in Jack Turner Stadium.
With the sweep, Georgia improves to 35-6 overall and 11-5 in league play. Kentucky, who entered the series leading the SEC Eastern Division, drops to 27-10 overall and 11-6 in conference action.
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subset: commoncrawl


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I have a couple of cracks on the top of my dash at the glove box. Tried to have it repaired, what a mistake. Can the top section of the dash be recovered? Would the complete dash have to come out? What are my options? Thanks, Jim Hiatt
by Jim Hiatt in High Point, NC on September 29, 2009


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The Winner: Novak Djokovic
U.S. Open Rainout Can Only Help Serb as He Faces Top Seed Rafael Nadal
Novak Djokovic, you got your wish.
For the third straight year, the U.S. Open men's final has been delayed to a Monday, and though there were no reports of Mr. Djokovic dancing in the hallways of Arthur Ashe Stadium, he might as well have.
He needed nearly four hours to defeat Roger Federer on Saturday, and he saved two match points for good measure. No matter the circumstances, he would have been an underdog Sunday. With all that it took for him to beat Mr. Federer, he seemingly had no chance against a well-rested Mr. Nadal, who hasn't lost a set this tournament.
"I don't know the rituals how to invite the rain, but," Mr. Djokovic said Saturday, trailing off as he rubbed his hands together. "An extra day would be great."
For him, it couldn't be better. For officials at the United States Tennis Association, the rainout was a third consecutive blow for a tournament that, before 2008, hadn't had a Monday final since 1987. Monday's match will begin at 4:00 p.m. Eastern time.
At least the tournament was able to crown a women's championship on time—and for that matter, in record time.
In 59 minutes Saturday, the shortest duration for a final listed among the USTA's incomplete records, Kim Clijsters won her third U.S. Open title. She has earned many admirers in the past two years with her tale of retirement, motherhood and then glory. Tennis fans recognize another story, though, and it's a rare one in the women's game in the past decade or so: Ms. Clijsters, once the sort who was crushed by the big moment, is now a champion who thrives when the pressure is greatest.
How did she pull off this transformation? Marriage reshaped her perspective. Motherhood reshaped it some more, as did a break from tennis. She embraced the calming discipline of yoga, too. Asked to put her finger on it, though, Ms. Clijsters suggested there was no simple reason why she lost her first four Grand Slam finals and hasn't lost one since.
"I can look at those Grand Slam finals that I lost in a completely different way," she said in an interview Sunday morning. "The negative emotions, or even the pressure from the media room, as much as I tried to block it out, I think maybe it did have a little bit of an effect on me."
Ms. Clijsters didn't look the least bit tired, despite having gone to bed sometime between 3:30 a.m. and 4:15 a.m. At 7:30 a.m. Sunday, Ms. Clijsters heard a knock on her door. Jada, her 2½-year-old daughter, shouted "Mama!" and the day had begun as its usual hour.
Ms. Clijsters played exceptional tennis in Saturday's final, a 6-2, 6-1 win over Vera Zvonareva. But she said she was most proud of her performances against Samantha Stosur, in the quarterfinals, and Venus Williams, in the semifinals. Both of those matches lasted three sets, and Ms. Clijsters struggled to play her best.
"It's easy to win matches when everything is in your comfort zone, where you can just play freely," she said. "The most rewarding is like the match against Stosur. OK, I didn't play my best tennis, but I changed a few little things at the moment."
Ms. Clijsters leaves the Open with the prospect of more changes in her life. Her daughter will soon attend school, where she'll make friends and, as Ms. Clijsters knows from experience, will encounter the jealousy of other children who know about her famous parent (Ms. Clijsters's father was a pro soccer player in Belgium). She keeps Jada away from prospective sponsors, and Jada does a good job of fending for herself, as she showed Saturday when she shooed away photographers during the trophy ceremony.
"I enjoy seeing her expressing her emotions like that," Ms. Clijsters said.
Ms. Clijsters plans to play through 2012, with her eye on an Olympic gold medal in London and a first Grand Slam title outside of the U.S. Open. It would help, she said, if all the tennis courts in the world were painted U.S. Open blue. "I've always felt I was seeing the ball very well," she said.
Never better than the past two years.


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Frank West
Voiced by: T.J. Rotolo (Dead Rising series; Ultimate Marvel vs. Capcom 3), Peter von Gomm (Tatsunoko vs. Capcom), Rob Riggle (Watchtower)
- "Remember that name... 'cause the whole world's gonna know it in three days."
- Afraid of Needles: He's not exactly thrilled at having to receive his first shot of Zombrex.
- Antihero: Compared to Chuck Greene's Nice Guy.
- Ascended Meme: His notebook entry in Case West is "He's covered wars, ya know".
- Badass Normal: As far as it's shown, he has no true combat experience. Regardless, he is capable of surviving multiple king-sized zombie outbreaks, going toe-to-toe with the utterly insane, and besting a Marine in hand-to-hand combat. Best shown in Off the Record, when he can go up against gas zombies and even a Giant Mecha and come out on top.
- Justified when dealing with zombies as, by Case West and Off The Record, he is the man most experienced with dealing with them in the world.
- Batter Up: An AI-controlled Frank will fight with an infinite supply of baseball bats unless the player gives him another weapon.
- Bishōnen: Averted, Keiji Inafune designed him to be average-looking intentionally.
- Big Damn Hero: He saves Chuck from Zombie TK at the start of Case West.
- Bond One-Liner: He does this much more often than Chuck did in Off The Record.
- Bootstrapped Theme: His music in Marvel vs. Capcom 3 is a remix of Adam the Clown's music.
- Cool Shades
- Continuity Nod: He appears to be wearing Carlito's locket.
- Crazy Survivalist: In Infinity Mode, where you must kill other survivors for their food.
- Despair Event Horizon: In the A-Ending, he suffers a Heroic BSOD after a zombie devours his pilot, and the helicopter crashes into the mall's park, sinking to his knees as the zombies come to eat him. Thankfully, Overtime has Isabella save Frank from his fate, and snaps him out of the worst of his shock, but he is still visibly depressed with the fact that he's now a Zombie Infectee, even after Isabella gives him his first shot of Zombrex. It's only after they both discover Carlito's back-up plan that he snaps out of it completely, and plows through more zombies, soldiers, and Brock Mason himself to expose the true story of the Willamette Incident.
- Dead Artists Are Better: A "fan" at TiR says that if he dies during it, his autograph will probably be worth something.
- Deadpan Snarker: He won't hesitate to say anything sarcastic or rude.
- Determinator: Nothing, not even 53,594 zombies, insane clowns, Hispanic terrorists, and U.S. Special Forces soldiers will stop Frank from getting his story. Except, of course, the actions of the player.
- This is best shown in Overtime, when he manages to plow through even more zombies, soldiers, and Brock Mason himself, all to expose the truth of the Willamette Incident, despite having been infected and put through a lot of punishment.
- Goes to the 11 in Off the Record when he fights a giant mechanical spider.
- Famed In-Story: Played with. Frank is a washed-up celebrity, but people still recognize him on a fairly frequent basis and a few offer him their phone number or other perks. Justified in Fortune City, where a bunch of zombie-fans were gathered to see Terror Is Reality.
- 15 Minutes of Fame: Off the Record opens with Frank being world famous for having broken the story about the Willamette outbreak. That fame, and the money it brought in, quickly dries up, hence his traveling to Fortune City to get "back in the game".
- First Person Snapshooter: He's a freelance photographer, and the photography system returns with him. He uses his professional camera, while Chuck uses a cheap disposable one.
- Glory Hound: Always.
- Glory Seeker: Ditto.
- Hollywood Pudgy: Played with, as Frank West is noticeably more rotund in his wrestling attire than later. Other shots, however, show him as positively ripped.
- Improbable Aiming Skills: Even more so when he claims he hasn't shot at another living person before. Then again, he has covered wars, and likely trained in marksmanship should the worst ever happen.
- In-Series Nickname: TK calls him "Frankie".
- Insult Backfire:Brad: You're one hell of a journalist aren't you, Frank? A hotheaded, underhanded, hotshot paparazzi with nothing better to do than to invade people's privacy.Frank: I try... you got a point?
- Intrepid Reporter: A zombie-killing one, to be precise.
- Jerkass: Usually justified, but his comments to Psycho Chuck are cold given that the man just lost his daughter.
- Jerk with a Heart of Gold: Rough around the edges, but is eager to help save other people trapped in the mall (Or casino or underground lab).
- Laughing Mad: Chuckles quite a bit.
- Phlebotinum Dependence: He depends on Zombrex just as much as Katey does.
- Oh Crap!:
- In Case West when he realizes he left his Zombrex back in the factory. Luckily, Chuck had picked it up.
- He also utters this in the introduction to Chuck's boss fight in Off the Record, when he grabs the Katey doll's leg. Chuck looks back and isn't amused.
- Old Shame: Frank West's appearance on Terror Is Reality in Off The Record is implied to be one within seconds of it.
- Red Oni, Blue Oni: The blue to Chuck's red.
- Screw This, I'm Out of Here!: Apparently as of Dead Rising 3, he has cut all ties to Chuck and Isabella. Isabella wasn't very happy that he didn't try to save her after Case West.
- Shut Up, Hannibal!: Frank makes it very clear to Carlito at the end that what happened in Santa Cabeza was no excuse for starting the zombie outbreak.
- Stout Strength: He's put on a few pounds since Willamette, but he's still more than able to keep up with Chuck in the zombie-killing department.
- Took a Level in Badass: 50 of them, to be precise.
- Vitriolic Best Buds: With Chuck, type 2. This leads to a metric crapton of funny lines.
- Chuck: Come on, Frankie!Frank: Who lit a fire under your ass?!
- Wrestler in All of Us: His skills from Dead Rising 1 return in Case West and Off The Record. The TIR event in the beginning of Off the Record has him wrestle zombies.
- Zombie Infectee: Happens to him over the course of the game, though he eventually manages to keep it at bay with Isabela's treatment, and later Zombrex.
Main Characters
Brad Garrison
Voiced by: T.J. Storm
- "I just want you to appreciate the situation."
- A Father to His Men: Very protective of his colleague, Jessie, assuming full responsibility when she gets attacked by Dr. Barnaby.
- Angry Black Man: Averted. For the most part, he is cool and collected. He is rather intimidating at times, though.
- Badass Normal: Brad is actually a competent fighter, and during his fight against Carlito he actually wins.
- Bald Black Leader Guy: He is quick to take charge of the situation and instruct the others.
- Black Dude Dies First: Averted: He survives for most of the story, before being trapped in the maintenance tunnels with thousands of zombies.
- Famous Last Words: "Don't tell Jessie about this."
- Only a Flesh Wound: He's bedridden for the most part of 5 hours, but recovers quickly after you get him some medicine.
Jessica McCarney
Voiced by: Laura Napoli
A DHS agent who accompanies Brad to the mall. She initially goes to assist Brad, but due to a sprained ankle, she is forced to leave saving him up to Frank. Like Brad, she is at first distrustful of Frank due to being part of the press and tells him the minimum amount of information, such as her name and Brad's; however, she grows to trust him. While she does spend most of the game holed up in the saferoom, she still manages to provide help from time to time and does have a lot of significance to the plot. Unfortunately, near the end of the game, she turns into a zombie after succumbing to a previous attack from Dr. Barnaby.
- Cute Monster Girl: Even as a cannibalistic zombie with blood running down her shirt, you have to admit that she is still pretty hot...
- Meganekko: As if she wasn't cute enough already, she also wears glasses.
- Ms. Fanservice: Huge boobs? Check. Nice ass? Check. Cute glasses? Check. Taking a photo of her in just the right angle gives the best erotica bonus in the game? Double check.
- Twisted Ankle: Her ankle. Nice job breaking it Frank.
- Zombie Infectee: She ends up turning a short time after her little scuffle with Dr. Barnaby.
Otis Washington
- Don't cut me off like that, it's rude!
- Big Damn Heroes: He saves the Willamette survivors.
- Bus Crash: In Dead Rising 3, when Nick and Gary enter a morgue to find what they're looking for, they see a service was held there for Otis.
- Cool Old Guy: A non-action example, but still. Without him, Frank wouldn't know about half the stuff going on in the mall and would have lost all the people he saved to the military.
- Mission Control
Carlito Keyes
- "This, my friend... is hell!"
- Arc Words: "Pachamama" — "Mother Earth". His parents said it a lot whilst living in Santa Cabeza.
- The Bad Guy Wins: He ends up infecting dozens of children to cause future outbreaks — in spite of the fact that he dies and the outbreak is put down by Brock and the Special Forces, more will inevitably follow.
- Big Bad: He's the main villain for most of the game.
- Big Bad Wannabe: While he essentially serves as the Big Bad for most of the storyline, and is more successful than Brock, he's ultimately got fewer resources and starts to suffer a Villainous Breakdown.
- Cain and Abel: With Isabela when she joined forces with Frank.
- Cold Sniper: For his second boss battle.
- Greater Scope Villain: He's responsible posthumously for almost all of the outbreaks after Willamette.
- The Heavy: He carries a lot of the storyline single-handedly, directly or not.
- Kick the Morality Pet: Shooting Isabela in the shoulder after finding out about her HeelFace Turn. He regrets it afterwards, but by then he's starting to go a bit loopy.
- Roaring Rampage of Revenge: He feels entirely justified in starting the zombie outbreak after what the US did to his hometown of Santa Cabeza.Carlito: My purpose in life... has been to get revenge for what you people did to Santa Cabeza... To my hometown. Why... Why was your meat so much more important to you than human life? Why... Why did my people have to die to feed your fat bellies?!
- Sanity Slippage / Villainous Breakdown: As his plans keep getting ruined beyond all belief, he gets crazier and crazier.
Isabela Keyes
- "Fine. I'll explain why all of this is your fault."
- Action Girl: Consistent through all three games.
- The Atoner: What Isabela is due to her brother's actions. Subverted by Dead Rising 3, where she's become as bad as her brother especially with the revelation that, while still a bastard whose course of action was based on Revenge Before Reason, he was not quite as merciless as originally thought.
- Badass Biker: During her boss battle especially.
- Cain and Abel: With Carlito due to her siding with Frank.
- Defeat Means Friendship
- The Dragon: To Carlito.
- High-HeelFace Turn
- Hot Scientist: She's quite the hot one.
- Morality Pet
- The Reveal: She's Frank's source in Case West.
- Sudden Sequel Heel Syndrome: In Dead Rising 3.
- Only Sane Woman: Oh boy, she has quite a lot of common sense.
Brock Mason
- "I'd say this mission isn't quite over yet."
- Armies Are Evil: Did we mention he's the general of said evil army?
- Big Bad: He's either this or the Greater Scope Villain for most of the first game, as he's responsible for the massacre of Santa Cabeza and its cover-up, which motivates most of Carlito's actions, which in turn cause a wide outbreak of viruses in the future, including the one in Dead Rising 2. He's definitely the main villain for the overtime mission.
- Dangerously Genre Savvy: Unlike the sequel, when the special forces show up, they don't rush in to be zombie chow. They take positions out of reach on the roof, and shoot as many zombies as possible before methodically moving through the mall. They also utilize air support, having some Blackhawks sweep outside and gun down zombies with their machine guns, while the soldiers work inside. Brock himself rides around in a tank. After they end up getting what they want, they don't hang around to increase casualties, and withdraw from the nonessential areas (though not from the entire place, as that would end the plot).
- This is in stark contrast to the soldiers in Dead Rising 2, who just rushed in with their entire force, consisting of two ten man rescue teams, riding up in Humvees with no air or armor support. If whoever was in charge of this operation pulled out all the same stops that Brock did, the mission would've been a success, gas zombies or no.
- Evil Laugh: And you can photograph it for drama Prestiege Points.
- Fisticuffs Boss
- Greater Scope Villain: For the entire series, as a result of his actions before the first game — he is indirectly responsible for every outbreak after Santa Cabeza.
- Lack of Empathy: Brock Mason doesn't seem to care much about the lives of his soldiers.
- Neck Snap: Can use one of these on a weakened Frank as a finishing move."This is as far as you go!"
- Shut Up, Kirk!Frank: That's all it was to you, huh? A mission! What about those innocent people who had to pay for sins committed by OUR GOVERNMENT and its inhuman research!?Brock: Our mistakes have not begun with this operation!
- Tank Goodness: The first part of his fight involves him chasing you in a high-tech tank. After disabling it, Frank then finishes him off in a fistfight atop said tank.
- True Final Boss
Jo Slade
- "Let's see just how shameless you are, you dirty little skank."
- Acrofatic: For a woman that fat, she should not be able to move so quickly.
- Battle Theme Music: "Heaven's Crippin' In" by Supernova Syndicate.
- Dark Action Girl
- Degraded Boss: She's a really powerful zombie in Chop Till You Drop, there's actually two Jos in this game, one that's got two tazers, and the other is brown and has a tazer and a hand gun.
- Depraved Bisexual: She's seen molesting her victims with a nightstick and threatens an Ass Shove to Frank if he dares to interfere.
- Dirty Cop: If the other tropes didn't give it away.
- Fat Bitch: She's almost as big as Larry.
- Rape as Drama: Whatever she was doing with that nightstick, it couldn't have been pleasant...
- This Cannot Be!: How she takes her death at the hands of Frank.
Steven Chapman
- "I don't take kindly to vandalism!"
- Battle Theme Music: "Fly Routine" by Hostile Groove.
- Bullfight Boss: His demon shopping cart looks scary... but is really easy to avoid.
- Foreshadowing: He tells the player that Isabela was looking for medicine just as Frank was for his ally Brad.
- You can also find a survivor earlier who claims that a crazy guy yelling about vandals attacked him in the supermarket not long before you meet Steven yourself.
- Graceful Loser: For a guy who was crazy, he takes losing rather well.
- In his pre-death delirium, he concludes that Frank wasn't a vandal, but a customer.
- Improvised Weapon: A shopping cart with lots of blades taped to the front.
- Jump Scare: His death.
- Large Ham: "THIS IS MY STOOOORRREEE!!!"
- Married to the Job: Who cares about all those zombies walking about? A man's gotta protect his store.
- Pre-Mortem One-Liner: "CLEAN UP, REGISTER SIX!!!"
- Serious Business: His goddamn STOOOORRREEE!
- Shopping Cart Antics
- Shotguns Are Just Better: Sometimes whips out a shotgun if his ramming attack misses.
Larry Chiang
- "I can't serve my customers spoiled meat like that."
- Acrofatic: Just how the hell does a guy who looks like he could bitch slap a sumo wrestler into a coma move so freaking fast?!
- Affably Evil: He's crazy and a cannibal, but he's quite polite to Frank, treats him like a regular customer, and won't attack him unless provoked.
- Ax-Crazy: Clearly insane and cannibalistic, he also waves around a massive cleaver with nonchalance.
- Battle Theme Music: "On a Mission" by Hostile Groove.
- Bilingual Bonus: The tattoo on his neck is the Chinese character for "meat".
- Fat Bastard
- Giant Space Flea from Nowhere: Seriously, you and Carlito have another boss battle... then he suddenly pops up and starts causing more trouble.
- Giggling Villain: And rather unpleasant too.
- I'm a Humanitarian: He serves up human flesh as well as eating it himself.
- Trust Me, I'm an X: "Trust me, I'm a butcher!"
Cletus Samson
- "I trust those damn zombies about as far as I can throw 'em, but I trust people even less!"
- Crazy Survivalist: Making him distrustful of everyone.
- Dirty Coward: As soon as you defeat him, he starts pleading for mercy and calling you crazy for wanting guns bad enough to kill for them. This is, of course, right after he shoots an unarmed survivor for daring to suggest he share his guns.
- Karmic Death: Gets killed by the same survivor (now a zombie) he shot in the cutscene before his fight.
- HeelFace Turn: You can save him in Chop 'Til You Drop. This allows you to upgrade weapons, but requires money to do so as opposed to merely taking the default guns from his shop when he's dead.
- Shotguns Are Just Better: Which makes him That One Boss to many players.
- The Alcoholic: He even drinks in the middle of his fight with Frank. If you get a shot of him downing a bottle, it's worth a ton of PP.
Kent Swanson
- "Looks like you're a pro after all, ya know."
- Annoying Laugh: As if he wasn't annoying enough already...
- Karmic Death: Funny enough, you can actually kill him before he tries to cross the Moral Event Horizon, and you're not penalized for it.
- Degraded Boss: He's just a zombie type in Chop Till You Drop.
- The Rival: To Frank for most of the game. When Frank starts one-upping him, he takes things too far...
The Convicts (Sam Franklin, Reginald Jenkins, and Miguel Sanchez)
- "Alright! Looks like we found our next contestants!""I'm gonna take out that dude, an' snatch his old lady!""Here we go!"
- Batter Up: Miguel (the convict who isn't driving or using the turret) wields a baseball bat unless Sam is killed. If that happens, he will move over and keep the jeep moving himself.
- Battle Theme Music: "Gone Guru" by Lifeseeker.
- Drives Like Crazy: Sam. Even more so in the Quick Time Event, where he keeps crashing into objects and blows himself up with it on the last pass.
- Establishing Character Moment: The first thing they do is take a swing at Frank when he steps out into the mall's park. When Miguel (the guy with the bat) misses, they then decide to go after two other survivors. Sadly, Frank can only save one of them, as Miguel doesn't miss a second time.
- Karmic Death: In the Quick Time Event of Chop Till You Drop, they get themselves killed trying to run down Frank and the survivor they missed in the cutscene. Bonus points for Miguel, who is beaten to death by his own bat, and Sam, who constantly crashes the car, before blowing it up along with himself on the last pass.
- Leitmotif: Gone Guru by Lifeseeker. It serves as an early warning if they're in the area when you enter.
- And one hell of a boss fight theme during the Quick Time Event in Chop Till You Drop.
- Quick Time Event/Press X to Not Die: Chop Till You Drop changes them into one long event: even if one hates any QTE on principle, it's a LOT better than the alternative.
- Scary Black Man: Reginald, especially since he mans the machine gun.
- Unexplained Recovery: They respawn each day with a new vehicle and everything. This is never explained or elaborated upon.
- Thankfully Averted in Chop Till You Drop, where they're all Killed Off for Real, one by one.
Adam MacIntyre
- "Everyone used to laugh at me..."
- Ax-Crazy: With emphasis on "Crazy".
- Badass: He's surprisingly competent with the chainsaws.
- Chainsaw Good: You even get to take both of them if you beat him. What's more is that a pair of books upgrade its durability and the damage it deals, meaning they can be used to kill thousands of enemies each. When they're used up, they'll respawn near where his boss battle took place, so they're easily replaceable. Rinse and repeat.
- Die Laughing: While being sliced by his own chainsaws.
- Dual Wielding: Chainsaws.
- Giggling Villain: Well, he is a clown...
- Hoist by His Own Petard: He can inflate and toss at you some balloons filled with gas, but if they explode next to him he'll be damaged instead. He also ends up falling on his own chainsaws.
- Knife Nut: If Frank gets too far away from him, he'll start tossing throwing knives at him.
- Large Ham: Well, he is a clown... and insane...
- Laughing Mad: Once a normal clown dedicated to entertaining local visitors of the mall, he becomes psychologically traumatized after witnessing the slaughter and zombification of his beloved audience during the outbreak.
- Made of Iron: The only enemy in the game that can block Real Mega Buster shots.
- Mirthless Laughter: A lot of his laughing seems more like cries of despair.
- Monster Clown: As if the hordes of zombies weren't bad enough...
- Non-Ironic Clown: Before the outbreak, he was one.
- Shout-Out: Can be seen wearing a servbot button during cutscenes.
- Tragic Villain: He used to be a normal guy before the outbreak, and was obviously traumatized by witnessing his audience, including small children, get eaten alive by walking corpses.
- Woobie, Destroyer of Worlds: He went nuts after the outbreak because his entire audience, including children, was slaughtered. His response to this is to kidnap and try murdering individuals, attack any zombies nearby with extreme prejudice, and laugh his arse off the whole time.
Cliff Hudson
- "Name and rank, soldier!"
- Alas, Poor Villain: One of the only psychopaths to snap back to normal.
- Badass Baritone: Voiced by Steve Blum.
- Badass Grandpa: He moves several times the speed of a man his age, casually hangs dead zombies from his ceiling, and hits hard.
- Battle Theme Music: "Slave" by The Evolutionaries.
- Degraded Boss: Tragically, he ends up as a zombie type in Chop Till You Drop, becoming one of the very things that murdered his granddaughter.
- Dying as Yourself
- Machete Mayhem
- Shell-Shocked Veteran: Due to suffering a war flashback, he thinks everyone around him is a Vietcong guerilla.
- Teleport Spam: Can use some trapdoors in the rooms to move around.
- Tragic Villain
The Hall family (Roger, Jack, and Thomas)
- "But, daddy, he ain't no zombie. He's just a man!""Thomas! We're doin' this to survive. You know that.""Using a firearm for self defense is our god-given right as Americans, Thomas."
- Anti-Villain: Thomas, the youngest one. He's also the one fans wished they could save.
- Cold Sniper: Although that doesn't stop them from congratulating each other on a well-aimed shot or doing a high five as Frank rushes them with a chainsaw...
- Crazy Survivalist: Roger and Jack definitely. Thomas... not so much.
- Death Glare: Roger. Jesus dude...
- Dirty Coward: They spend the whole fight running away if you get in close, and aren't above shooting Frank in the back.
- Four Eyes, Zero Soul: Roger.
- Older Than They Look: Roger and his sons are all adults. Really.
- Roaring Rampage of Revenge: If you kill the other two, no matter what, the last will try to kill you.
- Shout-Out: Jack and Roger share names with the antagonists of The Lord of the Flies: like how Jack and Roger persuaded boys to join their tribe and kill Ralph, Jack and Roger Hall threaten and persuade Thomas to shoot Frank.
Sean Keanan
- "Spill his blood! The blood of the heretic!"
- Badass Grandpa: Despite being one of the oldest people in the mall, he moves extremely fast and swings a huge sword around during his boss fight.
- Battle Theme Music: "Bored Again" by Lockjaw.
- Cool Sword
- Evil Old Folks
- Eye Scream: After he's defeated, the extremely pointy idol his cult prayed to falls over and impales him right in the eye, killing him.
- Four Is Death: You fight him and the last members of his cult in theater number 4.
- Human Sacrifice: What he and his cult attempt to do when Frank first meets them. Ironically, he ends up killing himself on the very idol he himself made and tried to please this way.
- Karmic Death: In the end, he "saw" the light...
- Large Ham
- Lightning Bruiser: He may be old, but he can keep up with Frank with ease, even with that big sword of his.
Paul Carson
- "I suppose you came here to l-l-laugh at me, too!"
- The Ghost: He doesn't appear at all in Chop Till You Drop.
- Groin Attack: Self-inflicted, no less.
- Guide Dang It: When he sets himself on fire, most people accidentally throw the fire extinguisher into his groin by using the aim button. You're supposed to just use it like any normal item by pressing the "B" button and holding it down until the fire goes out. It really doesn't help that the fire doesn't appear to be going out while the player is using the extinguisher, which means they'll have no idea it's even working until the flames suddenly go out.
- HeelFace Turn
- Kill It with Fire: He even manages to catch himself on fire.
- Mad Bomber: In addition to his molotovs, he'll also throw bombs at Frank and send explosive toy cars after him.
- Meaningful Name: Just drop the C off his last name.
- Molotov Cocktail: His main weapon. If saved, he'll even share them with Frank.


text:
ive seen Cramer pump a stock one day and then bash it 12 hours later. he is untouchable. Some one has his back. way too brazen and carefree, must have big law firm and politicians behind him.
Which one is correct, anyone ?
How did the pre release indicate a huge loss and actual two weeks later indicate a profit?
What am I missing here ?
two earnings reports for Q4, Feb 29th, again March 10th. what is going on here ?
why were Q4 EARNINGS RELEASED ON FEB 29TH and reported a loss. Than a few weeks later Q4 earnings released again and reported a profit ? How does one company report Q4 earnings twice? Im confused. And if one always reports a loss and then other a profit, this is a day traders dream
reminds me of those dryed apples with a granny face painted on
I've seen it a hundred times, any time shorts pike on this deep. There are double that amount naked too. And they never deliver and never cover enough to get squeezed. They can see a failed rally and just jump back on. Getting around the regsho requirements. They can and will drive a stock into the dirt no matter how great the company is and only after bulls leave the stock for dead do they cover very slowly over many many months time.
Rarely only 1% of the time. Do successful short squeezes occur. And you see a stock climb 30% or higher in a day or in several days.
In today's market. Who is going to commit that kind of capital to squeeze shorts knowing they need more bulls to buy higher to make their squeeze profitable.
I am long here and under water. And only because I bought calls 3 days prior to ER based on Bloombergs earnings date of Feb 2nd. That got changed after I bought my calls and now they will most likely expire worthless 1 trading day before ER.
Not Exactly A Happy camper. But being realistic.
Seems like somebody was holding onto that news as a final nail in the coffin.
No catalyst here before ER.
Might see new lows.
Like a brick wall.
liberating certain assets, at least you tried to put a classy spin on it LOL....
I doubt it, not quickly maybe over time into strength. But not into weakness. When FB was unlocked shares ripped higher, but they dove down into that lock up day even after a great Qtr ER. gapped up from 19 to 25, back filled the gap over about a week time, then unlocked and massive volume kicked it up 2 bucks, and then it climbed its way to 30 and higher.
I know, I had 7000 shares before ER and Flipped it short after the gap to 25. But never went long after that. dont have the patience for long term hold.
they get rumors every month, what about us ?
YA'LL know when it happens.
These big share holders know better than to flood the market with those shares especially at the current prices. They could only sell lightly into strength or risk collapse below current $15 floor.
They cant be THAT stupid.
tweeted her, told her to STAND DOWN on FIT bashing.
they got me last time, i bought calls at that 10SMA have been getting killed ever since. hope Melissa Lee doesnt bash again today, once she gets going shes like a pit pull with lock jaw.
You see it too. Any time shorts are more than 40% and don't cover it's because of all the Phantom naked shorts on top of the known 40%.
They don't have to cover ever. Reg sho list doesn't matter, they just expire cover and reshort all over again.
Have you read about 10 years ago some one calculated profits from naked shorts are also unaccounted for as its profits that don't exist on shares that don't exist that are siphoned out of the exchanges to the tune of $2Trillion annually. That much money taken out of the system unaccounted for.
Year after year
And given the lack of buying pressure or short covering. And knowing that shorts could take this down to the wire before any covering. I'm already considering this a total loss. Dam.
I made a huge costly mistake. My DD told me from the Bloomberg site earnings were on the second of Feb. Soni bought Feb 19th calls a week before.
Then they switched it to the 22nd. To match a few other sites date.
Then company confirmed the 22nd.
First lesson I learned was never fall short of an event date.
All i can do is watch my money wither away as they churn this between 15 and 17 for the next 3 weeks. Already lost 70% value too late to sell here.
Dam. Thats all I gotta say is dam. Even if shorts covered on the 18th and this went to $19. The calls would still be worthless as i have $19 strike.
I think the price would have to be about $21 on the 18th for these to be worth anything that matters.
This is the first time Bloomberg earnings calander was wrong. That I'm aware of.
Oh well. Won't be my first bad trade.
Shorts won't cover. They will just keep naked shorting. At 75% short float that means 75 shares out of 100 long shares have been borrowed to short. Plus all the naked shorts on top of that. You wonder who keeps selling to keep the price down, well nobody is. It's just more naked shorting which could be into the tens of millions of shares.
Think of it like this. As the fed printed dollars silver went down to about $12 per oz. However JPMORGAN holds a massive short silver position. It's so massive it's impossible to cover. Add naked shorting on top of that and you get a massively diluted dollar with silver at $12. Where as the true price of Silver might actually be over $100 oz.
Same with gold. Which might truly be $10,000 per oz. If we base it on dollar dilution. But uncovered shorts and naked shorts can suppress a stock or a metal for years and years. Like a pair of concrete shoes on a corpse that never floats to the surface.


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I decided to upgrade my ride during the winter. Madone 5.5 Pro with SRAM force. If only I could upgrade my legs!!
I decided to upgrade my ride during the winter. Madone 5.5 Pro with SRAM force. If only I could upgrade my legs!!
Sweet rig. Love the yellow/black. Too bad you have to sell all your red, blue, and green jerseys now...
Very nice. Fortunately you won't have to hibernate with it much longer.
very nice indeed. later.
Damn, that's sharp!
Ohhhh Very nice!
WOW! That's an awesome looking bicycle. Enjoy it.
Nice bike!
Love it! Looks sweet, great choice on the colors.
Sweet rig.
Time to bust out the old kit to match...
Yes! Stryper! Awesome.
In that second pic with the chainring, it says "anodized". I thought only aluminum got anodized? Educate me, please.
I did not have a choice of colors. Yellow is what the Madone 5.5 Pro came in. The 5.5 Performance was black and red. The difference between the two 5.5 models is the height of the steer tube. The 5.5 Pro is lower allowing you be more aero. For me, it was more comfortable. However, I really liked the yellow as well.
I wasn't trying to diss on the yellow/black. Just having fun.
It's pretty striking.
that is some grade-a bike porn, my friend.
but big heads and soft bodies make for lousy lovers...
Wow! Nice!
Love it....that bike is gorgeous. Hope you get out on it today.
Last edited by jwh; 07-19-09 at 12:37 PM.
Very Nice
and the road becomes my bride
I have stripped of all but pride
So in her I do confide
And she keeps me satisfied
Gives me all I need
Very well put together looking bike man. Congrats and enjoy. The yellow/black looks incredible.
12' SuperiorLite SL Pro w/ Sram Rival | 10' SuperiorLite SL Club w/ Sram Force | 06' Giant FCR (Dropbar) w/ Shimano 5700 | 10' GT Avalanche 3.0 Disc


text:
A New Land, the Kalos Region
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May 14th, 2013 (8:01 AM).
OmegaRuby and AlphaSapphire
10000 year Emperor of Hoenn
Silver Tier
Join Date: Apr 2010
Location: Oregon
Age: 21
Gender: Male
Nature: Careful
Posts: 16,479
Originally Posted by
I'm glad it's so diverse. It makes the region much more interesting to travel, instead of seeing grass route after grass route, then a cave, then more grass. Having the mountains, rivers, snowy area, and volcano at the top will definitely make Kalos a lot of fun to traverse throughout the games.
Agreed. That's one of the reasons I found Unova so boring, it was town, grass, town, grass, town,grass, cave, town, grass, cave, ect. I hope we get to actually climb up the mountain like with Mount Coronet in Sinnoh, that was one of the highlights of that game for me.
Crimson Ruby, Indigo Sapphire, Green Emerald.
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text:
water treatment Companies in Equatorial Guinea
Keyword: water treatment ×
Employees number: 11-100 ×
Industry: Health Care ×
Location: Africa ×
Location: Equatorial Guinea ×
Fluid Dynamics International Ltd
based in Maidenhead, UNITED KINGDOM
Fluid Dynamics is one of the UK most experienced water conditioning and hard water scale prevention product manufacturers. Established in 1973 The only water treatment company whose products have been tested and proved effective under the US Government`s Green Proving Ground Scheme. With over 200,000 clients ranging from Coca Cola to Unilever to the US Airforce, and ...
Adedge Water Technologies, LLC
based in Buford, GEORGIA (US) (USA)
Adedge Water Technologies, LLC specializes in the development and supply of innovative technologies, adsorbent-based products, and systems that remove contaminants from process or aqueous steams. We are an organization based on solid deliverable, scalable, scientifically proven technology and experience for the removal of arsenic and other contaminants from water. Our ...
euratec GmbH
based in Breddorf, GERMANY
euratec GmbH is the producer of natural products. We work at this market segment. Our customers use this special products for a environment, lasting answer for their market segment. You need an additive or a final product, we are available with our high-capacity receources and environment-friendly materials.
Myron L Company
based in Carlsbad, CALIFORNIA (USA)
Myron L Company manufactures cost-effective high performance tools for solution control and water quality analysis, as well as calibration solutions, accessories and kits that keep instrumentation operating at peak performance in diverse applications. Our current product line includes handheld instruments, inline monitor/controllers and field test kits that measure ...
AMB Ecosteryl
based in Mons, BELGIUM
Belgian company AMB Ecosteryl is a manufacturer of medical waste treatment technology.AMB s.a. is a manufacturer and specialist of the medical waste treatment industry. We work closely with our customers to provide market-leading alternative medical waste treatment equipment – delivering quality; reliability; compliance and cost-efficiencies.Our technology is used by ...
Terragon Environmental Technologies Inc.
based in Montréal, QUEBEC (CANADA)
Terragon develops and commercializes innovative technologies and practices needed to enable habitats to treat their waste locally and safely in order to recover valuable resources to be reused at the site where waste is generated. Terragon researches and engineers highly innovative waste treatment systems which anyone can operate safely, economically and without special ...
Purafil, Inc.
based in Doraville, GEORGIA (US) (USA)
Purafil's engineered clean air solutions - for improving indoor air quality, controlling corrosion, eliminating odors and preventing toxic gas releases - have been trusted worldwide for over 40 years. Purafil is a single-source manufacturer of gas-phase air filtration media, filters, systems and corrosion monitoring instrumentation. It maintains nearly 30,000 global ...
Ultraviolet Devices, Inc.
based in Valencia, CALIFORNIA (USA)
UVDI is an ISO certified manufacturer of UltraViolet Germicidal Irradiation (UVGI) and Molecular Carbon Filtration Technologies for the Commercial and Residential HVACR air treatment markets. In addition to air stream disinfection products, UVDI also provides cutting edge solutions for surface disinfection to reduce Hospital Acquired Infections.
Evac E.U.R.L.
based in Cergy-Pontoise Cedex, FRANCE
Evac is an international company that designs, manufactures and markets environmentally friendly waste and wastewater collection and treatment systems for the building and the shipbuilding industry. Evac companies and representatives in more than 40 countries are responsible for the building and marine business worldwide. Evac companies have Lloyd's ISO 9001:2000 quality ...
Officine Meccaniche Pejrani Srl (OMPeco)
based in Vinovo, ITALY
OMPeco is a brand of Officine Meccaniche Pejrani developed to solve issue of the disposal and treatment of medical infective waste.The global interest in eco-friendly projects has lead Officine Meccaniche Pejrani to expand its business in the research and development of new technologies related to pollution control. Therefore OMPeco's products are created not only with ...
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text:
Crowds of people converged on D.C.'s National Harbor with hopes of landing a spot as a lucky contestant on the hit show Wheel of Fortune.
"It's a lot of pressure when you're on the real show, so we're trying to find contestants who we think can kind of hold up under that natural pressure," said Senior Contestant Coordinator Shannon Bobillo.
Bobillo is traveling the country looking for people who she says has the "it factor," - the hallmark of people who can play the game and have a little fun at the same time.
As part of the audition process, contestants will get to solve real puzzles similar to what you would see on the show. Hopefuls also got a chance to spin the wheel and then try to guess the names of two famous people in D.C.
Maryland resident Kristen Letle says she's been watching Wheel of Fortune every night for years. She solved her puzzle correctly twice during the audition, and she's hoping that works out in her favor.
"It's a dream come true, I hate to even say that because its wheel of fortune but I've watched this for as long as I can remember and it would just mean the world to me," she said.
Some contestants, like Ray Woodrick, didn't have as much luck. But Ray and others got the chance to redeem themselves during the written test, and most everyone walked away with some sort of prize.
Of course, what all these potential contestants want is to receive that phone call in a few weeks, telling them they'll be meeting show hosts Pat Sajak and Vanna White in person.
"I would be doing some back flips, I'm calling my mom, putting it on Facebook, and then calling my boss and saying boss I'm going to have to take a couple of days off from work because I have to go win some money," Woodrick said.


text:
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GuruFocus Financial Strength Rank measures how strong a companys financial situation is. It is based on these factors
1. The debt burden that the company has as measured by its Interest coverage (current year).
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|Mason Hawkins 3,059,870 sh (-62.04%)
Mario Gabelli 54,301 sh (-68.58%)
|Mason Hawkins Sold Out
Mario Gabelli Sold Out
(List those with share number changes of more than 20%, or impact to portfolio more than 0.1%)
|Building Materials » Building Materials
|BOG:GRUPOARGOS, XKRX:001527, OTCPK:CMFAF, MIL:IT, XKRX:002380, SZSE:002354 » details
|Traded in other countries:
Texas Industries Inc was incorporated in Delaware in 1951. The Company is a supplier of heavy construction materials in the United States through its three business segments: cement, aggregates and consumer products. The Company's cement segment produces gray portland cement and specialty cements. The Company's cement production and distribution facilities are concentrated mainly in Texas and California, the two largest cement markets in the United States. It also produces specialty cements such as masonry and oil well cements. The Company's aggregates segment produces natural aggregates, including sand, gravel and crushed limestone, and specialty lightweight aggregates. The Company's natural aggregate operations, which produce sand, gravel and crushed limestone, are conducted from facilities mainly serving the Dallas/Fort Worth, Austin and Houston areas in Texas; the southern Oklahoma area; and the Alexandria and Monroe areas in Louisiana. The Company's consumer products segment produces mainly ready-mix concrete and, to a lesser extent, packaged products. It is a major supplier of natural aggregates and ready-mix concrete in Texas and northern Louisiana and, to a lesser extent, in Oklahoma and Arkansas. The Company's ready-mix concrete operations are situated in three areas in Texas (Dallas/Fort Worth/Denton, Houston and east Texas), in north and central Louisiana, and at one location in southern Arkansas. It manufactures and markets packaged concrete mix, mortar, sand and related products from plant or distribution sites it owns in the Dallas/Fort Worth, Austin and Houston areas in Texas. It also markets its Maximizer packaged concrete mix in southern California. It owns trademarks such as TXI(r) and certain process patents. All of the product segments and markets in which it participates are competitive. The Company's competitors in the cement markets include domestic subsidiaries of Holcim Ltd. and Cemex S.A. de C. V., other domestic producers and importers of foreign cement. The Company is subject to various federal, state and local environmental, health and safety laws and regulations.
|Revenue (TTM) (Mil) $
|Short Percentage of Float
|52-Week Range $
|53.23 - 95.35
|Shares Outstanding (Mil)
|Longleaf Partners Funds 2013 Annual Shareholder Letter Jan 28 2014
|Activist Mason Hawkins Reduces Oil & Gas, Aggregates and More Sep 11 2013
|Mason Hawkins Comments on Texas Industries Aug 13 2013
|Bill Nygren of Oakmark Discusses Stock Picks, Says Stocks Are 'Modestly Undervalued' Jun 13 2013
|Wallace Weitz Third Quarter Letter to Shareholders Oct 10 2012
|Weekly Top Insider Buys: AA, CMC, PRGS, TXI, AIR Jan 16 2012
|Stock Earnings Review for January 4, 2012 Jan 05 2012
|Mason Hawkins Continues to Add Texas Industries Jul 14 2011
|Mason Hawkins Buys and Sells Jun 08 2011
|Philip Fisher's Investment Series: Selecting Conservative Stocks to Buy and Hold May 22 2011


text:
Dave Jorn - Resignation Press Conference
Longtime Arkansas pitching coach Dave Jorn speaks ...
Defensive lineman Ke'Tyrus Marks has talked to Arkansas Coach Bret Bielema over the phone but not in person. That happened on Wednesday when he and his mother met with Bielema and defensive line coach Charlie Partridge at his school.
"Talking to him in person, he's great dude," said Marks, who be making an official visit to Arkansas this weekend. "By looking at him, I didn't know if he would be a serious guy. I didn't know what kind of guy he was because he looked serious. After the conversation we had today, he's a great guy. Very down-to-earth."
Marks, 6-2, 285, 4.9, seconds in the 40 yard dash, of Riviera Beach (Fla.) Suncoast reports having seven scholarship offers, including ones from Arkansas, Wake Forest ,Florida International, Florida Atlantic, Western Kentucky and Massachusetts.
The Razorbacks fans have made a an impression on Marks, who's looking forward to seeing the fans love of their team firsthand.
"I love them," Marks said. "You can't beat them. They're dedicated, they love the football program. They back it up. They're just crazy for the football program. I haven't seen a fan base that strong in a while."
Should Marks like what he sees on his visit, he said he'll likely pledge to the Hogs.


text:
poor video quality if you make avchd disk
it is useless if you try to edit and make avchd disk. Very poor video quality.
Was this review helpful to you?YESNO
it is useless if you try to edit and make avchd disk. Very poor video quality.
Was this review helpful to you?YESNO
Pinnacle v14 makes BluRay, HD-DVD and DVD's perfectly and quickly with a great rendering engine. It also uploads to any social site you'd want to. So it doesn't make AVCHD discs well. No-one makes those anyway. What system did they have? Pinnacle revamped V12 using the rendering and other engines from AVID Liquid a well know professional editing system. New V14 compliments this with TONS more of FX add-ons, producing professional looking results. I use AVID Media Composer 5, AVID Liquid 7 and Pinnacle v14 and Cyberlink Power Director 8 for various projects, depending on the complexity. None of them has the set of tools v14 has but you can buy them for an addition $1,500 which makes v14 a fine program at a great price point. It can produce projects that look like real movies with professional looking menus, transitions, titling , effects, color correction and credits that have photos, JPEGS, split windows, etc. All the things that make a project look professional. It's only drawback is that it has only two tracks of video - but any multi-track compositing you'd do are already done with the FX that come with it. Take the Montage FX for instance. Some of the included montages are complex ten track FX already done for you. If you've never done your own montage they can take up to 40-100 hours to create, debug and perfect. Power Director 8, has other strengths but it can't do this. It has a nice selection of menus and transitions but the end results are amateur looking and unauthentic. Avid Liquid is very powerful and very complete, but is an end-of-life program that can't do BluRay or upload to Facebook. AVID Media Composer can do anything but it is complex to use, too expensive for 99% of the consumer market, and can't do photo pans/zooms as elegant and easy as Pinnacle v14. So if I was you, I'd get v14 over Power Director 8 and Adobe Premier Elements 8, which is quirky and will lock your computer into cyber hell with insidious updates and offers. Once you look past the simple interface of v14 you'll see the power behind it that most reviewers miss because they don't have the time to discover. Most of them use Adobe Premier Pro CS3, 4 or 5 (a very nice program) or Apple's Final Cut Pro (another nice program) and are fairly biased towards AVID/Pinnacle products. Check out Pinnacle v14, you'll be glad you did.
Was this review helpful to you?YESNO
|Avid Technology
|Mfg Part#
|Motion titling, plus exciting new title designs, DVD menus, effects and over 80 Montage templates*
|Stop-motion capture for amazing animations and fast-motion effects*
|Fluid image stabilization technology from Avid used in major motion pictures*
|Dolby Digital® 5.1 sound
|Share straight to Blu-ray, HD DVD, DVD, YouTube (with wide-screen export)*, the web, MP3 sound files and more
|Export movies for Flash, QuickTime, improved AVCHD*, PS3, Nintendo Wii, Xbox and more
|Add Hollywood-style animations, transitions and effects with Pinnacle Studio Ultimate and a complete set of Red Giant plug-ins
|Windows ® 7, Windows Vista ® (SP2),Windows XP (SP3)Intel ® Pentium ® or AMD Athlon ™ 1.8 GHz (2.4 GHz or higher recommended)
|- Intel Core ™ 2 Duo 2.4 GHz required for AVCHD*
|- Intel Core ™ 2 Quad 2.66 GHz or Intel Core ™ i7 required
|for AVCHD* 19201 GB system memory recommended, 2 GB required for AVCHD*
|DirectX ® 9 or 10 compatible graphics card with 64 MB (128 MB or higher recommended) - 128 MB required for Red Giant Magic Bullet Looks Plug-in: Pixelshader 2 required, Intel GMA integrated graphics not supported. - 256 MB required for HD and AVCHD*DirectX 9 or higher compatible sound card
|3,6 GB of disk space
|DVD-ROM drive to install software
|CD burner for creating Video CDs or Super Video CDs (S-VCDs)
|DVD burner for creating DVD and AVCHD* discs
|Blu-ray burner for creating Blu-ray discs*
|ound card with surround sound output required for preview of surround sound mixes*
|Input Options
|Capture from DV, HDV and Digital8 camcorders or VCRs (requires a FireWire ® ; port)Capture from analog camcorders, 8 mm, HI 8, VHS, SVHS, VHS-C, SVHS-C, or VCRs (NTSC/PAL/SECAM). (requires Pinnacle or Dazzle video hardware)Import from AVCHD* and other file based Camcorders, Digital Still Cameras, Mobile Devices and Webcams via USB
|Output Options
|Output to DV, HDV or Digital8 tape (requires camcorder with FireWire Input port and a PC with a DV/FireWire port)
|Output to analog videotape (requires DirectShow compatible device with video output)
|Import Formats
|Video: AVCHD*, BD Blu-ray*, DV, HDV, AVI, MPEG-1, MPEG-2, DivX ® *, MPEG-4*, 3GP(MPEG-4)*, WMV, Non-encrypted DVD titles (incl. DVD-VR/+VR), QuickTime ® ; (DV, MPEG-4*, H.264*)Audio: MP3, MPA, WAV, AC3*, WMA
|Graphic: BMP, GIF, JPG, PCX, PSD, TGA, TIF, WMF, PNG, J2K
|Export Formats \
|License Type
|Full Product
|Media Format
|Operating System Family
|Windows XP Home
A Fine Program by Red Diamond on Oct 28, 2010
poor video quality if you make avchd disk by A customer on Aug 30, 2010


text:
1 Park near New Castle, Colorado
Glenwood Springs, Colorado 11.26 miles SE
Rifle, Colorado 13.11 miles SW
Carbondale, Colorado 21.41 miles SE
Marble, Colorado 21.41 miles SE
New Castle, Colorado (map) | (970) 984-2240
Sites: 86 | Latest Rate: $40.00 | 17 Reviews
|Clean Restrooms:
|Clean Showers:
Sep 2015 - $40.00
The CG is off the beaten path. We didn't like the first brush, but the second tour we found a site next to a small stream. The RR look to be clean, but we have not used them yet. Mostly cabins and sites were used by workers. The office hours were limited, but manageable. Good for an overnight. - Dennis D
Jul 2015 - $25.00
Elk Creek
Where do I start...first let me say we did not stay here, after driving at least 7 miles off the highway to this hole in the wall campground I felt the need to let other people know not to waste their time. You take a drive throw an area with some nice homes, then you come to a very narrow road that is really not suited for large RV's. Then to a turn into the "campground" you have to go down a steep dirt driveway, we parked and walked around at about 12:30 on a Friday in July office closed and NO one came out to greet us, but I was not surprise because I called on the way and recording said office was only open till 10:00 a.m. what in July... After walking the campground we found it in very poor condition, power boxes broken and just hanging from many sights. This campground has not been taken care of in some time, sadly because it's in a very nice spot on the river.
Their web site say's they have a Wheelers 5 star rating and Woodall's 4 star, clearly NO one has been to this campground in years to rate it. The pictures you see on their web site do NOT look one bit like I found this campground to be in Mid July 2015. - laears
Aug 2014 - $55.00
We had made reservations in January 2014 for a one night stay in August 2014. We requested a pull-thru for our 36' fifth wheel. We arrived rather late (8:30 PM) and tired after an 11 1/2 hour drive from Arizona. When we arrived, the office was closed and a set of instructions had been left for us. Our site was way too small for the size of our rig, the site was very unlevel on ungroomed dirt and the hookups were all in the wrong places requiring us to select either electric or water for the night. We selected electric so at least we would have power to the fifth wheel RV. The water hookup could not be found without the use of a flashlight; it was literally located in scrub and long meadow grass that had not been cleared in some time. I used the shower facilities to wash my hands, and when I entered the men's facilities, it was filthy with water everywhere including the sink counters, and toilet paper, paper towels, and empty toiletry containers everywhere - not a place where I would take a shower! All of this for $55.00 per night, thus not a place where we would return. Beware, the photos on Elk Creek Campground are not actual photos of the place. They are only advertisement photos of hikers and fishermen. This place is better suited for tent campers and dry camping in small rigs. We would never return here! - broncobillyaz


text:
Time Inc. has acquired Cozi, a Seattle-based company that produces home management software and services.
Cozi, launched by former Microsoft and Amazon.com executives almost a decade ago, offers a free app and website with shared calendars, shopping and to-do lists, meal planners and more. It now has more than 10 million users.
Terms of the deal were not disclosed.
"We felt like this was a match made in heaven," said Robbie Cape, Cozi founder and CEO. "It gave us an opportunity to grow our base and grow our product and add an enormous amount of value for Time Inc.
- Designed in Seattle, this $1 cup could save millions of babies
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"Time Inc. has such rich and diverse content that could help grow Cozi's existing product line," Cape said. "Time Inc.'s assets lend themselves to new product offerings that can be built on top of Cozi's technology."
Cozi's services will continue and the name will remain as a stand-alone brand, Cape said in a letter to Cozi users posted on the company's website.
Cozi will remain based in Seattle, and its current roster of 27 employees will likely grow, Cape said.
In addition to its website, Cozi's app runs on the iOS, Android, Kindle Fire and Windows 8.1 tablet platforms.
The company makes its money from advertisements on its products, and also offers a subscription option with expanded features.
Cozi has a history of partnerships with media companies, including Gannett's purchase of a minority stake in 2008 and partnerships with AOL, Meredith, Time Inc., and other companies over the years.
"It's a question of customers," Cape said. "If you look at Real Simple — Real Simple and a variety of the other brands at Time Inc. are already appealing to a very similar customer segment and demographic that Cozi appeals to."
Media company Time Inc. is the publisher of Real Simple, as well as dozens of other publications including Time, People, Fortune, Cooking Light, InStyle, Sports Illustrated and many more.
Joe Ripp, Time Inc. chairman and CEO, called Cozi "a terrific fit for Time Inc.," saying in a news release that the acquisition gives the media company a "a new product development hub as well as a foothold in the rapidly growing productivity category."
Evelyn Webster, Time Inc.'s executive vice president who will be in charge of Cozi, said in the news release that Cozi's "organizational tools naturally align with the more than 53 million families we reach every month through brands like Real Simple and we believe its products can have a wider application."
Janet I. Tu: 206-464-2272 or email@example.com. On Twitter @janettu. Information from Seattle Times archives was used in this report.


text:
Adis Greek Teapot Black &24kt Gold Handmade in Greece
- Sold for: Start Free Trial or Sign In to see what it's worth.
- Item Category: Ceramics
- Source: eBay
- Sold Date: Jan 06, 2007
- Channel: Auction House
Very impressive for use and show with the lavish gold showing no use.No chips or cracks and the spout and rim are also undamaged.Any lighter tones to the gold showing are reflections when taking the photos.I have acquired this set from an estate of a collector of this type of Grecian art dishes&accessories..This is 7&1/2"tall and 9"wide to end of handle and spout. with different themes on each side..No damage and stamped on the bottom Adis Handmade in Greece 24C Gold..I am offering more items,and would be glad to combine shipping if all possible.Beautiful themes&detail.Enjoy.Welcome to our site,we have been with ebay for nearly 7 years.We have a positive feedback rating of over 2800&we look forward to doing business with you, enjoy your stay. We invite you to view our other quality items we have on auction ,that we add to each day. We describe items to the best of our ability with no intent to mislead.. We do not use ebay checkout, problems occur with email through ebay checkout. Do Not use Ebay checkout after auction, contact me directly through my email address with your shipping info and questions. Please contact seller with shipping address and phone number immediately after auction. All items for sale are used unless otherwise stated, and described to the best of our ability. We ship by USPS, UPS & BUS, and by freight, if necessary. All sales are final, if you have any questions, ask before you bid. We accept payment by, money order or cashiers check and Personal check. Personal checks Must clear bank before we ship item,(as stated in posted bank statement which could take up to 25-30 days to receive.( That information has been in our Buyers Info for years). IF WAITING FOR A PERSONAL CHECK TO CLEAR BEFORE WE CAN SHIP ITEM IS A CONCERN TO YOU,PLEASE DON"T PAY BY PERSONAL CHeck.Please Note that it is important to us to have our costumers satisfied with transaction and to come back and visit again. .. We do not do not do not accept Paypal . Be advised, we do not ship to canada, any bids placed will be cancelled and ebay will be notified, too many problems with customs. All personal checks must include name physical address & phone number. Please be advised that large items take longer to prepare for shipping, and require more time for delivery. Do NOT send payment until you receive an invoice from us. Your bid is a contract - Please, Place a bid only if you're serious about buying the item. If you are the winning bidder, you will enter into a legally binding contract to purchase the item. . If you have any questions, please feel free to contact us .Thank You..


text:
Best Staged Plans
by Claire Cook
Genre: Contemporary Fiction
As a professional home stager, Sandy Sullivan is an expert at transforming cluttered rooms into attractive houses ready for sale. If only reinventing her life were as easy as choosing the perfect paint color. She's eager to put her family's suburban Boston home on the market, to downsize, and to simplify her own life. But she must first deal with her foot-dragging husband and her grown son, who has moved back home after college to inhabit the basement "bat cave."
After reading them the riot act, Sandy takes a job staging a boutique hotel in Atlanta recently acquired by her best friend's boyfriend. The good news is that she can spend time with her recently married daughter, Shannon, in Atlanta. The bad news is that Shannon finds herself heading to Boston for job training, leaving Sandy and her southern son-in-law, Chance, as reluctant roommates. If that's not complicated enough, Sandy begins to suspect that her best friend's boyfriend may be seeing another woman on the side.
Filled with characters who are fresh and original, yet recognizable enough to live in your neighborhood—plus plenty of great tips and tricks for fixing up houses, and lives—this is a wise and witty story of letting go and moving on. Best Staged Plans is Claire Cook at her most humorous and heartfelt.
Click here to download for the Kindle: $3.03 (Save 80%)
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Prices are subject to change without notice. For non-U.S. readers, Kindle content availability and pricing will vary.


text:
All plugins supplied by Sonatype are installed as part of the default
configuration and can be found in
$NEXUS_HOME/nexus/WEB-INF/plugin-repository. Most plugins are
enabled by default.
Some plugins expose a capability as documented in Section 6.6, "Accessing and Configuring Capabilities" and can be enabled, disabled, and otherwise configured in the capability administration. The branding plugin or the outreach plugin are examples of plugins exposing capabilities.
Prior to version 2.7 optional plugins, supplied by Sonatype, can be found in the directory
Plugins supplied by third parties or ones that you authored are
installed by copying the folder with the plugin code into
sonatype-work/nexus/plugin-repository or extracting the plugin
bundle zip file in that folder.
After a restart of the repository manager, the new plugins will be active and ready to use. Upgrades are done by shutting down the repository manager, copying the newer plugin into the folder, removing the older one, and restarting it.
Capability-based plugins can be disabled in the capability administration. Otherwise, plugins can be removed by
deleting the respective folder in the
plugin-repository and restarting.


text:
Keeping traditions alive is not easy; it's even harder when there is no one to teach them. When Ainu musician Oki recently re-created traditional tunes on the tonkori, the stringed instrument of the Ainu people, his only guides were pre-1970s recordings of tonkori music collected by ethnomusicologists on bulky open-reel recorders.
The result, "Tonkori," an album that was released in late May by Oki's own label Chikar Studio, reflects the artist's continued quest for his Ainu roots. But this time, the musician, who is famed both in Japan and abroad for mixing reggae, dub and other roots music in his tonkori performances, stuck to an authentic rendition of the endangered traditional tonkori music.
Day and night for three months, Oki listened to the researchers' poor-quality tapes, trying to imagine how the tonkori players had moved their fingers across the strings. Because there are no living tonkori masters and compositions were never written down, this was his only option. He even tried to reproduce the subtle tunings of the tonkori and the varied thickness of the five strings — all through intense listening. It was a straight-forward but challenging process, Oki recalled.
"Looking back, I feel it might have been premature for me to undertake this project. Maybe I should have waited another two or three years," said Oki, a handsome man with chiseled features and pitch-black hair swept back in a ponytail. "There were some pieces I just couldn't figure out how to play and so I left them off the album."
Still, the album's 15 tracks — 14 of which are instrumental and one which is a lullaby accompanied by his voice — showcase a variety of songs played by the Karafuto (Sakhalin) Ainu for centuries.
"Tonkori" is the fifth work for Oki, who majored in sculpture at Tokyo National University of Fine Arts and Music and started his career in the ad and film industries. After working in the United States for five years, he returned to Japan in 1992 and discovered the tonkori by chance and began learning about the dying Ainu music by himself.
Oki has made a name for himself as the only commercial tonkori player in the world. Making records that can be found at major outlets such as Tower Records, he has collaborated with artists from various genres, such as J-Pop singer-songwriters Toshiki Kadomatsu and Hitomi Yaida. In March 2004, Oki made his first appearance at World of Music, Arts & Dance (WOMAD) in Australia.
The tonkori, whose strings are traditionally made from deer tendons, has a beautifully resonating twang. It creates a soothing, comforting sound but, according to Oki, it played a vital role in the lives of the indigenous Ainu people of Hokkaido and Sakhalin. It was said to be used by shamans to communicate with the spirit forces of kamuy, which control the wind, rain, hail and fire, or to hypnotize enemies during battles. Tribeswomen also used it to seduce men.
Also, one tonkori song can have several meanings. One piece on the new CD, titled "Ikeresotte," is a song used to trick children into sleeping, according to Oki. It is believed to represent the sound of a ghost's footsteps. "Ikeresotte" also acts as a talisman, as ghosts supposedly hate the sound of the tonkori.
Some tonkori songs were played all night long, with steady rhythms and repeated melodies, eventually leading people into a trance.
So what do these traditions mean to Oki? The Kanagawa native, who, in his 20s, learned that he had Ainu relatives on his father's side, says that even before this discovery of his roots, he had been fascinated by the resistance music of reggae and the "Back to Africa" Rastafarian movement.
"[The Jamaican crusader of black nationalism] Marcus Garvey once said, 'A people without a knowledge of their history is like a tree without roots.' When I realized that I had Ainu blood in me, it all came together (like pieces of a puzzle).
"To me, keeping tonkori music alive is like loading a gun. We must fight for survival, and the tonkori is our weapon. Our music must be passed on to the next generation, even though it will not be the same as before because it will be filtered through me. But I must make sure the music will still be here 10 years from now. Otherwise, what will be the thing to carry us through? Cell phones?"


text:
Thanks to the American Medical Writers Association for announcing that I will receive one of the organization's highest awards at its annual conference in Memphis in October.
It is humbling to learn that past recipients include George Lundberg, John K. Iglehart, Anthony Fauci, Art Caplan, Sherwin Nuland, Jerome Groopman and others.
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We Welcome Comments. But please note: We will delete comments that include personal attacks, unfounded allegations, unverified facts, product pitches, profanity or any from anyone who doesn't list what appears to be an actual email address. We will also end any thread of repetitive comments. We don't give medical advice so we won't respond to questions asking for it. Please see more on our comments policy.
I am new to this site and found it because I am a member of AMWA, which recently announced its award winners for the 2014 annual conference. Congratulations, Mr. Schwitzer, and I look forward to hearing your keynote address at the annual conference's kickoff session.
And now I'm going to take a look at the rest of your excellent site.
So pleased that your efforts and tenacity in exposing poor medical journalism is being recognized. Your work has great value.


text: Dave Canterbury and the 10 C's of survivability is a great article on the top ten core items that he feels are necessary when putting together a survival kit. The ten items cover everything from making fire and shelter to having light and being able to repair the few items you have. Dave is very well known and provides survival training at The Pathfinder School school in Ohio. He has many videos on you tube if you are interested.


text:
Blog Posts in Category: lung disease
November 26, 2013
November 21st was the Great American Smoke Out. Here at UNH, students are encouraged to kick the habit by being educated of the harmful effects of smoking and offered resources to help them quit. The Center of Disease Control reports that smoking is the leading preventative cause of disease in the U.S. Smoking causes approximately 443,000 deaths from cancer, lung disease and heart attacks each year. One factor many do not think about is that by quitting smoking you can significantly reduce your... Read More
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