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IGN Presents the History of Awesome: 2006
April 20, 2016 - 2006 was a great year for games, with the debut of the PlayStation 3, Nintendo Wii, Oblivion, Gears of War, and more.
9 Ocean's Eleven-Style Heists in Video Games
July 2, 2015 - We look at some of the best video game heists, from the Imperial Palace to interstellar corporate backstabbing.
The Elder Scrolls: Total War Created by Modder
March 4, 2015 - The resemblance the character models bear to Bethesda's creations is astonishing.
9 Examples of Awesome Lock Picking in Video Games
February 10, 2015 - From Skyrim to Thief, there's been a surprisingly high number of awesome examples of video game lock picking. See the best of the best.
Five PlayStation 3 Games That Need Trophies
July 11, 2012 - Metal Gear Solid 4 is finally getting Trophies. But it doesn't have to be alone, does it? Here are five more games that need Trophies posthaste.
London Philharmonic Orchestra: The Greatest Video Game Music Review
November 7, 2011 - London Philharmonic Orchestra takes on great video game scores. Is this a match made in heaven, or a sleepy bore?
Terrible Ideas from Great Developers
June 19, 2011 - Even Blizzard, Bethesda and BioWare have their bad days. Five near-catastrophic features that marred otherwise fantastic titles.
Top 10 Gods of The Elder Scrolls
April 12, 2011 - You yearn to visit Skyrim. You've been to Oblivion and Morrowind. These deities made them all possible.
From Oblivion to Skyrim: Changes and Predictions
December 21, 2010 - By looking at Elder Scrolls: Arena, Daggerfall, Morrowind and Oblivion, we're able to trace a clear line of gameplay evolution from game to game. In this feature, we take a look at the potential changes we want to see and a few predictions too.
Report: Elder Scrolls V a Sequel to Oblivion
November 23, 2010 - According to a new report, Bethesda Softworks is currently developing a fifth title in the Elder Scrolls series and that the game will be a direct sequel to The Elder Scrolls IV: Oblivion, released in 2006
Trademark Filed For Oblivion Movie
September 9, 2010 - Bethesda parent company Zenimax Media has filed a motion picture trademark for Oblivion, the fourth game based in the Elder Scrolls series released in 2006 for Xbox 360.
IGN Presents the History of Fallout
July 21, 2010 - Catch up on two decades of Fallout history before wading into Fallout 4 - it's almost as dramatic as the franchise's wasteland tales.
Drink Up: Videogames and Booze
March 17, 2010 - St. Patrick's Day began as an official religions feast and celebration day. However, throughout the ages it has transformed into a world-wide party and a reason to imbibe delicious Irish beer. But why not avoid the hangover and celebrate the holiday digitally. There are plenty of games that have incorporated drinking into their world, both with real and exaggerated consequences. We've compiled a list of some of the more recent examples of alcohol in games and how they digitally represent the age-old social lubricant
How an Elder Scrolls MMO Could Work
January 23, 2010 - Rumors of an Elder Scrolls MMO have been circulating for a couple days. We delve into the possibilities of turning a rich singleplayer experience into an MMO masterpiece.
Cheers & Tears: Role-Playing Games
August 28, 2009 - These are the dog days of summer and as such pickings are slim for new videogames. What better time to look at the PlayStation 3's sizable library and find the very best games to play? Over the summer, we're going to take a look at a bevy of gaming genres and determine the five games everyone needs to play. And to complement that, we're giving you three games to avoid (or throw away).
Difficulty Systems 101
July 13, 2009 - It used to be that finishing any given game in your collection was a big achievement. These days more and more developers are conscious of giving players an accessible difficulty level. A lot of thought and effort goes into the difficulty levels and balancing of the best games on the market to make sure that the intended audience can breeze through, struggle to the end or hit a nice balance in between, depending on the title. There are occasional innovations in difficulty design, and quite a few examples of crossover between the systems discussed here, but it would be nice to see more developers putting greater thought into how to please different audiences. With the current divide between the so-called casual and hardcore gamers, should games work harder to cater to all expectations of challenge? It's worthwhile to stop and consider how game difficulty systems operate these days, and how developers might work to cater for each gamer's needs and wants.
Bethesda Softworks and Del Rey Books Announce Novels Based on The Elder Scrolls
April 27, 2009 - Popular RPG series going literary.
Best Year of the Generation?
December 23, 2008 - Can you believe we're entering the fourth year of this generation? Sure, the Xbox 360's 2005 jumpstart got this generation underway faster than expected, but think on this: the fourth year of a generation is traditionally when we start to hear talk of the next round of hardware. But let's not get ahead of ourselves just yet. Regardless of what you think about a particular system -- and all of them have their detractors -- this has been an astounding generation thus far. From the jaw-dropping HD beauty of Gears of War to the innovation of Super Mario Galaxy, the games of this generation have been especially significant. Best generation of games yet? That's a debate well worth having once we're playing PlayStation 4 and Wii 2 (or whatever these inevitable machines are called), but for now, let's just stick to the quality of games that have been released since the November 2005 launch of the Xbox 360.
PS3 Greatest Hits Starts Today
July 28, 2008 - If you're an avid reader of the official PlayStation Blog, you've probably seen big news break on the site. Today, Kim Nguyen, Marketing Manager for the PlayStation 3 brand, posted on the blog today announcing that the PS3's Greatest Hits collection launches today.
Do Reviews Sell Games?
April 14, 2008 - Earlier this week Next-Gen.biz posted a story that detailed the Top 100 selling games of 2007. We at IGN are constantly getting shelled by viewers for our review scores of certain games and how those review scores impact sales. Some people complain that we're too nitpicky, others say that we're in the pockets of multi-million dollar publishing houses (a notion that is just as preposterous now as it has always been). We thought it would be a fun experiment to see if the proof was indeed in the pudding when it comes to the correlation between sales and review scores.