text:
tag:http://www.destructoid.com/,2016:blogdestructoidhttp://bulk2.destructoid.com/ele2/images/destructoid/favicon.ico2015-07-23T09:00:00Ztag:http://www.destructoid.com/,2016:/post.phtml?pk=296503Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSony Online Entertainment founder steps down2015-07-23T09:00:00Z2015-07-23T09:00:00Z
John Smedley co-founded EverQuest developer Verant Interactive, which morphed into Sony Online Entertainment following EverQuest's huge success. He even hung on after Sony sold SOE earlier this year, turning it into Daybreak Game Company and laying off some SOE employees.

Smedley, however, has now stepped down as president and chief executive officer of Daybreak.

"I can confirm that John Smedley will be taking some time off from the company for the near-term and transitioning to a different role to be determined," a spokesperson for Daybreak told GamesBeat. "Upon finalization of his plans, further communication will be provided."

Chief creative operating officer Russell Shanks will take over for Smedley.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=287553Jason Faulknerhttp://www.destructoid.com/blogs/Jason+FaulknerLayoffs hit former Sony studio barely a week after sale2015-02-12T04:00:00Z2015-02-12T04:00:00Z
Last Monday, venerable MMO studio Sony Online Entertainment was sold to Columbus Nova investment firm as part of Sony's on going restructuring. Not even two weeks later, an unknown number of employees have reportedly been laid off, including EverQuest director David Georgeson and community manager Linda Carlson.

This isn't odd behavior for Columbus Nova, which pulled the same stunt when it acquired Rhapsody in 2013. For investment firms, reducing overhead while maintaining profits is usually the first order of business, and that typically means layoffs are the first course of action.

Daybreak released the following statement concerning the layoffs:

"As part of a strategic decision to rationalize the business, Daybreak Game Company announced today that it will eliminate positions in both its San Diego and Austin studios. This alignment of resources better positions the newly independent studio for future growth opportunities and developments, including delivering on its legacy of making top online games and establishing a solid foundation for future multi-platform success. These reductions will not affect the operation of current games and the company will continue on its mission to partner with its player community to drive the future and push the boundaries of online gaming."

While all games under development before the sale seem to still be in production, who knows where Columbus Nova will look to trim costs next. While the firm may be able to increase revenue in the short-term with these brutal job-slashing tactics, I have doubt about any company that gets rid of experienced and proven employees so it can make its numbers look a little prettier on paper. It speaks of a lack of long-term investment and, for me, casts doubt on quality and support for its future products.

H1Z1, EverQuest publisher Daybreak cuts jobs as it transitions to new owners [VentureBeat]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=287080Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiSOE sold by Sony, sees a new dawn as Daybreak Game Company2015-02-02T12:42:00Z2015-02-02T12:42:00Z
Sony Online Entertainment -- developer of popular MMOs such as PlanetSide 2, Everquest, and H1Z1 -- is no longer a part of Sony's stable of studios. After 20 years, SOE has been offloaded.

Sony recently sold its subsidiary off to New York-based investment firm Columbus Nova. As a result of the acquisition, SOE has been rebranded as Daybreak Game Company. The terms of the deal were not disclosed. However, it has been said that all of SOE/Daybreak's existing titles will stay on the same path of development and operation.

Daybreak's new-found independence likely means that the studio will start developing games for Xbox and other platforms for the first time in its history. In a press release, company president John Smedley said "We will continue to focus on delivering exceptional games to players around the world, as well as bringing our portfolio to new platforms, fully embracing the multi-platform world in which we all live."

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=286390Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSony Online offered H1Z1 refunds after pay-to-win complaints2015-01-19T15:00:00Z2015-01-19T15:00:00Z
H1Z1, Sony Online Entertainment's bizarrely-named version of DayZ, was the center of a kerfuffle over the weekend that didn't even have to do with the game not working at its Early Access launch.

Rather, the community leveled "pay to win" complaints following the glut of "our game won't be pay-to-win" claims that always precede releases of games that have micro transactions (H1Z1's Early Access is not free-to-play). They have to do with concrete studio claims that you can't buy resources like guns, ammunition, and food, followed by fans learning that those items can indeed be found in paid airdrop events. SOE's thinking is that these server-wide events, wherein someone can poach your paid-for drop, are different from being able to just click "buy" and get a gun in your inventory with real life cash, but folks are still upset.

SOE president John Smedley took to the game's sub reddit on Friday to offer "no questions asked" refunds over the weekend, "till Monday." These refunds are not through Steam, but direct through Sony Online. Should you try to get a Steam refund, you'd get money back in your Steam wallet rather than however you paid for it.

By Friday evening Smedley seemed satisfied that only, ".5% of the people that have bought are taking us up on the refund," but it'd be nice to know what the final numbers are. Plus, I doubt every H1Z1 buyer--it was Steam's top-seller despite not working--is jacked in to a sub reddit. Some people like to go get pizza across the bay on weekends, or crawl into hot tub holes and then get ramen. Of the vocal and jacked in fans, they seem to want fixes rather than refunds and Smedley notes that the team is, "making adjustments to the airdrops that are appropriate."

No questions asked refund policy [Reddit]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=286282Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiH1Z1 community feels that the game is pay-to-win despite being told it wouldn't be2015-01-16T07:00:00Z2015-01-16T07:00:00Z
H1Z1, Sony Online Entertainment's zombie apocalypse survival simulator, has recently come under fire from its own community. On the day of its Early Access launch, many who had eagerly tracked the game's development for months suddenly felt as though they'd been duped all along. And, predictably, they're not happy about it.

The controversy stems from SOE's long-running insistence that H1Z1 would not be "pay-to-win." The developer told various outlets and message boards this since the game's inception. Redditor teckademics collected a collage of some of the statements published.

However, many felt that the airdrops included in today's Early Access version directly opposed this. Airdrops, which can be purchased with real money, can contain any variation of supplies including but not limited to: guns, ammunition, backpacks, and first-aid kits.

In a game where scavenging for resources is paramount, H1Z1's community (many of whom have already paid $20 or $40 in advance for it) largely saw airdrops as indication that SOE had gone back on its word that monetization wouldn't change a player's chances for success. Many felt that they had been led to believe that the only benefit of paying real-world currency in-game would be for character customization.

The outrage prompted SOE developers to take to reddit to offer a rebuttal. In the lengthy explanation, SOE insists that there are several components to airdrops that keep them from being pay-to-win. Among them, airdrops attract several zombies, any player on a server can swoop in and take supplies, airdrops aren't available until the server is one-quarter full, and there could be nothing of value in any given airdrop. This, in SOE's eyes, justifies their existence as a paid event.

Obviously there's quite a disparity between the feelings of SOE and a loud portion of the H1Z1 community. Regardless of anyone's position on this particular instance, it serves as a fine reminder of the perils of Early Access. Always be cautious when you're investing in a game that's still in development; you never know what you'll actually end up getting.

Streamer just called in an airdrop. It dropped right above him with weapons, ammo and a backpack. This game is pay2win [reddit], Airdrops [reddit]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=286275Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenH1Z1 is Steam's top seller despite also not working right now2015-01-15T19:30:00Z2015-01-15T19:30:00Z
H1Z1, Sony Online Entertainment's bizarrely-named version of DayZ, is out on Steam today in Early Access. Not just out; it's atop the "top sellers" list on the Steam store, above freshly discounted, free-to-play-for-the-weekend Saint's Row and Civilization: Beyond Earth.

It is also currently unplayable. And not just because it's kind of broke, like when Brett played it last year (or because it's kind of janky, like when I played it later last year).

Rather, it is more literally unplayable as players are reportedly having issues connecting to the login server (game error G99). One such player is Destructoid.com Features Editor Steven Hansen, who has been trying to log on for over an hour now to stream the game. "It's a bit disappointing that new games drop, people pony up their $20 or sometimes $60 to be there minute one, and the dang thing doesn't work," Hansen said.

To be fair, this is an Early Access game, the express purpose of which is to get games balanced and working on time for their official release. It's not like they didn't test it beforehand. This is the trial period. A long one. I'm more surprised it cracked the Steam top-sellers, showing people haven't lost interest in open world zombie survival sims.

"Maybe I'll finally buy The Long Dark," Hansen added.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=279656Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenH1Z1 is a lot more playable, still a ways out2014-08-15T17:00:00Z2014-08-15T17:00:00Z
I stopped tallying at ten counts of the word "iteration" in the early goings of the SOE Live 2014 presentation for SOE's upcoming (PC, PS4) survival zombie sim H1Z1. Okay. I get it. That's why the game wasn't so hot when it was first shown off and why there's still work to do before it comes to Steam Early Access "soon."

"It kicked us in the butt," I was told of initial previews, which were not all that kind to the project (our own Wett Brett Makedonski called it "almost unplayable").

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=279654Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenEverQuest II's 11th expansion, Altar of Malice, brings new playable race2014-08-15T09:00:00Z2014-08-15T09:00:00Z
EverQuest II is approaching its 10th anniversary. It originally released in 2004, the same year that Kanye West's genius debut College Dropout dropped.

Altar of Malice brings with it a new playable race, the Areakyn. They offer some extra aesthetic customization (custom horns, wings, scale pattern color) and their wings actually develop over time so when you hit level 85 and achieve flight, its on your own homegrown wings.

The expansion is one of the series' largest, with 14 heroic zones, 6 raids, 6 advanced solo zones, 2 contested zones, and 2 overlands (first built on new terrain tools). You've also got weirdos in the Ossuary of Malevolence trying to get close to undead without dying, Pygmies worshiping the dinosaurs that eat them as gods, and a wild area that is upside down.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=279652Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenEverQuest's 21st expansion is The Darkened Sea2014-08-15T08:30:00Z2014-08-15T08:30:00Z
EverQuest has been going strong since 1999. That's when the Slim Shady LP and "Thong Song" released. Or, much better, Black on Both Sides. It will be getting its 21st expansion, The Darkened Sea, on October 28 for All-Access Members (SOE's subscription program), November 11 for free-to-play players.

The Darkened Sea, which pays homage to the 2007 expansion The Buried Sea, features eight zones, including: Arx Mentis, Caverns of Endless Song, Combine Dredge, Thuliasaur Island, Tempest Temple and Degmar, The Lost Castle. The one that ends with "saur" is where you'll find the above dinos, naturally.

Aside from a new place to play, you can also expect a level cap raise (100 to 105) and a mount keyring to clear up inventory space. Upcoming updates before the DLC drops add the ability to make custom robe textures in PlayerStudio and a loot system rework (including an automatic "never loot" and "always loot" for certain items).

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=279650Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenYou'll be playing PlanetSide 2 on PS4 before the end of 20142014-08-15T08:00:00Z2014-08-15T08:00:00Z

The wait for PlanetSide 2 on PS4, since delayed from early 2014, will end late 2014. Details from SOE Live 2014 remain similar to what we learned last SOE Live. PlanetSide 2 on PS4 is equivalent to the PC version on Ultra settings. It will remain completely free-to-play (no PlayStation Plus membership required). PS4 players will not be able to play with PC players.

The difference, I guess, is that it's running on PS4 now. We were shown a live PS4 demo during a presentation from PlanetSide 2 senior art director Tramell Isaac, lead designer Luke Sigmund, and creative director Matt Higby, who explained, simply, that getting everything running on consoles well took some time.

In order to have other folks to play with for demo purposes, they actually were playing against PC players, which supports their emphasis on parity between versions: "we haven't stripped anything from the PC version." The problem is that, "on the PlayStation, we're going to be on a different update cadence," whereas "[they] determine when [they] patch to PC," thanks to extra levels of QA from PlayStation. Instead of holding back PC updates for a few days (or, in possible circumstances, longer than a week), the team is leaving them separate for the time being. A future meld is possible, but not particularly likely.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=279198mrandydixonhttp://www.destructoid.com/blogs/mrandydixonContest: Win tickets to SOE Live in Las Vegas!2014-08-08T12:40:00Z2014-08-08T12:40:00Z
[Update: Contest over! Winners are Gargantor and Devoured!]

Our friends at SOE have given us two premium passes to SOE Live in Las Vegas to hand out to lucky Dtoiders! SOE Live is a celebration of SOE games and the gamers who love them, and this year's event takes place August 14 through 17 at Planet Hollywood in Las Vegas. See the latest SOE games, hang out with friends and cosplayers, and more!

Included with the premium pass are two tickets to the event, an SOE Live t-shirt, SOE Live goody bag, exclusive SOE Live in-game items, access to the exhibitor showroom, access to panels and roundtables, option to attend brunch with the dev team, complimentary copies of the upcoming EverQuest and EverQuest II expansions, and a ton more! (For full details, click here.)

To win, we want you to draw something SOE-inspired in MS Paint and then post it in the comments! Any SOE game is eligible, so go as wild as you want. The best two drawings (as chosen by Destructoid staff) will earn their artists each a premium pass to see SOE Live in Las Vegas! Limit one entry per person, and the contest is open to anyone willing to make the trek to Vegas next week (travel expenses are not included). You have until this Friday, August 8 at 11:59pm Pacific to enter.

Good luck!

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=278338mrandydixonhttp://www.destructoid.com/blogs/mrandydixonWe have 10,000 codes for the Landmark closed beta!2014-07-18T13:30:00Z2014-07-18T13:30:00Z
[Update: Codes all gone!]

Our friends at Sony Online Entertainment have given us 10,000 codes for the Landmark closed beta to share with the Dtoid community!

Landmark is a free-to-play, next-generation online sandbox game where you can go just about anywhere and build just about anything. (Seriously, check out the screenshots in the gallery below.) And from today until July 24th, you can take part in the closed beta and see for yourself what all the fuss is about!

To claim your beta key, just click here! (Huge members, your reserved keys can be found right here!) Then just follow the instructions below to redeem.

Have fun! And if you missed out on the general giveaway, think about becoming a Huge member! They get reserved codes for betas like this, plus a whole lot more!

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=277284Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiPlanetSide 2 just got a whole lot bigger and swampier2014-06-27T21:00:00Z2014-06-27T21:00:00Z
The scale of PlanetSide 2 was already pretty impressive. Three massive and unique continents ensured that thousands of players were vying for control of territories all over the place. Now, there's a new continent in the mix.

Sony Online Entertainment added Hossin to PlanetSide 2 today, a swampland with low-hanging trees and boggy terrain. SOE states that the environment will change the way players have to approach combat, placing more emphasis on infantry units than ever before.

Play space isn't the only thing that SOE's improving. With the addition of Hossin, alterations were also made to outfit recruitment, base capturing, and continent locking. These updates are all available for free for PC users, and the PlayStation 4 version of PlanetSide 2 is still scheduled for later this year.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=276108Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizPS Plus won't be required to play PlanetSide 2 on PS42014-06-07T09:00:00Z2014-06-07T09:00:00Z

PlanetSide 2 is a free-to-play first-person shooter. And it'll remain a totally free-to-play shooter once it arrives on the PlayStation 4 as the game won't require PlayStation Plus to play online.

We'll be getting hands-on with PS2 on PS4 (heh) at E3, but the public will also get a chance with the game at MLG Anaheim from June 20-22.

As for the PC version, players can soon expect the new 64sqkm continent Hossin, an advanced achievement system, player-drive continent conquest/locking, and expansions to the Outfits system. All these features will also be available on the PlayStation 4 version too.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=275958Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSony would like to remind you PlanetSide 2 is still coming to PS42014-06-04T17:00:00Z2014-06-04T17:00:00Z

#PS2onPS4 is a confusing hashtag.

PlanetSide 2 is no longer coming to PS4 this month, but it'll still show up sometime this year. And if you can get some friends to play, it's pretty good fun, what with the large scale battles unfolding in front of you. It's like the stuff from the background in most games, but real people are flying the ships and exploding things.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=274938Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiH1Z1, as I saw it, was almost completely unplayable2014-05-16T14:45:00Z2014-05-16T14:45:00Z
As I was given an introductory overview of H1Z1 before some hands-on time, the development team emphasized how quickly the game was evolving. As it was the latest hardcore zombie survival MMO with open/transparent development, the designers explained that by the time the press saw H1Z1 again, it'd probably be a vastly different game. Cross your fingers that that's the case, because what was shown to me on PC wasn't very presentable.

H1Z1 randomly drops the player directly into an open, yet somewhat forested setting. It's technically eastern Oregon, but it's supposed to feel more like smalltown America. Going into the demo, I was told that surviving the first day would be the goal -- a very difficult goal, at that. Equipped with only an axe and a torch, I was left to fend for myself.

Upon spawning, a mass of zombies that rendered within one another made quick work of me.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=274224Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizSee all the cool things users have made in Everquest Next Landmark2014-05-04T10:00:00Z2014-05-04T10:00:00Z

Sony Online Entertainment has shared a video highlighting some of the cool things users have made in Everquest Next Landmark. On top of cool looking structures, users have been bending the rules by creating micro-voxels and anti-voxels to create whatever their heart desires.

SOE also announced their Landmarks of Landmark competition, where the best creations will be prominently featured as permanent additions to Landmark.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=273968Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreSony Online rolls out new $14.99 all-access subscription plan2014-04-29T12:30:00Z2014-04-29T12:30:00Z
Sony Online Entertainment is launching a new membership plan today that will give subscribers access to its games -- all of the major ones, essentially -- for $14.99 per month.

That's EverQuest, EverQuest II, DC Universe Online PC, PlanetSide 2 PC, and Vanguard: Saga of Heroes right now. And upcoming games, too: EverQuest Next, Landmark, and H1Z1. Current subscribers for any of these titles will have their plan upgraded to all-access automatically.

Pretty good way to make sure people don't cancel, I'd say. For super detailed information about the plan and how individual games are affected, click the link below.

The Revised SOE ALL ACCESS PROGRAM FAQ! [Sony Online Entertainment]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=273688Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreSOE talks early monetization plans for its zombie survival MMO H1Z12014-04-23T12:15:00Z2014-04-23T12:15:00Z
Following its big gameplay reveal of H1Z1, Sony Online Entertainment has detailed what the developers have come up with so far for the PS4 and PC open-world zombie survival game's monetization strategy. SOE president John Smedley gave a breakdown on reddit:

Wearables will be sold, but players can "find and craft a lot of stuff." If someone kills and loots another player's gear, they'll be able to wear it for a few deaths. "Station Cash wearables won't degrade at all."

Guns, ammo, food, water, and boosts impacting these won't be sold.

Extra emotes beyond "the basics," which will be free.

Character slots.

Crates containing "random cool stuff from the store" can be found in H1Z1. "We're considering letting you see what's in them before you buy a key (ala Dota 2.). This idea isn't fully locked yet."

These concepts are of course subject to change and the team is taking feedback. So far, so good. Even if I'm not interested in playing existing open-world zombie games right now -- much less new titles along the lines of H1Z1 -- I can appreciate the transparency shown here.

We had our first monetization meeting yesterday [reddit]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=273472Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizLet's watch 50 minutes of H1Z1, AKA Sony's version of DayZ2014-04-18T22:00:00Z2014-04-18T22:00:00Z
<object bgcolor='#000000' data='http://www.twitch.tv/widgets/archive_embed_player.swf' height='378' id='clip_embed_player_flash' type='application/x-shockwave-flash' width='620'><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf'><param name='allowScriptAccess' value='always'><param name='allowNetworking' value='all'><param name='allowFullScreen' value='true'><param name='flashvars' value='title=H1Z1%2BLivestream%2B4%252F17%252F14%2B%2540%2B4pm%2BPacific&channel=h1z1&auto_play=false&start_volume=25&archive_id=520748817'></object>

Sony Online Entertainment is making an open world zombie survival game called H1Z1. Yeah, it's blatantly going for the whole DayZ approach. You can't really blame them though. It's a genre people are really craving for, as evidence by how well DayZ and Rust have been selling.

Game designer Jimmy Whisenhunt and technical director Tom Schenck from the SOE team took to Twitch recently and showed off 50 minutes of H1Z1. There's a lot of walking, some driving, axes, zombies, and well nothing all that out of the ordinary. What do you think?

Also I'm not really a fan of the name H1Z1. I purpose we just refer to this as Hizi, pronounced like hizzy.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=273082Dale Northhttp://www.destructoid.com/blogs/Dale+NorthH1Z1, a zombie MMO from SOE, is coming soon2014-04-09T17:00:00Z2014-04-09T17:00:00Z
Sony Online Entertainment boss John Smedley said on Twitter that a new post-apocalyptic MMO called H1Z1 will be coming "soon." A new episode of the Game Talk Live podcast, set to show at 8 p.m. Eastern will reveal some early gameplay footage, says Polygon.

Smedley says that you'll play as an apocalypse survivor stuck in a world filled of zombies. He also teased that following this evening's reveal, H1Z1 will be playable soon. He said on Twitter that "you can play it yourself soon. and by play I mean play fully."

Expect a day/night cycle, the ability to light things (and zombies) on fire, and fort building.

We'll be following along with the Game Talk Live podcast tonight. Stay tuned.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=268578Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreSOE considering one subscription for all PC games2014-01-07T13:30:00Z2014-01-07T13:30:00Z
Writing to PlanetSide 2 players about future plans for subscriptions, Sony Online Entertainment president John Smedley teased the possibility of one sub that would span all of the company's games on PC. "We are considering (and are likely going to move forward with) a plan that means if you subscribe to one of our games you are a subscriber to all our games (this applies to PC titles only btw).. all for the current $14.99 a month," he wrote.

"The goal would be to let you pick an item in each game you play. Some of you might say 'well who cares..I only play PlanetSide 2. How is that a benefit to me?' My answer is simple -- we've got a great lineup of games, some of which aren't announced yet that cater to a lot of players. We have [EverQuest Next] and [EverQuest Next Landmark] coming along with other..... games... that PS2 players might just like."

For me, this all still falls under the same old problem of not having enough time to play one online game, much less multiple online games, without feeling as if I'm wasting money. There's a sense of urgency I can't keep up with -- at least not long term. That said, I think for a certain type of player this subscription offering would hold a lot of value. Just not me, sadly.

Regarding the changes to our subscription plans [reddit]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=267863Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreJanuary release likely for EverQuest Next Landmark alpha2013-12-20T23:00:00Z2013-12-20T23:00:00Z
Sony Online Entertainment president John Smedley has pinned the EverQuest Next Landmark alpha as happening next month. "It's looking like [the alpha] is going to start sometime in the last half of January," he tweeted. That's naturally subject to change, but, fingers crossed.

"He warned us. Sorta. Not a surprise to see this. :)" responded director of development for EverQuest David Georgeson.

Now that I know what Landmark entails, I'm so down for this. The creation tools appear quick enough -- and the end results pretty enough -- that I actually want to build stuff for once.

@j_smedley [Twitter via Massively]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=267231Joshua Derocherhttp://www.destructoid.com/blogs/Joshua+DerocherSOE explains what EverQuest Next Landmark actually is2013-12-10T11:15:00Z2013-12-10T11:15:00Z

SOE just released a quick video that answers the question, "what is EverQuest Next Landmark?" Well, it's a game of exploration, monsters to fight, and building just about anything you want. The video shows off building a house and a tower, how archways and angles are easy to create, terrain alteration, and inside decoration and furnishing.

I can't wait to try this out for myself. The alpha for EverQuest Next Landmark is supposed to be starting soon, and hopefully it's actually as fun as it looks in these videos.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=266506Joshua Derocherhttp://www.destructoid.com/blogs/Joshua+DerocherHere are the four known classes from EverQuest Next2013-11-27T07:30:00Z2013-11-27T07:30:00Z
The Christmas issue of PC Gamer UK dives into some details on the upcoming EverQuest Next. One of those details is a list of known classes, which includes Cleric, Necromancer, Beast Lord, and Tempest.

Here are the descriptions as provided by EQNexus:

Cleric - Wields either a two-handed hammer or a hammer and shield. Buffing and protecting allies is the typical Clerical duty, but these magic men and women do it with the power of fire, which gives them some killing power, too.

Necromancer - Wielding a tome or a dagger and focus object, the Necromancer summons destructive chaotic energies and comes with a companion: a Monstrosity that grows in power with its master.

Beast Lord - If you're a fan of 'trampling' and 'savaging,' the Beast Lord's furry friends make excellent companions. You can do your own savagin, too, with a flail and shield combination, or a spear for medium range attacks.

Tempest - With two blades or one two-handed blade, the Tempest 'dances across the battlefield' and unleashes powerful winds and blasts of lightning. Ought to appeal to fans of action RPGs.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=265751Joshua Derocherhttp://www.destructoid.com/blogs/Joshua+DerocherWatch an hour of EverQuest Next Landmark2013-11-15T12:00:00Z2013-11-15T12:00:00Z
<object bgcolor='#000000' data='http://www.twitch.tv/widgets/archive_embed_player.swf' height='378' id='clip_embed_player_flash' type='application/x-shockwave-flash' width='620'><param name='movie' value='http://www.twitch.tv/widgets/archive_embed_player.swf'><param name='allowScriptAccess' value='always'><param name='allowNetworking' value='all'><param name='allowFullScreen' value='true'><param name='flashvars' value='title=EQN%2BLandmark%2BLivestream%253A%2BNovember%2B13%252C%2B2013&channel=everquestnext&auto_play=false&start_volume=25&chapter_id=3239129'></object>
Watch live video from EverQuestNext on TwitchTV

Some of the developers from Sony Online Entertainment sat down and livestreamed about EverQuest Next for almost an hour. If you have any interest in this game, this is a great place to learn a lot. They dive into details, like how it will be PC only for now, how your character will transition from Landmark into Next, how building will work, and tons of other details on how the game will play. They also showed off some gameplay, and it's one of the first really good looks at the game that we have had.

One neat thing they mentioned was that players will have lots of options for what outfits they want to wear, and they won't be stuck with just fantasy clothing in Landmark. They showed off some nice looking sci-fi outfits, and hinted at wild-west and historical settings, which has me even more excited for the game.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=259442Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreHere's why PlanetSide 2 can't do cross-platform play2013-08-05T16:00:00Z2013-08-05T16:00:00Z
While the PlayStation 4 version of PlanetSide 2 will be visually similar to its currently-available PC counterpart, the way post-release updates are going to roll out on the platform means the player base will be divided. Creative director Matt Higby explained the unfortunate but understandable situation Sony Online Entertainment is in to Eurogamer:

"Because of the update cadence, and the additional steps you have to go through to be able to release an update on the PlayStation Network, we're not going to be able to keep our servers in sync, so you won't be able to just play with the same people," he said. "They might be a week behind in terms of patching, or a day behind or whatever it ends up being, and we can't really have that."

It's not a total loss, though. The team is looking into character portability which would mean that as "a PC character, you could transfer it to PlayStation 4, and then back. The character format's the same on both, it's just purely a matter of the server updates." That would be greatly appreciated given the time-sink nature of these free-to-play games.

Sony explains lack of Planetside 2 PC and PS4 cross-plat<wbr></wbr>form play, teases character transfers [Eurogamer]

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=259286Max Scovillehttp://www.destructoid.com/blogs/Max+ScovilleEverquest Next, Arkham Multiplayer & Xbox GPU Upgrade2013-08-02T21:30:00Z2013-08-02T21:30:00Z
<object width="620" height="349"><param name="movie" value="//www.youtube.com/v/SLZXoo-p2KM?hl=en_US&version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/SLZXoo-p2KM?hl=en_US&version=3" type="application/x-shockwave-flash" width="620" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object>

Hey everybody! I'm wearing a really stupid shirt, it must be Friday!

Suddenly, there are two new Everquest Next games on the horizon, and they look really cool. Quakecon is happening right now, and there's some Bethesda news out of that, including Wolfenstein: The New Order being delayed and The Elder Scrolls anthology. In spite of underwhelming sales, Square Enix is still gonna keep making AAA video games, and another Tomb Raider is in development for next gen. Batman: Arkham Origins has multiplayer, but it won't be coming to Wii U. Player reputation and behavior will factor into Xbox One's matchmaking system, and the GPU's being tweaked a bit, for whatever reason. Finally, Obsidian talks about the Star Wars: KOTOR III that could've been, and we've got a release window for Star Wars Battlefront.

 tag:http://www.destructoid.com/,2016:/post.phtml?pk=259290Nierohttp://www.destructoid.com/blogs/NieroSOE Live: How to make real-world money in PlanetSide 22013-08-02T20:15:00Z2013-08-02T20:15:00Z

Matt Higby doesn't know what the future of his game may hold, and he's frankly OK with that. We prodded him with questions about Player Studio, the new marketplace we've blogged about before where gamers can upload and sell their own creations (similar to Valve's strategy).

Mr. Higby wants more of it in there: "People are doing a great job on camos, but there are almost no decals -- which is shocking despite being the easiest to create." You can make some real world loot by submitting helmets, decals, camo patterns, cockpit decals, hood ornaments. "Eventually, you'll also be able to submit vehicle cosmetics and even weapons," he added.

When we asked him what the company does with ugly submissions he smiled and admitted that "Some stuff frankly sucks, but the community is great about telling people (in the forums) about what's good and not good. We can't let everything through, but some really great stuff has come in."

Has anyone made a Sgt. Slaughter Warthog yet? Seems like a no-brainer for Hossin -- my billion dollar idea to is waiting for you in the gallery below.

 Read more...tag:http://www.destructoid.com/,2016:/post.phtml?pk=259244Nierohttp://www.destructoid.com/blogs/NieroSOE Live: Here's what EverQuest Next sounds like2013-08-02T11:16:00Z2013-08-02T11:16:00Z

During last night's SOE Live keynote, president John Smedley gave the gossip-starved EverQuest fans one dangling carrot: an early taste of the game's musical score and some face time with legendary musical composer Jeremy Soule. Mr. Soule sheepishly warned us that what we were listening to was but a rough sketch, assembled only on synth and missing parts and instruments. Both men then stood there above us on stage looking at the mystified crowd as the sounds washed over us. Its no surprise a bold clap of 2,000 people shortly followed.

Earlier that day I spoke to Mr. Soule about his process and he said he usually is influenced by the color palette of the game, but that EverQuest Next had to be approached differently. An angry Red Hulk in the media room will crush me if I say any more, so look for that full video interview in the coming days as we kick off a week of SOE developer diaries following the oncoming announcements. I'm looking forward to Jayson Napolitano's thoughts on this.

Today, my job literally rocks.


text:
Browse this Album:
byThis is the first Christmas where I did the photoshopping all by myself, no templates. It's not perfect but I'm pretty proud. My favorite part is the way I photoshopped the heck out of myself, I feel like I look 22 in that picture!
Very, very cute! I love it! And, yes, you do look 22 (or younger)!
1-2 of 2 replies
Want to leave a comment and join the discussion?
Already a member? Click here to log in

subset: commoncrawl


text:
April 29, 2016
IRVING, Texas - Senior defender Madison Keller has been selected the Conference USA Defensive Player-of-the-Week, according to an announcement by the league Monday afternoon. This is the first weekly honor for Keller and the first for a Pirate since Amanda Broz and Kat Norris both earned the accolade on Oct. 22, 2007.
Keller started both games for ECU this weekend as the Pirates jumped out to a 2-0-0 record with a 1-0 shutout against Western Carolina and a 2-0 road win at Francis Marion. The Clarksburg, Md., native anchored the ECU defense that allowed just 11 total shots in 180 minutes and only two on goal. That stalwart defense was key in delivering senior goalkeeper Amber Campbell her 23rd career shutout, which broke the school record.
Junior Anne Candee of Rice earned Offensive Player-of-the-Week honors. Candee became only the fifth player in Rice history to score three goals in a single game, registering the hat trick against UTSA on Sunday. For the week, she took a team-high 11 shots and maintained a .273 shots-percentage. Candee's shots-on-goal percentage was .545.
The Pirates continue their five-game road trip on Thursday in Columbia, S.C. as they face SEC foe South Carolina. The match is scheduled for 5 p.m. inside Stone Stadium.
Click Here to access the online Public Inspection File
Viewers with disabilities can get assistance accessing this station's FCC Public Inspection File by contacting the station with the information listed below. Questions or concerns relating to the accessibility of the FCC's online public file system should be directed to the FCC at 888-225-5322, 888-835-5322 (TTY), or email@example.com.


text:
What Will Happen To The Anime Now??
View Single Post
January 19th, 2013 (8:57 AM).
Ever Day Another New Adventure
Join Date: Dec 2011
Location: Newton
Age: 25
Gender: Female
Nature: Quiet
Posts: 432
People need to learn Ash leaving the series won't change anything. It is the writers who matter. Ash can stay and if the writers do it write could change the series into something amazing. just because Ash would leave doe not mean a better series would happen. It would be the same thing even if he was replaced. A series is only as good as the writers.
Looking at the N arc preview it seems the writers might of realize past errors and are working to make it more plot focused. They said they had a big change for the next series so this just might be the start of something good leading into a much better writing system. We saw them try a plot in DP however BW pro to N seemed to go back to the Kanto vibe sadly. Here is hoping they keep going with the dP vibe but build on it
Also Known As:
View Public Profile
Send a private message to Railgun
Find all posts by Railgun
Find threads started by Railgun


text:
By LUIS ANDRES HENAOSANTIAGO, Chile (AP) â¿¿ Antonio Banderas will star in a movie as one of the 33 Chilean miners trapped deep underground for more than two months in 2010, and the charismatic survivor he's playing couldn't be happier.
Chile Miner Happy To Be Played By Banderas In Film
Check Out Our Best Services for Investors
Action Alerts PLUS
Portfolio Manager Jim Cramer and Director of Research Jack Mohr reveal their investment tactics while giving advanced notice before every trade.
Product Features:
- $2.5+ million portfolio
- Large-cap and dividend focus
- Intraday trade alerts from Cramer
Quant Ratings
Access the tool that DOMINATES the Russell 2000 and the S&P 500.
Product Features:
- Buy, hold, or sell recommendations for over 4,300 stocks
- Unlimited research reports on your favorite stocks
- A custom stock screener
Stocks Under $10
David Peltier uncovers low dollar stocks with serious upside potential that are flying under Wall Street's radar.
Product Features:
- Model portfolio
- Stocks trading below $10
- Intraday trade alerts
Dividend Stock Advisor
David Peltier identifies the best of breed dividend stocks that will pay a reliable AND significant income stream.
Product Features:
- Diversified model portfolio of dividend stocks
- Updates with exact steps to take - BUY, HOLD, SELL
Trifecta Stocks
Every recommendation goes through 3 layers of intense scrutinyquantitative, fundamental and technical analysisto maximize profit potential and minimize risk.
Product Features:
- Model Portfolio
- Intra Day Trade alerts
- Access to Quant Ratings
Real Money
More than 30 investing pros with skin in the game give you actionable insight and investment ideas.
Product Features:
- Access to Jim Cramer's daily blog
- Intraday commentary and news
- Real-time trading forums


text:
We urge our fellow citizens to see beyond party politics, to analyze campaign rhetoric critically, and to choose their political leaders according to principle, not simply party affiliation or mere self-interest. - Faithful Citizenship, U.S. Conference of Catholic Bishops Read more
A short (13 slides) PowerPoint presentation on the Affordable Care Act - why we need it and what it does for us.
Designed for individaul and group education. Contains presentation notes with commentary for each slide.
The Affordable Care Act was signed into law on March 23, 2010. Here is a list of resources that will help you understand this law. Read more
Stories about healthcare situations of different families, and how the new law would help. Read more
Read the Connection i


text:
Fragile (The Saturday Dawn Edit)
- Artists Cherry
- Release Date 2012-06-21
- Labels Unknown Season
- Catalog USDC0017
- Description Cherry of Four:Twenty(UK) label's artist made chill out track for after dancing. Yoshi Horino(owner of UNKNOWN season) has every 4th Saturday dance party called The Saturday at Zu Bar in Tokyo. He did edit for the party in dawn time. Hope you enjoy it:)


text:
Ensure a safe and timely arrival to your next destination. Your GPS is helping you out, so return the favor and protect its delicate LCD screen and maintain its slimline appearance with the minimalist design of this GPS case.
(based on 4 reviews)
Ratings Distribution
5 Stars
4 Stars
3 Stars
2 Stars
1 Stars
of respondents would recommend this to a friend.
Best Uses
Reviewed by 4 customers
Sort by
Displaying reviews 1-4
Back to top
Excellent Cases!!!
By Rosskid
from Tallahassee, FL
About Me Power User
Comments about GPS Case- 3.5 - 4.3" screen:
Case Logic Cases Are Quality Products!
Bottom Line Yes, I would recommend this to a friend
Was this review helpful? Yes / No
- You may also flag this review
Fantastic product. I would buy it again.
By Nov
from Streetsboro, OH
Perfect way to safeguard your GPS when you remove it from it's mount. Case is the perfect size and slips easily into your pocket. Very well made. I use Case Logic for my camera equipment also. They are very durable and have never let me down.
works for thin objects
By Gong
from Los Angeles
They are made well & I'm sure they will last. I bought 3 of these to protect Korg Monotron synthesizers. The fit is a bit tight against the synth's pots (nobs). The Korg Mini Kaoss Pad 2S fits very well because it is flat like a GPS device.
Images shared by Gong
Cool, Cost-Effective
By Don the Driver
from Blowing Rock, NC
About Me Casual User
to protect my GPS. does the job and better-built (and same or less cost) than other similar covers I found on-line


text:
Naked & Famous Denim
Skinny Guy - Grey Silver
Product Actions
- Silver weft denim
- Five-pocket styling, metallic mélange sheen, silver patch at back
- Button fly
- 9" rise, 35" inseam, 15" leg opening
- Available in Grey
- Imported
- Cotton/rayon/polyester
- Machine wash
- Imported
Founded in 2006 by the Canadian-based duo Brandon Svarc and Bahzad Trinos, Naked & Famous has rapidly grown into an innovative and sought-after denim brand. Obsessed with quality, the company sources the finest fabrics from prestigious mills in Japan and uses a combination of traditional and modern methods in weaving, dyeing, and finishing. The brand prides itself on a simple ethos: No gimmicks, the best materials, and modern fits.
Need Help? Have Questions? Contact Us.
Please call 1.888.222.7639 to speak with a Customer Service Representative.
We're here to help you:
Monday - Friday, 9 AM - 9 PM (ET)
Saturday - Sunday, 10:30 AM - 7 PM (ET)
If you prefer email, we can be reached anytime at firstname.lastname@example.com.
Free Shipping & Returns on all U.S. Orders. See Details.


text:
judysings May 19, 2013 8:42 AM
in response to ManxScoobie
Hi ManxScoobie,
You may need to adjust the settings for your Notifications.
See the article below about how Push Notifications affects cellular data
iOS: About cellular data usage
The iPad User Guide below explains how to change Notification settings on the iPad for all or individual apps (see page 113).
Do Not Disturb & Notifications
Push notifications appear in Notification Center and alert you to new information, even when the associated app isn't running. Notifications vary by app, but may include text or sound alerts, and a numbered badge on the app icon on the Home screen.
Turn an app's notifications on or off: Go to Settings > Notifications. Tap an item in the list, then turn notifications on or off for that item. Apps that have notifications turned off appear in the Not In Notification Center list.
Change how notifications appear: Go to Settings > Notifications. You can:
Change the number of notifications: Choose an item in the In Notification Center list. To set how many notifications of this type appear in Notification Center, tap Show.
Change the alert styles: Choose an item in the In Notification Center list. Choose an alert style, or select None to turn off alerts and banners. Notifications will still appear in Notification Center.
Change the order of notifications: Tap Edit. Drag the notifications into the order you want. To turn off a notification, drag it to the Not In Notification Center list.
Display numbered badges on apps with notifications: Choose an item in the In Notification Center list and turn on Badge App Icon.
Hide alerts from an app when iPad is locked: Choose the app in the In Notification Center list, then turn off "View in Lock Screen."
Some apps have additional options. For example, Messages lets you specify whether to include message previews in the notification, or whether to display iMessage notifications only from senders who are in Contacts.
I hope this information helps ....
- Judy


text:
Arts Roundup: Our House of Cards Edition
So long, "Black Family Reunion" mural. [PoPVille]
At-Large Councilmember Vincent Orange wants to lure House of Cards from Maryland. [Baltimore Business Journal]
A 12th Street NW home that was featured in the movie Syriana recently sold for $1.2 million. [Where We Live]
Will the making of the Camp David Accords make for good drama? [Post]
The latest historical novel by D.C. author Louis Bayard—Roosevelt's Beast—reviewed [Post]


text:
You are using an older version of the Internet Explorer browser which is no longer compatible with the features of this site. Please upgrade to the latest browser version for an optimized experience on this site.
Free Shipping + 3 Free Samples on orders over $75
Free 15 Piece Sample Assortment on orders $100+
Recommended usage: Daily PM, as tolerated
Size: 1.4 oz. tube pH 3.2
"Treat sun damage with AHA-rich NeoStrata 15 Bio-Hydrating Cream..." says Macrene Alexiades-Armenakas, MD, PHD for Elle Magazine's 2011 Genius Awards
Key Ingredients: Gluconolactone, Vitamin E.


text:
13114 Views Previous 1 2 Next 18 Replies Latest reply: Mar 11, 2008 5:08 AM by Erik Ableson
SamIamLikeSpam Nov 1, 2007 3:15 PM
in response to David Miller17Same boat here. Please let me know when you find out how to fix it. I called support and they don't know either. Funny not even apple knows how to do it ...
cmondies Nov 2, 2007 6:06 PM
in response to David Miller17There are two kind of files:
- the templates located in /usr/share/wikid/lib/apple_templates ( files with extension .xsl)
- the themes in /Library/Application Support/Apple/WikiServer/Themes
On my server the page /groups/ was with the black apple theme so I have modified /usr/share/wikid/lib/appletemplates/grouplisting.xsl to get my theme on every pages.
If you understand french you will find my Wiki about 10.5 Server here : http://notreserveur.org/groups/macosxserver/ and the modified /groups/ page here : http://notreserveur.org/groups
Doug Whitmore Nov 3, 2007 2:40 PM
in response to cmondiesNote that if you modify the files in /usr/share/wikid/lib/apple_templates they will get overwritten in an update. If you want to have your own xsl templates, you can copy the ones you want to modify and place them into a custom theme.
xsl files with the correct names located in theme bundles will get loaded by the wiki server on launch. Then those alternate xsl files will get used when building html pages with that custom theme.
Right now /groups/ won't use a theme other than the black X Server theme, so modifying the file /usr/share/wikid/lib/appletemplates/grouplisting.xsl is the only way to change that page. But note that those files are likely to get overwritten in an update. For pages other than /groups/ and /users/ it is best to go through a custom theme to change the layout of the page.
Philippe Marthon Nov 24, 2007 2:12 AM
in response to Doug WhitmoreCould you explain what you mean by "xsl files with the correct names" ? I tried to copy the default apple xsl templates in a custom theme and modify them, but this didn't work. Thanks for the specification…
cmondies Nov 24, 2007 1:38 PM
in response to Philippe MarthonI have The same problem ... I tried to copy the default apple xsl templates in a custom theme and modify them, but this didn't work. Are we missing some infos ?
John Anderson1 Nov 27, 2007 9:16 AM
in response to Doug WhitmoreYou'll need to restart the server after adding or modifying xsl files.
Craig Hind Dec 15, 2007 5:57 AM
in response to John Anderson1I've also tried moving the xsl files to within the themes and the edited files do not show as modified in the browser even after restarting the server.
Please can someone check what I have done and let me know whether this is correct.
The first thing that I did was to follow James Craig's instructions in a different post.
James Craig wrote:
cd /Library/Application\ Support/Apple/WikiServer/Themes/
There is a directory for each theme. You can create your own themes here, or create copies of the theme directory. For example:
sudo cp -r float.green.banner.wikitheme/ mytheme.wikitheme
sudo cp wireframe.wikitheme/theme.plist mytheme.wikitheme/
Then edit the theme.plist file copied from the wireframe theme.
1. Change the displayName from "Wireframe Theme" to "My Custom Theme".
2. Change the name from "com.apple.wireframe" to your own unique ID.
3. Change the "selectable" key to true (or remove the key/value pair).
4. Uncomment the "sidebars" key/value pair. NOTE: The "Upcoming Events" sidebar dict needs a UID key/value; either add one or leave that dict commented.
5. Save the file.
The next thing I did was to copy the XSL into the custom theme folder as per John Anderson's instructions.
John Anderson1 wrote:
You should start with the templates already in /usr/share/wikid/lib/apple_templates and copy them into your template folder. Never edit these files in-place -- we will end up overwriting them in a software update! Copy the xsl files into your custom theme. The theme will need to be selected in that specific group wiki's settings in order for the new xsl files to be used.
I have restarted the server with:
sudo serveradmin stop teams;sudo serveradmin start teams
and I have restarted the web service but the changes do not take effect.
If I modify the files directly in /usr/share/wikid/lib/apple_templates then the changes are effected.
So my theme folder looks like this:
pwd: /Library/Application Support/Apple/WikiServer/Themes/ooai.wikitheme
folder contents:
-rwxrwxrwx 1 root _teamsserver 14K Dec 14 23:45 all_settings.xsl*
-rwxrwxrwx 1 root _teamsserver 921B Dec 14 23:45 all_tags.xsl*
-rwxrwxrwx 1 root _teamsserver 2.2K Dec 14 23:45 calendar_entry.xsl*
-rwxrwxrwx 1 root _teamsserver 5.7K Dec 14 23:45 calendar_grid.xsl*
-rwxrwxrwx 1 root _teamsserver 2.1K Dec 14 23:45 comment_entry.xsl*
-rwxrwxrwx 1 root _teamsserver 2.5K Dec 14 23:45 comment_listing.xsl*
drwxrwxrwx 6 root _teamsserver 204B Dec 14 22:59 compressed/
-rwxrwxrwx 1 root _teamsserver 5.3K Dec 14 23:45 content_entry.xsl*
-rwxrwxrwx 1 root _teamsserver 3.9K Dec 14 23:45 contententrylisting.xsl*
-rwxrwxrwx 1 root _teamsserver 12K Dec 14 23:45 default.xsl*
-rwxrwxrwx 1 root _teamsserver 7.9K Dec 14 23:45 directory.xsl*
-rwxrwxrwx 1 root _teamsserver 5.9K Dec 14 23:45 error.xsl*
-rwxrwxrwx 1 root _teamsserver 1.3K Dec 14 23:45 folder_listing.xsl*
-rwxrwxrwx 1 root _teamsserver 9.8K Dec 14 23:45 group_listing.xsl*
-rwxrwxrwx 1 root _teamsserver 2.3K Dec 14 23:45 grouphome.xsl*
-rwxrwxrwx 1 root _teamsserver 760B Dec 14 23:45 loginpage.xsl*
-rwxrwxrwx 1 root _teamsserver 1.2K Dec 14 23:45 mailarchivelisting.xsl*
-rwxrwxrwx 1 root _teamsserver 2.1K Dec 14 23:45 moderate.xsl*
-rwxrwxrwx 1 root _teamsserver 8.0K Dec 14 23:11 preview.png*
-rwxrwxrwx 1 root _teamsserver 119B Dec 14 23:11 print.css*
-rwxrwxrwx 1 root _teamsserver 1.5K Dec 14 23:45 revision_listing.xsl*
-rwxrwxrwx 1 root _teamsserver 117B Dec 14 23:11 screen.css*
-rwxrwxrwx 1 root _teamsserver 5.9K Dec 14 23:45 search.xsl*
-rwxrwxrwx 1 root _teamsserver 365B Dec 14 23:27 theme.plist*
-rwxrwxrwx 1 root _teamsserver 2.3K Dec 14 23:45 weblog_listing.xsl*
In the blog the settings have been changed to load this new theme.
So what am I doing wrong?
John Anderson1 Dec 18, 2007 9:06 AM
in response to Craig HindIf you're editing default.xsl, you need to use copies of all of the xsl files which include it, and change the xsl:include line to include your custom default.xsl file instead of the server's installed one.
Maximilian Reiss Jan 2, 2008 5:38 AM
in response to John Anderson1And make sure to not forget the %20 as substitute for the space in "Application Support".
e.g.: "/Library/Application%20Support/Apple/WikiServer/Themes/newtheme.wikitheme/defa ult.xsl"
ccurwen Jan 3, 2008 5:02 PM
in response to John Anderson1Hi John
I have the same concerns; I chose the route of modifying the default apple templates, so I've made many changes to the default.xsl, group_listings.xsl files, the serverhome CSS files, etc. You can check out my subtle customizations at http://www.newmachinestudios.com/. I've had a **** of a time trying to keep the system running while I made my changes but (knock on wood) I think I've figured out how to resurrect the users/groups functionality every time.
However, I want to immunize my installation from an upgrade as well. I copied the entire contents of the Collaboration directory into my web root folder and eliminated the aliases, so that I could make the changes there and leave the default stuff alone, but I want to be able to have a full compliment of the custom .xsl files there too (contained in a theme) so that no matter what happens I am upgrade immune.
I looked through all of the .xsl files but what I seem to be missing is where does the system tell apache/tomcat to load /usr/share/wikid/lib/apple_templates in the first place, so that I can change it to point to my custom stuff? I want everything to be nicely contained in one place (it seems to be spread all over the system) so that I can back it up easily.
Or, I've read that if you include customized .xsl files in your template, they will supercede the ones found in /usr/share/wikid/lib/apple_templates, but how exactly does this work? Where specifically do I put them in my theme folder? Is it selective? (i.e. can I just put in the ones I've changed or do I have to put the full complement of files in there for it to work?)
Finally, I wanted to be able to put the theme applets from the sidebar into my static html pages (in much the same way that the default apple index pages seems to load a script that creates a list of available group wikis on the fly). How is this done? Is there a reference book I should read (I'm hunting down the O'reilly Tomcat book already) or a web site that could point me in the right direction?
Thanks in advance for any assistance.
John Anderson1 Jan 8, 2008 9:57 AM
Tomcat is not a part of our wiki server infrastructure at all. The sidebar is a combination of extra context info added by the group homepage renderer, extra XSL to display the sidebar in a format which is both human-readable and machine-parseable, and JavaScript to parse the sidebar contents from the HTML, poll the server at regular intervals, and diff the new polled data against the parsed data in order to animate in any new/changed sidebar items.
fudthis Jan 13, 2008 3:05 PM
in response to Maximilian ReissYou have to repoint ALL the xml files to each other (more than just the default). Find and replace:
in all of the xml files.
ccurwen Jan 13, 2008 9:04 PM
in response to John Anderson1Hey John
Thanks for the info. I think I understand the first paragraph of your answer, and I am going to test this right away. If this is the case then I am very relieved! I will investigate this twisted wiki server (is there a decent mac-aware site where twisted users congregate?)
However, forgive me but I don't think I understood anything in your second paragraph. If I understand you correctly then if I am only running apache with the wiki server I can turn off tomcat or do I need it to power the javascript for the sidebar stuff?
I'm not a programmer (obviously) so am I way out of my depth here? I have managed to get php/mysql based sites running on my servers no problems, and I've compiled lots of specialty apps (i.e. render farm software) on mac os x so I feel pretty confident that I can figure most things out...?
John Anderson1 Jan 14, 2008 9:21 AM
Getting the sidebar on other pages will be a very complicated process. The XSLT which generates the group homepage relies on sidebar data being present in the raw XML handed to it by the server. That sidebar data is only present on the group homepage, so adding the sidebar XSL to other pages won't do any good (since there's no data to act on.)


text:
Vegetable Wreath with Dip
Vegetables and dip are a staple at most holiday parties. For this appetizer, vegetables are cut into festive shapes and arranged into a wreath.
- 1 package (8 ounces) cream cheese, softened
- 1/4 cup mayonnaise
- 1/2 teaspoon chili powder
- 1/2 teaspoon dill weed
- 1/4 teaspoon garlic powder
- 1/4 cup sliced green onions
- 1/4 cup chopped ripe olives, well drained
Vegetable Wreath
- 4 cups broccoli florets
- 1 medium green bell pepper, cut into strips
- 8 cherry tomatoes
- 1 medium jicama or turnip, peeled and cut into 1/4-inch-thick slices
- 1 medium red bell pepper
- 1
Make dip: Combine the cream cheese, mayonnaise, chili powder, dill weed and garlic powder in a small mixing bowl; mix well. Stir in onions and olives. Cover and refrigerate at least 2 hours.
- 2
Transfer dip to a serving bowl; place in the center of a 12-inch round serving plate.
- 3
Make vegetable wreath: Arrange broccoli, green bell pepper strips and tomatoes in a wreath shape around dip. Using a small star cookie cutter, cut out stars from jicama slices; place over wreath. Cut red bell pepper into 5 pieces that form the shape of a bow; position on wreath. Serves: 12
How to make it
Thanks! You're on our list.
And your life's about to get more interesting.
Just found the worst page in the entire dictionary. What I saw was disgraceful, disgusting, dishonest, and disingenuous.
Client: We need you to log in to the YouTube and make all our company videos viral.
From clientsfromhell.net
My cat just walked up to the paper shredder and said, "Teach me everything you know."
"Just because you can't dance doesn't mean you shouldn't dance." —Alcohol
@yoyoha (Josh Hara)
My parents didn't want to move to Florida, but they turned 60 and that's the law.
—Jerry Seinfeld
Q: What do you call an Amish guy with his hand in a horse's mouth?
A: A mechanic.


text:
A Corner for Reno by pen-gwynWatch
©2006-2016 pen-gwyn
Looks nice. ^^
Aww, he's found a friend. Love this to pieces!! XD
reno looks as if he has some serious thoughts .. nice!
Aww love the pic! All hail black cats! And I love Reno's face.
Reno with a kitten^.^
I wanna be that kitty!
awww soo cute!!
Oh! The cat looks so cute... Who cares about Reno being in the picture? I only saw the cat...
~ chloerulez
~ chloerulez
soo hot hotty reno
Have you ever had a cat stand on you? It hurts where they put their paws! Umm... Maybe he shouldn't look that happy about that...
Actually, I love this picture and I just thought I'd have a personal/out loud laugh about that.
But why is the corner just for him? Can I go in that corner too?
Actually, I love this picture and I just thought I'd have a personal/out loud laugh about that.
But why is the corner just for him? Can I go in that corner too?
you drew him perfectlly! Its also reall REALLY CUTE!
I think I love this a little too much...teehee...there's a kitty! On Reno!
omg I LOVE THE KITTY!!! =^_^=
His right leg looks kinda funky...
ne ne ne KAWAII XD awesomes piccy of Reno and a kitty !! <3
That is so cute! I'll have to show it to my friend who named her new kitten Reno.
omg! o_0" that kitty looks just like my cat(i had along time ago) spooky! ^w^
Pretty :3! I like the gloves xD.
aw aw aw!! it combines 2 awesome things! reno and cats! ha ha. great pic!! good luck in the contest!
im sure this is the one drawing that is going to win its place >:3 Whiii~~ Its cute.. *faves*
*squiggles!* That's too cute and awesome. :3 Great pose, there. <3
Kitty Kitty!!!!!!!!!!!!!!!!!! and Reno .....damn that is one good mix
Oh I like it! Plus he has a kitty :3 Reno + kitty = cool beans
Uber sexy, I love it! I also wuvvles the kitty! again! X3
Really adorable
My cat should go and get one for me as well hehe...
My cat should go and get one for me as well hehe...
x3 Looksreally good, so calm and elegant and very nice....wish my cat was like that o.o
o: Reno! now thats cute! I love how you drew him there. ^^ I rather like his expression too. Great job!
Sugoi ..... so cute Renye n__n ....


text:
norm123 Sep 14, 2013 7:03 AM
in response to pzado
Hello pzado
Check out the article below to ensure everything is set right on your computer to access the iTunes Store.
Can't connect to the iTunes Store
Thanks for using Apple Support Communities.
-Norm G.
infortunatus Sep 18, 2013 9:52 AM
in response to pzado
I am also unable to sign in to the iTunes store through the iTunes player.
I have shut down my firewall, deleted and reinstalled my firewall software, updated windows, checked that the computer clock is accurate, updated itunes, deleted and re-installed itunes, flushed DNS, netsh winsock reset, checked all ports, made sure incoming connections from itunes are allowed AND updated my itunes payment details online yet I still cannot sign into the store.
iTunes customer support has now advised me to call Apple technical support and also advised me that there may be a fee associated with the call.
If anyone has a better idea than just giving up and downloading from Amazon, I'd like to hear it...
LadyBytes Sep 24, 2013 12:40 AM
in response to infortunatus
Ive done all of the above, been looped into doing the same things as you over and over, spoke to support, still no success. I'm on the verge of throwing my phones, I've paid for iTunes Match and can't use it from my PC now.
My problem first started with a "can't purchase from US store" ??? I'm in Australia, how did it connect me to US store? Couldnt connect from iPhone or PC, now it works from iPhone, but not PC, same iTunes Store is temporarily unavailable message.
deepfriedturkey Oct 8, 2013 4:57 AM
in response to LadyBytes
Hi All,
I've done all the above too and I also contacted Apple technical support by phone. The only advise I got was to uninstall iTunes, restart my computer and reinstall iTunes. I did that and guess what? It didn't change anything. Maybe if this thread grows and reaches 100 posts, Apple will consider this very anoying issue. And for completeness, I'm running iTunes on a Windows 8 computer. The funny part is that I can log in with an old iTunes account and it works... the problem is that my iPhone is already connected using the account that doesn't work with iTunes. Note also that this account works with my iPhone so I can download apps via App Store on my phone. Seems that my computer, my account, my internet connection and my phone works fine.
A quick answer would be appreciated.
LadyBytes Oct 8, 2013 1:18 PM
in response to deepfriedturkey
Hi deepfriedturkey
I eventually found a fix for my problem of the same error message (with a little adjustment of my own). I can't say it will fix your problem as it seems be be different for everyone, but lets hope.
The full discussion is here https://discussions.apple.com/message/23254458?ac_cid=tw123456#23254458
Basically I make a backup copy of the following folder and deleted EVERYTHING in it
I deleted EVERYTHING under
C:\Users\YourUserName\AppData\Roaming\Apple Computer\iTunes
or YourUserName\AppData\Roaming\Apple Computer\iTunes
Some people have had success only deleting everything in the cookies folder
C:\Users\YourUserName\AppData\Roaming\Apple Computer\iTunes\Cookies
Good luck.
My problem was specific to my login profile, if I logged on under another name the problem didn't exist, so I knew it was local to my machine (specifically my profile). Seems to me that the uninstall process of itunes needs to clean up more than it does.
deepfriedturkey Oct 8, 2013 10:43 PM
in response to LadyBytes
Hi LadyBytes,
What a great surprise at 7AM! Just tried your suggested fix and it works :-) I can now log in with the username that didn't work.
Thanks you very much,
deepfriedturkey (and for the story, I tasted my first deep fried turkey last year in Albuquerque and cannot wait until the next one :-)
Lucas_from_SA Oct 9, 2013 5:57 AM
in response to deepfriedturkey
Unsure if this will help anyone but I had the same problem with the message always coming up when I tried to login: "We could not complete your iTunes Store request. The iTunes Store is temporarily unavailable. Please try again later."
What I couldn't understand was that I could log into iTunes online, but not through the iTunes app, becoming very frustrated I went to drastic measures to get everything working again - although I found this post after I had success.
To add to the issue, my iPhone (4S - iOS7) was visible on iTunes (latest version), but some of my apps had failed to sync (showing grey on my iPhone and being unable to delete them), causing further issues and adding to my frustrations....which attributed to the drastic measures posted below.
(You may want to try following the above posts before following my method)
**** Apple support provided me with an email containing many links, all of which didn't really help me, but I'll post anyway, just incase they assist someone else:
"Dear Luke,
Thank you for writing to iTunes Store Customer Support, my name is Indra and I'll be assisting to you with your concern.
I understand that you are unable to login to your iTunes store account and getting message that the iTunes Store is temporarily unavailable. I can imagine you must be eager to access your account and I will do my best to resolve this issue.
Luke, as an advisor for the iTunes Store, I handle issues related to billing, downloading, customer accounts, and the items available on the iTunes Store. Although your question falls outside of my area of specialty, I will be happy to assist you with resolving your issue.
I have verified that the iTunes Store is functioning and accepting connections. The issue could have been temporary, related to your internet connection, your local network, or your computer itself. If you're still unable to connect, this article outlines some potential solutions:
Can't connect to the iTunes Store
These articles have helped other Windows users resolve connection issues:
iTunes for Windows: iTunes Store connection troubleshooting
iTunes for Windows: Could not establish a secure connection to the iTunes Store
iTunes for Windows: can't access the Internet if proxy settings are incorrect
iTunes: Troubleshooting security software issues
Firewall, virus-protection, and web-acceleration software can prevent you from connecting to the iTunes Store. You might not be able to connect even if the software appears to be configured to allow full access to the iTunes Store. You can use the MSCONFIG utility to determine if software on your computer is preventing access to the iTunes Store. For detailed instructions, please refer to the following article:
Using Msconfig to troubleshoot conflicts in Windows Vista and Windows 7
If the articles above don't help you connect to the iTunes Store, I suggest testing to see if this issue occurs while you are signed in to a new user account on your computer. To learn how to create a new user account in your version of Windows, please read the article below for your operating system:
How to create and configure user accounts in Windows XP
Windows Vista: Create a user account
Windows 7: Create a user account
Windows 8: Create a user account
Once you are signed in to this new user account, open iTunes and try to connect to the iTunes Store. If you can connect without error, then you've identified that the issue is with the previous user account that you were using. You may want to consider adopting this new account as your user account and transferring your files from the old account to your new one.
If you require more assistance, you may wish to call our AppleCare technical support team. A technical Advisor will be able to tell you about Apple's complimentary and fee-based support options as well as assist you in determining what option might be most helpful in this case. To find the appropriate phone number, please visit:
Contacting Apple for support and service
I hope that the information provided above is helpful.
Thank you for contacting us and have a nice day!
iTunes Store Customer Support
But if the above doesn't work for you then you can follow my method...in the end, I perfomed the following actions which did work:
1). Uninstalled iTunes from my computer (via Control Panel > Programs & Features)
2). Located the iTunes folder containing media, Previous Libraries etc (normally located under your Music folder) and simply moved it to my desktop. (can't afford to delete)
3). Downloaded iTunes.
4). Plugged my iPhone into my laptop and moved all contents across to my desktop (photo's).
5). Restored my iPhone erasing ALL data (extreme but desperate measures were required) - you may want to back it up, but I personally didn't have anything that I couldn't afford to loose on it.
6). Set-up my iPhone (set language etc...) including iCloud, but did not plug it into my laptop.
7). Chose the following iPhone settings>
> iCloud - Contacts turned off
> Mail, Contacts, Calendars - iCloud Contacts turned off (same end result)
> iTunes & App Store - made sure I was logged in via Apple ID.
7). Closed Outlook.
8). Re-installed iTunes, saving it on the C:> default location.
9). Followed the normal iTunes install prompts, setting it up as new. (making sure I had NO apps or music - clean slate)
10). Plugged my iPhone into my laptop, waiting for it to appear as it normally does.
11). Checked for iOS updates and iTunes updates (all good)
12). Checked Sync Contacts with Outlook (opening Outlook at the same time) - Calendars I left to the iCloud
13). APPLY....once sync finally completed (this time SUCCESSFUL) I was able to click iTunes Store and LOG IN.....finally!
-------------------------------------------------------------------------------- ---------------------------------------
I probably didn't have to perform all 13 steps, but that's exactly what I did to get everything working again!
There is probably someone out there who will be able to explain why I couldn't login to iTunes, why many of my apps didn't load onto my iPhone correctly, why everything failed to sync and probably able to shorten the above 13 steps to a quick fix.... but for now, everything is finally working and my 48hrs of frustration has come to an stress free end!
Message was edited by: Lucas_from_SA
Lucas_from_SA Oct 9, 2013 9:22 AM
in response to Lucas_from_SA
Update on my previous post.
iTunes showed I was logged in, displaying my Apple ID on the screen (left bar where it normally is) but I couldn't access my account, with the same error message coming up again! (seriously this is total BS)
I deleted EVERYTHING under
C:\Users\YourUserName\AppData\Roaming\Apple Computer\iTunes
or YourUserName\AppData\Roaming\Apple Computer\iTunes
Some people have had success only deleting everything in the cookies folder
C:\Users\YourUserName\AppData\Roaming\Apple Computer\iTunes\Cookies
Thank you LadyBytes
chelynnah Nov 19, 2013 9:25 AM
in response to pzado
I have exactly the same issues as the original poster. pzado did you ever find a solution? I have a new hard drive so reinstalled itunes and had to authorise the computer. I was able to authorise my account ok, but couldn't authorise my OH's. Then when I went to itunes on his laptop I can sign in as me, but can't sign in as him. So this appears to be an issue with his account. Which means that will make things more difficult for him syncing and backing up etc...
Both computers were recently updated to the latest itunes. I have tried the 'delete the itunes folder in the appdata section' advice, both just the cookies and the whole folder, but to no avail. I can sign in, he can't.
I have tried his phone and all his updates are working with his ID and password, and the apps we share on my phone that he purchased I was able to sign into on my phone, but I just can't authorise them to backup on my computer.
I have not tried purchasing anything from itunes on his phone.
So this is obviously an issue with his itunes user account specifically and not itunes or cookies or anything as it's the same on both computers and is specific to his ID only (same as the OP's post).
Any more ideas? I will wait a few more days and try again in case it's an issue with an apple server his ID is related to. I joined well after he did, so it might be something to do with that, but it's just really odd.
chelynnah Nov 19, 2013 10:37 AM
in response to pzado
Solution (at least for me) finally!!
After much reading over the past several hours I found a potential (and very easy) solution on this thread: https://discussions.apple.com/message/23338769#23338769
After all of the other advice for deleting, and reinstalling and everything else, the fix (for us) was actually very simple.
In iTunes from the top left drop down menu choose iTunes Store
Make sure you are logged out from all your accounts (as this addresses the issue of being able to log into some and not others).
Choose 'Create Apple ID'
Follow the first two pages, agree to the T&Cs etc, until you get to the page where it asks you for your email address and password info you'd like to use.
Instead of filling that in, go back up to the top left dropdown box and choose iTunes Store and 'sign in' and try to sign in with the ID you've been struggling with.
For me at that point it signed me in and brought me to the card payment verification page where I had to input and confirm our payment method which I did. Once completed it brought me to the iTunes store logged in as my husband.
I logged him out and back in again through itunes and was able to authorise his ID for my computer (new hard drive so new iTunes installation), and then log him out and me back in. All is working fine now.
I haven't gone back to his laptop (see my orignal message right above this to show it was an issue on both computers with his ID only), but I am not expecting any issues now that's sorted. I do expect that when he makes his next purchase he will need to veryify his card details again as it will act like it's the first time the card has been used.
I really do hope this helps someone else (and hopefully the OP if their issues haven't been solved.)
chelynnah Nov 19, 2013 10:58 AM
in response to chelynnah
Had a bit of a setback. I assumed when I fixed it on the main computer that it would fix the ID on both, but that wasn't the case.
When I went back to hubby's laptop he was still having the same issue. I followed the same steps I did above, and it worked, only this time it didn't ask for card verification, it just signed him into the iTunes Store. Logged out and in twice to be sure and it is working. So you may have to re-set all your computers individually by going into 'create apple id' then through the first couple of pages, then sign in.
There seems to be a few different causes of the issue but I really hope this does help some people.
(ps - running Windows 7 on PC, so this isn't just a Windows 8 problem as some have speculated on other threads)
MirrieHash511 Nov 25, 2013 2:33 AM
in response to pzado
I'm having the same message, except with this solution that everyone's suggesting, I have no YourUserName\AppData\Roaming\Apple Computer\iTunes to delete cookies from.
This may be because I have literally just installed it onto my computer, although not the first time I've had this altogether (I changed my laptop two months ago and then temporarily lost my iPod.
Anyone got anything else that may help?
chelynnah Nov 25, 2013 9:05 AM
in response to MirrieHash511
Have you tried my fix (2 posts above yours?). It's what finally worked for me on two computers
MirrieHash511 Nov 25, 2013 2:55 PM
in response to chelynnah
I just tried to create a new iD as per your instructions, yet it just shows me that same message.
P.S. I'm using the whole Windows 8/RT shebang.


text:
Your Kingdom has been Attacked by the Dark wizard! What are you going to do?
You must travel around the dungeon and train yourself before you meet the Dark wizard?
Are you going to kill him? Or just die and Restart the game?
You choose!
This Co-op Dungeon Crawler RPG is not like any other Dungeon Crawler!
You must travel into the dark until you can find the Light orb and kill The Dark wizard!Unlimited Co-op Teammates! You can invite how many friends you want!But do not kill steal! I've got no insperation of any game so do not say this is a rip-off something! (Not even WoW!)
The New Co-op Dungeon Crawler RPG is comming soon...
WASD = Walk
Left Click = Attack/Interact
Right Click = Pickup
What's Up? In this Post. I will show you some new stuff going around here and why I haven't Updated any updates yet. Let's have a look:
- New Game Coming up!
- More Tutorials.
I wanted to create more games coming out from my fantasy so I am currently Busy, and that's why I haven't made any tutorials. The name of the game is Dave. It is a Puzzle Platformer RPG and I think myself is a good combination. I actually like to combine strange Genre's together. If you want to check the game out. Please Click Here.
I know I haven't made any but I am still busy with my new game and when I have time to make a Tutorial, I will. If there are problems you have with the Modding. PM me.
I'm starting with a Modding tutorial for Pixel Dungeons. I think these tutorials will make people make mods. :D
Next Update Includes: MASSIVE BUG FIXES! Enjoy ! :D
Comment which game genre i will make! Shall i make a First Person Parkour that is open world? or a Single Player Strategy Game? You Comment!
A Whole new game will be released 1st March! Buy this game to get free early copy in 27 Feb!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The Modding package for Pixel Dungeons! License in Desc Enjoy!
The Final alpha demo for linux! Next update will be BETA. It will cost 4$ + tons of new stuff!
The Final Alpha demo for mac. Next update will be BETA and will cost 4$ + tons of new updates!
Final demo version of alpha! After this update. i will make it BETA. With tons of new features!
The Linux Version for Pixel Dungeons 1.05_Alpha! Enjoy!
The Mac Version for Pixel Dungeons 1.05_Alpha! Enjoy! HOW TO PLAY: WASD = Walk Left Click = Attack/Interact Right Click = Pickup Server Port: 30000 Thanks...
No downloads were found matching the criteria specified. We suggest you try the download list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Bug: Crafting Mjörn (+10) creates gandalfs staff (+7).
Also crafting was not mentioned in "how to play"
Also a brief review:
While interesting concept where carefully selecting what loot you want, the combat gets boring very quickly.
I spent 10 minutes clicking away the RED area's boss that has so many hit points that it takes forever (what it feels like) to kill. Plus none of the bosses actually gave you anything rewarding.
The crafting system plain sucks (spam C until you randomly find something you might want to craft)
There is no real reason to use melee weapon. (range is so much more healthy way of fighting)
Almost every creature can be trapped with terrain and sucker punched. (though some of them glitch through terrain.
All in all after 40 minutes in I was standing on +7 Staff and +400 health and I still had not understood what the mana is for. I got bored before I got to the blue tiled section and quit.
Thanks for your review. That was kinda sad you said it was boring.
But this is my first game. However thanks.
Dont be sorry ;), make solutions.
This looks pretty cool, are you the same person that made the Android version that I have on my phone or is that someone else? Play.google.com
thats someone else! xD
lol, well I hope this one is just as fun! Maybe a little easier, that android version is a pain in the bootay and you die a lot...
can you play this singleplayer?
thx, I bought this :)
Everytime I try and launch the full game it says I am missing a file or one is invalid, pixel_dungeon.exe. Verifying files doesn't fix it either
are you playing on desura?
Yes it is a Desura message that comes up too
I found the issue and it's going to be fixed and work tomorrow.
Is it alright with that? :D
Thank you, we will be doing a video on it when it is working at
I can play the demo but the full game seems to remove the .exe file
yeah i uploaded mac version to PC version xD
but please. give a good feedback with some new idead :)
When we have done the video is there anywhere we can put a link for you?
desura dont support youtube vids :/ i wish they did!
Lowest Rated (6 agree) 2/10
I really don't understand the high scores in this. Combat is a joke. You walk at them and rapidly click the monster. Most of the time you can't even tell if you're hitting him. There is no kind of combat animation, just a tinny thunk sound when you "hit" the creature. Sound effects are lacking, combat is the opposite of visceral, and there is hardly anything to do. You get a new weapon, big whoop. Now you click the monsters and the number that appears above their head is a bit higher. Senseless…
Feb 4 2013 by BludStanes


text:
STARmeterSEE RANK
Up 19,217 this week
Alisdair Simpson
Alisdair Simpson is an actor, known for Pompeii: The Last Day (2003), 1000 Ways to Die (2008) and The Man Who Stopped WW3: Revealed/The Man Who Saved the World (2012). See full bio »
More at IMDbPro » Contact Info: View agent
Represent Alisdair Simpson? Add or change photos


text:
Pirates Expected to Activate Charlie Morton
Price, Karen, Tribune-Review/Pittsburgh Tribune-Review
The Pirates are expected to activate Charlie Morton from the disabled list today so he can make his first start of the season tonight against San Francisco Giants left-hander Barry Zito. To clear room on the 25-man roster, the Pirates likely will demote one of their extra bench players such as Yamaico Navarro or Josh Harrison. "It`s going to be a tough decision because there will be a player moved off who hasn`t done poorly," manager Clint Hurdle said. "But you`ve got to look at what the best bench options that you can put out there are."
Center fielder Andrew McCutchen said he just "misread, misjudged" the ball that Nate Schierholtz hit to center field in the sixth inning to drive in the Giants` third run. "I was playing him to left field, he had a 2-0 count on him and threw him a pitch middle away. I kind of broke back first ... It looked good off the bat, sounded alright off the bat, and ended up being a little flare. …


text:
Found in the coastal city of Port Elizabeth, South Africa, and home to one of the world's most challenging links courses, the Humewood golf course is ranked 15th among South Africa's Top golf courses.
Humewood Festival of Links Golf - 2016
Genuine Seaside Links
The golf course is a genuine seaside links, with wide and undulating fairways, fast greens and thick coastal bush. A round is a must for any golfer visiting the 'Friendly City' of Port Elizabeth.
Variety of Animal life
The course boasts a variety of animal life with an abundance of plovers, otherwise known as "kiewietjies", one of which makes up the club's emblem.
Elegant Club House
After your round of golf, relax at the "19th" in the elegant Club House and indulge in a spectacular view over the links course itself as well as Algoa Bay.
Why Join Humewood Golf Club?
Reasons to join the Humewood Golf Club!
- The only true links in Africa
- Top ranked course in South Africa
- Host of prestigious tournaments including the SA Open and SA Amateur
- Friendly members and staff
- Organised competitions and club events
- Fantastic affordable food
- Stunning Golf Course with new bent grass greens
- Renowned Club spirit


text:
|Reactions Classified By Conversion Type → Simple Reactions → Chemical Reactions → Protein-Modification Reactions
|Reactions Classified By Substrate → Macromolecule Reactions → Protein-Reactions → Protein-Modification Reactions
EC Number: 220.127.116.11
Enzymes and Genes:
ribonucleoside-triphosphate reductase: nrdD
In Pathway: superpathway of pyrimidine deoxyribonucleotides de novo biosynthesis (E. coli), pyrimidine deoxyribonucleotides de novo biosynthesis II
Note that this reaction equation differs from the official Enzyme Commission reaction equations for this EC number.
The direction shown, i.e. which substrates are on the left and right sides, is in accordance with the Enzyme Commission system.
Mass balance status: Balanced.
Enzyme Commission Primary Name: ribonucleoside-triphosphate reductase
Enzyme Commission Synonyms: ribonucleotide reductase, 2'-deoxyribonucleoside-triphosphate:oxidized-thioredoxin 2'-oxidoreductase
Enzyme Commission Summary:
Requires a cobamide coenzyme and ATP.
Citations: [Blakley65, Goulian66]
Relationship Links: BRENDA:EC:126.96.36.199, ENZYME:EC:18.104.22.168, IUBMB-ExplorEnz:EC:184.108.40.206
Blakley65: Blakley RL (1965). "Cobamides and ribonucleotide reduction. I. Cobamide stimulation of ribonucleotide reduction in extracts of Lactobacillus leichmannii." J Biol Chem 240;2173-80. PMID: 14299643
Goulian66: Goulian M, Beck WS (1966). "Purification and properties of cobamide-dependent ribonucleotide reductase from Lactobacillus leichmannii." J Biol Chem 241(18);4233-42. PMID: 5924645
©2016 SRI International, 333 Ravenswood Avenue, Menlo Park, CA 94025-3493
SRI International is an independent, nonprofit corporation. Privacy policy Disclaimer


text:
There is no minimum initial investment for (i) purchases through or by registered investment advisers (RIAs), bank trust departments, and other financial intermediaries otherwise eligible to purchase Class I shares that charge a fee for services that include investment advisory or management services or (ii) purchases by retirement and benefit plans meeting the Class I eligibility requirements as described in the prospectus. These investment minimums may be suspended, changed, or withdrawn by Lord Abbett Distributor LLC ("Lord Abbett Distributor").
Class I shares minimum initial investment of $1,000,000, unless otherwise noted, applies to certain types of institutional investors as described in the prospectus.
A Note about Risk: The Fund is subject to the general risks associated with investing in debt securities, including market, credit, liquidity, and interest rate risk. The value of an investment will change as interest rates fluctuate and in response to market movements. When interest rates fall, the prices of debt securities tend to rise, and when interest rates rise, the prices of debt securities are likely to decline. Debt securities are subject to credit risk, which is the risk that the issuer will fail to make timely payments of interest and principal to the Fund. The Fund may invest in high yield, lower-rated debt securities, sometimes called junk bonds and may involve greater risks than higher rated debt securities. These securities carry increased risks of price volatility, illiquidity, and the possibility of default in the timely payment of interest and principal. The Fund may invest in foreign or emerging market securities, which may be adversely affected by economic, political, or regulatory factors and subject to currency volatility and greater liquidity risk. The Fund may invest in derivatives, which are subject to greater liquidity, leverage, and counterparty risk. These factors can affect Fund performance.
Class I - SEC Returns reflect performance for Class I shares at Net Asset Value.
With Sales Charge - Returns with sales charges reflect applicable fees and expenses and include all distributions reinvested.
Without Sales Charge - Returns shown are without sales charges and have all distributions reinvested. If a sales charge had been deducted, the results would have been lower.
Returns shown at less than a year reflect aggregate total returns.
Double-Digit Returns - instances of high double-digit returns were achieved primarily during favorable market conditions and may not be sustainable over time.
Effective 12/14/2007 the Fund transitioned its investment approach from a limited duration U.S. government and government sponsored enterprises strategy to a short duration fixed-income strategy. The historical performance shown of the Fund prior to 12/14/2007 reflects periods when the Fund pursued its previous investment strategy.
Lipper Category Average - Peer group averages are based on universes of funds with the same investment objectives. The average return for the peer group is based on the returns of each individual fund within the group for the period shown. This average assumes reinvestment of dividends.
Expense Ratio: Reflects expenses for fiscal year ended 11/30/2013 and is subject to change. Fund expenses may fluctuate with market volatility. A substantial reduction in Fund assets (since its most recently completed fiscal year), whether caused by market conditions or significant redemptions or both, will likely cause total operating expenses (as a percentage of Fund assets) to become higher than those shown.
Lipper Category Average Expense Ratio reflects the average net expenses of Class A shares of all funds with in the peer group based on Lipper data available.
The Overall Morningstar RatingTM is derived from a weighted average of the performance figures associated with a fund's three-, five-, and 10-year (as applicable) Morningstar RatingTM metrics. © Morningstar, Inc. All rights reserved. The information contained herein (1) is proprietary to Morningstar and/or its content providers; (2) may not be copied or distributed; and (3) is not warranted to be accurate, complete or timely. Neither Morningstar nor its content providers are responsible for any damages or losses arising from any use of this information.
Morningstar proprietary ratings reflect historical risk-adjusted performance. For each fund with at least a three-year history, Morningstar calculates a Morningstar RatingTM based on a Morningstar risk-adjusted return measure that accounts for variation in a fund's monthly performance (including the effects of sales charges, loads and redemption fees), placing more emphasis on downward variations and rewarding consistent performance. Load-waived ratings do not include any front-end sales charges (which are only available for certain defined contribution plans and certain mutual fund advisory programs) and should only be considered by investors who are not subject to sales loads. Not all funds with a load-waived rating may waive their front-end load. An investor should check with their advisor to determine if they are eligible to purchase the load-waived Class A share. The top 10% of the funds in an investment category receive 5 stars, 22.5% receive 4 stars, 35% receive 3 stars, the next 22.5% receive 2 stars, and the bottom 10% receive 1 star. (Each share class is counted as a fraction of one fund within this scale and rated separately, which may cause slight variations in the distribution percentages). The Overall Morningstar rating is a weighted average of funds' three-, five-, and 10-year (as applicable) ratings. Past performance is no guarantee of future results. Morningstar Rating is for the Class A share only; other classes may have different performance characteristics.


text:
Online Only!
Brixton Tiller Gray Hat
Sold Out
Sold Out
Check out our other null
Sku # 0641440200107
Online Only! Brixton takes a modern approach on a classic style with the Tiller Gray Hat. This felt hat features a wide brim with a comfortable feel and an adjustable leather strap.
- Solid felt hat
- Leather strap
- One size fits most
- Spot clean only


text:
All Nippon Airways
All Nippon Airways (ANA) is a Japanese airline based out of Tokyo travelling to 49 different destinations in Japan and more than 30 international hubs. Japan's largest airline, ANA is recognised as a 5-star airline by Skytrax. Alongside the main operations, the airline also operates a number of subsidiary ventures including regional airline ANA Wings, Air Japan, Air Do, Vanilla Air and Allex Cargo.
Recognising the importance of accommodating international travellers, ANA have made significant efforts to increase the number of non-Japanese flight attendants – currently employing 400 in-flight staff members of European, Chinese and Korean heritage. By the end of 2016, ANA hope to increase this headcount to more than 550. This attention to international travellers and the huge number of hubs within Japan makes ANA a natural choice for business travellers from Europe and the US to the Asian country.
ANA's history begins 27 December 1952 when predecessor, Nippon Helicopter and Aeroplane, was founded. Operating helicopter and then cargo flights within Japan, the 15 December 1953 flight from Osaka to Tokyo was the first scheduled flight by a Japanese pilot in post-war Japan. Passenger routes began operation on the route the following February.
The airline grew significantly throughout the 1960s, rapidly increasing the size of the fleet – adding aircraft including the NAMC YS-11, Japan's first home-grown turboprop airliner. ANA only started international operations in 1986 – previous to this, the Japanese Government-owned Japan Airlines had been granted a monopoly on international scheduled flights. That year, the airline started operating scheduled flights to Guam, Los Angeles and Washington.
Since being granted permissions to operate international flights, ANA has continued to grow in size and popularity.
Main Features
Business travellers aboard ANA aircraft can enjoy the 'Inspiration of Japan' cabins which include fully-lie-flat-beds and industry-leading entertainment systems. The entertainment systems feature touchscreen consoles, iPod connectivity and in-seat shopping – offering a more relaxing and productive flight
The 'Inspiration of Japan' cabins have been retrofitted on all existing 777-300ERs for service on all North American routes. Ideal for female business travellers, ANA now offer women-only lavatories aboard their aircraft. ANA also operate a number of aircraft which feature special designs and livery, including nine aircraft decorated with characters from popular Japanese franchise, Pokemon.
Facts and Figures
Founded: 1952
Number of Employees: 32,884
Number of Aircraft: 213
Number of Destinations: 73
Passengers per Year: 45million


text:
The Bartholomew County Humane Society will conduct a groundbreaking ceremony at 2 p.m. Tuesday for its new $1.5 million animal shelter south of Columbus, expected to be completed within a year.
The 8,000-square-foot facility, which will be constructed a half-mile south of the current building behind the Duke Energy substation on County Road 200S, will more than triple the size of the existing 2,400-square-foot shelter.
See more details in Wednesday's Republic.