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tag:Community Blogs:blogCommunity Blogshttp://www.destructoid.com/ul/user/1/13398-f5a61-50.jpgTony Poncehttp://www.destructoid.com/blogs/Tony Ponce2010-06-28T18:49:28ZCommunity Blogs:338317One Punch Man X Mario Maker! Be the strongest plumber! - Tony PonceTony Ponce2016-02-01T21:08:47Z2016-02-01T21:08:47Z

After busting my back constructing MEGAfied, my Mega Man 1 remake in Super Mario Maker, I took an extended break from level building. But recently, I got around to watching a little show called One Punch Man, and it got my creative juices flowing once more!

One Punch Mario is by far my most elaborate and ambitious level yet, and I'm extremely proud of the results.

I've done my best to capture the spirit of the show and really make you feel like Saitama. That means before you can explode bodies with your fists, you have to undergo strict training. You remember the routine, right?

100 PUSH-UPS! 100 SIT-UPS! 100 SQUATS! AND A 10 KM RUN! EVERY DAY!

Now, I'm not going to make you perform 100 reps of an exercise, so I whittled the number down to just 10. And since you can't perform actual push-ups, sit-ups, and squats in-game, I substituted exercises that target similar muscle groups.

First, work your upper body on the ropes!

Second, crunch those abs with a unique treadmill workout!

Third, build those quads on the note blocks!

After completing a full set, you are given the option to redo all three exercises. Completing 10 sets will net you 100 reps per exercise, just like the real Saitama. Do you have the guts to attempt the total routine?

Oh, and don't forget the 10 KM run!

Complete your workout to gain DA POWAA!

The real Saitama worked his ass off for three years, fighting through pain and exhaustion in order to become the strongest hero in the world. Training is no joke!

I realize that not everyone will be able to stomach the strict routine I've lined up, and those people may give up before getting to the fun stuff. Thankfully, you can take a shortcut! Right at the start, you can ride an elevator that leads to a warp pipe that drops you halfway through the level. Don't worry! I won't tell anyone you aren't a real hero!

You can do it! Be the strongest plumber! CE4B-0000-01B7-3FF4

Community Blogs:283711Rodea the Sky Soldier arrives Spring 2015 for Wii U and 3DS... - Tony PonceTony Ponce2014-11-11T12:20:45Z2014-11-11T12:20:45Z

... wait...

... hold up...

... what?

WHAT?

WHAAAAAAAAT!?!?

OH! OOOOOOOOOH! HOLY SHIT! YEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAH!

I knew it! I fucking knew it! I never lost the faith! Oh, happy days are here again!

I'mma dance a little jig now.

 Community Blogs:281948My Favorite Game: Mega Man 2 - Tony PonceTony Ponce2014-09-30T21:47:01Z2014-09-30T21:47:01Z

I honestly didn't plan on responding to this month's Community Assignment until just a couple of days ago. You're all more than aware of my love for the Mega Man series, so my harping yet again about robots and jumping through boss doors and villains who may or may not actually be evil seemed like it would be rather redundant. Besides, Mega Man 2 is such a popular game -- I assumed that at least a couple of folks would want to write about it.

But here we are, the last day of September, and not a single Mega Man-themed musing. I ought to be happy that no one went for the low-hanging fruit, yet the lack of even a single post of either the "Mega" or "Man" variety has left me feeling anxious. How can I sleep at night knowing that words about things haven't been written?

So now you're going to sit there while I prattle on like a five-year-old who has just figured out that people will pay attention to him as long as he keeps making sounds with his mouth.

This isn't the first time I've offered my thoughts on which Mega Man games reign supreme. Five years back, I gave a list of reasons why Mega Man 6 is objectively the best in the Classic series. In celebration of the franchise's 25th anniversary, I explained why Mega Man X is objectively the best in the overall franchise. You've probably gathered that neither of those are Mega Man 2. Am I having trouble keeping my story straight?

Yes, Mega Man 6 and X are indeed fine videogames, and I enjoy them dearly. But neither have affected me as much as Mega Man 2, which had as much an impact on my childhood as would an inspiring high school teacher or a whirlwind summertime romance. It was the start of a relationship that would become an unending source of joy, comfort, and reassurance well into my adult years.

I did play the original first, by the way. This was back when I was living in Japan, where my dad played baseball for Yokohama (that's another good story, by the way!). I was hanging over at a friend's place, and he introduced me to the Family Computer. He showed off a few games, like Contra -- the Contra series would eventually become one of my top game franchises as well -- but Mega Man (or Rockman, as it were) was the one that really captured my imagination.

I mean, what little boy doesn't like robots? And these weren't just robots; they were, like, superhero robots! And their world was just so colorful and bright, and they had these cute little faces that even in 8-bit pixel form were unfathomably expressive. I sometimes let Rock stand motionless for an extended period, taking pleasure in his simple blinking animation. He felt alive, truly alive.

I enjoyed being able to tackle any boss in any order I wanted. If I couldn't get past one part, I'd just try somewhere else -- a good thing, too, because I never could get past the stupid flippers in Guts Man's level. Speaking of which, "Guts Man"? That's a bizarre name, preschool-age me wondered.

When I finally received a Family Computer on my fourth birthday, my parents bundled it with Rockman 2 rather than 1. I never did get my own copy of Rockman until just recently, and once we left Japan, I never had an opportunity to play it again until I was in eighth grade. Had it been packed with my Famicom instead of the sequel, it very well could have been the game I now fondly recall as my favorite of all time.

No, it was Rockman 2 rockin' my cartridge slot. Everything I remembered loving about the first was amplified tenfold here -- the freedom to choose the stage order, the bizarre environments, the super cool bosses with their awesome weapons that I could use on other bosses. I especially loved the grid-based password system, jotting down passwords on loose paper or even concocting mnemonics in order to memorize certain dot patterns.

By the way, want to know a secret that very few people are aware of? Here, check this out:

That's the Japanese Rockman 2 box. Cool, right? Stomps all over the European and American covers! What you probably don't know is that there is secret artwork on the inside flaps, and the only way to see it is to open the box from both ends.

On one side, you've got Baby Rock with a pacifier and rattle:

On the other side, you've got Teen Rock wearing a bomber jacket and jeans:

Rock is supposed to be a robot, yes? And robots aren't supposed to age, yes? Obviously, these were just fun pieces drawn up by character designer Keiji Inafune, but I wasn't aware of any of that at such an impressionable young age.

To me, this cemented the idea that Rock was a living person. And not only that, he was just a kid like me! While other game heroes were big, burly men or oddball cartoon characters, this Rock "Boy" was a sprightly youth living every boy's dream of being a crime fighter. He probably went to school and had friends he wanted to protect. Maybe he could be my friend!

And so a connection was made between me and the helmeted hero on the other side of the screen. I would commit his exploits to paper with my trusty Coupy Pencils, then I would pick the controller back up and try my hand at Dr. Wily's fortress for the umpteenth time.

Unlike other games that seemed so exciting back when you were a child, only to lose nearly all of their luster when reexamined as an adult, Mega Man 2 has stood the test of time for anybody who ever gave the Blue Bomber a sporting chance. And 25 years after my first encounter, I continue to find reasons to love this timeless classic.

The domains of the Robot Masters are just so... ambiguous, even by NES standards. Everyone understands that the limited hardware of the time resulted in very vague approximations of what people and places were intended to look like, thus it was up to players to "fill in the blanks" and bring the world to life. Even so, it was clear in many games what most objects were supposed to represent -- a car, a dog, a forest, a desolate city street.

Mega Man 2, however, took that ambiguousness to unprecedented heights. Consider Heat Man's stage -- no, really, consider it! What is it? The brick pattern and round wall portals suggest a sewer of sorts, but what sewer is filled with magma rather than water? Or what about Quick Man's tower? The floors and backgrounds are a curious assembly of grooves and panels that scream "generic sci-fi studio set."

And my personal favorite: Flash Man's stage. I guess it's supposed to be some sort of crystal cavern, right? But let's fast-forward to Mega Man 5 and that game's Crystal Man, who also resides in a crystal cavern. Compare the levels side by side:

Crystal Man's cave has the more cohesive theme -- this is a facility to mine precious jewels. It's very rich in detail, which is great for showcasing the team's familiarity with the NES hardware after so many years. But Flash Man's "cave," as basic as it is, has more of a "fun house" quality. It certainly doesn't look like a place that could exist in the real world.

This isn't a bad thing! Whereas other NES games show the chinks in their armor with failed facsimiles of the real, Mega Man 2 is a playground for the dreamer. Its world is an abstraction, so rather than lose its luster as the decades tick by, it retains its attractiveness because it's whatever you imagine it to be. It's the reason Mega Man 2 can remain so visually appealing even though its sequels objectively improved in the art department.

On the topic of improvements, Mega Man 2 is not a perfect game by any stretch. It's flawed, and extremely so. As the story goes, Mega Man 2 was a passion project -- the first game didn't sell well by Capcom's expectations, but the higher-ups allowed the team to go forward with a sequel only if they worked on it in their spare time. The finished project is clearly the result of a rushed development cycle, sporting many troublesome design choices that wouldn't fly if the game were made today.

The mile-long disappearing block marathon in Heat Man's stage? At least you could acquire a jet board from Air Man in order to bypass it. The Boobeam Trap in the fourth Wily stage? Unless you know exactly where to plant the Crash Bombers, beating this boss will almost always require you to die once in order to refill your weapons meter before replaying the battle.

But those are what made the game so great! The team knew they had one final chance to demonstrate that there was real value in this property, so they packed as many ideas and concepts as they could. Some may call it rough around the edges; I call it raw, pure, honest. And history has shown that those risks paid off in spades -- Mega Man 2's flaws are remembered not as game-killers but as unique quirks.

I could continue to list the areas where Mega Man 2 succeeded as a game, but the truth is that it's more than a game to me. I'm happy that there is a consensus of high quality, but that's true of many games. On a personal level, Mega Man 2 is incomparable.

When Capcom dropped the ax on Mega Man Legends 3, it stirred such profound emotions that I had to convey them in a heartfelt farewell letter. Since that post, I've come to realize that Rock is like the friend who moved out of state but still drops by to visit now and then. At least I can replay any of his past adventures and never be bored. And whenever we get together, I can recall the key events in my life, both happy and sad, which always seem to be tightly intertwined with a particular playthrough or game release or action figure sighting at an anime shop in San Francisco.

And I have Mega Man 2 to thank for that.

 Community Blogs:280915Tony Ponce was able to build this AMA in a cave - Tony PonceTony Ponce2014-09-08T17:34:07Z2014-09-08T17:34:07Z

The other day, the lovely Brittany Vincent posted an AMA so that the readers could get to know their favorite new editor a little better. I love it when the "big dawgs" open themselves up to the community like that. I love it when anyone opens up -- I remember years ago when "10 Things You Don't Know About X" swept the Cblogs and we got to be so intimate with one another.

But despite how much I love these moments of candid conversation, I don't think I've ever once engaged in such activities. And that's dumb. How come, Tony, you bastard? Don't you want to make friends? Don't keep those secrets bottled up!

I mean, what do you guys even know about me anyway? Aside from my unhealthy obsession with Mega Man merch, but c'mon, that's hardly a secret. Did I ever tell you about the time I ran with the bulls? No, of course not, because I'm a jerk who doesn't share his amazing life experiences.

(By the way, I totally almost got stomped on by some bulls!)

I want to give this whole AMA thing a shot. I want to answer some off-the-wall questions about nothing in particular. I want to be your friend, hero, lover, sugar daddy, etc. Let's make it happen!

So... ummm... begin, I guess?

 Community Blogs:280310ADDENDUM: Linkle IS female Link after all! - Tony PonceTony Ponce2014-08-27T23:10:01Z2014-08-27T23:10:01Z

Hey, everyone! As you might have noticed, I've decided to start doing musings again in my spare time. It's been too long since I've written anything that wasn't weighed down by deadlines or the need to be run past a group of copy editors. I had forgotten just how much fun blogging for the sake blogging could be, so expect to see more of this in the near future.

As for the article I wrote yesterday, I chose a sensitive topic to get my motor running. I think it went really well, all things considered. It got a bit heated in the comments, but that's okay. It's all part of the festivities.

But I do want to return to that earlier article for a brief moment. A short while ago, I came across some critical information regarding Linkle, the gal in green from the Hyrule Warriors artbook, and I think it deserves an addendum. So... here we go.

In my article, I linked to a post by Steven Hansen about the page from the Hyrule Warriors artbook with the character design in question. His post originally stated that Linkle was female Link, but a number of commenters pointed out that the Japanese text indicated that this was actually a relative of Link -- a sister or daughter, perhaps -- and not Link himself. Thus, Steven updated the post with the corrected information.

This piece of news resurfaced in the comments section of my article as well. The argument was that Nintendo wouldn't dare make an actual female Link, so instead here's this new sister character as a concession. Link would still be the strapping young lad he's always been, and those who desire a playable green-clad female would get his twin. Everybody wins, right?

But now the plot thickens.

The fans who first spotted and shared the finer details of Linkle's identity had misinterpreted the text from the book. Kotaku's Brian Ashcraft, who's fluent in Japanese, was able to decipher the page completely and get to the bottom of the mystery once and for all.

It turns out that Steven's original story was true all along. Linkle is the female version of Link! The text explicitly states that this is a "girl version of hero Link." Why the different name, in that case? The simplest explanation is that "Link" is a masculine name, so the character designer came up with a feminized version -- just like how there's "Ramon" and "Ramona," "Gabriel" and "Gabrielle," and so on.

Okay, then where did the idea that Linkle was the male Link's sister come from? Someone apparently spotted the kanji for "sister" and jumped to conclusions without the proper context. The complete translation of that particular line states that the character was "devised as being little sister-like" -- like the girl next door you knew since childhood but for whom you hold no romantic attachments (or do you?).

Of course, you won't find Linkle in the final version of Hyrule Warriors since that page of the artbook was dedicated to rejected characters. But this clarification does clear some misconceptions that have been floating about since her discovery.

I think this all is fascinating for two big reasons. One, the idea for a female incarnation of Link was proposed very early in the game's development; she even received the full concept art treatment before she was quietly shelved. I don't recall if we've ever come this close to a proper female Link before.

Two, despite being the Link through and through, there was just enough thought given to her conception to assign Linkle a different persona than male Link. That she was to come off as a "little sister-type" to other characters in the game made her unique, even if just in a minor way.

Why do I think she was ultimately scrapped? My guess is that Eiji Aonuma had the final vote in this decision. Maybe he saw some merit in the idea but figured that a spin-off developed almost entirely by a third party was not the proper place to explore that avenue. Clearly its not just the fans at home who want to see a female Link become a real thing anymore.

We're at the cusp of something great here. I really do think that we will see a female Link in our lifetime.

(Also, I'm shocked that even though the Kotaku article was posted last Monday, nobody here caught wind of it. Your web fu is getting weak, denizens of Destructoid!)

 Community Blogs:280253The Legend of Korra proves why we need a female Link - Tony PonceTony Ponce2014-08-26T23:49:31Z2014-08-26T23:49:31Z

I just got around to watching the Book 3 finale of The Legend of Korra (heart-wrenching ending, I might add). I'm always amazed by how good that show is. Sure, it doesn't quite reach the same lofty heights as The Last Airbender, but that doesn't prevent it from being amazing in its own right.

What really endears me to the show is Korra herself. She's tough, brash, impulsive -- everything that the previous Avatar was not. It's entertaining to go from the wise, collected Aang to this vastly different incarnation, only to realize that they both share the same righteous conviction. Two sides of the same coin -- a fitting analogy for a show so firmly rooted in themes of duality and harmony.

Oh, and she happens to be a girl.

Just two weeks ago, some photos of the Hyrule Warriors artbook began circulating the net. One image in particular, of a female Link concept, captured a sizable amount of attention. Was this a proposed gender option that was left on the cutting room floor? And what of the name "Linkle" associated with the design? Was this really a female Link or rather someone related to him who shared a similar name?

Whatever the truth may be, it got people talking. Hell, any time the subject of Link as a female is brought up, Zelda fans are bound to congregate in droves -- a good chunk are all for the idea, while others think we ought to leave well enough alone. The latter think, Link has been portrayed as male in every series installment for nearly three decades. He's an established icon. Why change that just to satisfy a vocal minority?

But Link isn't a single character, is he?

In the beginning, we all assumed that the Link and Zelda in each new game were the same people. Things started getting a little murky, so we switched gears and proposed that each game was the same "legend" retold, with the same characters assuming similar but subtly different roles.

Ocarina of Time came along to illustrate a clear progression from one game to the next. Then The Wind Waker explicitly stated that the Link living out on the Great Sea was not the same Hero of Time who vanquished Ganon in Ocarina of Time.

And even though these Link share visual traits, namely the green tunic and pointed ears, they often come from different backgrounds. He could be an orphan living amongst the forest folk, a child living with his sister and grandmother, a young man attending a high school in the clouds -- different people stretched across time, all linked together by the red thread of fate.

Kind of sounds like the Avatar, doesn't it?

In the Avatar universe, there's an individual once every generation who's chosen by an unseen hand to be the world's protector. When one Avatar dies, the spirit is reborn within a different race than the one before -- Fire Nation, Air Nomads, Water Tribe, then finally Earth Kingdom. And the kicker? Some of these Avatars are *gasp* female!

That the issue of any Avatar's gender is never once brought up as either a boon or a hindrance to their preordained role is a testament to how progressive the show is. The Avatar is both one and many; the residents of the world acknowledge that. Even regular benders are respected for their talents -- I can only recall a single episode in the entire series when female benders were marginalized, and it ended with the man in power realizing just what a misogynist ass he was being.

The Legend of Korra is in no way worse off because the protagonist has two X chromosomes. In fact, if you were to replace Korra with a strapping young waterbender named Korraq, there would be no need to make any significant changes to the story whatsoever -- save from making Asami the target of Korraq's affection rather than Mako, since I doubt Nickelodeon is ready to rock the cradle with a little swordplay action just yet, if you catch my drift.

What I'm trying to say is, the gender of the main character doesn't make a difference. And that right there is why it makes a world of a difference. Does that make sense?

Did girls young and old thoroughly enjoy The Last Airbender? Of course they did! It was a phenomenal show that appealed to people of all ages, races, and genders. And The Legend of Korra taps that audience as well, female lead be damned. In an interview with NPR, creators Bryan Konietzko and Michael DiMartino shared how Nickelodeon execs were worried that boys wouldn't enjoy the show. Then the results of the test screening came back, and you know what? The boys didn't care that Korra was female!

You know who does care? That one nervous girl who sees Korra as this empowering, ass-kicking figure and is subsequently inspired to be a little more proactive in school and life outside the home.

Aside from that, it's refreshing to see a popular piece of pop culture use its standing to promote gender equality in such a major way, and to do it in a manner that doesn't feel cheap or pandering.

So coming back around to The Legend of Zelda, why should Nintendo give female Link a shot? The real question is, why not? Is it really that drastic of a suggestion?

Like Avatar -- as well as most Nintendo franchises -- Zelda appeals just as much to girls as it does to boys. The hook here is that Nintendo has an opportunity to take Zelda in a unique direction that can't necessarily be done for its other properties. Mario is a defined character, as are Kirby and Donkey Kong and so on. But Link is special.

Shigeru Miyamoto once explained to French site Gamekult: "Link's name comes from the fact that originally, the fragments of the Triforce were supposed to be electronic chips. The game was to be set in both the past and the future and as the main character would travel between both and be the link between them, they called him Link."

But if you interpret the name differently, it could mean that he is the player's "link" to the game world. You are Link, and that's why you are free to rename him however you please. Zelda is a princess, because the legends state that there will always be a Princess Zelda. Ganondorf is the same character in every appearance, simply reborn like Dracula from Castlevania. But Link is whoever fate needs him to be at that moment. He could be a child or an adult or a brother or a student.

How about a girl? There's nothing in the in-game lore that says otherwise. The character of Link if but Zelda's right hand of justice, meant to come to her aid in her hour of need. That task doesn't have to always befall a male. I mean, wouldn't it have been something if Aryll had been The Wind Waker's Link and her brother was the bystander?

There is the issue that Nintendo has always presented Link as a boy in green. Avatar established from day one that no two Avatars are ever alike, so the jump from Aang to Korra wasn't met with much if any incredulity. Link's design and characterization have been far more consistent in comparison, but as I've discussed before, nothing's set in stone.

What exactly would change if Link were female? She'd still have a sword and shield. She'd still run around fields and dungeons, collecting rupees and items. Okay, she might attract a following of in-game fanboys, but is that any different than male Link and all the girls who fawn over him every other minute? Seriously, the only real difference would be the pronoun used to address her. Hardly a deal-breaking concession for the sake of letting a girl save Hyrule for once.

Such a simple change, but the effect would be profound. There's a reason why we have Korra instead of Korraq -- there's a nuance to her journey that simply wouldn't be there if she were just another dude. Many people don't notice it, but for those who do, it's made a significant impact, one that's difficult to quantify.

I watch The Legend of Korra and, despite its flaws, it makes me feel warm inside. Here is something special, something that is rarely seen on television (without resorting to magical girl transformations and sexualized fan service). I see the parallels between this show and the Zelda series, and it makes me want to see Zelda achieve something just as incredible.

 Community Blogs:223657Ooooooooooh! Regular Shoooooooooow! - Tony PonceTony Ponce2012-03-11T20:22:05Z2012-03-11T20:22:05Z

Yesterday, I tweeted this picture. What is this a picture of? The new Regular Show DVD, of course!

But wait a minute, you reply. There is no Regular Show DVD in stores! How did you get hold of this? Simple: Cartoon Network GAVE it to me. This DVD doesn't go on sale until April, but a copy was shot my way because I wrote this article last year.

Let's crack this bitch open.

You won't believe how lazy the box art for this thing is. It looks like the text was written in Paint. I would expect no less from this show.

Boom! "Over the Top" is in this collection! Instant gold!

Just like with LSP and the Adventure Time DVD, Pops adorns the disc art here.

Now, I didn't get this DVD just because I'm a big fan... no, no. Naturally, there was something more to the offer.

I'm not saying anything, but if I were to happen to, I dunno, talk to series creator JG Quintel in the near future, what kind of questions would you want me to ask him in regards to how he incorporates his love for videogames into the show? This is just a supposition. I'm not "saying" anything, wink wink.

 Community Blogs:214938I'm-a Luigi, bitches! Numbah 1! - Tony PonceTony Ponce2011-10-31T19:26:04Z2011-10-31T19:26:04Z

This is how I fuck up the ceiling in the office.

 Community Blogs:205115Who wants to go to Nerdapalooza in Orlando with me? - Tony PonceTony Ponce2011-07-01T21:03:14Z2011-07-01T21:03:14Z

Hey there, all you Chilly Willies! It's been a while since I've popped up on the community blogs. It's been way too long, I know!

Anyway, I've got a message for all my Florida peeps. From July 15 through 17 (two weeks from now), Nerdapalooza will be going down in Orlando. If you've never heard of it, it's an annual geek music festival featuring the hottest in nerdcore and arranged game tunes and what not. They've got great acts like brentalfloss, Mega Ran, Metroid Metal, The OneUps, The Protomen, and others, including a personal fave of mine, 8-bit Duane. It sounds like a blast and a half, doesn't it?

I am most definitely going, although I wouldn't mind having a bit of company. I really would like to go all three days, but I may end up just going on Saturday (that's when all the best performers play, anyway). If you are in Orlando or a few hours away, please stop on by! Just let me know by shooting an email to megastryke AT gmail DOT com or tony AT destructoid DOT com, or send me a message on Facebook.

Any takers? I'll be your best friend!

 Community Blogs:197698C Blog style and formatting tips - Tony PonceTony Ponce2011-03-31T14:55:07Z2011-03-31T14:55:07Z

My good buddy Andrew Kauz recently became the site's new C Blog Boss, a role that tasks him with keeping an eye out for exceptional posts and offering useful tips and guidance to those in need. Of course, no one would expect just one man (One man!) to shoulder all that responsibility on his own. The rest of the staff is more than happy to offer a few words here and there.

In case you weren't privy to my credentials, I too am a C Blog graduate -- both Andrew and I were promoted to front-page editors at roughly the same time last year. After hearing concerns that the quality of user blogs was diminishing, I decided to compile a super post concerning proper blog style and formatting. Over the course of a few weeks, I continuously added to that post, resulting in the beast now before you.

Some of this information may be criminally obvious to some, but I wanted to be as comprehensive as possible. I've touched upon just about every formatting subject I could think of, from the proper use of BBCode tags to little multimedia tricks. If you find even just one useful nugget amongst my rambling, I will have done my job.

If you have any further questions or amendments, let me know in the comments below. You can also contact me via email at megastryke AT gmail DOT com or tony AT destructoid DOT com.

Every so often, someone complains because their newly published post is nowhere to be found. Upon closer inspection, it's either halfway down the list or on a subsequent page. Why does this happen? Our blogging software is a bit backwards -- instead of setting a timestamp when you publish a blog, it sets a timestamp the moment you start a new one. If you start writing at 12 PM and finish at 6, you better hope it's been a slow day.

The smart thing to do is to compose your piece in a separate editor. For the longest time, I would type up everything in a Notepad file, but you can also use Google Docs, Word, or any word processor of choice. Once you've proofread your work a couple of times, copy and paste it into the Dtoid editor.

Though convenient, this method doesn't allow you to check how your post would appear live in various states of completion. You'll want to know every so often whether your BBCode is broken or an image doesn't appear correctly, not at the very end when all your errors appear at once. For short-form blogs, the extra work may be manageable, but for long-form pieces...

I propose another method! Start up a new blog and type something like "FOR DRAFTS ONLY!!!" as the title. You are going to keep this blog in private view mode as your test center for all future blogs. Type out everything as you normally would, then add images, video, the works. Once you are 100% confident that your piece is ready for the public, start another new blog and copy everything over. You may need to re-upload photos and re-embed videos, but your post-editing work will still be greatly reduced. When it's time to bake a fresh post, return to the test blog, clear it, and start from scratch.

It's prudent to discuss spelling and grammar very briefly before moving on. This isn't English class -- no one is going to get all up in your grill for having a few too many typos as long as the overall blog is legible. At the same time, lax standards is no excuse for avoiding the most basic of writing rules.

1. Consult a dictionary

If you want to use a word and are unaware of either its context or proper spelling, don't guess. Reach for a dictionary and look it up. It doesn't take more than a few seconds, and there are so many available resources. If you don't have Merriam-Webster bookmarked, you can use Google's built-in dictionary. Right in the search bar, type "define:" followed by the word. As long as your spelling is close enough, you should hit the appropriate entry. For Firefox and Chrome users, there are various add-ons to help you look up definitions in-line while browsing through articles for research.

2. Use proper capitalization

I don't care how lazy you claim to be, hitting the SHIFT key with your pinky is not some Herculean Labor. The first word of every new sentence should be capitalized, proper nouns should be capitalized, the word "I" should be capitalized... you get the picture. It's not a writer's quirk to pick and choose when to follow capitalization conventions. It's just plain ugly.

3. Mind your punctuation marks

You ought to know how periods and commas work, so exercise that knowledge. However, it's not a bad idea to pepper a some of the more uncommon punctuation marks now and then. It gives your work a little pizzazz! Use ellipses (...) to show trailing thoughts, semicolons (;) in place of a conjunction to join sentences, and so on. Just don't go overboard! Use 'em sparingly, and research their functions if you have doubts. Don't feel like you need to use extra punctuation. Sometimes less is more.

You could be the greatest wordsmith of the modern age, but if you clump all your text together into one giant wall, you'll scare all your potential readers away. Don't be afraid to punch that ENTER key.

In school, we're taught that paragraphs ought to be at least four sentences long, consisting of a topic, a body, and a conclusion. That's well and dandy for academic papers, but it's bullshit in the real world. In the world of journalism (and for the sake of this lesson, I'm treating game bloggers as journalists), you have a bit more freedom with the construction of your paragraphs. Sure, it's still true that a paragraph ideally should follow a singular thought, but it's not rare to see two- or even single-sentence paragraphs.

As an example of someone who really knows how to insert breaks, here's fellow editor Chad Concelmo. You may think that his paragraph blocks are a tad on the slender side, but I think that it helps to give his articles a nice flow. You never feel overwhelmed since all the text is divided into easily digestible chunks.

Of course, it's not as simple as devoting a single line to every sentence. If the tone of your article is more serious, you may want to group a few more sentences than normal to properly flesh out an idea. Don't go crazy with a fifteen-sentence nightmare that takes up half the screen, though.

This is the blogger's toolbox. Proper use of BBCode will give your writing pep. It's useful for making simple subject headers, stressing certain words and phrases, and more. Unfortunately, even bloggers who have been around for a while can lose their grip on the finer workings. BBCode can be a finicky mistress sometimes, seemingly choosing not to work as intended.

When you are using the built-in editor to write a new post, you'll notice a little cheat guide in the bottom-right hand corner entitled "BBcode help." It is not a comprehensive list of BBCode tags in existence, but it'll serve you satisfactorily here.

The bold and italic tags are self explanatory -- just insert a word or phrase between the open and close tags and you'll get nyaa and nyaa nyaa respectively.

Speaking of italic type, you ought to use it whenever discussing a movie, book, game, or any other media title. It's what the pros do. For example, when talking about Total War: Shogun 2, render it as Total War: Shogun 2. Aside from being proper, it'll grab the attention of readers who are scanning an article or blog for mention of a particular game that catches their fancy.

The URL tag can be used to linkify either a URL address or string of text. By just dropping an address between the open and close tags, you'll get:

http://www.bbqaddicts.com/blog/recipes/bacon-explosion/

Usually, you'll want to direct your readers to some interesting off-site gem via a text flag as opposed to a lengthy address. In that case, insert an equal sign after the "url" in the open flag, then drop the address right next to that (no quotation marks necessary). The address becomes part of the open tag, and whatever you insert between the open and close tags will then lead you to that address, like so:

This recipe was a gift from the Gods.

There are other BBCode tags in existence, but for the most part they don't work with our blogging software. Some do, however. I personally have used the size and color tags in the past:

[size=<numerical value here>]TEXT[/size]

[color=#<hexidecimal color value here>]TEXT[/color]

The size tag changes your font size so that you can have mammoth or miniscule text. The default value is 12, so adjust accordingly. Be reasonable and don't use extreme values, although it's sometimes fun to hammer out a hidden message in size 1 font and force readers to copy and paste it into the search bar in order to view it.

Hello. My name is Inigo Montoya. You killed my father. Prepare to die.

The color tag changes font color, natch. A few colors like red or blue can be written out in English following the equal sign and without the number symbol, but for most you'll need the proper hexadecimal value. For instance, the value E18B6D gives you a nice salmon hue, while 00FFFF gives you Mega Man cyan. A quick Google search will yield a variety of useful color value tables, but make sure the color you pick stands out well on Dtoid's standard white backdrop.

You can even nest tags, one inside another. The following line makes uses of the URL, color, size, italic, and bold tags:

Lament, my lost childhood.

There might be a limit to how many tags you can cram together, but I doubt anyone is gonna to hit it. Five tags is already pushing the boundaries of sensibility, but if you want to prepare a BBCode turducken, the option is available to you.

With all these tags flying around, it's very easy to omit a close tag or to use the wrong tag pair from time to time. That's why you should frequently slam the "Save to drafts and preview" button below the editing window and preview your blog by clicking the link near the top of the page. Make sure everything is sorted out before publishing your piece. Having broken BBCode all over the place is disgusting and a sign that you were in a rush. Broken BBCode can also indicate that someone has copied and pasted an article written on another blog -- since different sites use different blogging software, it's rarely going to be one size fits all.

Sometimes, it may look like your code should function perfectly but doesn't. Say you want to bold the section heading and this happens:

Making Mayonnaise
Work for You

BBCode hates newline characters, the most common being the space you create when you hit the ENTER key. Essentially, the code will only work if the open and close tags are in the same block of text. Going back and merging my two lines together will give me:

Making Mayonnaise Work for You

Much better!

Other times, the code won't work even if everybody is hanging out on the same line. There is a trouble-maker somewhere. Maybe the newline character is masquerading as whitespace character (which can sometimes happen when copying and pasting quotes from other articles) or there is excess whitespace in either the open or close tags. Save yourself a massive headache by deleting the entire line and re-typing it manually. That usually solves everything.

You may have noticed that I held off discussing one other BBCode tag. That's because I'm giving it its own special section below.

A smattering of pictures can make your dull blog spectacular! Some people like tossing up non sequitur images, but typically you'll want to have pics that directly relate to your topic. Also, make a habit of including a header image in each blog. It's more welcoming than a straight-up block of text.

I still see a lot of you guys using third-party hosting sites like Photobucket and Imageshack, and if you're comfortable doing that, go ahead. I'd like to direct you toward an alternative. On the right side of your editing window, you'll notice a box labeled "Upload photos." You can add your photos and have them stored right here on Dtoid's servers.

There are a few benefits to using local image hosting. Most importantly, off-site images are at the mercy of the respective terms of service. What's appropriate for Destructoid may not be appropriate over there. Also, server failings may cause photos to spontaneously vanish into the ether, leaving a lovely "image not found" macro in your blog. By using Dtoid as your host, you are guaranteed the safety of your images for as long as this site remains active. We monitor our servers like a hawk and promise to recover any lost images in the event of a catastrophe almost without fail.

The standard column width of a Dtoid blog is 620px. If you use third-party hosting, make sure your images are scaled accordingly. It's not a problem if your picture is skinnier than the column, but if it's fatter, everything beyond the boundaries will be cropped off. If you upload your pics to Dtoid, they will automatically be scaled up or down to fit neatly in the column.

The following two images were uploaded to TinyPic:

The first image fits in the column with plenty of room to spare. The whole image is visible, but all the excess space is rather unappealing. With the second image, a reader who wanted to view the whole thing would have to right-click it and select "View Image Info." That's a hassle.

Now, here are those same images hosted locally:

Isn't that a lot cleaner?

When you upload images here, all the photos you attach will appear at the bottom of your post as thumbnails. Clicking any one of them will open a slide show gallery in which you can view the photos in their native resolution. If you want to post a PAX photo gallery, upload all the photos but don't actually insert any image into the body of the blog. That way, you can lead with a short introduction and have your readers pick and choose which photos to view in the gallery.

Uploading an image to a particular blog doesn't exclude you from reposting that same image multiple times in future blogs. With that in mind, you can create a new private blog to host all of your pics, then insert them into various blogs as needed. This also prevents a thumbnail gallery from generating, if you consider them too distracting.

The above photo was uploaded to one of my previous blogs. As you may notice, it doesn't appear in the gallery at the end of this post.

Sometimes, you'll want to post a small image without it being automatically resized. The O-face pic above has this address:

http://bulk2.destructoid.com/ul/user/1/13398-197698-CBlogTipsEgoFace1jpg-620x.jpg

If I replaced the dimension value with the phrase "noscale," I get:

http://bulk2.destructoid.com/ul/user/1/13398-197698-CBlogTipsEgoFace1jpg-noscale.jpg

Now, if I insert this new address into the image tag, I get:

With this particular image, we have the same issue as previously -- too much excess space. However, really tiny images roughly the size of a user's avatar could fit right on a line adjacent to a block of text. Possibilities, people.

One other little "hack" deals with centering an image that doesn't fill up the column width. To the best of my knowledge, there's no way to do that with the site's implementation of BBCode. However, we can cheat a bit by adding a buffer to each side of an image, resulting in an 620px-wide image. Taking the O-face pic once again, I just open up Photoshop, add a bit of whitespace, and ta-da:

The buffer on each side of the main image is colored white, so it blends in with the page background, thus granting the illusion of a centered image.

Giving your audience a short break from reading to enjoy an entertaining YouTube clip is always a nice treat. Instead of directing them off-site via a link, embed the clip right in the body of your blog. Embedding video is only slightly more complicated than uploading images, but it causes more problems for users than any other function I've already discussed.

Go to YouTube and find a clip that you'd like to share. Below the video player, there should be a button labeled "Embed." Click that and copy the HTML code that appears (sometimes, you'll get a notice that embedding had been disabled, so beware). Below the image uploader on your editing window, you'll notice a box labeled "Embed videos." Paste your code right in there and upload. The HTML will be converted into BBCode which can be easily added to your post as such:

[embed]197698:37382[/embed]

Wait! You're not finished! This embed suffers the same problem as an off-site hosted image. Many web videos are 640px wide and must be resized to avoid cropping. Here's the original embed code for the Panty & Stocking clip above:

<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/nEpy0znKHWs" frameborder="0" allowfullscreen>

We need to change the width and height values. I like all my videos to be 620 x 378 because it'll display widescreen video accurately and 4:3 video with black bars on the side as on a TV. So I alter the numbers:

<iframe title="YouTube video player" width="620" height="378" src="http://www.youtube.com/embed/nEpy0znKHWs" frameborder="0" allowfullscreen>

When I upload the new code, I get this:

[embed]197698:37383[/embed]

Compare this to the previous embed. It's a subtle but clear difference.

Can you embed video from sites other than YouTube? As long as the video in question has HTML embed code, of course you can! Here's a video from GameTrailers:

[embed]197698:37384[/embed]

The embed code from some sites can be quite long. Your quest is to find every height and width value and change them accordingly. Missing a single value may or may not screw up your embed, but as mama always said, it's better to be safe than sorry.

Can you embed media other than video, like a music player? Hell yes, you can! The Zero Cool cats do it all the time! As long as the associated media has embed code, you are in the clear:

[embed]197698:37385[/embed]

--------------------

If you are still with me, congratulations! Again, let me know if you have further questions or if you find error with any of my instructions. Now get writing!

 Community Blogs:185049As days go by, it's the bigger love of the family - Tony PonceTony Ponce2010-09-28T14:00:00Z2010-09-28T14:00:00Z[embed]185049:33583[/embed]

This blog is about love, and not just any kind of love! The sitcom family kind! I've got mad, mad love for Qalamari and Funktastic, two cool cats who missed my presence at PAX so dearly that they sent me some mementos for me to treasure for the rest of my days... or at least until trash pick-up.

Qalamari adopted my avatar (along with GamesAreArt's) for grand photo opportunities up in Seattle. Sadly, his mishandling brought about our untimely deaths. As detailed in this post, Qalamari had us cloned and shipped off to our respective homes.

And so...

My original body has been returned along with my new and improved clone body care of GrumpyTurtle.

I thank both you and Grumpy for putting all this together, Qali. One love.

What ho? Seems like Funktastic sent me something as well. Boy, it's a big one!

Sweet! A copy of Dokapon Kingdom, the board game/RPG hybrid from Funk's favorite company evarz, Atlus! Shame I lack a second DualShock for multiplayer fun. I'll need to correct that error immediately.

I also scored an oxymoronic micro Mega Man pin! More Mega Mans for my collection! Get it? "Micro Mega"? Right on, brother!

Oh, you guy, you! Isn't that just like... wait... a Bobble Budd? I didn't notice any Bobble Budd! Where did I leave that box...?

Oh, it's a sour-faced Servbot! Hey, little guy! Did you make that long journey from Canada all by your lonesome? Awwww! Fear not! I've got someone I'd like you to meet!

Almost like looking into a mirror, eh? But wait! Who are those guys in the distance?

Le gasp! Giant Servbots! A real family at last!

Group photo! Happy days are here again!

Thanks for making this magic happen, fellas! I'll return the favor tenfold some day! Mark my words!

 Community Blogs:177748Pixel Art: Bit Transmutation - Tony PonceTony Ponce2010-06-28T18:49:28Z2010-06-28T18:49:28Z

If you've listened to the latest Bit Transmission, you should be aware of a contest going down on the forums. Conrad has released the official BT sprite pack and is giving everyone until midnight this Friday to make an original piece using those sprites. I myself can't enter, but I still wanted to get the creative juices flowing.

I've posted all this on the forums already and am re-posting here because (1) I'm an attention whore, (2) I worked hard on this, and (3) OMG look how cute I made everybody!

I've been on this huge Fullmetal Alchemist kick lately and thought it would serve as the perfect theme. How to work that into a piece, though? I noticed that there are sprites for seven Bit Transmission hosts and guests. Coincidentally, there are seven Homunculi in the world of FMA.

I give you BIT TRANSMUTATION. starring (in order of appearance)...

Colette Bennett as Lust

The sexy and alluring Colette makes the perfect Lust! Feisty and deadly! To complete the look, I grew out her hair a bit. Now she's even hotter.

Chad Concelmo as Envy

Chad is definitely not the sadistic, jealous type. However, he and Envy share a common flair for flamboyancy. After Chad's transformation, I was shocked by how much he looks like Sailor Moon. I was worried that I made him too feminine-looking, but it kinda fits Envy's androgyny.

Topher Cantler as Sloth

Topher has always come across to me as the quiet, soft-spoken guy who enjoys taking it easy. I knew he had to be Sloth, but there was one tiny problem -- Sloth is a hulking behemoth while Topher is a stick. Taking some creative liberties, I constructed a new body entirely from scratch, retaining only the head. Now he looks more like Brad Nicholson, but I doubt he'd complain about the extra bulk.

Jonathan Holmes as Gluttony

Speaking of bulk, I'm sorry, Jon! You have the roundest gut among the cast! Don't hurt me! I also hope you don't mind that I shaved off what little hair you had left. Playing a role is a commitment!

Ashley Davis as Pride

The cute and adorable Ashley Davis is my pick for the cute and adorable Selim Bradley. Watch out, though! Like Selim, Ashley conceals a reservoir of unfathomable evil!

Conrad Zimmerman as Wrath

Conrad is the Bit Transmission ringleader and the only cast member with a full mustache. Who better than him to lead as the Führer? His outfit was the most fun to design. And he dual wields!

Dale North as Greed

By process of elimination, Dale is Greed. Honestly, I don't think the role fits... or maybe it does. Maybe Dale is a huge pimp who wants all the money and ladies in the world. Maybe he's biding his time for a full website takeover. Who knows?

...and featuring Mr. Destructoid as Father

I had to include Mr. Destructoid in the festivities! He is the big man in command. He is Father, and he will fuck you up.


text:
Alleged "Hit Man" Arrested
Posted: 04/20/2006 - Choctaw County sheriff's deputies apprehended a suspect wanted in a murder-for-hire case.
Posted: 04/20/2006 - Choctaw County sheriff's deputies apprehended a suspect wanted in a murder-for-hire case.
Posted: 04/20/2006 - The Union Volunteer Fire Department received a new pickup truck, just by asking for it.
Posted: 04/20/2006 - Because of an urgent need by a patient in a Meridian hospital, United Blood Services issued an emergency appeal on Thursday.
Posted: 04/20/2006 - A traffic stop on the interstate east of Meridian netted $1 million in cocaine and the arrest of a Texas man.
Posted: 04/20/2006 - The president of Kia Motors was questioned by prosecutors Thursday in connection with a bribery investigation.
Posted: 04/20/2006 - Officials say ships using sonar launched a new search Wednesday for missing teenager, Natalee Holloway, as the latest suspect's family denies his involvement.
Posted: 04/20/2006 - A west Alabama man was convicted this week after pleading guilty to stealing timber.
Posted: 04/19/2006 - What would happen if a bio-terror attack struck Mississippi? The National Guard may hold the answer.
Posted: 04/19/2006 - The Meridian City Council has taken a step forward in restructuring the city's downtown area.
Posted: 04/19/2006 - Speculation surrounds the race for the next speaker of the Mississippi House of Representatives. Some politicians say it's time for a change.
Posted: 04/19/2006 - Meridian residents opposing the development of low income housing in their neighborhoods suggest replacing dilapidated homes.
Updated: 04/20/2006 - The latest arrest in the Natalee Holloway case doesn't change anything about what her family believes actually happened.
Updated: 04/19/2006 - A tragic one-vehicle accident Wednesday afternoon on Highway 45, north of Lauderdale, claimed the life of one man.
Posted: 04/19/2006 - A state medical board has ordered 14 weight-loss businesses that perform a procedure called ear stapling to close their doors, alleging they are operating illegally.
Posted: 04/19/2006 - A day after a person found dead in a Meridian jail cell is laid to rest, preliminary autopsy results were released.
Posted: 04/19/2006 - White House press secretary Scott McClellan, who is stepping down from the job, has ties to Mississippi.
Updated: 04/18/2006 - The temperature, unfortunately, isn't the only thing rising these days.
Updated: 05/11/2006 - The Meridian-Lauderdale County Chapter of the NAACP is having a "Freedom Weekend" this Friday and Saturday.
Posted: 04/18/2006 - The Wesley House is the agency of the month for The United Way. The charitable organization received its support check of $108,000 Tuesday.
Posted: 04/18/2006 - The Meridian Fire Department tested the ability of potential firefighters to meet the physical demands of the job.
Posted: 04/18/2006 - A woman who died in Meridian's city jail was laid to rest Tuesday as her family members continue to struggle with exactly how she died.
Posted: 04/18/2006 - An unattended briefcase, along with a couple of threatening calls, caused concern for bank officials and emergency responders.
Posted: 04/18/2006 - The Federal Emergency Management Agency is urging all residents to prepare for the upcoming hurricane season.
Posted: 04/17/2006 - A one-vehicle crash late Sunday night claimed the life of a Kemper County man.
Posted: 04/17/2006 - A pair of men from Livingston have been charged with bank robbery in north Alabama.

subset: commoncrawl


text:
Seltzer - Mockup by mangosangoWatch
©2011-2016 mangosango
A mockup I made to explore layer styling in photoshop. Just a mockup as of now. Maybe we'll see it implemented.
If you want the psd shoot me a PM.
If you want the psd shoot me a PM.
damn dude, why is it not alive yet?
let's work on this???
let's work on this???
Hello, you can give me this PSD?
email@example.com——THANK YOU.^^
firstname.lastname@example.com——THANK YOU.^^
Can you note me the psd of this mockup? Please?
so so so much thank u to help me,,, u r such a helpfull person,,
To bad theres no one to build it
love it!
do u plan to release this suite???
Bloody cool!!!
add a wee bit of shadow to the taskbar maybe...
i want this as my desktop...NOW!
oh boy...
nothing wrong with a huge taskbar.. dunno why everyone complains about it...
I love the gradients... its so pretty..
nothing wrong with a huge taskbar.. dunno why everyone complains about it...
I love the gradients... its so pretty..
Great concept man!
Thats a very awesome concept. It may be possible to make.
This is unbelievably good! Hell if this get's made I'll jizz on my monitor!
Not something you see everyday which is meant as a compliment! Nice work.
great mock up. but the part with the youtube widget (or whaterver) does not really match
You know what !? Its look so crysis-ish
That Control System interface and the dropbox widget look fantastic.
clear modern and glowy look. I love those parts where red is mixing with blue I dont know why but I have never dig metal textures on desktop so rainmeter skin with YT shortcut is just not my cup of tea. Anything else looks highly usable and stylish (like always in your case)
Absolutely fantastic - your work is a constant source of inspiration.
this is so cool
Looks great! props for the armored core picture.
can u send me the PSD please?
fucking cool brother
damn hot.
Simply gorgeous.


text:
- Large Image
Alice In Wonderland Movie Prestige Mad Hatter Adult Costume
- Price:
- $99,999.00
- Prod ID:
- 69866
- 0 Reviews
"We're all mad here."
O frabjous day! On any ordinary day, a sensible suit would be acceptable attire. Special occasions call for special outfits and none is more spectacularly outstanding than that of Tarrant Hightopp, the mad hatter with the maddest style. You'll stand out from the madding crowd in the Alice in Wonderland Movie Prestige Mad Hatter Adult Costume. This eccentric ensemble is perfect for those timeless mad tea parties and trips through the looking glass. Children of all ages will be delighted to see you decked out as the classic character from film and literature. Maybe you can finally reveal the answer to the riddle "Why is a raven like a writing desk?"
- Includes: A velvet jacket, faux shirt front, over sized bow, pinstriped pants, and a hat with 10/16 patch and attached hair.
- Does Not Include: Socks, makeup or shoes.
- This is an officially licensed Disney product from Tim Burton's Alice in Wonderland.
Be the life of the tea party! If you're already as mad as a hatter, why not look as stylish as one, too? This costume lets you dress up as Johnny Depp's take on the classic character. This five-piece set is a must-have for any Wonderland wardrobe, and for any trips down the rabbit hole.
- Product Number
- #69866
- Included Accessories
- Hat/hair, bow, faux shirt front,
- Material
- Polyester
- Care Instructions
- Hand Wash.
- Air Shippable
- Yes
- Oversized
- No
- Express/Premium Surcharge
- $0.00
- Return Eligible
- Yes
- Available International
- Yes
You May Like:
Customer Reviews
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This product has no reviews.
- Write A Review
Pre-Order Items:
The following items are pre-ordered items. Pre-ordered items are estimated to ship 1-2 business days after the in-stock date listed. View more details in our FAQ section
Item Description Qty Unit Price Total


text:
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Swing-arm lamp with a ventilated 6 1/2" diameter metal shade with double baffle to reduce glare. Spring-balanced arm locks securely in any position with a 32" extension. Two-way mounting clamp for tables up to 1 1/2" thick. Uses a 100w bulb (not included). Color: Black.
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text:
This article is designed to provide answers to common questions about T-Mobile's domestic data roaming policy.
April 5, 2012
To continue providing the most competitive pricing options in the industry, T-Mobile has chosen to introduce a domestic data roaming allotment on all data plans. At the time of implementation, based upon usage patterns over the last year, we anticipate that fewer than 0.5% of customers will be impacted by this change. Domestic roaming allotments are used across the wireless industry and so this is common with other carriers as well.
Each line of service on your account will have a separate domestic roaming allotment based on the data rate plan for that specific line.
This depends on your data plan. The larger the data plan, the more domestic data roaming you have access to each month. This also means that if you exceed the amount for your plan, you may be able to upgrade to a larger plan either temporarily or permanently. Use the chart below to determine the domestic data roaming allotment for your data plan.
Current Rate Plan Full Speed Data Allotment
New Domestic Off Network (Roaming) Data Limit
1MB to 199MB
200MB to 1.99GB
2GB to 4.99GB
5GB to 9.99GB
10GB and above
Note: The megabyte allotment for your data plan can often be found by reviewing the Available Service Section on page one of your bill (ex: Classic Simple 200MB Data Promo) or by dialing #WEB# from your mobile phone.
No, T-Mobile does not charge for domestic data roaming. However, once your domestic data roaming allotment has been reached your data services will be unavailable until you return to a T-Mobile coverage area, your bill cycle starts over or you increase your data plan. If you have a Wi-Fi capable device, you may use Wi-Fi to access unlimited data.
It will not appear on your bill as there are no additional charges associated with domestic data roaming.
You will receive a free usage alert via text message to notify you once you use 80% of your monthly domestic data roaming allotment. You will receive another free usage alert via text message to notify you when you reach 100% of your domestic data roaming allotment. These text messages will contain a link that will allow you to view your real-time usage. You can also view your domestic data usage by using the MyAccount feature on your device once you have exceeded 80% of the monthly allotment (whether you are roaming or not).
There are several things you can do to better control data usage:
You can upgrade your data plan to one that includes a higher domestic data roaming allotment (temporarily or permanently), return to the T-Mobile network, wait for your billing cycle to start over, or use Wi-Fi for unlimited data access if you have a Wi-Fi capable device once you reach your domestic data roaming limit.
Yes, many devices are Wi-Fi capable. If you have a Wi-Fi- capable device, you can always access a personal or public Wi-Fi network, allowing you to use data independently from the T-Mobile or a domestic roaming network. This is also a great way to avoid domestic data roaming and we recommend that you use Wi-Fi when you are in a data roaming area whenever possible.
Your standard voice and messaging services will not be impacted by this change and data usage will operate normally until you reach your domestic data roaming allotment. Only after you reach your domestic data roaming allotment will data services be impacted. Even after you reach your domestic roaming data allotment you will continue to be able to use your device to make calls and send text messages.
If you have re-entered a T-Mobile coverage area and your device does not indicate that T-Mobile is the carrier you can turn your device off and turn it back on.
No, even if you reach your domestic data roaming allotment you will still be able to send and receive Multimedia Messaging Services.
No, the domestic data allotment depends on your data plan and is not device specific.
Mobile broadband devices do not currently roam domestically and there is no change to this experience.
Yes, this notice amends your Rate Plan to include the specific data roaming allotment associated with your plan and revisions have also been made to the Terms and Conditions of Service. Please consult the Terms and Conditions for more information.
Yes, most data services will be blocked when you reach your domestic data roaming allotment, however, you can still access the My Account features on your device.
Are you sure you want to delete this document?


text:
Visit our other Wisconsin Historical Society websites!
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Date: 1920 ca.
Description: A view down the railroad tracks of the Chicago, Burlington, and Quincy Railroad Line. The depot can be seen in the distance on the far left.
Date: 1930 ca.
Description: The Odd Fellows Hall, built in 1838, was the first to be built west of the Allegheny Mountains. The cornerstones were laid by P.G. Sire Thomas Widley, foun...
Date: 1951
Description: An interior view of the central staircase of the residence at 524 North Henry Street.
Date: 1908-09
Description: View down a main dirt road in Pepin. To the left is a sign for a livery stable.
Date: 1935 ca.
Date: 1948-07-25
Description: Two members of the Scouting committee are presented with emergency service emblems while on duty at the Soap Box Derby; left to right: F. F. Malcomson, cor...
Date: 1920 before
Description: Harriet Grimm speaking from a vehicle bearing a banner that reads, "votes for women." She is stopped in front of T.G. Mandt's wagon shop.
Date: 1911
Description: A decorative page featuring Dane County public buildings, including a court house, a jail, the poor farm building, and two views of an asylum.
Description: A view of the front entrance of 524 North Henry Street.
Date: 1915 ca.
Description: A view of the Oshkosh Public Museum in the winter months. Formerly the home of Edgar Sawyer. The home was built in 1908 and became a museum in 1924.
Date: 1912 ca.
Description: Men stand on a street in front of an International Harvester branch house.
Date: 1945 ca.
Description: A restored Cornish miner's house, called Polperro, on Shake Rag Street. The house was temporarily covered with siding, but after restoration the siding was...
Description: Aerial view of the city and the river.
Description: Elevated view of Grant Park through a window of the offices of International Harvester on Michigan Avenue. Trains are passing in the background behind a la...
Date: 1910 ca.
Description: Building with two large smokestacks on hill with Lake Michigan in the background. In front is a landscaped area with several smaller buildings.
Date: 1906
Description: View of Lake Mendota Drive at the foot of Stevens Hill.
Date: 1947
Description: Men unloading machinery from an International KB-10 truck. The original caption reads, "An International KB-10 with Rodgers body and Braden winch owned by...
Date: 1905 ca.
Description: View looking down Washington Street with cable car, bicyclist and pedestrians walking along the sidewalks in downtown area.
Description: A map of the township of Verona.
Date: 1923
Description: Business section of Fitchburg. Building and trees to the right with men and cars out front.
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When given a question as such, "Why are rules important?" there are a variety of ways that the receiver of said topic may choose to think about it. This is true because of the nature of the question at hand. The answer to said question seems so obvious that it is often taken for granted. But when one takes a step back and really analyzes this question it seems that the answer may not always be as obvious as it once seemed.
My hypothesis is that without rules, even the most basic of functions would be impossible. I do not know that humans or even our planet would exist if there were not rules. If it did exist, it would most certainly not exist in the way that it does now. It would be similar to that of a parallel universe, if rules did not exist. It is almost impossible to fathom a world without rules, quite simply because I have never existed in a world devoid of rules.
There are many variations of actual rules. There are unspoken rules, rules that develop for safety, rules that develop out of fear, rules that develop for selfish reasons, rules that seem to have no real purpose and rules that are no longer necessary. There are culture rules, social rules, rules that only apply to certain situations, rules of grammar, rules of spelling, and rules of behavior.
Rules are quite obviously necessary for the most basic functioning of society to be in effect. If there were no rules, there would be nothing to help people decide between right and wrong. The biggest problem is that people like to think that they are right no matter what. They may enforce the law but not actually follow it themselves. This could be due to the fact that they believe that they personally are above the law, whereas the "common folk" are not. However, I believe in equal rights for all, with acceptable standards. This means that if what one wants to do something that is not harming someone or something just letting them do it. We teach religion because of the hope and the...


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Studying for college: Parish students meet recruiters
VIDALIA — Ke'Swanis Briscoe already knew she wanted to attend Grambling State University after graduation, but meeting with a representative from the college Thursday sealed the deal.
Briscoe, a senior at Ferriday High School, was just one of hundreds of senior students from Concordia Parish District schools that met with 21 representatives from schools, colleges and universities Thursday at a college and career day.
"You learn so much more about the schools or programs by sitting down with a representative than just being on the Internet looking up stuff," Briscoe said. "I already knew a lot about Grambling, but they told me some things I didn't know."
The senior students from the three parish high schools rotated around in 20-minute sessions to visit each of the representatives, which had tables arranged at the Vidalia Conference and Convention Center.
Vidalia High School senior Carla Greenlee was in a similar boat as Briscoe — saying she already knew she wanted to attend Louisiana State University.
But hearing representatives speak and collecting information on other schools didn't hurt, Greenlee said.
"It was good to get more information on some of the other schools I didn't know had programs in pre-vet," Greenlee said about the major she hopes to study at LSU. "This way, I already have the information and contacts for the other schools."
And apart from the traditional four-year schools, the event also featured representatives from a variety of career programs — something Monterey High School senior Jeffrey Spann said was refreshing.
Spann said he was almost 100-percent certain he'll attend Nicholls State University to major in petroleum engineering en route to his goal of working in the oil fields.
But talking to representatives from the Lincoln Technical Institute regarding automotive training also caught Spann's attention.
"That sounded interesting, but I think there's money in the oil field," Spann said. "There's always been good money in the oil field, so that's where I want to go.
"But I enjoyed hearing from the different schools and programs."
Spann said the most appealing part of the program at Nicholls was a "7/7 scheduling" which allows students to attend class for seven days and then work at an oilrig for seven days.
"As far as me working when I'm in school, I'll be at the bottom of the oil field," Spann said. "But once I get the degree, it's not as much work."
Finances is something Northwestern State representative Reed Thomas said is a key topic to keeping students engaged during events like college and career day.
"The two things these kids want to know is do you offer the major I want to study, and financially, can I afford it?" Thomas said. "They're not going to come if they don't hear the answers to those two questions, so I have to make sure to provide them all the information."
Career and technical education coordinator Rhonda Moore said the goal of Thursday's event was to offer as many options as possible for the variety of students that make up the parish school population.
"We try to fit every group into the event because every child is different, and every child has different post-secondary education in mind," Moore said. "It's important for us to have them exposed to those type of careers and schools available, so they can start to make post-secondary education and life choices."


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airport is a random variable Y=3X-2, where X has the density function
Recently Asked Questions
- Generalized reciprocity A. Is characterized by the immediate return of the object exchanged B. Is the characteristic form of exchange in egalitarian societies
- Suppose there is a game with two players, Player 1 and Player 2. Each player has two strategies, Player 1 can either "Up" or "Down," while Player 2 can play
- Question: I still need an answer to this. I had a family emergency and couldn't pick an answer before deadline which was the wrong deadline anyhow. Please help


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Jan 08, 2014
Bob Buskirk
All News, CES 2014, Hardware News
If you have been around the tech scene for a while I'm sure you have heard of Thermaltake's BigWater series of liquid cooling solutions. They really brought custom watercooling to the mainstream, but over the past few years Thermaltake has really focused on all-in-one solutions. Well Thermaltake is going back to its roots with a new line of custom watercooling products.
Many of these products are still in the alpha stages but Thermaltake tells us that they will be coming out with these products. The various watercooling products include water blocks, radiators, reservoirs and pump units. All of these products will have the standard G 1/4 fittings.
As these are really only prototype units we do not know when to expect these products from Thermaltake, but we are hoping to see them by the end of 2014.
Our CES 2014 Coverage is brought to you by Thermaltake, ADATA & CyberPowerPC.
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In response to Triumph-'s comment:
In response to redsoxdirtdog's comment:
While I like his pop, I wish the Sox would move on from this mistake. I personally believe he is killing us behind the plate. His pathetic ability to keep guys from a free for all, steel 2nd at will, is just one minor peek into his lack of D "up the middle." Although they are difficult to quantify, the intangibles behind the plate are really what's killing us (especially our pitchers). Some statistical, but mostly empirical data would back this up. He's just too damned "big" behind the plate, & catches like it. More important..... I think he's got a lot of empty space between the ears, & does a pizz poor job of prepping his pitchers for a game. With pitchers sharing this "lack of crowded housing" between the ears, and a profound lack of dedication in prepping for EACH TEAM, our prospects for good pitching this coming year are drasticly diminished! Say what you will about Tek & Schill, but their well known dedication to proper prep is what is sorely lacking with our SP.
One ray of hope! John Ferrell! :) Kick some serious arsssse Johnny
Is Farrell now catching?
As you already know..... & should go without saying....
Ferrell is a know quantity, who is best known for his no bull _hit attitude toward his pitchers. He is said to "scare the hell out of them," & his expectations for preparation is widely known & felt by pitchers and catchers.
It would seem logical to conclude that this could not hurt??? I still love Tito, & respect the success he had at one time, but let's face the fact that he had lost control. I think Ferrell will be a huge step back to holding guys accountable?
We shall see. Just one small factor! I hope it makes a discernable difference!


text:
Bret Bielema on injuries, transfers, satellite camps and NFL Draft
Arkansas coach Bret Bielema speaks to the ...
Arkansas defender Deatrich Wise Jr. puts the pressure on quarterback Austin Allen during the Red-White game Saturday afternoon at Razorback Stadium in Fayetteville.
Arkansas defensive coordinator Robb Smith said a better focus on details is the next step for sophomore defensive end Deatrich Wise Jr.
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|ESPN.com: Skateboarding
|[Print without images]
Skateboarders are used to hopping fences, sneaking around and trespassing to get to the perfect spot. So it makes sense that the band The Shrine, a trio of shredding musicians and skaters, brought that same "get in, get it and get out" mentality to their initial renegade gigs (these guys definitely have bolt cutters in their van).
Guitar player Josh Landau explains, "These kids do these bike rides at night, where up to a thousand of them take over the streets. We played a few of them. We'd rent a generator, set up in a parking lot ten minutes before they would arrive, and we'd jam out as quick as we could before the cops got there. Sometimes the cops would be following the bikers and so we'd get shut down right away, which is what happened at CVS. So we packed up and went to the roof of a Best Buy parking lot near by and got away with it there."
Landau was quick to point out that they're not part of the growing bike scene, "We were just a distraction on the rides. We ride skateboards."
|The Shrine- Jeff Murray, Josh Landau and Courtland Murphy.
From Venice, Calif., Landau grew up skating as did his band mates Court Murphy and Jeff Murray. Landau was behind the most recent draining of the famed Gonzales pool, made famous by legends Tony Alva, Ray Flores and Stacy Peralta back in the 70s.
"I first skated it after they made 'Lords of Dogtown' there when I was fourteen. But then, after the movie they had plenty of money, so it was filled for swimming for the last six years. One day, last year, my dad was walking our dog and he calls me and says, 'You know that house is for sale.' I live on the same street, so I walked down there and checked it out. It was full to the top with black, scummy, sludge water. Me, my little brother and our buddy dropped a few pumps in that night and it was empty in the morning. I thought it would get totally blown out and over with in a week, but nobody found out for a few months and it ended up lasting almost a full year."
Although they draw from multiple genres, The Shrine defies the categories of metal or punk, thrash or doom, creating a sound uniquely their own, which they've christened "psychedelic violence." One of the first to recognize and help foster their sound was none other than original Black Flag bass player and co-owner of SST Records, the legendary Chuck Dukowski.
"He dug our band and after we played said to me, 'I'd like to help you guys get your music out there.' I felt like I was dreaming. Chuck's had such a powerful influence on us, our music and attitude, both before and since he became our friend." That fortuitous meeting led to Dukowski producing The Shrine's records and their bands hitting the road together.
For a lifelong Black Flag fan, the Dukowski blessing was truly inspiring and has been audibly impactful for Landau and The Shrine.
"Since fourteen I've sat in my room listening to Flag records and trying to figure out how to get that gnarly hair raising sound. My Marshall amp never did it. One day I was on the phone with Chuck and he asked if I'd help him sell this old Peavey PA on Craigslist, and then he mentions it belonged to Greg Ginn. It's what he used on "Nervous Breakdown," "Jealous Again," "Damaged," all the early records and Chuck has had it ever since. I was practically stuttering when I asked if I could maybe try it out, and he was just like, 'Oh sure come get it.' Totally could not believe it when I picked it from his house. It gives me goose bumps to play it."
"I've used it on every recording we've done, in addition to my Marshall, but next time I think I'm only gonna use it and nothing else. I can't ever play it live cause it goes in and out and starts spazzing out and humming and buzzing. But in my garage I can tweak it to make it work, and it sounds so gnarly."
|The Shrine guitarist Josh Landau carves the shallow stairs at the legendary Gonzales Pool.
This series of epic mistakes and lucky breaks have all turned out to be adventitious for The Shrine. Their newly released record "Primitive Blast" was actually recorded back in August of 2011 by accident, as Landau explains, "I set up a few mikes in my garage where we practice. The plan was to just get some rough takes of the new songs to see how they sounded. Afterwards I went back and was like, "Well that sounds like a pretty solid take. That's the song." We burned CD's of it and sent it everywhere we could: record labels, radio stations, magazines and blogs. Eventually I got in touch with Dave Sweetapple at Tee Pee Records and sent him the jams, and he was just like, "Oh yeah, we're into this." We thought we could do it better, booked a real recording studio and started hacking away. But then we got to the point where we were trying to add the little things like accidental guitar feedback and do vocals exactly like they were on the album, which was a fucking awful idea. It was maddening. It was impossible. Meanwhile Tee Pee was ready to go and were stoked on what we had already given them, so we were just like let's roll. We changed the name from "Bless Off" to "Primitive Blast" and the rest is history."
The Shrine celebrated the release of "Primitive Blast" this weekend, playing to a packed house in downtown Los Angeles. The set was heavy, hilarious, fast and loud enough to be heard in a four-block radius. With a wall of Marshalls and a twenty-six inch bass drum, louder is this trio's war cry.
Filmmaker Buddy Nichols, who has produced videos for the band said, "The Shrine has been playing out so much lately, that their set is as tight as a crabs ass." It doesn't get much tighter than that.
The Shrine is opening for Fu Manchu's European tour this September. "Primitive Blast" and their self-titled, first album, "The Shrine", are both available on iTunes.
Video by Six Stair Productions


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Is there a way to view ALL exif info in Lightroom 4?
Started Jan 16, 2013 | Questions thread
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iseethelight OP • New Member • Posts: 19
Re: Is there a way to view ALL exif info in Lightroom 4?
suddie1215 wrote:
You can by installing Jeffrey Friedl's Metadata Viewer plug-in: http://regex.info/blog/lightroom-goodies/metadata-viewer
PERFECT! That'll work just fine!! I already have some of his plugins, shoulda looked there first! Please pin a gold star on your forehead for me!! Thank-you!!
However, that may be more information than you need; you can see most of the EXIF metadata in an imported file by changing the drop-down box in the Metadata panel from "Default" to "EXIF & IPTC" metadata.
Yep! Did that, and more. Hence the reason I asked! Thanks again!!
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Color me beet red with fury! I've read story after story today about illegal immigration and the push to pass the amnesty bill from wolves in sheep's clothing, RINOs all…it's as simple as that!
We'll start off with this one first, did you know you'll be accused of being a 'nativist', why how dare us…this ought to frost you flakes and then some! – This is via GWP:
Republican operatives are holding a conference call today denouncing 'Gang of 8′ immigration opponents. The operatives will argue that groups opposed to the immigration bill pending in the U.S. Senate are "nativists."
An employee of Grover Norquist's Americans for Tax Reform (ATR), together with a political ally of "Gang of Eight" member Sen. Marco Rubio (R-FL), will argue Friday that groups opposed to the immigration bill pending in the U.S. Senate are "nativists," Breitbart News has learned.
ATR's Josh Culling and Hispanic Leadership Fund (HLF) president Mario Lopez will make the argument on a conference call with mainstream media reporters on Friday at 11 AM EDT. Brad Bailey of an organization called Texas Immigration Studies will join them on the call.
The authors of the press release added that Culling, Lopez and Bailey–described in the release as "conservative leaders"–will "dive deep into the inner-workings of John Tanton's network–including its influence on legislators, its ties to radical population control activists, and its opposition to all immigration (including legal immigration)==and discuss the potential implications of the Tanton network and its involvement in the current immigration debate."
Culling is ATR's Government Affairs Manager and is working on Norquist's behalf to lobby for the passage of the Gang of Eight legislation in the Senate. Lopez is working specifically with Rubio to do the same.
Listen above to fast-talker Marco Rubio, he speaks of his 'legacy' as well…you can read this in full here:
On Thursday, Sen. Marco Rubio (R-FL) said one reason illegal immigrants must be legalized as soon as possible is so they can help fund border security measures by paying taxes and fines.
During an interview on "The Andrea Tantaros Show," Rubio, as Byron York points out, first said there was no choice but to legalize at least 11 million illegal immigrants because he said the country "cannot wait another four years" to enact immigration reform.
He then said illegal immigrants needed to be registered "as soon as possible" so the fines they pay into the system help fund border security programs.
It's reached a point where any ol' argument will do for the pro-amnesty crowd. – How does Rubio think for one single second these people will be paying for anything whatsoever…but we the people will!
And of course, we have the wisdom from this guy: Jeb Bush at Faith & Freedom Conference: Pass Immigration Bill Because "Immigrants Are More Fertile"
Former Florida Gov. Jeb Bush says the future of the American economy depends upon immigrants.
Speaking Friday to religious conservatives, Bush said that immigrants are particularly important to help create more taxpayers to fund the safety net for the large, retiring baby boomer generation.
"Immigrants create far more businesses than native-born Americans over the last 20 years," he said, adding that immigrants also have more "intact families."
"Immigrants are more fertile, and they love families," he said…
…He said the nation must allow more immigrants "to pursue their dreams in our country with a vengeance to create more opportunities for all of us."
"If we don't do it, we will be in decline," he told evangelical Christian activists.
"They bring a younger population," Bush continued. "Immigrants create an engine of economic prosperity."
Check this out: 'If We Can't Secure the Doors to a Congressional Office,' How We Going to Secure the Border?: Rep. Steve King Explains How 'Illegal Aliens' 'Invaded' His Office
This ties in with the report posted here yesterday: 'A Trojan Horse': GOP Reps. Break Down Immigration Bill Fight
Here's some possible good news: Report: Immigration Reform Talks Break Down in the House
As an aside, in the first report that had to do with Grover Norquist's involvement in this push for amnesty…this proves one more time why I can't stand this man…never have, never will!
One thing about this mess when it comes to RINOs like Rubio and ilk, the democrats have to be happy as heck, the RINOs are doing their dirty work for them! – What say you?
Throw in your two-cents…Fire Away – Inquiring Minds Want to Know!


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Metadata. (Info Tech)
Clyde, Anne, Teacher Librarian
The term "metadata" crops up in discussions about the future of the World Wide Web, search engine rankings, digital libraries, resource quality of the Internet, and Web site design. What is metadata? Metadata is data about data. (Thanks, Anne. Thanks very much. That really makes everything clear.)
What is metadata?
Metadata stands in the same relationship to digital information resources (including Internet resources) as catalog data does to books, maps, videos and other library resources: it describes and indexes those resources in such a way that they can be located by the people who need them. There are emerging guidelines and standards for metadata on the Internet (see below), just as there are standards or authorities for library cataloging, classification and indexing (for example, MARC, AACR2, Dewey Decimal Classification, Library of Congress Classification, LC Subject Headings, Sears Subject Headings). The major difference is that while cataloging, classification and indexing are usually carried out by disinterested library professionals who are creating finding tools for library users, metadata is usually (but not always) created by the creator of the digital resource, and often with the specific aim of promoting that resource. When a librarian creates a catalog record for a book, it is usually with the aim of assisting the library user to find relevant information. When a web site developer creates metadata, it is often with the aim of achieving high search engine rankings and bringing "traffic" to a web site.
But this is not the whole story, because metadata has many different purposes, and many different applications. Although the application that is best known is for achieving high search engine rankings for a web site, metadata is important in relation to developments such as digital libraries, electronic publishing, creating database-driven web sites and developing intranets within organizations. Metadata can be used with Web-based techniques such as XML (eXtensible Markup Language) and a site search engine to create an integrated, indexed, full-text database of an organization's digital documents and resources--even though those resources may appear to take very different forms. Metadata can be used to create Web-based documents that contain within their underlying code a complete record of their history, indexed in such a way that they can be retrieved in multiple contexts.
Metadata is not visible to the user of a digital resource such as a web page or a document on an intranet. It is incorporated into the HTML (Hypertext Markup Language) code for a web page or document, usually in the "head" section of the HTML document between theand tags. Metadata tags are easily recognized, because they all begin with the word META. Depending on how the web page was created, the metadata may be visible to human eyes by using the "View/Source" option of a Web browser such as Netscape Navigator or Microsoft Internet Explorer. For some web pages, the metadata may be visible only to search engines. If you go to the School Libraries Online web site at http://www.iaslslo.org/and click on View, then Source or Page Source, you will see several metadata tags between the and tags. You can also see the metadata behind the School Libraries Online home page in Figure 1. In this case, the metadata ensures that the correct title and description, and the creator of the site, are recorded by search engines and by Internet directories. The metadata behind this page also helps to ensure that abbreviations and acronyms and other aspects of the page are treated appropriately in directories and by "assistive technologies" such as voice readers for the blind.
Emerging standards
The Dublin Core Metadata Initiative is probably the best known of the current metadata projects. That's Dublin, Ohio, by the way, the venue for the meeting that launched this framework. …


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Only confirmed followers have access to Tannia Love's complete gallery.
Click the "Follow" button to send a follow request.


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Ambitious Leyton Orient have swooped for Aussie defender Shane Lowry.
The 25-year-old has joined the Sky Bet League One club on a two-year contract after leaving Millwall.
He told Orient's official website: "I'm really excited to be here.
"There's a buzz about the place. You can tell straightaway that everyone here is really ambitious and I want to be a part of it and help the club push to go up this year."
The Australian made 23 appearances with Millwall last season and was a regular in 2012/13. He came through the youth system at Aston Villa.