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The Man Trap (episode)
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|"The Man Trap"
|TOS, Episode 1x05
Production number: 6149-06
First aired: 8 September 1966
Remastered version aired: 29 September 2007
|6th of 80 produced in TOS
|1st of 80 released in TOS
|43rd of 80 released in TOS Remastered
|1st of 728 released in all
| Written By
George Clayton Johnson
Directed By
Marc Daniels
|1513.1 (2266)
A mysterious creature stalks the Enterprise, murdering crew members. (Series Premiere)
The Enterprise arrives at planet M-113 to provide supplies and routine medical exams to Doctor Robert Crater and his wife, Nancy, with whom Dr. Leonard McCoy was once romantically involved. M-113 has been home to the Craters for five years, during which time they have conducted an archaeological survey of the planet's ruins. They are the only known inhabitants of the planet.
Kirk, McCoy, and crewman Darnell beam down to the planet and meet Dr. Crater and, apparently, Nancy Crater, but each of the landing party sees a different woman. McCoy, who says he is amazed at how little Nancy has changed since he last saw her, sees Nancy as he knew her 12 years ago. Darnell sees a completely different, younger blond woman who looks exactly like someone he met before. Kirk sees a woman similar to the woman McCoy sees, but more appropriately aged. At the end of the first scene, crewman Darnell is lured away by the seductive version of Nancy Crater that he sees.
Act One
Dr. Crater then arrives. Crater tells Kirk that the only thing they need are salt tablets. Otherwise, they want to be left alone. Kirk debates this, insisting they must need other supplies and must at least allow McCoy to give them physicals. During the physical, a woman's scream is heard from outside.
When Kirk goes to investigate, he finds Darnell dead, with Nancy standing over him. His face is scarred with circular marks. Nancy claims she saw him put a poisonous plant in his mouth.
Kirk and McCoy and the dead crewman beam back up. When the transporter room reports that one of the party is dead, Spock, who is in command, merely responds, "Bridge acknowledging," causing Uhura to express wonder that Spock did not even ask who among the party had died.
Aboard the Enterprise, McCoy and Spock determine that Darnell was not poisoned, and in fact nothing is wrong with him at all.
Act Two
Later, McCoy discovers that Darnell's body has been drained of salt.
Kirk, McCoy and two crewmen beam back down to the planet to investigate further, and Kirk insists that Dr. Crater and his wife beam up to the Enterprise until the investigation is complete. Abruptly Dr. Crater runs off to find Nancy. Sturgeon, one of the crewmen who beamed down with Kirk and McCoy, is found dead. The other, Green, is also killed by Nancy and then we see Nancy transform into Green.
Kirk and McCoy question Nancy/Green, and then the three beam up to the Enterprise.
The woman Kirk and McCoy saw as Nancy Crater, and later Green, is a shape-shifting creature, the last survivor of M-113, and can literally appear as a different being to each person "she" meets. By reaching into their minds and drawing on their memories, the creature can lull her potential victims into a false sense of security, and apparently hypnotize them, before killing them.
Loose aboard the Enterprise, the M-113 creature begins killing members of the crew, first by posing as someone they know and trust, and then draining their bodies of salt.
Act Three
Kirk and Spock beam down to the planet to capture Professor Crater. Crater does not want to be captured and fires a laser pistol at Kirk and Spock, hitting and destroying one of the ancient planetary structures. Kirk and Spock then set their phasers for stun. Spock then distracts Crater and Kirk fires a red bolt from his phaser and stuns Crater. Kirk and Spock then question Crater about the creature. After Kirk inquires about Nancy, Crater says that she has been dead for years. He also describes the M-113 creature. The problem facing the M-113 creature is the need for sodium chloride – salt. The creature will die without salt. The rest of its race died due to this shortage.
Act Four
In the briefing room, Kirk holds a conference with department heads and Professor Crater. The M-113 creature appears at this meeting as McCoy. It is during this meeting that Crater informs everyone that he and the last surviving creature have formed a symbiotic relationship. Crater provided the M-113 creature with the needed salt and, in turn, the creature gave the professor companionship ... something Crater craved since the creature murdered his wife, the real Nancy Crater, for her salt.
Finally, the creature kills Crater and changes into Nancy Crater to beg McCoy to defend it (her) from Kirk and Spock, who have figured out the creature's secret. They then rush to the doctor's quarters and convince him that this is not the real Nancy. In an emotionally painful move, McCoy kills the creature, saving himself and the Enterprise crew.
Log Entries
- "Captain's log, stardate 1513.1. Our position, orbiting planet M-113. Onboard the Enterprise, Mr. Spock, temporarily in command. On the planet, the ruins of an ancient and long dead civilization. Ship's surgeon McCoy and myself are now beaming down to the planet's surface. Our mission, routine medical examination of archaeologist Robert Crater, and his wife, Nancy. Routine, but for the fact that Nancy Crater is that one woman in Dr. McCoy's past."
- "Captain's log, additional entry. Since our mission was routine, we had beamed down to the planet without suspicion. We were totally unaware that each member of the landing party was seeing a different woman, a different Nancy Crater."
- "Captain's log, stardate 1513.4. In orbit around planet M-113. One crewman, member of the landing party, dead by violence... cause unknown. We are certain the cause of death was not poison."
- "Captain's log, stardate 1513.8. I am now certain that the violent death of my crewman was caused by some strange lifeform."
- "Captain's log, additional. Armed and able-bodied crewmen are not attacked and slaughtered this easily. Apparently, the killer can immobilize them as it approaches, perhaps with some hypnotic or paralyzing power. The answer lies with Professor Crater."
- "Captain's log, continuing. The Enterprise has been invaded by a creature capable of assuming any form and with the capacity to paralyze and draw the life from any one of us."
Memorable Quotes
"Go away. We don't want you."
"What you want is unimportant right now. What you will get is what is required by the book."
- - Crater and McCoy, on the routine medical examination required by Starfleet
"Mister Spock, sometimes I think if I hear that word frequency once more, I'll cry."
- - Uhura, starting a conversation with Spock
"Tell me how your planet Vulcan looks on a lazy evening when the moon is full."
"Vulcan has no moon, Miss Uhura."
"I'm not surprised, Mister Spock."
- - Uhura and Spock
"This man shouldn't be dead. I can't find anything wrong with him. According to all the tests, he should get up and just walk away from here."
- - McCoy, on the death of Darnell
"Message, Captain. Starship Base on Corinth IV requests explanation of our delay here, sir. Base Commander Dominguez says we have supplies he urgently needs."
"Tell José he'll get his chilli peppers when we get there. Tell him the're prime Mexican Reds, I hand picked them myself. But he won't die if he goes a few more days without them."
- - Uhura and Kirk
"But it's a mystery. And I don't like mysteries. They give me a bellyache. And I've got a beauty right now."
- - Kirk, on Crater's need for salt tablets
"You could learn something from Mister Spock, Doctor. Stop thinking with your glands!"
- - Kirk to McCoy, on the search for Nancy
"Why don't you go chase an asteroid?"
- - Rand, to "Green"
"Yeah, how'd you like to have her as your own personal yeoman?"
- - Crewman, admiring Yeoman Rand walk down the corridor
"May the Great Bird of the Galaxy bless your planet."
- - Sulu to Rand, as she brings him a food tray
"Why do people have to call inanimate objects she?"
- - Sulu, to Rand
"You been nipping Saurian brandy or something?"
- - Rand, to "Green" in the botany room
"Keep a tight fix on us. If we let out a yell, I want an armed party down there before the echo dies."
- - Kirk to Uhura, just before he beams down to the planet
"This thing becomes wife, lover, best friend, wise man, fool, idol, slave. It isn't a bad life to have everyone in the universe at your beck and call! And you win all the arguments!"
- - Kirk to Crater, on the M-113 creature
"Fortunately, my ancestors spawned in another ocean than yours did. My blood cells are quite different."
- - Spock, on surviving the creature's attack
"It's killing the captain! Shoot it, Doctor, quickly!"
"No! No!"
"It's killing the captain! Shoot, quick!!"
"I won't shoot Nancy!"
"This is not Nancy! If she were Nancy, could she take this?!"
- - Spock and McCoy, as Spock begins to punch the creature in the face
"Lord, forgive me."
- - McCoy, before killing the creature
"Something wrong, Captain?"
"I was thinking about the buffalo, Mister Spock."
- - Spock and Kirk, on the death of the creature
- "The Man Trap" was the first Star Trek episode to air, on 8 September 1966. As Robert H. Justman and Herbert F. Solow recount in Inside Star Trek: The Real Story, the decision to broadcast it before any of the other limited number of completed episodes was largely a process of elimination. Although it had good special effects and demonstrated the series' intelligent approach to alien life forms, "The Corbomite Maneuver" was not chosen because virtually all the action took place aboard the Enterprise. This drawback also weighed against "Charlie X", which was further deemed "too gentle" a tale because it dealt with the problems of an adolescent. "Mudd's Women" was out of the running because no one wanted to lead off the series with a risqué story about selling women in space. The second pilot, "Where No Man Has Gone Before", was considered too "expository" in terms of its background to be broadcast so early. Justman himself favored "The Naked Time" because he thought it would provide an ideal introduction to the different characters' personalities. In the end, "The Man Trap" won out because its straightforward action plot was not considered too exotic, it had the advantage of a monster to thrill the viewers, and it fulfilled the series' "strange new worlds" concept.
Script and Story
- The first draft of this episode's script was completed on 13 June 1966, with the final draft being completed three days later. In The Star Trek Interview Book, author George Clayton Johnson recalled that story editor John D.F. Black's only major objection to his first draft was that the M-113 creature did not arrive aboard the Enterprise until the third act. Black argued that the crew had to be put in jeopardy sooner, and so Johnson revised the script accordingly.
- An early title for this episode was "Damsel With a Dulcimer". Professor Crater was supposed to drive a tractor around the archaeological site in the original story outline.
- This episode bears a resemblance to an earlier George Clayton Johnson story called "All of Us Are Dying," later adapted by Rod Serling for The Twilight Zone episode "The Four of Us Are Dying", first aired on January 1, 1960. That show also involved a person who could make himself into whomever he chose. The episode featured actors Harry Townes, Phillip Pine, Peter Brocco and a score written by Jerry Goldsmith.
- The episode was novelized by James Blish under the original scripted name, "The Unreal McCoy," in the first Star Trek adaptation collection, released in the US by Bantam Books in January 1967.
- Blish changed some of the names in his novelization, possibly working from an earlier script draft. The planet is called Regulus VIII, and the archeologists are Robert and Nancy Bierce.
- As the first episode actually telecast, the opening credits are slightly different from most other first season shows. Gene Roddenberry has "created by" credits and there is no "starring" before William Shatner's name. This version of the credits was used only once more, in "Charlie X".
- In this episode, Garrison True and Larry Anthony both speak several on-screen lines, yet are not listed in the closing credits.
- In the first season, directors and writers were not even credited until the very end of each episode, while they are credited right after the title of each episode beginning in season two.
- The very first Enterprise crew members whom the television audience saw in this premiere episode were Spock, Uhura, and Leslie, sitting in the command module on the bridge. (Which is, in fact, a recycled shot from "The Naked Time".)
- James Doohan (Scotty) does not appear in this episode, but he is briefly heard on Kirk's communicator in dialog lifted from another episode.
- William Shatner has severe problems to this day with persistent ringing in his ears, a condition known as tinnitus. He says it was caused by explosions going off near him during his television work. In both this episode and "Arena", explosions occur very close to Shatner. Leonard Nimoy also has tinnitus due to this occurrence, but not as severe as Shatner's.
- Guest stars Jeanne Bal and Vince Howard were both regular performers playing faculty members on the 1963-65 public high school drama Mr. Novak, a program on which many future Trek performers guested (including George Takei and Walter Koenig).
- The costume of the M-113 creature was designed by Wah Chang. Chang obviously used a modified gas mask as the creature's mouth. The costume later appeared, displayed on the wall of Trelane's castle in "The Squire of Gothos". Later, the "creature" found a new home in Robert Justman's office, along with the two Gorn suits from "Arena" and the "frozen" mannequin from "The Naked Time". (Inside Star Trek: The Real Story)
- The suit worn by Barnhart bears a strong resemblance to the radiation suits seen in The Outer Limits episode "The Production and Decay of Strange Particles" (guest-starring Leonard Nimoy), even down to the numbers seen on the suit. There were several other holdovers from The Outer Limits in Star Trek, notably creatures created by Janos Prohaska that were modified to create creatures seen in the Talos zoo in "The Cage" and, of course, the Horta in "The Devil in the Dark".
- For the first time, Uhura wears a red uniform instead of a gold one.
- A female crewmember wearing pants can be seen on a corridor. "Charlie X" is the last episode featuring a crew woman wearing pants.
- In one of the red alert scenes on an Enterprise corridor, the crewmen are wearing turtleneck uniforms. It is a recycled (originally unused) shot from "Where No Man Has Gone Before". (It can be seen at the beginning of Act One, in the original, pre-broadcast version of the second pilot.)
Visual and Sound Effects
- The visual of the planet M-113 from orbit is reused footage previously representing Alfa 177 in "The Enemy Within" (although that segment ended up airing after this one). This planet effect was reused again many times during the series, as Tantalus V in "Dagger of the Mind", Planet Q and Benecia in "The Conscience of the King", the iron-silica planet in "The Alternative Factor", Beta III in "The Return of the Archons", Janus VI in "The Devil in the Dark", Organia in "Errand of Mercy", Mudd's planet in "I, Mudd", Argus X in "Obsession" and Ardana in "The Cloud Minders".
- A ricochet sound effect is used when Crater is stunned by the phaser shot, the only time this effect is used in the series. Thereafter, Alfred Ryder's voice is slowed down to indicate the stun effect.
- In early episodes like this one, there are up and down indicators that light up outside the turbolifts. Although they are seen in subsequent episodes, only in the earliest ones do they actually light up to indicate direction of travel. Elevator indicator lights later show up in engineering above one of the consoles.
- The bridge sound effects still retain sounds from the two pilots. By the time Roddenberry left as producer, those original sounds were not heard again, with the brief exceptions of being heard while on the bridges of the Exeter and the Lexington. The DVD releases, however, have overlaid these older sound effects in every episode. They are presented as "rear channel" sounds which gives the episodes a "surround sound" effect.
- When Nancy Crater first walks into the dig headquarters, Nichelle Nichols' singing from "Charlie X" is briefly dubbed in. Curiously, Nancy's mouth does not appear to move as she is singing.
- Just prior to filming, Alfred Ryder (Robert Crater) suffered a severe arm injury which prevented him from using that arm. Despite the pain, he performed the role without complaint. (Star Trek Encyclopedia 2nd ed., p . 90)
- Although this episode was filmed before "The Naked Time", stock footage from that episode is used for the bridge scene at the very beginning. Kirk's run down the corridor to the sickbay is also pulled from "The Naked Time" as is a reaction shot of Kirk when Spock is telling him about the Borgia plant on the sickbay viewscreen.
- Also, a recycled shot from "What Are Little Girls Made Of?", showing Spock in the captain's chair is used for the same bridge scene at the beginning.
- The shot of the computer monitor in sickbay, then in McCoy's quarters is the same shot, is recycled from "The Corbomite Maneuver" (with the close-ups of Kirk and Spock matted in during post-production).
- This is the only segment of Star Trek in which we see McCoy's quarters. A pan and jump cut along a blank wall allowed two McCoys to appear in the same room. The three cylindrical containers on the shelf in McCoy's room were previously seen on Ben Childress's table in "Mudd's Women". They later appear in the large lighted panel in McCoy's lab.
- The ship's arboretum is a redress of the sickbay set. (The Longest Trek: My Tour of the Galaxy, p. 96)
- At two points in this episode, the doors can be heard opening and closing without the dubbed sound effect: once when the-creature-as-Green leaves the botany lab and again during the final scene on the bridge.
- Kirk's communicator flops open as he is crawling along the ground during the shoot-out with Crater. When Kirk opens his communicator to respond to Spock during the scene, there is no sound effect.
- One aspect of the first season episodes is that the crew are not just walking in the corridors – they are often engaged in maintenance work, checking out equipment in the corridors and so on. This is evident in "The Man Trap" and "Charlie X", especially. Minor crew members also carried on casual conversations and a feeling of the ship as a real community was created, as when Uhura asks Bobby to fix her rattling door or when two crewmen admire Janice Rand. These details about everyday life on a starship largely faded away as the series progressed.
- As one of the first episodes of Star Trek ever produced, the production effects had yet to be fully "ironed out", which is evident on the surface of the planet when Kirk and company are calling out "Crewman Green, report!" While the characters are supposed to be outside on an open plain, the way their voices sound makes it very obvious that the actors are calling out on an enclosed indoors stage.
- Professor Crater's phaser is a reused laser pistol from "The Cage".
- The statue near the entrance of the Crater home can later be seen in Spock's quarters in "Amok Time" and subsequent episodes. In a blooper shot, a man's arm can be seen putting a cigar into the statue's mouth.
- Variety published a very negative review of Star Trek in its 14 September, 1966 issue based on this episode, stating the series "won't work". The reviewer called the show "dreary and confusing", and that it would be "better suited to the Saturday morning kidvid bloc", surprised on how Star Trek made it to television. However, the critic conceded that the leading performers were trying very hard to appear credible. (The Star Trek Compendium, p. 31)
- TV Guide also printed a negative review of the series in it's 10 September Fall Premiere issue, stating that "the sky's not the limit for this Trek". (The Star Trek Compendium, p. 31)
- This was the first Star Trek episode that David Gerrold viewed. Watching it upon its first airing, Gerrold was thrilled by what he saw, later reminiscing, "I watched it eagerly. I was amazed that something this imaginative had made it to television." [1]
- Actress Grace Lee Whitney considers the arboretum scene of Rand and Sulu as one of her favorite scenes of the series. She recalled that shooting the scene was very funny, and the entire cast and crew were in a light-hearted atmosphere. Some dirty jokes were told in connection with Beauregard and her, and even the puppeteer below the table (Bob Baker) tried to reach for her short skirt with the puppet. (The Longest Trek: My Tour of the Galaxy, p. 96)
- Whitney described this episode as "filled with plenty of horrific and suspenseful moments. It was a great debut episode for the series." (The Longest Trek: My Tour of the Galaxy, p. 96)
Other Information
- In the Leonard Nimoy-hosted 1983 documentary Star Trek Memories, Nimoy mentioned the fact that NBC chose to air this episode first, since (at least to the network) it was "proper" science fiction with a "proper" alien menace. Nimoy also stated that of the episodes the cast and crew had already completed, this was their least favorite.
- The preview trailer for this episode has the stardate as 1324.1.
- The sickbay is called the dispensary in this episode.
- Kirk tempts the creature with six salt tablets.
Production Timeline
- Script by George Clayton Johnson: 13 June 1966
- Filmed: 22 June 1966 – 30 June 1966
- Score recording: 19 August 1966
- Original airdate: 8 September 1966
- First UK airdate: 4 October 1969
Video and DVD Releases
- Original US Betamax/VHS release: 28 February 1985.
- Original UK VHS release (two-episode tapes, CIC Video): Volume 4, catalogue number VHR 2247, release date unknown.
- US VHS release: 15 April 1994.
- UK re-release (three-episode tapes, CIC Video): Volume 1.2, 8 July 1996.
- Original US DVD release (single-disc): Volume 3, 19 October 1999.
- As part of the TOS Season 1 DVD collection.
- As part of the TOS Season 1 HD DVD collection.
- As part of the TOS Season 1 Blu-ray collection.
- View online at the CBS website (available in the US only)
Links and References
Guest Star
- DeForest Kelley as McCoy
- Grace Lee Whitney as Rand
- George Takei as Sulu
- Nichelle Nichols as Uhura
- Bruce Watson as Green
- Michael Zaslow as Darnell
- Vince Howard as a Crewman
- Francine Pyne as Nancy III
Uncredited Co-Stars
- Budd Albright as Barnhart and Navigator
- Larry Anthony as Berkeley
- John Arndt as Sturgeon
- Bob Baker as Beauregard Puppeteer
- William Blackburn as Hadley
- Frank da Vinci as Vinci
- Sharon Gimpel as M-113 creature (salt vampire)
- Eddie Paskey as Leslie
- Jeannie Malone as Yeoman
- Garrison True as Security Guard #1
- Unknown actor as Bobby
- William Blackburn as the stand-in for DeForest Kelley
- Frank da Vinci as the stand-in for Leonard Nimoy
- Jeannie Malone as the stand-in for Grace Lee Whitney and Jeanne Bal
- Eddie Paskey as the stand-in for William Shatner
2254; 2256; 2261; 2264; Archaeology; asteroid; autopsy; "Bones"; Borgia plant; botany; buffalo; chameleon; chili pepper; Class M planet; communications officer; communications station; Computer Statistics; Corinth IV; crewman; Dispensary (Medical Department); Dominguez, José; earring; Earth; Electrographic Analysis; Engineering; file photo; flower; frequency; general quarters; Gertrude; Great Bird of the Galaxy; Human; landing party; library record tape; Life Sciences Department; logic; M-113; M.D.; medical tricorder; Mexican; military log; moon; passenger pigeon; phaser; "Plum"; poison; salt; Saurian brandy; Space Commander; space happy; starship base; subspace log; Supply and Maintenance; Swahili; tooth; truth serum; Vulcan; Vulcans; water; Weeper; Wrigley's Pleasure Planet
External link
| Previous episode produced:
"The Enemy Within"
| Star Trek: The Original Series
Season 1
| Next episode produced:
"The Naked Time"
| Previous episode aired:
| Next episode aired:
"Charlie X"
| Previous remastered episode aired:
"The Conscience of the King"
|TOS Remastered
| Next remastered episode aired:
"What Are Little Girls Made Of?"


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this wiki
The Bravura is a vehicle in Grand Theft Auto: San Andreas. It is a 2 door, a very common sight in San Andreas, and can be found throughout in the state.
The overall structure has a strong resemblance to the First Generation Chevrolet Luminas, but as a 2-door sedan rather than the Lumina's 4-door design. The front of the Bravura and the trimming on the sides has a resemblance to a 1987–1993 Ford Mustang but some details like the wide-looking side profile are different and look much like an '80s GM N platform coupe vehicle like the 1985-1991 Pontiac Grand Am. The slope of the C Pillar, and general shape of the back end also bear a fair bit of resemblance to the 1989-95 Dodge Spirits and Plymouth Acclaims. The shape is also similar to a 1989–1997 Mercury Cougar but the car, being based on the cougar is unlikely since the Mercury Cougar is a large and heavy car. It is most likely a Vapid or Dundreary car.
Acceleration is average due to a small (likely 4 or 6-cylinder) engine being matched to a front-wheel drivetrain, but pulling a small curb weight. What is truly disappointing about this car, though, is the significant lack of speed that would be expected from the light frame. Handling is average, but the car exhibits understeer. Brakes tend on the weak side, but are effective due to the light chassis and inability to reach very high speeds. Also due to its light weight, every time it changes gear the car moves up and down violently.
Modifications (GTA San Andreas)
The car can only be modified at TransFender
- Hood scoop (3 types)
- Vents (two types)
- Exhausts (two types)
- Fog lights
- Roof scoop
- Spoilers (two types)
- Side skirt
- Wheels (twenty types)
- Nitro (three types)
- Bass Boost
- Hydraulics
- Bravura is the surname of Jim Bravura, the police lieutenant in the game Max Payne, also created by Rockstar Games.
- Bravura means "Braveness," or "Cleverness" in Spanish.
- The default radio station in the Bravura is SF-UR.
- A lot of people favor this car due to it's sporty appearance, which can be later modified at TransFender.
- The Bravura spawns throughout San Andreas
- Found outside the Las Venturas City Planning Department entrance near the Come-A-Lot casino in the mission Architectural Espionage
- Occasionally spawns in the San Fierro police station garage with custom rims.


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Excellent work so far.
I am also new to cartography and I have to say that your work shows great promise. I'm also very interested in that link on global climates...perhaps I'll steal those tips for my own setting
Hello! This is, like the title says, my first attempt at a map. This was started around six months ago now and my first draft was in Paint (now that I have Photoshop, that sounds so bad to admit!). The map is a fictional world, the same climate wise as our planet (it's not alien in any way). It started out focusing on just a small area and now it's pretty massive since I decided to plan out the whole globe. This is for a fantasy novella series I'm planning and though it was originally limited to a small area, I was thinking that creating the whole world would be easier if I ever wanted to use different characters within the same 'realm' - and I'm also having a lot of fun mapping it and would like to include everything instead of abruptly cutting off a corner of a continent.
Feel free to critique as again, first time mapping, I'll probably do a lot of things wrong, but don't tell me something's wrong or inaccurate and leave it at that - give me the reason and tell me what would be more realistic, please.
The main map:
Main map marked with fictional countries floating around in my head (the circle is where the main focus will be in the stories I have planned at the moment):
And the climates for the globe:
My reference for planning out the climates was from here. I feel like there's too much of a 'temperate' climate but once I have more accurate landforms placed - smaller mountains, the rivers, land elevation, etc - I'll add some more pockets of climate. What do you think?
I did the rivers on the map right now because I was experimenting; I'll change them if necessary later on. There are lines in the continents on the eastern edge because I outlined them, then filled them in, now have to clean them up; it's not intended to look like that right now. Those were the last that I planned. I'm also going to clean up the peninsula in the middle quite a lot - that was where I originally planned the world so that's why it looks so, er, weird. I'm going to trim it up a lot on the bottom and rid of many of the islands along it's eastern coast. Other than that, though, I'm mostly done with the first layer of landscape, have to sharpen up the edges, maybe add in some small floating islands - what do you think? Enough land or too much? Also, the mountains - are some of them completely off base or should there be more? I've read a lot of threads here of people talking about climates based on spherical shape, river placement because of land, mountains because of tectonic plates, that sort of stuff, and how important they are to take into account, so feel free to chip in if something looks off!
Excellent work so far.
I am also new to cartography and I have to say that your work shows great promise. I'm also very interested in that link on global climates...perhaps I'll steal those tips for my own setting
Your climates look awesome and accurate. Someone did their research
Great Work.
I'm new to the guild too. The landmasses are really good; I am actually particularly fond of the shapes you have come up with. The northern portion of the western continents look realistic, especially the north western continents.
The only thing are the climates are bugging me a bit. That island to the north east has tropical zone at the same latitude as the temperate and ice biomes. I'm not sure if that's just an error or not, and to me it seems like there aren't enough arid regions since it's supposed to be like Earth since it's covered by about 1/3 (which I know it's not supposed to be Earth, but if it's more like our planet.).
Otherwise it's a great start, and I know how crummy Paint is since I've tried doing maps on it I use it sometimes for very rough outlines for ideas I get in my head.
How about if you include a taiga/ steppe/ tundra zone between arctic and temperate, and a savannah area of some sort between arid and any of the wet zones?
I guess you're figuring on a Gulf Stream type current unnaturally warming the NE continent? I'll buy that getting it somewhat warmer than 'normal' for its latitude, but like Master Rahl372 said, not all the way to being tropical.
Your land shapes will be more plausible if the n and s edges as depicted are not quite 90 degrees n or s. Csn we guess that what you show only goes to 80 or 85 degrees n & s?
What combination of prevailing wind and ocean currents are going to get you those two arid islands just offshore of a wetter temperate zone? Or for that matter the big entirely arid island to the equatorial east?
@The Doge - Thanks; and yeah, take a look at that link, it's helped me a lot.
@711Savior - Thanks, I'm trying!
@Rahl372 - I'm glad you think so about the northern edge, that's where I was having the most anxiety. No, that's not an error, but I kind of did it as a filler. I'm researching 'Köppen climate classification' and Oceanic falls under tropical, so I put tropical there before I get into more detail with other I guess sub-climates (?), like alpine, oceanic, desert, rainforest, etc. But I'm happy you noticed it so I'll get right on tweaking it Question - ice biomes cover 1/3 of the Earth, like you said, would the alpine climate fall under polar? I'm finding conflicting facts here - some say it's temperate, some that it's polar, but the average temperature range for alpine is 12-25 degree Farenheit and it's often also called the Highlands climate. I don't know, would that sort of count as polar or at least polar-adjacent?
@jbgibson - Ooh, taiga's a really good idea! Thanks so much; yeah, I'll definitely add that. I have plans on adding a savanna area, too, especially to the south on the western continent. I was trying to make the NE continent a sort of odd-ball-out (I have to research currents next) and I'm going to change the tropical climate there to a more specific Oceanic. By 'Your land shapes will be more plausible if the n and s edges as depicted are not quite 90 degrees n or s' do you mean that they seem to line up with each other on the degree lines? Or do you mean part of the world is being cut out? Sorry, I probably read that wrong, I just don't really understand I'm planning to add a steppe climate along the coastal edge next to those arid islands off the middle continent. And with the one to the far east, I'm honestly not quite sure what to do with that, I might make it steppe (after giving it a plateau geography), or I might make it moderately mountainous - I'll decide on that when I get a better chance to research ocean currents. So for now, I colored it in as arid as a placeholder, like I did 'tropical' for the NE island.
Thanks for the climate suggestions, both of you, I'm going to get on with detailing them better
Alright, I've updated the climates again. It's the start of the week and I won't be able to update it for a few days (at least until the middle of the week), therefore I wanted to post up what I've got so far. Still in the process of tweaking certain things, feel free to critique. And thanks again, jbgibson, for the taiga suggestion, it's helped a lot! Can't believe I forgot about it.
Steppe can be classified under sub-arctic, temperate, or arid, so I just put it under temperate more for color-scheme options than anything else (I grouped the climates in the 'key'), but whether its climate is dry, wet, or cold is influenced by what other climates are around it. I marked an asterisk next to shrub-steppe because that's a rare, kind of odd-ball form of steppe - it's really more for me and my note-taking than anything to do with the map. I made the previously-marked arid island to the far east completely mountainous while I figure out what to do with it but I don't know, I might keep it that way. Um, what else.... Oh, Oceanic is usually on the west coast except for rare exception (because of ocean currents) but I took liberty with the middle continent's southern cove band and those islands I updated with the steppe climate, just a small section inside kept arid, as I was thinking the geography for the islands could hold plateaus. I kept the farthest east island there mostly arid but I'm not sure if I should make it all steppe or not. Thoughts?
In my free time this week I'll research ocean currents to verify the climates and see if any of them need changed (I'm sure some do) - but it's also a plus as one of the characters for my story is going to be part of a merchant marine, or merchant navy, and I'll certainly need to research a lot of that, just to be safe. Yay for overlapping research
Last edited by PurpleLex; 12-30-2012 at 05:07 PM.
"@Rahl372 - I'm glad you think so about the northern edge, that's where I was having the most anxiety. No, that's not an error, but I kind of did it as a filler. I'm researching 'Köppen climate classification' and Oceanic falls under tropical, so I put tropical there before I get into more detail with other I guess sub-climates (?), like alpine, oceanic, desert, rainforest, etc. But I'm happy you noticed it so I'll get right on tweaking it Question - ice biomes cover 1/3 of the Earth, like you said, would the alpine climate fall under polar? I'm finding conflicting facts here - some say it's temperate, some that it's polar, but the average temperature range for alpine is 12-25 degree Farenheit and it's often also called the Highlands climate. I don't know, would that sort of count as polar or at least polar-adjacent?"
Actually I said deserts cover about 1/3 of the Earth; roughly 33% which not all deserts are hot like the Sahara. The largest desert on earth is actually located in Antarctica. Here's a good link on the Köppen climate classification that I like to use: World Climates. Essentially Alpine climate can be anywhere but it has to be high elevation. The best example which is quite obvious are the Alps in Central Europe, which is in a temperate latitude about 40-50 degrees North.
The climates do look more detailed now that you added more climate zones. I think the most difficult thing about trying to figure out how the climates work is that in reality the Earth's climates aren't sectioned off like in a map; rather things just sort of blend.
Last edited by Master Rahl372; 12-30-2012 at 06:04 PM.
Here's what I mean by the problem with your depicted map extent stretching all the way to the north and south poles. I'll assume you intend an Equirectangular projection. Not super useful when you get too high in latitude, but easy to concieve of and easy to draw. First problem is an equirectangular world map is going to be 1:2 in proportion height to width. So you've left out a third of the planet - assume it's water. I just show it as blank white.
Crud, somehow I flipped your map east-west. No matter; the principles are the same.
If you wrap that on a globe and look at it from nearly north and nearly south (off-axis a smidgen; helps to see it as a sphere) see how extremely pinched the landmasses really are? It's the equirectangular view that's distorted; these are closer to true shape (at least the polar-most bits are; on the orthographic view the bits around the outside are horribly distorted - okay here since you intuitively expect the periphery of a ball to be smooshied, what with viewing it at such a slant.
See how the south pole red dot on the equirectangular view is a long line?
If I asume you aren't showing this map all the way to the poles, the distortion differential between the two views goes down some. Here I backed it off so the N & S edges of your blue-and-beige map are at maybe 78 degrees N & S.
See how the "real" shape is less pinched poleward now?
THe other way to think of this is that if you're going to draw your map in equirectangular or mercator or the like, you have to manually "stretch sideways" details that are close to the poles, and not run any landmass right up to the pole unless you want a razor-sharp peninsula that just happens to touch the pole. If you need polar landmass, it's easier to visualize one that's centered (-ish) on the pole, since we're used to seeing Antarctica stretch all the way across the bottom of an earthly map.


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Tuesday, Jan. 8, 2013
AIKEN, S.C. (WRDW) -- It seems like a great deal. All you have to do is call the number on the card and you get a free $100 gift card. However, some people quickly learned it's was a scam to get your money and your information.
Carol Brockington is always on the lookout for a good deal, so when she received a postcard in her mailbox, she jumped on the opportunity.
"Walmart, Target? $100? Let me call!" she said.
The simple postcard did not list a return address or even a company name but did state she had an unclaimed reward, a gift card for $100.
"I can do some shopping! You know after Christmas? I can do some shopping," she said.
Brockington called the number on the postcard.
"And (he said) there is no hidden charges and no payment of nothing just one-time fee $6.95. I said $6.95? I thought you said no charges," she asked.
Brockington began asking more questions.
"I was like, OK. Where are you from? And he just hung up," she said.
But not everyone thinks to ask before giving out their personal information. Some viewers told News 12 they fell for the scam. They not only gave out their debit card information but also personal information like birth dates.
"I do not give my debit card number out, my Social Security or birthday date out," Brockington said.
"Beware, call ask questions, do not give your information out," she advised.
Bamburg County Sheriff's investigators say they've determined this to be an international scam. They are turning the fraudulent postcards over to postal inspectors for them to conduct a federal investigation.
Have information or an opinion about this story? Click here to contact the newsroom.
Copyright WRDW-TV News 12. All rights reserved. This material may not be republished without express written permission.


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Happy Easter Vase Filler, Set of 11
No longer available
This festive set of faux eggs hangs from twine and spells out
Happy Easter.
1.5" diameter, 2.5" high
Each egg hangs from twine.
Each egg is hand painted in ivory with hand-applied black letter decals.
Catalog / Internet Only.


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Franklin D. Roosevelt
From Uncyclopedia, the content-free encyclopedia
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- "FDR" and "Franklin Roosevelt" redirect here. If YOU don't know the difference, don't ask US!
"I've always had a fancy for them' motorcoaches"
"Relax Franklin...just go for a walk through the park...DAMN!"
"You'll all be thanking me for social security! Oh, Snap... I'm dead..."
Franklin Delano "Theodore" Roosevelt (born:Robber Baron Era - died:Firebomb the Japs Era) was the 32nd President of the United States (1933–1945) and number one clown face of the United Spades of America and the bass player/part time singer for ZZ Top. Born Arthur Linkletter in Cambridge, Massachusetts, "Delano" (as he was nicknamed for reasons too obscene to be explained here) developed a love of the motorcoach. While driving it to his Aunt Bertha's house, the young future president flipped his wheels and caught whooping cough before hitting the ground. He was killed instantly, making him the first president to die before being elected. However, he would be confined to a wheelchair for the remainder of his life, and would even be buried in it.
Resurrection and Aftermath
Upon his election as Governor of New York, Roosevelt is rumored to have said, "Betty, if I knew where I had it last, it wouldn't be lost! Please help me find it!" It is not known to what he was referring.
In the election of 1932, Roosevelt was literally elected in a landslide when his brother and former room mate Teddy Roosevelt, his only opponent, was crushed to death by cascading rocks. He was elected four more times on his own, and once later as "Richard Nixon," an anagram of "Orchard Inn IX", his favorite slasher flick. And the landslide was probably another reason why John F. Kenedy.
The romance of FDR has become a captivating story portrayed in biographies and numerous A&E specials. Faced with depression-hit America during the mid-30's, the President was faced with a need to pacify the growing anxiety amongst the populous. While the creation of labor groups and employment agencies were recommended, Roosevelt took an unexpected, completely irrational approach and left his wife of 24 years, saying in a famous defense, "There is nothing to fear except commitment... and spiders... and the dark." The words, albeit nonsensical, stuck with the public, later the motto amongst dead-beat dads everywhere.
"Real Men Fear Commitment" became one of the great slogans in the world. A solution to the current economic situation, responsibility the sick and elderly, and currently employed by the Moderate Republicans as a solution to illegal immigration. One example being when the Japanese attacked Pearl Harbor in 1941, Roosevelt took bold action and reissued his infamous "commitment" speech, thus effectively sealing the fate of Western Europe and, unbeknownst at the time, the Jews.
"Huh?! What do you mean I've just given Stalin Eastern Europe?!" - Franklin Roosevelt, last words before he shot himself to death (which probably happened...by the way).
"Ow!" -cheetos his motorcoach.
"I'm not quite sure if it self lubricates."
"I'll show it to you, but you have to promise me you'll give me my hat back." -To Harry Truman
"I'd say Raiders of the Lost Ark, with Last Crusade a close second. No one likes the Temple of Doom." - To President Harrison Ford
"Franklin Roosevelt still stands!" - Soon after, he fell down again, which shows that even FDR can go wrong.
"If I have polio, how do I take a piss?" - FDR, Upon getting polio
"Truman? Truman? Who the hell's Truman?" -FDR, 1943
His uncle Theodore Roosevelt would have made a comeback in a terribly underrated series known as Star Fox:Command the Abridged, where the motto is "taking a shitty game,making it even shittier". His role in that series is no more significant than his role in real life. Roosevelt has an unbelievably high self-esteem, calling himself the greatest president ever, better than John F. Kennedy. By the time the series is done,he may or may not make an appearance in Brawlarious, another underrated series. If he does show up,then his worst/best friend in that dimension would be George Washington.
However,Roosevelt made his debut comeback appearance in a series known as Metal Gear Solid 4: Abridged of the Patriots,but of course no one gave two flying asses about that.
See also
|Washington | J. Adams | Jefferson | Madison | Monroe | J.Q. Adams | Jackson | Van Buren | Harrison | Tyler | Polk | Taylor | Fillmore | Pierce | Buchanan | Lincoln | A. Johnson | Grant | Hayes | Garfield | Arthur | Cleveland | Harrison | McKinley | T. Roosevelt | Taft | Wilson | Harding | Coolidge | Hoover | FDR | Truman | Eisenhower | JFK | LBJ | Nixon | Ford | Carter | Reagan | Bush 41 | Clinton | Bush 43 | Obama


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Shaped by the demands of the active classroom, the Flavors Chair from Smith System offers comfort to students facing back or front, left or right. The back of the Flavors Chair offers just the right amount of flex to allow students to move and adjust their posture.
™ Smith System is a trademark.


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Migaya wrote:Definitely related to ghost duels- I have one from weeks ago still in the room, and haven't been allowed to change avvy since. Clearing my cache and whatnot popped up the message that I cannot change avvy during a duel.
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WASHINGTON — An interim report by House Republicans faults the State Department and former Secretary of State Hillary Rodham Clinton for security deficiencies at the U.S. diplomatic mission in Libya prior to last September's attack.
The report by GOP members of five House committees says senior State Department officials, including Clinton, approved reductions in security. The report cites an April 12, 2012, cable with Clinton's signature acknowledging the request for more security. The report comes as more than 100 House GOP members separately have pushed for a select committee to investigate the attack.


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Games Workshop
From Uncyclopedia, the content-free encyclopedia
Games Workshop is a company that has cornered a niche market in tactical wargaming and stealing 10 year olds money while sending them high on super glue. The company owns 95% of the wargaming market, the remaining five percent being comprised by enterprising six year olds who pretend their airfix fighter planes fire real bullets.
To play a Games Workshop game such as Warhammer in the officially approved GW manner you must first purchase their expensive rulebook (£45), then purchase another rulebook specific to the army you want to collect (£20), then buy their over-priced gaming table (£155) and some model trees and buildings to decorate it (c.£60 for a decent amount), then finally you get to purchase the actual models (an army big enough to play a proper game could set you back about £200 plus paints and glue). So there you go, all it takes to get into this game is an initial investment of £500 and giving up all hope of ever owning your own home. It is reputed that Warhammer is the favoured pastime of Pentagon tacticians, who often seek inspiration from sources other than Rome: Total War and are the only ones with the funds available to play it any more.
The days of Games Workshops dominance are thankfully numbered. Companies such as Mantic Games, Privateer Press and Gripping Beast are producing better game systems and much better/cheaper/more original products which are growing in popularity at GWs expense. And it's about damn time! GW have abused their loyal customer base for years, seeing them as a license to print money and everyone is getting well and truly p*ssed off with it! Therefore, don't be surprised if in the next few years you see your local Games Workshop store close down to be replaced with a branch of Poundland or Oxfam.
Many people sadly cannot perceive the attraction of wargaming because they want a life and disagree with the exorbitant prices of Games workshop products. What they fail to realise is that the concept was developed by people who think painting small lumps of plastic and rolling dice is entertainment.
Corporate History
Believe it or not, Games Workshop started up as a small business run from someone's crappy council flat in the economically opulent and joyful days of 1970's England. Originally, the three high school drop-out nobodies that made up the entirety of the company's workforce scratched an existence fabricating chess and backgammon boards (a.k.a fleecing money from someone else's ideas, a recurring theme in the companies illustrious history). All this changed when one of the three picked up an American copy of Dungeons and Dragons. Having no actual life to be getting on with, he flicked through the rulebook and, in a flash of inspiration inspired by a cannabis high, thought to himself;
"Hey, we can make money from selling someone else's hard work!".
Alas, the beginnings of the most legitimate copyright infringement company in history were laid, although it would take many more years and much more concept inoriginality before Games Workshop became the domineering corporation it is today. Before long, the destitute trio moved out from their underground dungeon. This was partly because of the restraining order placed upon them by the local authorities after several complaints from neighbours of an unhealthy smell of nerd dope wafting from their council flat and suspected acts of buggery, but was mostly due to the fact that the three had made a wad of cash from selling wargames and oral sex. The company flourished.
After receiving a contract from the British government to fabricate several seagoing vessels for the Faulklands offensive in 1982, the company turned back to wargaming. One day, some crusty nerd in the company thought up a way to make a huge amount of cash without sucking on someones penis. The market for wargaming was beginning to boom, and with the success of Conservative Thatcherite government, there was a suprising shortfall in demand for blowjobs from geeks. This acne-riddled troglodyte came up with the clever idea of stealing everyone elses ideas and shoving them all into one fantasy wargame, which would be named Warhammer. This game turned out to be a success, with teen year olds and old hairy bikers everywhere asking their parents for a box of Generic Elves for Christmas. Debatebly, the hairy old bikers merely wanted to get with the ten year old boys, though Games Workshop encouraged this type of behaviour in the spirit of the booming wargames community. This success was followed by Warhammer 40,000, which hoped to relive the magic of Warhammer by making a big bunch of pay money for what was, essentially, glorified heroin in wargaming form.
Employee and Customer policy
It is a company policy that all in-store employees must be overweight twenty-something year old university dropouts and have a body odour with equivalent lethality to Sarin nerve gas. Employees in the design concept studio must have an in-depth knowledge of Tolkien and established sci-fi authors, from which their ideas will be stolen.
Customers either meet the above description of in-store employees, or be ten years old with rich parents. If they do not meet this criteria, they are most likely in the store to intimidate and physically abuse the employees and real customers on account of being nerds, and therefore shall be ignored or exposed to the in-store employee with the foulest body odour.
All Games Workshop stores are fitted with air conditioning, but this is never turned on. Instead they turn up the heating even in the middle of summer so all the nerds will sweat and thus smell even more. Annually GW runs an inter-store tournament to see who can produce the most repugnant body odour. The 2011 champions were Sheffield Meadowhall, who produced a stench so foul it caused an evacuation of a full three quarters of the Meadowhall centre and caused several restaurants in the food court to fail food hygiene inspections.
Employees will also badger you none stop until you either leave from annoyance or you buy something. Some even go to the realms of sarcasm if they realise you haven't got a clue what you're looking at. It's a great way to alienate your customers so they never venture into your stores again.
To sell these overpriced pieces of crap the games workshop employees must wash themselves with a Games workshop shower gel which smells like a mixture of sweat and heroin, added with the natural sweat of the employee and the smell of a games workshop interior (heated superglue and paint) will send the rich parent high and will agree to buying another ton weight book of incomprehensible rules and another box of woeful plastic pieces. All for the "reasonable price" of $149.99.
White Dwarf Magazine
White Dwarf (otherwise known as 'How To Buy Space Marines') used to be a hobby and gaming magazine which had articles on stuff which interested hobbyists and gamers, such as how to make model hills out of polystyrene. However, some time in the early to mid 2000s Games Workship decided that this approach was not profitable enough and so White Dwarf became an monthly advert for GW products (e.g. model hills, now available as a plastic kit from GW for £15) with articles aimed solely at making ten year old boys pester their decadent middle class parents to buy them the latest overpriced releases.
Games Workshop builds many weapons and tanks not only for Warhammer 40k, but for the US military; see this list of Games Workshop products.
For a brief summary of Games Workshops' world of Warhammer Fantasy, take a trip to your local bookstore, purchase both every major work of fantasy literature written in the past thirty years and an atlas of the world during the 16th century (this in itself will be cheaper than actually purchasing the game), then place them in an industrial-sized blender. Just add water, connect the blender to a mains outlet and press the on button. Voila! The mush you have produced is Warhammer.
Armies and Gameplay
The original game, currently in its 98th edition, the improvement from the 97th edition being a minor rules alteration on how you must use Games Workshop sanctioned dice or forfeight all your minatures to the nearest Games workshop employee. Warhammer is, believe it or not, a wargame inventively titled "Warhammer" after a device used to bludgeon people to death, a practice profusely used by the Games Workshop pricing team. The whole point is to collect small figures, pretend they're alive and battle each other.
Armies you MUST collect in order to ultimately win the game are:
- Humans: Come in two forms;
- Empire: Renaissance Germans...with Griffons, magic swords and magicians!
- Bretonians: Medieval French knights who worship some tart who lives in a lake. And magical swords and Hippogriffs!
- Tolkien-esque force #1: Orcs: Based on the "Chav"; a particularly aggressive and uneducated variant of Homo Sapiens found commonly in England and popular tourist destinations.
- Tolkien-esque force #2: High Elves: exactly the same as Tolkien High Elves.
- Tolkien-esque force #3: Dwarves: Pretty much the same as Tolkien Dwarves, but with guns.
- Skaven: Speech-impaired machievellian Rat men, vaguely original of the "The Secret of Nimh".
- Tomb Kings: A rip-off of the mummy series. No, not the shitty dragon one. The egypt ones.
- Vampire Counts: Not the gay twilight vampires, but when they were cool and had cool clothes and ghosts. OoOoOoOoOoOoO!! is their battle cry.
- The Bad Guys, aka Chaos: The scary bad boys of the Warhammer world. Include Demons (spelt "Daemons" because thats how the cool kids spell it).
- Lizardmen: The highly original name gives it all away really.
Warhammer 40,000
Take a gothic-styled Imperial Roman Empire. Throw it 38,000 years into the future. Add enemies by taking every major sci-fi film nemesis and ripping them off, or by simply giving the Warhammer Fantasy races guns and floating tanks. Add half a cup of Dune backstory, make it so unbelievably dark and edgy that a GPS is powered by human sacrifices, throw away all that nonsense about physics, and add salt to taste. You now have Warhammer 40,000. Although the game is set 38,000 years into the future, the preferred way to defeat an enemy is to expend their ammunition with useless cannon fodder and eventually kill them by bashing them over the head with an over-anticipated power fist that you need 20,000 10 sided dice for. It is rumoured these tactics have been adopted by the U.S Westpoint Military Academy.
Space Marines: Imagine a whole army of monastic Rambos, with rapid-firing rocket launchers and encased in space armour. With tanks. And some with jetpacks. The staple of Games Workshop, and thus have been made invincible through the "And they shall know no fear" rule- this effectively means that should any player play against Space Marines with a non-Space Marine army, they automatically lose on the basis that no sentient lifeform would ever consider shooting at Humanity's Finest. Understandably favored by new comers to the game. It should be noted that a Space Marine Chapter, the Salamanders, are all black. Their successor chapters include Peckerwood Eliminator's and the Tokens. They are the only black people in all of 40K. When asked for advice on painting black and Asian skin onto models by an Imperial Guard player, an employee of a Games Workshop in the north of England was heard to say "but the Imperium is all white...". NO JOKE
Chaos Marines: See above. Includes Daemons (cos they're better than standard demons).
Eldar: Space Elves. With guns. And floating tanks.
Dark Eldar: See above, look like Cradle of Filth after a show.
Tau: Space Minotaur Commies. With bigger guns. And floating tanks.
Orks: Space Orcs. With backfiring guns. And power armored Nobs and Big Choppers. No joke.
Imperial Guard: Standard humans with piss-poor armour and laser pens. There to make everyone else look good, unless you include tanks, in which case your men are replaced with between 5 and ten tanks which will proceed to kick everyone's ass, which is why the Imperial Guard is the favorite army of Erwin Rommel.
Necrons: See original two Terminator films. The third was shit, apart from the bird with the nice rack.
Tyranids: Reference Starship Troopers and Alien.
Bitch Hunters: Space Nuns, which is exactly as exciting as it sounds. More commonly referred to as Battle Bitches or Slapper of Battle. Latent arsonist tendencies.
Spin- Offs
Spin-off games (officially called 'Specialist Games' for some reason) were big in the 90s. Many of them had a good fan base and were a lot of fun to play but some time in the early 2000s GW decided to sack them off and concentrate on ruining their two main games instead. On the plus side you can download all the resources needed to play these games from GWs website for free (yeah, I couldn't believe they were giving something away either).
- Lord of the Rings: - Oh the irony. Games Waorkshop spends 25 years ripping off Tolkien, only to eventually produce a boardgame of his universe. Which, funnily enough, was shit. This cynical cash-in was officially licensed by New Line Cinema and is supposed to be Games Workshop's 'third core game', but nobody plays it so it doesn't count.
- Battlefleet Gothic: A war game with spaceships. Need I say more?
- Necromunda: Skirmish game set in Warhammer 40,000. Was canned after GW realised that people would spend more money on minatures if it didn't exist to distract players from the main two games. Or give them a game which only required them to buy a maximum of 20 minitures. I miss the old days...
- Mordheim: See above, but in the Warhammer Fantasy world.
- Inquisitor: Set in the 40K universe. Was the result of GW's miniature factory accidentally producing a larger scale set of models, which was then botched quickly into a new game so these models could be flogged off.
- Blood Bowl: Warhammer Fantasy world aproach to American Football, including a realistic attention to the unlimited addenda, rules changes and updates of the real world passtime leading to it being re-titled "Blood Boil"


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1AEOP00083-Engine Oil Pan
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1982-1983 Audi 4000 Oil Pan for L4 1.7L Gas Engine1AEOP00083-471590
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- Hollander 311-50472, 52501, 51003
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- Stamped steel construction, like the original
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- Includes oil drain plug
- Gasket not included
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They offer lots of space with a separate shower in addition to a bathtub. They communicate with neighbouring rooms. Vast bay windows and 9 sq. m private patios provide these rooms with exceptional natural lighting in addition to an outstanding view of the lake and the golf course.
|From 189 €


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Franchise available of Maahitech and 50,000rs.WTB74.
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JACKSONVILLE, Fla. -- Candice Buckner had her name splashed across the headlines last August when she was one of six Jacksonville firefighters punished for a risque fundraiser at the Whisky River bar.
But she said she felt completely exposed when she learned the incident prompted several Jacksonville Sheriff's Officers to dig into her personal data out of mere "curiosity." The incident was investigated by the Florida Department of Law Enforcement, which confirmed the searches but found no grounds to discipline the officers.
When Buckner asked that question, she was shocked to learn that another six JSO officers -- including her ex-fiance -- had delved into her records.
Among the information they accessed, she said: "My Driver's License, my Social Security number, my name, my date of birth, my home address, my emergency contacts."
The data breach was confirmed after JSO's Internal Affairs Unit began looking into a complaint Bucker filed against Sgt. Chad Collier, her former fiance and the father of her 2-year-old son.
Buckner told JSO he'd repeatedly driven out to her Green Cove Springs home when he was supposed to be working -- an allegation the Sheriff's Office verified through police radio tracking data.
"He was on duty, in his uniform, in his patrol car," said Buckner. "He was coming out there because we were in the middle of a personal argument about our son."
Buckner said the harassment wasn't merely annoying, it was scary. "He has a history of stalking other women," she explained.
Collier's record has since been expunged, but his arrest is mentioned in documents obtained by First Coast News, including a custody-related interview with social service workers and his Internal Affairs file.
According to the 2012 Social Investigation, "Chad ... stated that the charges were dropped, and that he received 30 days suspension from work. It involved an instance where he stated that he kicked a door open because a woman he was dating was not at home when they were scheduled to have dinner together." The report noted, "This was characterized as a stalking incident."
JSO gave Sgt. Collier a written reprimand for leaving his work zone while on duty, but it hasn't issued any punishment in regards to Buckner's other complaints. As for the other 12 officers who looked into her background, not one of those officers has been disciplined. In fact, throughout the process, Buckner said JSO has been more hindrance than help.
"You ask for help with stalking issues, you ask for help with public records, and trying to build a case, and it's one stonewall after another," she said. "When I say I'm hugely disappointed, it's an understatement."
JSO said it stands by its investigation of all of Buckner's complaints. But Buckner said her experience raises questions about how law enforcement handles internal probes.
"I understand it's a love/hate relationship with police officers and society," Buckner added. "But when you go to them for help with one of their own and it feels like you're not getting anywhere, you lose faith in the system."
First Coast News


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penny penelopeFollow penny
Female living in South Africa
A very simple, loving, kind, interested in making friends, of different nationalities, my dream is to see the world, experience the wonders of it, and having fun whilst doing all that...I enjoyed the Vietnam Experience-what an experience!!, WHY NOT? anyway, this was my first one with Contiki, am planning my next of the many more to come --yippie!
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History: Arachonomicon; the Book of Spiderkind (4e Sourcebook)/Powers
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[photo from MISTER MORT]
Love how he put a bandanna around his hat. His smile, yellow converse and all around soft fabrics are great.
What a great idea. I love the hat.
the purple scarf does a lovely job of tying it all together... :)
I love this photo of my friend Bob from Mt. Vernon, Maine. You can imagine our surprise to see him show up on a NYC style blog!


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People who are aged, blind and disabled may be eligible for one of the Medicaid programs described below:
To qualify for this program, you must
Consult the Aged, Blind, and Disabled Fact Sheet for more information.In determining whether a person is financially eligible, the applicant will be considered with his or her spouse or parents. Click here to see what you may need in order to apply.
This special program provides limited health coverage to aged, blind or disabled people who do not qualify for regular New Jersey Medicaid because their income or financial resources are too high. It includes a "spend down" provision that allows documented medical expense to be used to reduce monthly income to meet eligibility limits. To learn more, click here.People who qualify for this Medically Needy section of New Jersey Medicaid are entitled to most Medicaid services. Exceptions include such things as inpatient hospital care, prescriptions, podiatry and chiropractic services. Long-term care services are covered. Click here to see what you may need in order to apply.
Applicants for these programs are considered on an individual basis and the eligibility process is complex. Once eligibility is established, full Medicaid coverage is provided. However, the individual's income must be applied to offset the cost of the long term care. For purposes of this program, approved facilities include:
Click here to see what you may need in order to apply.
In certain circumstances, the types of services offered in long term care can be provided in the community by means of a waiver program. Such programs allow clients to remain in the community settings, such as their own home or an assisted living facility, while receiving certain Medicaid services. To learn more about community resources for people under age 65 with disabilities, traumatic brain injury, or AIDS, click here.For community waiver programs for those 65 and over, click here. For those already on SSI, contact the Office of Community Choice Options in the Department of Health and Senior Services.Below is a general guideline on eligibility, although certain deductions may be taken from income to arrive at these amounts. Couples are evaluated on a case by case basis.
* Maximum monthly amount** To arrive at this amount, the Medically Needy Program uses the Spend Down process to subtract certain medical bills and health insurance premiums from your income until it is equal to the monthly income limit you must reach.Click here to see what you will need in order to apply. For a more detailed explanation of financial eligibility, click here.
The NJ WorkAbility Program offers full New Jersey Medicaid health coverage to people with disabilities who are working, and whose earnings would otherwise make them ineligible for Medicaid. For income eligibility and more information, click here.
In some cases, low-income Medicare recipients may also qualify for New Jersey Medicaid, which will provide them with assistance in paying their monthly Medicare premiums, co-pays and deductibles. For those meeting the income and resources specified above for the Aged, Blind, and Disabled, click here to learn more. For those whose income and/or resources are greater than the indicated amount, the Department of Health and Senior Services administers other Medicare Savings Programs. For information about the income eligibility requirements of this program, call 1-800-792-9745 or click here.A complete list of programs for the aged and disabled is available from the Division of Aging and Community Services in the Department of Health.


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History: Forum:Buzzard Attack Chopper in Online missions
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Dickies Scrubs
There are no products matching the selection.
I just needed to let you know that the product, service and price are great. I can not believe how fast I received my boots and at an unbelievable price. I will be ordering from you store again."
E. Castaneda from Holt, Michigan


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May 3, 2016
The Goldsboro singer who climbed her way up the ranks of fellow crooners on national television has made her way back home.
Singer Majesty Rose finished her run on the TV reality show "American Idol" within the top nine. With that standing, Rose will join the American Idol tour this Summer.
A celebration to welcome her home was held Thursday at the Family YMCA's Child Care Center on South Harding Street in Goldsboro.
WITN caught up with the finalist at the event.
She said, "It's good to see all the people that I've inspired. I guess people really didn't think that they could go far being in Goldsboro, but I'm glad I could be someone who shows them that that's not true."
Family, friends and community members attended the event.
Goldsboro Mayor Alfonzo King said, "Goldsboro isn't a huge city, but we do have an awful lot of people and they all know about Majesty. Her Majesty, I'm calling her now. We are so very proud of her and I told her she's already a winner."
An Eastern Carolina native could make it through another round of the popular show American Idol. We'll find out Thursday night.
On Wednesday's episode, the Top 12 contestants chose songs that reminded them of home.
Goldsboro native Majesty Rose chose Coldplay's "Fix You." Many said her performance was the best of the night.
WITN wishes Rose good luck to make it through to the next round!
Click Here to access the online Public Inspection File
Viewers with disabilities can get assistance accessing this station's FCC Public Inspection File by contacting the station with the information listed below. Questions or concerns relating to the accessibility of the FCC's online public file system should be directed to the FCC at 888-225-5322, 888-835-5322 (TTY), or email@example.com.


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About NASDAQ OMX Group:The inventor of the electronic exchange, The NASDAQ OMX Group, Inc., fuels economies and provides transformative technologies for the entire lifecycle of a trade - from risk management to trade to surveillance to clearing. In the U.S. and Europe, we own and operate 26 markets including 3 clearinghouses and 5 central securities depositories supporting equities, options, fixed income, derivatives, commodities, futures and structured products. Able to process more than 1 million messages per second at sub-55 microsecond average speeds with 99.99% uptime, our technology drives more than 70 marketplaces in 50 developed and emerging countries into the future, powering 1 in 10 of the world's securities transactions. Our award-winning data products and worldwide indexes are the benchmarks in the financial industry. Home to approximately 3,300 listed companies worth $6 trillion in market cap whose innovations shape our world, we give the ideas of tomorrow access to capital today. Welcome to where the world takes a big leap forward, daily. Welcome to the NASDAQ OMX Century. To learn more, visit www.nasdaqomx.com . Follow us on Facebook ( http://www.facebook.com/NASDAQ ) and Twitter ( http://www.twitter.com/nasdaqomx ). (Symbol: NDAQ and member of S&P 500)
Micronet Enertec Technologies, Inc. [MICT] To Ring The NASDAQ Stock Market Closing Bell
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don't miss the before-and-after bath remodel!
Every month, I get a few emails asking how we handled the window in our shower…
I'd like to reply—oh, la la la… that's so boring… Wouldn't you rather ask me what I'm planning to be for Halloween?
Why is no one curious about that?
But instead of grilling them about their failure to ask me the truly important questions, I cobble together a response about the window. And I promise that SOON I'll do a real post.
So—to the people I told that to, and never did it? I'm sorry.
Now you know what my husband deals with every day.
What takes other people one hour? Takes me 49 years.
It causes all kinds of problems… Most of which are way more serious than unwritten blog posts.
Anyway. We have a large window in our shower… it's not unusual in old houses.


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Date: 11/07/2012
Time: 6:30pm - 8:00pm
Cost: $25
Learn how to roast your own coffee!
Using appliances that you may already have, and techniques that are easy to learn, Trevin Miller of Mr. Green Beans will show you just how easy it really is to roast your own coffee. Class fees include a pound of raw coffee to take home and roast yourself. All materials are provided.
To register for this class, please call the shop at 503-233-8691


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Kohler K-T16234-3-CP
Polished Chrome Margaux™ Rite-Temp Single Handle Pressure Balanced Shower with Rain Shower Shower Head
Item # BCI503488 | Model # K-T16234-3-CP | Margaux Collection
Questions about Kohler K-T16234-3-CP?
Contact us for advice or more details. Our product specialists are here to help.
This product has additional required/recommended options. To configure, add to your cart.
Rough In Valve Required
KOHLER® Margaux™ Rite-Temp® Single Handle Pressure Balanced Shower with Rain Shower Showerhead
Before KOHLER® makes their faucets beautiful, they make them tough. All KOHLER® faucets are constructed for years of exceptional performance. Only premium materials are used for one reason: they provide greater strength and durability than any others.
Margaux™ offers a unique blend of traditional design elements and modern fluidity to complement eclectic design interiors with refreshed sophistication.
- KOHLER® finishes resist corrosion and tarnishing, exceeding industry durability standards over two times.
- Fluid design lines for ease of cleaning.
- Features MasterClean sprayface that resists mineral buildup and is easy to clean.
- Rite-Temp pressure balancing technology maintains water temperature within +/- 3 degrees F.
- Complements Margaux™ faucet and accessory line.
Additional Kohler Links
This Kohler item can also be referenced by the following color/finish specific model #:
- Kohler K-T16234-3-BV
Brushed Bronze
- Kohler K-T16234-3-BN
Brushed Nickel
- Kohler K-T16234-3-AF
French Gold
- Kohler K-T16234-3-CP
Polished Chrome
- Kohler K-T16234-3-SN
Polished Nickel
*Discontinued model or finish
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Discover the best online deals for the Kohler K-T16234-3 and everything else for your home from the leading online home improvement store.
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Our knowledgeable product specialists work to bring you the best prices on every product and provide unmatched customer service. Your satisfaction is our highest priority!
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Product Videos
Kohler Katalyst TechnologyKohler Katalyst air-induction technology provides larger water droplets that will retain heat better and provide a more complete spray pattern.
Kohler Katalyst TechnologyKohler Katalyst Air Induction Technology provides larger more luxurious water drops. That means warmer water and a more consistent spray pattern across the face of the shower head.


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Stay on Track with Spring ClassesSpring semester can be a good time for new students to start a college career. Staying on track in that career is essential and Volunteer State Community College has several programs that can help. Tennessee Transfer Pathways show a student, by major, exactly what classes they should take in order to transfer to a particular university. The agreements include majors at many state and private universities. Staying on track can help students take only the classes they need and that can help students save money. Vol State has a list of majors and universities that are part of the pathways on the website www.volstate.edu/pathways.
A new boot camp program for non-traditional students is also being offered for the spring semester. It's a one-time seminar to help students with study skills and strength assessments. Research shows that confident students do better in college. Knowing strengths and weaknesses can build confidence. For more information, email firstname.lastname@example.com.
Vol State offers day, evening and Saturday classes in a variety of formats including online courses and hybrid courses, which combine traditional classroom meetings with online coursework. New courses this spring semester include a special class in Digital Media and Ethics. It's a joint project combining communication and philosophy. The two professors plan to examine news media, video gaming, comics, art, synthetic worlds, and various social media channels from an ethics perspective. To sign-up students can choose either Philosophy 280T or Speech 280T. It will be taught as one class.
The Vol State Entertainment Media Production program continues growing in the spring semester with two new courses: Introduction to Entertainment Law and Video Field Production. Entertainment Media has degree paths in Audio and Music Production, Music Business, Multimedia and Web Design and Video Production.
There are also cooperative education classes available at Vol State which allow students to get class credit for work experience. Spring sections include Music, Logistics and Business. The business section can apply to students in many different majors. For more information contact Cooperative Education at 615-230-3307.
Spring classes start on January 16 and registration is open now. New students must apply to the College first. The application process can be completed online at www.volstate.edu/admissions or in person. Call 615-230-3688 for more information on how to get started.


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Majestic FBKHLDV600OE
Olde English Herringbone Fire Brick Walls and Hearth Brick for Marquis Clear View Direct Vent Fireplace Systems
Item # BCI1309909 | Model # FBKHLDV600OE | Marquis Collection
Questions about Majestic FBKHLDV600OE?
Contact us for advice or more details. Our product specialists are here to help.
Fire Brick Walls and Hearth Brick for KHLDV600 Marquis Clear View Direct Vent Fireplace Systems
Whether you're a homeowner, renovator or home builder, there's no better choice than a Majestic fireplace for warmth and style. For over 50 years Majestic has stood for outstanding durability, great looks, and long lasting performance in wood and gas fireplaces. With a wide range of beautiful styles, sizes and trims, Majestic brings a world of warmth and heritage to any home.
- Fits 57" Marquis Series Clean Face Top Direct Vent Natural Gas Fireplaces
Additional Majestic Links
This Majestic item can also be referenced by the following color/finish specific model #:
- Majestic FBKHLDV600CR*
Cottage Red
- Majestic FBKHLDV600OE
Olde English Herringbone
- Majestic FBKHLDV600TB
Tavern Brown
*Discontinued model or finish
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Discover the best online deals for the Majestic FBKHLDV600 and everything else for your home from the leading online home improvement store.
We're committed to providing you with the best assortment of Majestic products with over 400 warehouses across the country.
Our knowledgeable product specialists work to bring you the best prices on every product and provide unmatched customer service. Your satisfaction is our highest priority!


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44 U.S. Code § 103 - Joint Committee on Printing: remedial powers
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The Joint Committee on Printing may use any measures it considers necessary to remedy neglect, delay, duplication, or waste in the public printing and binding and the distribution of Government publications.
Source(Pub. L. 90–620, Oct. 22, 1968, 82 Stat. 1239.)
Historical and Revision Notes
Based on 44 U.S. Code, 1964 ed., § 4 (Jan. 12, 1895, ch. 23, § 2,28 Stat. 601; Mar. 1, 1907, ch. 2284, § 1,34 Stat. 1012; Mar. 1, 1919, ch. 86, § 11,40 Stat. 1270).
Only that portion of section 11 of the 1919 Act that precedes the proviso is included in this section. The balance is incorporated in section 501 of this revision.
Changes are made in phraseology.
Procurement of Services of Consultants
Pub. L. 95–94, title I, Aug. 5, 1977, 91 Stat. 669, provided in part: "That, effective October 1, 1977, the Joint Committee is authorized (1) to procure the temporary or intermittent services of individual consultants, or organizations thereof, in the same manner and under the same conditions as a standing committee of the Senate may procure such services under subsection (i) ofsection 202 of the Legislative Reorganization Act of 1946, as amended [section 72a (i) of Title 2, The Congress], and (2) with the prior consent of the agency concerned, to use on a reimbursable basis the services of personnel, information, and facilities of any such agency: Provided further, That, prior to the employment of any consultants or the procurement of services by contract relative to any review and analysis of the operation of the Government Printing Office, the Joint Committee shall consult with the Legislative Branch Appropriations Subcommittees of the House and Senate; and that periodic reports on the progress of any such review and analysis be submitted to the Joint Committee on Printing and the Legislative Branch Appropriations Subcommittees of the House and Senate."
Prior similar provisions were contained in Pub. L. 94–303, title I, June 1, 1976, 90 Stat. 616.
LII has no control over and does not endorse any external Internet site that contains links to or references LII.


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Governor meets with Vol State students at COMPASS luncheon
Submitted on August 25, 2011 at 2:21 PM
Governor Bill Haslam met with Volunteer State Community College students during a fundraising luncheon Thursday for Community Outreach Making Partnerships At Sumner Schools (COMPASS). COMPASS promotes student success and partnerships with the business community. The Vol State students are recipients of the Educate and Grow Sumner County scholarship, which covers tuition and fees at Vol State for up to four semesters, after all other scholarship and grant sources are taken into account. All graduating Sumner County high school seniors can qualify for the program. It does have academic criteria as part of the Tennessee Scholars Initiative. This year 59 students have been awarded the scholarship, an increase of 28 percent over last year. For more information visit the web site: www.sumnercompass.org
Pictured- Vol State students meet with the Governor. From left to right, back row: Lacy Hinton, Portland; Erica Meredith, Hendersonville; Mackenzie Dyer, Gallatin; Emily Smith, Gallatin; and Candice Kimmel, Hendersonville. Front row: Allison Geerts, Hendersonville; Carly Edwards, Hendersonville; Governor Bill Haslam; Heather Daniel, Gallatin; and Vol State President Dr. Warren Nichols.
A service provided by the Office of Public Relations.


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Blue + White Jewelry Holder
Act fast! Items with prices ending in $0.99 are final sale.
No longer available
Blue lines. Inspired by traditional Delft tiles, our Blue + White Jewelry Holder is crafted in glazed porcelain. Its abstracted blue pattern is pretty and practical when used to wrangle rings, bracelets or other jewelry.
• Glazed porcelain in White / Blue.
• Decal print.
• 3.5"w x 2"d x 10"h.
• Wipe clean.
• Imported.


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Leading you to an educated decision.
This flame resistant cotton fabric can be purchased in 100% FR cotton Indura and Indura Ultra Soft 88% cotton / 12% nylon blend. The fabric weights may range from 6 ounces to 14.75 ounces. There is a wide range and variety of garments made of Indura such as t-shirts to coveralls and outerwear such as jackets.


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Nice :)
oh man...wow.
coool !
Great cool stuff!!!
Love this superheroes serie
This is tough. Love the scratchy textures. Brave colour choices. I'd think about it, then revert to 'safer' ones. (wrongly).
I remember seeing this artwork a long time ago. Love your style.
Damn ironman got fucked up
Very stylish, big fan of Iron Man!
super rad!
Coooooooooool! Is ironman cryin'? I hope he knows he maybe soon know as rustyman! :)
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May 6, 2016
East Carolina University has found a way to remember and honor students who died while going to their school.
ECU officials dedicated a student memorial garden at noon today.
The memorial is located on east campus, between the Erwin Building and Ledonia Wright Cultural Center.
ECU student Donald "Trey" Martin III designed the memorial, which includes a 12-foot tall bronze sculpture. Martin won a campus-wide vote on the memorial last spring.
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