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How To Edit Terrain In StarCraft 2 Editor
We've alreaady showed you the basics for making your own map; now it's time to dig a whole lot deeper into of the trickier aspects of making your custom map really stand out, and today, we're going to show you how to edit terrain in the StarCraft 2 Galaxy editor.
Creating your own StarCraft 2 mod is the dictionary definition of survival of the fittest. Your map is only playable online. That's right, no practicing in Single Player, you're going to have to submit your map to the judgment of your peers to do anything more than test it. If you want to escape the mockery of your merciless fellow players, learning to edit terrain will be essential. You'll need to create a map with varied terrain, plenty of obstacles, and some cool scenery for your SCII soldiers to MDK each other in.
This being our first real attempt at a detailed map, we decided to commemorate the upcoming College Football season (and our own college days) with a map that seeks, in an ever-so-clumsy way, to recreate one college ball's bitterest rivalries. NOTE: Recreation will NOT be to scale. However, it will be awesome.
First and foremost, to edit terrain, your going to need StarCraft 2 and a computer that can handle it. We assume yours is up to speed and you have everything you need, but if you must know for sure, right now, click here.for minimum specs and equipment.
Difficulty: Moderate
Table Of Contents
Step One: Create A StarCraft 2 Map
Step two: Galaxy Editor Modules
Step Seven: Terrain – Final Touches
Step One: Create A StarCraft 2 Map
If you want to learn how to edit terrain, you're going to need a map in which to do it. Ive been following this series, you should already have created one. If you don't have one saved, just quick-start one: go to your file menu, select "New", and in the window that pops up, choose "Map", "Melee", and Agria (jungle). If you like, shrink the map (we went with 160X160), and leave everything else default. Click OK.
Step two: Galaxy Editor Modules
To keep your terrain editing managable, we're going to concern ourselves with 3 of three Galaxy Editor's Modules (AKA the options you choose from along the top of your window, or by selecting from the relevant Function keys).
Terrain is where you'll be spending most of your time today. Here, you'll be able to edit practically any aspect of the physical environment you'll be setting your scenario in.
Doo-Dads are as integral to creating your map as the Terrain editor. They're the special Terrain options, such as rocks, bridges, specific building or vehicle types, even lava geysers(!!!) or organic stuff like bushes and trees, that you'll use to add personality and depth to the terrain once you've god-ified it. If the Terrain editor is your factory, Doo-Dads are where you get your aftermarket add-ons.
We've dealt with units in greater detail in our most recent How-To. We won't be creating a Custom Unit this time, but while learning how to edit terrain, we will be adding a few additional landscape options that are only available from the Units menu.
First up, since it's one of the trickier – at least, it's damned un-intuiative – options in your Terrain editing toolbox, we're going to cover Water first. Your first impulse is going to be to simply click the water tool and start adding water to the map. DON'T. If you do, you'll notice nothing shows up! That's because liquid water works in StarCraft kind of like it does on Earth, which is to say it doesn't float. You're going to have to dig some place for your water to flow in order for it to show on the map.
So, your counterintuiative first stop – the "Height" tool!
Select Height, and you'll see a list of available brushes that allow you to do considerably fantastic things to your map. We'll review them as needed; right now, hover over them until you see "Lower", and click that brush.
(NOTE: All brushes work by hovering your cursor over the spot you intend to change, and left clicking. Holding down the mouse button automates the function.)
Now you're going to dig your river. We decided to give our two factions their own (approximate) halves of the map, so we carved out a windy, diagonal river to separate them, grilled-cheese style.
As progress was made, we decided it was time to start adding water, just to make sure it worked, and we know you'll want to as well. So head back over to your left-hand side, and select the Water box, like so:
Now, choose the "Add Water" brush and fill that shizz holmes.
As progress was made, we decided it was time to start adding water, just to make sure it worked, and we know you'll want to as well. So head back over to your left-hand side, and select the Water box, like so:
Then choose the "Add Water" brush. Now fill that shizz holmes.
A little back-and-forth between the "Add Water" and the "Lower" tools and ta-da! You've got yourself a river. But don't get cocky kid. You still don't really know how to edit terrain. Now, it's time to add some literal depth to your map with the "Height" tool.
Now, click back on the "Height" tool, and this time, select the "Raise" brush.
We'll start by adding some character to the upper right section of the map, like so:
Neat! Plate Tectonics!
Now that's some real nice geological looking terrain right there. But you'll need to create a space for your factions to base. That's where the "Uniform" brush comes in. Head back over to your options on the left and, still inside the Height tools, select the "Uniform" brush like so:
The "Uniform" brush is one our favorite part of editing terrain. It's really handy for smoothing out your map's geology, a lot like God's do-over button. Hover the mouse over any square on the map, then click – and hold down – the left button. Whatever the height of the square you're in, that becomes a new default that you get to smear around the map until you can't smear no more. Smear. SMEAR! Like so:
And then this:
Becomes this
Finally, our first base-worthy zone. Meryl Haggard unavailable for comment.
Now, let's create base-worthy zone number 2. Still inside the Heights section, ditch the "Uniform Brush" and go back to the "Lower" brush. Now, watch as we carve out a place so terrible even Satan himself wouldn't choose to live there:
Ladies and Gentlemen, we give you StarCraft II: Wings Of Liberty: Oklahoma Versus Texas. You're Welcome.
But we're not finished learning how to edit terrain yet. We'll need to add some Doo-Dads to really flesh this thing out.
This is where things get really interesting. Doo-Dads offer the player a huge number of optional goodies; you give practically every tile on your map something entirely unique. Don't worry, we're not going to force you to do that – though you should really spend a long time doing so after reading this tutorial – but we are going to have some fun making the map pop, and the zone between our two bases fraught with peril.
Select Doo-Dads from the Modules. Now look over the the menu on your left. Lots of options, no? To keep you from going blind with choices, we're going to suggest that you stick with Doo-Dads associated with whatever basic world your map is based on – like so:
We started with some debris to stymie the efforts of the units we might put into the map.
We'll put some of these all over the map, and then? Why not add some shrubbery:
But mundane, I-can-see-it-from-my-house Doo-Dads are good and all that, but you're learning how to edit terrain, not make an urban garden. This is SPACE. Let's add something appropriately space-like:
The words you're looking for: Hell yes.
But Char Spires need something to credibly char them. Something like:
That's do pig. That'll do. But before we go, let's give our bases a little color. Nothing says "Grizzled Veterans" like brunt out beaters in the front yard, so let's add some wrecked autos:
Now that we've grizzled up the map, it's time to make your edited terrain look a little less "edited" and a little more nuanced. Let's play around with "Textures", and get rid of the monochromatic decor.
Reselect the Terrain Module. Now, select the "Textures" button and the "Textures" brushes will open. They do a lot – and we definitely recommend getting the hang of the "blend" brush once you're comfortable – but for now we'll concentrate on "Add Texture". Choose that, then the Texture you want to add. We went with Agria Foliage.
It'll take a while, but when you're done, but the time spent is worth it. Also, in case you were worried, you'll notice that changing the texture will have absolutely no effect on your Doo-Dads. They'll still be there, burninating the countryside.
One last texture before moving on to the next step. To give our other base a little indigenous geology of their own, we chose "Agria Rock":
Which looks like this:
Step Seven: Terrain – Final Touches
Don't worry, you're almost done learning how to edit your terrain. We just need to add some final details that might make things easier on your units; Let's give them some roads, and some stuff in their bases worth defending: Roads
First, let's add some roads to connect the Sooners with the Longhorns. This will simply the march of destruction you'll be bring down on Texas. So still in the Terrain module, select "Roads" from your tool options, and below that, choose "Add Roads":
We did roads in our first how-to, so we won't belabor the point. SPOILER: We added some roads:
Next, we brought out the "Uniform Tool to smooth out some land so we could bring the road to the river:
Thanks to a generous grant from the StarCraft 2 WPA, we brought the roads down to Texas base.
There's still one problem you're going to find while editing your terrain. So far as we've been able to find out, it's not really possible to build a bridge that traverses a gap like a ravine, or a river, so we cheated. We used the "Raise" tool to bring up some ground, and then the "Uniform"tool to smooth it out.
And scene.
Last but not least, we wanted to give our edited terrain some bases, for just a teeensy bit more personality. So click on the "Units" module. Now let's add some buildings to each base:
Which led to:
It's kind of like the first 2/3 of a Stephen King Book, while it's still small-towny but not yet boring. And with that, our map, newly edited terrain and all, was complete. Please welcome OU Vs. Texas to the world.
Now that you know how to edit terrain, you can make your own bitter collegial rivalry. Too bad we're not ready to fight just yet. Next time, we'll discuss management of your Triggers. For now, bask in the Soonertastic glory.
Additional Resources:
First and foremost, Mozared's guide to Terrains on SC2Mapster was REALLY helpful. They went in a different direction than we did, but they're definitely better.
As always, Garden of Auir has is a great place to start.
There's also a vast array of Youtube guides.


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That's a very impressive map! Definitly tutorial-worthy, if you would consider sharing your style with the community.
Hello Everyone!
This is the first map that I've made without any influences from the works of others, meaning that I had to develop my own techniques in Photoshop.
It is a pretty small map (2000x2000 px) that I've been working on for a couple of days now, from time to time.
I wanted to try some new techniques, and I think I found a nice way to give maps a rough, sketchy feel, almost as if they were painted or drawn by hand.
I tried many different ways to get my end result and I also learned a lot of new things, for example, I started creating my own brushes in Photoshop to give the sense of the map being handmade, and I created icons for villages and ruins etc. to make it easier for me in the future.
The font I used for the island's name is called "Aquiline" and is available for free at cooltext.com
Many aspects were held in mind when I drew the map, like the climate and history of the island.
If anyone is interested in my thoughts while drawing the map, I could update this post later on
Last edited by Antonehn; 12-25-2012 at 08:02 AM.
That's a very impressive map! Definitly tutorial-worthy, if you would consider sharing your style with the community.
Thank you very much!
I might consider making some sort of tutorial some day, but I feel that I'll have to work out some sort of structured workflow pattern before I do.
"Definitly tutorial-worthy"
I was a bit surprised actually, to hear that it was that good.
I like it. It reminds me of a grungy version of an old NES game. Star Tropics. c island in particular. http://www.hardcoregaming101.net/sta...cs/cisland.png
Last edited by Inriconus; 12-28-2012 at 04:50 PM. Reason: added link
Well, it does not have to be that good to be a very interesting and beautiful style. Truth be told, it is by far not what I would consider perfect - there are a number of point with the map as well as with the style that I would consider changing. But it is in its current form very pretty, rather uncommon and thus of high interest to see just how you did it.
I didn't want to go into a deeper criticism in my first post - I though that would be better suited to a WIP thread and I wanted to emphazise my first impression of your work.
But now I think I should go over some points that in my view stood out as especially good and those that should be improved.
The coastline is one of most notable features. If that watercolour effect is indeed a technical solution and not solely based on artistic ability, I would very much like to know how you did that.
The base pattern is also great. It gives to whole piece alomost the appearance of a woven tapestry. The crayon-like style of the mountains is also great, though here I would like to see the option of a little blurring, or perhaps a medium grey sublayer, in the style of the coastline.
The rivers look very nice in style, adding to the "woven" look. You really really should reconsider the layout though... rivers just do not behave that way. As always in this case, this thread is the best way to get a hint about rivers.
The woods didn't come out that good in my opinion. The basic idea of green blotches fits this style quite nicely, but here they came out to sharp, to digital. I'd say it is the sharp black outline that leads to that result. You could try getting rid of that outline - perhaps replace it with an irregular, slightly brighter green background, again in the coastline style.
Most of the icons are fitting in very well again. The house icons though are a little to kindergarden-like for my taste and do not really fit in such a map. You could either leave them out completely, having your settlements marked with the circles alone, or replace circle and houses with some other kind of icon (drawn in the fitting style, of course )
I hope this now wasn't to overwhelming or discouraging... I would love to see more of your work!
Freodin, this is exactly the kind of comment that I need.
Thank you for being so honest with me, your comment really gave me a lot of ideas on how to refine and work on my style of drawing maps.
As I said before, this is one of my first real maps that I have made solely on my own, and I need critisism and constructive critique to refine my work.
Once again, thank you very much!
Oh, and Inriconus: Yes indeed, this island and "C Island" are almost interchangable!
I have actually never heard of the game Star Tropics, is it any good?
I like the effort you put into keeping the map hand painting touch
Antonehn: Star Tropics was one of my favorite NES games as a kid. It was pretty innovative for its time, great music too. The game came with an actual letter from one of the main character's relatives in which you had to poor water on it to get some coordinates to type into your ships computer in the game.
Nice job, you have some good stuff to work from and I also look forward to seeing more.
It seems like most of us are pretty careful as far as Critiques go in the "Finished Map" area, unless you ask for them of course. If you want the most feedback usually a WIP thread in the appropriate forum will get you what you need.
Keep up the good work.
When its over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking. -John Wooden
* Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

subset: commoncrawl


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Centers for New Directions
The Centers for New Directions are Idaho's specific effort to meet the employment readiness needs of single parents and displaced homemakers.
Idaho Statutes established the Centers and provided direction for other elements such as the site location of the centers, funding structure, and accountability. These statutes can be accessed in Title 39 Health and Safety, Chapter 50 Equal Opportunity for Displaced Homemaker Act, as follows:
The Centers are situated on the campuses of the six technical colleges that are located regionally to best serve the majority of Idaho residents. Click on any of the locations on the map to learn more about that Center and its services.


text:
31 U.S. Code § 5364 - Policies and procedures to identify and prevent restricted transactions
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(a) Regulations.— Before the end of the 270-day period beginning on the date of the enactment of this subchapter, the Secretary and the Board of Governors of the Federal Reserve System, in consultation with the Attorney General, shall prescribe regulations (which the Secretary and the Board jointly determine to be appropriate) requiring each designated payment system, and all participants therein, to identify and block or otherwise prevent or prohibit restricted transactions through the establishment of policies and procedures reasonably designed to identify and block or otherwise prevent or prohibit the acceptance of restricted transactions in any of the following ways:
(1) The establishment of policies and procedures that—
(A) allow the payment system and any person involved in the payment system to identify restricted transactions by means of codes in authorization messages or by other means; and
(b) Requirements for Policies and Procedures.— In prescribing regulations under subsection (a), the Secretary and the Board of Governors of the Federal Reserve System shall—
(1) identify types of policies and procedures, including nonexclusive examples, which would be deemed, as applicable, to be reasonably designed to identify and block or otherwise prevent or prohibit the acceptance of the products or services with respect to each type of restricted transaction;
(2) to the extent practical, permit any participant in a payment system to choose among alternative means of identifying and blocking, or otherwise preventing or prohibiting the acceptance of the products or services of the payment system or participant in connection with, restricted transactions;
(3) exempt certain restricted transactions or designated payment systems from any requirement imposed under such regulations, if the Secretary and the Board jointly find that it is not reasonably practical to identify and block, or otherwise prevent or prohibit the acceptance of, such transactions; and
(c) Compliance With Payment System Policies and Procedures.— A financial transaction provider shall be considered to be in compliance with the regulations prescribed under subsection (a) if—
(1) such person relies on and complies with the policies and procedures of a designated payment system of which it is a member or participant to—
(d) No Liability for Blocking or Refusing To Honor Restricted Transactions.— A person that identifies and blocks a transaction, prevents or prohibits the acceptance of its products or services in connection with a transaction, or otherwise refuses to honor a transaction—
(3) as a designated payment system or a member of a designated payment system in reliance on the policies and procedures of the payment system, in an effort to comply with regulations prescribed under subsection (a),
shall not be liable to any party for such action.
(e) Regulatory Enforcement.— The requirements under this section shall be enforced exclusively by—
(1) the Federal functional regulators, with respect to the designated payment systems and financial transaction providers subject to the respective jurisdiction of such regulators under section 505(a) of the Gramm-Leach-Bliley Act and section 5g of the Commodities Exchange Act; and
Source(Added Pub. L. 109–347, title VIII, § 802(a),Oct. 13, 2006, 120 Stat. 1958.)
References in Text
The date of the enactment of this subchapter, referred to in subsec. (a), is the date of enactment of Pub. L. 109–347, which was approved Oct. 13, 2006.
Section 505(a) of the Gramm-Leach-Bliley Act, referred to in subsec. (e)(1), is classified to section 6805 (a) of Title 15, Commerce and Trade.
LII has no control over and does not endorse any external Internet site that contains links to or references LII.


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You knew it was bound to happen. Sex, lawyers, and publicity almost always equal = goofy idea.
Kung Fu actor David Carradine was found hanging in a Bangkok closet, tied up in an…unusal…configuration of rope.
"This certainly was not a natural cause of death," Nantana Sirisap, the chief coroner, was quoted as saying in what was perhaps an unintentional masterpiece of understatement.
Now comes celebrity lawyer to the stars and other famous people accused of criminal wrongdoing Mark Geragos, telling CNN host Larry King that Carradine's family wants the FBI to help the Bangkok police investigate the actor's bizarre death:
BANGKOK (AP) — The family of American actor David Carradine has asked the FBI to help investigate his death after his body was found in a hotel closet in Thailand's capital with a rope tied to his neck, wrist and genitals.
Carradine's family does not believe he committed suicide and is troubled by conflicting accounts about the circumstances of his death, Mark Geragos, an attorney for brother Keith Carradine, told CNN's Larry King late Friday.
"They want an investigation," Geragos said. "I would think that the people in Bangkok would want to support an investigation and allow the FBI to go over there and assist in the investigation so we can get the answers to the questions."
Thai police said Saturday they have not been contacted by the FBI.
In the unlikely case that it's slipped your mind who Geragos is, here's an excerpt from Wikipedia, chronicler of the 21st Century:
Mark John Geragos (born October 5, 1957) is an American criminal defense attorney best known for defending the musician Michael Jackson, actress Winona Ryder, politician Gary Condit, and Susan McDougal, who was involved in the Whitewater scandal. He also represented Scott Peterson, in another trial that received widespread media attention. He's currently representing Paul and Kuhlbir Dhaliwal, two brothers injured after a tiger escaped in San Francisco Zoo, and pop superstar Chris Brown, accused of assaulting Grammy award winning entertainer Rihanna. He is considered a "celebrity lawyer".
No doubt the Carradine family is shocked and grieved about the case. But not every celebrity death is a federal case. And some lawyers — I am sad to report — have been known to use this kind of spectacularly publicized request as a way to boost their profile.
Thai authorities have welcomed the idea with a whiff of, again, perhaps unintended humor, leavened with a dash of Police Academy put-down, according to this blog post:
Bangkok officials, who have since reneged on their initial theory that the 72-year-old's committed suicide, said that the FBI would be welcomed simply as observers—the only position allowed for a foreign body under Thai law.
"If the FBI wants to get involved, we will do our best to cooperate," Thai police Maj. Gen. Amnuay Nimmano told reporters at a press conference today. "We have nothing to hide."
Meanwhile, The Smokinggun.com — as the site is wont to do — has posted a salacious excerpt from a court filing by Carradine's ex-wife, knotting up the mysterious circumstances even more. Here is The Smoking Gun's take, and the excerpt is here:
Carradine's "Deviant Sexual Behavior"
Ex-wife accused actor of "potentially deadly" acts in court filing
JUNE 5–As investigators try to determine how actor David Carradine wound up hanging naked and dead in a Bangkok hotel closet with a rope tied around his genitals, a review of divorce court filings shows that his most recent ex-wife once accused the actor of "deviant sexual behavior which was potentially deadly." Additionally, Marina Anderson alleged in a sworn declaration that Carradine engaged in an "incestuous relationship with a very close family member." Anderson's declaration, an excerpt of which you'll find below, was filed in mid-2003 in Los Angeles Superior Court (the document was supposed to be filed under seal but was mistakenly placed in the public court file, where TSG found it). The declaration does not detail Carradine's alleged "deviant sexual behavior." As for the incest charge, Anderson reported that Carradine and the unnamed relative admitted the taboo relationship, but that her "pleas for him to get counseling in regards to this matter were ignored and he wanted no part in the healing process the other person needed in order to get closure." In a phone interview today, Anderson, who was married to Carradine for four years, said she stands by the allegations in her court filing, but declined to further discuss her charges. A Bangkok police official told reporters that investigators were examining whether Carradine accidentally suffocated while engaging in an autoerotic sex act.
The authorities claim to have ruled out participation by another person in the bizarre drama:
Col. Somprasong Yenthuam, who is heading the investigation, said police have interviewed all staff at the hotel where Carradine was staying and reviewed surveillance footage outside his room. Based on that, they have found no evidence that anyone was in Carradine's room before he died which they said all but ruled out foul play.
The inference has been drawn by some, perhaps many, that Carradine was thus obviously a victim of an attempt at an act of auto-erotic asphyxia gone awry. Here's an excerpt from an old article in Britain's The Independent that explains how this can happen:
Auto-erotic asphyxia is a method of increasing sexual excitement by restricting the oxygen supply to the brain, usually by tightening a noose around the neck. Although usually associated with hardcore sexual masochists it often arouses interest among the less experienced – curious schoolboys and young men keen to experiment with masturbation in the belief that the practice heightens sensation at orgasm. While rumours about how and why to do it abound in all-male locker rooms and dormitories, what is not passed on is the fact that it can be fatal.
'When pressure is put on the vagus nerve in the neck, instantaneous death can happen,' explains Dr (Peter) Dean, a coroner in Essex (England). 'The sudden increase in pressure sends a message to the heart to shut down and a sudden cardiac death will result. This is why this practice is immensely hazardous and extremely dangerous.'
The vagus nerve plays a major role in the human nervous system, travelling from the brain-stem to all the major organs. Pressure on it can slow down the heart-beat and even stop it completely.
"Not that there's anything wrong with that," some might say. But, leave the vagus nerve out of it, seems to be the message. According to ABC News, "The Federal Bureau of Investigation estimates there are between 500 and 1,000 such deaths in the United States annually, mostly among young men. Many more may be falsely ruled as homicides or suicides." They keep statistics on the oddest things. This may be worse than Swine Flu, or H1N1. or whatever it's called now.
Be that as it may, Mark is ramping it up:
Carradine's brother Keith met Friday with the FBI and filed reports that could lead to the agency opening its own inquiry, said Geragos, who represents Keith Carradine. The family will also seek a private autopsy by famed forensic pathologist Dr. Michael Baden to determine whether another person could have been involved, Geragos said.
But TMZ has found an expert who pooh-poohs the theory that another person would have to be involved to tie the knots:
David Carradine's hands were tied above his head when he died — turns out, in the world of auto-erotic suspension, it's an easy task to master.
Brent Turvey, a forensic scientist and criminal profiler who has studied auto-erotic asphyxiation, has examined the photo of Carradine's body published in a Thai newspaper. The photo shows the body with a rope around his neck hanging in a closet … Carradine's hands were tied above his head.
Turvey says it's simple for someone to tie rope around his/her hands, by loosely tying the hands in front — then raising them up to tighten.
Turvey says undoing the knot is easy as well, allowing for a quick escape.
Turvey says, "By tying his hands above his head, and bending his knees in a sitting position, he can easily stand up and untie his hands with his teeth. Choking in this position is an accident that usually results from the rope being left on the neck a few seconds too long."
The case is Gordian, but, please, Director Mueller, can we just leave the FBI out of the investigation of this one?
You may have better things to do with your not inexhaustible supply of special agents. Investigating gangs, for example, that threaten the safety of the rest of us non-celebrity commoners, right here at home, in the U.S. of A., a land far, far away from exotic, erotic Bangkok.
"Tom Diaz has worn out some shoe leather—much like a good detective—in gathering facts, not myths or urban legend. "
—Chris Swecker, Former Assistant Director of the FBI's Criminal Investigative Division.
"Few people know more about the subject than Tom Diaz and no single book tells the whole story better than No Boundaries. If you really want to know what organized crime in America looks like today, then read this alarming book."
—Rocky Delgadillo, former City Attorney of Los Angeles
Order No Boundaries from Amazon.com
Here is a timely media release, issued by the FBI just this past week, on its activity in that area:
Highlighting Recent FBI Gang Investigations
The U.S. is seeing a rise in gang membership across the country and as membership spreads from urban to suburban areas, so does the associated criminal activity. Gangs are involved not only in auto theft, assault, home invasions, armed robbery, and extortion, but also in fraud, identity theft, drug trafficking, weapons trafficking, alien smuggling, and murder.
"As our communities are exposed to higher levels of crime and violence, the FBI, along with local, state, and federal partners, are responding with an even greater measure of significant law enforcement action," according to Assistant Director Kenneth W. Kaiser, FBI Criminal Investigative Division. "The goal is to take these violent offenders off the streets and make our neighborhoods safer."
A selection of recent press releases from 2009 listed below reflects how law enforcement is disrupting and dismantling these violent gangs:
* On 01/12/2009, 10 members and associates of the Florencia 13 (F13) street gang were convicted on federal criminal charges, including racketeering and narcotics distribution. They were among 102 defendants named in four indictments in 2007 as part of Operation Joker's Wild.
* On 02/13/2009, Operation Keys to the City led to 36 defendants charged with federal racketeering conspiracy, firearm offenses and drug trafficking violations. The year-long investigation targeted the criminal activities of the Mexican Mafia, Hispanic street gangs with ties to the Mexican Mafia, and the Mexico-based Arellano-Felix drug trafficking organization.
* On 02/17/2009, a "G-Mob" gang member pled guilty in a nationwide, million-dollar bank fraud scheme.
* On 02/25/2009, 15 individuals were indicted in a Charlotte-area drug conspiracy arising from their participation in an organization with ties to the United Blood Nation.
* On 03/07/2009, over 500 law enforcement personnel executed 29 search warrants, arrested 30 gang members and associates, and seized drugs, firearms, and vehicles in a massive sweep targeting the violent East Palo Alto/Menlo Park-based Taliban gang.
* On 04/01/2009, the National President of the Devil's Diciples [sic] Motorcycle Gang was indicted for being a violent felon in possession of body armor, and 17 other members were charged in related criminal complaints.
* On 04/08/2009, 12 alleged members of the Puro Lil Mafia (PLM) street gang operating in Wichita Falls, Texas, were indicted on federal weapons and/or narcotics charges. More Weeks later, PLM gang leader Mauricio Diaz indicted on federal weapons and narcotics charges.
* On 04/16/2009, the ringleader of a gang conspiracy to import and distribute multi-kilo quantities of methamphetamine from California to Louisiana received a life sentence in Lafayette, Louisiana.
* On 04/22/2009, Oscar Omar Lobo-Lopez was found guilty of conspiracy to commit murder in aid of racketeering activity, murder in aid of racketeering activity, and use of a firearm during a crime of violence causing death.
* On 04/22/2009, two dozen individuals associated with the Mexican Mafia and other Hispanic street gangs were charged federally for their roles in a narcotics distribution ring operating in the San Fernando Valley.
* On 04/23/2009, Raza Unida prison gang members and associates were indicted on drug trafficking and firearms charges in Operation Lunar Eclipse.
* On 05/14/2009, Bloods Street Gang members and criminal associates were arrested for narcotics and weapons violations.
* On 05/14/2009, 74 members and associates of the Highwaymen Motorcycle Club were charged in a superseding indictment with participating in the affairs of a corrupt organization through a pattern of racketeering activity (RICO), committing violent crimes in aid of racketeering, distributing controlled substances, and committing various federal gun violations.
* On 05/20/2009, Michael Vasquez was sentenced to 111 months in federal prison for his role in a gang-related shooting that left a toddler seriously injured.
* On 05/21/2009, approximately 1,400 law enforcement officers participated in the nation's largest-ever gang sweep, arresting 88 individuals named in a federal RICO indictment that describes a war against the Los Angeles Sheriff's Department, as well as systematic efforts to rid the community of African-Americans with a campaign of shootings and other attacks. The investigation into the Varrio Hawaiian Gardens gang began after the fatal shooting of Los Angeles Sheriff's Deputy Jerry Ortiz. The action was part of Operation Knock Out, which has led to the indictments of 147 defendants to date.
* On 05/29/2009, eight Almighty Latin King and Queen Nation gang members pled guilty to a variety of charges, including drug conspiracy and weapons trafficking.
* On 06/01/2009, eight Bloods Street Gang members were charged in a federal indictment with conspiring to organize a sect of the Bloods in Harrisburg, Pennsylvania. The charges allege that, in furtherance of the conspiracy, they committed robberies affecting interstate commerce, carjacking, and weapons offenses.
Man, those FBI cats have been kung-fu fightin'!
Can we please just let them keep doing that?


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Golden's GAC Mediums are the raw materials from which other acrylic mediums are created. Use them to modify the working characteristics and appearance of Golden Acrylics and other acrylic paints.
GAC 800: Acrylic Polymer for Reducing Craze — Use when puddles must dry with the same evenness and smoothness as when wet. Other GAC polymers will "craze" when drying, developing shrinkage crevices across the surface.


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Overview of the male reproductive structures and their functions.
A list of student-submitted discussion questions for Male Reproductive Structures.
To build and enhance understanding of the relationships between key words and to practice useful skills for designing information architecture using the Card Sort strategy.
To develop the ability to categorize words from the text based on pre-assigned Word Categories.
Learn how the male reproductive system may be a source for stem cells .
This study guide looks at the male reproductive system (penis, testes, ducts, glands), spermatogenesis, and sexual development (puberty, adolescent growth).
These flashcards help you study important terms and vocabulary from Male Reproductive Structures.


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Fitness Tips from our Olympic Champions
Posted On 14 Aug 2012 By flemings. Under Feature, Inside Flemings.
As the 2012 Olympic Games came to a close on Sunday, London said goodbye to an incredible games and an electric time in our beautiful city. With Great Britain coming ... Read MoreNo Comments


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The Kidsongs TV Shows
It's Circus Day [Video Download]
It's a jolly day in the Kidsongs ™ Studio in this circus themed episode. Jugglers, clowns, elephants and lions all show up for the sing-along fun.
We Love Animals [Video Download]
Exotic animals come to visit the Kidsongs TV Show Studio and we learn all about them! This video download stars dozens more animal friends like horses, chimps, raccoons, and irresistible puppies, too!
We Love Dogs [Video Download]
The Kidsongs Kids™ dedicate an entire show to dogs of all shapes and sizes. They've got a hound dog, a Great Dane, a German Shepard, a Golden Retriever, a Border Collie and puppies, too.
Let's Learn About Animals [Video Download]
Join the Kidsongs Kids™ as they discover fun facts about our animal friends in this sing along adventure. Visit with a toucan and a cheetah in the Kidsongs Studio and sing-along with elephants, monkeys, reindeer, pigs, giraffes and so many more cute critters.


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Public Sector
Globalisation is one of several factors affecting the public sector - as little as five years ago the public sector acted discretely whereas now it has adopted a more global outlook. We respond to the changing public sector landscape by drawing on our leading position in Europe when working in other markets and by introducing new approaches and ideas to service delivery.
Capgemini has over 40 years' experience of delivering effective, results-driven services to government and the public sector. We help our clients rise to the challenge of improving management performance and operational efficiency in the face of unique pressures including cuts in public spending, the drive towards e-government, an escalating benefits bill and the need for greater collaboration between agencies.


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May 6, 2016
The Friends of Sheppard Memorial Library kicked off its annual book sale Friday at the Greenville Convention Center.
Most of the books are from donations around Greenville and Pitt County, while others are brought back from previous sales.
Jan Lewis is a librarian at ECU's Joyner Library, and expressed how important she feels reading is to our community. "I think that it's you know, it's one of the most valuable things that we can do. And certainly for people who have children, starting them off young reading to them and reading with them."
The book sale will continue Saturday at the convention center from 9:00 a.m. until 6:00 p.m. and on Sunday from 1:00 p.m. until 3:30 p.m. All proceeds go to the library.
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