text:
Dear members,
Thank you, NarutoBase Staff
Awful chapter. Really nothing new, hastily written, confusing and predictable. Everyone's happy even though they're facing their equivalent of a god. Apparently the Ten Tails is also already under Obito's control and he can adjust its consciousness - great, since when?
The saving grace was Obito's and Madara's argument. Seems like we're finally going to see their different motives. Not that it wouldn't be predictable, especially with Obito having 'guilt' practically written on his forehead.
Good chapter 4/5. I like that kishi continued the fight. I was worried about him changing subject again. I didn't like that naruto and co. were pushing the Juubi back. I mean, it's the fu*king Juubi!! I thought he was going to wipe their asses.
Not impressive, 3
This chapter was good. The fight is off to a great start and I can't wait till the next chapter. :D The best part tho is how how butt hurt everyone is who said "Madara with the Juubi is So6P" cause team Naruto is going head to head. Kishi trololol _O- :rofl:
Last edited by Kayloblaze; 11-20-2012 at 09:08 PM.
loved the chapter juubi looks well weird but still love it plus the last page was just pure epicness i dont care if this attack does shit it just looked pure awesome
I think Tsunade will prevent the eye of the moon plan. Because I think Senju has a hidden KG no Senju has managed to use yet, because you need a Senju and Uzumaki mix. It's called Sun release, and it is the counter power against the moon. Sun > Moon.
maan... i hate that the kyuubi filled healed Guy and Kakashi... they were both going to die in any second...
I hope the appearance of the Juubi gets a little less cartoony in the future. So far, thats my least favorite design in this manga. I mean, that thing reminds me of Slimer from Ghost Busters.
As for Naruto and friends going toe to toe with the Juubi... its not like its really fighting back much. Madara and Obito are mostly controlling it and Madara stated "We don't even need to dodge". The only reason this fight looks obtainable for the alliance is because they aren't being opposed (yet).
I'm betting they get beat down miserably and the fight only ends with the Juubi going wild and ripping up Madara (who is then finally sealed before he can regenerate). Everybody else is forced to flee the Juubi and regroup. Obito, realizing the terrible thing he has done by bringing the Juubi back, teams up with Kakashi putting their two eyes together to stop it, as foreshadowed by the multiple references in the past about both eyes being more powerful. Also, enter the full explanation of Rin's death.
Meanwhile, Sasuke learns a form of the death reaper seal that doesn't sacrifice his life and uses it to seal part of the Juubi's chakra in himself and becomes the final main bad guy of the series. OR even better, Orochimaru manages to seal that thing and regain his status as the main bag guy in the series with Naruto and Sasuke teaming up to defeat him.
Originally Posted by Shoton
I think Tsunade will prevent the eye of the moon plan. Because I think Senju has a hidden KG no Senju has managed to use yet, because you need a Senju and Uzumaki mix. It's called Sun release, and it is the counter power against the moon. Sun > Moon.
Hell naaaw!
kurama talk no jutsu > biju.....
I looked at one of the panels showing the juubi earlier on and it showed that the Juubi had legs and was more humanoid so this is not the original form of the Juubi.
I think the Obito will notice that Madara just wants power.
Bee will die and get absored.
The ninjas that Kishi forgot about will finally arrive
Originally Posted by FloriGlori
Sadly, I can't take the Juubi serious anymore, with that.. mouth, and that look. The same goes for Kamui. Shooting out entire Bijuu, seriously? The Bijuu, even Hachibi, firing five Bijuu Dama in quick succession? What Kishimoto does at the moment, drastically throwing over the power levels, really scratches his credibility. The Juubi fighting was.. well, cool, though in actuality it didn't happen much. It was a chapter of Naruto, so it can't be really bad.
Apart from that, it was finally hinted that Kakashi's Chakra was restored while he was inside Kyuubi's Chakra; nice to know.
Do this give your a hint.
Kishi is doing a very rush job, that is why
certain details were misguided......................................... ....
Thought this week chapter would be better, I didn't feel the excitement like last week. I doubt Bee Biju dama will do anything to the Juubi.
This chapter 610 do have some hints.
(I wonder why suddenly Kishi is giving some hints)
1. Juubi has ONE EYE. This means that when all 9 bijuu chakra was sealed.
Up to 7 of the 9 tailed-beast were actually sealed taking 3 days to complete.
Whereas the 8th and 9th tailed-beast were not completed but part of it will do.
Note that when Naruto meet all the bijuu in their world, six jinchūriki appeared.
This means that the actual tail-beasts were still inside jinchūriki.
2. Juubi is NOT CONTROL by either Obito or Madara.
Both Obito and Madara are really having different opinion.
Madara like to take both 8 & 9 tailed-beast before the Juubi is revived.
But Obito still like to start immediately.
Madara said it takes time to summon and totally completion.
This may means that just having part of the 8 & 9 tailed-beasts are not 100% complete.
3. Madara have fully understand about Juubi and it's power.
Even if Obito do turn against Madara, there are something else Madara kept to himself.
(just like a master not teaching his student everything)
4. Kurama seem to know alot of things, whereas the 8 tailed-beast is useless.
This could means Kurama being 9 tailed-beast is powerful and do have knowledge.
That's why Madara wanted to take 9 tailed-beast.
I wonder how will the rest of Allied force reacted,
on seeing Kurama being a boss.............................
If you do not like the way Kishi is doing.
STOP reading, watching, etc on this Naruto;
come back later, maybe after a few weeks or months;
i did it before, after 3 months;
Looks like Kishi is having difficulties about how should he proceed;
missing details, jumping scenes, bad writing, missing dialog........
Originally Posted by KAP and IKP and Chaos
F*** Off .. Wheres SASUKE !!!!!!!!!!!!!!!!!
F*** U Kishi ..
another F***** 7 Days To wait ..........
Your a troll who should be banned.
I liked this chapter not the greatest chapter but still good.
I think your already starting to see the fracture start with Madara & Obito & I think this chapter made it clear that Madara has no interest in peace he just wants the Juubi's power.
& I think Obito held back most of the 1 tails Chakra because the Juubi only had 6 tomoe's & the Juubi is supposed to have 7 complete Bijuu's in him. So maybe Obito wasn't a compete fool in believing that Madara was really his comrade.
That is the best chapter in the last 10 chapters imo
So great ! :')
I think Kishi should have switched to scenes of fodder ninja/Sasuke and Orochimaru/ intel HQ/ Konoha 11 feeling some type of intense Juubi chakra and becoming scared. That definitely would have brought some suspense to the entire Juubi revival.
And am I the only one who thinks the Juubi looks like a massive blob with a conch on it's back? Disgusting, with it's one eye sticking out so far. I wish Kishi made it look like the way it did when it was shown with the SO6P.
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38 U.S. Code § 3705 - Warranties
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(a) The Secretary shall require that in connection with any property upon which there is located a dwelling designed principally for not more than a four-family residence and which is appraised for guaranty or insurance before the beginning of construction, the seller or builder, and such other person as may be required by the Secretary to become warrantor, shall deliver to the purchaser or owner of such property a warranty that the dwelling is constructed in substantial conformity with the plans and specifications (including any amendments thereof, or changes and variations therein, which have been approved in writing by the Secretary) on which the Secretary based the Secretary's valuation of the dwelling. The Secretary shall deliver to the builder, seller, or other warrantor the Secretary's written approval (which shall be conclusive evidence of such appraisal) of any amendment of, or change or variation in, such plans and specifications which the Secretary deems to be a substantial amendment thereof, or change or variation therein, and shall file a copy of such written approval with such plans and specifications. Such warranty shall apply only with respect to such instances of substantial nonconformity to such approved plans and specifications (including any amendments thereof, or changes or variations therein, which have been approved in writing, as provided in this section, by the Secretary) as to which the purchaser or home owner has given written notice to the warrantor within one year from the date of conveyance of title to, or initial occupancy of, the dwelling, whichever first occurs. Such warranty shall be in addition to, and not in derogation of, all other rights and privileges which such purchaser or owner may have under any other law or instrument. The provisions of this section shall apply to any such property covered by a mortgage insured or guaranteed by the Secretary on and after October 1, 1954, unless such mortgage is insured or guaranteed pursuant to a commitment therefor made before October 1, 1954.
(b) The Secretary shall permit copies of the plans and specifications (including written approvals of any amendments thereof, or changes or variations therein, as provided in this section) for dwellings in connection with which warranties are required by subsection (a) of this section to be made available in their appropriate local offices for inspection or for copying by any purchaser, home owner, or warrantor during such hours or periods of time as the Secretary may determine to be reasonable.
Source(Pub. L. 85–857, Sept. 2, 1958, 72 Stat. 1206, § 1805; Pub. L. 94–324, § 7(9),June 30, 1976, 90 Stat. 721; Pub. L. 101–237, title III, § 313(b)(1),Dec. 18, 1989, 103 Stat. 2077; Pub. L. 102–54, § 15(a)(1),June 13, 1991, 105 Stat. 288; renumbered § 3705,Pub. L. 102–83, § 5(a),Aug. 6, 1991, 105 Stat. 406; Pub. L. 103–446, title XII, § 1202(a)(2),Nov. 2, 1994, 108 Stat. 4689.)
1994—Subsec. (a). Pub. L. 103–446made technical correction to directory language of Pub. L. 102–54, § 15(a)(1)(A). See 1991 Amendment note below.
1991—Pub. L. 102–83, § 5(a), renumbered section 1805 of this title as this section.
Subsec. (a). Pub. L. 102–54, § 15(a)(1)(B), substituted "appraisal)" for "approval)" in second sentence.
Pub. L. 102–54, § 15(a)(1)(A), as amended by Pub. L. 103–446, substituted "appraised" for "approved" before "for guaranty" in first sentence.
1989—Pub. L. 101–237substituted "Secretary" and "Secretary's" for "Administrator" and "Administrator's", respectively, wherever appearing.
1976—Subsec. (a). Pub. L. 94–324substituted "the Administrator's" for "his" wherever appearing.
Effective Date of 1994 Amendment
Pub. L. 103–446, title XII, § 1202(a),Nov. 2, 1994, 108 Stat. 4689, provided that the amendment made by that section is effective June 13, 1991, and as if included in the enactment of Pub. L. 102–54.
Effective Date of 1976 Amendment
Amendment by Pub. L. 94–324effective June 30, 1976, see section 9(a) ofPub. L. 94–324, set out as a note under section 3701 of this title.
LII has no control over and does not endorse any external Internet site that contains links to or references LII.

subset: commoncrawl


text:
Mikey's Eevee is the only Pokémon Mikey owns.
Mikey's brothers wanted to evolve Eevee, but Mikey hesitated in doing so. To keep them from forcing him to evolve Eevee, he hid Eevee, tying him onto a tree until Ash, Misty and Brock found Eevee and brought it back to the address on its collar.
When Team Rocket attacked the brothers' evolution party, they defeated Mikey's brothers. Seeing that Vaporeon, Jolteon, and Flareon were in trouble, Mikey proved that Eevee was strong and defeated them in battle. Seeing Mikey and Eevee's power, they agreed that Mikey should not evolve his Eevee.
Known Moves
|The Battling Eevee Brothers
|Take Down
|The Battling Eevee Brothers
|+ indicates this Pokémon used this move recently.*
- indicates this Pokémon normally can't use this move.


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Friday, June 11, 2010
Apple fears the killer app
Now the truth is for the vast majority of app developers this is totally fine. People developing the uninspiring apps that mainly make up the App Store have nothing to fear. But those creative few that want to do something interesting with a UI, or want to use hardware in a new way, or who want to use a more advanced code execution technique are at grave risk.
For now, I will leave it to others to debate the impact of this strategy. I want to explore something different.
What is motivating Apple?
Apple claims its goal with all these rules is to keep out bad applications. But if that is the case, they are failing miserably because a lot of apps in the App Store, perhaps the majority, are total crap. Their stated rationale is, I believe, baloney. In fact, not only do I think Apple couldn't care less about whether apps are crap, I think they *love* the crap, and that their goal is in fact to keep out the awesome.
I know this sounds over the top. Let me explain.
I think Apple is fearful of any truly ground breaking stuff coming from a third party. Apple does not really want even a handful of awe inspiring market moving 3rd party apps. They want hundreds of thousands of decent or even mediocre or crappy apps. The rationale for this thinking is actually pretty reasonable. Its great to be able to claim having more apps than any other platform. Numeric superiority is a huge marketing tool. No one cares if your tens of thousands of apps are mainly crap.
And yet, in the history of computing, we know that its not the number of apps that make a platform, but the existence of "killer apps." Whether it was VisiCalc, or Lotus 123, or PageMaker, or Microsoft Office, the truth is users don't really want hundreds of apps, they want one or a small number that are really meaningful.
The good news about killer apps for platform vendors is that they can drive the platform into the stratosphere. This is certainly great for early stage platforms like the Mac with PageMaker in the 80's, or even with Facebook and Farmville in the last several years. But as platforms mature, Killer apps from third party companies pose more risk.
I think Apple has come to the conclusion that any killer apps for the iPhone need to be from Apple, and that those that are not from Apple are hugely dangerous. And this well may be true. Because if some third party invents something that fundamentally changes what it means to own a mobile device, and that software is available on other devices, overnight Apple is in the position of being the supplicant.
If that killer app vendor decides to support Android more effectively than they support Apple, or if for some reason they decided to drop the iPhone, that one vendor could have a devastating effect on Apple's position in the marketplace. This is the position that Apple was in with Adobe in the 90's and Jobs has made it clear he is fearful of ever being in that position again. Others have discussed this but it is usually framed in the context of why Apple doesn't want Adobe on its platform. But I think the broader issue is they don't want *any* companies generating hundreds of millions of dollars through some new mobile technology which Apple doesn't control.
The greatest support for my thesis is that there are not yet any third party companies that have made a huge amount of money on the iPhone. Has there been success? Yes. Has there been enough to support a major exit, or to even put someone on that trajectory? No. And I think Apple will work hard, through whatever rule changes and market behavior is necessary to guarantee that that never happens, at least with any non-vertical technology.
So I guess the question here is what to make of all of this. And I think the answer is clear. If your goal is to build a major company, iOS is probably not the place to make that investment. Certainly it may be a great place for an entrepreneur who wants to build a lifestyle business, though even there risks abound. And for games I think the iPhone is fine platform since games are probably not strategic. But for anyone else, either entrepreneur or investor, who aspires to build a truly market moving mobile company, I strongly suggest you think different. Apple isn't the only game in town, and as I have written previously, I don't think it will even be the biggest game in town much longer.
69 comments:
There has been at least one major exit, an app called Siri, which was bought for $200 million. They have powerful voice search technology, which had about $250 million in funding from government grants. I've tried it myself, it's very neat (and still available in the app store). The buyer? Apple.ReplyDelete
- AnonymousJune 11, 2010 at 10:04 AM
So they would rather Android succeeds than have that app on the iPhone?ReplyDelete
Wayne, you make a good point that I think actually supports my thesis. Apple must own anything they think is killer. Though I have to say in this case it is clearly more of a technology demo than a killer app. But if you are starting your company with the primary exit being selling to apple, those are very long odds based on apple's aquisition history.ReplyDelete
A good point, but I think apple believes it can prevent things from becoming killer elsewhere. The adobe position is interesting. Flash will run on android. So the question is whether apple is better off having it run on android and not on the iPhone. I dont think so but they do.
This is why the "there's an app for that" ads are so funny. Most of the apps are no more than distractions for a couple of minutes, including the games.ReplyDelete
The most interesting ones are those that rely on social functionality or web services, which make sense given that everything is dominated by that functionality nowadays.
For application developers, the question is whether it is worth it to yoke themselves to iOS when there's that whole "Web" thing out there, that runs on everything.
For some, it may be worth it. In "the old days", Mac users would pay a premium for a well designed product that followed Mac semantics and guidelines. Nowadays, the market is not nearly as demanding -- given the mainstream acceptance of iPhone/iPod, users care much less about the platform, and much more about the brand -- if it runs, it's probably fine.
Let's hope Apple doesn't remove functionality from their Mobile Safari to make it harder for web developers to integrate into iOS -- this may well come if Apple fears losing their dominance in the app count.
- AnonymousJune 11, 2010 at 10:17 AM
I read an article about an app that was rejected that basically amounted to wireless-syncing. The kid sells in the cydia marketplace and was offered a job by apple...I don't understand why apple didn't buy it out and/or just add this feature themselves?ReplyDelete
- AnonymousJune 11, 2010 at 10:19 AM
Wow, what a stupid post, link baiter. Stick to ESPN, you have no nerd credentials.ReplyDelete
Anonymous, I think Hank's point is that "killer apps" don't make the platform, variety does -- and Microsoft does just fine owning the killer apps on the Windows platform (Office, basically).ReplyDelete
If Apple can prevent Android from getting more middling quality apps, and get a few "gems/killer apps" for themselves, they think they have the competitive advantage to remain a dominant player.
I wouldn't be surprised if that weren't a smart move for them -- the platform is good for control, but it is always good to have revenue from those killer apps -- Office has always been a cash cow for Microsoft, even in years when there was no new version of Windows.
- AnonymousJune 11, 2010 at 10:24 AM
Not a bad hypothesis, but the much more likely reasons for the high density of "crap" apps are:ReplyDelete
1) 1-3% of developers are good enough to build great apps, which means only 1-3% of apps have the chance to be great to begin with.
2) It takes a few days to build a crappy app, but it takes weeks/months to build a great one.
Also not true about success. It's attractive enough to have some major third parties like EA building a lot of stuff (and making a lot of money). Also, this isn't normal startup-land where you build something and then exit. For an iPhone app they're value is making $$ in the App Store. When you're #1 in the store we're talking about serious money - it can be $1MM in a week or two.
I do agree that iTunes is not the place to build a major company, nor do I think that you should build your company being dependent on any third party (although building on top of Facebook seems 10x worse)... anyways, the dynamics of the iTunes store are definitely unique and pretty interesting - I'd suggest doing a bit more reading about it.
The best part about it is that Apple get to inspect the goods before they reject that killer app. It's as if the US patent office was also in the invention business. They read everyone else's invention and decide whether or not to protect it. It's a dangerous and probably untenable position for Apple, in the long term.ReplyDelete
No matter how many smart people you have working for you, the majority of smart people are working somewhere else (in a contest between you and the world, bet on the world). Which means that, with almost certainty, the next killer app will not be developed at Apple (or Microsoft, or IBM, or...). The guy developing that app will then have two choices- put it on the iPhone, and let Apple kill it- or put in on some other phone (say, the Android) and let it thrive.ReplyDelete
So, by worrying that some killer app *might* decide to drop the iPhone, they are guaranteeing that the next killer app will never support the iPhone.
Apple is exactly becoming Microsoft- they are destroying the platform in order to protect it (much like Microsoft killed the desktop app market in order to protect Windows).
- AnonymousJune 11, 2010 at 10:35 AM
I think if anything was ever developed in Flash that was a "must have" on the iPhone, Apple could just make up a reason, approve Flash and it'd be an iPhone app too.ReplyDelete
If that fear were their core motivation, it seems like they wouldn't have rejected GV Mobile.ReplyDelete
Giving Android the de facto exclusive on good Google Voice integration skips the killer app and goes right to the potential downside of allowing it in the first place.
- AnonymousJune 11, 2010 at 11:23 AM
That's a lot of crap.ReplyDelete
Hi Hank,ReplyDelete
Thanks for your thoughts. Well written as they are, I don't know that I can agree with you.
There have been a number of successful apps on the store that have made well into the 6-7 figure range of sales. But that's clearly not enough to define the killer app.
So, what in your mind IS the definition of the killer app on iPhone? How do we spot one on any platform?
I do think Apple's draconian policies are killing off quality apps that want to participate, but I'd hardly agree that good apps aren't present and Apple is failing to support them completely.
- AnonymousJune 11, 2010 at 11:41 AM
Fake sjbos thoughts on this post.
I'm sorry, but you just don't make any sense. Apple took a constraint that they had applied and realized that there were instances (the lua in games example was good) where the use of interpreted code would not be an issue). All the other rules remain in place and the exception were limited interpreted code.ReplyDelete
Your other reference to the AdMob situation seems totally unrelated. If AdMob was an independent company, there would be no issue. As part of Apple's major competitor, why would they allow them to gather data on the iPhone that they could use? I suppose you think Android is going to allow iAds?
I think it's probably true that Apple wants to be the best game in town when it comes to the iPhone and ownership of the apps available, but I don't know that your argument that they're just rejecting apps holds true for that.ReplyDelete
First of all, I don't think any app developers would be offended if Apple just contacted them and asked to buy their app from them during the review process, but we don't hear about that happening.
Second, I think the days of the killer app are generally going away. We're all very different people, and the way to win our hearts now is to provide solutions that cater really well to who we specifically are. I've got tons of apps that I use a lot on my iPhone. Tweetie. Reeder. Rdio. Simplenote. Instapaper. iOctocat. ESV Bible. Kindle. Flickit. Boxcar. Meebo. NYTimes. All apps I use numerous times any given week. I don't need a killer app, I need apps that integrate into my life and solve my real problems. And, well, I live in the US, so I don't have big problems. I'm simply smoothing off the corners.
Third, I think the facts behind your argument for major successes aren't so cut and dry. Has the iPhone helped Facebook in a huge way? I think so. Has it helped Twitter in a huge way? Certainly. What about Google, for sure. But those companies all have business models that are based on free. And beyond that, how many software companies out there even make hundreds of millions of dollars. That's a crap ton of money. How many Windows or Mac apps make that kind of bank?
Great theory, but I wholeheartedly disagree with the idea that Apple is acting as neurotic as they are because they're afraid of other people making money on the iPhone. My personal opinion (which is fun to share but completely worthless since I'm not an Apple employee) is that they're going just a little too far on trying to make sure the experience is great on the phone and that they're putting too much power into the hands of app reviewers.
Apple suck, I wouldn't consider buying an iPhone. I quite like my macbook, but that's as far Apple that I will go. Next computer is going to be a Lenovo Thinkpad, I'm not going to support a good company turned rotten.ReplyDelete
- AnonymousJune 11, 2010 at 12:35 PM
It should be "Couldn't care less". I instantly lost respect for the author and didn't read any more.ReplyDelete
- AnonymousJune 11, 2010 at 12:45 PM
What I see as a more serious problem is the splintering effect apps have on using your phone.ReplyDelete
Used to be a radio gave you access to every radio station within reach. You can connect to and listen to almost every station in the world, using your browser, whether IE, Safari, Opera, Firefox or something else. But if you want to listen to radio on your smart phone, there's an app for each broadcaster .. one for NPR, one for BBC, one for CBC. They only work on iPhone, you need another set for Android. Never mind convergence, this is divergence.
The arguments you give for your thesis also support the far simpler and more sensible thesis: Apple allows developers into its store who will help Apple sell devices.ReplyDelete
You've heard of William of Occam, right?
Meanwhile, there are some flaws with your argument. What is the "killer app" on Android that isn't on iPhone? The only third-party killer app I've heard that everybody gets (and isn't on iPhone) so far is the App Killer, designed for über-techies to prove their masculinity in muscling their devices around Android's "everybody's a bronco-buster" user experience. Everything else of any significance seems to either (a) have a decent iPhone equivalent app, or (b) parallel functionality that Apple offers somehow offers w/in system s/w.
Yeah, there are nifty utilities that sync wirelessly and Google voice. Neither of these examples is a "killer app" on Android; the would-be iPhone versions are kluged versions of Android OS features and require very "we're not in Kansas" changes in mindset from what Apple wants. (Such as, having GV built into the phone s/w. You're not even in business very long if you need basic features from a competitor— ask Palm.) In case it hasn't been totally obvious, Apple is in charge of the basic OS functionality and isn't interested in an encampment of apps clustered around some nifty hack that will might attract end-users but require backward compatibility in the future iOS versions.
(Compatibility is, of course, the REAL reason for keeping the Flash app-builder, and Mono and others out of the development cycle: while Mono and Flash both could claim 100% support for iOS 3, neither could provide developers iOS4 betas, and Apple is not in the business of providing support for dev tools that slow down the dev cycle but are aimed 90% at platforms other than Apple's (aka, "lose-lose"). A decade ago, this issue was an absolute KILLER for Apple with its extremely limited resources during the transition to OSX: they had to devote special backward-compatibility support to extremely important developers like Microsoft and Adobe. Apple no longer has nearly the problem with choosing where the resources go, but I, for one, am a fan of them putting their efforts to new features such as the iOS4 and iPhone4 instead of handholding important developers who locked into deprecated frameworks, the orphaned Code Warrior, etc.)
(Of course, besides forward- and backward-compatibility issues, Apple has a long history of other apps besides Flash which crash users' machines. In my case, migrating my apps to my 2010 MBP caused a fatal freeze-on-startup crash and support incident due to an obsolete 3rd-party system tool that I'd long forgotten I still had loaded. Why allow third-party hacks onto iOS at all?)
So I think you're off into the broccoli with your reasoning. Apple has both end-user perception and technical support reasons for not allowing in kluges that make apps harder to port to new hardware. Easy.
Interesting thesis. It's true, Apple wants to provide all the truly vital mobile apps. They will reject--and have already rejected--third party apps that were designed to serve too broad a segment. Their vague premise for these decisions is often that the app was attempting to replace core OS functionality in some way.ReplyDelete
You're wrong, though, to characterize all apps as either killer or crap. Most good apps fill a valuable niche, but are not "killer". Apple wants a store full of these apps. To date, the niches have been a pretty big market--$1 billion. That's nothing to sneeze at.
Right now, Apple has enviable control over their platform, yet has still managed to keep it relevant, with a large developer base. That's where they want to stay.
The danger for Apple, I think, is for a major competitor (Google, for instance) to introduce a revolutionary mobile app or technology, which takes the market by storm, and which Apple can't duplicate themselves. If this happens, the other company will be in a strong negotiating position. Apple will have to either cede their control, or try to compete one-legged.
- AnonymousJune 11, 2010 at 1:07 PM
"couldn't care less" ...ReplyDelete
You meant to say "I think Apple couldn't care less...". The "n't" is very important.
Sorry -- a pet peeve of mine. Saying that someone "could care less" leads me to ask, "What things would make them care less?". Your point in using the phrase is to emphasize that they already don't care at all (and thus *nothing* could make them care less -- because the amount of "caring" they currently have is already zero). When you leave out the "n't" you are actually saying the opposite of what you intend.
I'm not pointing this out because I like to nit pick. I honestly think that you might be interested in realizing that it is incorrect. I think most people just use this phrase incorrectly because they've heard it that way for so long. In writing (yes, in blog posts too) surely you want to eliminate word usage that states the *opposite* of what you mean to say.
- AnonymousJune 11, 2010 at 1:08 PM
Thank you. This was very compelling. I haven't read a blog post this interesting in a long while. I can't say your thesis is entirely spot on but I can say with confidence that these sorts of discussions are going on within the walls of 1 Infinite Loop.ReplyDelete
I don't agree with the thesis. First of all, although I agree Apple wants to have tons of apps to wave around in its marketing brochure, having killer apps and having lots of apps, even crappy ones, are not mutually exclusive positions.ReplyDelete
Additionally, the idea that a killer app for the iPhone might end up being ported to another platform and that would make Apple hurt is, at this point, counterintuitive. Apple needs the app makers, but, more importantly, the app makers need Apple.
Currently, according to Nielsen, the iPhone is second (28%) to RIM's lead (35%) in the US smartphone market. Additionally iPhone is growing (from 11% - 2 years ago) and RIM is shrinking(from 42% - 2 years ago). What's more that does not include all the iPads and the iPod Touches that would also run an app that runs in that 28%. If you want to make the most sales possible for your app and you could only choose one platform, who are you going to pick for a target audience?
At this point, Apple would be happy for there to be killer apps (and their are some great apps out there, especially considering the price point), but Apple will succeed in this market with or without them:
- #1 Technology company (market cap)
- #2 US company (market cap)
- #1 US phone manufacturer
- #1 app store
- #1 music retailer
- #1 online movie retailer
- #1 MP3 player manufacturer
These are not fanboy mutterings... these are simply cold hard facts. Apple will be fine with or without a killer app.
- AnonymousJune 11, 2010 at 1:16 PM
Many of Walt French's points are very valid, especially the 3rd party development tools which did cause issues even before the Mac OS X launch.ReplyDelete
- AnonymousJune 11, 2010 at 1:38 PM
Your comments have that oh so elusive "ring of truth" to me. It's true that there are a very limited number of killer apps but that's doesn't me that Jobs doesn't worry about it.ReplyDelete
What confuses me is what you think that Apple thinks the consequences are, Hank? Why is Apple fearful of this? What motivation do you perceive behind these actions?ReplyDelete
I can't think of a rational (or even irrational and consistent) link of thinking that Apple would have that works with this logic.
- AnonymousJune 11, 2010 at 1:44 PM
I haven't checked your blog in two years, but you finally came up with the killer headline, no pun intended. Can you tell me what an SDK is, are you that far along? (Y,N)ReplyDelete
There are two over-arching theories of human behavior, which I'll dub the Rational-Being Theory and the Fuckup Theory. Neither explains everything, because sometimes people are rational while at other times they fuck up. But for some reason, the Rational-Being Theory gets more air time. I don't understand this.ReplyDelete
People who explain every human decision by evoking rationality must, at the core, think of people as rational beings. I don't understand how they come by this view, because it's so clear to me that, much of the time, people are anything but rational (myself included.)
When I was a kid, I would sometimes say to my dad, "Dad ... um ... I forgot what I was going to say."
He'd reply, "Well, then it couldn't have been really important."
As if I'm a person who carried around a checklist in his head, with the most important stuff at the top. This is so wrong. I continually forget important things -- things that are important to ME. Why? I don't know. I have all sorts of things going through my head, and sometimes I just fuck up.
The writer here proposes a conspiracy theory to account for why Apple is so haphazard about what it allows into the App store. They CLAIM they are just trying to keep crap out of the store. But the author notes that the store is full of crap, so CLEARLY Apple is lying about its motivations. (If you're interested in what he thinks Apple's real motivations are, read the article, linked above.)
What interests me is not whether he's right or wrong but the mindset that brought him to this conclusion. He notes...
1. Apple claims they are doing X to cause Y.
2. They ARE doing X.
3. Yet Y hasn't happened.
And, with great confidence that he's right, he accounts for this by saying that it means Apple has a hidden agenda. If the say they want to cause Y and they don't cause it, it MUST be because they secretly don't want to cause Y at all.
This theory works hard to maintain Apple's status as a rational entity. They MUST be working towards some clear, rational goal -- even if they are being dishonest about what that goal is.
But there's another theory: they're fuckups. They really DO want to cause Y to happen, but they are going about it in a stupid way. Or -- in an even more fucked-up move -- they're not sure WHAT they want to happen. They're just bumbling along, living day to day, making plans, dropping those plans, making new plans, etc.
I am not at all convinced that Apple is conforming to the Fuckup Theory. But they MIGHT be. People conform to it all the time. Pretty much every institution I've ever been a part of has bumbled way more often than they've systematically carried out plans.
From what I understand, economists used to think of people as rational agents out to do whatever is in their best interests. They are only recently accepted that people are often irrational and stupid.
WHY ISN'T THIS OBVIOUS? Isn't this the natural view anyone would come to, just by observing themselves and the people around them?
Most people who write about Apple treat it as if it's a person -- as if it has clear motivations and agenda. It's not a person. But the funny thing to me about this is that even if it was -- especially if it was -- it would not have clear motivations and agendas.
Apple is a public company buffeted by many forces, both internal and external. I would be amazed if its left hand knew what its right hand was doing.
Thanks for the could/couldn't care less language note. For those who may wonder what they are talking about, I just fixed it so the error is no longer there.ReplyDelete
- AnonymousJune 11, 2010 at 2:28 PM
The no killer app thesis is supported by Apple's actions regarding the Mac which has no killer third party app (i.e. one which can significantly drive platform choice). This allows them to do what they did with Snow Leopard and not worry too much about breaking existing software and hardware. Having watched the effect on Vectorworks users, their reaction to the incompatibility of Vectorworks 2009 with Snow Leopard when released and the lack of Power PC support in Vectorworks 2010 was to blame Nemetschek NA rather than Apple.ReplyDelete
No killer apps makes sure customers are committed to the platform rather than what they can do with it. It's brilliant marketing.
- AnonymousJune 11, 2010 at 2:38 PM
iPad is TV, all over again. It seems that a "killer app" has to be a pathway to more freebies somewhere else to succeed (warez,free phone calls, etc), otherwise a great app that's not in this category will just have a small-ish and loyal following.ReplyDelete
I am convinced that there is currently no market for serious tools on the iPad; they are not welcome, because toys always have lower learning curves than tools. Toys sell in much higher volume, and Apple gets a cut of that.
I am learning this the hard way (in the small) in trying to make a professionally playable instrument for iPad. If you go from 5 to 3 octaves and bad ergonomics to make the non-functional eye candy fit, then you win. If you make the instrument unplayable by having the computer make all the decisions for you (4/4 beat-box, auto-tune, etc) then you win.
If you could download RandyRhoads's guitar off of the AppStore and have it in your hands for free, the ratings would be a bunch of 5's and 1's with nothing in between. This is because people will download it and give 1 star because it has a learning curve.
Apple isn't trying to keep a Killer app out. If someone builds such an app, they would simply release it on the Android, and then Apple would be strongly motivated to get it, but would be playing catch-up. In other words, they can't stifle the creation of a Killer app, since there is an open platform to release it on. It is, in fact, in there own self-interest to be as welcoming as possible to the Killer app so they can have it first, since that's the only advantage they have when there are other open platforms that it can be ported to.ReplyDelete
- AnonymousJune 11, 2010 at 4:45 PM
If an app truly killed then I don't think Apple would want the civil and criminal liability.ReplyDelete
You are a great writer. Seriously. I hope you find time to tackle some meaty subjects because we will all benefit.ReplyDelete
- AnonymousJune 11, 2010 at 5:05 PM
Anybody who says that MonoTouch is "90% aimed at other platforms" is clearly parroting the party line and doesn't know the actual facts of the situation. The only platform MonoTouch supports or plans to support is the iPhone. (Yes, C# is a cross-platform language, but it is no more so than C, which Apple's whole toolchain is based around. The point is that MonoTouch was 100% built on native iPhone technologies and made them no more portable.)ReplyDelete
This analysis makes no sense whatsoever. If killer apps drive the growth of a platform, a bigger platform also motivates developers to develop for it, making it even bigger. Apple would want more killer apps, not less. Despite there being plenty of killer apps for Windows made by 3rd parties (games, first and foremost), not a single one of them has dropped Windows in favour of the Mac. So why would a killer iPhone app developer drop Apple in favour of Android, if the iPhone remains the big platform (the Windows of mobile, if you will)? In fact, by alienating killer app developers, Apple is driving them into the arms of Android, ensuring that Android has that app and thus, more people will prefer Android. One big company can't do as much as a thousand small developers.ReplyDelete
The killer app is openness and collaboration. I'll switch in a heartbeat when other folks hardware quality catches up. Can't blame em for milking their first-to-market bounty. Don't forget to jailbreak your iPad and run node.js on http://localhost.ReplyDelete
- AnonymousJune 11, 2010 at 6:52 PM
Good observation. If Apple were serious about facilitating great 3rd party developed apps they would facilitate a rich development ecosystem. Instead, it's warmed over NeXTstep or nothing.ReplyDelete
Nice article and all that. Sorry to ding on you, but please understand the difference between its and it's.ReplyDelete
It's really important.
- Nate K.June 11, 2010 at 9:27 PM
This makes sense if Eric Schmidt was the puppet master behind Jobs decision to do this. If Jobs is afraid of the 'killer app', it wouldn't do him or Apple much good to ostracize the most creative minds and force them onto another platform.ReplyDelete
Much better to invite them in with open arms and buy them out before anyone else has a chance.
- AnonymousJune 11, 2010 at 9:31 PM
The killer app is the platform. That's part of the reason why Apple has blocked Flash. So you are right, but at the same time wrong. I would argue that the app store is the new killer app as I believe that a curated computing experience will become the dominant platform in the future.ReplyDelete
- AnonymousJune 11, 2010 at 9:46 PM
You're welcome (for the could/couldn't language note). Kudos to you for responding positively to what was intended to be constructive criticism.ReplyDelete
It's true, i like your way of thinkingReplyDelete
Jobs has already admitted this so I don't see why any of you are arguing. Apple doesn't want to be in a position where a must-have app gets any power over the platform. Jobs has said this. It's so obvious.ReplyDelete
Why does everything on this site suck? ;-)ReplyDelete
I'm sorry Hank, but I have to agree with Walt French and Occum's Razor. The simplest explanation is usually the correct one and your distorted logic just does not apply.
If Apple were trying to only have their software be successful, why have they not written more apps for the iPhone themselves?
Why do they so strongly promote great third party apps in their TV ads, in iTunes etc?
Why do they not promote their own apps as strongly?
Why do they give Apple Design Awards to the best of the best apps?
Of course Apple want killer apps on their platform. 3rd party devs will only desert to other platforms if Apple's platform isn't as lucrative or large as the opposition and that is not happening anytime soon. With 100 million iOS devices leaving Android and WM far in the dust in terms of platform size as well as profit (Gameloft for example indicated they make 400x more from their iPhone apps vs their Android apps) iPhone devs are more than happy to stay and not have to worry about Android fragmentation etc.
As far as 3rd party devs not being successful on the iPhone platform - are you serious? Have you really not heard about the many multi-millionaire iPhone devs out there? Have you not seen the success FireMint has had? or Smule? or any one of hundreds of other small and large shops who are raking in hundreds of thousands of dollars?
Can you name one small dev that has become a millionaire on the Android platform?
Jobs did not say the words you are putting in his mouth.
What he did say is he did not want a lowest common denominator third party cross-platform dev environment becoming pre-emininent. The reasons for this were that these environments are invariably behind the state-of-the art features of those individual platforms and do not implement features of one that are not in others, thus destroying the advantages of any one system by ignoring it's killer differentiating features.
Flash is a prime example.
Everything becomes luke warm sameness.
- SemaphoreJune 11, 2010 at 11:03 PM
It's weird, you look like a really smart guy, but nothing in this post makes any sense at all.ReplyDelete
stupidest idea I've read this month. Let me see, you guys sit around and try to find the most asinine conspiracy theory possible....it must of course have apple as the bad guy and you as oppressed geniuses...the rest of us unfairly kept from the sheer brilliance of your killer apps by the bad guy.....either that or you are just remarkably stupid and instead of creating anything worthwhile you dream up elaborate excuses to blame someone successful....like Apple. Get used to it.ReplyDelete
- AnonymousJune 12, 2010 at 12:33 AM
gosh! you're black - you have no clue about technology.ReplyDelete
go back to KFC!
@anonymous (KFC),ReplyDelete
Nothing justifies descending to blatantly racist comments. We may disagree strongly with Hank's article but please keep this discussion civilised.
- AnonymousJune 12, 2010 at 2:54 AM
A better way of saying what you said in your article is this.ReplyDelete
Apple is designing iOS to prevent such a killer app in the first place. By designing a well architected service based OS they are defining the walls of integration that is allowed to take place. So their apps will always be better if they decide to invest in something.
Secondly, Apple is highly encouraging junk apps, and feigning the opposite with capricious app store review policy. In other words, "we have high standards", but free rules so we will approve your "fart" apps all day long we really dont care. Its all spam to us.
iAds as stated by SJ himself the whole purpose is to enable developers to make money building free and low costs apps.
In other words we will give you a penny more just keep building throw away garbage to keep out app count up.
Apps are iPhone spam.
As long as it continues this way, Apple will have a million such spam apps in another year.
And once they have a million, they wont want them ,because it will look like what it really is. A platform for spam just as much as the web which Apple claims to be superior to.
Even still, its a great phone and I will buy it. But not for the apps. And developing them is largely a waste of time by any measure I can think of.
everything is not sucks if...ReplyDelete
Lots of "well Apple are just evil and/or purveyors of junk for the gullible" comments there - why do people bother?ReplyDelete
Anyway, you could be entirely correct, but it's hard to argue against something for which there's absolutely no evidence. You say the iPhone hasn't launched any third party companies - but none of the phone vendors have track record of doing that. You say they're preventing people from trying new UIs or advanced code execution - but those aren't applications, they're features.
I'm not sure it even makes sense to try and build a big company based on a single handheld platform. The killer app of mobile phones has been mobile phone calls, and as long as people like to talk to each other that may remain the case for a long time.
The major corollary to this is that the mobile phone's strength is on-the-go access to other things. Skype, Spotify, Pandora, FaceBook, Google Maps, blogging tools - all from businesses whose platform is the web, not the phone. Photo editing - handy to have on the go, but feeding back to Flickr, Snapfish and so on. Games - some businesses there, but the real money will always be the console and PC platforms in the home. I've got a bunch of other little tools - handy, but lifestyle businesses as you say. Finally, things like OmniFocus - on the go access to my productivity tools, again sync'd over the web to the full solution.
If all you've got is tweaks to the UI or code engine, I'd have to question whether you're really talking about Apple preventing killer apps like VisiCalc - serious apps at a serious price for the business. To be blunt, do you mean Apple are preventing the "awesome" in terms of genuine applications, or "awesome" in terms of really cool for geeks?
In a free market economy Apple will succeed for awhile, just as Google and others have. However, and this is key, they maintain their tenuous dominance primarily by offering to satisfy customers with quality/ease of use.ReplyDelete
- AnonymousJune 12, 2010 at 10:23 AM
lol you're like the first black dude I know that uses computers lolReplyDelete
- AnonymousJune 12, 2010 at 11:26 AM
What company is making millions of dollars from Android apps?????????ReplyDelete
- AnonymousJune 12, 2010 at 3:46 PM
Why does this blog suck? Because the reasoning here just never makes sense.ReplyDelete
1. Simply, why wouldn't it be better to have the killer app on your platform than on the competitor's platform?
2. Apple has so much cash now that it could buy up most any company that came up with a killer app (Microsoft and Google being the exceptions). So why would they fear it?
Apple might be evil, but it's really strange that people have to concoct the most complex, twisted, illogical schemes in order to paint Apple as evil.
- AnonymousJune 12, 2010 at 5:44 PM
I hate the racist comments here.ReplyDelete
Back to the subject, I don't agree with the writer, although I see that "Apple cult leader" is trying to maintain dominance and quality at the same time by having Developers use native code.
It's not trying to keep killer apps out. They want as many as they could get.
I don't have an iPhone (I use RIM), but if I would buy phone, it would be because of the sheer number of apps available to do things. Many are crap I know, but there are many very usefull ones.
- AnonymousJune 13, 2010 at 7:06 AM
By the author's admission quantity of apps do not a platform make so the android one must be successful since they have less apps than the iPhone.ReplyDelete
Sad to find such reasoning but then do you expect from a goog fanboi.
- AnonymousJune 13, 2010 at 11:30 AM
web will win over native apps, matter of time. I mean you have to pay 30 percent of your revenue to Apple/Google or whatever. What sort of app company can survive on terms like that. Maybe the garage variety. Also admob is interesting, apple has a right to block admob ads, but why should others submit a written application to let their ads be allowed ? the world's greatest technology company(as per fanboi's anyway) also operates the world's greatest and best censor board. DOJ will come calling matter of time. Apple's policies are more draconian than Microsoft's ever wasReplyDelete
- AnonymousJune 13, 2010 at 12:51 PM
A little too much time on your hands? I think your a depressed, Microsoft blowboy in mourning.ReplyDelete
Why not just enjoy the greatest think to come along in a century?
thanks for the information, it's so helpful for me!!ReplyDelete
thanks a lot
Apple recently launch iphone 4 and it will compete android i guess..ReplyDelete
- AnonymousJune 14, 2010 at 4:32 AM
Heh, writing negatively about Apple really brings out the nasty these days.ReplyDelete
Anyway, I think you're giving Apple too much credit, Hank. I think they are blocking flash and others for exactly the reason Jobs stated (and repeated here in the comments), i.e. they don't fear third party apps but they do fear third party dev tools.
Personally I think that's silly. I bet Google will take the other tack: they'll break stuff when they feel like it, keeping backwards compatibility where possible, of course (just as Apple will now). Their reasoning being that if Adobe can't keep up, that'll force them out of the market anyway. No need to start pouring resources into individually reviewing apps, not to mention possible bad PR caused by your refusal to carry them. The problems Android is facing is exactly what Apple wants to avoid though, i.e. different versions of the OS out there, many different UI's and compatibility levels, major hardware differences. Google understands there are whole market segments who don't really care (and those that do are well served with high end phones such as the N1 or the droid), Apple doesn't really want to serve that segment (not enough money in it).
Apple's strategy seems to be working, for now. We'll see how it pans out.
Wow, that's a good post on mobile phone.ReplyDelete
This is a great article... I'm only stumbling upon it now, because I've noticed that this lack of killer app coming from Apple, will eventually be their Achilles heel. I noticed this, because of all the Apple fanboy ranting about getting Nintendo games on their iPhone. I was just wondering, why do they care so much about getting Nintendo games on their iPhone? And why won't Nintendo do it? Nintendo won't do it because they have a ton of exclusive killer apps. They won't put them on the appstore because that would devalue their I.P. Apple, on the other hand, has few killer apps. Most of the apps that people want for their iPhone are 3rd party... so in a way... Nintendo, even with their losses recently, has what Apple wants and will eventually need. 1st Party Killer Apps. Funny world.ReplyDelete


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Hi, I'm Scott Fegette, product manager for Dreamweaver. Today I'd like to tell you a little but about a feature called W3C Validation. It probably sounds a little bit obvious, but if you noticed, in CS5 we removed our old validator in Dreamweaver. The reason being, it was very outdated and often gave false positives and basically told you that your site might have been valid when, in some cases, it wasn't. So this is problem, in the fact that we had our validator local on your hard drive, so it couldn't get updated; it was always falling a little bit behind the times. Quite frankly, we always struggled to keep it up to date too. But in Dreamweaver CS5.5, we've completely replaced it with something a little bit better. So we've got this project right here, and we'd like to validate it. Well, all you need to do is come on down to the Window menu, go under Results, and choose the new W3C Validation option. And to do this--you've got the W3C Validation pane in the results panel, and you can kick something off right away. So let's take a look at the settings, first. You've got a few new doc types. In the document, itself, you can choose which doc type to validate against. Html5 is experimental right now; it's still being settled down in the browsers, but you've got access to all the other types, all the way down to svg, smil, mapml, you name it-- lots of good stuff to validate against here. We're going to leave it on html5 and go ahead and validate the current document-- get a little validation notice, letting you know that we're actually going out to the live W3C servers to get this information, so no more worrying about whether it's outdated or not; this is coming straight from the source. When we click Okay, it's going to go off and do it's thing, and we'll find there's a few values that it's got wrong here, but oh my gosh, someone's put a font tag in our code! Well let's get that out right away, because we know that that's no longer cool or accepted in html. So once that's gone, we can then, of course, start working through our results panel, to address these based on the doc type and the type of html we're writing for, and basically, really quickly, simply, and easily get a clear snapshot of how our code's looking up against the current W3C specs, make changes if appropriate, and deliver some better code to our customers. So I hope you enjoyed this little peek into W3C Validation in Dreamweaver CS5.5. By all means, keep posted to this channel on WTV. We're going to be posting a lot more videos with little sneak peeks and tips and tricks of all the great new things you can do on Dreamweaver CS5.5. Thanks a lot--talk to you next time.
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Dreamweaver CS 5.5 replaced the old Dreamweaver Validator with the new Live W3C Validation feature. In this video we'll look at how you can get immediate validation results directly from the W3C's own validation service - right within Dreamweaver CS 5.5.
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Hello all. I'm repairing a circuit board from a Crate PA6FX mixer amp, and it has some scorched zener diodes with a very clear part number 1N5353B. This comes up as a 5 watt, 16v diode. There is an additional number below this on the diode, 1061; I haven't found that to match any part numbers or mean anything relevant to the part's rating.
When they arrived, the new diodes look similar; black body with silver markings, but the body of the new diodes are at least 30% smaller than the diodes that are in place. I looked under the part number listings again to see if I had perhaps picked the wrong wattage rating, but none of the diodes under that part number have a different wattage rating or different physical size. Has diode composition improved that much in the past 10-15 years or so? Am I missing something?
Thank you in advance for any insight you can offer.
The additional 4 suffixes marked on the part would be for Date/Lot Code information. Also, this part is offered in several through hole packages. The part number does not call out a specific package case size. The case sizes I see offered for this part are 5w. So as long as the dimension will work for the application I see no reason why you can't use another case size.
The relatively small 1N5353B zener diode achieves its specified 5 watt rating by heatsinking through the leads. The datasheet specifies 3/8" leads to an infinite heatsink. This cannot be easily achieved in practice and so the practical rating is much less than 5 watts.
I've used two "tricks" to cool off these types of zener diodes. One is to use the entire lead length as a heatsink. To shorten the linear length each lead is formed into a spiral around a drill bit. The other is to cut a copper penny in half and solder it to the lead right at the diode body.
I once saw a design in which the engineer ran 5 watt diodes at 5 watts. Being mounted on the underside of the PCB they would melt the solder and fall out. The engineer's fix was to slather the PCB with epoxy to hold the diodes in! That is not a good design.
Thank you Wayne, and Dave!
I had not thought of the heatsink aspect of it, but I did solder in the new parts with as much extra lead legth as I could for the space. I surmised there would at least be more air flow and heat dissipation if I moved them away from the surface of the board; the original parts were scorching the board. I liked the suggestion about coiling the leads, never thought of that either!
I'm wool-gathering now, but I wonder if coiled leads might cause some unwanted inductance in the circuit?
That's a good point so let's work the numbers. The datasheet specs are at DC and the inductance effect is of course at AC, but there there's enough data to ball park it.
The Microsemi datasheet shows that at 75 mA a 16 volt 1N5453 has a dynamic impedance of 2.5 ohms. Using a total length of 2" and the rule-of-thumb of 20 nH/inch the zener has an inductance of 40 nH. We'll ignore the zener capacitance for now. At what frequency is the inductve reactance equal to the dynamic impedance? That's 40 nH and 2.5 ohms and the frequency is 10 MHz. So, unless the zener is being used without a shunt capacitor above 10 MHz the lead inductance is not an issue.
As to the zener capacitance, to have a reactance of 2.5 ohms at 10 MHz it would have to be 6 nF. I recall measuring a 1N5353 many years ago - I forget what breakdown voltage it was - and the capacitance was less than 1 nF. So, I think we can ignore the capacitance for this exercise.
Thanks for stirring my noggin' Dave, I wish I still flew the maths that well without needing to look these things up!
Thank you for the excellent explanation, I believe I understand what you were saying. Since the circuit I'm dealing with is a simple inverter delivering +/- 16v, it's never going to see any frequencies that could make the inductance an issue.
MJ, this paper on Zener diodes tells the whole story. Figure 1.18 shows voltage vs. capacitance.
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impulse buying
Posted 22 July 2009 - 10:21 AM
i could buy a secondhand 12" Celestron starhopper dobson (now discontinued) with cooling fan and crayford focuser with 1:10 finetuning knob, for 600 euros or $852.
of course, my main goal would be to eke out more detail on planets (mars especially) and also more deepsky.
i'm guessing the quick answer would be: it's bigger so it's gonna allow me to see more detail than my current 8" skywatcher dob. and the price is right.
since there's already a fan installed, the cooldowntime might not be much longer than on the 8-incher.
some minus points which make me hesitate are:
- it would be an impulsive buy, i may perhaps not have outweighed all the pro's and cons properly
- my eyepiece collection is not build around this scope
- i can put my 8" on a tracking mount
- i don't know the quality of the optics, but since my current scope is also 'only' a skywatcher i shouldn't worry to much about this
- i don't know how smooth the base is (i can try this first offcourse)
- perhaps a stupid point, but are bigger scopes more sensitive to (bad) seeing?
- do i need a ladder to reach the focuser
- i feel i haven't 'seen' all with my current 8" scope, i don't want to rush things. this is what annoys me most. i've always said i wanted to make good use of the scope now, and then later (possibly much later) buy a more high end scope to make a big step.
- also, i don't have room enough to fill the garage with a fourth scope, i like to keep things simple
and on the plus side:
- it's bigger
- a good focuser
- a good price (?)
- there might not come a lot of chances like this along?
any input or other points of view very much appreciated
Posted 22 July 2009 - 12:19 PM
I'm probably not the one to answer this the best, but it looks like you are an accomplished artist as I just looked at much of your gallery. Beautiful planetary, nebula and lunar sketches!
I have been using a 20 year old Coulter Odyssey Dob that I bought new in 1987. Never collimated it [yet] as told that it is not worthy of collimation. At $239 new in 1987 and a few minimal plossl eyepiece, I cannot complain.
If you can spare the $600 ~ $800 pocket cash, I'd say go for it. I think you owe it to yourself.
Imagine what details and joy in ease of sketching that you may be missing all this time? It is only money that is holding you back? Your money or your life?
But remember, you will now be compelled to see so much more details; you might be compromising your family life. [Eat, sleep, sketch so much more!]
Astronomy sketching could become your new life?
Good luck,
Posted 22 July 2009 - 02:08 PM
Last, a standard 12 or 12.5 inch Dob-sized scope can take a relatively small EQ platform that gives you image steadiness that is really nice. If you go in that direction in the future, this means the EQ option will not be outrageously expensive.
Last, last...if you can "kick the tires" on the scope, I recommend it. Make sure it has the feel and portability and ease of use for SKETCHING that you want.
Posted 22 July 2009 - 04:30 PM
As for sensitivity to bad seeing, yes bigger scopes would be more prone to the effects but to be honest I think that more applies to very big scopes, in the 18 inch and above range. I may be wrong, so feel free to correct me.
If you can see the scope before hand and what state the optics are in and how well it moves, how physically large it is and - just as importantly - how well you can handle it (by this I mean lifting and carrying) then so much the better.
Posted 23 July 2009 - 09:57 AM
i still haven't decided what to do, sometimes i'm leaning towards going for it, the $800 isn't the obstacle, and sometimes i'm more 'conservative' in that i don't want to rush things and enjoy the 8" scope i have now first...
i can try the scope out, see how it feels, handle, ...
Roland, funny you mention it; i have a denkmeier binoviewer on the way i also thought about the possible gain in aperture for the bv!
well, i should decide any of these days, before the opportunity may go!
Posted 23 July 2009 - 03:41 PM
Posted 23 July 2009 - 04:19 PM
PS Kris, it's not 'Jordan', it's Faith. 'Jordan' is my surname.
Posted 24 July 2009 - 02:43 PM
Faith: i'm so sorry i have to admit i took a guess at which was your first name because i wasn't sure
Posted 24 July 2009 - 02:56 PM
Shannon: if i would get the 12", i too will probably list an eq platform on my wish list
Faith: i'm so sorry i have to admit i took a guess at which was your first name because i wasn't sure
LOL! No worries.
Posted 24 July 2009 - 04:09 PM
Another note: if you can check to make sure the 12 inch has been used with a Denk or similar, it might save you checking things. As I said, check to make sure you reach focus but also check the Denks on the Dob with Barlow. This is probably the heaviest configuration, so if you can balance the Dob for this configuration, then you know its OK. Note, however, we don't use the barlow very much with the Dob since it is a very rare case when we need to boost magnification that much.....and the arrangement is a bit unwieldy, especially for sketching.
Posted 24 July 2009 - 06:12 PM
Posted 25 July 2009 - 04:47 AM
for balance issues, i guess i could solve that by adding some contraweights if necessary?
Posted 25 July 2009 - 04:47 PM
I don't know how to check in-focus without the binoviewer actually in hand. I presume you got the OCS (Optical Correction System) which I think still comes with the bino Denk II package. In any case, Denkmeier is wonderful about answering questions so if you have questions about focus, they may already know a customer using this Dob or you can check a CN group member on one of the other forums to see if anyone has had issues. Last, of course, just test it yourself and make sure you can get focus. Mine was OK but I had to adjust holes in the trusses to get a little more in-focus for astro video, which also needs quite a bit in-focus. If your system is coming quite soon, just test it when it comes with a few EPs then stick the binoviewer in. It will be part of the fun of testing. This will be a good week to catch the moon in early evening, so you have a good test window. Have fun.....and even sketch when you test!!
Posted 31 July 2009 - 10:11 AM
first impression is that it dwarfs my 'little' 8" :o
the mirrors and all look very nice, much less dusty then on my scope... i had some trouble squaring the focuser and collimating the thing but eventually got it right.
i even had the rare occasion of a clear-ish night on the second day after the purchase!
i've had the best view i've ever had of M13 in hercules during twilight(!) can't wait to see what happens on a really dark night
unfortunately i don't think i'll get a look at mars or Jup untill next week wednesday or thursday.
i hope there's also a boost in planetary viewing as is already clear for deepsky (the ring looked nice too )
to top it off, my binoviewer has just arrived too
it's been quite an expensive week, but i think i've already convinced myself that it's justified no need to cry over the money when it's been spent right?
i'll post a pic later!
Posted 31 July 2009 - 11:03 AM
Posted 31 July 2009 - 01:53 PM
Posted 31 July 2009 - 05:47 PM
Congratulations on your new 12" Celestron Starhopper. You will have a lot of fun with this instrument for any celestial object. I look forward to your future observations with this (and any other) instrument.
Posted 01 August 2009 - 01:49 PM
i only had a quick look at M57, didn't notice the central star (didn't really look for it either) but the star just next to the ring was really very clear, much brighter than in the 8". i don't find the star in HNSKY, so i don't know what mag it is.
i think a 12" dob is about the limit when it comes to ease of handling and setting up for me, any bigger wouldn't be practical anymore.
it took me about five minutes to set both scopes up for the pic.
i really wonder what the view will be like using the 12" with binoviewer on mars or jup in steady seeing
Posted 02 August 2009 - 01:51 PM
I hope you will have us entertained with some very fine sketches in the near future.
Posted 04 August 2009 - 09:57 PM


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Girl Guides Association of Papua New Guinea
Revision as of 19:12, October 5, 2011 by Tom Sponheim (Talk | contribs)
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The Girl Guides Association of Papua New Guinea now has 20 solar cooking trainers, who are also trainers in making and using WAPIs. They have a goal (among others) to give solar cooking training to every homeless group in the Port Moresby area covering one a week. There are 50 identified groups, who live wherever they can find shelter. Jenni Lean is spearheading this project.
News and recent developments
- Papau New Guinea Girl Guides receive Kiwi VIP - Malum Nalu


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These brushes have great feel and balance. The hairs are premium Golden Taklon, hand-cupped to fine points for shape and performance. They work well for water color and decorative painting. The canister set contains 24 each of Sizes 5/0, 3/0, 2/0, 2, 4, 6.
® Dynasty is a registered trademark of FM Brushes.


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Pamela Nissen is an award-winning author with a love for creating. Whether characters, cooking, scrapbooking or other artistic endeavors, she delights in putting things together for others to enjoy. While homeschooling her children in 2000, she started handwriting her first novel, and after finally stepping into the computer age, she won first place in the 2007 Heart of the Rockies Inspirational Romance category. Since then she hasn't looked back.
Pamela lives in the woods in Iowa with her husband, two boys, her Newfoundland dog, cats and one churlish bunny. She loves watching her children pursue their dreams and can be found cheering on the sidelines at her boys' games or being moved to tears as she watches her grown daughter perform on stage. If she's not writing or serving lattes at the local Starbucks, she enjoys scrapbooking weekends with her sister, coffee and conversation with friends and running in the rain. Having glimpsed the dark and light of life, she is passionate about writing "real" people with "real" issues and "real" responses.


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Support your country in alluring fashion this Halloween. Win the battle of the best dressed at your party, with ease, and purchase a Sexy Military Costume for Women. We have every branch, right here, for you to buy. Be the seductress of the sea in a Navy design or a hot lady of the land in an Army suit. Don't let anyone boss you around. We have officer and captain suits as well. Maybe you rather fight for a different country? We also have military outfits for countries outside the US. Browse through the selection. Any tough girl is bound to find something she likes.
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Strap on your boots, and get ready for combat, soldier. When you're rolling around in the mud, stalking your enemies, you won't have to worry about looking good. These designs have that covered. A lot of the ensembles in this sexy military adult's section include small, tight dresses, high stockings, and military hats. The patterns all change based on what division of soldier you want to be.
The costumes are pretty complete as they are, but it never hurts to bolster up the authenticity a little, and get some accessories. Check out our props for fake guns and knives to add a bit of intimidation to your style, or get a side holster to put on one of your long and beautiful legs. You can also get dog tags as jewelry and much more.


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Complete your child's nursery or bedroom with a Pendant from Doodlefish Kids! The whimsical yet modern Grey Chevron Pendant features a zig zag pattern in shades of gray and white. This pendant is sure to make a bold statement in kids space. Included with this pendant is your choice of white or black pluggable cord that measures 18" long. Add a coordinating Velcro cord cover to complete the look of this fabulous pendant! Made in the USA. Please note this pendant light does not have a diffuser shade on the bottom. Bulb is visible on the underside of the light fixture.With the collaboration of artist Regina Nouvel and designer Christine Banks-Senkiewicz, Doodlefish provides busy families with high-quality, luxurious bedding and decor. Doodlefish utilizes high quality materials and impeccable attention to detail to create beautiful crib linens, kids' bedding, wall art and other children's accessories. All Doodlefish products are proudly handcrafted in the USA. This item is custom made especially for you upon order.
SIZE: 16" x 16" x 13"
Category: Lighting, All Light Fixtures
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Kabod Online
Kabod Online Client (08-22-2013)
A core element of the game is the Criminal System, a seductive game play that will lure even PVE players to chose the Pioneer or Villain paths...or both!
Kabod Online v2013.02.14 Client
There are many things which set this game apart from others. One thing that stands out is that the game promotes Pking via the 'crime system'. Players can kill other at any point in time and loot their dead bodies. As they continue to gain more kills, they will gain special titles and because renown in the world of Kabod.


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Drakensang Online
Spellweaver or Dragonknight? The beloved Drakensang saga continues online! Experience an epic story, legendary battles and impressive 3D graphics now in your browser!
Battlestar Galactica Online
The cylons were created by man. They evolved. They rebelled. Which side will you choose - Human or Cylon? The choice is yours with Battlestar Galactica Online: the free-to-play, browser-based MMO by BigPoint. Immerse yourself within the exciting universe of the hit re-imagined series from Syfy. Interact with your favorite key characters, complete challenging missions from your commanding officers, and fly a Colonial Viper or Cylon Raider - or command ships never seen before now. But first, you must decide: will you stand with humanity, or against it?
Dark Orbit
Turbulent action scenes and breathtaking graphics make the intergalactic missions and fast chase maneuvers of this real-time multiplayer shooter into a first-class space adventure! With a sensationally large selection of 3D generated space ships, the battle against enemy companies for galactic raw materials becomes fun-filled action like you've never seen before in a browser game. Beam up and register now for free for your odyssey into space! And win $10,000!
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Trade in your city life for a taste of the country. Run your own homestead, till your own fields and raise your own cattle. Keep trespassers off your land. This is your farm now! Enjoy country livin' at its best in FARMERAMA: Cultivate, fertilize and harvest your crops. Raise livestock and trade with other farmers. Work hard to take home the blue ribbon as farmer of the year!
Build and run your very own zoo filled with lots of wildlife and cute baby animals. Attract visitors to your park by building animal habitats and many different attractions.
War of Titans
Blood, sweat and tears: The sound of clashing blades! Fight in the dust of the arena for glory and wealth.


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For over 30 years, CBC has been a leader in the manufacture of video surveillance components. Renowned for their specialist lenses and high spec cameras CBC have continued to grow their product line to include a wide range of servers, DVR's, housings and software. This approach ensures compatibility and delivers the best results in class so when a client purchases a system from CBC they get a result that is greater than the sum of its parts.
With USA sales and distribution locations in both New York and Torrance, California, CBC is able to deliver pre and post-sale support with ease putting their customers first and ensuring that they keep delivering best in class technology both now and into the future.
For warranty information click here: http://computarganz.com/p.cfm?s=24&p=327
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If you look back over the milestones of the surveillance industry you will find the name Ikegami. The Ikegami name in the USA had small beginnings starting out in 1964 with just $2,000 in capital and a small Manhattan sales office. Since then, the company has become a recognized leader in the color television camera industry and a major supplier of high end broadcast equipment. Ikegami is now one of the world's leading manufacturers of high-quality professional broadcast equipment offering a broad range of TV cameras for ENG, EFP, Studio, HDTV and CCTV. Their name has become synonymous with quality with many of their products receiving awards for engineering excellence.
By listening to their customers' comments and opinions, Ikegami will continue manufacturing products, which meet the market's needs.
For warranty information click here: http://www.ikegami.com/faq/warrbr.html
Ikegami Electronics (USA) Inc.
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See any errors on this page? Let us know.


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"The Dark Knight Rises" composer Hans Zimmer has composed a song dedicated to the Aurora, Colo., shooting victims.
Zimmer posted the track "Aurora" on his Facebook page Friday. Zimmer said he recorded the song in London in the days after the theater shooting last week. All proceeds are being donated to a fund for victims of the shooting that killed 12 people.
The 8 1/2-minute song is being sold for donations from 10 cents to $2,500.
Zimmer has scored all three films in Christopher Nolan's Batman trilogy.
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Floppy defence highlights Simba's elimination from the CAF Confederation Cup at the hands of Sudan`s Al Ahly Shandy during their return leg match of the last 16 played at the latter's venue last Sunday,
After successful three-goal home victory at the national Stadium a fortnight ago, Simba unexpectedly and to the surprise of even the Sudanese fans squanders a glorious opportunity that would have seen the team cruise into the tournament's last eight.
Very few Simba fans or the rest of the football fraternity in Tanzania would have expected the team that wrapped up the Mainland premiership title with a colourful five-goal comprehensive demolition to their archrivals Yanga would concede three goals in a span of ten minutes.
Both the Serbian coach Milovan Circovic and Simba's entire members of the technical department failed to devise strategies that would have kept their nets unshaken.
Simba's delicate defence has long derivative both in the domestic league as well as Continental championship.
The same team conceded three goals while playing return leg match against Algeria's Entente Setif last month. Simba had won the first leg match with comfortable 2-0 goals but failed to safeguard them in Setif, thanks to Emmanuel Okwi's bonus away goal deep into stoppage time that gave a lifeline to advance.
The same Simba had thrown overboard a golden opportunity to play in last season's Champions League after crushing toMorocco's Wydad Casablanca in Cairo.
After playing for 87 minutes, samba conceded three quick fire goals to lose the match to Wydad despite winning appeal over TP Mazembe against ineligible player they signed for the league.
Simba's defensive woes need to be addressed to the team's technical department as the syndrome looks to persist.
Absence of central defender Juma Nyoso and Said Nassor also proved to be part of the team's poor show in Shandy last Sunday.
Appointment of midfielder Patrick Mafisango who missed a penalty has also been faulted by football technical experts. Mafisango had missed a penalty in an open play during the first leg tie played in Dar es Salaam when the Sudanese goalkeeper saved.
Mafisango used a left orthodox foot when he took the penalty in Dar es Salaam and opted to use his unconventional right foot during the shootouts in Shandy.
Simba's skipper Juma Kaseja should have been sparred of taking the penalty in Shandy and instead Haruna Moshi would have covered the gap. Kaseja was already fatigued in attempts to save the nine penalties by the time he was called to take his turn against the Sudanese counterpart.
The coach was supposed to spare Mafisango to take the first crucial five penalties by any other player in the line up that looked well prepared for the shots.
Unless Simba take serious steps to rectify the situation during pre season transfer window, the porous defence would most likely giving a headache to the Mainland champions.


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The Power of Independent Thinking
Full Video of The Independent Institutes 25th Anniversary Gala for Liberty
Recorded: Tuesday, November 15, 2011
Part 1 |
Part 2
Part 3
Part 4
Part 5
Full Video of The Independent Institutes 2011 25th Anniversary Gala for Liberty held November 15, 2011.
Part 1: Introductory Remarks and Tribute to Robert Higgs
Part 2: Tribute to Mario Vargas Llosa
Part 3: History of The Independent Institute and Fund for the Future
Part 4: Tribute to Lech Walesa
Part 5: Special Tributes, Sponsors, and Credits
Experts: Leszek Balcerowicz, Price V. Fishback, Robert Higgs, Ron Paul, Jorge Quiroga, David J. Theroux, Archbishop Desmond M. Tutu, Mario Vargas Llosa, Lech Wałęsa, Yuri Yarim-AgaevType: Independent Institute EventIssues: Bureaucracy and Government, Business, Civil Liberties/ Human Rights, Constitutional Law, Defense and Foreign Policy, Democracy, Economic History and Development (U.S.), Economic Policy, Government Power, History (International), History (U.S), Latin America, Nationalism, Political Ideology and Philosophy, Politics, Privatization, Property Rights, Terrorism and National Crises
Gala 2011 Special Tribute: Robert W. Fogel
Recorded: Wednesday, November 2, 2011
A Special Tribute celebrating The Independent Institute's 25th Anniversary Gala for Liberty held on 11/15/11 from Robert W. Fogel, Nobel Prize Laureate in Economic Sciences.
Type: Independent Institute EventIssues: Economic Policy, Free Market Economics, Political Ideology and Philosophy
Robert Higgs on the Market for Quality Assurance
Recorded: Wednesday, November 2, 2011
This presentation by Independent Institute Senior Fellow Robert Higgs was presented on July 29, 2011, at Mises University, sponsored by the Ludwig von Mises Institute, in Auburn, Alabama.
Experts: Robert HiggsType: Other EventIssues: Bureaucracy and Government, Corporate Welfare, Economists, Free Market Economics, Freedom, Politics, Public Health/ Consumer Protection
Gala 2011 Special Tribute: Muhammad Yunus
Recorded: Monday, October 31, 2011
A Special Tribute celebrating The Independent Institutes 25th Anniversary Gala for Liberty held on 11/15/11 from Muhammad Yunus, Nobel Peace Prize Laureate and Founder of Grameen Bank.
Type: Independent Institute EventIssues: Civil Liberties/ Human Rights, Culture/ Society, Economic Policy, Free Market Economics, Freedom
Benjamin Powell on Rabbit-Hole Economics
Recorded: Friday, October 14, 2011
Originally aired on October 14, 2011. Benjamin Powell, Senior Fellow at the Independent Institute, engages with Judge Napolitano on Fox Business Network's Freedom Watch.
Experts: Benjamin W. PowellType: TelevisionIssues: Economic Policy, Fiscal Policy/Debt, Free Market Economics
Anthony Gregory on Military Assassination of American Citizens
Recorded: Friday, September 30, 2011
Research Editor Anthony Gregory interviewed on KTVU 2 on the dangerous precedent of the US government assassinating American citizens such as Anwar al-Awlaki.
Experts: Anthony GregoryType: TelevisionIssues: Civil Liberties/ Human Rights, Constitutional Law, Terrorism and National Crises


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26 U.S. Code § 5211 - Production and entry of distilled spirits
prev | next
Distilled spirits in the process of production in a distilled spirits plant may be held prior to the production gauge only for so long as is reasonably necessary to complete the process of production. Under such regulations as the Secretary shall prescribe, all distilled spirits produced in a distilled spirits plant shall be gauged and a record made of such gauge within a reasonable time after the production thereof has been completed. The proprietor shall, pursuant to such production gauge and in accordance with such regulations as the Secretary shall prescribe, make appropriate entry for—
(3) withdrawal under the provisions of section 5214; and
(4) transfer for redistillation under the provisions of section 5223.
Source(Added Pub. L. 85–859, title II, § 201,Sept. 2, 1958, 72 Stat. 1362; amended Pub. L. 94–455, title XIX, § 1906(b)(13)(A),Oct. 4, 1976, 90 Stat. 1834; Pub. L. 96–39, title VIII, § 807(a)(26),July 26, 1979, 93 Stat. 284.)
Prior Provisions
A prior section 5211, act Aug. 16, 1954, ch. 736, 68A Stat. 638, related to detention of casks, packages, or containers on suspicion, prior to the general revision of this chapter by Pub. L. 85–859. See section 5311 of this title.
Provisions similar to those comprising this section were contained in prior sections 5193(a), 5194(a), (e) to (g), 5242 (a), 5305, act Aug. 16, 1954, ch. 736, 68A Stat. 633 to 636, 645, 657, prior to the general revision of this chapter by Pub. L. 85–859.
1979—Pars. (1), (5). Pub. L. 96–39substituted in par. (1) "on bonded premises for storage or processing" for "in storage on bonded premises" and struck out par. (5) which related to an appropriate entry by the proprietor for immediate denaturation.
1976—Pub. L. 94–455struck out "or his delegate" after "Secretary".
Effective Date of 1979 Amendment
Amendment by Pub. L. 96–39effective Jan. 1, 1980, see section 810 ofPub. L. 96–39, set out as a note under section 5001 of this title.
Effective Date
Section effective July 1, 1959, see section 210(a)(1) ofPub. L. 85–859, set out as a note under section 5001 of this title.
LII has no control over and does not endorse any external Internet site that contains links to or references LII.


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Mark you calendars.
On Sunday, June 6, Autism Speaks will hold the Greater Hartford Walk Now for Autism at Rentschler Field in East Hartford.
All funds raised will be dedicated to supporting critical research into the cause of autism, better treatments and a cure.
According to the press release, more than $26 million was raised last year across the United States, Canada and the United Kingdom.
More than 6,500 walkers participated in the Greater Hartford Walk and over $418,000 were raised.
The day includes a 1 mile walk, family and children's events, and Community Resource fair.
To register and for more information about the walk, go to:


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Leeward Lamp Base
No longer available
Shaped like the porthole on a submarine, our lamp recalls adventures of exploring the ocean deep.
6.25" wide x 4" deep x 18.5" high
Hand painted with an antiqued finish that creates the look of an authentic submarine lamp.
On/off switch is located on transparent cord.
With the exception of task lamps, all of our lamps include a harp and finial.
Pair with our Classic Shade (sold separately).


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November 12, 2010
Mark Wheeler
This is an incredibly important weekend for Florida football. Not only are the Gators hosting South Carolina with the SEC East Division Crown on the line, but UF is also playing host to five top official visitors as well as numerous unofficial visitors. Headlining the list is 5-star receiver George Farmer ...More... To continue reading this article you must be a member. Sign Up Now!
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