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- "Now hit it hard and the punk ass security cars should bail."
- ―Joey Leone.
Van Heist is a mission in Grand Theft Auto III, given to protagonist Claude by Joey Leone from his garage in the Trenton area of Portland Island, Liberty City.
Claude goes to Joey's garage in Trenton and Joey explains that they are planning to hit a Securicar pay role van. Joey instructs Claude to find a vehicle and ram the van until the driver bails out. Joey then instructs Claude to take the van to a warehouse in Portland Harbor, where some accomplices will get to the cash. When the mission begins, the Securicar is on the move on the edge of Chinatown.
The first objective is to damage the Securicar (indicated by a Damage meter) to the point where its occupants must bail out, as the van's door are locked. Because this particular Securicar is bulletproof, the player must ram the vehicle continuously until the damage meter is full; large and heavy vehicles such as the Bus, Coach or Linerunner are particularly useful damaging the Securicar quickly and pinning down the van when necessary. Upon ramming the Securicar for the first time, the van will begin to flee. In addition, the player accumulates a minimum of two stars by only hitting the vehicle twice.
When the Securicar is sufficiently damaged, its occupants exit the vehicle and flee, allowing the player to commandeer the van and take it to a garage in Portland Harbor. Even if the player has up to three stars, the Securicar's weight should allow the vehicle to push aside any opposing police cars. Regardless of how many stars the player has, their wanted level is nullified when the Securicar reaches its final destination.
- The skins of the van's motorists are unique in the game. They use a cap and shirt in which it is written "Fort Inox Security".
- The best way to damage the vehicle fast is by using a big vehicle like the Pony or the Moonbeam.
The reward for completing the mission is $20,000 and the unlocking of two missions: Cipriani's Chauffeur and Turismo. In addition, the garage used to stash the Securicar in "Van Heist" may receive additional Securicars thereafter, with payouts for every additional Securicar delivered decreased by $500 until the player may no longer receive any more money.
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Browse Games
Review Content
WRC 3 F1A World Rally Championship is a racing video game made by Milestone. This game is a mediocre game all around and although never completely bad it is also never completely good either, it just kind of... is.
To WRC 3's credit, the game tries hard to emphasize the spirit and technical skills of the sport. It has a heavy focus on control and adaptability in attempting to mimic the real life sport, but sometimes failing in the attempt. The race locations are all from the current years events, and the top racers from the sport lend their name to the title. Every team competing, with their drivers and cars, are available to play, as well as a very large selection of other vehicles from which to choose and unlock. The whole racing scene is reasonably accurately modeled, but so it was in WRC 2, so it is not much of an upgrade.
One big, but perhaps understandable mistake this title made was in assuming that everyone who was going to buy this game would be familiar with the rules of the sport. They do not offer any real tutorial and they fail to explain what's going on at any time. You cannot just jump into this game and hope for the best,there are much better racing titles to pick up if you want to do that. This is very bad for the story mode, because you will have no idea what you are doing most of the time, and will find it hard to get your car to do what you want it to do.
The career mode is mainly focused on putting you in the top performing cars and proving who is the better driver. Before every race the game gives you the option to tweak the forward and rear suspension, the gear, as well as the body of the car. There are enough customization options to make veteran and experienced player feel satisfied, but at the same time it does tend to overwhelm the newer players. Almost all of the vehicle handling in this game is very unrealistic, and a lot of the maneuvers feel way too easy to perform, unlike those of a real car. It fails to leave you with any sense of accomplishment. Attempting to finish any race with a lower performing vehicle will leave you frustrated and angered, and needing many tries to complete the track. There are also a host of cars from the 70's and 80's which really do have an authentic look about them.
Graphics wise the game is very good and is in many respects detailed and a pleasing to the eye, and this, the PS3 version, has better graphics because of the better hardware involved. But unfortunately most of the spectators seem lifeless and so the atmosphere of a real race track is not well presented. The scenery also is lacking in quality as the distant backgrounds can appear a little blurred.
A big problem with WRC 3 is that it is way too similar to previous titles and so does not really offer anything new. It is a bland experience, and I would not recommend it.

subset: commoncrawl


text: More than simply beautiful, copper is considered the best performing of culinary materials. Professional chefs use unlined copper bowl like this one to whip egg whites to frothy peaks. Copper is the ideal material for this task as it reacts naturally (and harmlessly) with the whites, making them more stable when beaten so they almost triple in volume.


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Worked With:
Mindy Kaling
Birth Name: Mindy Kaling
Born: 06/24/1979
Birth Place: Cambridge, Massachusetts, USA
Born: 06/24/1979
Birth Place: Cambridge, Massachusetts, USA
Kaling was born in 1979 and raised in Cambridge, MA, where she attended private school at Buckingham Browne & Nichols. After graduation, she enrolled at Dartmouth College and pursued an array of creative interests, but mainly focused on acting and writing. She joined an improvisational comedy group called "The Dog Day Players," wrote skits for "The Rockapella," an a cappella group formed at Brown University, and drew her own comic strip, "The Badly Drawn Girl," for The Dartmouth. After graduating in 2001, Kaling pursued writing and acting while working as a production assistant on such shows as "Crossing Over with John Edward" (Sci-Fi, 2000-04) while periodically babysitting to pay th... Continue Bio >>
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May 6, 2016
Teaching teens and their parents how to steer clear of gang activity is the what authorities in Pitt County are focusing on.
The Pitt county sheriff's office has teamed up with Greenville Police to fight the increase of violent crime in the community by making two videos to show the dangers of gang acitivty.
Pitt County Sheriff Neil Elks says they want parents to get involved with keeping their children out of gangs. Elks says, "This is kind of a new approach. Now, we are trying to teach the parent , don't always wait on the police to knock on your door to tell you that your son is in a gang. Look for the early signs now. Love your child. Love your child and save his life. That's what this is all about."
Sheriff Elks says both videos will be shown to all Pitt County schools and in the Department of Social Services lobby. They will also be available on facebook and youtube.
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Wal-Mart Is Losing to These Specialty Stores
One of Wal-Mart's problems is the rise of dollar stores, which the Great Recession has rendered trendy: It's hard to resist merchandise priced at just a buck. For investors, not all rock-bottom retailers are created equal. Here's how to shop for these stocks (and stretch your investing dollars in the process).


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Located less than 20 light years from Sol, Luyten 789-6 was a star in the Alpha Quadrant.
On several occasions in 2364, viewscreen readouts aboard the USS Enterprise-D showed the location of the Luyten 789-6 stars, in the form of a star chart from the Enterprise-D library computer. (TNG: "The Naked Now", "The Last Outpost", "Conspiracy")
This star chart naming stars within 20 light years of Sol was drawn by Rick Sternbach for the Star Trek Spaceflight Chronology in the late 1970s. Found on page 77, this chart showed Earth commercial and exploration routes after the use of warp drive began. There were no commercial or exploration routes to this star. The stars Alpha Centauri, Sol, Sirius, and Tau Ceti were identified on "The Explored Galaxy" wall chart as being located in the Alpha Quadrant.


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Uncharted: Golden Abyss PS Vita
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Uncover the dark secret of a lost Spanish expedition massacred 400 years ago deep in Central America – and join legendary fortune hunter Nathan Drake in a brand new epic adventure for PlayStation®Vita. Surrounded by temples, ruins and forgotten legends, Nathan finds himself caught in the middle of a bitter rivalry between old friend Jason Dante and Marissa Chase, granddaughter of the eminent archaeologist called in to investigate the site – who has mysteriously vanished without a trace.
- Immerse yourself in an epic storyline enhanced by intuitive PS Vita controls: unravel the mysteries of the Golden Abyss using the touchscreen, rear touch pad and rear camera to examine artefacts and solve puzzles
- Join Nathan Drake in a full Uncharted adventure for the first time on a portable gaming system, brought to life through stunning environments, an engaging cast of characters and a cinematic storyline.
- Explore forgotten ruins and hidden caverns, infiltrate deadly guerrilla camps and work together with Nathan's companions to solve puzzles and reach hidden areas.


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A proposal to revamp standards for teaching sex education at Colorado schools passed the House with Republicans objecting that the bill infringes on parents' control, a charge that Democrats deny.
The bill would create new statewide standards for teaching safe sex and abstinence. Parents would be required to opt out, instead of the current requirement that they approve participation for their children.
Republicans say parents and school districts should control what students are taught. Democrats insist the bill still gives them that power.
The bill passed on a 38-27 party-line vote on Friday, and now goes to the Senate.
The bill would also create a grant program to help schools get federal money to implement expanded instruction.
Copyright 2016 Associated Press. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.
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I've been impressed with Sally Hawkins, ever since I saw her in Happy-Go-Lucky. She plays a much different role as Rita O'Grady in Made in Dagenham, but her performance is equally impressive. In Dagenham, England, O'Grady is a seamstress at the local Ford plant in the 60's. She and the other women in her bargaining unit vote to strike for equal pay. The movie illustrates how wearing a strike can be. The strikers persevere for weeks, through exhaustion, wavering determination, personal life crises. Wages are frozen, bills pile up, and the workers must keep showing up to stand up for their cause. Add to it, the women employees face huge pushback from the union bigwigs, Ford management, the male employees, and their own husbands. O'Grady leads the fight, ultimately heading a small group of sister union members to meet with the Employment Secretary of England, to garner support for their struggle. Made in Dagenham is a fictionalized account of a true event. I loved the soundtrack.
Posted by Christine Hann at 10/25/2012 12:19:11 PM


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3 Stocks Reiterated As A Buy: MU, AXP, WFC
American Express (NYSE: AXP) has been reiterated by TheStreet Ratings as a buy with a ratings score of A+. According to TheStreet Ratings team: The company's strengths can be seen in multiple areas, such as its impressive record of earnings per share growth, compelling growth in net income, revenue growth, notable return on equity and good cash flow from operations. We feel these strengths outweigh the fact that the company has had generally high debt management risk by most measures that we evaluated. EXCLUSIVE OFFER: Jim Cramer's Protégé, Dave Peltier, only buys Stocks Under $10 that he thinks could potentially double. See what he's trading today with a 14-day FREE pass. Highlights from the ratings report include:American Express Co:
- AMERICAN EXPRESS CO reported significant earnings per share improvement in the most recent quarter compared to the same quarter a year ago. The company has demonstrated a pattern of positive earnings per share growth over the past two years. We feel that this trend should continue. During the past fiscal year, AMERICAN EXPRESS CO increased its bottom line by earning $4.88 versus $3.87 in the prior year. This year, the market expects an improvement in earnings ($5.48 versus $4.88).
- The net income growth from the same quarter one year ago has significantly exceeded that of the S&P 500 and the Consumer Finance industry. The net income increased by 105.3% when compared to the same quarter one year prior, rising from $637.00 million to $1,308.00 million.
- Despite its growing revenue, the company underperformed as compared with the industry average of 4.5%. Since the same quarter one year prior, revenues slightly increased by 3.7%. Growth in the company's revenue appears to have helped boost the earnings per share.
- The return on equity has improved slightly when compared to the same quarter one year prior. This can be construed as a modest strength in the organization. When compared to other companies in the Consumer Finance industry and the overall market, AMERICAN EXPRESS CO's return on equity exceeds that of the industry average and significantly exceeds that of the S&P 500.
- Net operating cash flow has significantly increased by 109.73% to $344.00 million when compared to the same quarter last year. In addition, AMERICAN EXPRESS CO has also vastly surpassed the industry average cash flow growth rate of 47.63%.
- You can view the full analysis from the report here: American Express Ratings Report
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Monterrey coven
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|Monterrey Coven
|Founding information
Monterrey, Mexico
|Membership information
The Monterrey Coven was a vampire coven living in the southern parts of North America - during the Southern vampire wars. It consisted of Maria, her mate and two old vampires before it was destroyed.
The coven was established during the time of the Southern vampire wars, after Benito, his army and everyone associated with newborn armies were destroyed. This coven, along with many others, attempted to take control over the South again and the wars restarted, but on a smaller scale to keep the Volturi from having a reason to return. The coven had control over parts of Monterrey, Mexico, and the surrounding area, before it was destroyed by other covens. The only member who managed to escape was Maria, who then joined forces with two other vampires named Nettie and Lucy to build a better newborn army to take back their territories. Currently, she is still active in creating and disposing newborns to protect her areas.
- Maria's mate: Died during the attack, and Maria never found another mate to persuade her love from him.
- Two older vampires: Two vampires who acted for all intents and purposes like parents to Maria. Both were killed when their coven was destroyed.
- Maria: The sole survivor after the coven's demise, and now the leader of the Mexican coven.
This coven was only mentioned in The Twilight Saga: The Official Illustrated Guide.
| Olympic • Volturi
Amazon • Arkansas • Benito's • Denali • Egyptian • French • Hilda's • Irish • James's • Joss's • Mexican • Monterrey • Northern Texas • Romanian • Sancar's harem • Seattle newborn army


text: How Aardman is embracing the digital age Aardman Features 02 November 10 by James Silver This article was taken from the December issue of Wired magazine. Be the first to read Wired's articles in print before they're posted online, and get your hands on loads of additional content by subscribing onlineThe stop-frame creators of Wallace and Gromit have embraced the digital age. But can they keep their analogue charm?When imagining the production facility behind one of the most highly anticipated animated films of 2012, it would be natural to think of the studios of southern California or perhaps Pixar, a few hundred kilometres north of Hollywood, near San Francisco. Instead, wired is visiting Bristol. Here, in a business park in the north of the city, Aardman Features is in the early stages of production for The Pirates! in an Adventure with Scientists, a $60 million feature film pitched at multiplexes that's being made in partnership with Sony Pictures Digital Productions. Pirates! is based on the cult books by Gideon Defoe and tells the story of a motley crew of misfit and largely incompetent cut-throats.Live-action movie sets are usually teeming with people, but step on to the set of Pirates! and what strikes you is that model animation is a near-silent world: voices murmur from units behind curtained-off sets in a giant studio. Today, the month long process of assembling and dressing a set -- here, the tavern where the pirates go to wind down after a hard day's pillaging -- is finally over. The pub's interior bears all the Aardman hallmarks, notably its meticulous attention to the tiniest -- invariably handcrafted -- detail. Panes of glass are mottled with air bubbles. The woodwork on the tables is worn. The tankards are sticky, the costumes stitch-perfect. "This is the very first shot we're setting up to do [on this unit] and we've been prepping for a few weeks," says key animator Chris Sadler. "It's a very long scene. I'm going to be here until the middle of next year."Pirates! blends Aardman's "traditional" model animation with CGI. Yet there's further evidence of the painstaking nature of stopframe animation at the in-house model-making design department, which is based in a busy workshop upstairs. Senior supervisor Andrew Bloxham cradles one of 25 versions of the lead puppet, the Pirate Captain, which is 34cm tall without his hat. "There are anywhere between 300 and 400 puppets for this film in this storage room," he says, as we pass a shelf laden with Pirate Captains. The character will be voiced by Hugh Grant. "It's one person's fulltime job to keep track of them all. Some of them are worth tens of thousands of pounds," Bloxham says. Genuine Aardman models are extremely collectable.The Pirate Captain has been sculpted over an armature -- a steel skeleton of ball-and-socket joints. His hat is made from Fast Cast resin. His hair, moustache, coat and trousers are foam latex.His brow is modelling clay, his eyes resin, his belt buckle brass and his boots silicone. The most complex element to construct was his head, which was first sculpted, then scanned. "Scan data is used to build and sculpt a new head on the computer," Bloxham says. "That head is then split into pieces separating the mouth-shape area."He produces a tray of perhaps 200 versions of the character's mouth, representing every conceivable shape. "The mouth is 'rigged' in CGI so that it can be moved, sculpted and animated into each of the hundreds of mouth shapes required. When this is completed, the mouths and head are printed out on rapid-prototyping machines, cured with UV light, then sanded and painted by hand." He removes the model's head. "We like to store the heads separately. The resin is fragile."It might be a story featuring 34cm-tall puppets, but the scale of Pirates! is enormous. The tavern, for example, is one of seven sets typically requiring eight crew each: a key animator and technicians for lighting, rigging and electrics. As filming progresses, crew numbers will rise: at its peak, the 2005 feature Wallace & Gromit: The Curse of the Were-Rabbit had 28 units shooting simultaneously."Pirates! is an ambitious film," says Bob Osher, president of Sony Pictures Digital Production, which is financing it. "The set is spectacular and the movie will be in 3D, which only adds to complications in terms of production."When shooting animation in stereo -- an industry term for 3D -- each frame has to be shot from two positions with the same camera. This means creating an automated rig for each of the 30-40 cameras, allowing each of them to shoot an offset left and right frame. Shooting double the footage creates storage and processing complications and adds to postproduction work. Pirates! is the first part of a three picture deal signed with Sony in April 2007, and one of two Hollywood movies Aardman has in production. The other, a CGI film called Arthur Christmas, has a budget of over $70 million, and will be voiced by James McAvoy, Hugh Laurie and Bill Nighy, among others. Currently shooting in Sony's Los Angeles studios, will be released next year. Read page 2 1234 Read on one page Latest on wired.co.uk


text: These shoes are clean and in overall good condition. There are a few ripples in the leather and the outsoles show minimal signs of use. The insoles are clean. They ship with a designer dust bag and box. RETURN POLICY: Shoes may be returned in the condition received. They must be in the original box and/or packaging with the security tag attached.


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I'm eating Eaters of the Dead by Michael Crichton as work for my thesis. It's kind of cool how it's written like real life accounts. I wish I hadn't seen the film first though.
I wanna see movies of my dreams
Eat, Pray, Love
A friend gave it to me yesterday & said I absolutely gotta read it ... well, I'm not that sure
Currently reading Grendel by John Gardner. So far its pretty good.
I wanna see movies of my dreams
I'm reading "Lust for life", by Irving Stone.
A biographical novel about Vincent Van Gogh. I highly recommend it.
Live from Golgotha - The Bible According to Gore Vidal.
So far this is fascinating, but occasionally feels almost too clever for its own good. Still really interesting. It's weird for me with Gore Vidal. I thought Julian was amazing, but couldn't get into Lincoln. This, however, is a breeze to read.
Thibault's New Music Site!
Originally Posted by wheelchairman
anticipating a good ending .. i agree with you ...men


text: Good. The vachetta leather has a rich patina and is especially dark at the top of the shoulder straps. The bottom trim is lightly scratched and worn. The casing along the sides of the top handles is cracking. The hardware is moderately scuffed and tarnished. The lining is lightly stained. SIZE: Small.


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Greensboro, NC (Sports Network) - Durand Scott scored a career-high 32 points
and Shane Larkin added 23, as ninth-ranked Miami-Florida reached the
championship game of the ACC Tournament for the first time with an 81-71
victory over North Carolina State at Greensboro Coliseum.
Julian Gamble chipped in 10 points and Kenny Kadji contributed eight with nine
rebounds for the Hurricanes (26-6), who struggled to beat Boston College in
the quarterfinals on Friday but looked like a true top seed and led from
start-to-finish in this one.
Scott Wood connected on six 3-pointers and finished with 21 points for North
Carolina State (24-10), which beat Virginia Tech and Virginia in the first two
rounds of the tournament before running into a buzz saw on Saturday.
The Sports Network


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The HBO film The Artist is Present chronicles the lead-up to Marina Abramovic's incredibly popular and well-documented retrospective at the MOMA in 2010. Since she emerged as a provocative performance artist in the 1970's, Abramovic has blurred the distinction between life and art, using her body as both a literal canvas and a means to shock and move her audiences. One of the most interesting take away's from this well put together film is how seemingly down to earth she appears compared to the intense character and controversial nature of her creative output. I also developed a much more nuanced understanding of her creative themes and intellectual motivations while not necessarily finding the entirety of her work to my liking. However, I dare even the most cynical of us to dismiss her recent (and probably most famous) work wherein which she sat in a chair for three months straight, everyday, simply staring at museum-goers during open hours. Highly emotional, the grueling performance situates the meaning of the work inside the personal responses and experiences of those who exist before her hypnotic gaze. If this sounds like your conceptual artist's cup of tea, give it a shot.
Posted by Ryan Gage at 10/19/2012 10:01:10 AM


text: This classic Gucci tote is in BRAND NEW condition (never been used). It is made from durable black denim trimmed in tonal Guccissima leather. This bag is in immaculate condition. It has never been carried. PLEASE NOTE: This handbag was an outlet item, marked by a circular G on the interior label.


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Quick Links
NCSE Supporter Dalrymple receives National Medal of Science
Noted geologist and NCSE Supporter G. Brent Dalrymple was named a 2005 National Medal of Science Laureate, in an announcement made on February 14, 2005, by President Bush. The medals will be awarded at a White House ceremony on March 14, 2005.
Antievolution resolution proposed in the Kansas legislature
According to the Lawrence Journal-World, an antievolution resolution was introduced in the Kansas House of Representatives on February 15, 2005. The sponsor is Representative Mary Pilcher-Cook (R-Shawnee), who said that the proposed resolution, which is nonbinding, was meant to promote "objectivity in science education."
Evolution warning label removed from textbooks in Beebe, Arkansas
by Glenn Branch and Nick Matzke
Ernst Mayr dies
NCSE joins the worldwide scientific community in mourning the death of Ernst Mayr, a towering figure in twentieth-century biology, on February 3, 2005, in Bedford, Massachusetts, at the age of 100. In more than twenty books and hundred of scientific papers, Mayr made fundamental empirical and conceptual contributions, not only to evolutionary biology but also to its history and philosophy.
"Alternative Theories" Legislation — Again
On February 8, 2005, a pair of bills — House Bill 352 and Senate Bill 240 — was introduced in the Alabama legislature, under the rubric of "The Academic Freedom Act." Virtually identical, these bills purport to protect the right of teachers "to present scientific critiques of prevailing scientific theories" and the right of students to "hold positions regarding scientific views." In language reminiscent of the Santorum language removed from the No Child Left Behind Act, they specify that "[t]he rights and privileges contained in this act apply when topics are taught that may generate co
News Alerts
Subscribe to NCSE's free weekly e-newsletter.
Evolution and Climate Education Update


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A stolen car rolled on I-25 Monday night, after a chase with Springs police.
Michael Plassmeyer was arrested and is facing several charges related to the crash. He was also wanted on several unrelated charges, including sexual assault, menacing and assault.
It started Monday night when police saw a car go through two red lights on Garden of the Gods Road. Police tried to stop the driver, but officers said the driver got on the interstate heading the wrong way.
After officers forced a crash near the Fillmore Street bridge, the suspect got out of the car and started running. Officers caught Plassmeyer and found out he was trying to get away from bail bondsmen earlier in the night.
11 News looked into his background and obtained court records on at least three cases involving Plassmeyer.
Two involve accounts of Plassmeyer threatening to kill a woman, who also said Plassmeyer punched her in the face and rammed her car. A third involves a car crash Plassmeyer is suspected of causing in 2010, when his license was revoked.
Booking information indicates Plassmeyer has failed to show up for court proceedings in eight different cases involving him. He was listed as an inmate at the El Paso County Criminal Justice Center as of late Tuesday night.
His bond is set at $282,000.
KKTV firmly believes in freedom of speech for all and we are happy to provide this forum for the community to share opinions and facts. We ask that commenters keep it clean, keep it truthful, stay on topic and be responsible. Comments left here do not necessarily represent the viewpoint of KKTV 11 News.
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Mesmerism and Christian Science: A Short History of Mental Healing, 1909
Kessinger Publishing, Jul 1, 2003 - Religion - 324 pages
1909. The aim of the present work is briefly to describe the various phases of the movement initiated by Mesmer, and to trace the successive attempts made by those who came after him to get below the surface to the underlying reality. The universal indifferent fluid of the famous Propositions was discredited in the eyes of the scientific world by Bailly's report. By Mesmer's followers, even in his lifetime, it was weighed and found wanting.
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Mesmerism and Christian Science: A Short History of Mental Healing
Frank Podmore
Limited preview - 2011


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Barry Thorne[1], also known as Big Bear, is a character in the Grand Theft Auto series who appears as a supporting character in Grand Theft Auto: San Andreas. Thorne was voiced by Kurt Alexander, who is credited as Big Boy.[1]
Barry Thorne is a member of the Grove Street Families and is one of the longest active members of the gang. Between 1987 and 1992 he had began to use drugs[2].
Events of GTA San Andreas
Eventually, and by the time of the GTA San Andreas storyline, Bear had become the man servant of B Dup and does various chores, including cleaning the toilet.[3] Bear had lost much respect and had turned on the Grove Street Families in order to get more drugs.[4] However, Bear eventually confronts B Dup and decides to stop taking drugs.[5] Sweet Johnson helps Bear with taking him to drug rehab.[6]
Mission appearances
- GTA San Andreas
Deleted missions
- GTA San Andreas
- In the games files, in addition to the Big Bear model seen in the game, there is another model of Big Bear in the same clothes, but much fatter. It is unknown why this model is in the games files as it is never used in the game. It is possible that there was originally a mission involving Big Bear before his drug use took over.
- In a deleted cutscene from the mission Beat Down on B Dup, Carl Johnson would take Bear to rehab with Bear explaining how he got into drugs. This would set up a mission where Carl would search for Big Smoke and would need to find an informant. Bear tells Carl and Sweet about a Russian Mafia gang member who would inform CJ of Smoke's whereabouts, which would set up End of the Line.
- Both of these facts state that Big Bear originally had a bigger role in the game.
- His name could be a pun on baritone.
- ↑ 1.0 1.1 Grand Theft Auto: San Andreas full credit list. Internet Movie Database.
- ↑ Carl Johnson: "How'd B Dup get his claws into you, Bear?"
Big Bear: "Man, Grove Street Families used to be tight, man. Then Li'l Brian Johnson caught it, you ran off. I don't mean to dis you, man, but you did."
Carl Johnson: "I know, but I'm back now."
Big Bear: "True, homie, that's real speed. Anyways man, Sweet, he just became a hard man to deal with, you know? Then we got bad blood with Seville Boulevard Families and they split from the Grove. Then Temple, hell, they went loneranger too Sweet, man, he did absolutely nothing. Next thing I knew B Dup's, he's making money, Grove Street, they set tripping. Streets ain't no place to be when every fool is trying to make a move. So I tried my first blast - see what the fuss is all about, right? Now look at me, a rockstar..." (deleted text from the Beat Down on B Dup mission, found in a FAQ by RARusk)
- ↑ B Dup: "Nah, the only thing Bear give a fuck about is smoking and keeping my house clean. Ain't that right, Big Bear?"
Big Bear: "Hell yeah."
B Dup: "Hell yeah, what?"
Big Bear: "Hell, yeah, sir!"
B Dup: "Now go make that mother-fucking toilet sparkle." (from the Cleaning the Hood mission)
- ↑ B Dup: "Nah, the only thing Bear give a fuck about is smoking and keeping my house clean. Ain't that right, Big Bear?"
Big Bear: "Hell yeah." (from the Cleaning the Hood mission)
- ↑ B Dup: "Kill these mother-fuckers and I'll give you a whole quarter sack. Now handle that. Shoot them! What the fuck is wrong with you? You ain't hear what the fuck I said?"
Big Bear: "I'm tired of smoking, I'm tired of crack and I'm tired of doing your fucking housework. (from the Beat Down on B Dup mission)
- ↑ Big Bear (Barry Thorne): " Where we going, Sweet?"
Sweet Johnson: "Someplace where we can get old Bear back!" (from the Beat Down on B Dup mission)


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Monday, October 4, 2010
Splash of Gold
8 comments:
Lovely. I love her gold bag.
- October 4, 2010 at 2:58 PM
- Viki said...
love your blog!
this lady is very smart.
i'm following you:)
- October 4, 2010 at 3:54 PM
- Rhea Harris said...
Hi i love this blog and i referenced this blog on my blog lol. If your unhappy i can always take it down, just wanted to let u no.http://styledefinedlondon.blogspot.com/
- October 4, 2010 at 3:57 PM
- BrutaLBudget said...
Wait...I LOVE your blog! This is great and SOMEONE needed to do this!
- October 5, 2010 at 12:49 AM
- kitsch said...
Love this blog!
really cool people, so lovely!
When i get old i would like to stay on this blog!
- October 5, 2010 at 11:34 AM
- "Guppy" Honaker said...
I can't see the jewelery mentioned in the tag line, but her gold bag and resplendent smile are wonderful!
- David
Aloe Vera Juice Benefits
Holistic Nutrition and Health
- October 5, 2010 at 4:19 PM
Ari.....thank you so much for what you do.......love the dedication to MIMi........xoxoxoxo
- October 5, 2010 at 7:38 PM
- Jan said...
I'm not a fan of the gold bag but I tend to be, maybe, too conservative in my approach to dressing and accessories. I noticed her slacks seem too large, they are "hanging" on her. The lady is definitely overweight. I am thick through the middle and in order to get a waist that fits have to go to larger sizes, and slacks are cut gigantic elsewhere! I cannot afford custom tailoring - what to do? Also, my height doesn't help issues. I'm just under 5'4" tall, and petites are too short, misses' too long; sometimes I can find a "misses short" that is the right length, but the other issue (too big from hips downward) remains.
- July 23, 2011 at 2:48 PM


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Starting Monday, Dec. 10, Virginia state and
Prince William County police will ramp up
ticketing efforts for parking violators at the
Dumfries Road commuter parking lot.
WASHINGTON – Virginia state and Prince William County police are ramping up ticketing efforts for parking violators at the Dumfries Road commuter parking lot.
The enforcement, which will begin on Monday, Dec. 10, is in response to recent complaints of vehicles blocking travel lanes and pedestrian crosswalks.
"People are parking in the cross walks, on the sidewalks, in the median," says one commuter who has parked at the lot for 10 years. "In the middle of what should be a road to drive on, there are cars parked there."
For the last two weeks, drivers have received warnings for parking illegally in the lot at the intersection of Route 234 and Route 1 in Dumfries, which holds 800 vehicles.
"We will be out in force and we will be ticketing," says Deborah Cox from the Virginia State Police.
Illegally parked vehicles are defined as the following:
These vehicles will be ticketed and towed from the lot at the vehicle owner's expense.
Additional commuter parking space is available at other lots in Prince William County. Visit the Virginia Department of Transportation's website to learn more.
WTOP's Kathy Stewart contributed to this report. Follow @WTOP on Twitter.
(Copyright 2012 by WTOP. All Rights Reserved.)


text:
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I was assigned to being male at birth, officially I am female (for labels sake), unofficially I identify as transgender. I only identify as female because I'm going along with societal expectations to achieve the sexual organs I wish to have.
Another thing is, I lament at not being born female and having the choice of bearing children, would gladly accept everything else that goes with it.
I've never really felt like either gender,as such. It's usually a densation of being gender neutra or more feminine than masculine. So I'm guessing I'm either genderqueer or androgynous.
I am FAAB, but I don't really feel female. More and more often I've been buying "guy's" clothes and I haven't worn a bra in 5 months. But I do not feel like a boy either. My hair is cut in a fashion that is percieved as female, but if I we biologically male I could pull it off and not have the hair cut look female on me.
Sometimes I tilt my head in the mirror a certain way and I can see a man. He is very handsome.
But I do not really feel like a man.
I feel genderqueer, but then I find myself wondering what that really means anyhow.
I feel like a phony when I present as any gender.
I had the same issue for the longest time. I am about to turn 21, and I just finally accepted myself as genderqueer. It's helped me a lot. I recently came out to my close friends, and having people use gender neutral pronouns has really helped with that phony feeling, for me at least. I went through a lot of fear that I was making it up, or that the term didn't mean anything, or that it was, as I was told once, "not even a thing", but it was worth it. Figuring out your gender identity can be scary and nerve wracking, but remember that it is totally up to you and no one else!! Good luck!
I am 15, I was born male, and I am attracted to both males and females at about a 40:60 ratio. I consider myself to be between sexes, but I often identify myself as a male.
I Was born a female, and im attracted to men and woman at about 40:60 Also. I really dont feel like a girl because i have only had 3 mentrations since puberty hit. And i feel more girl than my guy friends but more male than my gal pals. Although i identify myself female most of the time when asked.
I was perfectly aware from an early age that I was a normal boy. Everybody around me said I was a girl. The lesson was learned quickly enough that if I wanted to live I had to do and say as they wanted me to, I had to try and be the girl they said I was. Almost two decades of persistant failures and misery later I learned that I would not live if I could not be the boy I was. It was certainly a long strange journey to become the man I am today and I still question myself on a daily basis, if only just for the novelty of being able to ask myself things many others do not give themselves the luxery of even considering. Gender is a blessing to those who embrace where it can lead them.
And I'm not meaning to make light of it. I was born female-bodied and identify as female gendered, but my mom declared me male at birth. Twas my dad an hour later who noticed I was definitely not male-bodied. They had to call back all their relatives and admit they'd made a mistake. It would have been easy enough to explain if I'd been born intersexed or with something other than very clearly female genitals, but nope! She just saw something that wasn't there and never has been.
akwasem, I'm sorry you're feeling scared and confused about how to identify yourself this way. However, you truly don't have to choose, because gender identity is something that isn't (or need not) be static. "Even" people who are cisgendered, whose gender ID and biological sex are the same, find how and who they define themselves changes over time.
Here are some articles you may find helpful, if you're not already familiar with them:
Genderpalooza! A Sex & Gender Primer
Boys Will Be Boys...or Not? Straight Talk About Gender
Living Without Labels [That's about sexual orientation and labels but you can also draw some parallels to gender identification.]
You can search for articles, blog entries and links on specific keywords by using the tag function. Here's something for starters: http://www.scarleteen.com/tags/genderqueer
Additionally, we have a whole section of the message boards dedicated to Gender Issues where you can others can converse all about things gender-related. We'd love to chat if you're interested. :-)
To become nobody is always scaring me to death. I need status, but I don't know which status I need to choose. I was born as a boy, but I guess I'm a girl.
I am neither a girl or a boy. It is scary to think this means that I am nobody. Society needs better definitions of gender and humanity.
I was born female and identify as female but sometimes really wish I was a boy.
I Am A Girl But Sometimes I Wish That I was a boy because i kinda like girlsand boys and i dont want to be weird and if i was a boy i wud b pretty hot
I am a girl, but I don't like to identify myself as one. Since I'm bisexual, I don't have a real gender preference for whoever I end up liking, and I don't like to have one for myself either. I act like both a boy and a girl, at different times. I don't like labeling myself as anything, not even a gender.
I'm bi/pansexual, and I'm right with you on the not-wanting-to-label. I'm very conscious of gender as being a role I play more than an identity. I feel like if I were to wake up one day biologically male, it wouldn't make a difference... although it helps that I might not look all that different, just be a bishonen-style pretty boy. (I'm super flat chested and narrow-hipped, even now in my mid-twenties.) I want to be with someone who's comfortable with me sometimes playing a 'male' role and sometimes a 'female' role, and sometimes not bothering with either role, not someone who expects me to pick one or the other.
It seems silly to protest people considering me female, though, since I am both biologically female and generally dress and carry myself in a very flamboyantly effeminant way (high heels, makeup, the lot) and if I were biologically male I would be probably considered very flamboyantly gay even though I think would still be attracted to women (as well as men). I love fashion too much to be any other way! I love some men's fashions too, though, (collecting cuff links and tie-pins right now) and my costume collection includes as many male "characters" as female. And in less appearance-oriented ways I am not very typically feminine, and not good at relating to typically feminine girls. So it's complicated.
I'm a girl who dresses like a girl. Some of the things I like and some of the things I do tend to fit under the gender role of male. And yeah, sometimes I wish I was guy.
This is an amazing site! I am in my 40s and I have learned a lot here--sad to say, I wish this was available when I was an insecure teen (actually it is a good thing it is available for me now). I have been mentioning the site to my students when we discuss sexuality and culture. Keep up the good work :)
I am a boy and I dress and act and think like a boy but sometimes I wish I was a girl.
i always feels that i am a Girl. i try unisex stuffs. and i also use some girl cloths (inside ).
i'm biologically female, but i feel mostly like a guy. i'm transgender and genderqueer. i'm really hoping to get top surgery in the next couple years. i have yet to talk to my parents about it though (they're not that supportive..), and i have like, no money. alas...
i identify also as a straight girl, but mostly a gay guy...so i usually just say i'm queer :]
I was born a guy, and I'm solely attracted to guys. I don't feel I fully identify as a guy as I hae a lot of feminine qualities, but I don't feel I'm trans.
I just don't feel I am a particular gender, I'm sort of... both? neutral? I don't know. But the confusion is killing me...
Information on this site is provided for educational purposes. It is not meant to and cannot substitute for advice or care provided by an in-person medical professional. The information contained herein is not meant to be used to diagnose or treat a health problem or disease, or for prescribing any medication. You should always consult your own healthcare provider if you have a health problem or medical condition.


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If you're looking for a costume that is as adorable as it is clever, then look no further. The Child's Snow Angel Costume is a super cute play on words, and will make your little girl feel like a real angel. This costume comes with a white dress, a silver belt, a silver glittery halo, and white wings. Check out our supply of makeup, shoes, and tights, to really make her costume stand out against the others. We even have a small toy harp that she can play (or at the very least carry around), so she can feel like an angel as well. Angels are a common choice for younger girls' costumes on Halloween, but this one will be certain to set your daughter apart from the rest.
Our Price: $3.97
Our Price: $2.97
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An Oldham County Police officer has resigned amid allegations of sending graphic, sexual text messages to a teenage girl he met during a traffic stop.
According to OCPD, Harry S. "Shane" Mosley resigned from his duties pending an administrative and criminal investigation. Police arrested him on Friday.
Mosley, 36, of Pendleton, is charged with unlawful transaction with a minor, official misconduct and unlawful use of electronic means to induce a minor to engage in sexual or other prohibited activity.
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And when they were asked which song title best describes driving in the city, most chose "The Long and Winding Road" by The Beatles.
Closely followed by "I Can't Drive 55" by Sammy Hagar and "Life in the Fast Lane" by the Eagles.
At least according to The Hartford 2009 Drivability Survey, research conducted by GfK Roper on behalf of The Hartford Financial Services Group.
Here's some more info:
And still more cool info.
Drivability Survey Hartford Fact Sheet APPROVED.pdf


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this wiki
"A Klingon's honor means more to him than his life!"
- – Kurn, 2366 ("Sins of the Father")
The Klingons (Klingonese: tlhIngan) were a humanoid warrior species that originated from the planet Qo'noS (pronounced Kronos), an M-class planet. One of the major powers of the galaxy, the Klingons were a proud, tradition-bound people who valued honor and combat. The aggressive Klingon culture had made them an interstellar military power to be respected and feared. Klingons believed that they had the instinctive ability to look an opponent in the eye and see any intent to kill.
History and politics
- Main article: Klingon history
The Klingon Empire was founded some time in the 9th century by Kahless the Unforgettable, who performed many heroic feats including the unification of the Klingon people when he killed the tyrant Molor. Kahless came to be revered in Klingon society to the point of near-deification, and many aspects of Klingon culture came to revolve around an emulation of Kahless' life. (TNG: "Rightful Heir")
The warrior ethos had been an important aspect of Klingon society since the time of Kahless, but the warrior aspects became much more dominant beginning in the early 22nd century. Previously, Klingon society was regarded as socially balanced, but over time the warrior caste gained greater prominence, to the point where the Klingons widely came to be regarded as a "warrior race." (ENT: "Broken Bow", "Judgment")
Because of their aggressive outlook, the Klingons generally had poor relations with other races after they began to move out into space. Because the worlds of the Klingon Empire were resource-poor, the Klingons developed an intense belief in the need for expansion and conquest in order to survive. The Klingons' relationship with Humans and the Federation was rocky at best. Following the disastrous first contact between Klingons and Humans, tense rivalries and unavoidable conflicts often developed between the two races. (TNG: "First Contact"),
In the year 2154, the Klingons gained access to the genetic material of Human Augments and tried to adapt this genetic engineering to improve themselves. The test subjects did gain increased strength and intelligence, but then their neural pathways started to degrade and they died in agony. One of the subjects suffered from the Levodian flu, which was modified by the Augment DNA to become a fatal, airborne, mutagenic plague that spread rampantly among the Empire, from world to world. In the first stage of this plague, Klingons lost the ridges on their foreheads and began to look more Human. With the help of a Klingon scientist named Antaak, Dr. Phlox of the Earth starship Enterprise was able to formulate a cure that halted the genetic effects of the virus in the first stage. This retained the changes in appearance along with some minor neural re-ordering. The neural ordering caused changes in the emotional make up of the Klingons. For example, the infected started to feel fear. Even though the infected did not develop any stage-two characteristics, such as enhanced strength, speed, or endurance they did not die from it. This left millions of Klingons changed. These alterations were even passed on to their children. (ENT: "Affliction", "Divergence") From the 2270s onward, Klingons encountered by the Federation had their forehead ridges restored. (Star Trek: The Motion Picture)
Klingons were apparently so embarrassed by the fallout from their failed attempt at genetic enhancement that they refused to discuss the incident with outsiders. Due to the secrecy of the Klingon Empire, knowledge of the change became lost over time to the general population of the Federation. By the 24th century, the reason for smooth forehead Klingons was not widely known outside the Empire, and questions were generally met with a brusque answer along the lines of "we don't discuss it with outsiders." (ENT: "Affliction", "Divergence"; DS9: "Trials and Tribble-ations")
By 2223, relations between the Federation and the Klingon Empire degenerated to a point of relentless hostility, which lasted for several decades. (Star Trek VI: The Undiscovered Country; TNG: "First Contact")
The lingering tensions between Klingons and Humans continued to rise, eventually leading to the Battle of Donatu V near Sherman's Planet in 2245, and later erupted into what was considered the Federation-Klingon War of 2267. This war was quickly ended by intervention by the Organians after only four days of fighting. (TOS: "The Trouble with Tribbles", "Errand of Mercy") Over the next several decades, an uneasy peace developed that was broken by brief but fierce skirmishes and conflicts (Star Trek III: The Search for Spock; Star Trek V: The Final Frontier). A true and lasting peace finally came in 2293 with the signing of the Khitomer Accords, thanks to the efforts of Chancellor Gorkon and the Human Starfleet officer James T. Kirk. (Star Trek VI: The Undiscovered Country) Since then, despite several periods of rocky relations (see Federation-Klingon War (2372-73)), the Federation and the Klingon Empire have been steadfast allies, especially in the face of Dominion aggression in the 2370s. (DS9: "By Inferno's Light")
The Klingon relationship with the Romulan people was also extremely unstable. A short-lived alliance and technology exchange notwithstanding, the Romulan Star Empire were typically regarded by the Klingons as a "blood enemy" since at least the 23rd century. Sporadic Romulan attacks against Klingon colonies (see Khitomer Massacre) and interference in Klingon affairs (see Klingon Civil War) continued to sour relationships between the two peoples. (TNG: "Sins of the Father", "Redemption II")
In the mirror universe, the Klingons and Cardassians founded the Klingon-Cardassian Alliance. (DS9: "Crossover")
According to Daniels, the Klingons joined the Federation by the 26th century. (ENT: "Azati Prime")
"Even half drunk, Klingons are among the best warriors in the galaxy."
Klingon society was extremely complex. Before its decline in the mid 22nd century and again in late 23rd century Klingon society was based on a feudal system organized around traditional Great Houses of noble lineage, to which various parts of the population owed fealty. The Great Houses are traditionally represented in the Klingon High Council, which is led by a Chancellor.
The decline of Klingon culture is demonstrated in the acts of the Klingons themselves. They stopped caring about their weapons to the point that they let them rust (ENT: "Marauders") and even stopped caring for true honor. (ENT: "Judgment") Sometime after the augment virus took hold of the Klingon Empire a new regime took control turning the Empire into a fascist state that kept tabs on all who served. (TOS: "Errand of Mercy") The old ways returned in the latter 23rd and early 24th centuries respectively.
Males traditionally dominated public life in the Empire, assuming the leading roles in politics and the military with only rare exceptions. (TNG: "Redemption") A notable exception to the prohibition of women serving on the High Council came when Azetbur became Chancellor of the High Council after her father, Gorkon, was assassinated in 2293. (Star Trek VI: The Undiscovered Country) Women, in turn, traditionally dominated the household and the management of the family's affairs. (DS9: "You Are Cordially Invited") Klingon women were treated as equals except in politics and matters of inheritance. They were prohibited by law from serving in the High Council and cannot take control of their Houses unless they have the money and no male successors of the lineage. Otherwise, Klingon women were expected to exhibit the same physical prowess and lust for blood and honor as the men.
Klingon society functioned through a system of family reputation and honor. Tradition was an integral part of their lives and breaking from observances was considered a grievous insult to society, an insult that is not forgotten easily. An offense usually brought shame to the offender's name for several generations. The highest shame was discommendation, an action by the High Council to officially strip a Klingon of his personal or family honor. Bloodlines and relations were also taken very seriously by any "true" Klingon. Lines comprise more than mere family members. (TNG: "New Ground")
An integral part of tradition was the various rituals that mark milestones in a Klingon's life or the history of the Empire. Most notable of the rites was the Rite of Succession, which a future leader of the Empire must complete with a valid Arbiter of Succession (Captain Jean-Luc Picard in the case of Gowron) overseeing the proceedings. Before the Rite can begin, there was another elaborate ceremony needed to confirm the death of the previous leader. This was known as the Sonchi ceremony. (TNG: "Reunion") Individual Klingon warriors were expected to go through the Rite of Ascension to be recognized as a full adult. (TNG: "The Icarus Factor") If the house that an individual Klingon belongs to is dissolved or falls into dishonor, he can be adopted into another house through the R'uustai or alternative ceremonies that symbolically mark the joining of kinship and allegiance. (TNG: "The Bonding"; DS9: "Sons of Mogh", "Soldiers of the Empire", "Sons and Daughters")
Klingons were extremely territorial. According to the first known Klingon linguist, there was no such thing as an "insignificant corner of Klingon space". (ENT: "Bounty")
The most distinctive feature of Klingon anatomy (except in those individuals afflicted with the Augment virus) was a sagittal crest, beginning on the forehead and often continuing over the skull. The cranium was encased in an exoskeleton, which possesses a feature known as the tricipital lobe. (TNG: "Descent")
On average, Klingons were larger and physically stronger than Humans, though they possessed a much lower tolerance for cold weather. (VOY: "Displaced"; DS9: "Change of Heart") Spock said once that Klingons lack tear ducts; however, Klingon myth states that Kahless once filled the ocean with his tears, and at least one Klingon, Kurn, has produced tears. (Star Trek VI: The Undiscovered Country; TNG: "Birthright, Part II"; DS9: "Sons of Mogh")
Klingon blood can contain ribosomes that are compatible for transfusion with a Romulan. (TNG: "The Enemy")
Internally, Klingon anatomy was markedly different from that of Humans. There is a great deal more multiple redundancy in their organs, a principle they call brak'lul. This allowed Klingons to survive severe injuries in battle. They had twenty-three ribs, two livers, an eight chambered heart, three lungs, and even redundant neural function and multiple stomachs. Some geneticists believed that the extra organs, notably the third lung, evolved to give Klingons greater stamina on the battlefield. Surprisingly, Klingons had relatively little knowledge of their own biology and their medicine is very poorly developed. This was largely due to their warrior traditions – a Klingon who is wounded was expected to be left to survive through his own strength, die, or to undergo the hegh'bat, a form of ritual suicide. (TNG: "Ethics"; VOY: "Lineage")
It is interesting to note that, despite the anatomical and physiological differences between Klingons and Humans, the two species had very similar nutritional requirements. Dr. Pulaski once noted that, while most Humans find Klingon food unpalatable, usually, "what kills us, kills them." (TNG: "A Matter Of Honor") However, the "tea" used in the Klingon tea ceremony seems to be an exception. (TNG: "Up The Long Ladder") Apparently, the tea concentrates some (unknown) toxic heavy elements found in the soil in which its plant of origin grows, synthesizing a poison deadly to Humans, and capable of seriously sickening Klingons, as it does.
Klingon pregnancies normally ran thirty weeks, but with mixed species, gestation times were shorter. The odds against Klingon-Human conceptions were rather high; however, when successful, Klingon and Human metabolisms sometimes clashed, causing biochemical fluctuations in the mother, which may lead to fainting. Klingon traits remained dominant for several generations, even with a single ancestor; therefore, a child even ¼ Klingon still possessed forehead ridges if he or she carried the gene. (VOY: "Lineage")
Klingons had ridged spines, chests and feet. (TNG: "Ethics"; DS9: "Sons of Mogh"; ENT: "Broken Bow") After birth some Klingon infants experienced a pronounced curvature to the spine, which was correctable by surgery. This "defect" tended to run in Klingon families, especially among females. Federation medicine, fortunately, advanced beyond that, allowing an additional choice of treatment involving genetic modification. (VOY: "Lineage")
Klingon children matured far more quickly than Human children. At the age of only one Earth year, a Klingon child had the appearance a Human child had at about four. By the age of eight Earth years, a Klingon attained the maturity a Human did not reach until about age sixteen. (TNG: "Reunion"; DS9: "Sons and Daughters") When Klingon children began growing into adults, they went through jak'tahla, a Klingon form of puberty. (Star Trek: Insurrection) Like other mammalian species, Klingon females were capable of lactating to breast-feed infants. (TNG: "A Matter Of Honor")
Klingons tended to live for over 150 years, but even into advanced old age, they tended to still be strong enough for combat. (DS9: "Blood Oath")
Doctor Julian Bashir once sarcastically noted that the natural odor produced by Klingons was comparable to an "earthy, peaty aroma with a hint of lilac". (DS9: "Trials and Tribble-ations")
As evidenced with Kurn (DS9: "Sons of Mogh"), Klingons had the instinctive ability to sense the decision to kill by looking into the eyes of their opponents. Worf did not have this ability, probably due to the fact that he was raised by Humans on Earth.
Religion and tradition
- See also: Klingon wedding
Ritual was a very important element in Klingon society. While the Klingons were not a religious people as such, they did believe that deities existed at one time. However, Klingon warriors supposedly slew their gods as they were considered to be more trouble than they were worth. (DS9: "Homefront") Klingons did not believe in fate; however, they did appear to believe in some form of luck. (DS9: "Rules of Engagement", "Tears of the Prophets")
Once a Klingon died, the spirit was considered to have exited the body, leaving behind a worthless shell to be disposed of. (VOY: "Emanations") In the Klingon death ritual, it was traditional for those on hand to howl into the sky as a warning to the afterlife that a Klingon warrior was about to arrive. (TNG: "Heart of Glory"; DS9: "Tears of the Prophets") In some cases a funeral dirge was sung in memory of the deceased, or friends sat with the body to protect it from predators, a practice known as ak'voh. (DS9: "The Ship")
Furthermore, a Klingon who was unable to fight, and hence is unable to live as a warrior anymore, had the traditional obligation of committing the hegh'bat, which was the Klingon ritual suicide. Tradition dictated that the eldest son or a close personal friend must assist. That person's role was to hand the dying Klingon a knife so that he can plunge it into his heart, remove it, and then wipe the blood on his own sleeve. (TNG: "Ethics")
The Klingon afterlife was supposedly divided into two branches. The dishonored were taken to Gre'thor aboard the Barge of the Dead, a vessel captained by Kortar, the first Klingon. Kortar was supposedly the one who had originally killed the gods who created him and was condemned to ferry the dishonored to Gre'thor as a punishment. Once in Gre'thor, the dishonored were watched over by Fek'lhr, a vaguely Klingon-esque figure. While it may be tempting to view Fek'lhr as the Klingon equivalent of the Human devil, according to Kang, the Klingons have no devil. (TNG: "Devil's Due"; VOY: "Barge of the Dead"; TOS: "Day of the Dove")
Those who die honorably supposedly went to Sto-vo-kor, where Kahless was said to await them. However, should a noble warrior die in a manner that might not merit a place in Sto-vo-kor, such as being assassinated in a surprise attack, he may still earn a place if others dedicate a great battle to his name, thus showing that he has earned respect among the living. (TNG: "Heart of Glory", "Rightful Heir"; VOY: "Barge of the Dead"; DS9: "Shadows and Symbols")
Klingon rituals included the R'uustai, a bonding ceremony which joined two people together in a relationship similar to brotherhood. (TNG: "The Bonding") Klingon tradition holds that "the son of a Klingon is a man the day he can first hold a blade." (TNG: "New Ground")
If a Klingon warrior struck another Klingon with the back of his hand, it was interpreted as a challenge to the death. Klingon warriors spoke proudly to each other; they did not whisper or keep their distance. Standing far away or whispering were considered insults in Klingon society. (DS9: "Apocalypse Rising")
When going into battle, Klingon warriors often sang the traditional warriors' anthem, which was essentially an invocation to Kahless and a pledge to win a good death in battle. (DS9: "Soldiers of the Empire")
When choosing a mate, it is traditional for a female Klingon to bite the male's face, allowing her to taste his blood and get his scent. (VOY: "Blood Fever") Klingon daughters traditionally are given a piece of jewelry called a jinaq when they become old enough to select a mate. (TNG: "Birthright, Part II")
Science and technology
The kellicam is a common Klingon unit of length measurement.
Klingon space
Food and beverages
- Bahgol
- Bloodwine
- Bregit lung
- Chech'tluth
- Firewine
- Gagh
- Gladst
- Grapok sauce
- Heart of targ
- Klingon martini
- O'mat Gri T'M pffiots
- Pipius claw
- Racht
- Rokeg blood pie
- Raktajino
- Warnog
- Zilm'kach
A list of all appearances of Klingons (excluding appearances of Worf and B'Elanna Torres).
- "Broken Bow" (Season One)
- "Unexpected"
- "Sleeping Dogs"
- "Marauders" (Season Two)
- "Judgment"
- "Bounty"
- "The Expanse"
- "Borderland" (Season Four)
- "The Augments"
- "Affliction"
- "Divergence"
- "Errand of Mercy" (Season One)
- "Friday's Child" (Season Two)
- "The Trouble with Tribbles"
- "A Private Little War"
- "Elaan of Troyius" (Season Three)
- "Day of the Dove"
- "The Savage Curtain" (Excalbian recreation only)
- "Hide and Q" (Season One)
- "Heart of Glory"
- "A Matter Of Honor" (Season Two)
- "The Icarus Factor" (holograms only)
- "The Emissary"
- "Shades of Gray" (archive footage only)
- "The Offspring" (hologram only) (Season Three)
- "Sins of the Father"
- "Reunion" (Season Four)
- "Future Imperfect" (illusion only)
- "The Drumhead"
- "The Mind's Eye"
- "Redemption"
- "Redemption II" (Season Five)
- "Unification I"
- "Unification II"
- "New Ground"
- "Ethics"
- "Cost of Living"
- "Imaginary Friend"
- "Rascals" (Season Six)
- "A Fistful of Datas"
- "Aquiel"
- "Birthright, Part I"
- "Birthright, Part II"
- "The Chase"
- "Suspicions"
- "Rightful Heir"
- "Gambit, Part II" (Season Seven)
- "Firstborn"
- "Preemptive Strike"
- "Past Prologue" (Season One)
- "Dramatis Personae"
- "Invasive Procedures" (Season Two)
- "Melora"
- "Playing God"
- "Blood Oath"
- "The Maquis, Part II"
- "Crossover"
- "The House of Quark" (Season Three)
- "Visionary"
- "Through the Looking Glass"
- "The Way of the Warrior" (Season Four)
- "The Sword of Kahless"
- "Return to Grace"
- "Sons of Mogh"
- "Rules of Engagement"
- "Shattered Mirror"
- "Broken Link"
- "Apocalypse Rising" (Season Five)
- "Looking for par'Mach in All the Wrong Places"
- "Nor the Battle to the Strong"
- "Trials and Tribble-ations"
- "In Purgatory's Shadow"
- "By Inferno's Light"
- "Soldiers of the Empire"
- "Children of Time"
- "Blaze of Glory"
- "Call to Arms"
- "A Time to Stand" (Season Six)
- "Sons and Daughters"
- "Favor the Bold"
- "Sacrifice of Angels"
- "You Are Cordially Invited"
- "In the Pale Moonlight"
- "His Way"
- "The Reckoning"
- "Tears of the Prophets"
- "Image in the Sand" (Season Seven)
- "Shadows and Symbols"
- "Treachery, Faith and the Great River"
- "Once More Unto the Breach"
- "The Emperor's New Cloak"
- "Chimera"
- "Strange Bedfellows"
- "The Changing Face of Evil"
- "When It Rains..."
- "Tacking Into the Wind"
- "The Dogs of War"
- "What You Leave Behind"
- "Flashback" (Season Three)
- "Real Life" (hologram only)
- "Day of Honor" (hologram only) (Season Four)
- "The Killing Game" (hologram only)
- "The Killing Game, Part II" (hologram only)
- "Infinite Regress" (Klingon Borg)
- "Someone to Watch Over Me" (photo only)
- "Barge of the Dead" (dream only) (Season Six)
- "Unimatrix Zero" (Klingon Borg)
- "Unimatrix Zero, Part II" (Klingon Borg) (Season Seven)
- "Flesh and Blood" (hologram only)
- "Lineage"
- "Prophecy"
- "Endgame"
- Films:
Background information
|Warning! This section may contain spoilers for new Star Trek material.
Klingons were introduced in Star Trek: The Original Series, making their first appearance in the episode "Errand of Mercy". The species was named for Lieutenant Wilbur Clingan, a friend of Star Trek Producer Gene Roddenberry who served with him in the Los Angeles Police Department. (Star Trek Creator: The Authorized Biography of Gene Roddenberry) The Klingons originally appeared as fairly ordinary Humans with heavy makeup and mustaches, although their appearance changed within the original Star Trek series; dark makeup and heavy eyebrows were the norm, but the Klingons of "The Trouble with Tribbles" were much lighter-skinned and Human-like in appearance.
Beginning with Star Trek: The Motion Picture, improved makeup techniques and bigger budgets led to them having elaborate forehead designs. The inspiration for the post-TOS Klingon make-up came from Planet Earth, a 1974 Gene Roddenberry pilot which starred Diana Muldaur and Ted Cassidy. (citation needed • edit) That pilot featured a Klingon-inspired, warlike race of mutant Humans called the Kreeg who had ridges down the center of their foreheads. An early instance of documentation concerning the Klingons' revised appearance was in notes that Costume Designer Robert Fletcher wrote, regarding the various aliens in The Motion Picture. The note about the Klingons contains the statement, "Spine comes up over head and down forehead (different from series). Hair on side of head as though trying to cover spine." (The Making of Star Trek: The Motion Picture, p. 133)
Make-Up Supervisor Michael Westmore made alterations to the Klingon look for Michael Dorn's character, Worf, on Star Trek: The Next Generation. Westmore previously noted that all other Klingons in The Original Series looked slightly different. (TNG Season 1 DVD special feature "The Making of a Legend", part "Make-Up") "I suggested bringing their makeup down into their face by using noses and teeth, rather than having just a forehead," explained Westmore, regarding how he differentiated the Klingons of TNG from those seen in the TOS-era films. (Star Trek: The Magazine Volume 2, Issue 12, p. 25) A unique set of teeth was cast for each speaking actor who was to play a Klingon on TNG. Similarly, an early policy was devised by Michael Westmore whereby each Klingon forehead was cast with a different ridge pattern. However, Westmore soon came to regret this policy. (Star Trek: The Next Generation Companion 3rd ed., p. 21)
During early development of Star Trek VI: The Undiscovered Country, the Klingons were intended to be established as having evolved from a reptilian state. The film, as initially conceived, would also have introduced Klingon tribes, even more primitive and violent than the usual Klingons. These aspects of the plot were discarded because they were thought to be overly expensive. As for the possible ancestry of the Klingons, Gregory Jein – who served as props master on Star Trek V: The Final Frontier as well as on Star Trek VI – theorized that they developed from an underwater species. "My philosophy is that the Klingons came out of the sea originally," he mused, "and the sea was their basic cultural heritage." Jein took inspiration from this belief when crafting many of the Klingon props from the two films he worked on. (The Making of the Trek Films, 3rd ed., pp. 104 & 129)
The Klingons in Star Trek VI were given lavender blood specifically for ratings and plot purposes; Klingon blood on television was red. Also, even individual Klingon makeup elements (Worf's head, for example) changed from episode to episode. Besides Michael Dorn and Roxann Dawson, the other Star Trek cast members who wore the full Klingon makeup include Avery Brooks, Colm Meaney, LeVar Burton, Rene Auberjonois, Tim Russ, Kate Mulgrew, Ethan Phillips, and Scott Bakula.
A story Robert O'Reilly tells in an interview in the DS9 Season 7 DVD is that a long running joke among actors who have played Klingons is that they do not want to appear in the films as, he believes, the only purpose of a Klingon in one of the films was to be killed off. He was proven right in Generations.
After DS9: "Trials and Tribble-ations" made the change in the Klingons' facial appearance part of Star Trek canon, some consideration was given, at about the start of Star Trek: Enterprise, as to whether the producers would try to explain the reasoning for there being two different-looking types of Klingon. Shortly before the series began, an uncertain Rick Berman revealed, "We've thought about it [....] I think it is something we have discussed possibly doing." (Star Trek: Communicator issue 134, p. 77) The later Enterprise episodes "Affliction" and "Divergence" explained the differences.
The Klingons were to have been conquered by the Romulans in the unproduced animated series Star Trek: Final Frontier, set during the 2460s.
A new look for the Klingons – featuring masked helmets with ridges on the forehead – was created for the Klingon-centric deleted scene from the film Star Trek. Despite the movie's script describing these masks, the script also refers to the Klingons as having "hideous faces" barely visible underneath. [1] Costume designer Michael Kaplan said "The helmets address a lot of the features the Klingons have without having to show them. You kind of know they're Klingons because they have those foreheads... even when they're wearing their helmets you can tell."[2]
Before it was even confirmed that his production company Bad Robot would be involved in a sequel to the Star Trek film, Director J.J. Abrams was highly interested in including Klingons in such a movie. (deleted scene "Prison Interrogation and Breakout" audio commentary, Star Trek (Special Edition & Three disc Blu-ray)) Once his connection to the film was announced, Abrams conceded that "it would be hard not to" introduce them in the alternate reality. (SFX, issue #200, p. 60) Screenwriter Roberto Orci also felt the pressure to incorporate the species in the sequel. "Some fans really want to see Klingons, and it's hard not to listen to that," he admitted. "The trick is not to do something that's been seen before just because you think it will be a short cut to likeability." (SFX, issue #200, p. 61)
Furthermore, makeup designer Barney Burman wanted to give the Klingons a new facial design for the movie's sequel. "I would like to do the same kind of treatment on them that was done with the Romulans," he said, "and bring them into the new millennium." (SFX, issue #200, p. 60) Head creature designer Neville Page was also eager for the Klingons to return. In October 2010, he named them as "the one" species he would most like to tackle in the sequel. He proceed to explain, "My approach would be to try and come up with something that's a unique look but is still a Klingon obviously. Because I think if I did them really tall like say 9' and instead of brown made them blue, I might get into a little trouble! But I would try think about them as real deal people -- and I know other designers have -- but really give them a history and a motivation. Understand why they're dressed the way they are. Understand their rationale for long hair and facial hair. Make sense of those physical features which they typically have, which are the ridged foreheads." Page added that, not being entirely sure how he would tackle the species, he had started contemplating ways to distinguish Klingon races; "There are different physiological ticks even in the Klingon world. Maybe they are all brown, but the ridges are the African ones, the fewer ridges are the Asian ones. I don't know." [3] Recognizing the Klingons' popularity, Page stated "As much as we wanna bring something fresh to the table, we also want to make sure that it is respectful to the culture. I studied [the] Klingon [language] quite a bit, and spoke to a lot of people, the Klingon people at Comic-Con, people who role-play that world. There was this one treatment, a piercing element that the Klingons have, and few would recognise it, but those who are serious fans will catch it."[4]
The actors playing Klingons in Star Trek Into Darkness were cast if they looked intimidating. Props master Andy Seigel remembered, "We thought, 'Okay, these guys should be badass.' We cast all real imposing guys and they are scary." [5] Page said "One thing I tried to do with the Klingons, which was a tough one, is make them sexy: a beautiful-ugly group of men. I think we got it. Not that the previous actors were ugly, but it was a very conscious choice of who we cast, a very conscious sculpting of the Klingon form to make them look sexy. In a way."[6]
Both the helmeted Klingons and a new facial prosthetic design for the species appear on-screen in Star Trek Into Darkness, the latter of which was thought up by Neville Page. While trying to determine the best way to design these Klingons, the team responsible for them encountered some difficulties. The group specifically realized that, by using massive blocks of foam rubber on the faces of the performers, they would end up making all the actors look exactly the same, whereas the creative team intended for each individual member of the species to be different-looking. To fix this predicament, the makeup team endeavored to leave the faces more exposed and used multiple prosthetic pieces, allowing for more expressive facial movements. [7] According to make-up department head David Anderson, Neville Page and J.J. Abrams "got pretty far out there" with their Klingon facial concept designs before "it started to come back." Stated Anderson, "Everyone was trying to pay homage to the fans' idea of the real race while wanting to innovate something new...." (Empire, Issue 287, p. 87) Indeed, Anderson discovered that he didn't want to overly alter what had become an iconic look. "It's a real balancing act," he noted. "You don't want to stray too far, but you also don't want to go back and cookie-cut the exact same thing. There have been a lot of advances and we have the opportunity to do a new, fresh pass without losing anything." [8]
The only time the Klingon symbol is seen in the original series is in TOS: "Elaan of Troyius", and the high spire is actually facing right, not straight up as the subsequent versions are. Also, on the original Klingon ship model (the camera angles never showed it on the series), it was facing to the right there as well. It was probably meant to be that way originally, but series executives and concept designers likely found it looked better pointing straight up.
The infamous Klingon saying, "Today is a good day to die," actually originated from the Lakotan warrior Crazy Horse, while the proverb, "Revenge is a dish best served cold," paraphrased by Khan in Star Trek II, is actually a saying of the Pashtun people of South Asia.
In the novel Summon the Thunder, part of the Star Trek: Vanguard series, the Klingons who had a Human appearance (descendants of the victims of the Klingon Augment virus) are referred to as "QuchHa", or "the unhappy ones". They usually served in their own units although they also were known to mix with the rest of the fleet on occasion.
"Against Their Nature", the first installment of "Star Trek: Klingons - Blood Will Tell", an IDW Comics series which tells the stories of "Errand of Mercy", "The Trouble with Tribbles", "A Private Little War", and "Day of the Dove" from the Klingon point of view, suggests that, while Phlox and Antaak's cure removed Augment strength and Augment intelligence, those affected retained the superior ambition of Augments, and as such these Klingons were largely responsible for the Empire's expansion in the century between Enterprise and TOS, eventually becoming powerful enough to achieve a majority on the High Council.
In the novel Pawns and Symbols, Klingons are discovered to be color-blind in the Human sense, unable to distinguish red from black. It is also discovered that their vision extends into the ultraviolet, to 32,000 Ångströms.
In the novel Ishmael, the Klingons are described as having been economically conquered and uplifted by the Karsid empire. The Klingons then rebelled and overthrew the Karsids, obtaining their high technology. This was given as one reason for why the Klingons were the way they were, and also how they could have developed star-faring technology given their current social structure.
In Star Trek Online, the Klingons are once again enemies with the Federation by 2399, having taken advantage of the Romulans by conquering much of their territory in the wake of the death of Shinzon and then the destruction of Romulus. The Klingons have also conquered the Gorn, the Orions, and the Nausicaans. Evidently, Klingons are seen joining Starfleet, if unlocked.
Popular culture
On January 10, 2007, Congressman David Wu made a speech on the House of Representatives floor referring to George Bush's staff as Klingons with regard to the Iraq War. Wu, an admitted fan of Star Trek, said he was making a reference to the title of James Mann's recent book Rise of the Vulcans: The History of Bush's War Cabinet (ISBN 0670032999). In the book, Mann writes that "Vulcans" is a nickname that President Bush's foreign policy advisory team in the 2000 campaign gave itself, originating from the large statue of the Roman god Vulcan in Bush adviser Condoleezza Rice's hometown of Birmingham, Alabama.
Wu said that unlike "the Vulcans of Star Trek", who "make decisions based on logic and fact", Rice and her cadre behave more like the warlike Klingons, saying, "there are Klingons in the White House". Wu continued that unlike "real Klingons", who are also known as fierce warriors, those in the White House "have never fought a battle of their own". He concluded "don't let faux Klingons send real Americans to war."
On January 16, 2007, comedian Jon Stewart dedicated a short segment of The Daily Show with Jon Stewart to talk about this speech. He was joined in this discussion by Leonard Nimoy and George Takei (Spock and Hikaru Sulu, respectively). In the discussion Nimoy stated that the analogy was weak, citing that while Klingons are warlike, they adhere to a strict code of honor.
External links
- Template:NCwiki
- Klingon at Wikipedia
- The Evolution of Klingon Foreheads at Ex Astris Scientia
- KlingonSearch.com - dedicated Klingon search portal