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HistoryAsh caught his Boldore as a Roggenrola in BW037 after he helped it to save a group of some other Roggenrola from Team Rocket. After an intense battle with Tepig, Ash caught it. It was used again in BW038: Where Did You Go, Audino? in order to search for the missing Audino in a town.
In BW050: Battle For The Underground!, it used Flash Cannon alongside Tepig's Ember (Flamethrower) and Axew's Dragon Rage to escape from Dr. Zager's helicopter at the Battle Subway.
In BW062: Stopping the Rage of Legends! (Part 2) it saved Tornadus, Thundurus and Landorus by using Flash Cannon on the helicopter piloted by Dr. Zager over and over again until joined by Pikachu, Axew, Emolga and Pansage to destroy the cages the trio was in.
In BW063: Battling the King of the Mines! Ash used it to battle Clay's Excadrill. During the battle it evolved and at the same time learned Rock Smash and Rock Blast and helped Ash win the Quake Badge.
It appears again in BW065: Evolution Exchange Excitement! were it had a Tag battle with Cilan's Crustle against Profesor Juniper and Bianca's Accelgor and Excavalier Boldore put up a good fight managing to inflict some damage with Rock Blast, Rock Smash and Flash Cannon but it was defeated by a double Hyper Beam attack.
In BW085: Rocking the Virbank Gym! (Part 1) Ash used Boldore to battle against Roxie's Koffing. Boldore used Sandstorm but Koffing hang in there and used Clear Smog. Boldore also used Rock Blast but it was blocked by Koffing Gyro Ball. After Boldore used Flash Cannon, Koffing avoids it and used another Gyro Ball, defeating Boldore.
Known moves
|Sandstorm +
|Gotta Catch A Roggenrola!
|Stone Edge
|Gotta Catch A Roggenrola!
|Flash Cannon +
|Gotta Catch A Roggenrola!
|Rock Blast +
|Battling the King of the Mines!
|Rock Smash +
|Battling the King of the Mines!
|+ indicates this Pokémon used this move recently.*
- indicates this Pokémon normally can't use this move.
- Boldore is the first Rock-type Pokémon Ash has caught.
- Boldore is also the first of Ash's Pokémon that knows the move Flash Cannon.
- Boldore is the second of Ash's pokemon to know Stone Edge the first being Ash's Gliscor
- Boldore is the fifth of Ash's Pokémon that knows a Steel-Type Move, the first is Pikachu knowing Iron Tail, the second is Charizard knowing Steel Wing, the third is Torkoal knowing Iron Defense, and the fourth is Gliscor also knowing Steel Wing.
- Boldore is the second of Ash's Pokemon to evolve during a Gym battle, the others are Ash's Leavanny and Ash's Unfezant.
- Boldore is Ash's first Unova Pokemon to use its Ability in battle(and in general).


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Kenroy Home 80330ORB
Oil Rubbed Bronze Matrielle 3 Light 1 Tier Chandelier
Item # BCI906615 | Model # 80330ORB | Matrielle Collection
Prices discounted from 30-80%, while supplies last. See a better price online? Please call or chat using the links at the top of our site and we will beat that price.
Questions about Kenroy Home 80330ORB?
Contact us for advice or more details. Our product specialists are here to help.
Three Light Chandelier from the Matrielle collection
Ideal for contemporary or casual decors, this versatile fixture can be hung as an up or down light. Removing extension poles will allow it to mount close to the ceiling. Ribbed glass completes this clean look.
- Round cream glass shade
- Designed to cast light in an upward direction
- Secure metal mounting assembly
- 1 Year Limited Warranty on defects
- Capable of being dimmed - allowing you to set your desired illumination levels when used with dimmable bulbs
- UL Listed for Dry Location
- Requires (3) 100 watt Medium (E26) base bulbs (Not Included)
Lamping Technology:
- Bulb Base - Medium (E26): The E26 (Edison 26mm), Medium Edison Screw, is the standard bulb used in 120-Volt applications in North America. E26 is the most common bulb type and is generally interchangeable with E27 bulbs.
- Compatible Bulb Types: Nearly all bulb types can be found for the E26 Medium Base, options include Incandescent, Fluorescent, LED, Halogen, and Xenon / Krypton.
- Height: 56" (measured from ceiling to bottom most point of fixture)
- Depth: 23" (measured from furthest point left to furthest point right on fixture)
- Width: 23"
- Shade Diameter: 7"
- Product Weight: 7.7 lbs
Electrical Specifications:
- Bulb Base: Medium (E26)
- Bulb Included: No
- Bulb Type: Compact Fluorescent, Incandescent
- Number of Bulbs: 3
- Watts Per Bulb: 100
- Wattage: 300
- Voltage: 120v
- UL Listed - Indicates whether a product meets standards and compliance guidelines set by Underwriters Laboratories. This listing determines what types of rooms or environments a product can be used in safely.
About Kenroy Home:
Kenroy Home was born in the 1950's, with the mission of becoming today's leader for all that is new in Lighting and Home Décor. Now with an illustrious heritage in chandeliers and then lamps, that has been expanded to include fountains, mirrors and outdoor lighting. Look to Kenroy Home for the finest in décor, performance and value.
Additional Kenroy Home Links
This Kenroy Home item can also be referenced by the following color/finish specific model #:
- Kenroy Home 80330BS*
Brushed Steel
- Kenroy Home 80330ORB
Oil Rubbed Bronze
*Discontinued model or finish
More Than Just a Store - Your Reasons to Shop
Discover the best online deals for the Kenroy Home 80330 and everything else for your home from the leading online home improvement store.
We're committed to providing you with the best assortment of Kenroy Home products with over 400 warehouses across the country.
Our knowledgeable product specialists work to bring you the best prices on every product and provide unmatched customer service. Your satisfaction is our highest priority!
Manufacturer Resources
Product Videos
How To Install a ChandelierMario shows you step by step how to install a Chandelier.

subset: commoncrawl


text:
What is RM Cash
Overall customer review score:
Return to Troy Lee LPP 5705 Hot Weather Pants Product Page
Reviews by real power sport enthusiasts...your opinion counts to us and fellow riders! Make the best purchasing decision by getting the latest reviews.
Each review submitted enters you into a $100 gift card monthly drawing, and a $500 gift card quarterly drawing!
Comments On Jun 25, 2012:I really like em! Combined with my black long sleeve compression shirt my wife asked if I was that bad spiderman. Seriously though they are really nice. Fit is good and they do not fall/slide during the ride.
Be careful when pulling them on or pulling them up a little more. They are form-fitting and if they are tight you could pull them apart. I grabbed mine to hike them up a little more when testing them and it felt as if they were going to rip so I stopped. My wife says kinda like a woman's pantyhose when they run. The hip pads and the crotch pad were not-at-all noticeable while riding.
Overall I am quite pleased with this purchase.
Was this review helpful?


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Shows how to deliver media across platforms and devices in Flash Media Server 4.5.
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text:
Ceiling Lights
Pendant Lights
Table Lamps
Floor Lamps
Night Lights
Ceiling Fans
Wall Sconces
Lamp Shades
Ceiling Medallions
Children's Lighting Designers
All Light Fixtures
Ellie Table Lamp
Brighten up your kid's room or nursery with the Ellie Table Lamp. Featuring a sophisticated base available in three neutral finishes, this modern lamp will remain a staple kid's lighting option in any room. Choose from dozens of different shade fabric options to meet your decorating needs. This lamp has a 1-way switch and requires a 150 watt bulb. Customize your kid's room by choosing from this vibrant collection of table lamps, floor lamps and hanging lamps! Whether you prefer classic styles or modern structures, this collection has a lamp for you. These kid's lighting options are available in a wide variety of shade prints including anything from polka dots and animal prints to floral patterns and brilliant stripes. With so many shade options, your kid's room or nursery can now reflect your child's personal style from floor to ceiling. This item is custom made especially for you upon order.Please note, this product is wired for use in the US, Canada and most countries in Central and South America. If you are purchasing this lighting item for intended use in another country, it may not be compatible with the typical voltage requirements of that country. Some of our light fixtures can be re-wired by the designer to meet the needed voltage requirements. Please contact our customer care team before ordering.
SIZE: 31"HShade size: 16"Dia x 9"H
Category: Lighting, All Light Fixtures
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Posted on 1/17/2013
Kathy Hepler
The Extension Master Gardener Volunteer program will host monthly seminars at the Arboretum at Tanglewood Park covering topics such as Raised Bed Gardening, Cooking with Herbs, Tour of the Arboretum, Garden Photography Basics and much more. All seminars are FREE this year but we do require registration by calling Kitrinka Gordon at 336-703-2850. The Arboretum Office is the location of many of the programs and it is located in a light colored building behind the Manor House. You may park it the Manor House parking lot for these programs. Please tell the guard at the Tanglewood Park gatehouse that you are attending our lecture and you will be admitted FREE into Tanglewood.
Please click here to see all of our Adult Education Seminars.
Mark Tucker, Director
1450 Fairchild Road
Winston-Salem, NC 27105
(336) 703-2850
(336) 767-3557
Copyright © 2016 Forsyth County | Contact the Webmaster | Site Map


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You are Here:
Financial Assistance
Emergency Watershed Protection Program
/ Emergency Watershed Protection Program
Loading Tree...
A $5.9 million grant will go to 18 projects in Escambia, Okaloosa, Calhoun and Jackson counties. Read more.
The Emergency Watershed Protection program responds to emergencies created by natural disasters. Recovery efforts aim to alleviate hazards to life and property caused by floods, hurricanes, fires, windstorms and other natural occurrences. Public and private landowners are eligible for assistance, but must be represented by a project sponsor, such as a city, county, conservation district or tribal government.
The sponsor begins the process by sending a letter of request to the Florida NRCS state conservationist that includes the nature, location and scope of the problem. Upon receiving the letter of request, NRCS and the sponsor will conduct a site visit to determine eligibility. At the site visit, NRCS field staff will complete a Damage Survey Report that documents the site conditions, proposed solutions, environmental impacts and economic analysis. This report is used to determine eligibility and priority for funding. If the site is eligible, Florida NRCS will request funding. If funds are available, NRCS will enter into a cooperative agreement with the sponsor to repair approved sites.
Assistance includes financial and technical assistance to remove debris from streams, protect destabilized stream banks and establish cover on critically eroding lands, repairing conservation practices and the purchase of flood plain easements. Purchasing a floodplain easement is sometimes a more practical and economical option than restoring the site.
Staff at your local NRCS office will explain the eligibility requirements for the EWP program.
Florida's EWP program manager is Jesse Wilson, 352-338-9557.
National NRCS Emergency Watershed Protection Program Manual
Emergency Watershed Protection - Floodplain Easement
Sample letter of request (DOC 33 kb)
Sponsor's EWP Guide -May 2015 (PDF 5.35 mb)
NRCS Home | USDA.gov | Site Map | Civil Rights | FOIA | Plain Writing | Accessibility Statement
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text:
Mtanzania Sports Editor Rachel Mwiligwa is dead.
The Tanzania Sports Writers' Association (Taswa) Secretary-General, Amir Mhando, said yesterday that Rachel died after a short illness.
Rachel's workmate Grace Hoka said the lady died on Thursday night at the Mwananyamala Hospital in Kinondoni where she was admitted, noting that burial ceremonies will be conducted on Monday in Dar es Salaam.
Mhando said that her death was a big blow to the sports and entertainment fraternity. Taswa was joining her family, friends and workmates to mourn the passing away of the ardent sports lover, he said. Mhando said Rachel was a straight forward person who many will live to remember.
The Tanzania Football Federation (TFF) spokesman, Boniface Wambura, said the federation was saddened by the death of the writer, saying this was a big blow to the media.
All we can add is to pray to the Almighty Father to rest her soul in eternal life. AMEN


text:
Black Friday Bonus Pack -Three copies of each of the four Angles of the Four Gods (Weissvogel, Noirweiden, Rougeerst and Bulerigid),
maybe weiss for the +1 sp, but i rather use that lv 3 miku
Also, no cards for eternal morning.
maybe rougeerst for the rank up, but eh... don't have a rank up file, panter soul is questionably better.
What about you? Do you see the appeal in it?


text:
The Nationalgalerie contains a veritable cosmos of art that spans from 1800 to recent works fresh from the studio. Whoever steps foot into its exhibitions simultaneously becomes more intimately acquainted with the city, for its works are housed and displayed at a variety of sites and in a variety of architectural landmarks spread across the city of Berlin. The original home of the collection, the Alte Nationalgalerie commands a majestic position on the Museumsinsel Berlin. Its exhibitions cover the art of the 19th century. As a temporal continuation to this department stands the Neue Nationalgalerie at the Kulturforum, near Potsdamer Platz. Its architecture amounts to a radical break with that of the previous century. During necessary renovations, the Neue Nationalgalerie is closed from January 2015 for several years. The art of the decades since the 1960s, meanwhile, are presented at the Hamburger Bahnhof – Museum für Gegenwart – Berlin, which is situated not far from Hauptbahnhof.
These three museums and their many masterpieces vividly retrace major movements in the last two centuries of art, the continuities within them and their radical points of disjuncture. Together they afford visitors a comprehensive survey of the shifting developments and emerging trends in art, first from a purely European perspective and later from a global one. They are joined however by three further galleries that, though smaller in scale, are nonetheless utterly unique in character and each dedicated to a specific theme within the Nationalgalerie's overall collection. Built by Karl Friedrich Schinkel, the Friedrichswerdersche Kirche provides a befitting space in which to display the collection of sculptures dating from the architect's day. It is just a few minutes' walk away from the Museumsinsel Berlin. As a result of unforeseen structural damage, the church was sadly forced to close in late 2012 and the artworks have been removed. It remains shut until further notice. Meanwhile in the west, the two buildings designed by another eminent German architect, Friedrich August Stüler, opposite Schloss Charlottenburg now house two remarkable suites of works gathered together by private collectors: the Museum Berggruen, with its stunning exhibition of the giants of European modern art, and the Sammlung Scharf-Gerstenberg, with its exhibition of the art of the fantastic that spans many epochs and culminates with the art of the Surrealists.
The Nationalgalerie presents its unique collection of art at six separate venues: the Alte Nationalgalerie, Friedrichswerdersche Kirche, Neue Nationalgalerie, Hamburger Bahnhof - Museum für Gegenwart - Berlin, Museum Berggruen, and Sammlung Scharf-Gerstenberg.
Addresses, opening times, admission prices, and public transport links are available on the individual pages of these museums.
For queries surrounding your visit, please contact the Staatliche Museen zu Berlin infoline:
Tel.: 030 / 266424242 (Mon - Fri 9 am - 4 pm)
Fax: 030 / 266422290
Postal address:
Hamburger Bahnhof - Museum für Gegenwart - Berlin
Staatliche Museen zu Berlin
Invalidenstraße 50-51
10557 Berlin
Tel.: +49 (0)30 / 39783411
Fax: +49 (0)30 / 39783413
Director: Udo Kittelmann
Deputy Director: Dr. Joachim Jäger


text:
Developing Simple Struts Tiles Application
Developing Simple Struts Tiles Application
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[Struts2 Tiles Example][1]"**
[1]: http://roseindia.net/answers...
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Struts 2.1.8 - Struts 2.1.8 Tutorial
Struts 2.1.8 - Struts 2.1.8 Tutorial
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Struts API - Struts Framework API online
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this wiki
Jigglypuff (Japanese: プリン Purin) is a Normal-type Pokémon. Jigglypuff is among the most recognizable Pokémon, due to its singing and pink, fat, squirrel-like appearance being considered very cute. Jigglypuff is voiced by Rachael Lillis in the English version of the anime show and in games, and by Mika Kanai in Japanese counterparts.
Jigglypuff is a small pink Pokémon with large blue eyes and cat-like ears. It has
a puffy, curly bang in the middle of it's forehead.
Jigglypuff is a balloon type Pokémon. Its body is globular, pink, fluffy, cuddly, and accented with stubby appendages, a tiny tuft of a single curl of hair, and enormous blue eyes, featuring green eyes for its alternate color version. Its skin is rubbery and stretchy. Jigglypuff can inflate its body like a balloon, or flatten its body, much like fellow Nintendo character Kirby. An exact limit to the size it can grow to in this manner is unknown. Jigglypuff evolves from Igglybuff with a high level of friendship, and to Wigglytuff when exposed to a Moon Stone. In super Smash Bros. Brawl, its Final Smash allows it to grow constantly, knocking other players off the screen. After some time, Jigglypuff shrinks to her normal size. In the anime, Jigglypuff sang a lullaby to make people and Pokémon go to sleep.
Jigglypuff is the evolved form of Igglybuff. It also evolves into Wigglytuff by use of a Moon Stone.
In the animeIn the Pokémon anime series, Jigglypuff is a recurring character who aspires to be a great singer after the inspiration of Ash Ketchum and company. Unfortunately, every potential audience falls asleep before the song finishes. Jigglypuff does not usually choose an appropriate time to sing and has been a hazard many times, especially on moving vehicles. Because of this, Ash Ketchum and his companions often find themselves running away from Jigglypuff, who obviously isn't pleased with the fact that everyone falls asleep whenever it sings. It keeps with it a black marker, its "microphone," and uses it to scribble on anyone who dares to fall asleep while it's performing (after it inflates itself in anger with a distinctive "honk" sound). Only on two occasions has Jigglypuff believed that anyone had heard its song to the end: in the first, Jigglypuff realizes that Misty's Psyduck was sleeping with its eyes open, and in the second, a Whismur (a Pokémon with "soundproof" ability and therefore immune to sound-based Pokémon moves) had heard the song the first time, but on the second time it was tired so it fell asleep anyway. There was once when Jigglypuff sang to two gigantic Pokémon battling each other, but these two Pokémon did not fall asleep, and instead Jigglypuff was knocked away by the energy of their battle. Another Jigglypuff (In the episode Rough, Tough, Jigglypuff) had a Loudred (Whismur's evolved form and therefore also bearing the "soundproof" ability) listen to its song, but it didn't care as this Jigglypuff was using Sing for an attack. there is also a jumbo jigglypuff that appeared in IL072: The Ancient Puzzle of Pokemopolis it called bigglybuff or jigglyjiant. it put the giant Gengar and the giant Alakazam to sleep but it was angry and painted on there faces with the paint brush in the bell it came out of. it has markings on it and it is very big
Game info
Game locations
|Route 3
|Route 5-8
|Route 3, 4, 46
|Route 5-8, 34, 35
|Route 115
|Route 115
|Route 3
|Trophy Garden
|Trophy Garden
|Route 3, 4, Safari Zone
|Route 14
Side Game Locations
|Pokémon Channel
|Mt. Snowfall
|Pokémon Pinball Ruby & Sapphire
|Pokémon Trozei!
|Endless Level 61, 78, Forever Level 11, Mr. Who's Den
|Red Rescue Team & Blue Rescue Team
|Wish Cave (1-4F), Joyous Tower (1-3F)
|Explorers of Time & Explorers of Darkness
|Marine Resort (1-19BF)
|Pokémon Ranger
|Fall City
|Pokémon Ranger: Shadows of Almia
|Crysta Cave
|Pokémon Rumble
|Silent Forest
Pokédex entries
Generation I
- Main article: Jigglypuff/Learnset Generation I
Jigglypuff appears to be based on a balloon.
The name Jigglypuff is a portmanteau of the words jiggly, referring to its motion, and puff, referring to its buoyancy. Its Japanese name, Purin, probably derives from Purin (プリン, Purin?), the Japanese word for custard pudding. It may also come from a combination of many Japanese words; fukureru (膨れる, fukureru?), meaning to swell or expand; fukafukashita (ふかふかした, fukafukashita?), meaning soft or fluffy; fūsen (風船, fūsen?), meaning balloon; and mari (鞠, mari?), meaning ball. Essentially, it could be taken to mean "a soft and fluffy ball," "a swelling balloon," or a combination of the two.
- In Super Smash Bros. Brawl, Solid Snake says "Jigglypuff? Is that some kind of marshmallow?".
- Jigglypuff's appearance resembles Kirby, another Nintendo character. Both of them appear in all 3 smash bros games.
- There is a running gag in the Pokémon anime, in which Ash and his friends get sleepy whenever a Jigglypuff comes in to sing. But usually the wild Jigglypuff writes ink on them because she thinks that when they're asleep, they hate her.
- Jigglypuff has been in every Super Smash Bros. game as a secret unlockable character.
- Jigglypuff and Pidgey both have the same cry, but Jigglypuff's cry is higher and Pidgey's cry is lower (in tone).
- Jigglypuff's voice is calibrated to the brainwaves of a person who is asleep, thus why any person or Pokémon who hears it singing instantly falls asleep.
- Jigglypuff seems to like people hearing its song but the people keep falling into sleep. In result, Jigglypuff draws on their faces for revenge.
- In Super Smash Bros. Brawl, Jigglypuff's Rest attack can be an offense move. But in the Pokemon games and in the anime, it only makes the Pokemon regain it's health.
- In Super Smash Bros. Brawl, Jigglypuff's Final Smash is called: Puff Up. It's when Jigglypuff gets bigger and bigger like an inflating balloon. However that move never existed in the Pokemon World.
In other languages
- German - Pummeluff
- French - Rondoudou
- Mandarin - 胖丁 (pang ding)
- Pokémon.com Pokédex
- Serebii.net Pokédex data
- Legendary Pokémon data
- The Pokémon Database
- Pokémon Dream Pokédex data
- Psypokes Psydex data


text:
41 U.S. Code § 1703 - Acquisition workforce
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(a) Description.— For purposes of this section, the acquisition workforce of an agency consists of all employees serving in acquisition positions listed in subsection (g)(1)(A).
(b) Applicability.—
(1) Nonapplicability to certain executive agencies.— Except as provided in subsection (i), this section does not apply to an executive agency that is subject to chapter 87 of title 10.
(c) Management Policies.—
(1) Duties of head of executive agency.—
(A) Establish policies and procedures.— After consultation with the Administrator, the head of each executive agency shall establish policies and procedures for the effective management (including accession, education, training, career development, and performance incentives) of the acquisition workforce of the agency. The development of acquisition workforce policies under this section shall be carried out consistent with the merit system principles set forth in section 2301 (b) of title 5.
(2) Duties of administrator.—
(A) In general.— The Administrator shall issue policies to promote uniform implementation of this section by executive agencies, with due regard for differences in program requirements among agencies that may be appropriate and warranted in view of the agency mission. The Administrator shall coordinate with the Deputy Director for Management of the Office of Management and Budget to ensure that the policies are consistent with the policies and procedures established, and enhanced system of incentives provided, pursuant to section 5051(c) of the Federal Acquisition Streamlining Act of 1994 (Public Law 103–355, 108 Stat. 3351). The Administrator shall evaluate the implementation of this section by executive agencies.
(B) Government-wide training standards and certification.— The Administrator, acting through the Federal Acquisition Institute, shall provide and update government-wide training standards and certification requirements, including—
(ii) ensuring quality assurance for agency implementation of government-wide training and certification standards;
(iii) analyzing the acquisition training curriculum to ascertain if all certification competencies are covered or if adjustments are necessary;
(iv) developing career path information for certified professionals to encourage retention in government positions;
(d) Authority and Responsibility of Senior Procurement Executive.— Subject to the authority, direction, and control of the head of an executive agency, the senior procurement executive of the agency shall carry out all powers, functions, and duties of the head of the agency with respect to implementing this section. The senior procurement executive shall ensure that the policies of the head of the executive agency established in accordance with this section are implemented throughout the agency.
(e) Collecting and Maintaining Information.— The Administrator shall ensure that the heads of executive agencies collect and maintain standardized information on the acquisition workforce related to implementing this section. To the maximum extent practicable, information requirements shall conform to standards the Director of the Office of Personnel Management establishes for the Central Personnel Data File.
(f) Career Development.—
(1) Career paths.—
(A) Identification.— The head of each executive agency shall ensure that appropriate career paths for personnel who desire to pursue careers in acquisition are identified in terms of the education, training, experience, and assignments necessary for career progression to the most senior acquisition positions. The head of each executive agency shall make available information on those career paths.
(B) Critical duties and tasks.— For each career path, the head of each executive agency shall identify the critical acquisition-related duties and tasks in which, at minimum, employees of the agency in the career path shall be competent to perform at full performance grade levels. For this purpose, the head of the executive agency shall provide appropriate coverage of the critical duties and tasks identified by the Director of the Federal Acquisition Institute.
(C) Mandatory training and education.— For each career path, the head of each executive agency shall establish requirements for the completion of course work and related on-the-job training in the critical acquisition-related duties and tasks of the career path. The head of each executive agency also shall encourage employees to maintain the currency of their acquisition knowledge and generally enhance their knowledge of related acquisition management disciplines through academic programs and other self-developmental activities.
(2) Performance incentives.— The head of each executive agency shall provide for an enhanced system of incentives to encourage excellence in the acquisition workforce that rewards performance of employees who contribute to achieving the agency's performance goals. The system of incentives shall include provisions that—
(A) relate pay to performance (including the extent to which the performance of personnel in the workforce contributes to achieving the cost goals, schedule goals, and performance goals established for acquisition programs pursuant to section 3103 (b) of this title); and
(g) Qualification Requirements.—
(1) In general.— Subject to paragraph (2), the Administrator shall—
(A) establish qualification requirements, including education requirements, for—
(2) Relationship to requirements applicable to defense acquisition workforce.— The Administrator shall establish qualification requirements and make prescriptions under paragraph (1) that are comparable to those established for the same or equivalent positions pursuant to chapter 87 of title 10 with appropriate modifications.
(3) Approval of requirements.— The Administrator shall submit any requirement established or prescription made under paragraph (1) to the Director of the Office of Personnel Management for approval. The Director is deemed to have approved the requirement or prescription if the Director does not disapprove the requirement or prescription within 30 days after receiving it.
(h) Education and Training.—
(1) Funding levels.— The head of an executive agency shall set forth separately the funding levels requested for educating and training the acquisition workforce in the budget justification documents submitted in support of the President's budget submitted to Congress under section 1105 of title 31.
(2) Tuition assistance.— The head of an executive agency may provide tuition reimbursement in education (including a full-time course of study leading to a degree) in accordance with section 4107 of title 5 for personnel serving in acquisition positions in the agency.
(i) Training Fund.—
(1) Purposes.— The purposes of this subsection are to ensure that the Federal acquisition workforce—
(A) adapts to fundamental changes in the nature of Federal Government acquisition of property and services associated with the changing roles of the Federal Government; and
(2) Establishment and management of fund.— There is an acquisition workforce training fund. The Administrator of General Services shall manage the fund through the Federal Acquisition Institute to support the activities set forth in section 1201 (a) of this title, except as provided in paragraph (5). The Administrator of General Services shall consult with the Administrator in managing the fund.
(3) Credits to fund.— Five percent of the fees collected by executive agencies (other than the Department of Defense) under the following contracts shall be credited to the fund:
(A) Government-wide task and delivery-order contracts entered into under sections 4103 and 4105 of this title.
(B) Government-wide contracts for the acquisition of information technology as defined in section 11101 of title 40 and multiagency acquisition contracts for that technology authorized by section 11314 of title 40.
(4) Remittance by head of executive agency.— The head of an executive agency that administers a contract described in paragraph (3) shall remit to the General Services Administration the amount required to be credited to the fund with respect to the contract at the end of each quarter of the fiscal year.
(5) Transfer and use of fees collected from department of defense.— The Administrator of General Services shall transfer to the Secretary of Defense fees collected from the Department of Defense pursuant to paragraph (3). The Defense Acquisition University shall use the fees for acquisition workforce training.
(6) Amounts not to be used for other purposes.— The Administrator of General Services, through the Office of Federal Procurememt [1] Policy, shall ensure that amounts collected under this section are not used for a purpose other than the activities set forth in section 1201 (a) of this title.
(7) Amounts are in addition to other amounts for education and training.— Amounts credited to the fund are in addition to amounts requested and appropriated for education and training referred to in subsection (h)(1).
(j) Recruitment Program.—
(1) Shortage category positions.— For purposes of sections 3304, 5333, and 5753 of title 5, the head of a department or agency of the Federal Government (other than the Secretary of Defense) may determine, under regulations prescribed by the Office of Personnel Management, that certain Federal acquisition positions (as described in subsection (g)(1)(A)) are shortage category positions in order to use the authorities in those sections to recruit and appoint highly qualified individuals directly to those positions in the department or agency.
(k) Reemployment Without Loss of Annuity.—
(1) Establishment of policies and procedures.— The head of each executive agency, after consultation with the Administrator and the Director of the Office of Personnel Management, shall establish policies and procedures under which the agency head may reemploy in an acquisition-related position (as described in subsection (g)(1)(A)) an individual receiving an annuity from the Civil Service Retirement and Disability Fund, on the basis of the individual's service, without discontinuing the annuity. The head of each executive agency shall keep the Administrator informed of the agency's use of this authority.
(2) Criteria for continuation of annuity.— Policies and procedures established under paragraph (1) shall authorize the head of the executive agency, on a case-by-case basis, to continue an annuity if any of the following makes the reemployment of an individual essential:
(A) The unusually high or unique qualifications of an individual receiving an annuity from the Civil Service Retirement and Disability Fund on the basis of the individual's service.
(3) Service not subject to csrs or fers.— An individual reemployed under this subsection shall not be deemed an employee for purposes of chapter 83 or 84 of title 5.
(4) Reporting requirement.— The Administrator shall submit annually to the Committee on Oversight and Government Reform of the House of Representatives and the Committee on Homeland Security and Governmental Affairs of the Senate a report on the use of the authority under this subsection, including the number of employees reemployed under authority of this subsection.
(l) Acquisition Internship and Training Programs.— All Federal civilian agency acquisition internship or acquisition training programs shall follow guidelines provided by the Office of Federal Procurement Policy to ensure consistent training standards necessary to develop uniform core competencies throughout the Federal Government.
[1] So in original. Probably should be "Procurement".
Source(Pub. L. 111–350, § 3,Jan. 4, 2011, 124 Stat. 3702; Pub. L. 112–74, div. C, title V, § 526,Dec. 23, 2011, 125 Stat. 914; Pub. L. 112–81, div. A, title VIII, § 864(c), (d),Dec. 31, 2011, 125 Stat. 1525; Pub. L. 112–239, div. A, title X, § 1076(a)(15), title XI, § 1103,Jan. 2, 2013, 126 Stat. 1948, 1973.)
|Revised Section
|Source (U.S. Code)
|Source (Statutes at Large)
|41:433(e) (last sentence).
|Pub. L. 93–400, § 37(b)–(h)(2), as added Pub. L. 104–106, title XLIII, § 4307(a)(1), Feb. 10, 1996, 110 Stat. 666.
|Pub. L. 93–400, § 37(a), as added Pub. L. 104–106, title XLIII, § 4307(a)(1), Feb. 10, 1996, 110 Stat. 666; Pub. L. 109–163, div. A, title VIII, § 821(b)(1), Jan. 6, 2006, 119 Stat. 3386.
|41:433(e) (1st sentence).
|41:433 note.
|Pub. L. 108–136, div. A, title XIV, § 1412(a), Nov. 24, 2003, 117 Stat. 1664.
|Pub. L. 93–400, § 37(h)(3), as added Pub. L. 108–136, div. A, title XIV, § 1412(b), Nov. 24, 2003, 117 Stat. 1664; Pub. L. 109–163, div. A, title VIII, § 821(a), Jan. 6, 2006, 119 Stat. 3386; Pub. L. 110–181, div. A, title VIII, § 854, Jan. 28, 2008, 122 Stat. 251.
|41:433 note.
|Pub. L. 108–136, div. A, title XIV, § 1413, Nov. 24, 2003, 117 Stat. 1665; Pub. L. 110–181, div. A, title VIII, § 853, title X, § 1063(g)(2), Jan. 28, 2008, 122 Stat. 250, 323.
|Pub. L. 93–400, § 37(i), as added Pub. L. 109–313, § 4, Oct. 6, 2006, 120 Stat. 1737.
In subsection (e), the word "information" the second time it appears is substituted for "data" for consistency in the subsection.
In subsection (i)(6), the words "Office of Federal Procurement Policy" are substituted for "Office of Federal Acquisition Policy" to provide the correct name of the office.
In subsection (j), the text of 1413(c) of the National Defense Authorization Act for Fiscal Year 2004 (Pub. L. 108–136, 117 Stat. 1665) is omitted as obsolete.
In subsection (k)(4), the words "Committee on Oversight and Government Reform" are substituted for "Committee on Government Reform" on authority of Rule X(1)(m) of the Rules of the House of Representatives, adopted by House Resolution No. 6 (110th Congress, January 5, 2007).
References in Text
Section 5051(c) of the Federal Acquisition Streamlining Act of 1994, referred to in subsec. (c)(2)(A), is section 5051(c) ofPub. L. 103–305, which is set out as a note under this section.
2013—Subsec. (i)(6). Pub. L. 112–239, § 1076(a)(15), amended Pub. L. 112–81, § 864(d)(2). See 2011 Amendment note below.
Subsec. (j)(2). Pub. L. 112–239, § 1103, substituted "September 30, 2017" for "September 30, 2012".
2011—Subsec. (c)(2). Pub. L. 112–81, § 864(c)(1), designated existing provisions as subpar. (A), inserted subpar. heading, and added subpar. (B).
Subsec. (i)(2). Pub. L. 112–81, § 864(d)(1), substituted "to support the activities set forth in section 1201 (a) of this title" for "to support the training of the acquisition workforce of the executive agencies".
Subsec. (i)(6). Pub. L. 112–81, § 864(d)(2), as amended by Pub. L. 112–239, § 1076(a)(15), substituted "ensure that amounts collected under this section are not used for a purpose other than the activities set forth in section 1201 (a) of this title." for "ensure that amounts collected under this subsection are not used for a purpose other than the purpose specified in subparagraphs (A) and (C) to (J) of section 1122 (a)(5) of this title."
Pub. L. 112–74struck out "for training" after "amounts collected" and substituted "subparagraphs (A) and (C) to (J) of section 1122 (a)(5) of this title" for "paragraph (2)".
Subsec. (l). Pub. L. 112–81, § 864(c)(2), added subsec. (l).
Effective Date of 2013 Amendment
Pub. L. 112–239, div. A, title X, § 1076(a),Jan. 2, 2013, 126 Stat. 1947, provided that the amendment made by section 1076(a)(15) is effective Dec. 31, 2011, and as if included in Pub. L. 112–81as enacted.
Training for Contracting and Enforcement Personnel
Pub. L. 111–240, title I, § 1343(a),Sept. 27, 2010, 124 Stat. 2545, provided that: "Not later than 1 year after the date of enactment of this Act [Sept. 27, 2010], the Federal Acquisition Institute, in consultation with the Administrator for Federal Procurement Policy, the Defense Acquisition University, and the Administrator [of the Small Business Administration], shall develop courses for acquisition personnel concerning proper classification of business concerns and small business size and status for purposes of Federal contracts, subcontracts, grants, cooperative agreements, and cooperative research and development agreements."
Defense Acquisition University Funding
Pub. L. 109–163, div. A, title VIII, § 821(c),Jan. 6, 2006, 119 Stat. 3386, provided that: "Amounts transferred under section 37(h)(3)(D) of the Office of Federal Procurement Policy Act [now 41 U.S.C. 1703 (i)(5)] (as amended by subsection (a)) for use by the Defense Acquisition University shall be in addition to other amounts authorized for the University."
Enhanced System of Performance Incentives
Pub. L. 103–355, title V, § 5051(c),Oct. 13, 1994, 108 Stat. 3351, provided that: "Within one year after the date of the enactment of this Act [Oct. 13, 1994], the Deputy Director for Management of the Office of Management and Budget, in consultation with appropriate officials in other departments and agencies of the Federal Government, shall, to the maximum extent consistent with applicable law—
"(1) establish policies and procedures for the heads of such departments and agencies to designate acquisition positions and manage employees (including the accession, education, training and career development of employees) in the designated acquisition positions; and
"(2) review the incentives and personnel actions available to the heads of departments and agencies of the Federal Government for encouraging excellence in the acquisition workforce of the Federal Government and provide an enhanced system of incentives for the encouragement of excellence in such workforce which—
"(A) relates pay to performance (including the extent to which the performance of personnel in such workforce contributes to achieving the cost goals, schedule goals, and performance goals established for acquisition programs pursuant to section 313(b) of the Federal Property and Administrative Services Act of 1949, as added by subsection (a) [now 41 U.S.C. 3103 (b)]); and
"(B) provides for consideration, in personnel evaluations and promotion decisions, of the extent to which the performance of personnel in such workforce contributes to achieving such cost goals, schedule goals, and performance goals."
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Provides instruction to adult participants in Tai Chi
Prepares and conducts appropriate program for participants following required standards.
- Demonstrates and instructs assigned activities and techniques using established teaching methodology and procedures; provides feedback to participants.
- Explain and ensures safety rules and regulations governing sports, recreation activities and the use of equipment are followed.
- Assembles supplies and equipment as required.
- Completes record and reports including class attendance and accident/incident reports. Distributes applicable forms and program information.
- Ensures safe use, condition and storage of any equipment.
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May 6, 2016
MOORE, Okla. (AP) - The state medical examiner's office has revised the death toll from a tornado in an Oklahoma City suburb to 24 people, including seven children.
Spokeswoman Amy Elliot said Tuesday morning that she believes some victims were counted twice in the early chaos of the storm. Authorities said initially that as many as 51 people were dead, including 20 children.
Teams are continuing to search the rubble in Moore, 10 miles south of Oklahoma City, after the Monday afternoon tornado.
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Keenan Cummings
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[Maximizing CS5.5 Performance With Intel Xeon Processors] [Karl Soule - Adobe Systems] Hi there. Today we're going to be talking a little bit about how to go through and configure out your workstation for maximum performance. With a workstation-class system, you have the ability to have more memory in the system, better CPU horsepower, better configurations of hard drives, so if you're a creative professional, you definitely want to be using a workstation-class system. Today we're actually using an Hewlett-Packard Z800 workstation. This is a very high-end, professional workstation with Intel Xeon Processors. This actually has dual processors and we'll be talking about how many cores we actually get to work with and the benefits involved in that, but one of the things that you can run into when you're configuring a system is it's very easy to maybe spend a little bit too much in one area of the system and then not enough in another, and you can end up with an unbalanced system. With a workstation, it's actually very easy to make sure that you have a complete, balanced system, and I'm going to show you a couple of tips and tricks on how you can go through and just optimize your system and make sure that you have the best possible performance with your workstation. So to get started, I want to talk a little bit about all the different components that exist inside of a workstation system, and to demonstrate this, I'm actually going to bring up a tool within Windows. I'm just going to right-click on My Computer and go to Properties, and there's actually a system built into Windows--this has been going on for several versions back now-- where Windows will actually build a rating of the system. This is called the the Windows Experience Index, and you'll see here, right now my system is rated at a 5.9. Now, this is kind of an interesting scale. The way this is designed, you don't actually have a maximum number in the system, so as computers evolve and get more powerful, that number will actually go up so this is a way that you can actually compare a workstation for maybe 3 or 4 years ago to what you have today because this Windows Experience Index, the number will actually go up as your overall processing power goes up. But it's actually kind of easy to get into a situation where maybe you don't quite have the balance in your system or you're not getting the full benefit of all of the different pieces of your system. So I've clicked on the Windows Experience Index to actually break down this number into different categories here, so you can see my processor actually has a much higher score, my RAM is actually very fast and matched to the processor, graphics are looking really good. These are all in the same range, but you'll notice here that my primary hard disk has a lower number than the rest of these. This actually shows that maybe I might want to look at improving the performance of my primary hard disk and maybe something like Intel SSD, Solid State Drive technology, might be a good fit in there to help kind of maximize the overall throughput in the system, and again, provide this a balanced workflow within the system so that all the components are running at roughly the same level. If you don't do this, it's kind of like having a car where maybe the engine is really, really powerful, but the transmission can't get that power out to the wheels. That's the same type of thing that you can run into with a workstation, and so these numbers actually provide a fairly simple and easy way to quickly compare what's going on inside your system. Now, I want to break down the processor here a little bit further. When you're dealing with applications CS5.5 Production Premium, applications like Adobe Premiere Pro can utilize all of the different processors in the system and will actually kind of break processes apart to use as many processors as you have and use them all equally. So we can check that and we can actually look at this and see how the processors in this system are set up. I'll just open up the Windows Task Manager. Now, this system is using Intel Xeon 5660 Processors. It actually has two physical processors in the system and each of those processors have 6 cores, so we have 12 physical cores inside of this system and as you can see here on the graph, we actually are showing more than 12 cores listed here, and that's because we've also turned on a special Intel technology called Hyper-Threading. Hyper-Threading actually allows one core to look like two cores in the system. It doesn't quite behave and give you as much performance as actually having 2 cores, but it does provide an increase in performance of 10 to 20 percent and it actually shows in the system that you'll have even more cores. So this system has 12 physical cores, but Hyper-Threading turned on, Windows actually sees and experiences 24 cores in the system. And again, Production Premium can take full advantage of having this many cores in the system, so it's definitely worth having a workstation-class system with this many cores provided by Intel Xeon chips. So one key factor when you're dealing with this many cores in the system is you want to make sure that you have enough RAM so that each of the cores has enough room to play around. Each of these processors--each of these CPU cores--is going to be writing calculations out to RAM and you want to make sure that every CPU core has enough RAM to be able to move information back and forth effectively. One rule of thumb that I typically like to follow: we'll forget about Hyper-Threading for a minute. If you remember, this system has dual Intel Xeon 5600 Processors. That provides 12 physical cores in the system and so we want to make sure that each of those cores has roughly 1 GB of RAM to play around in. So a minimum RAM configuration for a system with this many processors, I would probably put it at 12 GB of RAM as the bare minimum. That's going to ensure that every CPU core has that scratchpad where it can go through and it can actually read and write information as each core is doing complex calculations. Let's go in and look at this system again, really quickly here. I'll go back and bring up the system properties through My Computer and you can see there's where we can see we have 12 GB of RAM. Now, one way I could probably fine-tune the system and get even more performance is actually double that amount. 2 GB of RAM per core is actually a nice sweet spot when we talk about price versus performance. Each CPU core can actually take advantage of 2 GB of RAM very effectively and so that might be another area that I could boost a little bit more performance out of this system if I so desired. But 12 GB is nothing to sneeze at--that's actually quite a bit to work with. Some times or areas where I might increase the amount of RAM in the system, if I'm a very heavy user of R3D media, the 4K Raw media, that can be a real reason to boost the amount of RAM in the system because each of the cores is doing all of these calculations as far as DeBayering the footage, doing the color correction or taking the Raw material and actually decoding it and applying different color filters to those pixels. And so R3D media in particular is very CPU-intensive to decode and again, those cores need the RAM to operate, so 2 GB per core is a good medium. So when you're thinking about the type of processors that you're putting in the system, it's never a good idea to just stock up and load the system up with CPU cores and not have the RAM to back that up. The two kind of have to work together. So the last area we want to talk about are graphics cards, and I'm actually going to bring up Premiere Pro here and we'll go ahead and close the Task Manager on the screen here. When we're working with graphics cards, the graphics card can actually do two different functions when you're doing editing inside of Premiere Pro. The first area that the graphics card drives is it drives the source monitor and the program monitor, so the actual display of the video in the windows is driven by the graphics card. So if I have video footage loaded up in either of these monitors-- here I've got like a visual effects shot of some water or I can load up a different piece with some different audio and video here-- this actual display of the pixels in this window are driven by the video card. The same thing with this program monitor, and that's all a function of-- a lot of different graphics cards can support this, even basic, integrated graphics chip sets can support this functionality, so this is not something to worry about too much. An area that you can really benefit from moving to a discrete graphics card in the system, something like an Nvidia Quadro Series card, Premiere Pro itself actually has the ability to offload some of the special effects; things like color correction, blur effects, things that you might be using in the timeline actually offload that over to the graphics card. These effects that I brought up on the screen here-- these are actually all GPU accelerated effects--if you don't have an Nvidia Graphics Card, these are going to take up some of the CPU cycles and so you're going to see all those cores in the system actually start to rise as you begin to add those effects to clips on your timeline. But if you're using an Nvidia Quadro Graphics Card, you'll actually see these effects will run over on that separate GPU and so it won't increase your CPU usage, which means you have more room for having different formats, being able to decode all different types of video files on the timeline without having to transcode or rewrap the files into a different format. So that's kind of where you have both the CPU and the GPU working together and again, finding that balance and harmony where all the different pieces of your computer are matched so that you get the maximum throughput through the system. So there's one configuration within Premiere Pro that you want to be aware of. This is actually found throughout a lot of the applications in Production Premium. It's in the Media Encoder, it's in After Effects, Premiere Pro and Encore. I'm going to go to Edit and choose Preferences, and if I come down to the memory panel here, you'll notice that the system actually has a shared RAM pool here where After Effects, Premiere Pro, and the Media Encoder all share a particular pool of RAM and there's an ability here to actually reserve RAM for other applications. Now, right now I have this kind of split 50/50 where I have the Production Premium apps using 6 GB and I've got 6 GB reserved for other apps. This might be a valid configuration if I'm going through and I'm using a very RAM-intensive application that's outside of Production Premium. A lot of people use like a 3-D animation application such as CINEMA 4D or 3-D Studio Max, so this might be a valid configuration for if I'm running that at the same time I'm running these applications. But otherwise, I probably want to bump up the amount of RAM that's shared between these applications. Photoshop--for what most video professionals are using Photoshop for doesn't require a huge amount of RAM. Something like 2 or 3 GB reserved for applications like Photoshop should be fine, so I'll just go ahead and bring this down so that we're serving 3 GB and now I've got 9 GB to play with between the Production Premium apps. That's just one other way that you can kind of fine-tune and tweak the system to get better performance. So I hope this video you've kind of learned a little bit more about what it means to have a workstation-class system where we've got all the different pieces and components within the system working together in harmony, providing a balanced system. We've got better throughput in the motherboard; we can put tons of RAM in a workstation-class system, and having great, fast processors with multiple cores like the Intel Xeon class Processors; like today, using the 5660 Processors, again, it provides that overall experience where I can be more creative, I can work faster than with any standard desktop system. Thanks again for watching. [ADOBE TV Productions]
How To Configure a High-Performance Workstation for Production Premium CS5.5
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About This Episode
In the world of video production, time is money. Karl Soule shows you all you need to know to get maximum performance from the applications in Adobe Production Premium CS5.5. Learn all the hardware-related factors that influence how the software behaves, and see how to properly balance a system with Intel Xeon processors, the right amount of RAM, and high-performance Intel solid state drives.
Runtime : 00:11:59 Added : 04/11/2011
About this show
Maximizing CS5.5 Performance With Intel Xeon Processors
Adobe expert Karl Soule gives you advice about how to create a balanced workstation class system powered by Intel Xeon processors to get the best out of Adobe CS5.5 tools.
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|How To Configure a High-Performance Workstation fo...
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|Using the Configurator to Spec Your Perfect Workst...
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A teen who says he was just trying to scare his friends has found himself in hot water after the stunt proved too reminiscent of the Aurora shooting less than four months ago.
Police say the 17-year-old University of Colorado student showed up at a Boulder movie theater Sunday wearing a Joker mask and clown hat, causing several moviegoers to panic and flee the building.
When questioned later, the teen acknowledged that he was aware of the July 20 shooting, in which the gunman appeared inside a dark theater dressed head to toe in black and wearing a gas mask; many in the audience mistakenly believed he was simply wearing a costume as part of an opening night stunt until he opened fire, killing 12 and wounding 58. The suspect dyed his hair bright red and called himself "the Joker" after officers cornered him.
According to police, the teen said he just wanted to scare his friends. Officers did not find any weapons on him, and say he never made any threats.
The 17-year-old was taken to a juvenile detention center and faces five counts of misdemeanor menacing. Due to his age, he has not been identified.
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5 kV RMS Quad-Channel Digital Isolators
Features and Benefits
- For AEC-Q100 Automotive Qualified Devices Specifications please view ADuM440xW data sheet.
- Enhanced system-level ESD performance per
IEC 61000-4-x
- Safety and regulatory approvals
- Low power operation
- Bidirectional communication
- 3 V/5 V level translation
- High temperature operation: 105°C
- High data rate: dc to 90 Mbps (NRZ)
- Precise timing characteristics
- High common-mode transient immunity: >25 kV/μs
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- 16-lead SOIC wide body package (RoHS-compliant)
- See data sheet for additional features
Product Categories
Interface & Isolation
Product Details
The ADuM440x are 4-channel digital isolators based on the Analog Devices, Inc., iCoupler® technology. Combining high speed CMOS and monolithic air core transformer technology, these isolation components provide outstanding performance characteristics that are superior to the alternatives, such as optocoupler devices and other integrated couplers.
The ADuM440x isolators provide four independent isolation channels in a variety of channel configurations and data rates (see the Ordering Guide). All models operate with the supply voltage on either side ranging from 2.7 V to 5.5 V, providing compatibility with lower voltage systems as well as enabling a voltage translation functionality across the isolation barrier. The ADuM440x isolators have a patented refresh feature that ensures dc correctness in the absence of input logic transitions and during power-up/power-down conditions.
This family of isolators, like many Analog Devices isolators, offers very low power consumption, consuming one-tenth to one-sixth the power of comparable isolators at comparable data rates up to 10 Mbps. All models of the ADuM440x provide low pulse width distortion (<2 ns for C grade). In addition, every model has an input glitch filter to protect against extraneous noise disturbances.
The ADuM440x contain circuit and layout enhancements to help achieve system-level IEC 61000-4-x compliance (ESD/burst/surge). The precise capability in these tests for the ADuM440x are strongly determined by the design and layout of the user's board or module. For more information, see the AN-793 Application Note, ESD/Latch-Up Considerations with iCoupler Isolation Products.
Comparable Parts Click to see all in Parametric Search
Product Lifecycle
At least one model within this product family is in production and available for purchase. The product is appropriate for new designs but newer alternatives may exist.
Product Details
Supported iCoupler® Products
- ADuM130x
- ADuM131x
- ADuM140x
- ADuM141x
- ADuM1510
- ADuM240x
- ADuM330x
- ADuM340x
- ADuM344x
- ADuM440x
- ADuM5000
- ADuM520x
- ADuM540x
- ADuM6000
- ADuM620x
- ADuM640x
- ADuM744x
- ADuM7510
Features & Benefits
- Convenient connections for power through screw terminal blocks
- Add-on BNC connector for 50 Ω signal sources
- On-board signal routing
- Support for signal wrap back
- Simple signal paths to reduce transmission line effects
- Simple signal paths to reduce transmission line effects
- Pull-up and pull-down provided for control lines
- Support for isoPower
- Project area that supports surface-mount and through-hole devices
Safety and Regulatory Compliance
Safety and Regulatory Compliance Information
The iCoupler® family of digital isolation products have been tested and approved by various regulatory agencies,...
First Digital Isolators to Achieve 8.3mm Creepage Packaging
ADI has released its first packaging technology for digital isolators that achieve a minimum of 8mm creepage distance to
Product Selection Guide
Digital Isolator Product Selection and Resource Guide
Product Selection Guide
Automotive Grade Digital Isolators - ADuM120xW/ADuM130xW/ADuM140xW (2008)
Technical Articles
Creepage Requirements for Medical Applications
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By Flow Zhao, Design Engineer
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By Mark Cantrell, Senior Applications Engineer
Technical Articles
Micro-Transformers Provide Signal and Power Isolation for Hybrid Electric...
By Baoxing Chen, Sr. Staff Engineer, Analog Devices, Inc.
Technical Articles
Medical Devices Demand Stringent Isolation Techniques
Technical Articles
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By Baoxing Chen
Technical Articles
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by Rich Ghiorse and Steve Ranta, Analog Devices, Inc. (Power Electronics-Europe, 7/2005)
Technical Articles
High Speed Digital Isolators Using Microscale On-Chip Transformers
By Baoxing Chen, John Wynne, and Ronn Kliger
ADI has always placed the highest emphasis on delivering products that meet the maximum levels of quality and reliability. We achieve this by incorporating quality and reliability checks in every scope of product and process design, and in the manufacturing process as well. "Zero defects" for shipped products is always our goal.
The USA list pricing shown is for BUDGETARY USE ONLY, shown in United States dollars (FOB USA per unit for the stated volume), and is subject to change. International prices may differ due to local duties, taxes, fees and exchange rates. For volume-specific price or delivery quotes, please contact your local Analog Devices, Inc. sales office or authorized distributor. Pricing displayed for Evaluation Boards and Kits is based on 1-piece pricing.