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Visit India and experience a kaleidoscope of colour and culture
Travel to the far-flung corners of India on this trailblazing adventure tour. In the north, ride camels through Jaisalmer desert, lose yourself in electric bazaars in Jodhpur, witness pilgrims performing ancient ceremonies on the ghats of Varanasi and marvel at the iconic Taj Mahal in Agra. Bask in the tropical south climate, cruise along the Kerala backwaters and come face-to-face with local customs in small rural towns. This fantastic trip finishes off on the gorgeous beaches of Goa - India's idyllic beachside holiday destination. Enjoy the freedom to be immersed in the diverse cultures of colourful, chaotic and enchanting India.
- Mingle with pilgrims in Varanasi
- Be left breathless by the Taj Mahal in Agra
- Travel south and cruise down the Kerala backwaters
- Bliss out in Goa, India's beachside playground
- Visit the Maharaja's Palace in Mysore
- Ride a camel through the Thar desert
- Explore delightful Old Delhi
- Visit Jodphur, India's 'Blue City', and discover colourful bazaars
- Catch a Bollywood film in Jaipur
- Sip sweet chai overlooking the glistening Udaipur Lake
Day 1-2 Days 1-2 Delhi
Day 3-5 Days 3-5 Jaisalmer/Thar Desert
Day 6-7 Days 6-7 Jodhpur
Day 8-10 Days 8-10 Udaipur
Day 11-12 Days 11-12 Pushkar
Day 13-14 Days 13-14 Jaipur
Day 15 Day 15 Bharatpur
Day 16-17 Days 16-17 Agra
Day 18-20 Days 18-20 Varanasi
Day 21 Day 21 Kolkata
Day 22 Day 22 Chennai
Day 23 Day 23 Mamallapuram
Day 24-25 Days 24-25 Madurai
Day 26-27 Days 26-27 Varkala
Day 28 Day 28 Kerala Backwaters Homestay
Day 29-30 Days 29-30 Kochi
Day 31-32 Days 31-32 Mysore
Day 33-34 Days 33-34 Hampi
Day 35-36 Days 35-36 Goa
Meals2 breakfasts, 1 lunch, 2 dinners
TransportAuto rickshaw, Boat, Bus, Camel, Canoe, Overnight sleeper train, Train
AccommodationCamping (with basic facilities) (1 night), Guesthouse (7 nights), Homestay (1 night), Hotel (20 nights), Overnight sleeper train (6 nights)
Included activities
- Delhi - Jama Masjid
- Delhi - Old Delhi walking tour
- Delhi - Sheeshganj Gurudwara (Sikh Temple)
- Jaisalmer - Camel safari & overnight desert camp
There are currently no departures for this trip.
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Important notes
Please note that this tour will now begin Every Saturday in 2013 (July - Apr) instead of Every Sunday in 2012 (Jul-Apr). This change will begin from the 12th Jan 2013, please note that the 6th Jan 2013 departure will be unaffected by this change.
Trip notes
Want an in-depth insight into this trip? Your trip notes provide a detailed itinerary, visa info, how to get to your hotel, what's included - pretty much everything you need to know about this adventure and more.View trip notes
Our India Unplugged trips score an average of 4.8 out of 5 based on 5 reviews in the last year.
India Unplugged , October 2015
Mena Nandha
I have had one of the best experiences ever. I would definitely recommend travelling with Intrepid. I chose tge basic trip because I wanted to experience the local life and culture, and I am pleased i got experience this.
Review submitted 11 Nov 2015
India Unplugged , September 2015
james o'halloran
A good opportunity to see another country with a different climate, food and way of life than I was brought to also if it works for a population the size that it is they must be doing something right.
Review submitted 20 Oct 2015


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Results 1 to 8 of 8
Large red bump in between toes on front paw.
Hello everyone!
I wanted to jump on here and ask if anyone has seen this before. Roxy is 3 1/2 years old and one big goof ball, so at first, I figured it was a scratch, but now it's concerning me.
She has a pretty big red bump right in between two of her toes. It started small, but had grown a lot within a week. It has now stayed the same size for the past few days, but because it isn't getting better, I am starting to get worried. She doesn't seem to notice it at all, no pain and I can't see any open spots so no puss or bleeding.
We did move into a new house that has a back porch with stairs, so I am wondering if it is a splinter. She did not get it until we moved.
I've read online were it could be a bite, splinter, cyst, tumor..the list goes on, but I just wanted to know if anyone has had this happen before.
Thanks in advance everyone! Please let me know if you need anymore information. :)
Looks extremely similar to what I found on my dog and same location, between the toes. We had it biopsied at the vet and was told it was just Papilloma Virus, which is basically a dog wart that should go away on its own, and once the dog's body recognizes it as a virus and starts to fight it, it should never come back. I would suggest a biopsy just to be sure though.
We were told it's more common to see the bumps in other locations, not necessarily the feet (I remember the mouth was one common spot), but Stella also had them between the toes of one front paw.
The bump(s) that we did not have surgically removed eventually did break open a bit, they became a little crusty on top, and then just healed and completely disappeared. With all the immuno-deficiencies in pit bulls (especially Blues) they're just prone to these kinds of things I guess.
I'm not sure what that is but I can tell you that if it was on ANY of my dogs, we'd be at the vet ASAP. I suggest a vet visit is in order because as you've read, it could be anything.
interdigital cyst???
I haven't found any pictures of a interdigital cyst that looks anything like whats going on with Roxy, but I saw its very common.
I am going to take her to the vet on Tuesday if they can fit me in because it still isn't any better, but good news is it still isn't bothering her at all, no pain, shes not licking it or anything so that does make me feel better. I am going to start her on some antibiotics that we have here just to be on the safe side!
If anyone else has any other ideas, please let me know! Thanks everyone for your help so far!
I would take her to the vet just to be sure.
freida had a interdigital cyst that would come back off and on. Our vet said that we could get it removed, but since it didnt seem to bother her it wasnt urgent. She hasnt had it come back in probably 2 years.
But you probably should get it looked at in case it is something else!
Kylie gets those when she gets into dead leaves. She's allergic so if I don't go straight in and wash her she breaks out. She will get those between her toes and get them on her chest and arm pits. They will eventually pop like a pimple and go away. I just clean them with alcohol and give her Diphenhydramine and she's fine in a week.
That's what the vet said Kylie's are. Not sure about yours though.
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The Gaslight
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This cheery pub is a relative new kid on the block. The outdoor beer garden caters to smokers. Live bands play on Mondays.
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Klondike Battle
By Nifty Inspirations
Open iTunes to buy and download apps.
This game is optimized for Retina Display and iOS 4 or higher!
This is a 'double' solitaire game like no other!
DailyAppShow: "Just love it!"
iPhonefootprint: "iPhone App Review: Klondike Battle puts a new spin on solitaire.... must definitely be on your iPhone!"
Important note: Klondike Battle is based on 'Russian Bank' and has different rules to begin with.
First of all you play head-to-head against an opponent (human or computer) to determine who the best is! You are constantly trying to play your cards strategically onto the playing field, which you share with your opponent. The smarter player can increase its winning chances, by carefully checking all possibilities and making the better moves. In the classic solitaire game, you challenge yourself, but in Klondike Battle you challenge your opponent.
Secondly the game Klondike Battle has a great game pace whilst you also play against the clock. Who makes better choices in the time given? Is it you? The time is literally ticking against you, while you try to solve the best possible move! No more waiting for slower players, it keeps the pace going!
And last but not least, you can pound your opponent mental state with cards you cannot play to the playing board and give yourself the advantage in the game! Your opponent will not appreciate this, resulting in hilarious sounds of annoyance.
This game is timeless and I think once you've mastered the game you will love it! Take your time, this game will stick with you through the years, I know it does!
Users opinions:
"..once learned, it's really addictive..."
"A card game for the real persistent people that want to be challenged!"
"...difficult but challenging at the same time..."
Four levels of difficulty
Play against one human on same iPhone
New challenging opponents
Cup Challenging
Player Account Management
Online rank tables
Universal App (iPhone 3GS/4/4GS, iPad 1&2 and iPod)
Full Retina Display support
Twitter integration (iOS 5 only)
also check out website for more info: http://www.nifty-inspirations.com/
What's New in Version 3.0.1
Fixed iPod screen bug.
- Category: Games
- Updated: 19 December 2011
- Version: 3.0.1
- Size: 21.0 MB
- Language: English
- Developer: Mark Verlinden
- © 2009 Nifty Inspirations
Compatibility: Requires iOS 3.2 or later. Compatible with iPhone, iPad, and iPod touch.


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Popular Irish author Keyes has created three likable characters, each with a compelling storyline tied to the world of publishing.
Events coordinator Gemma Hogan never thought she'd have to take care of her mother, but when her father takes off and moves in with his thirtysomething secretary, Mom is rendered helpless. Gemma has suffered her own share of man troubles and never got over losing boyfriend Anton to her ex-friend Lily Wright. But she may come out on top, after a friend begins sending Gemma's e-mail accounts to a literary agent named Jojo Harvey, who sees a potential book.
Jojo has lots on her plate: an affair with her married boss, a battle for partnership with a ruthless co-worker and the task of trying to coax another winning novel from surprise hit author Lily Wright. Lily is wracked with guilt over what she and Anton did to Gemma, but they now have a young daughter to think about.
Keyes' ability to masterfully tie her characters together is remarkable, as is her irresistible and winning writing style. (May, 528 pp. $24.95)


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tiara by Kris-KamikakushiWatch
©2013-2016 Kris-Kamikakushi
amazing stock by Reine-Haru www.deviantart.com/art/Princes… ^_^
watercolour on canvas
My new facebook page... Follow me if you feel like doing it ^^ Aja aja Fighting! www.facebook.com/pages/Kris-Ka…
Daily DeviationGiven 2013-10-27
tiara by ~K-amikakushi ( Suggested by little-billie and Featured by ArtByCher )
Days That Are No MoreIt conjures up old memories
like unto
nothing on earth could compare.
The words, in thirst of expression
of my heart
can at all times be found there...
000 by Kirinoru
Miekkosc by SILENTJUSTICE Seasons;WINTER by leoisnotaturtle becoming paint by bareHa
Between Worlds by ShanghaiSarah
Leda by Muoni I'm here to find the man I love by AuroraWienhold Already Gone by dmasque13
This is very beautiful! I love it
*quietly watches*
the best
Very interesting style and great choice of colors
amazingly beautiful!
this is beautiful
What kind of paint is it? Beautiful job!
Stunning, absolutely eye catching!
I love this! Beautiful!
this is beautiful...I've used the same stock for a portrait myself...well done
Stunning piece of art!
Congratulations on your DD!!! This is stunning
Nice ART
Beauiful !!!
Very interesting and beautiful work! I like this style! Congratulations!
This is totally lovely.
Gorgeous painting! What kind of mediums did you use?


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Hold Fast to Dreams: Benning Park Poetry Night - Benning Park Community Center
A tribute to a friend we lost last summer, a declaration that lives of young black men still have value.
Cold Emergency -The District's Cold Emergency Plan is currently active.
The Cold Emergency Plan is part of the 2015-2016 Winter Plan.
MPDC Popular Links


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Bricker's fun, easy read is a gentle reminder that solutions to life's
difficulties are never more than
a prayer away.
On every milestone birthday, Olivia has suffered a mishap, including an accident, the death of the love of her life and a diagnosis of ovarian cancer. Now she's cancer-free, but what will her 50th bring? An opportunity to spend some time in Florida seems the perfect thing -- a little house-sitting, a little dog-sitting, what could possibly go wrong? (ABINGDON, Feb., 288 pp., $13.99)
Reviewed by:
Linda Mae Baldwin


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Best Cruise Ships for Service
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Cruise Destinations
What set the cruise apart for us was the level of service. Every request was granted with a smile. The staff seemed to go out of their way to anticipate our needs...
Read Gilora's Disney Fantasy Review!
This is where Disney truly is exemplary, going above and beyond in every way. Every single staff member in every department went that extra mile, which would truly make a difference when you have young children.
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This is where Regent won us over. We've never been treated so well by so many staff... everyone did their best to make us feel like they were truly glad we were cruising with them.
Read nw500005's Seven Seas Voyager Review!
The best cruise ships for service chosen by cruisers. All rankings are based on member review ratings for cruises taken in 2014.
Rating: 4.9
Disney Cruise Lines takes their renowned service to the high seas!
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Rating: 4.8
Call and text your fellow passengers using Disney's Wave Phones.
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Equinox crewmembers are as friendly as they come.
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Rating: 4.6
Jewel of the Seas takes pride in its attentive service for passengers.
Rating: 4.6
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Rating: 4.5
Allure staff members strive to provide cruisers with quality attention.
Rating: 4.5
Top notch staff means you can have more fun relaxing aboard Valor.
Curious about how the ratings are tallied? See our explanation page.


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Fresno Heart & Surgical showed off the latest in operating room technology on March 8 to a delegation from China being sponsored by the Lyles Center for Innovation and Entrepreneurship at California State University, Fresno.
After a debilitating motorcross accident, orthopedic surgeon Peter Simonian helps Philip Sancken walk again.Back to Videos
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Give it purpose - fill it with water filters, air filters, refrigerator filters, and more.
The GeneralAire 81-10 Humidifier Drum Shaft fits the following model of humidifier:
This GeneralAire model 81 humidifier part is the humidifier's drum shaft. The GeneralAire 81-10 drum shaft is also known as GeneralAire part no. 7103.
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From Our Editors
At Figarola Medical Aesthetics, patients are graced with youthful skin thanks to a range of medical aesthetic procedures. The center's VelaShape machine reduces cellulite and slims waistlines with a combination of radio frequency and light therapy, while a variety of lasers are used to remove hair and destroy unsightly spider veins. Other services include Botox injections, facials, and microdermabrasion.


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Article | May 14, 2008
Videojet Technologies Inc: Large character ink jet printer
The Videojet® 2320 large character ink jet printer provides reliable, high-resolution on-line printing of variable data on corrugated shipping containers.
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The hostel is owned by the receptionist, who has put a lot of time, effort and money into this establishment and takes great pride in cleanliness. I'm very fussy when it comes to these places! The pictures on this hostel don't do it justice, everything is new, not worn out and attention to detail is second to none, 32" lcd... More
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Tomb Raider
FAQ/Walkthrough by Krystal109
Version: 1.0 | Updated: 03/12/13 | Search Guide | Bookmark Guide
- First Page
- Page 2 of 3
- Last Page
Table of Contents
- Tomb Raider - FAQ/Walkthrough
- Introduction
- Gameplay
- Walkthrough
- So it Begins
- Force of Will
- Signs of Life
- Woman Versus Wild
- Just Keep Moving
- At an Impasse
- Mountain Rendezvous
- Cry For Help
- A Road Less Traveled
- Guilty Conscience
- Another Fine Mess
- A Friend in Need
- Open Wounds
- Highway to Hell
- Liberator
- No One Left Behind
- Into the Fire
- Get to the Chopper
- Some Time Alone
- The Fast Way Down
- A Pirate's Life
- Gone Missing
- Storm Chaser
- Going Back In
- Survival Skills
- Equipment
- Tombs
- Tomb of the Unworthy
- Halls of Ascension
- Well of Tears
- Chamber of Judgement
- Stormguard Sanctum
- The Flooded Vault
- Temple of the Handmaidens
- Challenges
- Ghost Hunter
- Pyromaniac
- Illumination
- Egg Poacher
- Non-Believer
- Laid to Rest
- Silencer
- Firestarter
- Red Cap Roundup
- Cairn Raider
- Mine Sweeper
- Previous Inhabitants
- Sun Killer
- Collectibles
- Contact
- Version History and Updates
- Copyright & Disclaimer
Walkthrough (Continued)
Open Wounds
Look for First Aid
Lara is badly hurt and he mobility is impaired. Make your way forward until you spot the helicopter and then grab the crate of Salvage nearby.
Search the Rescue Helicopter for Medical Supplies
You can not take a direct path to the helicopter, so follow the sewage and squeeze through and gap to make your way under the buildings. When you reach the light, carefully move forward and kill the the Solarii on the roof to the right. Now take out the other men and carefully walk over to the netted Salvage, which you can shoot down via the pulley that controls the snare trap. Inside, grab the Salvage and head left and make your way to the helicopter while fighting off some Solarii. When you reach the helicopter you'll need to rope dart the cargo bay open to gain the Lighter and Fire Arrows.
Highway to Hell
Reach the Gate Under the Bridge
As the Solarii converge on you and the game goes slow-mo, shoot the sewage behind the three men below to explode the area and take them out. Now focus on shoot the cloth covered banisters to take away their cover positions and keep a look out for red explosive barrels. As the enemies advance, move to your right and watch the steps there to make sure you don't get ambushed. Eventually you will clear the enemies and be safe again.
Use the Helicopter Hill Base Camp and then head down the steps and use a fire arrow on the cloth below where you started to reveal and pull down an Effigy to start the Challenge: Laid to Rest. There are plenty of places to explore in Shantytown, so let's get started.
Head back up to the camp and look through the fence to the north to see and Effigy in the distance. You will need to aim a fire arrow at the head to burn the cloth and then pull it down.
Take the upper path, sticking to the right, and then take a left to the center tall building to find a Food Cache at the top. Return and keep going down the right path until you find some netting of Salvage and then check the right side for the GPS Cache 1. Backtrack a bit and then use the ramp to get to the next floor where you will find more Salvage. From the area where you first jumped up, go around the outside of the shack and wall scramble to the small roof to jump across to the third floor and use the axe on the Alarm to start the Challenge: Silencer.
Return to the base camp and head down the steps and enter the building by the stairs for some Salvage. Continue along the right path and shoot the boarded doorway to find the Decorative Inro inside and take a right to shoot through 2 more boarded doors to reach a table with the Endurance Crew - Grim: The Goood Old Days. Now jump up to the second floor to find the Confessions of a Solarii: Toil and Distraction document and more Salvage. There is a Food Cache outside on the roof of this area, behind the document that you should get and then return down where you found the first document.
Get the Salvage nearby and then blast through the boarded doorway and hang a left to find the GPS Cache 2. Head outside and head southeast to a building with white markings to shoot some boarded doorways to fins Salvage on one side and the Jade Horse inside. Head to the top of the building for a Food Cache and some Salvage on the southern side. The room nearby has a snare trap that will haul you up and leave you upside down for a wave of enemies. Kill them and then loot the Salvage inside before you rope dart the floor to reveal the GPS Cache 3 and the entrance to the tomb.
Head into the well and grab the Salvage as you go, you can use fire arrows to shoot down netted salvage. Continue until you reach the base camp and notice the metal platform high in the air. You need to use the yellow canisters in the area to weigh down the platform. Once it is weighted down, stand on it and toss 1 canister off and grab another. You will need to run off the platform and back up to the base camp, rolling to drop the canister, and then jump to the platform as it ascends and the quickly jump off to the left.
Proceed to raid the tomb for 1250 XP, 250 Salvage, and the Shantytown Relic Map.
Let's now explore the other side of the town. Start by returning to the Helicopter Hill base camp and head off to the left and blow out a barricade. Lara will be under attack by some Solarii that you'll need to take out and then head up the stairs for some more men. Once it is clear, head inside for the Metal Inro relic and then walk outside and go up to the next level. Inside, find the Confessions of a Solarii: Survival of the Fittest document and then drop all the way to the ground on the south side and blow through the nearby boards to find the GPS Cache 4. Exit and look up to the right to spot some boards blocking some Salvage and then drop down again.
Head west down the steps and climb up the building on your left and turn right to spot a boarded doorway on your left, blocking the GPS Cache 5. Exit and turn back around the corner and wall scramble up and turn slightly to grab the overhang and climb up. Blast through the nearby door and collect the Jade Water Buffalo relic and exit out the other side. Look off to the right to spot the cloth covered Effigy in the distance and pull it down (you will need to be on the far right to actually be able to pull it down after burning it up). On the opposite side, behind you, you should find the fourth Effigy. Now head for the gate.
After the short cutscene, walk to the right and pick off the men as the rush forward. When the shielded Solarii attack, dodge and counter (if you have the ability) or shoot them when they expose themselves. You can also shoot many of the explosive barrels if you need to.
Find a Way through the Gate
Look up at the gate and note the cloth bar that can be burned. After it is gone, use the axe to open the gate.
Infiltrate the Palace
After unlocking the Ancient Gate Base Camp, stick to the left side and drop down to find a boarded doorway with the Diaries of a Madman: Belief document inside. Exit and look across the sludge to the right to spot another clothed Effigy that you can pull down to finish the challenge. Drop down, grab the Salvage and look up and to the right of the wall next to you to spot some netted Salvage that you can burn down before walking through the sludge and up the steps. Instead of heading across the river, turn around and enter the plane for some Salvage. Exit and cross the bridge, but drop down to the small platform below to find the GPS Cache 6 where the platform ends and meets the water.
As Lara goes to climb the ladder, Solarii will attack with dynamite. For the first bit, the enemies will stay at a distance and throw dynamite. Focus on hitting any enemy that goes for the alarm on the roof and then focus on the men below. When the leader shoots a zipline across, prepare for some melee combat while still making sure to attack anyone who goes for the alarm.
This area is great for two specific trophies: one is called Deadeye, and is acheived by shooting men off ziplines, and the other is called Boom Goes the Dynamite, which is achieved by using the Shotgun to shoot dynamite out of the air.
Find Your Way to Grim
When the fight is over, take the zipline up and grab the Salvage to the right and Food Cache behind before climbing the ladder and taking out the Alarm. Drop down and blast through the barricaded fence and grab the Commander's Inro from the shack. Now walk to the center of the nearby bridge and drop to the small bit of ground to grab the GPS Cache 7.
Return to the shack and head up to the second level and around the side of the building to shoot a boarded doorway that blocks the GS Cache 8 and then look up to shoot a netted Salvage far above. Up the next level, grab the Food Cache and then prepare for a fight. The enemies are far away and one will constantly throw dynamite, so get the trophy/achievement if you haven't already. Once the area is clear, head up to the roof via the rungs on the left side of the building and break the Alarm.
Use the zipline to cross to the area where you were just attacked from and take cover. Enemies will attack from the balcony in the upper right as well as across the windmill fan. Focus on those in the upper right, as they can hit you the easiest and then take out the ones across the way. When it is clear, drop down behind you and run around the corner to grab the GPS Cache 9. Instead of climbing back up, run past the white wall and blast through a boarded doorway to get the Scribe's Inro.
Return to the upper level and jump across the windmill gap and finish off the few enemies that remain on the other side. Take a left and wall scramble up the building on the left to find the final Alarm. Continue to the roof, grabbing the GPS Cache 10 on your left and then use the zipline that leads north to reach the mine.
The netted crates of Salvage can't be shot at through the mesh, but there are holes provided around the outside. Using the holes, angle around the tube to find a clear shot and drop all the crates to the ground to be opened. As you descend around the central tube, grab the container of 50 Salvage, a Food Cache, and two crates more crates of Salvage. Cross the beam, grabbing the GPS Cache 11, and then drop to the ground and head back past the stairs and through the tunnel behind them.
Head straight ahead, staying to the left of the stairs and in a small alcove to the left you should find the Jade Drinking Vessel relic. Turn around and go under the stairs and around the metal wall to find a pile of debris with the GPS Cache 12 near a dead body. Turn around and hug the right wall and drop down to the level below, next to an extra Alarm, and grab the GPS Cache 13. The boarded doorways here lead to a Food Cache and a shortcut back to the gate entrance.
Return to the previous area and search under the stairs on your left to find the Diary of a Madman: Obsession. From the table, turn left and across the area and blast open the boarded doorway for the GPS Cache 14 and then head up the steps to some Salvage and the Windmill Base Camp, which is right near the tomb and has some Salvage around the area.
Head into the tomb and watch the left wall to spot the final GPS Cache 15 in some bushes and then continue. When Lara begins to fall, quickly press Square/X to save her and shimmy right along the ledge and climb up. Grab the Salvage and take the right path into the tomb.
You need to get to the craggy wall, but the platform nearby is weighted the wrong way. Grab the yellow canister and stand on the side nearest the fire and drop it. Now use the ramp on the left side of the area to jump to another and drop it on the seesaw as well. There are two canisters left, but you only need one. Using the rope dart on the hanging wheel, crash the wheel into either platform around the area to get the final canister.
You can now run up the ramp and grab the craggy wall with your axe to reach the treasure and gain 1250 XP, 250 Salvage, and the Shantytown GPS Cache Map, which is useless to us.
Return all the way to the cargo hauling area and hop aboard. As you reach the other side, Grim will be in trouble and a bunch of Solarii will attack. Keep moving and shoot the men as they zipline across. Eventually, when the area is clear, you will get a cutscene and gain 400 XP.
No One Left Behind
Find a Way into the Solarii Stronghold
Climb the zipline that leads to the upper platform and then climb the zipline on the other side, saving yourself when you fall. After Roth saves Lara, and you gain 100 XP, climb the wall and unlock the Vista Tower Base Camp. Head across the bridge and jump the gap for a quick convo with Roth and then wall scramble into the tower and up to reach the underside of the next bridge.
Jump and shimmy to the underside walkway and continue. Roth will once again save your, but you will now have to shimmy right to pull yourself up. Jump to the next area and continue, listening to Roth's instructions. When you reach the top you will fall and be stuck in a platforming run section. Keep moving and when you reach the end make sure to grab the craggy wall and climb up for 200 XP. Enter the cavern and follow the path until you going another 100 XP.
Follow the cavern to a cutscene and you will then gain access to the next area.
Rescue the Captured Endurance Crew
Follow the river of blood until you find some arrows and then light it up and shoot the natural gas to create a path. The gas will quickly return, so shoot another arrow and quickly move by until you reach The Pit Base Camp, where you can gain Lara's Journal: No Escape. Grab the Confessions of a Solarii: In Her Honor document and then squeeze through the passage to a cutscene.
Head down the path to a second opening and go ahead and shoot the gas to explode the monsters below and then continue. As you reach the bottom, look up to the left to spot a Sack and shoot it to start the Challenge: Firestarter. Head into the open area and hug the left wall for some Salvage and then continue into a small tunnel to reach 2 more crates of Salvage. As you return to the main room, kill the enemy that drops down and then cross to the other side of the cave, past where the crowd of enemies was.
Stop when you reach the first captive and look up to find another Sack and then continue to the GPS Cache 1, right next to an upper ledge that leads to 50 Salvage. Drop down and continue right into a tunnel, past the gas, and kill another enemy. Using your Survival Instincts, find the Sack on the ceiling above and then grab the Salvage and GPS Cache 2 from the ledge. Return to the center of the pit and climb the ledge in the middle to find the Funeral Fan.
Now that you have everything, head to the valve by the gate and turn it to release some gas that you can explode to clear an exit. Head through the gate and hug the right wall, hiding behind a stalagmite when some Solarii show up. Wait for the men to separate a bit and then quickly kill of the one that walks toward the pit, followed by the one that stays near you. Grab the Food Cache and GPS Cache 3 and then head up the path. Stop at the corner and wait for the light to go out and the one man to investigate and then kill them both.
Grab the Endurance Officers - Reyes: Dear Alisha document and the Food Cache and head up the steps. Stop at the first cage and jump up to climb to the top where you will find the Geothermal Caverns Treasure Map and then drop down and continue to the Catacombs Base Camp, Salvage and Wedding Fan relic. Turn around and look left to spot some Salvage in netting and then release the valve nearby and shoot the gas to create a path forward.
Using cover, head forward and shoot the Sack on the other side of the room and get the Food Cache near the entrance. Shoot a fire arrow at the natural gas to kill the enemies and take out any more that appear. When clear, hop the gap and aim an arrow at the Sack by the natural gas and then drop down to get a Food Cache. Now climb the craggy wall to the next area.
Start by stealth killing the enemy with his back to you and then back up and shoot the Sack hanging above. Move along the left wall and carefully peak out, switching your firing mode, to shoot the man with the flashlight off to the left. You can now easily take out the rest of the Solarii by shooting the natural gas by peeking through the stalagmite. Head down and loot all the bodies and the Diaries of a Madman: Lost document near the altar before wading into the water to the left to get the Inscribed Silk Fan relic near some Salvage. Return to the altar and cross the room, past a valve, for a Food Cache and the GPS Cache 5 and then rope dart the cage to move it in front of the door. Finally, break the valve and shoot the gas to break through the door and run through the cavern to exit.
Three men guard the Endurance crew, but luckily they have their backs to you. Start by taking out the Solarii on the far right and then take out the other two, with a fourth showing up on the right. After the cutscene, head through the debris and break open the valve and shoot it so Lara can climb the platform to the roof of the helicopter. On the other side of the room is two gas leaks, you need to shoot the left one and then quickly shoot the right one to release the other platform.
Unfortunately, Lara will fall, but with a little help you can climb around the right side of the helicopter and reach the top again. Jump across to the platform and pop both valves and then take cover behind the wall so your arrow goes through both leaks at the same time, saving the Endurance crew and getting you 100 XP.
Escape the Cavern
Run straight ahead to the two cages and jump across to escape and gain 400 XP.
Find a Way into the Temple
Run down the linear path to enter the temple underbelly and gain 100 XP.
Into the Fire
Find Sam
Head straight and pry the the doors open and then continue down the halls and outside on the roofing to work your way around the outside of the building and up a craggy wall. Continue shimmying across the ledge until you reach a patio and head inside for a cutscene. After the scene, follow the men across the roof, down a zipline and across a gap to climb up and run into Whitman.
Survive the Ambush
Make sure to keep moving, as dynamite will be coming from all directions. Use the pillars for cover and circle the room, staying out of the middle, as you take out enemies as you go.
Escape the Inferno
Find the doorway on the side of the room with a spotlight that shows you where to go and gain 100 XP.
Fight Your Way Out of the Palace
As you turn the corners, take cover and kill the Solarii that try to surprise Lara. With a bit of caution you should make it outside to the cutscene with ease. Nikolai's turret will tear through the weak structure walls, so staying still is a bad idea. Quickly roll from wall to wall until you reach the building on the left with a craggy wall and climb up and zipline down. After another quick scene Lara will gain the Grenade Launcher and 250 XP.
The Grenade Launcher is not only handy for groups, but it also allows Lara to get through the fortified doors ahead. The enemies ahead can easily be taken out with your new weapon, so take them out and head for the Solarii Fortress Base Camp. After a quick skill and weapons check, head for the craggy wall and blast through to the outside and gain 100 XP.
Regroup with Sam
Zipline down and blast the door and prepare for a firefight. Enemies will swarm in to the upper balconies and rush at your from the level below. The first thing to mention is that Survival Instincts is your friend and will help you spot enemies in the harsh weather. Don't be afraid to get out of the streets and into a building where you can take a second to heal and when it is clear, loot all the bodies.
As Lara passes the fountain at the end of the street, another spotlight will hit her and a Solarii will man a turret. Bob and weave from cover to cover and climb the building on the left to reach higher ground. Quickly hop on the zipline to your right and take out the two enemies and then take cover to heal. Head into the room on the left and wait for a break in the gunfire to lop a grenade across and destroy the turret and then take the zipline for 100 XP.
Escape the Solarii Compound
Crossing the river will only take you back to where you came from, so climb the nearby planks to a zipline and take it across to the other side and climb the craggy wall. When a Solarii lobs a Molotov Cocktail inside, Lara will need to quickly exit by climbing the surrounding platforms to reach the ledge where the man was and zipline out, gaining 400 XP for the chapter end.
Get to the Chopper
Cross the Bridges
Mathias will not be happy with your attempt to escape and send Solarii running after you and the bridge below your feet crumble. Running toward the camera, keep moving and jump as needed to cross the gaps. When a Solarii holds on for dear life to Lara's leg, jiggle him off with the wiggle L Stick + Triangle/Y combo and then continue to run to the next tower for 100 XP.
Climb the Tower
As the tower crumbles, make your way through the linear platforming section while preparing to hit Square/X a lot to grab ledges and when you reach the top do a slow-mo run and jump to the helicopter.
Some Time Alone
Find a Way Out of the Forest
After the sad scene, Lara will find herself alone and ready to take the offensive for once. You will automatically unlock the Summit Marsh Base Camp and gain the Tactical Pistol. When you have control, grab the Endurance Officers - Roth: An Apology document from the rocky cliff and then use the base camp just ahead to get the Lara's Journal: Don't Think, Don't Feel entry.
Continue down the steps hug the right wall to grab the Mushroom to start the Challenge: Red Cap Roundup. On the opposite side of the trees you should find the Chou Dynasty Dagger. Circle around the wreckage to get the Salvage and then find another Mushroom behind the tree nearby. Ignore the objective point and run to the poopsite side of the clearing to find some Salvage with the GPS Cache 1 nearby.
Continue east and when Lara pulls out her bow check for a Mushroom near the path to the Solarii men. Wait for the men to separate and then take the closest man out. Slowly walk into the area, checking the right side for the other guard and then hug the left wall to find a Mushroom and a man guarding the bridge that you can take down.
Now head for the south side of the area and use your survival skills to spot the craggy wall, which you can climb by using the nearby fallen tree. When you reach the top, turn around and spot the tree platform and jump to it to reach a zipline, shooting the Salvage down if you need it. Climb to the high platform that overlooks the whole area, collecting the Jade Ceremonial Dagger, and then snipe the enemies below with your bow, you should be able to kill four.
Return to the craggy wall and head northeast to the river, where a Mushroom lies, and then head south. You should hit a wall and run along it to fire at a Solarii and then use the ledge to reach an outcropping on the right with another Mushroom. Continue south, pulling down the roped support and revealing a wall you can scramble and then head toward the water to collect a Mushroom to the far south and kill the guards across the way.
Using the wall you pulled down, scramble up to the building and turn around and jump to a ledge with the GPS Cache 2 and then go back inside the building and exit the other side. Shoot a rope dart at the tree across the way, climb it and then drop onto the other rope to reach some Salvage. Turning south, spot the GPS Cache 3 and make a leap for it, barely hanging on to the ledge. After collecting the cache, hop into the water to the east and grab the GPS Cache 4 neaby.
Walk out of the water to the right and grab the Salvage on the ground and in the air and then continue right through a gap in the cliffs that leads to another Mushroom. Leave and head north around the cliff and then turn around and cross it to reach a zipline, which yuou can then use to reach a platform and jump south to the Japanese Ceremonial Dagger relic. You should now be able to move north to the Hunting Lodge Base Camp and search inside for the Ancient Scrolls - General: The Conquerors document. Head northeast and grab the ninth Mushroom by the bridge and then follow the wall right to find the tomb entrance right before a box of Salvage.
Head inside until you reach the camp and then look up to spot 2 unlit cauldrons. Using your fire arrows, shoot both cauldrons and then the natural gas to clear a path forward. Instead of moving forward, use your survival skills to spot another cauldron in the upper left and light it. Extinguish the gas again and then quickly scramble up and hang a left to go up another level.
There are two more torched you can light: one to your right and one across the way next to some debris that you should also light up. Now walk to the edge of the beam and make a leap for the craggy wall, making sure to grab it. Climb up and collect the 1250 XP, 250 Salvage, and Summit Forest Relic Map.
Return the same way you came in.
Head east along the wall to a shack that you can break open to find a container of 50 Salvage and then take out the three guys up the steps, watching out for the wolves that come rushing when you are spotted. When it is clear, head up the steps to grab the final Mushroom and then head inside the cave.
Exit the Forest Through the Wolf Cave
Enter and pull the door away and then head inside. Although not needed, you can quickly kill the caged wolves before pulling the roped deer twice and creating a path for Lara. You can now jump across to a room full of Salvage and the GPS Cache 5 on the floor to the left of the table. Now slide down the tunnel and make your way through the cavern, sticking to the right, to return to Shantytown via the zipline and gain 900 XP.
The Fast Way Down
Find a Way Down to the Beach
After a quick conversation with Alex, hop on the zipline to return to the area where we lost Grim. There are two paths to take, one will return you to town and the other will lead you to the gondolas. If you followed the guide and have everything in Shantytown, take the west zipline and climb to the gondola and jump inside one as it passes.
Listen to the conversations as you head down to the beach and fill Sam in on the plan, gaining 100 XP for doing almost nothing.
Travel to the Survivors' Camp
When the gondola stops, rope dart a zipline to the nearby tower and take it down. Head around the tower and climb the yellow ladder to reach the next floor and then zipline right into a fire fight. The enemies will come zipping in from the left and right as you fight, so shoot them down in air for ease and finish off any in the middle until the cutscene. When it ends, climb the revealed yellow planks around the other side of the ship and then run and leap to the yellow bars across a gap. After another short scene, Lara will need to drop from zipline to zipline while shooting any barricades in the way. Eventually, you will fall in the river and be safe again.
As you enter the beach, turn left to spot the GPS Cache 1 and then head east for some Salvage before heading down the hill a bit and heading right for more Salvage up another cliff by the river. To the north you should see a rock pillar in the water and a float nearby. Using the float, push or rope dart it to the north side of the pillar, where the craggy wall is, and use it to get up and dismantle the Cairn to start the Challenge: Cairn Raider.
Head to the main sandy path and follow it a bit until you see a small rock ledge on the lead and follow it, leading to a Food Cache and another Cairn. Turn around and spot the Mine down by the wall and shoot it to start the Challenge: Mine Sweeper and then collect the GPS Cache 2 where it was. Turn around and grab the Salvage and head back to the main path.
Head northwest on the path to a old truck and enter the area behind it, hoping on the small rock formation to grab another Cairn. Head toward the water for some Salvage and follow the path south to spot some more Salvage hanging in netting. Now head up the structure and enter the building near the blue canopy, right next to the Survivors' Base Camp, to find the Endurance Officers - Reyes: About Lara.
Now drop down to the beach and grab the GPS Cache 3 by the anchor and destroy another Mine out in the water. Follow the water line to the left and find another Mine and then enter the structure behind you to grab some Salvage. Back outside, and under the pier, grab the GPS Cache 4. Now return to the base camp and scramble up the building that had the document for the GPS Cache 5 before breaking into the north building to grab the Endurance Crew - Jonah: Recognizing the Truth.
Now approach the crew for a cutscene and make sure to talk to everyone until you can't anymore.
A Pirate's Life
Reach the Galleon
Run south along the pier and climb the tower to find some Salvage next to a zipline, which you should then take. On the other side, look right of the galleon to spot a Mine in the water and then use the pole to swing to the craggy wall and then shimmy right to enter the ship and gain 100 XP.
Collect the Block and Tackle
Wait for the two Solarii men to finish their conversation and then rope dart the nearest man off the ship and kill the other. Head up the steps and scramble to a ledge that you can follow to reach the deck. The anchor is held in the air with what you desire, so shoot a fire arrow up at it to cause the mast to come crashing down and collect the block and tackle and gain 100 XP.
Return to Jonah with the Block and Tackle
Head across the downed mast and kill the Solarii on the other side before you enter the nearby building to get the Brown Jade Ink Box. Head to the north, standing just under the zipline, and look in the water to the right to spot a Mine. Now use the ziplines and return to the Endurance Crew and receive the Compound Bow and 400 XP.
Gone Missing
Reach the Endurance Wreck
Before going anywhere, make sure to talk to Jonah, Sam, Whitman, and Reyes until they say nothing else. Now head to the eastern side of the shipwrecks and onto the other destroyed pier. Using your new weapon, rope dart the craggy cliffs across the way and crawl over and up to a metal beam. Head right and follow the beam to the end and make your way on top of the platform. Instead of using the pole to advance, turn to spot the green wall and scramble up it to reach a ledge with the GPS Cache 6. Now turn around and continue left.
After using the crate to reach the Endurance deck, grab the container of 50 Salvage and then turn around and look down and to the left to find another Mine (it may be behind the crate depending on where you are standing). Shoot the Salvage hanging near behind you and then drop down to the lower deck to find the Stuffed Bunny relic in a room off to the right, followed by dropping down again to find the Stained Jade Head Rest and pick up the salvage. Return to the deck and use the yellow ladder to reach the highest level for the GPS Cache 7 and then use the zipline to reach the next area.
Slowly make your way forward until the Solarii appear and then take out the back one before shooting the nearest, who starts to walk away to investigate. Head toward the ladder on the right, shooting down the netted Salvage above and take the narrow passage around the building to a Cairn and then turn around north to spot the seventh Mine floating in the wreckage. Head east through the water and shoot the seventh Mine then enter the small cave to the left for the GPS Cache 8. Turning around, you should spot a pier jutting out of a rock formation. This pier has the GPS Cache 9 and a Food Cache, but is difficult to reach (you need tor jump on the rock, then onto the post support, and then up to the pier). Continue east down the small ledge to an area with some Salvage, a Mine and the GPS Cache 10. You can now return to the tower.
Using the small ramp on the beach, jump to the broken pillar and then wall scramble up to the pier. Walk across the beam and jump to the left path and take the wooden rungs up, turning around to loot the corpse and get some Salvage. Jump back across, pull out your bow and look left into the water for the final Mine before you turn back around and take the right path this time. After climbing the ladder, back up from the boarded wall and pull out your shotgun to shoot the boarded doorway high above. Now climb up and get the Toy Train before you continue to the top of the tower and zipline across.
Take cover on the left straight away and then kill both men. Instead of jumping to the ledge where they are, jump to the area on the left and grab the GPS Cache 11 and Salvage.
If you were having trouble with reaching the pier below, push the buoy off the ledge to help you reach the pier.
Head across the water, watching the right path to kill some Solarii and get the GPS Cache 12 on the left wall and some Salvage nearby. Turn around and use the craggy wall to reach the upper plateau and jump up and pry the door open to find the Shaped Jade Head Rest. Climb the ladder, taking the left path to grab the 50 Salvage from the locker, and then jump across to the craggy wall. Follow the path to a bunker with a Food Cache, netted Salvage, a locker of 50 Salvage and the Worn Wallet relic. Now continue into the tomb.
Head up the steps and use the panel to electrify the floor, way to go Lara, and then return downstairs and open the doors. Enter the right room and blast the boarded doorway open and then fire your bow across the way to light the clothed pole on fire. With the raft now free, pull it multiple times until it is close enough to jump on and then use it to reach the other side of the wall.
Standing facing the other set of stairs, look up and spot the roped banister. When pulled, the weight will pull the electric light out of the water, de-electrifying the water so you can quickly pass. From the other side, pull the raft to the light and then pull the light up and the raft under to prevent it from re-entering the water. Lara can now wade through the water to the stairs on the other side of the room and collect the 1250 XP, 250 Salvage, and the Shipwreck Beach Relic Map.
Return to the outside world and turn left to cross the bridge, immediately taking a right to find the final Cairn. Return to the entrance and jump across to the bridge and make a zipline to the craggy wall across the way and head on down. Grab the Ancient Scrolls - Hoshi: In Her Image document before continuing to the next area.
Take a moment to stop at the Bunker Vista Base Camp, get the Salvage, and the GPS Cache 1, and then create a zipline to the craggy wall across the way and shimmy inside the bunker. Grab the Salvage and burn the Flag on the wall near the roped/cracked wall to start the Challenge: Previous Inhabitants.
Carefully walk through the alcove and stealth kill the Solarii on the other side and the hug the wall to the right to find the GPS Cache 2 before killing the welders on both the right and left. Slowly walk forward and wait for multiple men to gather around the barrel, while one seems to be getting shot from somewhere. Once about 4 men have gathered, blow the barrel and then back up to the entrance and take cover and finish off the enemies that come from the ceiling. When the shielded Solarii shows up, take out your grenade launcher and kill him. Once the area is clear, grab the Wartime Intelligence - Scientist: In Search of the Star.
Head through the door to the right and thrust around the corner to shoot and explosive barrel and kill some guys. Kill the following two men and then watch your back for a guy who tries to sneak up on you. Head up the steps and take a right to grab 2 crates of Salvage and then cross to the balcony, where you will engage another group of men.
Once clear, jump the gap and head into the left room for cover and Salvage. When it is clear, use the pole to reach the wooden wall and climb up, clicking aiming up to the right at an explosive barrel to take out another group of men. Instead of continuing, turn around and jump to a crate of Salvage and a Food Cache and then walk across the pipe to another Food Cache and a container of 50 Salvage. Behind the container, on the center of the south wall, is another Flag that you should shoot with a fire arrow before running the opposite direction and using the ramp to reach the hanging platform.
At the top of the building, look up and to the left to find a Flag hanging from the tower that looms above and then turn around and shoot the final Flag. Grab the Food Cache and the GPS Cache 3 on the outskirts of the area and then hop off the building to find the Endurance Overlook Base Camp and the Endurance Crew - Alex: Over His Head document.
Head northwest behind the truck and find the Japanese 2 Sen Coin relic and then hug the left wall around the crates to find the GPS Cache 4. On the south side of camp, stand by the post and shoot a rope dart into the craggy wall and slide across. The GPS Cache 5 is on this island, hiding behind the rocks on the left, so grab it and then zip on over to the Endurance and gain 100 XP.
Find Alex
There are two normal enemies and a big one... take out the two men as stealthy as possible and then turn your attention to the big guy. This guy is all about dodge counters. With your shotgun in hand, wait for him to attack and then dodge, pressing Triangle/Y to stab his leg with an arrow. While he is distracted by the arrow, shoot his face to do some damage, but don't approach unless another melee action appears. When a second melee action appears as he stumbles around, approach him and doe a chain of two timed attacks of Triangle/Y to kill him and gain the Rope Ascender.
With your new toy in hand, rope dart the heavy object off to the left and hold Square/X and pull it toward you, clearing a path. Drop down and follow the path to a scene where she enters her cabin and then grab the Endurance Crew - Sam: Adventures with Lara document as you gain 150 XP. Exit the hall and wait for the guard to walk off and slowly head down the hall to kill him and his buddy across the way, near the end of the zipline. Take the zipline down and head through the tunnels and drop into the cargo hold to gain 250 XP.
Alex is trapped behind a blocked doorway, but Lara always has a way. Using the Rope Ascender, pull the hooked pulley toward the door and then jump on the side with the partial ladder to move the whole thing. Once it stops, pull the pulley back away from Alex's position and then jump on the full ladder, which moves the object and allows you access to the area above. Follow the path to kick the pipe out of the way and when you are back down below pull the hook all the way back and jump on the partial ladder to reset it's position and pull it to Alex. With the electric plug hooked, pull the hook back and head inside.
Recover Reyes' Tools
Enter the room where Alex is to get this completed and gain 100 XP.
Return to the Miliart Bunker
As you might have guessed, you will need to run for your life. Keep running and jump when the game slow-mo's to grab the rope and then hold Square/X to ascend quickly and escape the sinking ship. Follow the hall to the deck and use the crates and the rope ascender to return to the bunker and gain 100 XP.
Return to the Survivor Camp on the Beach
Using the rope ascender, look above the building to grab an object and pull it down to create a hole that Lara can drop down to obtain the Wartime Intelligence - Scientist: Secret of the Island document. Pry open the nearby door and then drop down to the right and rope ascend the door to get some Salvage and the 100 Mon Coin within. Now drop to the floor and return through the crack, breaking through the wall to reach the outside and get the Portuguece Tin Coin relic and Cliffside Bunker Treasure Map. Now return across the zipline and head through the tunnel.
After exiting the tunnel, pull the cracked wall nearby and grab the Food Cache before ascending and taking cover. You can safely take out the closest guy with stealth, but the other two have armor. Once all three are dead, use The Grotto Base Camp, if needed, and then drop off near the waterfall to grab some Salvage and the GPS Cache 13 on the path nearby. You can then climb back up and return to the camp and gain 400 XP.
Storm Chaser
Start the Climb Up to the Research Base
After the cutscene, we are off to save the day, but first let's finish some stuff. Firstly, talk to everyone at camp again until you can't anymore (making sure you talk to Jonah who is north of the camp), which should get you the Chatterbox trophy/achievement. Now rest at camp for the Lara's Journals: The Promise document and then access the hidden tomb nearby with our handy dandy rope ascender by heading northwest of the camp.
Enter the cave and follow the path to the temple's base camp. This area is short and sweet, but all based on timing. You need to pry the wheel to allow the buoy to pass and then quickly head left and jump up a ledge. When the buoy reaches the pole below, it will spin the whole structure and allow you to jump the gap. As the buoy continues slowly, rope dart the spot in the lower right, putting the next pole into place, and when the buoy passes use it to jump to the craggy wall and enter the tomb. You will gain 1250 XP, 250 Salvage, and the Shipwreck Beach GPS Cache Map.
If this is your last tomb you should get the Intellectually Superior trophy/achievement.
Head to the objective point in the northwest and pull the door open and use the axe on the elevator lever. Climb up the back of the elevator and then wall scramble to a ledge below a craggy wall, which you can then jump and cling to. Follow it up to the left and then drop down to find some Salvage and then climb to the top and gain 100 XP.
Enter the Research Base
There is a container of 50 Salvage on the left side of the area that you should get and then head around the elevator shaft and scramble up a part of the concrete wall to jump to the top of the shaft and get the GPS Cache 14. Head across the way and shoot a rope dart into the craggy wall across the way and ascend to climb up. Grab the Endurance Officers - Whitman: My Great Discovery document and then find the GPS Cache 15 between the two buildings. Now use the wall to scramble up the water tower and climb up to the gondola platform.
You now need to pull the individual gondolas closer to Lara so she can make the jumps and then quickly jump to the next tower before it falls toward the ground. Use the zipline to reach the bunker and then scramble up and use the pipes to reach a ladder and climb the craggy wall to some Salvage. Jump across to the walkway and the wall scramble up to your right and take cover behind a box. The two men here are both weak to headshots, so distract the one on the right and then shoot them both. Use the pipe on the wall near the craggy wall to reach it and then climb up and around to the next level. Now jump to the ladder, grab the Salvage and bust through the wall and inside for 100 XP and the Research Base Camp.
Discover the Ancient Tomb
From the objective, jump to the craggy wall and descend and then drop and grab the wall below to safely enter the water below, right near the GPS Cache 1. Behind you is a metal wall that can be blasted for some Salvage and a wall that can be scrambled to reach the Chou Dynasty Helmet. Return to the water and continue around the to a craggy wall and look up to shoot more Salvage down and the ascend up.
Squeeze through the narrow gap ahead and then use your survival instinct to spot a Sun Totem in the upper left corner of the area that you can shoot to start the Challenge: Sun Killer. Drop down and shoot an arrow at the pipes across the way to lure a Solarii over, that you can headshot, and then move forward and peek around the door to kill his friend. You can now use the Research Lab Base Camp and get the Wartime Intelligence - Soldier: Awakening document.
Head back past the camp and pry open the door to look across the way and shoot another Sun Totem, follow by another Sun Totem to your left, and then jump across the gap to the window for a Food Cache and the GPS Cache 2. Now return and then drop into the icky water and head left to open a door and call the elevator. When it gets stuck, climb on the boxes and pry the wheel to make it descend more and then climb on top and through the gap on the other side. Ascend the stairs to get the GPS Secrets - Unknown: Mysterious Orders and press the elevator call buttons and descend, jumping to a small platform with Salvage and destroying the gear. Now drop down and ascend to the 4th floor, getting the hanging Salvage, and look down in the shaft to shoot open a barricade before pressing the elevator call again. As the elevator ascends, hop into it and use the opening you created to jump to a craggy wall and make your way around to another wheel and more Salvage. Now drop down, return to the 3rd floor and use the ladder to reach the final wheel and gain 100 XP.
Head down and drop into the elevator shaft to reach the first floor, which has a Food Cache, and stop at the number 1 printed on the floor and look right for another Sun Totem. Head foward and take a left in the room to find a locker with 50 Salvage and then turn around and face the other side of the room to spot the final Sun Totem, which will also get you the Inconceivable! trophy/achievement if you have completed all challenges. Head to the other side of the room and look down the hall to spot two guards, which you should be able to take out silently. Grab the Salvage and the Ceremonial Helmet and then head down the hall and take a right to another locker with 50 Salvage and a Food Cache. Across form the locker are a pile of crates, which when climbed lead to the GPS Cache 3 and unlock the GPS Secrets - Unknown: Failed Mission document. Return and cross the other side of the main hall are some crates with a gap in the upper left, which Lara can squeeze through and lead to the Research Base Treasure Map. Now continue to the objective and gain 100 XP.
Exit the Research Base
After the cutscene, which actually unlocks the Ancient Scrolls - General: Failure of Duty document, Lara can head for the exit. Unfortunately, the Solarii will block your escape and come pouring in from the south side of the cavern. Take cover and move around to make yourself a hard target for Molotov Cocktails and dynamite as you slowly take out the enemies. Be careful when the enemies start to drop down and aggressively attack them. When they are all dead, climb the stairs and make your way down the slide, jumping to catch the craggy wall, and climbing up. Walk through the tunnel, grabbing the Salvage and listing to Reyes gain 100 XP.
Return to the Survivor Camp on the Beach
Make your way down the zipline and kill the two guards nearby and then ascend the rope nearby and zipline down to the camp to gain 100 XP.
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I'm Nobody! Who are you? Are you -- Nobody -- too? Then there's a pair of us? Don't tell! they'd advertise -- you know!Emily Dickinson
Surgeons must be very careful. When they take the knife!, Underneath their fine incisions, stirs the Culprit - Life!Emily Dickinson
Much Madness is divinest Sense -- to a discerning Eye -- much Sense -- the starkest Madness --Emily Dickinson


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Barcelo Eresin Topkapi5 Self rated
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The luxurious hotel Barceló Eresin Topkapi enjoys a convenient location in the Topkapi district of the old part of Istanbul, in the European quarter of this magnificent Turkish city. The historic centre with its world-famous sites such as the Hagia Sophia, the Grand Bazaar, the Blue Mosque and the Topkapi Palace are within a 10-minute tram ride; the tram stop is just next to the hotel. The Sütlüce Convention Centre is also reachable within 10 minutes.
The hotel expertly combines the classic elegance of the façade and its interior design with bright, contemporary style rooms. Business guests will appreciate free WIFI and excellent conference facilities. After a long day of working and sightseeing, guests can relax in the fantastic 1,000 m2 spa and wellness area with sauna, hammam, indoor pool, gym and massage services. The restaurant serves delicious Turkish, Spanish and international cuisine. An ideal choice both for business and leisure guests.
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On Wall Street CE Quiz
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As a subscriber to Financial-Planning.com, you can earn FREE CE Credits from the CFP Board of Standards and from IMCA. Each test is worth 1 hour of credit. To take a test, read the articles linked in the quiz, answer the questions, then press the submit button.
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CE Credits are through the CFP Board of Standards and through IMCA. Credits for the CFP count under CFP Board subject A: financial planning process/general principles. CIMA®, CIMC®, and CPWASM designees earn credit toward their non-IMCA-sponsored CE requirement.
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Our website automatically displays a 'thank you' page with the results of your test. You will also be notified of the result by email.
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A new test is posted in the first week of every month.
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Over the past decade-plus, Cincinnatian Eric Diedrichs has continually made splashes on the local music scene with the Pop/Rock band The Simpletons and his Cari Clara project (a mostly solo venture in the studio, but also a live band). A few years back, Diedrichs moved to Lexington, Ky., but Cari Clara continued, the live version of which (though largely on hiatus the past year or so) still featuring mostly Cincinnati area musicians — Eric's brother Mark Diedrichs, Greg Tudor, Jason Arbenz (also of Goose), Josh Hagen and 500 Miles to Memphis frontman Ryan Malott.
Last summer, Diedrichs digitally released his fourth effort for Deep Elm Records, the elegant, evocative 10-track album, Midnight March. This Friday, Diedrichs returns to Cincinnati to celebrate the album's physical release at Northside Tavern. The free local appearance will feature the full Cari Clara band, plus Cincinnati's Ohio Knife and Dayton's Motel Beds as openers.
Diedrichs recorded and produced the expansive and engrossing Midnight March in his home studio in Lexington and the crisp sound welcomes the listener to come inside and get lost in the unique textures and tide-like tempos and structures. Though a lot of "one-man show" albums lack a certain warmth and cohesiveness, Cari Clara is the rare all-solo effort that sounds and feels like a large, full band. But the music is rarely grounded, instead relying on a magical, ethereal aura upon which the songs hover.
Diedrichs has skills to spare — he's an amazing vocalist, brilliantly able to translate emotion into words, melody and voice, and his top-notch musicianship (on guitar, bass, piano and a variety of programming and other instrumentation) is apparent on first listen. But as Cari Clara grows and evolves, the way Diedrichs constructs and conducts the varying sounds and layers has become dazzling, adding an extra level of enchantment to his always stellar songwriting prowess.
Midnight March is best listened to in full (once you start, you'll have a hard time stopping anyway), a victory for the dwindling art of making a cohesive album and not just slapping together a collection of songs. Diedrichs says the album is something of a "coming of age" story, saying it's "an emotional exploration of my own journey from childhood to adult." That thematic thread is something everyone can relate to and Diedrichs' lyrics have never been better.
From the shiver-sending ambiance of "When You Knew It" and orchestral, acoustic guitar-driven "Homage to Excess" to the slinky verses and charged, towering choruses of "Battle Hymn" and the Radiohead-meets-Postal Service slowburn of "Safe," Midnight March is loaded with musical drama, with practically each song building from a hypnotic hush to exhilarating crescendo. With deft arrangements and orchestration, provocative lyrics and brain-burrowing melodies, Diedrichs has made the recording of his career. And, in many ways, it feels like he's just getting started.
Deidrichs has the talent to become a career artist; hopefully Midnight March reaches the wider audience Cari Clara deserves so he is able to do just that.
Click below to preview and purchase Midnight March.
The Country Throwdown Tour wraps up in a few weeks. By all accounts it has been a success, drawing large crowds and little, if any, controversy. We caught up with Emily West, Heidi Newfield, Sean Patrick McGraw, Sarah Buxton & Jedd Hughes while they were on tour to get inside their heads.
Lucinda Williams is a premier female act in Country and American Folk music. She has been blazing the roads since the late '70s and has not slowed down. She still appears at music festivals all across the country, even gaining international acclaim. Her most recent album, Blessed, is her eleventh studio album. Williams has been nominated for 14 Grammys, taking home three awards. In 2002, Time magazine called her "America's best songwriter."
Last night, the music of Cincinnati — past, present and future — was on glorious display at Covington's Madison Theater. Yes, we realize it's a little weird to have the Cincinnati Entertainment Awards (which celebrated its 13th birthday last night) in Kentucky. But the Madison provided a more casual "Rock & Roll" atmosphere than past years' events, so, just as airport developers did in the '40s, we've decided to claim Covington as Cincinnati, at least for one night.
The "bar" ambiance (and lack of a smoking ban in Kentucky) kept everyone off the sidewalks and in the venue, though we're certain many woke up this morning with the old "my clothes and hair smell like smoke" complaints. Fear not: Official CEA2010 gasmasks and Hazmat suits are being produced as you read this.
One of Cincinnati's finest Indie acts, the brilliant Bad Veins, has split in two. Last night, BV's singer/songwriter/guitarist/keyboardist Benjamin Davis took to the group's website to announce that founding member, drummer Sebastien Schultz, has decided to "move on from his time with Bad Veins."
Schultz — previously the drummer for local Indie rockers Cathedrals — had been a member of Bad Veins since almost the very beginning; Davis' first Bad Veins show was a solo affair opening for late Cincy duo wil-o-ee. As the pair told me for a 2008 CityBeat cover story, Schutlz was at the show (though he left early) and joined shortly after. He's played on all of BV's releases, including the most recent LP, The Mess We've Made, and toured extensively with Davis for the past five-plus years.
Thankfully for BV fans, this is not the end of the group. "The show must go on!" Davis said in his website post, expressing excitement for Bad Veins' future:
"I'm going to use this opportunity to do something I've been thinking about for a while, and take Bad Veins in a bigger direction, adding others members, bass, keyboard etc. I've already received a number of offers from musicians to join but haven't made any decisions yet. If anyone has any recommendations, hit me up! The plan is to get back on the road this spring!"
We had heard rumblings about the split prior to this past Sunday's Cincinnati Entertainment Awards. Davis ended up opening the show solo (with taped backing), closing his set with a great, orchestral version of The Muppets' "Rainbow Connection." (The CEA show was filmed and will be airing locally on cable; a special, limited-edition DVD will also be available — stay tuned.)
Bad Veins is booked to play an all-ages show presented by the Counter Rhythm Group on Feb. 16 at Rohs Street Cafe in Clifton Heights along with PUBLIC and The Ridges. More info is available here.
Voting for Greater Cincinnati's annual celebration of our amazing local music scene, the Cincinnati Entertainment Awards, is now open. Vote for your faves or, even better, do some research online, check out all of the nominees and THEN pick who you think is most deserving.
Click here to get started on your ballot.
The 16th annual CEA ceremony will be held at Covington's Madison Theater on Jan. 27, featuring more live performances than ever and first-time host Ted Clark, known for his monthly "live chat show" Ted Clark After Dark. Ted will present a special edition of Ted Clark After Dark at the after-party, this year held at The Loft, just around the corner from the Madison and above Tickets (the former home to the Rock club Radio Down). The after-party will also include the annual "Fashion Trashies," presented by members of local Indie Pop legends The Fairmount Girls and honoring the best/worst/weirdest-dressed CEA attendees.
Tickets to the Jan. 27 ceremony/party will go on sale this coming Wednesday through CincyTicket.com. Proceeds from ticket sales are being donated the Cincinnati USA Music Heritage Foundation.
Another new aspect of this year's CEAs involves the "New Artist of the Year" nominees. The acts nominated in that category will perform at the first-ever CEA new music showcase at Bogart's on Jan. 18 (confirmations pending). Audience votes at the event will help determine the winner of the category, along with votes from the nominating committee (who also choose the Album and Artist of the Year winners).
Tickets for the new music showcase will go sale soon through Ticketmaster.
Now, a few words on "the process." Since the nominees were announced on Wednesday, I've received several queries asking "How do I get nominated for a CEA?" from various artists and/or their representatives.
It's the same answer found in the old joke, "How do you get to Carnegie Hall?"
Practice. And also work hard and keep spreading the word about your awesome music.
As has been the case in the entire the 16-year existence of the CEAs (and as has been noted every year in our coverage of the event, including this year), a nominating committee is assembled each year to determine the CEA nominees. These include writers, promoters, club owners, local-music radio hosts and others whose opinion on local music-makers we trust. This year's committee included approximately 40 such people. We try our best to include those whose expertise is either wide-ranging or specific to a particular genre represented in the CEA categories. (Judges do not have votes counted if they're cast for an artist with whom the judge directly works.)
This year, invitations to participate in the nominating process were sent out to nearly 70 people, so obviously certain experts declined to participate, missed the deadline for nominees or just ignored our request.
The committee is asked to nominate up to three artists per category who caught their eyes and ears this past year. The only guidelines are that the artists should have been active in the past 365 days, the nominees should be largely original (though certainly talented, straight-up "cover bands" are generally not eligible) and the judges are also instructed to give special consideration to any act that has released new recorded material in that same time-frame.
The CEA nominating judges are listed in the CEA "program" annually. I will not release their names here because I've personally received many rude or stupid emails telling me what an idiot I am for not nominating "fill in the blank." The nominating committee was kind enough to participate; I don't want to open any of them up to such haranguing and harassment.
Finally, I'd just like to say that every year there are TONS of really great acts that deserve a nomination but don't get one. It's not personal. It's not "political." It's not "who you know." It's simply a matter of time and space. If every artist who deserved a nomination got one, the CEA show itself would run 16 hours — and that's just to read the nominations for each category.
I agree to some extent that award shows like these are a little frivolous and that the process for nominations isn't perfect. It never is, for any awards show. We have thought about letting the public nominate the artists (a la the long-gone "CAMMY" awards presented by The Enquirer), but ultimately feel that the way the CEA process is set up works best. Because, ultimately, whoever wins their category is going to deserve it.
Though we take the process seriously, we've always thought of the CEAs as more of a celebration than a contest. I invite you to think of it the same way and join us for the show, whether you were nominated or not. The CEAs are for the ENTIRE Greater Cincinnati music scene. The awards are just a good excuse to get everyone together. Instead of being a sore sport about your lack of attention, come out and congratulate and party with your fellow nominees.
Cincinnati's summer concert schedule got a lot cooler this morning, as organizers announced some of the performers at this year's inaugural Bunbury Music Festival, which will go down July 13-15 across six stages along the riverfront at Yeatman's Cove and Sawyer Point. Bunbury founder Bill Donabedian (who co-founded CItyBeat's MidPoint Music Festival and helped turn Fountain Square into a legitimate live music outlet) had been saying he was on the hunt for several big time headliners for the event; today, we found out he was successful, with iconic AltMusic bands Weezer, Jane's Addiction and Death Cab for Cutie confirmed as main stage anchors. Jane's is schedule for opening night, July 13, Weezer headlines July 14 and Death Cab will cap the fest off July 15. According to the press release, there will be plenty more performer announcements to come, with plans to feature around 100 acts total at the fest. Stay tuned — a full lineup is expected to be unveiled next month.
Securing the heavyweight headliners and announcing them enables Bunbury (being billed as "affordable, fun, tech savvy, and eco-friendly") to put tickets for the fest on sale. You can get them starting today through the Bunbury site here. One-day tickets are $46 and three-day passes are available for $93.
As Donabedian's work with MidPoint and Fountain Square would suggest, local music will also be a big part of Bunbury.
"The Bunbury Music Festival will feature the best of our local Indie bands with national and regional bands that fans may have seen at other great festivals and concert venues," Donabedian said in a statement. "Fans should think of this as an authentic music experience."
Bunbury's announcement is just the latest in a string of positive news concerning the live local music landscape of Greater Cincinnati, which seemed in potentially dire condition by the end of last year following the closing of Newport concert venue the Southgate House and other clubs.
Turns out the sky isn't falling. In fact, the future's so bright, I hope Bunbury has vendors on-site to sell shades.
Though Rock/Pop chartbusters Journey don't have the same frontman they did when ruling the airwaves in the '70s/'80s, the band continues to draw big crowds whenever they tour. The band created some of the most well-known songs in modern music — "Don't Stop Believin" is the No. 1 iTunes download of all time, for example. Journey's summer tour for its 15th album, Eclipse, teams the band with fellow Arena Rock soldiers Night Ranger and Foreigner and comes to Riverbend this Wednesday. CityBeat had a chance to speak with the band's drummer, Deen Castronovo, about touring, the new album, his love of KISS and some fond Coney Island experiences in Cincinnati.


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"Love is a burning thing
And it makes a fiery ring"
On Valentine's Day some think of chocolate, or wine, or flowers. Physicians think... More.
February 22, 2013 | 2:33 pm
16% of all spending in the US is on healthcare. About half of that is spent by federal, state, and local governments, and the other half is spent by the... More.
February 15, 2013 | 1:41 pm
"Love is a burning thing
And it makes a fiery ring"
-- Johny Cash
On Valentine's Day some think of chocolate, or wine, or flowers. Physicians think... More.
January 25, 2013 | 2:15 pm
I have shocking news. Smoking is very very bad for you.
In 1964 the US Surgeon General issued a report summarizing the known adverse health effects of... More.
January 4, 2013 | 2:37 pm
My regular readers know that I frequently bemoan the fact that we have no effective way to test for most cancers, and that in many cancers early... More.
December 21, 2012 | 12:59 pm
I haven't written about niacin for over a year, and like a misunderstanding of the Mayan calendar that won't go away, niacin is in the news again this... More.
December 7, 2012 | 4:10 pm
This year's flu season seems to be starting earlier than usual and is getting more intense by the week. The Centers for Disease Control (CDC) reports in... More.
October 26, 2012 | 1:24 pm
Metastatic (stage IV) colon cancer and lung cancer are fatal incurable illnesses. That doesn't just mean they are life-threatening. A fatal incurable... More.
October 12, 2012 | 9:48 am
This week you'll have to learn a little medical jargon, and I know that you love that. The meninges (men-IN-jees) are the membranes that line the brain... More.


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BBW horny hoe spotted by the hunter - This chick is fat but also has fat were the it counts! Check out the size of this babes huge tits!


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Gallery Folders
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Adventure Time
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Commissioned Work
For me the best humanizations did the mane 6.
Hm... I dunno, Mauroz has some pretty damn good humanized art of MLP
Yes ... But it has begun to have their own free will. Something fetish own current animes in his drawings . Do not misunderstand , it is consistent and not sexualized to the mane 6, but it can not digest it.
Frkn awesome stuff
Your human design for the ponies are some of the best I've seen! *squee* I faved so much of your gallery just now because it's so cute and awesome! Love your style. It's so beautiful and PERFECT!
Great art style!
WOW *_*! epic gallery ! I love your works ! your style is so cute and the ponies are gorgeous ! Watch you >3<!
Eyes tutorial pls!
Just a reminder that I totally love your art!
what's your take on cheese sandwich?


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- Published: Berkeley, Calif. : Tricycle Press, 1994.
- Year Published: 1994
- Description: 95 p. : col. ill. ; 26 cm.
- Language: English
- Format: Book
ISBN/Standard Number
- 1883672066
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Pretend soup and other real recipes : a cookbook for preschoolers & up
by Katzen, Mollie, 1950-
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Where To Find It
Call number: J 641.512 Ka
Available Copies: Downtown Youth, Malletts Youth, Pittsfield Youth
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"Flowers... are a proud assertion that a ray of beauty out values all the utilities of the world"
by Ralph Waldo Emerson
Mother's Day flowers need to be more special, for the day is observed as a kind of tribute to motherhood. Mother's Day Carnations have been a part of Mother's Day tradition since 1906, when Anna Jarvis promoted the wearing of her mother's favorite flower, white carnation.
Most popular Mother's Day flower arrangements include PINK CARNATIONS which are given to mothers to represent the children's love for them.


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Redu Things to Do
The raspberries
A local guy had the wonderful idea to plant a raspberry field!! During the summer the tourists or the local people are able to collect their own raspberries, they would then pay depending on what they collected.
The remaining fruits are used to make a delicious raspberry alcohol in the nearby distillery.
I also have to mention the Ampounette, a beer sold locally (but brewed elsewhere in Belgium) and also made with raspberries. This is not a sweet beer as most of the other well-known raspberry beers (Belle-Vue, Mort Subite,...) and it is also stronger (7%)
The ESA station
This quiet and remote village also has its technologic attraction. I'm not even thinking about the EuroSpace Center located slightly further on the E411 highway. A small walk outside the village, and you could already discover an antenna field!! Redu is in direct contact with the outer space. Indeed this is an ESA station (European Space agency) and the parabolic antennas you could see there are used to test different European satellites.
The bookshops
For 20 years, Redu is also known as the book village. Several bookshops are now established here and several activities around books take place several times a year. For example the book festival takes place during the Eastern WE and attract thousands of persons looking for books, new or second-hand.
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Dude, have you had the legendary tater tots at Sticky Rice?
Littlejohn's New York Deli
1427 University Ave
Charlottesville, VA 22903
434-977-0588Website Twitter Facebook
Open 24 hours and staffed by the friendliest people ever. How they're that nice dealing with you after last call is miraculous. Please chill with the popped collars and leave your hacky sack at home. I'm looking at you, UVA.


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With less than a year to go until the Iowa caucuses, and less than 18 months out from the 2012 presidential elections, the Republican pool of presidential contenders is still uncertain. Earlier this week, Arkansas Gov. Mike Huckabee and real estate mogul Donald Trump announced they would not seek the party's nomination. And pundits are awaiting announcements from big names like Sarah Palin, Michele Bachmann, Indiana Gov. Mitch Daniels and former U.S. Ambassador to China Jon Huntsman.
Among those who've already announced their candidacy, the front runners seem to be Massachusetts Gov. Mitt Romney, Minnesota Gov. Tim Pawlenty and former Speaker of the House Newt Gingrich. Takeaway Washington correspondent Todd Zwillich helps assemble a cheat sheet on the GOP candidates and the big names to watch out for.
Nothing focuses the voter's mind more than 10 percent unemployment, $5 a gallon gas, declining home values and no serious prospects of improvement with a 14 trillion dollar debt created by this President. Fool me once....
I agree with Todd that a lot of folks want Sarah Palin to run, especially Democrats. I can picture the bumper stickers now, "Palin in 2012... because the Mayans say the world will end anyway."
Todd - you forgot Gary Johnson, former two term governor of New Mexico has also declared his candidacy. Johnson, like Paul, is a Libertarian and it should make for some great debates.
Indiana Gov. Mitch Daniels, a potential Republican presidential candidate credits his success in government to the business skills he learned as Eli Lilly Senior Vice President for Corporate Strategy and Policy.
The Eli Lilly *Viva Zyprexa" scam occurred 1996-2003 so Mitch Daniels was 4 years into the thick of it,reaped $21 million from Lilly stocks.
Eli Lilly's #1 cash cow Zyprexa drug sale $40 billion dollars so far,has a ten times greater risk of causing type 2 diabetes over the non-user of Zyprexa. So,here we have a conflict of interest that this same company also is a big profiteer of diabetes treatment.
FIVE at FIVE
The Zyprexa antipsychotic drug,whose side effects can include weight gain and diabetes, was sold for "children in foster care, people who have trouble sleeping, elderly in nursing homes."
Five at Five was the Zyprexa sales rep slogan, meaning 5mg dispensed at 5pm would keep patients quiet.
It's as addictive as tobacco,because withdrawal is accompanied by severe insomnia for 6 weeks.
-- Daniel Haszard
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elements of grimdark by YinReneeMoonveilYangWatch
©2012-2016 YinReneeMoonveilYang
I call evil sides of them by other names, I gave them other names 0____0 fluquitoshy, pinkamena, twilight flapow , rainbow crush , appletiny , rariacty. I know that everyone has their ideas for the names of the evil sides of the mane six each has its own ideas, each has different thinking, the name pinkamena I not invented simply already exists the only thing that I changed in pinkamena and cutie mark towards be different from pinkie pie
well, i love the picture, but at the bottem, what fanfics are they from?
is "spectra dahsh" a fanfic or from the rainbow factory?
rainbow factory,my version of her(in the fanfic she wears black,but i made her cape and mane style and scars)
i like the name 'Spectra Dash' its sounds so cool and the song 'Rainbow Factory' which is my fave song ^^..... love the art work ^^
Twilight Snapple is my favorite.
Oh cool! Did you base them all after grimdark fanfics, or just Pinkie Pie and Rainbow Dash?
just pinkie and dash
Did you call RD Spectra dash as in a color spectrum of a rainbow, as in Rainbow Factory?
A its butchershy not murdershy and B its pinkamina not crazy pinkie pie
in my book its murdersy,and cupcakes was made before party of one was made,so its pinkie pie not pinkamena