text:
This is our official last day
There will no longer be doing any news updates from this day forward. Please refer to the main article on the front page for further details.
Jam points also accumulate and after each game you can use them to purchase unlockables in the Jam Store. Items such as new courts, cheat codes, and new attire for existing or your created characters, which is also a new addition to NBA Jam. The create-a-character option isn't as expansive as other games, but it does its job. You can also use your jam points to increase your created character's attributes or make a dream team consisting of all your favorite stars.
The best new feature to the series is the Jam Tournament and Legends Tournament. The Jam Tournament pits you against all 29 NBA teams in order to make it to the top. The Legends Tournament is what really makes this game stand out above all the others. In order to win, you must play teams of the best players from the past to the present. You start out playing against Pre-70's teams. Not only are you playing players whom retired MANY years ago, but also you see the game as it was back then, Black and White! You also get to listen to music from that time period and an old time style commentator. As you beat all the teams in a time period, not only do the characters become playable, but you move on and the display, music, and commentator all change. One complaint though is the AI is really cheap.
Every chance they get they steal the ball or knock you down. Eventually you will learn their tactics, but it can be really frustrating at first. And for people who want to pick up the controller and have a good time, there unfortunately is no option to switch the difficulty. The default camera can also be annoying at time, but luckily there is the option to change that. My biggest complaint of all is that it's not playable on Live. They added the ability to download content in the future, but no play on Live? WHY???????
The new dunks and animations look spectacular and really light up your TV screen. When the players are souring through the air doing backflips well above the backboard, it makes me wish I had a big screen TV.
Unlike past NBA Jam titles, the commentator has plenty of sayings so you won't get sick of hearing the same things over and over. One of my favorite sayings is from the pre-70's commentator, "he's heating up like an electric blanket".
There will no longer be doing any news updates from this day forward. Please refer to the main article on the front page for further details.


text:
"Deadpool" Sequel in Motion, Screenwriters to Return
Showing results 95-144 of 206
Supergirl #8
Supergirl! You've just saved Earth from four Kryptonian Worldkillers! What are you going to do now?
|April 19th, 2012
American Vampire #25
"Death Race" comes to a conclusion as "American Vampire" ends its quarter-century with a cliffhanger.
|March 29th, 2012
Supergirl #7
Michael Green, Mike Johnson and Mahmud Asrar throw some incredible odds against the Girl of Steel in "Supergirl" #7, pitting her against four Worldkillers: creatures bred for battle by the scientists of Krypton.
|March 22nd, 2012
American Vampire #24
"Death Race" plows forward, pitting vampire-killer Travis Kidd against one of the most worthy foes to cross the pages of "American Vampire."
|February 22nd, 2012
American Vampire #23
Travis is your new favorite "American Vampire" character, and as such, his next move is all the more important.
|January 24th, 2012
Supergirl #5
Supergirl flies off into space, looking for her home. She doesn't have a whole lot of luck.
|January 19th, 2012
American Vampire #22
Rafael Albuquerque returns to handle the art, as Scott Snyder's story jumps to tales of vampiric greasers. It's a great jumping-on point for a great title.
|December 28th, 2011
Supergirl #4
"Supergirl" inches along, but it would be better if the pace picked up a bit.
|December 22nd, 2011
The Shade #3
"The Shade" heads down under for what, to this non-Australian, feels like a nice change from cliché.
|December 14th, 2011
American Vampire #21
A young gun goes down in a blaze of glory and so chooses his bed of nails.
|December 14th, 2011
The Shade #2
The Shade steps out of the shadows and picks up the pieces from the end of the last issue. Now he wants some answers.
|November 23rd, 2011
American Vampire #20
Never mind that this is part 2 of 3, "American Vampire" #20 stands on its own wonderfully.
|November 2nd, 2011
Supergirl #2
For the first time in relaunch history Superman and Supergirl fight each other!
|October 21st, 2011
The Unexpected #1
Another Vertigo anthology with lackluster writing and great art.
|October 17th, 2011
The Shade #1
"Starman" fans, prepare to rejoice.
|October 12th, 2011
American Vampire #19
Scott Snyder changes things up a little and yet retains ceiling high quality control over this pulp western tale.
|September 28th, 2011
Supergirl #1
The new "Supergirl" reboots Kara Zor-El once more, and makes her a stranger now more than ever.
|September 21st, 2011
Thunderbolts #163
This is one of the stranger status quo shifts for "Thunderbolts," and I'm dying to see where Parker and Walker take us.
|September 9th, 2011
American Vampire #18
Pearl Jones is a woman who holds her own and isn't affected by the landscape. She affects it instead. For one moment alone, do not miss this issue.
|August 24th, 2011
American Vampire #17
Forget horror, this is a good old-fashioned war comic.
|July 27th, 2011
American Vampire #16
How fair is it that one of the most beautiful comics on the stands actually has great words in it, too? Who cares? Just enjoy!
|June 29th, 2011
America Vampire #15
"You'll do fine, so long as you're not squeamish about blood. If you are, you better get over that. And fast."
|May 26th, 2011
Northlanders #40
A quiet one-off starring a man, and a deer.
|May 12th, 2011
American Vampire #14
War is hell with vampires bringing something new to the table and Henry showing why he deserves your attention.
|May 1st, 2011
Superman #710
That's right, it's yet another previously untold tale of an early Superman and Batman team up. (Just how many of them are there?)
|April 13th, 2011
Jimmy Olsen #1
Once again, proof that there is no such thing as a "bad character." All you need is the right take.
|April 2nd, 2011
American Vampire #13
"American Vampire" begins its second year with a trip into World War II, but this is no ordinary war story.
|March 30th, 2011
Northlanders #38
As the siege of Paris heats up, Wood and Gane bring the goods.
|March 19th, 2011
Weird Worlds #3
There's potential in "Weird Worlds" but so far it's not quite living up to it.
|March 12th, 2011
American Vampire #12
"Thank you? I'm about to tear your head off, Kitty."
|February 23rd, 2011
American Vampire #11
Pearl stresses over the love of her husband and Hattie can't find her old friend, this week on a very special issue of "American Vampire."
|January 26th, 2011
Doc Savage #10
A story set during the war, as Doc Savage helps Ronan MacKenna's unit survive the war. Barely.
|January 14th, 2011
Weird Worlds #1
"Okay, stop me if you've heard this one before. The government contracts a chemical company, Titan, to develop a way to improve the performance of their military personnel."
|January 7th, 2011
Action Comics #896
In which the two villain-led books of the DC Universe have themselves a crossover.
|December 29th, 2010
American Vampire #10
"Is he scared of the same things I'm scared of? Scared of the pull I feel inside me, the dark tug all the time?"
|December 22nd, 2010
American Vampire #9
"American Vampire" continues to have a lot of bite.
|December 6th, 2010
Action Comics #895
"Action Comics" continues to bring a lot of fun, even without that much action.
|November 24th, 2010
American Vampire #8
A vamp killing group runs out of options but the vampires still find plenty of ways to end human life.
|November 10th, 2010
Superior #1
It's funny when a title is so ironic like this, even if it's not intentional.
|October 17th, 2010
American Vampire #7
Chief McCogan is an onion, with layers, and the smell of blood in Las Vegas makes eyes water.
|October 8th, 2010
Atlas #5
"I only have three words for this review," I lamented to my wife as we caught up on the day's events. "It was awesome."
|October 1st, 2010
Hulk #25
"Go red right now. I'll go green and do it again." No, that's not a pep talk for a college football team. It's Bruce Banner talking to his father-in-law.
|September 23rd, 2010
Nemesis #3
Nemesis arrives at prison... let the slaughter begin.
|September 22nd, 2010
American Vampire #6
Book, Pearl, Skinner Sweet, and Stephen King might be scarce in this issue, but the solid, compelling story by Scott Snyder and the mesmerizing art by Rafael Albuquerque are both still here.
|September 12th, 2010
CLiNT #1
Mark Millar's new comic magazine debuts and is a solid, slick package. Plus, it's the place to find the debut of "Kick-Ass 2."
|September 4th, 2010
Ultimate Comics Avengers 2 #6
Ghost Rider versus Ghost Rider with the Avengers stuck in the middle. Action a'plenty here, folks!
|August 4th, 2010
Gorilla-Man #2
If the cover doesn't sell you on this book, you got problems. It's a freaking parachuting gorilla shooting guns!!! Marketing students everywhere, take note.
|August 3rd, 2010
American Vampire #5
The first story arc of "American Vampire" comes to a chilling close, as not all loose ends get tucked or neatly trimmed off.
|August 2nd, 2010
Ultimate Comics Avengers 2 #4
The origin of Ultimate Ghost Rider! Why Nick Fury and the new Black Widow's marriage fell apart! And a scene from "Silence of the Lambs!"
|June 24th, 2010
American Vampire #4
"American Vampire" slays the competition.
|June 24th, 2010

subset: commoncrawl


text:
Tracy Ruiz sits on a staircase at Will C. Wood High School, Tuesday. Ruiz is a finalist for the All Star Teachers contest and will be honored along with two other finalists on the field during the Giants game on June 26. If picked, Ruiz will represent the Giants during this summer's All Star Game. (Aaron Rosenblatt/Daily Republic)
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Article Summary
Slovakian mechanical engineer Braňo Mereš has created some pretty nifty one-off bicycle frames over the past several years. Some of his construction materials have included riveted-together strips of titanium, a woven bamboo fiber/epoxy resin composite, and carbon fiber rods. With his latest creation, the X-9 Nighthawk, he has taken yet another approach – the frame is made from sandwich panels that have an aramid core and carbon fiber skins.
Read the full article: Aramid/carbon-framed X-9 Nighthawk looks like the stealth fighter of bicycles
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Genesis 50:15New International Version (NIV)
Joseph Reassures His Brothers
15 When Joseph's brothers saw that their father was dead, they said, "What if Joseph holds a grudge against us and pays us back for all the wrongs we did to him?"
Cross references:
New International Version (NIV)
Holy Bible, New International Version®, NIV® Copyright ©1973, 1978, 1984, 2011 by Biblica, Inc.® Used by permission. All rights reserved worldwide.
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With 1.7 million freelancers, we'll match you with the perfect talent.
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I am about half way done with my book, It is romance with some hot scenes in it, So you have to be 21 or older to get this job, You will be proof reading and fix all mistakes, I am not sure how long it will be, I am trying to get it to 190,000 words, But could be less, I will know for sure when I am done. Right now trying to see about how much, people will charge to edit it for me, My work IS NOT to be copied and used by yourself or anyone else, I work hard to write my books. And I am trying to find someone trustworthy, If you like good hot novel and reading, Please let me know how much you will charge, You will be fixing Grammar, making sure paragraphs are right, Spelling, Punctuation, everything like that so I can send it off to publishers. If you want to add or take something major out. You must contact me first, And let me know, And I will approve of deny, Thanks.
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text: Comments (26) + Add comment Comments (26) Featured nrvalleytime + 1082d ago I love this bit regarding indie titles - "For the people that self-publish, it's their product. They are the publisher. They are free to set the price from free to, you know, $30. It's their fee. For independent publishers we work with, we are the publisher, so we make the final decision, but for our store, it's very easy to set the price for each product, and it's easy to make promotions or bundles. It's very easy to do." A PS4 supported by even more titles like Journey and Limbo would be incredible. It might even make the PS4 more relevant than what Steam is doing with Greenlight, though they're slightly different services. Still - the PS4 looks incredible. #1 Agree(57) | Disagree(0) | Report | Reply NYC_Gamer + 1082d ago Sony is learning a lot from Valve when it comes to dealing with indie studios...It's a good thing that PS4 will welcome the indie crowd with open arms and more freedom.. #1.1 (Edited 1082d ago ) | Agree(46) | Disagree(1) | Report | Reply asmith2306 + 1082d ago Sony is awesome. Even if you dont like them or the PS3 or whatever, you have to give them credit to what they do for gaming. Best gaming company in my opinion. #1.1.1 Agree(57) | Disagree(1) | Report Blackdeath_663 + 1082d ago i hope they monitor their store and have some quality control. unlike valve which sometime let in clearly unfinished games or have false information given in the description of the game like the whole WarZ debacle. or like the microsoft indie stor for xbox where you have games like these http://www.gamesradar.com/2... that are really bad games made by random people #1.1.2 Agree(11) | Disagree(0) | Report MurDocINC + 1081d ago There's alot great indies out there that would love to make a leap to consoles. But they cant cause both M$ and Sony charge $20,000+ for dev kits and also cap the game size to 2GB. No basement dev can afford that and the size limits you 2D or small/plain 3D worlds. I except the same thing for next gen. #1.1.3 Agree(0) | Disagree(1) | Report TheTwelve + 1082d ago Make your own games and sell them, make your own videos through the PS4 "share" and promote them... we're going to see brand new software stars next gen. I wish I could be talented enough in this way to become one of them. --- 12 #1.2 Agree(28) | Disagree(0) | Report | Reply NateCole + 1082d ago The PS4 was developed by developers for developers. It's a brilliant move by Sony. The are making the PS4 the most dev friendly console. As a result 1. It will attract more developers meaning 2. More games. 3. Better games that cost less to make. As a result us PS gamers win big. #1.3 Agree(37) | Disagree(1) | Report | Reply jmc8888 + 1082d ago Well yes to an extent. It's basically going to be friendly like the 360 was. So it's really just moving back to what it should have been but was denied by bonehead decisions with the PS3. #1.3.1 Agree(5) | Disagree(29) | Report nosferatuzodd + 1081d ago i concur Sony really do their homework this time good job day one buy 4me. glad I'm a psgamer #1.3.2 Agree(6) | Disagree(0) | Report AlphaJunk + 1081d ago @jmc8888 you got disagrees for stating the truth hahaha - wow, what idiots. The PS4 is the evolution of what was accomplished with the 360 and it's development friendly design, and that has nothing to do with which console you prefer. #1.3.3 Agree(2) | Disagree(11) | Report givemeshelter + 1081d ago Thank GOD Sony went in this direction. It's a total 180 from the PS3 where they did not go to developers for input at all and Microsoft did. Sony is hitting all the marks with the PS4. Kudos for Sony #1.3.4 Agree(1) | Disagree(0) | Report N4g_null + 1081d ago Well they should let it do what current pcs do run our productions software like zbrush, maya, unreal ed, crytek engine editor, id editors, python editors with out the hand holding. Like the c64 did! Sure you will get duds and troll developing but you will also get more minecrafts. Most people making games started in modding. Part of gaming is the ability to make or mod your games. Suddenly that closed system becomes a tool to every one, is this not how micro soft became so big? #1.3.5 Agree(0) | Disagree(0) | Report _-EDMIX-_ + 1081d ago @JMC-ehhhh no. CPU friendly yes, making coding easier...yes. But thats about it. In terms of "dev" and "Indie" friendly. Sony has been the best this gen and will be again the best in terms of next gen. PS3 has free to play games, has MMO's, and last I remember, Portal 2's cross steam play is only on PS3. This is not a "PS3/PS4" thing, this is just a Sony thing. They've been very, very welcoming to indie developers and quite open to having an open platform. MS on the other hand doesn't have Free to plays, no MMO's and wouldn't even let Valve give there Map Packs for free. You didn't get disagrees because you where wrong, you got disagrees because your stating a half truth. To say 360 was "friendly" you kind of need to be a bit more specific, ie its CPU was easy to make games on. Aside from the CPU, MS and the 360 are the least "friendly" to developers. Um....where was Steam integration with Portal 2 on 360? What about those L4D maps? This is just Sony getting more "friendlier" not JUST getting friendly, remember what Console has the most MMO's and free to plays. (Steam integration) mind you FF14 will be on PS3, NOT 360. Hows that for your friendly MS? #1.3.6 Agree(0) | Disagree(0) | Report jmc8888 + 1082d ago Hopefully they do more sales/bundles like Steam does. I didn't get 200+ titles by paying $60 per game. Steam still has the ball, and it is easier to have indie games on Steam then any other. Though Wii U is also very easy on the indies, so Steam will have some competition, but they have the mature platform, and treat their customers pretty well with what they do. No need for any sort of subscription helps, but PSN tends to give bigger deals to those with PSN Plus, so, Steam if that stays the same for PS4, will still have an advantage. Most people have PC's even if they don't game much on them, and thus Steam has a wider audience overall as evidenced by 5 million people or so constantly on Steam. I think I read somewhere it's like the 3rd biggest bandwidth user in the world. The PS4 looks nice, I wouldn't say incredible, the specs to justify incredible, and what we saw mostly yesterday were either PC version on a PC or possibly a PS4 version on a PC. Either way we saw a PC and not a PS4 yesterday. Hopefully it's representative of what a PS4 is, but it's quite a leap to claim it is. We simply don't know the specs of the PC we saw and whether or not they bumped up the PC specs to simulate what a PS4 a few years in would be like (as a guess). We simply don't know. #1.4 Agree(1) | Disagree(17) | Report | Reply Arksine + 1082d ago You are incorrect. Everything we saw yesterday was on PS4 development hardware except watchdogs. And Watchdogs had really bad tearing. #1.4.1 Agree(4) | Disagree(7) | Report Reverent + 1081d ago @Arksine, lol no it didn't. The Live stream may have, but if you watch any of the videos posted on YouTube of the HD gameplay running off the PS4, there is literally no screen tearing at all. #1.4.2 (Edited 1081d ago ) | Agree(5) | Disagree(0) | Report _-EDMIX-_ + 1081d ago ...you are just beyond slow. Whats more sad is that this is not some sort of rumor....they got on stage with a PS4 controller and literally said (this is how our game runs on PS4). I mean...where on earth did you get "a PC simulating PS4?" LMFAO! To say it wasn't incredible is literally a joke. I....I'm s sorry.....you where expecting 3TFLOPS and 16Gigs of ram? LMFAO!...sit down. #1.4.3 Agree(1) | Disagree(0) | Report akaakaaka + 1082d ago good interview! next time ask about SOCOM there is a huge community of fan's and is sad that Zipper is gone! you will get a lot of hit's if you find out if is been made.. #2 Agree(8) | Disagree(0) | Report | Reply BitbyDeath + 1082d ago Or Warhawk. Warhawk was the Socom of the PS3 generation. #2.1 Agree(10) | Disagree(1) | Report | Reply jmc8888 + 1082d ago I think the Warhawk/Starhawk dev is toast or close to it. They lost big with Starhawk, which was sad, it was a really fun game. A few different tweaks and it would have amazing. Basically the thing wasn't marketed well, no one knew much about it, and the people that did play got a product that was highly unique and fun, except when it was a spawn camp. Basically about half the time one team or another would get to the point of just sitting on the base camp of the other team. Which made for REALLY lopsided games. That and there wasn't enough memory to build more items so it was restricted to 32 things built per team which is pretty small considering each player might want to build 3-4-5 things. If was say 128-256 items per team, it would have been much, much better. #2.1.1 Agree(3) | Disagree(3) | Report DivineAssault + 1082d ago theyve got a smash hit here.. Blizzard jumped back on PS now too? oh this is greatness.. Jus the tip of the iceberg too as these are tech demos & early stages of games.. a year or so in is going to be amazing O.o #3 Agree(6) | Disagree(0) | Report | Reply talisker + 1082d ago Somebody mentioned Steam. I was looking through the list of publishers involved in PS4 development and thinking who was missing. I thought of one big dev which is left out and it's Valve. I'm afraid their Steambox project gets serious enough for them to make HL and Portal exclusive for it. This doesn't make me happy. Any ideas who else's missing? http://www.eurogamer.net/ar... #4 Agree(2) | Disagree(0) | Report | Reply jmc8888 + 1082d ago So it's confirmed that the Vita playing PS4 games is not dynamically interactive like the Wii U gamepad, but has some of the basic features like off tv play and if on TV static inventory that updates slowly because it's not necessary to be dynamically updated. The move creation thing was imo probably the biggest innovation they showcased yesterday. Good to see the new PS4 Eye will be much better than the original eye. #5 Agree(0) | Disagree(9) | Report | Reply PAYNEinc85 + 1081d ago I'm primarily an Xbox gamer. I play LOTS of games. I have a PS3 too but it doesnt get played much because my friends are on Xbox. I'd just like to say I'm very impressed with Sony. It seems like they're trying to start completely fresh for next gen. They just keep telling us what we wanna hear. Take Gaikai as an example. They knew we wouldn't get backwards compatibility so they go out and buy a company for $380 million to make it happen for us. They have seriously been taking notes on what their consumers want and that's great. Now let's just see if Microsoft will do the same or if they keep following their foolish pride and producing failures like they have for the last 3 years. Like almost no exclusive AA or AAA games, Xbox live fees, Kinect and casual projects etc. just for quick cash. From reading this I probably don't sound like an Xbox gamer. I probably sound like a PS fanboy but everything I said was the truth. MS better bring their A game or they'll be losing many customers including me. #6 (Edited 1081d ago ) | Agree(6) | Disagree(0) | Report | Reply Pillsbury1 + 1081d ago Which is the reason I jumped ship from Xbox. I sold my Xbox long ago because I was tired of all the fees and them focusing more on kinect and less on real gamers. #6.1 Agree(4) | Disagree(1) | Report | Reply Pillsbury1 + 1081d ago Sony is going in an amazing direction with supporting developers and making it easy to Develop for the ps4. Gaikai has amazing potential with being able to play playstation games on multiple platforms. Being able to create and share content with others is going to be amazing for the playstation community. #7 (Edited 1081d ago ) | Agree(2) | Disagree(0) | Report | Reply Add comment You need to be registered to add comments. Register here or login Username Password Remember Rules & guidelines Login


text:
After National Review issued a stinging anti-Newt Gingrich editorial, many of the same voices insisted that the magazine (where I work, though I didn't write the editorial) has, in the words of one right-wing blogger, lived long enough "to become the villain." Fox News, Karl Rove, Charles Krauthammer, George Will and even pro-Romney columnist Ann Coulter are routinely denounced as part of some RINO cabal.
It's difficult to catalog all of the oddities. Hugely successful, powerful and rich conservatives are lambasting the establishment as if they are in no way part of it. Gingrich has gone from being too establishment to too anti-establishment faster than you can say "Freddie Mac." And you can only wonder how befuddled Romney is given that he's moved even further rightward since 2008.
Frankly, I can't blame anyone for being underwhelmed by Romney, or begrudge anyone their frustration with the field. What's harder to understand is how nobody has noticed that the conservative establishment, which includes many of my friends denouncing it, has become vastly more conservative over the last two decades. It's more pro-life, more pro-Second Amendment, more opposed to tax increases.
The political corpses of RINOs litter the roadside of this great migration. Rockefeller Republicans went out with 8-track tapes, leisure suits and Kevin Phillips. And yet, people talk about the conservative establishment like David Gergen is calling the shots.
The mere fact that there's something one can meaningfully describe as a conservative establishment today is a victory, never mind that it is more conservative than it has ever been. But a conservative establishment is useless if it doesn't bring the nation with it. The frustration on the right stems from the fact that none of the candidates seems up to that task.
Bernie Sanders Champions YUGE Profits for U.S. Corporations (But Only in Cahoots with Communists) | Humberto Fontova
Bush mocks Rubio and his fans: Stop whining that it's "unfair" that you're being attacked by another candidate's Super PAC | Allahpundit


text:
by: Stanfy | 1.1K
by: Stanfy | 1.1K
The application of the First Portal "Obozrevatel". Latest news from Ukraine, economy, sports, show business, as well as other sections of the portal, analytical articles, investigations, interviews, photos and video reports; quickly on Android.
In addition, this app is the official app for the Ukrainian radio online myradio, using the application you will have access to free listening of radio stations on the site myradio.ua.
Obozrevatel - do not miss important!
Tags: obozrevatel ua , obozrevatel , zrevatel
from 1.052 reviews
Free - V2.0 - 831K


text:
iHerb カスタマーレビュー
Ceylon Cinnamon
Reviewer1634134により Feb 20, 2012 に掲載
It's not easy to find real cinnamon, and you have it available. Much appreciated!
Very good
Reviewer2485227により Mar 11, 2012 に掲載
Very good!
Best Tasting Cinnamon
Reviewer2426003により Aug 29, 2011 に掲載
As usual, a great product. I discarded the common Saigon cinnamon that I have always used when I received this. The smell and taste is just great and now I use it in all my bakings and cereals.
Great Cinnamon
Reviewer1543658により Sep 14, 2011 に掲載
I like the cinnamon taste. It is subtler and tastes as sweet. It is hard to get just a little out of the container - but it can be put in something else. I like it better than the cinnamon that you buy in the store. Makes it hard to go back and use the other up. I would give it a 7 if I could.
Smells so Good
Reviewer2834983により Sep 27, 2011 に掲載
The cinnamon looks wonderful and the shipment arrived very quickly. Thanks!


text:
I have some kind of virus or trojan that is causing the Blue Screen of Death problem. I have tried running Malware Byte's Anti-Malware and it seems to find and (supposedly fix, Quanrantine and Delete) problems/infections everytime I run it!
But after reboot in Safe Mode (the ONLY mode I can use and not get BSOD), it again finds the same set of problems! I can't now install or remove any programs either because the Installer is shut off in Safe Mode! "Holy circular reasoning nightmare - Batman!"
In general it is finding things like this:
Here is my HiJackThis file - please help! This is my Business server computer and I am dead in the water without it!
Logfile of Trend Micro HijackThis v2.0.2
Scan saved at 10:41:34 AM, on 9/25/2008
Platform: Windows XP SP2 (WinNT 5.01.2600)
MSIE: Internet Explorer v6.00 SP2 (6.00.2900.2180)
Boot mode: Safe mode with network support
Running processes:
C:\Program Files\Mozilla Firefox\firefox.exe
C:\Documents and Settings\Admin\Desktop\HiJackThis.exe
R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = partnerpage.google.com/smallbiz.dell.com/en_us?hl=en&client=dell-usuk&channel=us-smb&ibd=6080604
R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://www.dell.com
R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://www.dell.com
R1 - HKLM\Software\Microsoft\Internet Explorer\Search,Default_Page_URL = partnerpage.google.com/smallbiz.dell.com/en_us?hl=en&client=dell-usuk&channel=us-smb&ibd=6080604
R1 - HKCU\Software\Microsoft\Internet Connection Wizard,ShellNext = http://22.214.171.124:3128/
O2 - BHO: IEVkbdBHO - {59273AB4-E7D3-40F9-A1A8-6FA9CCA1862C} - C:\Program Files\Kaspersky Lab\Kaspersky Anti-Virus 2009\ievkbd.dll
O4 - HKLM\..\Run: [NvCplDaemon] RUNDLL32.EXE C:\WINDOWS\system32\NvCpl.dll,NvStartup
O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files\Java\jre1.6.0_05\bin\jusched.exe"
O4 - HKLM\..\Run: [IAAnotif] "C:\Program Files\Intel\Intel Matrix Storage Manager\Iaanotif.exe"
O4 - HKLM\..\Run: [SoundMAXPnP] C:\Program Files\Analog Devices\Core\smax4pnp.exe
O4 - HKLM\..\Run: [PDVDDXSrv] "C:\Program Files\CyberLink\PowerDVD DX\PDVDDXSrv.exe"
O4 - HKLM\..\Run: [BkupTray] "C:\Program Files\NewTech Infosystems\NTI Backup Now 5\BkupTray.exe"
O4 - HKLM\..\Run: [AVP] "C:\Program Files\Kaspersky Lab\Kaspersky Anti-Virus 2009\avp.exe"
O4 - HKLM\..\Run: [KernelFaultCheck] %systemroot%\system32\dumprep 0 -k
O4 - HKLM\..\Run: [Malwarebytes Anti-Malware (reboot)] "C:\Program Files\Malwarebytes' Anti-Malware\mbam.exe" /runcleanupscript
O4 - HKCU\..\Run: [ISUSPM] "C:\Program Files\Common Files\InstallShield\UpdateService\ISUSPM.exe" -scheduler
O4 - Global Startup: Adobe Reader Speed Launch.lnk = C:\Program Files\Adobe\Acrobat 7.0\Reader\reader_sl.exe
O9 - Extra button: (no name) - {08B0E5C0-4FCB-11CF-AAA5-00401C608501} - C:\Program Files\Java\jre1.6.0_05\bin\ssv.dll
O9 - Extra 'Tools' menuitem: Sun Java Console - {08B0E5C0-4FCB-11CF-AAA5-00401C608501} - C:\Program Files\Java\jre1.6.0_05\bin\ssv.dll
O9 - Extra button: Web traffic protection statistics - {1F460357-8A94-4D71-9CA3-AA4ACF32ED8E} - C:\Program Files\Kaspersky Lab\Kaspersky Anti-Virus 2009\SCIEPlgn.dll
O9 - Extra button: Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
O9 - Extra 'Tools' menuitem: Windows Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
O17 - HKLM\System\CCS\Services\Tcpip\..\{C6953D85-3C55-42C5-9B3D-154673EA3F54}: NameServer = 184.108.40.206,188.8.131.52
O17 - HKLM\System\CS1\Services\Tcpip\..\{C6953D85-3C55-42C5-9B3D-154673EA3F54}: NameServer = 188.8.131.52,184.108.40.206
O17 - HKLM\System\CS2\Services\Tcpip\..\{C6953D85-3C55-42C5-9B3D-154673EA3F54}: NameServer = 184.108.40.206,220.127.116.11
O17 - HKLM\System\CS3\Services\Tcpip\..\{C6953D85-3C55-42C5-9B3D-154673EA3F54}: NameServer = 22.214.171.124,220.127.116.11
O17 - HKLM\System\CS4\Services\Tcpip\..\{C6953D85-3C55-42C5-9B3D-154673EA3F54}: NameServer = 184.108.40.206,126.96.36.199
O20 - AppInit_DLLs: karina.dat,C:\PROGRA~1\KASPER~1\KASPER~1\mzvkbd.dll,C:\PROGRA~1\KASPER~1\KASPER~1\mzvkbd3.dll
O20 - Winlogon Notify: ikkqzm - C:\WINDOWS\SYSTEM32\ikkqzm.dll
O23 - Service: Broadcom ASF IP and SMBIOS Mailbox Monitor (ASFIPmon) - Broadcom Corporation - C:\Program Files\Broadcom\ASFIPMon\AsfIpMon.exe
O23 - Service: Kaspersky Anti-Virus (AVP) - Kaspersky Lab - C:\Program Files\Kaspersky Lab\Kaspersky Anti-Virus 2009\avp.exe
O23 - Service: NTI Backup Now 5 Agent Service (BUNAgentSvc) - NewTech Infosystems, Inc. - C:\Program Files\NewTech Infosystems\NTI Backup Now 5\Client\Agentsvc.exe
O23 - Service: Intel® Matrix Storage Event Monitor (IAANTMON) - Intel Corporation - C:\Program Files\Intel\Intel Matrix Storage Manager\Iaantmon.exe
O23 - Service: NTI Backup Now 5 Backup Service (NTIBackupSvc) - NewTech InfoSystems, Inc. - C:\Program Files\NewTech Infosystems\NTI Backup Now 5\BackupSvc.exe
O23 - Service: NTI Backup Now 5 Scheduler Service (NTISchedulerSvc) - Unknown owner - C:\Program Files\NewTech Infosystems\NTI Backup Now 5\SchedulerSvc.exe
O23 - Service: NVIDIA Display Driver Service (NVSvc) - NVIDIA Corporation - C:\WINDOWS\system32\nvsvc32.exe
O23 - Service: NTI Backup Now 5 Shadow Service (ShadowSvc) - NewTech Infosystems, Inc. - C:\Program Files\NewTech Infosystems\NTI Backup Now 5\ShadowSvc.exe
O23 - Service: stllssvr - MicroVision Development, Inc. - C:\Program Files\Common Files\SureThing Shared\stllssvr.exe
End of file - 5381 bytes
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Bad Malware Or Virus Causing Blue Screen Of Death
Started by tecrat , Sep 25 2008 11:51 AM
2 replies to this topic
Posted 25 September 2008 - 11:51 AM
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Twitter - My statements do not establish the official position of Microsoft Corporation, and are my own personal opinion. (But you already knew that, right?)
Posted 08 October 2008 - 08:10 PM
Due to lack of feedback, this topic has been closed.
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Twitter - My statements do not establish the official position of Microsoft Corporation, and are my own personal opinion. (But you already knew that, right?)
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text:
A final look at Weeden2Blackmon
The hopes of Oklahoma State fans for the Weeden2Blackmon combination to continue in the NFL–most likely with the Cleveland Browns–were squashed when the Browns traded up to draft Alabama running back Trent Richardson with the No. 3 overall pick.
But allow the OSU athletic department to help you take one final look back at the dynamic duo. Here's all 39 touchdown passes that went from Brandon Weeden's arm to Justin Blackmon's hands.
Kudos to whoever edited all of this together, because it's a great way to chronicle how Weeden and Blackmon grew individually and as a tandem–and how the OSU offense was slightly different under Dana Holgorsen and Todd Monken.
There's a noticeable difference between the amount of deep touchdown connections–where Weeden just let it rip and Blackmon out-jumped, out-ran, out-grabbed or outsmarted the defender for the ball–from 2010 to 2011. As in there's way fewer. That shows that Weeden had a deeper group of playmakers in 2011–he didn't need to just throw it up to JB–and also that Weeden continued to improve his decision-making. Monken has also mentioned that he deliberately took some of the deeper, play-action passes out of OSU's spread offense in favor of an even more tempo-oriented scheme.
That fade into the right corner of the end zone sure was something, wasn't it? "Stealin'," as Weeden liked to say. By my count, that accounted for six of the TD connections in 2011. But that obviously wasn't the only route Blackmon could run near the end zone. That really shows in the 2011 clips.
The second touchdown of the Fiesta Bowl, where he sheds a tackle after the catch and sprints to the end zone, is probably my favorite from 2011. But I had forgotten about the play against Texas Tech, where he beat the corner on a quick slant and put on a wicked move on to slip a safety's attempted tackle near the ankles and go to the house. Also, the stiff arm on the first score against K-State was nasty.


text:
Lara in water by RazielmnWatch
©2013-2016 Razielmn
For Tomb raider reborn contest.
Stunning. I very impressed by how much movement you got in the water
Congratulations! Your piece has been featured in #Tomb-Raider-Groupies's new Tomb Raider Reboot Feature Article! Please considering favoriting and commenting on the article as well as checking out the other pieces featured!
nah come on, remove the watermark. people have to judge correctly.


text:
Nice place, not much for vegansPosted on 05 / 06 / 2012
I would deeply like to write a rave review for this place. It's a cute, small town cafe, with plenty of atmosphere, friendly service and the like. Unfortunately, calling this place "vegan friendly" would be a real stretch. Vegetarians will do well here, but vegans will struggle to find much. Two vege pate sandwiches can be adapted, but become WAY more boring without any spreads, and there is a chili. Thats all though. Wish they would throw a vegan dish or tow, especially for breakfast, where its egg dishes as far as the eye can see. My cow rating is as a vegan and reflects the lack of choice. Great coffee though!
Cons: Poor veganu options


text:
While the Kerry campaign suggests the senator somehow foretold the 1995 "slush fund" scandal over the National Reconnaissance Office (NRO) hoarding $1 billion in unspent funds, he never mentioned the NRO in 1994. His amendment, offered without co-sponsors, would have cut intelligence across the board.
In the floor debate, DeConcini said his committee had pruned the intelligence budget by $1.2 billion for that fiscal year, and that is "as deep as the intelligence community can withstand." He added "it makes no sense for us to close our eyes to developments around the world." Noting imminent bombing in the Balkans, Inouye warned "we are putting blindfolds over our pilots' eyes."
In the debate, Kerry did not respond to criticism from DeConcini and Inouye. He did not address intelligence specifically, much less single out pork barrel projects in the intelligence budget that his campaign now says he was targeting. However, 10 days earlier on the Senate floor, Kerry declared: "The madness must end."
Kerry's amendment failed 75 to 20 -- opposed by his Massachusetts colleague, Sen. Edward M. Kennedy; a future Intelligence Committee chairman, Sen. Bob Graham of Florida; and the Appropriations Committee chairman, Sen. Robert Byrd of West Virginia.
The senator is described by campaign aides as attempting to restore human intelligence to learn about terrorism, drug trafficking and international crime. But at an Intelligence Committee meeting in 1995, Kerry asked "whether we should use paid clandestine human assets in situations where the ramifications of discovery are so great and the risk of U.S. security is so minimal."
Such suspicion of human intelligence had been the liberal line since the early 1970s, grinding down CIA assets. Indeed, Kerry's assault on intelligence spending had been urged by liberals for the past quarter of a century. The presidential candidate now attempts to rationalize his past conduct rather than repudiate it.


text:
43:0958(76)AR - - Air Force, OK City Air Logistics Center, Tinker AFB, OK and AFGE Local 916 - - 1992 FLRAdec AR - - v43 p958
[ v43 p958 ]
The decision of the Authority follows:
43 FLRA No. 76
January 10, 1992
Before Chairman McKee and Members Talkin and Armendariz.
I. Statement of the Case
This matter is before the Authority on exceptions to an award of Arbitrator Henry M. Grether filed by the Agency under section 7122(a) of the Federal Service Labor-Management Relations Statute (the Statute) and part 2425 of the Authority's Rules and Regulations. The Union did not file an opposition to the Agency's exceptions.
An employee filed a grievance alleging that he was entitled to backpay because he had performed the work of a WG-9 position for an extended period of time prior to his permanent promotion to the WG-9 level. The Arbitrator sustained the grievance and, as a remedy, ordered the Agency to provide the grievant with backpay from November 12, 1985, to May 14, 1989, the date on which the grievant was permanently promoted to the WG-9 level.
For the following reasons, we conclude that, to the extent that the award encompasses a retroactive temporary promotion for more than 2 years, it is contrary to Government-wide regulations. Therefore, we will modify the award to comply with those regulations. We will deny the Agency's remaining exceptions.
II. Background and Arbitrator's Award
The grievance in this case is one of a series of grievances that have come before the Authority on exceptions to arbitration awards, issued by different arbitrators, naming as parties the same Agency and Union that are named in this case. The grievances concern the Agency's failure to promote various wage grade employees who participated in, or were affected by, the Agency's implementation of its vocational technical (Vo-Tech) training program. See, for example, American Federation of Government Employees, Local 916 and U.S. Department of the Air Force, Oklahoma City Air Logistics Center, Tinker Air Force Base, Oklahoma, 43 FLRA 633 (1991) (Tinker Air Force Base VI); United States Air Force, Oklahoma City Air Logistics Center, Tinker Air Force Base, Oklahoma and American Federation of Government Employees, Local 916, 42 FLRA 886 (1991) (Tinker Air Force Base II).
The grievant was certified in certain job-related tasks in October 1985, and was promoted to the WG-8 level on October 12, 1985. The grievant worked in a WG-8 position until he was promoted to the WG-9 level on May 14, 1989.
On March 27, 1990, the grievant filed a grievance claiming that he was entitled to backpay because he had performed duties at the WG-9 level for an extended period of time. The grievance was not resolved and was submitted to arbitration. The parties stipulated the issue as follows:
Is the Agency's action of denying the grievant backpay from WG-8 to WG-9 in violation of laws, rules, and regulations, and in violation of the spirit and intent of the Master Labor Agreement? If so, what shall be the remedy?
Award at 2.
The Union requested that the grievant "be awarded backpay from October 12, 1985[,] to May 14, 1989[,] for his pay differential between the WG-8 level and the WG-9 level and to all benefits which he missed because of being denied promotion." Id. at 5.
Relying on section 13.01 of the parties' collective bargaining agreement, addressing temporary promotions, the Arbitrator found that "the grievant had been assigned to, and performed, WG-9 level work continuously from October 12, 1985[,] until his promotion to the WG-9 level [on] May 14, 1989." Id. at 7. Based on the evidence before him, the Arbitrator found that "[t]he Agency [had] created a gross surplus of employees . . . that delayed competitive promotions of WG-8 employees to the WG-9 level." Id.
The Arbitrator determined that "because of the Agency's mis[]judged Vo-Tech Training Program, the grievant [had] trained other employees who were promoted over him on non-competitive promotions." Id. Therefore, the Arbitrator made the following award:
The grievance is sustained. The Agency is directed to compensate the grievant with backpay for the difference in the WG-8 and the WG-9 pay levels from November 12, 1985[,] to May 14, 1989.
III. First and Second Exceptions
A. Positions of the Agency
The Agency argues that, insofar as the Arbitrator ordered a retroactive temporary promotion with backpay in excess of 120 days, the award conflicts with Federal Personnel Manual (FPM) chapter 335, subchapter 1-5a(1), which requires agencies to use competitive procedures to effect temporary promotions over 120 days. The Agency asserts that, because it did not use such procedures, the grievant may not be temporarily promoted for more than 120 days.
As its second exception, the Agency contends that, if the Authority agrees that competitive procedures were both required and used to effect a temporary promotion for the grievant, the award is contrary to, among other things, the Back Pay Act, 5 U.S.C. § 5596 and the Agency's right to make selections for appointments under section 7106 of the Statute.
B. Analysis and Conclusions
FPM chapter 335, subchapter 1-5a(1) provides, in pertinent part, as follows:
Competitive inservice procedures must be used for temporary promotions over 120 days in higher graded positions (prior service under all details to higher graded positions or temporary promotions is included whether competitive or noncompetitive during the preceding 12 months).
It is undisputed that the Agency did not use competitive procedures and did not select the grievant for a temporary promotion. The Agency's failure to promote the grievant resulted in the grievance


text:
free trial
Here are some keywords which we've determined lie within the same circle of relevance as free trial.
free, trial, software, risk free, online, services, products, business, home, skin, management, customers, websites, marketing, weight loss, reviews, data, trading, social, time
1. cook cookscountrytv.com
2. country cookscountrytv.com
Enter a domain name or a keyword.
# a b c d e f g h i j k l m n o p q r s t u v w x y z


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Beautiful UNESCO World Heritage Sites
April 18 is World Heritage Day, and in celebration, we're taking a look at 100 of the world's most beautiful and interesting UNESCO World Heritage sites. As of April 2014, the list includes 981 sites (759 cultural and 193 natural) in 160 countries.
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- Latest Forum Topics
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nilesh verma's Activity
Add nilesh verma as friend to stay up to date with more of their activity.
nilesh verma added MooM v4.0.3 By Ramtin as a favorite - over 5 years ago
MooM version 4.0.3 More Details
nilesh verma shared the following link: - about 6 years ago
nilesh verma added rabbit as a favorite - about 6 years ago
rabbit rig for animators More Details
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hi.... where is the male rigged model of andy riggedd ???? can u help plz...
nilesh verma shared the following video: http://www.youtube.com/watch?v=0S_H2-o - over 6 years agoit's a tinker bell music video.


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Gold and Sapphire by TwistedSynapsesWatch
©2013-2016 TwistedSynapses
Inspired by the photography of the very talented ASHLAY CA$HLAY thecashlayproject.com/ nosubliminals.com/ Do yourself a favour and check out her work.
Illustrator CS5.
Illustrator CS5.
I love the feeling that this image evokes. It gives off a nice cool, calm vibe.
looks great
Love it!
Nice work!
beautiful work!!
Wow love the colours and lighting. Brilliant stuff!
Nice use of colors!
love the colours!
Very cool
Very classic colors. Can never go wrong with blue and orange
awesome light effects!
Amazing artwork and effect


text:
Poland Aflame! is an Advanced Squad Leader campaign package that contains a series on interrelated scenarios pertaining to the German invasion of Poland starting on September 1st, 1939. A number of scenarios are played, each simulating a portion of the action, that took place on that date. The ASL Rulebook is required, and special rules that apply to this campaign series are listed in this expansion.
The rules of this campaign package allows players to make use of a special phase called the Refit Phase, wherein each side takes stock of what happened and prepares for further combat in the next scenario. Reinforcement Groups in the form of infantry companies, Armored platoons, OBA modules and Gun Batteries - to name a few - may be selected by the players and purchased through the expenditure of Campaign purchase points. Players will soon find that the last-ditch, suicidal charge so often employed in a standard scenario may be needlessly costly to their chances for victory in the overall campaign.


text:
February 12, 2016
TULSA, Okla. (AP) -- The mother of a 13-year-old girl allegedly raped at a Tulsa megachurch is suing the church for waiting two weeks to report the allegation.
The lawsuit -- first reported by the Tulsa World -- was filed Friday in Tulsa County District Court. It seeks more than $75,000 and alleges that Victory Christian Center officials tried to conceal the allegation in an effort at "damage control."
Former church employee Chris Denman is charged with raping the girl before a church service Aug. 13.
He has pleaded not guilty. Five other employees are charged with failing to report the allegation.
A church spokesman did not respond to a request for comment. The church said in a previous statement that employees failed to follow a written policy requiring abuse allegations to be reported.
Click Here to access the online Public Inspection File
Viewers with disabilities can get assistance accessing this station's FCC Public Inspection File by contacting the station with the information listed below. Questions or concerns relating to the accessibility of the FCC's online public file system should be directed to the FCC at 888-225-5322, 888-835-5322 (TTY), or firstname.lastname@example.com.


text:
She Hulk By Paulo Siqueira and RBailey by richmbaileyWatch
©2013-2016 richmbailey
Hulk catchin that asswhoopin.Also Hulk I have something to say to you YOU GOT KNOCKED THE FU*K OUT!!!
At last! HULK gets an asswhuppin' by SHE HULK!
"So... 'Hulk has no cousin?' Damn insensitive son of a..."
What happened here?
The dominant cousin.
Gorgeous coloring and the damage to Hulk looks great!! I love the toughness in She-hulk's expression and body language and the realism in her body and face work are awesome. Hulk may be the strongest one there is, but She-Hulk and PMS is one badass combo
Paulo's lines made it easy. I only had to "flesh" it out with some color. Thanks for the comments.
the little one won~
She was well due to have this moment.
I'd be truly honored if you would allow me to feature this in a new YouTube video tribute to the "She-Hulk." If you don't want it featured i will respect that and not put it in, or if you say yes. I will guarantee that your name will be in the credits and a link to your DA page or other homepage you prefer in the video description.


text:
Oblivionauts is a new type of Skyrim mod. Most mods make a small or large change to Skyrim, allowing players to use their characters, items, and abilities in different ways. Then there are the big mods. The overhauls, the ENBs, the total-conversion mods, etc. But this does not quite fit into any of those categories. Oblivionauts is (what we call) a Modular Minigame. By Modular we mean that it can be modified by anyone using an .esp. Do you want some more maps to play through? Just download a map pack from us or someone else! Do you want to be able to play all races or use a class-based character design? Make or download an Oblivionauts mod that does it! By "Minigame" we mean that it is not an open-world RPG like Skyrim, but instead is a relatively short game that can be played in may different ways.
So how is it different from Skyrim? And how do you play it? Unlike Skyrim, you do not traverse the wide, open world of Tamriel on a grand adventure to fulfill your destiny. Oblivionauts is a platform for Skyrim mods that allows you to play Skyrim without the Skyrim world; just mods. The idea behind Oblivionauts is to provide you with a base, from which you can teleport to any number of modder-made maps. This allows moddders to make places, quests, and items as much as they want to without having to worry about conflicts and compatibility issues with the normal Skyrim world and other mods.
Unique Features:
Release Plan:
The Oblivionauts beta version is available now and can be downloaded here. Please read the Beta Release announcement article for more information.
The first part of the v1.0 release is planned for completion in late May or early June.
We have a wiki that we are using to develop the mod and store information. When the mod is released, it will also act as the main website for Oblivionauts. If you want to learn more about the mod's details, you can visit it at the link below. The hidden Development section contains the majority of our details for now. When pages are finalized, they will be moved out of the hidden section. Please keep in mind as you view the wiki that everything on it is subject to change, and not everything is visible to non-developers.
Oblivionauts is compatible with many existing Skyrim mods. Anything that does not require access to the vanilla Skyrim world should be compatible with Oblivionauts. Thus, quest mods will not work. UI mods, texture/mesh-replacement mods, item mods (that use Leveled Lists), and ENBs should work with Oblivionauts.
Stay Updated!
You can stay updated on our progress by checking any of the following sites. Updates will also be posted here as news articles.
Nexus forum official WIP thread.
Concept art is created by Nox.fox.
SureAI for the Master File.
Weapons of the Third Era, by 747823.
Skyrim NPC Editor for NPC design.
Oblivion Gates resource by Hanaisse
Suggested mods:
Weapon Variant Expansion
Oblivionauts Beta Released
The Oblivionauts beta has been released with all features except dialogue and a sample map!
Oblivionauts is a platform for Skyrim mods that allows you to play Skyrim without the Skyrim world;justmods. The idea behind Oblivionauts is to provide you with a base, from which you can teleport toanynumber of modder-made maps. This allows modders to make places, quests, and items as much astheywant to without having to worry about conflicts and compatibility issues with the normal Skyrimworldand other mods.
Included is a sample map. This sample map is nothing more than a desert island, but demonstratestheOblivionauts portal system effectively. It can also serve as a template that mods authors can usetolearn about Oblivionauts and make their own maps and dungeons.
Oblivionauts has no extra requirements such as SKSE (The Skyrim Script Extender), and is simpletoinstall. Once installed, go to 'New' in Skyrim's Main Menu and select 'Yes' to start a new gameofOblivionauts.
Read the readme to learn how to install Oblivionauts. The installation process is simple, but MUSTbefollowed to install Oblivionauts correctly.
Visit the download page here to download the beta.
The release version will be available after I have added dialogue and trading. The release version will be available on both ModDB and the Skyrim Nexus.
Beta Information for Modders:
Because Oblivionauts is in its beta stage, you will probably encounter some bugs and missing features. Dialogue and trading has not been implemented yet, and the levels need to be optimized more. Please report any bug or errors you find in the forums.
Currently, there is not much content for players in Oblivionauts. However, all of the core features are available for modders to start making their own maps for you to travel to. In the near future I will release tutorials on how to add your map to the Oblivionauts map list, as well as advice on how to make existing Skyrim mods compatible with Oblivionauts.
In conclusion, I have a question for you. Would you rather that I focus on improving and adding story and dialogue in Oblivionauts for the release, or would you rather that I focus on improving and adding features and options to the mod? I could spend my time writing conversations and working with voice actors to add dialogue, or I can spend my time making Oblivionauts more functional and useful. Let me know which you prefer.
Introduction Video
A brief development update, as well as some questions to mod trackers.
An update and description of Oblivionaut's release and development plan.
PCGamer published an article about our modding project Oblivionauts. Big thanks to the PCGamer team!
To let our watches know that we are not dead, we are posting a quick progress update and some screenshots.
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Both the main file for the Oblivionauts beta release and the Sample Map. Read the included Readme for installation steps.
A sample map for Oblivionauts. Requires the main Oblivionauts files. Extract into your Data folder to install. A readme with more detailed instructions...
The main file for the Oblivionauts beta release, without the Sample Map. Read the included Readme for installation steps.
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Brilliant idea. Best wishes to you guys as my skyrim saves have all but been abandoned.
Maybe make a portal where you chose realms. Sort of an elder scrolls stargate.
I like to have places with no point. Maybe some peaceful tribal village surrounded by forests. All you do is sneak up on animals and bring back food and skins to barter.
Or a desert hamlet with an ork problem, you just spend hours slaying orc patrols and sneak around in encampments to assassinate leaders.
lol you mean like slipgates in quake one?
That's exactly the sort of system we will be implementing. You will be able to choose from a list of Realms to travel to, using a type of Oblivion Gate to travel between them. Modders will easily be able to add their map to that list, allowing a virtually unlimited number of places to travel to.
While we do not currently have such places as you described in our plans, the system we are building will most definitely allow it. Either us or other modders could add plenty of small maps for players to go to simply to have fun with endless combat, hunting, etc.
Oh ok that's good. Don't know how but I got the impression the maps came in random order. Well this is great, I might even try to get into modding myself. What I want shouldn't be too hard to make myself.
Happy I found your mod. Keep it up.
Sometimes I just want to play Skyrim but don't explore around aimlessly without a goal. This mod seems to fix that problem.
This sounds so ridiculously awesome. This project could be an awesome launchpad for other modders to add weird wacky experiences without having to worry about conflicting with the vanilla Skyrm or mods within. I really really want this to work out maybe when I polish my skills I'll help out too.
Thank you! :)
That's exactly what we want it to be. A while ago I was thinking about large projects I could do. While there are some enormous and ambitious projects to build entire new worlds with Skyrim (such as Enderal), I wanted to pursue a project that, while it is ambitious is also doable and will allow other modders to build from what I have. The way we have designed Oblivionauts will allow other modders to make as many maps and changes as they want, allowing a virtually unlimited length and playability without making us (the devs) spend several years in development with a large team. I hope to see this project through to release, and look forward to what modders can make with it.
Sure! If you want to polish your skills and then help out when you can, we'd love to see what we can give you to do. Have you modded Skyrim before? Even if not, if you have artistic ability or know someone who does, then we have plenty of art that we would like to be made.
This looks amazing! I'll try to spread the word about this; this has a lot of potential! I hope it's released this year, that would be awesome! This looks very unique, tracking! :)
I'm actually a mod developer too, but I work with HPL2. I've never tried to develop a mod for "the Elder Scrolls". Although, I am a huge fan of Bethesda's work (including "The Elder Scrolls" and "Fallout") and I would love to learn how to develop mods for those games. Anyways, I'll try to find some Skyrim mod developers who are available and could help/join your development group.
Thank you for the complements and support! Currently, if we manage to get the support we need, then the plan is to have the first version released sometime during the summer.
Amnesia has always intrigued me, but I can't sleep if I play horror games. :D I've taken a look at your projects and they are quite impressive. Great job!
If you want to learn how to mod using the Creation Kit, there are a series of good tutorials on Bethesda's Youtube Channel to introduce you to the tools. Beyond that the best advice I can think of to learn the system is to find some feature or place that you think is missing and add it. My first Skyrim mod was very basic and added Unarmed combat playability. After that I kept expanding on the idea and adding more and more. There are a ton of fantastic tutorials on Youtube which I've used, and the online community is very helpful in the forums if you have any questions.
Thank you for your support and any help you can bring our way. If you know of some good Skyrim modders, then feel free to contact them or give me their contact details. I'd love to contact them and determine whether or not they can be of some use. Level designers (especially ones who have made new regions and not just dungeons and houses) are what we are mainly looking for now. Concept artists would also be of great use. Let me know if you find anyone, and thanks! :)


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Introduction to ASP.NET 2.0
NOTE: An XBOX will be raffled off at the end of the dinner! But there is limited seating and registration.
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Presenters: Marc Schweigert and Robert Shelton, Microsoft Federal Developer Evangelists
The Introduction to ASP.NET 2.0 will be a demo-oriented presentation of the new features in ASP.NET, including new tools for quickly building Web enabled web sites with less coding. We will do a demonstration of how ASP.NET allows developers/designers to more easily create sites with a common look and feel as well as some of the new personalization features. The demonstration will also show some of the new data-oriented web controls that will provide developers with native access to data provided from XML, Web Services, mid-tier Business Objects, and SQL data-sources.
This session will cover:
In addition to the XBOX raffle at the end of the dinner, the first 75 dinner attendees will receive a FREE copy of Visual Studio 2005 Express Edition (either, VB.NET, Web Developer, or C#) as supplies of each last. Only one copy, of one of these versions per attendee, no exceptions please. Again, this offer is while the supplies of each version last; up to the first 75 people who physically show up in person at the dinner.
February 28, 2006 - 6:00PM – 8:00PM
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Again, there is limited registration and you must attend this event for your chance to win an XBOX 360! The XBOX 360 will be raffled at the conclusion of the dinner.
Register today for this FREE Seminar!


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vLink Testimonial at Accident (Reconstruction) Scene
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Baltimore Orioles
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White Sox-Orioles Postponed Again In Riot-Ravaged BaltimoreThe Baltimore Orioles postponed a second straight game against the Chicago White Sox on Tuesday after a night of rioting near Camden Yards.
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IMDb > Inspector Large (Character)
Top Linksmain detailsbiographyby votesphoto galleryquotes
Filmographiesby yearby typeby ratingsby votesby TV seriesby genreby keyword
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Inspector Large (Character)
from "Randall & Hopkirk (Deceased)" (2000)
The content of this page was created by users. It has not been screened or verified by IMDb staff.
FilmographyEdit Credits
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- "Randall & Hopkirk (Deceased)"
- Drop Dead (2000) TV episode, Played by Mark Gatiss
- "My Partner the Ghost"
... aka "Randall and Hopkirk (Deceased)" - UK (original title)
- Money to Burn (1970) TV episode, Played by Ivor Dean
- Could You Recognise the Man Again? (1970) TV episode, Played by Ivor Dean
- When the Spirit Moves You (1970) TV episode, Played by Ivor Dean
- When Did You Start to Stop Seeing Things? (1969) TV episode, Played by Ivor Dean
- Whoever Heard of a Ghost Dying? (1969) TV episode, Played by Ivor Dean
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Cooper Notification has debuted the Waves High Power Speaker Array 7100 Series, outdoor speaker systems designed to provide "highly intelligible" voice and tone announcements to cover large geographic areas.
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Further information can be found here.
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Find out why over 900 educators in 48 states say they could be better equipped for emergencies – and what stands in their way. Plus, learn how your school can improve safety, emergency preparedness and everyday efficiency in this just-released report. Download the results and see how your school communications compare.
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Girls, Corrupted
Believe it or not, there was a time when prepubescent boys didn't have the luxury of rifling through Dad's stash of Playboys for a little stimulation. Enter the pinup girl: She was glamorous, she was provocative, and evidently, she was titillating enough to rock the world of many a man in the 1940s and '50s.
Now, reZurrection Gallery pays homage to the vintage sex symbols with its "Lady Luck" exhibition. But, reZurrection Gallery owner Darci Johnson says, the pinup show isn't about arousing the beast below, but rather creating an "appreciation of women and the female form."
The celebration kicks off at the opening reception, where all-girl punk band Hell on Heels will perform, and six live pinup girls from Bedouin Belly Dance Troupe will shimmy around the gallery.
Nationally renowned pinup artist Christine Karas, who has been featured on the Playboy Channel, will contribute to the show and unveil three new pieces at the opening reception. Her pinup girls -- posed against flaming orange backgrounds and surrounded by eight balls, spades and dice -- inspired Johnson's naming of the show.
"The show broadens the term 'pinups' and makes people realize the art doesn't have to always be the glamorous 1940s girl in a see-through negligee," Johnson says. From rockabilly beauties done in colored pencil to a computer-generated, Lolita-esque roller skater, the show features more than 20 photos, prints and paintings from eight different artists -- each with his or her own interpretation of how classic or modern a pinup girl can be.
Local artist Mike Maas has two pinups featured in the show, and agrees the art doesn't have to be all about a rush of blood to the head. Maas says his cartoonish and "pop arty" pinup girls aren't supposed to be sexual or titillating -- "unless you're into Betty Rubble."
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posted 7 years ago
when I first got Hermit Crabs,I bought these because I thought that they were cute.After using them for a while,I switched to the natural Sea Sponges.because these Star sponges didn't hold and absorb water as well as the natural ones do.I also noticed that they seemed to have gotten a bit on the smelly side.
It wasn't that they didn't work,but that I found something that worked even better.
Pros: cheap cute
Cons: don't seem to hold as much water
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A crab's gotta drink
posted 7 years ago
when I first had crabs I used a water bowl but it would dry out in our dry climate. Sponges seem to hold water longer, and they also have a bowl for climbing into if they wish.
Pros: gives water
Cons: none
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I'm 30 weeks pregnant, and finally thinking that I can name this baby!
My husband and I were told that we could never have children, and I had a VERY difficult pregnancy. I have been on bed rest for 13 weeks already and will remain on bed rest til the baby gets here. But, the baby is happy and healthy and we're very excited to meet him or her.
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Recorded in a warehouse loading dock
Recorded in a warehouse loading dock -- reverb added
Recorded in a warehouse loading dock
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Slowed down recorded sounds of metal disks dropped into a wooden box. Produces a chaotic crashing effect. Sampled with M-Audio ...
a car passing and squeaking on the street
An explosion with added reverb and slightly enhanced bass. Sampled from a recording on freesound.
A short phrase generated in u-he's new (November, 2011) software synthesizer Diva, recorded to disk in Logic and further processed ...
less harsh remix of jet fighter display
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