text:
2007 Suzuki Aerio • 4 cylinder FWD • 47,000 miles
My 2007 suzuki aerio 4 dr sedan vibrates when idling, if its in the garage you can feel the vibration in the home
February 28, 2011.
February 28, 2011.
Have the engine mounts checked. Bad engie mounts would not absorb vibrations and allow the m to be transmitted to vehicle interior.
Feb 28, 2011.
Feb 28, 2011.
I have 2005 equinox awd i get a vibration in the car when i get to about 60mph nad tires balanced but still have vibration. what could be causing this vibration?
7 answers • 2005 Chevrolet Equinox • 95,000 miles
When i am going very slow or turning or sitting still when i turn the wheel to left or right i have a bad vibration in the wheel and a little noise but not a power steering whine noise...
5 answers • 2002 Dodge Caravan • 139,000 miles
What would cause a vibration in my 99 durango? I have replace the brakes, rotors, brake line, passenger wheel hub, and the upper and lower ball joints were replaced less than 3k ago. I ...
1 answer • 1999 Dodge Durango • 160,000 miles
After 45mph my van vibrates, If I go down on the gas pedal it will pick up and run fine until the gear in the tranny changes and then it will vibrate again (seems like under power its ...
19 answers • 1997 Ford E-Series Van • 60,000 miles


text:
China asks Syrians to honor promises
China has called on the Syrian government and the foreign-backed opposition to honor their commitments to the UN-Arab League peace proposal. "We hope the Syrian government and relevant parties in Syria will honor their commitments," China's Foreign Ministry spokesman Hong Lei said on Wednesday. His comment came one day after Damascus accepted the peace plan proposed by the UN-Arab League envoy to Syria, Kofi Annan. The six-point plan aimed at ending the year-long unrest in the country. Annan's proposal includes a ceasefire, access for humanitarian aid agencies as well as political dialog between Damascus and the opposition. Beijing also promised to continue support for Annan's work. "China will continue to actively coordinate with and support Mr. Annan's mediation efforts and hopes the international community will create enabling conditions for that," the spokesman said. Syria has been experiencing unrest since mid-March 2011. AGB/JR/HGH

subset: commoncrawl


text:
Andrew Pugh
Contact Info
- Tel:
- 020 7970 4557
- E-mail:
- email@example.com
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City haul subscription
Latest revenue figures for the top 30 global law firms in the capital reveal a remarkable reversal of fortune, says Andrew Pugh
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BBC Scotland has trebled its roster of legal advisers after finalising its panel review last week.
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Barclays kicked off its legal panel review last week, inviting firms to vie for places on what is expected to be a radically reduced list of preferred advisers.
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text:
Why on earth do you not ALLOW SEARCH to SEARCH THE SPAM FOLDER..!??
Everyone knows that some appropriate, desired emails (often FROM PEOPLE IN OUR CONTACT LISTS!) get into the Spam folder by mistake (even though the filter does a very good job overall).
The lack of ability to SEARCH the Spam folder is RIDICULOUS!-- and how long has it been this way.? -- FOREVER!!
WHEN you add this obvious ability, is there a way that you can make wanted emails easier to find.?? (rather than having to search a specific person or organisation): e.g., have search modifier buttons, such as "search spam for emails that have more than 'x' number of characters" in them (as much spam is very short); perhaps 50, 100, 200, 500, 1000 characters etc. Also, search emails from dot.org. Obviously search emails with certain keywords or senders.
THANK you.!
All of a sudden automatic payments from my bank are in SPAM w/ 100s of other messages. When you search "Mail" for sender name or email not searching SPAM. So I thought I would search SPAM by sender and just find them all and move them to inbox. There is no sort on sender in any folder. This is basic web design. Yahoo used to have decent mail capabilities like this. Wish it was easier to switch all my senders contact info. As it seems others have asked for basic stuff like this and they don't do it. This is not optional. I will change my back to email me to non-Yahoo account. If they don't fix this I wil change the rest of my accounts.
i want to search only in the spam folder. the advanced search does not allow me to pick spam folder in the dropdown
Sometimes looking for a mail that might be lost in spam, a search function would be very beneficial!!
Allow searching in Spam Folder
Need a search in the Spain folder if my important emails keep going to Spam, or maybe the filter options that exist should work.
Having hundreds or thousands of properly tagged spam makes it very tough to find the improperly tagged emails that shouldn't have been marked as spam. Like trying find a needle in a haystack, scrolling line by line through a thousand messages on the mobile client for Android is very error prone. If a user knows some detail of the email they were expecting, and it got improperly tagged, a search through the spam folder could make lives much better. Perhaps a separate check box to include the spam folder, would be helpful. Even the search configuration doesn't list the spam folder as a selectable search target. Thanks for the opportunity to offer feedback/suggestions!
Why is there no way to search inside my spam folder? I have about a thousand messages in there. Pretty ridiculous to expect me to scroll through that, checking every single sender or subject line, to find a single message that didn't make it to my inbox sometime within the last three weeks. Please fix this!
I cannot search in the spam mail box
Thank you for your feedback. We appreciate hearing your comments!
19 comments
Since the DELETE SPAM OLDER THAN... setting is broken, all the more reason to be able to search the spam folder for false positives!
It's easy to empty the spam folder, but I only want to do that after I know for sure it's all garbage.
I can only surmise that Yahoo would rather spend the money purchasing, powering, and backing up all the storage required to retain so much spam. Perhaps if the site were cheaper to run, it could be less ad-intensive, attract more users, and thus more advertising targets, and pull in more revenue.
Eric commented
Can't agree more, it is crazy that I can't search in the Spam folder. It is one of the folders that are most needed to search.
p commented
They wont add it because this way they can "block" confirmation emails from companies they compete with.
Paul Hutchison commented
Totally agree - searching the spam folder should be one of the options in the dropdown list
follow up. mail won't let me delete a folder with emails in it. there is no easy way to empty the mostlikelyspam folder, but there is a one button push to label them read, so its easy to mark old most likely spam and dead.
I've figured out a workaround !!! well its a 99.999% solution at least.
1) make a new folder lets call it mostlikelyspam
2) in options -> settings -> filter as the very last filter (filters work in the order they are listed) make a new filter that moves any email where the "to" field has the character "." to the the folder mostlikelyspam
3) save the new filters.
in this way all of your emails will follow the filters as normal and as long as any email has at least a dot in it (or some other character from your legitimate email address) i will be in the replacement to the spam folder. This new folder is now searchable. emptying it will be a bit difficult by I bet you can delete it and recreate it to do that.
Sarcastic Sammy commented
Wait a minute people. Why on earth would you want to search your spam folder?? The Yahoo! spam filter is flawless and only filters mail that it knows you will never ever need.
Bobenator commented
ppp I agree ... please give us search in spam folder. ddd No spam selection logic is ever likely to be perfect. Even the most elegant spam selection tool is going to make mistakes and non-spam is going to end up in spam folders. A solution for reliably searching the spam folder is an extremely valuable tool to help users mitigate that problem when it does occur. Please implement a solution for search in spam folder. (I definitely do not envy the folks who have to read all these hostile messages ... assuming anyone does. I have a pretty bad temper and for sure I have called Yahoo! Mail and every other IT product under the sun some horrible names in the privacy of my own mind and home. But this is supposed to be the place where we suggest improvement ... folks, maybe some time spent at a punching bag will help you vent steam a lot better than posting some grumpy text here. How often do you pay attention to someone's suggestion when they just finished calling you incompetent?)
"ecause the programmers are incompetent." that can't be it. you used to be able to search the spam folder,
The reason they do not include this is because the programmers are incompetent. How else can you explain why yahoo mail is bad and getting worse, not better.
This is by far the worst "feature" ! This combined with the crappiest ever SPAM engine (selects messages that are coming from emails in the Contact folder), renders Yahoo! Mail almost un-useable !
Every day Yahoo! is putting valid e-mail into my spam folder. I have to go through it at least three times daily because important e-mail and paid subscriptions are going to disappear. I also requested that you NEVER clear out my spam folder no matter how many pieces are in it and you don't seem to give a hoot. This is costing me money.
Yahoo Mail used to have this feature, for some reason it's been removed. Like everything else, useful features always get removed from new versions.
the real issue is false positives on spam, if someone says they emailed me, I don't get it god forbid I want to check my spam folder to see if it ended up in there. I get close to 2000 spam emails a day with the word "diet" or "viagra" in it.
gabe commented
I think this is a critical feature. If you accidentally send something to spam good luck finding it. Also, it is way to easy to mark mail as spam on the mobile app which is the real reason I was here, but I guess I can support this effort as well.
this is critical. I'm almost ready to abandon the spam folder because of this.
Mark Butterfield commented
Oh, and Yahoo: THE "LIKE" BUTTON ISN'T WORKING HERE: Can't see the whole comment box, so no 'send'/'done' button available. Yeesh
Bob F commented
Vote for my search spam too, the more of these there are, the better our chances.
Once an email landed in the spam folder, it's very difficult to find it. Being able to search spam folder is one of the features missing in the new Yahoo mail, please restore it.


text:
COUNTDOWN TO DARKNESS 5-page preview
View Single Post
April 6 2013, 11:44 PM
Re: COUNTDOWN TO DARKNESS 5-page preview
Franklin wrote:
I think the only time Kirk actually broke the PD was in "Miri", when McCoy's antitidote to the virus was not only given to the Enterprise crewmembers, but to the children. Strictly speaking, the children shouldn't have been treated. It would've made for an interesting debate within the episode, but I don't think any writers had created the PD, yet.
By the 24th-century interpretation of the PD, where intervention is forbidden even if it means letting the civilization die off, you might be right. I don't think that's true of the 23rd-century interpretation, though. As Kirk pointed out on various occasions, the PD was about allowing the normal, healthy development of other cultures. That meant not interfering or imposing the Federation's will on naturally developing cultures, but Kirk also interpreted it to mean freeing stagnated or oppressed cultures from the influences that kept them from healthy development. No one could say Miri's culture was healthy, or even that it was a viable culture. The disease would've killed them all off eventually, if famine and other illnesses didn't do them in first.
I'd say Kirk's one blatant violation of the Prime Directive was preventing the execution of Eleen and her unborn child in "Friday's Child." That execution was rightful by the customs of her people, and she herself accepted it. Now, if it had been Kras the Klingon who'd killed Akaar, or enabled Maab to do so, maybe it could be argued that Kirk was countering Klingon intervention. But to all indications, Maab himself instigated the coup -- perhaps egged on by Kras, but it was pretty clear that the reason Kras backed him was because Maab already had designs to seize power. And it was Maab's forces who killed Akaar while Kras was confronting Kirk. So the whole thing was kosher by Capellan law and custom, and Kirk had no basis for intervention on Prime Directive grounds. He was forcibly imposing his own morals onto members of an alien culture in defiance of their established customs. That's about as blatant as a Prime Directive violation can get.
A lot of people cite "A Taste of Armageddon" as a PD violation, but I don't, since the Eminians had by that point attacked the
and declared their intention to kill its crew -- essentially a declaration of war against the Federation. The PD doesn't forbid taking action against a declared enemy in wartime.
EDIT: TNG: "Angel One" alleged that the Prime Directive doesn't apply to civilians, but I've always found that an odd interpretation. Nikolai Rozhenko was definitely a civilian; he entered Starfleet Academy, but soon dropped out.
Written Worlds
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text:
Wagon Train Pasta Recipe
"Our three kids just love the fun wagon wheel shapes in this quick-and-easy recipe," relates Janine Freeman from Blaine, Washington. "The mildly seasoned sauce is something that even the pickiest eaters enjoy." TIP: For variety, try it with Italian sausage instead of ground beef, Janine recommends.
- 3 cups uncooked wagon wheel pasta
- 1 egg
- 1/2 teaspoon salt
- 1/8 teaspoon minced garlic
- 1/8 teaspoon coarsely ground pepper
- 1/2 pound ground beef
- 2 tablespoons grated Parmesan cheese
- 2 tablespoons seasoned bread crumbs
- 1-1/2 cups meatless spaghetti sauce
- 1 cup (4 ounces) shredded part-skim mozzarella cheese, divided
- 1. Cook pasta according to package directions. Meanwhile, in a large bowl, beat the egg, salt, garlic and pepper. Add beef and mix well. Sprinkle with Parmesan cheese and bread crumbs; mix gently.
- 2. Crumble beef mixture into a large skillet. Cook over medium-high heat until meat is no longer pink; drain. Stir in the spaghetti sauce. Reduce heat; cover and simmer for 2-4 minutes or until heated through.
- 3. Drain pasta; place in a serving bowl. Add beef mixture; sprinkle with 1/2 cup mozzarella cheese. Toss until pasta is well coated and cheese is melted. Sprinkle with remaining mozzarella. Yield: 5 servings.
Nutritional Facts
1 serving (1 cup) equals 363 calories, 11 g fat (6 g saturated fat), 84 mg cholesterol, 777 mg sodium, 43 g carbohydrate, 3 g fiber, 22 g protein.
© 2015 RDA Enthusiast Brands, LLC


text:
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text:
- Uploaded By Pootchi
- 2007-09-24 01:04:50
Just a sheet cake with a frog on it. it was for alittle boy. The mom was so happy that I even got a tip!
mommicakes Says... 8 years ago
This one caught my eye!!! I love frogs. Great job!! :lol:
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text:
I got the trainer program and it`s working but why does it show all of my trainers but only the games in my f drive? I already went into the ini file and add the g drive and it still does not work. I have to swap f and g under the one paramater just to use it between f and g.
Xored Mini Launcher Engine
Started by cat100 , Aug 31 2005 11:41 AM
2 replies to this topic
Posted 31 August 2005 - 11:41 AM
Posted 31 August 2005 - 06:36 PM
What does this have to do with unleashX?
Posted 01 September 2005 - 03:25 AM
i had to use C: then it worked, but next time use the right forum
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text:
When a reader recently asked the question will Evan and Cappie ever bury the hatchet on Greek, our first response is why would you want them to? Well, Kristin Dos Santos answered their question with an actual answer.
According to Kristin, the rivarly betwene Kappa Tau and Omega Chi isn't going anywhere anytime soon. The two fraternities will have yet another showdown when Kappa Tau steals a "campus treasure." There'll be plenty more fun between these two this upcoming season!


text:
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Hi there,
Short Version:
I am looking to find a solution to use the
get_template_part() function inside my plugin, do you know any ways that will let me accomplish that?
Long Version:
I am developing a plugin that should show a tab system and on each tab I should show different kinds of WordPress Loops (you now... Most Recent, Most Viewed, Most Commented and so on...). I aim to keep my code as clean as possible and I thought to use some include function but, and here comes the first problem, each time that I try to include a file with a custom loop the code does not run properly, well doesn't run at all leaving me with a blank area. I have tried to put the code for the Loop inside the main file and everything works correctly but each time I try to include a Loop nothing happen.
So, I tried to run
get_template_part() and this works pretty well but I have to relate with the theme files and this is completely wrong from a plugin point of view...
I start to think that there are no other ways to include a Loop if not to code it straight into the main file, am I right? There are no other way that I could leverage the power of
For the records, I have tested my include and require paths and also the structure of my personalized Loop and they works just fine.
Thanks in advance for the help!


text:
Apply An Exact Amount Of Pre-Set Tightening Force; Accepts All Magna-Tip Bits
Precision-adjustable torque driver ensures that you apply the exact amount of leverage needed to accurately tighten a wide variety of gun screws, including action screws and screws for scope rings and mounts. Adjustable from 10 to 70 in-lb. in 1 in-lb. increments to eliminate guesswork and prevent under- or over-tightening screws—no more stripped threads or broken-off screw heads. Rugged, 3/8" square drive bit locks positively to the included socket adapter to let you use any Magna-Tip bit. The adapter's clip-style chuck grasps the bit securely to prevent slipping or falling out. Streamlined, teardrop-shaped handle provides a secure grip for maximum leverage and even transfe Mfg: Brownells SPECS: Steel, aluminum housing with synthetic rubber cover, and high-impact plastic handle. 7-1⁄8" (18cm) length overall. Hand Grip - 6-1⁄8" (15.6cm) long, 2" (5cm) wide. Adjustable 10 - 70 in-lb., 1 in.-lb. increments. Socket adapter and injection-molded carry case inclu
If you aren't 100% satisfied with any purchase you receive from Sinclair International, return it for a full refund or exchange. No hassle, no problem. And, we won't bog you down in endless paperwork. Your complete satisfaction with each and every product we sell is what's most important to us. No returns on components or ammunition for obvious safety reasons.


text:
1991 Volvo 940 • 150,000 miles
How hard is to change the fuel tank sending unit for the gas gage
January 25, 2013.
January 25, 2013.
It is a pain because you have to remove the tank to access it.
Jan 25, 2013.
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1 answer • 2003 Chevrolet Malibu
There is trash in the line and/or the fuel tank. I have replaced the fuel filter a second time now, after it ran out of gas due to a bad fuel gauge or sending unit. I want to drain ...
2 answers • 1987 Chevrolet Celebrity • 66,000 miles
I have a 2000 Suzuki Esteem wagon. I hit a rock on a dirt road on the driver's side front corner of the gas tank. It folded the metal like folding a piece of paper. Naturally the ...
1 answer • 2000 Suzuki Esteem


text:
Being in the office of finance, you've kept your organization running smoothly for as long as you can remember—meeting deadlines, managing the budget, and paying the bills. 604 more words
Tags » Ebusiness Suite
7 Reasons You're Ready For Enterprise Performance Management Software
#1 There's never enough time in the day
879 more words
If you're relying on spreadsheets to decipher, analyze, and report large amounts of financial data, you're also spending a lot of time cutting and pasting, creating formulas and layouts.
Enterprise performance management designed to fit Telecom needs
The BrightStar Enterprise Consulting, provides best-in-class enterprise performance management solution that empowers professionals to analyze results, model the future and optimize organizational decision making. Solutions for long-range planning, budgeting & forecasting, reporting & analytics, consolidations, capital planning, profitability & cost management are delivered on a single unified platform. 517 more words
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Volatile consumer demand, price fluctuations, shortening product life cycles, intense competition, shrinking markets has transformed manufacturing industry completely in past few years. 509 more words
Why spreadsheets do not work in an integrated planning environment?
Around 40 percent of businesses are completely dependent on spreadsheets for planning, budgeting and forecasting. While there is no denying that spreadsheets are powerful personal productivity tools, they suffer severe limitations in the context of IBP (Integrated Business Plan) which is foremost an exercise in negotiation and collaboration. 457 more words
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text:
Narrow your search
Technically Incorrect: For Thanksgiving, Disney releases another Star Wars TV spot that promises a lot of badness.
Captain America and Iron Man throw down in the first trailer for the upcoming film from Marvel Studios.
Leaked images reveal some great deals that might be in store from Sam's Club this Black Friday.
You don't have to stare at the Windows logo every time you type in your password.
Want the dialer to be accessible from the lock screen? Here are the menus you'll need to navigate to make it happen.
We take a closer look at Sony's new flagship phone, which has the highest resolution display we've ever seen. It's waterproof too!
Star Wars fan Daniel Fleetwood, who's dying of cancer, isn't sure he'll survive to the movie's release date. So the Internet comes to the rescue.
Game maker launches a new film and TV production studio to create original content based on its popular games.
This powerful Verizon-exclusive phone can really take a drop.
The rumor of a smaller iPhone has been floating around for a while, but this one comes from KGI analyst Ming-Chi Kuo, whose crystal ball has proven accurate in the past.


text:
November 28, 2015
Red Alert 2 and Yuri's Revenge expansion free on Origin again
EA decide it's worth offering up the RTS sequel again for free.
November 28, 2015
EA decide it's worth offering up the RTS sequel again for free.
A day one patch is about to land for those who have the game nice and early.
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"Once more into the breach". How dramatic and cultured.
Sony respond to an unofficial app by confirming Remote Play is being worked on.
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All the extra goodies are available for purchase if you love the ARPG.
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Konami sort out a few issues and add a load of new player likenesses and player updates.
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Technical glitches have apparently been ironed out and the special forces are ready to go.
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The funding was falling short the the campaign was pulled by John Hare and his team.
November 25, 2015
Christmas events being holiday cheer next month.
Jagex' free to play online strategy card game gets testing
Matchmaking issues and disconnects have postponed the beta. Updates are continuing to flow.


text:
In April, Senators Bob Casey (D-PA) and Roy Blunt (R-MO) introduced the Adoption Tax Credit Refundability Act of 2015 (S. 950) which would make the current adoption tax credit fully refundable. In May, Representatives Black (R-TN), Davis (D-IL), McDermott (D-WA), and Franks (R-AZ) introduced the House companion bill. It is also called the Adoption Tax Credit Refundability Act (H.R. 2434).
Making the tax credit fully refundable will ensure that more families and children will benefit. Right now, many adopting families do not have enough income to benefit from the credit at all.
Encouraging your Senators and Representative to sign on to the bill will be the best way to show support for the adoption tax credit and prevent it from being eliminated in any comprehensive tax reform that moves forward.
Read a summary of the Senate bill


text:
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text:
By: puma_boy26
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Video Details
Date: 4 years ago
Runtime: 1:05
Views: 2,991
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4 years ago
mmmhh yumeee load!! pity these are not my sneakers!
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text:
This article is part of the supplement: Eleventh International Conference on Bioinformatics (InCoB2012): Computational Biology
Computational discovery and RT-PCR validation of novel Burkholderia conserved and Burkholderia pseudomallei unique sRNAs
Author affiliations
1 School of Biosciences and Biotechnology, Faculty of Science and Technology, Universiti Kebangsaan Malaysia, 43600 UKM Bangi, Malaysia
2 Codon Genomics SB, Jalan Bandar 18, Pusat Bandar Puchong, Selangor Darul Ehsan, Malaysia
3 Malaysia Genome Institute, Jalan Bangi Lama, 43000 Kajang, Malaysia
Citation and License
BMC Genomics 2012, 13(Suppl 7):S13 doi:10.1186/1471-2164-13-S7-S13Published: 13 December 2012
The sRNAs of bacterial pathogens are known to be involved in various cellular roles including environmental adaptation as well as regulation of virulence and pathogenicity. It is expected that sRNAs may also have similar functions for Burkholderia pseudomallei, a soil bacterium that can adapt to diverse environmental conditions, which causes the disease melioidosis and is also able to infect a wide variety of hosts.
By integrating several proven sRNA prediction programs into a computational pipeline, available Burkholderia spp. genomes were screened to identify sRNA gene candidates. Orthologous sRNA candidates were then identified via comparative analysis. From the total prediction, 21 candidates were found to have Rfam homologs. RT-PCR and sequencing of candidate sRNA genes of unknown functions revealed six putative sRNAs which were highly conserved in Burkholderia spp. and two that were unique to B. pseudomallei present in a normal culture conditions transcriptome. The validated sRNAs include potential cis-acting elements associated with the modulation of methionine metabolism and one B. pseudomallei-specific sRNA that is expected to bind to the Hfq protein.
The use of the pipeline developed in this study and subsequent comparative analysis have successfully aided in the discovery and shortlisting of sRNA gene candidates for validation. This integrated approach identified 29 B. pseudomallei sRNA genes - of which 21 have Rfam homologs and 8 are novel.


text:
Managing Director at @RTP Ventures. Three time founder and CEO, Venture Partner at Greycroft, technologist at heart now running a VC fund.
UC Berkeley MBA, BS Comp Sci. 15+ years in product management, marketing, SW dev for early & mid-stage startups building SaaS, mobile & enterprise products.
VP of Products and UX @HEIGHTEN ; Head of UX & Design @Bracket Computing ; Chief Experience Officer SAP BI & Analytics.


text:
Green Living Workshops 165
Sustainable Works
Monday, March 21, 2011 at 7:00 PM - Monday, May 2, 2011 at 8:30 PM (PDT)
Santa Monica, CA
Contact the Host
When & Where
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1444 9th Street
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Monday, March 21, 2011 at 7:00 PM - Monday, May 2, 2011 at 8:30 PM (PDT)
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"Movie 43"
Rating: R
When: Now playing
Where: Wide release
Running time: 1 hour, 39 minutes
"Movie 43" is a collection of one-joke short films strung together as a feature, movies seemingly built around this guiding directive: Find big-name stars and see how far "out there" they'll go for a laugh.
Thus, you have Kate Winslet on a blind date with Hugh Jackman, trying not to notice — or be utterly revolted by — the scrotum growing out of his neck. There's Halle Berry, caught up in a first-date game of Truth or Dare with Brit comic Stephen Merchant that involves tattoos, plastic surgery and sitting still, while Snooki from "The Jersey Shore" gives an interpretive reading of Melville's "Moby Dick."
If you're the sort who laughs at the title of that novel, this might be the movie for you — a dizzying array of actors in a wide variety of oh-no-they-didn't sketches, almost all using oral sex and penis gags — as their punch lines.
About a third of the short films land laughs, but even the weakest material is lifted by the players. One bit that works, directed by Elizabeth Banks, has Chloe Moretz on an after-school date, having her first menstrual period, with every male in the house freaking out.
If Emma Stone and Kieran Culkin having a screaming flirtation at a kinky supermarket checkout register — "You look like the kid who got cancer for Christmas!" — doesn't do it for you, maybe the next Big Stars/Short Film will.


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Blog Archives
Prisoner's (Gaming) Dilemma
BINGO was postponed for a week, but I'm not even mad. Seeing the shit Blizzard is getting on the forums every time they introduce another flying mount is payment enough. For now.
Let us set that aside for a moment.
So I was presented with two hypothetical scenarios over the weekend which I found interesting for reasons. The first one was this: you're going to jail for ten years, but it's a minimum security prison that will allow you to take one offline game (any DLC included) with you. But that will be the only game you get for those ten years. Which game do you pick?
The second scenario is similar, but this time it's life in prison. For some insane reason, the Warden will allow you to take any three games and allow an internet connection. The parameters did not specify whether future DLC or microtransactions will be free for you, but let's assume you can make enough money stamping licence plates to cover, say, $30/month. Which games do you pick?
The answer to the first scenario was pretty much unanimous amongst my fellow hypothetical jail mates: Minecraft. There was a Skyrim holdout in there, but ten years is a long time and I don't think mods could extend the attention of even the staunchest Skyrim fan that long.
The second scenario answer was more diverse, with my friend solidly in the Destiny camp (which is his current console mini-MMO game of choice). Mine was more blunt: World of Warcraft. Yes, even with bile I feel towards Flightgate, I have to admit that WoW is a game A) most likely to still be around and supported for decades to come, and B) one offering the most diverse playing experiences. In other words, you could spend a lot of time getting real good at raiding, master it, and then set off to roll the boulder up the PvP hill and feel a difference.
I found my own responses interesting primarily because I don't particularly like playing either of them. The last time I seriously played Minecraft was before they introduced the Hunger meter; it may not have even been out of beta yet. I am still "playing" WoW currently, but it's in the same way I play Clash of Clans: short bursts of activity to kill time, because apparently I'm going to live forever and have no standards. Or perhaps it's because if I devoted the whole of my free time to one game, I'd probably clear three games a week, and the corresponding post-game depression phase three times. No thanks.
Still, what does that really say about me, and presumably us, that we aren't simply playing these games full-time? That we could conceivably be playing them for 10+ years, but would rather not to? Obviously the intensity of a novel experience is higher with new games, so it makes sense that we enjoy playing the newer ones more (at least for a while). But here are these other games which clearly are mechanically superior in a replayability sense and we, or I, don't seem to care. Until we're in jail, anyway.
In any case, I'd be interested to hear other peoples' choices in these two scenarios. For me, it's Minecraft for the first, then Minecraft, WoW, and Counter-Strike for the second. I thought about swapping Magic Online with Minecraft in the second set, but the $30/month limit, while arbitrary, still wouldn't cover hardly any reasonable amount of gametime.
Age of the MOBA
According to EEDAR, by the end of 2015 MOBAs will generate more revenue than (F2P) MMORPGs in the North American market:
The difference is small – $501m vs $499m – but it's impressive nonetheless for a genre that didn't (formally) exist five years ago.
One thing is for certain though: MOBAs are the "new" hotness and are poised to overtake F2P MMOs either this year, or Soon™ in any case. Which is a fascinating turn of events for someone who really has less than zero interest in MOBAs specifically. Indeed, nearly every mechanic that make MOBAs "deep" are the same mechanics that make many MMOs terrible. For example, the whole Last Hit mechanic. Or having over a hundred different characters, many of whom are direct counters to others, requiring one to memorize a truly voluminous amount of minutia to succeed. You thought the whole Raid Dance memorization was dumb? Just wait until you spend time researching dozens of characters who don't even get picked. Oh, and hey, I heard you like 40+ minute LFG fights were you (ideally) lose 50% of the time.
On the other hand, in the Venn Diagram for MOBA and MMO I wonder how much overlap there really is. Did some people leave WoW for League of Legends? What did they find on the one end that they did not on the other? Perhaps nothing, and the audiences are from two entirely different sources. Which really doesn't answer the question of where the MOBA audience came from. Is this an entirely different generation of gamer coming to age during the rise of MOBAs? Or was this a deep pool of potential players who hitherto weren't being serviced by existing products?
Maybe the answer is less complicated than I am making it out to be: MOBA players seemingly sprang from the earth because it's all F2P. Easy to get into, easy to get hooked, and then easy to get monetized. As revenues approach half a billion dollars in NA alone though, this clearly is not a flash-in-the-pan phenomenon. Despite the MOBA saturation, revenue still increase almost 20% last year, according to the chart. You will undoubtedly have winners and losers in the market, but MOBAs are here to stay.
Which is… well, good for them. I'm going to play something else.
Liebsteri Fatali
So apparently there's this Liebster thing going around, and since I'm still kinda wiped out from traveling, let's dive right in.
1. What was your very first MMO character and why did you choose that race?
Blood Elf warlock in WoW named Izuko. When I first decided to get into WoW, I had to decide early on whether to buy just the base game or the game plus Burning Crusade expansion. Since I went with the latter, I also knew that companies have a tendency to make expansion races/classes overpowered, which meant I needed to roll either Blood Elf or Draenei. While I clearly ended up sticking with Azuriel the Draenei paladin overall, Eversong Woods was perhaps the best possible starting zone for anyone new to MMOs.
Useless personal trivia: I quit playing Izuko after my leveling guild fell apart while I was in the mid-40s in Hinterlands. I was ready to quit WoW entirely at that point – old-school Hinterlands was awful at the best of times – but felt like that I wouldn't get my money's worth if I didn't at least roll a Draenei. So I did. And here I am, blogging about going to PAX East with my former WoW guildmates, whom I've only ever met in person once before, at GenCon. Then again, I've probably talked to them over Vent for more hours over the past six years than any of my IRL friends.
2. Would you rather have a tiny elephant as a pet, or a tiny kangaroo?
Neither. I enjoy other peoples' pets and have owned some in the past myself, but having to literally manage their shit has lost all appeal. If I had to pick though: tiny elephant, no question.
3. Do you overuse any figures of speech in your writing or speaking?
So… yeah. About that. For the most part, I write like I speak, including adding what probably amounts to superfluous commas all over the damn place. I have also noticed that an embarrassing number of sentences are bisected by "but," but I'm not sure what I can really do about it. And the "so" thing.
4. You can snap your fingers and visit any city in the world. Where are you?
It's a bit pretentious, but… Kyoto. Been there both times I traveled to Japan and plan on including it on any future Japanese itinerary.
5. What was your first (real life) pet? Who is your favorite pet?
I believe it was a gecko, which soon got lost in the grass when I tried to "walk" it. My favorite pet was probably my dog, Bo (we had a cat/dog pair named Rocky and Bullwinkle). Bo was one of those pets that spanned multiple Ages, from elementary to college.
He's been dead for a while now, thanks for asking.
6. You're on a desert island and only have one album, one movie, and one book. What are they?
The album question is a bit tough, as I have zero loyalty to specific artists, only good songs. Based on number of top-rated songs on my iTunes account, it looks like Auidoslave's debut album and/or the soundtrack to Her would win overall. Hmm, apparently Fort Minor's Rising Tied is also up there. On an island though, I'd probably need to relax, for which the Her soundtrack is most conducive.
In terms of being able to rewatch/reread something over and over, I have to go with Fifth Element and… uh… the Malazan Book of the Fallen series. Because who reads one book over and over?
7. Why did you start a blog?
I was pretty active on the WoW forums back in TBC and Wrath. Over time, I realized that the same (discredited) arguments were being trotted out again and again, so I figured that I could save myself time by copy/pasting a well-sourced post rather than spamming the same text. Additionally, things on the forums had tendency to go "poof," so I also wanted some way to preserve Blue posts and the like. It was a pretty poorly thought-out plan, I admit.
Later on, I found that I played WoW for the AH shenanigans, so it made sense to make Player Vs Auction House. This was followed later on by the realization that, no, I did like arguing with strangers over the internet more after all. And still do, to this very day.
8. What's your favorite video game soundtrack?
I'm changing this question to favorite video game composer. In which case, Yasunori Mitsuda, hands down. Being forced to choose between the Chronos and Xenogears soundtracks is simply cruel. Although have you listened to Xenogears Creid? Hmm… now that I think about it, I'll go with Xenogears straight-up.
9. Which writers have been the most influential in your own writing?
I'm not entirely sure how influenced I am in writing style, but I am quite often in utter awe over Jerry Holkins' (of Penny Arcade) poetic prose. Something something Dickwolves, I know. But seriously, read this shit:
It must be said, though, that they have a different kind of cold than I have in my town. Brenna wanted to take a walk before she had to fly out one year after the show, and I said no, that was a terrible idea, because people were freezing in place where they stood out there and being loaded onto trucks like cordwood, bundled for quick sale, to those for whom freshness was paramount.
Somehow we ended up on the walk anyhow, because whatever, who cares, and we hadn't gotten three blocks before we turned back. I would like to say that this was a choice we made, turning back, but we were turned back because your cold is of a fundamentally different sort. We went back because we could not go forward. It wasn't a land habitable by people. Their cold is the great Leviathan, which marks the edge of the map.
That was just a recent example in my spartan, verbal shrine to well-crafted sentences.
10. What is your favorite virtual hat in any game?
T6/Veng Glad paladin helm in WoW. I'm a sucker for halos, especially since I usually turn helms off.
And that's it.
While I answered the questions, this was a half-assed commitment, so I'm breaking the chain.
Is Crowfall an MMO at all?
It seems like a simple enough question, but few people seem intent on asking it. Hell, even I had trouble describing my feelings on the matter until Bhagpuss came right out in the comments last time and proclaimed the emperor nude:
[Crowfall] might turn out to be a good game. In no way will it be anything I would recognize as an MMORPG.
In the Kickstarter video, the devs state that Crowfall is a marriage between a strategy game with a defined end-state and an MMO. However, most of the MMO community seems fine in describing it as a straight-up MMO. An MMO with… non-persistent worlds. Divided into servers. That end via victory conditions. Which sends you back to the Lobby, cough, Eternal Kingdoms.
Let's call a spade a spade: Crowfall is Alterac Valley. With Landmark bolted on.
PvP focused gameplay? Check. Victory conditions? Check. Gather resources? Check. Instanced worlds? Check. Persistent characters that progress in levels? Check. Defined beginning, middle, and end? Check, check, and check.
The analogy isn't perfect, of course. You don't bring out your Gnome bones or whatever outside the individual AV match… unless you count Honor and/or Reputation as resources (which they are). But my point is that Crowfall isn't an MMO unless you happen to extend that definition to encompass a lot of lobby-based games. Such as, I dunno, League of Legends. Or Clash of Clans, even. Or, you know, every other lobby-based online game out there.
I'm not suggesting that Crowfall will be bad because it's not an MMO. In fact, it might precisely be because it's not an MMO that Crowfall avoids all the traditional pitfalls of the genre. As SynCaine points out though, there are all sorts of other problems that can occur once you start dealing with defined, close-to-zero sum competitions. What motivation is there to continue fighting a losing battle when another server is a click away? Hell, if the devs aren't careful, the whole "multiple passively trained alts" thing could resemble P2W considering you could swap your losing alts for one on the winning team. Then again, everyone already has experience with these sort of issues in, you know, battlegrounds in other MMOs. So perhaps it won't be that big a deal.
If you enjoyed old-school Alterac Valley though, Crowfall seems like the MMO game for you.
Dynamic vs Random
Keen has another post up lamenting the stagnant nature of modern MMO game design, while suggesting devs should instead be using ideas from games that came out 15+ years ago and nobody plays today. Uh… huh. This time the topic is mob AI and how things would be so much better if mobs behaved randomly dynamically!
Another idea for improving mob AI was more along the lines of unpredictable elements influencing monster behavior. "A long list of random hidden stats would affect how mobs interact. Using the orc example again, one lone orc that spots three players may attack if his strength and bravery stats are high while intelligence is low. A different orc may gather friends." I love the idea of having visible cues for these traits such as bigger orcs probably having more bravery, and scrawny orcs having more magical abilities or intelligence — intelligence would likely mean getting friends before charging in alone.
The big problem with dynamic behavior in games is that it's often indistinguishable from random behavior from the player's perspective. One of the examples from Keen's post is about having orcs with "hidden stats" like Bravery vs Intelligence that govern whether they fight against multiple players or call for backup. Why bother? Unless players have a Scan spell or something, there is no difference between carefully-structured AI behavior and rolling a d20 to determine whether an orc runs away. Nevermind how the triggers being visible (via Scan or visual cues) undermine all sense of dynamism. Big orc? Probably not running away. If the orc does run away, that's just bad RNG.
There is no way past this paradox. If you know how they are going to react based on programming logic, the behavior is not unpredictable. If the behavior is unpredictable, even if it's governed by hidden logic, it is indistinguishable from pure randomness. Besides, the two absolute worst mob behaviors in any game are A) when mobs run away at low health to chain into other mobs, and B) when there is no sense to their actions. Both of which are exactly what is being advocated for here.
I consider the topic of AI in games generally to be one of those subtle designer/player traps. It is trivially easy to create an opponent that a human player could never win against. Creating an opponent that taxes a player to their limit (and not beyond) is much more difficult, and the extent to which a player can be taxed varies by the player. From a defeated player's perspective, there is no difference between an enemy they aren't skilled enough to beat and an unbeatable enemy.
You have to ask yourself what you, as a hypothetical designer, are actually trying to accomplish. That answer should be "to have my intended audience have fun." Unpredictable and tough mobs can be fun for someone somewhere, sure, but as Wildstar is demonstrating, perhaps that doesn't actually include all that many people. Having to memorize 10+ minute raid dances is bad enough without tacking convoluted mob behavior outside of raids on top. Sometimes you just want to kill shit via a fun combat system.
Themepark MMO players enjoy simple, repetitive tasks – news at 11.
Dailies and Long-Term Engagement
In terms of creating an incentive to play, I believe that things like Daily Quests and other log-in rewards are extremely effective. That being said, I also believe it is an open question as to whether such incentives come at the expense of long-term engagement with the game. At least, those are my thoughts after reading the
long thorough post by Torvald that is making the rounds.
Players are logging on, feel compelled to go through their Garrison chores, getting those rewards that are placed right in front of them… Even though that very content is not fun and drains their stamina for engaging in other content. It reduces their stamina for engaging in other activities that absolutely require large blocks of time to give a reasonable hope of success. And for activites that don't absolutely require large blocks of time, so many of those lack structure that the player defaults to assigning them large blocks of time for what it would require to be "worth it" (i.e. very few players want to make a trip for an unstructured rep grind just to grind for 15 minutes).
In this situation, Torvald is talking about WoW players who say "there's nothing to do" despite there arguably being more things to do than ever before. A player feels like they have to complete the Garrison stuff immediately, lest they forever lose the reward and fall behind. And that is a sentiment that I 100% can relate to in expansions past. Remember the Tournament dailies in Wrath of the Lich King? Or Jewelcrafting dailies? The end goal required X amount of days to reach with few (or no) catch-up mechanisms, so each day you skipped doing them added that much more time to completion.
There is absolutely no question that I logged onto WoW some days solely to do daily quests. Similarly, there is no question that on the days where I logged on just to do dailies that I sometimes ended up hanging out with friends. So, in essence, the daily quests worked in making social situations possible. After all, the death knell of any MMO starts ringing when you no longer feel compelled to log on.
But I can totally feel the other side of this too. When you think about MMO burnout, what is the image in your mind? Did it come from the activities you found fun in the moment? Or did it come from the sense of crushing obligation? If you are having fun every time you play, is burnout even possible?
I hesitate to say that dailies are not fun generally, as I personally find satisfaction in the completion of even mundane tasks. I also enjoy the sense of character progression and the working towards a long-term goal. That said, dailies do in fact take up a non-inconsequential amount of limited play time. If you spend "just" 30 minutes on chores, how much time do you have left for other activities? And how do you avoid the sense of loss (i.e. opportunity cost) that derives from not completing dailies and letting those easy rewards go?
I do not know if there is a solution. The one offered by Torvald is to essentially reduce the number of Garrison chores directly, and then make the remaining ones take longer than a day (e.g. Weekly quests). I did enjoy when WoW experimented with allowing you to complete a full week's worth of dungeon dailies in a single session, as that allowed you the freedom to either work on other projects guilt-free or only to log on the weekends and still remain somewhat competitive. Then again, I'm not entirely sure how healthy plowing through that many dungeon dailies on Reset Day really was.
It might be cute to suggest "no dailies" but I'm not sure we can really go back. At a minimum, other games will have daily quests and I know people who log onto them to get those easy rewards before logging off and playing the game without dailies. That scenario "drains your stamina" just the same as if the daily-less game had them.
I'm not sure there is a solution here other than the one I'm currently employing: not playing MMOs. Of course, Dragon Age: Inquisition has War Table timer-based quests now too. You just can't escape.
More Hearthstone Revenue Speculation
Because two posts aren't enough!
Actually, the real reason is because during the comment back-n-forth with Syncaine, Wilhelm mentioned something I had never realized before: Blizzard actually does post revenue numbers for just World of Warcraft. You can follow along at home by navigating to the Activision Blizzard Investor page and the Q4 2014 Excel document entitled 12-Quarter Financial Model. On the Rev Mix by Platform tab, you get the following (edited) table:
The asterisk indicates that "Online" revenue solely has to do with WoW related subscriptions and services. So for 2014 WoW raked in $1.035 billion. Interestingly enough, this point of reference allows us to flip back to the NR and OI by Segment tab, which breaks down total revenue for just Blizzard (again, chart edited):
Apparently you can get a much easier summation of the above information from this PDF, which I only realized after the fact.
So, for 2014 Blizzard made $685m in non-WoW revenue. For the curious, those non-WoW figures were $319m in 2013 and $538m in 2012. As far as I know, only the Diablo 3 expansion and Hearthstone were notable releases in 2014, although obviously there is X amount of revenue coming in from incidental sales of D3, Starcraft, and such.
I was unable to find exact figures of total Reaper of Souls sales other than 2.7 million copies in the first week. Assuming $40 apiece, that lowers Hearthstone's possible share by another $108m at a minimum. If the opening paragraphs of D3's Wikipedia page can be believed, the original game has sold 15 million copies. Combined with news that D3 + expac sold 20 million altogether as of August 2014, that pushes the Diablo portion to $200m, minimum.
Going back to what we know, the Hearthstone revenue formulas are thus:
- [Hearthstone] = $850m – [$500m+ Destiny], or
- [Hearthstone] = $685m – [$200m+ non-WoW]
Incidentally, most of the Destiny reporting says it achieved $500m in revenue on Day 1. That's not actually true – there was $500m in shipped product, but only $325m in actually-sold games in the first five days of release. Or about 5 million units, physical and digital. There are two near-as-we-can-tell figures that incorporate all of 2014: VGChartz's 9.3 million units and 13 million unique players as of Christmas. Depending on how charitable you wish to be, that range is either $558m to $780m (@$60/copy), or $604.5m to $845m (@$65 average/copy). Which means Hearthstone is anywhere from $292m to… er, $5m.
I think I heard Syncaine fall off his chair from here.
All told, I still feel it's entirely possible that Hearthstone made at least $100m in 2014, if not $200m. That's a quite a reduction from my earlier post vis-a-vis $350m for Hearthstone, of course. And I'm fine with that in light of this new information; if I'm factually incorrect, then I will acknowledge it and move on. My only real horse in this fight is the ridiculously specious argument that A) Hearthstone is a mobile port, and B) it's not that successful. Not only does current reality defy A, in terms of B it's entirely possible Hearthstone (eventually?) outstrips Magic: the Gathering in yearly revenue.
Either way, not bad for a card game that came out of nowhere.
Or Maybe We Won't See
Once again, Blizzard has buckled under the weight of people giving them money:
I would call something like this unprecedented, but I suppose I have experienced something similar firsthand back when Guild Wars 2 came out (Jesus, was it really 2.5 years ago?). I mean, it's one thing to take people's money and then not let them play because the servers are on fire; it's something else entirely to not take the money in the first place.
In related news, someone on Reddit provided the following Twitch screenshot:
In case that's hard to see, it says Hearthstone had 190,704 viewers on Twitch.tv – higher than the next two games combined, which were… League of Legends and WoW. At the time I'm writing this post, it has decreased to ~86k viewers, but it's still beating out LoL by a few thousand. New expansion and all, sure, but that's still not a bad performance for a "casual app with a PC port."
New MMO Players Are Old Noobs
In doing the research for the last article, I came across this interesting August interview with Tom Chilton. It is a sort of "past 10 years, next 10 years" sort of interview, but here were the quotes I want to draw attention to:
Q. Each expansion clearly serves the game's existing audience first, but there always appears to be a secondary goal of either driving new player sign-ups, or winning back lapsed accounts. Warlords of Draenor looks like it's especially designed to win back lapsed players. Would you say that's a fair assessment?
A. […] We are also trying to make things easier for new players. We have an improved tutorial. We've definitely found over time that the players we're getting now are far less familiar with the standard MMO-slash-RPG mechanics than the players we got years ago were.
Frankly, that's the biggest difference in terms of our subscribership. It's harder to keep the funnel of people coming in to offset, inevitably, people not playing anymore.
So we're making a lot of improvements there, teaching people how to move their characters, how to look around, and how to turn their first quest in, because we're seeing that's where huge amounts of people drop out.
Back in September, I posted a similar Q&A session with Ghostcrawler who basically said the exact same thing:
I'd like to know what Blizzard considers to be the big barriers.
Well *I* consider the biggest barrier being it's a 3D WASD game with a movable camera. (Bashiok)
I agree. So does a lot of data. (Source)
Back to the Chilton interview though, he makes a point about how… well, let me just post it:
Q. Going back to the subject of 10 years, and talking about changes in the subscribership, different playstyles and different expectations, have you seen a shift in your demographics?
Chilton: We certainly have. Our demographic has gotten a lot older over time. A lot of that is because we have a lot of players who've been with us for 10 years, and now they're 10 years older than when they first started playing. Our age has shifted up over the last 10 years.
That has interesting implications in that essentially the playerbase becomes more casual over time. As people get older and have kids and careers, they have less time to spend on playing the MMO.
It definitely influences how we evolve the content and trying to make sure that there are good ways to engage with the game that aren't massively time-consuming.
Now, it is a pretty well-tread argument that players get more casual over time, for exactly the reasons mentioned: you got older, out of college, kids, more obligations, and so on. But I find it a little weird when combined with the prior quote from Chilton insofar as most of the new players coming into WoW are having issues with camera movement and turning in quests. I mean, unless WoW is literally your first RPG, you would think that most everyone coming in would have experience with similar mechanics from literally any other RPG in the last 10 years.
All of which is leading me to believe that, perhaps, most of the new players coming into WoW are precisely older people who haven't played many (or any) RPGs prior to this. It could almost be poetic, if the players who started playing 10 years ago (and kept going) are recruiting their now-older non-gamer peers into the game because those are the only people they know. Hell, you can almost imagine this as a geologic strata forming: the MMO layer being compressed by the MOBA layer of slightly younger players, followed by the Minecraft generation.
None of that really describes what's going on with the FPS genre or console games, but it's a convenient narrative I'm rolling with.
What Are Those Titan Devs Doing Now?
Adam of Noisy Rogue brought up an interesting point recently regarding the cancellation of Titan:
Nobody outside the Blizzard bubble knows what Jeff Kaplan is doing right now. Apart from him there are over a hundred other developers and designers that have been working on Titan for almost seven years. It's a lot of talent. […]
Hey, yeah, what are they going to do with all the people who were working on Titan?
So what we know is that Titan had 100 developers working on it last August, until it was slashed down to 30 when it "went back to the drawing board." Mike Morhaime said they moved the slashed devs over to Diablo and the Blizzard MOBA. But then I got to thinking: wasn't the dev count on WoW beefed up recently? Indeed it was, as reported on 8/25/13:
The team size has increased 40% and another 40% increase is planned, which will hopefully allow for a new content patch every month, a new raid tier every three to five months, and an annual expansion.
So the timeline makes sense that a lot of those Titan devs were moved over into WoW in addition to Diablo and the MOBA. But then I came across this Icy Veins interview with Tom Chilton from August 2014 (emphasis mine):
Q. You announced repeatedly that you would release content faster: "every 6 months", "no more ICC". Obviously, that did not really work out, so we were just wondering what caused it.
A. That is definitely fair criticism. We did a good job earlier in Mists of Pandaria, having the content come at a more frequent intervals, and certainly we had hoped to have Warlords of Draenor out a couple of months ago. The reality is that scaling up the number of people that we have, to work on multiple projects at once has slowed us down. Honestly, it should have not come as a surprise to us. We increased the size of the team by 50% and the majority of those people had never worked on World of Warcraft before or any other MMO, so it is really difficult for them to create content right away, without getting up to speed. So we ended up redoing a lot of the content that we were doing for Warlords to make sure that we would get it at the quality level that we would expect.
Now I'm not sure what to think. Did Blizzard hire a whole bunch of brand new developers for the WoW team? Were the 30 core devs left behind on Titan the only ones with WoW experience, e.g. Kaplan, etc? We do know that Blizzard is already designing the expansion after Warlords right now, so perhaps the new guys got relegated to Warlords and the core-crew is working on whatever Orcish masturbation fantasy is undoubtedly next ("Thrall's child is all grown up and mad with power!"). I mean, Jesus, it's been World of Hordecraft aside from that one brief period of time in Wrath. And it's arguable that the Taunka and Horde Death Knight quests were far superior to what the Alliance got.
I'm not bitter or anything.
By the way, while I was
Googling researching this post, I came across this rather interesting picture:
This slide came from the Hearthstone fireside chat back in November 2013, with those numbers representing the team sizes of those three games at release. In other words, vanilla WoW had 60 people, Diablo 3 had 75, and Hearthstone 15. Supposedly Diablo 3 is in a better place these days, but it kinda tells you a lot about the relative worth of even Blizzard developers when you have 75 people collectively cranking out the clusterfuck of Diablo 3 on release. More is less, it would seem.


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- Jessa Duggar shares a rare photo of her brother Josh Duggar's daughter Meredith - US Weekly
- Michael Lohan's estranged wife Kate Major is detained by cops at an airport - TMZ
- Is there something between Ben Affleck and Halle Berry? - Gossip Cop
- The Hunger Games author Suzanne Collins says goodbye to the popular series after the final movie is released - Just Jared Jr
- What happened backstage with Kylie Jenner at The Ellen Show? - Radar
- Bryan Cranston tears up over a Breaking Bad memory - Huffington Post
- Leonardo DiCaprio's Oscar race heats up - Lainey Gossip
- The Captain America: Civil War movie may be better than the comic book - The Hollywood Reporter
29 September 2013 at 1:03 AM
Chloe Bennet & Dominic Sherwood: Young Hollywood Party 2013!
About this photo set: Chloe Bennet and Dominic Sherwood hit the black carpet while attending the 2013 Teen Vogue Young Hollywood Party on Friday (September 27) in Los Angeles. The… Read More Here
Photo #: 2961767


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Carrington Academy Windermere
Private School | Grades PK,K
Cumming, GA 30041
4410 Front Nine Dr, Cumming, GA 30041
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|School Name distance
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|Carrington Academy-Windermere 0.1 miles
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|Recess by Charley Day Care 0.3 miles
|Hyde Academy-Three Chimneys 0.7 miles
|Daves Creek Elementary School 1 miles
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- New Vauxhall Astra Sports Tourer
- New 350PS 2016 Ford Focus RS
- New Porsche 911 Carrera
- September 2015 AFR rates
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- New Vauxhall Astra Sports Tourer
- New 350PS 2016 Ford Focus RS
- New Porsche 911 Carrera
- All-new Mazda MX-5
- All-new Mazda CX-3
- CV Show 2015
- Geneva Motor Show round-up
- GreenFleet Arrive 'N' Drive 2015
- Low Carbon Vehicle event (LCV 2015)
- GreenFleet Arrive'n'Drive 2014
- Changes to Comcar layout
- Google Chrome bug limits dropdown
- Congestion charge scheme
- Changes to MOT vehicle tests
- May 2011 List Price Changes
Company Car Tax Calculator
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- Select your car model from the dropdown boxes below.
- Then select the registration year and click on "go".


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Omega-3 SLIM® (60 softgels, 30-day supply)
Item## OMW
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I play guitar and write music. I enjoy beaches, patios, cracking wise, funny people, good conversations, potluck dinners, reading, picnics, baseball, road trips and beer.
I enjoy being outdoors whether that be hiking in the woods, running the seawall or wandering around interesting neighborhoods in the city.
I enjoy all most all forms of art and expression.
I like to cook and bake and though I am not that accomplished at either, I like tackling new recipes or just buying a bunch of fresh produce and spices and see what I end up with. This is much more fun in the summer when it is lovely to wander around an outdoor market for a good part of a Saturday.
I am passionate about social justice and human rights issues. I work for a non-profit rights org in a legal support role. I am a volunteer and an activist involved in a few different organizations during my free time. I am currently a student of political science and history and hope to someday in the near future study law.
Oh and, I am in the process of buying a bike so I am soon to add either cycling or breaking my leg to my activities. Hoping for the former.


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Exclusive finds with a new theme each month.
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Chat with a Customer Service Representative or call 1.888.282.6060.
Lush flowers climb up the sides of trend-forward femme jeans with a painted-on fit.


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Videos: environment
Dinosaurs once lived in California, but what does the fossil record tell us about these past inhabitants? What was the environment like at that time and with whom did they interact? The answers to many of these questions remain in flux, but we have learned a great deal during the last 100 years. Ricajrd Hilton of Sierra College takes you on a journey back in time to when California was smaller, but alive with creatures and plants — some familiar, and many not. Series: Uniqueness of California [9/2005] [Science] [Show ID: 9523]
Disclaimer statement: This video link from youtube. The point of this video or rights belongs to the authors and publishers. We take no responsibility for the content of this video and legitimacy.
Do you have any questions about this video, please contact the video source.
Or contact us
CAVE-based Authentication (a.k.a. HLR Authentication, 2G Authentication, Access Authentication) is an access authentication used in CDMA/1xRTT network systems.
There are two network entities involved in CAVE-based authentication when roaming:
The authentication controller is the entity that determines whether the response from the MS is correct. Depending upon whether SSD is shared, the authentication controller may be either the AC or VLR. In either case, CAVE-based authentication is based on the CAVE algorithm and the following two shared keys:
CAVE-based authentication provides two types of challenges
CAVE-based authentication is a one-way authentication mechanism that always involves the network authenticating the MS (with the exception of the base station challenge procedure that occurs only during an SSD update).
CAVE based authentication procedures are specified in TIA-41 (3GPP2 X.S0004).See also


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Okemo to install heated six-pack bubble chairStaff Report | July 21,2014PROVIDED IMAGEs
Okemo Mountain Resort is installing a new, high-speed, six-pack bubble chairlift with heated seats.LUDLOW — Skiers and snowboarders visiting Okemo Mountain Resort this winter will be viewing the snowy landscape through the bright orange tint of a retractable, transparent dome when they ride in the comfort of a new, high-speed, six-pack bubble chairlift with heated seats — the first of its kind in North America.
The new detachable lift, with chairs that seat six people, will be outfitted with heated seating pads and retractable acrylic domes to protect passengers from wind and weather. The new lift, built by Leitner-Poma, will replace Okemo's Northstar Express lift and is scheduled to begin operation in December.
"There is excitement in the air on the mountain and a buzz around town and among our loyal Okemo skiers, as our Mountain Operation crew dives into the installation of this state-of-the-art lift," said Diane Mueller, executive vice president and co-owner of Okemo Mountain Resort. "Over the years Okemo has had many 'firsts,' beginning with construction of Vermont's largest snowmaking pond. This lift adds another 'first' to the list."
The length of the new lift will be 6,430 feet with a vertical rise of 1,670 feet. The new six-pack bubble chair will carry 113 chairs at a speed of 1,000 feet per minute and deliver skiers and riders to the summit of Okemo Mountain in 6.4 minutes. The cost of the lift, including installation, is $6.9 million.
Plans include the construction of a heated barn at the base of the new lift. Six-pack chairs will be removed from the cable at the end of each day and stored in the barn overnight; preventing a need for snow removal after an overnight snowstorm. In the event of unfavorable nighttime weather, it will also allow the lift cable to be de-iced more efficiently, minimizing lift-opening delays and potential inconvenience to skiing and riding guests.MORE IN This Just In
WEST HARTFORD — A teenager was killed and another person was critically injured when... Full StoryPolice in Rutland are looking for three people accused of taking about $1,000 worth of winter... Full Story
Officials in two districts at the Rutland South Supervisory Union are proposing large cuts... Full Story
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LIONEL in CA
Quality material. Well engineered. If I were to make one change: space for taller tools ( i.e. combo axle-wrench/tire-iron, etc.)Read All Reviews
Cherylynn in OR
Good lanyard- plastic clip is sturdy. I use daily for my work badgeRead All Reviews
DOUG in CA
It's a really nice size, but that's about all that was good. We looked for a long time, and never found a place for the bladder hose to exit, as was advertised. The waist strap also did not work, as one side did not have the right type of buckle, so it would never tighten. very disappointing TECH NOTE: BLADDER HOSE EXIT IS ON THE RIGHT SHOULDER STRAP.Read All Reviews
CASEY in UT
works like it is supposed to and is holding up fineRead All Reviews


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Wizard World's Comic Cons are always a great place to meet celebrities, get photos, and have them sign things. When you're a fan of The Walking Dead, it's always a good thing when Wizard World rolls into town because that means you're going to have an opportunity to meet some of your favorite walker slayers in person
The next Wizard World Comic Con event that is scheduled is set to be on August 1st through August 3rd in San Antonio, Texas. Here are the Walking Dead actors that are currently planning on attending:
Lawrence Gilliard
- Lawrence is best known as Bob Stooky to fans of The Walking Dead. However, he has quite an impressive resume. His past jobs included such shows and movies as The Wire, The Waterboy, Gangs of New York and The Machinist.
Michael Rooker
- Rooker is best known as Daryl Dixon's take-no-crap brother Merle. Fans of his may also know him from his roles in the movies and TV shows Mallrats, Guardians of the Galaxy, Cliffhanger, and Henry: Portrait of a Cereal Killer.
Jon Bernthal
- Bernthal is best known for playing Rick Grimes partner in the police force, Shane Walsh. Other projects of his include Mob City, The Wolf of Wall Street, and Grudge Match.
Tickets can be purchased at the official Wizard World website located at http://www.wizardworld.com/wizcon.html. On the site, you can also keep up to date with any additions or cancellations of the current potential attendees. If you live in the San Antonio area, Wizard World is a can't-miss event this year!


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I'm hoping to buy a horse relatively soon. I'm six feet tall and have a 36" inseam, so I've always leaned toward taller horses, and have really enjoyed riding a couple of drafts lately (both Percherons). I like stocky horses because with narrow ones, my legs hang too low on the horse and I feel like I can't ride effectively.
I currently weight 260 lbs, and while of course I'd love to lose weight, I'm not going to buy a horse that can't handle my current weight (plus tack of course). So again, that puts me leaning towards drafts, or very stocky horses.
I plan to ride trails 90% of the time (or more), and would like to someday do long-distance, competitive, and/or endurance riding. So that kind of rules out a draft. Plus, the shorter the better for trails, if you get off and need to get back on.
I'm not picky about breed or color, or even gender, though I see myself with a gelding (but that could be because the horse I owned years ago was a gelding), but I think size matters. However, should I aim for a half draft or really stocky gelding? Or do you think a well-built 15.2 Arab could carry me? I want the horse to be able to carry me for a few hours, with a few breaks where I get off and walk/jog alongside to help with that weight loss thing.
Oh, and I'm far from an expert, but can sit or post the trot (on most horses--one of those Percherons was REALLY chopping) and canter without slamming on the horse's back, and am relatively well-balanced. Not a total newbie flopping all over, is what I'm getting at.
So...any height guidelines you think I should aim for? How stocky/light should I be looking at, considering the compromise between sturdy, wide, and able to do long trail rides I'm looking for?


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Last week, Hillary Clinton had a fascinating interview with Jeffrey Goldberg of the Atlantic. The interview got immediate attention because of the way she discussed her differences with President Barack Obama.
While admitting that no one will ever know who was right, Clinton argues that Obama might have done more to help the moderate opposition in Syria fight the regime of President Bashar Assad.
"The failure to help build up a credible fighting force of the people who were the originators of the protests against Assad ... left a big vacuum, which the jihadists have now filled," she told Goldberg.
While showing lavish respect for the president's intelligence and judgment, Clinton also made it clear that she'd be a more aggressive foreign policy leader.
"Great nations need organizing principles, and 'Don't do stupid stuff' is not an organizing principle," she said, citing Obama's famous phrase.
But the interview also illuminates the different flavors of Democratic thinking on foreign policy. We are now living in what we might as well admit is the Age of Iraq. The past four presidents have found themselves drawn into that nation because it epitomizes the core problem at the center of so many crises: the interaction between failing secular governance and radical Islam.
In her interview with Goldberg, Clinton likens the current moment to the Cold War. The United States confronts a diverse global movement, motivated by a hostile ideology: jihadism.
"Jihadist groups are governing territory," she said. "They will never stay there, though. They are driven to expand."
This jihadism shows up in many contexts, but whether in Gaza or Syria or Iraq, she says, "it is all one big threat."
Clinton speaks as a Truman-Kennedy Democrat. She's obviously much, much more multilateral than Republicans, but there's a certain muscular tone, a certain assumption that there will be hostile ideologies that threaten America. There is also a grand strategic cast to her mind. The U.S. has to come up with an "overarching" strategy, she told Goldberg, to contain, deter and defeat anti-democratic foes.


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Wilson Combat Match Grade Drop-In Ramped Barrel with Bushing 1911 Government 38 Super 1 in 16" Twist 5" Stainless Steel
Product #: 826855 Wilson Combat #: 33DSR UPC #: 874218008420
- Information
This Match grade ramped barrel from Wilson Combat is a drop-in for your 1911 Government model in 38 Super. All Wilson ramped barrels are designed for Wilson/Nowlin style frame cut unless otherwise specified. Stainless match bushing included. Requires appropriate link and link pin (not included).
Technical Information
Gunsmithing may be required for some parts.
Technical Information
- Caliber: 38 Super
- Length: 5"
- Material: Forged 416 Stainless Steel
- Twist Rate: 1 in 16"
Gunsmithing may be required for some parts.
Additional Information
Delivery Information
- The total weight of the product, including the product's packaging as it sits on our shelf. Since some products ship directly from the Manufacturer, their weight may be unavailable. Because of variations in the manufacturing process, similar products may have differing weights. Unless the product is designated as "Ships Alone", Shipping Weight does not include the shipping box or packing materials associated with your order. Shipping Weight: 0.350 Pounds
- Product ships from MidwayUSA, separate from any other products on your order due to its size. Products that are Shipped Alone incur separate "Per Order" and "Per Pound" shipping charges. Ships Alone: No
- Product is regulated by the US Department of Transportation (DOT) and cannot be shipped via USPS or air shipping methods. DOT-Regulated products must ship UPS Ground. DOT-Regulated: No
- Product is restricted by shipping carriers and cannot be shipped to certain locations or via certain shipping methods. Carrier Restrictions: No
- Additional shipping charge for HazMat products. Carriers charge extra to ship packages with products they consider hazardous, such as reloading powder and primers. HazMat Product: No
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The statements and opinions expressed within Customer Reviews reflect each author's personal perspective and do not imply endorsement by MidwayUSA, its Employees or any other organization. Customers should in no way infer that MidwayUSA has validated review information as safe, accurate or appropriate.


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Very Very NICE !!!!
This is a Singleplayer and Multiplayer mod for FarCry. Its main function is to fix, add and improve FarCry. The FarCry Unofficial Patch side of this project includes all the fixes without the graphical update. These are a must have for FarCry lovers :)
Very Very NICE !!!!
I think my jaw just fell on the floor. Wow.
Cannot wait until 2.0 :D.
mine is not looking like this :( only some textures are High-res, the rest are the same or worse :(


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William Reynoldsfilm editor
The scrupulous film editor worked on more than 70 films and won Oscars for The Sound of Music and The Sting. His other credits include The Godfather and The Turning Point, both for which he received an Oscar nomination.Born: 1910?
Died: 1997
More on William Reynolds from Infoplease:


text: Comments (1) + Add comment Comments (1) Featured SwiderMan + 1106d ago Downtime extended a FOURTH time now. Still no actual ETA! #1 Agree(0) | Disagree(0) | Report | Reply Add comment You need to be registered to add comments. Register here or login Username Password Remember Rules & guidelines Login


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- Filed Under
For me, a big part of the measure of a decent county commissioner is how effectively does one protect the interests of the citizens while cutting costs.
Does our current commissioner look out for real, practical solutions to cut back on costs? Or does she blindly propose gutting critical programs that our citizens depend on, like emergency services?
Commissioner Trudie Infantini failed this simple test when she recently asked the commission to save a few bucks by purchasing ...


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They teach Latin at Starfleet Academy?
View Single Post
December 11 2012, 07:47 PM
Fleet Captain
Location: West Hollywood, Calif., USA
Re: They teach Latin at Starfleet Academy?
As joked about in TUC (you can't really appreciate Shakespeare until you've read him in the original Klingon), the same is true of many other more ancient texts. Nobody ever said Latin was
at Starfleet, but I think that if you want to read Pliny and Cicero, and understand all the nuances, it would be good to do so. Ditto "attic Greek" and the New Testament.
In other (apropos) words, if you want to best appreciate ancient literature, you need to understand the language the authors wrote in. No, probably not essential for a starship commander, but it goes well with Picard's interest in archeology (or more accurately, anthropology).
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Since children are maturing faster these days, what is the earliest age you would allow them to have sex or better yet, earliest age that you wouldn't bat an eye?? I know girls are having cycles around 8 and 9 these days.
GO of Mainstream Moms, Negative Homebirth Experience Support,Angel Moms,
There are none so blind as those who will not see.
18, b/c that's the youngest age they'll be getting married with my blessing (I wouldn't be thrilled, but I wouldn't forbid if it were theoretically possible at 18)
"There are entirely too many penises to coordinate foreskins�anyway"-Take2TX
18 - That way they don't need my permission at all.
♥Frankie says RELAX♥
mommyofmanyfeet....love you ending in your signature....but children these days mature way too early and dress terrible but hey it's the parents buying the clothes and push up bras for a 12 year old
i became a "woman" at 9 yrs old but it certainly didn't cross my mind to have sex at that age....i still had my barbie and barbie pool
we had this today, it is prob on page 2. lol. its heated, go join :)
* Laura Marie *
Ughh, serisouly this is not worth my time, sorry to the people I actually liked. :( Ill miss a few of you :)
I would never just allow my child to have sex before the age of 18. I know there is a good chance that she will have sex before the age of 18 and I just hope with my advice she will wait as long as possible and save herself for hopefully her husband. I can count how many people I have been with on one hand and the one thing I would take back about my sex life is the others before my SO that I was with. I feel sorry for the girls that start so early.
If he moves out, gets a good job, a place of his own, and gets married at 16 then he can have sex. If not then 18 is a good age.
Loveing wife to Jared. 09/09/09 Who could just resist distant beauty? Find me if you find a way.
Not until they graduate high school anyway, so I guess around 18.
Tamara, Momma to Tessa Kate 5/11/03 and Ella Rose 11/17/09
^Jenna Grace^ 8/12/08 -- My angel baby who had Trisomy 18
I wouldnt allow my child to have sex because quite frankly, its not my decision, i could nail then to their rooms and they will still find a way to have sex if they really wanted. I wouldn't go crazying if they came to me at 16 saying they were ready (which i hope is something they will do!) i'd make sure they were serious about it and who they wanted to do it with and to make sure that everyone got tested before and that condoms were passed around and if its my daughter that she took the pill and made sure he was wearing a condom 100% of the time and all that stuff and hope that they take my advice.
Aaron (DH 07/09/07), Joshua 8/2007, Lucas 6/2010, Gabriel our angel @ 19wks 7/2014
I wouldn't ever give my daughter "permission" to have sex...but she will regardless of whether or not I approve. I wouldn't "bat an eye" around the age of 18. I was 15 when I lost my virginity and think thats very young! Wasn't there a girl from Egypt or something that had a baby at the age of 9?
"Love me or hate me, either way baby, I promise you wont make or break me."


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Level 3 5 Points Level 3 Medal Stats.
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Level 1 5 Points Level 1 Medal Stats.
Splat-attack 100 Points Blow 20 gangsters in to pieces Medal Stats.
Heads up 50 Points Get 20 headshots Medal Stats.
Falling 10 Points Survive dream #2 Medal Stats.
Trapped 5 Points Survive dream #1 Medal Stats.
Mecha 3 50 Points Build the robot from Epic 2. Medal Stats.
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What Were A Boss? 10 Points Defeat Laszlo. Medal Stats.
Total Medals Earned: 431 (From 74 different games.)
Favorite Movies
Until It's Gone Rated 4.0968 Stars It's easy not to care about things until they're gone. Experimental The Man Who Could Sit... Rated 4.4317 Stars Cyanide & Happiness invites you to take a seat. Comedy - Original Beer Run! Rated 4.4325 Stars Cyanide & Happiness takes you on a beer run! Comedy - Original Air Break Rated 4.3662 Stars How to start smoking. True story. Comedy - Original
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A Dance of Fire and Ice Rated 4.1757 Stars The second hardest one-button rhythm game you will ever play. Rhythm Madness: Project Nexus Rated 4.4645 Stars Blaze through the Madness Universe in this sidescrolling Shoot 'Em Up! Action - Shooter - Run 'n Gun Scene of the crime: GD Rated 4.3195 Stars Scene of the Crime: Golden doll Adventure - Point 'n Click The Room Tribute Rated 4.4782 Stars This game is our love letter to the greatest movie ever made. Adventure - Point 'n Click


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Houston Mom and Dad Bloggers | Lifestyle, Parent, and Travel Bloggers
$39 for $80 worth of premium-quality U.S.-raised meats from http://www.patboonemeats.com/ delivered to your door. Choose from cuts like filet mignon, New York strip, top sirloin and more Individually vacuum-sealed and immediately flash frozen to preserve juiciness and flavor 5% of all proceeds go to hunger-fighting organizations.
I LOVE Suave coupons! These go on sale all the time and that is when I stock up! My supply is getting low so I am excited to see these coupons:
I am planning a party for my son for next month. So I have been searching the web for super deals on super cool stuff for parties. Today I hit the jackpot! Zulily has a Birthday Boutique with DEEP discounts! I found items that are really unique like these: Most prices are over 50% off of retail! We can all WOW our quests with cute
I am loving No More Rack! Especially the freebies for referring friends! Today's Friend Referral Freebie is: Slick Shower Radio a $24.00 Value for FREE when you refer 10 friends!
Welcome to the Hop Along Friday! As always, we welcome you to each hop and hope you have a great time participating. If you have any questions, please feel free to contact me or any one of the other hostesses. Before we begin, we would like to share a few simple rules for our hop. 1. Please only link up blogs, only. Once you link


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The spanish actress Marta Torné said "I do" in a Rosa Clará gown.
Today's post is dedicated to a very special couple that said, "I do" in Barcelona this past Friday. We're talking about the famous actress Marta Torné and film director Roger Gual! Congratulations, from Rosa Clara we wish you all the happiness in the world!
Marta Torné has been busy working on upcoming projects so Rosa Clara did not hesitate to advance the process and get down to work so that our bride had the dress of your dreams in one of the most important days of her life.
Marta visited our Rosa Clará Showroom in Barcelona to work side-by-side with the designer to begin creating her dream gown. The El Internado Laguna Negra star, took part in the two wedding dress trend. Watch the video below to hear about her experience with Rosa Clara!
After their last fitting we immortalize the moment with a nice photo of the bride and the designer. They were both very excited! After so many years of dressing brides, Rosa Clara is still excited every time she sees a bride in one of her designs.
Rosa Clara wished her all the luck in the world in this new stage of her life.
For the civil ceremony, Maria chose a 50s-inspired two-piece silk brocade dress. She defines it in the video as "an elegant dress, super refined and original."
For the reception, she chose a sweetheart neckline dress with subtle handmade floral embroidery. We snagged a picture of the lovely bride on her friend's Instagram account. The 2016 Rosa Clara collection has a very similar model, it is spectacular!
Do you like the look? Which of the two did you like the most? We're having a hard time deciding!


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Articles by Editor
September 19, 2013
2013 National Book Award Longlists Released 4
Last year, the fiction finalists included far more male authors than female, however the count is even in 2013.
July 23, 2013
The Booker's Dozen: The 2013 Booker Longlist 6
This year's longlist is among the most diverse ever put out by the Booker judges.
July 8, 2013
Most Anticipated: The Great Second-Half 2013 Book Preview 19
At 9,000 words strong and encompassing 86 titles, this is the only second-half 2013 book preview you will ever need.
May 8, 2013
Help Wanted: The Millions Needs a Curiosities and Social Media Intern Superstar 2
The site continues to grow, and that means we have an opportunity to add another book-loving person to our team.
April 18, 2013
I Read About It: Music, Food, Poetry, and Lifestyle Suggestions We've Taken from Literature 5
After I read The Hare with the Amber Eyes, I went to the Art Institute to see a Renoir that one of the book's (real-life) characters had owned. And I somewhat blame my penchant for living on a dime in small, urban apartments by how taken I was, as a 14-year-old living in Indiana, by that enchanting 90-second opening of An American in Paris. So I put the question out to my Millions colleagues: What works of art have you been introduced to by other works of art?
April 15, 2013
Adam Johnson's North Korea Novel Takes the Pulitzer Prize 1
After taking a pass last year, the Pulitzer jury offered up a fiction winner.
April 9, 2013
The 2013 IMPAC Shortlist is a Global Affair 1
This year's shortlist is remarkable because half of its titles are works in translation.
February 28, 2013
2012 National Book Critics Circle Award Winners Announced 5
The winners of the National Book Critics Circle Award have been announced in New York City.
January 14, 2013
2012 National Book Critics Circle Award Finalists Announced 5
The fiction list includes one of the biggest fiction releases of last year and a book in translation. To our eye, the five make up a well-rounded an interesting mix of titles.
January 7, 2013
Most Anticipated: The Great 2013 Book Preview 57
At 7,900 words strong and encompassing 79 titles, this is the only 2013 book preview you will ever need.


text: World Golf Hall of Fame Adds New MembersThe World Golf Hall of Fame welcomed six new members Nov. 12 in an induction ceremony in St. Augustine, FL. PGA TOUR and Champions Tour veterans Hubert Green (whose 1971 victory in Houston was his first on the PGA TOUR) and Curtis Strange (the first three-time Houston winner -- 1980, 1986, 1988) joined the LPGA's Se Ri Pak as inductees in attendance at the event that brought together numerous previously inducted members of the Hall. Kel Nagle, 84, was unable to travel from his native Australia but sent a videotaped acceptance. Joe Carr and MaCharles Blair Mcdonald received their honors posthumously.There are now 120 members of the World Golf Hall of Fame.