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Chef's Table event space and restaurant coming to Walker's Point
David Magnasco, the executive chef at the Milwaukee Club, is planning an event space at 500 S. 3rd St. called the Chef's Table that also will be open to the public once a month for multicourse dinners.
The 100-year-old brick building will house the restaurant on the first floor, and the second floor will be home to Magnasco and his wife, Julia, executive director of First Stage children's theater, and their 3-year-old daughter, Maddalena. »Read Full Blog Post(2)
'Revertigo' author Skloot appearing at Boswell
Floyd Skloot's new memoir, "Revertigo" (Terrace Books), covers many topics: a community theater production of "The King and I," New York accents, his mother's remarriage, books he tries but just can't read.
But its big subject is the unexpected, devastating attack of vertigo that struck him on March 27, 2009, and lasted 138 days. In putting together this book, Skloot writes, he realized "my work was exploring balance and its loss, how the forces of uncertainty and sudden change and displacement had shaped me since childhood, as it shapes many of us..." »Read Full Article
Jazz keyboardist Moran throws 'Fats Waller Dance Party'
As the swing era peaked around 1940, pianist-composer Fats Waller was as hot as it got. "Ain't Misbehavin'," currently lighting up the Milwaukee Repertory Theater's Stackner Caberet, demonstrates how Waller's catchy melodies enlivened dancers nationwide.
Then cool and contemporary jazz got more intellectual, as the dancers sat down or moved elsewhere and jazz began its long, continuing decline. »Read Full Article


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Articles on this issue "old age"
"In a society which overlooks and discards the elderly, may the Church acknowledge their contributions and gifts, and help them to foster a fruitful dialogue between the generations." During …read more
Here is the translation of the Holy Father's address during his Wednesday General Audience in St. Peter's Square. * * * Dear Brothers and Sisters, good morning. In today's catechesis we …read more
To view the video click hereread more
"Where there is no honor for the elderly, there is no future for young people." During his weekly General Audience in St. Peter's Square, Pope Francis made this strong statement while …read more
Saint Peter's Square witnessed once again the embrace of the Pope Emeritus and Pope Francis. The occasion was today's celebration of the Elderly. This Sunday morning, grandparents and elderly …read more
Here is the text of the Holy Father's homily at today's Masswith Grandparents and theElderly celebrated this morning in St.Peter's Square. *** Today we accept the Gospel we have just heard as …read more
Here is a translation of the address Pope Francis gave at a meeting with elderly and grandparents. Pope Emeritus Benedict XVI also attended the event. * * * Dear brothers and sisters, good …read more
The Vatican has announced that Pope Francis will meet with the elderly at the Vatican on Sunday, September 28th -- a day dedicated to those with old age. "The Blessing of a Long Life" will …read more
Cardinal Renato Martino is being awarded for his work in promotion of justice and peace, especially that which has benefited the elderly. The cardinal, who is president of the Pontifical …read more
A book containing messages to the elderly from Popes Benedict XVI and John Paul II is meant to contribute to the defense of the dignity of the aging. On Thursday, Caritas Spain, the Crescendo …read more
John Paul II has proposed that Lent offer believers the chance to understand the multifaceted "threat against the elderly." Archbishop Paul Cordes, president of the Pontifical Council "Cor …read more
Bishop André-Mutien Léonard of Namur, Belgium, was called to Rome to present this year's papal Lenten Message, which is an appeal to love the life of the elderly. In this interview with ZENIT, …read more
The Population Division of the U.N. Department of Economic and Social Affairs has published a long-range projection of world population in the year 2300. The study released Dec. 9 proposes a …read more

subset: commoncrawl


text:
Originally Posted by bdial
Some fountain pens have small bladders for holding the ink, might one of those work?
That's the kind of lateral thinking I need, I think they'll be a touch to small, they are tubular whereas the original & ideal shape is roughly circular. I'll have look anyway, thanks.
My APUG portfolio


text:
December 1, 2015
AUBURN, Ala. (AP) -- The city of Auburn has come up with a temporary replacement for the poisoned oak trees at Toomer's Corner.
Workers have installed a series of wires above the intersection where fans used to gather to roll the massive oaks with toilet paper after a victory.
This year, fans will be able to throw toilet paper over the wires to carry on the tradition.
Assistant city manager Kevin Cowper tells the Opelika-Auburn News the rolling tradition originally began with fans throwing toilet paper over traffic signal wires, so the city is going back to the root of the tradition.
Workers cut down the trees earlier this year. They died after being poisoned by University of Alabama fan Harvey Updyke, who went to jail for the act.
Click Here to access the online Public Inspection File
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text:
All public logsCombined display of all available logs of Tolkien Gateway. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 10:08, 20 October 2010 Mith (Talk | contribs) marked revision 129893 of Niphredil patrolled (automatic)
- 14:35, 12 August 2010 Mith (Talk | contribs) marked revision 120131 of Niphredil patrolled (automatic)


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Bloom's 1957 football team could have been the best ever produced in Illinois, better than St. Rita 1971 or Evanston 1971 or Joliet Catholic 1975 or East St.
1 Maine South (9-0)
Last Week (Ranked 1): Defeated Glenbrook South 35-14
Next Game: 8A Playoffs vs. Lane Tech
CHAMPAIGN Reilly OToole was locked in on Saturday.
Personally, Maine South coach Dave Inserra admits that he has daily thoughts about last year's heartbreaking 24-22 loss to Stevenson in the second round of the Class 8A playoff.
As he packed his bags for his annual fishing excursion to his favorite hideaway in Canada, Montini football coach Chris Andriano was reminded about the past, the present and the future.


text:
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In this distinctive collection, premium quality acrylic and olefin yarns are used to create a densely woven and strikingly luxurious pile. The fashion appeal of the color palette is warmly enhanced by the rich patina of the special fiber. A magnificent selection of both traditional and transitional designs ensures that the Somerset collection will offer the right choice for any decorating style. Delicate hibiscus flowers and...
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This is a great rug. I now have 3 Nourison rugs and they all are great. Received my purchase in 3 days . Was kept up to date with the purchase until It was delivered.
This is an awesome rug. The colors (soft greens, beiges, cream and a touch of gold with splashes of rust to rich red) are muted yet vibrant. Hides dirt/stains well…not that I have any stains (that I know of) on it yet. Gets regular wear and tear (foot traffic) and still looks like brand new after 7 years. I have it in my dining room, but would highly recommend this rug for any room in the house.
I already own the full size of this rug. I needed something small for the entry way and this was perfect. It's not high end, but it looks great and the colors are nice. It has a splash of rust that is very pretty.
Rug was exactly as described. It matches perfectly and is just the colors I wanted.
This rug is made very well and the colors are vivid! We love it! Thanks.
I like the color and the quality.
This product's color is totally different from the computer image - and I tried several different computers. The image and color are found under "gray" on your website - but the rugs are GOLDEN YELLOW background. Not at all as presented. Also, they curl up on the ends - and impossible to uncurl even after days of trying. The product just isn't the quality I am used to purchasing from your company.
Excellent rug.
Nice high quality rug. Close to color pictured.


text:
Buy Item $25.16 Retail:
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|Format: Hardcover
Number of Pages: 238
Vendor: Running Press Book Publishers
Publication Date: 2010
|Dimensions: 9.38 X 6.25 (inches)
Availability: Expected to ship on or about 12/26/15.
Lew Uhler is founder and President of the National Tax Limitation Committee (NTLC). He has written numerous articles on taxes and spending, and is also author of the book Setting Limits: Constitutional Control of Government. Uhler has also appeared on numerous national, regional, and local television and radio programs, and he speaks around the world on fiscal issues. Prior to his work with the NTLC, Uhler worked for Ronald Reagan when he was Governor of California. Uhler and his wife, Cynthia, have four grown sons and live in the Sacramento area.
|Email me when this product is available.


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Bookmarks have all gone - how can I restore please?(6 Posts)
PedroPonyLikesCrisps Mon 08-Apr-13 21:31:40
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Student Senate Appointment Application
Student Senate Appointment Application
Interviews for Student Senator Appointments will be conducted on a rolling basis as applications are being turned in. If the application is found to be satisfactory, you will receive a phone call to set up an interview date and time.
Student Senate Meets Every Wednesday at 7:00 p.m. in the Arcola/Tuscola Room of the MLK Jr. University Union. If you wish to be appointed to the Student Senate, it is highly recommended that you introduce yourself to the Speaker of the Senate.
Student Senators Also Must Meet The Following Requirements:
- Have a minimum GPA of 2.5
- Be in good standing with Eastern Illinois University
- Complete a minimum of 2 Office Hours each week
- Attend ALL Student Senate Weekly Meetings on Wednesdays
- Serve on a Senate Student Committee (see descriptions)
Any questions about the Student Senate or the interview process can be directed to:
Maralea Negron
Speaker of the Student Senate
Thank you for your interest in our organization.
Graduate/Post Baccalaureate
EIU Address
Cell Phone
Please Describe Yourself
In Your Own Words, What Is The Role Of The Student Senate?
Please Describe Your Past Leadership Experiences/Involvement
Please List Other Leadership Positions, Duties, Commitments You Have During The School Year
(RSOs, Meetings, Jobs, etc)
Why Do You Think You Should Be Appointed To Student Senate?
If Appointed, What Specific Goals or Projects Would You Like to Pursue?
What Specific Groups of EIU Students Do You Believe You Best Represent?
(i.e. Who are your constituents? Residence Hall Life, Greeks, minorities, etc.)
If Appointed, What Student Senate Committee Would You Like To Be a Part of?
(See committee descriptions below. Feel free to ask questions about this during your interview. Provide a Top 3 Ranking.)
Description of Student Senate Committees
1. Academic Affairs – Academic Affairs serves as the voice of the Student Body in all areas related to academics on the EIU campus. They work to ensure that courses are added to the EIU Course Catalog to ensure that EIU's course offerings are staying current. They also work to expand the public knowledge of programs offered by the various educational departments here on campus.
2. Alumni Relations – Alumni Relations serves as the direct link between the Student Body and alumni related groups, organizations and university committees. They work to enhance the relationship between the current student population and the extensive alumni network of EIU.
3. Business Affairs – The Business Affairs Committee publishes a yearly Fee Booklet that breaks down the fees that are charged to every student's student account. Furthermore, this committee often plans forums on these fees. Business Affairs also assesses all fee increases before they are ultimately voted on by the Student Senate.
4. Diversity Affairs – This Committee serves as the uniting voice of diverse groups here on campus. They also oversee the implementation of the Student Senate Diversity Requirement. This Committee will soon become a much more active voice on this campus as they work to create a coalition of representatives from each of the diversity-based RSOs on the EIU campus.
5. External Relations – External Relations works to bridge the gap between the Charleston community and the EIU student body. This organization sponsors trash pick-ups, dumpster dives, forums on off campus housing, and other successful philanthropic events throughout the EIU community. This committee also represents EIU at the Charleston City Council meetings.
6. Internal Affairs – The Internal Affairs committee within Student Government seeks to improve the functioning, effectiveness and efficiency of Student Government. It seeks to specifically improve the accountability and productivity of Student Government members in regards to their respective positions, duties and obligations.
7. Student Affairs – This Committee serves as the direct link between Student Government and the student body. In the past, this Committee has sponsored successful programs such as Spring Pantherpalooza, Panther Service Day, and Panther Pile-Up. They also serve as the governing body of new campus organizations that wish to become Registered Student Organizations (RSOs).
8. University Enhancement – works directly with the EIU Office of Sustainability to plan and implement stronger recycling programs on this campus. They work to create a green environment here at EIU. Also works to enhance the Panther Shuttle Service that is available to all full-time students here at EIU. They are the direct link between the administrators that run this vital service, and the student body. They have worked to expand the service to stop at Textbook Rental Service, and have worked to implement changes to the Panther Shuttle Service


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20 Comments
beautiful! +1
Great o
i like this
Old30Bastard Artist from Tennessee, United States
another great design voted for this one too. – OTB
What Old said.
gilmoreart Artist from United States
deserves to get printed somewhere
gorgeous illustration +1
sweet Illustration, love the jellyfish umbrella. Voted
nice again.
beautiful…..... +1
sweet ! clean an poetic work. congrat's! voted
great job!
saturnoags Artist from
cool men!
That is one beautiful design. +1
cancelmyaccount Artist from
Great drawing! voted!
Please check out my stuff and vote if you like them!
Good luck!
please check out my work
wizardofzaf Human from
Awesome. voted.
Impressive! +1
My design needs your input, too: http://www.designbyhumans.com/vote/detail/50175
Thank you!
LOSmattocks Artist from
really like this one +1
Nice blue-tone, and the orane creates an excellent balance! +1
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text:
Big 12 football: Ranking non-conference schedules
Big 12 football's non-conference schedule stinks. I use the word "stinks" because my editors might get mad if I used the word "sucks." So I didn't. But it sucks, too.
It's an embarrassment. It's an abomination. The next time you hear anyone in the Big 12 crowing about what a great football league it has, dismiss it summarily. Remember that autumn Saturdays against Western Illinois and Sam Houston State are the opposite of great.
I don't care that the Big 12's non-conference schedule is no worse than other leagues, including the SEC's. Situational ethics might pass muster in life or death scenarios. Not in college football. You want to play South Dakota State and James Madison, fine? Just know that it brands you as a wuss.
OK, glad I got that off my chest. It's time to rank all of college football's major conferences' non-conference schedules. You'll find that the Big 12 doesn't rank worse than most. It just stinks.
Let's look at some overall figures for the Big 12:
Games against lower-division teams: nine. Every Big 12 team except Texas plays a I-AA foe. Bully for the Longhorns.
Games against traditional national powers: two. OU hosts Notre Dame, KansasState hosts Miami.
Games against other major-conference programs: five. Iowa State is at Iowa, OSU is at Arizona, Texas is at Ole Miss,West Virginia hosts Maryland. Do the math. That's seven presentable games out of 30 non-conference games total.
Road games: eight. OSU at Arizona, Iowa State at Iowa, Texas at Ole Miss, TCU at SMU, Baylor at Louisiana-Monroe, OU at Texas-El Paso, Texas Tech at Texas State, Kansas at Northern Illinois.
Pitiful. Let's go to the rankings.
1. OU: at UTEP, Florida A&M, Notre Dame. Play a real game, like the Fighting Irish, and you zoom to the top of the list.
2. Iowa State: Tulsa, at Iowa, Western Illinois. Strange, how there's no correlation between program prominence and scheduling prowess. This isn't a bad schedule. Road game against a Big Ten rival, home game against a decent program in Tulsa. The automatic-win game. Kudos to the Cyclones.
3. Kansas State: Missouri State, Miami, North Texas. What kind of bizarro world are we living in? K-State is among the upper half in scheduling might? This would never happen if Bill Snyder was still alive.
4. TCU: Grambling State, Virginia, at SMU. If you want to argue that the Frogs deserve to be No. 3, you'd have solid ground. TCU is playing two decent games out of three. That's way ahead of the curve. But I like the marquee value of KSU-Miami.
5. Texas: Wyoming, New Mexico, at Ole Miss. Not a losable game on the list, which is sort of what we're talking about, isn't it? If you know who's going to win when you go to the ballpark or flip on the Samsung, it hurts the experience. But give the Longhorns credit. No I-AA foes and no directional schools, plus an SEC foe, even if it's a bad one.
6. OSU: Savannah State, at Arizona, Louisiana-Lafayette. The 'Zona game is interesting, since it's in the desert. Lafayette isn't as bad as it sounds, but Savannah State is worse.
7. West Virginia: Marshall; James Madison at Landover, Md.; Maryland. I'm still mad at the Mountaineers for bailing on the Florida State series. That would have been a great gift to the Big 12 for the invitation to join the conference. Give the Big 12 a WVU-FSU series in 2012-13. Oh well. This is a mediocre schedule, but there are worse in the league.
8. Baylor: SMU, Sam Houston State, at Louisiana-Monroe. Baylor-SMU is a decent game. If it's your second-best game, your schedule's not awful. If it's your best game, your schedule stinks.
9. Kansas: South Dakota State, Rice, at Northern Illinois. Northern Illinois actually doesn't stink. NIU won the Mid-American Conference title in 2011, and at least the Jayhawks are going toDeKalb,Ill. Not everyone would do that.
10. Texas Tech: Northwestern State (La.), at Texas State, New Mexico. Sept. 27, 2003, should be a hallowed date in Lubbock. That's the last time the Red Raiders played a non-conference, regular-season game against a foe from a fellow major conference. Since then it's been a long line of pushovers.New Mexico and Florida International and Indiana State and Southeastern Louisiana and Rice andEastern Washington and UMass, and well, you get the idea. I remember when Texas Tech football had some pride. That day is gone.


text:
Do I need to setup environment variables in Informatica server setup on windows.
What are those variables? I know about Unix .profile setups but not sure of if all the env variables are applicable on windows
In windows things such as database client etc. are usually in the path already. So no need to add any variables explicitly.


text:
Chez Catherine Map
431 North Ave. W. (Prospect St.)
908-654-4011 | Make Restaurant Reservations | Menu
The location of Chez Catherine is marked on the map below with a green arrow. Click on it to get directions if you don't see a pop-up. Enjoy your meal at Chez Catherine!
Check out the 2015 edition of GAYOT's Annual Restaurant Issue, which features the Top 40 Restaurants in the US and more.


text:
NASHVILLE, Tenn. (AP) -- A proposal that seeks to ban Tennessee public schools from teaching about gay issues is advancing in the House.
The proposal, dubbed the "Don't Say Gay" bill, passed the House Education Subcommittee on a voice vote Wednesday. House sponsor Joey Hensley added an amendment that mirrors the Senate version of the proposal, which passed last year.
The legislation limits all sexually related instruction to "natural human reproduction science" in kindergarten through eighth grade.
Opponents of the measure say it's too broad and fear it would prevent teachers and others from speaking out against the bullying of gay teens.
While WVLT allows comments on articles, we ask that you respect the online community. Comments may be removed at any time for violations including:
Comments may be checked for inappropriate content or rule violation, but the station is under no legal obligation to monitor or remove comments. If you believe a comment violates the above rules, please use the Flagging Tool to alert a Moderator.
Flagging does not guarantee removal.


text:
- Filed Under
A jury trial has been postponed for a Birnamwood man accused of selling synthetic marijuana at his Wausau business.
Justin R. Beese, 28, owner of Lil' Devil Glass, 1107 Cleveland Ave., Wausau, was charged in October 2011 in Marathon County Circuit Court on three felony offenses including possessing a non-narcotic substance with intent to deliver.
Police confiscated 277 packages of suspected synthetic marijuana during a search of the business, according to a criminal ...


text:
Scoop Talk: IU still fixing itself
Tue., Nov. 24, 2015
ScoopTalk: Hello darkness, IU's friend
Mon., Nov. 23, 2015
Mon., Nov. 23, 2015
Scoop Talk: Sandwiches and victory
Sat., Nov. 21, 2015
Fri., Nov. 20, 2015
Fri., Nov. 20, 2015
ScoopTalk: Thomas Bryant was outstanding
Fri., Nov. 20, 2015
Chet #1
What's the deal with Len Elmore? In the past 5 minutes he's proclaimed that Miles Plumlee is better than Zeller AND he'll be challenged more in ACC competition than Zeller will in the Big Ten and also stated that charge/block calls were being called based on which team you were (i.e. IU was getting all the calls).
Has he grown tired of working for the Big Ten Network?
B-town88 #2
Wasn't Elmore an ACC guy? Maryland?
Anybody know why Hollowell isn't in candy stripes?
Chet #3
Oh yeah. He's a legend at Maryland. One of their best ever.
Ben #4
I agree Chet. Elmore seemed out of his element, not making sense at times. I guess the case for red shirting Jurkin can be thrown out, despite looking shaken. Perea looked more comfortable. No Jeremy. Hmmm …
B-town88 #5
Jeremy wasn't even in uniform!
Ron #6
It would be toss-up between Elmore or Vitale.
With Vitale I can take Tylenol.
With Elmore, I get the headache from trying to figure out what hes talking about
TsaoTsuG #7
Maybe Elmore is one of those kids who got the basketball part, but never a clue about the rest of the education part.
Aruss #8
Pros: 1) Loved watching Hanner's confidence grow as the game went on. Will be a force in defending the basket and rebounding in the B1G. 2) Great free throw shooting with Zeller leading the way. 3) VO's game is superb
Cons: 1) Hulls constantly over dribbling…PASS THE DAMN BALL. 2) Nonchalant passes by Yogi, Will and the rest leading to turnovers…newsflash: you ain't the Globetrotters so knock it off. 3) Will's free lance defense will get us killed in the B1G. 4) Len Elmore is a Maryland grad and immediately cam out against their move to the B1G when it happened so you could tell by his jabs at IU about getting homecooking from the refs, Zeller vs. Plumlee and the B1G vs. the ACC.
Dustin – do your job and get us the 411 on why JH wasn't suited up.
Jeremy Price #9
Tom Crean leads off the press conference without being prompted, reading a written statement saying Jeremy Hollowell is out with a private, personal matter not related to academics or a disciplinary issue. So there's that.
Aruss #10
Thanks for stepping up, Jeremy. Twitter is blowing up with JH transfer rumors. Please investigate.
Ben #11
Hopefully it's just a bad rumor. He will get his time, if he is patient. Regardless I hope this can be cleared up soon.
Podunker #12
Transfer rumors! I'm trying to think of why he might want to transfer (pure speculation). Why would Hollowell want to transfer? He's gotten a lot of playing time this year, so he can't be upset about not getting an opportunity. Unless he thought he was going to come in and take a starting spot held by VO or CWat, which would be delusional, he's got to be feeling pretty good about his playing time, right?
According to Crean, he's O.K. academically and physically. And he's not in trouble regarding discipline or the law. On the surface, there would not seem to be any obvious reason why he would want to transfer. I hope those rumors are not true.
Hoosier Clarion #13
I have nothing to offer but a little more speculation. W/O issues of academics or behavior, could there be a parent problem?
Dear Crean, you're welcome... any time you need more coaching advice [...]
Furthermore #55 is a attempt to rewrite history. Here are some of your [...]
Chet #58: there you go again with the half-season. [...]
I want to agree with post #48. It is tme for IU at least in basketball [...]
I didn't either, Harv. I was just giving him the benefit of the doubt [...]
And in all honesty, Chet, I didn't know Crean from Cindi Lauper when h [...]
Don't you ever get tired of being wrong? Kentucky lost to Vandy in [...]
Find Kentucky basketball coverage on VaughtsViews.com - Find Notre Dame football coverage on NDInsider.com. © Hoosier Times Inc., all rights reserved.


text:
On Pharmacists and Roadside Justice
I've seen a few discussions of this story of a licensed, clearly competent pharmacist who shoots and kills a would-be armed robber. I understand that what he did was legal and—to many people—justified. Applying the death penalty at the roadside as punishment for threats is not the society that we want to live in. The guy is not a hero. He was reckless and put others in danger needlessly. He was absurdly lucky. Nobody who has studied how to respond to an armed robber would endorse this course of action, even if they broadly support gun rights.
My Strategy at FTL: Faster Than Light
I'm playing FTL: Faster Than Light on my iPad. Apparently you can get it for Windows, Mac, and Linux as well.
So far I've only won it twice—once with the Engi Cruser and once with the Federation Cruiser. A couple friends of mine have asked me to write up my experiences and strategy. I've only won it on the easy difficulty without the advanced options turned on. These are my personal strategy ideas. I notice that there is a Strategy Guide at the FTL Wiki that says a lot of similar things. It's good.
Basic Principles
Plan your route through the sectors.
I always plan a route that has the most green sectors. You often can't tell what the green or red sectors will be before you get one space away from them. Once I can see what they are and I am choosing, I look at what alien race will be in the sector. Here's my priority for aliens:
- Zoltan is better than Engi is better than Slug is better than Rock is better than Mantis
Slug nebulas can have good stuff in them.
Nebulas Aren't that Bad
When I first started playing, I avoided them as much as possible. Now I don't. Fighting in a nebula isn't that bad, really. Plasma storms, though, suck. If I get caught in a plasma storm, I often maximise my shields and wait for my FTL drive to charge. Then I jump out of the battle. It's hard to win a fight with half your reactor down.
Restart without remorse.
If your ship is not well on its way to being bad ass by the time you reach sector 5, just quit. There's little to be gained by getting all the way to The Last Stand and losing.
Upgrade the systems, even if you can't power them.
Upgrades on things like engines, oxygen, etc. are kinda extra hull points for the ship. They give you an ability to take extra damage and keep fighting. If you're using a 2-point drone, and your drone control only has 2 points of capacity, then a single hit on your drone control will stop your drone. Likewise with weapons. If you're using a 3-point weapon and you only have 3 points of weapon system, then a single hit knocks your weapon offline.
Use Your Crew
Crew are valuable. The more the merrier. Spread them around the ship, mainly stationed near systems so that they jump on the repair as soon as something's damaged. You also need them to be near possible fires or intruders.
Putting a guy in the sensors gives you the capabilities of a sensor upgrade as long as he's in there. Putting a guy in the door control gives you doors upgraded one level. These are cheap ways to get some benefits early on without buying them.
I rarely buy crew. I never give them to slavers. I always fight slavers until they offer me a crew member, then I accept the offer. I love slavers because they give you free crew. One time I declined the offer of a slave. Instead, I bombed all the crew, leaving the ship intact. I hoped that would get me extra guys. Instead, I got no new crew at all. You have to accept the surrender to get the free crew member.
In general, I try not to fight boarders or fires. If I'm boarded, but there's no ship to fight, all I you have to do is kill some boarders. These are super easy fights. I just huddle all my crew in a few rooms out of the way and open up the outside doors. I let the air out of the rooms where the intruders are. Don't let the air out of the whole ship—just where the intruders are. Make them fight to break down the doors room by room. Each time they open a new door, that room will empty of air and they'll have to fight its doors. Sooner or later they will either be so weak that they're an easy fight for your crew, or they'll just die. If you don't have any upgrades to your doors, you can't do this.
Teleporter systems in enemies are always used. I have never seen a ship that had a teleporter that didn't board me. So as soon as a ship pops on my screen, if I see a teleporter, I go ahead and open a bunch of my doors to the outside. I want to get rooms empty of air before they arrive. Then, when they do arrive, I close the doors that aren't helping me fight boarders.
Mantis virtually always have transporters. They are also the best hand-to-hand fighters. If you're flying the Zoltan cruiser, the teleporters won't work until you've taken enough damage to knock out your super shield. Often you can get a bomb or laser to damage the enemy teleporter before that happens. You can delay the boarders, or maybe injure them before they arrive.
Use the Doors, Luke!
Upgrade the door subsystem relatively early. It is crucial against boarders and fires. I've been boarded as early as sector 2, but usually it starts around sector 3. If I haven't upgraded my doors by sector 3 or 4, I am probably doing so badly that I'm destined for a restart. Early on, if I see a ship with a teleporter, I send someone running to door control as soon as the encounter starts (at the same time I'm opening exterior doors).
Whenever I can, I fight fires just like I fight boarders. If a fire breaks out, especially in a remote system, I tap the door controls and open up enough rooms that there is no air in the room where the fire is. It will eventually go out.
Fires you can't wait out
Obviously, if fire is raging in the weapons room during a fight, it's a different story. I send as many people as I can spare to jump on the fire. The more people are putting out a fire, the less damage any individual one of them will take, and then they can all contribute to the repairs, too. In busy, hard fights I often have a little posse of 3 guys running between shields, weapons, or whatever needs fixing.
There No Place Like Drones
You really want to have drones. If you have a defensive drone and a combat drone, you are a force to be reckoned with. Defensive drones shoot down things that fly at you. That includes missiles and—crucially—asteroids. While your enemy is being pummeled by asteroids, a defensive drone will shoot down most (if not all) the asteroids headed your way. Combat drones keep the enemy's shields down by one generally. When you've knocked the shields out entirely for a brief instant, that combat drone usually sneaks in a direct hit. It's random, but sometimes those drone hits are really awesome.
Stuff I Really Like
Scrap Recovery arm
If I see a way to get a scrap recovery arm, I do it. If there is any way to make it work, I do. It's like investing: the earlier you get it, the more it pays off over the life of the game. Getting it late in the game is often not very useful. I've even sold it in sector 7 in order to buy something else I really needed.
Drone recovery arm
If I've got drones, I simply must get this. It means that you lose very few drones ever. If the drone is still flying at the end of the encounter, you get it back. Normally they're lost whether you win or lose.
Stuff I Haven't Found a Use For
Here are some features in the game that I virtually never use.
Crew Teleporter
I don't do the boarding party thing. Maybe it's just me. Maybe I'm no good at managing all the details of hand-to-hand combat. But crew are too precious to send into hostile territory when I could just "nuke the site from orbit."
Advanced FTL Navigation
This lets you bounce around sectors going back to beacons you have already visited. I can only think of a handful of times I wanted to do that.
System Repair and Anti-Personnel Drones
These are a great idea. But if I have a drone subsystem, I'm usually to busy using it directly for combat to use it for housekeeping. Boarding drones can be vicious. I love them. But these two aren't worth the cost.
Hull Repair Drones
I go back and forth on these. It's basically a way to trade a drone part for 3-5 points of hull repair. Great for patching up in the field, but they're a luxury. If it's a choice between a defensive drone or a hull repair drone, I'll take the defensive one every day.
Shield Charger and Weapons Chargers
Not that I won't accept these if they're given to me, but I never spend money on them. You only can hold 3 augmentations, and these aren't worth that slot.
Hope That Helps
That's all I have for now.
Why Watch TV News?
I am increasingly perplexed that anyone ever watches TV news any more. Some math:
the average person reads 300-400 words per minute.
The average news presenter speaks 100-120 words per minute
The average 30-minute program on US TV has 8 minutes of ads. The weather takes a good 60 seconds and the fluff and credits take another 2 minutes.
Desperate Repair of RHA MA750i headphones
I have found what I think are the most perfect headphones (MA750i from RHA). (Thanks Ritesh for the recommendation!) The cost/performance ratio is great. I paid £90 for fabulously durable headphones that sound awesome. I had them for months and they were great. Then they broke (see below for the stupidity on my part). So I bought another pair. Simply can't live with out them. On my first commute with the replacement pair, I BROKE THEM! I thought I was going to burst into tears in Piccadilly Circus tube station. I didn't even get to the office.
Sadly, I'm a software guy, not a hardware guy. Out of desperation I spliced the two busted headphones into one pair. I can get sound. Nothing else (volume, start/stop, microphone, etc.) works. That sucks, but it's far better than nothing.
My MacBook, Bluetooth, and Apple Magic Trackpad
When I'm out of the office and running my Mac on batteries, I turn off Bluetooth networking to save power. Then I come into the office and plug in. I use my MacBook with its lid shut. I plug into a keyboard and a monitor. I have a Bluetooth Magic Trackpad. Great set up. The problem is that—with the lid shut and Bluetooth turned off, I have no mouse or pointer control. I need to turn Bluetooth on using just the keyboard.


text:
Searched for: "management excellence a step by step strategy to success"
Content Types
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Beat the technical interview!
Here's an article that makes the process of securing a software development job (which for us usually lands on the .NET/C# side of things) more fun by treating it like the "cheat c...
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This blog examines how a Business Rule Engine (BRE) can improve Business Process Management (BPM) by delivering more agile business processes, provide practical approach to a Servi...
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Industry analysts predict that the IT outsourcing drain that is hurting U.S. employment levels will dissipate by 2005. In the meantime, here is a two-step plan to make sure your jo...
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Increase your managing know-how and boost your leadership skills with a little power reading. These five books, all recommended by TechRepublic members, will help to jump-start you...
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Subject Does Not Parse the "&" Char As Anticipated.
Small thing but if I use the & character in:
Settings > General > Site Title
Messages from the wp system output the character correctly.
But wp-members does not.
When wp-members registration is initiated and a mail is sent to the recently registered and or admin I get this:
New user registration for Rom &-a-m-p-; Son
Your registration info for Rom &-a-m-p-; Son
sorry I had to put dashes between to stop this site converting back.


text:
Well-rounded Corporate Finance Professional. Experienced in various roles and functions around Financial Planning and Analysis, including Budgeting & Strategic Forecasting. Accomplish capital markets transactions including M&A, debt raises, FX & interest rate hedging, equity & portfolio allocation.Describe what you have done, what you are doing, and the kinds of things you are interested in.
-Managed various processes in the diligence, valuation and consolidation of 8 M&A transactions, including the $1.3B acquisition of Oce' as a member of Canon and the $900MM acquisition of GeoEye as a member of DigitalGlobe.
-Completed 5 capital raises including $600MM of Secured Notes, $500MM Term Loan B Credit Facility and $150MM Credit Revolver
-Managed Long Range Planning Bank Models for 7+ years, which incorporate strategy planning, risk planning, financial structure, cash management and all forward-looking operational goals to forecast the health and performance of the company
-While at Canon, traveled around the company to manage 8 project teams to analyze and evaluate the profitability of the operations. Reported recommendations to Senior Management--- assisted in implementation.


text:
Emerging Infectious Diseases Fellowship Program
Emerging Infectious Diseases
Contact EID.
EID Fellowship Contacts
EID Fellowship Coordinators:.
Lisa Mingle, Ph.D..
Tel: 518-474-2173
Fax: 518-486-7971
Email: email@example.com.
Kimberlee Musser, Ph.D.
Tel: 518-474-4177
Fax: 518-486-7971
Email: firstname.lastname@example.com.
EID Program Administrator:
Beth Cavosie
Tel: 518-485-6411
Fax: 518-486-7971
Email: firstname.lastname@example.com.
This multi-institutional training program prepares laboratory scientists for careers in public health. The Association of Public Health Laboratories (APHL) and Centers for Disease Control and Prevention (CDC) cooperate in sponsoring Emerging Infectious Disease (EID) fellows at laboratories across the country. The Wadsworth Center hosts APHL/CDC fellows, and supports additional applicants through the Wadsworth Center Emerging Infectious Diseases Fellowship Program. In the last 14 years, 55 pre- and post-doctoral fellows have been trained in Wadsworth's facilities in Albany, New York.
The Wadsworth Center offers a unique training opportunity for those interested in confronting the challenges of emerging infectious diseases. As the research-intensive public health laboratory of the New York State Department of Health, the Wadsworth Center combines clinical reference laboratories with externally supported investigations across the biomedical sciences. EID fellows have worked on basic and applied research projects including: food microbiology, rabies virus diagnostics, pathogenesis of West Nile virus, molecular diagnostics for potential bioterrorist agents, vector genetics, and influenza virus research, to name a few. Prospective fellows should fill out this application and submit it according to the time table below.
Current Timeline
May 29, 2015
Applications due to the Wadsworth Center.
June 9, 2015
Prospective fellows notified of preliminary status.
June 10-June 19, 2015
Interviews conducted.
June 26, 2015
All applicants notified of final status, EID Fellows confirmed.
August-September 2015
Fellows must report to host laboratory between August-September 2015.
For a comprehensive look at our program go to the EID Brochure (PDF -- 4.6M) or to see a summary visit our Program page. For further information please refer to the APHL FAQs


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Biomedical Research Education &
Faculty Member
Keeney, Diane S., Ph.D.
Adjunct Assistant Professor of Medicine
Lab Url:
Phone Number:
Email Address:
F320 Acre Bldg; mail only: 607 Light Hall Vanderbilt University Nashville, TN 37232-0146
607 Light Hall 37232-0146
Du, L., Hoffman, S.M.G., and Keeney, D.S.. Epidermal CYP2 family cytochromes P450.. Toxicol. Appl. Pharmacol. , in press, 2003
Ladd, Patricia A., Du, Liping, Capdevila, Jorge H., Mernaugh, Raymond, Keeney, Diane S.. Epoxyeicosatrienoic acids activate transglutaminases in situ and induce cornification of epidermal keratinocytes.. J Biol Chem, 2003
Wang, H., Donley, K.M., Keeney, D.S., and Hoffman, S.M.G.. Organizaton and evolution of the CYP2 gene cluster on mouse chromosome 7, and a comparison to the syntenic human cluster.. Environ. Health Perspec. Toxicogenomics , in press, 2003
Hoffman, Susan M G, Keeney, Diane S. Fine-scale mapping of CYP gene clusters: an example from human CYP4 family.. Methods Enzymol, 357, 36-44, 2002
Hoffman, S M, Nelson, D R, Keeney, D S. Organization, structure and evolution of the CYP2 gene cluster on human chromosome 19.. Pharmacogenetics, 11(8), 687-98, 2001
Holla, V R, Adas, F, Imig, J D, Zhao, X, Price, E, Olsen, N, Kovacs, W J, Magnuson, M A, Keeney, D S, Breyer, M D, Falck, J R, Waterman, M R, Capdevila, J H. Alterations in the regulation of androgen-sensitive Cyp 4a monooxygenases cause hypertension.. Proc Natl Acad Sci U S A, 98(9), 5211-6, 2001 PMCID:33189
Schneider, C, Keeney, D S, Boeglin, W E, Brash, A R. Detection and cellular localization of 12R-lipoxygenase in human tonsils.. Arch Biochem Biophys, 386(2), 268-74, 2001
Shappell, S B, Keeney, D S, Zhang, J, Page, R, Olson, S J, Brash, A R. 15-Lipoxygenase-2 expression in benign and neoplastic sebaceous glands and other cutaneous adnexa.. J Invest Dermatol, 117(1), 36-43, 2001
Keeney, D.S
. Radiolabeled cRNA and In Situ Hybridization. Systematic Approach (Sundberg, J.P. and Bogess, D., eds.) , 145-167 , 2000
Brash, A R, Jisaka, M, Boeglin, W E, Chang, M S, Keeney, D S, Nanney, L B, Kasper, S, Matusik, R J, Olson, S J, Shappell, S B. Investigation of a second 15S-lipoxygenase in humans and its expression in epithelial tissues.. Adv Exp Med Biol, 469, 83-9, 1999
Keeney, D S, Waterman, M R. Two novel sites of expression of NADPH cytochrome P450 reductase during murine embryogenesis: limb mesenchyme and developing olfactory neuroepithelia.. Dev Dyn, 216(4-5), 511-7, 1999
Keeney, D.S. and Waterman, M.R . Two novel sites of
expression of
NADPH cytochrome P450 reductase during murine
embryogenesis: limb
mesenchyme and developing olfactory neuroepithelia. Develop. Dynamics , 216, 511-517, 1999
Keeney, D S. The novel skin-specific cytochrome P450 Cyp2b19 maps to proximal chromosome 7 in the mouse, near a cluster of Cyp2 family genes.. Genomics, 53(3), 417-9, 1998
Keeney, D S, Skinner, C, Travers, J B, Capdevila, J H, Nanney, L B, King, L E, Waterman, M R. Differentiating keratinocytes express a novel cytochrome P450 enzyme, CYP2B19, having arachidonate monooxygenase activity.. J Biol Chem, 273(48), 32071-9, 1998
Keeney, D S, Skinner, C, Wei, S, Friedberg, T, Waterman, M R. A keratinocyte-specific epoxygenase, CYP2B12, metabolizes arachidonic acid with unusual selectivity, producing a single major epoxyeicosatrienoic acid.. J Biol Chem, 273(15), 9279-84, 1998
Keeney, D.S. The novel skin-specific cytochrome
P450, Cyp2b19,
maps to proximal Chromosome 7 in the mouse, near a
cluster of Cyp2 family
genes. Genomics, 53, 417-419, 1998
Keeney, D.S., Skinner, C., Travers, J.B., Capdevila, J.H.,
Nanney, L.B.,
King Jr., L.E., and Waterman, M.R. Differentiating
express a novel cytochrome P450 enzyme, CYP2B19,
having arachidonate
oxygenase activity. J. Biol. Chem., 273, 32071-32079, 1998
Keeney, D.S., Skinner, C., Wei, S., Friedberg, T., and
Waterman, M.R. A keratinocyte-specific epoxygenase, CYP2B12,
arachidonic acid with unusual selectivity, producing a single
epoxyeicosatrienoic acid. J. Biol. Chem., 273, 9279-9284, 1998
Mason, J I, Keeney, D S, Bird, I M, Rainey, W E, Morohashi, K, Leers-Sucheta, S, Melner, M H. The regulation of 3 beta-hydroxysteroid dehydrogenase expression.. Steroids, 62(1), 164-8, 1997
Funk, C D, Keeney, D S, Oliw, E H, Boeglin, W E, Brash, A R. Functional expression and cellular localization of a mouse epidermal lipoxygenase.. J Biol Chem, 271(38), 23338-44, 1996
Str??mstedt, M, Keeney, D S, Waterman, M R, Paria, B C, Conley, A J, Dey, S K. Preimplantation mouse blastocysts fail to express CYP genes required for estrogen biosynthesis. Mol Reprod Dev, 43(4), 428-36, 1996
Waterman, M R, Keeney, D S. Signal transduction pathways combining peptide hormones and steroidogenesis.. Vitam Horm, 52, 129-48, 1996
Keeney, D S. Perspectives in steroid hydroxylase gene expression: novel sites of expression during embryonic development. Endocr Res, 21(1-2), 103-7, 1995
Keeney, D S, Ikeda, Y, Waterman, M R, Parker, K L. Cholesterol side-chain cleavage cytochrome P450 gene expression in the primitive gut of the mouse embryo does not require steroidogenic factor 1.. Mol Endocrinol, 9(8), 1091-8, 1995
Keeney, D S, Jenkins, C M, Waterman, M R. Developmentally regulated expression of adrenal 17 alpha-hydroxylase cytochrome P450 in the mouse embryo.. Endocrinology, 136(11), 4872-9, 1995
Jarow, J P, Keeney, D S, Robaire, B, Ewing, L L, Zirkin, B R. In vivo model for chronic direct intratesticular drug administration.. J Androl, 15(5), 456-61, 1994
Keeney, D S, Murry, B A, Bartke, A, Wagner, T E, Mason, J I. Growth hormone transgenes regulate the expression of sex-specific isoforms of 3 beta-hydroxysteroid dehydrogenase/delta 5-->4-isomerase in mouse liver and gonads.. Endocrinology, 133(3), 1131-8, 1993
Keeney, D S, Naville, D, Milewich, L, Bartke, A, Mason, J I. Multiple isoforms of 3 beta-hydroxysteroid dehydrogenase/delta 5-->4-isomerase in mouse tissues: male-specific isoforms are expressed in the gonads and liver.. Endocrinology, 133(1), 39-45, 1993
Keeney, D S, Waterman, M R. Regulation of steroid hydroxylase gene expression: importance to physiology and disease.. Pharmacol Ther, 58(3), 301-17, 1993
Keeney, D S, Mason, J I. Expression of testicular 3 beta-hydroxysteroid dehydrogenase/delta 5----4-isomerase: regulation by luteinizing hormone and forskolin in Leydig cells of adult rats.. Endocrinology, 130(4), 2007-15, 1992
Waterman, M R, Keeney, D S. Genes involved in androgen biosynthesis and the male phenotype.. Horm Res, 38(5-6), 217-21, 1992
Naville, D, Keeney, D S, Jenkin, G, Murry, B A, Head, J R, Mason, J I. Regulation of expression of male-specific rat liver microsomal 3 beta-hydroxysteroid dehydrogenase.. Mol Endocrinol, 5(8), 1090-100, 1991
Keeney, D S, Ewing, L L. Effects of hypophysectomy and alterations in spermatogenic function on Leydig cell volume, number, and proliferation in adult rats.. J Androl, 11(4), 367-78, 1990
Keeney, D S, Sprando, R L, Robaire, B, Zirkin, B R, Ewing, L L. Reversal of long-term LH deprivation on testosterone secretion and Leydig cell volume, number and proliferation in adult rats.. J Endocrinol, 127(1), 47-58, 1990
Mendis-Handagama, S M, Keeney, D S, Hardy, M P, Ewing, L L. Application of the disector method to enumerate cells in the testis.. Ann N Y Acad Sci, 564, 86-98, 1989
Juniewicz, P E, Keeney, D S, Ewing, L L. Effect of adrenocorticotropin and other proopiomelanocortin-derived peptides on testosterone secretion by the in vitro perfused testis.. Endocrinology, 122(3), 891-8, 1988


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Volume 2, Number 3—July 1996
About the Cover
Volume 2, Issue 3
Suggested citation for this article
This issue was originally published without an accompanying cover story.
Suggested citation: Volume 2, Issue 3. [about the cover]. Emerg Infect Dis [serial on the Internet]. 1996 Sep [date cited]. http://dx.doi.org/10.3201/eid0203.AC0203
- Page created: September 07, 2011
- Page last updated: September 07, 2011
- Page last reviewed: September 07, 2011
- Centers for Disease Control and Prevention,
National Center for Emerging and Zoonotic Infectious Diseases (NCEZID)
Office of the Director (OD)


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By Chris Olson
Chris Olson
Chief Content Director
Energy management involves commitment more than the cutting edge, a simple fact that I was reminded of again when reading the articles in this issue.
Successful energy managers are committed to what many consider the mundane. But one person's mundane is another person's gold mine. Take Andy Schonberger and Brett Sverkas of the Earth Rangers Centre near Toronto. As noted in our feature story (page 32), this pair keeps it simple but they do it every day. Andy scans dashboards on his facility's energy performance every morning while Brett monitors his Google Docs-based collaboration tool that feeds him anonymous occupant concerns and suggestions. Their goal is continuous, daily improvement and decreasing consumption every year.
Everyone knows that maintenance has an enormous impact on energy consumption. Who hasn't heard that dirty condenser coils degrade compressor performance? But did you know that the inefficiency can be as high as 30%? That figure is noted in this month's article (page 18) on taking the opportunity to maintain your cooling system during the winter heating season. You'll find a checklist there of things that you might not need to be instructed in so much as reminded of, including the importance of checking the refrigerant charge, which can affect performance by 5–10%.
And if you think that there is little that you can do to improve your facility's performance without a costly equipment upgrade – although I think that's an assumption that Andy and Brett would question – then you'll be interested in this month's Q&A with energy consultant Bill Bissmeyer (page 10). Bill notes that a mere 3.5% of the federal tax incentives established by EPAct (Energy Policy Act of 2005) have been used to date, and they're still there for the taking in 2013. But many people get bogged down by a simple case of the left hand (the energy manager) not knowing what the right hand (the accountant) is doing.
Call it blocking and tackling. Call it brass tacks. Call it the early bird gets the worm. Call it boring. Or just call it the energy basics that affect your bottom line.
The BUILDINGS brand serves commercial building owners and facilities management professionals for commercial real estate. BUILDINGS brand offers its audience of commercial building owners and facilities management professionals information on the development, construction, modernization, management and operations of commercial buildings as well as the products and services needed to support such commercial buildings and facilities management. With the information we offer, we help facilities management professionals make smarter decisions for commercial buildings.
BUILDINGS delivers relevant and timely information that equips commercial building owners and facilities management professionals with the knowledge and support they need to solve critical issues; energy management, lowering operating costs, new products for commercial buildings, security, and much more.
BUILDINGS provides facilities management professionals commercial buildings tips and trends trough online webinar events (BuildingsVIP), monthly newsletters, whitepapers and case studies.
In addition to content, BUILDINGS features a comprehensive list of products and services and is your link to the companies that provide these valuable facilities management and commercial buildings resources.
You also have the opportunity to maintain your commercial buildings certifications with BUILDINGS. Continuing Education Units are available with approved content from BOMI.
©Copyright 2014 Stamats Communications, Inc. All rights reserved / BUILDINGS


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All posts tagged "Lara Stone"
- 2012Lara Stone & Toni Garrn for Calvin Klein Jeans Spring 2012 Campaign by Mert & Marcus
Wet and Wild – Lara Stone and Toni Garrn get wet and wild for the spring 2012 campaign from Calvin Klein...January 19, 2012
- 2012Lara Stone by Peter Lindbergh for Vogue China January 2012
Modern Marilyn – Lara Stone channels iconic blonde bombshell, Marilyn Monroe, for the January issue of Vogue China. In front of...January 2, 2012
- 2011Lara Stone by Alasdair McLellan for Vogue Paris November 2011
Lara in Central Park – Lara Stone is a demure diva in the November issue of Vogue Paris lensed by Alasdair...October 25, 2011
- 2011Lara Stone by Mario Sorrenti for Vogue Japan November 2011
La Belle Maitresse – Lara Stone exudes the provocative energy of a dominant mistress for this black and white Vogue Japan...October 3, 2011
- 2011Lara Stone by Angelo Pennetta for T Magazine Travel Fall 2011
Little Dutch Girl – Lara Stone returns home in this candid shoot for the fall travel issue of T Magazine. Lensed...September 27, 2011
- 2011Lara Stone Covers Vogue Japan November 2011 in Givenchy
Lara Stone smolders on the cover of Vogue Japan's November issue in a sweater and skirt from Givenchy's fall 2011 collection.September 22, 2011
- 2011Lara Stone, Abbey Lee Kershaw, Fei Fei Sun & Carine Roitfeld Cover i-D Fall 2011
Autumn Stars – i-D's fall issue enlists four major faces of fashion with top photographers behind the lens. Cover stars Abbey...September 20, 2011
- 2011Lara Stone for GQ UK October 2011 by Mario Testino (Cover)
Lara Stone by Mario Testino for GQ UK October 2011September 14, 2011
- 2011Lara Stone by Mario Testino for V Magazine #73
Diamonds Are A Girl's Best Friend – Lara Stone plays a pink haired Elizabeth Taylor for the Heroes Issue of V...September 9, 2011
- 2011Lara Stone for Tom Ford "Violet Blonde" Fragrance by Mert & Marcus
Purple Haze – Lara Stone is the face of Tom Ford's fall beauty line, and now the Dutch beauty has nabbed...August 18, 2011


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Simply Fab: Cityclips Pant Protector
by Fashion
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Those us who have ever lived in a snowy or rainy city know there's nothing more annoying than wet pant cuffs. Since we can't constantly lug around heavy boots in our bags, having Cityclips Pant Protectors handy is a smarter alternative.
You can buy the plain style ($8) or ones with all kinds of fancy buttons ($35). Get step-by-step instructions on the site, but basically it uses strong magnets surrounded by fabric that acts as a sling. Handmade in NYC, they're a savvy and stylish solution for anyone who deals with the aforementioned problem. No mas.
Read More CityclipsFab TipPantsSimply Fab
POPSUGAR, the #1 independent media and technology company for women. Where more than 75 million women go for original, inspirational content that feeds their passions and interests.
Dian1H 4 years
These are great! I did try the key trick TrueSong mentioned while I was waiting for my order to arrive, and that worked very well too! ; )
lizlee89 6 years
I think these are so cool - definitely a much more stylish alternative to safety pins or cuffing. I don't really have this proble, though, as I love in L.A. if it is actually cold, I wear boots...
Glittersniffer 6 years
I always just end up folding things up when I'm outside, then letting the fold loose when I get in the door. But these clips look like they'd do the job well...I'd just end up losing one, or putting them in my backpack and totally wiping my cards, flash drive, etc!
RainyDays 6 years
Brilliant! This will help all of my fraying hems. I don't always want to wear heels and wedges, and I ruin all of my pants when I wear flats. I do NOT sew, so I will buy, buy, buy!
marn0424 6 years
I own a pair and absolutely love them. They are a lifesaver in this new york city winter!!!!!
allisonlocksly 6 years
I think these are great. I've tried several things to hold up my pants, but to no avail. Either they are too heavy and fall or rip from pins. I'm definitely going to order some. Cute designs too!
sweetsarah718 6 years
genius! love them! i need these for my nyc walk to work. every time it snows or rains my too-long pant cuffs get soaked. i show up to work looking like a hot mess. buying these right now. great post!
cassedy04 6 years
haha i have this problem all the time, and i started using binder clips to clip up my pants! not nearly as stylish but very cheap and plentiful in an office environment lol :)
True-Song 6 years
I love clever stuff like this. A few years ago I go tired of my pants getting stuck under my heel when I wore wedges or slingbacks or any kind of open-back shoes, so I took old keys (am I the only one with a big bucket of extra mystery keys at home?) and sewed them to the hem of my pants to weight them down so they'd hang straight and not get eaten by my heels anymore.
greep 6 years
not big on the clips but i like the shoes - any idea where those are from?
aimeeb 6 years
Umm needle and thread or safety pin, much cheaper!
mlen 6 years
i've seen this somewhere before and i thought they were brilliant! yes they are easy to mak ei'm sure- but for those of us who are lazy and not good with a needle and thread (aka me) i'd totally consider buying these!
bbkf 6 years
Great idea! I think I'll make them myself, though ;-)


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Results 31 to 44 of 44
Thread: Coldplay latest act to freeze out streaming services (Mylo Xyloto now on Spotify: 1st Feb 2012)
Originally Posted by ApproximatelyInfinite;5090234
I'd probably be a bit bitter about that too, honestly...yikes.
However, I do have to say that I do agree with the sentiment of the article you posted after, to a degree...I do think it's a raw deal in some ways for artists as Jon Hopkins has shown here, but at the same time, I kind of think of streaming services like Spotify etc as a small way to combat piracy. I guess £8 is so small it makes no real difference whether 90,000 people pirated his tracks vs. streamed them on Spotify, but I feel like if I happened to be an artist, I'd still be supportive, at least in a small way, of Spotify as an idea and as a platform.
But yeah, the whole industry really just isn't redeemable from the hands of piracy so it does seem a bit useless to try anymore.
I guess the thing that bothers me most about Spotify (and to lesser extent the other paid streaming services-most of which pay more per play in royalties) is that they're attempting to set themselves up in a profit making enterprise without kicking any significant money down the chain to the people who are supplying them with their product. I'd imagine that's really what galls some artists/labels about the whole thing.
That said, I still say that when big commercial acts can still generate tens of millions of dollars in sales and shift millions of units via traditional channels (which Coldplay has with MX), the industry has a lot less incentive to change radically anytime soon than some people would like to believe.
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Dean Haglund is on the ScobleShow. He was pitching his Chill Pak, which keeps your laptop cool while using it in your lap, but after that we had some fun. He's been in a variety of movies and TV shows, including the XFiles, and does standup comedy. He has an interesting story about what got him to invent the Chill Pak. He was the actor that played Richard "Ringo" Langly. Hear what he uses his Mac for.
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Trespasser (video game)
|DreamWorks Interactive
|Electronic Arts
|Seamus Blackley
|Bill Brown
|Jurassic Park
|Trespasser engine
|Microsoft Windows
|Release date(s)
|October 28, 1998
|Action-adventure, first-person shooter
|Single player
Trespasser is a video game which was released in 1998 for Microsoft Windows after much hype and anticipation. As targeted, the game's release date coincided with that of the VHS of the film on which it is based, the 1997 film The Lost World: Jurassic Park. The player assumes the role of Anne who is the sole survivor of a plane crash on InGen's "Site B" one year after the events of The Lost World: Jurassic Park. With a fractured arm and only her wits about her, Anne must escape the remote island by solving puzzles and evading dangerous dinosaurs.
The game is noted for the involvement of American producer Steven Spielberg and award-winning British actors Richard Attenborough and Minnie Driver. Trespasser's game engine was advanced for its time and required a fast and powerful computer to adequately display the game's detailed graphics without pixelation artifacts.[1] The ambitious game disappointed many reviewers[2] and has been mocked as "...the worst game of 1998."[3] It is believed this was caused by rushing the game's development to reach the preset release date.[4]
The game opens with John Hammond reading an excerpt from his memoirs. Hammond is a rich industrialist who used his wealth to assemble a scientific team that cloned dinosaurs. Intent on creating an amusement park showcasing his biological attractions, Hammond's park ultimately fails when the dinosaurs escape.[5] While Jurassic Park was built on Isla Nublar, off the coast of Costa Rica, the animals were raised at an alternate location, Isla Sorna, also named "Site B".[6] Trespasser takes place a year after the events of The Lost World: Jurassic Park, where the general public has learned about the existence of Jurassic Park.[5]
The game begins in a dark apartment, where mail is piling up and a phone rings. When it goes to voice-mail, a woman named Jill leaves a message, expressing amazement that Anne (the apartment's resident) had actually gone ahead on a trip to the tropics. The message closes with Jill's comment, "I thought you HATED flying." The scene changes to an unseen person closing and bolting an airplane bathroom door and then the sounds of retching can be heard. The plane suddenly bucks and an apparent malfunction occurs and the plane crashes.[7]
Anne awakens on the shores of an island (apparently the sole survivor of the crash), and proceeds to explore.[5] Anne learns she is on Site B, InGen's dinosaur breeding facility. Pursued by dinosaurs, Anne makes use of weapons left behind to defend herself as she explores. Following a monorail track into the island interior, Anne encounters dinosaurs such as Brachiosaurus, Velociraptor, Stegosaurus, Triceratops, Tyrannosaurus, Parasaurolophus, and Albertosaurus. After recovering security cards from an InGen town, Anne proceeds past a dam and to a large mountain. At the summit, Anne is able to contact the United States Navy on an emergency channel. After defeating the Alpha Velociraptor and its tribe that lives atop the mountain, she is rescued by helicopter. The game closes as Anne returns to her apartment. Jill calls and the message goes to the answering machine, saying she "better have a good damn reason for not calling," Anne wordlessly responds by tossing a raptor claw on her desk.
The entire game is played through the eyes of Anne (voiced by Driver).[8] There are only three cut scenes, one that begins the game and one that concludes the game, and an introductory video. There is occasional orchestral music, scored by Bill Brown. As she traverses the island, Anne will often talk to herself or remember clips of John Hammond's memoirs (voiced by Richard Attenborough) describing the creation (and downfall) of Jurassic Park.[6] There are no time limits or difficulty settings to adjust and only the first level has text prompts to aid players that are new to the game.
This game features no HUD.[2] Anne's health is represented by a heart-shaped tattoo on her breast, that the player can look down to. The ink of the tattoo is filled in depending on the amount of damage she has taken; when it is filled completely and a chain appears around it, Anne dies.[9] Anne's health regenerates quickly over time as long as she does not take further damage. The only way for the player to know how much ammunition is left in a particular weapon is by picking up and then weighing the weapon and specifically saying things such as, "About eight shots," "Feels full," and "Hasn't been used."[2] The game was aiming for a high level of realism, although whether it succeeded has been a matter of much debate, as well as a source of many frustrations. For example, Anne sometimes has difficulty holding onto items without dropping them, to a degree many players describe as wholly unrealistic.[10]
By pressing a key, Anne will extend her arm out in to the game world, allowing the player to pick up, swing, push and throw objects. This allows the player to create improvised weaponry, for instance: picking up a large rock off the ground and hitting an enemy with it. Anne can move her arm in any direction, allowing the player to get a different feel of use for each weapon. However, this feature is extremely cumbersome, as it requires up to five buttons (maximum) to be pressed to fully manipulate the arm (picking up, dropping, moving, swinging, and rotating). This makes utilizing the arm in the heat of battle somewhat frustrating.[9] Anne can only carry two items at once and when bumping into things will often drop items.[6] Further problems with the arm included a contribution to logical flaws in the promoted realistic portions of the game. For example, Anne could drag steel girders that theoretically weighed a ton or more, and swing them around or toss them several feet with little difficulty, but could not use this same arm to pull herself over a 3-foot (0.91 m) high embankment. The wrist is able to rotate 360 degrees several times over and the lack of an elbow often results in erratic and impossible movement.[1]
In addition to picking up objects off the ground to use as weapons, Anne can find and use various other armaments including key cards and diskettes. In situations requiring button input (such as keypads), Anne will extend out one of her fingers. In keeping with the "hyper realistic" vision of the game, firearms have no cross-hairs, causing the player to first align the gun by adjusting Anne's wrist and then manually move her arm to aim at dinosaurs.[2] Due to the non-traditional nature of the controls, inexperienced players may find it difficult to fire their weapons. Anne can carry up to two weapons at a time. Weapons have been made to incorporate realistic recoil, as if being held with two hands. Once each firearm is empty, it serves little use except as a club when swung. Empty weapons cannot be reloaded, and so must be discarded and another one found.
|This section needs copy editing in order to create readable prose, proper spacing, and/or standard section length. (October 2015)
The game was initiated by two former employees of Looking Glass Technologies, Seamus Blackley and Austin Grossman. With the film The Lost World: Jurassic Park expected to be a success and after securing the movie license, the pair approached several movie animation groups before signing with DreamWorks Interactive.[11] Adobe Photoshop 5 and 3D Studio Max were used to produce the game. A 3D model of the island was also built and digitally scanned.[11]
The game had a development period of more than three years. Money was the biggest hurdle in the development of Trespasser and the game went severely over-budget several times throughout its development. Second only to money was time, as the game had to be ready to meet the release of the The Lost World: Jurassic Park film; originally, the game was to be released in the fall of 1997.[7] However, due to a number of problems the project was delayed by a year. The rush to release the game caused many features to be either cut, or left unfinished and unpolished.[11] For instance, due to difficulties coding the behaviour of both arms together developers had to ditch the left arm entirely.[12] A late shift in development effectively changed the game from survival horror to action shooter, and contributed to the many complaints the game received. Lack of experienced management and the use of artists who were unfamiliar with basic game development processes and 3D modeling has also been identified as a cause of problems.[7] Developers struggled for more than two years on some problems and in the end released a game that is set within a very large and open outdoor environment.[12] The main problem was that development started before the 3dfx Voodoo 1 started the move towards 3D hardware.[11] Because of this, some techniques, like the bump mapping and image caching were incompatible with graphics processing units. Near the end of development the programmers developed a renderer that drew bump mapped objects in software and the terrain in hardware, but most objects were bump mapped so the speed advantages of hardware acceleration were negated. Trespasser used many textures for its mip levels and image cache, more than the most highly lauded gaming card of the time, the Voodoo2, could handle, and the game used the lower resolution textures in hardware mode instead of the high resolution ones available in software mode. This led to the strange situation that the game ran faster and looked better in software mode, while running in hardware mode meant the game ran slower and looked worse.[11]
The Trespasser engine was, and in many ways still is, unique. In 1998, it was one of the first engines to successfully portray outdoor environments full of hundreds of trees. Unfortunately, not many computers in 1998 could render the complex environments it generated. The result was the worst clipping one reviewer had ever seen with another finding the game experienced a slowdown and frame rate drops.[10][13] In addition, the Trespasser engine featured the first game world to be completely influenced by classical mechanics and was also the first game to use ragdoll physics.[14] Perhaps the most advanced feature of the rendering engine was the ability to render objects like trees and rocks as 2D sprites, which, when close enough to Anne, would be replaced by their 3D counterpart.[11] Elements using this technique are known as "impostors". Unfortunately, this often led to an ugly "popping", where a low-resolution object suddenly "pops" into 3D immediately in front of the player. This is especially noticeable when playing the game at higher resolutions. The same kind of rendering technique was used in Shadow of the Colossus and Far Cry, although the latter uses higher resolution sprites and the total draw distance of 3D trees is set further away which has essentially eliminated the "popping" problem.[citation needed] Trespasser was one of the first games to feature bump mapping and specular highlighting, however the effects are not overly apparent due to the lack of dynamic lighting and the fact that many of the models used grayscale versions of the regular textures instead of the displacement maps necessary to take advantage of bump mapping. Additionally, an effect was used to dynamically draw an animated texture to simulate the ripples in pools of water. Trespasser also used height mapping to render a full-sized island (split into chunks due to memory limitations).[11] Level designers would simply provide the Trespasser engine with a black-and-white image that detailed the height of the ground – the closer to white the shade of gray was, the higher the section of land would be elevated. Once a height map was created, objects such as buildings, weapons, dinosaurs and more would be hand-placed in a level.[11] Trespasser features a robust physics system but instead of accurate, per-polygon collisions, Trespasser uses a "Box System", where every object in the game acts as if it is encased in an invisible box. Additionally, Trespasser's physics are based on the Penalty Force Method, in which, when two objects collide – rather than stopping movement, the two objects push away from one another until they are no longer colliding.[11] This makes stacking objects difficult, and standing on top of objects even harder. It also led a great deal to a problem called interpenetration; where two objects will collide and then become stuck inside one another, unable to separate.[11] In the final release the dinosaurs were disallowed from making jump attacks and entering buildings to avoid interpenetration from occurring. One of the most impressive features of Trespasser is a system dubbed by the creators as "Real-Time Foley". Theoretically, the Trespasser engine could produce the sound of any two objects colliding with one another at any speed or distance by dynamically mixing several sounds together on-the-fly.[11] As of 2009, the only other significant game to feature this is Penumbra.[citation needed]
In most PC games, characters have "animations" in the traditional sense: an animator scripts a sequence of movements for the 3D model to do, which are played at specified times. Every animation in Trespasser is done using inverse kinematics. No animation in the game is pre-animated; every movement of every dinosaur is generated automatically through their artificial intelligence. Due to the rushed nature of development, this feature ultimately resulted primarily in awkward movement as the dinosaurs performed unnaturally.[2] Andrew Grant was Trespasser's chief artificial intelligence programmer.[15]Trespasser was designed to have a complex artificial intelligence routine, giving each creature on the island its own set of emotions: fear, happiness, hunger, among many others. Dinosaurs will fight together, enemy to enemy.[2] Dinosaurs would react to the player differently depending on what mood they were in.[15] Unfortunately, system bugs in the artificial intelligence routines made it so that dinosaurs would have drastic mood swings and would switch between mood-based actions so quickly, they would actually stop moving, unable to do anything at all. A quick fix was hard-coded in to the game that locked all dinosaurs' anger at maximum, leaving all other emotions at zero.[11] This fixed the bug, but also negated all the work the team had done on programming the AI, leaving the dinosaurs ultimately simplistic in their goals.
Before the release of the game, it was announced that Jurassic Park: Trespasser would revolutionize PC gaming. Unfortunately, after the game's release, reviews noted that it "failed to impress". Trespasser was not only a critical but also a commercial failure with only (about) 50,000 copies sold.[12] Reviews of the game were mostly negative, but some reviewers felt the game had positive elements and a few were impressed by the title's originality and scale. Many of the reviewers disliked the poor graphics performance on even the fastest, graphically accelerated PCs available upon the game's release. Despite the anticipation over the many "first attempts at" within the game's original development scope, the reality did not match the hype.[8][14]
A Computer and Video Games review thought the game was a "dog" and gave it a score of 1 out of 10.[10] A GameSpot review by Elliot Chin described it as the most frustrating game he had ever played with "boring gameplay and annoying bugs".[19] Some of the complaints included the physics engine is needlessly complicating, levels were over-filled with box-stacking puzzles, exploration is tiresome because movement speed is far too slow, landscapes were barren with few dinosaurs, too many collision detection bugs, poor voice acting and a clumsy arm interface.[19] An IGN review was more favourable, describing the plot as "super-intriguing" with high praise for the realism of the game's physics engine.[1] Despite featuring a blocky and heavily pixelated environment that offered limited interaction, the dinosaurs were convincing and "looked and moved really well" and the reviewer felt the game was badly implemented but still ground-breaking.[1] One Game Revolution review described the game's graphical engine as gorgeous with impressive real-time shadows and good water and particle physics. On the downside, the gameplay was very basic with the usual "key-finding, enemy-killing, button-pushing" of the FPS genre and when there was more than one dinosaur on-screen the game slowed considerably.[18] An AllGame reviewer didn't like the bugs and graphical glitches or the slow frame rate but concluded the game was a "ground breaking title that offers some great thrills, challenges, puzzles, and rewarding gameplay".[13] PC Gamer UK thought the game got the atmospherics right.[2] PC Zone felt the game could be quite frightening but that there were too many guns scattered around the island.[21] An Adrenaline Vault review liked the game's originality and some tense moments, but disliked the critically bad flaws such as the slow treks, the lack of a real inventory system, the frustrating interface and there being too many guns lying around.[9]
Computer Gaming World awarded the game "Coaster of the Year".[23] GameSpot included Trespasser as one of nominees for the title of the Most Disappointing Game of the Year ("losing" to Star Wars Rebellion)[24] and gave it the dubious award of the Worst Game of the Year (PC), commenting: "Of all the games released this year, none was as ill-received and terrible as Trespasser. No game was implemented as poorly, and no game squandered its potential as much. No game played as awfully. (...) There's one thing we won't forget: Trespasser was undoubtedly the worst game of 1998."[3]
As time went on, fans got involved into making their own new levels using TresEd, fan-made software that allows the user to edit Trespasser.[6][7][9] The fan community was also capable on achieving the original source code[25] to create modifications and unofficial patches.[26] In 2014, based on this available source code, a code review was done by Fabien Sanglard which revealed several design aspects of the game.[27]
Despite lackluster reviews, the game's unique control scheme inspired at least two indie titles. Both the developers of Surgeon Simulator 2013[28] and the original Octodad[29] have cited the game as a source of inspiration.
- ^ a b c d e Tal Blevins (1998-10-30). "Trespasser". IGN. IGN Entertainment, Inc. Retrieved 2014-04-12.
- ^ a b c d e f g Craig Pearson (2007-05-16). "PC Feature Long Play: Trespasser". PC Gamer UK. Future Publishing Limited. Archived from the original on 2007-06-24. Retrieved 2014-04-12.
- ^ a b Worst Game of the Year – GameSpot.com
- ^ "Jurassic Park: Trespasser remake aims to make good on long-lost promises". joystiq.com. Retrieved 14 March 2015.
- ^ a b c Jurassic Park:Trespasser Manual. 1998. Dreamworks Interactive. p5.
- ^ a b c d e Peter Olafson (2000-11-24). "Review: Trespasser (PC)". GamePro. IDG Entertainment. Archived from the original on 2008-12-11. Retrieved 2008-01-27.
- ^ a b c d John Alderman (1997-03-04). "Jurassic Game Flouts Hyper-Real Physic". Wired. CondéNet. Retrieved 2008-01-27.
- ^ a b Byron Hinson. "ActiveWindows – Trespasser Review". Active Network, Inc. Retrieved 2008-02-09.
- ^ a b c d Emil Pagliarulo (1998-10-30). "Trespasser: Adrenaline Vault". The Adrenaline Vault. NewWorld.com. Retrieved 2008-01-27.
- ^ a b c d Kim Randell (2001-08-15). "PC Review: Trespasser". Computer and Video Games. Future Publishing Limited. Archived from the original on 2007-06-24. Retrieved 2014-04-12.
- ^ a b c d e f g h i j k l Wyckoff, Richard (1999-05-14). "Postmortem: DreamWorks Interactive's Trespasser". GamaSutra. Retrieved 2009-11-21.
- ^ a b c Jim Hatley (2008-12-08). "Jurassic Park: Trespasser – the revolutionary game that never was". Geek.com. Retrieved 2008-02-08.
- ^ a b c Shawn Sackenheim. "Trespasser - Review". Allgame. Macrovision Corporation. Archived from the original on 2014-11-15. Retrieved 2014-11-15.
- ^ a b Macedonia, Michael (August 2006). "Why Graphics Power Is Revolutionizing Physics". Computer (Institute of Electrical and Electronics Engineers). Retrieved 2008-02-09.
- ^ a b "Creating Intelligent Creatures". Computer Graphics World. PennWell Corporation. Retrieved 2008-02-11.
- ^ "Trespasser for PC". GameRankings. CNET Networks, Inc. Retrieved 2012-11-01.
- ^ Edge staff (January 1999). "Trespasser". Edge (67).
- ^ a b Calvin Hubble (December 1998). "Trespasser Review". Game Revolution. CraveOnline. Retrieved 2014-04-12.
- ^ a b c Elliot Chin (1998-11-19). "Trespasser Review". GameSpot. CBS Interactive Inc. Retrieved 2014-04-12.
- ^ Todd Vaughn (January 1999). "Trespasser". PC Gamer. Archived from the original on 2000-02-29. Retrieved 2014-04-12.
- ^ a b Richie Shoemaker (1999). "PC Review: Trespasser". PC Zone. Future Publishing Limited. Archived from the original on 2009-02-08. Retrieved 2014-04-12.
- ^ James Bottorff (1998). "'Trespasser' the next Jurassic Adventure". The Cincinnati Enquirer. Archived from the original on 2001-04-28. Retrieved 2014-04-12.
- ^ "Computer Gaming World 's 1999 Premier Awards". Computer Gaming World. Archived from the original on March 3, 2000. Retrieved November 21, 2010.
- ^ Most Disappointing Game of the Year – GameSpot.com
- ^ Bailey, Kat (2014-05-15). "Jurassic Park: Trespasser remake aims to make good on long-lost promises". joystiq.com. Retrieved 2014-08-13.
The community has even managed to get hold of the original source code, which they've set to work modifying.
- ^ Patches on trescom.org
- ^ Sanglard, Fabien (2014-06-10). "Jurassic Park: Trespasser CG Source Code Review". fabiensanglard.net. Retrieved 2014-08-13.
- ^ Rose, Mike. "The blissfully awkward controls of Surgeon Simulator 2013". Gamasutra. Retrieved Oct 2, 2014.
- ^ Rose, Mike. "How Octodad turned a group of strangers into best friends". Gamasutra. Retrieved Oct 2, 2014.
External links[edit]


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