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For them, part of looking like America means race proportionality. For example, if blacks are 13 percent of the population, they should be 13 percent of college students and professors, corporate managers and government employees. Law professors, courts and social scientists have long held that gross statistical disparities are evidence of a pattern and practice of discrimination. Behind this vision is the stupid notion that but for the fact of discrimination, we'd be distributed proportionately by race across incomes, education, occupations and other outcomes. There's no evidence from anywhere on earth or any time in human history that shows that but for discrimination, there would be proportional representation and an absence of gross statistical disparities, by race, sex, height or any other human characteristic. Nonetheless, much of our thinking, legislation and public policy is based upon proportionality being the norm. Let's run a few gross disparities by you, and you decide whether they represent what the courts call a pattern and practice of discrimination and, if so, what corrective action you would propose.
Jews are not even 1 percent of the world's population and only 3 percent of the U.S. population, but they are 20 percent of the world's Nobel Prize winners and 39 percent of U.S. Nobel laureates. That's a gross statistical disparity, but are the Nobel committees discriminating against the rest of us? By the way, in the Weimar Republic, Jews were only 1 percent of the German population, but they were 10 percent of the country's doctors and dentists, 17 percent of its lawyers and a large percentage of its scientific community. Jews won 27 percent of Nobel Prizes won by Germans.
"Your Republican Uncle": DNC debuts new website to help slow-witted young liberals talk politics with family on Thanksgiving | Allahpundit
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Re: No Confidence
Republicans should've beaten the Dems to this long ago. A whipping operation with an ounce of discipline could have nipped this entire thing in the bud simply by telling the President in public what he failed to hear privately: Gonzales is a marshmallow with eyes and hair and ought to be dismissed accordingly. He is a witless oaf at Justice and a lead-footed albatross round the neck of the Republican Party.
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Storms' bill faces an uphill battle. Republicans are wary of her effort, and Democrats won't do anything to restrict government subsidies to the poor. And even if it were to pass in Florida, it's unclear that a state can impose restrictions on how recipients of a federally funded program spend those benefits. But the principle is important -- and one that conservatives should embrace.
One of the reasons conservatives are suspicious of government benefits is that they always come with strings attached. If the government is directly paying for your housing, the food on your table or your medical care, it is reasonable to assume the government has some stake in how those funds are spent. The question is: How much of a stake? And how many restrictions can government impose?
The federal government already restricts many items that can be purchased under the food stamp program: liquor, tobacco, pet food, soap and cleaning products, among them. But the Department of Agriculture has opposed efforts to restrict food stamp purchase of snack and junk foods, claiming that doing so would make the program more cumbersome and wouldn't necessarily encourage most recipients to make better food choices.
On the latter point, the department says: "Food stamp recipients are no more likely than higher-income consumers to choose foods with little nutritional value." Maybe not, but at least non-beneficiaries are spending their own money to pack on the pounds and will likely pay for the health consequences of their choices out of their own pockets. So long as the taxpayers are paying at both ends, reasonable restrictions make sense.
Linda Chavez is chairman of the Center for Equal Opportunity and author of Betrayal: How Union Bosses Shake Down Their Members and Corrupt American Politics .
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I put a high powered fan behind a cooler overflowing with ice to cool my family room. My second picture is of the temperature sign at Bellevue Honda today (07/29/09)
Homemade Air Conditioner / Seattle Heat
By: cheaptrickfanSubscribe Channel: Weather & Scenery Location: Bellevue, WA
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says ... on Friday, Jul 31 at 7:11 AM
Yep. The redneck a/c. I used to do this where I worked and they didn't have a//c.
says ... on Thursday, Jul 30 at 10:32 AM
What a great idea! Now I wonder if I can find ice anywhere?
says ... on Wednesday, Jul 29 at 9:35 PM
we used to do this with the party blocks of ice when I lived in CA as a child!


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|SSM Cardinal Glennon Children's Medical Center
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Why Does My Child Get Nosebleeds?
My daughter gets frequent nosebleeds. Any idea what's causing this or how to make them stop for good?
A nosebleed once in a while is common, and can happen in kids for many reasons (including having a dry nose or nosepicking).
To help prevent nosebleeds:
However, if your daughter has frequent, heavy, or hard-to-stop nosebleeds, call your doctor. Having a lot of nosebleeds sometimes can be a sign of a problem, such as a bleeding disorder. Even if your child only has occasional nosebleeds but also bruises easily or bleeds easily from other areas, like the gums, let the doctor know.
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Hey everyone, its been a while since I've been on Newgrounds, my laptop had some major problem! But its fixed (for now) so I'll be a bit more active from now on. I started drawing anime recently but its hopeless. I haven't got talent for drawing, that's for sure. Anymay I'll see you soon!!
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Dimly lit interrogation room. FRANK JACKSON sits at table with a begrudging, angry look on HIS face. MS. DOROTHY ADAMS, a State Prosecuting Attorney, leans into the microphone, located on the other side of the glass wall, separating the interrogation room from the rest of the police station. FRANK JACKSON glares at HER.
DOROTHY ADAMS (more telling, than asking)
Mr. Jackson, may I speak with you?
FRANK JACKSON (rude)
Do I have a choice?
MS. ADAMS sits down in a metal folding chair, at the desk located near the microphones. She once again leans into the microphone.
DOROTHY ADAMS (condescending, stern)
You always have a choice, Frank.
FRANK JACKSON (sarcastic, disrespectful)
Are you trying to imply something, Ms. Adams?
I'm simply saying that you always have a choice in life.
No you don't.
Why do you say that?
FRANK JACKSON (irritated)
Do you think it's my choice to be in here? Do you think this is what I want? To be locked away for the rest of my life? To be degraded to the level of vermin? That's not what I want!
Well, Mr. Jackson, you should have thought about that before you decided to kill humans. That was your choice. And, consequently, that choice led you to this place, and life in prison.
FRANK JACKSON slams HIS fists on the table. He leans HIS head back, sighing heavily. Then he looks back up at DOROTHY with a menacing, threatening smirk on HIS face.
FRANK JACKSON (threatening but nonchalant)
Well, Ms. Adams, I suppose it is a good thing that I'm in here for life.
DOROTHY ADAMS (slightly uneasy, but curious)
Why is that, Mr. Jackson?
FRANK JACKSON stares DOROTHY straight in the eye, a cruel, sick look in HIS eyes and on HIS face.
FRANK JACKSON (menacing)
Because, Ms. Adams, if I weren't, you'd be the first one to go when I got out.
DOROTHY stares, slightly shaken. Then SHE gets up and pushes in HER chair. SHE leans into the microphone.
DOROTHY ADAMS (seemingly unaffected, polite)
Good day, Mr. Jackson.
DOROTHY turns HER back on FRANK JACKSON and walks over to the POLICE OFFICER standing near the exit.
DOROTHY ADAMS (informative)
I am done here, Officer. Thank you.
OFFICER nods HIS head once.
OFFICER (politely)
No problem, Ms. Adams.
DOROTHY opens the door and exits the police station.
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You searched for '' - 6 results found
In this second world exclusive of his heart-rending story, John Kercher, the father of Meredith, the 21-year-old killed while studying in Italy, describes his family's ordeal as two students stand trial for her murder...
'My family and I now find ourselves in a limbo that, I suspect, might never end, wondering exactly what happened in those last moments of her life,' said John Kercher.
Since that act of horrific violence, Amanda Knox, otherwise known as 'Foxy Knoxy', it seems, has been accorded the status of a minor celebrity.
Television racing pundit John McCririck, 68, known for his hats and flamboyant attire, lives in London with Jennie, his wife of 37 years. JOHN KERCHER spoke to him about his money.
James May is a host of Top Gear. He's also on Oz And James Drink To Britain, with wine expert Oz Clarke. His next project is on the 40th anniversary of the moon landing. James, 44, lives in London.
Bill Bailey, 43, the musical comedian, has just finished a successful run of his Tinselworm show in London's West End. He has been a captain on Never Mind The Buzzcocks and a regular on the comedy quiz QI.
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I've read all about it, and now I'm even less sure than before. My question is: are auto-closing META tags like this <meta name="x" content="x" /> valid HTML 4.01 strict (even if the W3 validator says they aren't)? I have seen the FAQ and all the discussions on the mailing lists, but I still don't know. All I need is a simple yes or no. Please? Pim Blokland The NetherlandsReceived on Monday, 18 October 2004 15:18:25 UTC
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Arohi looking sad in Kitani Mohabbat Hai
Arohi looking sad in Kitani Mohabbat Hai
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expression queen my dear muhaaa
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Intern's Corner: Open Make Event
Last month, we had our first Open Make event, opening the doors of MAKE HQ in Sebastopol California and letting people check out Make: Labs and the new Project Make classroom. We had such a great turnout that we've decided to make this a reoccurring event. Read more »


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Oh no, not another wannabe manga artist! Anyway, I hope to see some critiques.
Oh no, not another wannabe manga artist! Anyway, I hope to see some critiques.
um, not bad, not bad. Your familiar with your anatomy, which is good; Why 'manga'? I know its a style you like, and Im not putting you off, but - you know what? Post some more of your work, doodles and wot not, maybe start a sketch thread. This is your first post, so I cant comment too much on your work. Post some more, and you'll get the feedback you need.
Oh, well thanks . I actually had a feeling that these wouldn't be enough. I'll try to post some more stuff eventually, most likely sketches because I never finish anything.
Quite good actually! For the pic on the left, you could change up the halftone shading to bring out some of the form of the body beneath, but that's entirely up to you.
Manga is really not my cup of tea, so I can't comment. I do think that if you can draw (which seems to be the case) you may as well draw realistically.
Manga's more my cup of tea so here's my input. Great bodies, all good. Faces, not so good.
Do you have a lot of practice doing faces? If so, there are a lot of way you can draw more realistic-looking manga faces in a really beautiful way. My tip is to first learn to draw real life faces and then study some of the following artists:
Inoue Takehiko
Gez Fry
Hyung Tae Kim
Good luck!
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
Yeah... Faces were actually my lowest priority because I always thought of figure and anatomy as being much more difficult and important to practice. However, when it comes to realistic faces I don't think I'm all that bad (not great either). I'm surprised nobody mentioned the hands-I can't draw those for the life of me! I may post a few more realistic sketches eventually.
I'm already familiar with Hyung Tae Kim, but the other two look awesome as well. Thanks for the links!
Hyung's stuff has been some of my favorite for quite a while, Gez has some interesting stuff to, thanks for sharing.
You can draw realistic faces, good, you're halfway there. Can you freehand realistic faces also? Then all you have to do is learn and apply a realistic manga style to them. Which isn't at all a piece of cake, but still.
The hands on the first one are kindof hidden, but in the second pic they look allright. I think you can do it if you only apply yourself. You seem to have no problems with feet though.
So I'd just work on those faces if I were you. Hands are always easy to reference, since you have two of them (usually)...
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
I don't think there's anything bad about drawing manga.
In the first one, the only thing thats bugging me is the knife. Something unnatural about the way its being held.
Manga stylizations are false. They are like cliches. Eventually people will look at them exactly as people now regard Ms. Keane 1960s painting of doe eyed children - Bad Kitsch from a bygone era. (see below) In fact, in some ways Ms. Keane's paintings are better than Manga. At least they have form.
That magna carta affinity piece isn't manga, it's a good quality illustration... except for that inexplicably false "manga" face on the boy that ruins the piece. The artist must have done that crummy Manga head on it for financial reasons. Hordes of Manga fans out there ready to spend money. Ruining a such a good piece with such a bad dumb head for marketing reasons is known as either slumming or hackwork. Pandering at the very least.
That kind of work should be shunned until the artist becomes free to be honest in his work.
(I hate manga btw)
Those pics are terrifying!
about faces... I realized that I'm not to good at freehanding, especially at multiple angles. I think I'm only decent from the front.
Here's a sketch from everyone's favorite angle. Although this does seem a bit manga-ish to me. Ignore the ears please
And I'm sorry if it's difficult to critique such a rough sketch.
Here are some more amazing manga artists.
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
Some more Vagabond goodness... Any fan of manga should read this series, it's worth it for the art alone. Seriously...
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
Start drawing faces live or from photos to learn to get the proportions right and how to do different types of faces.
I found basic face tutorial (by a manga artist actually). You should really learn doing real faces before simplifying into any style, but the tutorials can give you the basics...
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
SUMGAI! - the portrait you posted there is very good, I dont hink its manga-ish at all, but a style thats unique to you. As many have said here, theres TONS of 'manga' styles, its just which one are you doing?
I honestly think you should sketch objects/portraits/from life as much as possible before jumping in to such a cliched style.
You have much potential, I really really really like the portrait, good energy in the line work, I'm surprised you dont post more work like that!
Dont pigeon hole yourself to the anime thang, you should develop your own skills and preferences!
And it doesnt matter if you dont finish your sketches, just as long as your doing it, and getrting it all out of your system...you'll lean to finish them in time...actually, you may become obsessed - and thats a good thing!
Kev - those kids are scarey, if the eyes were any bigger, we'd be sucked into the virtual black hole of the internet....da, da, da da daaaaa!
I'm short on time. Here is a few things I notice
Wyatt, my man!
I realize I may not be as versed as you in manga, but I do know what the style looks like.
Of course there are some artists working within "manga" venues that are simply doing illustration. There are always specifics that test the generalities. But the generalities remain unscathed. I've leafed through thousands of manga titles. I know what I've seen.
Those illustration you keep on bringing out aren't manga. They're simply illustration or narrative art, or whatever.
Manga, in common parlance, refers to a certain set of stylizations associated with the form... Which seem to have arisen due to a need for increased production expediency related to the animation process of anime cartoons of old. You may say these sylizations are mostly related to children's manga, but my experience runs counter to your declaration. Even in such classics as Metropolis or Tesuo or Vampire Hunter X or whatever... these stylizations abound.
And all stylizations that are based on rote memory or production expediency are false.
The great nouveau decorators were not working from rote. Go look at their notebooks. They were arriving at their stylizations through their own study and analysis of plant and leaf forms and the curves of the female body.
In terms of narrative art, a great deal of comic book stylization is just the kind of rote memorization that I call false work. If the artist hasn't observed it, where did he get the information?
And there is also the question of whether the stylization increases the effectiveness of the artwork, or decreases it. Those big eyes and pointy noses and spiky hair associated with Manga art reduce character and thus reduce truthfulness.
Blardy, blar, nevermind.
Enjoy your manga,
Hey Kev, nice articulate post. You've nicely summed up my beef with what people perceive to be the manga style in general. Truth is, there are as many styles within the style as there are artists.
Any style of comic has the problem that they need to sell and produce at a fast rate, and that leads to simplifications, just as you say. But that doesn't change the fact that there are loads of really talented manga artists, that create incredible work. Same goes for western style of comics. You wouldn't go saying "well, that's not a comic then" just because it doesn't look like Archie or Donald Duck. Of course it is...
You can call it art or illustration if you want, it's still the manga style. Manga style is defined by more than just big eyes.
There's more to it than meets the (very big) eye...
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
Ouch.And all stylizations that are based on rote memory or production expediency are false.
Well that doesn't bode well for this website.
I hate to post without some constructive to add, but it's pretty much been covered.
I do have a compliment, though. Normally when people have a "hand"icap, they none too discreetly try and hide them. Sure, the Hands could use a little work (heck, mine could use work too), but I'm impressed by the fact you didn't give into this common temptation.
For whatever that's worth :p
Last edited by Zilant; August 6th, 2007 at 10:00 PM.
The word "Manga" is a differentiating word.
There is a reason Manga is not called, simply, comic books (or illustration). Because there is a recognizable aspect of Manga that distinguishes it from American style "comic books".
What is different about Manga from American comics?
The big wet eyes, the pointy noses and chins and ears, the lack of a lower lip or laugh lines, the pointy hair, the pencil necks....
Where those stylizations do not appear, there is no difference, therefore there is no need for the differentiating word. But where the difference appears, those dreaded stylizations, there is a category of art one may assign... Manga.
Thus Manga means to the common audience exactly what you do not want it to mean.
I think Sumgai's first post here is fairly indicative of the truth of this statement.
(Btw, I sympathize... Being a scholar of anything puts you at odds with the larger world. Because it is next to impossible to control how the larger world uses and abuses and misconstrues your area of expertise. Then again, do you enjoy those stylizations we've discussed? Or do you enjoy the kind of illustration you have posted on this thread more?)
Sumgai:the frontal face is nice. you work more the nose than the rest of the face, that was intntional? for the first post i think you may find useful work with the form to get the body and the face work better(look your hands, your face, pictures, people from life,etc) and take your time to do sketches before doing a final drawing to make more easy and accurate the result.as for the drawing don't hide the hands, instead practice until you get happy with the result, try to see your hand draw it in another paper and then analyze that hand and incorpore to the original drawing.just draw as much you can and try to observate all the things in this life to incorporate that in your memory and in your work. keep it up
as for the manga issue, i think that any type of sequential art has diferences not only in "style", say that is simplify. if you see us comics, japanese comics, european comics and many others(including south america) you see what i mean.but in this case of particular the diference between us comics and japanese comics is not "big eyes". the diference is about number of pages, narrative thecnics and themes. the narration in comics and graphics novels are less visual and have more narrative text or suport text.of course not all the us comics are the same(superman is not the same as mauss) but the stories and narration time in a 25/100 pages are diferent than 1000/2000 pages(for title) and production stylizations are in both types of comics. the comics from the golden age are very diferent from what us comics are today if you see flash gordon from alex raymond or any work from hal foster and alex toth and then you see some "x" title from a standard superhero comic book, well you can see the need to sell and do fast works as in many japanese comics.
(sorry for my bad english and for post a long reply)
Um, first I'll hit up the drawings and try not to repeat some of the things already said.
First Drawing: The hair needs to be raised just a bit because it's cutting into her actual head. With manga (this is a rikku clone?) as well with any life drawing, there is a head below the hair in which the hair grows out of, and you've kinda shortened that distance. Secondly, while this is a Manga-esque drawing (only because it uses half-tones..otherwise it'd be a Cel-Art piece), there are still rules and to much surprise to a lot of people - there's a lot math still to consider. The mouth is typically only as wide as the distance between the pupils. The arms actually are behind the pectorals and the collar bone, but you have her standing as if she's leaning foward which puts her at odds with her leg positioning. Going with the legs, you need to consider which leg the weight's being put on as standing on her toes, leaning inward with her legs and leaning foward with her arms would put her at a considerable uncomfortable position.
As far as the half-tone work, I'm curious as to whether you were using ComicWorks, MangaStudio, or a version of Photoshop. In any case, there's quite a skill to using tone effectively, and the tone you used for her tunic is kinda patterning without defintion. This could be because it was rotated or shrunk for the pattern. No biggie on either. But going with shadding, your lighging is off with your right leg. The lighting you have proposed is apparently coming from the upper right of the picture but you've shaded the inside of her right knee and avoided the torso all-together (sans blacks). Other than that, it was good.
Second Drawing: Ok, the first thing I notice is that her left collar bone is odd, or her left arm is dislocated. The scapula is technically under the clavical, this is true, but not to such a degree. You've got the 'form' of the female down with no hard corners but you kinda falter with the hands, making them seem too masculine with the sinewy details you hold with her knuckles. If you're using tone, it'd be better to represent the subtleness of the female form with that as opposed to ink. Same thing goes for the feet. Your eyes have a very 'Kamikaze' look (look up that Manga, it's by Satoshi Shiki). Like the last picture, you're having some muscle issues with overlapping but it's already been touched on by others.
For the manga issue. First and foremost, anything done by Hyung Tae Kim isn't Manga. It never will be Manga. It's called Manwha illustration because he's Korean and not Japanese. And Manwha, if you look at all the examples, are quite different than their japanese/american counterparts. Manga is called Manga because it's Japanese for "comics" to represent it's origin, not a preferred 'style'. Granted, it's becoming an 'everydayword' ala kleenex and google but that's only because people are ignorant of the origin of the work they're looking at and/or reading, either that or they're simply generalizing the entire 'style' as if it's been done anywhere else. The reason a lot of Manga is 'blocky' such as their hair, et cetera, is money and efficiency. The reason the eyes are big are because biologically, creatures with bigger eyes appear 'cuter', where as the mouth ranges in size to exaggerate whatever expression - again for efficiency and cost. To assume that Manga, in common parlance, refers to a certain set of stylizations associated with the form, can be affirmed that it's because of the cost - But to think that there is a basic 'style' of Manga, you'd be far from the truth. There are as many 'styles' of Manga as there are any form of illustration, ranging from the more exaggerated to the more spot on. I can give examples if you'd like, but I think it's the utter popularity that bothers some people and therefore their opinions of it are likewise sour. To think that great artists weren't coming to their artistic conclusions through 'rote memory' isn't entirely accurate either, or at least shouldn't be generalized. Leonardo DaVinci for example sketched and illustrated quite a bit of the human form and used Cadavers for his analysis until he knew the human body through and through. And looking at anatomy is what I'd recommend for anyone who's looking to draw the human form. But hey, at the end of the day - it doesn't matter how you get to your destination only that you do and it's what you expected it to be.
Last edited by MartyBowles; August 7th, 2007 at 07:17 AM.
All art begins and ends with a line.
Once again, thanks all for the replies.
With my first post I was kind of hinting to avoid a whole "manga" discussion (not to say that I didn't enjoy everyone's posts, it was fun to read).
The thing is, manga/anime is kind of what got me into drawing characters (I used to only really enjoy painting landscapes). It was more than just the big eyes and such, it was the cheesy yet very lovable character designs and ridiculous action sequences. Yeah, some of this may be found in American comics and I did read a few when I was younger, but I personally found manga more interesting.
So, when I comes to practice or a painting for a family member I usually do it based off of reality. I force myself to practice the "right" way, but because I'm not taking any art classes to push me, I get bored and decide "I feel like drawing something fun", so I draw what I think is fun: Japanese pop-art or manga or whatever you want to call it.
Some people think that drawing in that simple style is an easy way out and look down on it, as though people that draw like that can't draw. In some cases they may be right because it appeals to kids and teens (no offense, I'm sure that some younger people are great artists too). But for me and many other people that draw in that way, I simply like it because it is fun. Now, If I was actually considering drawing and painting as a career, I would get much more serious and devote more time for work (realism) and less time for play (J-pop art or manga). It's kind of depressing that drawing the way I love isn't really accepted, and I always have been aware of that.
And to MartyBowles, this is exactly what I was looking for! I like how detailed and uh... "nitpicky" (I never used that word before) you were. As for Hyung Tae Kim (I know this comment wasn't directed only to me), I'm aware of Manwha, but It seems very evident that he has some Japanese influences (unless I'm wrong?).
Edit: One more thing! I always thought that that the simplifications of the face and hair used in manga and anime were genious. To me, they were the perfect blend of reality and cartoony stylization. Anatomy and perspective were always detailed and interesting (sometimes unrealistic but often for the better), but the faces were simple yet accurate and visually appealing (to me at least). It would be much too tedious to draw every strand of hair, so clump it into larger "spikes", but still keep it based in reality.
It's just too bad that I couldn't be the person (I know it was more than just one person, but rather an evolution) to invent these stylizations, but it seems to me that sub-styles were created by other manga artists. While most of them follow that general "manga style", each artist has thier own style within it.
Last edited by Sumgai; August 7th, 2007 at 03:22 AM.
I'm glad I could help (if I did) and hope I didn't come off as too critical. I've just been torn apart by my instructors/mentors and I've only been bettered by it. A strong dose of humbleness never killed anyone, right? And make no bones about it, Sumgai - draw what you enjoy. I'm not aware of how many people would agree with me here, but if you're not enjoying whatever your working on - then you should stop because you're missing the point. And I agree that it's sad that foriegn art styles aren't as acceptable in this country as they are in others but it's not like you couldn't make it if you put your mind to it. Gez Fry was brought up earlier in this discussion and to those who've read up on Mr. Fry, they'll realize that his ambition was to learn from the greats such as Masamune Shirow (he's a bit Gits fan) and after going to school to be an accountant, he locked himself up in his parents house for two years doing nothing but practicing until he got to the skill point he was. And he uses a manga approach in most of his images (a very Production I.G. style).
As for Anime/Manga taking their cues from reality and being genius? You're correct again. You can't just start distorting the human image and hope for the best. There's a science to Manga just as their any other style and it's far from random trial-and-errors. Besides, below the face - the body is typically the same as any other bi-pedal based animal. Other than that, it's their writing style that adds to their characteristic line drawings and enables them to get that "That's Manga" response. For example, take a look at most anime jawlines. If you correspond it with the hirigana character 'si' - you'll find great simularities (and actually the method some artists actually implement).
In closing, don't stop just because someone says you can't or you shouldn't. Figure out their reasons for saying that, address them logically and deal with them one by one. Don't limit yourself to just one thing though, regardless, and from what it seems you haven't. Anyway, I'll stop my rambling - haha.
Good luck and continue posting, I'm interested to see the new stuff.
All art begins and ends with a line.
MartyBowles summed it up quite well. About the over-simplified style, I used to like it (and draw like that) when I was younger. Like you, I find most of that kind of art uninteresting and bland today, although there are artists that can make bigger eyes and smaller noses work without making it look like a children's book...
The only manga I've read the last couple of years are Vagabond, Blade of the immortal and Shamo which are all seinen (adult) comics.
Vagabond I can't stress enough, any artist wanting to do any kind of comic work should pick up that title. It's an utter masterpiece... Every page is a work of art.
Hmm, I wasn't aware of the existence of Manwha. I thought he was just a korean artist mimicking japanese comics. In that case, anyone that wants to mimic mangakas could learn a lot from studying Manwha also, since from my short research on the subject they seem to have taken a lot of inspiration from some of the more realistic looking manga. Which is a Good Thing.
Sorry, sorry, sorry man to ruin your thread. I'll leave the discussion with this post above... It's great that you draw because it's fun. Awesome. I don't think you should get any critique for simply choosing a specific style to draw in, but as you can see from my previous posts there IS a lot of room for improvement within what specific style.
And whatever you choose to do, the best way to learn is to start learning how things really work before you start stylizing it. There are ways to draw with the same big eyes and small noses that you do, but conveying a lot more emotion and personality. But it's only possible if you're aware of how the face works and then you stylize based on that.
Like has been said before, your weakest point is your faces. You've got the body working, so I think you should focus on that if you're interested in improving. Which you are, since you posted this in a critique thread, right?
Last edited by Whyatt Thrash; August 7th, 2007 at 07:05 AM.
- Current project <- Crit away!
- The Whyatt Sketchbook Any tips appreciated
Originally Posted by Venger
Sumgai, i think you've got a handful of useful crit! but on kev's crit, and the idea behind it (correct me if i'm wrong) is more important for you at this stage of your progression. there are loads of people who draw in "manga style", and i dont think kev is trying to attack the style in a general sense (thou he might sound that way ), there are artists who draw in simplified characters appearing in manga and there are artist who draws in manga style, the product might look almost the same to the untrained eye, but the appreciation is totally different. Eg. an artist simplified his drawings to a few strokes that are crucial in conveying the message about a character's facial anatomy, he does it with masterly skill and some time even deforming it but with underlying understanding of facial anatomy and used it to his intent (efficiently of production, cuteness etc. etc.), the artist "sees" the whole of the character and "simplified it" in few strokes that could best encompasses what he "sees", and when you look at it, the wealth of information strikes you with or without you realizing it. it require great mastery of his craft to be able to do that to maintain a recognizable "character face" thru out. then there are artist who draws in manga style, they start from a certain style and stick to this particular style if popular, they tend to hit bottleneck pretty soon and could not progress further, and bcos the style that they acquire become a shackle that hold them back.
these discussion reminds me of my 1st year as an architecture student days, in one of the design exercise, we were given the brief to design an evolved chair. during the individual tutorial session and groups discussion, we go for different "styles", some goes for 3 legged, some suspended, some floating on magnet field, some built with different materials, single mold monocoque frame etc etc the winning design was a standard chair with 4 legs, and the reason behind is that the particular student had progress much further as an individual in her (yeah, it's a gal) designing ability to reach the point where she had transcended the "design a chair" process and thought about the psychological comfort of a person that's going to place his or her weight on this piece of furniture. the point is, its the same chair but with a totally different level of appreciation. its the same genre, but with a totally different level of mastery. dont start off trying to achieve a certain style based on manga too soon, same basic teaching and understanding of anatomy etc is crucial, especially in the world where you're given very short time and short amount of frame to convey loads of information. it would only stifle your understanding and appreciation later.
wyatt mentioned the series call the vagabond, the artist progression makes an interesting account for loads of aspiring manga artitst.
the same artist who drew vegabond also drew slamdunk, if you've witness his growth, at the moment, i would chart it as in the middle of his peak (and i'm sure he hopes to maintain that for eternity, not the skill level but the passion and seek betterment to reach the next "peak"), he started out as an artist who drew in "manga style", in slam dunk, but was force to confront his demon, so to speak, as he progress deeper into the his story about high school basketball, without improving his anatomy understanding, his character were simply not convincing enough. but his improvement helps a lot in the progression of the characters whom a lot ultimately became household names. and now he's developed into an artist who can present, fluid motion, tensions etc. (about a master swordsman who develop his skill thru self taught and learn rather than "proper traditional training") in a manga format, he's beginning to slowly develop a heighten appreciation of his own progression (very much like his characters in the vagabond series) that he intent to stop his series soon and work on skills (like mastering the brush strokes, seeing where are the :bones" and flash of an ink strokes better so to apply his new knowledge to his art) more in presenting more untangible aspect of his work to bring his storey telling to a higher level, he documented this feeling in his recent interviews and mentioned his new found appreciation of some of the old manga pioneers of japan's work more, as he now begin to see the work and level of competency behind those seemingly cartoonish series of the post ww2 era's manga.
sorry if i make you more confusing, hope you'll gain something from all these.
Last edited by zenichi; August 7th, 2007 at 12:52 PM.
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PhotoDesk lets you view, like, comment, and download Instagram pictures/videos. (NO Uploads! / Image Posting! Instagram forbids that! AND you need an existing Instagram account). But you can do so much more.
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Justin Gilbert flashing signs of why the Browns picked him
Athleticism on display for first round pick.
BEREA, Ohio --Top draft choice Justin Gilbert is starting to show why the Browns traded up to get him.
Gilbert showed some of his athleticism as he wrestled the ball away from Andrew Hawkins on a pass during passing drills.
Gilbert hopes to do a lot more of that as time goes on.
"I'm looking to grab more each day," he said.
Mike Pettine didn't see the play in question, but he sure heard it.
"I heard he made a heckuva play and wondered what the crowd reaction was," Pettine said. "No, he's flashed. He's got a lot of things to work on but he's flashed some of the things we saw coming out of college. He's flashed the ability and that's one of the reasons we took him where we took him."
Pettine tempered the enthusiasm for Gilbert when he was asked how the competition between Gilbert and incumbent Buster Skrine was going after Monday's practice.
"It's still early," he said. "We're going to keep rotating (them). Both have been solid since day one. We'll put more weight on the live work. That will carry more weight than just the practice reps."
Gilbert said he's ready to be used however the coaches deem to use him.
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"Whether it's me or Buster, whatever I can do for the defense to win games, that's what I want to do."
Skrine started 15 games last year opposite of Joe Haden and led the team with 23 passes broken up.
"I just feel like I'm coming out here and competing with myself," Skrine said. "Just trying to get better every play.
"Yes, coach wants to make it a competition and that's what me and Justin are doing right now â competing for the job."
Many feel that Skrine's skill set might be better suited for the inside covering the slot receiver.
"Honestly, I feel as if they need me to play (the) slot, I'll play the slot," Skrine said. "If they need me to play outside, I'll play outside. I think that it will be more of a game plan type of thing. Right now it's really early so I really couldn't tell you where they're going to have me most of the time."
Skrine is starting his fourth season and he's improved each and every season.
"Yeah, I feel like I'm going to get better every year," Skrine said. "I'm becoming a smarter player. (Corner back) is one of those positions where you need experience to be able to play the position. Some of the best corners right now struggled their first year, or their first year playing, and now they're in the Pro Bowl every year so that's just how it is."
Zone Read: Glimpses of the zone read were seen during the scrimmage portion of practice with QB Johnny Manziel in the backfield. Manziel sprinted to the right and took off for a sizeable gain after faking a hand off to RB Terrance West on one play.
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"It's the install," Pettine said. "In Kyle (Shanahan's) offense in Washington it was a combination of it and it was something he wanted to get in early and you saw some elements of it today. When you have a guy who is more mobile when you're calling plays for him in live situations you're going to lean toward an inventory of plays that suit his skill set. I just think at the end of the day you'll see more of that with Johnny than we will with Brian."
Benjamin, Johnson Rest: WRs Travis Benjamin and Charles Johnson were kept out of drills on Monday, spending their time on the stationary bikes. Pettine said it was planned after the pair have returned to practice full time until now after coming off ACL surgeries.
"We wanted to keep reps limited after practicing its just their fifth day of work," Pettine said. "We wanted to force a day off. Sometimes, they are their own worst enemy. We just want to keep an eye during practice to back them off. With receivers the amount they run we want to be cautious."
Tank's Back: LB Tank Carder returned to practice after being on the Active/non-football injury list. OL John Greco, TE Gary Barnidge, DL Billy Winn and DL Phil Taylor remain on the list.
Faulk Cut: OL Chris Faulk was released by the team. Faulk was signed as an undrafted rookie free agent last season from LSU. He had a severe knee injury and sat out the season on the Reserve/non-football list.
First Hits: Pettine was happy for the most part with the way the Browns practiced for the first time in pads. They allowed what he termed 'thud', but said the plan is to go live tackling in parts of Thursday's practice and at the scrimmage in Akron on Saturday.
"For the first time in pads I thought our guys were solid," he said. "We still don't want to go to the ground or cut guys. We always teach to be a good teammate good start to our padded work."
DB Johnson Bademosi hit WR Nate Burleson on a reception and Pettine didn't approve.
"That kind of stuff won't help you make the team."
Pettine said the team will hit some Thursday.
"We will be live for certain periods of practice on Thursday and at the scrimmage (on Saturday)."
Real Pettine: Mike Pettine's father, Mike Pettine Sr. was at practice. Pettine said Jets' head coach Rex Ryan calls Pettine's father, the legendary Pennsylvania High School coach, "the real coach Pettine."
Quick Hits: Rookie LB Chris Kirksey intercepted QB Johnny Manziel during 11-on-11...Browns played "You've got to fight for your right to party" music at practice, while Manziel was taking reps...Gambling site Bovada has Browns over/under at 6.5 wins this season.


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My Nonprofit Reviews
Review for Solano Community Foundation, Fairfield, CA, USA
Challenged by a location that is just outside the circles of influence provided by the San Francisco and Sacramento metro areas, Solano Community Foundation does an excellent job of promoting the many non-profits in the Solano County region. One of their outreach intiatives is the Nonprofit Partnership Program - a platform for networking and leveraging common goals among these groups. You can read about recent Foundation initiatives at: http://www.examiner.com/community-in-san-francisco/education-plus-mini-grants-now-available-for-solano-county-public-school-k-12-teachers
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text:
1999 Plymouth Neon • 176,000 miles
What type of primary ignition circuit switching device on a waste-spark ignition system for a 99 plymouth neon? And what color wires are used on the switching device?
October 31, 2012.
October 31, 2012.
So you have no spark?If so the first thing I would check is the crankshaft position sensor. DO you have a multimeter to do some testing?
Oct 31, 2012.
Oct 31, 2012.
I'm actually in Auto Tech school and i'm doing research for one of my assignments.
Oct 31, 2012.
Oct 31, 2012.
If you have a distributor it 's a hall effect switch if not it's a crank and cam sensor which goes to pcm and pcm tells coil when to fire from crank sensor position.
Oct 31, 2012.
Oct 31, 2012.
Hi hope you can help, this is a general question. 2 wire sensors, crank and cam are referred to as inductive, magnetic, whilst 3 wire sensors are Hall effect. Can a inductive, magnetic ...
3 answers • 2010 All Other Makes All Other Models
2007 toyota camry 140k. Check engine light code Knock sensor. Reset and came back on right away. What could cause this other than the obviouse bad sensor or wire?
9 answers • 2007 Toyota Camry • 140 miles
I had a rough starting when cold issue. Checked the codes and discovered two codes for a lean condition in both banks. After not finding a vac leak, I replaced the MAF with a ...
2 answers • 2002 Chevrolet Silverado • 170,779 miles
Describe the type sensor of the Knock sensor is on this vehicle and how it should be tested.?
1 answer • 2002 Chrysler 300 • 100 miles


text:
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All posts in Movies
The Walking Dead, Season 3, Episode 13. Arrow on the Doorpost
Tonight on The Walking Dead, Season 3, episode 12, "Arrow on the Doorpost," Rick and the Governor negotiate. Andrea has brokered a sit-down. Martinez and Milton stand watch for Woodbury. Daryl and Hershel are on guard for Rick. They trade […]
Age Sex Location: Lexington Filmmakers fundraise from Short to Feature
Related Archives Lexpatriate Kentucker Audley's No Budge Films 2.19.2013 Short Film Night Preview 1.22.2013 Hitting the Cycle 10.11.2012 Reel Visions 8.14.2009 New Crop of Indie Filmmakers in Lex May
Justified Season 4: Episode 9, The Hatchet Tour
Tonight's episode picks up where one of last week's duller threads left off. Deputy Tim is now surveying the crime scene that includes the body of his friend
The Walking Dead Season 3, Episode 12: Clear
Since its Wintermission, The Walking Dead had suffered a little from the insularity of Woodbury vs. the Prison. Back and forth, back and forth; it wasn't as dull
Justified Season 4, Episode 8: Outlaw
Daddy Issues. Justified's got em, and they played out in spades tonight in "Outlaw," the strongest episode so far of Season 4. Everything Raylan does, and doesn't do,
Harry Dean Stanton Fest 2013: Call for Artists
During the month of May, Lexington's State Theatre Gallery (adjacent to the Kentucky Theatre) will host a display of Harry Dean Stanton- inspired art in conjunction with the
The Walking Dead Season 3, Episode 11, I Ain't a Judas
Last night on The Walking Dead, we pick up right where we left off, with an argument that's getting a little tiresome: should we stay or should we
Justified Season 4, Episode 7: Money Trap
Something was afoot in last week's episode of Justified, and now we're back to characters from the premiere. We open on a flashback to six days ago: Raylan


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Three Cuts: Braves end offensive slumber, roll over Brewers
The Braves broke out of a slump in a big way Monday night, cruising to a 9-3 win over the Brewers. The club also benefited from Mike Minor's third strong outing of the year.
ATLANTA -- Here are three things we gleaned from the Braves' 9-3 victory over the Brewers -- the National League's No. 2 team, record-wise (27-18), but one that looked quite ordinary on Monday:
1. So much for the Braves going an entire month without double-digit hits in a game
Behind Jason Heyward (two runs, three hits) and Freddie Freeman (one run, one RBI, two hits), Atlanta's offense racked up 15 hits against Milwaukee -- the club's highest output since April 25 (vs. the Reds).
By extension, it also marked the first time in May the Braves had tallied double-digit hits in a single outing ... which explains why the team ranked dead-last in that category heading into Monday (323 seasonal hits) -- a galling figure when comparing Atlanta's name-brand lineup to San Diego, Houston, the Chicago Cubs and New York Mets.
But everything came up roses on Monday, with the Braves (24-19, 1st place in NL East) launching three homers (Freeman, Justin Upton and Ryan Doumit -- his 100th career blast), drawing six walks, posting their highest runs tally since April 19 and getting solid contributions throughout the hitting lineup.
"We had some pretty good at-bats," said Braves manager Fredi Gonzalez in the postgame media scrum. "We're a team that can do that," 1 through 8 in the lineup, "grind out runs."
The No. 9 hitter, pitcher Mike Minor, was also fruitful, collecting one hit and scoring one run.
For good measure, Atlanta also benefited from a pair of unearned runs in the early innings, before erupting for five in the eighth inning. That '5' spot, in turn, forced Milwaukee to insert first baseman Lyle Overbay -- as a pitcher -- to finish the frame.
"That's what add-on runs will do for you," said Gonzalez, when discussing how the big inning enabled closer Craig Kimbrel to rest up -- and not pitch on a third consecutive day.
Overbay retired Doumit -- who was batting for the second time in the 8th -- on a popout to end in the inning. When talking to the media, Doumit happily declared that Overbay, the pitcher, "has a bright future. I'm going to keep my eye on him."
1a. You have to love the gamesmanship that occurs between teams during the latter innings of a mini-blowout
With the Braves holding to a slim 4-3 lead in the bottom of the 8th, Doumit led things off with the aforementioned pinch-hit homer.
Up next, Heyward got hit by a pitch, eliciting hearty boos from the Turner Field faithful, believing Heyward had been intentionally plunked.
Wasting no time upon arriving to first base and perhaps still stinging from the hit-by-pitch ... Heyward stole second -- his second theft of the game.
2. Mike Minor picked a good night to break new ground on pitch counts
A full 12-month cycle had nearly elapsed since Minor (two runs, five hits allowed vs. Milwaukee) last tossed 110 or more pitches in an MLB start (May 25, 2013).
As such, Monday's effort against the Brewers (112 pitches, five strikeouts) represented tangible progress for a guy who didn't log a single MLB start in April, due to various offseason maladies.
In fact, after Carlos Gomez led off with a walk, Minor subsequently retired 11 straight Brewers hitters, before surrendering a harmless single to Jonathan Lucroy. His only subpar inning came in the 5th, when outfielder Khris Davis launched a two-run blast, cutting Milwaukee's deficit to one (3-2).
All in all, it was a clean, efficient performance for Minor, who tallied 68 strikes (44 balls) and routinely touched the low 90s on his fastball (according to the Turner Field radar gun).
"(Minor) did a nice job, got us all the way to the 7th inning, gave us a nice outing. And then we started swinging the bat ... swinging the bat really well," said Gonzalez.
Obviously, Minor (whose ERA dropped to 3.80) prefers pitching with a lead, opposed to working from behind or with the score tied; and that was his mindset, even after the Braves powered their way to a 3-0 lead.
"It's certainly easier" to pitch when ahead, said Minor, who has been relatively pleased with three of his four seasonal starts. "You know, it's a three-run game; and the worst (Khris Davis) can do is make it 3-2."
The Braves feel less tension when holding a divisional lead, as well.
"I don't think anybody's really panicking. We have a great team," said Minor, quick to remind the media of Atlanta's status atop the NL East. "We have too many good players to worry about (the team's sluggish May -- 7-10)."
3. The Braves offense had a chance -- at least early on -- to make this-century history
Atlanta tallied one run apiece in the first three innings and came excruciatingly close to collecting another in the 4th, when Freeman's two-out base hit prompted Heyward to attempt to score from second base.
But right fielder Ryan Braun's on-target throw arrived soon enough for Milwaukee catcher Martin Maldonado to corral the ball and execute a swipe-tag on Heyward, before touching home plate.
(In the old days, circa 2013, Maldonado would have blocked Heyward's entire path to the plate.)
With that tag, National League historians could breathe easy for another night, knowing no team would become the first of this century to score in every inning of a single game.
Which brings us to these nuggets ...
The last NL club to accomplish the feat: The 1999 Rockies scored either one or two runs nine different times in the team's 13-6 road rout of the Chicago Cubs (May 5).
The previous night, Colorado notched 12 runs ... but lost to the Cubbies at Wrigley Field (not hitter-friendly Coors Field).
According to Baseball Almanac, seven National League teams have scored at least one run in a nine-inning game -- the 1889 Cleveland Spiders, 1894 Washington Senators, 1894 Cleveland Spiders, 1897 Chicago Colts, 1923 New York Giants, 1964 St. Louis Cardinals and aforementioned 1999 Rockies.
On the flip side ... an American League team has never tallied at least one run for every inning of a nine-inning game.
Citing Baseball Almanac again, the six AL clubs to accomplish the feat -- 1903 Boston Americans, 1923 Cleveland Indians, 1939 New York Yankees, 1949 Chicago White Sox, 1998 Kansas City Royals and 2006 Yankees -- all scored at least once in the first eight frames, before clinching their victories without an at-bat in the 9th.
Incidentally, when the 2006 Yankees rolled for 17 runs (at least one per inning) against the Blue Jays (April 29), neither Alex Rodriguez (0 for 3, one RBI) nor Derek Jeter (0 for 4, one RBI) collected a base hit.


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Benefits for the Aged and the Federal Budget: Short- and Long-Term Projections
Date: November 14, 2002
Creator: Storey, James R
Description: As the 108th Congress addresses short-term budget decisions, it may also want to consider the long-run impacts of those decisions and the major shifts in budget composition that are underway. Congress may be pressed to add new benefits in response to population aging, such as improved support for long-term care and broader Medicare drug coverage.
Contributing Partner: UNT Libraries Government Documents Department


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|Art Supply Store
|Print Center
|Kappe Library
|Robot House
|Magic Box
|Magic Box
SCI-Arc's new technologically transformative digital fabrication lab, the Magic Box, opened its doors at the beginning of spring 2015. The lab expands the school's experimental approach to design and emphasis on learning through providing students with access to a one-of-its-kind, multi-dimensional facility providing access to several different methods of fabrication and assembly.
The 4,000-square-feet, 2-story digital fabrication facility is located at the south end of the SCI-Arc building and connects to the school's existing Robot House and Analog Fabrication Shop to form the RAD Center (an acronym for robotics, analog and digital).
The SCI-Arc Shop, Robotics Lab and new Magic Box occupy more than 12,000 sq.ft., forming one of the largest and most advanced fabrication facilities at an architecture school. The Magic Box houses three times as many high-speed laser cutters, 3D scanners and ABS plastic printers as were previously available to students.
Embracing and integrating the most up-to-date technologies from the moment they become available, the lab provides students with the most up-to-date, cutting-edge tools available to build, vacuum form or 3D print their models to life using a wide array of materials, from wax to translucents, to plastic, to flexible materials, to metal. These models then undergo further experimentation with the help of 6-axis robots, which have been in use at SCI-Arc for more than 3 years.
The 3D-printing equipment available in the Magic Box includes power printers, ABS printers, clear plastic and paper 3D printers. The lab also features several new laser-cutters and CNC machines. The second floor area provides ample work space for students. Together with the revamped woodshop and existing cutting-edge robotics lab, the new digital fabrication lab provides a one-of-its-kind platform for research, experimentation and prototyping.
The Magic Box has so far been supported through generous commitments from SCI-Arc's growing community of donors. At the forefront are trustees Abby Sher and Scott Hughes (M.Arch '97), who enthusiastically endorsed the project with lead gifts. Grants from The Ralph M. Parsons Foundation and The Ahmanson Foundation have also provided critical support for the project.
Fabrication Shop Manager
Azure Magazine
A Field Guide to Architecture Education
Read more >>
Architect's Newspaper
At SCI-Arc, the Magic is Inside the Box
Read more >>
Architect Magazine
SCI-Arc Planning New Digital Fabrication Lab
Read more >>
LA Downtown News
SCI-Arc to Build New "Magic Box" Facility
Read more >>


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Cookie Monster Destroys Everything In Sesame Street Avengers
Thor's Hammer, Captain America's shield... they're all gone. Cookie Monster ate them. »
Thor's Hammer, Captain America's shield... they're all gone. Cookie Monster ate them. »
In this video from Mashable, the Sesame Street crew, along with Zachary Levi sing about the wonders of putting down your technology and going outdoors on a sunny day. Maybe they just haven't bought into our all virtual reality future. »
Don't get us wrong. We love The Muppets. Everybody loves the Muppets. But we love some Muppets more than others, because some Muppets are better than others, while some made us groan whenever they appeared on-screen. Here are a dozen Muppets that completely suck felt. »
Peter Dinklage and Lena Heady have a life outside of butting heads as the Lannister siblings in Game of Thrones. I know that. It's still kind of strange (if not amusing!) to see them both on a show like Sesame Street, though. »
The Internet is a funny place. Do pretty much anything, and someone, somewhere is going to turn it into an animated GIF. Because there is a law written somewhere that pretty much legally binds us all to this rule. »
Having Elmo's Letter Adventure glitch out like this on me would have scarred me as a child, dear lord. »
There's a new Sesame Street DVD out that is, according to whichever Muppet writes their press releases, "full of fun video game spoofs". It appears they are telling the truth. »
I'd never seen a Muppet operated in person until Friday at Hasbro's San Diego Comic-Con booth. In my heart and in my mind I still have never seen a Muppet operated in person — I just saw Super Grover. »
When Microsoft announced earlier this year that Double Fine would be making a Kinect-based Sesame Street game, many wondered if the developer studio behind Psychonauts and Brutal Legend were leaving their own original ideas behind for a lucrative license. But Nathan Martz, project lead on Sesame Street: Once Upon A… »
The team-up between DoubleFine productions and one of the most beloved TV shows ever continues as a new add-on comes to Xbox Live this week. Unidentified Furry Objects introduces strange, interstellar new visitors to the storybook game and they'll get a helping hand from Cookie Monster, Elmo and the kids and adults… »
Microsoft wants to make Sesame Street interactive. »
This promotional video for Double Fine's Once Upon a Monster teaches children several important lessons. For instance, look how well cookies fit inside the Xbox 360 DVD drive. Bet they hadn't thought of that. »
The delightful Sesame Street: Once Upon A Monster for Xbox 360's Kinect controller is easily the best Sesame Street video game I've ever played. Please, don't let the fact that it's also the only Sesame Street video game I've ever played diminish that praise. »
Street Fighter and Sesame Street? Mario and Sesame Street worked just fine, so sure, why the hell not. »
Mario meets Sesame Street, with amazing results. By Andy Gonsalves, as seen on Geek Art. »
dreamGear used their new Sesame Street DS cases as impromptu press kits during E3. I swear I didn't buy an Elmo case. You guys believe me, right? »
A pair of new Sesame Street games will come bundled with the cutest, furriest Wii Remote accessories we've ever seen, transforming the peripherals from hard plastic blocks into cuddly Cookie Monsters. »
Five of the many Sesame Street Fighters to spring from the twisted mind of Deviant artist Gavacho13, as seen on Capcom Unity. »
Warner Bros. has inked a new deal with Sesame Workshop to develop and publish video games based on the Sesame Street license, hopefully bringing more Muppets to an industry deficient on google eyes and felt. »
We're not normally in need of celebrity endorsement of our entertainment medium of choice. But when it's Big Bird, Grover and Oscar the Grouch singing gaming's praises, we'll take it. »


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A song for those who go up to Jerusalem to worship the Lord.
1I call out to the Lord when I'm in trouble,
and he answers me.
2Lord, save me from people whose lips tell lies.
Save me from people whose tongues don't tell the truth.
3What will the Lord do to you, you lying tongue?
And what more will he do?
4He will punish you with the sharp arrows of a soldier.
He will punish you with burning wood from a desert tree.
5How terrible it is for me to live in the tents of the people of Meshech!
How terrible to live in the tents of the people of Kedar!
6I have lived too long
among those who hate peace.
7I want peace.
But when I speak, they want war.
Loading reference in secondary version...


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Type Rating Courses in Asia
Found 8 matching Aviation Schools
Airworks Aviation Academy
Mactan-Cebu International Airport
General Aviation Area
Lapu-Lapu City, Philippines
Airworks Aviation Academy has grown steadily thru the years to become the top and largest flying school in the Philippines.
Alpha Aviation Group Philippines
1092 Jose Abad Santos Avenue
Clark Freeport Zone, Angeles
Pampanga, Philippines
Alpha Aviation Group (AAG) is a well established provider of aviation training solutions, working with client airlines across the globe.
APG International Aviation Academy Inc.
Bldg 8313, Midway Apron
Subic Bay International Airport
Subic Bay Freeport Zone, Philippines
APG INTERNATIONAL AVIATION ACADEMY INCAPG International Aviation Academy Inc.
Asia Pacific Flight Training
Sultan Ismail Petra Airport
16100 Kota Bharu
Kelantan, Malaysia
Asia Pacific Flight Training Sdn Bhd opened its academy of flight training, Asia Pacific Flight Training (APFT), to specialize in airline pilot courses for commercial airlines at Sultan Ismail Petra Airport, Pengkalan Chepa, Kota Bharu Kelantan.
Asian Aviation Centre of Excellence
Kuala Lumpur International Airport
Lot PT 25B KLIA S5 Southern Support Zone
Sepang, Malaysia
Asian Aviation Centre of Excellence (AACE) came into existence in mid-2011 with the signing of the Joint Venture agreement at the Paris Airshow with the realization between CAE and AirAsia that there is a unique opportunity to fill an expanding training market need as a result of strong regional growth in aviation.
Aviatour International Flight School
Lot 3, General Aviation Area
Lapu Lapu, Cebu, Philippines
AVIATOUR is the #1 international flight school in the Philippines, with students from close to 30 countries.
Eurocopter South East Asia Training Centre
110 Seletar Aerospace View
Singapore, Singapore
ESEA TC is a EUROCOPTER approved helicopter training center for technicians and pilots.
Nivaan International
A55 First Floor
NR. Tata Telco, Rangpuri
New Delhi, India
Nivaan International Pilot Training CenterFAA / DGCA Professional Pilot ProgramCPL ME IR US$33500Airline Cadet Pilot ProgramType Rating A320 / B737NGBase Check A320/B737NG on AirplaneFAA ATP A320 CCQ A330Nivaan International is run by experienced Pilots having concrete experience in Aviation worldwide.
Regional Pages
Get Your Social On
» About Best Aviation
» Privacy Statement
» Contact Us
» Submit a New School
» Update a Listed School
» Advertise on BestAviation.net
» Australia
» United Kingdom


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Business & Enterprise Software
SGCE - Skincare Management System
Skincare Management System manages customers, treatment follow-up, products supply, clinic history, skin status. It is a web-based management system written in PHP and uses MySQL database using brazilian-portuguese language. Requires MySQL, Apache, PHP.1 weekly downloads
complete accounting package (gl, receivables, payables, payroll, inventory) + Jewelry store accounting/inventory + Laundry/Dry Cleaning billing + linen & industrial rental package. All modules completely integrated.


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IFP claims KZN wards in by-electionComment on this story
Johannesburg - The Inkatha Freedom Party (IFP) claimed KwaZulu-Natal wards that were previously held by the ANC and the NFP, according to by-election results released by the Independent Electoral Commission on Thursday.
The IFP snatched Ward four, in Nkandla, from the African National Congress.
Nkandla, which is President Jacob Zuma's hometown, has recently been in public eye, after it emerged that the president's private residence in the town was undergoing a reported R200 million upgrade.
The matter is currently being investigated by a public works task team.
The Nkandla ward became vacant after the councillor died of natural causes.
The IFP also won Ward two, in Hlabisa, which was previously held by the National Freedom Party.
The councillor's post in the ward became vacant when the NFP's Mondli Jele resigned. Since last year's local government elections Hlabisa had been run by an ANC and NFP coalition.
The IFP retained Ward 39 in KwaMashu, Durban, which was also contested by the NFP and the ANC.
The IFP and NFP have been at loggerheads in the ward since early August.
At least five IFP supporters or members, and the son of an NFP leader, have been killed in the area since then.
The ward was previously held by the IFP's Themba Xulu. He was found shot dead in Inanda on October 7 after being abducted from his home two days earlier.
The ANC managed to retain Ward 72 of the eThekwini municipality.
The previous councillor Mthembeni Shezi (also known as Msizeni Ximba) was shot at a meeting at the Imbaliyethi High School on September 26.
Shezi, branch deputy chairman Sbu Mpanza, and ward committee member Bulelani Mjoli were wounded in the incident. Shezi died in hospital the next day.
Ward three Msukaligwa (Ermelo) municipality in Mpumalanga, which was held by the ANC, was uncontested.
The ANC also retained Ward 22 of the Lukhanji (Queenstown) municipality in the Eastern Cape and Ward 12 of the Setsoto (Senekal) municipality in the Free State.
The Democratic Alliance retained Ward two of the Bitou (Greater Plettenberg Bay) municipality in the Western Cape.
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Welcome to Voyageur Brewing Company in Grand Marais, Minnesota. We are a production brewery with an amazingly beautiful taproom where folks can enjoy a view of Lake Superior while sipping on a Craft Beer and tasting delicious appetizers from our kitchen.
We offer tours of our brewery on Saturdays so be sure to reserve your spot in advance. We can fill up a 64oz. growler of beer for you so you can enjoy our beer wherever you go. Be sure to sign up for the Voyageur Brewing Company email newsletter to stay up to date on all of the happenings at the brewery and beyond.
We are looking forward to seeing you at Voyageur Brewing Company soon.
Comments are closed.


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HCPL branches will close at 5 PM on Wednesday, November 25 and will be closed through Sunday, November 29 for Thanksgiving.
Lone Star College - Cy-Fair Library and Lone Star College - Tomball Community Library will be closed all day Wednesday, November 25.
All locations will reopen on Monday, November 30 for regular hours.
ADA Info
The Evelyn Meador Library will be hosting it's first "Magic the Gathering" booster draft in the meeting room on Tuesday, January 31st starting at 4pm! It's open to all fans of the Magic the Gathering Card game, though registration is required, and spots are limited (due to a limited supply of booster packs, only eight can sign up!). Call or visit our website to register.
The second Wednesday of each month is movie day at the Evelyn Meador Branch. The show starts at 4:00 and is always a surprise feature, so I can't give away the title for this week's film. It is guaranteed to be family friendly though! Join Ms. Pearson in the Meeting Room and see for yourself. And you are always welcome to bring your own pillow as well!
On the 28th some of the Evelyn Meador Library's crafty kids helped create some amazing glitter dragons and fireworks. It was a lot of fun and we encourage all school age children to join us in our monthly crafts!
Flickr CC
On Tuesday, December 20th, the library will host a showing of Karen Tisdel's movie "Voices By the Bay: An Oral History of Seabrook from 1832." This project, lovingly put together by Karen over the last few years, is finally available to the public.
If you haven't seen this wonderful production yet, and you love the town you live in, you'll want to be here and bring a friend!
The showing will begin at 6:30 pm in the Meeting Room. Light refreshments will be provided.
Harris County Texas
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Information for Persons with Disabilities: Harris County Public Library will make reasonable accommodations for persons with disabilities who are interested in attending library programs. To make a request for yourself or someone you know, please notify the Branch Librarian two working days in advance of the program.
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I know you are waiting to see my kitchen and you will see it this week as soon as I am done taking pictures.
However here are two little projects that are part of a bigger project that will be coming soon also.
It feels like I am never going to be done with our home!
I made this number sign with some leftover back board that I had from the kitchen.
It took me just a few minutes to do.
I showed you on my Facebook page these awesome fabrics…
Here is how I have used some of it…
I love the colors!
Now… what do you think all of these accesories will be a part of ?
Take a guess!
Happy Monday!
Wait... there is more!
... and Christmas Party on Pinterest!!
18 Responses to Number Sign and Pillows.
[…] See Desiree's Beadboard Number Sign […]
my guesss is for your kitchen shelves!? Your pillows are so cute, and the purse too!! I WISH I COULD SEW:(
OR maybe, your spring mantle??
How did you make the sign?


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Sammy Rogers
|Sammy Rogers
|Brookside character
|Portrayed by
|Rachael Lindsay
|1987–92, 1993, 1996, 2001–03
|First appearance
|7 December 1987
|Last appearance
|30 September 2003
|Created by
|Phil Redmond
|Former; regular
Samantha 'Sammy' Rogers (previously Daniels) is a fictional character in the British soap opera Brookside. She was played by Rachael Lindsay.
Sammy first appeared in 1987 when, along with her family - mother Chrissy, father Frank , younger brother Geoff and younger sister Katie she moved to No.7. At the time, she was a pupil at Brookside Comprehensive School.
Determined to be independent, Sammy was keen to find a part-time job, and following an abortive attempt at cleaning for Harry Cross and Ralph Hardwick, she found an after-school job in a local supermarket, where she struck up a friendship with co-worker and fellow student Nisha Batra. She also developed an interest in animal rights, becoming a vegetarian and joining a local campaign group. Despite her parents' initial misgivings, they eventually rallied round, allowing her to join her campaign group on a national demonstration in London, and - following the family's move to No.5 - by experimenting with organic gardening.
During this time, she was pursued by local boy Owen Daniels, and they began dating in spring 1989. A significant ongoing storyline for Sammy, Owen and Nisha came in the summer of 1989, when, following a night out with a group of friends, they were involved in a serious car accident which killed the driver of their car (a young man whom one of their friends had just met in a nightclub). Sammy survived the incident with a broken arm, concussion and cuts and bruising and was released from hospital after a few days; however Owen remained in a coma for several weeks, during which time Sammy visited him regularly at the hospital. At the inquest some months later, it emerged that all the girls except Sammy had been somewhat economical with the truth in order to spare the feelings of the deceased's parents.
Sammy progressed to the Sixth Form of Brookside Comprehensive shortly after the accident, however she struggled to cope in the aftermath of the accident and turned to alcohol for a period.[1] After struggling with her studies, she left school part-way through her course and enrolled on a hotel management course. With her relationship with Owen having faded in the wake of his injuries and her alcoholism, she began a relationship with a much older man, Tim Darby - who had a daughter close to Sammy's age. However, the relationship did not last, and she reunited with Owen and soon fell pregnant. They married on the 6th of November 1991 . Sammy gave birth to daughter Louise on 5 June 1992.[2]
- ^ Graham Kibble-White; Phil Redmond (2002-11-04). 20 Years of Brookside. p. 67. ISBN 9781842227640.
- ^ [1]
|This article about a soap opera character is a stub. You can help Wikipedia by expanding it.


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Hononegah is the higher seed, but the Indians will take on one of the state's best perennial powers 2 p.m. Saturday in Rockton in the second-round of the state Class 7A football playoffs. Lake Zurich won by 49 points last week and has reached the state title game in 7A three of the last six years. But this is Hononegah's best team in 15 years. Here's how the two teams match up:
No. 6 seed Lake Zurich is 8-2.
No. 3 Hononegah is 9-.
Records: Lake Zurich 8-2, Hononegah 9-1
Last week Lake Zurich shut out Crystal Lake South 49-0; Hononegah beat Villa Park Willowbrook 39-16.
The winner will play No. 6 Fenwick (9-1) or No. 2 Boylan (10-0).
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Lake Zurich is 20-5 the last seven years in the playoffs and has had several tight games with seven-time NIC-10 champion Boylan. The Bears lost 16-10 to Boylan in the semifinals last year and have twice beaten Boylan in the third round, 28-17 when they won state in 2007 and 24-20 when they were second in 2006.
Lake Zurich has allowed the fewest points (5.1 per game) of any Class 7A playoff team. The Bears have four shutouts (plus a 1-0 forfeit win over Lake Forest during a teacher's strike), plus a 3-0 loss to Libertyville, the team that beat Harlem 48-28 last week.
Lake Zurich's other loss is to 10-0 Class 6A favorite Cary-Grove.
Connor Schrader tied a school record with five TD runs last week and had 182 yards on 28 carries. He had been bothered by a hip pointer the previous few games. Jake Stauner added 102 yards on nine carries as Lake Zurich ran for 427 yards out of its Wing-T offense.
Hononegah is 16-23 all-time in the playoffs, but is 0-3 in the second round the last 16 years.
Hononegah is the third-highest scoring team in the Class 7A playoffs (40.6 points) and has scored at least 28 in its last nine games.
Lake Zurich has scored more than 21 only four times.
Alex Martin (1,002 yards and 24 TDs on 117 carries) needs three rushing TDs to tie the NIC-10 record held by three players. He needs one to tie the school record set by Matt Beachey on Hononegah's 1996 state semifinal team.
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Jake Wilson has 693 yards on 84 carries. Wilson (202 yards) and Martin (176) are also Hononegah's leading receivers. Jake Eames is third on the team with six catches for 136 yards.
Joey Welsh is 42-for-76 passing for 744 yards with eight TDs and three interceptions for Hononegah.
Read about Boylan's playoff matchup here.


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