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Join Date: Feb 2006
Location: Toronto, Ontario, Canada
Posts: 10,987
Gamertag: Maka91
Achievement Guide & Roadmap
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This guide is for the use of x360a.org only and may not be used without the permission of the Author or Website Admin.
• Please be aware that there may/will be Spoilers
• Constructive Criticism is always welcome
• Any help is greatly appreciated
• Post your thoughts on where you would like to see more info added
Everyone whose contributed to the guide!
+Estimated achievement difficulty: 4/10
+Offline: 37 Achievements - 750
+Online: 13 Achievements - 250
+Approximate amount of time to 1000: 10-20+ hours
+Minimum number of playthroughs needed: 1 (2 Recommended)
+Number of missable achievements: Breaking the Lore (Collectibles), Suited-Up & Geared Up (Other achievement opportunities can be revisited using mission select)
+Do cheat codes disable achievements? No Cheats
+Does difficulty affect achievements? Yes (Supersoldier required)
+Glitchy achievements? Yes (Supersoldier difficulty)
+Unobtainable achievements? No
+Additional Notes: None
Useful Links:
Achievement Trading Thread
Collectibles (Text + Video) Guide
Collectibles videos by Predni
Achievement Guide Playlist by Maka
Crysis 3 is the next instalment of the Crysis series, a first person futuristic shooter. The achievements are fairly easy compared to the average shooter, and shouldn't be too hard for the average gamer. It's recommended to do 2 playthroughs as it'll make the experience a little easier for you.
Single Player: 6-8+ Hours
You'll need to complete the game on Supersoldier difficulty, and it is up to you on whether or not you want to start on this difficulty, or work your way towards it. Because the game can be completed in 4 hours, I recommend that you beat it as quick as possible on the lowest difficulty to get a feel for each section and get all the collectibles and miscellaneous achievements, and then revisit it on Supersoldier. Keep in mind, you'll want to start a new campaign, and make sure to play the tutorial, as the achievements can be glitchy. Use THIS THREAD to follow along with the collectibles and achievements through the campaign.
There are a lot of miscellaneous achievement that you'll want to work through, which is why 2 playthroughs are recommended. You need to unlock all the weapon attachments, and get all the nanosuit upgrades by completing the challenges for each one. Keep your eye out to complete the bow specific achievements, and anything else you may have missed along the first playthrough.
Multiplayer: 3-15+ hours (Dependent on double xp and boosting)
There are a wide array of multiplayer achievements here, and although none of them take too long nor require boosting, some of them do involve some skill and/or luck. You'll want to reach rank 20 online, which should take about 6-8 hours for the average player, and focus on all the miscellaneous achievements during your journey. There are also double xp events that will cut the time it takes in half. Otherwise, refer to each of the individual achievements for any tips on the skill based MP achievements.
The game and achievements are pretty straightforward, and you should be able to complete the achievement within a reasonable time, about 15 hours. Feel free to use the rest of the roadmap and achievement guide to mop-op any of the miscellaneous achievements that you have have skipped or missed along the way.
Released on February 19th, 2013
Staying Sharp - 20
Complete Tutorial
When starting a new campaign, you will be asked if you want to participate in the tutorial, make sure to accept the prompt and complete all 5 stages to unlock this achievement.
Welcome to the Jungle! - 15
Complete Post-Human
This is story related, and cannot be missed.
A Flawless Getaway - 15
Complete Welcome to the Jungle
This is story related, and cannot be missed.
Off the Grid - 15
Complete The Root of All Evil
This is story related, and cannot be missed.
Turning the Tide - 15
Complete Safeties Off
This is story related, and cannot be missed.
Brink of Apocalypse - 20
Complete Red Star Rising
This is story related, and cannot be missed.
Belly of the Beast - 20
Complete Only Human
This is story related, and cannot be missed.
The True Measure of a Hero - 20
Complete Gods and Monsters
This is story related, and cannot be missed.
Last edited by Maka; 03-23-2013 at 07:14 PM.
Join Date: Feb 2006
Location: Toronto, Ontario, Canada
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Nanosuit Veteran - 25
Complete 3 of 7 levels on Veteran difficulty
See "Professional Superhero"
Halfway to Hell - 25
Complete 3 of 7 levels on Supersoldier difficulty
See "Professional Superhero"
World Saver - 35
Finish the campaign in any difficulty
See "Professional Superhero"
Bring it On - 45
Complete the campaign on Veteran difficulty
See "Professional Superhero"
Professional Superhero - 65
Complete the campaign on Supersoldier difficulty
This difficulty isn't too bad. It is recommended to do it as your second playthrough, as you will have unlocked the module upgrades, making the game even easier, and you can focus on some other achievements as well. Regardless, for this difficulty, you'll want to avoid as many enemies as possible, by using cloak and running through the levels when possible. In some cases, you will need to complete harder sections, but keep at it, and use your armour and cloak abilities wisely, and try your best to adjust your nanosuit to the scenario.
Avoid the Glitch This achievement is known to occasionally glitch. Make sure you start a new Supersolider playthrough and play the tutorial. After defeating the large boss at the end of the final level, before the ship section, you'll want to create a save file onto a USB Stick or Cloud. Make sure to save the Save File AND Crysis 3 Content Cache File. Keep reloading this save, and finishing the game until the achievement unlocks. If you've tried this a few times, and have been unsuccessful, try deleting the installed game from your HDD.
There is a video to avoid this that can be found HERE.
Perk Of The Job - 15
Single Player: Save a Nanosuit module package
At the beginning of Mission 2, you will be pointed towards some Nanosuit module upgrades points on a wall. Just pick those up, and equip a module package by pressing , and then purchasing one of the packages and assigning it to one of the buttons.
Geared-up - 25
Single Player: Unlock all weapon attachments
For this achievement, you'll need to pick up all weapons, with all possible attachments for each weapon. It is recommended that you try to pick up as many weapons (you can drop them immediately) during your first playthrough. Make sure you get to the next checkpoint if you plan to quit. Once you pick up all possible weapons with all possible attachments, you will unlock the achievement. Also, remember that you can use your visor () to scan enemies and see the weapons that they are holding. You can view the video below for additional information.
Video HERE.
The most difficulty, and most notable, attachments can be found below:
Suited-up - 20
Single Player: Upgrade all Nanosuit modules to Maximum level
This achievement can take a little time and understanding of the nanosuit upgrades. To pull up the nanosuit menu, you need to press . First thing you'll want to do is unlock all possible modules, by collecting all 16 Nanosuit Upgrade Kits throughout the game, and then purchase all the modules. Now, you'll need to complete the challenges to upgrade every module, by completing the tasks listed next to each one. When the task is completed, the module will be marked with a yellow star, and you will be notified. At that point, you should switch out to another module.
To make this go as fast as possible, it is suggested that you pick modules that have similar goals so you can work at all 4 slots at the same time.
The achievement will unlock when you have unlocked upgrades for all modules.
Be a Pro, use a Bow! - 20
Single Player: Kill 10 enemies with each arrow type
This is a cumulative achievement, that you may want to keep in mind as your progress through the game. Predator Bow ammo is a little rare, so it may take you a few missions, but you'll want to use all 4 of the tip types to kill 10 enemies to unlock this achievement. When you reach 10 kills with 1 tip type, the game will notify you with some on-screen text. Explosive rounds that kill because of blast radius will still count. Helicopter kills do not count towards anything.
Maximum Strength - 15
Single Player: Kill 25 enemies using only the Nanosuit's enhanced powers instead of guns
This is quite easy. You'll want to have either cloak or armor enabled, and then walk up to an enemy from the side or front. Hold to grab them, and then to throw them. Do this 25 times throughout the game to unlock this achievement.
Hunter-Gatherer - 15
Single Player: Retrieve 10 arrows from pinned enemies
Using the Carbon Impact tip and the heavy draw, you want to kill enemies close to walls to pin them, and then walk over to their bodies to and press to pick up your ammo from their dead bodies. Do this a total of 10 times to unlock the achievement.
The Gibson - 15
Single Player: Complete 20 hacking challenges
This will come very easily while progressing through the campaign, and most players should have it by the time they finish Mission 3. To hack, pull up your visor , and then press on an object that has potential to be hacked. Complete the little mini-game to hack it. You can hack such things as sensors, mines and turrets. Do this 20 times to unlock the achievement.
I'll Have That! - 15
Single Player: Rip off and use all alien weapon types
There are 5 weapon types that you'll need to pick up during the campaign, although you'll be able to find all of them during mission 7, after the first ceph mindcarrier. The weapons are as follows:
Taste Of Your Own Medicine - 15
Single Player: Kill 25 enemies while supercharged
This should come will natural story progression, and most of this kills will come to you during the last mission of the game. Becoming supercharged will give you full ammo, health and boost your damage. You will be able to tell that you are supercharged, because your energy meter will begin to glow bright blue and remain constantly full. You become supercharged by interacting with the story related Ceph Mindcarriers, or picking up the small battery items (cores) that are occasionally scattered around levels.
Breaking the Lore - 10
Single Player: Retrieve all CELL Intel
A text and video guide for all collectibles can be found HERE.
You can find a secondary video source by Predni here.
Bang For The Buck - 10
Single Player: Kill a deer using explosive arrows
This achievement is easily attained during Mission 2: Welcome to the Jungle. You'll reach a point near the very beginning where you go outside. Make sure to equip an explosive bolt, like super-thermite, and use invisibility to not scare the deer away. Aim using your bow, and hit the deer. BOOM! Achievement unlocked.
If you didn't have an explosive tip at this point, don't worry, you will see plenty of deer during mission 3, as well as other parts of the game, just keep an explosive tip on you at all times, or once you beat the game, just replay mission 2.
Last edited by Maka; 03-24-2013 at 08:15 PM.
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Can You Hear Me Now? - 20
Welcome to the Jungle: Disable the Nanosuit Jammer
During Mission 2: Welcome to the Jungle, nearing the end of the mission, you will go outside and notice that your HUD and Nanosuit become distorted. At this point, you are given a secondary objective to "Disable the Nanosuit Jammer", which is located near the middle of this trainyard area. There will be some enemies, that you can choose to kill or ignore. The jammer will look like a short antenna with a screen. When you find it, go up to it, press and the achievement will unlock.
Who Needs Rockets? - 20
Post-Human: Take out an attack helicopter using the Predator Bow
During Mission 1: Post-Human, you will split up from your partner. At this point, kill a few enemies, and get "spotted". Once this happens, a helicopter will appear in the sky. Use an explosive bolt in your predator bow to shoot the helicopter a few times until it explodes.
White Rider - 20
The Root of All Evil: Surf the donut down the river for 20 seconds
During Mission 3: The Root of All Evil, you will come to a point where you are making your way down river. Keep your eye out for a large yellow/orange donut in the water, it's pretty hard to miss. Once you see it, just jump on top of it and let it move. Stay on top of the donut for 20 seconds to unlock the achievement. Time is counted cumulatively, so if you fall off, just get back on.
Roadkill - 20
Red Star Rising: Crush 5 enemies with the Buggy
During Mission 5: Red Star Rising, you will need to kill a total of 5 enemies using the Buggy. Progress will save when you reach a checkpoint, so keep in mind that if you die, your progress from your current life will be lost. You'll come to a part where you descend down a tower, then some rocks to a buggy. At this point, you'll want to get in and focus your fire on the helicopter to take it down first, as it will be the most troublesome. Next, you'll want to get out of the buggy, and mark the enemies that are located at the top of the structure in the middle of this section. There should be a total of 4 enemies which you should run over, then change your buggy if it is damaged and trigger the next checkpoint. Then you'll come to the section with the HUGE gate blocking your progress. To the left of the gate entrance there will be some CELL soldier enemies that you can run over to finalize the achievement. If you still haven't attained the achievement, progress through the gate, and you should find 1 more solider enemy near the middle of the road on your way to the final base.
Ping Pong! - 20
Only Human: Kill all Pingers
During Mission 6: Only Humans, there will be 3 Pingers (mech robots) that roam near air defense Bravo that you will have to eliminate to get this achievement. Doing the secondary objective where you save the mortar team will makes this easier as they can kill 2/3 for you, but it is not necessary. Just make sure all 3 of them blow up, and the achievement will unlock.
Inside Job - 25
Single Player: Kill 10 enemies using hacked sentry guns
After you hack a sentry gun, it will automatically shoot any enemies within sight. Whenever you come across a sentry gun, I suggest you hack it, whether you have this achievement or not. It will begin to shoot enemies for you, and you should easily unlock this achievement after a few turret hacks.
Post-Human Warrior - 25
Single Player: Kill 10 enemies in a single Supercharge boost
As far as I know, there is only really 1 place in the game to get this achievement. During Mission 7: Gods and Monsters, after interacting with all 3 Ceph Mindcarriers, you will be asked to go and close a warmhole. You should now be supercharged for a good amount of time, and there should be around 12-14 enemies on your way to the next objective. You want to be fast, as the ability can run out and you will be invincible. Killing 10 enemies on the way to the warmhole will easily unlock this achievement.
Arrow to the Knee! - 20
Single Player: End an enemy's career as a CELL operative by wounding him in the knee with an arrow!
This can easily be one of the first achievements you get after the tutorial. After acquiring the predator bow, make sure to set Low Draw Weight and the Carbon Impact Tip. This tactic will work in many areas, but the first area after getting the bow is easy. Once the door opens, go stealth, and try to sneak up to an enemy. Now put your crosshairs onto his knee. Without aiming down the sights, just quickly pull , hopefully wounding the enemy and not killing them. There may be some trial and error here, but just make sure to keep at a good distance and not to draw the bow too much.
Improviser - 15
Single Player: Kill two enemies in one strike using the environment
Easily done during Mission 1, after acquiring the predator bow. After getting the bow, the first area will have a lot of grouped enemies as well as explosive canisters. The key is to try and use stealth, and find at least 2 enemies near a barrel, then shoot it killing both.
Nanosuit Ninja - 15
Single Player: Perform 20 Stealth Kills without alerting nearby enemies
This achievement is pretty easy, regardless of difficulty, and can easily be attained during Mission 1 or many other parts of the game. Ideally, you'll want to find an enemy that is somewhat alone and isolated. Take your time using cover and stealth to sneak up behind them, and then you will get prompted to stealth kill them using click. Do so while cloaked, and you will automatically cloak after getting the kill. Assuming that you weren't spotted, and enemies don't begin shooting at you, you were successful. An achievement tracker will show up during your journey to 20 kills. Just continue to use this method, and you'll easily get this achievement.
Stick Around - 15
Single Player: Using the Predator Bow, pin 10 enemies to walls with arrows
Using the predator bow, make sure to select Heavy Draw and the Carbon Impact tip. Find an enemy next to any surface, and shoot a full drawn bow into their chest, hopefully pinning them to the surface. An easy place to get this achievement is at the beginning of Mission 4, as well as the later areas of Mission 1.
After that, don't forget to retrieve you bow for a credit to the Hunter-Gatherer achievement.
Clever Girl! - 15
Single Player: Stealth kill a Ceph Stalker
You will encounter a Ceph Stalker for the first time during mission 2. At this point, you'll want to cloak, jump down ahead towards the exit. If you turn around, you will notice that the stalker jumps on the ledge and starts heading the other way. You'll want to sneak up behind him and click to stealth kill him. Keep in mind that he will take the exact same route every time, and if you screw up, just let them kill you to restart at the checkpoint right before this room:
Poltergeist - 10
Single Player: Kill 10 enemies with thrown objects without being detected
This achievement isn't too hard, even on Supersoldier difficulty. This achievement can be easily done during Mission 1 or 4, or throughout many other parts of the game. You'll just want to use your cloak to sneak up close to or behind an enemy, that is alone. Now, just pick up any object near them using , and throw it at them using , killing them instantly, regardless of what the object is. If you threw the object while cloaked, you will automatically cloak after the enemy dies, and get 1 credit towards this achievements. It is ok if other enemies notice that the enemy died, as long as they don't see your exact location and begin to shoot. Just continue to hide behind some cover, then cloak and stealthily kill enemies using any throwing object.
Last edited by Maka; 03-12-2013 at 02:20 PM.
Join Date: Feb 2006
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Rising Star - 15
Reach Rank 20
This is the online ranking achievement for this game. Luckily, it's a lot easier than it was in Crysis 2, as Rank 20 isn't that high at all. Just put some hours into the game, and try your best to enjoy it. Rank 20 shouldn't take too long for most players. However, if you are looking to boost, please view THIS THREAD.
Block Party - 20
Complete a match in every location in New York (Public Match only)
This achievement is for completing a match on all 12 maps. You don't have to be in the match from the very start for it to count. You can check your progress in the Player Profile, under Skill Assessments, Traveller.
In between rounds, players have the option to vote for the upcoming map and gametype, so make your vote count if you are looking to get this achievement.
Odd Job - 25
Get two kills with one throw-able object in the same match (Public Match only)
This achievement will not unlock using the shields in Spears mode, unfortunately. To get this achievement, you should play Standard Team Deathmatch. You'll then want to pick up some kind of throwable object, such as a pole or wall vent. Ideally, use cloak to sneak up on people, throwing the objects with . You can kill someone with the object, pick up the same object and then kill another person. You can also die in between as long as you go back and use the same object. You can also get the achievement if you manage two kills in 2 throw. This achievement is known to be a little glitchy.
Lord of the Pings - 15
Kill 25 enemies with the Pinger (Public Match only)
The pinger is the mech-like robot that appears on many maps. To enter it, you have to climb on the top, and then hold . The pinger has a total of 3 attacks, using (cannon), (turret) and click (stomp). You'll need to get 25 cumulative kills, using any of the attacks. You should be able to get a few kills every time you get the pinger, but it will likely take you a few games.
The Pinger can be found in the following maps:
The Specialist - 30
Get a stealth kill, a rip and throw kill and an air stomp kill in the same match (Public Match only)
- Rip and Throw: Use a throwable object, such as a pole/shield (also from boarding an enemy Pinger)
- Air Stomp: jump from a ledge and press
- Stealth Kill: Sneak up behind someone, then melee (Click )
Bird of Prey - 15
Air stomp someone from a height of 15 metres (Public Match only)
You will have to kill someone by performing an airstomp, which is done by jumping from a ledge and then holding . This will make you "stomp" the ground, killing anyone under you. The attack has a blast radius that will kill anyone near you.
The best idea for this is to go somewhere high, above a high traffic area and use cloak. Wait around until you can see running under you, jumping off and then using the stomp to kill them. Crash Site is an easy game mode for this, because enemy movement is very predictable, as most people will be trying to get points inside the crash site.
Going Commando - 30
Get a primary weapon, secondary weapon and explosive kill in one life (Public Match only)
Battlefield 3 players will be familiar with this achievement. As for all the others, it shouldn't be too bad at all. You'll probably want to aim for this achievement in the Crash Site gametype, but TDM will also work well. You'll want to start out with your least favourable weapon, and work your way to the better one. When you spawn, try using your grenades in a crowded area to score a kill, and remember to cook them to easily kill camping enemies. Now try to sneak up on someone using cloak with your secondary weapon preferably from behind, and then score a kill with your primary weapon. There's not much else to say here, just go out and try your luck.
Hit me baby one more time - 15
Melee someone with a ripped off shield in Spears (Public Match only)
Play the Crash Site / Spears gametype. Now, during a Spears game, you'll need to grab a shield. Each Spear (A,B,C) have 4 shields that can be ripped off using , while standing next to it. Next, you will have to get a melee kill with it, NOT a throw kill. By default, melee will be click. As a tactic, it is recommended that you use cloak while walking, and hide somewhere safe to rebuild energy when low. Try to sneak up on someone who is camping, or try and defend a Spear and wait for an enemy to try and capture it. Either way, you'll be moving very slow, but when you get the chance, make sure to melee them, which will kill them, getting you the achievement.
Rudely Interrupted - 20
Rip an enemy player out of a Pinger (Public Match only)
The Pinger is the large mech-like robot that sometimes spawns in multiplayer. To get this achievement, you'll want to approach it while there is an enemy inside, jump on top of it and then hold to hijack it.
I See Cloaked People - 20
Kill 10 Hunters as a C.E.L.L. operative (Public Match only)
This is a HUNTERS gametype specific achievement. As a part of the cell, you will need to kill 10 total hunters, which will be cloaked during the game, looking to kill cell players. I recommended finding a dead end hall way, and keeping your eyes on the entry point, and/or using a heat sensing scope so you can actually see the enemies.
It is recommended that you spawn with the Sniper class, as it is the easiest class to get kills with, as it has a heat scope which helps to see the invisible hunters.
Would you kindly ... - 20
Accept and complete 25 unique challenges
After every game, you'll see a list of the challenges that are available, under 4 different categories. You can have a total of 4 challenges active during any game, assuming that you are in a squad, only 3 active challenges if playing alone. They seem to be a little random, and range from extremely easy to extremely difficult. Just make sure to pick the easiest challenges for you, and try your best to complete them in every game. You'll have a few chances before the challenge expires and changes to something different.
Also, it should be noted that you can do the same challenge multiple times, and it will count, as long as it comes up again on its own.
Note: Sometimes you'll be given challenges that are impossible considering your level. They may ask you to use a certain weapon that unlocks at level 30, when you are only level 15. Don't worry about these, just ignore them for as long as you can, and they'll be replaced by something else.
Aerial Support - 15
Kill 10 enemies using the mounted weapon on the VTOL (Public Match only)
The VTOL is the ship that you will often see flying and circling maps during multiplayer, in gametypes like Team Deathmatch and Crash Site. For this achievement, you will need to get on board of the VTOL and use the mounted turrets to kill a total of 10 people. To board the VTOL, you will need to jump onto it when it is close enough to the ground for you to grab the bottom. You will also have to be inside the ship for a few seconds before you can mount the turret.
The VTOL can be found on the following maps:
Kicking off the training wheels - 10
Complete a match using manual armor mode only (Public Match only)
When first starting out in multiplayer, your armor will automatically turn on every time you are hit with enemy bullets. After levelling up a few levels, and unlocking the ability to create custom classes, make sure you take off auto-armor, and substitute it for another ability. You will get a warning, make sure to accept, and play an entire game without it.
Last edited by Maka; 03-16-2013 at 06:30 PM.
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Quick question mate. Can the difficulties be played out like Crysis 2? So start on Normal and complete it. The NG+ on SS?
Be a Pro, use a Bow! - Is this 10 enemies each? So 40 kills in total?
Taste Of Your Own Medicine - This should come will natural story progression, and most of >this< kills will come to you during the last mission of the game. - Should say 'these'.
Clever Girl - emote for RS stick is : rs: (no space).
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Last edited by Nozza XBA; 02-20-2013 at 03:26 PM.
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Hey Maka, for "Kicking off the training wheels" , you're right in saying to disable the perk for auto-armor, but I think you have to manually activate your armor at least once during the match.
I completed 2 matches with auto-armor off/disabled but it never unlocked for me. It unlocked once I manually used the armor during the course of a match.
If more people can confirm this, then it shouldn't be overlooked. If I'm wrong, nevermind me!
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Bang for the Buck
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Great guide! will use it as soon as the broken achievements I keep hearing about are fixed.
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question about the unique challenges . I noticed that a part of the challenges is locked until level 34. So are the normal ones you see inbetween lobbies count toward this, or will you have to rank up to level 34 to start accepting them?? kinda confused about this one??
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I see that the collectable achievement is listed as missable. I missed one collectable on the first mission but have been collecting every other since. Does this mean I'm screwed for this playthrough? I can't go to chapter select and pick up the one I missed?
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EDIT: For the VTOL and Pinger achievements, may be a good idea to add the maps they are located in. The ones I know of so far are:
Pingers: Airport, Brooklyn Bridge, Museum
VTOL: Airport, Caverns, Eastern River, Hydrodam
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Last edited by BiggD; 02-21-2013 at 12:34 AM.
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The VTol also spawns on the Brooklyn Bridge map. I've seen it myself there.
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For the Hit Me Baby One More Time achievement for meleeing someone with a shield in spears, you have to play a crash site/spears game I think it was and hope you get 2 spears games or the lobby votes for it, but it's basically conquest for anyone who's played BF and at each point there's an obelisk or "spear" with sheilds you can grab and you have to melee another player with one equipped which is pretty much a one hit kill, it's also nice to know that you can cloak with a shield equipped so if you have to you can nab a close base and grab a shield, then camp and cloak to get your one shield kill
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Rank 20 online only takes 6 hours? That's awesome. Seems like a way quicker completion compared to the last game..kind of annoying in some ways.
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Just a quicky, as this aint released here until Friday -
Can the difficulty be changed during a playthrough? The reason I ask, is I want to play SS difficulty first, try to find the collectibles, then I'll mop up using chapter select. However, if I can't jump the difficulty down to lowest once I've nailed SS, might be faster to do two runs.
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Next Up: Star Wars Battlefront
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Location: New Jersey
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Gamertag: BiggDope
Thanks to Chaotix for the ferociously flamboyant signature!
Join Date: Nov 2009
Location: Uk
Posts: 6
Gamertag: stoner az
Hi guys great guide. Im just wondering for the I'll have that achievement. I need to use the incinerator alien weapon. Do any of you guys know which mission i can find this weapon?
Thanks in advance.
Join Date: Jan 2010
Posts: 1,095
Gamertag: ChaosTheory V2X
I dont have a video but heres a rough explanation of how to get the pain in the a* Roadkill Achievement:
This will be after having the buggy a second time in Mission 5. The most notable way to know this starts is there will be a helicopter firing at you.
Destroy the copter. Now its best to mark the 3-4 (hopefully 4) soldiers behind that copter. You will have to speed up the ramp and run them over. Tip: Make sure to kill the rocket guy first. It also wouldn't hurt to blow up the guys behind these guys. What you have to watch out for however is the missiles can easily target the 3 or 4 guys that you absolutely must run over with the buggy. After running these 3-4 fellows over, continue forward until some heavy cephs are laying waste (and you will see a ceph ship for a moment). Hug the left cliff wall until you can get to a quick stopping point. Mark the cell soldiers near the wall/gate that the battle is taking place in. There is about 3 there, however a max of 1-2 will be able to be run over. (this is why 4 on the previous is very helpful). Drive up onto the cement and ram one of them into oblivion. Hopefully you will have gotten the achievement (from what I can tell, its not a glitchy achievement, just a troublesome one).
Sorry for the weak explanation, but good luck!
Join Date: May 2012
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Skype: Operator.Skype2 | xfire: klesiqPlaying now: Counter-Strike: Global Offensive (PC)
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Join Date: Mar 2011
Location: Germany
Posts: 985
Gamertag: zasta 360gametv
For Roadkill i have since yesterday a Video on my Channel
I hope its explain how this Achievement worked, was little bit tricky to find out this.
For Ping Pong! i make a Vid with the Mortar Crew and i think is the fastest and easiest Way for this Achievement.
Really good work
Join Date: Aug 2010
Location: TEXAS
Posts: 2,526
odd job is very glitchy. We tried for hrs getting this. Finally popped on teamdeathmatch. musuem map. We tried in spears first with no luck. very frustrating.
Join Date: Mar 2011
Location: Germany
Posts: 985
Gamertag: zasta 360gametv
I'll Have That! - 15
Single Player: Rip off and use all alien weapon types
Crysis 3 has 5 Alien Weapons:
- Punch Rifle
- Bolt Sniper
- Reaper Cannon
- X-Pac Mortar
- Incinerator
The best Place to get it all is in Mission 7, directly at the first big Waypoint. For the Incinerator Weapon, melee a Ceph Scorcher.
Join Date: Aug 2010
Location: TEXAS
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Hey gang!
The collection hasn't seen many buys at the moment as I'm trying to channel all spare funds into the museum's first major shed.
I was at a garage sale when I spied this. He's a 1976 Mazda B1600 dropside utility. Only traveled 91,000km in his life with matching numbers, books and even the original tool kit - usually hard to find in aussie utes! Still sporting the original number plates too. He was named Henry after his original owner which seems to suit him I think!
The interesting fact for me, that it was sold at Thompson Motors Woodford, which was the local Mazda agent to me back in the seventies and early eighties. Now by the history I've chased only a couple of 100 Mazda's were ever sold there so in the museum sense he's the missing link!

subset: commoncrawl


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- Jessa Duggar shares a rare photo of her brother Josh Duggar's daughter Meredith - US Weekly
- Michael Lohan's estranged wife Kate Major is detained by cops at an airport - TMZ
- Is there something between Ben Affleck and Halle Berry? - Gossip Cop
- The Hunger Games author Suzanne Collins says goodbye to the popular series after the final movie is released - Just Jared Jr
- What happened backstage with Kylie Jenner at The Ellen Show? - Radar
- Bryan Cranston tears up over a Breaking Bad memory - Huffington Post
- Leonardo DiCaprio's Oscar race heats up - Lainey Gossip
- The Captain America: Civil War movie may be better than the comic book - The Hollywood Reporter
07 February 2013 at 12:03 AM
Heidi Klum & Anne V - amfAR New York Gala 2013
About this photo set: Heidi Klum is beaming while attending the 2013 amfAR New York Gala to kickoff Mercedes-Benz Fashion Week on Wednesday (February 6) at Cipriani Wall Street in New… Read More Here
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SAAB Other
I have been having issues with my 96 saab 900se turbo auto. It seems to occur mostly on humid days. The idle will jump up and go back down multiple times and the car will surge as it coasts when I let off the gas pedal going down the road. It almost feels like the cruise control kicks in because it takes a long time for the car to coast to a lower speed after I let off the accelerator due to the surging. I also detect a rotten egg smell coming from the exhaust when this problem occurs. The check engine light is on and I scanned it with my friend auto x-ray system. The codes read a malfunction in the #1 o2 sensor, no activity in the #2 o2 sensor, and lean mixture. The codes are p0130, p0140, and p0171. I already replaced the front o2, cleaned the idle air control valve, changed vacuum lines, and m.A.P. Sensor. When I had the auto x-ray connected I monitored the activity of various components with the engine running. The rear o2 showed voltage activity so I dont understand the code stating it had no activity. The front showed activity as well but when I pushed on the accelerator to rev the engine both o2's dropped to zero volts for a split second. Im not sure if that is normal. I noticed when I changed the vacuum line going to the fuel pressure regulator I detected a fuel odor inside of it. I also noticed that my fuel guage reading will drop quickly when this problem occurs. Tonight I was at a quarter tank of gas when the idle/surge issues started and only drove 5 miles or so before it quickly dropped to less than an 8th tank. Any advice would be greatly appreciated. Thanks
June 8, 2006.
June 8, 2006.
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Legislative Session number- 81
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Masonry Paint: Exterior Paint, External Wall Paint, Masonary Paint
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RMU gives high schoolers taste of higher education
Rose-Anne Vigilante studied Pam Rutherford's laptop computer screen, opened to a composition in progress.
"You want to state what the problem is," the Robert Morris University instructor told Rutherford, who like the rest of her class was writing a story about a pet peeve. Vigilante critiqued each paper, and classmates reviewed each other's work.
The class wasn't at the RMU campus, but at nearby Moon Area High School on a Saturday morning. Rutherford, 17, is one of 15 Moon Area juniors taking a course for credit through RMU. Vigilante teaches the same course, Reading and Writing Strategies, to RMU freshmen on campus and to five juniors at Montour High School two evenings a week.
The Moon Area and Montour juniors in Vigilante's classes are the first students in RMU's First Semester College in High School Program, which began this fall.
Lawrence Tomei, the university's vice provost for academic affairs, developed the program in response to trustees' concerns about the rising costs of college tuition "and soaring debt" of college graduates.
"They said, 'What's Robert Morris doing?' " to help solve those problems, Tomei said.
The university already offered dual enrollment to high school students, as well as a college-to-high-school program in which high school teachers present college-level courses at high schools. Eight school districts participate in dual enrollment, and four districts are in the latter program.
But Tomei said he thought Robert Morris could do more, so the college classes at high schools began this fall offering students instruction at about 70 percent off the usual Robert Morris tuition costs. Instead of paying $2,100 a course, the high school students are paying less than $700, he said.
RMU invited several local districts to participate. Moon Area and Montour started this fall, and West Allegheny and South Fayette told Tomei they would consider beginning the program in the spring.
The university will invite more schools to participate starting next year, he said, including Hopewell, Our Lady of the Sacred Heart, Fort Cherry, North Hills, Sto-Rox, Mt. Lebanon, Carlynton and Sewickley Academy.
By taking one course each semester this year and next year, plus one next summer, the Moon Area and Montour students can graduate from high school with one semester of college courses completed at a cost of about $3,500.
The program offers five freshman-level courses that have no prerequisites, and that have histories of transferring to other colleges and universities.
"High school students have a hard time making the transition from high school to college," Montour High School Principal Todd Price said. "This program will go a long way toward giving students an idea of what the expectations are" at the college level.
"We think it's going really well," Moon Area High School Principal Barry Balaski said. The current course gives students college academic work, plus a laid-back, college-style classroom experience.
As the Moon Area students critiqued each other's papers during a class, Nick Jericho and Carol Nelson, both 16, of Moon, sat on a window ledge.
"Once you get started writing, it's not difficult," Jericho said.
Nelson said Vigilante "gives a topic that is broad. It's a lot easier to think about things you have to write."
The students liked the idea of leaving Moon Area with a semester's worth of college work completed.
College "is more competitive," said Madison Martinez, 17, of Moon, who said many freshmen start college with some credits.
Moon Area High School is less than a mile from RMU on University Boulevard, so students easily can consult Vigilante during her office hours on campus. All the students also have Robert Morris student IDs, so they can use the university library for research.
Balaski said the First Semester program allows high school students to explore different areas of study without losing time if they change their minds about a field in which to major.
"I feel our job in high school is to expose our students to things so they make wise choices," Balaski said.
Sandra Fischione Donovan is a freelance writer.
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Rollover Accident Lawyers and Law Firms in Louisiana (LA)
Rollover Accident Law Firms in Louisiana by City
Rollover Accident Firms in Louisiana by City
Louisiana Rollover Accident Attorneys
Broussard & David
Lafayette, Louisiana Personal Injury Lawyers(337) 233-2323 or (888) 337-2323
Broussard & David, LLC is a personal injury law firm based in Lafayette, Louisiana providing legal representation and counsel to clients with personal injury claims throughout the neighboring cities and counties of Louisiana. The firm's partners bring over 40 years of legal experience...
Law Firm's Overview VideosFree Consultation
Baum, Hedlund, Aristei & Goldman, PC
New Orleans, Louisiana Wrongful Death and Personal Injury Lawyers(504) 754-6977
Over the past 40 years, Baum, Hedlund, Aristei & Goldman has handled over 8,000 cases against some of the biggest pharmaceutical manufacturers, airlines and ground transportation companies in the world.
Ground transportation companies: Allied Waste Industries; Amtrak; CR England;...
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Simmons, Morris & Carroll LLC
Shreveport, Louisiana Personal Injury Attorneys(318) 379-4496 or (888) 492-5532
Simmons, Morris & Carroll LLC is a personal law firm based in Shreveport, Louisiana. Our goal is to provide the quality legal counsel that we believe every individual deserves in the face of injury and negligence. We represent clients in all types of personal injury cases, including...
Law Firm's Overview Free Consultation
Chris J. Roy, Jr. APLC
Personal Injury Attorney in Alexandria, Louisiana(318) 487-9537 or (800) 259-9850
Chris J. Roy, Jr., APLC is a personal injury law firm serving the greater Alexandria, Louisiana area. Established in 1989, the firm works to their best abilities to recover past, present and future lost wages, and medical bills for their personal injury clients. They offer understanding...
Law Firm's Overview Free ConsultationContingency FeeCredit Cards
Law Offices of J. Price McNamara
Baton Rouge, Louisiana Personal Injury and Accident Lawyer(225) 201-8311 or (866) 248-0580
The Law Offices of J. Price McNamara is the legal practice of personal injury attorney J. Price McNamara, based in Baton Rouge, Louisiana and providing legal representation and impassioned advocacy for injured clients throughout the state of Louisiana. Mr. McNamara has over two decades...
Other Offices: Metairie
Law Firm's Overview Free ConsultationContingency Fee
Murphy Law Firm LLC
Baton Rouge, Louisiana Personal Injury Lawyers(225) 317-9907 or (800) 734-6545
Murphy Law Firm LLC is a Baton Rouge, Louisiana personal injury law firm with a proven record of large settlements and verdicts, excellent client service and highly ethical practice. The firm's attorneys believe that empathy is the cornerstone of any client-attorney relationship,...
Law Firm's Overview Free ConsultationContingency Fee
James L. Arruebarrena, LLC
New Orleans, Louisiana Employment & Civil Rights Lawyer(504) 525-2520 or (877) 525-2528
James L. Arruebarrena, L.L.C is a New Orleans based personal injury, civil rights, and employment law firm serving clients throughout the state of Louisiana. Since 1993, Mr. Arruebarrena has helped his clients to secure verdicts, recover millions of dollars in compensation, and protect...
Law Firm's Overview Free Consultation
Lavis Law Firm
New Orleans, Louisiana Insurance and Personal Injury Attorney(504) 834-4000 or (866) 558-9151
Lavis Law Firm is a personal injury law firm based in New Orleans, Louisiana with an additional office in Baton Rouge providing legal services and representation to injury victims throughout the surrounding areas of Louisiana, even travelling to clients further away if necessary....
Other Offices: Baton Rouge
Law Firm's Overview VideosFree ConsultationContingency Fee
Charbonnet Law Firm, LLC
New Orleans, Louisiana Personal Injury Lawyers(504) 717-2278 or (866) 913-8188
Charbonnet Law Firm LLC in New Orleans, LA, handles personal injury cases. The firm boasts three generations of attorneys serving the injured in Louisiana. The firm has more than 50 years of service dedicated to service that is friendly and accessible to clients yet rigorous and...
Law Firm's Overview Free ConsultationContingency Fee
Babcock Partners
Baton Rouge Personal Injury Attorneys(225) 344-0911 or (866) 309-0911
Babcock Partners, LLC is an experienced, dedicated law firm based in Baton Rouge, Louisiana. Attorney Stephen Babcock has had one clear, non-negotiable goal since starting Babcock Partners: to create a new and different breed of law firm, one that rejects the inefficient, impersonal...
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Berniard Law Firm
New Orleans, Louisiana Personal Injury, Accident and Insurance Claim Lawyer(504) 527-6225 or (855) 550-5000
The Berniard Law Firm has been helping Louisiana injured recover the life they deserve for over a decade. Attorneys Jeffrey Berniard and Melissa Wilson have a deep and abiding expertise in personal injury, class action, and wrongful death suits, skills they've used to win over 45...
Law Firm's Overview Free ConsultationContingency Fee
Damico & Stockstill Attorneys at Law
Baton Rouge Criminal Defense Lawyers(225) 250-1812 or (800) 673-1970
At Damico & Stockstill, Attorneys at Law, we are committed to providing high quality criminal defense to clients from all walks of life. In each case we handle, our goal is to communicate effectively to the court and to our clients. We want defendants to clearly understand their...
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Dodson & Hooks, APLC
Baton Rouge Personal Injury Attorneys(225) 756-0222 or (800) 644-0633
Dodson & Hooks, APLC has experience handling personal injury, maritime law & medical malpractice. While our firm is located in Baton Rouge and we have handled cases throughout the state of Louisiana, we have also represented individuals, companies, unions and conglomerates...
Law Firm's Overview Contingency Fee
Duncan & Sevin, L.L.C.
New Orleans Law Firm Specialized in Insurance Defense, Admiralty and Maritime Law, Trucking(504) 524-5566
Duncan & Sevin L.L.C. is an insurance defense firm located in New Orleans, Louisiana. The firms attorneys are licensed to practice in Louisiana, Texas, Maryland and South Carolina. The firm's practice includes admiralty and maritime law, transportation and trucking defense. toxic...
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Gertler Law Firm
New Orleans Personal Injury Attorneys(504) 581-6411 or (877) 581-6411
The Gertler Law Firm was established in 1975, by Judge David Gertler and his son, M. H. "Mike Gertler. Louis Gertler joined the firm in the 1990's and Josh Gertler in 2010. Today, the Gertler Law Firm, L.L.P. is a prominent New Orleans law firm in the field of toxic torts, product...
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Law Office of David D. Kervin, Jr., LLC
New Orleans Personal Injury, Defective Products & Wrongful Death Attorney(504) 599-5906
I am a personal injury attorney who helps people injured in Louisiana recover damages for their injuries. I understand what you are going through and I am dedicated to helping you navigate times of distress following an accident.
I have many years of experience litigating for...
Law Firm's Overview Free ConsultationContingency Fee
Smith Stag, LLC
Louisiana Environmental Law, Personal Injury & Toxic Tort Attorneys(504) 593-9600
Smith Stag, LLC, located in New Orleans, traces its roots to Sacks & Smith established in 1994. Stuart Smith and Michael Stag began working together in 1997 and later established the law firm of Smith Stag, LLC, focusing on plaintiff-oriented, environmental and toxic tort cases.
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The Law Office of Thomas E. Townsley, LLC
Lake Charles Personal Injury Attorney(337) 430-0994 or (877) 250-3590
The Law Office of Thomas E. Townsley, LLC is a personal injury law firm located in Lake Charles, Louisiana. Attorney Thomas Townsley strives every day to help people whose lives have been affected by the negligent act of another—a doctor, employer, driver, landlord or manufacturer....
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The Law Offices of Tim L. Fields, LLC
New Orleans, Louisiana Personal Injury and General Practice Lawyer(504) 459-9266 or (800) 653-4033
The Law Offices of Tim L. Fields is the legal practice of New Orleans, Louisiana based personal injury and criminal defense attorney Tim L. Fields, providing legal services and representation to clients throughout the surrounding areas of Louisiana. Mr. Fields has over 15 years of...
Law Firm's Overview Free ConsultationContingency Fee
The Townsley Law Firm
Lake Charles Personal Injury Lawyers(337) 377-0584 or (800) 216-6808
The Townsley Law Firm serves individuals facing personal injury and malpractice situations in Lake Charles and across southwestern Louisiana. For over 20 years, we have been representing individuals with the highest level of care, commitment, and thorough legal investigation. We...
Law Firm's Overview Free Consultation
Thornhill Law Firm, A PLC
Louisiana Car Accidents, Personal Injury & Insurance Litigation Attorneys(800) 989-2707
Thornhill Law Firm, PLC, serving the Greater New Orleans area since 1978, is a boutique law firm that represents clients in both complex litigation and simple litigation cases in Southern Louisiana and the Southern District of Mississippi. Our law firm is dedicated to obtaining justice...
Law Firm's Overview Free Consultation
Wilson Bowling & McKinney, APLC
Louisiana & Mississippi Medical Malpractice and Personal Injury Attorneys(504) 586-5200
Wilson, Bowling & McKinney is a New Orleans, Louisiana, based law firm serving clients throughout Louisiana and Mississippi. The firm is also equipped to serve individuals who live in other states but have potential claims arising from incidents occurring in Louisiana and Mississippi....
Law Firm's Overview
Bloom Legal, LLCNew Orleans, LA 70130
Louisiana Criminal Defense, Personal Injury & Insurance Lawyers(504) 599-9997
Bloom Legal, LLC is a Louisiana law firm with offices in New Orleans and Metairie. The firm was founded by Attorney Seth Bloom. We provide legal representation in criminal defense, personal injury and insurance matters. ; Bloom Legal was founded in January of 2004 with the mission to provide...
Other Offices: Metairie
Brandner Law FirmNew Orleans, LA 70163
New Orleans, Louisiana Personal Injury and Accident Law Firm(504) 552-5000
Brandner Law Firm LLC, based in New Orleans, LA, practices personal injury and is committed to helping victims of defective products, auto accidents, bus accidents, truck wrecks, boating accidents, and maritime accidents from New Orleans to Shreveport. Our firm is also dedicated to victims who have...
Other Offices: Baton Rouge, Metairie
Brandy Gonzales Legal Services, LLCNew Orleans, LA 70113
Personal Injury, Wrongful Death, Auto Accidents Attorney(504) 814-0563
Accident attorney serving the Greater New Orleans, LA Metropolitan area, including St. Bernard Parish, Orleans Parish, Mandeville, Covington, Folsom, and Slidell.; Brandy Gonzales is a dedicated personal injury attorney who provides excellent client service, legal advice and representation for...


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The man who broke into Sandra Bullock's home recently was charged with possessing an arsenal of weapons, including a half dozen machine guns, the Los Angeles County District Attorney's Office announced.
Police found numerous weapons, which included several machine guns, at the Montrose home of Joshua Corbett following his June 8 arrest at Bullock's residence in an upscale neighborhood near Beverly Hills.
The 39-year-old, who already pleaded not guilty in Los Angeles Superior Court to felony charges of burglary, stalking and possession of a machine gun, now faces 19 additional felony weapons charges. Corbett pleaded not guilty on Wednesday to charges that he possessed a stockpile of weapons.
Corbett's bail was set at $2 million on the new charges in addition to the $185,000 bond from the original charges. He is being held in Los Angeles County Jail. If convicted as charged in the new case, Corbett is facing more than 12 years in county jail.
Police responded to a 911 call from inside the residence after Corbett allegedly climbed the fence to access the actress' West Los Angeles residence. He was then arrested at the scene.
Thankfully, Bullock was unharmed during the terrifying break-in, and prosecutors said that Corbett was not in possession of his machine gun at the time of his forced entry.
The stalking charge comes after law enforcement sources said, per Today, that the man had an obsession with the Blind Side star which included possibly keeping a diary about her as well as going through personal items belonging to the actress when police encountered him at her home.
PHOTOS: Speaking of celeb homes, check out these young celebrity homeowners


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Pros: look, ease turns Cons: not a sturdy
Pros: Cheap Good enough for beginners to practice on before moving on to a premium product. Cons:The cube came in a torn box (see picture) which suggests that it was returned by a previous customer and just shipped again I... Read more
Доставили за 30дней в Ташкент. Очень доволен товаром, выглядеть как на обзоре!
Pros: The cube is relatively move smoothly, and it's cheap. Cons: After hundred of uses the cube wear out and not move smoothly. This cube is not for professionals, but for beginner who wants normal cube.
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Pros: Good sticker quality. Good price. Cons: Doesn't move that well and a bit too light. Bottomline: but could be better.
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Bruce Rosenblum Joins Legendary as President of TV, Digital Media
The question of Bruce Rosenblum's plan for his second act after a nearly 25-year run at Warner Bros. has been answered. The former Warner Bros. TV Group topper has joined Legendary Entertainment as prexy of TV and Digital Media.
The hire comes as Legendary is the process of setting up a new studio partnership pact after spending the past eight years on the WB lot. Rosenblum's hire is a sign that Legendary CEO Thomas Tull is serious about ramping up its smallscreen activities, and more evidence that it is unlikely to re-up with Warner Bros.
READ MORE: Legendary Likely to Split from WB
Rosenblum will oversee the expansion of TV and digital media production at Legendary, with a particular emphasis on harnessing the potential of emerging digital and VOD platforms to develop innovative business models. It's understood that his first order of business will be to recruit a senior creative exec.
"Bruce has an outstanding track record in the business, and he will be instantly additive to the team in our efforts to continue to make world-class content for consumers, however and wherever they access that content," Tull said. "We are pleased to have him join Legendary and look forward to working together to continue to build value for the company."
Rosenblum is expected to move quickly in building a core team and other operations, which Legendary is prepared to finance on its own regardless of what happens with its next studio pact.
Rosenblum settles at Legendary barely a month after he left Warner Bros. His departure from the studio became a fait accompli in January when he was passed over for the top job that went to Kevin Tsujihara.
Tull is said to have reached out to Rosenblum after the WB CEO decision was made in January, though the latter's deal to join the company was only finalized this past weekend. The opportunity to build a business from scratch at Legendary was more appealing to Rosenblum that switching to another established studio or network operation. With its deep pockets, Legendary is a prime vehicle to test the true money-making potential for over-the-top distribution of TV and digital content that sidesteps traditional networks.
Legendary is in the midst of its own separation from Warner Bros. even after a successful run of co-financing high-profile pics with the studio. Speculation about where Tull's banner will end up is rampant — and Rosenblum's hire will only fan the flames. For the near term, however, the move to Legendary will bring Rosenblum back to the WB lot, where the company has its offices.
Tull and Rosenblum were not immediately available for comment. In a statement, Rosenblum described his new gig as "an unparalleled opportunity to join Legendary's team and launch an innovative multi-platform content production and distribution business uniquely focused on a highly sought-after target demographic.
He continued: "There has never been a better time to be producing and distributing television content. The Legendary consumer belongs to a connected, vibrant demographic, and the opportunity to develop content and strategies to reach this burgeoning audience is invigorating and exciting to me."
A big part of Rosenblum's charter will be to enhance public recognition of the Legendary brand name through direct-to-consumer distribution platforms a la YouTube.


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2014 Mazda MX-5 Club Road Test & Review
Today's Mazda MX-5 Club is the descendant of a revolutionary model—sort of. We say sort of, because while back in 1989 Mazda indeed started something of a revolution with the introduction of the MX-5 Miata, it was more the reigniting of a previous revolution. The true revolution actually dated all the way back to the late 1940s, when sports cars first started getting their footing in North America. Many American World War II veterans, having become enamored with the style and agility of European sports cars, brought them home after the war.
As a result, models like the MG TC and the Triumph TR2 became quite popular among American motoring enthusiasts. Other manufacturers, recognizing the potential of this slice of the market, started shipping over two-seat convertible models as well. Truly enjoyable to drive (though glacially slow and rather ponderously handling by today's standards) and distinctly affordable to purchase, they went on to became icons in their own right. Thing is, they offered very little protection from the elements and they were notoriously unreliable.
Didn't stop sales though; by the middle of the 1970s, the wealth of such offerings had ultimately come to include the MG-B, Triumph TR7, Triumph Spitfire, Alfa Romeo Spider, Fiat X1/9, and the Fiat 124 Spider. Eventually though, their faults began to outweigh their virtues, and while weather protection eventually became more substantial, reliability remained an issue. With the fuel crises and economic slowdowns of the late 1970's, the market petered out and eventually ceased to exist—or it seemed to. By 1989, when the MX-5 was introduced, there was but one other relatively affordable, two-seat convertible sports car left on the market in the US—the Alfa Romeo Spider—and its days were numbered.
Thus, when Mazda showed the Miata (nee MX-5) at the Chicago Auto Show in 1989, the car was a breath of fresh air. Good looking, fun to drive, exceptionally reliable, and incredibly affordable (if you could find one at sticker price) the Mazda MX-5 was the beginning of the small sports car revolution—all over again.
2014 Mazda MX-5 Club Road Test & Review: Models & Prices
For 2014, Mazda is offering three versions of the MX-5; they are MX-5 Sport, Club, and Grand Touring. Either of the three can be had with the traditional soft top. Club and Grand Touring models are also offered with a folding hardtop.
Pricing starts at $23,720 for the 2014 Mazda MX-5 Sport, $26,905 for the Club, and $27,550 for the Grand Touring. Add the power retractable hardtop, the price increases to $28,665 for the MX-5 Club and $29,450 for the MX-5 Grand Touring.
Standard features for the MX-5 Sport include a five-speed manual transmission with a short-throw shifter (a six-speed automatic is optional), 16-inch aluminum-alloy wheels, halogen headlights with projector-type low beams, halogen fog lights, a black vinyl convertible top, cloth-trimmed seats, air conditioning, power windows with driver's one-touch-down feature, a leather-wrapped steering wheel, and an AM/FM/CD/MP3 audio system with six speakers.
Opting for the MX-5 Club package gets you all of the above; plus black 17-inch aluminum-alloy wheels, a shock tower brace, power door locks with two-stage unlocking, remote keyless entry with a retractable key, steering-wheel-mounted audio and cruise controls, cruise control, a trip computer, a leather-wrapped shift knob, a sport-tuned suspension system with Bilstein shock absorbers, a limited-slip differential, Club model badging and side graphics, a body-colored dash decoration panel with Club graphics, black housings for the exterior power mirrors, a front air dam and rear diffuser, a contoured instrument panel hood with dark gray rings around the instrumentation, black cloth seats with red stitching, and dark gray seatback rollover bar accents.
The MX-5 Grand Touring package nets all of the above, plus your choice of a black or a Spicy Mocha colored cloth convertible top. The GT package also includes 17-inch silver aluminum-alloy wheels in a split five-spoke design, silver seat back rollover bar trim, automatic climate control, an auto-dimming inside rearview mirror with Homelink,heated leather-trimmed seats, a leather-wrapped shift knob with painted silver trim, and a Boseaudio system with AudioPilotand a six-disc CD changer.
Power Retractable Hardtop (PRHT) models are equipped largely the same as their soft-top siblings—with the exception of additional leather trim features for the Grand Touring (GT) model. The PRHT GT also gets a leather-wrapped parking brake, and synthetic leather-trimmed door panel trim with silver accents.
2014 Mazda MX-5 Club Road Test & Review: Design
One look at the MX-5 Miata Club edition tells you you're in for a thrilling driving experience. The black wheels shod with four of the super-sticky Bridgestone Potenza RE050A tires, the black headlight surrounds, along with the black air dam and rear diffuser all serve to accent the overall pleasing shape of the MX-5.
The flowing design of the car is pleasing to the eye and while it telegraphs the affordable nature of the little Mazda, it doesn't look cheap at all. It just looks, well, fun. The black detailing gives the Mazda's shape a more aggressive attitude, particularly when the hardtop is deployed as well.
It's well known the human eye likes to trace the arc of a curve and the MX-5's design plays upon this in a big way. The sculpting of the fenders adds an air of muscularity to the design, while also providing additional room for the suspension system to travel. While this iteration of the MX-5 was introduced back in 2005, detail adjustments over the years have kept it looking fresh. The grille redesign for the 2013 model year being the latest such adjustment.
2014 Mazda MX-5 Club Road Test & Review: Comfort & Cargo
As long as you bear in mind the MX-5 is a small two-seat convertible sports car, you'll be rather satisfied with the cargo capacity of the car. One really nice feature is the way the convertible top retracts into its own well (even the hardtop) so cargo space remains constant whether the 2014 Mazda MX-5 Club is driven open or closed.
That's the good news.
The bad news is there's only 5.3 cubic feet of space in the trunk. However, if you pack carefully and use soft bags, you can carry enough to do a weekend trip for two.
And again, the top goes down regardless of what's in the trunk. Speaking of which, the hardtop can be raised or lowered in 12 seconds simply by releasing a catch at the header and pressing a button at the top of the center stack. The MX-5 Miata's soft-top remains a model of efficiency for the class. Simply releasing one catch and flipping it back over your shoulder—all from a seated position at the steering wheel can lower the roof. After you get used to it, you can also put the roof back up without getting out of the driver's seat as well.
Like the trunk, interior storage space is also at a premium. This is a close-coupled car with minimal space. The glove box is on the shallow side, as are the map pockets in the doors. There is also a small storage compartment at the driver's elbow (within which resides the release for the fuel filler flap BTW). Overall though, you won't be bringing a bunch of extraneous stuff with you on drives in a MX-5.
However, as far as long distance seating comfort is concerned, two people can ride in the MX-5 for hours with no discomfort whatsoever. The seats are nice and firm, and they are just far enough apart to prevent the driver and passenger from being crowded together. You'll enjoy your drive and arrive at your destination still on good terms with one another. What's more, having been designed for the North American marketplace, two six-foot tall individuals fit quite well in the MX-5's cockpit.
2014 Mazda MX-5 Club Road Test & Review: Features & Controls
Looking around the Mazda's interior, you'll very quickly recognize the MX-5 is a driver-centric car. All of the controls are very straightforward and grouped nicely.The driver faces a hefty steering wheel with buttons for the audio system and cruise control. Let your right hand fall naturally from the steering wheel, it lands squarely on the transmission's shift lever. What's more, the placement of the handbrake lever immediately to the right of the gearshift lever gives the driver a comfortable place to rest that hand when it isn't operating the transmission.
The center stack is a paragon of simplicity, containing as it does only those items necessary for the comfort and convenience of two people. Yes, the upper trim level models offer automatic climate control, but that's about it in the way of over the top luxe gear. If it's conducive to driving comfort it's there, easy to decipher and easy to operate. If it isn't, it wasn't included. This is an elemental sports car for the 21st century.
The only fault we could find with the interior layout is the placement of the window switches. Situated on the center console, directly behind the shift lever, they can be activated inadvertently by your wrist when you're downshifting from third to second.
2014 Mazda MX-5 Club Road Test & Review: Safety & Ratings
The 2014 Mazda MX-5 features dual front airbags with a passenger deactivation switch, side-impact airbags, side-impact door beams, three-point safety belts with pretensioners and force limiters, an anti-lock brake system with electronic brake-force distribution, dynamic stability control, traction control, and a tire pressure monitoring system.
Mazda's Certified Roadside Assistance Program provides a toll-free number and a free Mazda Assist app for iOS- and Android-operated mobile devices. Roadside assistance can be contacted 24 hours a day, 365 days a year throughout the United States and Canada.
The Mazda's New Vehicle Limited Warranty package is comprised of a comprehensive three-year/36,000-mile warranty, covering everything except normal wear items. It also includes a five-year/60,000-mile powertrain warranty, along with a five-year/unlimited-mileage corrosion warranty.
2014 Mazda MX-5 Club Road Test & Review: Engine & Fuel Economy
The 2014 Mazda MX-5 Miata, regardless of top configuration or trim package, ships with a 167-horsepower 2.0-liter four-cylinder engine capable of generating 140 ft-lbs of torque. And while those numbers sound paltry in the age of 300-horsepower pretty much everything, it's important to remember the MX-5 is a very light car. Even the most heavily equipped GT model with the folding hardtop top weighs just 2,619 pounds.
Transmission choices include a five-speed manual (Sport models only), a six-speed manual (Club and Grand Touring models), and a six-speed automatic with a sport shift algorithm, which can be fitted to any of the trim packages. With the six-speed automatic fuel economy is rated at 21 in the city, 28 on the highway and 23 overall. The five-speed returns 22 in the city, 28 on the highway and 25 overall. The six-speed manual is good for 21 in the city, 28 on the highway, and 24 overall.
However, it should be noted the MX-5 also runs a pretty small fuel tank, so running it hard will find it emptying the tank rather quickly, even with these terrific fuel economy numbers.
2014 Mazda MX-5 Club Road Test & Review: Driving Impressions
As we mentioned previously, this is a very light car. The engine uses an aluminum block and head, the exhaust manifold is crafted from lightweight tubular steel (instead of cast iron) and the intake manifold and cam cover are constructed from lightweight composite plastic. You'll find more aluminum in the hood, trunk lid, foot control arms, rear suspension uprights and the brake rear calipers. Further, the MX-5's unibody makes widespread use of high-strength and ultra-high-strength tensile steel, which increases body strength while decreasing weight.
This, combined with perfect 50/50 weight distribution with two passengers and full tank of fuel mean the MX-5 is nicely balanced, remarkably agile, and perfectly willing to execute sudden and sequential changes of direction.
Said in English, this car loves to corner.
Turn the steering wheel and response is immediate. The body does exhibit a bit of roll upon initial turn-in, but the suspension then takes a set, the tires bite, and the little roadster goes rocketing through the corner. There are a number of reasons so many Miatas see track duty, and this is one of them.
The free-revving bulletproof nature of the engine is another. The intake sound is ported into the cowl to provide a more pleasing overall sound when the car is driven hard and it works really well. You'll enjoy running the engine to its 7200 rpm redline, time and time again. Clutch take-up is immediate, shifting the transmission feels like the lever is connected directly to the gears, and the brakes provide the precise amount of retardation requested. Keep in mind though; this car is about the joys of high average speed running, not hard acceleration. Even though it's lightweight, you're not going to be smoking drag strips in a MX-5.
On the highway, despite its light weight, the MX-5 feels solidly planted and exceptionally stable. Around town, the compliant nature of the suspension system delivers an exceptionally comfortable ride, wholly uncharacteristic of a car with this much cornering potential. Long story short, the MX-5 is dialed in just about dead solid perfectly.
2014 Mazda MX-5 Club Road Test & Review: Final Thoughts
A single person could very easily enjoy a MX-5 as a daily driver, or even a commuter—particularly with the partially retractable hardtop. There's a reason this car has lasted some 25 years, while many others have tried to duplicate its successful formula with poor results.
Pound for pound, dollar for dollar, this is the best sports car value on the market today—in its class. Many would argue the MX-5 is the best sports car available today—period. We won't go that far, but we will say you could do a lot worse than bringing home a 2014 Mazda MX-5 Club for your very own.
Keep in mind though, this is a small two-seat sports car whose first and foremost mission is to be fun to drive. This is what the MX-5 Miata is ALL about. If you're looking for a spacious roadster with a boatload of luxury features, and you place more value on those attributes than the sheer joy of driving a responsive open car, you really should be looking at something else.
2014 Mazda MX-5 Club Road Test & Review: Pros & Cons
• Outstanding driving characteristics
• Exceptional reliability
• Good fuel economy
• Handsome interior and exterior design
• Minimal storage space
• Light on power
• Small fuel tank
• Prefers premium fuel
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Australia's leading water membership association, providing training, courses and industry events including Ozwater.
Register today to gain access to the latest news, trends and resources in the water sector. It is free to register for our e-Events newsletter and only takes a few minutes.
The NSW Branch is the Australian Water Associations largest branch with over 1500 members. It endeavours to serve its members and others in the Water Industry of NSW by being the leading provider of forums for education and debate of issues in the industry. The NSW Branch holds events to:
On Friday, 20 March 2015, the NSW Branch held the 2015 NSW Heads of Water Gala Dinner at Doltone House, Pyrmont. For the first time, the annual Heads of Water dinner was combined with the AWA NSW Branch Water Awards, which brought together over 300 industry leaders and water professionals for an evening of networking and to celebrate the achievements of water professionals. Please find below more information about the awards winners and the finalists.
View the photos from the night here
AWA Young Water Professional of the Year
Gabrielle McGill
GHD Pty Ltd
Jaques Ostrowski
Sydney Water
Hannah Walmsley
Infrastructure Innovation Award
State Water Corporation
Burrendong temperature control curtain
Goldenfields Water County Council
Goldenfields Water Data Acquisition Project
Murrumbidgee Irrigation Area Renewal Alliance
Lake Wyangan Modernisation Project
NSW Program Innovation Award
The Hawkesbury Nepean River and South Creek Model
Enhancing the liveability of our cities
Priority Sewerage Program Alliance
Priority Sewerage Program Alliance
NSW Research Innovation Award
Waste to energy through codigestion
Juan Pablo Alvarez Gaitan
Sustainability of water and wastewater treatment chemicals
From Wastewater to Resource: a Technological Roadmap
NSW Undergraduate Water Prize
Daniel Kousbroek
University of Newcastle, Water Research Australia & Hunter Water
Richard Conner
University of Newcastle
Katie Shield
University of Western Sydney & Sydney Water
NSW Water Professional of the Year
Ian Tanner
Sydney Catchment Authority
Peter Fagan
Greg Kane
Roger Petit Award
Greg Mashiah
Clarence Valley Council
Kamal Fernando Mentoring Award
Anthony Cartwright
André Taylor
International Water Centre
Cheryl Marvel
If you have any questions relating to the NSW Branch or Branch activities please do not hesitate to contact the NSW Branch Manager on the below details:
P 02 9467 8424 F 02 9436 0155 E firstname.lastname@example.com Street & Postal Address
Lvl 6, 655 Pacific Hwy, PO Box 222 St Leonards NSW 1590


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Originally posted by John Nada
Do you think this has anything to do with that Planet X certain people think is arriving soon?
I think it's rubbish but...
This content community relies on user-generated content from our member contributors. The opinions of our members are not those of site ownership who maintains strict editorial agnosticism and simply provides a collaborative venue for free expression.
All content copyright 2015, The Above Network, LLC.


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Tustin City Council voted exclusively negotiate with builder Irvine Co. to develop two parcels at the old military base now dubbed "Tustin Legacy."
[caption id="attachment_163894" align="alignright" width="300" caption="Source: City of Tustin; click to enlarge!"][/caption]
After one development push failed, the city assumed took control of marketing land at the site. The first two parcels designated for development:
- Parcel 1A North almost 13 acres where developer St. Anton Partners is partnering with Irvine Co. to build lower-cost "workforce" apartment housing and a 4.5 acre park.
- Parcel 2A, at Tustin Ranch Road and Warner Avenue, is roughly 20 acres with 533 apartment homes.
Construction could occur as soon as Tustin Ranch Road is completed in early 2013.
"We have set the bar high for the development of Tustin Legacy. The Irvine Co. has an outstanding reputation and we are extremely pleased that they will drive this phase of development," said Mayor John Nielsen. "Despite the economy, Tustin remains a premier location for development in Orange County."
Irvine Co. in middle of big rental expansion:
- Starting to lease Cypress Village Apartment Homes -- 1,677 apartment units -- just north of the I-5 at Jeffrey Road
- Nearby at Irvine Spectrum, the big landlord's The Park complex just finished adding 694 units with 303 units leased and 275 occupied.
- And across the freeway, construction at the 1,750 Los Olivos complex is underway.
Other rental news ...
[rssfeedme cat="lansner" feedpath="/tag/trends/feed/" max="7"]


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Paul Mas, Languedoc
A few big names have come to somewhat dominate the UK's supermarket wine shelves when it comes to Languedoc wine from the south of France. And one of the biggest is Paul Mas, whose wines appear under various brands and the company's own estate names, generally occupying the mid-market with retail prices between £5 and £15. The large family company is today headed up by Jean-Claude Mas (right), a moderniser who has propelled Domaines Paul Mas into the big time. Today the company makes wines primarily for export from vineyards across the large Languedoc region, both IGP Pays d'Oc wines, and Château-bottled wines from estates in AOP denominations like Minervois, Coteaux du Languedoc or Picpoul de Pinet.
This tasting of a snapshot of Paul Mas wines leans towards the higher-priced end of Paul Mas wines, representing a good cross-section of regions, grape varieties and styles. The wines are imported into the UK by Stratford Wine Agencies, but many of these wines are easily available from high street retailers.
white wines
Paul Mas, The Elegant Frog Viognier 2011, France
This screwcapped IGP Pays d'Oc wine is Jean Paul Mas' playfully upmarket partner to their successful 'Arrogant Frog' brand. It comes from selected vineyards, and a small part of the blend was fermented in oak. It has a wonderfully evocative nose of downy peach skins and blossom, that is expressively Viognier, with hints of smokiness and of something cool and mineral. On the palate it is rich without being heavy, has abundant fruit and yet a streak of orange and lime that leaves it savoury and very moreish. Drink with fish or with Chinese stir-fries. 87/100. £7.99 selected Sainsbury's.
Paul Mas, Valmont Grenache Blanc 2011, France
Another Pays d'Oc wine, from the Valmont estate. The nose is subtle but cool and attractive, with a lightly nutty quality and crisp lemon and apple fruit. A little hint of something like dried apricot comes through. On the palate this is quite powerful, with a fat lemony core of fruit and some apple skin bite, the moderate alcohol (13% ABV) helping leave the finish crisp and juicy. 86/100. Winner of a gold medal in the Decanter Awards. £8.49, Majestic, on offer until 2nd September 2012 at £6.99.
Château Paul Mas, Vignes de Crès Ricards 2011, France
Jean-Claude Mas purchased Château Crès Ricards in 2010, a 28-hectare estate in the Coteaux du Languedoc planted in the 1960s. This is a blend of Vermentino (Rolle) and Roussanne with smaller amounts of Grenache and Viognier, fermented and partly-aged in oak barrels. The nose has a honeyed, buttery toastiness with melon and orchard fruits, just a hint of something peachy and floral coming through. The palate shows a toasty streak from the barrels too and is very young, and the cool precision of the fruit, with pithy lemon and stone-fruit, yellow plum flavours wins out, the good, stony acidity sharpening up the finish too. Quite a steely young wine, this should cellar for a few years. 89/100. £14.99, The Old Butchers Wine Cellar, Cookham.
red wines
Paul Mas, Cabernet Sauvignon 2011, France
A Pays d'Oc from low-yielding vineyards, and only partly aged in oak barrels. It has a very primary, cherry-fruited nose, with a little hint of graphite and blackcurrant. On the palate it has abundant sweet black fruit and is generally soft and approachable, the tannins and acidity adding a little cut and savoury edge to a fairly straightforward wine. 86/100. £8.99, Majestic, on offer until 2nd September 2012 at £6.99.
Paul Mas, Domaine des Crès Ricards Alexaume 2010, France
A Bordeaux-meets-Rhône blend of Cabernet Sauvignon, Merlot, Carignan and Syrah, this wine from the Crès Ricards estate has a weighty 14.5% alcohol. It has a dark, sultry perfume of very deep, ripe black fruits, a blueberry darkness, with little violet and kirsch notes too. On the palate the confiture sweetness of the black berries fills the mouth, edged with a touch of smoke and earthiness, but with a clean, liquorice-tinged and fresh finish. Lovely stuff and well-priced. 89/100. £9.99, Majestic, though showing as 'not currently available' online.
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Today's Devotional
The Least of TheseHow has God met your needs? Does this motivate you to reach out to other people? Why or why not?
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