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Vote now for the Destructoid E3 2015 Community Choice Award!
Jun 21
// mrandydixon
What a year
It's the moment you've all been waiting for: the time to vote for your favorite game of E3! Click below and make your selection, then tell us about it in the comments! There's certainly no shortage of AMAZING games to choose from this year!
Here are the winners of Destructoid's PAX East 2015 community choice award!
Mar 21
// mrandydixon
Before we unveil the winners, I would like to thank all the community members who helped Caitlin hand out awards to the developers. I hear it was a great time, and many of the developers were honored to receive their awards. Thanks again! And now, without further adieu, your top 10 games of PAX East 2015, in order of votes received! Splatoon The Witcher 3: Wild Hunt Necropolis Enter the Gungeon Xenoblade Chronicles 3D Shovel Knight: Plague of Shadows Overwatch Final Fantasy Type-0 HD The Behemoth's "Game 4"Code Name S.T.E.A.M. Talk about an awesome group of games. Between this list and our staff's picks, 2015 is going to be a great year for gamers. Thanks to everyone who took the time to vote in our poll!
We snuck around the convention and surprised these 10 games
Recently, amidst the hubbub of PAX East news and previews, we had the audacity to ask you to vote for your favorite game on the show floor. The nerve of us! Forcing you to choose from such a vast array of amazing videogames! Well, vote you did, and the results point to yet another amazing year for gaming. Read on to see which awards took home the prize!
PAX East poll
Vote now for Dtoid's PAX East 2015 community choice award!
Democracy in action
Mar 07
// mrandydixon
Ah, PAX East. What a wonderful, sexy convention you are. Are you in Boston this weekend, hanging out with fellow Dtoiders and having a blast? If so, I am totally jealous! Luckily for me and the millions of others in my shoes ...
Community Choice Award
Destructoid's Game of the Year 2014 Community Choice Award!
And the winner is...
Dec 29
// mrandydixon
What a wild year it's been for us gamers. In spite of all the insanity this industry inevitably attracts, when we look back on everything that has happened over the last 12 months, I think there's one thing we can all agree o...
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Vote now for your 2014 Game of the Year!
Dec 09
// mrandydixon
The Destructoid Community Choice Award
Another year has come and gone and holy sh*t were a lot of videogames released in 2014. Did you folks play any this year? I played a few, but mostly I just watched Netflix because it has achievements now. Anyway, some of you ...
Behold, the winner of our E3 2014 Community Choice Award!
Jun 18
// mrandydixon
The Witcher 3: Wild Hunt! Not only did CD Projekt Red's third entry into the fantastic Witcher series impress the pants off our own Max Scoville (not to mention numerous other editors), but it won your hearts and minds as well, blowing the rest of the competition out of the water! And what's not to like? The world is enormous, the graphics are gorgeous, and the gameplay promises to expand on the already successful Witcher formula; sounds like a winning combination to me! So please join me in congratulating CD Projekt Red and The Witcher 3, winner of the Destructoid E3 2014 Community Choice Award! ---------- Here are the nine runners-up, in order of votes received: Zelda USuper Smash BrosNo Man's SkySplatoonBloodborneXenoblade XMetal Gear Solid: The Phantom PainBatman: Arkham KnightHalo: Master Chief Collection Thanks to everyone who took the time to vote! Until next year!
Witch game won your hearts?
Last week, we asked you to weigh in on your favorite games of E3 2014. And weigh in you did! There were approximately eleventy bajillion votes cast and hand-counted by yours truly, making this one of the most popular E3 award...
Vote now for Destructoid's E3 2014 Community Choice Award!
Jun 14
// mrandydixon
Then defend your decision in the comments!
E3 has been all about the games this year, which means it's been a very good year to be a gamer indeed! Now that all the major press conferences have come and gone and the majority of the big reveals have made their marks, it...
The winner of Destructoid's best of 2013 community choice
Dec 24
// mrandydixon
The Last of Us I've made no attempt to mask my absolute adoration for Naughty Dog's dismal tale of survival and redemption. It was my favorite game to grace the PlayStation 3, as well as my favorite gaming moment of the year. Jim Sterling was equally impressed, awarding it a 10 out of 10 in our official review. In my mind, it is as close to perfection as a videogame can get, and many, many of you agreed with that sentiment; in fact, The Last of Us received more votes than BioShock Infinite, Super Mario 3D World, and Grand Theft Auto V combined! So congratulations to Sony Computer Entertainment and Naughty Dog, winners of the 2013 Destructoid Game of the Year Community Choice Award! And thank you, from all of us who had the chance to enjoy your beautiful creation. Here were your runners-up, in order of votes received: BioShock Infinite Super Mario 3D World Grand Theft Auto V Fire Emblem: Awakening Dota 2 Ni No Kuni The Legend of Zelda: A Link Between Worlds Tomb Raider Brothers: A Tale of Two Sons Congratulations to all the nominees! And thanks to everyone who voted!
Best of 2013
Oh my god this was an amazing year for gaming. There were so many extraordinary releases from studios big and small that I may never have a chance to play them all -- talk about a wonderful, lucky "problem" to have! But of co...
Destructoid's game of the year 2013 community choice poll
Dec 19
// mrandydixon
[embed]267522:51841:0[/embed] Nominees for Destructoid's 2013 Game of the Year Destructoid's game of the year 2013 community choice poll Nominees for Destructoid's best of 2013 portable game Nominees for Destructoid's best of 2013 PC exclusive Nominees for Destructoid's best of 2013 console exclusive Nominees for Destructoid's best of 2013 multiplatform Nominees for Destructoid's best of 2013 visuals Nominees for Destructoid's best of 2013 story Nominees for Destructoid's best of 2013 platformers Nominees for Destructoid's best of 2013 shooters Nominees for Destructoid's best of 2013 role-playing game Nominees for Destructoid's best of 2013 action game Nominees for Destructoid's best of 2013 fighting game Nominees for Destructoid's best of 2013 strategy game Nominees for Destructoid's best of 2013 adventure game Nominees for Destructoid's best of 2013 racing game Nominees for Dtoid's best of 2013 competitive multiplayer Nominees for Destructoid's best of 2013 co-op multiplayer Nominees for Destructoid's best of 2013 character Nominees for Destructoid's best of 2013 soundtrack Nominees for Destructoid's best of 2013 add-on DLC Nominees for Destructoid's best of 2013 original concept
Vote now!
All week long we'll be bringing you the Dtoid staff's nominees for various game of the year genres and categories, and tacked on to each will be a community choice poll where you can weigh in with your choices for which games...
Here are your favorite gaming moments of 2013!
Dec 09
// mrandydixon
SeymourDuncan17: Getting all morally grey with The Last Of Us. The snowy sections are among gaming's best moments. Ellie has been the best female character this year and of many other years, even far outdoing Elizabeth of Infinite in every aspect (personally). And those little back and forth's between Joel and Ellie, with some even happening out of the blue. I would be just checking out an optional house, looking for loot, crafting items, when Ellie just casually walks up to me and starts talking. Then Joel tells her to go back downstairs, and I continue doing my thing. Stuff like that made the game and it's characters so real and memorable. DeadnBuried: The Last of Us. All of it. Every moment was just fantastic. The story and character interactions were wonderful, and the gameplay was so desperate and intense that every single minute of that game felt important and memorable. Can't even remember the last time I felt that way about a game. It was perfect, genuinely. Dustylope: When Henry shot himself in The Last of Us. I knew what had happened to Sam the second that Clicker jumped on him. I knew he got bit, and that he would turn. The cut scene that follows however, is one of the most powerful ones I've ever seen in gaming. Although voice acting and motion capture have been around for a while now, for the first time I felt like what I was watching was believable and real. These were real people reminiscing about a cross country bike tour they once took, or admitting fear of ending up alone. By the time it's morning in the cut scene, my emotions are already a mess and just to fuck with me the worst thing that can happen, does. Even though it wasn't much of a surprise that Henry killed himself I gasped and heard "jesus christ, no!" coming out of my mouth. Cut to black. Druckman and Straley pretty much ruined my week and I loved it. [embed]266986:51761:0[/embed] Grethiwha: The ending of The Wonderful 101. That game had so much pure unrestrained ludicrous spectacle that I didn't think it was possible that they could end it in a way that still felt climactic in the wake of everything that came before, while still utilizing the same mechanics and everything you'd learned to that point – being climactic on that level as well – but... holy crap. That whole final mission is jaw-dropping; they knocked it out of the park. AlexTHVK: The final battle of The Wonderful 101 is one of the must incredible and hilarious endings I've seen in a game this year, and in quite a long time. The game was already over the top, and then the ending comes and its one part Bayonetta, two parts Power Rangers season finale with a dash of Michael Bay bombastic. desert dragon: The ending of The Wonderful 101. Just... the whole thing. As well as the first boss, which, well, just LOOK AT IT: [embed]266986:51760:0[/embed] Benny Disco: Dismembering someone in The Wolf Among Us. Dreamweaver: It would have the be the Battle Royale game mode in Anarchy Reigns' multiplayer. The thrill of trying to survive in a 16-player free-for-all in an open environment where random stuff like airstrikes, earthquakes, or getting attacked by a frickin' Kraken happens, is just so much fun. I recall spending HOURS on end playing Battle Royale just because it was fresh and new. flintmech: Playing Hawken with an Oculus Rift at PAX Prime 2013. [embed]266986:51763:0[/embed] Paradox me: First setting foot in Columbia in BioShock Infinite. The familiar setup gave way to something that I wasn't expecting: some of the most powerful 15 minutes I've spent in a game, culminating in the scene where the barbershop quartet sings "God Only Knows." greyXstar: The scene in BioShock Infinite at the Grand Floridian-looking place, when Elizabeth is dancing around on the pier. Straight-up Disney princess stuff. siddartha85: BioShock Infinite. The Cathedral at the beginning, the barbershop quartet, playing guitar, the cult headquarters, recognizing "Everybody Wants to Rule the World" playing at a bar, Comstock House, Elizabeth. I'm a fan of the series and this was my favorite BioShock. Nothing else came close for me. It was a series of special moments. Occams Electric Toothbrush: The first two hours of Bioshock: Infinite. It felt like experiencing a different take on Rapture. I drank in every building, every person and every moment as I wandered through Columbia. Also, every damn moment I encountered a remade version of a modern song was magical and made me so very happy. Also, every boss fight in Killer is Dead. They felt so much like a spiritual successor to the Killer 7 characters that I couldn't wait to get to the next fight. [embed]266986:51766:0[/embed] Batthink: Ni No Kuni's best moment appeared when Oliver and company took the trip to the Fairyground. When I was informed that I had to enter the Fairy Godmother to help her 'littlens', little did I know what was about to hit me. When Oliver arrived inside, it was a damn playschool. With a teacher's rest room. It helped that Joe Hisaishi's score changed from broad orchestral to a lead recorder with gentle orchestral backing once there. I laughed out loud with this discovery, and I had to just go 'DAWWWW' when I saw the little baby fairies (in the shape of eggs). RenaudB90: Completing Shin Megami Tensei IV on the Neutral path on my first (and only) playthrough. The satisfaction was immense. Nothing quite like reclaiming the post-apocalyptic world from the hands of both the Angels and LUCIFER HIMSELF and giving mankind their freedom back! SolidSamus926: There's a moment in Shin Megami Tensei IV where you reach the second major location in the game, and you and your companions just stand there looking over it, stunned, and the overworld theme starts playing. I felt anxious to explore the world, scared of what I might find, and the music just made it that much better. I thought that was marvelous. Voodoome: Playing through Persona 4 Golden. The game became one of my favorite games of all time. As far as a moment from the game that was my favorite ... I would have to say watching the intro scene. Upon watching that, I just knew that it would be a special game that's unlike anything else currently available. That art style... Wow. crackedbat: Playing through The Legend of Zelda: A Link Between Worlds. Because it's full of heart... stars and horse-shoes. sonc429: I would have to say these are my top 3: Realizing I could get console-quality experiences on the 3DS. Kid Icarus Uprising, Animal Crossing, Lugi's Mansion, Mario Kart 7, Resident Evil, and Mario 3D Land all blew me away as some of the best experiences I've ever had on a handheld. Seeing gaming return from the brink of the brown military shooter and move into more original territory. Street Fighter x Tekken, Wonderful 101, Sonic All Stars Racing, and the return of Jet Set Radio. Plus those wonderful indie games! The Wii U tablet in general. IMHO the best thing to happen to gaming in the last year. I know a lot of you aren't sold on it yet. But I have a raging hard on for it. Next gen has been great thus far. Jesse Johnson: One of my more favorite moments this year was not playing a game. It was playing console games on the Wii U gamepad. It's great to be able to continue my game when my wife kicks me off the TV. It's extremely under stated HOW GREAT the second screen on the Wii U is. HanTheMan: Playing wrecking ball in Grand Theft Auto V. Nothing better than picking up cars with a cargobob and swinging them into pixelpeople. falsoman: Plants vs. Zombies 2. A pure joy to play for me, and for free. No play limit, looks great, plays awesome and introduces a lot of new things. Jamvaan: Little brought such a stupid smile to my face as battling it out on the open seas and boarding ships, crashing through their crew, and taking it for my own in Assassin's Creed IV. It's a special kind of game that has you doing something over and over again and it being fun every goddamn time. Honorable mention goes out to the one on ones with Senator Armstrong and Jetstream Sam in Metal Gear Rising: Revengeance. Even those fights have great moments in them, like Bladewolf throwing Raiden "The Sword" (you know the one) or the "Let's Dance" before the two best tracks in the game hit. My god, it was all so good. Sephzilla: The beginning of Metal Gear Rising: Revengeance. An opening moment of an awesome game, and when it happened it shot my hype levels through the roof. Gh0stbusttyler: Honestly, it might sound a bit absurd, but just the entirety of Metal Gear Rising: Revengeance. I had completely written off the game when it came out because I thought it was stupid and unnecessary. I had also heard that it was incredibly short at $60 made me even more sour towards it. A couple months after it came out, I found a copy on Amazon for half off so I decided to take a risk and bought it. It was honestly the most refreshing thing I've played in a long time. The story is so dumb and over the top that I actually looked forward to cutscenes. It felt like a parody of all the "serious" typical Modern Warfare games. The combat just felt incredibly fluid and was really fun, with a difficulty curve that doesn't break your arm off. I had played a few Platinum titles before, but the combat in this one felt the best, not to mention that slicing a boss up into a million pieces in slow-motion after you've killed them never felt old. The crazy action in-between the over the top story and insane combat made me say holy shit more times then I ever have when playing a game. Even when replying the game multiple times, I never not get excited when running across missiles to attack a Metal Gear, or when fighting any of the other members of Desperado. But most of all, this was my first Metal Gear game, and it got me to go into the series. I only had Nintendo consoles growing up so I never had the chance to get into it before. I'm thankful that I took the risk on buying Revengeance, and I owe it as well as the rest of the Metal Gear Solid series for giving me one of the best summers in gaming that I've ever had. thwiplash: Best moment? The entire fucking ending of Tearaway. Goddammit, I held myself together through the end of The Walking Dead Season 1, but the reveal at the end of Tearaway caused me to shed a solitary tear. ShadeOfLight: My favorite moment was most definitely beating the final "boss" of Super Mario 3D World with a friend. We had been playing that game for about eight hours straight, and after beating Bowser the second time, we were shocked to find that there was still yet another world to do. I could tell he was getting tired of the game (he's not nearly as big on platformers as I am), but I convinced him that we'd just rush through the final few levels to get to the final boss and beat the game. When we finally got to the boss... it was the most glorious thing ever. We were shouting all the way through about Bowser doing... that! And then the red flash followed by the other thing! (It's so hard for me not to spoil anything here; trust me though, you'll want to see it in-game first, and you'll know it when you see it.) In the end, I ended up getting us through the chase sequence as Toad, and my friend managed to score the final hit as Luigi. It was the most awesome thing in the world; best boss ever. Come to think of it, this is going down as one of my favorite gaming moments of my life. GoofierBrute: Getting married in Fire Emblem: Awakening. When the game came out, I went into it mostly blind to the new features; I knew about the reclassing system and the pairing system, but that was about it. So as I'm playing the game for the first time, my character, who I have creatively called Steve (I thought it would be funny) decides to start being buddies with Lissa, the first healer that you get in the game. She's pretty cool, she makes sure I don't die, but most importantly, when we pair up, my character is like Kentaro from Fist of the North Star. We have some support conversations, my character pranks Lissa, she pranks him, things seem pretty cool. Until one day, I find that I've unlocked an "S" rank conversation. I select it, and the next thing I know, my character proposes to Lissa, she says yes, and it ends with a close up of her talking about how awesome it is that we're getting married. When I first saw that, I was honestly stunned. My character was the first one to get married (even before Chrom, who by default has to get married as part of the plot), and before long I was putting characters together to get married, to see what would come from it. Of course, this was before I discovered that A) your characters have kids, B) they have different stats based on who their parents are and C) your Avatar can be married to anybody so long as they are the opposite gender. Though in my case, I always end up marrying Lucina in every subsequent playthrough. I know that for a lot of people, there are more powerful moments, but for me, that first time my character got married really came out of nowhere, and it showed me that sometimes it's best to go into a game blind. RampagingSoul: Fire Emblem: Awakening and its support conversations: This was probably my favorite thing in this game besides the music. The localization of this game was top notch! The conversations just urged me to play more and more of the game and I'm continuing to play the game to this day. All of the marriage scenes and the goofy interactions with the characters like Lissa pulling pranks on my character to the naked Chrom poster that Frederick puts up to have people join the army. Ah, some much charm from that game. Plus, when Emmeryn falls of a cliff and the music in the next chapter picks up, just the feels! OperationDickDrop: The first death scene in Tomb Raider. It affected me not only because of how violent it was, but also how much I didn't expect it considering how tame the other games in the series are. VincentX: Chapter 1 of Corpse Party: Book of Shadows really stands out for me. For me this game had the best story and characters of the year and this chapter is one of the reasons. The way it goes from showing the happy times Seiko and Naomi had and then diving into the horrifying and depressing events in Heavenly Host was just incredible. This chapter made me laugh, made me scream and most importantly, made me cry. Also, the "true end" of Hyperdimension Neptunia Victory. I honestly can't remember the last time before this game that I immediately played through a game a second time just to get the best ending. But I did this time and it was worth it! I loved this game as it constantly made me smile and this ending was the perfect way to cap it off and when the credits rolled for that second time, I got a little misty eyes because I knew it was over. Thank you Compile Heart and NISA, thank you for this game and every wonderful moment it brought. Handy: Being Trevor. GTA always let you run wild but often at the expense of the cohesiveness of the story. But with Trevor you finally had free reign to lose it, it no longer broke the atmosphere, you we're finally free to ride quad-bikes in your underpants and set giant penis shaped gasoline trails on fire without undermining the narrative. solidturtleman: Oh man! The mission "Girls' Night Out" in Saints Row IV really touched me. After taking space drug to gain infinite super powers, I was pumped. But then the music started and the Shaundis started playing tag. In a game full of impurity that felt like such a pure moment. It was about power, fun, and being more than you could on your own. Games have a magic that cannot be replicated. JackSlack: Papers, Please. Day 11. Jorji Costava shows up again. And try as I might, try as I desperately need to, try as I hopelessly, cannot manage... I find nothing wrong with his paperwork. Seriously, stamping him "approved" was the most horrifying thing I've ever done. I waited for the pink slip, knowing I'd be punished for this. And it never came. Holy cow, Jorji got the right paperwork. Psycho Punch: I haven't played a game released in 2013 in 2013 so does this count? [embed]266986:51764:0[/embed] [embed]266986:51765:0[/embed] Firion Hope: That one time where I actually played a game and didn't just watch others play or read about them. ---------- Story of my life. Thanks to everyone who took the time to participate! You people are wonderful <3 Miss any of our other recap posts? Check 'em out! Most hated new characters Favorite new characters Favorite songs and soundtracks Worst new games
So many good memories
Last week, we asked you to share your favorite gaming memories of the year with the community, and the response was FANTASTIC! Seriously, the love you people expressed for some of your favorite games of 2013 was downright moving, and I enjoyed reading each and every comment. Here's a brief recap of some of your responses. WARNING: Spoilers abound for many new games, so read with caution!
Here are the worst games you played this year
Dec 08
// mrandydixon
Sephzilla: The correct answer has to be Aliens: Colonial Marines. I got a couple levels in and couldn't even bother to finish the game, it was that fucking bad. I only paid like 5 bucks for the fucking thing on a Steam sale and I still feel like I was ripped off. Whomever let this game see the light of day should really be ashamed Occams Electric Toothbrush: Aliens: Colonial Marines was pretty damn disappointing. The whole alien universe is so rich and terrifying and amazing and for such a shoddy product to be released, it made me sad as it no doubt set the franchise back in terms of productivity and sales. I hope one day we get a new aliens game that captures the horror of the universe. The Defenestrator: Aliens: Colonial Marines. I stuck through the whole thing just to experience the awfulness in it's fullness. Years of MST3K have given me great tolerance for terrible, terrible shit. Shane Saiyan: Aliens: Colonial Marines. Though in my defense I did only play it for about twenty minutes. Rokee: Ride to Hell: Retribution. This game made me re-think my perception of games. It's unbelievable, how absolutely broken and flat-out bad this game is. It might very well be the absolute worst Action Adventure game of the last generation. Whenever you think you've reached the lowest possible point, this game kicks you in the balls with another broken segment, terrible music, glitched graphics, missing sound effects, horrible voice acting... you get the idea. Aliens: Colonial Marines may be terrible, but Ride to Hell may very well go right to Hell. chero666: Ride to Hell: Retribution. This game was so shit, I couldn't make it past the one hour mark. I tried so hard to find something redeemable in the game too. Visuals look awful. Music is bland and boring. Voice acting falls between laughable and offensive. Controls are a trainwreck, especially when playing with a mouse (mouse sensitivity was constantly changed when aiming with a gun). Bike riding was a joke. There were no redeeming qualities to Ride to Hell. It's a game that makes movie tie-ins look amazing. Tylericous: I would say Army of Two: Devil's Cartel. I rented it, and it had so many fucking problems. I did somewhat enjoy myself every once and a while in the five hours I played, but that was just because it actually worked during those times Runner up is Aliens: Colonial Marines. Only played the first two missions, which were some of the worst I have experienced. Multiplayer was mediocre, which is better than bad I guess. Sir Shenanigans: Due to the expensive nature of videogames I rarely play truly awful games, but the worst new game I played this year was Dead Space 3. A complete departure from what made the series great, with new features that frankly sucked. I can't think of a single new addition I liked. A big disappointment. Stealths long lost brother: Beyond: Two Souls. Has to be one of the most patronizing and insulting games I ave ever experienced, I would go on about how flawed the story is and how much of a cynical bitch Jodie is but I am too tired to care. Also "The Mission" chapter has to be the most dense thing ever. How anyone in Quantic Dream did not see the huge inconsistency in that scene must be blind. Dreamweaver: I might have to cast my vote for Deadpool: The Game. The action was so bland it almost put me to sleep, the levels felt really uninspired, save for a couple, and it was a really barebones package. I will say that Nolan North as the Merc with the Mouth is just top-notch, and some of the jokes/gags is really humorous (I rarely laugh out loud in general, but this game managed to get a few chuckles out of me), but overall the game was just a waste of 30 bucks (which I got it for), much less 60 bucks. Wedge: It's possible the only game that came out this year I've played is Tomb Raider. Which coincidentally is also rubbish. It's a shame because there were clearly some very awesome gameplay mechanics lying largely unused and forgotten under the mountain of boring man-shooting and "interactive" cutscenes. I think I gave up after killing a hundred or so armed and organized castaways. Seriously, for a mysterious hidden island you're off on a treasure hunt for, an awful fucking lot of people seem to have found it first. long john: I think probably Saints Row IV. I expected it to be really good but it's actually boring. I keep trying to play it and they start talking and I do one mission and exit it. I created a shitload of characters, but playing it was just... boring. ooktar: Gone Home. In my opinion, the most overrated game of the year. Now before I get a shitstorm hailed at me, Let me start off by saying I had no problem with the gameplay (Or rather Lack of) or the execution. I actually really liked the idea of exploring a house and searching for clues to piece together a story. I loved The Stanley Parable and Proteus and I don't have any problem with games that set aside gameplay in order to focus on the narrative or exploration. Of course that said, the story has to be pretty fantastic in order to make up for the lack of interactivity, and Gone Home is severely lacking in a gripping narrative. I felt the story was dull and predictable and many of the "controversial themes" that the game tries to convey are undermined by some of the cliche elements that fill the story. By the time I was about 1/4 of the way through, It became pretty apparent of the direction the narrative was going and from there on I just felt like I was continuing the game just for the sake of beating it rather than to actually see the ending. I'll admit though that my thoughts before going into the game may have affected my opinion. Everything leading up to the games release pretty much labeled this game as a mystery where you were actually exploring a strangers abandoned house in order to find out what happened. In that sense, I was expecting like a Murder Mystery or something like that. Instead it turned out to be you exploring your own house which just felt silly. grysl: Hard to say what the "worst game" was since I try not to play those games. That said, and I know I'll probably get a zillion people telling me I suck, Wonderful 101 was easily the biggest disappointment. Definitely Platinum's first high-profile misfire. The control system, especially when it came to switching weapons, was just absolutely awful. Wanted to like it. Hell, I still keep trying to see if something will click. But it's just not a good game. SeymourDuncan17: I'll be the only one throughout all the Internet to say this but... Electronic Super Joy. Absolutely atrocious. The perfect example of how not to do a challenging game. It starts challenging. And any sensible developer knows that you just don't do that, even remotely so. Even Demon's/Dark Souls, Super Meat Boy... Super Hexagon even gave you a little bit of a jump start (although, it wasn't much because the game was meant to not last very long). You need to gradually ease the player into the game or risk frustrating them early on, and I don't exactly welcome frustration. Scrustle: Can't really think of any game I outright hated. I tend to have a pretty good gut feeling about whether I'll like a game or not. A few have been disappointing though, with the biggest probably being Grid 2. I've never been in to off-road racing games, so I was so happy to finally see a sequel to Grid after all the Dirt games Codemasters pumped out. Really enjoyed the first a whole lot. One of the best racing games of this generation. Then I played the sequel and found it to be pretty dull. There isn't really anything "bad" about it, it just feels very uninspired, and it just couldn't hold my attention for long. A real let down after waiting so long for a sequel to a game I loved so much. I guess BioShock Infinite was somewhat of a disappointment too. I enjoyed it my first time through, but I'm struggling to find the motivation to continue my second playthrough. I've already had the mystery in the plot revealed, and now I can't help but see flaws everywhere. The game kind of feels like it's designed to be several things at once, and those things all clash against each other. All those things feel like they're taken from other games too, instead of the game having its own identity, gameplay wise. But still, I don't hate the game, and I liked it the first time just as much as everyone else. Gamemaniac3434: BioShock Infinite. Not because it's purely a bad game, but because it was my biggest disappointment of 2013. [Note: There were so many arguments in the comments in relation to Infinite that I could barely find something quotable that didn't take up the entire space allotted for this article. So instead, I went with these short and sweet ones. For the full story, click here and read the discussion that follows. --Andy] D-Volt: My personal worst game of 2013 had to be Corpse Party: Book of Shadows. I really could write a blog on how atrocious the writing was, let alone the lazy uninspired artwork, but I'd have to finish the game to do it. How I slogged through four chapters of that mess I'll never know. Roth Sothy: Remember when The War Z released unfinished on Steam? (Now renamed to Infestation: Survivor Stories.) [Never forget --Andy] Script: I'll just say Fuse even though I have only played the demo. chero666: I had a one hour "preview" of Fuse that lasted 25 minutes before I gave up on it. jackleapp: Does Cookie Clicker count? ---------- Oh yes. Yes it does. *goes back to Cookie Clicker* Thanks to everyone who participated! I obviously couldn't include every quote for every game you hated, so click here for the full recap (including tons and tons of arguing about BioShock Infinite). Until next year: PLAY BETTER GAMES!
My god, it's full of sh*t...
Last week, I asked you to share your stories about the worst new games you played all year. I am so sorry I asked.
Here are your favorite songs and soundtracks of 2013!
Dec 07
// mrandydixon
[embed]266984:51704:0[/embed] Baby Choo Choo: The Anarchy Reigns soundtrack gets my vote. It was so damn good. It's easily the hypest soundtrack I've heard in a while. [embed]266984:51705:0[/embed] AlexTHVK: I was a big fan of Madworld and I bought the soundtrack as soon as it was out.When the soundtrack for Max Anarchy got released, I didn't even care if I had to pay more for it than the game itself to import it. [embed]266984:51706:0[/embed] crackedbat: The music in Super Mario 3D World is yet another work of art in what is already a masterpiece of a game. "Switchboard Falls" is the perfect jazzy song [embed]266984:51707:0[/embed] SeymourDuncan17: End credits music from Super Mario 3D World. No contest. New classic for me. Jazz has always interested me, but never hooked me in enough to become someone that sought out jazz albums or anything like that. But, mixing in jazz with Mario melodies really brings out the fun and soul of your better modern Mario titles. Jazz is about raw expression and high spirits, which is very Mario. It's so damn happy. It's something I can't help but snap along too. And that wind down towards the end into the climax gets me everytime. So fucking good! [embed]266984:51708:0[/embed] psycoticdev1l: Metal Gear Rising: Revengeance's OST. Never has a soundtrack make me feel hyped fighting radical bosses than these songs. [embed]266984:51709:0[/embed] Jamvaan: Metal Gear Rising's soundtrack is so fucking awesome. You could have a whole separate category for "Best Song in Metal Gear Rising" and still have a debate. [embed]266984:51710:0[/embed] WraithA1: The music made Revengeance so fucking good. You can't fight those bosses and tell me your heart rate didn't take off when the soundtrack started blaring, namely when you were nearing the end of the fight when the music really picked up. [embed]266984:51711:0[/embed] Samsneeze: Mighty Switch Force! 2. Jake is really good at what he does. The credits song from that game is one of the best things ever. [embed]266984:51712:0[/embed] kingsharkboi: Fire Emblem Awakening's OST. Fire Emblem = F.E.Should be F.E. = Fucking EPIC [embed]266984:51713:0[/embed] El Dango: GLOO GLOO GLOO GLOO GLOOOOOOOO (Rayman Legends) [embed]266984:51714:0[/embed] AngerWagon: The soundtrack to Guacamelee. The whole thing. I'm not even a guy who's into that kind of music, but they did such a good job on it, and it fit the game so incredibly well, that it has earned a near-permanent spot on my tiny mp3 player. Of note: Forest del Chivo. Them haunting brass instruments coming in, man. I love them so. [embed]266984:51715:0[/embed] Jamvaan: Killer Instinct. That main theme was just too good. Agent Venom: Killer Instinct's title theme is pretty great. Soul Hackers is great all around. I love the shit out of Blood Dragon's OST. I can't decide! [embed]266984:51720:0[/embed] ZeroAE: Blood Dragon would be the OST of the year for me. Most soundtracks are ambient-like. This one is pure adrenaline! [embed]266984:51717:0[/embed] DarkAX: For me it has got to be Arkham Origins intro track. It was so fitting to the point I could see it being in a Batman film. [embed]266984:51718:0[/embed] Keiichi Morisato: Ni No Kuni. Joe Hisaishi is a god. [embed]266984:51719:0[/embed] Oridan: TEARA-FUCKING-WAY No other game has given me such lovely folky wub wub nonsense. [embed]266984:51722:0[/embed] Marche100: Shin Megami Tensei IV nailed it with its soundtrack. Xzianna: Right now, I'd have to say the Shin Megami Tensei IV soundtrack is my favorite soundtrack this year, and the first overworld theme in particular. So haunting, so amazing. [embed]266984:51723:0[/embed] humpback: Probably not the definitive choice, but I enjoyed the smooth jazz reworks in Tiny Death Star. [embed]266984:51724:0[/embed] xseedatlus: I just love the OST of A Link Between Worlds. [embed]266984:51716:0[/embed] ooktar: I know its not original, but when the choir sings "Will the Circle be Unbroken" at the beginning of BioShock Infinite it actually brought tears to my eyes when I first heard it. I don't know why, but just the first 20 minutes of that game resonated with me very deeply. I can play that part over and over and it never gets old to me. theflink: BioShock Infinite, without a doubt in my mind. Hearing "God Only Knows" by the Beach Boys and CCR's "Fortunate Son" out of nowhere was really amazing, and a welcome surprise. And of course, "Will the Circle be Unbroken" which is, by far, the most beautiful song I've heard in a videogame. Hearing the full version actually brings tears to my eyes. Kaminari683: If you listen to the OST of BioShock Infinite, there's a full version of Elizabeth Singing "Will The Circle Be Unbroken" and it is, simply put, beautiful. If you really listen to the words, it really pulls at the ol' heartstrings. First time I heard it, it brought back a tidal wave of memories. There's a verse that says "one by one there, seats were empty. One by one, they went away. Now the family is parted, will it be complete one day?" then she sounds like she's holding back tears as she's singing. I lost it. Reminded me of family and loved ones who have passed away... haven't cried that hard in a long time. [embed]266984:51721:0[/embed] TechnicolorDewDrop: For all of it's flaws, BioShock Infinite had one of the best soundtracks of the year. "The Songbird" is, in my opinion, the best original piece on the soundtrack. *POSSIBLE SPOILERS* The feeling I got when this track started playing as I was escaping the monument with Elizabeth and the Songbird proceeded to destroy everything around us was... something else. Once I wound up on the beach, I immediately quit the game, reloaded the save, and played that part over to witness that part again. I still do that. That is what they call a memory card moment. [embed]266984:51726:0[/embed] crackedbat: I really enjoyed the "7pm" music from Animal Crossing: New Leaf. [embed]266984:51725:0[/embed] gajknight: The Last of Us soundtrack. It's amazing how so little can make you feel so much. Absolutely faultless. [embed]266984:51727:0[/embed] STVR: Risk of Rain's music is so immense I just can't tire of it. It captures the mood of a foreboding alien world so effectively. Most of the tracks are influenced by the flow of the gameplay in that they possess a "calm before the storm" buildup to set things up. Then once it gets to said storm, it ramps up to 11 just as you start being overrun by monsters as you desperately fight for survival and a way out. I'm not sure personally how well it stands on its own; but as a soundtrack it's top-notch. ---------- And that's just about all the awesome music we can fit into one post! Thanks to everyone who participated!
*Cue noodly air guitar solo*
All week, we've been asking you to sound off on some gaming-related topics for our end of the year recap. Many of you took the time to chime in on our favorite and least favorite character posts, and the same rang true for ou...
Here are your favorite new characters from 2013!
Dec 06
// mrandydixon
AlexMorgaen: Mr Drippy makes me proud to be Welsh. At least, as proud as you can be of being Welsh. KyleGamgee: For me that is definitely Mr Torgue. Meeting him in his own DLC and then really seeing the character fleshed out personality-wise in Tiny Tina's DLC has made him easily my favorite character this year. I bought his Thanksgiving-themed mini-DLC (no achievements!) because of him and him alone. Rammstein: Link from A Link Between Worlds. Since Zelda fans are split between Toon Link and adult/realistic Link (I'm for the adult Link myself, but don't mind the toon one as much), A Link Between Worlds is just that: the best of both worlds. He's got the cuteness of Toon Link, but the style of adult Link. Even his grunts and sounds are a mix. Marche100: My favorite character is most definitely Simon Blackquill in the new Ace Attorney game. Didn't think I would end up liking him so much before I got the game. He's like a samurai criminal/prosecutor that speaks in old English. Yeah. He's not your average character from the get-go. He's also a psychological genius, using the power of suggestion to manipulate the judge and witnesses. Oh, and this guy's got some interesting mannerisms, to boot. He's strong enough to rip apart his prison chains and he can slice through stuff by flicking his fingers, as if he were swinging a sword. No lie. I could go on, but I won't bother giving away his whole character. He's a brilliant prosecutor. Never dull or annoying, great design, fun mannerisms, manipulative yet never too much of a douche to hate, this guy's pretty awesome. Not that we haven't had awesome prosecutor characters in the past, but this guy really surprised me. I honestly didn't think I'd like him. But here we are. Best character. Pascuz46: Joel from The Last of Us for me. His development as a character was really great in that game. You understand the choices he makes and what drove him to the person he becomes in the end. EtosiGiR: Joel. There has never been a better representation of the savagery and kindness that can exist within a single human being in our most beloved industry. Troy Baker's performance and Naughty Dog's writing were spot on. CornflakeJustice: Honestly? Joel from The Last of Us. Never has a game made me feel so much for such an inherently flawed character. TLoU was quite frankly the best story told this generation. I was pretty taken aback by Naughty Dog's choice to tell the story they wanted instead of giving the players a choice in the end. Also one of a very select few games that has me wanting to play through it again and again and really get everything out of it. Gamercents: Ellie, from The Last of Us, was my absolute favorite character this year. Why? Well, when the game started, I found her insanely annoying. She wouldn't shut up and I just could not stand her. Then, as the game progressed, I found that she was endearing and I grew to really enjoy her character. Of all the female characters this year, she was definitely the best written one, but also was one of the best written characters this year. That arch of "annoying to endearing to celebrated", for me, was what made me appreciate her as a character. SephirothX: Senator Armstrong from Metal Gear Rising: Revengeance. The guy shows up to be the final boss of the game, and pretty much steals the show with all of the ham and cheese he injects into every scene. He's pretty much the perfect late 80s WWF villain. He's like Sgt Slaughter meets Big Boss Man meets Mike Haggar meets Dick Cheney. And he has the best (and shortest) explanation for his superpowers, which still fits in pretty well with Metal Gear lore. Somewhat spoiler-ish. When you fight him he first pilots a massive Metal Gear, and then he discards the Metal Gear because it's simply not as good as doing it the old fashioned way with fists. Anyone who tosses aside a Metal Gear because it's simply not a good enough murder machine has to mean business. Jamvaan: Senator Armstong may be the most Metal Gear part about MGR, but my favorite character was Jetstream Sam. He was Raiden, but so much better. His boss fight was a highlight of my year, his DLC was a fucking blast, and in a game with an amazing soundtrack Sam had the best music. I played through that game probably three times this year and Sams was always the best part. KingSigy: If I had to pick one, I'd just say the children from Rogue Legacy. The way the game draws a lineage between your deaths makes it feel very personal. Occam's Electric Toothbrush: Every moment with the Luteces. It's like they are the set up and the punchline of some joke that's forever being told at that bar where Sam from Quantum Leap ends up in the last episode and God is the bartender. Raycon: Wonder Red from Wonderful 101. Not the deepest, most complex guy around. But sometimes I just wanna play as some crazy hero guy. That's all it takes to be my "favorite." AlexTHVK: Wonder Red was one of those rare cases of main protagonist being my favorite. He really brings the team together and he's the one who brought the most hilarious moments. GoofierBrute: I know I'm probably cheating by saying this, but my favorite characters were the cast of Fire Emblem Awakening. On their own, they aren't all that deep, but as whole they each add something new to my multiple playthroughs. From the Knight Kellam who no one can see, to the no-nonsense Sully, each of the characters in Awakening were entertaining to interact with and use, and made each new battle all the more engaging. STVR: I've kind of become a JRPG cynic in recent years like most folks, but the team in Tales of Xillia are the first cast in a JRPG I've genuinely liked in years. Leia and Elize/Teepo could be rather irritating, but they definitely were useful in battle, and they felt right at home in the skits. It's surprisingly rare to see an old character among heroes in games these days, but Rowen is greatly capable in the adventure and is absolutely full with personality. Alvin should be almost unlikable, but he embodies the lovable rogue archetype so well that I just loved his wisecracking and flirtatious moments. Jude is a pretty nice guy and very determined. He had a cool design and I liked seeing a protagonist who was a medic/martial artist as opposed to the cliche knight with a sword. If I had to pick one who was the stand-out, I'd definitely say Milla. She's a fish-out-of-water that still manages to pull through losing her powers, injury and a horrible fact about her life, to be a truly strong female protagonist who makes some intense decisions. Lightning who? Dreamweaver: Jack Cayman from Anarchy Reigns. I know he isn't "new", but technically, this isn't the "same" Jack Cayman from Madworld (they both take place in different universes). Anyway, why him? First of all, he is voiced by badass, legendary voice actor Steve Blum, and that gruff voice suits him so well (Troy Baker's Joel is a very close second). Second, I liked his character design: he comes across as a biker, which I didn't like, but he's a VERY muscular guy with a frickin' chainsaw attached to his arm! With the DLC in Japan, it can even be gold! Plus, we don't see too many older characters in Japanese games, the genre saturated with teenage boys (Nier Gestalt > Nier Replicant). Third, I really loved his character development. While he was a badass in Madworld (winner of multiple tournaments, plus slayer of equally badass bosses), he was essentially a generic, single dimensional character that didn't have an ounce of character development. At least in Anarchy Reigns, we see him as initially someone just trying to survive without his daughter, and when he is asked by the killer's daughter to retrieve her father, I like how it eventually became less about the job proper and more about wanting personal vengeance. His two fights against Maximillion were the stood out moments in the game. CH Gorog: Sorry, even with well-written psychopaths, avengers, soldiers, and survivors, there's ONE true stand-out for me: chrometits: That guy who keeps trying to pass off the dodgy passports in Papers, Please. ---------- Thanks to everyone who participated! Did your character not get included? Tell us about him or her (or it) in the comments!
Surprise: not all scruffy white men
Earlier in the week we asked you to sound off on your favorite new videogame characters in 2013. Here are the results! From cartoon characters to muscular senators to a young woman who just will not stop dancing, a wide range...
Here are your most hated new characters of the year
Dec 06
// mrandydixon
SephirothX: Mine would be Dante from DmC: Devil May Cry. When the DmC reboot was first revealed, and after trailers/previews/demos showed off the character most people were expecting/worried that he'd end up being a character, who would try too hard to look "edgy" and "cool" (due to the smoking and excessive swearing, two things that weren't associated to the character previously), but in all actuality in the final game he ended up being pretty close to the opposite. He's an extremely wooden and boring play-it-safe character that seems designed around appealing to the western masses as much as humanly possible. His personality lacks any sort of charisma, his jokes come off flat, and his motivations during the story never change and flow organically and tend to abruptly change depending on what is necessary for the plot. And all of this is before you really start to compare him to the original version of the character. There is no real defining look to Reboot Dante beyond originally looking like a self-insert for Tameem Antoniades (which they backed off from later on) and the only way most people tend to describe his look is by talking about what he doesn't look like. Ninja Theory managed to take a character who was pretty much a glorified Teenage Mutant Ninja Turtle known for eating pizza, surfing on rockets, and generally mocking things that are meant to be hellish and evil, and ended up making him boring and uninteresting. Reboot Dante was a completely different/new character who simply had a familiar name slapped onto him in order to sell more copies, a move that ended up backfiring pretty substantially. SiliconNooB: It takes an especially awful character to hurt a brand the way that Donte did. Jamvaan: Kat from DmC was the worst character of the year. Just a walking plot device with a name tag that says "Door Mat". She exists to get kidnapped and has really no character of her own, just kind of latching on to Dante at the end of the game because the script said so. CaptainProtonX: The Aliens in Aliens: Colonial Marines. Dreamweaver: Sam Fisher 2.0. He lost a lot of his personality, and he feels like your typical military gruff asshole. I get that he's in charge now, but for someone who usually has that snide, light side of him, it feels like a turnabout. Darth Marsden: To say [Sam Fisher's new voice actor] couldn't fill Michael Ironside's shoes is what understatements point and laugh at. Benny Disco: Willem Dafoe in Beyond: Two Souls, because he looked like this (left) when he could have looked like this (right). Script: From my limited experience with GTA V, Jimmy DeSanta. Rokee: Pretty much the whole supporting cast in GTA V. Which especially counts for Jimmy DeSanta. It's on thing to make a character terrible by design. But that the game prevents you from even punching him...that is unacceptable. Earlier entries would have had at least the decency to fail the mission when a NPC got harmed by the player. The Defenestrator: Carver from Dead Space 3. He was a walking, talking embodiment of EA and Visceral's douchebaggiest "mainstream" money-grubbing ambitions. Jamvaan: Joel from The Last Of Us. He is a terrible human being who does terrible, terrible things. Not sure if that makes him a bad or a great character, but what an asshole. Trev: Handsome Jack from Borderlands 2. Poorly written, unintelligent, obnoxious, self-defeating, plot devicey to the extreme, and ultimately the same old boring boss battle as the first game. He was supposed to be a character that you "love to hate", but was just an annoying piece of shit trying to have your ear for the whole game but without having anything worth saying. crackedbat: All the Sims in SimCity. Too stupid for their own good. [embed]266983:51698:0[/embed] Handy: I thought I knew hatred, I thought I knew what it was to wish ill on my fellow man, I thought I knew the gut searing heat one feels when one is a step away from physical violence. But I knew nothing. I did not yet know Teepo. Silver Waseskuk: The Deadly Six from Sonic Lost Worlds were disappointing. Not all that deadly or really even threatening in comparison to the glorious Robotnik. Granted, kids game, but I can't imagine too many kids thinking of those clowns as true Monstars. Rick Korpershoek: My pick for the worst character(s) would be those dumb rivals from the new Pokemon. Forget Lysandre, that big kid with this stupid obsession with dancing instantly earned my ire. The other two guys (as I played a female MC) are lame as well, because they are lacking in personality and are just plain boring. Freaking May/Brendan were better, and they just gave up halfway through the game! Only Shauna gets a free pass, because it seemed like she was hitting on my female MC sometimes. Which, y'know, makes everything better. Coil_Whine: The tractor from Farming Simulator 2014. It's really slow and it doesn't go where I want it to. Stealths long lost brother: Mika from Killer is Dead. Pushing my feelings of that game aside, Mika has to be the worst character I have encountered this year and her character really puzzles me because I always had the impression Suda51 avoids creating characters that follow that typical "moe cliché" that is featured a lot in Japanese media. Suda always had an approach in his games to break common paradigms in Japanese (and Western) games as he has used the moe culture in a sense of dark satire or parody. Frankly I just think she's annoying and I honestly can't stand characters like that. JamsTheKuma: Ravio from A Link Between Worlds. I hate that little shit. You can't tell that little bum to fuck off so he moves into your house and reconfigures it into a shop. And his idea of paying rent is letting you rent things from his shop like every other person in Hyrule probably can. Fuck that guy. GoofierBrute: As much as I enjoyed the game, I really didn't like Walter, Jonathan, or Isabeau from Shin Megami Tensei IV. At the beginning of the game, they were inoffensive and were excellent meat shields, if a bit cliche, but as the game goes on, they just got really annoying, and I eventually stopped caring about what they said and did. Game was still fun, but man were they really shallow. PanaMusica: Fanboys. ---------- And that one is true for every year. Thanks to everyone who participated! Didn't have a chance to share your angst? Hit up the comments now!
You people sure like arguing about New Dante
Earlier this week, we asked you to share your thoughts on the WORST new videogame characters of 2013. Here are the results! Many of you took this opportunity to vent your frustrations (or at least upvote or downvote comments) regarding DmC's Dante, which is neat. Other than that obvious choice, there were quite a few other nominees for the wall of shame, and some that I certainly didn't expect!
What were your favorite gaming moments of 2013?
Dec 06
// mrandydixon
[Photo credit: Dan Almasy]
Share your stories with the Dtoid community
[All week long we've been asking for your thoughts on certain topics related to the year in gaming. Here's the final call for entries!] 2013 has been an amazing year for gaming. Hell, we've reviewed more 9.5s and 10s in the p...
What was the WORST new game you played this year?
Dec 05
// mrandydixon
Share your horror stories with the Dtoid community
[All week long we'll be asking for your thoughts on certain topics related to the year in gaming. Miss yesterday's post? Click here to chime in with your favorite new songs or soundtracks!] Ride to Hell: Retribution. Final Fa...
What was your favorite song or soundtrack of 2013?
Dec 04
// mrandydixon
Share your stories with the Dtoid community
[All week long we'll be asking for your thoughts on certain topics related to the year in gaming! Miss a previous post? Click here to sound off on your favorite and least favorite new characters!] Gaming is graced with some a...
Who was the WORST new videogame character of 2013?
Dec 03
// mrandydixon
Share your stories with the Dtoid community
[All week long we'll be asking for your thoughts on certain topics related to the year in gaming!] 2013 added some amazing new characters to our medium, but it also brought with it some serious stinkers. Annoying (and unwante...
Who was your favorite new videogame character this year?
Dec 02
// mrandydixon
Share your stories with the Dtoid community
[All week long we're going to be asking for your thoughts on certain topics related to the year in gaming. Here's the first!] 2013 was absolutely ripe with juicy new characters in the realm of gaming. Badass '80s action heroe...
PAX Prime Award
Dtoid's PAX Prime 2013 community choice award winner!
Your favorite game of PAX
Sep 08
// mrandydixon
Last week, we asked you to pick your favorite game of PAX Prime 2013. Today, the results are in! I wish I could say it was a close call, but the rest of the games on the show floor apparently decided to phone it in compared to...
Vote for Dtoid's PAX Prime 2013 community choice award!
Aug 30
// mrandydixon
Sound off in our poll!
PAX Prime 2013 is now in full swing, which can only mean one thing: it's time to pick your favorite game of the show! There are a ton of titles for both current and upcoming hardware playable on the show floor, and Destructoi...
E3 Community Choice
Destructoid's Best of E3 2013 community choice winner!
The votes have been counted
Jun 21
// mrandydixon
Our editors have each had their say. Destructoid proper has announced its picks. Now it's YOUR turn! Last week we asked you to vote for your favorite game of E3 2013. After several thousand ballots cast and nary a hanging chad, we're ready to announce the winner! So hit the jump to see your top 10 most-loved games of E3 2013. The results just may surprise you...
E3 2013 Community Choice
Vote now for Destructoid's E3 2013 Community Choice Award
YOU decide who takes home the crown!
Jun 12
// mrandydixon
You've watched all the press conferences. You've read all the news. Now it's time to sound off with your favorite game of E3! We've reported on dozens of awesome games over the last few days, but only one is destine...
The Dtoid community's most wanted games of 2013
Jan 14
// mrandydixon
Here are your top ten most wanted games, in order of votes received (and with some quotes by Destructoid commenters): BioShock Infinite (Xbox 360, PlayStation 3, PC)Release: March 26, 2013 Bioshock Infinite is the missing piece of my soul.-- Occams electric toothbrush Sly Cooper: Thieves in Time (PlayStation 3, Vita)Release: February 5, 2013 Sly 4 looks unbelievable!-- Joel Holmes Grand Theft Auto V (Xbox 360, PlayStation 3)Release: TBA 2013 I am a pretty jaded asshole when it comes to videogames these days, and the only series that can still fill me with child-like delight other than child-flavoured Angel Delight is Grand Theft Auto. I don't even give a fuck, that game is going into my body.-- Tarvu The Last of Us (PlayStation 3)Release: May 7, 2013 I love games where you get some choice in how you approach a situation. Either sneak around some bros, or confront them and shoot a dude in the face with a shotgun!-- alexvola Dark Souls II (Xbox 360, PlayStation 3, PC)Release: TBA 2013 Welp, that was easy.-- knutaf Watch_Dogs (Xbox 360, PlayStation 3, PC)Release: TBA 2013 One thing is for certain: on the PC, at least, this game is going to do very, very sexy things to your eyeballs!--Scrub Ni no Kuni (PlayStation 3)Release: January 22, 2013 It's a Studio Ghibli movie turned into a cel-shaded Pokemon-ish JRPG!--flintmech South Park: The Stick of Truth (Xbox 360, PlayStation 3, PC)Release: March 5, 2013 South Park: The Stick of Truth is the dark horse that Far Cry 3 was for me last year.--MisanthropicFuck Metal Gear Rising: Revengeance (Xbox 360, PlayStation 3)Release: February 19, 2013 I'm loving this shit; most exited I have ever been for a Metal Gear game.--El Conrado Pikmin 3 (Wii U)Release: Spring 2013 Been waiting for this game for over 4-5 years!--Joseph S And here are your ten runners-up: Aliens: Colonial MarinesStar Wars 1313The Elder Scrolls OnlineTomb RaiderDead Space 3Total War: Rome IIAnimal Crossing: New LeafThe Last GuardianRayman LegendsFire Emblem: Awakening What an awesome bunch of games! No matter where your preference lies, 2013 seems to have something in store to satisfy. Thanks to everyone who took the time to vote, and have fun in 2013!
The results are in!
Last week, we asked you in the Destructoid community to pick your most anticipated games of 2013. After a week of intense vote-counting, we're ready to share the results! The voting was extremely close; so much so that the top three games were separated by only a few votes each. Keep reading to see how it all played out!
What's YOUR most anticipated game of 2013?
Jan 04
// mrandydixon
Our editors made their picks, now it's your turn to sound off!
[Update: Poll closed! Winner announced tomorrow!] Earlier today, the Destructoid staff made our choices for most wanted games of 2013. Now it's time for you to share YOUR favorites! Hit the jump to cast your votes, and be sure to let us know in the comments what you're looking forward to! And if you want to see a game added to the list, feel free to sound off! Have fun!
Community Choice
The winner of Destructoid's community choice award 2012
Best of 2012
Dec 14
// mrandydixon
For the past week we've tasked you, the Destructoid community, with choosing your favorite videogame of 2012. After nearly 5,000 votes cast, we're ready to declare the winner! The five games you see in the header were the top...
2012 Community Choice
Vote and tell us your favorite videogame of 2012
Best of 2012
Dec 12
// mrandydixon
[Update: Voting closed! Winner announced shortly!] It's that time of the year again! From now until next Thursday, we're asking you in the Dtoid community to sound off on your favorite games of 2012! Below is just a sampling ...
Destructoid's PAX Prime 2012 Community Choice Winner!
Sep 04
// mrandydixon
On Friday we asked you in the community to vote for your favorite games of PAX Prime 2012. After four fun-filled days of ballot-casting and only a few thousand hanging chads, the results are in! And the winner is...
Vote in Dtoid's PAX Prime 2012 Community Choice Awards!
Aug 31
// mrandydixon
It's that time of the year again! PAX Prime 2012 is now in full swing, which means it's your turn to let your voice be heard and tell us what your favorite game of the show is! All weekend long we'll be bringing you ...
Destructoid's gamescom Community Choice Award winner
Aug 22
// Beccy Caine
After nearly a week of voting and calls for even more games to be added for consideration, we're ready to reveal your community choice award from gamescom 2012!And the winner is...
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The night brims with defiled scum, and is permeated by their rotten stench. Just think, now you're all set to hunt and kill to your heart's content! #FashionBorne [img]https://www.filepicker.io/api/file/EXSly3GtTTS8GjDvNrLd[/img]
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I got it all the way back in spring, but I still haven't finished Majoras Mask. Think I've done the first temple.. It's hard not knowing where to go. All those linear corridors and objective markers in games has made me dumb and impatient.
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Went snowboarding for the first time in years. Crashed a lot, many times into trees. All that training in FF7 didnt do squat!
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the worst thing about that jesssica jones program is i keep getting "basketball jones" stuck in my head
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Community Question: With all the controversy surrounding review scores, what do you personally consider a "bad" score versus a "good" score? Is there a game in particular that was panned by critics that you nevertheless enjoyed? Or vice versa?
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Public service announcement: Marry an orphan. It makes the holidays so much easier when you don't have to deal with pain in the ass in-laws.
So... how long is it until we get the inevitable Colonial Marines or Ride to Hell: Retribution PS4/Xbox One re-releases?
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you know what's not okay? scalpers with 10 copies of fire emblem fates SE on ebay for $200+. and no one is saying anything.
Fallout 4 wouldn't be Fallout with ridiculous glitches and shenanigans. Here are a few I've run into - [youtube]https://youtu.be/qgYAXsDq4Uw[/youtube]
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text:
Although your office may have more Asians than the NBA, it may be far off from being a truly diverse workplace. But as long as your firm can count some minorities on its attorney roster, who really cares about increasing diversity anyway?
Clients, for one. As companies become more diverse, they expect their outside counsel to reflect a similar diversity. A firm that can't demonstrate a real commitment to boosting its diversity is in danger of getting dumped or passed over by clients. In the long run, that may translate into no work, or even no job, for you. So how can you (minority or not) actively do your part to encourage diversity in your workplace? Here are the Career Center's top three tips:
Assign high-profile work to minority attorneys. Any senior associate or partner can promote diversity by simply ensuring that minority attorneys have access to high-profile work and substantive experiences. Far too often, minority attorneys aren't given the opportunity to shine on a case or on a deal, and they end up being relegated to handling the mundane tasks. Whether or not this is done intentionally, it nonetheless inhibits the growth and advancement of minority attorneys. They may stay on with their firm but get passed over for partnership down the road, or leave for another job that will give them the skills and experiences they are looking for. Either way, from the firm's perspective it's a lose-lose situation. Clients will undoubtedly question whether a firm is truly committed to diversity if minority attorneys are not being fully utilized, or if the firm's pool of diverse talent continues to dwindle.
Mentor a minority attorney. Minority attorneys don't necessarily need to be mentored by someone with the same background. They don't require any special treatment. What many firms lack are senior attorneys who are committed to seeing the younger attorneys succeed -– not only as practitioners, but in developing relationships within the firm as well. Sounds easy enough, but in reality many attorneys who are forced to become mentors are mentors in name only. While that type of mentor isn't helpful to a junior associate of any background, it is especially unhelpful to minority attorneys, who may already feel isolated and unsupported within the firm. If more attorneys are willing to help ensure that everyone at their firm has an equal opportunity to flourish and get the support they need, minority attorneys may be more likely to stay and move up the ranks.
Leverage your background. Having an understanding of a particular culture and/or a fluency in a foreign language can help you develop business relationships and may help you build a book of business. For example, as an increasing number of firms establish a presence in Asia, new opportunities are opening up for Asian American attorneys to be involved in their firms' Asia practices. Additionally, there are many successful stories of minority attorneys who have built their client base by seeking out and servicing small start-up companies whose founders have backgrounds similar to their own. Rather than downplaying their differences, these diverse attorneys demonstrate how they can use their unique backgrounds to their advantage.
By leveraging your background, not only are you benefitting by advancing your career, but you also help diversify your firm's business, and thus attract diverse talent to your workplace.
For information about diversity at the top law firms, check out the firm snapshots on the Career Center, powered by Lateral Link.

subset: commoncrawl


text:
Over at the Team Cul de Sac Blog Craig Fischer unveilss the cover Favorites, a zine of essays written by comics critics, artists and bloggers about their most cherished comic strips, comic books and graphic novels.
The style is familiar.
Richard Thompson, creator of "Cul de Sac," and winner of the 2011 Reuben Award for Outstanding Cartoonist of the Year, has graciously offered to sign copies of this beautiful book when you place your order through One More Page. Because cartoonists, like banjo players, are lovable but unpredictable, we can't guarantee a delivery time. We thank you in advance for your support, and your patience. You can click here or call us at 703-300-9746 to be among the select and stand up for America by purchasing a signed copy of The Art of Richard Thompson!
Link doesn't work but love the panel :D
Thanks, hildigunnur! I fixed it.


text:
The Carnegie Mellon student "tweet up" with Ellen DeGeneres earlier this month (May 6) was featured on her show this morning (May 21). The first eight students who showed up at The Fence with a melon received free round-trip airline tickets to anywhere in the continental U.S. Other students won iPods, Flip cameras (developed by a Carnegie Mellon alum Jonathan Kaplan), Sony readers, Nintendo Wiis, Xbox systems, gift cards and t-shirts.
Check out the video.
Bruce Gerson


text: Am Dienstag, den 09.06.2009, 13:01 -0400 schrieb Raymond Toy: > Actually, I wasn't thinking about NaN and such, but things like > divergent integrals and other things like that where Dieter was > proposing returning NoObjects. In many ways, it makes debugging much > harder. Because the discussion has become some length, it might be that the starting point is missed. defint throws a Maxima error, when a divergent integral is found. My suggestion was not to throw a Maxima error, because it is not an error to have a divergent integral. It does not make sense to break and to have a look in the routine which has detected the divergent integral. The question was: What should be the return value instead of throwing an error? Here is a list of suggestions so far: 1. A symbol 'divergent 2. An empty list 3. An expression like (($NOOBJECT)) 4. A tagged expression like (($NOOBJECT) gensym) We get a next proposal: 5. An element NoObject[i] of an array of NoObjects Furthermore, I have suggested to have a general convention for situations like a divergent integral (e.g. for limits, sums, products, ...). My first idea was to search a general and user friendly expression which Maxima does not change or use in further calculations. Therefore the empty list. This is what we have: (%i1) integrate(x,x,0,inf); defint: integral is divergent. -- an error. To debug this try debugmode(true); This is my first suggestion: (%i1) integrate(x,x,0,inf); defint: Maxima encountered a divergent integral in the calculation. [] I have thought that this looks a bit more user friendly. No Maxima error and no result. Of cause, the message can be more verbose. We can include the integral in the message, give information about the method which detects the divergent integral, .... Therefore the next idea: Do not print all information available, but store it and allow the user to inspect the last messages in more detail. Dieter Kaiser


text:
View the original article at: http://www.nationalenquirer.com/celebrity/letterman-explodes
Following a hellish 33-day battle with shingles, David Letterman returned to his show and found it in chaos -- rocked by thefts, the loss of longtime staffers and a very unpleasant surprise he discovered in his own office, say sources.
Unknown to Dave, spy cameras had been quietly installed in his office by security officials -- and had been in operation for several months.
"Dave absolutely flipped when he learned that these cameras had been put there without his consent," disclosed a show insider.
"He went ballistic because his young assistants change their clothes in there and were compromised."
The cameras had been set up to help end a rash of thefts plaguing the show's headquarters -- but that explanation didn't satisfy a livid Letterman.
"Dave felt CBS security bungled the robbery investigations and betrayed him because they didn't tell him about the cameras," said the insider.
"He felt disloyalty from several of the guards he'd hoped would have tipped him off to the surveillance. It made him furious."
Dave complained, "This place is turning into a prison," according to a friend.
Ironically, stress can trigger the viral disease that sidelined the star and threatened his eyesight. And shortly after Dave's return, the pressure on him soared even more as loyal, longtime staffers departed.
After eight years, the show's Emmy-nominated director Jerry Foley left to work on other projects.
Next a stage manager left. And in a strange twist, it was reported that Letterman's longtime cue card assistant had "left for personal reasons." Then just a day later, executive producer Rob Burnett announced, "He's actually staying."
Divulged the show insider: "As soon as Dave came back, there were terminations, demotions and reshuffling. Staffers were saying, 'Watch your back, or you could be next.'"
Adding to the turmoil, Dave has felt betrayed by some individuals, say sources. In recent months, there have been two major robberies in his office. About $6,000 was taken from Letterman's desk.
An employee that Dave had befriended was questioned and confessed to stealing items from Dave's pantry, where the star kept bottles of expensive wine, pricey gifts and other items.
"When Dave learned a person he'd trusted and befriended had stolen from him, he was heartbroken," disclosed the show insider.
But Dave could be a victim of his own generosity to staffers, say sources.
"If you have a problem, he'd lend you money," revealed the insider.
In recent months some loan recipients have stiffed him on their debts, charged the insider. Divulged the insider: "Dave feels burned. The happy-go-lucky attitude of the old days is gone."
[1] http://www.nationalenquirer.com/javascript:;
[2] http://www.nationalenquirer.com/celebrity/rodney-dangerfield-laughs-his-way-through-brain-bypass
[3] http://www.nationalenquirer.com/celebrity/survivor-insider-0


text:
Hope you all had lovely Holidays. I cannot say the same, as we had to spend a whole day in hospital on Wednesday, after my son had a stomach virus and then on Christmas day my husband caught it as well but thank God it only lasted for a few days and they are beginning to feel much better. Our Christmas presents are still under the tree as no one was in the mood of opening them on Christmas day. My son was planning to do his shopping the day he got ill, so he did not manage to buy all his presents, so we have decided to open them on New Year's Day.
I still brined and stuffed a turkey for Christmas although we had lots of leftover for the next day.
We sort of celebrated Christmas today as it was the first day the whole family was feeling like eating so I made a few special treats for them. All the following recipes are my concoctions, except the tyropitakia, although they also had a tweak. If you would like any of the recipes I would gladly e-mail them to you.
Before today's recipes, I made this recipe last weekend and have used turkey mince which I sauteed and you can see most of the ingredients I used in the collage. I then wrapped the cooked minced meat in a provencal galette pastry and baked it. I decorated it with pastry Christmas trees and a pink peppercorn on top. The ingredients used in my recipe is for two roulades. You can always add half the ingredients but I am of the opinion that if you can freeze food, as in this case, you save time and money by making it once and have more time for your family or for yourself.
I made a similar roulade today but I made a different phyllo similar to kourou which is a phyllo with butter and yoghurt. The minced meat was not cooked but as I said I usually make more quantities and freeze them and in this case I had some turkey burgers ready which I used. Again I made a roulade but with a different approach as it was filled with boiled eggs, smoked turkey fouantre and some Greek cheeses.
I made more phyllo and used it to make kourou tyropitakia with two different cheeses (mini cheese pies).
Last but not least I made a special baklavas and I believe that no one else has made anything similar before. It has three kinds of nuts in it, the usual spices and after baking it I dipped it in chocolate. There is nothing special to what I have described above but apart from the nuts I have used another unusual ingredient in the filling which makes all the difference and made a totally different syrup which you can see in the picture that it is pink. I would not like to reveal these ingredients in the post for obvious reasons.
I am not sure whether I will post again before the end of the year so I am sending you my best wishes for Happy holidays and all the best for the upcoming New Year with lots of tasty food and good health to enjoy them.
Tags: Christmas, dough, Festive, Greek cheese, Ground meat, kourou, made with phyllo, phyllo, rolo, roulades, Turkey, tyropitakia
30 Comments on We celebrated Christmas today!!
Sorry to hear about your family's virus! It looks like you have been experimenting a lot in the kitchen though. I'm still using the Provencal pastry to make pites though!
Ivy, perastika to your husband and son. Have to be very careful these days…too many super-bugs.
The rolo and pastry look fab and the strifti baklava is surely gone by now. As for chocolate coated baklava, it has been done before but we can anticipate your version too!
These all look scrumptious, Ivy! I hope you had a wonderful celebration at last. Happy New Year to you and your family!
I hope you are feeling better… all of you. I always worry about the kids getting sick for Christmas. All that anticipation and thent he let down.
Everything looks so delcious here.
Sorry to hear about sickness in the family.Glad they are starting to feel better.Hope you have blessed time rest of the holidays.Those are some delectable pastries.
What gorgeous food! so yummy looking!
Merry christmas, Ivy!
What else can I say but AMAZING!! Wishing you a very Happy New Year, with lots of blessings,
Ciao Ivy ! I'm sorry about this virus ! Hope nobody else will get it ! Your dishes are wonderful ! I have some phyllo in the fridge I hace to use soon so I'll search through your site !!Baci a tutti !
It sounds like you are all feeling a bit better now. I hope so. My son and I caught a nasty stomach bug about a month ago. It must be making the rounds! I really like the look of the meat roll with the eggs in! Looks delicious.
gorgeus your food ,ivy!a lot of healthy for you and your family!
Hope your husband and son are feeling much better. What a fabulous Chriustmas feast – well worth wiaitng for. Merry Xmas to you and your family Ivy.
I particularly like that turkey mince roulade. You sure do a lot of baking!
Best wishes for good health and happiness to you and your family in the new year.
I hope everyone is feeling much better … and may you enjoy the coming days in good health! Those look like lovely dishes Ivy.
Merry Christmas Ivy, and I hope everyone is feeling better over there. The sickies are getting back on their feet in our house, finally!
I hope your son and husband get better. Here also stomach virus going around, everyone thinking it is swine flu but it's not. But looks like you all did have nice Christmas belated … the roulade looks festive and delicious! We also had a turkey roulade … but I just took turkey thighs pounded it out and placed bread stuffing then rolled it. Yours looks so creative and interesting. I will def remember your method next time I have turkey around. Also the spiral (or snake) baklava is great … similar to Mhencha spiral baklava done here … but truly your speacial chocolate baklava is devine: You are culinary genius Ivy! Love everything as usual Ivy .. wishing you sucess, happiness; health in 2010 … and of course more recipes!
Happy belated gift opening to you and the family! =)
Perastika ston andra sou kai to gio sou! Pantos to gevma sou prpei na tous apozimiose gia tin talaiporia pou perasan. Polles polles efhes gia to neo hrono… tha ta poume kai apo konta!
Good to know that they feel okay now and finally have appetite for some good food.
Best Wishes for the year 2010!
Oh my goodness, Ivy! I am so glad to hear that everyone in your family is feeling better! I am sure that tasting all that wonderful food helped to lift spirits! Happy Holidays!
I hope they are feeling better now!!!! Wow! Wonderful dishes…….Happy new year!
Glad to hear that they are now feeling well. Everything you prepared looks delicious. Best wishes to you and your family for a Happy New Year.
Ivy mon amie, je suis sincèrement désolée pour tous les désagréments que vous avez rencontrés en cette période de Noël.
Tout s'est bien terminé et tu nous as offert quelques recettes somptueuses.
J'en prends note.
A bientôt et très bonne année 2010.
Merry Christmas, Ivy! Sorry to hear your family was sick on Christmas day, what horrible timing. The food looks delicious, as usual. Hope you have a happy & healthy New Year!
Great dishes!!! Wish you a very happy and exciting year 2010 ahead of you!
I hope everyone is feeling better!!
Your baklavas look sensational
Happy New Year to you and your family!
I especially loved your roulade. I really must try it. All the best to you for the New Year
Happy New Year I will offer my best wishes for happiness and success
next year
Glad to hear you nurse everyone back to good health! Wishing you a great 2010 filled with fun and good health!
belles photos et des bonnes recettes
à bientôt


text:
CHAMBERSBURG >> Chambersburg Borough Council decided unanimously Monday evening that Sunoco Inc. will be taking the lead on a proposed compressed natural gas facility in the borough.
Sunoco, a U.S. based manufacturer of petroleum and petrochemical products, would take over for O-Ring Fuel Systems, the company the borough first chose to run the project.
O-Ring Fuel Systems, a group founded in 2008 by Robert Beatty, operates CNG stations in Brookville, Punxsutawney and Coolspring. The company was put in charge of the Chambersburg project in February, with an agreement that it would develop the station.
"I have nothing but positive things to say about O-Ring," said Borough Manager Jeffrey Stonehill. "Unfortunately, through no fault of their own, it's been difficult for them to get it off the ground."
He said that grants from the Commonwealth of Pennsylvania will expire in August if they don't give a balance of the project. The borough has about $1.5 million in grants for the project, said borough solicitor Bryan Salzmann.
Sunoco, Stonehill said, is a runner-up, and he believes that it can get something done within the grant deadline, with several advantages.
"The main difference is that Sunoco already owns real estate," Stonehill said. "They have also designated property on South Main Street as a location for the CNG fueling station."
The Sunoco property is on South Main Street, across the street from Rutter's on U.S. 11, and it will take the place of the initial location near Wayne Avenue and Interstate 81.
"I'm excited that we have such a viable alternative strategy," he said.
Stonehill said it is possible that they may not be able to get everything they need by the deadline for the grants, but they are not giving up on the project.
Allen Coffmen, council president, said that all those involved in the project have "worked too hard for this grant money" to not go with Sunoco to continue the project.
Council member William McLaughlin said that Sunoco "has the resources and manpower to throw at this" project.
Council member Jeremy Cate asked about traffic through the area and other members of council and the borough manager said they didn't believe that it would increase the flow of traffic significantly. The area where the plant would go is zoned for industrial use, Stonehill said, and is not directly adjacent to any residential property.
In other business, council:
• Approved a new police officer, Travis Wilson, 26, a U.S. Army veteran raised in St. Thomas, who now lives in Chambersburg. Wilson is engaged to Samantha Thompson, and said that he is excited about the opportunity. "It's my home town," he said. "I've worked hard and I've been waiting for this a while."
• Recognized the Chambersburg Rotary Club, which donated $5,000 to the Sister City Committee
• Recognized Mikayla Pellerin for her service as junior council member throughout the year. Pellerin has graduated from Chambersburg Area High School and will be attending American University with a focus in economic development.


text:
A tube of naloxone hydrochloride is shown for scale next to a lipstick container. Narcan is a nasal spray used as an antidote for opiate drug overdoses.
- Filed Under
The first time paramedic Lance Notz administered Narcan to a drug overdose victim, he was taken aback by the swift improvement in the patient's condition.
"I was shocked as to how quick it worked," said Notz, a member of the emergency response crew at Gold Cross Ambulance Service, which responds to calls in Calumet, Outagamie and Winnebago counties.
The use of Narcan, which reverses the effects of an opiate-based overdose, has risen to unprecedented levels at Gold Cross in recent years. It coincides with the increase in drug overdose deaths and drug prosecutions in Winnebago County. ...


text:
Shifting into gear….
Yesterday Amy and Michael spent over two hours together talking about their upcoming tour and picking which songs to sing, how to integrate their set lists, and discussing their hopes and dreams for this tour. In speaking with Amy this morning I noticed a genuine excitement in her voice about hitting the road with Michael. … Continue reading
2011…off to a bang!
Happy New Year! I hope that the new year is off to a great start for all of you. I always love the promise of a new year and hope that 2011 is a year that brings all of us closer to our dreams, those shared and those unspoken. 2011 promises to be a busy … Continue reading
One Last Christmas by Matthew West…
Amy's friend Matthew West just released a beautiful and tear-jerker video called "One Last Christmas." Proceeds from the sale of the video will support the work done at St. Jude Hospital. Check it out… but be forewarned, you will cry.
Oh How The Years Go By… (Leave 50th Birthday Wishes to Amy)
We have seen many of you posting Birthday wishes for Amy so we wanted to open a blog for you to leave comments and give Amy one spot where she could come to read your messages… Over the years Amy has touched all of our lives in individual ways, whether personally, from the stage, or … Continue reading
Detroit, MI – Sunday August 8, 2010
Do not be late to the Detroit show on Sunday as Amy is taking the stage before Michael W. Smith. We would hate for any of you to show up late and be disappointed that you missed some of Amy's set. Enjoy!!!
Update from Jen
June 4, 2010 — it seems impossible to believe that spring is nearly over and summer is on almost here. The days are indeed longer and the heat is on! I love summer for all of its weekend get togethers with friends and family, fresh fruit and veggies, and great music blasting from the stereo … Continue reading
Statement from Amy Grant:
"We are all reeling today from the news of Will Owsley's death yesterday. So many of us in Nashville worked with Will, lived with him on the road, celebrated his talents and knew his anguish. Please join us in praying for his family and children." Amy Grant Updated: Click here for a message from Amy's … Continue reading
It's been nearly a month…
since the release of "Somewhere Down The Road," and it has been a busy month at that. First, what a humbling experience for Amy and for me to read so many of the comments from people who are being touched by this collections of songs. Honestly, it is the personal connection of music to listener … Continue reading
Incredible video…
A few weeks ago I discovered a video on youtube that someone made to the song "Better Than A Hallelujah." I watched the video with tears in my eyes and was blown away that someone had taken time from their own busy life to create such a moving companion piece to the song. However, they … Continue reading


text:
Screaming with heartfelt loss,She threw herself to the floor,Tears streaming down her pale, lifeless face,She clawed helplessly at the door. Biting her lip, blood trickling downHer face, scarlet streakImprinted. Razorblade in the corner.Admiring it, so cool and sleek. Bringing it to her mouth,Biting once more. More bloodStaining. Blade slices between teeth.Frustrated howls of anguish. Misunderstood. Piercing flesh, cheeks sliced open,Staring on hand, tearing again;Still more blood, leaking, laughter echoes.She's in bliss, relishing the pain. As her essence leaks out in the blood,She reaches for her faithful friend.Always there, strong, soothing, loving.Strumming strained tunes, bones staring to bend. The insane laughter ringing in her ears,Grabs the blade again, towards her face,More wounds, blood running thin,Just her alone in this space. Breath shallow, eyes flicker,Muscles twitch, bones shiver,Guitar falls, heart breaks,Screams falter, laughter cease.
© Copyright 2015tinegeal All rights reserved. tinegeal has granted theNextBigWriter, LLC non-exclusive rights to display this work on Booksie.com.


text:
this wiki
Full Name
One Cheek Wonder, Trash Boat, Rigbone, Riggs
Regular Show
Various (depending on the episode)
Death Kwon Do, Hamboning.
Slacking off with Mordecai
Revenge on Benson, Muscle Man and everyone else
Type of Hero
Animal hero, Raccoon, Cartoon hero, Heroic Criminal
|Stop talking!
|~ Rigby's catchphrase
Rigby is one of the main protagonists of the Cartoon Network series, Regular Show. He is the older brother of Don and is Mordecai's best friend. Rigby is a 23-year-old raccoon. He made his debut in the Pilot episode as a groundskeeper of the park. He is portrayed by an actor named William Salyers.
Rigby is a brown raccoon with short, spiky hair. He has dark brown circles around his eyes which is apparently a facial mask, like a normal raccoon would usually have.
He also has a long tail with six dark brown stripes on it. In the episode "Don", it was shown that when Rigby was six years old, he had a single front tooth.
He is 3'2", making him 3'1" shorter than Mordecai and around 27 pounds. Rigby once played "Punchies" with Skips, which resulted in a damaged butt cheek that required surgery. The result was that it looked like Rigby only had one butt cheek, instead of two. And as a result, his friends call him "The One Cheek Wonder".
Rigby is best described as a "wild teenager", although he is past his teenage years. He becomes frustrated, frightened confused or depressed easily, making his behavior very predictable. He is also very arrogant, and immature at times giving him the personality of a child. In this way, he is a character foil of Mordecai, who demonstrates far more responsibility and maturity than him.
Rigby cares about the friends he has, as he tried to help Pops with his fear of giving speeches, saved Muscle Man from drowning and saved everyone from a pack of evil hot dogs. He also felt bad for Benson after he said he was going to lose his job. Also, as selfish as Rigby can be, he has been willing to risk his own life to help his friends, and can be selfless at times.
Rigby appears to be very fast, clever, acrobatic, sneaky and lazy. He and Mordecai managed to catch up to Gary's truck in Free Cake, which makes him very speedy, or the truck very apathetic. He is a lot faster than Mordecai, because he can run on all fours when in a hurry. However, Rigby isn't very strong, as he is always beaten by Mordecai in a game called "Punchies". He had lost to Mordecai, Muscle Man, Pops, and Skips (who sent him to the hospital -from a helicopter for some reason- with a left fractured butt cheek) in the game. He is although good at Rock Paper Scissors as he beats Mordecai almost every time at it. He later manages to get revenge on everyone except Mordecai (and also some random bystanders) by mastering "The Death Punch" from the art of Death Kwon Do. He seems to have gotten a little bit mightier in Meat Your Maker in which he carries Mordecai's body when he was unconscious due to Rigby having breaking the thermostat in the meat locker. Rigby also demonstrated quick-thinking in that episode, by spraying the hot dogs with yellow mustard after he realized that the evil hot dogs enjoyed the taste. Rigby has a fear of horror films as seen in Ello Gov'nor but is fine in Grave Sights, Due to his somewhat immature nature, Rigby is prone to overly dramatic reactions to the simplest of events. Often, these reactions are characterized by his Shark Face expression, in which he raises both arms above his head, and turns his nose upwards, causing his eyes to appear to move to either side of his head, somewhat resembling a shark; and his signature "STOP TALKING!!!" or "SHUT UP!!!" whenever somebody tries to correct or lecture him. Between him and Mordecai, he is the most irresponsible, and he often tries to skip work and disobey Benson's order. Rigby never finished high school as shown in More Smarter.