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PAWTUCKET – To say that the Pawtucket Red Sox are looking forward to having Ryan Kalish back in the lineup would be a vast understatement. It appears, though, that the outfield prospect still needs more time.
On Tuesday PawSox manager Arnie Beyeler revealed that Kalish is fighting through "a neck issue, a minimal thing that keeps hindering him a bit." The first signal to Kalish that something didn't feel quite right occurred while rehabbing his right shoulder in Fort Myers, Fla. earlier this month.
"It's just a little setback, kind of frustrating. Maybe it's my body telling me that it's not ready yet as far as my shoulder goes," said Kalish while sitting at his locker. "I already thought I would be back by now. At this point I've just got to learn to be patient."
Patience is all that Kalish can hang his hat on these days. He's progressed to the point that he can throw without any pain from 90 feet. However, participating in live batting practice remains a hurdle the 23-year-old has yet to scale. Once that important step happens, Kalish could receive clearance to head out for a rehab assignment, possibly with short-seasoned Lowell.
"We're trying to get him healthy and get him some at-bats somewhere," said Beyeler. "He's trying to get to a day where that neck isn't bothering him. He threw (Tuesday) and the strength is coming back to his shoulder. Some days he takes more swings, then the next day the neck is tight again. "
When pressed to give a date for his return, Kalish, sidelined since April 21, would not commit to any timetable. "Slow and steady is what's going to win this race because it doesn't prove anything if I try to come back too fast."
Drew Sutton continues to live up to his utilityman reputation. On his first day back with the PawSox, Sutton, an infielder by trade, was the team's starting right field. Sutton prepared for his assignment by shagging fly balls during batting practice.
"When you move around position-wise as much as I do, you just want to get as much work as you can in order to get comfortable," said Sutton, who logged time at all four infield positions and in left field during his 12-game stint with the Red Sox. "Being able to play a lot of different positions will help you no matter what, whether you're in the American or National League."
Last night marked Sutton's fourth appearance in the outfield for Pawtucket. "You try just to make the routine plays and not let doubles turn into triples. What it comes down is playing smart baseball."
Said Beyeler, "He did a great job while he was up (in Boston) and seemed to be a good fit. Now he's come back down here and we're going to keep moving him around."
EXTRA BASES: Yamaico Navarro (right oblique strain) returned to the PawSox clubhouse after spending the previous few days taking live batting practice in Lowell. … Infielder Tony Thomas was transferred to Double-A Portland on Tuesday. The move leaves Pawtucket one under the 24-man roster limit. … The struggles that lefty reliever Franklin Morales endured in two rehab appearances with the PawSox (1 2/3 innings, 2 walks and 2 strikeouts) almost assures that another minor-league outing is on the docket. Beyeler would not confirm when Morales would pitch next, but Thursday seems a logical bet. … Josh Reddick was not in the lineup for the second time in three days. The fact the outfielder is in a 5-for-44 slump may have something to do with it. … Shortstop Jose Iglesias continues to lead all International League shortstops in fan voting for next month's Triple-A All-Star Game. The polls on minorleaguebaseball.com will remain open until June 24.
[1] http://www.pawtuckettimes.com/sites/default/files/0421PAWSOX REDDICK SCORES_2.jpg
[2] mailto:email@example.com


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Special Offers
Gifts and merchandise from all of your favorite shows at CartoonNetworkShop.com!!!
Ben 10 DVDs, Figures, Toys and More! Shop for Ben 10 gifts and merchandise at CartoonNetworkShop.com!
Click here to purchase the newest items at CartoonNetworkShop.com!
Video Games at CartoonNetworkShop.com!
The company, CartoonNetworkShop.com, located at www.cartoonnetworkshop.com posts special offers which we update regularly, be it coupon codes, sales items, rebates, or other discounts. Items which are of interest for CartoonNetworkShop.com are: migoozi, numbuh, t-shirt, class of 3000, cartoon network gift, Naruto, collectibles, lucha, DVDs, foster's imaginary friends, videos, duck dodger, hi puffy ami yumi, ed edd eddy, squirrel boy, toys, kid next door, yugi mucha, dragon ball, dragonballz, gundam, powerpuff girls, samurai jack, clothing, zinga, dexter's laboratory, nzinga, merchandise, miguze, yu-gi-oh, camp lazlo, powderpuff girls, accessories, cartoon network merchandise, miguzi, toonami,official cartoon network shop, bloo, memorabilia, tshirt, teen titans, yugioh, My gym partner's a monkey, Ben 10, games, calendars. As CartoonNetworkShop.com offers new promotional items, special deals or other customer incentives JustClickToSave will bring them to you here on this memorabilia page.

subset: commoncrawl


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Shimadzu Scientific Instruments launches new website
Published October 4, 2012
The new website features updated navigation with improved menus so users can find product information quickly and easily. It also boasts more product pages. In addition, the website features enhanced social media integration with Twitter.
blog comments powered by Disqus


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GT Racers
Release History
|GT Racers
|Liquid Games
|28th July 2006
Game Overview
GT Racers is a racing game developed by Alten8 and released on Game Boy Advance.
Similar Games
- Mario Kart: Super Circuit (5.47m)
- The Simpsons: Road Rage (1.19m)
- Cars (1.13m)
- F-Zero: Maximum Velocity (1.04m)
- Monster Trucks / Quad Desert Fury Double Value! (0.93m)
- Monster Trucks (0.60m)
- Need for Speed: Porsche Unleashed (0.48m)
- Midnight Club: Street Racing (0.48m)
- Crash Nitro Kart (0.46m)
- Hot Wheels: Stunt Track Challenge (0.45m)
- Need for Speed Underground 2 (0.43m)
- Herbie: Fully Loaded (0.34m)
- GT Advance Championship Racing (0.33m)
- Shrek Swamp Kart Speedway (0.30m)
- Crazy Taxi: Catch a Ride (0.30m)
- Need for Speed Underground (0.29m)
- Corvette (0.28m)
- Motocross Maniacs Advance (0.27m)
- NickToons Racing (0.27m)
- Need for Speed: Most Wanted (0.26m)
External Links
- GT Racers on CoolROM


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Every once in awhile, we get to be creative in surgery. Most of the time, our surgical procedural selection is straightforward using time-tested surgical techniques. Let's face it. The Austin bunionectomy works.
I have a case to share with you that illustrates how one can be creative in surgery. A 75-year-old female presented to my office with left foot pain. She twisted her foot on a curb and initially saw a chiropractor who attempted to manipulate her foot. The treatment exacerbated her pain.
Clinically, her foot was swollen and ecchymotic in the dorsal midfoot. Her neurovascular status was intact. There was no break in the integument. Palpation of the foot revealed generalized tenderness along the medial column and dorsal foot.
Plain film radiographs revealed a diastasis between the first and second cuneiform bones. I noted proximal migration of the first cuneiform on the navicular bone. Some fragmentation of bone was also present on the first cuneiform bone. At this time, I diagnosed a Lisfranc-type injury and ordered a computed tomography (CT) scan for preoperative planning.
The CT scan revealed a vertical fracture line in the first cuneiform with fragmentation. There was an impressive diastasis between the first and second rays.
From a surgical standpoint, certainly you can argue for performing a medial column fusion as the injury involved ligamentous derangement, intra-articular fractures and instability.
For this older woman, who really could not easily be non-weightbearing for two months, I chose an anatomic/fracture repair instead. This is where the creativity comes into play. Since there was significant proximal migration of the first cuneiform on the navicular, I wanted to restore the length of the first ray to allow restoration of the naviculocuneiform joint. I also knew that there was a instability between the first and second cuneiforms with vertical fracturing of the first cuneiform.
I chose to keep it simple. I did the entire case percutaneously with application of an external fixator to regain length of the medial column. I also used a percutaneous screw between the first and second cuneiforms to reduce the diastasis and concomitantly fixate the fracture of the first cuneiform.
For this patient, I felt this approach was ideal due to her advanced age. She did not have a high demand for activity and was somewhat frail. Her surgery happened about 10 years ago and I recently treated the patient's daughter, who told me she passed away two years ago. She told me the surgery I did for her mother kept her walking up until her death and she never complained of any foot pain.
In the case, the real genius of the surgery was keeping it simple. I knew that if she developed painful arthritis in the future, I could always do a fusion surgery.
[1] http://www.podiatrytoday.com/files/imagecache/normal/PT0513Fishco1.png
[2] http://www.podiatrytoday.com/files/imagecache/normal/PT0513Fishco2.png
[3] http://www.podiatrytoday.com/files/imagecache/normal/PT0513Fishco3.png
[4] http://www.podiatrytoday.com/files/imagecache/normal/PT0513Fishco4.png
[5] http://www.podiatrytoday.com/files/imagecache/normal/PT0513Fishco5.png


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New AU freshman Lauren Eidson upholds a tradition
When Anderson University freshman Lauren Eidson of McDonough, Ga., moved into the Clamp Residence Hall recently, the family story was already turning some heads. Lauren is one of three Eidson siblings pursuing an undergraduate degree at AU at the same time. Her brother Daniel is a senior and her other brother Shaun is a sophomore.
But there was another family connection that was even more noteworthy.
The ring on Karen Eidson's hand told that story. Karen explained that the Anderson class ring that she wore was from the Anderson class of 1921.
"My grandmother wore it," Karen explained. "She was a student here all those years ago."
Kathleen Hall was attracted by the reputation Anderson had for training teachers in 1918. After graduation in 1921, she took her first job teaching in the nearby city of Belton. As she grew older she passed her beloved class ring on to her granddaughter, perhaps in the hopes that she might wear it on the Anderson Campus as a student. While that didn't happen, she did wear it when she came to move her own daughter into her residence hall.
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When The Checks Stop Coming: Find Out How Much Each Big Player Missed Out On When Their Paychecks Didn't Arrive Thanks To The Lockout- By Bossip Staff Categories: Athletes & Hoes, Cry Me A River, News
Today was supposed to be payday for NBA players, but thanks to the lockout that didn't happen. Find out how much money the big names missed out on today.
The players got a taste of the life without a steady stream of NBA paychecks and we're not sure how much they're hurting. But this money looks like some big bucks to us. Imagine how much they stand to lose if they go a whole season missing these paychecks. Holy Moly. And remember, these figures come from ONE paycheck.


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The 2004 hurricane season was without a doubt unique in many ways. Four powerful tropical cyclones impacted the state of Florida, making it the only state to endure four major hurricanes in one season since 1886. Another distinct characteristic was that these storms formed well before the peak season. The 2004 Atlantic Hurricane season not only left tremendous life and property damage, but it also created the most costly hurricane season on record totaling $42 billion (dating back to 1900). Six storms developed during this season each presenting their own unique characteristics. In this study we examine the Atlantic Basin climatology, evolution of all six storms, and their societal impact.
|Chad Gravelle (Undergraduate Student)
Francis Padula (Undergraduate Student)
Stephanie Trebes (Undergraduate Student)
|31 Hartwell
|10:45 am (Session II)


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Personalized Letter & Stickers
Certificate & Stickers
Your Kid will receive Personalized Certificate of good behavior, and beautiful large size sticker pack.
Special Package
Santa's Letter, Good Behavior Certificate, Christmas coloring and activity book, and 2 sheets of Christmas stickers with many pictures.
|Only $9.95
|Only $8.95
|Only $14.95
Take a photo with Santa Online
Take a Photo with
Writing a letter to Santa Claus is a beloved part of childhood for millions of kids around the world. Nothing makes a child happier than telling Santa what they want this year and sending their letter off in the mail. But what if they could receive a personalized letter from Santa in return? Imagine the look of joy on your child's face as they open up a letter from Santa that is addressed to them and mentions the people and things that they love.
Now you can experience the one-of-a-kind thrill of seeing your son or daughter get a letter direct from Santa Claus. The friendly folks at Santa Claus Greeting act as Santa's little helpers and will create a personalized letter from Santa to your child. There are several packages to choose from including deluxe packages featuring a letter from Santa Claus, stickers and a certificate proving they are on the "Nice List." It's the perfect way to share the magic of the season with the children you love.


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The MSA was initially developed at the University of Michigan Cancer Center and is licensed exclusively to Abviva by the University for scientific and commercial development as a blood test to assess women's health. In scientific correlation studies women who tested high with the MSA test showed to have lower risk of breast cancer than women who tested low. These findings align with results of the original research conducted at the University of Michigan Cancer Center that demonstrated Mammastatin was normally produced by breast epithelial cells in healthy women and was missing or reduced in transformed breast epithelial cells. In previous studies, an independent biostatistician calculated the overall accuracy of the MSA test to be 84-86%.
"This further solidifies the domestic and international intellectual property protection strategy we have implemented with the University of Michigan," continued Mr. Evans. "The issuance of this patent will be very important as we gain regulatory approval and market presence for the Mammastatin technology internationally. These newest patent grant notifications further expand our worldwide patent protection and marketability for MSA."
About Abviva
Abviva, Inc. is a biomedical company engaged in the innovation, development and commercialization of breast cancer related applications of Mammastatin, a growth inhibitory protein discovered at the University of Michigan Cancer Center that demonstrated anti-breast cancer properties. The discovery was developed into a simple breast cancer diagnostic blood test that demonstrated healthy women have high or normal levels of the protein and women with breast cancer have no detectable or very low levels of the protein. Abviva intends to
|SOURCE Abviva, Inc.
Copyright©2010 PR Newswire.
All rights reserved


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Ask Ananda's Experts
Questions and Answers About Meditation, Yoga, the Spiritual Life, and More
Yogananda and the Mormons
Bill Mcdaniel
I know there are a lot of Mormons that were involved with Yogananda's work. I have also read that Mormons are deeply connected with conspiracy theories and secret societies. My question is to what extent Yogananda spoke on those subjects, and to what extent he might have agreed or disagreed or was involved with the philosophy behind the secret societies such as the freemasons?
Yogananda did speak of the Mormons from time to time but not, to my knowledge, regarding their relationship to such societies nor about such societies themselves.
Yogananda would not have had any reason to draw inspiration or validation or even comparisons with such societies. His own work was new enough to America culture. He would surely not want in any way to associate his work with clandestine or otherwise "underground" movements.
I've only studied such things a little bit and if there are any parallels between, say, freemasonry and metaphysics all one need say is "truth is truth," no matter how expressed or by whom. Some wisely, some foolishly.
I've never come across a reference by Yogananda to conspiracy theories. Surely he knew of many. His own life was, when he was a young man in India, surrounded by the rising rebellion among young and restless Indian intellectuals against the British. He was even approached to help lead the movement. He declined, saying it was not his work to do, but that he predicted India would be free in his lifetime through non-violence.
Nayaswami Hriman
- Ananda
- Career
- Devotion
- Education
- General
- Guru-Disciple Relationship
- Health and Healing
- Karma, Reincarnation
- Kriya Yoga
- Meditation
- Other
- Paramhansa Yogananda
- Relationships
- Science and Yoga
- Self-Realization
- Spiritual Community
- Spiritual Parenting
- Spiritual Path
- Swami Kriyananda
- The Arts
- The Yugas
- Yoga Postures


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It's 2011 and if you haven't purchased a new calendar, it's time! Every year for Christmas, my Grandpa wants one thing… a calendar filled out with birthdays from the entire family. When I was younger, I'd spend hours with my crayons drawing cakes and balloons on birthdays, hearts on Valentine's Day, and so on and so forth. Of course, now that I'm older, my crayon drawing just don't look as impressive.
Instead, I make custom photo calendars with photos of our family on every month. That way, instead of the drawings he loved, now he gets to see the family he misses while he's in Florida. Honestly, there's nothing better than memories, loved ones, and smiling faces every month of the year!
One (1) lucky In Good Cents Reader will each have a chance to win a coupon code for a FREE 12-Month 11×14 Premium Calendar ($29.99 value) from Picaboo. Unfortunately, the shipping fee of approximately $8.99 is not included in the coupon. Coupon expires February 15, 2011. Coupon code good for one-time use only.
Enter Now
How do you share your favorite memories? Leave a comment and let me know!
Bonus Entries
You can get one additional entry for each of the following tasks you complete, up to four (4) bonus entries:
- Follow @InGoodCents on Twitter and tweet to tell me the answer to this question -Who would you make a Picaboo calendar for? Include this in your answer: #Giveaway @InGoodCents http://bit.ly/hjO2Ck. Leave a comment here with a link to the tweet!
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- Subscribe via e-mail or RSS, so you don't miss a great giveaway, and confirm your subscription. Already a subscriber? That works too! Leave a comment here to let me know how you subscribe.
- Grab my button from my sidebar and place it on yours. Leave a comment here with the link to your site, so I can visit.
All bonus entries are completely optional, but each increases your chance of winning.
Entries will be accepted until Friday, January 14, 2011 at midnight Eastern time. Winners will be selected randomly through Random.org and announced here on Saturday, 15, 2011.
Check out all the current giveaways!
Disclosure: This giveaway was sponsored by the featured business. I did not receive payment for this post. As always, all opinions are my own, regardless of compensation. For more information, check out my disclosure policy.


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2014 (from Jan 2014- Dec 2014)
John Scott Gray
Department of Humanities
College of Arts and Sciences
Project: Errors of Proportionality
Jon Stewart recently discussed how in the United States there have been only 3,500 deaths since the 1970s due to acts of terrorism, but almost a million deaths due to gun violence. Yet, in our public consciousness acts of terrorism seem to far outreach gun violence in terms of public angst, fear, and demand for action. We have in several ways acted to limit our constitutional rights after 9-11 and the recent Boston Bombing in response to terrorism, yet little or no progress can be made on gun control. The 24 hour news cycle formulates our thinking about the relative severity of news events, yet editorial decisions center around ratings rather than the public good. I will examine the separation between what is taught in journalism programs and actual practice, as well as the idea of immediacy as presented in social psychology.
J. Randall Groves
Department of Humanities
College of Arts and Sciences
Project: The Contingency of History: A Dynamic and Comparative Perspective.
I will continue work on my book Comparative Civilization and the Contingency of History and writing articles and conference presentations on the ideas that are covered in the book. I argue that world history displays patterns, but that these patterns are not necessarily deterministic, but contingent. I describe each of four key civilizations, the West, Indic Culture, Sinic Culture and Islamic Culture, and try to indicate the essential similarities and differences between these civilizations.
James D. Hoerter
Department of Biological Sciences
College of Arts and Sciences
Project: Melanoma and Solar UV A Radiation
Sunlight ultraviolet radiation (UV) is the prominent environmental physical carcinogen known to be involved in melanoma, the most deadly form of human skin cancer. The central hypothesis of our research is that the more penetrating UV A radiation reaches the dermal layer of the skin and causes mutations that contribute to the early stages of melanoma. Melanocytes regenerated from altered stem cells may be more vulnerable to the less penetrating, but more damaging, UVB radiation. The results of this research will help to identify the earliest cellular origin of melanoma, and determine if UV A radiation plays an important role in this process. It will also develop a model for producing cancer stem cells in situ from adult stem cells, making a significant contribution toward understanding how cancer stem cells are produced and how they might be most effectively destroyed within a tumor using drug therapy.
Arinze Nkemdirim Okere
Department of Pharmacy Practice
College of PharmacyProject: Conduct a pilot study on the use of alpha lipoic acid for the treatment and prevention of diabetic retinopathy.
Increased production of free radicals and depletion of antioxidants are commonly observed in diabetic patients. Based on animal studies, increased production of free radicals tends to persist even after blood glucose is tightly controlled. The rationale of using a potent antioxidant is based on the observation that increased oxidative stress associated with hyperglycemia can contribute to cellular injury leading to apoptosis; consequently, leading to diabetic retinopathy. Evidence from animal model showed that alpha lipoic acid (a potent antioxidant) was effective for decreasing the progression of diabetic retinopathy and in reducing free radicals. Therefore, we hypothesize that therapy that can exert a powerful antioxidant activity can provide a therapeutic modality needed to target the pathogenesis of diabetic retinopathy.
2013 (from Jan 2013- Dec 2013)
Dan Adsmond
Professor of Chemistry
Project: Determination and analysis of crystal packing in cocrystals incorporating the antibacterial drug, sulfamethazine, and a carboxylic acid
Rachel Foulk
Assistant Professor of Art History
Project: A Walk Through the Seasons: The Esquiline Landscape Calendar and the Representation of Time in Imperial Rome
Randy Groves
Professor of Philosophy
Project: Comparative Civilization and World History: A Theory of Cultural Change.
Bakhodirzhon Siddikov
Professor of Mathematics
Project: Magnetic Refrigeration: Improved Approximation Function for the Heat Capacity of Gadolinium


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JOHNSON CITY, Tenn. – Following 23 years of visionary leadership in the region's health care industry, Dennis Vonderfecht, president and CEO of Mountain States Health Alliance, announced this week that he plans to retire at the end of 2013.
"It has been an honor and a great pleasure to serve as president and CEO of MSHA for the past 23 years," Vonderfecht said in a letter sent to MSHA team members on Wednesday. "We've celebrated many milestones along the way, and I'm immensely proud of what this organization has become. I have every expectation that the next chapter in MSHA's story will be equally as bright as the chapters you and I have written together."
Vonderfecht came to Northeast Tennessee in 1990 as CEO of Johnson City Medical Center (JCMC). He had previously served as regional vice president of Research Health Services System in Kansas City, Mo. In 1990, JCMC was an independent community hospital, but even in those early days, Vonderfecht had a vision for a much broader future.
"There were two main opportunities that I saw when I came here," he said. "The first was the fact that a strategic plan had never been done for Johnson City Medical Center. The board had a desire to expand the hospital from a physical standpoint, but before we could do that, we needed to create a strategic plan to identify where the service line growth opportunities were, and that would define the physical expansion plan.
"The other opportunity I saw was the potential for a fully integrated health care system. The system I came from functioned that way, but when I came here, I saw a lot of independent hospitals that weren't working together as a whole. So one of the first things I began to do was to develop the relationships that could create the foundation for a health system."
In 1991, Vonderfecht created the Mountain States Health Care Network, an affiliation of hospitals throughout the region that helped each other by sharing resources for training, recruitment and referrals, and lowered costs by using group purchasing power for supplies.
"As those rural hospitals identified the need to have a formalized relationship with a stronger partner, we would be the logical choice," Vonderfecht said. "To a large degree, we created Mountain States Health Alliance out of those relationships that we cultivated through the Mountain States Health Care Network."
In 1998, the vision of an integrated health care system began to take shape, and its first step was a giant one. Johnson City Medical Center purchased six hospitals in the region from the national system, Columbia HCA, forming the health care organization known today as Mountain States Health Alliance.
"We doubled in size overnight, and became a truly regional health care system with a service area that extended on up into Virginia with the inclusion of Indian Path Medical Center," Vonderfecht said.
Today, MSHA's service area includes 29 counties in Northeast Tennessee, Southwest Virginia, Northwest North Carolina and Southeast Kentucky. The health system comprises 13 hospitals, with a 14th expected to come on board this year. The hospitals range in size from two-bed Johnson County Community Hospital to 445-bed JCMC, which is a major tertiary referral center, a level 1 trauma center, and the region's only state-designated perinatal center. Among the system's other facilities are a psychiatric hospital, a rehabilitation hospital, and the region's only children's hospital. MSHA also operates a 250-member physician group, a retail pharmacy chain, a home health agency, and a health insurance company.
According to the American College of Healthcare Executives, the average length of tenure for a hospital CEO is 5.5 years. Fewer than 4 percent stay in one place more than 20 years. By the time he retires in December 2013, Vonderfecht will have been at the helm of MSHA for 24 years.
What's made him want to stay so long? "I guess I always saw that there was opportunity to continue to grow and develop and make the organization better," he said. "I've always been challenged and never bored."
When asked whether he has a favorite accomplishment, Vonderfecht said there are actually two.
"I've thought a lot about that over the past several years. There are two that really stand out," he said. "One is Wings Air Rescue. When we started that air ambulance service in 1995, there was nothing else like it in the region. We've saved countless lives by providing air transport that has helped people to reach critical services quickly. There's no telling how many more lives might have been saved if we'd had that service even sooner.
"The other is Niswonger Children's Hospital. Through that hospital and our relationships with East Tennessee State University, we've been able to bring a much higher level of care to the region for our children. Families are now able to stay close to home and receive care in an environment that has all the protocol of national experts like St. Jude or Cincinnati Children's Hospital."
An executive search firm has been engaged to guide the interview and selection process for MSHA's next CEO. The firm, along with a search committee from the MSHA Board of Directors, is identifying candidates for consideration, with a final selection expected by July. The new CEO is expected to be in place by October 1, and Vonderfecht will officially retire on December 31.
"With the help of the search firm, we are looking at both internal and external candidates," said Clem Wilkes, chairman of the MSHA Board of Directors. "The selection of the next leader is a critical decision that will strongly impact the future of health care in our region, so we feel it's important to explore all available options.
"Dennis will be greatly missed by the MSHA system, the board of directors, and the region at large," Wilkes continued. "His strategic insight has been a driving force in the development of our entire health care industry, and his personal character has helped MSHA develop and maintain the culture of patient-centered care that we all value so highly."
Vonderfecht said he is confident that MSHA's future is secure.
"No one is irreplaceable. I've always had that philosophy, and that includes the CEO," he said. "We've got a very strong board just as we've always had, and they have been with us throughout this journey. They are very committed to the culture of the organization, and I do believe that whoever is selected as the next CEO is going to be a person who will carry that culture forward into the future."


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Ruha Benjamin is a Visiting Fellow with the Program on Science, Technology & Society (STS) at the Harvard Kennedy School of Government and an American Council of Learned Societies fellow on leave from Boston University, where she serves as assistant professor of Sociology and African American studies.
While at Harvard, Ruha is completing a book People's Science: Bodies & Rights on the Stem Cell Frontier (Stanford University Press 2013), which examines struggles over public participation in the implementation of California's stem cell initiative. She is also continuing work on a second project entitled Provincializing Science, which investigates the interplay between folk ethnoracial taxonomies, government classifications, and population genomics in South Africa, India, and Mexico.
Ruha's book, People's Science: Bodies & Rights on the Stem Cell Frontier, examines the tension between scientific expedience and socio-political equity. It expands the meaning of 'participatory science' beyond the default public of patient advocates to include subordinated social groups who are likewise impacted by and implicated in the life sciences. Based upon two years of multi-sited fieldwork in the California stem cell initiative, People's Science builds upon the framework of bioconstitutionalism in which advances in the life sciences lead to new claims about 'who we are, what we are owed, and what we are responsible for' as objects and subjects of science.
Her second project, Provincializing Science, examines the use of genomics in pharmaceutical development—who does it, who owns it, and who consumes it—as a primary locus of struggle in emerging economies. It draws on a combination of in-depth interviews, participant observation, and a mixed archive of documents and media to understand the relationship between biological knowledge and sociopolitical demands.
Ruha received a BA (2001) in Sociology and Anthropology from Spelman College where she was Valedictorian, an MA (2004) and PhD (2008) in Sociology from UC Berkeley (2008), and completed a postdoctoral fellowship (2010) at UCLA's Institute for Society & Genetics. She has received grants and fellowships from the American Council of Learned Societies, National Science Foundation, Ford Foundation, California Institute for Regenerative Medicine, and UC Berkeley Townsend Center for the Humanities, among others.
On Facebook:
See what's being said about "People's Science: Bodies and Rights on the Stem Cell Frontier" on her Ruha Benjamin's Facebook page.
On YouTube:
(This video was provided by Boston University. Visit the BU YouTube channel here: http://www.youtube.com/user/bu?feature=watch)
350 Spelman Lane S.W. Atlanta, GA 30314-4399 (404) 681-3643 | Copyright 2012 Spelman College | Site Map | Privacy Policy


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We wanted to provide a quick update on the issues with Battlefield 4 "rubber banding" that some players on certain platforms have experienced during matches with 64 players.
Looking into this further, we're unhappy with our server performance, so we'll be upgrading the hardware as soon as possible, investing more to deliver a better experience.
As soon as we know the exact timetable, we'll let you know the ETA. Reducing lag for these players is absolutely a top priority for us to solve and we expect to have the solution very soon.
Stay tuned to our official channels for more information.
Im trying to keep the faith here and its good to know that the problem is actually being acknowledged, but I cant help but be discouraged when its been this long post-launch and the same problems still persist. On PC, it doesnt matter if its 12 players or 64, I still get the same amount of rubber-banding lag every match but at least it was somewhat playable before the update 2 months ago.
Late to the Battlefield experience on PS4, having played BF on PC for a long time. The server lag is horrendous – I have ver good broadband and no issues playing any other games. This is completely broken – what exactly has been achieved in the last year with regards to the server issues? Why are you selling this game in the knowledge that the multiplayer is non-functional. How do we go about obtaining a refund?
Just bought this game and had to make an account just to show how disappointed I am. I have a 50 down/5 up connection with open nat type and have absolutely no lag issues with any other game however bf4 is literally unplayable for me. No matter how small of a game I join into i have 2 seconds of lag every 5-10 seconds making it impossible to kill anybody or even fly vehicles without crashing into anything. It is such a fun game though and all I wish for is to just be able to play the f***ing game. EA/Dice please pleaseee get this fixed because as of now I've completely wasted $60.
Severe rubberbanding has returned for me and my friends. None of my other games suffer from this, and NO its not my connection. Hardline will be another disaster by the looks of things.
Even on a Server with what looks to be Full Ping Ratting, once I am on said Server i check the connection and the Ping Ratting now shows One Red Bar… Rendering BF4 unplayable for me…
I've never had this problem until now and i get it in every game mode no matter how many players and i just cannot find a good server. Its pretty much unplayable.
The rubber banding is not limited to 64 player maps. I get it, A LOT, in all game modes, on all maps. It is unplayable med me on PS4.
I too have experienced a lot of lag recently. It had nut been to bad before but now makes the game near unplayable sadly this is somehow worse in hardline.
Today was worse than usual… Usually its terrible but today…… Just makes you want to throw your controller at whoever the hell is responsible for these crappy crappy servers.
I've been patiently waiting for this issue to be fixed but now I've run out of patience. I bought a Ps4 purely for this game and so far its been an utter waste of money.
When it is going be fix?
This fuking sucks.
You guys better fix this problem.
I can't even play. It's so fuking bad..
Its just a complete and absolute hassle to play….I spent the 60 bucks for xbox one….on release day. Nothing but problems for MONTHS!! getting booted from games, disconnects, lagging. So i said, "man, i really love this game, im going to give it another chance for PC" So…i bought it for PC, and guess what? Same exact bullshit. Now, i am not going to ask for my money back because thats a waste of time. I just want to play the game, thats all im asking. Please, just fix it, so we can enjoy it, and you can go off and enjoy your money we gave you for it….Thats a pretty fair trade i would say. Thanks.
Wow, almost a full year after this post and no update, with hardline right around the corner? Way to take care of your customers EA. My connection speed is 5mB upload/50mB download, I have never had an rubberbanding issue in any of my other games. This needs to be fixed, and soon.
This is embarassing. Please fix this issue. Ive heard it happening on almost all platforms, even in game modes that dont require a full roster. I am running a wired connection, with the fastest avaliable internet connection in my area. Premium and Live are expensive. THIS IS BULLSHIT!
Why is this still an issue. EA obviously doesn't care. There are no updates on progress with this issue. I didn't have this issue on my Xbox 360, I get an Xbox one and pay for premium and I can't even play multiplayer. When will this be fixed, when the next game comes out? I'm sorely disappointed and will not be buying the next game. Dice and EA should be ashamed.
The game is broken and unplayable on ps4. I have a strong stable internet connection so I am positive the server issues are coming from your end. I love battlefield and I am a big fan but sometimes just trying to find a stable game is challenging. I sometimes spend close to an HOUR trying to find a server that is not broken…sometimes with no luck at all. Until BF4 is not fixed, I don't think hardline is worth getting (Which is a shame).
It looks like they decided to put what they got into Hardline and are forgetting about BF4, way to burn a bridge with followers of the battlefield series.
We are now in December and still having the same problem, nice work EA/DICE.
Ridiculous isn't it? Pay my hard earned money for junk.
This post was made in April. I havent played in a while, probably since before this post was made, but i dont remember having as many problems as i do now. I'm paying for 80mbps just to be dragged down by your "upgrades"
i am never buying a DICE game again. I liked battlefield, i was hoping to enjoy hardline at some point, but since i can no longer play a game ive already spent $100+, im thinking no.
Thanks for the frustration, I really needed it.
Everyday the same. I have a 16MB line and my ping fluxes between 67-278 all the time. No one is using the internet, wifi is off, rebooted router. Still, same. I play games on Steam and I get a ping of 37-40 constantly. Fix this issue already! We did NOT pay you for such a crappy experience. This is beyond a joke! Playing the game with this type of maintainance is rediculous.
So I just bought BF4 and a playstation 4, something I have been saving up for almost 2 years. I don't have much and this was a major investment for me. So I was pretty upset to notice that the online gaming was pretty much unplayable due to lag. Since this seems to be a problem that has been going on for the last 5 months I will be returning my PS4 and BF4. I will also be boycotting Dice and EA from now on and investing the money in a Bike instead.
After numerous updates the rubber banding had gotten worse the game is unplayable and I will be returning it if it isn't fixed by September
Your last 600mb update did nothing to fix the lag, it is utterly unplayable
When it play right, I'll pay Premier…..
1 step foward 2 steps back
no wonder why EA got voted the worst company in the world last year
Seriously when are you going to fix this issue, it makes me turn my Xbox off in rage because you cant control a Heli properly, I know you have a long list of things to fix with Battlefield but this surely has to be at the top of the pile with the amount of grief it causes.
Spend more time/effort on fixing this stupid problem and less on giant sharks!
And when you've got time – Emblems.
This lag/rubberband issue is a sad commentary for such a great (could be great) game. This freaking sucks Dice!!!!!!!!!!!
This is actually ridiculous now..
I also got a PS4 primarily to get on 64 player games at a reasonable price. Problem is like many others I cant enjoy the 64 player games because of this rubberbanding lag whatever you want to call it you need to fix it. I thought it was great seeing this post about investing in making the servers better, but people are staying tuned for updates that are not being provided, if it is taking longer than expected just say, don't hide away and keep things quiet. I have had my ps4 for about a month so I feel sorry for the ones who have experienced this for longer than I have. Sort it out and update us at the very least, angry would be an under statement for how myself and the rest of us are feeling right now, and we want some sort of in game comp for this too at the very least!
Yo your totally right bro….they must fix this I turn my Xbox off in a rage all b cuz they are worried about Easter eggs more than the connection troubles….I wonder if they even read these post n give a care….I'll b stuck in a crouch n I can't sprint just can walk ten all if a sudden bang I'm stuck only turning in circles waiting to b killed…I'll shoot on target first watch blood pour out another man n then b killed by a dead body with 0% health this is outrageous….I'll b sucked back out of coverage I'll b stuck in the start menu black screen repeatedly but the worst is when I kill someone n die after walking away from the dead body it's sooooo frustrating DICE!!!!
I would like to say this game is the reason I spent the 400+ dollars for a PS4 System. I have been playing Battlefield on the PC, XBox 360 and now the new system, this rubber banding needs to be fixed, like many others I first went through my systems, firewall, ISP speed etc.. and it comes down to the game developer and the game producer to step up and fix it. Since it's been a while, and the problem still exists, I think a quick update on project "banding repair" should be announced. I do not think it's selective with players and I know it's on the 360 and the PS4. Almost every map I get in the banding is prevalent. I am sure you do not want to put the negative statements out , but please update the community and fix the issue.
Some Naval Strike matches are unplayable….. When is this going to be fixed!
It's unbearable; specially in Lancang Dam (for me). Some maps like Zavod I don't experience this lag much but when it starts, I turn it off, because it's pointless and not fun. This is a waste. I bought a PS4 specifically for this game. Too bad! I wanted to purchase Naval strike, but read that this issue is even worse on those servers, so I'll hold off until this issue is resolved for good. Your move DICE, make it wisely, please.
Still no updates and the game is still very laggy, when are you planning on fixing this game?
the lifespan of this game is coming to an end, if you really think they are going to fix it, your a dumbass, and they are liars. It is that plain and simple!
This is true man, sucks complete nuts!
I've been supportive for a long time on this game. I've finally gotten fed up. Its been almost 3 weeks and you haven't out any new servers out. I payed $110 for the game and Premium, I expect to be able to play on more than 5 test servers. Sure, bugs happen and that's fine. But there's a difference between being a little buggy and being completely unplayable.
Look, its not like EA/DICE is strapped for cash( especially with what they made from us now), so fix your stupid servers. The game should be playable after being out for 5 months.
Good riddance, and please don't f*** up Battlefront 3.
I normally Don't post on forums but I am writing this because BF4 is just so so bad. Battlefield 4 can't be played because of the lag on EA servers and it is a lesson in frustration if you try. Do people at EA play this game because if they do they should be simply ashamed. Now every time I see EA I think about this issue and the fact you could not ever play BF4 when it first came out because of the crashing. As Charlie Brown would say "good grief EA. I feel like EA is Lucy and I am Charlie brown trying to kick the dam football.
Something is fundamentally wrong with this game and that is EA!! The rubber banding cannot just be lag as eg if you are in a jet you lag horrendously then bail out on foot and voila no lag, so what the fuck? I hate EA. Always have, money grabbing greedy corporation ruined what would've been the best next gen shooter.
I did not sign up to be a beta tester. I would have been more then happy if you gave the game to me for free. STOP RELEASING EXPANSIONS UNTIL YOU FIX THE PREVIOUS ONES!!! You are trying to pump out the expansions so you can move on to BF5. Then you will start to make promises that this one has all of the bugs worked out of it. You need to clearly lay out your plan along with the timeline rather then leaving us in the dark. When you minimize our concerns then you make us less inclined to buy future products.
its been over two weeks, how about an update deucchebags
DICE made a great game with great physics. But now all the gameplay is ruined due to some AE decisions, trying to save some money. The rubber banding made the game unplayable on PS4, more on the new maps; the servers for Europe are located far… far away from Europe, giving us a latency of hundred and something, and we keep dying behind the walls, worst when people from States step in our game…
I saw some great franchises disappear from one day to the other due to bad decisions of the companies. I hope that don't happen to Battlefield, but talking with many players they just say that, with the strong competition that's coming they don't meant to buy the BF5.
FIX THIS. I LOVE this game, but I cannot stand playing it lately because the rubber banding on Naval Strike Maps (Which I love the maps, hate the rubber banding) is unbearable. I thought, "Maybe it's my connection?" So I'd try another game, smooth as ice with no rubber banding. Go back to BF4, rubber banding parade begins again. PLEASE fix this. I love this game when it works, this is killing any desire to play this or future BF4 games despite my enjoyment for the times when it does work. Show your community you're getting it done FAST because you want them/us to enjoy this game the way it should be enjoyed.
Nahhh, lag???? Rubber banding??? who is having this kind of issues?
ALL OF US!!!! The game is literally broken! Naval strike is unplayable in conquest! and so many maps too.
Ok, EA says they are upgrading their servers, good call, but make it faster please!! If you need help we can all go and buy the computer hardware!!! you are too lazy or too cheap to invest in people´s satisfaction…. you sold the game and now what? you can´t treat us like this. The game has been rubber banding since launch!! 6 months!! 6 EA!!! SIX!!
I really want a definitive solution or you should give my money back (60$ for the game, 50$ for the premium pass and not to mention I had to pay PS plus to play it online!!! )
Now that I´m thinking….. EA should stop publishing games and should start a political party, they are really good at selling lies.
DICE / EA games come on its been months since this problem started (rubber banding) you played it down long enough stop listeng to your lawyers and your engineers sometimes you have to spend some money to make money. So you have 100 thousand people telling you there is problems withe the game and you just deny it "some players on certain platforms" is all players on all players so just admit and fix. Even the guys on the Black Opps / Call Duty fix there rubber banding granted they don't step out of the box and reinvent the game but they do fix there issues. I like big maps and lots of people so that is where you drew my attention that is why I got bored with Ghost after a month . I have hung in on to bf4 and have not sell it off. By the way Dice I have bf4 on a ps4 and I have an Xbox 1 and the bf4 game I borrowed from a friend RUBBER BANDS JUST AS BAD.. I know it is not my Internet or hardware I checked that all ready it's fadter than what you require up stream and down stream. Complaint is getting old and I'm thinking I want my $100 back game and premium.. So maybe it is time for everyone to get there money back we want a refund or a complete fix. You haven't even gave a new fix time frame. It's been close to a month you should be on here once a week giving updates and stop pushing the blame on others . So in closing this complaint anyone interested in a class action lawsuite. So dice what is cheaper for you fixing problem or facing lawsuite.believe this there is a lawyer out there that plays this game and he is researching the possibility of a lawsuite. Good day
On my Xbox One I have a different account and this is a glitch I experienced that I earn a assignment and it's gun then when I come to play, it says I have to do the assignment all over again and that is still in my class. Here are the assignment guns that are experiencing this glitch: MTAR, L96A1, and F2000. PLEASE fix this glitch on the Xbox one and here is my Xbox one gamertag just in case: MacBook Pro GTX Please fix this.
Yes the game has been out since November on Ps4 and WOW the rubber banding is crazy even though I love this game but how long can it possibly take to fix? And for those of you complaining about the complainers, I don't even know why you would be on here so STFU!!!! P.S I can't even plY the NS maps cuz they lag so much and what is the status on your servers already???? Because this post is over a few weeks old and the I have heard NOTHING!!!
It's been weeks since the rubber banding has been addressed. What is the statice of the new servers. Your customers would like an update. This has been going on since January. I got headaches now if I try to play. So I wasted $100. On a game I can't play. So please up date the repair statice. Thank you
No more dlc. First fix the rubber- banding isseus plzz
its been 14 days and still no word, it appears we have been told yet another lie!
don't get mad at dice, get mad at EA, who rushed them into planning, and making dlc when they should have been working on the game before release, also im sure star wars BF screwed them over as far as development power, i just wish DICE would make it up to us with more camo customization, like patterns and colors, and more double xp days
What Dice should take away from all this complaining and anger is not all the negativity, but instead the positive implication, that we all love the hell out of this game. People wouldn't bother complaining so hard about a game they didn't like. BF4 is amazing and would stomp any fps if it wasn't for this very legitimate issue. Honestly I had no problems on my ps4 even when all these complaints emerged months ago, but about a month before naval strike, rubber banding has gotten progressively worse. First it was just NS maps but now its everywhere. Though I really hope this game gets completely fixed so I can go back to it, I won't be looking at any future dice games.
PS: why the hell haven't you told us the reason for this. I imagine the game just wasn't done but publisher pressured for holiday release but that's just my blind speculation
I have to agree with your entire post. When I first got this game at Christmas it was hundred times better than ghost. Bf4 was a great game and will again if they fix rubber banding but I can't even play a whole game now the rubber banding give me harsh headaches.
At least they admit their servers are bad. I'm glad they've finally noticed.
Really hope so be it. I could not play decently for more than a month ago. And this, considering that before the game was wrong either. I'm already considering requesting the return of my money.
How do u try and get your money back!? I want every last dime I paid for this piece of shit game.
One time, I was playing on an empty server on PS3 and there was rubber-banding. How is that even possible? I always have 4 or 5 bars with my internet signal. I was the only person on the server. Also, my game crashes ALL THE TIME!!
Ill tell you what you can fix. Stop spawning an an enemy in my back pocket at the start of TDM. And, when I do spawn, it would be nice to actually see my character rendered and not running around defenseless with no body if weapon for the first 10-30 seconds. And, when I finally do see my character, the iron sights are almost always occluded until you kill someone of get killed yourself. The game looks nice, but the coding appears to have been don by a 9th grade computer science class.
Apologies in advance for any spelling errors. It is a little hard to see light gray font on a white background. DICE you rock at failure.
The servers have been shockingly bad since release. Naval Strike is the worst by far. I really regret wasting my money on Premium.
This has been complete trash for six months now. If you are incapable of putting up servers to run your games why should we pay for any of your other products? For that matter why can't I get my money back for this abysmal failure of a game? It's been over a week and I've seen literally zero improvement on PS4. I can't wait for H-Hour to get made so I can get away from this shit company. Don't market a game that has B grade servers as a AAA game. It pisses your customers off.
I think it's a load of Bullshit that Dice can sit here and sell premium accounts, and advertise naval strike like nothing is wrong. You know everything is messed up Dice, fix it or refund us our money. You should have never released such a crappy. Knowing you were going to alienate your hardcore fans. You suck dice
I hope someone gets fired for this.
Please fix the rubber banding soon. It's bad tonight :(
Eyedentify …You ignorant fool..I have been played and owned every Battlefield game and map pack since 2002..Battlefield 4 would dominate the competition, but the horrible lag issues render any conquest game mode unplayable for me and my local buddies on PS4.. It is more than a small issue the game is literally unplayable…My friends in California do not have as big of issues as we are all having..
So piss off…
LAG LAG go away and never return another day !!!!!!!
Totally abysmal and not fit for purpose.
I've noticed this issue ever since Naval Strike. At first it was limited to N/S servers (for me) and now seems to have crept into every server I play regardless of map pack. Can't do shit really. Seriously DICE….game has been out since NOV and you still have so many bugs. By the time you fix them all, BF4 will be an "XBOX classic". Damn pitty. DICE should be delivering gold briefcases for this to all premium players.
I think it would be cool if they brought back the ak 74m or the 47
How does this apply to the topic of the blog?
Oh my lord…. I never seen so many cry babies in a single community like this.
It´s really pathetic people…. grow up a bit will you.
If you put half the energy you use to cry, bitch and moan into playing and you would actually become a better player.
So sad seeing all these people who have nothing better to do then complain of every little detail they think is wrong or not to there liking.
And all you people comming in here to post and bitch and are not even playing, dont waste our time. Just go away and let us play in peace.
Cry babies? Fuck you you shit. There are legitimate issues here and they aren't fucking small ones. lagging/rubberbanding of this sort should be the FIRST, FUCKING, PRIORITY when dealing with a game. NOT DLC, NOT IMPROVING OP DMRs, none of that BULLSHIT. You have no idea how much stupid shit happens in this game do you? I'm absolutely amazing in BF3, but holy shit I can't do anything for my team when I can't even tell where I'm being shot from because of this game's shitty hit detection. So yeah, if I'm gonna spend $60 plus another $50 for premium, and the game still has issues over 6 months in, Myself and the tons of other intelligent people in this comment section have the right to bitch. and you? You have the right to shut the fuck up.
The complaint is 100% legitimate. You are a troll who rights three lines to complain about whining and complaining in a"whining" and "complaining" way.
Just go away and let us play in peace? ARe you serious? the goddamn developer posts a blog about how they undersized hardware, admitting that there are rubber banding issues and you want all of us BF4 fans to just go away? You should be effing banned for being so damn STUPID.
writes, not rights
I would love to be playing. The point is that the game is unplayable with this issue. My PS2 ran more smoothly than this dreck. Do you understand how hypocritical it is to post a comment bitching about people bitching? Probably not, you're too busy Googling Italian to seem intellectual on the internet.
Can you buff the g36c please and add the an94 I would happy
Maybe while you're at it you can fix the damn SR338. You put in a semi-automatic sniper rifle that fires worse than ANY of the DMRs in the game. Never mind that it is chambered for Lapua .338 and should be able to one shot BEYOND 12 meters and the actual rifle has a sub 1 MOA rating. Do you fellas even play the game that you make or research the weapons you are including?
Dude, screw you and your damn DMRs, I hate everybody that uses those damn contraptions from hell. All I ever hear in servers anymore is that damn familiar "pew pew pew" noise as some stupid asshole just comes spamming towards me. How the fuck is it fair that a gun has that much suppression, while only taking 3 shots out of those huge ass 20rd mags, to kill somebody? it's not, and these idiots at dice think it's better to buff them? Do they not play their own fucking game, or are they just noobs who need a different name for a weapon class that should rightfully be titled "death lasers"?
dice please fix battle field 4 severs on pc ps3 and xbox please so it won't happen to anyone
please fix server crash i was on my ps3 it froze and it said i did not turn off croectly and it froze when it was cheking my game files and i had to turn it off and i lost all my game updates and game data i had to restart all my games from the beginning it took 3 hours for 7 games to update please fix!!!!!!!!!
A great game……BUT……could be the best shooter out there…..serious lag issues on 64 player servers…..no probs with playing Rush.
While you are messing around fixing this……sort the bloody stupid annoying issue when shooting some one from a tank or other vehicle, and they live through it!!!
Also the another annoying issue (just one of many with this "finished" game) is shooting a player with the Gatling gun, one sec hit with this and you would be pate, yet people can easily walk through continuous fire of this with out dying…….wtf!???
DICE…..looking forward to the next PS4 update were it will enable you to DL a players previous game play onto a memory stick…….Gonna make a web site/YouTube account and dedicate it to BF4 crap multiplay glitches ect….BF4=WELCOME TO THE CIRCUS!
OMG, this is a joke? are you serious? "that some players on certain platforms have" what are you talking about?? lets be clear.
this is not only certain players, you make this sound like this only effects very few, but lets look at the facts. everyone i talked with, and every stream of 64 player games, has had rubber-banding , in in fact, that EA has said they need to upgrade servers , shows this problem is with servers and game design. i wonder how much of this game is using udp packets compared to tcp packets, because EA asked that ports be open for both. and I also have done trace route to EA servers and seen that results show this lag is 100% problem on EA servers, that is where response time is very bad. also, if this is user's network that causes lag, then why do all have good speedtest and other games dont lag, such as COD.
I'm amazed how EA can sell game before it's ready, or even been tested good, as there are so many problems with this game. and for you to insult your customers by saying this effects only some certain users is unbelievable . do you live in the real world? let me show you facts.
1. google "battlefield 4 lag" and you will get over 11 MILLION results , so only these " certain users" must post much?? besides, you know that many that have lag , never take time to contact EA , but even so, i bet these "certain users" are in the millions.
2. pcgamer.com states, Battlefield 4 experiencing "rubber-banding" issues, DICE say reducing lag is top priority
3. gamespot.com DICE promises to fix Battlefield 4 rubber-banding woes…
Battlefield 4 promise is that it will fix the rubber-banding issue that many users have complained about since the shooter's launch last year.
The issue, when it happens, flings players around the map when servers are feeling the strain, and is more prevalent in 64-player matches.
[ strange here DICE said many users ]
3. ign.com DICE Promises to Fix Battlefield 4 Rubber-Banding Issues
The saga continues.
if this is only effect some certain players, then why all write about this? why is there over 11 million results about this? I even read talk, about a class action suit about selling i game that only half works. the real problem is that EA servers can not handle so much data for a
high resolution fps game with 64 players, perhaps there is a problem with code, or udp packets vs tcp packets. maybe DICE decision to recycle maps from bf3 instead of making new maps, because I'm sure this is faster and cheaper to use old maps, is cause of this lag, because original maps that first came with the game, 64 players there do not have much lag, lag is much more of a problem in these expansion maps, [ china rising , second assault and naval strike ] are where much rubber-banding happens. this seems to be on maps that are redone that lag.
Hope the problems BF4 has is meant for the xbox 360 i do see problems there big time
I find it interesting that it's only "some players on certain platforms have experienced" when it happens simultaneously for all 10 players in 2 squads of friends. And it's every single person in that server who is getting the same issues, not just some people. No one says "no, not on my end". It's everyone.
When we're playing we all get the same "lag" or "rubber banding" even though we're spread all over the US with different ISPs. 10 of us on teamspeak all say "whoa, that was bad!" and "Holy s___ that was bad" at exactly the same time. The frequency of it happening has been significantly reduced with some of these patches, but there are times on certain servers (when full) that it makes us all stop playing because the rubber banding is so annoying.
I'm please that DICE has finally admitted that it's on the server side of things. There was no way it was an issue with people's connection to the server/ISP when so many people from all over the US and Canada would experience it at the same exact time.
Looking forward to seeing the rubber banding go away!
Glad to see this is being addressed.
6 months later they finally admit their game is garbage. No more lies, no more bs. Greed and lack of serious leadership destroyed and pushed away it's fan base. Make right your wrongs or don't bother to try making a sequel to this because your sales will just be a joke.
I've been waiting since December for this to get fixed. I haven't played BF4 since then because of this frustrating issue and really regret buying BF4 altogether. I've spent $120 for a game that to me was unplayable. If this issue gets fixed, I might start playing again as I really miss the Battlefield community and game play. I just wish that this was addressed at the beginning along with so many of the other bugs. I'll be more cautious about purchasing or preordering any EA or DICE games in the future until I can feel confident that I'm not buying an alpha quality game. I say alpha because I had far fewer issues with this game when it was a beta on PS3 than I have on my PS4. I absolutely loved BF3, but BF4 so far has left a scar. I'll be watching this closely so that I can finally quit playing crappy CoD Ghosts and get back to a real FPS that's actually fun.
Thanks DICE for all your hard work! I do have a question about the assignment. I complete parts of the assignment and then start the next game and it is gone. A good example is I achieved the 10 kill streak in the metro to where it is shown on the review of the round. However now it is erased from everywhere. Is this a glitch or am I missing something?
people should understand that a games are hard to make and should appreciate that they are trying their best to fix the problems because if ur in their shoes u wouldnt know how to do shit
……the game has had serious problems from the begining, IM A BF FAN and dont like saying bad things about BF buuuut they need to try harder, hit reg has been nonexistsnt since launch, its been crash crash boom instead of bang bang doom. Releaseing a game that isnt ready is irresponsable. (appoligies for my bad spelling my ipad is greying the letters maing it hard to see). Ps navel strike looks awesome!!!! Fix the bugs.
since the problem seems to be mostly on the 64 player servers why aren't we at least allowed to play the 32 player conquest on the PS4?
I wouldn't mind seeing 32 player versions of games with smaller maps just to change it up regardless of if they fix the rubber banding.
Loved bf3 got ps4 for bf4 paid premium and I've wasted my money I understand there are bugs on release. But c'mon 6 months later and it's got worse. I won't be making the same mistake with your next bf series release.
This game is trash, thanks EA.
give us location server and we never playing again on Hainan, Lancang,Paracel and Titan mode
"You must have known your servers were border line before you released the game. You've provided a product which is faulty and you'll be investing more to deliver the basic requirements. You're not doing any one a favour by upgrading. How about a "we're sorry we didn't deliver the fundamentals of an online multiplayer game"."
DICE, Get a new publisher. Seriously, ditch EA and their tyrannical deadlines.
stopped playing this shit 2 months ago. wasted money.
I understand your 64 man servers are a top priority but from a customer service stand point your entire community should be your top priority not just a select group I may play on console but I do believe I'm just as an important part of your success cause it may be broken and buggy but I rather play your amazing game over cookie cutter cod and that is why I give you my hard earned money but at the same time I feel I'm not as important to you even though I support you why am I not prioritized in your eyes but your are in mine?
Apparently know one seems to understand the complexity of the game DICE has built. A game of this magnitude will have problems. It's simply fact! DICE has apologized on numerous occasions about the latency and packet drop issues that many people are experiencing. Rest assure, DICE is doing everything in their power to get this game to the quality it was originally intended. JUST GIVE IT TIME PEOPLE! Everything will be fixed soon! They have learned from their mistakes and BF5 will not suffer in sales because the Battlefield franchise is by far the most challenging and competitive FPS game on the market.
The game is unplayable in all 64 maps, it's urgent to fix your servers !
Or shoot a guy.he runs 3 steps then falls dead
I'm just tired of putting 6 rounds into a french kids chest only to have him one shot me while his gun is clearly aimed at the ground
"some players on certain platforms" LMAO
If you're not implementing a region lock on rented servers then you need to tone down the compensation the network gives to higher ping players
What are you guys doing about the poor latency comp.the out of region players are unstoppable
They should've left last gen out of the equation and just focus on PC,ps4,x1
Btw. Fix the game. Don't pull a rockstar and release heists 5yrs after the game comes out
Why would you play a FPS with a controller? makes no sense. I play on PC since beta and have had no game breaking issues with BF4.
Thanks DICE for hundreds of hours of incredible gameplay. I have played every single Battlefield game and BF4 is by far the most polished and fun.
Reading all these negative comments is heart breaking…I must be playing a different BF4 in a different dimension. Lucky me :)
I play bf4 on PS3 (up to 24 players in the biggest matches), and there is also rubber banding, so it is not unique to 64 players matches.
Since Dice messed about with trying to make everyone have the same experience by aggregating the ping rates it's never and would never work so why not just go back to what you know works…. bf3 and previous versions were fine…. do other mp games suffer with this problem? I doubt it so why not just adopt the philosophy that if your ping is crap. …. suffer get a better Internet connection….. I doubt it'll improve by throwing money at the problem… its software….. use the code from bf3 and stop effing around…… by the way you know dice said they'd solved the issue of you being informed when a friend comes online…..well you haven't. ..
If nothing else is fixed with bf4 rubber banding should be fixed. …. I can cope with everything else rubber banding is horrendous and destroys the game…….
Thanks for the update. We really appreciate all of your hard work!
April Fool's day was yesterday DICE….
Dear Sherlock, it is not "Some Players on some platforms", it is every player on every fucking platform that experience this issue very often intermittently … thank you! Also, why won't you allow 16vs16 conquest if your servers are not all that…Who makes these kind of decision at dice.. it 's puzzling to say the least.
On PS4, I'm having rubber-banding on any game mode I play, sadly. It's only become worse since you released the new expansion. It's horribly disappointing to see such a beloved series alienate and poison its biggest fans.
Same here, but I still play
Some players? You guys are retarded.
Everyone that plays and loves battlefield, no matter what platform you play in , should read this article that "Menel4us" was kind enough to post for us.
It's nothing but the truth and anyone who thinks otherwise is blind or just plain dumb.
thanks for sharing dude
Only question i have is: Did you guys (Dice) even test the DLC before you released it?
You've known about all of these problems for 6 months now. In the gaming world, this is a very, very long time. I love Battlefield 4 and many gamers like me have dealt with these problems and played through them on multiple consoles this entire time. How about instead of trying to suck more money out of us for DLC, maybe give back to the community with some FREE content(after you fix the lag of course)?
I'm waiting to see the next BF5 sales, I'm pretty sure some time before they will admit all the problems with BF4 and will apologize sincerely (but they can't admit now, it will be catastrofic). So EA / DICE when you see that BF5 doesn't sell more than a bunch of games don't be surprised!!!!
You just needed to apologize, take your time because you're only destroying your reputation.
I',m a clan member (the only one who defended at first your game) but you have let me no arguments to defend.
"It's totally not our server tickrate, guys!" -DICE 2014. So, what will be the excuse when the server rubberbands/drops packets (which is BS when other online titles I try in the same time-frame play just fine?) and lags in general while still having me die from someone not facing my direction killing me at the same time I did them?
I enjoy these comments!!! It took a long, long while, but I think a large majority of gamers are starting to wise-up to industry (mostly EA) shoddy development practices.
I'm very excited for the next installment in the Battlefield franchise. I'm starting to believe that this is the game – high profile enough and terrible enough – to tip the scales and derail the next big hype train. I'll tell ya, sales numbers are going to be interesting for the next game.
The times, they are a changin
While you are upgrading the hardware, how about you also do something about the massive amount of high latency, out of region, South Americans, who overpopulate East Coast North American Servers? Please introduce some form of ping limiting, region locking, or region grouping so that these South Americans play on their own servers.
Guys, fire the whole back-end staff including the head who let this happen. This is literally pathetic. It so cheap to blame the hardware instead of admitting that the server code is broken / non-scalable mess.
This is the main reason I don't play BF4 much. I bought the PS4 specifically for BF4, and I tend to play obliteration or some other smaller game that has less lag. I think that the programmers were pushed to rush this game out for the next gen consoles and they must have been aware of all of these issues. Still a better game than most, but I wish I could still be playing BF3 on my PS3 that I sold…
It's only been four months since PS4 release and BF4 is still a bug ridden laggy mess. I've played every Battlefield game since BFBC1 and BF4 has seen a sharp downturn in the quality of your product. I mean you could have mitigated this by at least allowing the server browser to find 32 player games on conquest. But no – no 32 player conquest, awful hit detection, lag and rubber banding. Worst of all no squad creation for friends that want to play together – always put on different teams never mind different squads. It worked on BFBC2 but it seems to be an overlooked feature since – and pretty much everyone would like to squad up with mates without going through a load of hassle first. I've paid near enough £90 for a broken mess.
Hopefully this will be fix soon. I've been trying to streaming Naval Strike via twitch from my PS4, and ever since that expansion released I've been having more issues.
The question is, how did you NOT discover this before release? Seriously, this has been an obvious issue since day one on PS4 as it's not exactly that hard to replicate as it happens all day everyday. Did you not even bother testing your game across different studios to actually stress test the server connection or did you only bother doing local area testing which would result in no issues, go figure. It's pretty insulting for you to finally say "we are unhappy" when this should of been painfully obvious straight away.
Thank god as at times it became unplayable on Xbox 1 when can we rent are survers on the xbox anyways playstation have there's where is ares
Frankly this is well overdue. I suffered rubberbanding on playing naval strike the last few days, but from day one I've suffered from lag and rubberbanding of the opposite team in firefights. Frankly I dunno if this is because I have a very fast connection and everyone is playing on a slower connection but whatever it is you need to get this sorted… NOW! if there is no remarkable improvement soon you will have lost a battlefield player permanently, I can't be asked anymore to play as its not enjoyable because of the issues, this simply isn't good enough for a game which is £90 I hope you learn something before bad company 3…
You must have known your servers were border line before you released the game. You've provided a product which is faulty and you'll be investing more to deliver the basic requirements. You're not doing any one a favour by upgrading. How about a "we're sorry we didn't deliver the fundamentals of an online multiplayer game".
You, I like you..
Praise the sun.
So basically DICE, were waiting for a suit in EA finance so sign off on the server upgrade's, I won't hold my breath too long!
How about TV missile dusts & ghosting? Not even under investigation, right?
This is also accruing on PS3 ever since the new patch and DLC download.
This awful rubber-banding on Naval strike is a miracle for me because Dice is FINALLY adressing rubber-banding ASAP. They have no choice but adressing it right now.The truth is that some players can't even play 64 players mode since the release of the game.
Some players on certain platforms? More like every single player on next gen consoles.
Absolutely untrue. i have bf4 on both PC and XB1 and i almost never have rubberbanding issues on my console. I have 7mb/s down and 1mb/s up internet speed and i usually play on servers on the other side of the world. And yes i do play 64 man servers all the time and rubberbanding is rare.
Ill also mention that every single person ive met in my city that plays bf4 MP doesnt have many rubberbanding issues either. (yes i did ask them all when i found out they played bf4).
So because it doesn't affect you it's not happening right? FFS DICE themselves have acknowledged the issue and the solution what more evidence could one possibly need?
Absolutely untrue, have a word with yourself!
You play on servers across the world? Why does that line make me strongly disbelieve anything you're saying? Oh that's right, who the hell purposefully plays on a server ACROSS THE WORLD? You sound like a lying shit. either that or you're stupid for not picking closer ones that DO exist.
."..and ***I ALMOST NEVER*** have rubberbanding issues…."
Thanks for your analysis. Really. I hope you are only pumping gas for a living.
So why not in the meantime you folks on DICE/EA side enable low count servers for Conquest/Carrier Assault/etc. for the PS4/XB1 platforms? We have no options but to jump into a 64man rubberbanding bonanza or not play the new mode/maps in their maximum full glory capacity.
I am still puzzled as to why you have not enabled such servers all along. In fact the option to search for Conquest maps always returns zero alternatives as ALL servers are running Conquest large.
When will this game finally be at a level that can be called decent?
Why did it take so long for this post? And why did it take so long to make a decision to actually do something about the poor state of the game and servers?
DICE – I can help….Eject, place disk in box, drive to GameStop, trade for COD.
Metro still does't boot. Win 8.1 x64, KIS14, no firewall
The game still freezes all the time on Dawnbreaker. i have no faith in this franchise anymore
Will better servers stop the framerate issues?
I'd imagine not, better servers should help a bit with "netcode" and whatnot, but framerate issues could be due to optimization issues or a player's hardware or a few other things not related to the servers
"we'll be upgrading the hardware"
Thanks for realizing this has to be done. We realize this means less profit so thatnks again for doing the right thing!
Much better than anything Call of Duty would do! Lol they haven't upgraded their equipment since MW1
Could not go back to this game after playing Titanfall……not because of the game itself but I hadn't realised how clunky BF4 really is until I played a smooth game
I'm playing on PC master race, Naval strike is worth every cent!! Haven't had any issues, sucks to be a console peasant amirite!
Always someone that needs to turn this into a PC vs Console. Why can't you just accept the fact there are different ways to play games and move on? Is so old.
Unfortunately I don't think this is something that will ever go away. I play on PC, but I don't rub it in console player's faces because I can do more with it (also because I recently came over from console and still play certain console games, so I know how they feel). Seriously, I don't understand why we can't just all play the game and discuss the game, share stories etc. as a single community no matter how we play it.
Are you being satirical of PC supremacists? Just curious
I'm on Xbone, and its just fine for me. only lags for the first map i play, but if i wait it out, its fixed
This has been nothing short of an amateur effort. I have noticed that you should only play on servers that are at around 80% capacity. Beyond that, it's just goes to hell.. I haven't upgraded to premium simply because of these sort of problems… What guarantees will I have that DICE won't mess this up ?
It got so bad at one point, I shot myself in the back 3 times.
This made my day lol
Ha Ha. This mad me LOL. It does get pretty bad at times.
Cool maybe after this you can spend four months figuring out how to let us pick up kits properly
You misspelled ALL PLAYERS!!!! this game is complete shit almost half a year after launch. This game is ruining FPS games for me. Do you know how terrible a game has to be to ruin a complete genre of gaming?
So EA owns their own servers or network. They are not using microsofts. So thats why its shitty. Theres a reason TITANFALL didnt go with EA servers. They went with microsoft whick are the best.
I'm on PS4 and I get rubber banding on EVERY map with 64 players. This issue is only made worse for us 'next gen' console players because we don't have any 32 player conquest or carrier assault servers available to play on for some stupid, unknown and still unaddressed reason. It really is time to step up before more and more players abandon hope for the game/franchise.
What do you mean by "our server"? You gonna upgrade your own BF4 server? Or do you mean some backend servers, that will have effect on all the other servers?
Yes the one under the dev's desk running a PII and 1GB of RAM connecting to a 10MB hub to a DUN connection to AOL.
This is a major issue on the Naval Strike maps, on any size. Why did you delay the release of these maps only to release them in a buggy state anyway. I'm really losing respect for DICE these days. Love the game but they're making amateur-level mistakes left right and center.
No don't lose respect for DICE. They brought us battlefield bad company 2, my favorite multiplayer shooter of last gen. Hate battlefield 4. The game was rushed and I knew it was gonna spell trouble. If you compare the release gap between the other main battlefield games, battlefield 1942 to bf2 to bf3, you'd see there is about 5ish years between their releases. Bf4 came out what 2 years after bf3? Not good enough. Made a veteran player like myself decide to skip bf4. But now that I got a new console I may wait and see if they'll fix it before giving them my money.
"Top priority"
>Releases DLC
Upgrading the hardware? Like your were using budget servers before or what? Thanks EA…
[...] Pour ceux qui n'ont pas suivi l'actualité du jeu de DICE et d'Electronic Arts, Battlefield 4 est sorti fin octobre 2013 sur PS3, Xbob 360 et PC, puis sur Xbox One et PlayStation 4 en novembre. Pour un grand nombre d'utilisateurs, l'expérience a souvent été mauvaise et les divers patchs ont rarement résolu les différents bugs, quand ils n'en créaient pas de nouveaux. Six mois après son lancement, Battlefield 4 a semble-t-il réglé le plus grande nombre de ses soucis, notamment via la mise en place de meilleurs serveurs afin de supprimer ou plutôt diminuer le rubber-banding. [...]
[...] Community Manager Dan Mitre said: [...]
[...] Source : blogs.battlefield.com [...]
[...] an update posted on the Battlefield website, DICE talked about how they're "unhappy" with the server performance and will be [...]
[...] Fuente: Battlefield Official Blog [...]
[...] Fuente: Battlefield Official Blog [...]
[...] some players on certain platforms experienced during matches with 64-players," reads the post on the Battlefield Blog [as cited by [...]
[...] si legge dal blog di Battlefield la Electronic Arts e presumibilmente anche i videogiocatori e gli amanti di Battlefiled 4 non sono [...]
[...] and how this is a top priority DICE will make before they begin to lose meaning. Yes, it's another statement about Battlefield 4 and the ongoing server [...]
[...] The company wrote on its official blog that after evaluating the issue, "…we're unhappy with our server performance, so we'll be upgrading the hardware as soon as possible, investing more to deliver a better experience". [...]
[...] Battlelog update makes it clear that server performance is at the heart of the problem, which is particularly [...]
[...] A Battlelog update makes it clear that server performance is at the heart of the problem, which is particularly noticeable considering the first-person shooter can support up to 64 participants in a single match. [...]
[...] on certain platforms experienced during matches with 64-players," the developer wrote on the Battlefield blog. "Looking into this further, we're unhappy with our server performance, so we'll be upgrading [...]
[...] Battlelog update makes it clear that server performance is at the heart of the problem, which is particularly [...]
[...] A Battlelog update makes it clear that server performance is at the heart of the problem, which is particularly noticeable considering the first-person shooter can support up to 64 participants in a single match. [...]
[...] Battlelog update makes it clear that server performance is at the heart of the problem, which is particularly [...]
[...] "We wanted to provide a quick update on the issues with Battlefield 4 'rubber-banding' some players on certain platforms experienced during matches with 64-players," says DICE's community manager. [...]
[...] Battlelog update makes it clear that server performance is at the heart of the problem, which is particularly [...]
[...] ihrem Blog nahmen die Entwickler von Battlefield 4 heute Stellung zu dem bekannten [...]
[...] hell and back since its November 2013 release – and developer DICE isn't done yet. It recently issued a statement on a rubber-banding issue seen in 64 player matches, with some players haphazardly teleporting back [...]
[...] players have taken to the Battlefield Blog to air their views and while many of them are happy that DICE is finally working to resolve [...]
[...] on Battlelog, DICE wrote, "We wanted to provide a quick update on the issues with Battlefield 4 [...]
[...] players have taken to the Battlefield Blog to air their views and while many of them are happy that DICE is finally working to resolve [...]
[...] "Vogliamo aggiornare velocemente i server di Battlefield 4 per eliminare i problemi di 'rubber-banding'" ha scritto il community manager Dan Mitre sul Battlelog. [...]
[...] on Battlelog, DICE wrote, "We wanted to provide a quick update on the issues with Battlefield 4 [...]
[...] Addressing Battlefield 4 Rubber-banding Issues [...]
[...] Zdroj: Battlefield Blog [...]
[...] As soon as we know the exact timetable, we'll let you know the ETA. Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon. DICE公式ブログより [...]
[...] "We wanted to provide a quick update on the issues with Battlefield 4 'rubber-banding' some players on certain platforms are experiencing during matches with 64-players," Battlefield 4′s newly appointed community manager Dan Mitre wrote in an update on the Battlelog. [...]
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text:
Immanuel Lutheran students carry jugs of water from the Wisconsin River to the school. It was a way to let them know of the desperate need for water many children face in Kenya.
- Filed Under
On Oct. 11, fifth- and sixth-grade students at Immanuel Lutheran School, Wisconsin Rapids, walked to the Wisconsin River to fill jugs with water. They then walked back to school carrying those jugs. They did this twice that day, totaling approximately 3.2 miles.
Why you ask?
The class began the school year reading the book, "A Long Walk to Water" by Linda Sue Park. The book is based on the true story of Salva, one of the Sudanese Lost Boys. It speaks about the hardships he faced when separated from his family by war and forced to find his own way to safety in Kenya. ...


text:
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text:
Project Dispatch
Artmeme is pleased to introduce our monthly guest blogger, Thomas Donae. This article was written by Thomas Doane who is an amateur artist, art-lover and an art-critic on blogs and in local weelies. Really, he's mostly a writer.
We've all been there. Standing alone in an art gallery, captivated by the allure of a piece. Its depth and intense intrigue pull you in. This is amazing, you whisper quietly to yourself, I must have it. You can already see it hanging above the mock fireplace in your apartment when your wandering gaze travels to the price tag, which holds a number that violently shatters any possibility of adding this piece to your collection.
Project Dispatch is a way to turn your dreams into reality, and then hang them on the wall. The experience is not uncommon. Many have fallen into despair upon learning that they cannot afford the gallery list price. Would that the pieces were more reasonably priced, say…$50. Then, perhaps, you could go home with one. Project Dispatch takes care of that problem for the art lover, connecting them with artists that they're excited about.
The project is, by its own definition, an artwork subscription service offered by a group of artists nationwide that's built to help those artists stay committed to producing work, while providing great artwork to art-lovers who can't afford gallery prices. The website lists three subscription levels – three-, six- and 12-month levels at $25, $50, and $75 per month, respectively.
Project Dispatch does do some email marketing to keep in contact with their network of art-lovers and artists, but word of mouth and their occasional exhibition extravaganzas such as FLURRY and SEND OFF have thus far been their primary marketing tools.
The project lacks the appeal that it might have were it to be offering wares from A-list figures in the art world, but whatever revenue it is not generating in that field it makes up for by offering developing artists a platform to gain notoriety and sell a few pieces in the process. Early adopters can potentially collect art from bourgeoning artists before they "break", which is added incentive for collectors planning for the future.
Some of the artists include Rachel England, one of the co-founders of Project Dispatch. She is a nationally renowned artist and recent graduate of Corcoran College of Art and Design. Her Temple series bowdlerizes well-known pieces and replaces key elements with images of various temples located around the world. The result is sometimes intentionally clever juxtaposition, and other times mystic.
The art is not restricted to a single media, though it most often manifests itself as visual without being multimedia. It may belie the purpose to send art subscribers separate DVDs that hold each component part of a multimedia installation.
Artists like Jason Wood create sculptures out of found objects and send photographs of finished (or possibly, in progress) works to subscribers. Esther Hilago deals in contemporary photography with a decidedly old-school vibe. My point is, though the current selection is small, it's varied, oftentimes charming, and always worth looking at.
The administrator Chandi Kelley–curating the whole project along with Rachel England–has also contributed work to the growing labyrinth of styles and artifacts spilling out of the Project.
The work itself often points to developing styles, which are exciting in themselves as stepping stones to an artist's eventual aesthetic technique. On the whole, Project Dispatch is another innovative idea to be added to a growing list of ways to distribute art in a depressed economy. Artists gain from the exposure and practice, while consumers have the chance to support art they enjoy at a reasonable price.
Now perhaps you won't have to deal with that sinking feeling of sticker shock at the art gallery.
*Project Dispatch by Artmeme's Monthly Guest Blogger Thomas Doane. Thomas Doane lives in Indianapolis is an amateur artist, art-lover and an art-critic on blogs and in local weelies. Really, I'm mostly a writer.