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Sat, 23 May 2015 13:55:00 +0000It only occurred to me that I probably left the impression on the FB page that the only optimal formation was the one that I had done the graphics for ... e.g. one big long line, with horse on the wings -and the thing is, that wouldn't entirely be right ...
I guess that might be best described as the basic optimal formation... many armies of the time went with the 'checkerboard' type formation with their foot, and this is really just a way of deploying the reserves and spreading them out across the field. I haven't actually got anything to show regarding this yet (and I might not for a long while) ... however the main point is that this is definitely not something that I am oblivious to.
More as it happens or when I can find the time...
Sat, 09 May 2015 00:39:00 +0000
Since that time I have worked with an OOB file that separates the pike and shot units into distinct units. This style of OOB does require more attention to, for lack of a better term, choreography, as the pike needs to cover the shot, while the shot needs to cover the pike units. Pike covering shot to protect from cavalry, and shot covering the pike to protect pike from other pike and other shot. Pike units are big targets.
I still need to write up a summary of some of the unit coding, and idiosyncrasies of some of the units, for example, not all cavalry can charge, and those that do should not be able to pitch in like a massed Napoleonic cavalry charge. In fact some units can only shoot or defensively melee -so what purpose would these serve? Flank shots I think (not sure but that is the theory).
I am only half done with this first scenario's set up. In this instance the side shown has 3 armies (2 on the map, and one which is basically some irregular horse, which enters somewhat sporadically).
I am thinking about having the stronger side enter on the south edge of the board on the south side of the river and need to mount some sort of river crossing. The armies on the board need to assemble and deploy as they are basically encamped.
Disclaimer: all ratings are open to be changed... nothing is written in stone.
Tue, 21 Apr 2015 23:30:00 +0000
Progress - mostly brainstorming - but here it is anyway...
At the moment I am limiting this to the parameter data table (PDT), as I think that is where the most significant changes will come from. I am reducing the command range limits.
Brigade and Divisional leaders will have a reduced range from the stock REN PDT tables (although I have not actually gone through each and every one of them in the game, I am only talking about the Renaissance.pdt table); the idea here is to try to give any sort of incentive to keep formations compact. I haven't made much of a distinction per side (of which REN has 15), because this is more about showing end users that they do have the ability to experiment with this sort of thing.
I am going to reduce the fire range on the shot weapons that I am using; keep in mind that I am sticking with the stock scale of 100 meters per hex. From what I have read (although if pressed I probably couldn't give you a source off the top of my head), the weaponry was used more or less at about the same range as was still used through the Napoleonic period. Sure I am aware that there are tests here and there by re-enactors, and all sorts of claims of this, that, or the other thing could be used to whatever range, but my focus is solely on what range were the weapons used during the time.
I suppose this also leads on to order of battle (OOB) structure to a degree, as weapon effectiveness, by its nature is tied to formation type. Units during the pike and shot period were not the linear formations used in the 18th and 19th Centuries (indeed not even the later part of the 17th Century to be even more technical.). You have relatively deep blocks of men using their weapons in something similar to a rotational formation (think a volley ball team) that was designed to maximise fire volume. Formation depth eventually thinned out as weapon technologies allowed for quicker reload times, but that would come later - in this period you have big groups of people, more or less compactly aligned -which increased the fire volume, but it also at the same time presented a bigger target to hit.
As I mentioned (I hope) at the outset of my prior blog post, I am wanting to play around with a combined pike and shot capable unit, however, this sort of unit is -as has been written about elsewhere, a fairly abstract concept once considering the engine. I think, but have no proof, that this sort of concept works better at larger scales than it would to smaller scales. One of the things that is interesting about the M&P engine is that is can allow for a variety of different scales, which basically means that you would have to customise OOB construction about the scale that you are using. I think (but again cannot prove) that if one was to go with a much smaller scale that there is the opportunity to maybe provide a very granular type of gaming experience -however, the limitation is the map availability. In my situation I am not going to adjust the map scale, but just note that there is that potential in the engine. Of course too, the more detail used, then the AI would have an even tougher time handling things. Yes I have read all sorts of things about the AI, and I have played the games a fair bit so I know where people are coming from, however the one thing that I think is worth noting is that OOB structure can have a big impact on any hope that the AI ever had to start with -the more complex the OOB structure, then the less one's expectations should be. Of course, too what you are asking the AI to do also has a big impact as well- plus in my experience river crossings have always been an issue -and there is no real way that AI will work in a river crossing assault set of scenarios here.
I am going to go with a couple of different OOB styles when putting together this package, in that I also want to show separate shot and pike components of a larger unit. The one issue, aside from AI limitations that this formation style would impose, is that this type of set up, by its nature can create a bigger overall footprint on the map for a similar sized unit. Other considerations are that since now you would have a pike unit with no shot capability, this then makes for a more potent melee unit (although keep in mind that only so many guys are able to face off against each other in a combat, and a formation of this type is by its nature stratified- the front ranks may have a better quality than those in the rear ranks. . . at what point does this unit degradation kick in if significant losses are taken?). Who knows -maybe that is overthinking things based upon the scale being used. The benefit of separate shot and pike units, is that you need to work in conjunction with the other type in order to mutually protect each other. Or put simply, it is probably a big mistake to spread your forces out too much.
Of course, again the spreading factor is one thing too that if an OOB structure is too flexible, can maybe overwhelm a scenario. I guess what I am getting at is, that while you can structure an OOB to something very similar to what you might find in a Napoleonic series title, should you? It probably shows above that this is something that I come down on the, 'no' side of that debate, and want to design my OOBs in this experiment around how I see the fights as developing.
I think next time I will discuss the scenario style that I want to plan around.
Sun, 19 Apr 2015 09:30:00 +0000... so the blog here has become a bit static (my fault as well as too many medium choices) - I have had the opportunity to do some OOB work and it has me thinking that about a variety of possibilities.
At the moment I am not able to realise all of them (mainly because I need some maps ... period maps, to be precise). In other words, I would need a different style of population centers, as well as maybe a different pattern of forests, and less areas of cultivation if one were to try something with maybe a Roman type of era. I am not actually doing that -although I have thought about if it might work ... mostly this is about constructing OOBs and command structures. The Musket and Pike engine has a lot of flexibility ... and doing something like this would require a rethink of weapons slots in the weapons.dat file, as well as seeing how well one can switch around some of the settings to a more melee based combat system which would by necessity, moderate the impact of missile weaponry as well as mounted troops.
I think it can be done -and who knows, but it might be at some point ... this is mere spitballing on my part.Of course, by extension, this sort of thinking can also be applied to the published title; which is to say I am in the process of doing some OOB structure and command structure tinkering within REN. Mostly this is about experimentation with units that include pike and shot elements within a single unit. There has not really been a lot of testing of this sort of unit, although I think that this was included in one of the updates to REN, so it would be interesting to see how this would work out.I also read some about applying negative values to some of the modifiers and it would be interesting to see how these would actually work. I guess it is conceivable that if you accept that a shot component was going to avoid melee combat if at all possible and a pike component of that same unit would step in to protect their shot component; which basically means that a given unit with both shot and pike would not be meleeing with its entire manpower in the context of a standard scale of 100 meters and 15 or 20 minutes per turn.Why the Mookerhyde map? (See above) - whatever I do will be entirely hypothetical in the sense that this map is just a really useful map in that you can design a river crossing assault.defense or meeting engagements. You don't even need to use the river in some situations (which in effect means that there might be several scenarios using the same forces on this map).The other major reason is -this map is simply big -and armies in this period were not so big... you would be talking about 20-30,000 men per side ... tops with a more probable strength probably under 20,000... or more simply put ... should have a relatively (when compared to the map) smaller footprint -so there should be ample room to maneuver and set up a battle line. In fact I guess that is probably supposed to be the main point of these:Phase I: Both sides enter mapPhase II: Defending side determines where to site a battle line ... attacking side locates defending side and sites their own line (in effect think of this as a way to replicate a player determined battle set up). And yes, there probably should be some incentives to do this in something consistent with a given period.
Phase III: Battle - I expect that a solid battle line will trump a less solid battle line ... but at this point the maneuver and set up is expected to be a big part of the strategy of these.More as it happens ... it gives me something to blog about here.
Sat, 14 Mar 2015 05:09:00 +0000http://jtsdev.vbulletin.net/
This is Rich Hamilton's board; I have updated the link on the site but figured that I ought also to point out that it has a different url for anyone interested and might be needing to update links elsewhere.
Sun, 22 Feb 2015 05:56:00 +0000I wanted to thank Masséna for taking the time to discuss the concept of creating a custom OOB (for a campaign OOB of all things - not a small one).
And then taking the time to follow this up with an actual OOB file, and then a scenario in which to use his OOB.
In my experience, a lot of this process stops at the discussion stage (and I hadn't really ever considered that there actually *were* stages to this sort of process.).
I want to thank Mr Masséna for his contribution to the title; scenario editing, OOB editing, even submap editing, all are something that is available to users.
Check it out here.
Thu, 12 Feb 2015 10:41:00 +0000
HPS releases a DigitalGameworks title: Vengeance
All brought to you by Jeff Lapkoff's DigitalGamework's latest title, Vengeance.
Available from HPS Simulations.
I will get a page up on SDC as soon as possible, along with some screenshots to show a bit more about this new title. It has been available since 9th February 2014.
Sat, 07 Feb 2015 04:27:00 +0000
A note from Rich Hamilton regarding the messageboardThe messageboard is changing hosts so Rich has posted a message with some instructions regarding this.We are in the process of transferring these forums to a new hosted solution. Please do not make any posts here from now on that you want to keep. The Support team will begin migration soon, and anything posted after the migration will be lost.Based on this I purposefully 'broke' the link to the messageboard until the other one is ready (which I imagine should be shortly). I am not involved in the setting up of this board, so I am not able to address anything specific.Once it is up and running I will add in the link coding (and possible retitle the link) -it will be (as far as I know) the exact same board, but I don't have any details about the technicalities at this point. What I am meaning is I cannot answer questions about passwords, user names, if you need a new registration -nothing like that - I assume all of that will be provided as part of this process (although I am only saying this as someone who has been through messageboard hosting changes over several different boards over the years.).So stay tuned. ;)
Sat, 31 Jan 2015 02:25:00 +0000
Colleen McCullough's Masters of Rome series
Gaius MariusBack to Colleen McCullough, for a second; she passed on earlier in the week - and readers might know her for the Thornbirds which was one of those big mini-series like they used to run on tv (in the US) -in the 80's - but my focus is on her Rome series.
At present I have only gotten through the first two titles, and had started the third several years ago but had to put it aside due to personal circumstances.
I have had some significant experience with the entire historical fiction genre, and one thing that I want to put out there right off of the bat - this series is much more similar to say, something Jeff or Michael Shaara, or even Allan W. Eckert wrote than say, John Jakes -or any number of authors that wrote serial historical novels pitching to a more generalised audience appeal. Basically take that to mean that some authors in this genre, in the past, have slipped a little '50 Shades of Grey' type of stuff into their historical 'plot lines'. Rest assured, that is not Ms McCullough's style.
I have had access to some of the material that she had written was some of her source material (as I don't have any of the books readily available to refer to at the moment -this is strictly 'iirc' territory.) material such as Livius, and Cicero -she referenced literature of the antiquities heavily. Yes, there are politics, social upheavals (face it - Rome of the Gaius Marius/Lucius Cornelius Sulla Felix era was rife with it all -as it was with military reforms -which also entailed social reforms). I can't get into the details entirely, but basically this all starts with a period of societal change which was brought about by integrating Italians into the society of Rome; creating and maintaining a citizen army (prior to this it was more of a strictly Roman -meaning the immediate area of the city of Rome -and not the Italian peninsula thing) -and it also involved a hefty bit of class level politics.
While I don't entirely know how the Roman legislature worked, I do know that Ms McCullough described its functioning in things like votes as to how the Parliamentary system works in Australia (and probably the wider Westminster system of governance, although my main exposure to this has been in Australia ...) - meaning that when votes are held, the Senators get up and move from one side of the floor to the other as per how they vote prior to being counted. In the US it is just a roll call type system if it isn't accepted to have happened by a voice vote. In Australia -we do the voice vote and then sometimes a 'division' is required - this moving around is what a 'division' is -and it happened fairly frequently in the first two books (so if you are from the US -this is what that is all about.).
The first book relied a lot on reading correspondence (which I think probably exists in some form) to drive the narrative of the story. The second book did some of this, but relied on this method of story development a lot less.
The entire series basically tracks the rise and fall of Gaius Julius Caesar (and by 'rise' I mean birth), and the final volume was sort of one that fans (including some fairly prominent ones) appealed to have written.
In Australia it is pretty common to find these in op shops (op shops being like Goodwill, or a Salvation Army store in the US), so I have been pretty lucky in acquiring a set -I think even one of the titles I got hold of was a signed copy.
If I had more time, I would really love to spend some quality time in the Roman (ok and Macedonian too) period; for the record at the moment, I don't ... but someday... and revisit this fine series to give it the attention that it deserves.
Sun, 18 Jan 2015 05:06:00 +0000I don't actually have a part 2 yet, but just in case I do I will be ready for it, numerically speaking.
I tweaked the French 2d unit colour so that it is a bit lighter and provides a bigger contrast with the Prussians as well. I also changed it in BPW for no other reason than for maintaining consistency.
Tue, 06 Jan 2015 03:06:00 +0000
As it turns out I forgot to include the winter weather terrain. I have no added that to the mod download, although I will have to look into toning down the fields (read that to mean ditching the really bright green) in the non-winter weather terrain.
Download page
Tue, 30 Dec 2014 11:13:00 +0000
SDC's Napoleonic Battle's map mod now available.
Click here for SDC's NB Mod page.
Been a long day, apologies for the lack of my ordinary prose ;).
Sun, 28 Dec 2014 01:55:00 +0000
A brief preview of the site's future directionIn prior years I have focused mainly on the titles, and now looks to be a good time to expand upon the theme, and begin adding in material by series topic, where it might not necessarily match up to an existing title.
With that in mind, folders are in the process of being added for each series, and I will restructure P Bruffell's Ancient Warfare area to be consistent with the new material I want to start bringing in to the site.
The above is a navigation menu for the Napoleonic Battles' series, and these categories will be specific to the series itself. In other words, the NB spotlights, NB strategies, NB mods, etc...
This is more about a plan going forward, than it is ready-made content. I might add a 'Bookshelf' category to add in links to material in the public domain, for example, Oman's Peninsular War volumes, or things like that.
I might also use this as something to replace the download area -in that I really don't have the time to manage that area, it would be pretty work-intensive so it might not happen, but I like the thought of being able to ditch that problem software.
Mon, 22 Dec 2014 21:49:00 +0000
Vexed Questions for the Webmaster :)An precursor to content, and the thing is that when being a member of clubs can present some issues when creating content. I am not entirely sure that a club might not be counterproductive when it comes to providing content for the site.
It does provide a lot of good opportunities to network, as well as to get a wider exposure to, potentially, all of the titles.
I would like to provide more article oriented content, although for me, it only actually counts if it can be done to a certain standard.
My first try at this will be from one of the title's that has been around for awhile, Campaign Wagram. In this I will focus upon the day 1 French river crossings from Lobau Island.
Starting on the screenshots...
This will be involved talking to points of pioneer usage, and strategies ( ok, well mine anyways ;). plus also focusing on command control strategies ( paying attention to keeping your units together).
Some of this involves, prioritising and managing crossing points, which to a degree is not dissimilar to managing the follow on waves in Normandy '44.
I will also be making mention of certain environmental conditions ( mainly line of sight considerations) -and what the Austrians have that can impact your crossings. Granted, though, that my experience is coming against the AI as an opponent - but then again if no unit is able to reach an area then, really it does not seem to matter if you are playing the AI or a live person.
Ok- well this is sort of an intro into what is going on, and I need to start assemble some relevant screenshots for this. Part of this is due to an indirect request from NWC for some content.
~On another note, I am getting ready to put together my annual funding drive, and will be putting together a post regarding this. I was fortunate enough to get an early donation, so I already have $20.00 covered of the $125.00 goal that I have set.
Finally, a bit of a status update on what I want to accomplish in the next several weeks, outside of the above article, I also want to do some work on a general NB mod, that is centered around various JTS graphics that are already published. Note, however, that I might well take on the hexgrid to see what I can do - I guess that is a longer term objective.
Sun, 14 Dec 2014 01:15:00 +0000
SDC's Bonaparte's Peninsular War mod - now availableThis one is ready for prime time now, so although I do plan on writing out some notes later now, that is probably more about providing content for the site as opposed to anything directly related to the mod itself.
http://hist-sdc.com/mdc/sdc_bpw_mod.phpThere are a few other mods coming for the Napoleonic Battles' series, however this is mainly going to be based upon making available BPW's stock 3d graphics.I suppose there is a little irony in these are some of the same ones that I just switched out of BPW... but, well ... yes I guess it did work that way. I don't think that there will be that great of a turnaround time for these -as I did significantly more on BPW's other than map work -things like the Phasebox, the Vertical and Horizontal Bankboxes, the Unitbox and Leaderbox files, unit counters... vp flags... flags themselves... even the Cover.bmp file...
Sun, 07 Dec 2014 11:09:00 +0000While I have been posting images to the site's Facebook page -I also wanted to add a finalised version of the Leaderbox and Unitbox image (in this case for the French).
What's new on this one? I added a bit of map background ala the method already used in the series, although I changed my approach to this a little in that I went with 2 half size map images so that the same map image would remain on the activated unit which it did not do before.
I guess, technically speaking, this is a finalised candidate in that while this image does show an activated leader with inactive units -it does not look all that different and I can tweak that a little bit more easily.
Sun, 30 Nov 2014 01:26:00 +0000... for traditions ... first, a family tradition (ok it is just mine really) - the Christmas Scud (made in China) ... for some reason one of those fly by night seasonal Christmas themed shops had this candy-filled Scud as one of its items for sale. Yes sure it was completely out of context to all of the other decorations there - so naturally I just had to get it. -And it has been a centrepiece of some sort ever since (maybe worse - I left the candy in the thing ... hey it wouldn't be as collectable ... tongue firmly in cheek)...So all marvel at the Christmas Scud - it truly is that time of year. :D
Fri, 28 Nov 2014 22:00:00 +0000As first mentioned yesterday, I wanted to point out a thing or two about working with bmp files in the JTS titles (or in other words graphics' modding); alignment in digital images is a technical issue that you might have learned about in mathematics classes.
An image is basically a big graph, and each pixel has its specific location, and of course the JTS graphics use bitmaps (bmp) as their images of choice although technically this information applies to any graphic file type.These locations are all determined by an x and a y location on any given digital image file. Some software will tell you where these are so that as a designer you can pinpoint an exact spot where you want to work in an image.
This becomes very important when modifying files like can be found in Tiller's titles as the images can be fairly small, and there is not always a lot of space to work with; that plus it is easy enough when working to just estimate a space and end up going outside of a set parameter.
For example, in the above image, the dot is a X:1, Y: -8 -and yes, this is also exactly the same concept used in identifying specific hex coordinates in the games.The basic impact of this is you get fragments of images being shown - a common example of this can sometimes be found in the 3d artwork as there are a lot of files for the artist to go through and like anything sometimes things get missed.
-so have a thought about the humble X and Y axes - they are a pretty important consideration.
Sat, 22 Nov 2014 05:14:00 +0000
A new JTS app - Modern Campains: North German Plain
Recently having acquired a screenshot app, as well as doing some work on North German Plain '85 (admittedly right at the very end of its development cycle) ... ok so there was the need for the screenshot app, as well as nutting out how to use it successfully.
There is the potential for some AARs/strategy content for the apps going forward. I imagine that I will be getting hold of ME67 eventually -and this promises to become a new fully fledged area for SDC in the very near future.
What with apps. there presents some complications to creating content that the PC versions just don't have - namely the ease of resizing the screen (inadvertently to be sure) which then messes up the ability to stitch together several shots - in the above case on my planning map -it happened on the very last couple of images which I decided to ditch since all of my units were shown on the map and that was the main point anyway. About the only thing that my own planning map does not have is the bottom hexrow which becomes relevant in that there is a supply source on the bottom of the map.
NGP '85 is another one of the apps developed by Dave Blackburn, and will certainly not be the last. One technique that you will notice that is used on the apps are the use of blocked hexes to restrict the useable area on the map - combine that with limited turns and you have an app that presents the player with situations that are designed to be brief, but challenging with (like most good apps) the opportunity to compete against your own scores.
In my own case, I am getting my feet wet with the MC series after a long hiatus (from the PC version), and am relearning all of the controls.
This one will transport you back to feathered hair and the synthetic drumming of the 1980's (or in my case -I guess you might call it Iron Maiden ... whatever ... the same thing :) - this one is about your classic Reagan-era Cold War turned hotwar confrontation.
Sun, 16 Nov 2014 00:33:00 +0000Apps:
I admit that I had been focused on working with my laptop/desktop even though I had gotten a tablet about 11 months ago, so I neglected working out how to take a screen grab on the tablet.
I fixed that little problem this weekend, so I am now good to go.
Ok, so what does this mean? Well. for one thing is means that there will be some content on the Apps start to show up on the site and on the FB page -things like AAR's and situational reports. All that, though is in the future, as first I want to stock up on the apps that I am missing.
BPW Mod:
I will do an entire write up for this when I go to release this - I have worked around the periphery this past week, and am really about there with things.
That's is - ok, the Phasebox will take the most time... mostly because it is about resizing images and developing easily readable text for the graphic file.
- Phasebox.bmp file
- Add texture/background image to unitbox/leaderbox.bmp files
- Add in some more palm trees into the 3d forest hexes
- Probably reinstall another iteration of the title so I can create backups of the stock images
I might need to adjust the size of the Spanish banner so that it matches the other nations' banner proportions. In the end I went with a banner without the coat of arms -as based upon where the leaders and unit portraits sit, they would mostly be blocked anyway ... call it 'artistic licence' on my part.
Sat, 15 Nov 2014 15:56:00 +0000
HPS Waterloo Update v1.07 Released
HPS just released Waterloo Update 107.
Changes for Campaign Waterloo 1.07
- Added Magnified 2D view (View menu, mouse wheel, or hot key '5').
- Added 2D terrain slopes to show elevations.
- Added movement sounds.
Note: This update is for the HPS version of Waterloo only, not the JTS version.
This update can be found here: http://www.hpssims.com/Pages/Updates/up_NapBats/up_NapBat.asp
Fri, 07 Nov 2014 23:58:00 +0000Well it is the weekend down here in Australia so I am going to fit in a bit of work around the hockey game today.
My focus today is going to be on the Unit box and the Leader box files (I will work on the counters and bases as well in order to coordinate all of the colours -in fact I might get on that before adjusting the unit box and leader box files much further since I am working with a base set of colours that I had sitting about.
The above image box is what I have for Spain (plus I have added in the others as well -but more on that in another post). The leader is activated while the other infantry unit is not -just to show the difference in effects. This is only a draft in so far as I am going to add some effects as well - and replace the flag or national symbol -I just have not gotten to that point as of yet.
I was not planning on playing around with the actual images for leaders or units.
As for the map itself - I might play around with the 3d trees a little to mix in some larger trees in amongst the scrub - but I have not yet decided on that just yet.
Also the plan is to create planning maps using the mod, add these to a page in the one area of the site that I haven't really gotten much content on (practically none really) - Mod Design Center/Centre and then add a link to the mod itself where it can be downloaded if you want.
Another thing that I have been doing is I got a little chance to actually play the game (which is fairly unusual given my schedule ... ;) ) -one of the campaigns- I think Portugal 1809 -and I might be tempted to do a brief AAR on the first scenario in that campaign once things are all said and done. It is a nice little title, and I am looking forward to the second part (otoh -I am a completist in these sort of things :D.
Sun, 02 Nov 2014 08:05:00 +0000I did not expect to get into a full blown mod right at this time, well not on a new title at any rate. I guess you can say that I am actually really just practicing with my image editing software (usually just limited to creating planning maps.).
While I sort of expected to be working some on a mod, I actually expected that mod to be for Early American Wars (and I suppose ironically -not using Mexican-American War material yet because the other three titles of the series are all using a less Southwestern theme... ) -as it turns out as noted elsewhere on this blog (as well as on the site's FB page), JTS released a title that had long been in development for them - 'Bonaparte's Peninsular War'.
I do have a page up on the site for this title. I took some time to put together a banner (I sort of like working with more 'real estate' on the page that the header banners allow for (although I also wished that I had made the site's dimensions fixed instead of fluid - but that is another project for another day - well probably month or so -who knows when that might end up being.... but never mind all of that for now.).
On the banner, I used a period map ( a close up to be exact) of the Battle of Talavera. Sure the mini banner thing which technically does not need to be there I guess (and will probably end up getting replaced with something more appropriate at some point), and a reconsistuted Knoetel (I think) previously used on Campaign Eckmuehl.
In the process of working with planning maps (my forte I guess), it struck me that they seemed to be pretty good for most parts of Europe, but I was wondering what it might look like if I reworked the terrain from Mexican-American War (yes - that's exactly right - reworked stock graphics) -it seemed more Spanish (or at least arid) and so I went with that -although the issue with NB titles is that they also come with 28 hex row graphics and the maps draw from either a standard 14 row or the 28 rowed maps: I had to convert the MAW hex graphics to a bmp file double the size of MAW and wanted to retain its rather unique usage of 'noise' on the hexes - basically what I did was carve up the alt graphics in MAW and interspersed them with the standard map. I traded out the bridge graphics, sorta worked in a different 3D building, and ended up using what I think is Bill Peters' road graphic mod.
Now after more or less working within standardized MAW graphics to this point -I will have to probably work outside of the square some, and will look to replace the unit and leader boxes -mainly because I think that the colours need to be toned down some, add to that I might work in some of the dialog menus to brighten things up a little, and I might work on the blank boxes -or see what I can do with that as well. I guess too that I might play around some with the water hexes a little. Why? Well frankly it is mostly about practice.
I guess all of this might eventually make for some content for 'Mod Design Center/Centre - a seldom talked about place here that basically has no content apart from a link to Jison's own area (I think.).
The other thing that this brings about - is that I will have to create the planning maps using stock graphics from the game -so I probably need to go in and sort these out a bit -so that I can get that finalised for the the site - then finish off the mod.
Fri, 31 Oct 2014 14:32:00 +0000
JTS Bonaparte's Peninsular War Released
The Peninsular War was one of the longest and most drawn-out campaigns of the Napoleonic War; a piece of Imperial regime change designed to close off the last European ports open to British trade, which instead developed into the "Spanish Ulcer" that sapped the strength of Napoleon's empire and left him to fight a two-front war that would ultimately destroy him.
After 1808, Napoleon left the Peninsular conflict in the hands of his brother Joseph, and of the marshals and generals commanding the various French armies. No one man was given supreme command of all French forces in Spain, and French operations – though frequently successful on a local level, were marred by a lack of cooperation. This was made yet worse by Napoleon's own attempts to run the war by remote control from Paris, sending written orders that were out of date even before they were despatched.
Though often defeated, and similarly bereft of central control for the early years of the war, the Spanish leaders kept on putting fresh armies into the field, while the civilian populace refused to surrender and fought a bloody guerrilla war against the invaders. This tied down a large part of the French forces, limiting the numbers available to pursue further conquests. As a result, once their initial occupying army had been driven out in 1808, the French were never able to conquer Portugal, which was defended by its own reorganized forces and by a growing British contingent. The British were led by Arthur Wellesley, a man of outstanding ability who would subsequently get the better of Napoleon himself at Waterloo. Although initially the French had the upper hand, the reorganization of the Portuguese army by Beresford and the construction of the Lines of Torres Vedras secured Portugal from French conquest. Thereafter, Portugal would become the base for the Anglo-Portuguese army that would eventually join with the Spanish to evict the French from the Peninsula.
Bonaparte's Peninsular War will take you through battles and campaigns focused in and around Portugal, but also branch out into Spain for some of the early war actions of 1809. The balance of the Peninsular conflict is covered in a follow-up title currently in development. For further details you may read the Designers Notes.
•Over 170 scenarios to include the battles of Badajoz, Bailen, Oporto, Rolica, Talavera, Vimeiro, and many more.
•Tutorial scenario that helps the player learn the game system.
•Scenarios range from small to large and have versions designed for both play against the A/I as well as those focused on PBEM.
•Three campaigns are included covering 1809 & 1810 in Portugal as well as the series of battles leading up to and including Vimeiro in 1808.
•Turn scale is either 15 or 10 minute turns.
•Over 40 maps with the largest being over 84,000 hexes.
•Scenario and Campaign Editors.
•2D Zoom-In View
•A/I Enhancements
System Requirements
Windows XP, Vista, 7, or 8
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB
Video Memory: 512 MB
More info about Bonaparte's Peninsular War can be found over at JTS:
The game can only be purchased from the JTS store, located here:
Mon, 27 Oct 2014 16:53:00 +0000
HPS France'14 V1.05 Update Released
HPS just released update V1.05 for France '14.
Changes to France '14 V1.05
- Increase in HQ restoration rate.
- Changes to some resource files.
Please note that this update is for the HPS version of France'14, not the JTS version.
The update can be downloaded here:
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SDC Downloads consists of 2 areas. A dedicated download area, as well as a Blog format. The reason for the differentiation is that the software has a limit of 2 mb, and some of what is hosted here is occasionally larger than that limit.
Scenario Design Center aims to provide you with utilities and ideas to create custom scenarios for use with titles released by John Tiller Software as well as John Tiller's and Paul Bruffell's games from HPS Simulations. Also supported are John Tiller's games through Talonsoft Games. This site is not owned and/or operated by any game company, and as such all material posted here should be considered unofficial; the above companies are not responsible for providing support for anything found on this site (although SDC may be able to assist in some cases).
Scenario Design Center/Centre (aka SDC) use and hosting of images/files of their respective product lines is done with with the expressed written permission of HPS Simulations and John Tiller Software.
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Uh, you can't eat that.
I love helpers. I really do. I love when my children want to help me prepare dinner. I love when someone holds the door for me when my hands are full or they notice that I'm trying to get my distracted child to not run in front of a vehicle or into a door. I love when my lovely Mister realizes his wife is on the edge and decides to make dinner. It's important to have people in life who can help you through. I really love when people monitor my diet and tell me what I can and can't have to eat. No wait, that last part I don't love. I don't like it. Hell, it makes me want to drop kick puppies. Well maybe not that but pretty close. This is a reason why I don't really tell people that I'm dieting. I'll discuss MFP with friends or coworkers but I've yet to say "I'm dieting/on a diet".
Being on a diet is a singular action. It is awesome to have support from friends and family but I need to do this diet alone. The Mister and I were planning a date for this past Friday night and wanted to grab dinner so we could just hang out and chat. I was discussing this with a group of women and someone piped up "oh, that won't be fun at all. You can't even eat out." I asked what she meant and she said "It's not like you can have anything at a restaurant You're dieting aren't you?" I had to explain that yes, I am trying to get healthier. I hate the wording of "I'm on a diet" and getting healthier is so much more than that. I then explained that I can HAVE what ever I please, I just have to follow my calories and plan my day out. If I'm going to dinner out then I try to plan my lunch and breakfast to be light. I also make sure to drink plenty of water and eat a light snack before leaving for dinner, that way I'm not famished when it comes time to eat dinner. This explanation was received as well as if I had explained it in Latin. It did not compute.
I had a Nurses meeting at work this week and in true fashion it was catered with Panera Pastries, juice and coffee. I come prepared daily to work with my breakfast to eat at my desk. So I happily ate my Cream of Wheat(I still feel like I'm 6 every time I eat it) and listened to the spiel. I didn't even notice the danishes. But after the meeting one of my coworkers said "aw, you couldn't even have a pastry. I bet that was awful." There was a ton of pity in her comment and clearly she didn't realize how annoying it was. I told her that I could have a pastry but I already had my lunch and dinner planned for the day and that would put me too close to my numbers and I'd have to worry about making my snacks just perfect. I don't like pushing my numbers so close unless it's something that I'm really wanting. Sweets are not typically my splurge type foods. She said she didn't understand the concept of dieting if you're just "going to eat what ever you want". I just responded with an "okay" because we were going nowhere. Some battles aren't worth fighting.
I made The Mister his Wings and Home Fries for The Super Bowl today. He hinted a few times that he would love Wings and Fries(they are pretty popular among the villagers) but would't straight out ask me to make them. I asked if he would like these and he hemmed and hawed about it and said "I mean, only if you want to make them". He feels like he sabotages my diet because he really likes good food, except he doesn't really gain weight and when he considers losing weight he will drop 10 pounds at just the thought. After last weeks bit of a gain I think he was afraid to say he wanted to eat anything that wasn't celery. I made them and made some quac and cheese dip as well. I had the real deal tortilla chips for him and the kids and I always have some baked tortillas for salads and taco night. I wasn't having them but I turned around, when there was all of this food and plenty of chips and he is munching on the baked chips. I gave him the side eye and it fell out of my mouth "you can't have that". My very cute Mister got a very cute grin on his face and said "hey, I thought that was an unapproved phrase".
The girl who eats crow~
11 comments:
Congratulations on all your good choices, and for your hubby for making some even when you resist lol!
Just ignore their comments, tell them how great you're doing instead of focusing on what you "can't have," and you'll knock the Mister off his feet with your progress too! (And his progress in changing over to the healthier foods!) You're doing awesome!
My comment is only side related, on the word diet. We've come to think of it as a nasty word meaning temporary reductions of food, restrictions and so forth. There's all the talk of how diets don't work etc.
But diets DO work--when we look at what a diet really is. Diet does not mean weight-loss restriction. What the word really means is a way of eating. The Mediterranean diet is not a weight-loss plan, it is a way of eating practiced by people who live around the Mediterranean. A vegetarian diet is not a weight-loss plan. It's a way of eating. What we are working on here is developing a new diet--a new, regular way of eating that will help us become healthier and look better. And people who eat tons of junk food are on a diet, too. They're on the unhealthy diet. Everyone is on a diet, except people who change their way of eating daily. And we're on a healthy, life-enhancing diet. I'l take ours any day.

subset: commoncrawl


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Laws help, but synthetic drugs remain a danger
In recent years, thousands of Americans have found out first-hand about the effects of synthetic drugs manufactured to replicate such outlawed substances as marijuana, cocaine and meth. And they aren't good.
Seizures, difficulty breathing, rapid heartbeat, muscle spasms, nausea and vomiting, intense hallucinations and psychotic episodes, even death. Those consequences have been documented by emergency room personnel and poison control centers across the country — consequences that warrant the full attention of government officials, law enforcement agencies and the public alike.
The dangers posed by these synthetic drugs and the wisdom of avoiding them will be the primary messages on Thursday when the Cabell County Substance Abuse Prevention Partnership conducts a Synthetic Drugs Town Hall meeting. The session, free and open to the public, will be from 6 to 8 p.m. in Room BE5 in Marshall University's Memorial Student Center.
Synthetic cannabinoids such as K2 and hallucinogens, stimulants and synthetic cocaine-like substances being sold under brand names including Ivory Wave began to find their way in adult-oriented shops and drug paraphernalia stores a few years ago. Although they were labeled as not for human consumption, the packaging of the products made an altogether different statement.
But as they became popular as supposedly legal substitutes for banned substances, so did the number of problems associated with them. In 2010, poison centers nationwide responded to about 3,200 calls related to synthetic marijuana and bath salts, according to the American Association of Poison Control Centers. In 2011, that number jumped to more than 13,000 calls, the association reported. A troubling aspect was that 60 percent of the cases involved patients 25 and younger, meaning young people were being victimized.
The trouble with the synthetic chemicals at the root of these products is that they have not been vetted by any authority regarding their safety, and the potency can vary from packet to packet of each product. So users really have no way to know what the impact of taking them might be.
Governments have responded. Last summer, a federal law was enacted to ban the sale of substances that most often made up these synthetic products. West Virginia also banned synthetic drugs effective last year. That has proven to be partially effective, authorities say. In 2012, overdoses from bath salts in West Virginia totaled 43, compared to 250 the year before, according to Dr. Elizabeth Scharman, director of the West Virginia Poison Control Center.
But Scharman also told the Exponent Telegram of Clarksburg that synthetic stimulants continue to be a problem in the Mountain State because makers began modifying ingredients to try to circumvent the laws.
As synthetic drugs continue to pose a threat, it's important that the public becomes informed and aware of what individuals and communities can do to combat it. Thursday's town hall meeting offers that opportunity, and we urge people to take advantage of it.
The well-being of someone you love could depend on what is learned at this session.
The Herald-Dispatch welcomes your comments on this article, but please be civil. Avoid profanity, obscenity, personal attacks, accusations of criminal activity, name-calling or insults to the other posters. Herald-dispatch.com does not control or monitor comments as they are posted, but if you find a comment offensive or uncivil, hover your mouse over the comment and click the X that appears in the upper right of the comment. If you do not want your comment to post to your personal Facebook page, uncheck the box below the comment.


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BIRSt Archive: Producers
COMING SOON: The MP3 Review Show with Emma & Math
A short excerpt of the show, where Emma & Math give a very honest opinion of MP3s by unsigned bands. Not for the faint hearted. Look out for the full show next week.
BIRSt New Music: Matt Marr
Emma Houlton interviews Bournemouth singer-songwriter Matt Marr about his music, his new album, exciting new times in the music industry and gigging with ex-razorlight drummer Andy Burrows.
A Day at Sea
Emma Houlton accompanies skipper Steve Porter and a crew of anglers 20 miles into the English Channel to find out what exactly attracts people to going out on a days fishing.
Don't Drink and Drive
A short ad to highlight the consequences of drink driving. Don't drink and drive – it makes sense!
"Fish on!": A Moment of Capture
A fisherman is always known to be able to tell a tale or two. And for Angler Drew, sat on a fishing boat 20 miles south of Poole talking to us about his previous catches, he is unaware that he is about to experience his best catch of the season. We capture one of those moments in an Anglers life, a tale, that will be retold with great pleasure later on that evening around the pub table.
Emma-Victoria Houlton
Welcome to my page! My names Emma-Victoria and I'm proud to be a 10th year anniversary MARP.
My first experience of radio was in 2007 when I was invited by the producer of BBC Radio Humberside's weekly unsigned music show "BBC Raw Talent" to go to the studios and record a vox pop about my unsigned electronic band. From that moment I was hooked. I asked the producer for advice on how to get into radio, and she pointed me in the direction of hospital radio.
For the next two years I worked on hospital radio station Kingstown Radio as a co-presenter on the breakfast show "The Wednesday Morning Shake Up Show". The producer from "BBC Raw Talent" also kept in touch with me and invited me to go and help out on the show. After my first visit to the studios I was subsequently asked to go back and help out again.
Since September 2009 I have been at Bournemouth University studying MA Radio Production. I have loved every second of my time on the course. Although my background and passion is music and I am keen to follow a route into specialist music radio, I have discovered so much more that radio has to offer. With the encouragement from tutors and fellow MARPs to truly explore radios possibilities I have developed a keen interest in speech, feature, documentary and experimental radio making. Over the next few months I am hoping to have lots of fun producing some (I hope) interesting content for BIRSt – keep checking back on my page for updates and do feel free to comment on my work.


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The North Face products can only be shipped within the U.S.
(based on 1 review)
Ratings Distribution
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Reviewed by 1 customer
Displaying review 1
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Great Product
By The Gift Giver
from Green Bay, WI
About Me Trendy/Stylish Dresser
Best Uses
Comments about The North Face Blaze Vest - Women's:
Got for my girlfriend as a gift and she loved it! Was much more thin than previously thought but she told me it is still pretty warm for how thin it is. Looks great and at a good price too!
Bottom Line Yes, I would recommend this to a friend
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Davis, CA (SportsNetwork.com) - Taylor Johns scored 22 points as the UC Riverside Highlanders used a second half surge to defeat the UC Davis Aggies, 81-69, in a Big West Conference showdown at The Pavilion.
Sam Finley provided a spark off the bench for UC Riverside (6-11, 1-2 BWC) with 19 points and six rebounds. Chris Patton added 14 points while Steven Thornton netted 13 on 5-of-7 shooting from the field.
Corey Hawkins paced the Aggies (5-13, 0-3) with 18 points and five assists. Georgi Funtarov scored 14 points and Avery Johnson finished with 12. Iggy Nujic posted 10 points and nine rebounds in UC Davis's third consecutive setback.
The Aggies played very well on the offensive end in the opening period, connecting on 50 percent of their field goal attempts including 9-of-17 from 3-point range. UC Riverside went into halftime trailing, 41-27, after it hit on 40 percent of its shots from the floor in the first half.
UC Davis cooled off to connect on just 31.8 percent of its shots from the field in the second stanza. The Highlanders converted 70.8 percent of their field goal tries including 6-of-7 from beyond the arc to overcome the double- digit deficit. UC Riverside went on a 21-4 run to make it a two-point game with 10:16 left in regulation. The Highlanders took the lead on a Johns layup with 6:26 showing on the clock and stayed in front the rest of the way.
In addition to knocking down 7-of-9 shots from 3-point range, UC Riverside also enjoyed a 33-26 edge in the rebounding battle.
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Having a bad taste in their mouths from last season's 35-13 loss to Navy in the Texas Bowl, the Missouri Tigers came out with something to prove in 2010, and they couldn't have gotten off to a better start. Boasting a 2-0 record, with an impressive 23-13 victory over rival Illinois and a 50-6 pummeling of McNeese state, the Tigers are now ranked #25 in the USA Today Coaches' Top 25 Poll. However, their early ranking will be tested right away during their matchup with the San Diego State Aztecs this Saturday, September 18, with kick-off set for 6:07 PM at Faurot Field in Columbia, Mo.
Out of the Mountain West Conference, the Aztecs are also holding onto a 2-0 record after defeating formidable foe New Mexico State 41-21 and shutting out Nicholls State 47-0 to open their season.
Despite having their hands full, Mizzou and its fans should have several reasons to believe in their team this year. The first is that highly touted junior quarterback Blaine Gabbert, who threw for 3,593 yards and 24 touchdowns last season despite an ankle injury, is fully healthy and ready to take the Tigers to the next level. Another reason for encouragement is that Mizzou made its fifth straight bowl last year under Coach Gary Pinkel, despite the team being Pinkel's youngest squad yet. Thirty four of the 44 Tigers from last season were freshmen or sophomores, and with another year under their belts, they have the experience it takes to compete for a Big 12 North Title, and possibly higher aspirations. Only time will tell before the Tigers fall out of the Top 25 or continue to climb among the elite schools in the country.


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Sea pigs are also known as scotoplanes, a genus of deep-sea holothurians (sea cucumbers). This sea creature is like a cross between a pig and a slug. I still think it's cute, despite the fact that it looks like it has human fingers growing out of its mouth.
These creatures live on or just underneath the surface of the very bottom of the ocean, on the abyssal plain. Called "sea pigs", they are a type of sea cucumber, which is a member of the same phylum as starfish and sea urchins (Echinoderms). They look and act kind of like slugs do up here on land. They feed on the mud of the sea floor, benefiting from the organic materials that settle to the ocean bottom. Sea cucumbers, starfish and sea urchins can be found in all depths of the ocean. For reasons scientists don't yet understand, members of the phylum Echinodermata (like the sea pigs) are extremely successful down in the ocean depths. They are the most plentiful species of sea creature down there. The sea floor must be "hog heaven" for these sea pigs! This guy does look kinda like a pig, doesn't he?


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The worse boss this idiot that was Assistant General Manager of this data entry company I worked at. He had to be the president of the local stupid society and never ever took responsibility for things going wrong. He was damn lucky to have me working for him as I saved his butt many times when it came to deadlines. Best boss, I was working minimum wage on my college campus while I was going to school ... nothing rattled him and he treated everybody fairly and equally.
I am so glad you had that.
worst boss: everyone else (disorganised chaos)

best boss: myself (perfection personified)
The worst boss is the one who didn't want to give me extra hours when I could of done the job. He had to hire someone else. Apparently, he always wanted two people for the job not only when I was there. I say worst not cause he was a bad guy but is the way he managed somethings such as this. Good one, is the management of this company I worked for, the HR and her boss was nice.
The worst boss I've ever had was an immediate supervisor. He was a petty little man who thought his position of power gave him the right to be rude and taunt his underlings. If someone said they would have to leave early for a doctor's appointment or whatever, he made a huge deal of it and told us to sneak out so we wouldn't be seen by any of the higher ups because they would think he was slacking. He yelled a lot. The company I worked for had a couple of slow times each day. NOTHING to do for an hour or more. I always kept a book with me, so I would have something to read during the slow times. He panicked each time he saw me reading. He told me to look busy. I don't know how I was supposed to look busy when there was no work.

The best boss I ever had, was the president of the above mentioned company. When he saw me reading, he came into my office and asked what I was reading, told me about what book he was reading (he always had one in his jacket pocket) I refused to sneak out for any reason, (I really don't like being a sneak) So when I was told to sneak out, I went to him and explained that I had an appointment and I'd be gone for two hours. He said just go ahead and take the rest of the afternoon off, because we were salaried, and he would need us to work a couple of hours later the next day. He was such a gentleman and had a great sense of humor.
They were both the same boss, the lady who trained me to run a 7-Eleven had me in yelling matches with her on a weekly basis. This was done by constant critique of everything. She's also the best trainer I've ever met and had me running a store with amazing efficiency. We became really good friends after my training was done.
Had a boss and she would glare at the staff if she questioned what they were doing. She wouldn't teach someone....well if she did she would make it appear it was really taking a lot out of her time. Sighing and snapping out answers. Mostly though she waited until she found something wrong and make a big deal out of it and loudly proclaim to everyone around what they did wrong. It's been two decades since her and she still comes to mind when I think of a bad boss.
The boss i have got now, she is brilliant, she cares about the service, the users and her staff, what more could you ask for. All staff have total respect for her too!
Worst: The Evil Redhead (Liz) that was jealous of my popularity at Guitar Center in Chattanooga.

Best: The one at Coldstone that let us get drunk with her.
Worst boss: At a call center, it's all about the numbers.

Best: One of my first jobs, I was an Administrative Assistant and I did everything and loved it! I was treated with love and respect every day. The company eventually sold and I have never found that kind of "family" at work again. But...I just started a new job where the people are some of the genuinely nicest people I've ever met. So there is potential!
Worst= Every female boss. Best=Use to give me advice.
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Wendy Williams isn't the only talk-show host who's recently rubbed Janet Hubert the wrong way.
The actress, best known as the original Aunt Viv on "The Fresh Prince of Bel-Air," verbally retaliated to comments "The Talk" co-host Aisha Tyler made.
The actress took to Facebook to respond to Aisha's comments, calling her "weave woman" and seemingly threatening Aisha's job security.
"You know some people, and so do I. Remember that. You can be replaced quicker than I was," Janet reportedly wrote.
Aisha didn't back down from her statements and suggested that Aunt Viv move on.
"She's obviously still very angry about something that happened more than 20 years ago, and that's the part that I find saddest about all of this. As an adult, you move on in your life because it's a trap to be stuck in this place of—from what I can tell—bitterness," said Aisha.
Watch more of Aisha's response to Janet's response below.
Janet talks more about her departure from "Fresh Prince of Bel-Air."


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Sperm Swap These two girls are swallowing three GIANT cum loads
Girlfriend swallows heavy sperm load
Amateur girl gets a load in her mouth
She swallowed huge sperm loads!
Five Sperm Loads on One Pretty Face!
DP Anal and Mega Sperm Loads!
Bukkake! Hot German Girl Swallows Sperm Loads!
POV video of a horny BBW at a gloryhole swallowing loads of sperm
Britney Deep Throats and Downs Shots of Sperm!
One load on the face; the other in the mouth
Huge Hot Load in Big Mouth


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Having won the Frauen Bundesliga and German Cup in the past fortnight, die
Wolfinnen completed a historic treble - an incredible feat considering they had never won a major trophy before this year.
It was all the more remarkable against a French side appearing in their fourth consecutive final and going for a third successive UEFA crown and also bodes well for German football with Borussia and Bayern playing Saturday's men's final.
The two teams exploded out of the blocks with Wolfsburg captain Nadine Kessler reacting fantastically to fire an overhead kick just wide while at the other end Lena Goessling was fortunate not to direct a Camille Abily effort into her own net.
Lyon grew in confidence as Amandine Henry came close with a thunderous header from a corner and they would have taken the lead had it not been for Ivonne Hartmann's intervention to deny Megan Rapinoe and Lotta Schelin.
Wolfsburg soaked up the pressure and still looked dangerous on the counter-attack with Martina Muller firing a fine half-volley just wide before the interval.
Lyon continued to dominate in the second half and should have had a penalty when Hartmann handled a flick goalwards by Abily.
Referee Teodora Albon waved away the appeals and the France international was frustrated again with Vetterlein smartly stopping a stinging strike at the near post.
Elodie Thomis was next to be denied by the Wolfsburg goalkeeper and Lyon were made to pay for their lacklustre finishing in the 73rd minute.
Laura Georges handled in the box and Wolfsburg were awarded a spot-kick in front of the Matthew Harding Stand, which Muller lashed home down the middle.
Luisa Wensing stopped substitute Eugenie Le Sommer levelling immediately, before another replacement, Lara Dickenmann, had a strike saved as Lyon pushed desperately for parity.
Wolfsburg's Lina Magull and Lyon midfielder Necib both came close in stoppage time, but the Germans held on to secure their first ever European title against a side previously unbeaten in 119 games (excluding penalty shoot-outs).


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Specter Says He Won't Back Unions' 'Card-Check' Bill (Update3)
Publication Date:March 24, 2009
Author:Holly Rosenkrantz
Professor William B. Gould IV is quoted in Bloomberg in an article about opposition in Congress to the "card check" bill that is meant to make it easier for workers to form unions:
Senator Arlen Specter, a Pennsylvania Republican, said he opposes the "card-check" union organizing measure, dealing a setback to U.S. labor's top legislative goal.
Senate Majority Leader Harry Reid, a Nevada Democrat, held out hope for the measure, saying Specter "is not the only Republican who has indicated a willingness" to support it. Specter's decision may doom the proposal, said William B. Gould, a former head of the National Labor Relations Board.
"This is going to make it extremely difficult to get this bill passed," Gould said.


text:
|Louisiana.gov > Division of Administration > Risk Management
|Text Size
(OSP Proposal #T28682EP, Solicitation #2253398)
Addendum No. 3
Revised Schedule of Property Values (Buildings and Contents)
2nd Revision - Total Insurable Values Summary
Addendum No. 2
Revised Total Insurable Value Summary
Addendum No. 1
Exhibit C - Program Covs-Sublimit Table-Revised 5-24-13
Modeling Data for top 11 buildings 5-21-13
Summary of Property Coverage - 2005-2013
Schedule of Property Values (Buildings and Contents)
Total Insurable Values Summary
Self Insured Property Loss History (7/1/07 to 3/22/13)
Self Insured Boiler Loss History (7/1/07 to 3/22/13)
Loss Experience Summary
Underlying Self Insurance Policy (BP20132014)
LSU Hospital Privatization Report
Exhibit C - Requested Commercial Insurance Program Coverages, Sublimits, and Policy Information
Risk Services of Louisiana, LLC


text:
Quotes & Info
|CCBG > SEC Filings for CCBG > Form 8-K on 22-Jul-2014
|All Recent SEC Filings
Results of Operations and Financial Condition, Financial Statements a
On July 22, 2014, Capital City Bank Group, Inc. ("CCBG") issued an earnings press release reporting CCBG's financial results for the three and six month periods ended June 30, 2014. A copy of the press release is attached as Exhibit 99.1 hereto and incorporated herein by reference.
The information furnished under Item 2.02 of this Current Report, including the Exhibit attached hereto, shall not be deemed "filed" for purposes of Section 18 of the Securities Exchange Act of 1934, nor shall it be deemed incorporated by reference in any filing under the Securities Act of 1933, except as shall be expressly set forth by specific reference in such filing.
(d) Exhibits.
Item No. Description of Exhibit
99.1 Press release, dated July 22, 2014.


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Community Services Department
Related Information
Special Events Planning & Venue Rental Information
Consider planning your next family, organization, community, or commemorative event at a City of Stockton facility.
These rental venues are a perfect match for live concert performances, exhibitions, and weddings... even car or craft shows.
Or choose a City venue for your next team-building day, business meeting, golf tournament, or luncheon.
Plus, consider a smaller facility for a business retreat.
We can assist with the rental process and revenue requirements to make your next event a success.
All rentals are required to fill out this form:
Additionally, review these helpful resources to assist with your next special event:
Time Frame for Filing a Special Event Application
A Special Event Permit application must be filed with the Special Event Department no less than 45 calendar days, and not more than one year, prior to the date of the proposed special event.
Fill out a special events application at the Stockton Civic Memorial Auditorium, Weber Point, Downtown Plaza, or any City park or facility (and on private property when required by Stockton Municipal Code Chapter 16).
A special event processing fee will apply to all event applications that do not include rental payment of a City-owned facility.
External Links
There are currently no external links.
This City of Stockton web page last reviewed on --- 7/17/2015


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At Scrap Exchange, art as pastime
"Signed, Sealed, Delivered: Mail Art," Scrap Exchange, 923 Franklin St., Cordoba Center for the Arts, Durham, through Sept. 14.
"2013 Members' Showcase: Durham Art Guild," Durham Arts Council building, 120 Morris St., through Sept. 7.
There is not one among you, I dare say, who does not have a stash of letters and postcards at the bottom of a drawer or in the back of a closet. You probably have them because they were love letters or delightfully funny or poignant notes from a child or grandchild, or perhaps a note announcing something important. You kept them because of what was written. But there are all sorts of mail people keep because of the way they were made.
Examples of that are the small works of art which arrived by mail after a call from the Scrap Exchange to enter their mail art show. Roderick McClain, gallery coordinator, said a few came from Durham but most came from out of state and about 10 percent came internationally, especially from Germany, the United Kingdom and Ireland. The international call for mail art also triggered support from the Pittsburgh Center for Creative Reuse; their staff and their public created art to send to this exhibit.
The art could not be wrapped in a box, so it had to go through the mailing process without any outside protection and, surprisingly, these small objects, most no bigger than a post card, suffered very little wear and tear. The majority came by U.S. Mail although some used other routes of delivery. Even if you lived around the corner, no art was accepted hand-delivered. This show is about the act of mailing as much as it is the object mailed.
Other parameters included a limit on new materials: At least 75 percent of the object had to be made of recycled materials. The theme was open but artists were cautioned this venue was family friendly. The art began to arrive shortly after the call and at show time there were 82 objects for exhibition. According to McClain objects are still arriving and although they will not be hung, they will be archived and their photographs will be included on the Scrap Exchange Facebook page. McClain was really happy about this first effort and said the organization will try it again. He also told me about a big world out there where mail art thrives. None of this is ever for sale and if you were to join the loose group of mail artists in the world, your payment, at best, would be a return piece from another mail artist.
Most of the art is covered back and front with found materials. One is on a paper plate which was mailed in a see-through plastic bag, with almost no damage; several are on corrugated card board cut to a convenient size; one is a garden of pressed flowers in a glass frame, stamped and delivered by the Postal Service without so much as a crack in the glass. Sometimes the work is signed. Rarely is there a return address.
The gallery is small and stripped down just like the rest of Scrap Exchange which occupies a huge warehouse. The art hangs from clotheslines and offers a different experience to the art aficionado. This is not about fine art; it is about art as a wonderful pastime and about the distance traveled. It invites fantasy — where did it come from, how many people handled it, did it come by truck or plane? Did the stamps reflect the cost of mailing? Did the carrier pay any attention to it or was it just one more thing to deliver to an address? Did the artist have a hidden theme?
I had some favorites and you will too. Look for the series of three with an outlined robot who sees no evil, speaks no evil, and hears no evil; a packet from Ireland containing three envelopes with photographs of the Irish countryside; a large envelope which when opened reveals several inner parts including a paper wheel that turns; and a carefully painted figure touched by a heavenly hand and acknowledged by several worldly ones.
An unstated theme, but one you cannot miss, is the importance of the Post Office department. As busy as they are in the station, that is how nice and caring the men and women are who deliver our mail.
In the first of two non-juried Durham Art Guild members' shows this year, 92 artists submitted 92 works of art. With this successful showing, the artists obviously believe this is an important opportunity for them, and it is. Showcases for original local art are becoming increasingly scarce so this beautiful space which is open to the public seven days a week is very special.
A show like this, where each artist has, we assume, chosen his or her best work is important to visit. If you are beginning to think about collecting art there is no better place to begin looking than this sort of open exhibition. Here you have an eclectic choice of styles, from realism to abstraction, from straight photography to digital, and three-dimensional work made in every medium, including video. Begin your study by moving toward the images that have caught your eye. There may be just a few or there may be many. Then try to figure out why you liked one over another. When you have found a couple you think you might like to see in your home, write down the artists' names and start looking for their art in other venues.
In fact, the Guild will be sponsoring a juried show soon. Come back and see if your artists are there. If so, you may be ready to buy or maybe not yet. Keep looking; in a very short time, you will be your own critic. One of the joys of collecting local art is the opportunity to meet the artist, visit the studio, find out more. Collecting original art is fun and the rewards are special. You bring beauty into your life and you become someone who supports the arts.
Blue Greenberg's column appears each week in Entertainment and More. She can be reached at firstname.lastname@example.com or by writing her in c/o The Herald-Sun, 2828 Pickett Road, Durham, NC 27705.


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*source: www.bentley.umich.edu/research/guides/automotive


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Glossary of Education
- Early-Exit Bilingual Programs
- Early-exit bilingual programs begin by teaching course content in the students' native or home language, quickly transitioning into all-English instruction. The goal is to develop English language skills quickly so that students can enter English-only classes by the end of the first or second grade.
Not what you're looking for?
Questions about "Early-Exit Bilingual Programs"
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I'm looking for a school in or near Modesto, CA where my son can learn to read and write in Spanish.3 Answers, Unresolved Question, Expert Answer
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The Air Force has a new tool in its acquisition arsenal, one which allows decision makers to better evaluate risks involved before starting up or changing weapon system programs.
WRIGHT-PATTERSON AIR FORCE BASE, Ohio, May 17, 2006 – The Air Force has a new tool in its acquisition arsenal, one which allows decision makers to better evaluate risks involved before starting up or changing weapon system programs.
Aeronautical Systems Center helped develop that tool – called the Probability of Program Success model – and has already begun deploying it to acquisition wings, groups and squadrons.
Steve Miller, director of acquisition excellence
Brig. Gen. David Eichhorn, Aeronautical Systems Center vice commander, said the model is designed to give program managers a better handle on risks by highlighting all elements that contribute to program success.
"We have to remember that there's more to a successful program than just the mission," he said. "We also have to consider business aspects and what higher headquarters, warfighters and Congress want from us."
Steve Miller, Aeronautical Systems Center director of acquisition excellence, said the tool also gives acquisition commanders a better look at risks for their entire portfolio
and will help discussions between the Air Force acquisition community and decision-makers who want to start up or make major changes to programs.
"Aeronautical Systems Center has done other kinds of risk management on its acquisition programs for a long time," Miller said. "For example, we hold risk workshops with program teams to help them develop their acquisition strategy, looking at decisions like the type of contract to be used, development time frame, technology incorporation and staffing."
"Our financial management and engineering experts also help with annual, integrated risk assessments," he noted.
Aeronautical Systems Center's Acquisition Center of Excellence, part of Miller's team, is often involved in this second process that examines current and/or historical risks to program cost, schedule and performance, as well as potential solutions.
"This new tool takes a predictive rather than historical approach," Miller said, adding that it's based on five major factors: resources, program execution, requirements, program advocacy at all levels of decision-making up through the Joint Staff and Congress, and how the program fits into Air Force and Department of Defense visions.


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Transforming the Future of Water Resources™
Our team at Shalewater is driven to get you the most out of your operation. The cost conscious and effective solutions are developed by our water experts so you can run seamlessly and efficiently!
Shalewater Solutions specializes in centralized water recycling, mobile water treatment, trucking, technical waste services, waste dewatering, and optimizing delivery to and from multiple pools, pits and pads to reduce transport expenses. Shalewater is able to identify the most effective water strategies to reduce wasteful practices, eliminate inefficient methods and increase overall operational performance. Our water management services deliver the most cost effective solution for every situation.
Flowback and Produced Water Recycling Programs
Shalewater Solutions customizes each recycling program to address the specific needs of our partners based on water quality needs and the logistical requirements of the frac schedule. Shalewater is able to stay ahead of the most aggressive frac schedules by properly sizing the throughput of its treatment systems based on the customers needs, resulting in increased efficiency. Shalewater's treatment systems are mobile and can be set up on location, minimizing trucking costs associated with flowback hauling.
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Shalewater Solutions' consultants leverage our technology solutions to optimize the operational and logistical challenges involved in recycling, transporting and transferring millions of barrels of fluids required for an aggressive frack schedule. Shalewater identifies and ranks hauling companies based on pricing and safety records, resulting in fewer accidents and lower trucking costs.
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CSO Audio Program Notes
0:00 - Prokofiev Piano Concerto No. 2
8:21 - Walton Symphony No. 1
Gerstein Plays Prokofiev >
Program Notes Archive >
Prokofiev's penetrating Second Piano Concerto breathlessly
accelerates to its astonishing finale. The "brilliant, perceptive and
stunningly fresh" (New York Times) Kirill Gerstein joins the CSO for
one of the most technically difficult piano concertos ever written. Deeply
influenced by Jean Sibelius, Walton's First Symphony overflows with bombastic
power, sensuous desolation and arrogant swagger.
Pianist Kirill Gerstein will sign CDs in the Grainger
Ballroom following the performance on Saturday, October 26.
conversations with William
White. 30 minute run-time. Thurs., October 24, 7 p.m.
Grainger Ballroom Fri., October 25, 7 p.m. Grainger Ballroom Sat.,
October 26, 7 p.m. Grainger Ballroom
Other Ways to Buy Tickets
Phone: 312-294-3000
Service hours Mon-Sat 10-5, Sunday 11-3.Open until concert time on concert days.
Box Office:220 S. Michigan Ave.
Chicago, IL 60604
Box Office hours Mon-Sat 12-6, Sunday 12-4.Open until intermission on concert days.
More Information
Program Notes Archive >
Seating Charts >
Calendar >
Subscribe to 2015/16 Season >
2015/16 Season Brochure >
2015/16 single tickets will be on sale to non-subscribers August 7, 2015.


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Dustin Hirthler (Reverend Samuel Parris), Astrid Beza (Tituba), Laura Potel (Abigail Williams) PHOTO: Jonathan Cohen | Binghamton University
WSKG's Gregory Keeler spoke with Director Anne Brady about the upcoming production of The Crucible. Click above to hear the interview.
Binghamton University Theatre presents
The Crucible
by Arthur Miller
Directed by Anne Brady
Fridays, March 9 & 16, 8:00pm
Saturdays, March 10 & 17, 8:00pm
Sunday, March 18, 2:00pm
Watters Theater
Fine Arts Building
Binghamton University
Vestal, NY
General Admission: $14
Faculty/Staff/Seniors: $12
Student: $8
Tickets can be purchased by calling the Anderson Center Box Office at 777-ARTS (2787) or by visiting anderson.binghamton.edu.
"Passion, hysteria, deceit......with Puritans?
That's right!!
Binghamton University re-imagines the timeless Arthur Miller classic – THE CRUCIBLE"
When teenage girls are caught dancing in the woods, the quiet town of Salem, Massachusetts erupts in a frenzy of accusation. Is the devil in their midst, or do terror, greed, and lust trigger a deadly chain of events that could destroy innocent lives?
This story based on the Salem Witch Trials brings to life mesmerizing characters who sacrificed their life, honor, and legacy in a way that made a permanent stamp on American history.
"The Crucible" is produced by the Department of Theatre at Binghamton University.
The production staff includes: Anne Brady, Director; Karen Kozlowski, Set Designer; Barbara Wolfe, Costume Designer; Ed Pottorff, Lighting Designer; Steve Maffia, Sound Designer; Emely Zepeda, Stage Manager; Rudy Bamenga, Assistant DirectoR; Rachel Soto, Assistant to the Director; Sara Bowyer, Marty Murray, Elana Schlossberg, Assistant Stage Managers; Melina Smart, Jun Han, Assistant Costume Designer; Don Guido, Technical Director; Craig Saeger, Props Master, Sound Design Advisor; John Vestal, Lighting Design Advisor; Lars Updale, Electrics Advisor; Sandy Vest, Costume Shop; Annette Short, Costume Shop; Qianghua Wang, Assistant Technical Director.
The Binghamton University Theatre Department provides graduate and undergraduate curricula in the history, theory, and practice of theater for liberal arts students as well as for students preparing for active competition in all aspects of the academic or professional theater.


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Carpal Tunnel Syndrome Health Center
Preventing Finger, Hand, and Wrist Problems - Credits
|Healthwise Staff
|Primary Medical Reviewer
|William H. Blahd, Jr., MD, FACEP - Emergency Medicine
|Specialist Medical Reviewer
|David Messenger, MD
|Current as of
|October 11, 2012
In this article
This information is produced and provided by the National Cancer Institute (NCI). The information in this topic may have changed since it was written. For the most current information, contact the National Cancer Institute via the Internet web site at http:// cancer .gov or call 1-800-4-CANCER.
WebMD Medical Reference from Healthwise
Last Updated: October 11, 2012
This information is not intended to replace the advice of a doctor. Healthwise disclaims any liability for the decisions you make based on this information.
© 1995-2014 Healthwise, Incorporated. Healthwise, Healthwise for every health decision, and the Healthwise logo are trademarks of Healthwise, Incorporated.
Preventing Finger, Hand, and Wrist Problems Topics
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SA Tech
Tech tips, tricks, and trends from local and national experts
Posts filtered on Tag
'Dots' hits iPad and now all your free time is REALLY dead
"Dots" has now popped up on the iPad, expanding its already 3-million-downloads-and-counting empire to the iOS tablet crowd. The addictive free app game also now sports in-person multiplayer mode and high-contrast color options for color blind players, so now nobody is safe. "Dots" is just an aesthetically-soothing game about connecting dots. Simple, right? Wrong! It's […] [Read More]


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This was one of those special wedding details that very few people---really only me, the groom, and the best man---knew about. I ordered this custom ring bowl for the ceremony from one of my favourite Etsy sellers, Paloma's Nest. You can select any text you like, and Paloma will imprint it on one of her spare, simple porcelain bowls.
I chose the final line from one of our favourite poems, "Directive" by Robert Frost. I had originally wanted a longer quotation, but Paloma was kind enough to contact me and recommend something shorter as the bowls are quite small and can only fit so many words! But she makes bigger ones too...
Hello, anniversary gift! I wonder if she can fit the following lines?
And if you're lost enough to find yourself
By now, pull in your ladder road behind you
And put a sign up CLOSED to all but me.
Here are your waters and your watering place.
Drink and be whole again
beyond confusion.
. . .
Sigh. Isn't it the most soulful poem in the world?


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You are here
Opening Comedians Presented by SPC
Date and Time:
Monday, August 25, 2014 - 7:00pm to 10:30pm
Event Location:
Freed Center for the Performing arts
Start your academic year off with a laugh! The Student Planning Committee proudly presents the annual comedy show in the Freed Center. This event is FREE and open to all ONU students with performances at 7 pm and 9 pm.