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|29 posts found
Associate Editor - News Manager
Joined: 6/28/10
As the trend for free to play games grows, so does the discussion about the direction in which funding MMOs is going. In her latest column, Genese Davis offers her unique perspective on the movement to F2P and much more. Read on before heading to the comments to chat.
Read more of Genese Davis's Paying for the Game.
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Novice Member
Joined: 7/01/13
The Fem-Geek Next Door <3
I don't think that Micro transactions and whatnot are bad, as long as it doesn't break the game or as long as they're not selling power. I actually really like the way GW2 and LOL do their F2P models.
Elite Member
Joined: 9/26/04
So far, we haven't seen a single "made-for-F2P" AAA MMORPG title. EQNext will be the first.
The games that have launched as F2P up until now have all been sub-par in my opinion. I have casually played a few of them, only because I couldn't find a "real" MMO to dig my teeth into at that time. Because I knew I was playing temporarily, I didn't bother spending any money, because it wasn't worth it for a week or two of play.
In all these games, it was perfectly obvious that they were made fairly quickly and with small budgets. It was also crystal clear that the game was built around the Cash Shop. If games like that become the only thing on offer, I'm done with MMO's.
Advanced Member
Joined: 8/24/12
it all comes down to if you write the game for micro-transactions and roadblocks or you wrote a game and have micro-transactions also.
HomePage/Gaming Blog - http://dalewj.com . MMORPGer - Current game: http://AfterWorld.ru .
Novice Member
Joined: 6/28/12
I will stick with p2p.
Hard Core Member
Joined: 4/26/05
So the feeling they want is that your is a game with a store not in a store with a game. Ok but there's still a store. IMHO any cash shop with items in it, even if they are vanity items, takes away from the content in the game. Exclusive buy now crap that could be in the actual game as a quest to obtain is now $19.99 oh joy and best of all they are going to market this cash shop as free-to play.
I'm sorry but if you buy a book you pay one price and get the whole book. I wouldn't go into a book store to buy a book by the chapter, or by the page, or by the word. Better yet let's have the final chapter be day one DLC.
Maybe I'm some minor group of people who would pay a monthly sub and pay for expansions and be wonderful never having a cash shop at all.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Novice Member
Joined: 2/03/13
nilden makes an interesting point - book publishing is more like the Buy to Play model of Guild Wars
I sometimes make spelling and grammar errors but I don't pretend it's because I'm using a phone
Novice Member
Joined: 12/18/11
Originally posted by nilden
Know anyone who collects comics?
I am glad to see more of these articles, and threads about the "business" side of Free2Play. I think too many gamers only look at it with "barrier to entry" glasses, and fail to see that it is a business model, and it is their pocket books they are after. Not trying to be more "Zen" and give them games just because.
As far as Pay2Win goes, without trying to stir the pot too much, I would like to remind everyone in the "West", where it isn't accepted, that Rift launched it's F2P conversion with "Tier 1 Raid Gear" in the cash shop. If, even SWTOR had tried to do this that short period of time ago, there would have been pitchfork and torches all around. So fear not Pay2Win is coming to the "West" and far sooner than you would expect.
Advanced Member
Joined: 8/17/09
Having just gone through Rift's change to the F2P model, I can say that I miss the level playing field we all enjoyed. If you had uber gear, you'd earned it. If you had a rare mount, you were lucky. And everyone had the same opportunity for earning and luck.
Today, most of the hollering has calmed down and F2P appears to have been a resounding success. I'm glad for Trion and Rift, as I enjoy the game. But the playerbase has separated a bit into the haves and the have nots, just like real life. For those who play games to escape real life, it's a bit of a bummer.
Novice Member
Joined: 9/25/04
I have played everything from SWG to Neverwinter, a variety of different pay models. I still like paying for the game and paying a sub the best. I don't care what anyone says, I feel like F2P gives the developers an excuse. You always hear "not bad for F2P" or "what do you expect for F2P?" I expect the same unbroken, fascinating, fun times that I expect from a P2P, and so should you! It's kinda like all the Zynga games being in perpetual BETA. The company is worth billions, they can't get a game out of beta? No? They use that crutch to justify broken shit. I prefer to hold companies to a higher standard. Plus, I like a "barrier to entry" - it means the people who are there are there for the love of that game, so much so, they're willing to pay for it. If you pay for something, you usually care enough about it to not want to destroy it. People that are given everything have a tendency to not appreciate anything.
No bitchers.
Originally posted by Four0Six
Pay2Win is for games where there are items (superior to regular ones or which allow you to craft superior ones) in the cash shop which cannot be obtained any other way than by paying real hard money for them.
Nice try at seeming neutral but fear mongering kinda tips your hand here ;).
Novice Member
Joined: 8/28/05
"For many developers, focusing on creating those great experiences has been their highest priority"
Which ones would those be? EA and Bioware thought Star Wars + WoW = $$$. I don't believe a great experience was their highest priority. Even if it was for some Devs, they have all-to-often failed due to money and time constraints to reach that mark.
As far as a shift toward freemium. Umm hello? The shift has all ready happened. Its a low entry barrier world right now. At least for any title calling itself an AAA mmo.
Ptp is for the most part dead. Even games that try going sub are likely to have some form of cash shop or ftp option. As far as the fond memories for ptp goes, lets remember that sub games had/have their own tricks. Such as padding the player's experience with grind and whatnot for no other reason than to keep the player around longer so he pays more.
Elite Member
Joined: 8/27/04
Perhaps tomorrow will be better.
I absolutely never like anything misleading or sneaky.I like to know exactly what i am spending up front and i don't want that to change ever.
When consumers of a game support with paying a sub fee,they are doing just that supporting the game with money fully expecting that money to be well spent.Players supporting a game wish to see the returns,they want to see that the developer appreciates the support and keeps the game growing and gives something back to the players that make them rich.
There is something inherently wrong with a developer who thinks "Well let's take their money and spend it making items they have to buy".Let's disrespect our customer by spending our resources making cash shop items and not putting those resources and money into the game that the players are already supporting with money.
I have no problem with any developer that just comes right out and tells me they have to charge more to make enough profit.
Ok so you need 20 bucks a month,i am fine with that,at least i know ALL the money we support your game with is going back into the employees and the game,not to outside ventures that are trying to grind more money out of us.
When i sub a game,i want 100% of the game,i don't want to know you have some new vanity item or whatever misleading term you want to tag it with.You made that vanity item with resources the players spent money to produce.
When those CEO ,board members go out to the parking lot and jump in their Mercedes and drive back to their country mansion,they should remember where that money came from>>>the fan base that support your game.
Advanced Member
Joined: 5/12/10
I like the F2P model, on most of the games I play.
If I was paying I would only play one game, but I have a number of games that I can play with no pay and still not feel that I'm missing out too much.
Guild Wars 2.
The Secret World, I do pay for the new content a couple of time a year, but not the visual stuff.
Lord of the Rings Online, I started out as P2P but play only the free to play now.
DC Universe, I play once in a while, probably wouldn't if I had to pay.
Rift, I played in beta, and have just reinstalled it since it went F2P.
The thing is that I do occasionally give them some money, at least The Secret World but very little.
All of these games you can play without spending any money and still enjoy them, if you can live with the restrictions on storage or whatever the limits are.
You probably wouldn't want to do that if you played one game day in and day out, but if you play the way I do, with the same friends in all the games it works great.
If you shoot a mime, do you have to use a silencer?
Novice Member
Joined: 5/13/10
I have found most F2P end up being cheaper with their subscription option. In some cases I have found F2P far more expensive than subscription games.
Novice Member
Joined: 3/03/10
"mmorpg.com forums: Where SWG vets go to die."
In my experience, paying $15 per month for a p2p game is generally more affordable than when I've played "f2p" games with cash shops and micro-transactions. People can argue this all day long, but think about it... why would companies be switching to this model if they weren't making more money from it? It's because people end up spending more money to have those "xp boosts" and/or shiny cosmetic items than they would have spent on a $15 per month subscription. The sad part is that they think they're getting a deal because the game is "free to play".
I've said it before and I'll say it again. I'd rather purchase a game and pay $15 per month for a AAA mmo that I can enjoy for years to come than have 5 F2P games that are sub-par, that I have to continually jump between because they are shallow and have no immersion factor.
Novice Member
Joined: 5/08/11
F2P and B2P are inherently superior models to P2P, in my opinion. I've played P2P for many years, and I'm through with it; with all dirty tricks developers use to slow you down, boggle you in grind and trash mobs so that you'd have to spend lots of time pushing through it to interesting bits and thus paying subs for more, more, more months. Time sinks, time sinks, time sinks... Well, I'm through with it. I'm not playing another P2P game, ever.
Sure, there are lots of trash F2P games. But that's the point: you check them out, you see the cr!p, you uninstall. Nothing lost.
And if you enjoy this particular F2P? Why not spend as much as you enjoy? I sure spend a LOT less on F2P games than I've spent on P2P, and enjoy them a LOT more.
I'm not against P2P. Let developers make them! Let those who like P2P play them! I'm okay with it - let everyone be happy! But I'm not playing them, ever again.
Apprentice Member
Joined: 7/19/13
Originally posted by SpottyGekko
I agree with the overall general feeling of this Posting; but, I have to disagree with the Casual Gameplaying.
= = = = =
RuneScape was my First MMO back in 2003/2004. I was 30-Someting Years Old; and, everyone else was a Middle, or Junior High, Schooler. Those Players who claimed to be 17 or 18 Years Old via Chat, claimed that they started playing RuneScape back in 2001/2002.
The Home Computer Systems that I had access to weren't powerful enough for Internet Access, or for Offline PC Gaming. So, I played RuneScape at a Public Library until 2005; when, I acquired a Laptop Computer System that could handle Low-End Internet Game Systems like RuneScape.
Thus, I have no Gaming Experience with World Of Warcraft; but, I have played the Offline PC Games Warcraft: Orcs Versus Humans and Warcraft II: Tides Of Darkness. Based on my understanding of the World Of Warcraft Game System, World Of Warcraft is an Adult Version of RuneScape; or, more accurately, RuneScape is a Kiddie Version of World Of Warcraft.
Currently, I am looking for F2P Game Systems; because, I can't afford to pay for P2P Game Systems. I had a P2P Account with RuneScape; and, a P2P Account with FunOrb; both, of which were Online Products by JAGEX.
Actually, the only reason that I have any interest in Online Gaming is because I can't find any Offline PC Games that interest me. GameCube is the only Console System that I have owned; but, it is Dead; so, I can't play any of my games on that anymore.
I actually have GW-BASIC Computer Language Programming Skill; but, Y2K+ Computer Systems don't RUN the TANDY 1000SL GW-BASIC Compiler that I am using for my GW-BASIC Computer Programming Projects. Even so, GW-BASIC is too weak for my Computer Programming Projects; and, I can't find Y2K+ Computer Programming Languages that allows me to do the Graphics & Mathematics & A.I. Logics that I could do with GW-BASIC.
Game Maker from YoYo Games does allow me to create Video Games; but, the current Studio version requires frequent Online Updates that eat up my Wireless Internet Usage. Also, Non-Browser MMO Gaming eats up my Wireless Internet Usage.
The problem that I have with MMOs and Offline PC Games and Console Games is that they don't offer the Types Of Gaming Experience that I want to have; or, the Types Of Games that I want to play.
And, my Computer Programming Skills aren't sufficient enough for me to create my own Computer Games; and, I have no Real Life Social Contact with people who can help me create a Computer Game System.
I really don't care about the Issues of F2P Models & P2P Models & Box Ownership & A La Carte Service or Subscriber Service as a Computer Gamer. If I like the Game enough, and I have the money; then, I would be a P2P Player like I was with RuneScape and FunOrb.
RuneScape became RuinScape with the establishment of the Bank in Lumbridge & the removal of 1 Giant Scorpion in Al Kharid & the establishment of Class Trainers in Lumbridge & the establishment of the General Exchange. All JAGEX had to do was just put a Bank in Lumbridge where everybody's Avatar Respawned after dying.
I don't mind Sword-N-Sorcery Game Systems like RuneScape & World Of Warcraft; but, I also want to play Outerspace Sci-Fi Genre Game Systems and Comic Book Superhero Genre Game Systems. As an Adult (40-Something Years Old), I am also interested in playing Video Games that include Nudity and Sexual Activities. Being a Semi-Christian, I do view USA Pornography as being offensive; and, degrading to the Sex Performers.
I own Warcraft II: Tides Of Darkness and Command & Conquer: Red Alert and Rise Of Nations and Galactic Civilizations II: Dread Lords and Wing Commander: Privateer. If I could play all of those Game Systems on my Desktop/Laptop Computer System, and/or on a Game Console, I would.
I also like playing USA Football Game Systems in which I could Custom Create my own Plays & Playbooks. In fact, I own and played NFL QB Club 2002 and NCAA Football 2005 and Madden 2005 and Madden 07 and Madden 08 on my GameCube.
I own, and have played, other Game Systems on my GameCube; and, on my GameBoy Advanced SP.
I liked, and played RuneScape for so many years was because I could engage in Non-Combat Actives. In fact, most of my RuneScape Gameplaying Activities didn't involve Combat; thus, my P2P Avatar reached Level 60 after 4 years of Gameplay. In fact, I started getting harrassed by other RuneScape Players because I was a Male Player playing with Female Avatars; and, because my Avatars were Low-Level due to my not engaging in PvNPC & PvP Combat.
I quit playing RuneScape; because, RuneScape became RuinScape; and, because my P2P Account became totally messed up due to my own Gaming Activities; and, because Player Harrassment became unbearable; and, because I outgrew the RuneScape Combat System; which, was designed for Players who are new to Computer Gaming like myself back in 2003; and, because I wanted to play something other than Sword-N-Sorcery Fantasy Genre Game Systems.
Novice Member
Joined: 5/06/13
This to me seems like a load of crap. If you got to justified playing a game by saying "well I pay 15 dollars a month to play this shit, I better keep playing it." is a horrible reason to play any game. Some of us don't have 15 dollars to spend every month on a game that we already spend 60 to have to begin with. People who say those who are willing to pay to play are the only people who should have the right to play is another horrible reason to justified p2p models. Anyone who says pay to win will soon come to the west and people no matter what will be will to give up their hard earn cash just to play a game didn't see how people handle the xbox crap restrictions. At the end of the day its all about if you are having fun. Isn't that why we play games to begin with? All this talk about how the game should be or why this should be like this. I don't play games for emerging, I play them cause they are FUN. If you are playing games for any other reason than I am sorry, but there is something seriously wrong with you.
Advanced Member
Joined: 3/21/04
The only way I see FTP as acceptable is if there is a subscription option available. I would prefer to pay monthly for access to all game features and never again be bothered by any store content. I dont want to have to pay for extra bag or bank or inventory slots. I want that to be included in my game subscription.
I am not interested in experience potions or any other cosmetic item that a game store may offer. I want gameplay and game world access and the freedom to concentrate on the game content not the store content.
I would like to add, when I choose an MMORPG to play it is my main game of choice and therefore one I prefer to sink time into, not money via microtransactions.


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Novice Member
Joined: 8/12/10
Originally posted by nariusseldon
"LOL .. get it? I don't think you get that some don't play games to chat."
I never said there werent ppl that didnt play games not to chat nor was it ANY part of my response.Pls stick to topic and refrain from manifesting statements that I never mentioned. I simply conveyed the reason WHY many people on these forums were drawn to mob grinding groups and while boring it may be to you, clearly it isnt boring for a majority of the people posting here.
"If i want to chat, i go on MSN. "
Nobody's stopping you. And if thats where you have your fun chatting, by all means have it. In that same vein, the majority of people posting here expressed how they liked to do their chatting on EQ during mob grinding groups. To you that was boring. To them it isnt. sorry if you dont agree with the majority of people here who say otherwise. But unlike you, i wont tell you that chatting on MSN is boring like you say grinding groups are....to each their own. Ill stick to gaining xp in a game on my toon chatting with others and making fun experiences while you are limited only to talking on MSN. Id rather game and chat.
"And playing the same mob again and again .. with zero challenge? I suppose fun is subjective. IF that is fun for you ... don't expect to see me in your "chat" game."
I gotta laugh here. You STILL arent paying attention. Let me repeat what i said yet again ".....to have some easy and mindless task that gained some xp while you conecentrated on socializing; not the other way around." I wouldnt expect you to be there in my "chat" game....you already made it clear you'd be on MSN playing no game at all. Sounds more to me in that scenario, you have zero challenge; at least i would be playing a game and chatting. I just have to accept that you are incapable of doing two things at once *shrug*.
"Logic? Fun is just preference. Mine is as valid as yours. And so what if some are complaining on an internet forum. It never matters. Millions sstill sub to WOW, do they?"
Do I really need to remind you that you were the one that started the post stating how boring it is to grind mobs in a grp? Now you're saying "so what it never matters? Millions still sub to WoW, do they?" You are now arguing against exactly what you did by posting your comment in the first place...lol. Its time for you to take your bi-polar meds, please.
"Yeah .. i am going to do my fun combat farming run in D3 NOW .. and i will kill lots more than 10 .. lasering 20 mobs at the same time .. is fun! It is not even a MMO .. but close enough for me
I will have a ball .. "
The initial post stated how people enjoyed grinding groups and you argued it was boring. News flash..YOU ARE GRINDING MOBS IN D3. When you "have a ball" in D3...here it comes....wait for it.....wait for it.....you ARE...(in YOUR own words)...."kililng the exactly same mob again, again, again, and again." Once again, you argue a point against exactly what you say you hate, then give me an example of how you do the SAME THING and its fun to you....LMFAO. Yep...im sure of it. You need your meds.
"You fail to mention i can also play more than just ONE game which gets boring envetually. And you also fails to mention that i can play some of the story mission like a solo game. And you fail to mention that when i want to raid, it is just a LFR button away. I don't even have to commit to a schedule."
Uhm. Now im just starting to feel sorry for you. Yes, I did fail to mention those things. Know why? (clearly you dont know why...that's a rhetorical question). Because i commented about how you said new MMO's are better. Not sure why you are bringing up multiple games, solo misions, LFR buttons, and not committing to schedules when you didnt mention those things till now. Ill entertain this for a moment, however. If they are better, with all these great features you mention, then why do you need to play more than just ONE game? If a game is good, you shouldnt lose the feeling of wanting to play it and have to play another to fulfill that need. This is exactly why the older MMO's were better (in my opinion). You didnt lose that feeling. EQ (for example) has longevity....14 years and still going strong...need i say more?
"Isn't modern MMO great ... "
Uhm..still no. *See my previous post and forums on this topic.*
"i am very sure that the EQ days are gone."
Actually....they arent. EQ is still going since 03/16/99, and EQ2 since 11/08/04. D3 has only been going since 05/15/12, so when it breaks 14 years in 2026, lemme know.
"I am glad you see my point."
What i do see is your need for clinical assistance. Now im just exhausted from explaining this all to you for a second time. Now I will go teach my 6 year old why it's bad for him to drink his own bathwater and explain to him the negative effects of learning diabilities that are left untreated. I appreciate the motivation and material.
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Apprentice Member
Joined: 1/20/13
Originally posted by Quirhid
There's nothing like mindless running from Point A, to B, to C for no reasing wasting 50% of my time just running doing errands I don't want to do yet I have to do.
Give people the freedom to choose what they want to do. If you think the way we used to play was mindless-grinding then I challenge you to remove all rewards from quests (XP in particular) and see what you're going to do. I bet you all my money, no one will ever do quests and people would just do something else.
"Grinding" wasn't as mind numbing as Solo-Quest-Grinding. At least I get to choose what to do and I get to choose the difficulty level. I can form an XP group outdoors or indoors, higher level monsters or lower level ones. It was our preference and our choice and our journey. Throw some few quests in the process (that doesn't reward XP) and you've got a more interesting game.
If you CHOOSE to grind one spot, then go ahead it's your choice. But implement other means of adventuring like Dungeon Crawling or Epic Quests (no more errands). However, STOP DICTACTING HOW I AM SUPPOSED TO PLAY MY GAME by making me run 50% of my time collecting mushrooms and killing 10 rats.
Advanced Member
Joined: 5/26/08
The alternative to grind:
someone stole by chickens, please kill the wolves that took my chickens
Kill Wolves 0/10
lol fail
Apprentice Member
Joined: 3/08/13
Originally posted by Waterlily
Nailed it.
Hard Core Member
Joined: 3/04/13
Originally posted by Waterlily
Sorry but other ready kill the wolves before you do and give back my chickens
Quest fail.
I don't play EQ , but i feel same , MMORPG nowadays lack of mean to play.
After i complex all quest , i don't want to continue play . Like i care about grind fest end game content.
My lvl max , all my quests are finish , world's peace , i don't care about end game gears lol.
And after play all those kind of game , i find out RPGs are better than that kind of MMORPGs.
At lest in RPG , i have to find my way to last boss's castle hide in somewhere.
i just miss a fun party time in old game.
Last time i play in tera , it hard to have a party to do same quest.
We all run diffrence quests by our own and it rare to have long time party with each other.
lol . in older game ,we only have same goal , hunt mob for exp so we stick with other in long time.
everything are fast , i rarely remember other's nick after a instance run.
And not like we meet same people with share same quest easily.
I can do everything by my own so I don't need to make group.
Quest finish fast and give great exp ,
It not like old time when i have to party to share exp with other player in HS.
I don't like monster grind because it too meanless .
But after play quest grind , i miss my fun time party in old mob grind game.
I think if they try to make a MMORPG with quest base , why they don't make are RPG ,
maybe developer fear game crack.
I think we shouldn't call all online game MMO. Call them OG or ORPG (online RPG)
They wasn't MMO in first place.
Elite Member
Joined: 9/27/11
World > Quest Progression
What I'd like to see is a game where darn near every NPC has some "kill/collect/talk" task and then you had to search out the actual quests with good rewards. Have a reason to explore.
I like the forest analogy above and is an accurate description of the setting and how the players reacted. I do see the viewpoint of liking today's "low risk, big reward" gameplay. If the half the forest is chopped down, the monsters are made of paper machae and your health regens fast after every kill you wouldn't want to go back, well most wouldn't. Then at best the players around you are more decoration to the world. Not saying people don't still interact, I know I do, but the need is not there.
Advanced Member
Joined: 12/21/07
Originally posted by BBPD766
Just because one game is great .. i have to play only one? What kind of sillly logic is this. The Avenger is a great movie .. do i just watch it and nothing else? The Foundation is a great sci-fi novel, do i just read it?
New MMO are better. Finished content .. had lots of fun .. move on to the next game. What is the problem?
Play one game for 14 years? No wonder it is niche and you guys complains market is not going your way.
Hard Core Member
Joined: 3/04/13
Originally posted by nariusseldon
Excuse me to say
I think he and you don't say about same thing
He talk about MMORPG.
And you talk about Online RPG
I think we shouldn't call all those RPG play through internet "MMORPG" .
What called MMORPG nowadays more like a RPG or co-op game.
Not MMORPG.
Because you and him said about diffrence things so your discussion never give any end.
Since it not about samething in first place.
I feel same with other thread.
We have endless discussion about diffrence things , but we never talk about same thing.
So the discussion only end once one side tired.
Advanced Member
Joined: 12/21/07
Originally posted by iixviiiix
Back to definitions again? It is just a label. Let's talk specific games.
STO ... many defines it as a MMORPG, it is clearly discussed here. STO has nice story missions, and i can play it short term, in fact, like a SP game. Tell me, what is the problem when i have some short term fun with the story missoins, and then move on to say .. Marvel Heroes when it comes out.
We are talking about the same group of games ... WOW, STO, DCUO, DDO, LOTRO .. and also D3, LOL, WOT, PoE since they are all fair game supported discussion on this site.
Next time, i can list examples, and there will be no confusion.
Advanced Member
Joined: 5/26/08
Originally posted by iixviiiix
good point about the common goal
Novice Member
Joined: 9/25/12
Originally posted by LauraFrost
THIS. A thousand times this. I'd rather camp mobs than do quest grinding any day. It was an honest grind. The game didn't try to disguise the chore with see through paper and pretend they're giving you something great. I feel insulted when I do "quests" in modern MMOs.
In old MMos, I went where I wanted, picked my own difficulty by how many of what kind of mob I pulled, and I had friends there helping me (no instances).
And when I wanted to do quests, I talked to NPCs and eventually found detailed, REAL quests, not tasks.
And seriously guys, learn to ignore Narius. He just tries to derail every thread he enters by talking about how much he likes Diablo and saying that it's an MMO.
Originally posted by Lord.Bachus
Games also devolve and seek out the common denominator, making them mostly the same.
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
Originally posted by DavisFlight
So.. you an oldschooler and would rather play an oldschool game & the reason you're here on MMORPG.com...
So.. why is Narius talking about non-mmorpg things... (& non-mmo things..)
Q: Now^ ponder why somone would live within a forum, racketing up 10K posts.. discussing off topic stories/ideas.. relentlessly trying to persuade public sentiment..
A: He gets paid to..
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
Hard Core Member
Joined: 1/29/07
"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."
x10. Let's hope EQN isn't worthless :)
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
Elite Member
Joined: 9/27/11
World > Quest Progression
Agreed on the EQN part. They have adjusting parameters for player dungeons and PvP, maybe they will have the environment scale with additional group mates with additional xp?
It would be one thing of the xp of a mob = combined total of the quest (600xp for x10 quest, 60xp for each mob) but in most games the mob xp is reall small.
MMORPG's should get away from having EXP bars and just track all that internally, leaving the character to be surprised when they have earned enough experience to learn something new.
It isn't about levels, it was about experience that levels represented... newer gen doesn't understand this. Later came min/max'ers who didn't care about experience process, they were drawn to the competiveness. But not understanding the right of passage part, divided two gen's.
Those who don't understand the importance of "experienced earned", don't understand MMORPG's..
Nothing wrong with arcade MMo's.. but those are not ever the topic on this forum, as it is a MMORPG forum and roleplaying must always be part of the equation, less you are off topic. (Roleplaying doesn't meaning how you chat, but taking on a persona and staying true to it relentlessly.)
"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."
Novice Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2...
Originally posted by Waterlily
It took me about 3 months, maybe a bit more to get to level 50 on Rallos Zek. There were a few before me but I was the first barbarian warrior, woohaa!
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Novice Member
Joined: 1/10/08
PC is not political correctness, it means Political Cowardice!
Originally posted by Quirhid
But the kill 10 XXX mob grind is fun? Or is it that making a meaningless quest helps to "hide" the grind because that's a cop out pure and simple. Grind is grind and ALL MMOs are full of grind.
It kills me how people will complain about EQ and yet they swear WoWs gear grind is da bomb. Grind is grind now matter how hide it it EQ was a lot more fun than what we have today. I just wonder which company will release a game where you start at max level with best in slot gear and have 1 button on the UI that says "I Win!" It would probably be a hit with the newer generations... That was of course sarcasm.
Apprentice Member
Joined: 11/23/05
I can name more people I played EQ with 10 years ago then WoW a year ago......
Elite Member
Joined: 5/01/08
Originally posted by Quirhid
Mindless repetitive quests, soloing, and anti-social behavior? No thank you.

subset: commoncrawl


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This blog covers various topics in the System Application Management Arena, i.e. the main Oracle tools are known as Oracle Real User Experience Insight and Oracle Application Testing Suite. It will from time to time take a look aside to see what integration offers with other tools of the Oracle Enterprise Manager Grid Control stack of tools.
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New local gun laws had to change following a U.S. Supreme Court ruling. They ruled that an AmericanŌĆÖs Constitutional Right to gun ownership applies nationwide. Legal challenges and debate has continued after the ruling in June, that AmericanŌĆÖs have the right to own a gun for self defense anywhere they live. This ruling was in response to a challenge of a 28 year old gun ban in Chicago, Illinois.
The right to have a gun is a fundamental right under the 2nd Amendment to the U.S. Constitution and applies to all state and local jurisdictions. The Supreme Court got something right! If we take away the right to own firearms, we might as well start hacking off other parts of the Constitution as law makers see it fit. They feel stricter gun laws will decrease violence and make cities like Chicago a safer place to live.
This is it one of the stupidest thing I have ever heard. To take away a law-abiding citizenŌĆÖs right to have a firearm would a rash and careless way to not solve a serious problem. This act would not only increase the criminals activities but it would also leave the citizens helpless to defend themselves against attack. If a criminal has a gun, and it is illegal for a good citizen to have one, what is stopping them from taking over these areas all together?
If you want a perfect example of why this isnŌĆÖt going to work, Mexico. Mexican citizens can own firearms but there are many restrictions and major punishments if the law isnŌĆÖt followed precisely. Citizens can only have firearms in their homes and the gun has to be approved for ownership by the Government. A few of the restrictions are it can not be full-automatic, canŌĆÖt be semi-auto that is larger than a 380, no rifle that is larger than a 30 cal; no shotgun larger than a 12 gage; and no barrels shorter than 25ŌĆØ. And those are just a few of them. And forget about carrying it with you. They do have permits available, but are next to impossible to get.
Also, there is only one store in the entire COUNTRY that sells guns. It is located in Mexico City. Every firearm that is sold is registered with the Mexican Army. You have to apply and it takes about a month to be approved or denied. Approval will be denied once you own more than 2 handguns or 10 long guns.
Now looking at Mexico, who has very strict gun laws, does it look like to works to you? In my mind I donŌĆÖt see how it possibly could. People will always do things against each other, and will always try to take what isnŌĆÖt theirs. Taking away someoneŌĆÖs right to protect themselves (TO BEAR ARMS) is like signing their death warrant.
That is when too much Gun Control is too much!


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|72 posts found
Originally posted by psykobilly
Umm... How long has it been since the last wipe and how many hours a day are the servers up? [mod edit]
Its simple math! Youre saying people can max every stat in a "few days" via macro. There's only 24 hours in a day and lets assume the servers are up 22. (66-88 hours) Plus, you hardly need every stat to be viable, bringing the total hours required even lower. Your rant holds NO weight!
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Macroing is only an issue if you enjopy playing the game legit. Because if you do play legit youll get stomped by those who cheated.
This is going to be a major turnoff for a lot of people.
I just dont understand why people cant just play the game as intended, if they wanted to make a game where everyone had everything after character creation they would...so macroing clearly isnt what they wanted.
Either way if they really do allow it like in 1.0 they can expect a low pop game full of cheaters just like 1.0 was. I know im not sticking around this time if they allow it, theres no point to play unless you cheat like everyone else then.
Saddest part of this all is there seems to be a rather decent sized part of the community, who is also more vocal than any other segment, that really....REALLY...wants AV the allow them to cheat. Its really pathetic.
Oh and just so were clear here, to those not familair with darkfall terminology...macroing is botting. They bot their skills up in a safe area until maxed out. They call it macroing because you use a macro to do it, however its the same effect as botting in a themepark. Only in this game you can use that advantage to take loot ect, so the results often very detrimental to new players and people who enjoy playing legit.
Not sure who in their right mind would want to play a FFA full loot game where most of the other players are months ahead after a week...talk about completely unfun pvp.
Originally posted by Crunchy222
Unlike the gap in DF1, the gap between noob and being competitve can be bridged in a matter of weeks without macros. So after the first month, all the QQing about macros isnt going to make much difference with the gains, boosters and role system balancing the field.
BTW...Big difference between a bot and a macro.
You seem rather misinformed on DFUW.
Advanced Member
Joined: 10/19/08
I thought this title was satire on how the MMO fanbase jumps to hasty conclusions, dramatically so, might I add.
Upon realizing that OP is serious, do not argue with him guys. OP does not have a logical thought process.
Originally posted by Hancakes
Doesnt matter, no one wants to play a game where everyone cheats. No new player who wants to play legit will want to play a game like this where everyone else cheats to get ahead.
And your mistaken if you think youll be getting maxed out in a few weeks. People are going to macro up those stats, which are a big factor...and there still remains a decent amount of progression in that.
There is no difference than using a computer program to level up skills vs using a computer program to level up levels. Both are the same, no levels in this game. If this were a themepark it would be called botting because its a bit more complex than using macros in darkfall...the effect is the same however. Calling it macroing is more of a way to make it seem alright, which is pathetic that part of the community is hell bent on making it seem ok with their "legalize macroing" campaign.
If playing a game with progression is so painfull for you that you MUST bot to progress you really must get a new gaming hobby, mmorpgs are not for you buddy.
Its easy to attack the poster btw, ive been in 1.0 since the start and am in 2.0 now so i know exactly why your defending macroing skills up. Its horrible that this segment of the DF community is now advertising this on a 3rd party site...
Originally posted by Crunchy222
So it doesnt matter?
Are you playing a different Beta than the rest of us? Your statement regarding the current progression is laughable.
You should know certain players have already hit "X" stat level, know when the server wiped and know how many hours a day the servers up. Macroing doesn't bend time. There's a finite number of possible gaming hours available regardless if one macros or not.
Perhaps its you that picked the wrong mmo http://www.mmorpg.com/discussion2.cfm/post/5352008#5352008
Since youre still confused:
Macro : repeatedly hits a key or series of keys ( ie spamming left click to craft for example)
BOT : reacts to enviromental input and essentialy plays the game for you.
Novice Member
Joined: 11/19/10
Here are the 3 major issues facing UW:
1. You gain skills from players
2. You gain skills from mounts
3. You can bug mobs into a stuck position
All stats and combat skills can be macroed to 100 using any of the above 3. Any of the above 3 is a 'macro' situation where the player can use a gaming keyboard or macro program to gain skill while afk.
The time it takes max skills and stats with casual play (1-2 hours a day) will be months, versus several days for those who macro.
The solution to this whole mess is a diminshing return system where the player recieves less gains over time for hitting the same target over and over. This effectively stops continual gains off of players, mounts, and bugged mobs.
If this is not implemented, we will see end game characters stomping the crap out of everyone at the end of the first two weeks of release.
If you can't see this is a major issue, you have problems.
Originally posted by psykobilly
If you can only contribute 1-2 hours a day to DF perhaps you need to find another game , stick to crafting or macro. Of course you'll be behind most of the players base, macroing aside. You'll accomplish almost nothing in 1 hour unless you stay in the safe zones. You'll have to group, regear, travel and account for any PvP. (repeat if you lose) You can easily become competitive in weeks given 3 hours a day, unlike many months in DF1.
By your own admission you state people can max skill and stats in "several days for those who macro." This would have taken months in DF1 and is easily attainable without macro. As I've stated numerous times, the servers have only been up so long and there's only so many hours those people could have macro'd.
[mod edit]
Novice Member
Joined: 11/19/10
Originally posted by Hancakes
^^^^^ Can everyone else see how moronic this approach is to making a successful game?
Originally posted by psykobilly
Wow ...grasping at straws now?
Darkfall is a competitive progression based PVP centric MMO. What the hell to you expect? Should they just get rid of progression all together? Because your latest "arguement'" has NOTHING to do with macroing.
If you put in 7 hours a week and I put in 20, guess what? My character will be futher along, just like any other progession based MMO.
Advanced Member
Joined: 1/04/05
Originally posted by psykobilly
It is a little moronic - who has that much time to play games like this?
The problem with darkfall is it took them forever and a day to get that game released, YEARS,.
And it was sadly behind the MMO curve by like 3 years, but hey, Late is better then never.
its never the players fault for using 3rd party programs, the theme now for developers is to make a game where players dont NEED to do it,. but lots still will,. just the way it is..
Darkfall devs never gave up on DF1 an released a 3year late game anyways,. Its like they have heart, like a fighter in a cage, so I think they will make something good one day,.
Advanced Member
Joined: 10/19/08
Originally posted by botrytis
Agreed. A lot of us don't have time to "maintain" their character in a game. If you're making an adult game you should cater to adults, agreed whole-heartedly.
Apprentice Member
Joined: 11/13/08
Originally posted by Arnoagns
Haha, Two hours a day in a game is not enough?
Most players would have to sell their soul to play more than that, if they had a job or relationship. No wonder people called DF1 players unemploid basement-dwellers. If it got the grind similar to DF1 or players can`t participate with less than 3 hours a day, no coding can save this game.
Novice Member
Joined: 9/28/08
Originally posted by Lt.Deadend
Macroing potential is not something that kills a game like DF.The grind alone and the gap in DF 1.0 is what killed the game. Macroing was just an excuse to leave sooner since players from day EU day 1 were hardcore enough to max out their characters with or without macroing. The grind was also infinit.
BTW, macroing is in. Thats confirmed. Self heal, transfers and most self buffs is what you're gonna spam before you start playing. While doing these, you'd probably want to go watch tv or movies. This is the truh unless they change something before release.
With that being said, the grind is still lower than ever. Nothing like it used to be. Some players already have some of their active skills at 100 and i heard one player who has 150 dex or something. Thats less than a month and also note that the DF server got wiped multple times. 3-4 times so far.
Also, the fact that you cant be a super hybrid and you must make specific decision for your stats distribution, hp mana stam and class means that the grind is even more lower than ever.
TL DR: I woudlnt worry about the macroers. If you like to grind since you enjoy it, dont do it. The grind is so fast that you will only ruin your own playstyle if you do it. Go play runescape if you want a grind for ever.
C:\Users\FF\Desktop\spin move.gif
Originally posted by Hotjazz
no, 2 hours a day is nothing,. Not sure why you think your own life exp is "most players". common mistake made by the human mind, "thinking its the center of the universe"
well I got news for you, "most players" play much more then 2 hours a day,. like who are you kidding?
Path of exile has a one week race event right now, and there is a lot of people playing 40-50 hours non stop,. and a lot more doing 24 hours,. A handfull are streaming the whole thing,. 1 guy is doing 100 hours no sleep,. its crazy,
just saying,.
Novice Member
Joined: 10/02/08
Originally posted by Lt.Deadend
Didn't you do pretty much the same thing?
You gave anecdoctal evidence of why your experience is correct and theirs is wrong.
There is no way to verify the amount that "most players" spend in game. Polls from the forums only measure those who visit the forums... which for most MMOs is usually a minority of the player-base. That would be even more true for DarkFall being in it's Beta - non-released state.
So, the only thing any of us can say with certainty is that we have no idea. We can then state how we play, how friends of ours play, etc. Thank-you for your opinion on the matter and we will make note of your personal experience... just like everyone else.
Originally posted by xzyax
No, I was careful with my words, I said "much more" its an unknown number.
I based my opinion off what I have seen over the years, not the amount that " I play "
but the point here is, He said no game coding can save a game if the average player cant keep up with only 2 hours a day.
2 hours is nothing,. what a pointless argument..
Originally posted by Lt.Deadend
This entire chain of posts misses what use to be the main point of mmorpgs. This thread of posts im quoting assumes the ONLY thing to do in game occurs at max level, i used the word level because thats how these people act, like you need to hit 80 for the game to start.
Then the assumption is made that you cant do anything and therefore you need to hit max fast, which is why anyone who did it either macroed (botted) or has no life.
Yet you all cant even fathom the thought that people (use to and still do) play games for entertainment, not concerned with how quickly they can get to endgame.
I maxed my 1.0 character, it took about 2 years to do it, and i had a life all the way through. I enjoyed the game a few hours at a time, typically with sunday as me nerdrage grind day.
1.0 would have been 100 times more fun had the FPS community not infested its ranked and macroed up 2 years woth of skills in a month, i would have had actual pvp thought my play. I still enjoyed the game though, yeah i know im in a minority here, but that was how the game was intended to be played.
You shouldnt be required to play any amount of time because the goal of the game shouldnt be to race to the end as fast as humanly possible, it would make mmorpgs boring...which is probably why most people are so bored playing their games (yet cant think of anything else to do with their time its sad i know)
People like me do exist. It use to be the only type of people who played mmorpgs prior to 2004 when wow told everyone they need to race to endgame because the game prior to it is shit and the only good thing to do is hit max level and get on that hampsterwheel of instanced pvp and raids.
I really wish people would go back to playing the game for enjoyment and not attempting to race to the end, games were much more fun back then, and the community was so much more enjoyable, since the only goal wasnt to shit on other players and beat your chest like something was actually accomplished.
But yeah, this assumption you have to bot, its self fufilling, others see it, not doing it then puts legit payers at a huge disadvantage, they end up leaving, potential players stay away, and were left with the same boring 1.0 community who chased away the players in 1.0, used the same excuse that it was the grind and they had to bot ect.
I know this is a really tired comment, but if you feel the need to bot to enjoy the game...please...for gods sake, please go find another game to play, rather than drag down the only full loot pvp sandbox on the market again. Really you guys would be much happier in another game with no progression and super fair pvp based only on player skill.. They exist. Please find them.
Advanced Member
Joined: 11/28/07
Originally posted by psykobilly
I guess you could be right... unless you can't comprehend the English language. Many people in this world can't, that's fine.
He states, explicitly, in that quote that movement skills can no longer be leveled to gain passive bonusus.
Using a bit of knowledge of the game system, one should come to the conclusion that passive bonuses means attribute gains. This must be true, because there is no other bonus gained other than the actually movement skill gain itself.
Ultimately, there is macro'ing in every single game out there. Whether it's a simple key macro or an elaborate macro script that performs the actions of what you would see in a bot, it is always going to be present in the game. People are just lazy, or really smart.. depending on how you look at it.


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Timeline of Shooting
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A Brazos County grand jury has cleared College Station police officers of any wrongdoing in the August shooting that left a constable and a bystander dead.
By rule, any officer-involved shootings are presented to a grand jury, which considered the circumstances in the August 13 incident on Fidelity Street. Brazos County Constable Brian Bachmann was shot and killed as he delivered an eviction notice to Thomas Caffall III.
Caffall then shot down the street at two innocent bystanders, killing Christopher Northcliffe of College Station and seriously injuring Barbara Holdsworth of Houston.
As CSPD officers arrived on scene minutes after the initial shooting, Caffall opened fire on them. Officer Justin Oehlke was shot in the leg. Officers Brad Smith and Phil Dorsett received shrapnel injuries.
After a 25-minute standoff where shots were exchanged, Caffall was hit by police and later died of his injuries.
"We, the Grand Jury, found that all action taken by law enforcement was justified," reads a statement. "On behalf of the community, we would like to thank law enforcement and commend it for its skills and courage. We would also like to extend our condolences for the victims' families."
Caffall's family later revealed that he suffered from mental illness.Yellow ribbons are now on trees in front of the house to mark this tragic day which left both the Bachman and Christopher Northcliffe dead and three others injured.
Months later, yellow ribbons, now on trees in front of the house are a reminder of this tragic day.
Police Chief Jeff Capps and critical management team are helping officers get through this tough time..
"This type of incident just has an impact with so many in the community and for us and our staff we want to work with them to help them move past this," said Jeff Capps, College Station Police Chief.
The district attorney's office will take no further action on this case as a result of the decision.
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Ryanair, the World's most hated airline, have now scrapped the Visa Electron as a free payment method and are now only accepting pre-paid Mastercards.
About 20m people took out a Visa Electron card to take advantage of the perk that allowed them to avoid the £5 fee levied per passenger per journey for bookings made with a credit or debit card. Now the scumbags have taken this perk away.
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Ben Hudson
3rd December, 2011Annie Leonard's new film looks at how money that could be used to build a sustainable future through investment in renewables and increasing recycling is being used to fund wars and subsidise fossil fuels more...
The human face of conservation: bringing community and wildlife together
Ruth Styles
1st December, 2011Across Africa, the traditional idea of safari parks is getting an overhaul - and where once locals were excluded, models with community involvement are finding long-term success more...
TAKE ACTION: Tools for Self Reliance providing practical help for practical people
Sophie Laggan
25th November, 2011Charity group Tools for Self Reliance empower the disadvantaged - providing tools and skills so that others can go on to create small businesses in hands-on occupations such as carpentry and tailoring more...
CAMPAIGN HERO: Bongani Mthembu of South Durban Community Environmental Alliance
Hannah Corr
26th October, 2011Bongani Mthembu talks to the Ecologist about the struggles and successes in achieving environmental justice in South Africa's townships more...
Make A Difference: 1/25 of 87
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Why we need to 'keep squatting legal'
Laura Laker
14th October, 2011Groups such as Dot Dot Dot and the Squash Campaign are pushing for workable solutions to the UK's housing crisis, but they are up against an anti-squatter media backlash. Laura Laker reports more...
Toxic fallout as activists challenge strawberry industry's pesticide use
Rosie Spinks
10th October, 2011Faced with the potential use of a dangerous pesticide methyl iodide to spray crops in their backyards, a group of Californian teenagers decided to stand up to the might of industrial agribusiness. Rosie Spinks reports more...
CAMPAIGN HERO: Khushi Kabir, empowering Bangladesh's most vulnerable
Matilda Lee
30th September, 2011Khushi Kabir was nominated for the Nobel Peace Prize in 2005 for her work at Nijera Kori, which has helped organise over 175,000 landless people in Bangladesh's rural areas since 1980 more...
TAKE ACTION to save the red squirrel
29th September, 2011The Red Squirrel Appeal aims to raise money to develop a vaccine for a deadly disease that is quickly destroying the remaining population more...
Why a change in mindset can help us overcome climate change paralysis
Peter Baker
27th September, 2011In an extract from his new book the Jolly Pilgrim, Peter Baker argues that taking a long view on the human species will make us more able to cope with today's problems more...
The Harvest: new film reveals scourge of child labour in US farming
Rosie Spinks
1st September, 2011Despite campaigning to reduce child labour internationally, the US is home to at least 230,000 child labourers toiling in the fields to pick blueberries, tomatoes or cotton more...
The young activist's guide to building a green movement
George Blacksell
24th August, 2011Sharon J. Smith's book acts as an inspirational guide for the youth of today to taking environmental matters into their own hands
CAMPAIGN HERO: Joey Tabone, Chief Executive of the Prince of Wales's charity Start
Matilda Lee
12th August, 2011The new head of the Prince's green living charity speaks to the Ecologist about ways of engaging individuals and the benefits of corporate partnerships more...
Why we need to stop trying to 'save the planet' and just realise our place in it
Peter Baker
9th August, 2011In an extract from his new book the Jolly Pilgrim, Peter Baker argues that a Gaian consciousness is slowly emerging out of our efforts to overcome climate change and other environmental challenges more...
Supermarket rooftop gardens: an exercise in community building?
Eifion Rees
26th July, 2011Eifion Rees reports on the group bringing the heart back to supermarkets with a rooftop vegetable garden more...
July 2011 monthly subscribers newsletter
The Ecologist
July 10th 2011This month we report on pesticide labelling, government food policy, conflict and climate change, alternative lifestyles and the future of direct action campaigning. To access this content, log in and scroll down to the bottom of the page, where you can download your newsletter more...
TAKE ACTION to protect Britain's bees
Matilda Lee
5th July, 2011Sign the petition to ban neonicotinoids in the UK and help safeguard Britain's threatened bee population more...
Dr. Wallace J. Nichols: conservation travel can help save endangered wildlife
Deborah Bassett
29th June, 2011Marine biologist, lecturer, ocean ambassador and founder of several conservation initiatives, Dr. Wallace J. Nichols speaks to Deborah Bassett about the benefits of wildlife tourism, saving baby turtle eggs and an 112 day trek along the US west coast more...
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text: Jelly Bean is described as a "raspberry red." It's a deepened, brightened raspberry red with cool, blue undertones and a lightly glossy shine. It had rich, opaque color coverage, and it applied very smoothly and evenly. This shade lasted six hours and left a residual stain behind. It was moisturizing both during and after wear. Guerlain Provocative (863) (LE, $49.50) is redder. Urban Decay Catfight (P, $22.00) is very similar, slightly redder. Guerlain Girly (P, $49.50) is pinker. MAC Scan-delicious (LE, $19.00) is similar. Guerlain Champs-Elysees (P, $35.00) is pinker. See comparison swatches.


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Pricing & Reservations - call 24 hours 800-242-1715
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I have rented numerous storage units over the years at various companies. I currently am renting multiple units at this location and could not be more pleased. Mark and his staff have gone beyond my expectations and I am very satisfied with the service I have and am receiving at this location. Mark is very personable, organized, informed and diligent when dealing with my concerns. The facility is one of the cleanest, organized and well managed storage locations I have ever seen. I would highly recommend this location to friends and family and look forward to years as a satisfied consumer. Thank you for giving me my money's worth.Jamie from Coconut Creek, FL
July 30, 2015
Your associate was genuinely helpful and provided customer service beyond my expectations. Will always use Uncle Bob's moving forward.Joe from Wellington, FL
July 24, 2015
Jose was incredible. Always willing to work with me when payment became an occasional issue. These are the types of places you want to do business.Ernest from Boca Raton, FL
July 24, 2015
There was a female associate, I believe her name was Alicia, she provided me with the absolute best service. I was having a tough week, and she really made it better. Also, I was so impressed by how they recognized and handled my move out automatically. By the time I made it back to Uncle Bob's to close out the account, it was already taken care of. I've worked with Public Storage and other facilities, but as far as customer service goes, this was by far my best experience. Give those people raises!Michael from Ft Lauderdale, FL
July 23, 2015
The manager or employee I dealt with was extremely helpful. Had a problem with the truck i rented, he fixed it in just a few seconds. I forgot to checkout with the front desk, he personally called me to let me know he removed my credit card that was already billed and had the payment taken off for me. That was one of the most impressive experiences I've dealt with.Steven from Boca Raton, FL
July 23, 2015
Mark was very informative, personable, and knowledgeable. I enjoyed meeting him and leasing a space with you guys!Todd from Coconut Creek, FL.
July 20, 2015
I completely forgot her name but i believe she is the office manager. She is awesome. She always helps me out when i call. She never rushes me and answers my questions. What I noticed and liked the most is that whenever she tells me she can't do something for me- she always follows up with what she can do. THAT is great customer service. I wish I could remember her name!Sonia from Pembroke Pines, FL
July 17, 2015
Your staff at this location is attentive, made us feel secure about storing with you, and was patient with all the questions we had. I have not stored anywhere before, yet I felt like my items were as safe as if they were at home with ME. We are very happy we chose Uncle Bob's and this particular location. Thank you!Sonia from Fort Lauderdale, FL
June 25, 2015
I was in a rush because a moving company was on a time limit so the man at the desk who had helped me got us through the process quickly and answered all of my questions and got us into the best possibly unit. He chose the perfect size, as well!Rebecca from Delray Beach, FL
May 27, 2015
Mark was a really nice gentleman. I've never used self storage before, and he and the extremely nice facility gave me comfort in knowing I made the right choice.Raymond from New Hope, PA
May 26, 2015


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Consumer Prices, Consumer Spending Both Flat In April
By Mark Memmott
Two bits of economic news this morning:
-- Consumer prices overall were unchanged in April, the Bureau of Labor Statistics reports, thanks in large part to a 2.6 percent drop in the price of gasoline.
-- Consumer spending rose just 0.1 percent in April from March, the Census Bureau says. According to Bloomberg News, some of the slowdown in spending growth may have been because unusually warm weather and pre-Easter shopping pushed March sales up more than expected.
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Any good?
A True Champion - Bob. Rest in peace. 15/04/06
"People today have too big a devil and too small a God"
- Stephen Currie
"The Lord is my light and my salvation; whom shall I fear? The Lord is the strength of my life; of whom shall I be afraid?" Psalm 27:1
Fascist Dictator of the Heath Davis Appreciation Society
Supporting Petone's Finest since the very start - Iain O'Brien
Adam Wheater - Another batsman off the Essex production line
Also Supporting the All Time #1 Batsman of All Time Ever - Jacques Kallis and the much maligned Peter Siddle.
Vimes tells it how it is:
Thought he had a life sentence?
Willing to wager against England winning the semi.
I'm willing to have a wager on Argentina winning the World Cup.. Anyone interested?
February 10th 2009 <3
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Rest In Peace Sazza
Cricket Web's 2013/14 Premier League Tipping Champion
- As featured in The Independent.
"The PFA does not represent players when they have broken the law and been convicted on non-football matters."
- Gordon Taylor in 2009 following Marlon King's release after a prison sentence for sexual assault & ABH
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June 29, 2015
November 25, 2014
Local venders will be selling a variety of fun and unique products including jewelry, home goods, clothing, cookware, and much more.
November 18, 2014
Proceeds from this event support the Monmouth University Scholarship Fund.
October 29, 2014
In its 15th year, the student-organized community service initiative celebrated its largest turnout ever.
October 13, 2014
Monmouth University's affiliation with the Grammy Museum was featured in the Star-Ledger/NJ.com on October 10.
October 10, 2014
Monmouth University's affiliation with the Grammy Museum was featured in the Asbury Park Press on October 9.
Monmouth University's Founders' Day celebration was featured in The Star-Ledger on October 10.
October 09, 2014
Monmouth University's Founders' Day Celebration was featured in the Asbury Park Press on October 9.
September 02, 2014
The award is given to celebrate the commitment and excellence of preschool-through-high school (P-12) educational professionals
August 21, 2014
Monmouth University music industry students from its student-run record label, Blue Hawk Records, performed and toured in Italy this summer.
August 18, 2014
The successful internship program is coordinated by the University's Career Services office.
July 22, 2014
Premiere screening will be held on July 29
July 18, 2014
Biology major Erik Bugenhagen has received a $3,800 Tibor T. Polgar Fellowship grant.
July 02, 2014
Justin R. Schlemm and Taylor J. Klodowski earned second place at Marathon Data Systems' Second Annual "Marathon Hackathon"
June 23, 2014
Anthropology Professor Richard Veit, Adjunct Professor Sean McHugh, and Monmouth University students were featured in The Star-Ledger/NJ.com


text:
Saturday, August 9, 2014
Some things seem to blossom at the beach. Luke Moore, his parents, other family members and friends are believers now.
Luke, 14, from Columbia, always sang around the house even as a toddler. As he grew older, his repertoire increased, but he kept his talent hidden. He would never sing in public, said his father, Brent, who is in medical sales.
But this year, it all changed. The Moore family rented a house in Garden City Beach, and while out for dinner, chanced to pick a restaurant where local entertainer Martha Bullard was hosting karaoke.
For some reason, Luke decided to take the stage. I dont know why, he said. I can be shy, but this time, I just wanted to sing.
And sing he did.
Ive had lots of people who come up for their first time, said Bullard. But he was special.
Luke went back home, put together a band guitar player, drummer, bass player and within two weeks had a paying gig.
There arent enough hours in the week for him now, laughs his dad.
Those time constraints arent enough to keep Luke from coming back to the beach and following Bullard from gig to gig at least the ones where people under 21 are welcome.
His strong suit is country, he said, but Bullard said his sound can carry him through blues, a la Ray Charles, or whatever he puts his mind to.
When Luke first takes the stage, hes still a bit stiff. But as the lights dim and the music heats up, you can see him relax. And his voice gets a bit deeper, his foot starts keeping a rhythm and the patrons quiet to hear him.
He realizes he still has a lot of work to do if he wants to make music a career. Plus hes got four years of high school ahead of him.
But he is already taking the first steps toward distancing himself from those who sing in the shower to those who take to the stage.
Hes got band practice on Monday, voice lessons on Wednesdays, guitar on Thursday and the weekends to perform every chance he gets.
Its way easier now, he said. All that fear just went away.
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Results 11 to 20 of 109
Don't mess with the Mega-Buster
- Join Date
- Oct 2003
- Location
- Out there man, way out there
- Posts
- 694
Posted On:
2/23/2012 9:39pm--
" they want to learn self defense, and by self defense they mean confidence"
Nailed it.Secret moves such as hitting a thing with your hand and hitting a thing with your leg have been stolen and degenerated by arts like karate, boxing, muay-thai, Kung-fu, and basketball. -Epicurious
I for one welcome our new Ninja overlords.
I figure fighting a group of chunners would be like water torture, its not the force as such, just the constant trickle of chain punches wearing down your sanity. -The Juggernoob
At the end of the day I greatly respect Matt's ethos, but he's still part of the BJJihad; he's just disguised here as Eddie Vedder.
I use Matt's philosophy whenever I train, if it's a dead drill (and dead drills have their place), I ask myself how I could train it more alive, and I credit Matt for that sort of thing. But he didn't invent aliveness, he just pointed it out.
You sound like all of the hippy CMAers that can't stand Aliveness.
--There's no choice but to confront you, to engage you, to erase you. I've gone to great lengths to expand my threshold of pain. I will use my mistakes against you. There's no other choice.
Registered Member
- Join Date
- Feb 2012
- Posts
- 20
Posted On:
2/26/2012 8:20pm
Style: Chito-Ryu--
While I obviously respect Thornton, and know he would kick my ass, I think he is painfully biased and a little mistaken. The idea of many traditional arts is perfecting the "one punch" (or whatever technique) take down. It drives me crazy that many MMA and UFC fights go on for 5 or 15 minutes. Do that in the street and you're dead!
That said, I agree with his idea about dynamic training against real opponents. Practicing against the air may be ok for trying to ingrain technique, but without application against a live opponent the practice is in vain.
As for his discussion on spirituality - he is definitely full of Bullshido.
When guys like that get in non-sporting fights, those fights don't tend to last nearly as long as their cage outings against equals.There's no choice but to confront you, to engage you, to erase you. I've gone to great lengths to expand my threshold of pain. I will use my mistakes against you. There's no other choice.
Registered Member
- Join Date
- Jun 2010
- Location
- Vancouver
- Posts
- 875
Posted On:
2/27/2012 2:02am


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Shia LaBeouf and More Stars Get Intimate About Shooting Sex Scenes
Shia LaBeouf stars in Lawless, out tomorrow, about bootleggers in the Depression era, but he really breaks the rules in his upcoming film Nymphomaniac, in which he has "unsimulated" sex on screen — yes, that means the real deal. Shia told MTV, "It is what you think it is. There's a disclaimer at the top of the script that basically says, we're doing it for real. And anything that is 'illegal' will be shot in blurred images. But other than that, everything is happening." His costars Charlotte Gainsbourg and Willem Dafoe may be offering their advice, since they both appeared in another film with unsimulated sex, Antichrist.
While real sex on screen is the exception, not the rule, plenty of other sexy celebs have practiced their acting skills between the sheets. Even Leonardo DiCaprio is rumored to be baring all in illicit sex scenes in his Scorsese flick The Wolf of Wall Street. In Kristen Stewart's latest project, On the Road, she really pushes the sexual boundaries by going topless, having a threesome, engaging in "road head," and manually stimulating her male costars. On the sex scenes, she said, "I love pushing and I love scaring myself. To watch a genuine [sexual] experience on screen is so much more interesting than when you see the tape holding up the pasties . . . As long as you're being really honest, there's nothing ever to be ashamed of."
Many actors and actresses — like Lena Dunham — say that onscreen sex isn't quite as enjoyable as the real deal, but some stars get really into it. Amanda Seyfried told W magazine she's a big fan of sex scenes. Amanda said, "Jennifer's Body is my favorite movie that I've done . . . They had an extreme close-up of [Megan Fox and my] tongues, and I'm telling you, the thing about the scene is that it's actually really sexy. For a young girl to say that about her own sex scene — it must be because it's special. I think Megan and I kissed really well together. We have similar kissing styles and it worked."
From spanking to slobber to ripped pillows, get the first-hand experiences of shooting a sex scene from some of Hollywood's sexiest stars.


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AF FasTrack R20 Manual Switch (Right Hand)
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- Real track appearance
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American Flyer 2015


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