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Fans of MMOs have killed their fair share of monsters. They've collected enough pelts and have returned plenty of missing items to quest-givers. The team behind The Elder Scrolls Online has the challenge of creating thousands of quests for their MMO that will hook players and share similarities with the Elder Scrolls games of the past. By implementing an exploration-focused quest structure and bringing in fan favorite quest-lines such as the thieves guild, creative director Paul Sage and lead content designer Rich Lambert hope fans of the series will feel right at home. Watch the video below to see Game Informer's Ben Reeves talk to Paul and Rich about their approach to designing quests, the main story of the game, and how the world will change depending on your actions as a player.
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At the very least they are looking at changing quests up a bit, although I don't really understand what they want to accomplish yet. It seems like a much more story driven quest line ala TOR, I can't see how the examples they gave would play out without your own personal or group instance of that the quests. Its also interesting that they mention that two players not in a group don't have to fight over who gets to "tag" the mob, sort of like GW2.
Also, that interviewer is pretty wierd.
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Joined: 3/20/10
Some things I picked up in the interview.
They're going to "disguise" the mundaine quests like kill 10 rats, and they incorporate disguising quests a lot.
The world is heavily phased. Nothing like playing in a persistant online world with my firnd that looks nothing like the world he's playing in.
They think players don't like to not be able to do every quest in the game because a choice they made might prevent them from being able to do a quest. This is probably why I play an entirely nuetral character in every ES game, I don't like killing an NPC and then finging out that I wasn't able to do a quest later on because of it.
They want to reward exploring, so the compass will direct you towards quest givers. Granted, you can turn the compass off.
Variation on quest hubs is not the same thing as not having quest hubs. Either you don't have quest hubs or you have a variation of the quest hub. Sinse they constantly repeat that they are doing a variation on quest hubs, and that you'll go from one place to the next doing quests, that means there are quest hubs. Which is strange, because prior to this interview about doing quests, they kept saying there were no quest hubs, and now they're saying that they're using a variation of quest hubs.
They encourage grouping. One way is by making it fun, because playing with people isn't naturally fun. The other way is to not require you to group while you're soloing to play with someone else. Unlike other games that encourage grouping by having you group, they're going to encourage playing with others by allowing you to play solo, while that other guy is playing solo. For example, if guy A is out killing bears for a quest, and guy b comes along, other games would penalize you for killing the same bear. They're going to instead give you full rewards for killing the same mob, without the need to group. Were other games will try and encourage you to actually form a party with guy b, TESO will not encourage you to group by encouraging you to play together.
But then, they're pretty much saying you can solo the entire game.
I don't like this paul sage guy. It seems like he's been following MMO trends, but not actually playing the games. He's putting a lot of emphasis on being able to everything solo, making everything easilly accessable, creating single player driven storylines, and trying to disguise traditional MMO mechanics without removing traditional MMO mechanics (IE: quest grinding and the typical go kil this many of this or collect this many of this style quest, as well as simply moving the quest hubs fromt he towns to POI's and making quest into archs or chains instead of just a bunch of individual quests)
No problem with quest chains. That's fine, but not when you combine them with heavy use of phasing so that the world I play in isn't the same as the world my friend is playing in.
Encouraging grouping by not penalizing working together is great. That's fine as well, However, when you don't encourage grouping by literally encouraging people to not group, you're not really encouraging playing together, but instead encouraging people to play solo, with someone else who's playing solo. WAR and Rift both tried to encourage grouping and playing together, but only when I"m in a public quest or event area. And even when people did end up in a group, they never talked to each other, and would go their sperate ways when they were done the quest or event. If the content doesn't require you to group to do it, and is all soloable, people tend to not group. Yes, some people would be social, but for the most part they weren't. It's even a common complaint on the Rift forums that people only group for the events and then go their own way, because there's no reason to group outside of that. Even doing dungeons, people would rarely talk, but that was a problem of cross server grouping.
CoH required me to do a lot of grouping as did early EQ2, and it was fine. Grouping itself was never the problem. Getting a group was always a pain in the ass, that was the problem. LFG and LFD tools are requested and work because they make it easy to group. People don't want to shout in chanell for an hour straight that they are looking for a group to do something. Making content soloable isn't how you encourage people to play together, it's counter to the idea of grouping. And "fun" has never been an incentive to get people playing together.
They need to start talking about crafting and economy. Something tells me it's going to be your typical MMO crafting and AH economy. If so, that means the impression I came away with, watching this interview, is that TESO is yet another quest grinder to level to endgame, to then raid and do PvP. Same old same old.
Long post is long. I apologize.
Originally posted by Uhwop
Sage, one of the many reasons for outrage over this game taking the TES name. The just dont get it and most of us know they are using the name because they need its popularity.
The more they try to make an MMO for TES fans the worse it will get for MMO players and the less they try...the worse it will get for fans of TES. There is no point at all to take a long standing series and make an MMO out of it for any reason other than riding its popularity...its not like it used to be with UO where it was Ultima, only online.
"I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
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Joined: 11/21/11
Perhaps it soloable to speak to fans of the Single Player tes rpgs.
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Joined: 3/20/10
Originally posted by ShakyMo
Or maybe because they're just doing the exact same thing as every other developed MMO?
He explained why in the video. It's designed to make everything accessible. He talks about being able to play for 15, 30, or 60 min blocks. In otherwords, like most every other game, it's designed around casual gameplay. Nothing wrong with that of course, and it goes in line with what they said in the GI interview that's coming out. They're trying to appeal to the "typical" mmo player.
Nothing wrong with that. However, one thing I've learned is that when an MMO is soloable and doesn't require any grouping, people don't really play together. Rifts in Rift didn't get people actually playing together, it just put them in a group and they played solo.
Like most MMO's, they're missing the part were you shouldn't just be grouping or killing the same thing, you should be interacting with each other. Player interaction is the part that most MMO's don't get, and why people aren't really playing together, even when they're grouped with a bunch of other people doing the same thing.
Again, an element they seem to be ignoring from the ES games. Interacting with the world and the people is a big part of the ES games, that same thing should be emphasized in TESO through player interaction. To me that's not done by using the trinity style combat system, raids, public events, or faction pvp. It's done like in EVE, were every player plays a role and everything you do has some impact on other players and therefore the world at large. It reamains to be seen if they're going to achieve this in TESO, as it stand it's looking more and more like a quest grinder with 3 faction pvp.
Originally posted by Uhwop
Paul was focusing more on the single-player ES aspect of the game, rather than the MMO aspect... likely to try to quell the onslaught of criticism that came from the ES SPRPG crowd complaining that the MMO wouldn't be SPRPG enough for them. But of couse, there is certainly reasons to group up as well. It's hard to take a keep, a castle, or even a farm by yourself, as it's also hard to do most dungeons by yourself.
You'll still have to group up to enjoy certain aspects of the game, but there's a solo aspect you can enjoy also.
P.S: As a footnote, I agree that Rifts sucked.
Originally posted by Qallidexz
And Paul seems to be ignoring that many fans are using SWTOR as an example of WHY we dont want TES bastardized.
The only MMORPG that worked as a port from a stand alone RPG was Ultima Online and that is due to Ultima Online basiaclly being Ultima 7-8 ONLINE. The world was basically just ported over....into a larger online world that everyone could play in at the same time.
There were no massive changes to the way the game played...even the combat felt the same only with more attack options.
All Paul did here is confirm more fears that TESO is going to be another SWTOR...a game that bastardized its single player predecessors by trying to be more than what it is.
The only real options the game has is to be either
A: A really bad MMO trying to stay true to the TES games.
B: An MMO that is TES in name only.
C: A game that does neither right.
That cant be true you say? Really? Then tell me why I was just online playing Skyrim with a multi-player mod a few hours ago? Oh yeah, because I already have a TES game that is online...and yes, a few mods making dungeons with group based difficulty as well as one adding bosses.
If I can already play a TES game online, no MMO has a chance to match it. Especially one being made by people that have nothing to do with the TES series other than being owned by the same corporattion out for a quick buck.
"I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
Originally posted by jtcgs
You're missing the point here. Obviously based on your post, you're more into SPRPG's then MMO's, and that's fine, but ESO is going to be an MMO. As far as your 3 options above I'd say none of the above, though B is closest to the correct answer. This game is for people who enjoy MMO's, and are looking for a new MMO with new features, that FINALLY brings back meaningful PvP, which was completely lost since 2004. It's first and foremost an MMO SET IN THE WORLD OF TAMRIEL, NOT Elder Scrolls 6.
Just like World of Warcraft didn't do anything to change the RTS Warcraft series, so won't ESO do anything to change the SPRPG series. People think that just because they both have "Elder Scrolls" in the name, and they're both RPG's, that they're somehow in the same LINE of games, and they're not.
If Zenimax was creating an RTS, instead of an MMORPG, you wouldn't hear people complain, but because the differences between a SPRPG and an MMORPG are less apparent, everybody's up in arms, thiinking that the outcome of the MMORPG will effect the SPRPG series (as you said above "bastardize it"). It won't, because the SPRPG series and the new MMORPG series are two seperate LINES of games, made by two seperate studios. If you like MMO's, then hop on board and give it a shot, if not, then you're more than welcome to stick with your Single-Player RPG's, no problem. Just don't confuse the two for being the same thing.
Originally posted by Qallidexz
OR I like my SPRPGs to be SPRPGs and I want my MMORPGs to be god dman MMORPGs...
Are you going to tell me that I should be happy if hollywood is going to take the Lord of the Rings and turn it into a sitcom TV show? I mean, afterall...it IS named Lord of the Rings and I enjoyed the movies and novels right...well? WELL? No.
TES is TES, let it be TES and go make an MMORPG that can stand on its own.
And I know you must place everything into a nice neat little box...but that box is for YOU...not everyone else in the world.
"I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
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Joined: 3/03/05
Originally posted by jtcgs
i vote for C. TESO will be a failure by all measures. The daftness of the devs is clear already.
TESO's announcement will be remembered as a PR failure and the game will shine in the light for nano second just before it falls in line with all the other games exactly like it.
ps. the screens from the Hero Engine look nothing like the TES games I've played and as generic as generic gets.
Originally posted by jtcgs
The boxes aren't for me, the boxes are the simple truth of the matter. ESO is first and foremost and MMORPG, and is just going to an MMORPG set in Tamriel, just like WoW was an MMO set in Azeroth, but it didn't make a lick of difference for the Warcraft series. The fandom creates the idea for the world,, then the MMO brings it to life.
If you try to go into ESO expecting it to be like the other ES games you played, (which were SPRPG's), then yes, you'll be dissapointed, but the fact stands that they're two completely different types of games made by two completely different studios, and THAT my friend, is the reality. If you're mixing them together in your own mind, that's where your having the issue. You need to mentally seperate them, that way you won't be so concerned with the success or failure of the MMORPG and you can just relax and go back to enjoying your Skyrim, and your other SPRPG's.
Originally posted by Rekindle
You didn't see any screens from the HeroEngine, because they didn't use the HeroEngine to make the game.
They use they're own internal engine built specifically for ESO. :) And the graphics look great.
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Joined: 1/16/08
Originally posted by Uhwop
Your entitiled to your opinion and I agree.
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Joined: 3/03/05
Originally posted by Qallidexz
just read that, i stand corrected on the hero engine comment. Some of the early screens look pretty dam generic nonetheless.
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Joined: 12/23/07
Originally posted by Rekindle
The early screens I agree did point towards a Hero Engine - esque look, but since I've read and watched more tonight about the elder scrolls online I'm actually growing into a really fond attitude about the game in itself as a separte entity from Bethesda style TES.
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Originally posted by Qallidexz
Since it is the true of the matter then please tell me what SPRPGs I have played and which MMORPGs I have played as well as how long I played them.
That information afterall is the only thing that can tell you...the truth of the matter.
"I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
Originally posted by jtcgs
I can't tell you what MMO's you played, and I can't tell you what SPRPG's you've played, but I can tell you that the MMO's you played weren't SPRPG's, and the SPRPG's you've played weren't MMO's. :-)
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Joined: 4/26/12
Originally posted by Uhwop
And yet when GW2 does this same exact thing, everyone pats ArenaNet on the back for it. All they are doing is disguising mundane quests in the form of dynamic events, which are really just quest chains that are triggered by proximity.
Short of getting rid of quests altogether, there is no way to improve questing except to "disguise" it or present it in a different way. Any attempt to do that, whether it's GW2's dynamic quest chains, or TESO's take on questing, is a good thing.
Seems like people will always find a way to complain about something.
Originally posted by RebelScum99
Yeah it's odd that people would complain about a roleplaying game having quests. Certainly there are ways to improve upon their delivery - something both GW2 and ESO are striving for - but those features will exist because quests are fundamental to the gamestyle.


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Saslow D, Soloman D, Lawson H, et al. American Cancer Society, American Society for Colposcopy and Cervical Pathology, and American Society for Clinical Pathology screening guidelines for the prevention and early detection of cervical cancer.
CA: A Cancer Journal for Clinicians.
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Anderson Silva has not signed a new contract despite reports from Dana White - Bloody Elbow
Back in December, UFC president Dana White made a big deal about Middleweight champion Anderson Silva refusing to sign an 8-fight contract to renew his commitment with the UFC. Instead, according to White, Silva insisted on a 10-fight contract. Following UFC 155, White said that Silva will sign a 10-fight deal at the post-fight media scrum.
However, after UFC On FX 7 Saturday night, Silva said that he has not signed a new contract with the UFC yet. Josh Gross of ESPN reported via Twitter:
Silva confirmed Gross's statement in an interview after Saturday's event. However, Dana did seem very confident that the UFC's most impressive champion will sign the contract. Additionally, when asked about his next title defense Silva said "I need to talk to Dana and Lorenzo."Josh Gross@JoshGrossESPN
I've confirmed that Anderson Silva has not signed a new contract with the UFC. No idea why Dana White said he did. Hope someone asks him.
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Director Wes Anderson makes his first full-length foray into stop-motion animation for The Fantastic Mr. Fox, a fantasy adventure film adapted from Roald Dahl's classic children's book. The plot is familiar for Western-themed stories, as it involves an outlaw who tries to change his ways with the love of a good woman and the support of family and community. However he can't fight the lure of slipping back into his old penchant for stealing and killing, proving that you can't tame that which is meant to be wild and free.
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CHATTANOOGA, Tenn. --- The crowd gathered at Big River Grille Monday night erupted as the University of Tennessee at Chattanooga women's basketball team discovered its fate in the NCAA Tournament. The Lady Mocs are a No. 11 seed and will head to College Station, Texas, to take on No. 6 seed Nebraska.
Tipoff is set for Saturday, March 23, at 6:30 p.m. (E.D.T.) at the Reed Arena on the campus of Texas A&M. The game will also broadcast live online on ESPN3.
Chattanooga received the Southern Conference automatic bid to the NCAA Tournament after claiming its SoCon-record 14th league tournament crown. The Lady Mocs posted a 19-1 SoCon mark and a school-record-tying 29-3 overall record. UTC is in the midst of a 19-game winning streak, the fourth longest in school history and tied for the seventh longest in the nation.
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Be sure to check back to GoMocs.com for complete tournament notes and ticket information. Fans wanting tickets from UTC's allotment can call the UTC Ticket Office on Tuesday at 10:00 a.m. at (423) 266-MOCS (6627).


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A fresh take on the news big and bizarre in the newspapers, on websites, blogs and social media. From Monday to Friday at 8.45 pm Paris time.
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Media Watch takes a look at the latest round in the Calais migrant crisis blame game. A French MP says the UK has caused the problem, by making life too easy for migrants and...
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#CecilTheLion : Hunter Becomes The Hunted
Media Watch takes a look at the latest developments following the death of Cecil the lion. Zimbabwe wants the American dentist who killed him to be extradited, but Walter Palmer...
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A war of words has broken out between Britain and France after a spike in deaths at the Channel Tunnel – we take a look at some of the reactions.
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An American dentist, Walter Palmer, has become the internet's most hated man after killing a well-known Zimbabwean wild lion, Cecil. First though, online reactions to Laurent...


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Ways to get involved in promoting the Victorious Gospel
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I guess it was not a good query, huh ?
What is happening now in the world that He does not have knowledge of?
Everything is exactly as He planned it.
Quote from: redhotmagma on September 30, 2011, 03:58:45 PMEverything is exactly as He planned it.I fully agree. Are we that much more powerful than God that we can go outside of His will? Is God that weak?No. We're not. Thank God!
Are there things happening that He does not oversee?
For . . .what? The rapture?
Quote from: Nathan on October 03, 2011, 05:58:56 PMFor . . .what? The rapture?Romans 8:19-For the earnest expectation of the creature...
Quote from: Beloved Servant on October 09, 2011, 02:16:23 AMQuote from: Nathan on October 03, 2011, 05:58:56 PMFor . . .what? The rapture?Romans 8:19-For the earnest expectation of the creature...Romans 8:19 For the anxious longing of the creation waits eagerly for the revealing of the sons of God. Where is this creature you're speaking of in this verse?
I think of the world as a kind of systematic chaos.QuoteAre there things happening that He does not oversee?No.
...under it's own power.
...but he created it in such a way that it runs itself.
I don't beleive God really is actively engaged in those happenings as much as our decision making actually is. Our consequences from what we choose to do or not do brings about much of the situations we experience.
I'm not saying God can't or doesn't intervein, I'm saying this realm is what it is. It's temporal, it's under a curse, it's under the laws of nature in that northerly winds bring in cold, southerly winds bring in warmth . . .there are seasons of hurricanes, tornadoes . . .God doesn't create them, it's part of his "creation" that they manifest.I have no idea what "last assertion" you're referring to unless you care to post the quote.


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Game wardens: Record deer was taken illegallyJanuary 29,2013By Patrick McArdle
STAMFORD - The Vermont Fish and Wildlife Department had good news and bad news for a local hunter in December.
The good news was that the large, trophy-antlered buck that Jim Smith, 47, of Stamford, had harvested in Stamford was the largest taken in Vermont in more than 20 years.
The bad news was that the buck was taken a day after the 2012 rifle season ended so instead of congratulations, Smith is now facing criminal charges for which he is scheduled to be arraigned in Bennington criminal court on Feb. 11.
In a press release, officials with the department said someone had witnessed Smith removing the 10-point buck from the woods on Nov. 26 and then tipped them off.
There was no record of the deer being reported so Vermont Sate Game Wardens Richard Watkin, Kelly Price and David Taddei conducted an investigation.
During an interview on Dec. 19, Smith admitted to killing the deer on the day after rifle season ended but said he had mistakenly believed the season was still open. The antlers, meat and hide were seized by wardens.
Smith has been cited to appear in court for taking a deer during the closed season. If convicted, he could be sentenced to 60 days in prison, lose his right to hunt, fish and trap in Vermont for up to three years and be fined up to $3,000.
Curtis Smiley, a lieutenant with the Fish and Wildlife's enforcement division and president of the Vermont Big Game Trophy Club, said the buck would have a Boone and Crockett score of 165 2/8 gross. The Boone and Crockett score, the standard for North American hunters, is based on antler size.
According to Keith Balfourd, marketing director of Boone and Crockett, the score described it would make it the fifth- or sixth-largest buck reported from Vermont since the scoring system began almost 100 years ago.
Vermont doesn't historically produce big-racked, white-tail deer and there are only 13 in Boone and Crockett's record books, Balfourd said.
For the complete story, see Wednesday's Rutland Herald.MORE IN This Just InBy Kathleen Phalen Tomaselli Full StoryBennington College and Middlebury College both top a list for most entrepreneurial colleges in... Full StoryWas the response to an alleged assault at College of St. Full Story
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- TOMORROW'S HEADLINES TODAY: City mayoral candidates debate campaign issues; Hartford, Conn., woman still missing; Neal Goswami reports attempts to legislate suicide; local woman loses 100 pounds through TOPS program.
- RICHARD'S POOR ALMANACK: On this day in 1878, JOHN TUNSTALL murdered near Lincoln, New Mexico, by the outlaw JESSE EVANS; in 1930, ELM FARM OLLIE first cow to fly in aircraft, first to be milked airborne; 1955, nuke test WASP; '79, snow in Sahara.
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Birding Aventures Part 1
We recently hosted James Currie and Jeff Aderman of Birding Adventures from the States who made a TV program about Birding in southern Portugal while based at the Quinta. This comes in 3 parts as set out below.
Many thanks are due to Carine Batista and Antonio Lacerda of Agencia Turismo do Alentejo for all their understanding and help in making this project take wing, (pun not intended!), and to TAP for supplying the flights across the pond.
Many thanks also to Daniela the Wonderful and all the other Quinta staff for keeping the place going while I concentrated on making the film's shooting a success – and a success it certainly is as I'm sure you'll agree! I hope you enjoy it as much as we do.
Tags: Birding Adventures, James Currie, Jeff Aderman, video


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Rebounds key in Herd's victory
HUNTINGTON — Dennis Tinnon's 16 rebounds were only part of the story.
Tinnon's count included six offensive rebounds, which was maybe a bigger factor when the Marshall University men's basketball team defeated Morehead State, 70-67, Wednesday night in Cam Henderson Center.
Nigel Spikes also had six offensive rebounds in his total of nine. Dre Kane collected four of his eight rebounds on offense. Elijah Pittman pulled three of his four rebounds off the offensive backboard.
Several times, a Marshall player's shot missed and a teammate cleaned up in a plus-7 rebounding game for the Thundering Herd.
"When you give up an offensive rebound, nothing good comes out of that," said Morehead State head coach Sean Woods.
"They did a good job, but we didn't do a good job blocking out."
Marshall (4-3) will attempt to find its shooting touch Saturday when UNC Wilmington (3-3) visits Saturday for a 7 p.m. contest. The Seahawks have been idle since Sunday when they won at home against Hampton, 61-60.
The Herd made only 33.3 percent of its shots against Morehead State and was 0-for-12 on 3-point tries before Pittman connected early in the second half, and finished just 2-for-17.
Kane hit on five of his 20 shots. He also made three of nine free throws and for the second consecutive game was back on the court afterward practicing.
"That's just me missing shots," the All-Conference USA junior guard said. "It will come. No biggie. We had a lot of open shots that we missed. A lot of shots were rimming out."
Junior guard D.D. Scarver was 2-for-10 shooting from the field, but made 12 of 13 foul shots, including 10 in a row in the final 1:17 to keep the Eagles down.
Morehead State (4-3) trailed most of the second half. The Eagles had a chance to tie when Scarver was charged with a turnover on an inbounds play with three seconds remaining, but Bakari Turner's 3-point try from the right side fell short and Kane's rebound limited the Eagles to one shot.
"We were relentless on the glass," Herrion said.
Marshall also missed 16 of its 44 foul shots, yet still outscored the Eagles from the line, 28 to 8.
Scarver led the Marshall scoring with 17 while Kane (13), Spikes (13) and Tinnon (12) also reached double figures.
For the Eagles, Jarrett Stokes netted 14 points and Milton Chavis scored 11.
UNCW won the first two games of a series with Marshall in the 2003-04 and 2004-05 seasons before the Herd broke through with a 69-64 victory last season in Trask Coliseum.
Seahawks head coach Buzz Peterson has faced the Herd while at UNCW and Appalachian State.
Keith Rendleman, a 6-foot-8 senior forward is averaging 16.3 points and 9.7 rebounds for UNCW. Junior guard Tanner Milson averages 7.7 points for a team scoring only 53.7 points a game.
UNCW has beaten UNC Asheville (67-59), Wofford (49-37) and Hampton while losing at Richmond (101-58), at Ohio (85-47) and at Purdue (66-40).
The Herald-Dispatch welcomes your comments on this article, but please be civil. Avoid profanity, obscenity, personal attacks, accusations of criminal activity, name-calling or insults to the other posters. Herald-dispatch.com does not control or monitor comments as they are posted, but if you find a comment offensive or uncivil, hover your mouse over the comment and click the X that appears in the upper right of the comment. If you do not want your comment to post to your personal Facebook page, uncheck the box below the comment.


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Store owner accused of pointing gun
Two people accused an Aiken business owner of pointing a gun at them while they were in his Richland Avenue store.
According to a Public Safety report, when the victims entered the store, the owner told a female in the store that two hoodlums had just walked in and that she needed to come up front. The owner was reportedly abrasive with the people and walked around to another counter and picked up a shotgun, loaded it, pointed it at them and told them to leave.
The victims told officers the store owner told them to leave $20 on the counter before they left, according to the report.
The store owner told officers the victims entered the store and asked what was free, and that made him uneasy because the victims did not appear like his normal customers, according to the report. The owner reportedly told the victims they could put $20 on the counter and pick out any shirt they wanted.
The two people then acted as if they were going to take several shirts from the rack, according to the report. The store owner told officers he picked up his shotgun and loaded it, but never pointed it at them. He added that he had the shotgun to protect his property.
Man wanted for bank fraud captured
The Aiken Department of Public Safety on Wednesday announced the capture of a man wanted for two counts of bank fraud.
Gary Michael Hutto was captured by the Greenville County Sheriffs Office and will be extradited back to Aiken in the coming days. Hutto had been on Public Safetys Most Wanted list.
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text: Being a fan of the original Turkish Delight, I'm quite disappointed with the run down useless formulation of this! For me, this is just another example of what tragically occurs when a company stops making a great product and then tries to replicate it. Failure. I also loved the original Lancôme eyeshadows and UD. The greatest thing about this product is the reminder that I have a few backups of the better discontinued one. Also, if a product is NOT going to be the same, I think the company should NAME it DIFFERENTLY. This is not Turkish Delight.


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Jon Fitch to fight the winner of Steve Carl vs. Rousimar Palhares at WSOF 9
Rousimar Palhares will challenge Steve Carl for the WSOF welterweight title, and the next contender in the line for a shot at the gold is Jon Fitch.
Palhares vs. Carl is set to headline World Series of Fighting 9 card in Paradise, Nevada, on March 29, and WSOF executive vice president Ali Abdel-Aziz informed MMAFighting.com that Fitch will fight the winner of the title fight later in 2014.
"The winner will be fighting Jon Fitch," Abdel-Aziz told MMAFighting.com on Friday. "He has the next title shot."


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Janelle Chevron Metal & Leather Sandal
Style # 210006
Step out in style with this gorgeous bebe sandal, featuring a sexy platform and gold-plated metal chevron design. Try yours with leather pieces or eye-popping prints.
- Leather upper
- Man-made sole wrapped in leather
- Heel height: 6" (15 cm)
- Platform: 1.5" (4 cm)
- Imported
Janelle Chevron Metal & Leather Sandal 4 4
Gorgeous I own plenty of bebe shoes and I found these shoes to be very comfortable to my surprise. Can't wait to wear them. They look just as sexy on the foot. April 18, 2013
OMG! So cute and comfortable!! I absolutely adore these shoes!! Very cute, stylish, and comfortable. I can walk in these for days. Highly recommend. April 3, 2013
Cute but not comfy!! i bought them in black in Chicago. i wore them to the Rihanna concert. i was fine cause i sat down most of the time, but when it came to walking to club my feet were on fire! March 28, 2013
Love this shoe! This shoe is fire. Very sexy on my feet. Can't wait to wear out. March 24, 2013
1-4 of 4


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|20 posts found
Novice Member
Joined: 4/27/06
An interesting article that pretty much sums up my thoughts and feelings on The Elder Scrolls Online so far. What do you folks think?
heres the link
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Novice Member
Joined: 8/19/12
At this point, there's going to be a lot of speculation on what the game is going to be like when it's released. We really don't have enough answers to all the questions.
I will say that I do like the majority of things they are doing with this game. The possible faction zone limitations could be a problem but it isn't a deal breaker for me at this point. As long as I can create at least one character for each faction, I'll be OK with it. Now if they force me to choose a side and stick with it, I may have a problem with it because we won't have multiple servers to create characters of the opposite faction on. I'm hoping that by crowning an Emperor, we are able to travel to the other faction zones for as long as our emperor remains in power. It would make sense and I really hope the devs agree with me.
Advanced Member
Joined: 10/15/12
A blog about someone moaning why they can't go into other faction areas and gank, yeah ok.
Cyrodiil is a vast pvp area with a city and quests, that should be plenty big enough for the PVP players to have their fun in. The other faction areas are PVE and so it should be. The whole game is setup around this mega server and because of that you can't have separate servers.
4-5 years in and the devs are not going to change it.
Many of us PVE players would like to explore all the other faction areas with one character but we can't. Each area is story driven and the stories are based around the races who live in that area. We don't complain about it in every other thread and have to except it, pvper are not special.
Spotlight Poster
Joined: 3/28/11
I didn't read the blog because my anti-virus (Bitdefender 2013) blocked it as a bad page.
Originally posted by Rimmersman
I do understand your points but I really have wonder how on Earth they came to the design choice. I mean, did they actually sit down at the start and say
"ok, what limitations can we enforce on the playerbase?"
"How about we Force factions onto players depending on their race...oh and also totally lock down their ability to explore the world by only alowing travel within your own faction?
"Sounds great and totally what TESO is all about...lack of freedom to choose your path as and when you want and freedom to explore with complete freedom!".
While I am interested in the game, and more then likely will buy it unlesss it is really bad, this removal of choice is really annoying. And a game that has started off annoying me is not good.
Advanced Member
Joined: 10/15/12
Originally posted by Maelwydd
Yet you will still buy it so what's the point in maoning about it, you can't change it. It seems to me that the PVPers think they come first and any MMO that is being made owes them something. As i said many of us PVEers would like to explore all three faction areas on one character but we can't.
It's not us PVEers who are complaining in every other TESO thread, we have restrictions as well.
As i've said, the link was a blogger moaning on why he can't go and gank in other faction areas, shouldn't he been playing DarkFall.
Like most of these PVPers they talk a good one but don't want to play a real PVP game where FFA looting and losing all your items is at risk.
They aint as hardcore as they make out IMO.
Originally posted by Rimmersman
Apologies I should have stated my statement was 100% about the PvE side of the game.
And my point still stands. I want to be able to play any race I want, go to any area of the map I want, join the war if I want, Join a faction if I want.....do anything within the realistic logic of the world...but why does there have to be an artificial barrier put into the game? It is purely a barrier to force people into one of the 3 factions in the hopes that faction balance is obtained. Sure this is a PvP function but the implications are 100% afecting the PvE side of the game.
The funny thing is, while I am pretty sure they are enforcing race/faction links to balance factions for PvP, I can see the faction numbers being wildly unbalanced. So not only are they enforcing a race/faction link pissing people off, but they are doing it to try and force faction balance when it all likelyhood it will be totally unbalanced.
Ignoring the PvP side of things, I want the freedon to create a character of any race, have them live in any location, participate in any activity and if, IF I CHOOSE to join a side in the war, then I also CHOOSE the restrictions that come with that choice.
The last TESO game, Skyrim, I create a Breton Mage who fought for the Stormcloaks. I also had a Breton Thief who chose to fight against the stomcloaks. At no point did the game say "Sorry this is Skyrim, Only Nord characters can be created here" or "sorry, you can only join the Stormcloaks because you are a Nord".
But ignoring all that let me ask a question. Please give me a reason why YOU think it is ok to: -
Stop anyone creating a Breton who doesn't want to join the war, who wants to live in Skyrim and who has a best friend who is a Nord?
You see except for an artificial barrier introduced to the game by the designers/developers there is 100% NO reason why I shouldn't be able to do the above.
Novice Member
Joined: 4/27/06
Originally posted by Rimmersman
I guess your reading comprehension skills aren't very good, because it has nothing to do with ganking. That is a small portion of the article. One person stated that they'd like for the option to flag for pvp. Not go around ganking, but set themselves up to be pvp'd by anyone.
There is no moaning about, "oh man, why can't I go to another player's territory and gank them," but more, "oh man, why can't I make war at least on the NPCs of an enemy factions town."
Novice Member
Joined: 3/07/11
I dont see limiting land/race by faction as a bad thing at all, it helps give a sense of faction pride imho
I mean how realistic would it be to have open borders with a country your at war with anyway? Plus locking land/stories to factions gives the game more replayability as you will have in essence three PvE games in one
Joined: 11/07/08
Originally posted by Maelwydd
Firor has been wanting to remake DAOC for years. He finally found someone to let him do it.
Unfortunately they are allowing him to butcher the Elder Scrolls IP to make it happen.
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Originally posted by deakon
Is it more realistic then being physically unable to enter a country you are at war with then?
How would you spy on the enemy?
How would you even invade their lands?
How would you cut off supply lines?
How would you spread propoganda?
How would an emisary seeking peace deliver the message?
How would a weapon shipment be delivered by a traitor from another faction?
All of this is simply ARTIFICIAL RESTRICTIONS SIMPLY TO MAKE THE DESIGN CHOICES WORK FOR PVP FACTION BALANCE ignoring PvE design balance and over all game adherance to the TESO design concept for NO valid reason.
I am not advocating the ability to 'gank' other players here, I am so anti ganking (for many reasons) that it is stupid to even go there. I am simply asking why have they taken EXTRA steps, EXTRA deisgn time and work, to put these restrictions in place. They have to code the checks to make sure players from other factions cannot go where they are not wanted....
My point is, if I choose NOT to choose a side in the conflict....which I apparently have no control over....then I should be able to travel the lands without restriction. Sure I might suffer some hostile words, that is a common feature in the TESO games, and I must accept that perhaps I am at risk from attack from the PvE environment including national predjudice, but I am free to make the choice.
This creates a lot of INVISIBLE walls....selective walls but invisible none the less.
The funny thing is, the game would be SO much better if we were free to CHOOSE a faction (and all that means such as making 7 regions naturally hostile). The choice of faction comes at a cost and should not be taken lightly. But if you do not choose to take sides then you don't have to.
I know the easy come back to this is going to be a simple "too late to change it now" but honestly, the more I think about it the more it makes me decide to not get the game and that honestly makes me sad. The sadest part is, I cannot see why they chose to go this way other then lack of idea's. Someone at the top who has made the descision to go this way has basically failed to actually DESIGN anything, they have simply copied something else without actually working out if a simple copy is the best fit.
IMHO it isn't and whoever has made that choice has made a mistake.
Novice Member
Joined: 12/31/04
Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs
Originally posted by Souleater04
I don't like no name reviews... from oddly named websites,
Novice Member
Joined: 3/07/11
Originally posted by Maelwydd
Theres a difference between a few people sneaking into a country in wartime and letting everyone be able to enter.
and invisible walls, dont make me laugh, how is that any different than playing skyrim and not being able to enter morrowind, cyrodil etc? There are simple ways around it without having invisible walls.
Faction pride is important for a pvp focussed game, and from a business stand point having exclusive PvE content tied to factions is a good thing as it gives people more reason to stick around as they will NEED more than one toon in order to see everything.
TESO will offer more freedom than the single player games because you will get to explore up to 4 reagons per faction rather than just the one, so i honestly cant see how anyone can make it out to be more restrictive when that clearly isnt the case
Elite Member
Joined: 7/05/06
i think i know what they are thinking, they are thinking it worked out great in Daoc.
i don't think their plan was to make it exactly like the single player ES games.
i think their plan was to make an ES meets Daoc style mmo and i don't think the lack of exploring the entire world with one character will make or break this game.
but it does give people something to complain about so i guess it does make everyone happy so far!lol
Apprentice Member
Joined: 11/21/11
I strikes me as odd this can't see everything moan.
Skyrim is like going into a pub, paying for a pint and getting a pint.
TESO is like going into a pub, paying for a pint, you get two pints, the bar maid also gives 2 pints to the guy on the fruit machine and 2 pints to the guy at the other end of the bar. She then puts a bowl of nuts out that you have to grab before the other 2
Novice Member
Joined: 9/09/08
MMO gamer since 1997
If it plays like skyrim then im all for it.
Ill pre-order and champion the damn thing on the forums.
I want to explore, i want to stumble onto quest chains like i do in skyrim.
However if this game is just a basic themepark with the elder scrolls name attached ill toss it in the bin like all the others.
Waiting on:
Novice Member
Joined: 8/19/12
I think they plan for it to be a bit more like GW2 in that if you take part in killing something, you get shared xp and loot. And I think there will be shared resources as well so if one person mines a node, everyone else can too. At least I'm hoping it will work that way.
If they can combine the best from the games currently on the market and make it feel like you are playing Elder Scrolls but with friends, then I think they will have a successful MMO. The biggest thing for everyone is to capture the Elder Scrolls feel.
One of the things the devs mentioned that I really liked was the way that gaining reputation with the mages guild would work. You have to go out into the world and collect books. That's one of the things I love doing in Elder Scrolls. Finding books and reading them.
They have so much lore to build upon in making this game that I really hope they do it right.
Originally posted by ShakyMo
I know what you are saying but I just don't like the design choice, I think it isn't neccessary and actually goes against the spirit of the games. Using your example about the bar and beer I understand what you mean but I see it more as...
I am given 2 pints but find out I cannot drink the 2nd pint unless I go into the 2nd bar. When I try to go into the 2nd bar they refuse me access because I already have access to the first bar. So the only way I can go into the 2nd bar to drink the 2nd beer is to leave the pub, go to the entrance to the 2nd bar, go in and drink my beer. Actually i personally think it is more like I order a beer and they give me a beer, a meal and access to a show. But to eat I have to leave, put on a disguise and enter another bar to eat. Then leave, put on a third disguise, enter the 3rd bar and watch the show. I want to watch the show and drink my beer but am unable to do so because they are in 2 different bars. Having to flip between bars eventually pisses me off and I go somewhere that provides the same services but without the stupid fucking restrictions.
Apprentice Member
Joined: 6/13/10
I think Matt Firor was the genius behind the best faction vs faction game ever made.......DAOC.(It certainly wasen't Jacobs).So I'm optomistic.We know so little.So far theres noting in the games development that has caused me concern.I've tuned into game sites devoted to the game and listen to podcasts to stay informed.My guess is the launch is some time away given the slow release of info..and what those who have played the game have had to say.
BTW you can have a character in each of the three factions so nothing is closed to you.You cannot fight in the same battelfield with each of your characters...so there will be no cross realming.
Novice Member
Joined: 9/23/10
Originally posted by Betaguy
So you like only reviews from well known sites which have historically been so inaccurate its almost as though the game in question paid for the review? Think of all the hype GW2, SWTOR, WAR, AOC had from big name sites, AND THIS SITE before and during launch. Look what happend.
The article linked from the OP are just regular people like us with impressions on the game, many of which align with my exact concerns.
Do you only believe news you hear from CNN, MSNBC, and ABC? if so then sucks to be you.
Now: Skyrim


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Test Reviews
MINOX DTC 500 Trail Camera Review
I recently caught up with a couple of the guys from MINOX at the CLA Game Fair 2011 that was held at Blenheim Palace in Oxfordshire. We spoke a little about their range of binoculars, especially the ones that are ideal for taking on safari like the excellent Minox BL 8×33 Binoculars and their compact BD 7×28 IF binoculars. After a short while I noticed a small green box on their stand and enquired about what it was and what it did:
They told me that it was their new trail or game camera. Which for the benefit of those who dont know is a camera that you leave at a location to take photos or video of what ever passes by that activates the motion sensor on the camera.
From Safari-Guide.co.uk
MINOX BL 8x33 Binoculars Review
Apart from the fact that they are both German brands that produce high-end optics, Minox binoculars are in many ways very similar to Steiner's in that they pride themselves on producing tough, functional binoculars using the highest quality optics, yet are also priced in such a way as to make them really good value for money.
With this in mind, I recently had the opportunity to review their very good looking mid-sized BL 8x33 binoculars, that from first appearances look like ideal binoculars to take with you on safari, camping, birding walks on a hike or pretty much anywhere.
From Safari-Guide.co.uk
Product test MINOX ZA3 3-9x40 in Rifle Magazine, Sept. 2011
The riflescope I tested featured Schott glass. Schott is well known as one of the premium suppliers of top-grade optical glass. Lenses are multicoated with up to 21 different layers of MINOX M coatings. Multicoating significantly improves brightness, color rendering, contrast and light transmission.
I like the European-style fast-focus eyepiece, which is cushioned with rubber to prevent "shooter's eyebrow."
The Gun Nut August 18, 2011 -- Scope Review: More Miracles from Minox
As with the binoculars, Minox has decided not to do anything cute; in addition to a choice of models you have a choice of three reticles, and thats about it. They are all of normal size, weight, and configuration, but there are two things about the line that sets it apart.
First, unless youre already living in a refrigerator carton, they are affordable. The MSRPs are in the medium range, but the real-world prices put them down in low medium.
Second, the optics are sensational. I dont mean good for the money, I mean sensational. My scope is clearly better than a comparable American scope of slightly higher price, and about equal to an imported scope that costs nearly three times as much.
Outdoor Canada -- The best optics gear of 2011 - ZA 5 Best Riflescope
Best riflescope | Minox ZA5
With improved distribution in Canada, Minoxs ZA5 scopes are sure to find favour with big-game hunters. There are seven scopes in the series, from 1.5-8x32 on up to 6-30x56, and all but one are built on a one-inch tube. The biggest has a 30-mm tube. Eye relief is a comforting four inches or more, and the windage and elevation turrets are resettable to zero. The waterproof ZA5s are available in a choice of five reticle styles, including the increasingly popular German #4. Each scope comes with a protective neoprene cover.


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Sandpiper Cove 3115Holiday Isle
If you're looking for a unit in a quiet location this is it. Located a short walk from the tennis courts, this condo is in the middle part of Sandpiper Cove. You are only a short 5 minute walk to the beach or skip the walk altogether and drive straight over to the beachside of Sandpiper Cove
Sandpiper Cove 3104Holiday Isle
Relax on your balcony over-looking the canal with your dog by your side, in this two bedroom unit. This pet friendly unit will make a great vacation spot for your family of 4. Located only a short 5 minute walk to the beach, this condo would make a perfect home for your family during your Destin vacation.
Sandpiper Cove 3207Holiday Isle
Open the door put your stuff down and begin your vacation in this newly redecorated two bedroom condo. Enjoy the lovely canal view from your second floor balcony. A short walk away and you can be on the golf course working on your golf game or swimming in one of the five complex pools.
Sandpiper Cove 3201Holiday Isle
This condo is truly unique. Stay in this studio and you can be located near the beautiful Sandpiper Cove canal. Located upstairs, this beautiful unit would make a perfect getaway.
Sandpiper Cove 2136Holiday Isle
Beautiful beachfront condo located on the second floor. When you step into 2136 your relaxing stress free vacation will begin. Bring the whole family along for a stay in this two bedroom/two bath unit that will sleep 6. Head downstairs for just a short walk to the beach.
Sandpiper Cove 2133Holiday Isle
Ideal unit for a family looking to spend their vacation at the beach. This one bedroom unit can accommodate four comfortably. Spend your days downstairs at the beach and your evenings on the balcony overlooking the amazing Gulf of Mexico.
Sandpiper Cove 2229Holiday Isle
This harbor front unit is the ideal vacation spot for your family of 4. Enjoy beautiful harbor views from the kitchen to the master bedroom. There is plenty of seating for dinning and enjoying a Saturday night football game on TV.
Sandpiper Cove 2142Holiday Isle
Perfect location for family of six. This unit is cute and cozy. Sitting directly parallel with the water, you can't get much closer to the beach than this upstairs condo.
Sandpiper Cove 4117Holiday Isle
This end canal unit has some of the best canal and harbor views at Sandpiper Cove. Only a short walk to one of the five complex pools, this unit could not be in a better location.
Sandpiper Cove 4114Holiday Isle
Looking for a gorgeous unit with a view, then look no further. This canal front unit has a balcony that stretches the whole distance of the unit. Enjoy a cup of coffee in the morning and dinner at night on the balcony. The interior of this condo is done beautifully and would make a great vacation spot for your family of 7.
Sandpiper Cove 4203Holiday Isle
The perfect unit for your family vacation. This beautifully decorated one bedroom can sleep four comfortably. Also, don't worry about carrying your beach chairs to the beach because this unit comes with complementary beach service.
Inlet Reef 308Holiday Isle
Come enjoy a vacation in paradise while staying in Inlet Reef 308. This three bedroom, two bath condo will be a great place for your family to enjoy their Destin vacation.


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Chattanooga Basketball Postgame Notes
Georgia Southern at Chattanooga
McKenzie Arena – Chattanooga, Tenn.
Monday – Jan. 6, 2014
- The Chattanooga women's basketball team takes over sole possession of first place in the Southern Conference race with a 72-64 win over Davidson tonight. The Mocs improve to 12-3 overall and 4-0 in league play, while the Wildcats drop to 6-9 overall and 3-1 in SoCon action.
- Tonight's win extends the Mocs school-record home court winning streak to 32 games…second longest current run in the country (Baylor – 68).
- Chattanooga is on an eight-game winning streak overall and have won 19 straight Southern Conference regular season games.
- Davidson jumped out to a 10-5 lead in the first five minutes of play, following a jumper by Laura Murray at the 15:19 mark…the Wildcats would not hit another field goal until Dakota Dukes' layup at the 4:50 mark that stopped a 15-2 run.
- Chattanooga's biggest lead was 42-27 after a Taylor Hall jumper with 16:33 left in the game. Davidson would actually retake the lead, 56-54, on a Hannah Early 3-pointer with 3:52 left.
- Alicia Payne hit a three with 2:02 on the clock to break a 58-all tie and give UTC the lead for good. She scored all eight of her points in the last 2:02 of the game.
- UTC was 11-13 from the FT line in the final 1:27 of the game.
- Davidson came into the game leading the SoCon with 5.8 3-pt. FGs per game. The Wildcats were 0 for their first six and did not break the ice from deep until Hannah Early connected with 14:36 left in the game…they made three of their next six after that…finished 4-14 (28.6%) for the game.
- Davidson senior Laura Murray came into the game second in the SoCon at 19.6 ppg. She was held to just nine on 3-11 shooting (0-6 from 3-pt. range and 3-4 from the FT line).
- UTC dominated the glass, outrebounding Davidson 40-5 … 17-9 on the offensive…did transate much on the scoreboard as UTC held only a 15-11 advantage in the second chance points.
- UTC did not score in the first three minutes of play, starting 0-4 with two turnovers.
- The Mocs bench outscored Davidson 31-9.
- Davidson went 12-13 (92.3%) from the FT line…best showing by a UTC opponent this season.
Faith Dupree – Sr.-F
- Nine points and seven boards in 19 minutes.
- Shot 4-7 from the field and 1-2 from 3-pt. range.
- Second 3-pt. FG of the season (2-5).
Taylor Hall – Sr.-F
- 15 points on 4-12 shooting, 0-3 from 3-pt. range and 7-7 from the FT line.
- Most FTs without a miss by a Moc this season.
- 13-13 from the FT line last two games.
- Game-high five assists.
- Game-high nine boards.
Tatianna Jackson – So.-G
- 10 points in 23 minutes off the bench.
- Shot 4-7 from the field, 2-2 from the FT line.
- Fifth game in double-figures this season…second in last three.
- Added five rebounds.
Alicia Payne – So.-G
- Scored all eight of her points in last 2:02 of the game.
- 1-4 from the field, 1-3 form 3-pt. range, 5-6 from the FT line.
- Added three boards and an assist in 23 minutes off the bench.
- Broke a 58-58 tie with a three with 2:02 in the game…first 3-pt. FG since Colorado State on Dec. 1…5-20 (25%) on the year.


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If your department requests H-1B status for you, OGS Scholar Services will send the administrator an H-1B application. Once Scholar Services has determined via the Department of Labor that a prevailing wage is being paid, the administrator will ask you to submit various documents required for the petition, including a copy of your curriculum vitae and highest degree diploma. If your highest degree was obtained in a foreign country, the USCIS requires proof of credential equivalency to that of a U.S. degree. Documents in a foreign language must be officially translated.
If you are transferring your H-1B status from another institution, you will be required to submit copies of your latest three pay stubs so the U.S. Citizenship and Immigration Services (USCIS) can determine that you were in status at the time of applying to transfer. If you are changing from another status, you will be required to submit documents showing your current status. The department forwards all documentation for your case to Scholar Services who files the petition with USCIS. Timeframes for processing by USCIS vary but scholars should expect approximately three months. When the case is approved, notification is sent to OGS Scholar Services who in turn notifies you and the department. If you are outside the U.S., you will need, among other things, the original approval notice (Form I-797) in order to obtain an H-1B visa to enter the U.S.
H-1B petitions may be expedited or premium processed for an additional fee. The USCIS processes premium cases within 15 calendar days, barring delays due to security checks.
International Scholar Services can also assist with visa sponsorship for H-4 dependent spouses and children (unmarried, under the age of 21). Please note that H-4 dependents are not permitted to work in the U.S. under any circumstance, however they may study.
If you have been hired into a tenure or tenure-track position, we will be conferring with the Dean's office after your first term of service about the possibility of NYU's sponsoring you for permanent residence, assuming you are interested. Please understand that NYU requires all its permanent resident cases to be handled through this office.


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Women's Golf Summer Update
Vol. 4 – July 25, 2013
Volume 1 | Volume 2 | Volume 3
Senior Jordan Britt (Chattanooga, Tenn.) played recently in the Golf Capital of Tennessee Women's Open in Crossville, Tenn. She ended up tied for 29th in what serves as a tune-up for her upcoming trip to South Carolina.
Britt is headed to the Country Club of Charleston for the United States Women's Amateur. The championship is August 5-11 with two rounds of stroke play qualifying 64 for match play to determine this year's champion.
She joins former Mocs Christine Wolf (2008-11) and Emma de Groot (2008-11) as the third to qualify for the event as a UTC golfer as Wolf and de Groot made it in 2011. Sophomore Isabella Loza (Bucaramanga, Colombia) also qualified in 2011 prior to signing with the Mocs that fall.
Junior Mette Kryger (Nivaa, Denmark) finished fifth at the Hillerod Pokalen July 20-21 at Hillerod Golf Club in Denmark. Kryger shot a low round of 71 for her second 18 shooting 229 for her 54 holes.
de Groot is at the Credit Union Classic in Syracuse, N.Y., on the Symetra Tour this weekend. LIVE SCORING
Wolf is currently No. 31 on the LET Access Series Order of Merit. Her next LET Access event is the Ingaro Ladies Open at Ingaro Golf Club this week (July 25-27) in Stockholm, Sweden.


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Wind: 0 mph
Use it up, wear it out, make do or do without.
Those used to be words people lived by. Until we became the disposal society and, awash in consumer goods and plenty, we began to throw stuff in the dump (back when there were still dumps) that was still perfectly usable, or re-usable.
Things changed. Dumps closed. We use landfills now and we recycle stuff and many people compost their food waste to keep it out of the waste stream and to make their gardens better.
Fast forward to Vermont in 2013 where the Moretown Landfill recently closed its doors to private customers and this week closed its doors to its trash haulers because of a state Agency of Natural Resources order. The landfill is appealing that order and the appeals court just ruled that the landfill could remain open during the appeal process.
The social media has been abuzz since the landfill closed and Moretown residents – who used to pay 50 cents a bag to take their trash to the dump – have expressed their dismay at the cost prohibitive price of getting rid of their trash.
Two thoughts.
First, welcome to our world. Everyone who lives somewhere besides the host town has been paying 10 to 15 times that much to get rid of their trash for many, many years and we're all looking at waste disposal fees going up depending on where the trash ends up going and depending on whether the Moretown Landfill prevails in its appeal.
Secondly, this trash crisis, if it can be called that, points to the stupidity of dirt-cheap rates for getting rid of trash. When it is really expensive to get rid of trash, people figure out how to pay for less trash going to the landfill. They recycle, they compost, they re-use or re-gift what they no longer want.
Landfills are not meant to be places where we can empty our houses of all our unwanted possessions when we get new stuff and to price trash disposal in such a way that favors that behavior is ridiculous and dangerous for the planet.
We need a landfill and we need one that is environmentally safe and well operated. But we also need rates that do not encourage cavalier attitudes about how we deal with the waste we generate.


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UFC Fight Night 35 official weigh-in results: Rockhold, Philippou hit mark
The full UFC Fight Night 35 weigh-in results included:
MAIN CARD (FOX Sports 1, 7 p.m. ET)
Luke Rockhold (185) vs. Constantinos Philippou (185)
Lorenz Larkin (185) vs. Brad Tavares (185)
T.J. Dillashaw (135) vs. Mike Easton (135)
Derek Brunson (185) vs. Yoel Romero (185)
John Moraga (126) vs. Dustin Ortiz (124)
Cole Miller (145) vs. Sam Sicilia (145)
PRELIMINARY CARD (FOX Sports 1, 5 p.m. ET)
Justin Edwards (155) vs. Ramsey Nijem (155)
Elias Silverio (155) vs. Isaac Vallie-Flagg (155)
Brian Houston (185) vs. Trevor Smith (186)
Alptekin Ozkilic (125) vs. Louis Smolka (125)
PRELIMINARY CARD (UFC Fight Pass, 4 p.m. ET)
Vinc Pichel (155) vs. Garett Whiteley (156)
Charlie Brenneman (155) vs. Beneil Dariush (156)
10 reasons to watch UFC Fight Night 35
UFCs Luke Rockhold on redemption, TRT and ghosts of knockouts past1. Middleweight title makeover
After closing out Strikeforce with two title defenses under his belt, Luke Rockhold (10-2 MMA, 0-1 UFC) was in spitting distance of a UFC title shot when he migrated from the defunct promotion. Then Belfort concussed him with a spinning heel-kick at UFC on FX 8, and he was pushed further back in line. A win over Constantinos Philippou (12-3 MMA, 5-2 UFC) isnt a title eliminator, but if hes able to rebound in impressive fashion, 2014 could re-solidify him as a contender.
2. Matchups make the man
Philippous heavy hands made him stand out early in his career, but wrestling was always a concern. After rattling off five straight victories, his deficiencies were again exposed when Francis Carmont smothered him at UFC 165. A matchup with Rockhold might not get him anywhere close to a title, but it offers a greater chance of bringing him the type of fight he likes: slugfests. That, as much as anything else, might be the best career rehab.
3. Suddenly significant co-headliner
Middleweight Brad Tavares (11-1 MMA, 6-1 UFC) has made it known hes called for matchups with marquee names, only to get shot down by his relative obscurity. And while hes put together an impressive four-fight winning streak, the names on his resume reflect his struggle to break out from the pack. Well, according to UFC President Dana White, his co-headliner against Lorenz Larkin (14-1 MMA, 1-1 UFC) is the ticket to big things in the division. Its a curious situation, but hey, its a storyline for a small card.
4. Bantamweight reboot
Bantamweights T.J. Dillashaw (8-2 MMA, 4-2 UFC) and Mike Easton (13-3 MMA, 3-2 UFC) face resistance from Bellator and ONE FC standouts in the 135-pound rankings, and among the UFCs ranks, from one Brazilian named Raphael Assuncao. Theyve both stumbled in recent outings but retain their top-15 status. The question now is who can climb back up the ladder. Dillashaw, whos one part of the small-statured dynamo Team Alpha Male, is a 2-1 favorite to do so.
5. Forging middleweight contenders
Olympic silver medalist wrestler Yoel Romero (6-1 MMA, 2-0 UFC) shows incredible potential as a striker, having knocked out his first two opponents in the UFC (Clifford Starks and Ronny Markes). At times, though, the middleweight seems a little too pleased with his work in the cage, and higher in the division, that will cost him. Derek Brunson (11-2 MMA, 2-0 UFC) isnt a top-10 guy yet, but he is a foe who will bring the fight to Romero. An out-of-the-gate knockout against Brian Houston gave Brunson a boost after a lackluster decision win over Chris Leben, and now its his chance to put a big feather in his cap.
6. Flyweight title contender returns
John Moraga (13-2 MMA, 2-1 UFC) has the unfortunate honor of kicking off flyweight champ Demetrious Johnsons current run of stoppages. Johnson locked in an armbar when they met this past July at UFC on FOX 8, and Moraga sat out the rest of 2013 with an injury. He returns Wednesday to rebuild momentum in a bout against Dustin Ortiz (12-2 MMA, 1-0 UFC), who earned a first-round TKO win over Jose Maria Tome in his debut at UFC Fight Night 32. Moraga could be back in contention by the end of the year if he plays his cards right.
7. Fight or KO of the night
Fans are likely to see a stoppage when featherweights Cole Miller (20-8 MMA, 9-6 UFC) and Sam Sicilia (12-3 MMA, 2-2 UFC) meet. Miller is disgruntled over his place in the 145-pound class and wants to prove hes worthy of the attention heaped on the injured Conor McGregor. Sicilia is tired of fighting Brazilians in their home country and thinks Miller is the key to marquee opponents. It adds up to favorable circumstances for an exciting clash, with Miller potentially locking in a submission if Sicilia doesnt KO him first.
8. TUF times for lightweight loser
The Ultimate Fighter 13 veterans Ramsey Nijem (7-4 MMA, 3-3 UFC) and Justin Edwards (8-3 MMA, 2-3 UFC) have hit the skids in their recent UFC careers, and the loser of this fight could be facing a pink slip. Nijem, a finalist on the reality show, is on the rails after being submitted in short order by James Vick and getting brutally knocked out by Myles Jury. Edwards offered Brandon Thatch batting practice in his most recent appearance and hasnt won more than two in a row since the show.
9. Undefeated flyweight prospect debuts
This past month, the UFC signed undefeated 125-pound fighter Louis Smolka (6-0 MMA, 0-0 UFC), who makes his octagon debut as one of the tallest guys in the division at 5-9. A stablemate of the recently victorious newcomer Russell Doane, who, like him, hails from Hawaiis 808 Top Team, Smolka has finished all six of his pro opponents with four KO/TKOs. He meets Alptekin Ozkilic (9-1 MMA, 1-0 UFC), who makes a very short turnaround after a successful debut against Darren Uyenoyama at UFC on FOX 9.
10. The return of The Spaniard
Charlie Brenneman (19-5 MMA, 4-4 UFC) always looked undersized for the UFC welterweight division, and despite that, he put together a 4-4 record with his only losses coming against top-shelf opposition. After dropping to the lightweight division and racking up a four-fight winning streak in regional competition, he gets another shot at the big show against standout submission grappler Beneil Dariush (6-0 MMA, 0-0 UFC), who makes his octagon debut.
My coaches, everyone just said, Really? Vitor threw a spinning heel kick and caught you? Rockhold told MMAjunkie. What else is there to say? You know, I got caught by a crazy, spectacular, once-in-a-lifetime kind of kick. I dont see it happening again. I think thats how we all kind of judged it.
For the former Strikeforce middleweight champion, thats just one of the elements to the loss that hes spent the past eight months grappling with. Theres also the fact that it happened in his UFC debut, after hed gone nearly six years undefeated. Theres the fact that this crazy head-kick knockout is bound to end up in highlight reels for the rest of time, so theres that to look forward to.
Then, of course, there is the testosterone-replacement therapy (TRT) thing. That part, Rockhold, admitted, just plain sucks.
Ill never be a fan of TRT, Rockhold said. It is what it is. Its so prevalent in the sport that I guess were just going to have to deal with it. It sucks. Especially guys that used steroids and now are on TRT, they lowered their testosterone, and theyre just trying to make up for it now. They want to find a way to get through the system and cheat. If theres actual people who have real problems, sure, give them their exemption. But everyones pretty much cheating and trying to find a way to get away with it. Its stupid.
But herein lies the problem. Say youre in Rockholds shoes. Say you share his view on synthetic testosterone users, as many do, especially in the case of Belfort, considering his past with illegal steroid use and his resurgence while using the controversial substance for fights in his home country of Brazil. Psychologically, how are you supposed to catalog this loss? Does it count? Is it a legitimate defeat that you can learn something from? Or do you put a great big asterisk next to it, telling yourself you got beat by a substance instead of a man, then move on?
Rockholds answer to that question, especially considering his take on TRT in general, was the part that surprised me.
I dont place an asterisk next to it, he said. I lost. If someones going to put an asterisk next to it, thats for someone in your shoes, someone on that side of the sport. For me as a fighter, its a loss.
Maybe thats the only way he can look at it without driving himself crazy. Or maybe its just something he has to say so people wont accuse him of making excuses.
Or, a third possibility: Maybe it doesnt matter what he tells himself since either way he ends up in the same must-win position for his fight against Constantinos Philippou at UFC Fight Night 35 on Wednesday.
Thats the problem with ending up on the wrong end of a highlight in your UFC debut. You could give yourself any number of outs octagon jitters, the TRT stuff, whatever and thats fine. But your second fight is the one people will use to determine if it was just a hiccup or a sign that you were never the fighter you were made out to be. Thats the one youve really got to win, lest a temporary setback turn into a trend.
The good news is Rockhold has a lot of things on his side in this matchup. Hes likely the more well-rounded fighter of the two, and probably has the edge in speed as well. A lot gets made of Philippous boxing, but as Rockhold was quick to point out, thats only one aspect of the fight. Oddsmakers seem to agree, favoring him by a nearly 4-1 margin.
With this bout, Rockhold said, his aim is to block out the pressure, to forget about what happened and whats to come and focus solely on whats in front of him. Its easier said than done, especially after a difficult year in which he followed a knockout loss with an injury layoff, forcing him to put some financial goals, like buying a house, on hold.
It also forced him out of the gym Thats the toughest part, Rockhold said and gave him plenty of time to think, not all of which was entirely welcome. At least one good thing came out of it, though. He had a chance to come up with a goal for the future, something to motivate him in his return. Yeah, you can probably guess.
I want to get back in there and redeem myself [against Belfort], return the favor, Rockhold said. Its definitely a fight I want in the near future. I dont believe a spinning heel kick tells the tale of our two skill sets. Id like to do that over.


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This inspirational stainless steel friendship ring is the perfect way to remind yourself to have faith. This stainless steel band is simple in design. The word "Faith" is casually inscribed on the front of the ring in black lettering, and a single small round cubic zirconia is used to dot the "i". This friendship ring can be engraved on the inside with a special date or message which can also serve as an inspirational reminder.
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Clinical and Translational Research Organization (CTRO)
The All Children's Hospital Johns Hopkins Medicine Clinical and Translational Research Organization (CTRO) was established to facilitate clinical and translational research development in pediatrics with reach throughout the region, in Baltimore, and beyond.
The CTRO provides a centralized infrastructure to enhance and support the design, execution, and oversight of clinical and translational research, in fulfillment of the research mission at ACH JHM. This mission is to improve the health of children by providing patients and health care professionals with access to innovative research opportunities to advance the diagnosis, treatment and prevention of pediatric onset diseases and their adverse outcomes.
Clinical Research and Trials Experience
Annually ACH JHM conducts approximately 300 IRB-approved, active studies; over half of these are clinical trials. Nearly all prospective studies are now supported by CTRO personnel.
Multicenter Trial Leadership
ACH JHM is the Clinical Coordinating Center for the KidsDOTT trial, a definitive multicenter randomized clinical trial to establish the duration of anticoagulation for venous thrombosis in children. This also includes Central Investigational Pharmacy and Central Biorepository roles.
Institutional Review Board
In addition to the CTRO, ACH JHM has an independent pediatric Institutional Review Board that was established in the early 1980s. Effective Fall 2013, this IRB is one of the Johns Hopkins Medicine IRBs.


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Wow! I attended my first Twitter party last night–2 of them actually (in a row!)–and I'm exhausted! Kind of exhilarated, but exhausted! And I can't really see straight… The topics were the campaign for safe cosmetics and the film, "The Story of Cosmetics: The Ugly Truth of Toxins In, Toxins Out" followed by more talk… [read more]
Juice Newbie
July 22, 2010 by Wendy 11 Comments
Filed Under: Recipes & Food, The Everyday Tagged With: Biggest Loser Fruit and Vegetable Extractor, breastfeedling, fruit and vegetable juice, green baby, green mommy, healthy drinks, homemade, homemade juice, juice recipes, juicer, juicing, natural, nursing mom, nutrition while breastfeeding, organic, staying hydrated, Twitter party, whole foods


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Clifford, released by the FA Cup holders in January, has been training with the Foxes' development squad and the midfielder scored the winning goal for Steve Beaglehole's Under-21 side in a 2-1 victory over Birmingham last month.
Dublin-born Clifford, 21, is described by Leicester as a tough-tackling central midfield player with an eye for goal.
He was called into Giovanni Trapattoni's Republic of Ireland squad for their World Cup Qualifier against Germany in October 2012, but the player has yet to make a senior appearance for his country.
Clifford joined Chelsea in 2007, winning the FA Youth Cup with the Blues three years later.
During his time at Stamford Bridge he gained Football League experience with loan spells at Plymouth Argyle, Notts County, Yeovil, Portsmouth and Crawley.


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Outside Diameter PVC Pipe Designed For Central Vacuum Systems$119.99This is 2" outside diameter PVC pipe, designed specifically for central vacuum systems. Regular Schedule 40 (SCH-40) PVC pipe is normally 2" inside diameter, but 2.5" outside diameter. The normal SCH-40 PVC pipe, because of it's thicker inside diameter Learn More
Genuine Smart Choice Carpet Pro 06.153 Upright Vacuum Cleaner Bags to Fit All CPU Models, 3pk.$6.99These are genuine Smart Choice Carpet Pro Premium Filtration vacuum cleaner bags that fit ALL Carpet Pro uprights.These genuine Carpet Pro bags have a special feature named Allerest lining. The interior of the bag is lined with an electrostatically charge Learn More
Genuine Carpet Pro BackPack bags - 10 Pack$17.75Genuine Carpet Pro paper bags for Backpack Vacuums 10 pk Learn More
Generic Smart Choice Carpet Pro Upright Vacuum Bags + 12pk$13.71These are generic Smart Choice Carpet Pro micro filtration vacuum cleaner bags made by Envirocare, the leading manufacturer of high quality replacement vacuum bags and filters. Each package contains 12 bags, as well as a convenient seal system that allows you to seal the bag shut before throwing it away, to prevent any dust or debris to exhaust out of the bag. These bags are designed to fit ALL Carpet Pro upright models including; CPU-75, CPU-75T, CPU-85, CPU-85T, CPU-1, CPU-1T, CPU-2, and CPU-2T. They will also fit Riccar 2000, 4000 series, Simplicity 5000, 6000 series type A, as well as all Fuller Brush upright models. Learn More
Eureka / Beam Rugmaster Plus 26590-2 Express, Rally Canister Vacuum Cleaner Brushroll BM1393$72.55Works with: Eureka Express, Eureka Rally, Eureka 26590-2 , and Beam Learn More
Central Vac White Vacpan Part # VCPW01$32.95Central Vac White Vacpan Part # VCPW01 Learn More
CarpetPro CPU 10 Pack Generic Vacuum bags$19.95CarpetPro CPU 10 Pack Generic Vacuum bags use the highest quality Micro-Plus filter media including Melt-Blown inner liner in order to achieve filtration efficiencies up to 99.9%. Learn More
Carpet-Pro Part Number B431-2300 Rubber Handle Grip For Upright Commercial Machines CPU-2$9.99This is a Carpet-Pro Part Number B431-2300 Rubber Handle Grip For Upright Commercial Machines CPU-2 Learn More
Carpet-Pro Part Number B431-2300 Rubber Foam Handle Grip For Commercial CPU-2T$9.99This is a orCarpet Pro Part Number B431-2300 Rubber Foam Handle Grip For Commercial CPU-2T Learn More
Carpet-Pro CPU-75T Household Upright Vacuum Cleaner$99.9510 Amp Motor, Foam Filtration, 12" Nylon Bristles Metal Brushroll, Headlight, Onboard Tools, 30' Cord Learn More
Carpet-Pro CPU-75 Household Upright Vacuum Cleaner w/o Tools$99.9510 Amp Motor, Foam Filtration, 12" Nylon Bristles Metal Brushroll, Headlight, 30' Cord Learn More