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|29 posts found
As an ex-flyff player (having played since V6) and all-round games enthusiast, I know what is a good game. I'm sad to say that FlyFF is not a good game anymore. There's a reason I said anymore - FlyFF was the epitome of a good MMORPG.
FlyFF was the first MMO that I played, as the advert for it just kept popping up all over the game sites I frequented. I played it for a long time before I checked out some other games (2Moons, RF Online, etc), but I just couldn't stay away from FlyFF.
The game was just great: the GM's throwing events every so often, GW's frequently taking place, guilds being more than just a badge of honour.
But now things have changed. Since V9 and throughout the versions that superceded it, gala periodically threw faecal matter at the community fan.
V8 was complained about by all in the beta by almost everyone, so intelligently gala ditched the idea. Instead, they came up with V9! In essence, the crap ideas that nobody agreed with categorised under a new name to try and cover over the fact that they weren't going to invest any time or money into creating new ideas.
V9 encouraged the influx of HnR Ele's and other lame classes. Removing the S4 PK, adding global PK on all servers, making exp loss higher, implementing delevelling and, to cap it all off, removing level difference defence, just made the game into a corporate money-making scheme and dehumanising the whole game idea.
After a hard day's levelling, high levels would go chill in the PK arena. Removing this, grouped with the other piss-poor management decisions, made a good number of players quit.
Possibly the worst idea though, was removing green weapon drops from monsters. Fancy crafting a unique weapon? It's only a 1/50 success rate, but hey it's not as if the components needed cost much right? Wrong again. Shining Oricalkums coming in at a minimum of 10mil, jewels costing from between 5-100mil, and weapons costing - because of the crafting idea - over 2mil each. So to have one attempt at making, say, a GK would cost at the bare minimum 15mil. That's not including time taken, and that is with cheap parts. 17mil*50 tries=850mil, sounds like a good deal to me... Enough V9 bashing though, let's move on.
V10 - aka V9.1. Adding in Master and Hero quests, was a great idea (I can't lie and say it wasn't) but announcing it as a whole new version? Pre-patch and live patch came up to about 9 files (2 for the actual live patch), which in my eyes is not a new version. There's not much more I can say about V10, as it affected about 0.01% of the community and I wasn't in that selected few.
V11, was an interesting version with highs and lows. Azria, a place for gpot users, with higher exp, insanely huge spawns, better drop rates (or at least penya bags). Great right? Wrong. With the high influx of penya in peoples pockets, prices start rising. Inflation ftw.
So now the only expensive thing is green weapons. They come from giants now, you know. Gala - "Hey AoE'ers! Yeah you! I hope you enjoy the lightly smouldering embers of your bonfire that we just pissed on, because now 1v1 classes are even richer than before.". So now AoE classes can have a whale of a time levelling, whilst 1v1's can level effectively enough, be a lot better at PVP, and be richer.
Another good point to mention is awakenings. Fancy getting an extra 20 Int Mister Ele? Well now you can, and you can get that on both your suit and your weapon. Shame that about 90% of the time the awakening you get is worse than not having the armour on in the first place. But hey, AoE'ers don't have enough money to buy reversions anyway. 1v1 players do though! Thought we were overpowered enough before? Think again.
So I'm a BP, right, and I have this kickass knuckle and this really nice shield. But wait, if I sacrifice the 10 defence this shield gives (because shields have almost no effect on defence) and use a green shield with an awakening of +20 Str, I can kill better. But wait! If i get my shield to have +400mp, my asal becomes like twice the amount it was!
Tying neatly into my next point: The Arena. I do love my PVP, especially when an Ele can stand on the outside of the arena and hit me with their 3k's and run out straight after, ooh and BP's can position lag asal me and run out like the lame spastic they are. And don't forget the mages that are 80 levels lower, but can still whip out 1k dmg, which is great when you're already fighting someone.
V12 - the final nail in the coffin. So if you use 2 handed weapons, you might as well just quit. Now a rich blade can kill faster than you can AoE anyway, due to the new awakenings and piercings. Don't even try and PVP against a full str BP with +2000mp awakenings and +70str pierced knuckle.
Now, to sum up what I'm trying to say.
Have you got thousands of $/£/€ that you want to spend frivolously and have no/little fun whilst spending it? Play FlyFF.
Do you just enjoy levelling incessantly with no potential gain other than a bigger number on the HUD? Play FlyFF.
Do you like levelling for a couple of hours, finally reach the goal you were aiming for, just to have your ass handed to you in the arena by some retard child using a skill that kills you in one hit? Play FlyFF.
FlyFF is a great game if you enjoy playing a game just to level, but for PVP and a friendly community, don't under any circumstances even consider FlyFF. Siege is lame, and no amount of comments can make me reconsider this thought. All those levels you worked so hard for are for absolutely nothing, as being 50 levels higher makes very little difference to damage on yourself.
My words to Gala: You could've made a good game great. Instead you made a good game unbearable and inhuman. A game isn't a game, if it isn't fun.
Oh and as for whoever it was that did the original interview for the US release of FlyFF, wtf?! Bringing the game to the casual market? WoW is easier to level on, you absolute moron.
p.s I hold no ill will towards mentally retarded people. I do, however, dislike children.
p.p.s I probably won't even check this thread often, but you can post if you want.
p.p.s If you are going to disagree with my opinions, please state why and not act like these are the FlyFF forums and troll.
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Novice Member
Joined: 3/18/07
Who are you? "I'm no one"
ive been a player of this since it basicly came out and i agree this game sucks atm, but if you just dont care about awakenings you actually have a shot of making it with 2h weapons, Screw the Arena only peoples that hangs there are lvl 100+ so you have no chance at all, The thing about lame classes as BJ and H&R Ele i agree they shouldnt been able to do it its impossible, but i disagree with one thing there is a Great Community in Bangs in the first server (example Mushpoie-1) if you think community is bad you should go there its where everyone hangs out (lvl 60-121) but i must say this game is still the same its just the lvl cap that is anoying cus its so high atm, they should give the exp a Double because grinding is the only answear in this game, quests just give like 10-15% wich we all know is nothing when you get 0,10 each kill at lvl 71 vs a lvl 85 its really anoying (i was a Knight)
To live and Die By Fire
Well I had a lvl98 Elementor, so I did do reasonably well, but stopped because all there was to work for was a bigger number . But all there is to do in the game is grind non-stop. The bloody weapons are just a joke (+20%mp for a Ele, +20% crit for a Ranger, get real...), the arena either has lamers or people that just hang out (so PVP hardly ever occurs) and ad for S1 bangs...don't you just love using their aoe attack to kill noobs? I don't do it, but it seems every person there failed so much in arena that they took out their frustration on vagrants/new first jobs.
I'm not saying veterans are a-holes but there aren't many veterans left, as the old generation of friendly faces died. The new players are about 90% "richards" on my ex-server (Glaphan), and gala still allowing the effing blow-j's. Have you seen the top-flight asals? 25k was the norm when I left in V11, so now with extra bonuses they can easily hit 60k base asals.
As for 2H weapon users, we're all screwed. Psy's, BP's and Blades are now much stronger than they were before, bearing in mind Psy's and BP's were already two of the best PVP classes out there. So now BP's can overpower their asals even more, without sacrificing HP. How do they do that? Buy gpots. The game was about fun back then, now it's just about grinding.
Remember the V7 PK arena? Or just the arena in general? That brought the players closer together, and made the game more fun. What's with the new arena? Everyone can gang you for disrupting the peace, without fear of retribution as their friends will protect them.
They should just rename the game Grind For Grind as the 'flying' and 'fun' aren't part of the game anymore.
Novice Member
Joined: 5/17/08
Just because you've quit the game, doesn't mean others shouldn't give it a try.
The game can be fun, and thats really all what matters, it's just based on the taste of the player.
If you play this game with friends, it can be a blast.
Of course everything CAN be fun with friends, granted, but any player can easily have a lot more fun on another game. No aspect of flyff can outshine a different MMO.
The PVP is massively imbalanced, all there is to do is grind, there are like 5 decent quests in the entire game, the graphics are easily outdone, new players can't make it in the game without gpots/being a complete self-centred arse.
Disprove any of the above points if you like, but I'mpretty sure it's not possible.
Novice Member
Joined: 5/05/04
iFroob: like the OP (fuxake), I, too played this game several versions ago. I can tell you with 100% certainty that fuxake hit it right on the nail.
Seriously. Flyff WAS good. During the days of mindless grindfests of Ragnarok Online (early 2000s), Flyff rocked. However, you cannot look at it now and tell me with a straight faced that it's even FUN to play. Sure, any crap game can be fun if you have a bunch of RL good friends playing with you, but that's not the point. The game itself is now one huge unbalanced mess.
The awakenings in v11 and now piercings in v12 render playing a 2-handed weapon wielding class pointless. Tell my why you want to play an AoE elementor, for example, when I can create a 1v1 blade who can blow completely past you in grinding speed? Not to mention you'll have to hit-and-run, and spam both food and mp, whereas blades just click, kill, move to next mob, repeat. And do it all way faster and safer. Sure, I'll need to buy 2 swords, but it's not like your single staff is that much cheaper either. Plus you won't be able to tank worth jack compared to me.
Let's not even go to PvP. I was one of the rare few who contributed sane, rational ideas in the suggestions forum (as opposed to the noobs who continually beg for short-term non-fixes like more exp events, bleh, or totally unfeasible ideas that don't stand a chance of being implemented like a new floating map etc). In the years I've been playing, they have not made a SINGLE improvement that was needed, like a comma separating 000 digits in order for people not to get scammed in trades (yes, a simple fix that I, as a programmer, can code in like 1 minute flat). Let's not even talk about the horrible chat system, or how they butchered the friend list, or the party system which, incredibly, actually only encourages you to play with ONE other party member because, ironically, having more nearby will DECREASE your exp.
Flyff is riddled with bugs and glaring unbalances. If you really must try the game, I highly suggest you go look for a private server. Flyff WAS good, a long time ago, in a galaxy far far away. Now it's just a pathetic shell of it's former glory, run by a money-grubbing company. Ask ANY long term player how the success rates of doing ANYTHING have gone. All have been decreased, so that the item mall gets more sales.
Flyff is a has-been, a relic of the older generation of mindless grindfests a la Ragnarok Online. The only positive points I'd admit to it having is that the gameplay is relatively smooth, the action slot is an idea in the right direction for reducing mindless hotkey mashing, gender selection for all classes... well, that's about it. There's no storyline worth mentioning, and the few quests there are in are barely-disguised fetchquests. Everything else, class balance wise, pvp, they're all broken. Don't expect to just grab any random class and think you'll have a fighting chance. Anyone stupid enough to spend at a few hundred bucks will have an edge over you, as well as older players who hoarded drops which are now insanely rare (good luck even attempting to farm "giants", i.e. boss-type mobs).
" In Defeat, Malice; In Victory, Revenge! "
@Trucidation: Thank you for seeing the light.
FlyFF will never be as good as it was, as now:
But yes, I must come to a conclusion, I'll try and sum it up in a few lines:
FlyFF WAS one of the greatest, if not the greatest F2P MMORPG's ever. Post-V7 the game got steadily worse, and now the game is but a rotting corpse of what once was. Reminisce, my friends, as all we have are our memories.
Novice Member
Joined: 2/05/09
Well I've been palying the game since V7 and for me ofcourse there's imbalance and weakness of the game..But still I enjoyed it... Because even if you were killed by high level char. that motivates you for me to pursue your goal of becoming the strongest one...and It depends alsoon the character of the player palying the game..it needs patience and motivation.. If you can't survive then quit! that's the mediocre players always do.. It's fine because still there's lot of players enjoying the game.. As Flyff grows in the game industry it porved that they can battle to the other games...And it shows;;
*** Atlantica Online***Reanemeiko*** Mycenae
('@') Oink!
Novice Member
Joined: 3/18/07
Who are you? "I'm no one"
yeah i kinda thought it was my to post some stuff again
Ive played this game almost since the beta, yeah this game has gone to dust, but there is one thing that still keeps me playing this game The area around bangs i hang out there with alot of other high lvls, we only talk about stuff that happens around in RL the community is great, i havent bothered grinding for ages ive been lvl 71 for like a half year just hanging around talking to my friends,
i fing lvling in this game just not usefull since its just grind grind grind, no thanks il give it a pass i probaly just log in hang around then leave, dont bother go lvl above 70-80 you barely get 1% after taking a whole spawn and losing almost all your health even with ahealer, yeah this game is pretty useless atm i want it back in its former glory, i miss out old GM Chris, the nicest GM ever and he knew what the community wanted and gave it to use until he left, he quit cus the other gms wanted to make this into a money making corporation
To live and Die By Fire
Novice Member
Joined: 1/16/08
Originally posted by Reanemeiko
Survive? You're kidding, right? You say that like this game is challenging. You know who "excel" at this game? Those willing to spend the most IRL money to buy the EXP boosters that will keep them at .15 exp so the horrendous grind doesn't seem AS BAD as it actually is. This game is a travesty. What's the reward for reaching max level? You get to do it allll over again to become a "master". Then you get another skill. Oh, and then you get to do it all over AGAIN and become a "hero". And you get another skill.
All this pointless grinding for two more skills that are a liability AT BEST. I can sum this game up in ONE word: FAILURE.
Novice Member
Joined: 5/05/04
Originally posted by Reanemeiko
1. PK isn't in the game, unless you mean the arena, and everybody knows Flyff's arena is retarded. There's no restrictions or balance, so obviously that level 120 Master BJ with max dex awakenings will pwn everyone every single time. Fail. Not to mention the hordes of drama queens who sit there and expect people to respect them because they're "famous", and if you so much as even sneeze in their direction, they and their groupies will gank you for hours on end. Epic fail.
2. Only blind morons don't quit playing it. Sure, quitting a game after only 2 weeks is weak, but you've been around since version 7. Good god. Don't you know any better? You REALLY must be stupid. I started playing around the same time you did, and the only reason I stuck around until v12 because I had RL friends. Version 8-9 was enough to show you the game was crashing and burning. That was already like almost a year's worth of v7. In that amount of time if you STILL couldn't see what the game was doing wrong, then you're either extremely naive and haven't played many MMOs at all, or you're just stupid. The subsequent versions, 9-12, just reinforced the message. You can't tell ANY good MMO gamer with a straight face that any of those versions were good for the playerbase. Sure, some new features were introduced (v9 pets, v11 awakenings), but you're deluded if you think they're awesome - search the threads on the official forums on them. It'll be too long to delve into the failings of those here.
"If you can't survive then quit!" <--- rofl, spoken like either a masochist or somebody who doesn't have a clue. Seriously. Trawl the numerous threads talking about class balance. Not the weekly bitching by new people who just discovered they got shafted, but the epic multipage ones which surface during each new version release. If you're still defending the game NOW, 5 versions since you started, then something is seriously wrong with you. Or maybe you're one of those people who just played a single class all this while, and it happened to be one of the unbalanced overpowered ones, so you never actually realised anything was wrong (because you never think about how another class might have to cope with the game).
Just because we're dissing the game doesn't mean we're idiots who played only 2 weeks and quit with a single level 10 character. Dude, I had more accounts than fingers at the peak of my madness, and I lost track of how many 2nd job characters I raised (what can I say, friends make even bad games bearable). I know the game inside and out, bugs and exploits included. I'll admit straight out that Flyff has SOME good ideas, but at this point in time it's just a steaming pile of shit. Don't kid yourself, and worse, don't kid newcomers who want to try a new good game. Flyff isn't one. If you REALLY must try it, google up some private servers. Don't waste your time on the official ones.
" In Defeat, Malice; In Victory, Revenge! "
Novice Member
Joined: 5/30/09
The wind carries with it all things forgotten.
All voices must be raised up in agreement, DO NOT PLAY FLYFF!!! For the sake of your sanity, don't play it. SPAM is the name of the game, and flying is only fun for about 30 mins when you finally attain that goal. This game is a SUPER GRIND FEST ver 2.0 because 18 onward everything is a struggle.
Novice Member
Joined: 6/03/09
Yea Flyff is getting a worse now since with v13 coming out like what is with this marriage system like really can u get any more over dramatic. The Grind takes forever. PvP is really bad just an arena and the high levels with destroy you. DUngeons really dumb like theirs only 1 at lvl 40-50 and the really good ones at lvl 120.
playing on and off since v5 mostly off 00.01 to 00.02 exp in azria for one kill at cannibal mammoths at level 111 thats solo 00.03 to 00.04 with a leech ^^ talk about crazy exp rates,even with a strong 1v1 bp it would take weeks for me to level playing 24/7 and for what another low level bp wih mp awaked wedge-flury set to one hit me with asal in a boring guild war,i agree with Fuxake 100% game was ok with the pvp channel had some fun running about with a red name dressed in low level items few good fights.missed a few vesions only done 11 levels in the past few years just can`t be bothered,if only i could sell my account on e-bay....
Novice Member
Joined: 9/08/06
I used to really, really love this game. I could play hours on end. I mean I wasn't doing to well money-wise and stat-wise and whatnot with my merc but I sure as hell still liked the damn game. Later, I found out how fun it is to be a spellcaster, but now I wish I had done that sooner.
Honestly, now I can't even change my appearance in the game without spending ALL of my penya.
Novice Member
Joined: 8/11/09
I been playing since v4 and i agree it was the best long ago now its complete crap, BUT i am a dedcated player and i will continue to keep playing.
Novice Member
Joined: 11/13/09
Do NOT go in there!
I'm a dedicated player of FlyFF while I agree everyone is entitled to there opinion I actually enjoy the game, it's a good game for sure, in moderate amounts, no one can really play one game forever real gamers come in large numbers and know how to beat any MMO with a stick, I myself have played FlyFF for many years now off and on checking in when a new version pops out and leaving when they screw something up, for every action of theres they will gain/lose some players, wether or not it's good or bad (that part is left for you to decide) but to be completely honest if your going to invest time, effort, (and sometimes) money, into a game it's sometimes gonna make you mad it makes me red in the face when I can't relax with FlyFF or some other games I own
but I know I'll still play each and every one of them all in good time.
Apprentice Member
Joined: 10/14/08
my take on flyff
i have been playing flyff for a long time and i recently stopped playing got old lol ;p
anyway this i my view on it hope it helps some people decided over the game
good things
-the game can be really fun if you have people to play it with and get some people to help you out
-the graphics and game itself looks pretty childish but in my case it helped me wanna play it more its a layed back scene its not like rappelz (which i love this game) where the scene is all serious if you understand what im trying to say :S
-the events they run alot of events all the time which i love it makes the game fun and when there running box events it gives you a goal you love cause you just wanna keep getting the boxes to get the items inside or just to sell for some quick cash
-weapons/armor there are alot of different veriaty's of weapons/armor which is fun
-classes there are alot of classes to chose from tho there could be a few more skills for these classes there are still a good number of skills
-and for me this game was really easy to get into i just liked it and couldnt stop
-flying great add on i love it!
bad things
-money is hard to get when your low level and by low level i mean lvl1-50 and thats a HUGE! bad thing because if your new leveling up is hard if you dont have money to get proper equipment and such to train like earings and necks and things to upgrade your armor and stuff so its hard to get money which makes it hard to train
-pet the pets are usefull if your aoeing but there hard to get here we come with the money thing again it cost loads of penya to get a pet and only long term players have that kinda cash
-pvp is a problem because its to big of a deal the arena is boring and annoying to me not because i die because i die by these mega high levels and its annoying when i go to the arena i wanna fight somone around my level to try to test out my pvp skills without there being an effect to my rating but when i go theres only high levels there and they just wanna be douche bags that show off and kill you to be like "yea im awsome what you gonna do about it" and yes i have had people say that to me
-leveling is a problem if your new just getting from the two job changes is hard and the game only really starts once you get past your second job change and even then once you get to level 70
-skills i dont like the skills there are a good number but it doesnt match to me there need to be more skills and improve the skills there are like bow mastery,or perfect defense they only increase your attack/deff by 20 which really isnt a help at all and its just there a waste of skill points to use so in my view they should increase that and fix it a little
-lag there have been many times when im aoeing and right in the middle of me fighting my huge mobs i lagg like hell and die there are times i know where it was my computers fault and there are MANY more times where i know it wasnt so they should definitly fix that cause aoe is somthing most people go for to level fast (i dont i just love it its fun :D)
-the quest there could be more quests
this is my views on it so go head and fight about it or whatever :P but yea
Novice Member
Joined: 8/05/09
I started playing back in v6, at that time I loved the game with the cute graphic and the way how you can fly but by v9, it got really lame and I ended up quiting. After v12 was released, I tried to continue playing but I was only able to last a week cus it was still lame. Flyff really is getting worst and worst, so don't waste your time on this game.
Novice Member
Joined: 4/24/10
Yeah I played this game for a REALLY long time, but it just started to decay. Everyone started to get old, and it was grind after grind after grind. The quests weren't worth it either.


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Clinical Information Discusses physiology, pathophysiology, and general clinical aspects, as they relate to a laboratory test
Succinate dehydrogenase (SDH) is a mitochondrial membrane-bound enzyme complex consisting of 4 subunits: SDHA, SDHB, SDHC, and SDHD. SDH is an oxidoreductase that catalyzes the oxidation of succinate to fumarate (tricarboxylic acid cycle function) and the reduction of ubiquinone to ubiquinol (respiratory chain function).
Heterozygous mutations and deletions of SDHB, SDHC, or SDHD result in a high life-time penetrance autosomal dominant tumor syndrome. Patients have only 1 functioning germline copy of the affected SDH subunit gene. When the second, intact copy is somatically lost or mutated in target tissues, tumors develop. Sympathetic and parasympathetic ganglia are preferentially affected, resulting in development of paragangliomas (PGLs) or pheochromocytomas (PCs). PGLs might include parasympathetic ganglia (neck and skull-base) or sympathetic ganglia (paravertebral sympathetic chain from neck to pelvis). PCs can involve 1 or both adrenal glands. Almost all PCs overproduce catecholamines, resulting in hypertension with a predilection for hypertensive crises. About 20% of PGL, mostly intra-abdominal, also secrete catecholamines. PGLs in the neck do not usually produce catecholamines. SDH-associated PGLs and PCs are typically benign; however, malignancy has been described in a minority of patients (especially in patients with SDHB mutations). In addition, because of the germline presence of the mutation or deletion, new primary tumors might occur over time in the various target tissues. Finally, tumors unrelated to chromaffin tissues, namely renal cell carcinoma (RCC) and gastrointestinal stromal tumors (GISTs), affect some patients.
Collectively, heterozygous germline mutations and deletions of SDHB, SDHC, or SDHD are found in 30% to 50% of apparently sporadic PGL cases and can be confirmed in >90% of clinically hereditary cases. The corresponding figures are 1% to 10% and 20% to 30% for outwardly sporadic PC and seemingly inherited PC, respectively. The prevalence of SDHD mutations and deletions is higher than that of SDHB, which in turn exceeds the figures for SDHC. SDHB and SDHC mutations show classical autosomal dominant inheritance, while SDHD mutations show a modified autosomal dominant inheritance with chiefly paternal transmission, suggesting maternal imprinting (the molecular correlate of which remains unknown). SDHB is most strongly associated with PGL (usually functioning), but adrenal PCs also occur, as do occasional GISTs and RCCs. SDHD shows a disease spectrum similar to SDHB, except head and neck PGLs are more frequent than in SDHB, while functioning or malignant PGLs/PCs and GISTs are less common. SDHC has thus far been mainly associated with PGLs of skull base and neck. Abdominal/functioning PGLs or PCs are uncommonly seen in patients with SDHC mutations, and GISTs are very rare. However, there is limited certainty about the SDHC genotype-phenotype correlations, as the reported case numbers are low.
Genetic testing for SDHB, SDHC, and SDHD germline mutations and deletions is highly accurate in identifying affected patients and presymptomatic individuals. It is advocated in all patients who present with PGL. Accurate diagnosis assists in designing optimal follow-up strategies, since the rate of new or recurrent tumors is much higher in patients with SDH mutations or deletions than in true sporadic cases.
Screening for mutations in SDH genes is not currently advocated for sporadic adrenal PC, but is gaining in popularity, often alongside tests for mutations of other predisposing genes: RET (multiple endocrine neoplasia type 2, MEN2), VHL (von Hippel-Lindau syndrome), and NF1 (neurofibromatosis type 1). Seemingly familial PC cases that do not have an established diagnosis of a defined familial tumor syndrome, should be screened for SDH gene mutations, along with screening of the other predisposing genes listed above.
In order to minimize the cost of genetic testing, the clinical pattern of lesions in PGL and PC patients might be used to determine the order in which the 3 disease-associated SDH genes are tested. Genetic diagnosis of index cases allows targeted presymptomatic testing of relatives.
Useful For Suggests clinical disorders or settings where the test may be helpful
Diagnosis of hereditary paraganglioma-pheochromocytoma syndrome, when a familial mutation has been previously identified (point mutation or small insertion or deletion of a few nucleotides)
Screening presymptomatic members of hereditary paraganglioma-pheochromocytoma syndrome families, when a familial mutation has been previously identified (point mutation or small insertion or deletion of a few nucleotides)
Interpretation Provides information to assist in interpretation of the test results
All detected alterations will be evaluated according to American College of Medical Genetics and Genomics (ACMG) recommendations.(1) The presence of a known disease-causing mutation or deletion confirms the diagnosis of succinate dehydrogenase-associated paraganglioma or pheochromocytoma.
Cautions Discusses conditions that may cause diagnostic confusion, including improper specimen collection and handling, inappropriate test selection, and interfering substances
Rarely, unknown polymorphisms in primer- or probe-binding sites can result in false-negative test results (DNA sequencing) or either false-positive or false-negative results (multiplex ligation-dependent probe amplification: MLPA deletion screening), due to selective allelic drop-out. False-negative or false-positive results can occur in MLPA deletion screening assays due to poor DNA quality.
The current test does not examine the promoters, other gene regulatory elements, or most of the intronic portions of the SDHB, SDHC, and SDHD genes. The impact of this on detection rates is unknown. Based on observations in other genetic disorders, it is generally believed that <5% of disease-causing mutations occur in these regions.
There may be (several) other, as yet unidentified, genes that can cause a phenotypically similar picture as succinate dehydrogenase (SDH) mutations and deletions.
Collectively, the above causes, along with various other preanalytical and analytical problems that are not unique to genetic testing (eg, specimen mix-up), probably account for the estimated false-negative rate of <10% (likely <5%) that is observed with genetic SDH testing.
The absence of any sequence variations and deletions within SDHB, SDHC, and SDHD, as compared to the wild-type reference sequence, or the presence of only known normal variant sequence polymorphisms, excludes SDH-associated paraganglioma (PGL) or pheochromocytoma (PC) with at least 90% certainty.
When testing for known mutations in family members of index cases, the presence or absence of the known mutation predicts with near 100% certainty, whether the tested person has inherited SDH-associated PGL or PC.
If the specimen is from a tumor (frozen tissue), in particular a sporadic tumor (rather than a SDH-related tumor), 1 of the alleles might be inactivated by promoter hypermethylation. Our assay does not detect hypermethylation.
Reference Values Describes reference intervals and additional information for interpretation of test results. May include intervals based on age and sex when appropriate. Intervals are Mayo-derived, unless otherwise designated. If an interpretive report is provided, the reference value field will state this.
An interpretive report will be provided.
Clinical References Provides recommendations for further in-depth reading of a clinical nature
1. Richards CS, Bale S, Bellissimo DB, et al: ACMG recommendations for standards for interpretation and reporting of sequence variations: Revisions 2007. Genet Med 2008 Apr;10(4):294-300
2. Briere JJ, Favier J, Gimenez-Roqueplo AP, Rustin P: Tricarboxylic acid cycle dysfunction as a cause of human diseases and tumor formation. Am J Physiol Cell Physiol 2006 Dec;291(6):C1114-1120
3. Young WF Jr: Paragangliomas: clinical overview. Ann NY Acad Sci 2006 Aug;1073:21-29
4. Bornstein SR, Gimenez-Roqueplo AP: Genetic testing in pheochromocytoma: increasing importance for clinical decision making. Ann NY Acad Sci 2006;1073:94-103
5. Benn DE, Richardson AL, Marsh DJ, Robinson BG: Genetic testing in pheochromocytoma and paraganglioma-associated syndromes. Ann NY Acad Sci 2006;1073:104-111


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Real Housewives of New Jersey
Melissa Gorga Addresses Cheating Rumors and Financial Problems — What Is She Saying?
According to the tabloids, it's been a tough week for Melissa Gorga.
First, her ex-boyfriend claimed that she slept with him while married to her husband, Joe Gorga, — which is shaping up to be a significant part of next season's storyline — and then there were rumors that the Gorgas were borrowing money just to afford their house.
Melissa first addressed the infidelity rumors in the Feb. 25 issue of Life & Style — maintaining that the allegations were "all talk" — but on Feb. 13, she went even further, denying everything on Twitter.
As always, Melissa even interjected a little humor into her tweet, writing,"I've been so busy partying, cheating, stripping and borrowing money. I'm exhausted!! What's next? I robbed a bank? #AllLies."
Clearly, Mrs. Gorga has had enough of all these rumors!
Do you think there's any truth to all of this gossip, or is it all manufactured drama? Weigh in below!


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Case reaming
Has anyone ever done any? I just got back from spending some time with the folks, and my dad had a PILE of scrap .308 and -06 family brass with cracked necks, etc. that will be *perfect* for conversion to 45 Win Mag. There won't be any worry of confusing the stamps since these are about 1.5" overall. In fact, I think some of them are .308 x 1.5 caliber!
There is one additional step that is called for when converting brass to 45WM, and that is to case ream (or neck ream) the brass to enlarge the inside of the case to spec.
I am unwilling to spend the cash (over $150) for an RCBS case reamer set at this point. I have some 45 WM brass to use as a model (thanks VZ!) and I was going to make a casting of the brass and use those measurements as a start to make a reamer. There is a taper to the I.D. that I can see, so an off-the-shelf reamer won't work.
From what I have read, the case reaming process uses a FL sizing die, that you replace the expander bell with a guide collar, and at that point you run the reamer into the chamber to ream the I.D. to spec. Sounds easy. Anyone know differently?
I am going to anneal the .06 family brass and resize.
The challenge I face at this time is whether or not "anything" close in size to -06 family brass will work. There was a pile of .244 brass (aka 6mm Rem) that has the same base diameter, but with slightly more taper than a .30-06 round.
Just wondering if anyone has had experience with that brass. From the latest Hornady manual, Remington "replaced" the .244 with 6mm to be more versatile, but they are basically the same thing. I think annealing will get them soft enough to resize. If not, well, I'll know really fast when they all split during the FL sizing process!


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Partly Cloudy
Wind: 6 mph
Town officials in Warren approved the 2011 capital budget at a public hearing held Tuesday, January 25. This year's capital budget includes a $10,000 increase in town building renovations that sparked debate among select board members about unanticipated expenditures.
For the past several years, the town has budgeted $20,000 for building
renovations; funds aren't allocated to any project specifically and
historically have been used to cover unanticipated repairs to town
buildings as well as upgrades.
Select board member Bob Ackland said he'd "like to know where the money is planning on going. We're asking voters for a cushion. If you didn't have the cushion, we wouldn't have spent the money."
Select board chair Andy Cunningham listed the town's library move as a project that was paid for with capital funds set aside over the past several years; he said the capital funds are used for town improvements. "The funds aren't specific until this body gives it a specific use."
Among the examples, Cunningham said, were that "it could be for lighting in the town garage, a gazebo, matching funds for a park and ride, those kinds of things."
Ackland said, "We're sitting here with a major road problem. We should be putting the dollars where they need to go instead of a gazebo. We need to look at the totality of it. I'm not sure we have that."
Select board member Anson Montgomery said, "Road projects are notorious for sucking up money and getting little bang for our buck. We can't say that everything else can't get any money. We do need to fund the roads; it's a problem. It doesn't mean other things aren't important; buildings are infrastructure too."
Warren Department of Public Works director Barry Simpson gave the East Warren Schoolhouse as an example where capital funds are often used to maintain the building.
"I unthawed the pipes at the East Warren Schoolhouse recently. Those pipes have been freezing every winter since I lived there in 1968," he said.
Cunningham said, "We're not doing things that are frills; they really need to be done. I say we leave $30,000 in the building renovations capital budget; it can be changed from the floor at Town Meeting."
The 2011 capital budget also includes a new line item for $10,000 for firefighter training and personal equipment to be allocated to the Warren Fire Department. The capital budget totals $420,500.
Cunningham moved to approve the capital budget. All were in favor; Ackland abstained.


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Ways to get involved in promoting the Victorious Gospel
0 Members and 1 Guest are viewing this topic.
Hay, Let Murphy post his own humor.
And according to Arminian and Calvinistic circles that dismiss the Universal Restoration contained in the Scriptures, if you want to make God cry then remind Him of His plan.


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Welcome to the Career and Counseling Center at Southern Polytechnic State University, located in the Joe Mack Wilson Student Center. Our office is committed to helping students develop in their personal, career, and academic lives.
Though many resources are available on this website, students are encouraged to make an appointment to see someone on our counseling staff to assist them with any difficulties they may encounter.
If you need to make, cancel, or reschedule an appointment, call the office (678-915-7391)
or stop by Room 170 in the Student Center.
* * * * * * * * * * * * *
Questions about counseling?
Please be advised that e-mail is not a secure
medium and confidentiality cannot be guaranteed.
Do not use for any kind of emergency.
Counselor Practicum and Internship Training
Referring A Distressed Student
First Term, First Year Students
|Counselor Training Program


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Welcome To Whitman College!
Our 5-day orientation program is designed to introduce you to the academic and social culture of Whitman College. You will meet with your academic adviser to discuss your fall course selections and register for classes. You will meet with the students in your residence hall section, attend guest lectures, participate in small groups discussions, and participate in numerous social events to make your transition to Whitman as welcoming and smooth as possible.


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Huy Fong Chili Paste Sambal Oelek 1 1
great for spicing up a stir-fry This pepper paste has a nice spicy bite but does not add acidic tang to food like some other pepper sauces. I use it every time I make "Chinese" - add to my chopped ginger and garlic for a good Szechuan zing. About 2 tablespoons is enough to heat up the meal, which makes it a good deal. December 18, 2012
1-1 of 1


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Street Photography (Compact) Essentials Package - Nikon
- Product Details
Notes: An SD memory card is not included nor is a USB or video cable. We make every attempt to have a fully charged battery, but can't guarantee it. If you need cables or a fully charged camera body, please request it via order notes.
The Street Photography (Compact) Essentials Package - Nikon features the gear you need to help kickstart your venture into street photography. The Nikon 1 V1 is a fully-loaded mirrorless, interchangeable lens, digital camera that delivers photo and video versatility in a light-weight, compact body. Capable of shooting 10 frames per second bursts when in autofocus mode, but when focus is locked, it's capable of delivering an enormous 60 frames per second. With so many features in a compact size, the Nikon 1 V1 is for the shooter looking for high quality without the bulk of a traditional DSLR camera. We've included the Nikon 1 Nikkor 30-110mm, the equivalent of an 80-300mm lens, making it excellent for a wide array of street and travel photography. All in all it's not the fastest piece of glass around but straddles the boundary between weight and quality quite nicely, and - like the V1 camera itself - is highly portable and compact.


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|21 posts found
I'm not interested in achievements... at least, not the ones put in a pretty list set by the game developer.
Achievements to me are reaching goals that I set for myself, not goals that others set for me. I'm not interested in testing my ability to follow directions...
I'm not interested in being "the first to reach.... " or "the most popular" or "highest ranked" blah blah blah... these are things that don't even really belong in this genre as far as I'm concerned.
I'm not interested in pushing through content to reach "the end" asap so I can repeat the "end" over and over for gear or high score or anything of that nature.
What games in this genre offer a good time and enjoyable gameplay that isn't designed to only reward me for pushing to be hardcore? Games that don't punish me for CHOOSING to just run around adventuring, or looking for other players to help/join or make friends? Roleplay? Exploration? Building? Crafting that matters?
At his point in life, I just want to go back to using videogames as a fun and/or exciting way to waste a few hours... I don't need another job, I don't need more stress, and I damn sure don't need a videogame as a basis to prove my worth to people I don't even know.
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Let me add that I do intend to find an MMORPG that has such an atmosphere, not single player games.
SP games are indeed fun, but I just enjoy having a community to interract with and share stories and experiences with.
I swear SKYRIM would be the best game in the world to me if only I could share some of it with other players in the world, but sadly, I start to feel very lonely and I exit the game and launch some MMORPG just to get that connection to other players again... and then, sadly, I'm let down because the games I have installed tend to be filled with people who are way too competitve or just plain rude.
I want to have fun again, and there are plenty of fun games out there, but most of them seem to only be fun IF I'm willing to approach it like a job or a pro sport.
I'm not the best, and I'm tired of wasting good energy and time trying to shoot for that. The fun has gone and I'm left with this feeling of "you either suck and don't deserve to have fun, or you're pro and you're reward is being able to show other people that."
Not acceptable.
OK OP, but, what is fun to you? Combat, questing, dungeons, story, pvp, crafting, roleplaying, something.
Nobody can recomend anything to you if we don't know what you enjoy. I guess TSW and GW2 for the bigger mmos for now. But maybe smaller titles like LOTRO and Vanguard
Your mileage may vary, since every game isn't for every person, but...
Novice Member
Joined: 6/10/11
I just put NEStalgia in another thread. Really it is a nice little time killer for me. I just go out, do a dungeon or kill stuff for a while and log off. Got people to chat with if I want but I could also just go into a little cocoon and be fine. Can't just go in and walk over anything, have to be prepared each time or I will die and lose 1/2 my money. So it's a good balance of time wasting fun with out being a mindless grind.
The thread is a little bit further down from this thread so give it a try and let me know what you think. Also if you come into the game say Hi if you want any help getting started or the like.
Originally posted by FredomSekerZ
I understand what you mean.
Sorry for being so vague, but, I'm old school, so I don't feel the need to single out one or two aspects of an MMORPG and say everything else isn't fun. By default, it's all supposed to be fun. Combat, questing, dungeons, story, pvp, crafting, rp, character progression, CUSTOMIZATION, itemization.. etc... all supposed to be fun.
When any of it is forced, it loses it's fun for me. So, are there games in the genre left (other than EVE) that don't punish me if I choose not to partake in something? If i don't feel like raiding, I don't want to feel like my character is no longer useful. If i choose to PVP, I don't want to feel like there's no point in crafting. If i choose to just run around the world and just find other players to socialize with, I don't want to feel like I'm "wasting my time because I should be leveling/raiding/grinding" or something else that I may just not feel like doing.
Originally posted by gimmesome
Since you can get max level gear through crafting, dungeons, pvp, gold or karma (A currency you get for participating in events), GW2 fits that part of your bill pretty well, at least.
Well. Crafting does have some use (You can get max level gear and items that allow you to get the kind of builds you want), but of course a game without item decay or some other method of needing constantly crafted items will never have crafting be as useful as one with it. Not sure how useful you want crafting to be.
Pretty much anything you do in the game is pushing you upwards in levels, so it's not like there's anything in particular you could be doing (Other than, I suppose, sitting around and chatting in the city) that would be considered punishing you progression wise.
Three words:
Guild - Wars - Two
Ehh, tbh... I don't buy it. GW2 is not the end-all-be-all that the hype makes it out to be...
Not to bash it, because it seems at least somewhat fun, but it sure doesn't sound like what I'm looking for.
I mean, there's almost no RP or opportunity for RP... the game is about PVP scenerios, right? No open world encounters...
no housing... just, here's a character, now go here and level up until you're ready to fight other players for high scores/achievements.
I doubt anyone in Gw2 will be ready and willing to simply socialize. It seems the game is designed for the opposition.
Level up quick and pound eachother's faces in.... with no gratification because there's no real loss or gain. You die, you respawn and come back and try again. You kill, they respawn and come back and try again until the game timer ends or until a certain amount of points has been reached or until a flag has been captured or.... zzzzzzzzzzzzzzzzzzzzzz... hasn't this all been done before????????
Novice Member
Joined: 11/02/10
Originally posted by gimmesome
I guess you could try games like mortal online and darkfall. Perhaps there will be new games for serious MMO players later.
But right now if you want freedom and a open virtual world most games are bad. Personally I think it will soon get better. So many themeparks have failed. Investors will soon focus on other ideas and subgenres. I think we will soon be able to play a AAA-sandbox. I am wating for that game.
Originally posted by gimmesome
So, i'll stick with TSW and GW2. l also recomend Ryzom (since it's a sandbox) and Vanguard and Fallen Earth haveing great crafting. Hope that helps. If you can give further details, it would even be more healpfull.
Hard Core Member
Joined: 2/14/11
I´ll put it simple... GW2 is the game you are looking for.
Release is 28th of August ;)
Originally posted by gimmesome
Uhmmmmmm.... nobody said it was the end-all-be-all, but you did ask for a game that was fun for the sake of fun, and they JUST wrote a blog about that.
Also, you're confusing GW2 with GW1. The game is in fact, open world this time around. In fact, it's one of the more social games I've played. There's also plenty of opportunities to RP. I RPed for 2 hours during the first open beta weekend, standing around in the city and chatting with other people about the world and the problems with the various situations (My biggest complaint? The constant centaur invasions interfering with the timely delivery of pastry products).
There's a lot of really beautiful areas to hang around in the game, and a lot of lore to RP with. There's town clothes you can wear just for non-combat, and even mini-games like snowball fights and a shooting gallery. It's not JUSt running around killing things all day long, especially if you join the unofficial RP server where of course people will be vastly more prone towards roleplaying.
They don't have housing yet, but you do get a home instance, and they said they're planning on putting in houses along with the guild halls.
The game isn't designed around opposition... in fact there's opposition in two ways. Structured PvP and WvW PvP. Both are seperate from the usual PvE world. In fact, in PvE world, there's no ninjaing people's nodes or kill stealing... experience and loot is given in full to whoever participates. So people are often working together, and a lot of rezzing other people and helping them out.
Some people have complained that because it's SO easy to work alongside people that you're not actually having to work at it so it has no meaning, but I've found that simply saying 'thank you' and occasionally talking to other people works just fine, got in a few conversations, which is pretty miraculous considering how many people (Including myself) were mostly rushing around trying to fit as much as possible into a beta weekend.
GW2 definitely awards exploration, there's lots of hidden areas and places to find, and you can reach level 80 and get fully outfitted in gear without ever doing even a minute of PvP and fighting other players.
Not only that, at level 80, there's a lot of things you can do. There's 8 dungeons (3 of which start at level 80), each with 4 alternate paths with different monsters/areas. There's 2 zones specifically designed for level 80 characters. With the automatic scaling, if you go to a lower level area you can STILL get xp and loot appropriate to your real level (Though at a slower rate the higher the level disparity is), which means what in a normal game would be pointless goofing off (Exploring parts of earlier areas you missed) actually is rewarded and serves as content. This also means you're not punished for playing with lower level friends.
Not only that, you could even go to the PvP area WvW and do various PvE style activities like getting skill points, doing missions for NPCs, even running an open world dungeon. Even the PvP area isn't purely about killing other players unless you want it to be.
I'm perfectly willing to grant that GW2 wont' be for everybody, but your particular complaints seem partially based in misinformation?
Thanks for clearing that up :) I appreciate the time you spend to help me understand, considering how I swiftly shot down GW2 based on hype alone.
I didn 't play in beta because I don't want to spend money on games anymore AT ALL until I first experience it and know it's worth it. (thus, I don't even touch consoles or console games anymore)
Much appreciated :)
Originally posted by gimmesome
Not a problem. I understand what it's like to have a misunderstanding. See if you can try it out at a friend's house or something! Or maybe get a beta key for the upcoming beta weekend.
The reason why I responded to your topic is that the reasons you listed in the OP are the reasons I got excited for GW2 in the first place.
I'm a pretty slow player compared to all my friends, and I like the idea of a game where I can still play with them EVEN if I'm slower. A game where I can have fun even if I'm not racing to the 'real game' at the end. A game that rewards me for being easily distracted and exploring random places. :)
I also hate how quests mean that everybody you run across in the open world is technically competition.... is that person going to kill the boss so you have to wait another 15 minutes? Are they going to ninja your node if you fight the monster guarding it? Will they be killing the rare spawns and getting the loot so you can't get your 15 boar livers, or whatever?
I like PvP, but more a proper fight where you're TRYING to fight each other, not that weird passive-aggressive thing where theoretical allies are spending half their time annoying you with their actions. :)
Hell, even just the idea of rolling for items and discovering somebody rolled and won on an item they dont' even need, just so they can auction it off.
Like you, I want to play a game for fun, and be able to do whatever and just enjoy myself. My answer is GW2. Yours might end up being something else, but I thought I'd at least tell you what the answer I found was. :)
Novice Member
Joined: 8/31/06
Try Vanguard: Saga of Heroes
I guess the OP likes a good community, housing and crafting. Everquest 2. Well, for themepark.
Hard Core Member
Joined: 3/30/07
OP: Have you played Fallen Earth?
Personally, I find the game a bit on the slow side starting out. If you can get past the complexity of the character build system, it seems like it could be a good all-encompassing game that doesn't try too hard to be like any other MMO.
Joined: 12/12/03
In my opinion wait one more day and you can get Darkfall with no client cost, just $10/month sub.
So between now and August 28th you can spend $20 and play the most immersive game on the market and one that matches your parameters. Yes the first hour will be difficult as you get you head around the controls, but they are similar to Skyrim's and you sound intelligent enough to pick them up quickly.
Also, as of tomorrow skill gains increase by 20X so the grind is gone, its now all about finding a guild and helping to keep/take territory.
This game is the closest thing you will find to multiplayer Skyrim imo.
And yes I started again last week, and was happy to fork out the $30 for the client (again).
Sometimes playing: GW2, ESO
Advanced Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing
I think eve is the only one that really fits the bill still.
Pity I could never get into it.
Other than that you could try mucking about with some of the free ones until something comes along.
Ryzom, neocron 2, planeshift and anarchy online could all be worth a try(in the unlikely event that you haven't played them). At a push ddo can waste a few hours.


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At&t is saying they are victims of their own success? Well as long as those customers are not canceling lines and their churn isn't increasing, they're making the money back on those iPhones they sold at a subsidized priced. If they're keep them and having them resign contracts then all is good IMO.
2010 was a huge year for smartphones. The iPhone 4 sold really well for At&t, Sprint had its Evo 4G, Verizon it's Droid lineup, and Tmobile was the first to back the Galaxy Line up. Everyone was grabbing these phones. But now people are just upgrading instead of switching as much. As long as you are continuing to upgrade those lines from Feature/Dumb phones to Smartphone or have customers upgrade their older Smartphone, then At&t should be fine.


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Menstral cramps are serious business, guys. Sometimes you cannot even get out of bed.
Menstral cramps are serious business, guys. Sometimes you cannot even get out of bed.
So it looks like Jones and Teixeira have been removed from UFC 170 as the main event, due to Jones being unavailable... interesting. I wonder what "unavailable" means?
Phil Baroni
"I fight because I can't sing, I can't dance, and it beats working all day. Now ask me a question that doesn't sound so fucking stupid."
Forrest Griffin
"He did exactly what I wanted him to do and he knocked me the fuck out"
literally the fourth time this has been posted.
There are many paths to freedom, not all are peaceful
UFC 170: White Explains Jones Withdrawal
Well, following last night's UFC 167 card in Las Vegas, UFC President Dana White explained why the light-heavyweight champ Jones couldn't commit to UFC 170 (comments via MMA Junkie.com):
"Jon Jones went back in the gym and just didn't feel good," White said, while referring to the epic war Jones engaged in with Alexander Gustafsson at UFC 165 in September. "He said his legs were still bothering him and his eye is bothering him. He still banged up from that fight."
"That fight wasn't that long ago," he said. "It's like being in a car accident."
His face was looking normal, he was walking around normal. Of course, this was just living a normal, everyday life kinda thing, and not training, but I just found it odd that he was spending his time to show up at a gym, that he wasn't even supposed to show up for (the guest fighters to appear were Forrest, Liddell, Penn, Edgar) and spent a few hours for autographs and pictures, when he could have used it to heal. From what I was told, he specifically flew out to NY just to make a unannounced cameo for the gym, and flew right back out the same day.
Far be it for me to judge how one spends their free time, but I just find it odd that he has been traveling a lot lately to make guest appearances when he should take it easy and heal his injuries.
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Chattanooga Mocs Basketball Postgame Notes
Chattanooga at Western Carolina
Ramsey Center - Cullowhee, N.C. - Feb. 28, 2013
- Chattanooga went wire-to-wire winning 81-72 at Western Carolina in Southern Conference North Division play...UTC is now 13-17, 8-9 in the league, while the Catamounts are 12-18, 8-9.
- Mocs are 58-22 all-time against Western including 47-19 in regular-season conference play...19-18 in Cullowhee.
- Head Coach John Shulman is 145-144 in his ninth season...10-8 vs. WCU, 3-6 on the road.
- SoCon Championship seeding implications from tonight's action...Chattanooga is one step closer to the final bye for the upcoming SoCon Championship...Samford lost at Appalachian State...current standings for that final day off: Samford 9-8, App State 9-8, UTC 8-9, WCU 8-9...if Mocs win at App Saturday and Western tops Samford, Chattanooga wins tiebreaker with two or more teams tied at 9-9 for No. 4 seed.
- UTC held the Catamounts without a point for the first 7:08 of the game...started off with 12-0 run.
- The Mocs shot 54.2 percent (26-48) from the field, 37.5 percent (3-8) from three-point range and 66.7 percent (26-39) from the free throw line.
- Chattanooga's 26 free throws made is a season high against a DI opponent...the two teams combined for 64 attempts at the charity stripe.
- Western Carolina kept it close by grabbing 19 offensive rebounds...easily a season high against the Mocs...scored 15 second chance points compared to 16 for the good guys.
- UTC out-scored its hosts 22-5 in points off turnovers and 38-20 on points in the paint.
- The Mocs record just eight turnovers while forcing 13 miscues for the Catamounts...10 steals on the night...5th time with 10 or more this season.
Junior Forward Z. Mason
- 25 points and career-high 14 rebounds...7-10 FG & 11-14 FT...8th 20-point game.
- 3rd 20-point, 10-rebound effort of his career, all this season...23rd double figure night, 27th career.
- 5th double-double of the season, seventh career.
- New career highs for free throws made and attempted.
Sophomore Guard Ronrico White
- 19 points on 5-7 FG, 2-3 3pt and 7-8 FT.
- 13th game with 10 or more this season, 18th career.
- 19 points ties his high in SoCon play (The Citadel - 2/7).
Freshman Guard Gee McGhee
- 11th game in a row with 12 or more points getting it on the number tonight with 12.
- Tied career high with four steals


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Beard: Batman to feel sting of the Hornet againWritten by Jim Beard | | email@example.com
It's been 47 years this month since they last met, but their upcoming clash stands as remarkable in more ways than one. DC Comics has announced Batman '66 Meets the Green Hornet, a bi-weekly digital-first miniseries that kicks off May 21, written by actor-director Kevin Smith and radio personality Ralph Garman and featuring art by Ty Templeton. Covers will be provided by legendary illustrator Alex Ross.
The Caped Crusader ran afoul of the Hornet in a 1967 episode of Batman called "A Piece of the Action," wherein the two heroes tested each other both mentally and physically. A major part of the fun that fans got out of the show was the fight between the Green Hornet's assistant Kato, played by martial artist Bruce Lee, and Robin the Boy Wonder.
In all, both matches ended in draws so as to not disappoint either hero's followers. At the time, Batman's producers also offered a Green Hornet television series, so it was something of a no-brainer for the crossover; today, the two characters are owned by separate entities, making such meetings more difficult to arrange.
DC's recent success with their Batman '66 comic book surely provided the impetus for the new miniseries, as well as the upcoming DVD set of the 1960s Batman TV series, the first time the show's been officially available for home viewing. Many fans had wondered whether Warner Bros had secured the Green Hornet rights for inclusion of the infamous episode on the DVDs, but the announcement of Batman '66 Meets the Green Hornet provides some assurance that the popular radio-TV-comic book-film hero will be buzzing around the Batcave once again.
Smith seems an odd choice as writer on the project, and Garman clocks in as an unknown quantity with comic book fans. Smith's penchant for crude language and situations in his films and comic book scripts don't seem to lend themselves to a story that's set in the more-innocent 1960s, but his love for the classic characters and DC's standards should rein him in enough to get the job done right.
In all, Batman '66 Meets the Green Hornet can only help to feed the current go-round of Batmania.
Tags: A Piece of the Action, Alex Ross, Batman, Batman '66 Meets the Green Hornet, Bruce Lee, Comics Rack, Green Hornet, Jim Beard, Kato, Kevin Smith, Ralph Garman, Ty Templeton


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What would you recommend to make the site awesome in terms of the layout and CSS and also in terms of the types of graphical formats (jpg, png, etc)?
closed as not a real question by koiyu, DA01, Robert Cartaino♦ Mar 9 '11 at 22:38
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center. If this question can be reworded to fit the rules in the help center, please edit the question.
trusktr: I dig the retro animation on the text, looks good. The blue pops out and I believe it matches the overall theme of the site. Joris is right about the image tags but I'm assuming he was thinking to have you omit the 'title' attribute. That's the that creates a 'tab' of information when you rollover on the image.
As far as compression your images go, JPG is a lossy format, PNG-24 is lossless so of course PNG will be greater in size. If you decide to keep using PNG, (which I recommend when dealing with nice looking images), there are utilities like Pngcrush to help trim some of the extra data in the photo without losing quality. Pngcrush: http://pmt.sourceforge.net/pngcrush/
Onto the cosmetics - Hovering out of an entry box, when the headline text goes compresses back down there are remnants of the blue color (a few pixels). It could just be a Chrome thing so test it in multiple browsers. Also, there should be a bit more padding between the headline and the date of each entry. Including a better visual hierarchy on the subtext with appropriate padding will give each entry more whitespace thus allowing more 'pop'.
First of all use the JPG extension instead of the PNG extension. JPG loads way faster then those high detailed PNG files. Maybe you should use a stockphoto of asphalt, but very high detailed for the background (as JPG ofcourse). If you have a very cool HD camera with a big lens etc. then you should make a photo of the asphalt by yourself. Hope this helps, overal your website is goodlooking.
Oh and get away the "alt name" in your code, looks ugly with those _ between letters. Have a nice day, Joris


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Jores Okore is nearing a return from his long-term knee injury, according to Aston Villa manager Paul Lambert.
The 21-year-old defender has been sidelined since coming off with ruptured ligaments after half an hour of his side's 2-1 defeat to Newcastle United on September 14.
However, Lambert has been impressed by the Dane's recovery, and believes he could be back in action in the near future.
"Jores is doing great at the minute," Lambert said on the club's official website. "I think he is in a good place at the moment with his knee.
"Hopefully with a bit of luck he won't be too far off.
"He won't be in the squad for a few weeks but he's come back quicker than we actually thought.
There was also positive news regarding striker Libor Kozak, who broke his leg in training last month.
"Kozak is doing well too from his point of view," Lambert continued. "So the long-term ones are starting to get there but it's still a bit too early."
Villa welcome Newcastle to Villa Park in the Premier League on Sunday.
|Southampton 3 Vitesse 0: Play-offs in sight for Koeman's men
|Wolfsberger 0 Borussia Dortmund 1: Tuchel begins tenure with narrow win
|West Ham 2 Astra 2: Collins red allows visitors back in
|Kukesi - Legia match abandoned
|Joining Roma an ´easy decision´ - Szczesny
|Chiriches joins Napoli from Spurs
|Mihajlovic pleased with Milan improvements
|Injured Chiellini to miss Supercoppa
|Newcastle complete Mbemba swoop
|Blackpool protest incurs FA fine
|Scottish Premiership Preview: Dons seek to run Celtic closer
|Paris Saint-Germain v Lyon: Ibrahimovic ready for season opener
|Wolfsburg v Bayern Munich: De Bruyne centre of attention
|Real Madrid 0 Milan 0 (10-9 on pens): Real lift second International Champions Cup
|De Bruyne a doubt for Supercup clash
|Reine-Adelaide needs time to blossom, says Walcott
|Rodgers will not rush Ibe development
|Napoli not interested in selling Higuain - De Laurentiis
|Wilson agrees Bournemouth extension
|Messi makes early Barcelona return
|Ibrahimovic: My next move will be a very big surprise
|Van Aanholt backs Lens to shine
|Besiktas complete loan move for Gomez
|McClaren: No decision on Coloccini future
|Kane, Kaka hail goalkeeper Rimando
|Chung eager to become FIFA president
|Yedlin open to loan move
|Tigres not scared of River trip - Ferretti
|MLS Preview: Wright-Phillips, Lampard set to debut
|´A draw is good for us´ - River´s Gallardo confident of Libertadores success
|Di Maria poised for PSG switch - Blanc
|Franjic: Bring on Bangladesh, Tajikistan
|Van Gaal bemoans De Gea situation
|MLS All-Stars 2 Tottenham 1: Kane stunner can´t spare Spurs
|Manchester United 0 Paris Saint-Germain 2: Van Gaal´s defensive frailties exposed
|Tigres UANL 0 River Plate 0: Visitors lose Gallardo in Copa Libertadores final first leg
|Penedo parts ways with Galaxy
|Benitez backs Mihajlovic, Milan to succeed
|Barnetta joins Union in MLS
|Allegri critical of Morata´s attitude
|Franjic targets more A-League glory with City
|Beto undaunted by Super Cup clash against Barca
|Advocaat upbeat despite another Sunderland flop
|McClaren praises Newcastle recruit Mitrovic
|Payet will improve West Ham - Bilic
|Pulis confirms interest in Lambert
|Deila expects tough test in Baku
|Drogba mobbed by Montreal Impact fans
|UEFA Champions League Review: Ajax spurn two-goal lead at 10-man Rapid
|Sunderland´s struggles continue as Doncaster cruise to win
|Mahrez and Nugent on target in Leicester win
|Mitrovic tastes debut defeat for Newcastle
|Celtic 1 Qarabag 0: Boyata snatches crucial win
|Jablonec 0 Copenhagen 1: Verbic cracker gives Danes the edge
|Norwich sign Wisdom on loan from Liverpool
|UEFA Europa League Preview: Koeman plays down importance of Vitesse links
|Schneiderlin keen to learn from experienced duo
|Mandzukic´s maiden Juventus goal seals win in Poland
|Fofana completes Bastia loan
|Deila delighted that Gordon pledges future to Celtic
|Grenier ruled out for four months
|Rooney: United squad ready for title challenge
|Messi and Neymar available for start of season
|Szczesny seals Roma switch
|Benitez cools Mourinho war of words
|Filipe Luis vows to win back Atletico fans
|Besiktas in negotiations over Gomez switch
|Kishna seals Lazio switch
|Diaby completes Marseille move
|Platini is bad for FIFA - Prince Ali
|Bilic keen to make further additions
|Brady makes Norwich move
|Southampton complete Caulker loan
|Rummenigge feels Muller ´will never leave´ Bayern
|Platini to stand in FIFA presidential election
|Howedes to remain Schalke skipper
|Albion sign Hull defender Chester
|Lucescu defends Fred selection amid doping allegations
|Fabregas still in love with Arsenal
|Luis Enrique ´happy´ with Barca´s US trip
|Mourinho optimistic over Cahill and Costa
|River owe Tigres´ Esqueda - Mercado
|Van Gaal expecting big season from Shaw
|Begovic keen to challenge Courtois
|Mourinho launches attack on Benitez
|CONMEBOL ´knocked on a lot of doors´ to keep half-spot - president
|America 0 Benfica 0 (3-4 on penalties): Primeira Liga champions finally win
|Napoli striker Higuain ´untouchable´ - Gabbiadini
|Arsenal´s friendly form will boost confidence - Wenger
|Nagatomo-Melo swap possible, says agent
|Chelsea 2 Barcelona 2 (4-2 on penalties): Courtois stars for Premier League champions
|Eriksen calls for ruthless Spurs
|Pulis praises Berahino attitude
|Alderweireld confident of top-four finish
|Villa ready for tough Spurs clash
|West Ham edge win on Carrow Road anniversary
|Kozak scores twice as Villa draw at Wolves
|Stanislas brace leads Bournemouth past Yeovil
|Watford slip to friendly defeat at Cardiff
|Lukaku injury sours Everton win at Dundee
|UEFA Champions League Review: Fenerbahce draw blank as Monaco impress
|West Brom earn friendly win over Walsall
|Vardy at the double as Leicester beat Burton
|Atletico impress in win over Oviedo
|Herrera sacked by Mexico after ´punch´
|Gerrard, Keane and Bradley pull out of MLS All-Star squad
|Marseille reach Diaby agreement
|Sammer thrilled with Vidal´s winning mentality
|Platini expected to launch FIFA presidency bid
|Romanov sacked me over Barca snub - Korobochka
|Villa complete Crespo capture
|Wolfsberger v Borussia Dortmund: Bender praises ´fun but exhausting´ training
|Okaka swaps Sampdoria for Anderlecht
|Southampton v Vitesse: Fonte excited for ´dream´ sojourn into Europe
|Bournemouth agree King compensation
|West Ham v Astra: Kouyate confident West Ham can progress
|Vidal completes Bayern switch, signs four-year deal
|Fabregas calls for Champions League improvement
|BREAKING NEWS: Filipe Luis completes Atletico return
|Bayern to present Vidal
|Wenger unfazed by Mourinho´s spending jibe
|Pellegrini: Sterling will justify price tag
|Cavani hit with two-match Uruguay ban
|Bonucci to remain at Juve until 2020
|No bids for Berahino - West Brom
|Putin: Blatter deserves a Nobel prize
|Howe: Swansea a benchmark for Bournemouth
|New Parma to play in Serie D
|Mata vows to hit the goal trail at United
|Drogba ´perfect fit´ for Montreal
|Berahino ´not yet´ ready for Tottenham - Irvine
|Romero lauds caring Van Gaal
|Jese flying at Real under Rafa
|Sampdoria unwilling to pay €10m for Balotelli
|Mourinho talks up Arsenal title chances
|Hull sign Ryan Taylor, Sam Clucas
|Kane, Pochettino hail MLS All-Star test
|Di Santo sorry for swift Werder departure


text:
Select New Symptom
First Aid Advice For Severe Bleeding:
First Aid Advice for Shock: Lie down with the feet elevated.
First Aid Advice for Penetrating Object: If penetrating object still in place, don't remove it (Reason: removal could increase internal bleeding).
Disclaimer: This information is not intended to be a substitute for professional medical advice. It is provided for educational purposes only. You assume full responsibility for how you choose to use this information. For more information, click here.
Author and Senior Reviewer: Barton D. Schmitt, M.D. Clinical content review provided by Senior Reviewer and Healthpoint Medical Network.Last Review Date: 6/1/2011Last Revised: 8/1/2011 3:33:16 PMContent Set: Pediatric HouseCalls Symptom CheckerVersion Year: 2012Copyright 1994-2012 Barton D. Schmitt, M.D.
And remember, contact your doctor if your child develops any of the "Call Your Doctor" symptoms.
To find a pediatrician, click here.
Disclaimer: This information is not intended to be a substitute for professional medical advice. It is provided for educational purposes only. You assume full responsibility for how you choose to use this information. For more information, click here.
Abrasion on Elbow
This picture shows a shallow abrasion on the left elbow.
First Aid Care Advice for Minor Abrasion:
Source: LMS Inc.Copyright 2000-2012. Self Care Decisions, LLC. Used by Permission.
Abrasion on Elbow (3 Days Old)
This abrasion near the elbow occurred 3 days ago. The picture shows an abrasion that is starting to crust over.
There are no signs of infection (e.g., spreading redness, pus).
Abrasion on Shoulder
Copyright 2000-2012. Self Care Decisions, LLC. Used by Permission.
Bruise from Coumadin
Bruise on Forearm
Small minor bruise (contusion) on forearm.
Bruise on Shoulder (4 days old)
Bruise on Thigh (1 Day Old)
This bruise is one day old.
Bruises (contusions) result from a direct blow or a crushing injury; there is bleeding into the skin from damaged blood vessels without an overlying cut or abrasion.
First Aid - Bleeding Finger
First Aid - Cut - Gaping and Needing Sutures
Impetigo of Elbow
The photo shows an abrasion of elbow that has become infected with bacteria.
Source: Wikimedia Commons
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License.
This is a public domain image file from Wikimedia Commons. Wikimedia is a freely licensed media repository.
Laceration - Chin
This photo shows a gaping laceration (cut) of the chin. It will require closure with either sutures or with skin glue (i.e., Dermabond).
First Aid Care Advice:
Laceration - Chin (After Skin Glue)
The photograph shows a chin laceration that was closed with skin glue (i.e., Dermabond).
Dermabond (2-octylcyanoacrylate, Ethicon) is a tissue adhesive or "skin glue" which received FDA approval in the United States in 1998. It is used as an alternative to suturing for the repair of simple lacerations. The cosmetic outcome of wounds closed with tissue adhesive is comparable and in some cases superior to suturing.
To apply, the wound edges are held firmly together, and several coats of the glue are painted along the wound margins. The glue dries quickly, within 45-60 seconds. The glue will come off on its own as the wound heals and the top skin layer falls off, usually in about one week.
Laceration - Scalp
This scalp laceration (cut) is gaping open. It will require closure with sutures or medical staples.
Laceration - Scalp (After Staples)
This photo shows a scalp laceration after it has been closed with 4 metal medical staples.
Puncture Wound - BB Gun
Puncture Wound - With a Foreign Body
There is a small metal splinter (foreign body) embedded in the palm of the hand.
This patient went to the emergency department and had the splinter removed.
Scratches from a Cat
The photo shows 3-4 parallel scratches on the wrist caused by a cat.
Tip: Expand your results into surrounding areas by only using the first 3 or 4 digits of your zip.


text:
Julian is a friendly person but you don't wanna be on his bad side. He is never fake and will tell you straight out if he doesn't like you. He is very creative and artistically gifted. He is loved by many, envied by all. He is sexually charged often, and very compassionate for the things he loves to do. He is known for his blunt personality and admired guts.
This kid walked up to me yesterday and told me i was ugly, he must be a julian.
door Realbitch333 17 december 2011
He's really coool guy. Everybody likes him. He's sexy and sweet. He makes you fall in love. He makes you think about him every day, every minute. He's a honest guy. He would never make you heartbroken or made you sad. He's always there by your side. No matter what he'll always make you happy. Julian is the best ! :)
Friend1: ''Oh my God!! Who is that sexy guy there? :O''
Friend2: ''His name is Julian. I know.. He's so damn HOOT! :$$''
Friend1: ''Ouuuyeeeeaaah :$$$$$$$$$''
Friend2: ''His name is Julian. I know.. He's so damn HOOT! :$$''
Friend1: ''Ouuuyeeeeaaah :$$$$$$$$$''
door sweety:* 10 januari 2012
A migrating nomad more commonly found in the Western Hemisphere. Often seen doing supernatural things such as backpacking from place to place in search of beautiful landscapes and long-lasting experiences.
Amy: "Did you see the Julian?"
Person: "No."
Amy: "That's cause he already left for Sweden."
Person: "No."
Amy: "That's cause he already left for Sweden."
door TheLoisLane 22 december 2010
a friend of all felines. hates hating and people chewing. likes to go on crazy runs at 2 in the morning. has cool hipster glasses. Just an all around fun person who happens to be sexually driven. all the time.
Did you see that julian stroking that pussy cat?
door MAD-cat 14 februari 2011
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Fuck i wish I would get the ladies like Julian
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When you see a lad and some gash kicking into each other.
Mate, check out sam and holly over there! There all over each other." "Shit! Incredible julians!"
door LADIO 14 november 2010


text:
The Chicago Wolves will host the first of seven Adopt-A-Dog Nights, in conjunction with Chicago's Department of Animal Care and Control (ACC) Adopt-a-Dog program and presented by Pet Supplies Plus, Evo Natural Balance Pet Foods and Pedigree, at their home opener against the Milwaukee Admirals on Sat., Oct. 16 at 7 p.m. The team has helped find homes for over 900 dogs through the program in the past 10 seasons.
Fans interested in adopting a dog can visit "Haydar's Hounds" - named after right wing Darren Haydar, team spokesman for the program - in the South lobby throughout the game on Saturday.
"We are so proud to be able to facilitate such a special and unique program," said Wolves Senior Vice President of Operations Courtney Mahoney. "It has been heartwarming to watch our fans' children grow up over the years and now through the Adopt-A-Dog program, we get to watch another member of their family grow up."
The Wolves became involved with the program through the team's chairman of the board, Don Levin, who has adopted pets from similar programs. In 2003, Levin purchased the Animobile, a mobile adoption unit and modern clinic staffed by veterinarians and adoption specialists.
The Adopt-a-Dog program also will make appearances at the Allstate Arena on Nov. 19, Dec. 10, Jan. 7, Feb. 18, March 24 and April 14.
For more information, call 1-800-THE-WOLVES or visit chicagowolves.com.


text:
Chattanooga Mocs Basketball Postgame Notes
Chattanooga at Samford
Hanna Center - Birmingham, Ala. - Jan. 5, 2013
- Chattanooga captured a 74-70 win at Samford in Southern Conference North Division action...UTC is now 6-9, 1-1 in the league, while the Bulldogs move to 3-12, 1-1.
- Mocs are now 49-35 against Samford...12-3 since the move to DI in 1977-78...7-3 since the Bulldogs joined the SoCon in 2008-09, 6-3 in regular-season contests...the 84 meetings marks the longest running series in school history.
- Last road conference win? February 26, 2011 at Samford.
- Head Coach John Shulman is 138-136 in his ninth season...7-3 vs. Samford, 3-2 in Birmingham.
- 2nd of four in a row on the road for Chattanooga...2-3 away from Chattanooga...played just three road games all season leading into this stretch.
- UTC shot a season-high 57.8%, (26-45)...hit its first seven shots and 11 of 12 to open the game...ended up shooting 60.9% (14-23) in first 20 minutes, 54.5% (6-11) from 3pt range.
- Turnovers were a big story with the Mocs having 20 miscues on the evening...12 in the first half kept Samford in it with 23 points off turnovers of the 38 it scored...Bulldogs posted 28 points off turnovers for the game.
- Chattanooga led 39-38 at intermission...it is now 5-1 when leading at the break.
- UTC hit nine three-pointers (17 att.)...most since nine against Mercer (12/16)...season-high 52.9% shooting.
- The Mocs' 20 assists is most against DI opponent this year (22 vs. Reinhardt).
- Season-best 72.2 percent (13-18) shooting from the free throw line.
- Chattanooga is 6-0 when leading with five minutes to play, 124-10 under Shulman.
- UTC led for 35:57 of the game (89.9%)...either led or was tied for 38:46 (96.9%).
- The Mocs were +13 tonight on the glass, 30-17...7th time the squad has beaten its opponent by 10 or more in 2012-13.
Sophomore Forward Martynas Bareika
- Fine all-around game off the bench with nine points, eight rebounds and four assists...8 rebounds and four assists are career highs.
- Shot 3-4 from the field, 3-3 from 3pt range.
Freshman Guard Farad Cobb
- 16 points, four rebounds and two assists...made 6-14 from the floor, 3-6 3pt and 1-2 FT.
- 4th double figure night of season, 2nd straight.
Junior Forward Z. Mason
- Tied for team-high honors with 17 points...shot 7-9 FG, 3-4 FT.
- 11th time in double digits this season, 15th in career...4th in a row.
- 8 steals in last three games (2.7 spg).
Freshman Guard Gee McGhee
- 17 points on 4-7 FG, 3-4 3pt and 6-8 FT.
- 9th game with 10 or more points including three of last four.
- Tied career high with five assists.


text:
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The price of this electrical item includes a Producer Recycling Fund contribution. This ensures that waste electrical and electronic equipment is collected and recycled in a responsible manner.
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