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Spending and lack of proper oversight over the bloated government agencies are a big part of the reason we're in the state we find ourselves today. Granted, two wars and our military budget were/are a big addition to the sum total, but we're still in a budget deficit of what, over $600,000,000,000.
The Treasury is taking in record revenue and that clock linked earlier added over 300billion in one day.Carter Hargrave's Jeet Can't Do
Government is the issue. It's not likely to be fixed anytime soon, but reigning in overspending can happen now. There's no will on either side due to pandering for votes.
It does not take a complete restructure to find savings in a bloated budget.
The cupboard is bare. Theres no more cuts to make. Its really important that people understand that, Mrs. Pelosi, California Democrat, said in an interview broadcast Sunday on CNNs State of the Union.
Last edited by hungryjoe; 10/19/2013 1:08pm at .Carter Hargrave's Jeet Can't Do
Here is a chart for 2014 in a per capita representation.
the Federal Government spends $11,820.7 per individual in the US but only collects 9492.2 per individual.
Problem is if you go down the list of things its hard to find real cuts that are not going to have a much bigger negative effect. Cutting 2,328.5 per person is very difficult.
On top of that we have about 57,093.9 of debt accumulated per individual.
The solution has to come from raising revenues. No one wants to pay more taxes. What you need to do is strengthen the economy so that extra $2,328.5 per person is done organically. The only way to really get our economy going again like it was in the past is we have to start manufacturing things again. We can not have a long term economy built on consumer spending that is an entropic economic model.
His heart was visible, and the dismal sack that maketh excrement of what is eaten.
- Join Date
- Mar 2006
- Posts
- 7,355
Posted On:
10/19/2013 6:40pm
So what is the reality of all this spending?
Hmmmm. Shockingly, the numbers don't agree with the frothing right's current assertions.
Who would have thought cutting taxes and increasing spending would affect the books eh? That came out of nowhere, didn't it?
Shoot, we doubled the military budget, and now it's twice the size! Whodathunk that **** would happen?
Government isn't supposed to make a profit, but it is money-in/money-out. Modern American Conservatism has failed ordinary basic math.
Is there anything you do like about the man? He does have better hair than Nixon...you gotta give him that.
Registered Member
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- Southeast WI
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Posted On:
10/20/2013 8:36am
Style: aikido--
Obama has them just as much as Bush did; the reason he's not spewing money the way Bush did is that Bush got a lot more cooperation from Congress in pushing his agenda.
Registered Member
- Join Date
- Jan 2013
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- Albuquerque, New Mexico
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Posted On:
10/20/2013 9:49am--
Fact is, whether or not you believe or disbelieve of what I do, you cannot find anything positive about the ACA, that creates a dire need to keep it. Nothing. Yet daily the 'walls keep tumbling down all around the act know as ObamaCare'
So keep up your bucket pushing, side to side efforts on linoleum and slurping the purple juice of socialism from the cup of lies the admin has set before you. Fool.
Registered Member
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- Jan 2013
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- Albuquerque, New Mexico
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Posted On:
10/20/2013 9:55am1
Where I digress from him are his policies, that I also hear are mainly not his own, which he admits- the Romney care he alleges HIS plan copied, the R's fucked up plan he said would not work and Hillary care, which he is careful to bring into a discussion.
I would not pass up an opportunity to have a meal with him, as long as he is buying. But donate to his cause, I regret to inform, the answer would be...no.


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Omg, omg, OmyGod......here we go again
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Novice Member
Joined: 5/26/05
DC universe online is pretty much starwarse NGE... you do realize that
www.insomniacsbar.com (my little bar that i own in florida)
Novice Member
Joined: 12/14/10
Heres what SOE did wrong with Anarchy Online with Star Wars Skins Online. (wow long name I guess thats why they changed the name to SWG)
Its kind of like what Geroge Lucas did wrong with the prequels... Evereything. The game was in no way shape or form Star Wars apart from the akins and builoding models. Character models were decent until you put on a belt that on you caracter was like a 14 foot ring around you.
Pre NGE it was just an asian grinder with a good skill progression system. Go to computer drive 9000 miles out into the desert kill 3 storm troopers doing jumping jacks at a flag in the middle of nowhere, then have an epic battle with a flag to cpomplete mission. rinse repeat.
Ewoks in February.
No Lando Calrissian day on the 3rd Monday in January.
Apprentice Member
Joined: 9/25/06
Momento Mori
Originally posted by Daffid011
I read the link to the official announcement. On one hand, it sounds like they are leaving the current EQ2 game the way players want it. On the other hand, it makes no mention of these items you highlighted:
"Smokejumper replaces Brenlo as senior producer and players are nervous about his extensive free to play background. Soe asks players if they mind cash shop and smokejumper reassures them soe has heard them loud and clear about "not in our backyard" and promises the players their game will not go free to play.
28 days later soe announces EQ2X free to play service.
Soe removes free trials to the legacy servers unless a current player mails a buddy invite.
Soe reassigns nearly the entire dev team to work on new player experience for eq2/eq2x. Instead of delivering high end content on the 3 month cycle like they promised they redo the UI to be new player friendly (with a huge station cash button built into it), spell effects reduced or removed, newbie questing redone, cash shop interface on in game vendors, etc. Everything is focused on getting new players into EQ2X and EQ2 just has to deal with it.
Transfers are offered off the legacy servers to the new server, but no one can transfer form the f2p servers to the old servers.
The p2p forums are linked with a portal to the f2p forums, but the f2p forums get no link to the subscription forums."
Novice Member
Joined: 9/28/10
Originally posted by Terranah
True, the game pre CU had alot of bugs, and some game breaking bugs, but it was fun, amazingly fun, if SOE had focused on clearing out the bugs, instead of just tranforming the game it would be alive and running well today.
It's sad really, if they cleared out the bugs, and slowly balanced out classes/armor (Hello 95% resistance to everything), the game could be doing well today.
The introduction of regular classes were just dumber than dumb, SWG had a unique class system which still havent been copied in any larger games, which is amazing tbh, the crafting in SWG had so much deepth that crafting in games like WoW AoC etc is barely crafting at all.
The path was simple, SOE should have focused on the bugs, it could have kept them busy for a looong time, JTL was alright and really one of the best expansions I've ever seen, after which they should have done some work on the graphic engine, and just tae the usual path, bugfix and small adjustments.
But as others said, they saw WoW pull in alot of players and wanted a piece of the cake, but cmon, you don't see Ferrari trying to be Toyota just because they sell alot of cars, it was the worst decision they could have made, add their unbelivable atittude towards the players, and you've got a gaming company that views their customers as a downside to making money, instead of giving them entertainment.
Novice Member
Joined: 9/28/10
Originally posted by shaganar
This, I'd return right away if they made a Pre-CU/NGE server, heck I'd even buy the game and JTL at full price if I had to.
But alas, SOE is filled with idiots, seriously, the answer is right infront of them, but I guess their pride is more important than the customers.
Originally posted by ArcAngel3
The NGE definitely wasn't the only thing SOE screwed up with SWG. Some stuff to add:
* Not having space travel and combat at launch. SWG was repeatedly beaten over the head about this on numerous reviews. I still remember one of the gaming mag reviews saying, "How the heck do you have a Star Wars MMORPG but have no space combat?" Bear in mind that when SWG came out, the Star Wars franchise recently had a very, very rich history of space games, so that made things even worse for SWG for not having any of it.
* Bugs just not getting fixed. SOE even before the NGE moved very slowly on fixing issues. This irked quite a bit of people I recall, including myself. When they tacked on a half-a**ed "updated" that was the NGE which introduced even MORE issues, well... the results weren't pretty.
* Stringing customers along with lies; False promises of big updates that will fix issues. Just give them a few more months (and keep paying that subscription). It didn't matter to SOE that they never lived up on that.
* Related to the above point was the whole issue with the CURB (Combat Update ReBalance) and the eventual CU (Combat Upgrade). Firstly, there was a big outcry that even though combat was great, there were major issues. There were also classes that badly, BADLY needed a revamp from this update. Firstly, we were told about the CURB, which essentially is a major review to the original game system, predominantly combat. This was THE major hope people had. There was an awful lot of input by the community on the major issues that plagued the game. This was the "savior" that would really get the game going in the proper direction by just fixing the game.
For about a *year* we waited, with SOE saying, "Just wait for the CURB" or other such nonsense. Then in mid-early '05 the CU (Combat Upgrade) hit. While still retaining the Skillpoint/Template System as well as the deep Crafting System, there were things introduced that the community never wanted. For example, Levels were introduced, which the game never required before. Anyways, I do remember a bunch of people leaving after the CU hit. I was on Ahazi, one of the larger servers. I saw the drop but we still retained alot of players there. The CU wasn't what we asked for.
Then the NGE arrived, and we all know what happened after that.
Anyways, the NGE wasn't the single catastrophic thing SOE did that killed the game. It was the last major thing SOE did (including failing to do certain things like those listed above) that finally drove the stake through the heart of the game. It was the final act that drove the vast majority of players away, never to come back for most parts.
Edit to add: I've said it in other threads/forums. Where would SWG be if SOE just fixed the game instead of doing two half-a**ed, core-gameplay changing revamps?
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
Novice Member
Joined: 5/02/08
Originally posted by Loke666
Few things that SOE did wrong:
The NGE would have succedded if it transformed the game into some kind of Battlefront MMO wraped with a good communication. Howver the new combat system wasn't as good as the old one and not even a FPS one without LOS, character collisions, miss fire, ammunitions and so.
It failed at all possible levels.
Novice Member
Joined: 8/12/07
It wasn't just the NGE. From what I understand, there was a subscription drop after CU also.
Then, for the NGE players that learned that game, they did The Chapter 6 Combat Downgrade, CHANGING the combat system yet again to go more "WoWish" with parry, parry, block, block, miss, miss. All controled via SOEs random number generator for that ever-luvin silent NERF to stats. ( adjusting the chance on the random number gen without patch notes, etc) This was a continuing process as the dev team had been cut down to 20 devs by that point so all the CHANGES they wanted couldn't be completed in one patch. So, the "new NGE" (C6CD - GU-Whatever) took almost a year to get done.
This had about the same effect as all the other CHANGES had on SWG, only this time the sub drops came with each patch. Ended up going from 100K subs (Smed released that info at the launch of C6CD) to about 30K (best guesstimates at the time) at the end of GU-Whatever. After that loss of subs, Lorin Jameson (Deadmeat) left as Producer (moved up) and the Dev team was cut to it's now 2.5 devs over the following year.
So in short gentlemen, this ill patient never had a chance. Too many things going against it by the developers themselves.
Prematurely rushed.
Piss-poor community relations; Total disregard for paying customers ("We don't give two s**ts about you guys, you're all replaceable"). Somehow SOE employees never heard of the phrase "A bird in the hand is worth two in the bush." Somehow, these guys figured that paying customers weren't important and were always willing to sacrifice them to chase down some mythical crowd that would come running in after certain changers were implemented. Happened with SWG, and from what has been brought up by others, even in EQ2.
Lack of direction. You can see that from the numerous sweeping revamps this game had undergone.
Lack of drive in fixing the d*mn game.
In short folks, it's just lazy incompetence on several fronts. All this from a company that was once the leader in the MMORPG genre.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
Novice Member
Joined: 7/17/07
Customer service : Mr smedley we are getting allot of players complaining about bugs , not enough content , X is overpowered , lag and more
Apprentice Member
Joined: 9/25/06
Momento Mori
Based on everything I've read in this thread (some good reading btw) players do not believe that the NGE was an isolated incident.
One of the main problems Smed actually admitted to once was not listening to players. I'll agree with him on that one. If anyone suggests that NGE was one, uncharacteristic mistake that a few disturbed players refuse to forgive....you're still not listening.
Advanced Member
Joined: 11/10/05
Publish 9 was the beginning of the end of raph koster's swg. Publish 9 is what led to the cu and ultimately the nge.
Originally posted by Foomerang
I've said that for quite a while. Once Pub 9 hit, certain trends began that skewed SWG away to another, unhealthy direction.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
Novice Member
Joined: 3/10/06
Spelling and grammar do matter.I find your lack of real-life skills disturbing.
Originally posted by apollobsg75
Though you have a point, SWG is not really comparable. I recently read some old reviews that complained that SWG was TOO EASY because you could cap-out most skill paths in a couple weeks if you really wanted to. (Most, I said: not including horrors like Bounty Hunter's Investigation line.) Asian grinders try to keep you playing forever by making it so slow to make progress. Pre-CU SWG kept you playing by making it easy and relatively quick to modify and fine tune your skill sets.
Advanced Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977."
Originally posted by Jenuviel
Jenuviel, thank you for that painful story.
The whole AFK debacle--for me at least--showed the flaws of this game better than anything else ever could.
I was an entertainer...one of the most well known (and from what I understand, one of the most controversial) dancers in SWG. The artistry we did in those cantinas was something we have never experienced before, nor probably ever again.
But with anything good, it needed to be encouraged and preserved. We had restrictions against AFK playing written into the TOS. And yet, people did nothing. SOE did nothing. In fact, something even more awful happened. People started to think of AFK entertainers as good, and the actual playing players as 'bad entertainers' because they wouldn't leave their computers on and macro all day with the monitors off.
Now many players were concerned about what AFK did, but many more players--the ones who really didn't understand what SWG was trying to achieve--just saw it as a game, not an immersive experience. They were hardcore achievers, twinks, griefers and FPS clans: a demographic SOE liked a whole lot better than the good people who were drawn to SWG. And, as a result, they started to warp development to placate their interests at the expense of any other interest.
Perhaps the most obscene thing that SOE did, for me, wasn't the NGE. The NGE was just the natural extension of what was occuring all along, and it started with AFK. It started when they changed the language of the TOS rule against AFK to apply to combat, but not entertainers. That was, for me at least, the start of a whole series of decisions that ruined this game.
Soon after the ents, they came after the crafters. Contrary to popular belief, this started to become a loot-based game long before the NGE. The economy started to become dictated by high level combat campers who started pulling skilltapes out of the POIs. The most highly sought after armor was dropped as loot, and uncraftable (BH and Mando). You'd have mind DOT blasters and knives that fetched such extreme prices, they had to sell them on the forums, rather than the bazaar.
Then they came after the creature handlers with the nerfs you mentioned. Then they came after the factioneers, nerfing their faction perks. Then the CU came and pretty much destroyed the notion of multiclassing, since non-combat profs couldn't reach the max combat level. It also destroyed a lot of the ambiance that drew the majority of people to SWG...but this was alright, from SOE's calculation. Their target audience didn't care about ambiance, only loot, powerlevelling, instant action, and Ventrillo.
I didn't even go into the whole politics behind the Jedi aspect of pre-NGE, but this is something that pretty much everyone knows. It's much more important for me to make sure all of the other developments are retold, so that we understand the importance of them. People played professions like musician, or ranger, or architecht, or droid engineer, or tailor, or ID. Not only that, but people loved these professions. People loved surveying, or playing the sliterhorn live and at the keys in the cantina, or camping out on Talus. The fact that the majority (whether an actual or perceived majority) didn't see the point doesn't mean the fun wasn't there.
But when they took away the purpose of these professions, they also took away the purpose of these players (not professions) in the game. They said, "We'll take your box fee and sub fee, but it isn't like we really want you here." This is what happened all throughout the pre-CU and pre-NGE era. The NGE was just the icing on the cake, as far as I'm concerned.
"...when it comes to pimping EVE I have little restraints."
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
Apprentice Member
Joined: 3/21/06
Originally posted by ArcAngel3
Almost nobody will ever say the NGE was the only mistake SOE ever made with swg. For most though the NGE was the final straw in a long history of mistakes and blunders that caused them to quit. Sure, they lost people all the time over SOE's many blunders over the years. But most people reached the limit of what they would put up with when the NGE came out.
The NGE was just a glaring example of the many problems with swg/soe.
1 Your character, equipment, time, effort, combat, ect ect would be screwed at some point. Sooner rather than later.
2 The game would never run smooth and be even close to problem free. It would always have problems, many of them.
3 They really and truly didnt care about the players, just the monthly sub you paid.
4 That SOE was more than willing to screw the entire current playerbase to try and entice a few new customers.
5 No warning, testing, vote or anything of the NGE, a big fat "screw you, you'll take it and like it" basically.
6 The very heavy handed approach of the NGE release and the clamping down of any dissent of it, see quote above.
Long story short, if you were still playing pre-nge you might not of been real happy with the game but you could overlook the various problems because the fun you had ingame outweighed the problems. The NGE, no matter what profession or playstyle you had, gutted the game of everything that made the game even remotely enjoyable to the majority of the playerbase. At that point there was no real reason to play anymore.
The NGE is only brought up so much because for the vast majority of the playerbase, that was the last mistake they were going to put up with. Sure the CU started the exodus but it was Smed and gang yelling "more speed!!!!" after the iceberg straight ahead had been spotted that caused those who were still left to jump ship on the SWG Titanic.
Novice Member
Joined: 11/01/04
I didn't like how they handled some stuff like Jedi and bugs but it definitely didnt have a serious effect on my enjoyment of the game.
My main problem with the game aside from CU and NGE is the over powered buffs. The developers never meant for buffs to be so powerful as to negate the loss of HAM due to heavy armor and spellcasting, and when the buffs started getting too good they didn't have the balls to fix it to how it was originally intended.
The funny thing is, they didnt even use the CU or NGE as an opportunity to fix the overpowered buffs, because they were scared the players would be upset that they are no longer as powerful. They thought the players would be upset if they couldnt take down 20 rancors at once anymore, I suppose. But they didnt think we would be upset if they took away our class customizability? Its sad how they looked down on us and thought we were so simple minded and stupid.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
Apprentice Member
Joined: 3/21/06
Here's a post necro that I made over 4 years ago that listed alot of the problems with SWG. It was made after the NGE and obviously some things have changed ingame since then. Some things are not listed like pub 9, RMT, ect ect or are listed as generalities instead of specifics because there was to many to list but it's late and I don't really feel like editing it at this point. Just showing that the players were well aware of the various problems throught out SWGs history, they were still having enough fun ingame that the fun outweighed the problems. That obviously stopped being the case when the NGE launched.
Posted: 2/13/07
Most reasons SWG lost subs or had problems getting more people to join in a somewhat chronological order.
Advanced Member
Joined: 4/25/08
It's time to cook.
Even with all the bugs/problems SWG had, I would still love to play it pre NGE now. I would bet that if SOE made a pre NGE server, it would have more people on it than any of the NGE servers they have now.


text:
|Clovis, Ca.
|High School:
|Buchanan HS
2013 Season
Voted an Academic All-American by the Association of Collegiate Water Polo Coaches (ACPWC) ... Played in three games … Tallied three saves against Occidental (3/14/13).
High School
A standout water polo player and swimmer at Buchanan High School in Clovis, Ca. ... Won numerous water polo awards including being an All-American (twice), first team All-Star, first team All Tri-River, and an Academic All-American (four years) ... During her last two years of high school, tallied 499 saves and 121 steals as a goalkeeper ... During her senior season, chalked up 261 saves, 93 steals, 20 assists and one goal ... During her junior campaign, tallied 238 saves along with 28 steals and 15 assists.
Matador Memo
Born November 7, 1993 in Clovis, Ca. ... Her parents are Danna Kittlitz and Jim Kittlitz ... Has two brothers (Kyle and Jerry) ... Loves to root for the Boston Red Sox ... Her favorite professional athlete is Betsey Armstrong ... Her favorite television show is CSI Miami ... Megan's favorite movie is Pride & Prejudice ... Loves pizza but shies away from Japanese food ... Her favorite musical group is Eden's Edge ... Chose CSUN because it was her dream school ... Her greatest sports moment was winning the 2010 ODP Regional championships ... The best athlete Megan has competed against was Taitum Herrington ... Her best friend from another school is Emily Marr, a water polo player at Fresno Pacific ... The best thing about being a student-athlete, according to Megan, is spending time with "your team and developing life skills" ... The toughest part about being a student-athlete, according to Megan, is managing your time outside your sport ... Picked uniform #1 because she likes being #1 ... Her pre-game ritual is to listen to music and getting psyched out ... When she has time to relax, Megan goes on Pinterest or watches a movie ... If Megan was NCAA president, she would require that CSUN Athletics be sponsored by Hershey's Chocolate so "we could have free chocolate milk whenever we wanted" ... Megan's supersititions include painting her nails before every game ... Her favorite websites are usawaterpolo.org and waterpoloplanet.com ... Would have like to have met Ronald Reagan ... If Megan had a million dollars, she would give it to her parents ... The best advice she ever received was "Never give up" ... Her advice to young people "Do what you love" ... No one knows how she loves to clean ... Few people know that Megan is shy ... If an autobiography was written about Megan, the title would be "The Untold Story of Megan Kittlitz" ... Megan can't imagine going a week without drinking milk ... If Megan could change the world, she would want "world peace" ... Nature makes her smile ... Her greatest hero is her older brother, who "perseveres and lives his lfe to the fullest extent" ... Communications/French major.


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Angie's Answers
You would have to have a shoe repair shop evaluate them - some heels are hollow except at the tip so you might not be able to shorten them and retain the necessary strength - others are solid, so he would have to look at them. Might be able to just remove heel cap, cut down, and put heel cap back on.
Bear in mind that cutting the heels down will rock the shoe "backwards", so you will be walking on sole further back on the shoe - if the unthickened sole part betweenthe heel and the ball of the foot would be walked on because of this, you might have to pay him to add leather there to, which might mean resoling the entire shoe - could get pricey, if these are not worth hundreds of $.
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Shoe Repair Shop reviews in Auburndale
I should have gone to him first, rather than use hardware paint to spruce up my old pair of work shoes. I really messed up the shoes -- my most comfortable pair!!!!! I took them to the owner to see if there was any way to salvage the shoes. About a week later, perfection.
The 2nd thing I love about this place, is the whiff of oil and leather you get as soon as you walk in the door. Wonderful place and I'll definitely be back.
The quality of the embroidery could have been better. Ended up with a couple of holes in the coat where they did the embroidery. They should have reinforced the embroidery by putting a stiffer fabric behind it.
Overall, I was pleased and very well may use this service again.
I go to
pick them up the week before Thanksgivings Day. Two months! Ok, their work used to be worth the wait.
I returned to the store the week after Thanksgiving ( done. I was told to return on
I returned on 20 February and was asked if they had called me, I said no. But as I gave them an extra month I figured they had to be done. Again, they weren't finished. I was told to return on 5 March. Ok, after 5 months and three trips I asked for a refund on my prepayment. They gave me my boots back and repaid me for my advanced payment.
The owner's wife said she was in the hospital for three weeks, so they were running behind. While I was sorry she had been ill and can understand that might cause her husband to fall behind, she had the boots a full two months (one month longer than promised) and they still weren't done, so even if she was in the hospital, they had 5 weeks (while she wasn't in the hospital) to get them done. Plus the other three months!
I also asked several people in line when they dropped of their shoes and all told me about three or four weeks ago. How come they do certain shoes before others? I paid in advance just like they did.
They are terribly disorganized, slow, and unresponsive to phone calls. They never pick up their phone. I've tried calling a dozen times and watched them ignore the phone while I was in their shop. They also don't have a phone message setup.
As to the Men's boots that needed to be stretched - my husband came with me to try them on and there was no change to the boot. He decided to leave the boots there for another 3 days as they are going to stretch it more.
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Takua Pa : Repairs & Maintenance
There are several companies in Phuket who specialize in repairs and maintenance for home and businesses.
Services offered include window washing, carpet cleaning, tile, duct and wall cleaning, upholstery cleaning, marble and granite polishing.
Property cleanup is available as well as janitorial service for offices and hotels in Phuket. Furniture repair experts are listed below.


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There are many examples of how KidsPeace foster care offices go above and beyond on behalf of our foster families. Our Danville, PA, office is a great example of an office that puts forth extra effort. Their summer is off to a great start with their plans to raise money to support their programs,sponsor events to bring foster families together for fun and relaxation and get the word out about KidsPeace Foster Care. KidsPeace Foster Care of Danville is currently running a fundraiser that will run through the end of June. It is a Pampered Chef raffle. To have a chance in the raffle the office is accepting a $10 donation for each tickets. The odds are quite good since a ticket will be drawn every day in the month of June with prizes ranging in value from $25-$85. For more information on this fundraiser, call 800-876-0590 or email email@example.com.
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If you are interested in becoming a foster parent, visit fostercare.com.


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Why is the PC(USA) involved in the Campaign for Fair Food? Because "God sends the church in the power of the Holy Spirit to share with Christ in establishing God's just, peaceable, and loving rule in the world." (The Book of Order, W-7.4001) Read more
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World Tourism Day is celebrated each year on September 27th. "Its purpose," says the United Nations World Tourism Organization (UNWTO), "is to foster awareness among the international community of the importance of tourism and its social, cultural, political and economic value." This year's theme Tourism & Water: Protecting Our Common Future aims to highlight "tourism's role in water access and shines a spotlight on the actions currently being taken by the sector in order to contribute to a more sustainable water future."
For more information and to learn how you can take part in World Tourism Day, including a special photo contest, visit the World Tourism Day 2013 site.
What better way to celebrate than by checking out some of our many tourism resources! Our Travel & Tourism Research Guide will point you in the right direction.
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Sennheiser MKH-416 Short Shotgun Microphone
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I am also a big SouthPark fan. I have found a way to combine my love of that universe
... with Stephen Kings multi-verses
EVERY ONE please see my profile and my photo folder .
Also , all of a sudden I dont know how to change my avatar. except to use one thats
all ready "loaded" at this site. I can not choose one from my own C drive. am I missing
some thing ? , or is not an option anymore ?
Also, I am kind of irritated that I can not read "In The Tall Grass" with out first buying an
Ibook or a Kindle'er or a Nook or a [EDIT] "E-Cranie reader" or whatever the [EDIT] else they have
for sale these days . I am old, I dont like that Wii-box whatever stuff. [EDIT] and I sure as [EDIT]
dont wanna pay for it.
also, I love Stephen King and his son ...so I am allowed to rant a little (as seen above).
someday I may HAVE TO buy a Nook or a Cranie thing . Not just for S.K. works...but because everyone
will be selling 'e-book' only stories . It will be sad day. ? what is a Cranie Anyhow ?


text:
Washington — Republican Sen. Marco Rubio of Florida hit back Thursday at the notion that his upcoming trip to headline a birthday fundraiser for Iowa's governor, Terry Branstad, may be a move to lay some groundwork for a potential presidential run.
Rubio said "the trip to Iowa has nothing to do with 2016," adding that he accepted the invitation before GOP nominee Mitt Romney lost the presidential election.
The speaking gig quickly stirred talk of a future White House bid for Rubio, as the event provides the freshman senator the chance to mingle with the Republican class in Iowa, the first state to caucus in a presidential election.
Rubio said when he agreed to attend the fundraiser, which takes place Saturday, he did so at a time when he "fully believed" Romney would win the election and Rubio would be working for the GOP nominee's re-election in four years.
In fact, a GOP source told CNN last week that Rubio RSVP'd for the fundraiser in late August at the Republican National Convention in Tampa, Florida.
His comments came in a wide-ranging interview with National Journal's Major Garrett at the Aspen Institute's Washington Ideas Forum, where Rubio also spoke frankly about a renewed sense of urgency in his push for immigration reform. He especially charged forward with a call to help undocumented students brought to the country illegally but now face deportation.
"They are more like refugees than illegal immigration folks," he said, describing the problem as a "humanitarian" issue. "It behooves us to find a permanent solution."
Rubio, whose parents emigrated from Cuba, has long been an advocate for immigration reform and drafted legislation that supposedly echoed provisions in the DREAM Act, Democratic-backed legislation aimed to help undocumented students gain legal status. The bill failed to garner enough support in Congress, despite several attempts.
Before unveiling his immigration plan, however, Rubio shelved the legislation after President Barack Obama issued a directive earlier this year that allows certain people younger than 30, who came to the United States illegally before age 16, to apply for a two-year deferral from deportation.
Immigration has been a prime topic among Republicans in the days following Romney's presidential loss. Rubio expanded on the GOP soul searching, saying some in the party could adjust their tone on illegal immigration.
"Unfortunately conservatives have done an excellent job of defining what we're against but not a good enough job of what we are for," he said. "What we are for is a legal immigration system that works."
Asked about Romney's comment from the Republican primaries that illegal immigrants should "self-deport" and get in the back of the line in their own countries to apply for legal re-entry, Rubio, who was a leading surrogate for the GOP nominee, cautioned against using such language.
"It's hard to get people to listen to you ... if they think you want to deport their grandmother," he said. "Policy matters, too, but rhetoric is important."
He later added that illegal immigrants should not be referred to as statistics. "We're speaking about human beings," he said.
The senator also weighed in on the thickening battle to find a deficit-reduction deal before an end-of-the-year deadline sets off the so-called fiscal cliff. Included in the fiscal cliff are massive spending cuts that were voted on by Congress and approved by Obama last year as an incentive for lawmakers to find a deal. If they failed to act, the bill stipulated, the country would face $1.2 trillion in automatic, across-the-board spending cuts starting in 2013.
Rubio, who voted against the bill in 2011, said the sequester "was a dumb idea and it's a dumber idea today."
"It was bipartisan dumb," he added. "People want bipartisan. There you have it."
Rubio, however, stressed he had a strong "economic objection" to the idea of raising tax rates as a way to bring in revenue, the main push being made by Senate Democrats and Obama. He forcefully argued such a policy would severely affect small business owners, while still not raising nearly enough to close the budget gap.
Republicans, meanwhile, propose limiting deductions and closing loopholes in the tax code-an approach Democrats say would also fail to raise enough revenue.
Saying "you can't cut your way" or "tax your way out of this," Rubio argued that the economy also needs more robust training and education in order to boost the work force.
Pressed on whether he would vote for a deal that included tax rates, Rubio said he would not "vote for anything that's not a solution." Asked to elaborate, he said he would vote for policies that spur "economic growth."
— CNN Political Editor Paul Steinhauser contributed to this report.


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text:
Digitized photos are in available in the library's online collections.
Use the menu at far left to navigate to other aerial photos.
(Note: no numbered location grid map available for this flight)
Except where otherwise noted, this work is subject to a Creative Commons Attribution 3.0 license. Details and exceptions.
University of California Santa Cruz, 1156 High Street, Santa Cruz, CA 95064
© 2015 The Regents of the University of California. All Rights Reserved.


text: Zentatsu Richard Baker received Dharma Transmission from Shunryu Suzuki Roshi in 1971 and was the second abbot of Zen Center, serving from 1971 until 1983. He was instrumental in the purchase of Tassajara Zen Mountain Center and Green Gulch Farm. He was also the leading force in setting up Zen Center's financial base of support, including Greens Restaurant at Fort Mason and Tassajara Bakery in San Francisco. Although the circumstances leading to his resignation in 1984 were difficult and complex, there has been a renewal of friendship and Dharma relations. In his teaching, Baker emphasized Zen's yogic teachings and the relevance of Zen to contemporary philosophical and social issues. After leaving SF Zen Center in 1984, he subsequently founded Dharma Sangha in Crestone, Colorado and a Dharma Sangha Center in Germany.


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damn i got an email from CDNN today --quite the sale pricing they got on!
get this a SPECIAL serial numbered matching set of 2 para-ord lowers for only $1599.99+ shipping and FFL fees----
thats only $799.49 EACH --what a deal, just let me call american express HQ in daubi and see if they will extend my credit that far---
seems like some of those blems i got for $60 had their sn's in order--i wonder why the didn't charge me extra like an extra $740 each??! LOL!
damn i am going to have to go up on my shit!


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|130 posts found
Okay I see the comment a lot, and i don't mean just here. But i see it a lot that people will state that the game isn't doing anything differently from the standard MMO, and i'm going to try and make a list of everything the game is doing differently so people can see as it may not be entirely apparent at first sight. Note this isn't about innovation so just becuase a feature i'm listing is in some remote MMO doesn't mean it doesn't belong on this list. Note things like auto attack and fast cooldowns don't meet this list because quite a few MMOs do this.
I"m going to split this up in sections.
Combat: The big one,mind as well start here.
Duck and cover: yes two classes get this but it's still a new way to do combat. How it works is that you select an enemy then hit the duck and cover button to roll behind cover. While you are behind cover (provided the cover is high enough) the enemy will basically hit the cover instead of you causing you to take no damage. But if you come out of cover to say...take a shot at the enemy, you are at risk of getting hit yourself. This provides a different way of combat from the straight up tank, the blasting of a mage or the use of invis to get behind the target. Think cops and robbers type thing.
CC immunity bar
If you continue to get hit by CCs either by other players or NPCs you will become immune which is different from other games where the CC immunity is more basd on stats and if you are not skilled in resisting the stat that the enemy is using there is a good chance (especially with players) that you can be locked down becoming completely ineffective.
Heavy use of pets
Most MMos tend to have one or two pet classes here everyone is, and they are highly customizable from anywhere from looks to AI control to types to being able to equip them to the same complexity as your main character. Thus spliting your character into two seperate parts.
Lets move on to crafting
Companions are involved in crafting. Their abilities tell who is better at crafting certain items better then others thus providing a bit more complexity to crafting then normal. Most games have the character actually crafting. Some are more complex but in most cases the game requires you to gather mats, the blueprint then hit craft and voila you have the mats. Rarer is when their is a timer on said item allowing for a more realistic crafting time as it takes time to put things together.
This is a differnet way to go about crafting, it's been done before but not often enough to feel stale or done to death so it sort of fits. Crafting takes time (as i outlined above) to do. If you gather the mats and the blueprints. When you hit craft you have a timer until the item is complete. THe player doesn't really have any control over the item but it's a middle road between player control and just hitting the craft button and getting the item. Think Fallen earth here.
While not completely new, it's different from most MMOs i've seen where you either get the item or you don't. Here appearntly you can get a better version of the weapon. (this one is debatable on the list, so far 3 MMOs have been listed)
Lets move on to character customization, this one i'm going to have to split into parts because theres a good bit here.
Light and dark allignment
Your allignment has a few effects on character customization. Note this is as far as i know purely cosmetic so it doesn't change how well your character does.
Light/dark allignment changes your skills: this gives your character a more defined look as your skills change as you slide up and down the allignment changes.
Armor dependant on your alignment: some armor is dependant on your allignment, such as some armor requires a certain ranking of light/dark to equip
Your face for force users changes based on your allignment allowing for a different look for your charcther if your really dark sided your face distorts and looks...well evil.
NPCs react to your dark and light allignment
Some dialog options close off based on your allignment
Equipment customization.
Equipment is based more solely on what mods you have in your weapon and armor rather then the equipment itself, equipment more solely bases on how many mods are allowed in said equipment that will then depict your stats from there.
The mods you have in your weapon/armor depict your weapons sound and color (ala lightsaber colors or blaster fire)
These two basically (assuming you can take mods in and out at will) allow for you to make any weapon you want provided you have the original, even take a low level weapon and armor such as if you like the brown robe from level 1, you could improve it to the stat where you can use that same brown robe for end-game.
This is probably the biggest change and departure and where all the focus/innovation is coming in.
Voice over, as much as people might like to try and deny or say it's a passing phase theres a differnece between just text and voice acting. Most games have some voice acting and some not, but no game has the level of voice acting this game does. Thus it's a very big depature on how they do quests.
Interaction with npcs, such as talking back and forth with them, even being able to hit them.
Choices in quests allowing you to take different versions of the quest which result in different experiences when you play out the quest, and even different rewards. Most MMOs have you simply doing a quest for said reward, however here what you do in the actual quest when taking progressing and turning in change how the quest ends and what rewards you get.
Pursasion is an optino in questing, allowing you to attempt to get the upper hand by using a stat you invested in to get better rewards that might not be available to one who doesn't.
multiplayer dialog, to my knowledge this is an innovation but people are free to correct me if they've run into this before. But allowing a person to affect someone elses quest via dialog seems a pretty big depature from how normal MMOs do it where you can either do the quest and complete your own or help someone else do theres but the interaction stops when they go to turn in the quest, not so here, group interaction is not only allowed but encouraged as you get rewarded for doing group dialog and interacting in others quests.
Hologram system
This allows you to not only turn in quests remotely but allows you to join in others peoples quest even if your not close but are still on the same planet. Far as i know the way this is implemented with being able to make decisions in others peoples quests without having to actually be there hasn't been done before.
Being able to influence your companion from light to dark or dark to light
Influences your crafting abilities.
Getting quests from your companions if you talk to them enough.
Companions are able to go from loving you to betraying you even to crying in your ship if you are a total jerk to them.
Dungeons (aka flashpoints)
Changing dungeons based on choices in the dungeons
Players can get access to alternate paths and different bosses if they of the right class
Different loot at the end of flashpoints based on the decisions made in the flashpoint
As mentioned above there is a CC immunity bar that everyone must be aware of and it's visable which gives for a more tatic route. Also this keeps players from being stun locked by another class merely because they lack the resistance to overcome said CC.
Warriors and healers can actually preform the desired role they want in PvP they did in PvE as they get rewarded for doing said role.
Warrior taunt works in PvP by making it undesirable for people to attack others besides the tank as their damage is severaly reduced.
Exploration in this game give you several rewards including,
Datacrons (which give permanent stat boosts): This isn't normal as i think only one other game did this and it was more of a grind thing where as these are more of a reward for exploration
options for dialog with your companions: Again this is tied in with the companion but getting to certain exploration areas can give you new oppertunities for dialog with your npcs as they comment on the areas
codex entries: Your lore background
We finally get to the misc category which is basically everything i didn't feel fit into th other categories or wasn't enough to warrent a whole new category
Codex entries: This is where you get all your lore from anytime you run into some you can easily look back at this codex to get a refresher, this can include anything from a temple to a boss to companions or items which tend to be quite descriptive.
No loading for instances: When you do eventually enter a instance in the game there is a green barrier which indicates an instance, this is completely instantanious and does not require loading, so you can go into your instance do what you want walk backwards walk forward enter someone elses instance, do their thing then back up and walk forward back into your instance all without ever hitting one loading screen...ever.
Cheoregraphed combat: This one might be cosmetic but most games have you just swinging away as if you were swining at air. EQ2 was the biggest offender i've ever seen of this where you have literal gap where you can clearly see that not only are they not synced with each other but not even close but still hitting each other. In this game you can actually clash swords which makes things more beliveable.
Obviously this list can be amended as new things that are done differently (not innovative, lets not confuse the term, just done differently from the norm aka the standard) then most other MMOs or it comes out that things on this list are a normal part of MMOs (hopefully i've done my research and that won't happen much)
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Novice Member
Joined: 1/10/11
I browsed only quickly through that, but you left something important out, one of the most important thing to me at least, it's not only sci-fi but under one of the richest sci-fi fantasy worlds ever. Before some rabid-fan of fantasy (I love fantasy too even if it's over done) rushes in to say "It's just fantasy with a sci-fi skin" - yes, that's what sets sci-fi and fantay apart. In fantasy you shoot fireballs from a wooden stick, in sci-fi you shoot lazors from metal stick, in fantasy you open a locked door with a key or spell, in sci-fi you open a locked door with explosives or hacking AND SO ON. Finally we get a change of scenery and feel!
Novice Member
Joined: 1/13/10
The only thing that TOR is doing differently and is worth mentioning is a complete voice over story. Reading your list just proves that even further.
And more than half of the things you mentioned has already been done in other MMOs. Perhaps you meant what SWTOR does differently to WOW? Don't know..
Hologram system
This allows you to not only turn in quests remotely but allows you to join in others peoples quest even if your not close but are still on the same planet. Far as i know again as above this isn't in any MMO that im aware of.
WoW does exactly this. you could share quests with your group from afar for a while now, and you accept/turn in quests remotely since Cataclysm launched.
Dungeons (aka flashpoints)
Changing dungeons based on choices in the dungeons
Players can get access to alternate paths and different bosses if they of the right class
Different loot at the end of flashpoints based on the decisions made in the flashpoint
been known about as a feature of GW2 dungeons for almost two years, except it's not based on what class you bring.
Codex entries: This is where you get all your lore from anytime you run into some you can easily look back at this codex to get a refresher, this can include anything from a temple to a boss to companions or items which tend to be quite descriptive.
No different than GW2 journal. exactly the same.
Equipment customization.
Equipment is based more solely on what mods you have in your weapon and armor rather then the equipment itself, equipment more solely bases on how many mods are allowed in said equipment that will then depict your stats from there.
The mods you have in your weapon/armor depict your weapons sound and color (ala lightsaber colors or blaster fire)
this part is unique and sets TOR apart.
These two basically (assuming you can take mods in and out at will) allow for you to make any weapon you want provided you have the original, even take a low level weapon and armor such as if you like the brown robe from level 1, you could improve it to the stat where you can use that same brown robe for end-game.
this is how it is in GW2.
Novice Member
Joined: 6/20/08
Originally posted by SanHor
The tricky part about this is that the op would have to have played every single mmorpg game out there to perfectly narrow down such a list.
In addition to having nice rewards for exploring (which serves the role to actually make people want to explore - scary thought) , I'm hoping for some epic scenary and overall visually awesome encounters to witness...some quests far off the normal path would be a nice addition too.
Originally posted by SanHor
Everything has been done before. There is nothing 'original' anymore. The trick is to improve on those existing features and add your own twist to it. I can list a lot of features from GW2 and TSW which have been done before but still they feel fresh and different.
Sorry but your expectations are too high if after reading this entire list you are still only focusing on 'voice over' as something different. I haven't played any MMO where companions form such integral part of story, take part in crafting, can be customized, have their own storylines. and even provide you with quests.
Originally posted by fony
(more to the posters then to the one i quoted) note i did state this isn't a list of innovations so if you find it in another MMO but it's not a standard to MMOs then it fits the list.
So stating such as oh GW2 does this already, doesn't really negate it from this list if they are the only other one doing this sort of thing.
Originally posted by Williac
it's the same as first run story mode dungeons except for the varying loot.
most of these are things that TOR does differently, but the ones i highlighted are not done differently. that's wat the topic was about.
Originally posted by fony
Talking about released MMOS here. Since GW2 is not released it doesn't make all these features of SWTOR less unique or different.
Originally posted by Chilliesauce
SWTOR, TSW and GW2 actually do have alot of new features(at least new to the genre) and overall have alot of things that feel very new due to implementation. i wouldn't say that "everything" in either game has been done before. to say that you'd have to boil TOR/TSW/GW2 down to the most basic level.
Originally posted by gordiflu
Took out exp and rare bosses and loot because those are done in quite a few MMOs that was meant more as an overview but i can't switch from a list things that are done differently to an overview mid phase. So i took them out.
Again guys and i understand it as you just skimed but you missed the point. These are things that you don't normally see in MMOs or are implemented quite a bit differently to have a different feel to the norm, it's what makes ToR stand out as hey that feels different from other MMOs. Not that oh this one MMO does it so take it off the list.
This isn't an innovation llist, this is just a list of things that are done differently then the standard MMO, colored this red for notice as people are confusing different from standard MMOs from innovation.
People also need to remember this is a work in progress, if you can show me or prove this is something that has been done enough to be normal for MMOs then i'll remove it from the list as i did with the exp, rare bosses and loot from exploration.
Advanced Member
Joined: 4/12/06
Originally posted by whilan
Just let it go. There is really nothing new and exciting in TOR except more "ear candy" with full voice overs. Hardly an achievment at all. Even the graphics are by today's standard at least 3 generations old, barely better than WoW.
Everything you list has been done in one way or the other already. Fully customizable companions with their own level/abilities, personality and equipment has been done in FF11 around 5 years ago, much better than what i read for TOR. Timed Crafting is as old as the MMO genre and your equipment customization has been done even in crappy Asian/Korean grinders a million times.
Please, just let it go and take the game for what it is. A standard Themepark MMORPG with full voice overs. This is good enough for me to give it a try.
Stop making it sound like TOR is the big "I am so different" MMO out there.
Face the facts and enjoy the game.
Apprentice Member
Joined: 12/25/07
Originally posted by whilan
What is standard? To me that means any AAA release, if its been done in one, its a standard feature. Your whole combat thing was done in swg pre-cu. Kneel, Prone, etc and with range modifiers. As others have stated there really is only two features new to the genre this is really doing, the way equipment works(and that is speculation, so most people don't understand it yet, but TSW seems to be doing basically the same thing it seems, time will tell) and of course the voicing.
Apprentice Member
Joined: 8/27/10
Originally posted by kilun
I'm sorry, kilun, but I can not agree with your statement. If 1 game in 20 has a feature, that does not make it a standard, that makes it an exception, the standard would actually be that games do NOT have the feature. So basically now only one game has a cover mechanic (that I know of at least), since pre-cu SWG has been dead for a long time now and SWG is about to breath it's last breath. So Whilan's statement that this game does have a lot of Non-Standard features and is therefore "Doing things differently" is correct. Many of them may not be innovative, but he never claimed that.
"If half of what you tell me is a lie, how can I believe any of it?"
Originally posted by taus01
FFXI companions were limited in function. Did they help you with crafting? nope. Did they offer you quests? nope. Like i said before everything has been done in some way or the other. All new MMOS are improving on the existing features and that is also known as innovation. So yeah please let it go considering OP wasn't talking about some sort of revolution but doing things differently.
Hard Core Member
Joined: 5/12/06
Originally posted by whilan
Sorry .. but nothing new here .. Everything on this list has been done before...
Apprentice Member
Joined: 8/27/10
Originally posted by Scorchien
Really? A completely Voiced Over MMO has been done before? The huge utility of Companions has been done in an MMO before? Anyways, that was not the premise of the OP. He simply said he was making a list of what SWTOR is doing differently than most standard MMOs. Utilizing some features that other games have used, but is not a standard is doing things differently. Maybe next time you should actually read the post instead of jumping to conclusions.
"If half of what you tell me is a lie, how can I believe any of it?"
Advanced Member
Joined: 5/24/10
Originally posted by Scorchien
Everything? come on now. I am not a hardcore SWTOR fan but even i can see many different features. Voiced quests, companion system along with companion crafting, choreographed combat, the dungeons where outcome depends upon the choices you have made just to name the few.
Ofcourse some things have been done before but then in how many MMOS have you seen such an extensive pet system or such focus on stroyline with voice overs? there are some features which are standard and are repeated a lot and some features that you have only seen in one or two MMOS before. It is all about doing things ina different way or add your own twist to already existing features.
The day you find a 100% unique and innovative MMO which doesn't use a single feature from traditional pool, let me know i will gladly join you.


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Update: Due to the popularity, we now have 20 licenses in total up for grabs! Keep the funny calendar entries coming! :)
There are certain matches that are made in heaven; peanut butter & jelly, sunny days and weekends or Andrew and his new iPad 2.
Another great match made recently is Alfred and QuickCal. Created by Jim Boutcher of Smelly Puppy, QuickCal is an app that allows you to use plain text to create events and todos on any of your iCal calendars.
The two have now come together to make it even easier to add events to your calendar with an Alfred custom search. Just click here to import the custom search and say "Oh yes!" to add it to Alfred.
To use it, grab QuickCal in the Mac App Store for a mere $1.99 or £1.19. It's a real bargain. However, if the price of a slice of pizza is too much for your pocket right now, Jim kindly donated 10 QuickCal licenses for us to give away.
QuickCal giveaway
Win one of ten licenses for QuickCal for Mac by entering in the giveaway below!
To participate: In the comments below, post the first calendar appointment you would make with QuickCal. Tomorrow, we'll pick the ten best and funniest entries.
For example:
pick up Steve's 37 black turtlenecks from drycleaner Fri 4pm
You have until 4pm UK time (11am EST/8am PST) on Thursday 7th April to post your entry. The competition is now closed – we will be announcing the winners shortly. Ensure you leave a valid email address so that we can contact you if you win. (Bonus points if your entry makes Andrew spit out his Diet Coke!)
The Winners
Congratulations to Matthew Callier for the entry that was unanimously voted as the funniest, most Diet-Coke-spitting entry:
Remember to put on pants before making QuickCal license acceptance speech video.
The other winners are:
- John Davis
- Bernhard Mäser
- Daniel
- Brian
- Joe Wanja
- Kumail Rizvi's monkey
- Greg Miles
- Alexander de Haas
- Ben S
- Mashi
- Paul
- Florian Taltavull
- Giles Butler
- Michael Raphael
- Patrick Tulskie
- Kiero
- Atlas Wegman, the walrus keeper
- Luke
- Stephanie
All winners will receive an email with their unique redeem code today :) Thanks to everyone who took part and submitted their entries!


text: Services for Patsy Long Derr, 76, of Harker Heights, Texas, will be held Saturday, Oct. 20, 2012, at 2 p.m., at the First United Methodist Church in Killeen. Burial will be in Altus City Cemetery at 10 a.m., Monday.Patsy Long Derr was a 1954 graduate of the Altus Oklahoma High School as Valedictorian, a 1980 graduate of the University of Mary Hardin-Baylor and member of Alpha Chi Accounting Honor Society.Following her retirement in 1996 as a Certified Public Accountant and Vice President of Wilson Derr Thompson, PC in Harker Heights, Rotary became Patsys full-time passion.Patsy was named Rotarian of the Year for 1996 and, in 1997, was named to the District 5870 Roll of Fame.On July 1, 2000 Patsy became the 86th Governor of District 5870, the first woman to ever hold this position.Patsy was the holder of The Rotary Foundations Citation for Meritorious Service and Rotary Internationals Service Above Self Award, one of only nine Rotarians in the history of District 5870 to hold both awards. Prior to falling ill, Patsy was nominated for The Rotary Foundations Distinguished Service Award. If selected by the Trustees of The Rotary Foundation, she will become only the second Rotarian in the history of District 5870 to hold all three recognitions.Patsy was past president of the Exchange Club of Killeen, and was a charter member and sustaining member of the Junior Service League of Killeen. She was a member of the Harker Heights Chamber of Commerce, the Modern Study Club, and the Institute of Humanities in Salado.Patsy was preceded in death by her husband, U.S. Army Colonel Edward B. (Jack) Derr; and her father, Floyd Marshal (Pat) Long.She is survived by her two children, Douglas N. Derr (wife Dawn) of The Woodlands, Texas, and Barbara Derr Thomas (husband Craig) of Allen, Texas; grandchildren, Sarah Katie Thomas of Lancaster, Calif., and Jack Edward Thomas of Allen, Texas; mother, Katie Long of Altus; sisters, Ruth Thomason of Altus, Shirley Casey (husband Ronald) of Harker Heights, and Kay Long-Mentzer of Oklahoma City; and brothers, Wayne Long (wife Janet) of Kansas City, Mo., and Connie Ray (Buddy) Long (wife Anna Beth) of Orlando, Fla.The family will receive friends for a time of visitation on Friday from 6 to 8 p.m., at Crawford-Bowers Funeral Home in Killeen.Offer condolences to the family of Patsy Long Derr at www.crawfordbowersfuneralhome.com


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Year of publication
- 2008 (1) (remove)
- Reliability of medical students' vaccination histories for immunisable diseases (2008)
- Background Medical students come into contact with infectious diseases early on their career. Immunity against vaccine-preventable diseases is therefore vital for both medical students and the patients with whom they come into contact. Methods The purpose of this study was to compare the medical history and serological status of selected vaccine-preventable diseases of medical students in Germany. Results The overall correlation between medical history statements and serological findings among the 150 students studied was 86.7 %, 66.7 %, 78 % and 93.3 % for measles, mumps, rubella and varicella, conditional on sufficient immunity being achieved after one vaccination. Conclusions Although 81.2 % of the students medical history data correlated with serological findings, significant gaps in immunity were found. Our findings indicate that medical history alone is not a reliable screening tool for immunity against the vaccine-preventable diseases studied.


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Children's Discovery Center
The Children's Discovery Center offers a comprehensive preschool program that serves the needs of children and families of students, faculty and our community. We offer full-time and part-time programs. The center is accredited through the National Association for the Education of Young Children (NAEYC).
About the Center
Lab School
The Children's Discovery Center is an academic lab environment for LCCC students. This opportunity allows college students from a variety of fields such as dental hygiene, nursing, education, etc. to gain experience working with children while also exposing the children to unique opportunities that enhance their education.
Parent Orientation Manual
The parent orientation manual contains additional information regarding the Children's Discovery Center.
Program Options
Summer Program
The Children's Discovery Center offers an educational and fun summer program for children 6-12 years old. Full-time and part-time options are available.
Early Childhood Resources
- American Academy of Pediatrics
- Child Care Exchange
- Children Now
- Children's Defense Fund
- National Association for the Education of Young Children
- National Coalition for Campus Children's Centers
- Wyoming Department of Family Services
- Wyoming Quality Counts


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Episencial's Soothing Cream is inspired by The Very Hungry Caterpillar's favorite fruits from The World of Eric Carle. If your little one has eczema, itchy or irritated skin, Soothing Cream is the solution. Using the perfect blend of essential oils and extracts, it helps to relieve baby's troubled skin. And not to worry, Soothing Cream contains only natural and organic ingredients! 4oz.
- Fortified with probiotics (acidophilus and bulgaricum), organic cucumber extract and aloe vera to help soothe and comfort bothered skin.
- Organic borage seed oil, jojoba seed oil, and oat extract to hydrate and restore natural lipids to help relieve itchy skin.
- Organic safflower helps protect from the sun and elements, restoring skin balance and moisture.
- Organic green tea, neem oil, and calendula extract to naturally boost skin immunity and help heal from eczema.
All Episencial products:
- Enhance immunity with doctor recommended clinically effective formulas
- Free from all the bad stuff – no synthetic chemicals
- Smell terrific with real fruit juice extracts – not fragrances
- Made exclusively with all natural ingredients and lots of organics
- Beautifully packaged in recycled sustainable materials – phthalate and BPA free
- Feature art beloved by children for generations, Eric Carle's The Very Hungry Caterpillar
- Manufactured under solar power


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Drawing from a well of folk objects, natural imagery, and traditional patterns, artist Drew Findley creates designs that range in tone, from dazzling and intricate to cartoonish and playful. Signed and numbered by the artist, this limited-edition screenprint was pulled by hand at the Subject Matter Studio in North Carolina. With its carefully controlled palette and formal composition, it will bring a little verve to that bland wall in your bedroom or office.
Signed and numbered 2-color hand-pulled screenprint. Edition of 100. Unframed.
This product has no reviews yet. Be the first to review this product. Write a review
Enjoy 10% off your first order*


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Only hotels in South Miami are listed below. Search for cheap and discounted hotel and motel rates in or close to South Miami, FL for your business or personal leisure travel. Discover the most favored South Miami, Florida hotel and motel rooms. Browse the South Miami area hotels to find the perfect lodging! Please use the provided map of the South Miami hotels. Group booking? Search South Miami Group Hotel DiscountsThe South Miami center point is about 1 mile from Killian Palms Country Club and 2 miles from Miami Metro Zoo.
South Miami Hotels/Motels & Accommodations
Next 20 South Miami Hotels > [1 - 20 of 50]
Next: See My South Miami Hotels with Pricing >


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Only hotels in Canton are listed below. Search for the cheapest discounted hotel and motel rates in or near Canton, MA for your upcoming personal or group travel. We provide the best Canton, Massachusetts hotel and motel rooms. Browse the Canton area hotels to find the perfect lodging! Please use the provided map of the Canton hotels. Group booking? Search Canton Group Hotel RatesThe Canton center is about 2 miles from Norwood Memorial Airport and 5 miles from Westwood Amtrak Station.
Canton Hotels/Accommodations
Next 20 Canton Hotels > [1 - 20 of 50]
Next: See My Canton Hotels with Pricing >


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Monday, June 24, 2013
The 34th annual Telly Awards has named Select Health of South Carolina a bronze winner in the regional TV categories of insurance and use of animation for its 30-second "First Choice has my doctor!" commercial. Select Health is the state's oldest and largest Medicaid managed care organization, providing expanded benefits and services to more than 259,000 First Choice health plan members enrolled in all 46 counties. Select Health is part of AmeriHealth Caritas Family of Companies. AmeriHealth Caritas is a majority-owned subsidiary of Independence Blue Cross; Blue Cross Blue Shield of Michigan holds a minority interest.
"I congratulate our associates and business partners who contributed their time and talents to this award-winning commercial," said Cindy Helling, executive director at Select Health. "Our campaign generated a tremendous response from our members and the South Carolina community we serve."
The "First Choice has my doctor!" campaign was designed to highlight Select Health's extensive and diverse provider network consisting of more than 8,000 providers across the state. It also aimed to promote the benefits of regular visits with a primary care physician and an active lifestyle. The commercial reached viewers across S.C. from September through December 2012.
The Telly Awards honors the finest film and video productions, groundbreaking online video content, and outstanding local, regional and cable TV commercials and programs. Learn more about the 34th annual Telly Awards at www.tellyawards.com. The "First Choice has my doctor!" commercial can be seen at http://www.selecthealthofsc.com/firstchoice/member/eng/commercials/index.aspx. For more information about Select Health of South Carolina, visit www.selecthealthofsc.com.
Moultrie News is pleased to offer readers the enhanced ability to comment on stories. We expect our readers to engage in lively, yet civil discourse. We do not edit user submitted statements and we cannot promise that readers will not occasionally find offensive or inaccurate comments posted in the comments area. Responsibility for the statements posted lies with the person submitting the comment, not Moultrie News.
If you find a comment that is objectionable, please click "report abuse" and we will review it for possible removal. Please be reminded, however, that in accordance with our Terms of Use and federal law, we are under no obligation to remove any third party comments posted on our website. Read our full terms and conditions.
© 2015 Moultrie News an Evening Post Industries company. All Rights Reserved.
Registration on or use of this site constitutes acceptance of our Terms of Service, Privacy Policy and Parental Consent Form.


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Benefits of Backpack Travelling
There are a lot of reasons to choose backpack travelling, which is why there are so many people travelling this way the world. Walking through almost any major city or touristic place, you will see these backpackers with their huge rucksacks. If you have also been contemplating the idea of backpacking through different countries, but are in need of a final push, here are some reasons for why it's a great idea.
Easy to Transport Luggage
Backpacks are the most easy to transport type of luggage. If you will be walking long distances, or heading up the mountains and through rugged terrains, dragging along a suitcase just won't work. Also, carrying a shoulder bag will weigh you down. With a backpack you will have the support of your shoulders and hips, over which it evenly distributes the weight of carrying your essentials. So it is easy to transport, as you don't feel it weighing you down. For more comfort, they also usually have thick padding on the shoulder straps and hip belt.
Easier to Move Around
One of the biggest benefits is the ease of movement that a backpack provides. You won't have the problem of dragging a rolling suitcase up a flight of stairs or maneuvering it through a large crowd of people.
Easy to Store
Almost in any transport method, be it a plane, train or bus, you will easily find storage place for your luggage. They can be taken as carry-on and stored in the overheat compartments of whatever transport you are taking. So it doesn't have to be left in an outer storage, as you would have to do with most suitcases. So with having just a carry-on bag, you don't need to worry about the airline losing your luggage or worry about it getting stolen when travelling by bus in less safer countries.
Good Organisation of the EssentialsMost of the backpacks usually have a multitude of compartments, where you can keep your essentials more organised. The multiple compartments make it easy for quick access to the items you need at hand. For example, the outer pockets of the backpack allow keeping water bottles, sunglasses, cellphone, passport and other frequently used items close at hand within reach.
Weather Proof
Most of the travel backpacks are made with waterproof fabrics, so it will keep your valuables safe from getting destroyed by the weather. So you don't need to worry about your prized possessions when blustery showers hit. Your belongings will stay dry within the waterproof safety of your backpack. This is especially beneficial, if during your travels, you will be spending a lot of time outdoors. Look for a backpack that is made with polywick fabric or ballistic nylon, or other weather-resistant material.
Low Cost
Backpacks are considered to be some of the most low cost type of travel luggage. You can find a good quality travel backpack from a top brand for a considerable price. Look for backpacks that are made with durable and weatherproof materials and designed with different convenient compartments for organizing your essentials.


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The lights are on
Please bear with us as we have launched in beta so you may notice a bug or two. The best thing you can do is let us know right here in the Site Feedback Forum. Have a question or comment regarding the new site? This is your place.
For some reason, I can't upload an image for my avatar. The button is there that allows me to select a file from my computer, but whenever I try to upload it, I keep on getting an error message ("Ah! What did you do?"). It's getting really annoying, as it happens on every computer I try to upload from. Perhaps it's something related to my account?
Have you tried using other pictures? It might be the file.
Twitter / Newcomer Cheat Sheet / Usage Guidelines
I have; problem's still there. It's odd because I did the same thing with another account I made years ago...and no problems, bugs, or error messages whatsoever. I even used the same image!
In my experience, the site processes images pretty slowly. Changing my profile's hero image the other day took 3 tries. All I can offer you for advice is to perhaps try tweaking the dimensions of the image before attempting to upload it again.
I just changed my hero image with no problem. That's what I've been trying to do as well for the past few weeks; still no luck. Oh well. Here's the message I constantly get:
In my mind i thought it was mine computer but now I know.
To mean that
nothing ... Where they would say something, and he would finish it, like he
knew it!
Ok try to change your avatar now. I went into your profile and for some reason your avatar was disabled. So that should fix it for you. If it still doesn't work try posting your avatar in this thread or send it to me. I can try and change it for you.
Still no luck. I'll just post the pic here and let you take a stab at it. Thanks for the help, Snake!
There you go. Took a while, but I finally got it to work.
I have the same problem. Every time i click on the link to change my profile image this page shows up:
I don't know if its on my end or yours but it is really annoying.
i have been having the same problem as Brent. I would love it if someone could help.....i can't change my pictures at all....=(
Post your avatar you want to use in here Firewolf and I'll try to change it for you.
Okay, here is the link.
sorry, thought i sent the link.....i guess i don't know how =P
There you go. :)


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Submersible Colorful LED Light
Customers Also Bought
Submersible Colorful LED Light
- Colorful submersible tea light has 9 super-bright LEDs
- Set to a single color or the color-changing mode
- Includes handy remote
- Sold individually
This submersible tea light lets you choose from seven colors (green, blue, peach, turquoise, fuchsia, purple, orange or red) or select the color-changing mode. Runs 8+ hours on three AAA batteries, included. Remote control makes it easy to turn on and off and change color choice.
- Plastic, LED light, rubber gasket
- 2-1/2" in diameter x 1-1/4" H
- Uses 3 AAA alkaline batteries, included
Reviewed by 3 customers
Sort by
- easy to use
Best Uses
- In My Fountain
This is so beautiful at night. Gives just the right amount of soft lights in my little table fountain.
- Was this a gift?:
- No
You may want to purchase 2 if you have a big fountain. Otherwise great item.
- A Must Have For Ice Globe
- Can Use Indoors Or Out
- Hard To Open Or Close
- Minimal Battery Life
Best Uses
- Ice Globes
- Under Glass Table Decor
- Water Fountains
a little pricey, but works well in wet conditions; also adds some punch to inside decor uses; found it difficult to open or close - but that means the gasket is working.
I bought one for myself, friends saw it, so I bought myself another and more for gifts.
Go for it.
There are no special shipping restrictions or charges associated with this item. For detailed information about our delivery methods and charges, click here.
We're proud of the fact that this item is shipped to you directly from our warehouse in Vermont, by one of our 250 employee-owners. In-stock items are packed with care and shipped within the next business day to ensure prompt delivery to your home and garden!


text: Party Parrot is a bright pink-coral with a mostly matte finish. It goes on with full color coverage and has a creamy consistency that doesn't pull or tug at the lips during application. This shade wears around six hours. Guerlain Gracy is a bit pinker, less bright. MAC Fusion Pink has pink iridescence, less bright. Make Up For Ever #37 is less pink, more coral. MAC Impassioned is pinker.


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Black Toenail Hall of Fame Delightful pics of black and bloody toenails submitted by readers. We're always looking for new toenail pics! If you've got one to share, please email [email protected] Leave a Reply Cancel reply Your email address will not be published. Required fields are marked * Name * Email * Website Comment You may use these HTML tags and attributes:   <acronym title="">
      <q cite=""> <s>   Notify me of follow-up comments by email. Notify me of new posts by email.


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Mary Neuburger, Director BUR 452, 2505 University Avenue, Stop F3600, Austin, TX 78712 • 512-471-3607
Russian Conversation Hour
Mon, February 3, 2014 • 3:00 PM • BUR 128
Come practice your Russian with native speakers and other students interested in the language!
Learn new skills that will help increase your fluency!
Participate in games and activities that help you better understand and speak Russian!
Open to all levels of Russian!
Graciously hosted by Katya Cotey.


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GoGrid is one of the Platinum Sponsors of this week's Cloud Connect 2012 conference and Expo at the Santa Clara Convention Center. The event promises to be a memorable one for cloud newcomers as well as those of us trying to keep up with the blazing pace of cloud innovation.
This year, we're particularly excited to be focusing on GoGrid's hybrid infrastructure solution, which we think combines the best of both the physical and virtual worlds. We believe that your company is unique, and your infrastructure should be, too. Stop by our booth 709 to find out what your unique "cloud fingerprint" looks like. Chances are it's a flavor of our hybrid solution.
Maybe you're wondering whether to keep your dedicated servers or move to the cloud. What if you could have it all? Join one of our solutions architects as he walks through real-life examples of how hybrid hosting can improve your business's infrastructure: Tuesday, Feb. 14, 3:35 – 3:55pm in the Cloud Solutions Theater on the Expo Floor. Here's the presentation description: "Different businesses have different infrastructure needs. And the choices of clouds, colocation, or dedicated services can be daunting if not confusing. So why choose just one when GoGrid's hybrid architecture (a union of the best of virtual and physical) provides options for both flexibility and growth? Physical hardware provides guaranteed, dedicated, high performance coupled with an assurance of strict data control and security, while cloud architecture scales when your business demands it. Learn the secrets of hybrid hosting and how it can improve your business's infrastructure in this 20-minute walk-through."
(more…) «GoGrid at Cloud Connect 2012: Personalizing the Cloud»


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The Extinction of the American Middle Class: #1 in Billionaires, #27 in Median Wealth
Marcos Da Silva
June 28, 2013
According to a March 2013 Forbes report, the United States is home to the largest number of billionaires of any country in the world. America towers over its closest competitors, China and Russia, with a staggering 442 billionaires at home compared to China and Russias respective 96 and 95. Americas 442 billionaires account for roughly 30% of the 1,492 billionaires in the world today.
So it may come as a great surprise that despite being one of the richest nations in the world, with an average wealth per adult of $270,000, placing the U.S. at 7th in the world, American median wealth per adult is substantially lower than in many countries. Remarkably, the United States median wealth per adult is 27th in the world at $38,786 per adult, according to the 2012 Global Wealth Databook report by Credit Suisse.
Country / Median Wealth Per Adult
1. Australia $193,653
2. Luxembourg $153,967
3. Japan $141,410
4. Italy $123,710
5. Belgium $119,937
6. United Kingdom $115,245
7. Iceland $ 95,685
8. Singapore $ 95,542 (non-OECD)
9. Switzerland $ 87,137
10. Denmark $ 87,121
11. Austria $ 81,649
12. Canada $ 81,610
13. France $ 81,274
14. Norway $ 79,376
15. Finland $ 73,487
16. New Zealand $ 63,000
17. Netherlands $ 61,880
18. Ireland $ 60,953
19. Qatar $ 57,027 (non-OECD)
20. Spain $ 53,292
21. United Arab Emir. $ 47,998 (non-OECD)
22. Taiwan $ 45,451 (non-OECD)
23. Germany $ 42,222
24. Sweden $ 41,367
25. Cyprus $ 40,535 (non-OECD)
26. Kuwait $ 40,346 (non-OECD)
27. United States $ 38,786
People in the upper earning categories, earning millions or billions each year, significantly skew the average value of wealth per adult, causing the huge disparity between Americas average wealth per adult figure of $270,000, and median wealth per adult figure of $38,786. One inflated millionaire salary among a large number of blue-collar workers can skew average income numbers dramatically and make it seem like folks generally earn more on average than they actually do. This is why median income figures provide more meaningful results for the typical citizen. Median income figures are more effective when data is subject to a large number of statistical outliers, as is the case with income inequality.
Median wealth per adult, describes the amount of wealth accumulated by the person precisely in the middle of the wealth distribution. Its the perfect indicator of how the middle class is doing. And right now, the American middle class is substantially slipping behind the rest of the world. While Australia, at the top of the list has a median wealth per adult of $193,653, half of the American population struggles with earning less than $38,786 a year.
What we are witnessing is the extinction of the middle class in America. The disparity between our average and median wealth figures as a nation point to a disproportionate wealth gap between rich and poor that is widening every year. Despite this widening wealth gap, Republicans continue to call for the lowering of income and capital gains tax rates for the richest sectors of society, and for allowing big business with diminishing local loyalty and increasingly global interests and self sufficiency to operate with more impunity and less regulation. The fact is our middle class is slowly becoming extinct, and the wealth in the upper earning minority never quite reaches the everyday Americans who make up the majority of this country.
For more information, check out this video highlighting both inequality and the difference between our perception of inequality and the actual numbers: