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subset: commoncrawl


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A genealogy blog focused on families settling in East Tennessee and the Northern Neck of Virginia with explorations of Rusyn roots.
Friday, October 1, 2010
Stepping away
I have a name. I find a record with that name. I attach it to the name and presto! - a source. And I'm off to the next one. It's brainless, it's addictive. It's like a video game - or crack. Depending on the program I may not have typed any words at all. Making sense of my choices, drawing conclusions and preserving those conclusions requires writing - an anathema in the world of instant genealogy.
I have multiple George Perekstas in my database. I can prove at least two appeared in early 20th c. US census records. And I can prove multiple immigration records for what appear to be multiple Georges. But did I write down why I linked a specific record to a specific George? No. I'm as lazy about it as anyone, and mystified by my own conclusions when I revisit research after a couple years.
My fault. I know better. Before I used software my notebooks included research logs and notes (and arrows, doodles and coffee spills) that allow me to follow my train of thought. I have been lax recording notes in the software programs (yes, I know it's possible), far too quick to attach possible records to individuals without recording the rationale behind the decision, too willing to enter tentative or potential relationships for research purposes.
But the worst part of it - the part that has me swearing off software for research and reverting to pen, paper and Excel files - is trying to repair the mistakes. It's a snake pit trying to undo links, repair relationships. I've spent an absurd amount of time cleaning up after myself.
So, time out. I'm stepping away from the software. I've pared the tree down to a pedigree, lopping off all the "possible" branches. I'm adding research notes (dated) and short biographies when warranted. No quill or ink involved, but I'm writing. At some point I will start researching again and tackle my surname databases. Maybe I can produce something useful with them. If I do, it won't involve collecting names or sources, but analyzing and writing about them.
Postscript: I don't mean this to be a complete rant about software. The developers have not forced me to be lazy. I do appreciate the design and reporting elements of the programs. I love the graphic elements and being able to attach digital images. I will return - once I know how to behave.
7 comments:
I started my blog in large part to force myself to do this but I find that after I do new research with a eye to writing it up and putting it on the blog I keep looking for more and more information and not writing it up. I used to write a lot - letters, stories, thoughts - but I seem to be stuck. Maybe I need to dedicate some time of the day to just writing. The computer is so easy for me to get lost in.ReplyDelete
I applaud your determination. I know I have some of these same issues. There are a few branches in my database that need some serious clean up work but I'd be in worse shape with a paper system.ReplyDelete
When a source isn't straight forward, I've started writing explanations for why I accepted it or rejected another one in the notes for the person.
When I am researching someone but haven't concluded they belong in my tree, I add them to my database but as an unlinked person. I link that person's family to them but they are not connected to anyone in the main tree in my database. This way I have their information and sources entered and when/if I get to the point where the relationship is proven it's easy to connect them. This also keeps them from showing up in any reports or website updates while their status is unproven.
Ditto, Linda. Unlinked branches. I also use 'Research Notes' in Legacy for putting data and their sources that I'm not sure apply to a particular person yet. More paper would slay me!ReplyDelete
I thank you for this reminder. Recently I jumped back into my research and sourcing after an unfortunate long break. If I haven't written an explanation or notes about the reasoning for some of my relationships then sometimes I spend extra time reanalyzing. Your post reminded me I need to always make notes when I find those treasured pieces of the puzzle.ReplyDelete
Good points all. Thank you. I'm actually not using paper (that would be a nightmare!) but using a filing system to link written analyses with the individuals I'm researching. The goal is add the writing to the database. We'll see how this streamlined system works since my brain is far from streamlined.ReplyDelete
Very interesting post. I have been thinking about this a lot lately. I've only been using a database for the last couple of years. I'm not overly happy with the one I have (a Christmas gift), and I'm thinking of migrating to something else. I've considered using software for only my tree (names, dates, places, etc.) and typing up my notes, including all my sources, where I've searched and where I've failed to find information. This may sound archaic, but I've found it really gives me a good sense of what I have and what I don't have. The gaps stand out. This may be more manageable for me, because I tend to research each person to death (literally and figuratively). I don't, and probably never will, have the huge number of names some people have. For someone with a lot of names, my system may not be practical.ReplyDelete
Cynthia, I keep extensive notes in my genealogy database itself. If I get a phone call regarding someone mentioned on my website, it only takes me seconds to bring up all my information about that person. If I get an email query, I can just copy and paste the applicable information into my reply.ReplyDelete
Bill Buchanan
Comments related to the information shared here are most appreciated. All comments are moderated, and since I am not actively researching right now it many take a day or two for your comment to post. Please know that it will post, and that I much appreciate the feedback.


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Capital-Market Effects of Securities Regulation: Prior Conditions, Implementation, and Enforcement
Hans Bonde Christensen
University of Chicago - Booth School of Business
Luzi Hail
University of Pennsylvania - The Wharton School
Christian Leuz
University of Chicago - Booth School of Business; National Bureau of Economic Research (NBER); European Corporate Governance Institute (ECGI); Center for Financial Studies (CFS); University of Pennsylvania - Wharton Financial Institutions Center; CESifo Research Network
December 31, 2013
ECGI - Finance Working Paper No. 407/2014
Chicago Booth Research Paper No. 12-04
This paper examines the economic effects of changes in securities regulation. We analyze two key directives in the European Union (EU) that tightened market abuse and transparency regulation. All EU member states were required to adopt these two directives, but did so at different points in time. Our research design exploits this staggered introduction of the same regulation to identify capital-market effects. We also examine cross-sectional variation in the strictness of implementation and enforcement as well as in prior regulatory conditions. We find that, on average, market liquidity increases as EU countries tighten market abuse and transparency regulation. The effects are larger in countries that implement and enforce the directives more strictly. They are also stronger in countries with traditionally stricter securities regulation and with a better prior track record of implementing regulation and government policies. The results indicate that the same forces that limited the effectiveness of regulation in the past are still at play when new rules are introduced, leading to hysteresis in regulatory outcomes. The findings further illustrate that harmonizing regulation in countries with different prior conditions can make countries diverge more, rather than move them closer together. This insight has important implications for global regulatory reform.
Number of Pages in PDF File: 74
Keywords: Capital market regulation, Enforcement, Disclosure, Law and finance, European Union, Liquidity
JEL Classification: F30, G15, G18, G30, K22, M41
Date posted: January 23, 2011 ; Last revised: August 4, 2015
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I'm sat on the train, surfing the web on my HD, quad core (!) tablet, courtesy of my 3G smartphone acting as WiFi hotspot. Isn't technology brilliant!! I should never lose sight, though, of how lucky I am to be able to afford this kind of kit when so many are struggling just to survive.
51.447560 -0.912324


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Say No To Night Creams, According to Dr. Hauschka
The motto Dr. Hauschka lives by is: "Beautiful skin isn't always healthy—however healthy skin is always beautiful." In what ways can someone keep their skin healthy and why does Dr. Hauschka tell us to stay away from night creams when everyone else in our world is recommending them?
Dr.Hauschka says, your skin is working at regenerating itself while you sleep, balancing its oil production and getting rid of impurities. Using night creams on a regular basis interferes with this natural process of regenerating your skin. These are essential tasks for making sure your skin is being taken care of. Night creams stop the process of producing natural moisture which results in even drier skin than before. Your body becomes dependent on using these products to keep up the "normal" appearance.
So, what is Dr. Hauschka's recommendation?
To return your body back to it's normal, unrestrained routine, use Dr. Hauschka's Night Conditioner for 28 days. You will see an even, balanced, and radiant complexion. Before bedtime, clean and tone only. For skin prone to acne, Dr. Hauschka recommends:
A Normalizing Day Oil, which may seem counterproductive, but the skin knows what it needs. If the body needs more oil, it produces more. No oil-free acne treatments. Those products rob the skin of its defense system triggering the production of even more oil. Pure plant oils and botanical extracts, found in the Normalizing Day Oil, balance excessive oil while soothing and minimizing the appearance of blemishes. Dr. Hauschka gives the following tips for proper face cleaning:
Cleansing is the way to eliminate breakouts and clogged pores. Over-cleansing by scrubbing or harsh drying and exfoliating products strips the face of its naturally-produced protection. That is how skin gets dry, irritated and premature aging. The "Press and Roll" system gently exfoliates without disturbing the skin's defenses. It keeps the balance of oil and water on the face's surface while getting the results you desire. Using these techniques, the face will be clear and radiant. The essential thing to realize is your skin is smart. It has the amazing ability to care for itself by responding to external and internal changes in the atmosphere and in your own body. It's job has been and will be, if encouraged to continue, to provide your skin with everything it needs to stay healthy and hydrated. The key is to encourage and strengthen these natural defenses without getting in the way.
Dr. Hauschka's skin care differs from other skin care methods in that he does not interfere with the skin's natural rhythm. He allows it to cleanse, balance and renew itself. He has combined some traditional aspects with modern science and technology to create a natural skin care product that is herbal and natural.
What is best for your body? Foreign substances that rob the natural beauty and defenses of your body or botanicals and herbs that encourage the body to do what it's best at... protection and renewal.


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HULK Continues to Dominate the Ukrainian Paintball Scene
Wednesday, June 26th, 2013
Warm summer days and a great venue anticipating a great time full of paintball. All event long the stands were full to watch the exciting games happening at the tournament.
Long before the tournament, paintball Ukraine had news spread through the termination of the legendary Ukrainian team "Kiev Bears", which defended the honor of Ukraine in international tournaments at the beginning of the last decade. The most significant achievement of the team in the last five years has been the Champion's title in Ukraine and the Ukrainian Cup victory in 2012. Team "Hulk" expresses its hope for the resumption of the team in the near future!
As for the tournament, the proposed scheme in this year's game allows teams to top tier in the group stage, easy to adapt to the field, to experiment, to vary the composition, in order to be in top shape to approach the decisive games of their division.
This, in fact, our team worked on the first game day. Due to the presence of 10 performers, it was important to give everyone a chance to prove themselves on the field of play, try different extensibility, and to assess the possibilities. Despite the experiments, three confident wins over teams of lower divisions and first place in the group.
On Sunday, at the time of the semi-finals, we met with one of the strongest teams of Ukraine in recent years – Kiev Express. This team traditionally plays well, especially on their home field, and we needed to win this tournament and thoroughly consolidate its leadership position in the ranking. In this confrontation, we were stronger, with a landslide victory 5-1.
In the final game, our team took up with another member of Kiev, the team "ZZ Top." Unfortunately, since participation in the PSP, held in Chicago in parallel, the team played without their leader, the best player in the world last season, Alexandr Berdnikov.
Despite this, the team "ZZ Top" which placed second in the ranking of Ukraine, had a decent resistance, despite the modest final score 0:5
Victories in the three stages of the Cup of Ukraine, the team of "The Hulk" with 300 points thoroughly entrenched in first place in the rankings of the Cup of Ukraine on 30 points ahead of its closest competitors, the command "ZZ Top"
Looking forward to a successful performance in Europe, we want to thank our excellent pit – Oksana's; captain Iaroslav; coach Alexander Pristupov, and our wonderful sponsors, the best equipment provider – Dye and our media sponsor – "Autoradio".
Special thanks to DYE and all the fans to see you soon on the fields!


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|144 posts found
Apprentice Member
Joined: 9/04/12
I can say with all honesty, I made more friends and chatted more with 1 Darkness Falls Princes raid in DAOC, then I have in all games combined since WoW. It s sad but true, only other game that comes close and was FFXI. Really miss the old school ways. Too many console gaming, go go go go go go crowd entered the genre.
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Elite Member
Joined: 1/13/10
Currently playing EVE, SMITE, ArcheAge, and Combat Arms
Originally posted by Icewhite
Co-dependency seems to be related but separate from what he is saying. His post and the follow up reply were about group rewards and grouping. I completely agree that co-dependency is a way to get players functioning as a group, albeit a borderline sick one. :) .
Getting people to group to do tasks and getting people to socialize are two completely different things, the former being one possible way to work toward the other but the argument that grouping = socializing is false, as collaborative efforts and creative expression, especially outside the realm of combat mechanics, have proven to create far more social interaction beyond the insular guild unit.
The strength of collaborative or creative content lies in its voluntary nature. This is in stark contrast to grouping and co-dependency, where the reason for forming the group is necessity, as they are handicapped or hindered from progressing further without doing so.
If you read the posts about grouping as a social catalyst, they have one thing in common - combat rewards. It is a consistent theme. Now, if we are going to say that MMOs are now and shall forever be just fantasy level-based games where combat is the only path of progression, then I would agree with their stance wholeheartedly. However, virtual worlds such as UO, ATITD, Socialotron, Puzzle Pirates, EVE Online, Muxlim, and a host of others do exist and do offer content that promotes socializing without forcing people to be tethered to another guy in order to get a reward as the reason to do it.
Lawmaking, player councils, game-filled taverns, and other features allow players to go places to meet up with others looking to socialize. Player-editable books and paper, bulletin boards, broadcast and chat tools, ladder/tournament tools, playter event tools and social network sites ( ex: BSN and EQPlayers) also facilitate this both in-game and out.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
Apprentice Member
Joined: 9/12/12
Originally posted by Lorkii
Well in DAoC, raids were an open affair. Anyone could join in the fun. In games like WoW and EQ, they're locked out, linear progression, clique/elistist guild exclusive events.
Spotlight Poster
Joined: 9/11/05
Originally posted by Tardcore
This absolutely.
I'm just afraid of the day when people forget how to socialize at all in these games; or are we already there?
P.S. Tard - I very much enjoy reading your posts (completely serious). What MMO are you playing these days?
Apprentice Member
Joined: 9/04/12
Originally posted by TobiasGrey
I agree, but DAOC in general, had way more socializing then those games combined. Just going on what I experienced.
Elite Member
Joined: 1/13/10
Currently playing EVE, SMITE, ArcheAge, and Combat Arms
Originally posted by Kyleran
DAoC was definitely a unique animal, and I think even Mythic is searching for the answer to what magic they had created there that made the game as much of a social experience as it was. Some that I feel really contributed to the experience:
There's probably a dozen more aspects that contributed to the atmosphere of DAoC, with "staring at the wall waiting for a bar to fill up so I might as well talk" being really low on the list. :)
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
Originally posted by Calerxes
Calerxes, I think you have some confusion about the use of the term "interdependancy"....by it's very definition it is "forced"..
"interdependence" is a relationship in which each member is mutually dependent on the others.
Dependent means not just that you want some form of assistance from the other individual but that you actualy NEED it.
Now, you may or may not like the concept of interdependance in a game but by it's very definition it is "forced"...if not then it's something else... perhaps "interaction" would qualify....
Personaly, I think "interedependance" as a design goal for a game makes for a better game community, atmosphere and player experience (i.e. "fun" ).
Clearly it is POSSIBLE to play socialy in modern MMO's (or games without those design mechanics) but that does not mean such games are actualy CONDUSCIVE to such play.
For example, I'm an avid RP-er and was part of quite an active RP guild in LOTRO. While we were able to do stuff....for the most part we fealt that the game and it's mechanics were FIGHTING AGAINST what we were trying to do rather then SUPPORTING it. I'll give you some specific examples of what I'm talking about.
- Kinda tough to RP storylines and the actual movement of events in a completely static environment where nothing ever changes and the players actions essentialy have no effect on the environment. By contrast in the MUD's I've played in, the GM's actualy ran storylines/arcs themselves which the players participated in, the players actions made a difference in the outcome of those storylines and actualy had significant lasting effects on the game environment.
- Significantly limited in the content on could RP against, when much of that content was tucked away in "private instances" with predefined group sizes that would not fit into your RP group (meaning such content/environments could not be used without excluding members).
- Difficult to RP in Open World areas and present any real sense of danger/difficulty to the group when most of the open world content was scaled to a single individuals and even doing it with even 2 characters was so laughably easy that you could do it while asleep.
- Difficult to RP in Open World areas because in doing so we were actualy distrubing the play of other players who were trying to use those areas to level and were not interested in nor understood the concept of RP-ing and did not want it "messing up thier game." As a RP-er, RPing only really works well when those around you are participating. It's an inclusive activity.... and the last thing you want to do is disturb someone elses play who is not interested in it....so you are essentialy "ghetto-ized" to try to find someplace that is deserted of others in order to pursue your chosen play style without annoying others....because there is no clear understanding that (RP-ing) is a commonly accepted focus of play among the community.
- No PvP allowed in the Open World (other then timed duels)....so difficult to construct your own storylines that involve conflict. The one place that allows PvMP.... the players there mostly see that as a "competitive PvP environment" so attempting to use that as a backdrop for conflict generates complaints among the other players in that environment...because once again you are disturbing thier play...and they view what you are doing as not an accepted/intended use of that environment (see point above).
I could go on...as there are plenty of others...but hopefully I am making my point. Yes, we could RP (and socialize) in that game (LOTRO) but functionaly we were left with little better mechanisms then we could have gotten out of a chat room. In fact in many ways less.....since at least in a chat room you aren't disturbing other peoples use of that environment..... and LOTRO was actualy supposed to be one of the most heavly RP oriented modern MMO's released.
Yes you could do it....and yes you could socialize...but it was largely IN SPITE of the game...and not DUE TO IT. Contrast this to some of the older MUDS where the entire design focus of the game is built around supporting that style of play.
Originally posted by Calerxes
I think that many of us "old time gamers" expect that the game has a specific design focus so that it encourages a player community with a specific and somewhat like minded set of expectations on what that game environment is about, so that people have an easier time finding individuals with that style of play interest and there are fewer conflicts involved when using that environment for clashing styles of play. We also expect the game will have mechanics that support that style of play. It's the difference between something that is labled as simply "Field" and something labled "Softball field".... If I show up at the "Softball field" I can reasonably expect most of the others there are going to be interested in playing softball...not football or golf. No one else there will have justifiable cause for people using the field to play softaball instead of football or golf..... and the field will likely have a diamond and basepaths laid out...rather then a bunch of holes with flags sticking out of them.
I think this is true of modern MMO's as well.....but the design focus does not appear to include most of the forms of socialization that many of us "old time gamers" recognize, enjoy and are interested in. It seems mostly focused on progression, solo-play and instanced based RAIDING of static PVE Dungeons. That's certainly fine if your interested in that sort of thing. I may even, once in a blue moon, feel like indulging in that myself. However my entertainment time is far too valuable to be wasted on products that aren't really designed to support the type of play I enjoy....and communities that by-in-large are not welcoming of it, nor really even understand it. YMMV.
Edit: As a consumer, why would anyone want to use a product that was not designed to support your intended use of it. Had a minimal feature set to utilize for that intended use and has quite a number of feature that actively retard that intended use? I would never buy something like that would you?
I really think Dev's want to have thier cake and eat it too.....They want to sell a product to people that have incompatible intended uses of that product, and then they can't understand why many folks aren't satisfied with that design. Sorry guys, that's not the way real world product design works. You pick an intended audience, you design a product with features that appeal to that audience and you market and sell to that audience. If you want to widen your audience...you need to design a different product with a different focus and a different set of features. You aren't going to build one vehicle that appeals well to the eco-freindly sub-compact crowd, the muscle car guys and the guys who want a monster off-road vehicle with a large bed to haul stuff.
Advanced Member
Joined: 11/10/05
People think having 500 facebook "friends" is being social. People think one liners on twitter is being social. People think posting pictures of their breakfast is being social. Making insta group action mmos is only part of the problem. We are living in an age of fucked up interaction all around. We watch reality tv shows where people fight and cry over nothing, then log onto facebook to see of anyone commented on our youtube link. Everybody wants to be heard but nobody has anything worth listening to.
Spotlight Poster
Joined: 5/29/09
Players come for the game, but they stay for the people- Most Devs have forgotten this.
Originally posted by Foomerang
true story.
Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
I can't. Never played UO. I take it this was an exception? Did you instantly heal after fights and queue up for group content and go? Were there LFD and LFR tools available, or something similar? I truly have no idea what UO was like. It was heavily PvP based and I never was interested in that aspect so never gave it a shot.
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us.
Originally posted by Khaeros
That's so sad. You have to do all that work. When I played A Tale In The Desert we had an acro party or a dig going literally every day. Often more than one. We organized a sheep gathering and breeding fair and we had 10 players together for a solid 3-12 hours farming wood for charcoal to get a new tech. We didn't have to "organize" events. The whole game was events. Signing off on sculptures and hand puzzles the Riverland Public Works Guild, I was in like 10 guilds simultaneously.
Public Works set up special work stations all over the region to get newbies free access to resources crafting tools and machines and we did all the local techs and funded people's compounds and guild halls.
I had a storehouse of thousands of public mats like slate and grass and mud next to the region spawn to get instant compounds, dozens of public kilns and so forth.
You know about the homestead act? We basically had that with mats and stuff like starter sheep herds. That's what we did all day. And it matters because the way techs are set up the good of the community is the good of the individual. Sure you can't run a dig for medium stones all on your own but who cares because there were 2-3 digs every day and acro parties to get your acrobat skills for strength bonuses and a sculpture district where we each went to sign off.
If you saw another person you had never met you did acro, signed off on titles, any oustanding petitiions and so forth and maybe traded carrots for onions or w/e so we all had access to all seeds. And no one whined about how it was sucking up their free play time to acro with you.
You can yak all you want about your WoW guild but unless only 5% of players in the entire playerbase are likely to bitch at you because you ask for some sort of assistance your community is nothing compared to social sandbox communities.
Advanced Member
Joined: 3/20/10
Originally posted by Ausare
Kind of like every game were you have the ability to build internal communities.
People always make this comment in these sorts of threads, neglecting the fact that socializing is more then just what you do in a guild.
Like the guy obive this poster stated, in essence if you give the players the ability to avoid it most of them will. MMO's do a very good job of that now.
Developers have taken casual to mean that players need the game to be easy and quick to progress through, when casual only means that you don't play for long periods of time every day. Even casual players enjoy a challenge, and most MMO's are completely removing that aspect of the game, at least in the leveling process, and that in turn leads to people not needing to use the social aspects of the game.
It's pretty normal, even for social people, to do those things on their own that can be done on their own. This is how they make MMO's anymore. Most peopel though, I believe, need an incentive to socialize; that usually means putting emphasis on community building within the game, and giving people a reason to actually interact with each other.
If you get people interacting with one another, they'll inevitably start to socialize more. This is kind of the bedrock for Mortal online and the guys making it. Get peope interacting, something many developers seem to be moving away from. The dynamic event stuff that's become popular sinse WAR, is kind of becoming the bane of social gameplay. They don't actually encourage people to "play together", but to instead "play around each other". Every game I've played that uses this sort of a system, has had the exact same result, lots of people simply playing around one another but no one actually playing together.
So, no and yes. It starts with the developers who insist on making online MULTIPLAYER games as single player friendly as possible, and that leads to players doing less socializing because they don't need to.
PS: What the poster above me wrote as well. Exactly same thing applies to EVE. Corps interact, it's not corps only interacting with it's own members. The server is a community as a whole, and peoples actions tend to have impact in the larger social enviroment; as little or as much as they wish it to. Guilds mean very little in the overall social structure of most MMO's because they're self confined groups that have no reason to interact with other guilds, and the members of guilds have no reason to interact outside of their guild. Guilds don't spur social interaction in most MMO's, they secgregate it.
Elite Member
Joined: 1/13/10
Currently playing EVE, SMITE, ArcheAge, and Combat Arms
Originally posted by AlBQuirky
Extremely social game, regular community activities, player-run venues across the shards with at least one prominent one on each shard. There was no queueing and grouping only came several years later, but really wasn't used for much other than chat. There was ZERO downtime in the game. ATITD, Puzzle Pirates and several other games have extremely social environments and extensive communities that extend beyond the guild unit because the tools were there to facilitate interaction and the gameplay was more than just raping the countryside of every living thing in your path.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
Elite Member
Joined: 9/27/11
World > Quest Progression
I agree that faster paced games and auto grouping systems have made us less directly social but I'd say that people only share 50% of the blame. I say 50% because at any one point you can either take the time to chat or not 50/50.
Going forward in MMOs I'm not sure if the combat/adventuring aspect of MMOs will slow down but specific tools and city side features may bring some socializing back. A fair amount of people saw SoEMote as useless tool and a waste of money and resources by SoE. I didnt agree with that a time and in the context of this discussion I think it's a great feature. EQ2 already has good integrated voice chat and with SoEMote they added boxes of the other players faces next to thier group nameplate to see them "talk" in real time.
There is still the same factor of the player deciding to use it. In this the OP was spot on. The game you are playing also needs to encourage communication if it's to happen on a regular basis.
Apprentice Member
Joined: 9/09/12
Played: UO, EQ, EQ2, WoW, AoC, DNDO, Aion, FFXI, LOTRO, RoM, DCUO.
Didn't bother reading the first 7 pages so I'll just chime in @ the OP:
I don't think that it's the fault of the players as much as it is the fault of the current design of games itself. As you said, games used to be tougher, and require groups to do anything. Furthermore the groups had to consist of players that KNEW their role and how to play it, with less "wiggle room" than many games seem to have now except in the toughest raids. Because players can simply jump in and out of short-term "relationships", if you will, with other players, there's less of an inclination to develop a lasting friendly relationship with that person. Not to say it doesn't happen, but it's not as important as it once was.
This is why I'm so for the creation of new iterations of the EQ/FFXI model, where groups were an absolute necessity.
Novice Member
Joined: 7/25/03
The Sandbox Foundation does not exist!
Originally posted by Lorkii
original daoc (pre TOA) was awesome wasnt it?
Spotlight Poster
Joined: 5/29/09
Players come for the game, but they stay for the people- Most Devs have forgotten this.
Originally posted by Lethargic_Synapse
This is why I kinda "blamed" it on the players in the OP, because as far as I'm concerned its the players that want the game to become easier, Hell even on this forum which probably has the most "hardcore" mmo players in one room, there are still people that cry that the games are to hard.
Everyone says its the devs fault or that game need to be harder, but when you nail them down on specifics it goes like this..
1:"you want the game harder?"
2:"yes! they are way to easy now"
1:"Ok lets make it so there is no instant travel"
2:"whoa lets not do that...its not making the game any harder, and who has 3 hours to travel to the frost lands?"
1:"ok...how about making it so you have to be forced grouped"
2:"uhmm how about no, I want to be able to get on and off in a hour or less"
1:"fine, what about a steep leveling curve?"
2:"yeah no thanks, GW5 and SWTORMOROGO are coming out in a few months...so I'd like to be done with it by then"
And it goes on and on, my point is.. I really think its the players fault we have the current mmo situation. And like I said in my OP I feel its because everyone is in a rush now, no one wants a 30 second cooldown after a fight.. its go go go! and even with the WAY faster action MMO's that are out now, there are still people shouting for the live action call of duty stuff.
Anyways this is all IMO..
P.S. on a side note, one term or phrase i've seen more and more as of late, and happen to agree with. "we have to many gamers in the wrong genre"
which I do beleive is the biggest problem with MMO's and why I dislike WoW, I think WoW's a decent game, but the fans it brought into the genre I do not care for at all.
And yes I would LOVE to see another FFXI -ish mmo.
Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!
In that sense you are absolutely correct. Dev's are clearly responding to audience demand or at the very least what they percieve as audience demand. If they didn't think something would be popular, they wouldn't do it.
I think the core issue here is that you really have very different audiences for MMO's with very different and conflicting desires in what they want in a game and what they consider fun.
The problem is that pretty much all the Dev's or at least the ones with significant resources are chasing after just one particular segment of that audience (which doesn't place a high value on socialization), one that they percieve to be the largest (and probably, in fact is, at least of those currently playing MMO's).
That creates a problem for both us players and for the Dev's. For the players, it leaves those of us who really don't match that target audience segment floundering, without many game options to chose from. For the Dev's it creates a problem because even if that particular audience segment is the largest, it's not actualy large enough to sustain all the games that are aimed at capturing it. So they end up fighting each other for the same customers and alot of them fail or underperform because there is too much competition for that finite pool of players.
The other issue is that Dev's will sometimes try to reach out to satisfy too wide an audience with too many different divergent and conflicting preferences in a single product in order to maximize that games audience. They end up making complicated, compromise mechanisms that don't work very well...and ultimately don't satisfy anyone well.
There are plenty of us who do place a high value on socialization and the design mechanisms that support it. However right now our voice isn't weighing very heavly with Developers because they still percieve thier most proffitable path is to chase after the audience that doesn't. Hopefully some will start to percieve that there are simply too many mice trying to chase after the same piece of cheese and peel away from the pack to look for different target audiences. I think we may actualy be starting to see that now.
Apprentice Member
Joined: 9/09/12
Played: UO, EQ, EQ2, WoW, AoC, DNDO, Aion, FFXI, LOTRO, RoM, DCUO.
Originally posted by GrumpyMel2
I agree with everything here. I think the main fault of the devs is casting too wide a net. Everyone wants to be WoW, and nobody wants to be EQ. This is why they need niche MMO games more than generalized cookie cutters. It's simply impossible to release a new MMO and hope to top the scale, magnitute and overall success of WoW. (Or perhaps not impossible, but at the least improbable.) How many "WoW-killers" have we seen rise and fall within a matter of months? Most of which are now free to play, by the way. SWTOR is a great example of how HUGE budgets and professional devs don't make as much of a difference as the audience you're appealing to. There is a very large "hardcore" gamer base whose needs aren't being met. It seems the typical response by devs is to simply "add more stuff to do at the end".
I've always personally thought the journey was more important than the endgame, even though I'm what most would consider a hardcore player. Because of this, I usually end up doing at least one go around of all the endgame content, then creating tons of alts (which is the only reason I lasted through 6 months of TOR). It's just not fun to me doing the same content over and over for predetermined rewards. I much prefer games that require grouping and specified battle tactics to the generic MMO model we have now, which is basically designed to propel you to endgame so you can repeat content. On the other hand, these games are great for people with limited time or that prefer playing solo for the most part. The problem is we have too many of column B and not enough of column A.


text:
I have a few points I would like to add...
I think it might have been better to focus on some games that "promised" Mac versions, but have yet to delivery (i.e. Torchlight 2).
Also, Mass Effect Trilogy might be a bad example. Mass Effect 1 was published by Microsoft with 2 & 3 being published by EA. I'm sure EA had to work out some special deal to get the Trilogy made in the first place and put on the PS3. We don't know the details, but I wouldn't be surprised if it would take a few more hoops to get it ok'd for the Mac.
I would really like to see an article that goes deeper into the challenges and reasons why a lot of games aren't made for Macs. Some Mac gamers are under the incorrect impression that it's mainly a numbers game and many PC gamers are under the incorrect impression that Mac hardware isn't powerful enough to "game".


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Newcastle want French winger Hatem Ben Arfa to sign a new contract and stay at St James' Park, after Liverpool enquired about the 25-year-old.
West Ham boss Sam Allardyce could move for ex-Bolton defender Ricardo Gardner who is now a free agent.
Middlesbrough are close to agreeing the loan signing of Newcastle forward Sammy Ameobi.
Boss Phil Parkinson paid tribute to Bradford's supporters after their fairytale run in the Capital One Cup was ended in the final by Swansea.
Striker Emmanuel Adebayor will be handed the job of lifting Tottenham into third place.
Nathan Dyer defended the astonishing tantrum which threatened to take the gloss off Swansea's Capital One Cup glory.
Southampton midfielder Gaston Ramirez is a target for Italian trio Inter Milan, Juventus and Fiorentina.
Dagenham & Redbridge boss John Still, 62, is set to quit the League Two club and become Luton Town's new manager in a £1m deal.
Manchester City are ready to open talks with Ivory Coast midfielder Yaya Toure about a new five-year deal worth £55m.
Michael Laudrup watched five-star Swansea make history, then hailed it as his biggest achievement in football.
Manchester United striker Robin van Persie will be fit to face Real Madrid in next week's Champions League clash, despite picking up a bizarre hip injury against Queens Park Rangers.
Fulham boss Martin Jol is considering offering an extended contract to veteran 35-year-old Greece midfielder Giorgios Karagounis.
Michael Laudrup admitted responsibility for Swansea's penalty mix-up after they crushed League Two side Bradford City to win the Capital One Cup at Wembley.
Michu revealed Swansea City took it easy after going 4-0 ahead against Bradford City out of "respect" - but that did not stop them going on to a record 5-0 win at Wembley.
Rafa Benitez saw Chelsea fall to defeat at Manchester City then admitted they are sweating on qualifying for the Champions League next season.
Swansea City made history, elegantly winning the League Cup by the biggest margin ever and effortlessly lifting their first major trophy, and they drew on their own past in doing so.
Roberto Mancini could have thanked Joe Hart for saving a penalty, he may have counted his blessings that Chelsea were quite so bad, but after seeing Manchester City keep their faint title hopes alive, he instead thanked the Pope.
Dennis Wise is the latest name to be linked to the vacant manager's post at League One side Swindon Town.
Michael Laudrup described lifting the Capital One Cup as his finest achievement after his Swansea City side thrashed Bradford City 5-0 at Wembley.
Liverpool boss Brendan Rodgers has stepped up his interest in Feyenoord defender Stefan de Vrij, 21, by travelling to the Netherlands on Sunday to watch him play against PSV Eindhoven.


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End oligarchyDecember 01,2012There are different words to describe a system of minority-ruled government.
When a minority of one holds power, it is a dictatorship. Sometimes the dictator is clothed in the ritual garments of monarchy. Sometimes he or she must accommodate other power centers, as the British kings did when they allowed Parliament a gradually larger say.
Sometimes the dictator forms alliances with economic interests. Fascism as pioneered in Italy under Mussolini was an unholy alliance of favored businesses and Mussolinis dictatorship. The dictatorship of Hosni Mubarak in Egypt remained in power because he had forged a corrupt alliance with the military.
Oligarchy is the rule of a narrow elite. Latin America has a long history of rule by the wealthy few, who strive to hold power against the claims of the majority. If majority rule is a fundamental tenet of democracy, oligarchies tend to find ways to subvert the power of the majority and to ensure a continuation of minority rule.
In the United States the bastion of oligarchy is the U.S. Senate. Thats because the rules of the Senate provide for minority rule. It is anti-democratic, but its the way it is.
The pillar upholding the system of minority rule is the filibuster. Because of the filibuster rule, a minority of 41 can stand in the way of the majority 59. The filibuster is the delaying tactic that allows any senator to talk a bill to death by refusing to yield the floor unless the majority can summon 60 votes.
In the last four years the Republican minority has abused the filibuster rule as no other minority ever has. But now a rare opportunity awaits Senate Majority Leader Harry Reid. At the beginning of a new session, a simple majority of 51 can vote to change the Senate rules, and Reid has let it be known that the Democrats intend to change the filibuster rules.
Sens. Patrick Leahy and Bernard Sanders must back efforts to limit the power of the minority to rule the day. In the past Democrats have been reluctant to do so because they wanted to reserve the filibuster power for the day when they were in the minority. But the Republicans have overplayed their hand, abusing the filibuster to such an extent that action is required.
Senators have made it easy to filibuster. They dont have to stand up and talk. They just need to declare their intention to do so. That immediately subjects further action to the power of the minority. One of the changes the Democrats are contemplating is to end the so-called virtual filibuster, which would force senators who intend to block action actually to stand up and blather on. Let the nation see what they are doing. If they believe it is more useful to read the phone book aloud than to allow the majority to carry out its democratic responsibilities, let the nation decide whether it agrees.
For many decades, the filibuster was the preferred weapon of Southern segregationists intent on blocking progress on civil rights. The forces of racial oppression had always been led by an elite of Southern property holders, and the filibuster allowed them overweening power in the Senate. More recently, the filibuster has been deployed to serve an economic elite and Republican efforts to do its bidding.
But in a democracy the majority is supposed to rule. If we are afraid of what the majority might do, then we are afraid of democracy. Rather than thwarting the majority, democracy ought to empower the majority to carry out its program, and then let the voters judge. A majority that fails to serve the public interest will eventually and inevitably become a minority.
Now is the time to put democracy back in the hands of the majority. If the Republicans had not abused the filibuster in such brazen fashion, the Democrats might be less inclined to challenge the status quo. But the Republicans have given the Democrats every justification to take steps to curb the power of the oligarchs holding sway in the U.S. Senate.MORE IN Opinion
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Grease Selection for Rolling Element Bearings
Instructor: Dr. Paul Shiller, University of Akron
Where: STLE University, live webinar event broadcast to your computer
When: Thursday, November 7, 2013 at 12-1:00 p.m., with optional Q&A from 1-1:30 p.m. Central Time
Cost: $39 for members, $59 for non-members
Due to their availability and ease of installation and maintenance, ball or roller bearings are widely used in a broad variety of machines and equipment. Consequently, design and maintenance personnel, as well as lubricant suppliers, are often confronted with need for some knowledge of their theory and application. Accordingly, this webinar will review the basics of grease selection from a basic evaluation to determine the best choice in viscosity and thickener to other application considerations that need to be addressed. The webinar will then discuss some ideas of selecting greases based on current marketing literature.
The webinar will cover:
• Why bearings fail
• Why oils?
• Oil or Grease?
• Choosing an oil viscosity
• Choosing a base oil
• Choosing a thickener
• Other application considerations
• Sifting through the marketing information
Paul Shiller received a Ph.D. degree in Physical Chemistry from Case Western Reserve University in Cleveland, OH studying the surface reactions at fuel cell electrodes using molecular orbital methods. He holds an M.S degree in Chemical Engineering also from Case Western Reserve University where he studied the characteristics of "Diamond-like films". He received a BE degree in Chemical Engineering from Youngstown State University. He recently moved to the University of Akron as a Research Scientist in an "Open Innovation" collaborative effort between The University of Akron and The Timken Co. At The University of Akron he will be working in the Timken Engineered Surfaces lab, which is part of the Center for Surface Engineering and Lubrication Research. In this position he will carry out fundamental studies of lubrication additives and lubrication mechanisms with an emphasis on modeling and high-pressure properties. Previously he worked at The Timken Company as a Product Development Specialist for lubricants and lubrication in starting in 2004. He then moved to a position as a Tribological Specialist within the Tribology and Next Generation Materials group at the Timken Technology Center in North Canton. At Timken he studies how the chemistry of lubricants affects bearings especially how additives can be used to extend bearing life. Before coming to Timken he managed a polymer analytical chemistry lab at the Packard Electric division of DELPHI. He started at Packard Electric as a quality control engineer in the ignition cable department when Packard Electric was a division of General Motors. He was a Process Engineer on the thin film deposition processes for liquid crystal display products at PanelVision in Pittsburgh. Paul worked as a Research Engineer at The General Tire Company in Akron studying polymer extrusion and molding and the performance of tennis balls. He started his lubrication career as a Summer Intern at The Penn State University.
Paul has received a Professional Promise Award from AIChE and the Shell Lubricants award for Instructor Excellence from NLGI. He is also currently an Adjunct Professor of Chemistry at Kent State University. Paul is a member of STLE, ACS, and SOR.
Contact Us
Phone: (847) 825-5536
Email: Kara Sniegowski at email@example.com
Reminder: Computer speakers or headphones are needed to hear the audio.
Registration is now open. Please ensure you're logged in at www.stle.org first, then click on the link below. Once you arrive at the event listing, click "add to your products" to start the purchase process.
Click Here to register for this event.


text:
August 4, 2015
POTTSBORO, TX-Several fire crews in Grayson county rushed to a fire that heavily damaged one Pottsboro home.
Pottsboro Assistant Fire Chief, Keith Bates said neighbors on Keefer Road reported seeing smoke and flames coming out of the home around 2:30. Crews from Pottsboro, Denison, Preston, Airport and Locust put out the blaze quickly. No one was home at the time of the fire.
"There is approximately 30-40 percent fire damage in the home and we have heat and smoke damage in the rest of the structure. Pretty much the rest of the kitchen and living room area are heavily damaged," he said.
No one was hurt. The Grayson County Fire Marshal is investigating.
Click Here to access the online Public Inspection File
Viewers with disabilities can get assistance accessing this station's FCC Public Inspection File by contacting the station with the information listed below. Questions or concerns relating to the accessibility of the FCC's online public file system should be directed to the FCC at 888-225-5322, 888-835-5322 (TTY), or firstname.lastname@example.com.


text:
Tall Expandable Pea Trellis
Customers Also Bought
Exclusive | Tall Hinged Trellis Supports Your Peas with Ease
- Sturdy, easy-to-use support for climbing peas and other vining crops
- Keeps your harvest off the ground and away from pests and rot
- Large openings make harvesting easy
- Choice of Red, Green or Steel Gray
Everybody loves fresh peas, but supporting them with poles, twine and netting can be a hassle. Our sturdy pea trellis is an easy solution. Each trellis has eight hinged panels with big 8" grids. Simply zig-zag the panels through your row of peas and push them into the ground (add a stake on each end in windy locations). Total length 9'-8" by 64" high installed. Trellises fold for easy off-season storage. Reusable year after year, and they can also support tomatoes as well as cucumbers and other vining crops.
- Powder-coated steel
- 9'-8" L x 64" H installed
- Trellises fold for off-season storage
- Gardener's Supply Exclusive
REVIEW SNAPSHOT®by PowerReviews
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- Peas Beans
I opened a new box of these yesterday to place beside my peas. I had a really hard time getting them to stay together. I finally just pushed each half panel into the ground individually and left it. I am not happy. I bought them at the end of the season last year or I would return them for a refund. I figure my time is up for returning them.
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- Durable
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Great expandable trellis
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- Easy Install In Garden
- Fast setup
- A Little Charlie Chapln
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- Green beans
- Peas
I've owned a pair of these for a number of years, and just bought another pair. I have trellis 1 and 2 started with peas in April; in mid May, I plan to start trellis 3 and 4 with green beans. When the peas are done in June, I can plant trellis 1 and 2 with green beans. In late summer the process reverses: trellis 3 and 4 will be available for the first crop of fall peas, while trellis 1 and 2 will be available for the second crop of peas.
Although setup is easy and can be done by one person, putting the panels together is a little Charlie Chaplin. An extra pair of hands would make this easier.
These trellises are remarkably durable. I used a pair outdoors during the past severe winter, and they showed no signs of wear. I use them to hit the ground running in early spring because they are so easy to install.
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We're proud of the fact that this item is shipped to you directly from our warehouse in Vermont, by one of our 250 employee-owners. In-stock items are packed with care and shipped within the next business day to ensure prompt delivery to your home and garden!


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Student Spotlight on Wynter Zdunczyk
Student Spotlight
Wynter Zdunczyk (East Liverpool)
First year physical therapist assistant student Wynter Zdunczyk knows the importance of time management. As a mother of two, a wife, a part time waitress and a full time student, Zdunczyk has a packed schedule. With little time to herself Zdunczyk has mastered the art of balancing family, work and school. As a nontraditional student she credits the strong support system she has in her husband and mother for her ability to go back to school.
"Having a supportive family is invaluable," Zdunczyk said. "I wouldn't be able to go back to school without all of their help."
With such a busy schedule, Wynter finds time to study after she has tucked her children in to bed. "Studying begins for me at the end of the day, when all of my mommy duties are finished."
Zdunczyk chose to attend Kent State University at East Liverpool because of the quality of the degree she is seeking and the selectiveness of the physical therapist assistant program. Aside from actual application for the program, students must also go through an interview process to ensure they have the proper motivation and insight to succeed within the field of physical therapy. Zdunczyk thinks the most rewarding part of the program is the sense of accomplishment she feels when helping others.
Currently in her first semester of clinical coursework, Zdunczyk is practicing hands-on learning at Belmont Community Hospital. The skills she is learning this semester will aid her as she continues in the physical therapy program and also upon graduation. After successfully leaving the university, Zdunczyk hopes to use her new skills in the pediatrics and outpatient departments of a facility in St. Clairesville or Wheeling, so that her commute time will be minimal.
The drive and determination Zdunczyk has to complete the program comes from a desire to provide for her children. Simply put, "I'm doing it all for my kids," she said.


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You have every right to fire the GC, but it may cost you money in legal fees to fight any leins he has on the property. If you do insurance work you should know that you have to do part of the work out of your own cash reserves and wait for disbursement from the insurance company. His crews errors are not your problem, they are his. If you have problems you should include your insurance company in the problems you are having. If he is running into problems with extras they should only be related to things the adjuster missed and not his or his crews incompetence. If upon rip out he finds hidden water damage that would be an example. An example was a flood job I did not too long ago where we found termite damage that could not be seen untill after demo. Since it was not related to the flood it was not covered. Unless this is his first insurance job he should know the procedures and not be expecting money before it is due, stick to your guns and make sure he is doing the right job. If not include your insurance company and possibly even your mortgage company in any problems. A lein is not that big a deal though in the long run as long as you pay off the agreed amount as per contract. Just make sure if you stay with this guy he has a lien release with him when you give him the finnal check!
Water And Smoke Damage reviews in Spokane Valley
He evaluated the area, explained to me and contacted my insurance to make sure they also understood what work needed to be done.
Work started on 3/16/15 and was completed 3/18/15.
Got the job done quickly, too! Highly recommend!
(Note: Services are paid directly by my insurance; therefore, I do not know the cost of service.)
Even before the crew was there, he started helping me move and dry personal belongings. When
I was very impressed with their operations and professionalism. I hope I never need their help again, but if I do, I won't hesitate to call them!
I had an estimate from another well known company who specializes in encapsulation of crawl space and they estimated approximately $12K to do the same job. Additionally, they were also going to require that I have a HVAC tech to remove all of the duct work (at my expense of course) prior to their team coming to do the job and then it would have to be re-installed.
Another local contractor looked at the job and decided it would be too much work and he didn't want to even touch the job.
My (AFTER they had read
The backoffice is another story – my insurance company called me to see if I was sent any paperwork (I was told I would receive my contact within a week) as they had not received anything from
Once the paperwork was received I guess my insurance company considered it excessive and went into mediation with
I had to get a call from the insurance company to see if they charged my credit card and sure enough they did.
e i
I desperately needed some items erroneously in the non-rush group, and had a difficult time getting the right person on the line. As a result, it took 2-3 extra days before I could get them. I was finally in touch with the scheduling person -- whose name I should have been given on Day One. I had left a few voicemails and emails with my contact person, with no reply.
Final delivery was OK, because I knew the scheduling person and she was very responsive.
I read online that ozone-treated clothes are crispy. A few sweaters did feel a bit dry, but once I put them on, everything was normal.
This is a review of the mishaps which have occurred when dealing with this company, so please forgive the lengthy description. My usual philosophy is that if I cannot say good things then I will not make any comments at all, and if I am impressed with good work then I will give credit where credit is due. However my experience with this company has forced me to write this review, so that folks are forewarned as to what to expect. I only wish I had done some research before I went into this project with
To give you a recap on the moral of the story, if you are looking for a good clean up crew after water damage, with minimal
restoration, then this would be a good company to go with. If, however, you are looking to renovate and upgrade, and you want to save yourself stress/anxiety/mental anguish, then look elsewhere!! (a good friend of mine went thru the same thing as I did recently, and she highly recommends ServePro) .
Firstly, in the interest of full disclosure, I will say that
happy that they have not totally abandoned me. (but then again, I still owe them an outstanding balance, so perhaps this is their incentive to continue working with me?)
It started with a flood in the house, where the downstairs guest bath room had water backing up from the sewer line, due to what
eventually turned out to be tree roots where the residential line meets the city line. The plumbing firm I used to clear the backup recommended
I met with my project manager,
force employees. And this is the switch part!
Let me state that at no stage was I given information about, or the opportunity to move my furniture into a "pod", a fact that was later mentioned / brought to my attention by
What started out as a 3-4 week project with this company is now into week 9, and still going!. It began with what I call the painting fiasco. I paid for
Next came the granite kitchen counter top , which had a very prominent "beauty
Then came the tiling and back splash issues, where the flooring contractor (S & H Flooring in the Colony) sent their "F" team to
rapidly losing my patience!!! The fact is, that I hired a general contractor so that they could keep an eye on progress, not neglect thier duty towards me as a valued customer?
And to top all this off, the flooring crew (both tile and carpet) treated my property with complete disregard! I have 2 dining sets
(formal and kitchen) which have deep scratches and chairs which were pristine with lovely cream colored seats, and suffice it to say they are no longer fully cream (i.e. dusty and stained).
essence I have very disgruntled contractors (because they did not want to or were not paid to move property) treating my property with complete and utter disregard, resulting in damaged furniture which
an hour before coming in to remove items (this after I had to call the project manager, whose exact words were "well I
I had brand new
by the contractors using my sink for clean up. When I pointed this out to
This company seems to " nickel and dime" the you for everything, and yet does the absolute minimum to replace/restore the damage which t their contractors caused!!!
Throughout this whole nightmare,
turning out and at how my property was being handled. He also commented that because I am "such a sweet person" , and he was thankful that he did not have to deal with a more aggressive customer, and due to the inconvenience caused to me he would try to see about getting me some type of discount. Suffice it to say that discount has not materialized. (remember my comment about nickel and dime?) He even told me that
since the deal seems to be too lucrative for both companies.
I knew going into this that the company would be charging an overhead, but I wanted the convince of dealing with a single general
contractor, so I was willing to pay the extra that is usually charged. (to give you an idea of the difference in pricing, Angie's list recently had an offer to get 4 recessed lights installed, including dimmer switch plus labor for $399.00.
PM/ General Contractor who would pay attention to detail, who would listen to all my concerns and who would take
action to ensure that none of my concerns came to fruition. Basically I was lucky if the PM was able to give an hour a day of his time towards my project, and his negligence resulted in issues
Of utmost concern to me is that I overheard the
Finally I have also repeatedly asked to speak to the GM of
Water And Fire Damage Services in Spokane Valley, WA
1st Response Plumbing
1st Response Water Damage & Restoration
24 7 Restoration
Above All Contracting
Affordable Restoration
Aire Serv Heating & Air Conditioning of Spokane
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All restoration solution
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Bath Fitter
Boren to Build Construction
Burke's Klein's DKI
Cahaba Scapes
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CDA Inspectors
CH Construction
CleanCo Carpet Window & Air Duct Cleaning
Crown Home Services
Dirt Hunters
Excell Design & Build
Floor Coverings International
GFC Construction LLC
Hardwood Connection Inc
Holiday Inn Express Downtown Spokane
Holiday Inn Express Spokane Valley
Home Projects Specialists, LLC.
Inland Northwest Construction Company
Integrall Systems INC
Live Clean Today
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Spokane Valley
Murphy and Sons Restoration
Pioneer Cleaning Specialists
Premier Basement Systems
ProClaim Public Insurance Adjusters
Radiant Rugs
RestorationSOS® of Spokane
Rolyn Companies, Inc.
Sauer Construction
ServiceMaster by Covington
ServiceMaster Fire & Water Restoration by Compass
SERVPRO of Northeast Spokane
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Peelander-Z to land at Frankies Sept. 12Written by Matt Liasse | | email@example.com
Frankies Inner City will play host to a metal foursome from planet Peelander on Sept. 12 — or so a local group claims.
Days after the Sept. 10 release of its new album "Metalander-Z," Peelander-Z will take the stage in colorful get-ups, not unlike the outfits of the "Power Rangers," according to band leader Peelander-Yellow.
Peelander-Yellow said he is excited to visit Toledo. He's been before, but never during the daytime.
"We [were] only there for a show, we'd play and after that we'd move somewhere," he said. "I want to go during the daytime and I want to see what's going on in Toledo."
Peelander-Yellow said the band has a song about tacos, so he looks forward to eating at Tony Packo's when in the area.
Other band members include Peelander-Purple, Peelander-Pink and Peelander-Green. Peelander-Yellow said some dates of their tour will include Peelander-Red and Peelander-Black.
Peelander-Yellow said Peelander-Z is not a band but a "rock 'n' roll preschool." They sometimes have human bowling or jump rope with the crowd during shows.
The band reinvented its sound for its new album, leaning more towards metal than the punk sound of its previous seven records.
"We want to change our style always," Peelander-Yellow said.
Before the recording process began, the band listened to early '80s artists. Peelander-Yellow said bands like Poison, AC/DC and Iron Maiden influenced him.
The album was released by Chicken Ranch Records.
"I always marvel at Peelander's ability to distill a genre of music down to its essence," Chicken Ranch Records' Mike Dickinson said in a news release. "They have done it again with this album."
Songs on the album include "Heavy Snake," "I Got Fired" and "My Shake." The album's first single "Ride on the Shooting Star" is a favorite of Peelander-Yellow's.
"I'm looking for a shooting star always," Peelander-Yellow said.
The band has appeared at major music festivals including Bonnaroo and the Vans Warped Tour. The band is entering a tour of 13 shows this fall.
Tags: AC/DC, Bonnaroo and the Vans Warped Tour, Chicken Ranch Records, Frankie's Inner City, Iron Maiden, Metalander-Z, Mike Dickinson, Peelander, Peelander-Black, Peelander-Green, Peelander-Pink, Peelander-Purple, Peelander-Red, Peelander-Yellow, Peelander-Z, Poison, Power Rangers, Tony Packo's


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|City Administration > Public Information Office
|Anaheim Building Gets Gold By Going Green
ANAHEIM, CA - (December 16, 2010) - Anaheim Public Utilities is proud to announce that the renovations to their headquarters, Anaheim West Tower, have been awarded with gold-level LEED (Leadership in Energy Efficiency and Design) certification status. The building, which remained occupied during its refurbishment from early 2007 until mid-2009, offered the utility a unique chance to integrate elements of green building and energy efficiency.
Anaheim West Tower was scheduled for renovation in late 2006 when the Utility took this opportunity to turn a routine project into something more. The installation of a variety of green products and practices transformed this government building into a model for the entire community – and the initial investment to integrate these sustainable building techniques will save the City money, by using less resources.
The efforts began in early 2007 with the construction process itself: recycled materials, low-emitting adhesives and paint, along with wood from providers that participate in sustainable forestry practices, were used predominantly throughout the refurbishment, and more than 90% of the waste generated by the construction was diverted away from landfills. Several new energy-efficient and environmentally-friendly features were integrated into the building, such as optimized lighting, Energy Star appliances, and water saving plumbing retrofits. Finally, several new procedures were drawn up to support ongoing green practices, such as green power purchasing, collection of recyclables, and green facility maintenance and cleaning practices.
As part of the refurbishment process, the City contracted with the architectural firm of Robert Borders & Associates to assist with the construction specifications and project management needed to insure compliance with the LEED certification requirements and process. The winning low bidder, local Anaheim contractor Great West Contractors, Inc., provided construction experience and a LEED Accredited Professional during the project, verifying through the U.S. Green Building Council's on-line system that the appropriate materials were used each step of the way. The project was completed in late 2009 and was awarded gold-level LEED status in 2010.
The LEED rating system is a U.S. Green Building Council standard, which was designed to help define, support and certify successful energy-efficient and environmentally-conscious building design, construction and operations. LEED is transforming the marketplace by providing a nationally recognized certification system to promote integrated, whole-building design practices in the building industry.
For existing commercial interiors, LEED is a 57-point system. To merely qualify as LEED-certified, a building must earn a minimum of 21 points, and to achieve gold certification, like Anaheim West Tower, a building must earn a minimum of 32 points. To learn more about Green Building and the LEED certification process, visit www.anaheim.net/utilities, and click on Green Connection.
Media Contact: Ruth Ruiz 714.765.5060more city news
ABOUT ANAHEIM –The City of Anaheim, founded in 1857, is one of the nation's premier municipalities and is one of California's most populous and most visited cities. Anaheim covers 50 square miles with more than 351,000 residents and more than 2,900 City employees. The municipal corporation's annual budget is $1.7 billion. Anaheim supports a thriving business community with companies such as: Carl Karcher Enterprises, Inc.; L-3 Communications; Pacific Sunwear; and Disneyland Resort. Successful sports franchises call Anaheim home, including: Angels Baseball; Anaheim Ducks; the U.S. Men's National Volleyball Team, and the 2012 Olympic Games Silver Medal winning U.S. Women's National Volleyball Team. Anaheim also boasts world-class meeting and entertainment venues with: The Anaheim Convention Center, LEED-certified and the largest on the west coast; Honda Center; City National Grove of Anaheim; Anaheim GardenWalk; Angel Stadium of Anaheim; and ARTIC (Anaheim Regional Transportation Intermodal Center). In addition, Anaheim embraces its vibrant cultural arts community, including the world-renowned Anaheim Ballet. Annually, Anaheim welcomes more than 20 million visitors to the City, truly making it where the world comes to live, work and play. For more information, please visit www.anaheim.net.
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text:
Culinary DelightsFindler Trockenfleisch (beef jerky), savory fish soup, potato gnocchi with forest mushrooms and blueberries.
SpecialitiesThe interior is artistically designed and conveys a cosy mountain atmosphere.
Height: 2080 m a.s.l.
Local place name: Findeln
Winter Hiking Trail
Ski Run
Winter Hiking:
from Zermatt 1h20
from Sunnegga mountain train station 0h20


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Time for a changeOctober 28,2013The American taxpayer wants to believe and should be entitled to believe that the nations nonprofit organizations that enjoy significant tax breaks are impeccably managed and vigilant stewards of their assets, but now we know thats not necessarily the case.
The Washington Post on Sunday published the results of its investigation into incredibly costly dishonest behavior by individuals or organizations connected to some of the major nonprofits and, to everyone but the terminally cynical, the results are astonishing.
For example, The Post disclosed that one such nonprofit, the American Legacy Foundation (with headquarters just blocks from the White House), had one loss estimated at $3.4 million that was linked to purchases from a business described sometimes as a computer supply firm and at others as a barbershop, and to an assistant vice president who now runs a video game emporium in Nigeria.
Were not innocent in this, Legacys chief executive, Cheryl Healton, conceded. We are horrified it happened on our watch The truth hurts we screwed up.
But Legacy is far from alone when it comes to financial misdeeds by Americas nonprofits.
The Posts analysis of filings from 2008 to 2012 found that Legacy is in fact just one of more than 1,000 nonprofit organizations that reported they had discovered a similar significant diversion of assets. They attributed these losses to theft, investment fraud, embezzlement and other unauthorized uses of funds.
The diversions drained hundreds of millions of dollars from institutions that are underwritten by public donations and government funds, the newspapers report continued, adding that just 10 of the largest disclosures cited combined losses that potentially totaled more than a half-billion dollars.
While some of the diversions have come to public attention, many others such as the one at the American Legacy Foundation have not been reported in the news media, the report continued. And The Post found that nonprofits routinely omitted important details from their public filings, leaving the public to guess what had happened even though federal disclosure instructions direct nonprofit groups to explain the circumstances. About half the organizations did not disclose the total amount lost.
Nonprofit organizations are required to report only diversions thats a code word for thefts, apparently of more than $250,000 or those that exceeded 5 percent of an organizations annual gross receipts or total assets.
Filing instructions direct nonprofits to disclose any unauthorized conversion or use of the organizations assets other than for the organizations authorized purposes, including but not limited to embezzlement or theft.
Whats particularly alarming about The Posts report is the sheer number of nonprofits that have been afflicted with what it called financial skullduggery. There are many such agencies in the District of Columbia, but theyre also all over the United States.
Even the AARP, the nations chief advocate for the causes of the elderly, has been caught up in the skullduggery tsunami. In 2011, The Post reports, it lost more than $230,000 due to embezzlement and billing irregularities, but the organization conceded nobody has been charged in connection with these losses.
Also in 2011, Columbia University reported it had been defrauded of $5.2 million in electronic payments. A university spokesman confirmed to The Post that the disclosure referred to an incident involving a former university accounting clerk and three associates who were later convicted of redirecting $5.7 million meant for a New York hospital.
There are many other nonprofits that suffered similar losses, and so the question arises: Shouldnt new rules be established for the management of such organizations in order for them to be entitled to the tax breaks they now enjoy?MORE IN CommentaryOn Friday, the government of Puerto Rico announced that it was about to miss a bond payment. Full StoryThe first Republican presidential primary debate is Thursday, and the leading candidate is almost... Full StoryIran and the P5+1 (China, France, Russia, United Kingdom, United States plus Germany) have now... Full Story
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text: I am nearly 45 years old and facing an unexpected second pregnancy. I experienced toxemia in my first pregnancy at age 41 and delivered a 5lb 12 oz. baby 36 1/2 weeks early. I have a strong family history of heart disease (my father died at age 43;grandfather age 55) and I have started to see a cardiologist for preventive measures. My concern is the risk of getting pre-eclampsia again, particularly at an earlier phase in the pregnancy and possibly delivering a severely premature baby. My OB is nonchalent about the chances of getting toxemia/pre-eclampsia again and says I got it late in pregnancy last time and we handled it and not to worry. My cardiologist is equally nonchalant but does say pre-eclampsia does increase my probability for high blood pressure earlier in my lifetime. But everything I've read says I should be concerned especially given my family history of heart disease. What should I do or what can I do at this early stage? Am I being too concerned as my OB and others suggest? Is it a huge risk to be pregnant at age 45? Can I get pre-eclampsia earlier in pregnancy even though the first time was later in the pregnancy? What are my risks compared to women who do not have a family history of heart disease?


text: Nice post! I agree that converting your semi-automatic weapon to an illegal full-automatic weapon is not worth prison time; however I think some of your facts are a bit off. For one thing the difference between a military receiver and the one that you get with your semi-auto is a few parts and holes. But the details really aren't important here, it's not going to jail that's important!