text:
DOBSON — The theme to the town of Dobson's upcoming challenges and goals in the new year is improvement. One major project will be a proposed town park as well as updating parts of the town's aging infrastructure.
"In my opinion, one of the biggest challenges we will face as a town is infrastructure improvements," said Dobson Town Manager Josh Smith. "In addition to our ongoing projects replacing portions of our water system we also face issues with upgrading our water treatment plant."
Smith explained that many water lines throughout Dobson were installed in 1968 and have not been upgraded since. He said over the past two years several sections of water line have been upgraded but many areas are continuing with the help of numerous patches. Taking into account the cost of treating water as mandated by federal law, water leaks have taken on even greater importance to towns nationwide as they seek to stretch budget dollars.
He said the town is working with the firm of Anderson and Associates of Greensboro to plan the upgrades to the water plant.
"This will be one of our major priorities this year," said Smith. "Some of our lines will probably have to totally be replaced. I've seen some lines that were just a series of repair clamps every few feet. We'll have to deal with this situation on multiple levels. Costs really are up when you consider dealing with fractures in water lines. There's the labor involved, moving ground that is often paved and replacing all this after the repairs."
Smith said the town is financially in good shape and solvent and will seek help from a variety of state and groups like the Appalachian Regional Commission to get funding to address the needed repairs.
He said federally mandated changes to water treatment have caused the town to pursue a $1.5 million project to upgrade Dobson's sludge handling capabilities. Other proposed changes will include multiple upgrades to the town clean water reservoir and water pumps at the plant.
"There will be a lot of long-term costs; but these are necessities," added Smith. He commended the town's board of commissioners for making what he said were hard decisions so the town could address water and sewer issues. He said an example of one tough decision commissioners had to make was declaring a moratorium on water and sewer extensions outside the town limits until the systems are improved.
Smith said the town wants to ensure residents continue to received "good, safe, clean drinking water without service interruptions."
He said Dobson, by virtue of being the county seat, automatically draws a variety of traffic to it during the day. He said the commissioners want to capitalize on this by providing additional recreational opportunities for residents and as incentive for others to visit the town later.
"We have also been very fortunate to have lots of new business construction," summarized Smith. "What we have to work on is the image of Dobson having a lot to offer during the day but rolling up the sidewalks early. We need to keep people past 5 p.m. and even have them come back on the weekends."
Smith said the first town Christmas tree lighting ceremony this year was received warmly and pointed to the record attendance at the annual Christmas parade as proof of the town's potential. A centerpiece of this is the ongoing planning project for a downtown park.
This park could be a centerpiece for hosting cultural events such as concerts as well as regular use by citizens and visitors for picnics and a family-friendly place to frequent for no special reason.
"The town doesn't want to duplicate what is happening elsewhere. We want it to be unique," said Smith. "Fisher River Park for instance has it's own unique character and opportunities. We want to build a small municipal park that is walkable and is low maintenance. Our residents could easily get to this park and use it."
Smith said the town is considering giving the town park features such as a splash pad and water activity area. He said several public hearings have been held to get citizens involved in the project and the responses have been overwhelming for a park in town with the trend leaning toward an open-space, green facility.
The commissioners have retained an engineering firm and a grant has been submitted to seek funding for the project. Additional funding will be from private donations and Smith said the town has set aside some money for the park without raising taxes. He said he hopes for word on the grant to arrive by the end of this month.
"We are thinking of the park in the long term," said Smith. "This would be something we can take care of five years from now without burdening the town." He said two parcels of land are currently being considered for the park. He said one parcel of land is a little-used parking lot and the other parcel contains a vacant house in a strictly commercial area that is also not being used.
The town is also looking at the feasibility of expanding some services to citizens, such as brush pick-up.
"We really want to figure out how to bring a brush pick-up service in town about," said Smith. "Lots of our residents are forced to burn leaves and brush which is inconvenient and can cause air quality issues." He said the board is considering issues such as contracting out the service, frequency of brush pickup as well as the most cost efficient way to provide the service.
"Another thing the board is open to is working on a strategic plan for the town," commented Smith. "The plan would help us focus on expanding services and long term improvements. A lot needs to be discussed so we plan for our future and are not caught off guard. It is a work in progress. Once we get everything together for this plan looking ahead five to ten years then it will go before the board for approval."
Smith predicted parts of this plan will include bolstering tourism as well as improving the annual Christmas parade and the annual Dobson Spring Folly which they hope to expand to a two-day event.
"We want to provide reasons to get people into town. We really want citizen involvement in many ways to increase," said Smith. "I was shocked how few citizens took advantage of our food drive where donating canned goods gave them a dollar discount (up to five dollars) on their water bill. Our goal was 2,000 pounds of food and we extended the drive to get closer to this."
He said the board really wants people to get involved with the community and help other people.
"We all need to strive to make a difference in other peoples' lives," said Smith. "Something as simple as helping someone load their groceries or a smile is all that it takes. That's why government is here. We here to make life better for the citizens we serve. We want Dobson to be known as a friendly, inviting community."
Smith said the town is working on a newsletter to inform citizens in a more personal way of activities in the town. He said he would like to see improvements to the town hall lobby to better serve as a visitor and welcome center. He hopes this project will be accomplished by a joint effort between the town and chamber of commerce.
Reach David Broyles at email@example.com or 719-1952.


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text:
My sister forwarded this new study to me on the use of L-arginine and antioxidant vitamins during pregnancy for a study of pregnant women who were high risk of pre-eclampsia based on prior history or family member who had it. It appears to have great results. I gave it to my ob who was positive about it and felt it was a good study. He seemed to no think it would have any negative effects if I took it. He was not sure of the dosage though. In the study they gave it to the participants in a bar farm and included 3.3g. From the internet people seem to use the supplement in small dosages 1-2g up to 30 g. I am not sure the dosage and because it is a supplement there appears to not be any usual dosage yet.
Any ideas??? Anyone talk to their Dr's and know? I wanted to pose this tot he experts thread but I am not sure how to do that. Any help would be great.


text:
Don Taylor, DTh
Dean of the CollegeAssociate Professor of Old Testament
Faculty of Arts and Science
BA, (Pastoral Ministry) Briercrest Bible College, 1995
MA, (New Testament) Briercrest Biblical Seminary, 1997
M.Div., (Biblical Studies) Briercrest Biblical Seminary, 1998
D.Th. (Old Testament), University of South Africa, 2010
Areas of SpecializationOld Testament
Don grew up in Ontario, and after high school and some job experience, he joined the RCMP and was stationed in B.C. Don married Tracy and they raised two children, Brad and Katie. After ten years in the RCMP and six years of youth ministry in local churches, Don came to Briercrest to study. While studying at both the college and seminary and taking on the task of policing in Caronport, Don was hired to teach part-time for the college and has been doing so for over 10 years. Through this time, he completed a doctoral degree with the University of South Africa, completing a dissertation entitled: A Narrative Critical Analysis of Korah's Rebellion in Numbers 16 and 17. Don has also traveled to Israel and was part of organizing two academic study tours to the Holy Land in 2009 and 2011.
Research Interests
Old Testament Narratives, Hebrew, and Wisdom Literature.


text:
|55 posts found
Novice Member
Joined: 6/14/06
I have a problem with the idea of ignoring the developer comments. I mean this is where our money will be going. I don't want to give that person any money. It could be the best game ever, but I don't want a penny of my money going into this development team's pocket.
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Novice Member
Joined: 3/13/12
Originally posted by Jeff_Permadeath
yup but it goes to say how far the development team will go to create their game, it goes to say how shady they are, and if they are willing to rip one thing off, is there any limit for what they will do? who are you going to believe, someone who has a history of stealing or someone who has a clean record? Gameplay wise how about them putting it up on steam saying all these features exist but actually don't and then have steam do what they rarely ever have done which is pull the game off their site. I work on games creating levels and gameplay on a daily basis and to say this game was created before DayZ is a joke. I would like to know where all time went towards cause all I see is a multiplayer death match, if I wanted a good Fps game I'd lean towards Bf3, Cod etc.
Novice Member
Joined: 12/11/12
Originally posted by Jeff_Permadeath
lozl your funny, titoff even said himself that the game was not in development before dayz. and if it was...why is it so crappy? WarZ was not in development b 4 dayz im sorry but it wasnt you can believe watever u hear but titoff even said himself the game has only been in development for a few months....
THEY ALSO ripped WarZ off of War Inc. So they have 2 strikes agains them for copying...oh wait 3. LoL's terms were copy and paisted too...
seriously this game needs to be shut down and everyone refunded there money back...and titoff titty face needs to be prosicuted at the full extent of the law for all his crimes he has commited.
Novice Member
Joined: 8/06/11
Originally posted by Jeff_Permadeath
Ehh No it wasn't
Novice Member
Joined: 2/28/12
Originally posted by Jeff_Permadeath
No, that's not true. The War Z has only been in development since around May of this year.
Currently Playing:
Apprentice Member
Joined: 12/14/12
Originally posted by Talonsin
The War Z started as quest progression multiplayer game based on the book "World War Z" (without permision of course) hence the name The War Z. When Day Z came out they decided to change the game from a multiplayer lobby type game to an MMO (not-really-a-MMO) type game
Sergey Titov - IGN.COM
So short answer – while we began developing our game before DayZ, we've been encouraged by fact that DayZ has become so popular. And yes, of course some of our latest design decisions were influenced by the DayZ community forums.
Originally posted by Starpower
Anybody that has played both TWZ and DZ would know that (gameplay-wise) they are two completely different games and if TWZ did copy DZ they failed miserably. Day Z is a true survival horror game and The War Z is a survival of the fittest shooter.
Originally posted by UristMcDwarf
I feel that many of you taken what I said out of context. I said "The War Z has been the works before you (Laross) knew Day Z existed". So the 2 terrible sources you provided mean precisely dick and the only way you can prove me wrong is to know when Laross knew Day Z existed.
Novice Member
Joined: 2/14/05
Originally posted by Ichmen
I stopped reading after that.
"I'm sorry but your mmo has been diagnosed with EA and only has X number of days to live."
Apprentice Member
Joined: 11/21/11
Because its a con
Apprentice Member
Joined: 11/21/11
War z is a quickly hacked mod to war inc. It's been in development for a few months.
It's designed to cash in on world war z and day z.
Novice Member
Joined: 8/03/03
I honestly wanted to give this game a try, but after the NUMEROUS horror stories about devs helping people cheat, the staff shitting on the playerbase, the game missing tons of what was promised. I elected to spend my money on something else. Maybe if it's still alive in 6 months I'll give it another go.
"Life is not judged by the breaths we take, but by the moments that take our breath away."
Novice Member
Joined: 10/31/11
**In my post, I mention opinions shared by a large portion of the vocal internet community, and then I give my opinion underneath.
I'll give you the truth about the game. I've been playing it since it was released for alpha months ago. Completely UNBIAS as I really don't give a rat's behind about this game, but I think the internet communities unjustly ruined any potential this game had. Not to say the developers didn't have a hand in tarnishing its own reputation.
FACT: Titov was a developer on one of the worst games of all time, Big Rigs.
Does that mean doom anything he releases in the future? Absolutely not, it means be vigilant, but the game should be rated on its own merits, not on the developer's past.
OPINION: I've heard people continuously saying the cash shop is pay-to-win.
I suppose in a way this is true since the objective is to survive the elements like hunger and thirst. So yes, you can buy food and drinks with money, but anyone who has played this game and actually looked at the cash shop knows the majority of items are either cosmetic or ammo/attachments. The only useful ammo is for the M107, people spending money on anything else just ends up losing it within the hour. There really isn't a point in buying the attachments either, unless its the blackwater long range scope. Nothing in that store is literally pay-to-win, there are no guns, you still need to go out and find those.
FACT: The game is full of hackers.
This is a REALLY HUGE PROBLEM. The game is literally filled with hackers, don't even bother playing on the 100 slots, you may as well jump off the highest mountain and save yourself the time and trouble. The game is enjoyable if you can find a low-pop server between 5-25 players. Even then, you're just as likely to have a hacker on the server, but you're chances of meeting one are lower.
OPINION: The zombies are shitty.
I was there at the beginning, and I have to say they really improved on the zombies. I remember when the zombies literally didn't move or ran in place and were invincible. Thats pretty game-breaking. Since then, they've made them hit harder, chase longer, react to bullet fire better, and they've added a crazy amount of them in major cities, so many infact that it pisses me off at times. Of course you can just try to out-run them, but I feel like they make it so you actually have to deal with them now, as opposed to just ignoring them in early versions.
OPINION: This game is a direct copy of Day-Z
I've played Day-Z... this is nothing like it except that it has the same theme, zombie survival. Day-Z has far more realism interweaved within the gameplay. This is like.. the Call of Duty version of Day-Z. It's really arcadey, things are much easier to find, and you can tell that the whole point of the game is to go out and shoot other players. Thats probably a design decision, they have a cash shop, they want you to die with your cash shop items so that you go out and buy more cash shop items. It's a business, they need to make their money some how. If you want realism stay with Day-Z, this has such a low skill entry point, but that's not necessarily a flaw, it's simply more accessible. Also, I'm almost positive this game was NOT in development before Day-Z, but that's a different story.
OPINION: This is a clone of War-Inc
Have you actually played War Inc? I did, its shit. I don't know why this keeps being mentioned, "It's War Inc. with zombies". It uses the same engine if thats what you mean? A lot of development studios reuse assets and engines/code. Do you know how much work goes into making assets especially for a relatively small company? It's a lot. The game is nothing like War Inc except that they look similar in some aspects, other than that they are completely different games.
OPINION: This game is ugly
Well it's certainly not Crysis. Generally the game doesn't look half bad, albeit there are weird water effects and some textures look atrocious. But overall, it's sufficient for what it does.
FACT: Walking sucks.
Walking sucks. But I've heard vehicles are eventually being added at some point, I have no idea how that aspect of the game is going to work. Pray they aren't reusing code from Big Rigs.
FACT: They were removed from steam
Yes. They royally screwed the pooch when they mentioned features that weren't in game and had screenshots depicting elements of the game that were not in the game at all. The image of the zombies climbing the fence.. yeah that doesn't happen. They aren't PERMANENTLY removed though, they still have a page up there, its just that they had their ability to sell the game on steam revoked until they meet the standards Steam approves. Not sure if they will ever meet that standard.
OPINION: They blacklist people who ask for a refund, ban people who play the game alot/talk shit about it.
What do people care if they are blacklisted by them. You didn't like the game enough to get a refund, so you don't really have a reason to buy anything from them. You didn't miss out on anything with your money back, be free of the torment. This business about people being banned for no reason or speaking out, if its absolutely true, its the shadiest of shades for a company, and I wouldn't risk buying a $50 pack on this game. That being said, I bought a legendary pack since alpha, and I'm still around today. If you don't feel safe with this company, don't buy in. Simple as that. They may very well be crooks, but I don't know enough about this issue to comment any further on it.
FACT: They've been doing updates consistently since release of alpha.
It's true. Coming from day one to now, they actually changed a significant amount of the game for the better. Whether or not they keep it up, only time can tell. They called their recent release a "foundation build", which I guess means its a stable version of the game with the basic elements that make up the play functional (zombies work, guns work, collision fixes, no flying up the side of buildings, cash shop basic stuff, clans, full map, 100 player servers). These things really are the foundation of the game, the most basic of the basic. Hopefully they keep adding like the skill-tree they said they would have and the npc's which protect against bandits, and private servers, cars, the new map California, etc.
CONCLUSION: I think it was worth the money I put in, but I knew the risks and what the game had to offer intially. It's fun, it's not realistic or like Day-Z at all, its a time waster, don't take it too seriously. The people are murderers, there is a problem with hackers and the company may or may not be literally Hitler. I hope this overview of the game gives you all a better understanding of what the game actually has to offer. I'll answer any more questions people ask.
Novice Member
Joined: 5/08/11
My problems with the game:
1.) After all of the changes to the game, they still have not updated any of their "unofficial" FAQs on the game. It still calls War Z a "MMORPG", knowing that the only MMORPG-like aspect of this game is "experience" (xp unlocks other playable models - no other benefit at this time). They still reference quite a few older changes, such as 24 hour respawn times and that this game is close to unhackable, with the exception of a possible wall hack. Anybody with a half of a brain can search youtube and find a slew of hacks for this game. They need to put out a serious FAQ for people interested in the game, not something "unofficial" that does not reflect the current state of the game.
2.) The PvE element to this game is very thin. Kill generic-looking zombies that are horribly programmed. Its a challenge to do so with a melee weapon, but zombies become trivial with any firearm. They move slower than players, take (mostly) direct lines to reach you (I watched zombies run around short fences and curbs multiple times), and only take a shot to the head to drop. If you run from zombies (which is very easy to do), they stop chasing after you after you reach a safe distance, typically around 30 feet or so. After they stop chasing, they just stand there, frozen. At this point, they typically forget about their "pack mentality" and are easily picked off one by one.
3.) They above would be enough to hold my attention for a few hours, devising different ways to kill zombies (shooting them in the head, leading them off of cliffs, maybe a couple of hits with a candy cane) but the hackers come into play. Out of the time I did play, I did not die once to a legit player. My first death: I just fell over. With the camer panning around my body, I could watch me get riddled with bullets, but no gunshots or any other person nearby. My second death came to the hands a bit more devious - I slipped on a rock and fell about 6 feet... to my death. I think my character's heart was in his foot and I stepped on a needle or something. My third death was the most annoying: dying as I entered the game world. When the screen finished loading, I was already hurt and was dead within a second after that.
After reading on the forums (plus browsing youtube), I understand people are having the same issues - mostly rampant hacking. I can not recommend any game (or developer) that does not take its audience seriously. The hacks used are the same ones for WarInc - naturally since it runs on the same engine - yet they have not announced any preventative measure or even acknowledged that it even exists (or deny it, like their unofficial FAQ).
Novice Member
Joined: 7/28/12
Originally posted by TheScavenger
I don't care about this game at all. First of all, I don't like it's name. War Z? Very low, ignorant looking name.
In fact I don't know what this game is like, I haven't searched about this game, I just heared this "War Z" name a few times.
I just don't like it, to begine with its immature name which implies game's contents must be immature also.
That's why I dont't like this game even though I know nothing about this game at all.
I kindly explained why I don't like this game, now it's time for you to say some appreciation to me for this precious knowledge.
Next time you guys can make a better game than this garbage.
Novice Member
Joined: 9/23/09
".........Me love you long time?"
Here are 75 reasons why I don't like The WarZ.......... because:
Novice Member
Joined: 6/27/12
Originally posted by dollada06
Quoted for TRUTH.
Novice Member
Joined: 8/30/08
Originally posted by TheScavenger
So lets see, you are asking if I can ignore...
1) The false advertising
2) The use of others work claiming it as their own
3) The threats made to players asking for refunds
4) The lieing after caught and blaming players and readers instead
5) The lieing about the state of the game "It's not in Alpha even though many screens in game tell you it's still in Alpha"
6) The constant double talk
7) The fact that I'd actually have to pay to play the Alpha version of the game
8) The assinine things they put on the cash shop
If I could ignore all of that, if none of that existed, whats keeping me from playing? Why NOTHING! I'd try it out in a heart beat.
Which of course is why I'm looking forward to DayZ lol...
Novice Member
Joined: 3/08/07
Ah WarZ, so many reasons to love you. With all the issues with the game such as hacking, lack of content, lame zombies, Steam (need I say more?), the top priority for WarZ?.....
Katanas... really, I can't make this crap up.
Post by Kewk:
Thank you WarZ.
Spotlight Poster
Joined: 4/18/06
The game isn't in alpha, and at the time of your original post it wasn't in alpha, or beta. It's fully released now, with promises (potentially empty) of updates in the future. Also you can't just ignore how a company interacts with it's playerbase, because even if the game was good if the company closes down due to horrible relations with customers you would have wasted your money.
As others have stated already:
1)Hacking is rampant
2)Game is a PvP hack filled gank fest with little if any zombie interaction
3)Missing features that were promised. When they say "private servers, skills and levels" but they don't have those things, YOU misread it.
4) This: http://i.imgur.com/rmaZv.jpg
5)Complete rip off from Day Z trying to capitalize on their success. Nothing wrong with that specifically....but be honest about it. Don't lie and say the game was in development for years. There is even a post from one of their developers on another forum asking the readers if they would be interested in a full standalone zombie game like Day Z, because they had the resources to start working on one. That was in May of 2012.
Novice Member
Joined: 5/08/11
Forgot to mention this in my last post:
They can not figure out how to create or work an anti-cheat into their game. Their first attempt at an "anti-cheat" was to place marked items in sections where they felt players could not reach. Anybody that touched the item would eventually get banned.
With this silly idea, a hacker would get the item and eventually die to a legit player, passing this item around the community. Legit players ended up getting banned for this. Also, some of the items that were marked were actually accessible to anybody without a cheat, leading to more players getting unjustly banned.
Their second wave of "anti-cheat" is about the same right now. Lots of people on their support forums are banned permanently with no explanation. Players need to submit a ticket to review their case and then request a reason for their ban via e-mail.
Why can't they just hire a 3rd party to help them with this? They are already losing a significant amount of players to random bans on legit players.
Novice Member
Joined: 9/25/12
Because it's a cash grab game. It originally had nothing to do with zombies and was retrofitted to ride the Day Z wave. The developers are shams.


text:
Open Mic Night
- When: Wednesday, June 4, 2014, 10 p.m.
- Where: Monopole, Plattsburgh
- Cost: Not available
- Age limit: Not available
- Categories: Community
Join Host Mike Pedersen every week and check out some great new talent.
Poets, musicians, comics. If you have talent come on down and perform for your friends!
Use the comment form below to begin a discussion about this content.


text:
Assistant Professor, Department of Medicine (General Internal Medicine)
Dr. Aaron Fox is an Assistant Professor of Medicine and a clinician-investigator in the Division of General Internal Medicine. He has grown up in medicine in theBronx, graduating from the Albert Einstein College of Medicine in 2004, completing residency training at Montefiore in the Primary Care/Social Internal Medicine Program in 2007, and receiving a Masters in Clinical Research from Einstein in 2012.
Dr. Fox's research currently focuses on opioid dependence and the criminal justice system, and he has also studied resident education, buprenorphine treatment, incarceration, chronic pain, and unstable housing. Recently, he received a career development award from the NIH/National Institute on Drug Abuse to study, "Buprenorphine Faciliatated Access and Supportive Treatment in Former Inmates (BUP-FAST)" and will be developing a peer mentorship intervention to engage opioid-dependent former inmates in buprenorphine treatment.
Dr. Fox is the Co-Director of the Montefiore Transitions Clinic, which provides care for patients who have recently been released from correctional facilities. He is also the course director for two medical student electives: "Research Based Health Activism" and "Health Disparities: From Awareness to Action". He is a passionate advocate and activist.
More Information About Dr. Aaron Fox
Research Based Health Activism Elective (4th year medical students)
Research Based Health Activism Elective (4th year medical students)
Material in this section is provided by individual faculty members who are solely responsible for its accuracy and content.
Montefiore Medical Center
3300 Kossuth Avenue
, Room 4
Bronx, NY 10467
Tel: 718.920.7173


text:
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text:
STLE Northern California Section Meeting
Date/Time: February 20, 2013; 12:00-2:00 p.m. Lunch begins at noon, and the presentation starts at 1:00 p.m.
Topic: Wear and Wear Mechanisms
Speaker: Paul Sutor, Chevron Oronite Company
Location: Spenger's Fresh Fish Grotto, 1919 Fourth St., Berkeley
RSVP Before: Thursday, February 14, 2013; RSVP to firstname.lastname@example.com
The presentation will include discussions on the various kinds of wear, wear mechanisms, and equipment failure modes. There will be discussions on how to diagnose wear problems. The presentation will emphasize the use of visuals to help in the understanding of wear.
Speaker Biography
Paul Sutor leads the Tribology and Fundamental Testing Team in Global Components at Chevron Oronite Company LLC. The Team is responsible for performance testing of lubricants and additives, innovations in test methods and equipment, and failure analyses of engine components. Dr. Sutor has been a tribologist and active STLE member for 30 years. He holds a Ph.D. in Chemistry from the University of Southern California.
Cost: Members and Guests - $25.00 Cash or Check at the door
Lunch: 12:00 p.m. (noon)
Presentation: 1:00 p.m. (no charge, but RSVP to reserve a seat)
You can get directions and view the menu by going to their website:
For more information, contact the section leaders.


text: It is the mission of the Office of Information Services (OIS) to provide functional support for all software applications. However, it is the responsibility of each department to provide support for its own technical environment which interacts with these applications. Each department agrees to designate a technical support administrator who will become familiar with the interrelationships between desktop application software, the network environment, the printer, and the PC.


text: So, I need (want) a snowblower and a generator and a water pump. A dual stage snowblower has a couple of shafts that drive the impeller etc. I've never tore into one, but is there any way to use one of the shafts as a PTO of sorts to efficiently drive a generator head or water pump? It would save me the upkeep of separate engines but it could be lots of jacking around as well. Your thoughts?


text:
Thunder in the Vicinity
Wind: 3 mph
To The Editor:
With all of the road construction under way, the following information couldn't be more timely. This is not personal opinion but reliable science and fact.
Having followed the science of climate change since the mid-1960s when I believe I read it in Scientific American, this does not surprise me. Seeing lines and lines of traffic stopped for construction, with engines running for many minutes, this is more than a little disturbing, especially since the carbon dioxide in our atmosphere hasn't been this high, 400 parts per million, since three million years ago. Whether all reading this agree or not, I hope it'll be something to think about, and for more information check in with idlefreevt.org.
When waiting in line, consider what idling does and how it affects us:
* Our health: Our health is affected by the toxic chemicals in exhaust emissions.
* Fuel wasted: Idling for 10 to 30 seconds uses more fuel than turning off and restarting engines.
* Engine wear: Owners' manuals are increasingly encouraging drivers to limit idling to avoid shortened engine life and more engine maintenance.
* Climate change: Emissions from vehicles, especially carbon dioxide (CO2), contribute to climate change.
* Wasted energy: According to the Department of Energy, researchers have estimated that idling by light-duty and heavy-duty vehicles wastes about 6,000,000,000 (yes, billion!) gallons of fuel a year. In fact, I've read that heavy-duty truck owners are being encouraged to shut off engines rather than idling, since several shut-offs are better for the engine than several "idles."
Hopefully, this is something to think about and do for many of us, as we all have some individual responsibility for the condition of our planet – as do large fuel corporations and others.
Judy Larson DiMario


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|156 posts found
Hard Core Member
Joined: 7/07/10
Here are what I feel are the 5 best MMOs and why:
1) The Secret World
Based on my experiences in the released version, open BETA and closed BETA:
Its different, and not a WoW clone. A "thinking persons" MMO with alot of puzzles, mysteries and immersion.
No levels!
No cartoony graphics like WoW, instead the world is a serious place, and its the current modern world.
An original story line that is not about Elves, Orcs, and or a bunch of aliens in space.
It can be downright creepy at times and even scare you.
Unfortunately, the game uses tokens just like WoW clones do....so that is the only thing I do not like.
PvP is ok.....when its good its good and when its bad its bad. Personally the PvP in China is my favorite, but is also the least rewarding.
A monthly subscription means I will not be playing this game for more than 6 months regardless of how much I like it.
2) Guild Wars 2
Based on the BETA, I have to say I like this game because its beautiful, fun, and includes the best of old school MMORPGs as well as some of the newer ones
Yeah, its yet another "Fantasy" universe, but it is difficult enough to make leveling a gratifying experience, yet not a grind.
The game takes the dynamic events that made RIFT popular, but does it better. For example, just using the strategic cross roads as an example, its kind of cool to have this fort that sits on a major trade route with caravans coming and going that you can actually do quests for, but also how the crossroads and its fort can come under attack by the AI without warning. That fiight is tough but fun. And these types of dynamic events happen all over its game world. The argument can be made that because these dynamic events pop up in and around the same places can put a damper on it, but there is a reason for that, i.e. these locations are strategically important, thus there is a reason the AI wants it.
No more spamming for groups!!!! HOORAY! This is the big one for me, as I hate spamming and/or seeing others spam for groups. In this game you basically "show up" and everyone is now one big group.
No subscripton!!! Thats the biggest benefit and its not a F2P game either with the typical F2P issues. Only time will tell, what effect if any the cash store will have, but at least you do not have to unlock stuff and places with real money, tokens or gems like the F2P games do.
3) Age of Conan
There is no other MMORPG game universe as violent, bloody, sexy, and true to the original novels as Age of Conan.
As a fan of Robert E Howards Conan books, but NOT THE STUPID MOVIES, I would have to say the immersiveness and bloody violence of combat that is so true to the books is what really makes this game. A great storyline and combat that requires alot of thinking and planning for your combos as well as skill.
Guild Sieges were the most fun I ever have had in 20 years of PC gaming! Even when I was low level I charged my mammoth and made it swing its tusks thru a mass of enemy players!
Unfortunately.......and its a BIG ONE...you can forget about PvP since the game is hugely dependant on gear. Unless you played from release or grinded arena play to get your level (x) PvP gear you will be slaughtered. There are arena match fixing by players who sabotage an opposing team for their guild or pre-made, cheating was bad with combo cancelling and other combo exploits that rid your toon of the time consuming animation but hit with the total combo power/damage.
Also, the great Roleplaying/PvP servers were ruined by players who harassed the RP'rs. Which was a shame because I have never RP'd before this game, but I can tell you the RP was so good back in 2009/2010 that it made everything more fun especially guild vs guild RP.
Those days are over and replaced by the harrasers who would flood all chat channels with kiddie potty talk and other mindless dribble.
The addition of F2P made all this more tolerable, and allowed those behind the PvP gear curve to buy PvP gear with tokens bought with real world money that took you to the beginning of each tier of gear. Thus, at least you were more competitive somewhat, but still....new PvP's and especially those level 80s that waited too long to PvP are hosed.
This game takes place in the future, has beautiful graphics, a huge game world and a huge population. I believe it has the largest MMO population and has been around a long time thru many expansions. It is really a MMO you can wrap yourself around and really really get into.
It has one of the largest stores for books, maps, posters, models, real life clothing, you name it and has an incredible glossy magazine.
SO...whats wrong with it and why is it not number 1?
Well....it has a subscription and it takes a long long time to progress....its open world PvP which is great but once you leave high security space you are on your own. Joining a guild known as corporations in the game is the way to go, but expect a huge time investment to receive a return. Its all about making money. Now for good or bad the games makers say anything goes...scandals, extortion, griefing, evan scams...as long as you do not CHEAT or HACK.
You can even use your hard earned money to buy PLEX which can also be used to buy game time! A guy I work with has not paid a single dollar for his monthly subscription for the past years due to the huge amount of PLEX he has. However he will be the first to tell you how many hundreds of dollars he paid in monthly subscription fees for his first few years!
One nice thing is that your skills will continue to progress when you are logged off, as not all skills are instant and take time, more and more time to learn, but like I said take a skill that takes a week in real time to learn and regardless of whether you are online or not its timer will keep ticking towards completion.
Space combat can be epic with huge battles and huge ships. If you like trading, buying and selling commodities is a fun money maker. Mining can be fun or dull dependng on how you feel about using a mining ship on asteroids.
The inclusion of DUST 514, which will be the first ever FPS game that players on the planets will fight over the very same planets that EVE players have oney making structures on. Thus, for the first time ever, comnsole players will contract out to PC players to protect the space faring PC players structures and other money making machines on the planets surface.
However, DUST 514 is not released yet so we do not know how this first time ever venture will turn out, but it sure sounds exciting.
5) Warhammer Online
Do not laugh! Its the HUGE Warhammer Universe! And is only dwarfed by its futuristic themed cousin Warhammer 40K. Its been around for almost 30 years having been created as a table top miniatures game in the early 1980s, first as a Fantasy game and then as a futuristic one (WH 40K), novels and books galore and even a movie!
So...whats the issue? Well, for one its a monthly subscription game that is PvP centric and totally dependant on population. Sure, you could play PvE, but the devs did not do such a good job on PvP. The game was innovative for its public quests and instanced battlefields in addition to Open World PvP. But all this was not enough to keep what basically becomes a shallow game at max level.
The "Free Trial" which limited you to Tier 1 caused this first tier and small map/area to be high population adn fun, but eventually caused Tier 2 and 3 to become low pop and hurt the game. Server merges were drastic. The only good news is that enough changes were made to the game to now cause all Tiers to have good population, but only during primetime.
The open world PvP which is exciting at first does get old after awhile as you ride from objective to objective or zone to zone for max Renown Points.
I include this game only because it was only 1 expansion and 1 RIGHT decision by the devs to being number 1. Unfortunately, the Devs could never quite make that 1 right decision to correct its shortcomings. No expansions and no F2P sealed its fate. Even worse, when Electronic Arts bought Mythic after Mythic had a brain fart, EA has pretty much abandoned the game. It would seem EA threw some money out to the Devs could have been used to fix this game, but instead created "Warhammer Online: Wrath of Heroes", which is a fun little F2P arena PvP game that requires you to spend "some" money to be competitive....IMHO the fact that Mythic and Bioware state that Wrath of Heroes is Warhammer Online PvP without all the "boring stuff" (their exact words) just shows you how they feel about the original game....YEAH dont fix it....just create a different game while bashing the former one.
Still...if you are a Warhammer fan, this game is always worth trying for about a month or 2.
I've never been less hyped for a WoW expansion. Blizzard really needs to prove they can do something other then the whole infinite gear treadmill dance, slowly and painfully introduced.
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Elite Member
Joined: 11/12/07
Crosby P. Jenkins
Best MMO is one that was released 2 weeks ago and is so popular that MMORPG.com still has 620 keys available for the free teeshirt?
Pretty strong list thru and thru.
1- Release 1 week ago
2- Not even released yet.
5- It's almost dead (Sorry, but i don't feel it's that great).
There's no "5 best mmorgps". it's all personall opinion. What's awesome to you may not be awesome to someone else. Most would even put EVE in the number 1 spot.
Spotlight Poster
Joined: 5/11/09
Great list and detailed explanations!
Mine would be:
1. Final Fantasy XI
20+ classes on one character in a huge world with endless content. I wish I never got older so I could have kept playing that game 10+ hours a day. Sure, it was a 'grinding' game, but it was a group grind and you ended up meeting people and having fun. Played for 4 years and still barely touched the surface of what was offered. Had the best story in any mmo until....
2. The Secret World
This game has me so excited and addicted and amazed. The cutscenes, story, voice over, skill system and everything just has me floored. Played over 30 hours so far and still in Kingsmouth.... The unique missions and environments and presentation of everything is a work a of art.
3. Champions Online
The character creation is limitless. Any selection of skills and literally able to make any type of character you can think of had my creativity working non-stop for years. The gameplay is pretty shallow, but it did get better over time.
4. Final Fantasy XIV
Captured the best parts of FFXI and brought it into the new era with the best graphics of any MMO to date (Although TSW may hold this now...). Unfortunately the UI was still as bad it was in FFXI in 2004, but the story, environment, and gameplay is still top notch. I can't wait for 2.0.
All the other ones I've played I don't feel should be on a best list, so I'm going to leave it at 4.
Novice Member
Joined: 6/12/12
History, in general, only informs us of what bad government is.-Thomas Jefferson
Originally posted by UnleadedRev
Here are my top 5 of all Time.
1. Everquest-Farming for gear was so hard omg
2. Everquest 2 held my attention for 6 years
3. Eve- EPIC PVP
4. Rift going strong still new x pack about to hit. No F2P
5. Aion- Before the devs made it easy mode. Doing Fenris Armor was hard as hell but very worth it. Lights of Luck camping OMG. Getting your pants to proc ETC ETC. The PVP pre Rift Nerf was nuts you where never safe to just quest I loved it. Even the hard loot tables I liked cause being geared you where in the minority. Seems as the devs made it easier the lost more and more peeps.
I almost think that as MMO Players we do it to our selfs we have asked the devs for easier games and complained XYZ is to hard. Well we are getting easy mode games now and they only hold our attention for a couple months. Then we are geared out and left with nothing to do unless you roll alts. I hate rolling alts =-).
Elite Member
Joined: 11/12/07
Crosby P. Jenkins
Originally posted by XPraetorianX
Isn't it free to level 20?
Apprentice Member
Joined: 9/13/10
1) The Secret World : The first and only MMO that has put the "RPG" back into "MMORPG" in a fascinating way, and the only MMORPG to transcend into art.
2) Dark Age of Camelot - Used to be my #1.
3) Allods Online (before pay-to-win fanrape happend 6 months into open beta)
4) Corum Online - Little known Korean F2P grinder version of Dark Age of Camelot, with probably the best "strategist" PvP I ever played. The rest of the game largely sucked, except for the grinding, which was fun for a change.
5) Age of Conan - in it's current state, not the horrible release one. Mostly for it's atmosphere, detail and art. Would be higher if not for the terrible PvP design decisions. Rise of the Godslayer has the second best instanced team content in any MMORPG ever, second only to The Secret World.
Apprentice Member
Joined: 1/06/07
@ OP Why is GW2 on your list when it hasn't even been released yet?
Anyway my list probably goes something like
5.Tera - A very polished game with a different feel to it than most MMOs these days.The combat system was what initial drew me in, the graphics made me stay a while. The community was very lack luster. I was in a few guilds but none were very social and the ones that were social had been full of trolls.
4.Conquer Online 1.0 - This was one of the initial releases of Conquer Online that had an awesome community, great PvP, Guild Wars, and some of the best rivalries I've ever experienced. Once 2.0 hit the game developers catered to a Pay to Win group called "Bulkers" who could buy pieces of the best equipment in the game for real life money to in game item transactions.
3.Vanguard - The best community I have ever played with. Now with Vanguard being very low on population I haven't played the past few months but when I did get groups and guilds running it was a blast! Exploring this giant open world was amazing.
2.Final Fantasy XI - The best grouping I have been in. While most of the game seemed to be a lot of the grind I had a lot of fun playing with my friends. The story was awesome with such unique races and a great world to play in. I felt most drawn into FFXI's world than any other game that I have played. A true RPG feel for me. Also the class system was probably my favorite part of this game. Mostly ran as a BLM/RM combo but loving the choice of a two class mix change any time!(Now almost considering playing this one again!)
1.World of Warcraft - I've spent most of my MMO time on WoW just because I've been playing since Vanilla and have been on and off since WOTLK. It is easily the most solid game out there. Unfortunately what it has turned into is a que based Dungeon and PvP system which doesn't require you to ever leave your town of choice. All in all though my favorite raiding has been on WoW and some of my most epic PvP moments.
Some other games I feel deserve some recognition would be Knight Online when I played about 12 years ago this game had a very nice world to explore and fun grouping system. At lower levels groups would just farm high level monsters much like Teras BAM system. Was extremely fun but over years of patching it has become very dull.
Darkfall's pvp was really fun until I realized about 3 months later that I probably never stood a chance to the people who had been playing X amount of years. I liked the ship system and huge open world with large scale battles though.
Originally posted by Cantorage
But it takes out the mmo part..... Why not play a singleplayer game?
Apprentice Member
Joined: 8/08/11
Originally posted by MMOGamer71
Popularity doesn't mean somethings good or bad, it just means its popular.
Look at Justin Bieber, he's extremely popular, but I think his music is utter trash, even though other love it more than the Beatles.
Popularity means nothing. If something is good or bad it comes down to opinion, not popularity.
Novice Member
Joined: 6/12/12
History, in general, only informs us of what bad government is.-Thomas Jefferson
Originally posted by Sebber
There is a TON of Content you can not solo. That said there is also a lot you can solo. I would put this game on a top 5 list of MMO I have played recently. No way can it be on a all time list. Cause its not clear how well the devs will support the game going forward. If the dump huge amounts of content updates like Rift then OMG this game will be on my list cause right now I am having a blast in Egypt LOL. I just worry about end game/ slash long term appeal of this game. Not knocking the game though I do like it.
Ah, it's just another TSW fan thread - my bad. Wrong place to post then.
People are already in Egypt a few days after launch - what do you think those people will do in a month or so? Yeah, you guessed it - play something else. That game has even less content than SW:TOR - I'd evaluate its explorable world size at like 50% of the SW:TOR galaxy at release last december.
My top 5 MMORPGs?
1- Ultima Online
2- Asheron's Call
3- Guild Wars 2
4- World of Warcraft
5- Lord of the Rings Online
Apprentice Member
Joined: 9/13/10
Originally posted by Sebber
It really doesn't, it has the best party dungeons (IMO) of any MMO I've played and the gear progression is the most sensible as well. It feels rewarding without giving you a massive edge over others in PvP. And PvP (In El Dorado) is fantastic, though Stonehenge is kind of crap and is what most people do, giving this game a false rumor for bad PvP.
There is a lot of "MMO" in The Secret World, and all of it is top notch quality.
Novice Member
Joined: 3/06/04
4. Shadowbane.
5. DAoC
Apprentice Member
Joined: 8/08/11
My list;
1.) WoW. I might not play it much anymore, and might not like it as much as I once did, but this is hands down the best MMO I've ever played. It's jaded the MMO genre for me because others just don't reach the standards it has set for me. I've played since it's release, and the longest I've never not had an active sub was 2 months, I'm still currently subbed.
2.) Rift. The cloest thing to meeting WoW's standards I've ever played. It's very similar, but has a few differences that keep the game refreshing.
3.) DCUO. I liked this game for a full month. Now that's an achievement. I got to the cap level and really enjoyed leveling up till that point, but got bored soon after. Still felt like money well spent to me.
4.) Lord of the Rings Online. When I first played it soon after it's release I didn't like it, it felt slow and boring compared to WoW, which I was playing obsessively at the time. A few years later I tried again, and took my time, I read the quest text and really enjoyed the game. But couldn't stick at it for some unknown reason.
5.) The Old Republic. No matter what people say about this game I liked it. I found the fully voiced quests to be refreshing, for once I actually knew why I was killing ten of these monsters, I felt closer to my character than I have in any other MMO due to this too. But in the end it just felt like more of the same, and I quit.
Elite Member
Joined: 7/01/04
Originally posted by The_Korrigan
I dont think it was a serious post anyway, i mean, it includes a game that is still in beta, and part time beta at that, and a game that has utterly failed.. it wouldnt have been any less daft if it had included STO.. no actually, that would have rounded it off perfectly
You need to put WoW at #5. Warhammer Online is just god awful!
Originally posted by Cantorage
If we take your logic, battlefield is a MMO.
Elite Member
Joined: 7/01/04
Originally posted by Sebber
Your definition of an MMO might mean that any game that isnt Eve is really a single player game though
Originally posted by Phry
No there is something called a multiplayer game.


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Texas on the Potomac
Washington news with a Texas accent
Posts filtered on Tag
Perry Watch: Rick Perry speaks at invite-only confab hosted by conservative billionaire Koch brothers
Liberals, in Texas and across the nation, are going to see deeper political machinations here, but a spokesman for Texas Gov. Rick Perry says his appearance at a private summit organized by the billionaire Koch brothers had nothing to do with a possible presidential bid. Instead, Mark Miner said, it was an opportunity to talk about Texas record of economic success and job creation. [Read More]


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The Vampire Diaries
Is Zach Roerig Human? Vampire Diaries Fan Question of the Day
We love Vampire Diaries' Zach Roerig (Matt Donovan). Look at him in glasses. He's so cute; it's almost... inhuman.
So when we were asked by a fan whether or not Zach Roerig is human, we kind of understood. First of all, his character on TVD is one of the few remaining non-supernaturals. And he likes it that way!
Offscreen, Zach is about as human as they come, too. He was born and raised in Ohio, where he would spend his free time playing football and bailing hay for horses on the farm his grandfather owned. According to his Twitter, Zach is a "barn enthusiast."
There you have it. Hay, barns, and horses. If Zach isn't human, then the aliens have their impersonations down pat.
Source: Toledo Blade, Twitter
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Higgins: Lá Fhéile Pádraig Sona DuitWritten by Tim Higgins | | email@example.com
Now, for those unfamiliar with the ancient Hibernian tongue, I have in fact wished you, individually, a Happy St. Patrick's Day in Gaelic. (The phrase is pronounced "La ale-lah pwad-rig son a ditch".
St Patrick is of course, the patron saint of The Island of Saints and Scholars, more commonly known as Ireland (pronounced 'areland). The Island of Eire, as it's known in its native tongue is also known as the Emerald Isle, since the regular and abundant rains produce a countryside dominated by the same lovely shade of green as its crystalline namesake. More fortuitously on this day for those who celebrate it, however, it's the land where Irish monks first created the nectar of the gods more commonly known as whiskey (probably as a defense against the rigors of their chosen monastic lifestyle) and for the production of the finest product of the brewer's art — Guinness.
St Patrick himself is said not to have followed quite the strict path that his later monastic brethren in seeking his heavenly reward; instead choosing a rather more tortuous one — walking a fine line between angering the Celtic heathens he sought to convert and incurring the ire of the church he sought to serve. And since this is ostensibly a day held in celebration of his labors, it would seem downright rude not to recount at least in brief, some of his history.
Patrick is in fact quite curious as patron saints go, even Irish ones. Of course this might have something to do with the fact that he wasn't Irish, but English instead. He came to Ireland for the first time in chains as a captured slave (which is the manner in which the Irish are said to be most fond of entertaining their British neighbors). He escaped his captivity after some six years, however, and returned to his home in Britain, eventually becoming a deacon, taking his ordination vows as a priest and later still becoming a bishop.
He returned to Ireland as a Catholic missionary, working mostly in the north and the west of the island. Very little is actually known of the places where he preached and labored, though legends abound of the locations where he purportedly stopped and the miracles he performed while carrying out his chosen vocation. This missionary work ultimately proved a successful one, and the country remains largely a Catholic one to this day. He was named the patron saint of Ireland by the eighth century.
Now Irish tradition holds that St Patrick used the shamrock to teach the heathen peoples of the island the Catholic mystery of the Holy Trinity, which may explain its popularity as a symbol today. This tale may be more an example of the Irish flair for the telling of a good tale than one of actual doctrinal education, however, as the accounts of the use of this three-leafed white clover only began to appear in popular myth centuries after his death.
The noted Irish knack for exaggeration and overstatement might likewise be held responsible for the famous accounts of St Patrick chasing the snakes from Ireland's shores, since there have never actually been snakes in Ireland. (In defense of such myths, it should noted that the Irish seldom let the truth get in the way of a good story.)
Regardless of the legendary nature of his time on earth (excused as perhaps no more than a bit of Blarney), or the fact that he was never formally canonized by the Catholic Church, we nevertheless celebrate his feast day every year on March 17, the date believed to be that of his death in 493.
While personal considerations indeed make it a day worthy of all manner of celebration (it's my granddaughter Maggie's birthday as well), you'll likely not find me out and about celebrating. In the spirit of the myth and the man (and the child) however, I am persuaded to offer an Irish toast for all of you on this day of days for the O'hUig'in clan (the ancestral name of the Higgins), and for that paragon of Irish virtue St Patrick:
May the road rise up to meet you
May the wind be always at your back
May the sun shine warm upon your face
And the rain fall soft upon your fields
And until we meet again
May God hold you in the palm of His hand
And may you live in peace and freedom
Tags: Catholic, Emerald Isle, Gaelic, Guiness, Hibernian tongue, Ireland, Island of Eire, Patrick, shamrock, Slainte', St. Patrick's Day, whiskey


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Product Description
Member Plus for Pligg CMS is a module I've been working on for over 2 years. This module adds a lot of socializing features and makes the current social features within Pligg much easier to access and utilize. The Member Plus module adds a static footer bar to the bottom of your browser window. The bar provides quick navigation to many areas of your Pligg site along with some really great new features.
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To see a demo video of this module in action visit ChuckRoast.net or click here.


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Some MORE big changes for my little blog.
After reading the SITS blog on Saturday and realizing how cheap it is to get your own web domain (only $10 a YEAR) I decided it was about time to own my domain. So welcome to http://www.after-i-do.com! How exciting is that? It feels pretty darn amazing! Now, for those of you that already have my button proudly displayed on your blogs (and thank you, by the way!), please make sure to change the web address to my new one. And for those that DON'T have my button - well, why the heck not??
I now have FIVE sponsors, how exciting is that? So please look to the left and check out each of their stores. And look forward to some pretty fantastic giveaways (yes, PLURAL) in the near future.
This weekend was pretty great. We watched some amazing baseball (even though the Twins did lose yesterday it was still a good game), at candy (yay for Jelly Bellies and Werther's) and watched some movies (Transformers 2 and Zoolander). Oh AND I took my math quiz, which I was a little nervous about, and it was SO EASY. So far, so good. I am rockin' as far as school goes.
Right now I am just trying to take things one day at a time. And here is hoping this next week is great - one day at a time.


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The outer walls and removable center pillow of the Nest beds are made of soft polyester fleece or faux suede with a tough 420 denier nylon packcloth base. They unzip to access an inner bolster and cushion made of ripstop nylon. The inner bolster and cushion are filled with SmartFill",a 100% recycled fiber. The inner bolster and cushion are odor- and water-resistant, but if necessary, they can be unzipped to remove and wash the SmartFill Of course, the outer covers and inner bolster/cushion are washable as well.
These characteristics extend the life of the bed, allowing a pet owner to simply replace the outer covers when needed instead of discarding the entire bed. Outer covers can be purchased separately for replacement or for a new look. Additionally, the bed is designed to be flipped inside-out to further extend its usable life.


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text:
Maybe iOS6 will be to iOS5 what Mountain Lion is to Lion.
iOS 5.1 for iPhone and iPad walkthrough
Complete review of Apple's iOS 5.1 software update for iPhone, iPod touch, and iPad
Apple typically ships iOS x.1 updates with new iPod touches in the fall and includes several new, fairly nifty features. Last year, however, there was no new iPod touch and so iOS 5.1 comes to us in the spring with the new iPad. The first two iPads shipped with iOS 3.2, which introduced the iPad-sized interface to iOS, and iOS 4.2 which re-unified the platform and brought iOS 4 features to the iPad for the first time. iOS 5.1 is nowhere near as ambitious, nor does it need to be. The interface has been introduced, the platform re-unified, the heavy lifting is done. So it is iOS 5.1 falls decidedly on the modest side of point release updates, with only a few, small changes and enhancements (and one arguable feature reduction). Maybe that's also because iOS 5 was such a huge update, or they've saving more for a potential iOS 5.2 later this spring or summer, or iOS 6 this fall.
In any case, with iOS 5.1 the angels -- and devils -- are in the details.
Previously on iOS
iOS 5.1 is based on the huge iOS 5 update that happened in October of 2011, so if you haven't already, make sure you read our massive iOS 5 walkthrough once you're finished this. iOS 5.1 is also based on the foundation of all versions of iOS that came before, so for completists sake, here they are.
- iOS 5 for iPhone and iPad walkthrough
- iOS 4.3 for iPhone, iPad walkthrough
- iOS 4.2 for iPhone | iOS 4.2 for iPad
- iOS 4.1 for iPhone
- iOS 4 for iPhone
- iOS 3.2 for iPad
- iOS 3.1 for iPhone
- iOS 3.0 for iPhone
- iPhone 2.2 for iPhone
- iPhone 2.1 for iPhone
- iPhone 2.0 for iPhone
iOS 5.1
If you don't have time to read all this now, hit play on the video below and we'll tell you everything you need to know about iOS 5.1 in just under 2 minutes.
iOS 5.1 feels like it had the longest beta period of any iOS version. The first beta arrived on November 28, 2011, the second on December 12, 2011, the third on January 9, 2012, and the Gold Master (GM)... never. Unlike any previous beta that I can remember, Apple didn't release any final build for developers to test against, they simply released the final build for everyone on March 7, 2012, as part of the new iPad event. That neatly put an end to any hope that the especially long beta period would lead to a plethora of new features. Indeed, there are only a few.
Lock screen fast camera access (iPhone and iPod touch only)
With iOS 5, double-clicking the Home button caused a camera icon to pop up on the lock screen to the right of the Slide to Unlock control. Tapping the camera icon sent you straight to the Camera app (even if your iPhone was passcode locked). It was a fast way to take a picture, but apparently it wasn't fast enough. With iOS 5.1 the camera icon is always on the Lock screen, always to the right of the Slide to Unlock control. Instead of tapping it, however, all you have to do is swipe up to "lift away" the Lock screen and reveal the Camera app.
While in the Camera app, you can take pictures and tap through to the Camera roll and see any of the photos you've taken, but if your iPhone is passcode locked that's all you can see. (If it's not passcode locked, you can click the Home button and use your iPhone as if you'd unlocked it normally).
When you're done, or if you choose not to take any photos, you can swipe down from the status bar to "pull down" the Lock screen back into place. (It's the same gesture as you'd used to access Notification Center.)
Apple's contextually aware voice controlled assistant, Siri, remains in beta some five months after it was first released. And that's a good thing. Voice control requires a ton of user data and Apple's not doubt collecting and analyzing as much as they can to make the service better. Since Siri still fails on occasion -- though it at least tells you when it fails, unlike dictation which simply returns to cursor, laughing at you -- I'm happy they're taking their time. They need to get it right more than they need to get it right now.
Japanese support (iPhone 4S only)
With iOS 5.1, Apple has added a single, solitary new language to Siri. It's not English (Scottish), so Siri still won't understand "jammy dodger" or "chip butty", and it's not any other English localization or Romantic language like Italian. It's Japanese, the first Asian language to be supported.
Dictation (iPad 3rd generation only)
The new iPad (3rd generation) didn't get full-on Siri support, perhaps because of the challenges involved in porting the user interface over. However, the new iPad did get the very useful Dictation feature, which handles speech to text input anywhere keyboard entry is possible, including built-in apps and App Store apps.
To activate Dictation, just tap the microphone icon on the keyboard.
Home screen
The iPhone home screen received one of the most notorious updates in recent history, and also lost some workaround functionality that many power users considered extremely convenient.
Geo-fencing indicator
iOS previously added a small, northeast pointing arrow to the status bar to inform users when location-based services were running, either actively in an app like Maps, or in the background like turn-by-turn navigation or Find my Friends. iOS 5.1 adds a new variation to this icon -- an outline form that indicates a geo-fence has been established. For example, if you've used Reminders to set up an alert for when you leave or arrive at a specific location.
4G indicator (AT&T iPhone 4S only)
Apple has changed the AT&T indicator in the top left corner to read 4G instead of 3G.
While 4G is often thought to identify the next-generation LTE networks that can reach 72+ mbps, marketing has overcome morals and T-Mobile, AT&T, and others have begun to classify anything HSPA+ 14.4 or above as 4G. Since some versions of HSPA+ can reach as high as 42 mbps, a case could be made that these networks offer "4G-like" speeds. However, they're still using 3G technology to do it, which makes the marketing a fairly consumer-hostile thing to do. It may be easier for carriers to print 4G on boxes or change status bar graphics than to build actual LTE networks, but it confuses customers and ultimately undermines trust.
Shame on you.
Note: Other carriers with similar or even better HSPA+ networks than AT&T still have indicators reading 3G.
Settings Shortcuts
iOS 5 surfaced URL schemes for Settings. By adding those URLs to the Home screen as icons, users could quickly tap into brightness controls, Wi-Fi toggles, Bluetooth toggles, etc. It was awkward and an obvious work-around, but convenient. It was also apparently a security risk and something Apple seems not to have meant to surface for the general public. iOS 5.1 no longer surfaces URL schemes for Settings.
There's only one major change to the Photos app in iOS 5.1, but it's an important one for iCloud users.
Photo Stream individual photo deletion
Originally Photo Stream was an all or nothing proposition. If it was on, any photo you took, no matter how private, or a friend took, even as a prank, would be stuck in your Photo Stream for 30 days or 1000 photos, whichever came first. You could turn it off, or delete the entire Photo Stream, but you couldn't delete individual photos.
Now you can. Just select the photo, tap the Action button, tap delete, and confirm.
While iOS 4.1 brought HDR photos, and there were rumors that a panorama mode was hidden in iOS 5, no such feature has appeared in iOS 5.1. In addition to the aforementioned fast Camera access from the Lock screen, iOS 5.1 adds a small update for the iPhone camera and something more substantial for the iPad.
Face detection (iPhone only)
While face detection itself remains the same, able to discern up to 10 individual faces, the Camera app will now highlight all of those faces, not just the most prominent. It might be more accurate, but it can also be more cluttered.
New Camera app (iPad 2 and iPad (3rd generation) only)
iPad 2 and the new iPad get an entirely new Camera user interface with iOS 5.1, one that better suits the bigger screen. All the controls remain the same, if rendered differently now. In broad strokes, it makes the bar across the screen transparent, moves the Grid option to the bar, and swaps the Camera shutter button to the side, floating it over the live view.
For the new iPad (3rd generation), many of the iPhone 4S Camera app features have also been added, including facial recognition, 1080p video recording, image stabilization, and Apple A5X chipset based digital signal processing.
There's no way for a software update to fix the anemic speakers included with the iPad, but there is a way for them to address part of the problem. With iOS 5.1, Apple does just that.
TV and movie audio (iPad only)
According to Apple, iOS 5 makes the audio for both TV shows and movies both louder and clearer.
Native 1080p playback (iPad 3rd generation only)
Thanks to the incredibly dense 2048x1536 Retina display on the new iPad, the Videos app has been update to include support for playing 1080p TV shows an movies in full resolution. (iPhone 4S and iPad 2 have been able to load 1080p content, but downsampled it to fit their smaller screen resolutions for playback.)
iTunes Store
Yes, Ping is still there in the iTunes Store app. There are a couple of new features there as well, mainly to support Apple's new content offerings and to expand on Apple's iCloud integration.
1080p content
To compliment the new iPad and the new Apple TV's ability to play back 1080p content at full resolution, the iTunes store now sells 1080p content. It's not specific to iOS 5.1, but the feature was added at the same time so we're noting it here.
(Note: U.S. only right now.)
Movies in the Cloud
iTunes now offers the ability to re-download previously purchased iTunes movies. Previously, you could re-download music and TV shows, so now the circle is pretty much complete. As with 1080p content, this isn't exclusive to iOS 5 but the time coincided nicely.
Just tap the Purchased tab on the bottom of the screen and then choose which type of media you want to re-download. You can either view All your previous purchases or just the ones Not On This iPhone/iPod/iPad. You'll be given an alphabetical list of songs, topped by options for All Songs and Recent Purchases. All Songs can be further filtered by Most Recent, Song Name, and Artist Name. Tap the iCloud Download icon to start re-downloading.
(Note: U.S only right now.)
App Store
While not exclusive to iOS 5.1, Apple did make an important change to the App Store and it's worth noting here.
50MB download limit
At the same time Apple released iOS 5.1, they increased the iTunes cellular data download limit to 50MB. This is up from 20MB, which itself was an increase from the original 10MB limit. This may or may not be enough to enable modest (i.e., non-game) universal apps with iPad retina graphics to be download over-the-air (OTA).
When an app passes the cellular data download limit, users can no longer buy or re-install it when on the go, away from Wi-Fi, which is inconvenient.
60MB would have been better, but 50MB is a marked improvement none-the-less.
While Settings typically gets a lot of additions to support new iOS features, iOS 5.1 didn't get a lot of new features to support. So, new Settings are thin this time around.
Wallpapers (iPad only)
The iPhone and iPod touch get left out in the cold, but the iPad scores four new, water themed wallpapers. The new ones, in order from top left, show an ocean horizon, waves gently rolling up on a beach, due on the grass, and rippled in a pool.
General: Siri (iPhone 4S only)
iOS 5.1 on the iPhone 4S adds Japanese as an option for Siri.
General: Network (iPhone only)
Removed in iOS 5, the Enable 3G toggle makes a triumphant return in iOS 5.1.
(Note: Not everyone is seeing it. I have it on Rogers so it may vary based on the carrier settings.)
Perhaps in an effort to help mainstream users figure out just what to do when confronted with a blank browser, Safari has added the text "Go to this address" to the URL address bar.
In iOS 5.1, the Clock app remains iPhone and iPod touch only (sorry, iPad users), but continues the trend of small, incremental improvements.
Timer (iPhone and iPod touch only)
iOS 5 renamed the iPod app to the Music app, but left the Clock timer with a function called "Sleep iPod". Since it's been able to automatically end more types of audio than just the built-in music player for a while now, that label was inaccurate on many levels. Apple's now fixed things by renaming it to "Stop Playing".
Apple's new iCloud gets integrated with their old recommendation engine in the iOS 5.1 Music app, and the iPad finally becomes a first class podcast citizen.
Podcast controls (iPad only)
With iOS 5.1, the iPad gets the same podcast controls the iPhone and iPod touch have been enjoying for years. Just tap the button to vary playback speed between 1/2, 1x, and 2x, or to jump back at 30 second intervals to re-listen to anything you may have missed.
Genius Mixes and playlists for iTunes Match
If you subscribe to Apple's iTunes Match music locker service, you can now use Genius Mixes and Genius playlists with your iTunes Match music.
While not built in to iOS 5.1, Apple's iPhoto was released alongside iOS 5.1. Taken together with GarageBand and iMovie, it completes Apple's move to bring their desktop iLife suite from desktop to mobile. With powerful, touch-based image editing options, while not perfect (it lacks any form of useful syncing options for photos or non-destructive edits), it further shows the content-creation potential of the iOS platform.
Pricing and Availability
iOS 5.1 is was released as a free update to all supported devices on Wednesday, March 7, 2012. Although not all features are supported on all devices -- or all generations of all devices -- iOS 5.1 can be installed on the following:
- iPhone 4S (2011)
- iPhone 4 (2010 and 2011)
- iPhone 3GS (2009, 2010, and 2011)
- iPod touch 4 (2010 and 2011)
- iPod touch 3 (2009)
- iPad 2 (2011)
- iPad (2010)
Should you update?
Yes, absolutely and immediately with the usual caveats. If you're on older hardware like iPhone 3GS and you're reading this just as iOS 5.1 becomes available, you might want to wait a couple of weeks and make sure there aren't any reports of excessive sluggishness or other issues. Second, if you're jailbroken and don't want to lose your jailbreak entirely, or have to rely on a tethered Jailbreak, you might want to wait until a nicely packaged iOS 5.1 jailbreak is released for your device (the new iPad, iPad 2, and iPhone 4S might take a while).
Otherwise this is a very small update that doesn't change very much but does improve several things from iOS 5 and is definitely worth downloading and installing post haste.
How to update
You can update to iOS 5.1 either via iTunes or directly on your iPhone, iPod touch, or iPad over-the-air (OTA). Generally speaking, OTA updates are better because a) since they only include the changes (delta/bit differential), they're smaller and faster to download, and b) the update happens in-place, without having to backup and then restore your device.
- How to update your iPhone or iPad software over the air (OTA)
- How to update your iPhone or iPad software using iTunes
Help and discussion
For more on iOS, check out the iMore forums. Whether you just want to discuss features, need help with bugs or other issues, or enjoy helping out other users, it's great to get involved with the community.
iOS 5.1 was one of the longest betas, one of the fastest releases, and one smallest, feature-wise, we've seen to date. What, if anything, that suggests about the iOS roadmap is really hard to say. If iOS 6 keeps to last year's pattern, we won't even see a beta until Apple's World Wide Developer Conference (WWDC) in June or July. That leaves plenty of time for an iOS 5.2 if Apple chooses to develop and release one.
If not, iOS 5 itself was such a major update, the new iPad such a phenomenal piece of hardware, and new apps like iPhoto for iOS doing so much of the heavy lifting these days, Apple might just be able to get away with it.
Have something to say about this story? Leave a comment! Need help with something else? Ask in our forums!
Reader comments
iOS 5.1 for iPhone and iPad walkthrough
What changed on the home page...?
There was an App called IconProject and various websites that allowed you to create icons for your homescreen that would take you right to specific settings. I used it for Brightness, WiFi & Bluetooth.
Apple for some reason hides these toggles under layers of menus... since they didn't intend for links to be used for setting shortcuts, instead of adding shortcuts or toggles somewhere (like every jailbreak'ed (or jailbroken) iPhone), they took it away.
I'm sure it was a security issue or something... but it sure seems like an unfair parent.... "Because I said so"
Having these toggles handy is not only convenient, but can help extend battery life. Why Apple puts a volume control in the multitasking bar is beyond me. At least make that Brightness.
If they were going to remove the toggle commands from the home screen, they should have put toggles in the notification center, like SBSettings does. Not that difficult to put into the OS. Would have been a nice touch. Maybe we'll see it in 5.2, but I doubt it. Hoping for a bunch of customization options in iOS6.
My kingdom for a Dvorak on-screen keyboard. Even better would be the option to create your own keyboards like the Mac (but done better, a nice UI in which you can drag the keys around to change their location, and move keys around between the alphabetic, numeric and special character layouts, to make whatever layouts you desire).
It's not Siri that can't understand a scots accent. What you heard as "ship batty" is actually chip butty.
We might have experienced an improvement in battery life over 5.0.1. Spent all day Friday snapping photos, tweeting them, checking email, and browsing with Safari and still had 50% battery life left. The previous day, running 5.0.1, we had only about 15% battery life left after a similar workload.
AT&T is getting worse at their business practices. I don't even know why people still flock them them. I can understand when the iPhone was exclusive with AT&T but now that it's on Verizon and Sprint, I don't understand what they have that Verizon doesn't other than crap service. AT&T is also pushing their so-called "4G" network like it's the best thing since sliced bread. LTE is true 4G. HSPA+ should be called 3G+ at best. Just because the iPhone 4S on AT&T says 4G at the top, you'll still get throttled and get dropped calls. Don't let them brainwash you with cheap marketing!
Yup, don't have the 3G toggle either. It doesn't make a difference to me but, I am curious why it's missing (iPhone 4S BTW).
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5.0.1 doesn't show me bookmarks on launch, when the browser's blank, either.
Dear Rene, Since I downloaded IOS5.1 on my iphone the quicktime player that was in Safari on the Yahoo homepage, does not work. Errorcode:415. Any idea how to fix this? Tried to restore iphone back to an earlier IOS version but it jst downloaded 5.1 again. Tried the ALT&Shift combo during restore but only the 5.1 showed up.Apple support was rude,said I agreed to download by accepting it now its my problem if it doesn't work.
Do not upgrade if you have the original iPad. It makes it crash constantly. You can't go back once you upgrade. I am appalled that Apple advises you to upgrade and makes your iPad useless. There is a blog with almost 500 people reporting this and apple does nothing. Sounds like a good class action to me.
Mine is so much better. Apps don't crash as much, I've had safari crash once on me since the update. It was multiple times a day previously. My iPad seems much more snappy and seems like it was before iOS 5. I'm vey happy with the update!
It would be nice if I could stream movies and get iTunes Extras on my iPad.
The most important function of ios 5.1 is that they've recalibrated the touchscreen to no longer hit the backspace key when typing an "m". I'm curious if anyone else had that issue and if they, too, have had it resolved solve updating. That issue only started with me when I updated to 5.0.
Corrected, thanks!
It has this already, I believe you can enable it in accessibility. Just hold down on the text like you want to copypasta and an icon called Speak should appear.
Did they screw up the snooze button? The past 2 mornings since I updated, my alarm goes off and I hit the sleep button on my iphone to snooze like I always do and it's cut the alarm off. At least I think that's what's happening, it's hard to tell when I'm half asleep. I sure don't want to have to actually look at my phone and hit snooze on the screen.
can anyone tell me why sometimes the videos on this site work on my iPhone, other times I click the video and it looks like its loading up but it just goes black and nothing happens?
Will we be able to take our ATT micro sim out of our iPad 2s and use it in the new iPad to get LTE? That would be awesome since we have kept the unlimited plan from the iPad 1 days!
Does the Face Detection feature work on the 4S only or also on the 4? I can't seem to find an answer, I'm thinking it's a 4S exclusive feature only.
Side note my AT&T contract is up for renewal at the moment and I currently have the 4. Would it be a wise idea to upgrade to the 4S or wait until this summer/fall when Apple releases the newer model?
Camera performance has improved dramatically at least in 4s. Specially flash mode. now the flash photos are usable and the range is improved.
Be clear ... it was NOT AT&T that messed up this whole 4G thing. It was Sprint, then Verizon, then T-Mobile, THEN AT&T.
Sprint was the first to start marketing "4G" with their Wimax. Wimax is a 4G technology, but their implementation wasn't. They rolled out 802.16e, not 802.16m. Only 802.16m was true 4G according to the ITU. Verizon then followed suit rolling out their LTE. The problem is that for LTE to be 4G it needed to be LTE-Advanced ... not what Verizon was rolling out.
T-Mobile was getting a bit pissed because their HSPA+ networks were faster than the Verizon and definitely the crappy Sprint Wimax networks. People didn't understand that though, so, without making ANY changes, they just relabeled their network "4G". AT&T then followed T-Mobile's lead.
The ITU, trying to save face in all of this, has since changed their specifications for 4G to include Sprint's version of Wimax, Verizon's LTE, and HSPA+ networks to be 4G.
It's a mess, but don't be a hater on AT&T for the mess.
Whatever Bud At&T still sucks. Still lots of dropped calls. More than I've seen on Sprint or Verizon. And that guy who comented before was right AT&T is trying to shove this not really 4G thing down our throats.
Ya sure whatever retard. I'm pretty sure out of the two of us I know alot more about this stuff.
Man I bet u were up all night working on that's one lol are your parents siblings?… just because ur an AT&T Fanboy u think u know everything about mobile devices and networks. Got news for you pal Nerds don't run the Planet.
One thing of note that was missed in your review was the battery drain "fix". I felt it was dubious at first as the previous two "fixes" did little; if anything. And many reported, including myself, that previous fixes made things worse. I can report that this new fix has done as expected.
After doing a restore to new phone and install of iOS 5.1, I am seeing the usage times of 7+ hours with standby time of 21+ hours. Thank you Apple for finally allowing me to use my phone without everything turned off.
Has anyone noticed the new camera flash message indicator when receiving a new iMessage or an incoming call? Is there a way to disable it?
Regarding the
Your information here is inaccurate or at best incomplete -- just read it only deletes photos on all devises taken after the upgrade is this info T or F ?
I have iPad 2 and iPhone 3GS
Thank you
Hello Sumeet thanks for share , do you have this Template in normal HTML\CSS not HTML5 and CSS3.0
I have a question more than a comment. So I really like the idea of storing my photos online so I did what you suggested and signed up for Amazon S3. When I first started I thought this would be perfect, however upon using the product I realized that I have no idea what I am getting charged for and for how much. I am sure it's not a whole lot but I keep running into errors when uploading. I had a few uploads in process and then my internet encountered a problem and closed. Then when I realized I could do a folder under a bucket I was transfering photos and then there was an error but didn't tell me why or what to do next. On top of all the errors I have no idea if I was charged for uploads in progress or ones that were finished plus the whole process was taking forever. I have spend an hour trying to upload and in the end gave up because of so many errors and the time it was taking for only a few photos. I ask if there is another more user friendly online company to store photos. I am not picky just want more of a user friendly and quicker process. I do want something that is secure and I can trust like Amazon. I don't want to spend days or months uploading my photos online. I just am looking for something that will hold all my photos in one place. I have quite a few photos but I am not a professional so I don't have tons of them. I agree that Amazon would have been great except I don't like it. Any ideas or help would be great! Thanks so much for a great blog!!
This is also possible with Updatestar Online Backup. Updatestar online Backup supports external drives. On the Website they write: "UpdateStar Online Backup supports fixed external drives, if you selected files from an external drive to be a part of your backup. If you unplug the external drive, UpdateStar Online Backup detects the files as gone."
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OK- here's a wierd one...my husband does not text and has asked verizon to block texts since he doesn't want to pay for them. He has an iphone 4. When he upgraded to 5.01 os he was able to text others with the same upgrade on their iphones for free. Most of our family had that capability and he was beginning to enjoy texting just family (for free). With the upgrade to 5.1 he can no longer text for free-but others in family can-just not to him. Any fix or suggestions? Thanks
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Really like the way you work around the dreaded list.
I'm using iOS 4.3.5 on my iPhone 3GS. Please tell me should I update to iOS 5.1? If there are any issues with slowness or battery drainage problem with this update please share those specifically. One more thing I want to know. If I updated to iOS 5.1 and found some some problem will I be able to revert to iOS 4.3.5 officially? I don't want to jail break my iPhone. Thank you.
Thanks for your advice re Logitech camera, removed the device. iTouch now synching and NO BSOD!!!!
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Woods confirms involvement in group's bid to buy Coyotes
PHOENIX -- Former Arizona Attorney General Grant Woods is confirming that he is working "behind the scenes" with a group that wants to take over ownership of the Phoenix Coyotes.
Appearing on KTAR's "Arizona's Morning News Weekend" Show, Woods could not definitely confirm the identity of the group. But he did hint that Ice Edge Holdings, which has tried to buy the team in the past, is who he is working with now.
"I represented Ice Edge in the past, so that's a pretty good clue," said Woods.
He's optimistic about the sale.
"There's a very real possibility here that you could have a top notch ownership that could come in, do a great job with the Coyotes, and maybe give Glendale a better financial deal and situation than they were contemplating," Woods said.
The group's efforts to buy the team were rekindled when former San Jose Sharks owner Greg Jamison failed to meet a deadline on a deal with Glendale to operate Jobing.com Arena.
Woods said he believes the group can work with Glendale's new Mayor Jerry Weiers to get the deal done. He said that the group he is working with has the resources to make the team a success in Glendale.
"They're going to be able to have the wherewithal to go out and put a great team on the ice. That's the goal here," Woods said. "It's good as a sports fan if you have owners that are in it for the long haul. You don't have to worry about �oh, they're going to move the team or this or that.'"
Woods said there should be more information about the potential purchase of the team in about two weeks.


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Downcast is on sale for 99 cents. (That's $1.00 off)
I know it's not totally related but i thought this iphone community may have people interested. It's my go to podcast app and one of only a handful of apps I was happy to pay for. Anyways just thought i'd mention it in case anyone was interested. If not no worries.