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Cheap Gun Safes: 4 Reasons to Own One
May 10, 2014
It might be cheap, but it will go a long way in protecting you and your family –having a gun safe, even a cheap one, is far better than having none. There is no need to fork out your life savings to invest in a seemingly high-tech and outrageously price gun safe. In fact, the added security provided by these safes may not be nearly enough to justify their increased price. For the savvy gun owner, simply owning a cheap safe with decent credentials and gun safe reviews will confer numerous benefits –here are simply 4 of those advantages.
Reason #1 Protect the Kids with a Gun Safe
Simply placing your guns in a locked safe can play a huge role in keeping your kids safe. It keeps weaponry both out of their reach and out of their sight. By adding this single layer of security, you provide a significant deterrent to children hoping to pry into your stock of weaponry. A simple lock goes a long way in keeping children at bay.
Reason #2 Make it Harder for Burglars
No safe is free from harm. A determined burglar will pry open even the most priciest of safes. However, the very act of having a gun safe poses an obstacle to any would-be thief. Inexpensive gun safes will still lengthen the time required for a thief to get their hands on your weapons. It requires the thief to be equipped with the necessary tools needed to break open the safe –in other words, it deters the random Joe from popping into your house and swiping your weapons. Better yet, small gun safes that fit under your bed have the added benefit of being hidden from view. These affordable yet secure safes are excellent at defending your property. Check out www.thebestgunsafe.net to find a great analysis of different gun safes.
Reason #3 Limit Your Liability
In some states, you are bound by law to keep your guns under lock and key. These laws are usually meant to deter children from getting access to guns. Even if you do not have a child, you will still have to comply with the law. To prevent the possibility of being held criminally liable for negligent storage, it is advisable to keep your guns safe and secure in a gun safe. Cheap gun safes accomplish exactly that, while keeping your budget intact. It goes without saying that you should always look up your local laws to see your obligations as a gun owner.
Reason #4 It Makes You Look Responsible
This might seem like a superficial reason, but there is more to it. Having the best gun safe, even a cheap one, will show to others that you at least took some measures to protect your arsenal of guns. There are a few tangible benefits to this, besides appearing responsible to others. As some may have experienced, insurance companies are eager to weasel out of any claims you wish to make. If your guns are stolen, owning a gun safe may help you when making a claim. It allows you to prove that you took the necessary measures to protect your weapons. Thus, insurance companies are less likely to throw away your claim.
Folding Bar Stools: The Hot Home Decorating Trend
October 18, 2013
In many homes families tend to gather around the breakfast bar in the kitchen to complete numerous tasks from eating meals to completing homework. However, traditional breakfast bars stools are large, bulky, and take up much needed space. Folding bar stools are an excellent option to place home breakfast bar. They offer many advantages over traditional bar stools and are available in numerous styles. However, there are certain factors to consider prior to purchasing them.
Advantages of Folding Bar Stools
Folding bar stools offer many benefits that are not available with a traditional bar stool. The primary advantage is their space saving capabilities. They can be easily folded and put away when not in use. They are frequently the perfect size to be tucked away in a closet between uses. This makes them an excellent option to consider for a home that has a limited amount of space.
Also, they can quickly be pulled out and set up when there is a need for them. They are versatile. Folding outdoor bar stools are ideal when throwing a large dinner party because they give guests the option of eating indoors or outdoors. Finally, they are affordable, durable, and can be found in a variety of styles and colors to match the décor in the home.
Hottest Styles and Designs
There are a huge number of folding bar stools that are available to choose from. They can be found in several materials including:
- metal,
- steel, and
- wood.
Currently wood folding bar stools are the most common type purchased because wood is a flexible and versatile material that goes with almost all home furnishings. Folding bar stools with backs and those without backs, such as saddle bar stools, are available. They are offered in both stationary and swivel models. They can be found in a very basic design or very elaborate with an elegant appearance. They can be bought with or without adjustable footrests. Undoubtedly, there is a perfect folding bar stool for every home.
Other Factors to Consider
While design is an important factor to consider when shopping for a folding car stool, there are several other features that to think about before making a final decision. It is vital that the right height and size be purchased or the folding bar stools could end up being useless. The majority of homes will require a 30" seat height to allow the user to reach the bar. However, there are extra tall folding bar stools on the market that are 34" if needed based on the height of the bar they will be placed at.
It is also important to make certain there is adequate room between bar stools to allow guests enough room to eat and socialize without feeling crowded. On average there should be 26" and 30" between the centers of two bar stools.
When purchasing a folding bar stool that is covered with upholstery make sure that it can be easily cleaned and maintained. Microfiber, leather, and polyester tend to be more stain resistant than other materials. Finally, make certain the folding mechanism is easy to use and locks completely in place when set up. Click here to see all kinds of trendy and popular bar stools that would look great in any home or office.
Gone are the days when kitchens had to be cluttered with bulky bar stools! The large variety of folding bar stools available guarantee that there is a perfect set for every home.
Trending Now: Tungsten Wedding Bands
October 9, 2013
One of the most intriguing and unusual trends in jewelry is the use of unconventional metals in wedding bands, including platinum, titanium and tungsten. You can see this by the huge rise in popularity of Tungsten wedding bands! This trend is being driven by a variety of factors, some of which are specific to the quality of the metal itself, while others mirror broader design trends and even celebrity preferences. Tungsten offers a combination of special qualities that no other metal can match, especially when it comes to tungsten.
Popular and Trendy:
So what's driving the tungsten trend? The obvious factors include:
- the aforementioned affordability
- durability, as well as
- the combination of timeless beauty and masculine appeal.
In part, though, the recent popularity of tungsten is celebrity driven. In the last couple of years tungsten bands began turning up in Hollywood at red carpet events, making an especially noticeable splash when David Beckham was spotted wearing one at several photo shoots. At the other end of the celebrity spectrum, several noteworthy rappers were spotted wearing tungsten bands, and luxury watch makers have also contributed to the tungsten trend by switching to tungsten carbide for their watch cases.
In the world of celebrity bling, tungsten carbide rings communicates strength, durability and luxury. Tungsten is also available in black and white — black tungsten incorporates a metallic coating, while white resembles platinum in appearance — giving it a look that quickly gets attention on the ring fingers of celebs. And the neutral quality of black tungsten is an especially excellent choice to complement other jewelry.
Buying Factors to Consider:
For those who are not celebs, though, though, some homework and research should be an integral part of the buying process. The first order of business is to find quality tungsten — prices for a tungsten wedding band start at around $10, but steer clear of cheaper products that tend to tarnish over time.
One way to ensure quality tungsten is to look for an unconditional lifetime guarantee. Most of the major vendors who have been making and selling tungsten bands have been at it for years, and they consider this kind of a guarantee a prerequisite. Also, find out if there's an extra charge for the guarantee, or if it's included in the price of the ring.
Sizing is another important consideration. Many companies and jewelers offer tungsten bands in what's called a comfort fit, which means a half-size is dropped because extra metal is used to make the inside of the band slightly domed. Tungsten rings can't be resized, so getting this right is a big deal.
After that comes the fun stuff. Custom options are all over the map, including settings with one or more permanent diamonds, engraving on the inside of the ring, black and white options, custom brushed or satin finish and other moldings or enhancements. And while its somewhat hyperbolic to say it would take a lifetime to list all the options, that's definitely how long a tungsten wedding band should be expected to last. Click here to find a ton of information about men's wedding bands including reviews and pics of gorgeous tungsten bands.
Whatever style or color you decide to go with, you will definitely be the envy of all your friends with a fashionable and trendy tungsten wedding band!
Become a Paralegal: The Hottest New Job Market
September 13, 2013
Bored with your current job and want more pay? You should definitely consider becoming a paralegal. A paralegal, or sometimes called a legal assistant, is a vital person in the law office. A paralegal helps and coordinates with practicing attorneys to get jobs completed. Although a paralegal cannot do anything that is considered within the practice of law, there are many things they can do to help their attorneys prepare and carry through a case. Paralegals can work on all different kinds of court documents from preparing tax returns or planning estates to drafting contracts for mortgages or divorces. These documents are of key importance to an attorney when working with a client. They must be done correctly the first time.
Paralegals also help their attorneys when a case actually goes to trial. They can organize court documents and create summaries to help the lawyer with opening and closing statements. They can also be the liaison between their office and another attorney's office during a trial. Sound like something you might be interested in? Well if so, then you're probably wondering how to become a paralegal. It's actually not too difficult of a process. And it's also one of the fastest growing job markets in the country! Be sure to jump on your opportunity now to get on the ground level of this up and coming career field.
Paralegal Certification
In order to determine the right path to become a paralegal for you, you need to know a few things about the certification – and you may already qualify.
If you are currently working in a law office as a legal assistant, count how many years you have worked there. If you graduated from high school or have your GED, and you've worked with a law office for seven years or more, you are eligible right now to take the Paralegal Certification Test. If you attended college and received a bachelor's degree, in any field, and you've worked in a law for at least a year, you're eligible right now. And finally the third option, if you attended an accredited college paralegal (or legal assistant) program and graduated with an associate's or bachelor's degree, you're eligible right now.
So let's say none of the above apply to you, because either you've not worked in a law office long enough, if ever, or you don't have a degree in a paralegal program. No fear – you'll just have to complete that step fist before taking the paralegal certification test. So do a little research and figure out which option would work better for you. For example, if you attended college for a few years, pursuing a bachelor's degree, but didn't finish, maybe only a semester or two would get you a bachelor's degree.
And while you're pursuing your bachelor's you could work at a law office, gaining a year's experience. Within a year you could be eligible. Another option would be to go back to school completely and get your associate's or bachelor's degree in Legal Assisting. An associate's degree typically takes only two years. Upon eligibility, the paralegal certification test consists of two days of testing. The topics range widely, but the main portion of the test focuses on American Law. Some colleges and universities have courses designed to prepare you for the test.
Regardless of your current situation, becoming a paralegal can be a great option for you. Find the best path and get started here.
Trending Now: Black Peplum Dress
September 6, 2013
Every woman has a little black dress, that one she always comes back to. That tradition is updated this season with the little black peplum dress. Peplums are a very big trend right now. The flounces of fabric can be seen on all kinds of tops and dresses. It's popular for a good reason, as the style benefits any body type. For women with boyish frames, peplums add desirable curves while for voluptuous figures, a correctly placed peplum can hide a multitude of sins. A black peplum top or black peplum dress is a wise addition to any autumn or winter wardrobe, as the look can be dressed up or down depending on the situation.
Varieties of Peplum Dresses
Black peplum dresses come in a few varieties. Most common is a dress that hits just above the knee and is cut like a pencil skirt, with cap sleeves. Necklines are elegant, with square or sweetheart being good cuts for evening wear. A strapless peplum dress, meanwhile, is fun and dainty. Peplums are also available on tops, which allow for a lot of versatility. A black peplum top should have the extra fabric hitting right at the waist. They are generally high-necked but more risqué necklines are acceptable for night-time attire.
You can find celebrities wearing these dresses EVERYWHERE! Check out all these celebrities below, and of course, we've all seen the one and only Kim K. wearing these dresses countless times. And don't be afraid of trying out some color too, red peplum dresses are especially popular as well.
What to Wear with Peplum Dresses
The trendiest way to wear a black peplum dress is in a demure 50′s outfit. Peplums create and emphasize a classic hourglass shape so taking inspiration from retro glamour is an obvious choice. Red lipstick and black pumps let the peplum do all the talking and give off an air of refinement. For those who like their trends with a twist, a dress with a cut-out detail is a bold choice. Worn with heeled boots and a statement bracelet, this is a young and fresh way to wear the peplum.
Another option that is very versatile is to give the illusion of a dress by pairing a black peplum top with a fitted skirt. A black pencil skirt looks just the same as purchasing a whole new dress. A striking look can be created by wearing a black peplum top with sleeves with a textured black skirt – think laces or brocades with full-length sheer sleeves for a luxurious feel.
A more daring black peplum top outfit option is to team it with fitted trousers. Sleeveless works better here than a black peplum top with sleeves. Patterned trousers create a long and lean silhouette and the peplum on top adds womanly curves. Polka dot or dark floral trousers, or even gray jeans would all work with this look, paired with wedge heels to elongate the leg. Click here to find more ideas about what to wear with a peplum dress or top.
A black peplum top outfit or dress slims and adds curves in all the right places. This is one trend that has lasted more than a single season so give the little black dress a rest and embrace the peplum.
Hottest Trends in Office Furniture
August 31, 2013
Finding the ideal office furniture can be difficult, but the right pieces can make a huge difference in the overall appearance and vibe in your office. Creating the right feel for your office is hugely popular with companies like Google, Apple and others placing a huge emphasis on the office environment. Two pieces that can be the most complicated to decide on are the office desk and office armoire. While offices frequently feature desks, office armoires are not as commonly used. Regardless of which piece is chosen, it needs to be functional, provide optimum storage space, and have a stylish design that fits the person that will be using it.
Office Desks
Office desks come in numerous styles and sizes resulting in a large selection to choose from. Computer desks are most often found in office settings. They are ideal because they come in large and small sizes, have a designated area for the computer keyboard, and frequently feature numerous drawers for ample storage. They can be found in wood, glass, metal, or several other materials. Office desks can be found in rectangle shapes, L-shapes that fit perfectly in corners, and U-shapes. You can always find a decent selection of office furniture at places like Office Max or Best Buy, but you will likely find more trendy and stylish pieces online with a bit of searching.
Office Armoires
Office armoires are perfect for small offices and people that tend to be a tad bit messy. The main advantage with armoires is the door that can be closed on them so that everyone does not see the stacks of paperwork and more that are hidden behind it. Many of them also come with multiple shelves, cubbyholes, and drawers that make it simple to separate items. Most office armoires are specially designed for electronics such as printers, computers, a pullout keyboard tray, and more. They, like desks, come in various styles, but they most often are composed of wood. They can be very plain or ornate and they tend to lend a touch of elegance to any office space.
Office Chairs
Of course, no office would be complete without a comfortable chair. It is important to test them out before purchasing one to ensure it is a comfy fit. Whether in the market for leather or cloth, rolling or stationary, there is sure to be a great choice to choose from. Bookcases, file cabinets, and chairs for guests are usually needed as well to allow an office to function properly.
Many people spend at least forty hours a week in their office and as a result, it is essential that it be a comfortable place. Starting with the right office environment is essential to a successful, stylish and efficient business. Click here to find a great selection of office armoires and other office furniture.
Globe String Lights Add A Touch of Class to Any Occasion
August 21, 2013
Globe String Lights and Paper Lanterns
When searching for the appropriate decór for a party, lighting can set the mood and make or break the atmosphere of an event. Globe string lights or paper lantern string lights add that special and unique touch to any occasion.
Globe string lights and paper lantern string lights are similar in function with their differences lying in their aesthetics. These lights tend to be made of glass and allow for a clear and defined light to shine through the round bulbs. Paper lantern lights consist of a spherical or square shade surrounding a bulb and give off a softer, more subtle glow. You can find these lights at a variety of locations online or a your neighborhood Target or Walmart.
Trendy Places and Events to Use String Lights
Both of these type of string lights are a popular choice for many events, both indoor and outdoor: weddings, birthdays, graduations, christening, anniversaries and other special occasions or parties. Globe string lights and paper lantern string lights appeal to people planning parties because no matter what the budget for decorations is, there is always room for the elegant radiance of a gleaming chain of lights
Paper lantern string lights or globe string lights create the perfect mood for any scenario. For a wedding plain paper lantern lights in a subdued color add a glimmer of romance. Used to decorate the patio at an outdoor party or other backyard event, globe lights illuminate the evening for your guests and create a warm and welcoming air.
String lights can set the mood whether the event is a backyard barbecue or an outdoor wedding. Paper lantern string lights and globe string lights are available in a wide range of options to suit any style of occasion. They come in many colors. For instance, clear globe lights can be purchased for an understated look while brightly colored paper lanterns can add a pop of color to a birthday celebration. A variety of sizes are also available to suit any venue, so that the strings can be hung between posts or pinned against a gazebo wall. Strings of lights can be purchased from online sellers or at home supply stores. They are an easy means of brightening up any event. Click here to find out more even more information about globe string lights and paper lanterns.
Trending Now: Khaki Skinny Jeans
August 21, 2013
Khaki Skinny Jeans
If you want to stay up to date with the latest fashion trend, khaki skinny jeans are the most popular fashion trend for the upcoming fall season. Right now, Oldnavy is promoting these casual jeans in all of their ads and emails as the "modern khakis." Even Levi's is hopping on the trend with a wide selection of their own under their skinny 511 jean style.
Fashionable for men and women
Not only is the khaki color a good alternative to the traditional blue jean color, but the skinny jean style is a fashionable look on both men and women. One main benefit of the khaki color is its versatility. For situations in which blue jeans are too casual, khaki skinny jeans can provide the perfect alternative: fashionable and flattering yet sophisticated enough for business casual. From a casual outfit for relaxing on the weekend to office-appropriate attire, these jeans are a fashionable choice for both men and women. The khaki color provides a foundation for a more understated color palette than blue jeans can provide, as khaki pants go well with neutral colors for an all-neutral look. Of course, bright colors also look good paired with khaki pants, because khaki is a versatile, neutral color.
What to wear with skinny jeans
Skinny jeans for women have been fashionable for years, but the khaki color has only recently become popular. Women can wear khaki skinny jeans either long or as ankle pants, with heels or flats, with neutral or bright colors, and with solids or patterns. A popular trend for women is to wear a pair of skinny jeans with the cuffs rolled to ankle height and paired with heels or ballet flats to emphasize slender ankles. However women wear their khaki skinny jeans, the tops and accessories they choose determine how casual the overall outfit is.
While women can pair their skinny jeans with everything from casual, neutral t-shirts to dressy tops and heels, the trending styles for men are more limited. Men tend to wear khaki skinny jeans with button-down shirts for a sharp, stylish look. This type of outfit can function as either business casual or as casual yet attractive look, depending on the choice of shirt and shoes. Overall, choosing skinny jeans for men or women in a khaki color is the first step towards creating a classy, fashionable look. You can find out even more info about this on point fashion trend by going to khakiskinnyjeans.net.


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SARC strives to help students assume responsibility of their own educational experience. We assist students along the way by providing access and opportunity in order for them to reach their full potential.
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By BRIAN MAHONEY
Associated Press
NEW YORK — Deron Williams, Brook Lopez and the Nets turned the Brooklyn blackout into a blowout, beating the Chicago Bulls 106-89 on Saturday night in Game 1 of their playoff series.
Williams scored 22 points, Lopez had 21 and the Nets ripped apart the Bulls' vaunted defense with a spectacular second quarter, when they made 16 of 20 shots.
Joe Johnson finished with 16 for the Nets, who made their successful first season in Brooklyn even better with a victory in their first playoff appearance since 2007. They will host Game 2 on Monday night.
The Nets wore their road black uniforms and fans were encouraged to wear black as well to make it a "blackout" for the first major postseason game in Brooklyn since Oct. 10, 1956, when the Yankees beat the Dodgers in Game 7 of the World Series at Ebbets Field.
The Nets then came out white-hot, shooting nearly 56 percent and putting six players in double figures.
Carlos Boozer had 25 points and eight rebounds for the Bulls, who had Joakim Noah in the starting lineup despite foot pain. But he was clearly limited, and there was no reason to play him more than the 14 minutes he got with the game never in doubt after halftime.
Owner Mikhail Prokhorov, who spent hundreds of millions on player contracts last summer expecting a longtime loser in New Jersey to win big in Brooklyn, came on the court to thank fans for their passion and support, telling them that this playoff appearance was only the beginning.
And what a beginning it was.
Williams even had a reverse dunk in the third quarter, showing how much better he feels after ankle pain had him playing well below his usual level before the All-Star break, when he could barely jump.
Gerald Wallace and C.J. Watson each scored 14 for the Nets, while Andray Blatche had 12.
Noah has battled plantar fasciitis in his right foot and coach Tom Thibodeau said he didn't want his All-Star center playing if he was injured. But Noah, who grew up in New York, wanted to give it a try. He finished with four points.
The Bulls are still without Derrick Rose, who tore the anterior cruciate ligament in his left knee in last year's playoff opener.
Thibodeau hasn't ruled out the former MVP returning in this series, noting the end would be two weeks from Saturday if it went the distance.
That looked unlikely after Game 1.
Chicago won three of four during the regular season, holding the Nets to 87.5 points per game, but Brooklyn had 89 after the third quarter of this one.
Fans chanted "Brooklyn! Brooklyn!" before the tip and chanted Wallace's name during it, recognizing his strong performance after a difficult regular season.
The Nets jumped out to an 11-point lead after one quarter, getting 12 points from Lopez. It was 38-26 midway through the second before the Nets blew it open. Lopez made two straight baskets, the latter a dunk after Williams juked Marco Belinelli so badly that Jay-Z practically jumped out of his nearby courtside seat.
Former Bulls backup Watson followed with a 3-pointer to make it a 20 point game for the first time, and it was 60-35 at halftime after the Nets scored the final six points.
Noah started the second half, clearly not running well, but was back on the bench before long.
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I've noticed an increasing number of ads that no longer send people to the company's sites. Instead, the ads only include a link to the official Facebook page. Sites suddenly look outdated, no longer include the latest information and people stop visiting them.
There are still people that visit those outdated sites and many are coming from search engines like Google. Despite Google's efforts to have a comprehensive index, there's a growing subset of the Web it can't properly index and that's Facebook. Sure, Google indexes a lot of Facebook pages, but that's like trying to find your keys in a dark room. Google needs Facebook's map to index all the pages and find the connections between pages and between users, but Facebook is not willing to license this valuable data to the most important competitor. Google tried to make the web social and failed, so now the only option to stay relevant is to build an alternative to Facebook's walled garden and that's Google+.
+1s are the new links, authors have profiles, companies have social pages and this new universe will try to coexist with the old Web in Google's search results. Google tried to focus on the users and find ways to make the social Web more open, but now it has to focus on itself and do everything it can to stay alive and maybe even save the Web. "Google's mission is to organize the world's information and make it universally accessible and useful," but that's impossible if it can't access, understand and rank that information.
Back in 1996, Larry Page and Sergey Brin used links to determine the importance of a Web page. Now links and pages are no longer that important and the old rule of trying to send people to other sites as quickly as possible is difficult to apply. Showing personalized results requires understanding users better, encouraging them to share more content and create connections. In many ways, Google+ is the anti-Google and that's why it's difficult to understand some of the new features.
Workin' In A Cocktail Bar
4 hours ago


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Animal Rescue Team 1: Gator on the Loose! (Paperback) Book
Product Rating
(1 review)
(1 review)
- Additional Details
- Dimensions: 8.00 H x 0.50 D x 5.50 W Inches
- Format: Paperback
- Number of Pages: 149 Pages
- Release Date: May 10, 2011
Meet the Carters: Mr. and Mrs. Carter, 10-year-old daughter Keisha, five-year-old Razi, baby Paolo, and Grandma Alice. Together, they run Carters' Urban Rescue, the place you call when you've got an animal where it shouldn't be. In their first adventure, there's a baby alligator at the city pool, which will seriously interfere with opening day, especially Keisha's cannonball practice. So it's up to the whole family to figure out what to do with the poor guy who has no business hanging around Michigan. Luckily for all of them, and thanks to some serious ingenuity from Keisha, the answer is closer than they ever could have imagined.


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The Java Jungle addresses topics from mobile to enterprise Java, tech news to techniques, and anything even remotely related. The goal is to help us all do our work better with Java, however we use it.
Your Java Jungle guide is Mark Heckler, an Oracle Senior Java/Middleware/Core Engineer with development experience in numerous environments. Mark's current work pursuits and passions all revolve around Java and leave little time to blog or tweet - but somehow, he finds time to do both anyway.
Mark lives with his very understanding wife & kids in the St. Louis, MO area.
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It was also Gus's 1st ever 5 round fight. Would Gustafsson have gotten as tired and lost the last 2 rounds if he had a couple of challenging 5 round fights under his belt? Because to me the reason he got rocked and lost that 4th round in the first place is because his footwork dropped off a bit because of fatigue...and obviously he was pretty exhausted in the 5th as well. But of course he was using alot of energy the 1st 3 rounds with that footwork, but still, it's an experience he hadn't yet had and perhaps he address it can make a couple adjustments in a rematch.
I personally have always thought pretty highly of Gus. He lost to Phil very early in his career, and his since been training with that same guy...we know Phil needs work on his overall game, but you can't deny what he brings in the wrestling and overall grappling department. Wouldn't mind seeing him get a 5 round fight vs somebody before fighting Jones again. Rashad or Mousasi would be another good 5 round fight for him imo.
As far as Jones being the greatest LHW...yeah, in a way, but as others have said, he's the bigger and by far the taller man in every fight he's in (now with the exception of Gus). He still does the work to cut the weight, though.
Plus, we all know where Rampage and Shogun were at when he beat them. And he beat Vitor and Sonnen before they even had any recent fights at 205. Neither guy had ever been successful at that weight class when he fought them. He did basically own them, though.
I think beating Gus, Texiera, Cormier, and of course a Gus rematch (to me the 1st fight was a coinflip) would really solidify it and destroy any arguments against it. I hope Cormier can make the weight. You just gotta beat some newer, hungry, big challengers to really set it in stone imo


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Service Level Agreement
ColoServe – Service Level Agreement
ServePath – Service Level Agreement
UpStream Networks – Service Level Agreement
Posted/Revised April 11, 2013
This 10,000% Guaranteed, 100% Uptime Service Level Agreement (this "SLA") supplements the Terms of Service,
and together such documents, and others referenced in the Terms of Service, form a binding agreement (the "Agreement") between GoGrid and Customer.
Terms defined in the Terms of Service will have the same meaning when used in this SLA.
This SLA covers the following elements of the Service:
- Server Uptime
- Persistent Storage
- Network Performance: Internal and External
- Dynamic Load Balancing
- Cloud Storage
- Server Reboot
- Support Response Time
- Domain Name Services
- Physical Security
- 24 x 365 Engineering Support
This SLA does not apply to any feature of the Service not specifically identified in the SLA, or to any feature GoGrid identifies as "beta."
If GoGrid chooses to provide SLA credits for beta features, such choice will not impose any obligation on GoGrid, and GoGrid may reverse such choice at any time.
This SLA lists certain GoGrid standards for provision of the Service, and it offers Customer a 10,000% Service Credit
(as defined below) for any failure to meet those standards. This SLA also lists several additional Service standards—standards of
quality GoGrid strives to meet, even though they're not guaranteed or subject to credits, and even though Customer might not notice any failure to meet some of them.
These additional standards are listed alongside the credit standards below, for informational purposes only, to provide a sense of GoGrid's commitment to excellence.
(Each listing of a standard below states whether it's a credit standard or an additional one.)
A. 10,000% Guaranteed
- If the Service does not achieve the performance levels described in Parts II, IV, V, VI, XIII and X below ("Failure"),
GoGrid will provide Customer with a 10,000% Service Credit (as defined in Section A (2) below), pursuant to the provisions,
requirements, and limitations of this SLA, including Parts XI through XIII.
- A "10,000% Service Credit" is a credit equivalent to one hundred (100) times Customer's
fees for the impacted Service feature for the duration of the Failure. (For example, where applicable:
a Failure lasting seven (7) hours would result in credit of seven hundred (700) hours of free service for the feature in question;
a Failure lasting fifteen (15) minutes would result in a 1500-minute, or 25-hour, credit.)
No credit will exceed one hundred percent (100%) of Customer's fees for the Service feature in question in the Customer's then-current billing month.
(For example, a one hour failure of a virtual server billing with 1 GB RAM at $0.08 / GB Hour would generate an SLA credit of $0.08 x 1 (GB) x 100 = $8.00.)
- Each Service standard described below lists the fees that are subject to the 10,000% Service Credit.
As used in those listings:
- "Memory Hours Fees" refers to fees for RAM (Random Access Memory) allocated to Customer's virtual server,
whether it is online or offline;
- "Transfer Fees" refers to fees for bandwidth transferred from Customer's virtual server out to the internet;
- "Cloud Storage Fees" refers to fees for the cloud storage feature of the Service; and
- "Miscellaneous Fees" refers to fees for any other Service feature.
- "Memory Hours Fees" refers to fees for RAM (Random Access Memory) allocated to Customer's virtual server,
B. Limitations & Warranty Disclaimer
The remedies set forth in this SLA are Customer's sole and exclusive remedies for any Failure or other failure of the Service,
including without limitation for any breach of warranty, except as specifically set forth in the Agreement.
Individual servers will deliver 100% uptime as monitored within the GoGrid network by GoGrid monitoring systems (Server Uptime Guarantee).
Only failures due to known GoGrid problems in the hardware and hypervisor layers delivering individual servers constitute Failures and so
only those Failures are covered by this Server Uptime Guarantee and this SLA. Examples of Failures include power interruptions,
hardware problems such as failures to a hard drive or power supply, and failures to the hypervisor environment supporting Customer servers.
Problems related in any way to the Customer server operating system or any other software on the customer server, or to the actions of Customers or third parties,
do not constitute Failures and are not subject to any remedy defined herein.
Credits for this Part II will be issued against Memory Hours Fees only.
Credit is calculated using the Customer's then-current rate for Memory Hours Fees at the time of Failure.
(Example: If a Customer is currently paying $0.08 / GB hour and experiences a 1 GB server failure for 1 hour, one credit of
$8.00 (10,000% x $0.08) will be applied to the Customer's account.) A credit will be issued for the period (i) starting when a Case
(as defined below in Part XIII) is filed by Customer or by GoGrid support representatives and (ii) ending when the server returns to an online state.
GoGrid will make reasonable efforts to insure that server storage is "persistent."
In the event of hardware or software Failures as defined in Part II above, GoGrid will make commercially
reasonable attempts to return the Customer to pre-Failure state including restoring:
- Networking configuration such as public and private IP addresses and VLAN;
- Operating system and existing configuration;
- Application software as configured by Customer; and
- Data.
Furthermore, these efforts will include supporting the Customer via telephone, chat or Email at the Customer's choosing.
(Example: in the event of a failure to a mother-board supporting a Customer server,
the mother-board will be replaced and the Server will be returned to service, rebooted, with the same IP address,
VLAN, networking configuration, operating system configuration, application software and data on the hard-drive.)
GoGrid will determine in its sole discretion the extent of effort and resources required to recover Customer environments and data.
Recovering data after more than one disk fails in a RAID array or other comparably complex recoveries are beyond the scope promised.
GoGrid is not required to assist with any application software. GoGrid supports a limited set of common operating systems and only supports such operating systems
that have not been modified in any way by the Customer. No guarantee whatsoever is provided on the success of any Customer recovery.
GoGrid will deliver 100% uptime for internal network performance as defined below in Section IV.B.
In addition, GoGrid will deliver network performance meeting or exceeding the specifications listed in this Part IV.
A. Network Performance Definitions
- "Jitter" means variation in Latency.
- "Latency" refers to the amount of time it takes for a packet of data to travel from one point to another.
- "Maximum Jitter" is defined as the highest permissible level of jitter within a given period when there is no Network Outage.
- "Network Outage" is defined as an unscheduled period during which IP services are not useable due to capacity-constraints on the GoGrid network, or a hardware or software failure on the GoGrid network.
- "Packet Loss" is defined as Latency in excess of 10 seconds.
All Jitter, Latency, and Packet Loss metrics outlined below are monthly averages, unless otherwise noted in this Part IV.
B. Internal Network Performance
GoGrid servers reside within dedicated VLANs. Each Customer account is provisioned with two VLANs,
one that is publicly routed, and a second that is private (i.e. 10.* addresses).
This SLA only guarantees the network performance between the network interfaces of GoGrid servers in the same Customer account and on the same VLAN.
GoGrid guarantees 100% uptime of the internal network that connects GoGrid virtual servers to one another.
100% uptime is defined as internal network performance that meets or exceeds the following criteria:
- Packet loss < 0.1%
- Latency < 5ms
- Jitter < 0.5ms within any 15 minute period
Maximum Jitter: 10 milliseconds within any 15-minute period.
C. External Network Performance
At least two (2) of the specified networks in each continent will meet the performance specifications listed below at any given time,
as measured and determine solely by GoGrid. GoGrid may change the specific measured hardware devices without prior notice.
- North American Network Performance
- Packet loss to
- West Coast of North America < 0.2%
- East Coast of North America < 0.3%
- Latency to:
- West Coast of North America < 45ms
- East Coast of North America < 90ms
- Jitter to:
- West Coast of North America < 1.0ms
- East Coast of North America < 1.2ms
- Maximum Jitter: 10 milliseconds during any 15-minute period.
- GoGrid currently measures performance to the following North American networks: Verio, Level3, Above.net, UUNet.
- Packet loss to
- South American Network Performance
- Latency to South America < 220ms
- Maximum Jitter: 10 milliseconds during any 15-minute period.
- GoGrid currently measures performance to the following South American networks:
- Brazil: UOL, STI
- Chile: Netline, Firstcom
- Argentina: UOL Sinectus, Sion
- European Network Performance
- Latency to Europe < 175ms
- Maximum Jitter: 10 milliseconds during any 15-minute period.
- GoGrid currently measures performance to the following European networks:
- France: Tiscali, France Telecom, Neuf Telecom
- United Kingdom: NTL, Zen, Pipex
- Germany: Star 21 Networks, PJS net, T-Online
- Asian Network Performance
- Latency to Asia < 170ms
- Maximum Jitter: 10 milliseconds during any 15-minute period.
- GoGrid currently measures performance to the following Asian networks:
- Japan: Singtel, Tuka, IA Japan
- Hong Kong: Uni Net, Linkage, HK Supernet
- South Korea: Kornet, Moumnet, BoraNet / SuperNet
- Australia Network Performance
- Latency to Australia < 200ms
- Maximum Jitter: 10 milliseconds during any period of 0.1% of a calendar month
- GoGrid currently measures performance to the following Australian networks:
- Optusnet
- iiNet
- Netspace
- Adam Internet
- South Africa Network Performance
- Latency to South Africa < 480ms
- Maximum Jitter: 10 milliseconds during any period of 0.1% of a calendar month
- GoGrid currently measures performance to the following South African networks:
- South Africa: Coza, XSInet, Inloco
- Zimbabwe: Mweb, Utande, Telconet
D. Limitations
This SLA does not cover (without limitation): (a) network performance to Customer's physical location
or internet access point (such as a local DSL/cable modem); or (b) failures due to denial of service attacks.
E. Credits
Credits for this Part IV will be issued against prepaid Transfer Fees only, and not against pay-as-you-go Transfer Fees or any other fees.
(Pay-as-you-go Transfer Fee plans are not covered in this Part IV due to the inherent difficulty of quantifying transfer during the outage period.)
The rate at which the credit is applied will be equal to the prepaid Transfer Fees divided by 744 hours per month.
(Example: Customer is currently on the 1TB prepaid Transfer Fees plan with a rate of $200/744 hours per month = $0.269 per hour.
If a Customer experiences a network outage of two hours, then GoGrid will apply a credit of $53.76 (10,000% x 2 hours x $0.269) to Customer's account.)
V. Dynamic Load Balancing
GoGrid provides a cloud-based load-balancing service: the Dynamic Load Balancer ("DLB"). A Customer can provision multiple DLBs to distribute incoming requests to any number of servers.
A. Load Balancer Terms of Performance
- "VIP" is defined as "virtual IP."
This is the public-facing address where traffic is received and then forwarded onto virtual or dedicated servers.
- "Transaction" is defined as a single request processing HTTP content of a 150 byte simple HTML page.
GoGrid guarantees 100% uptime of the DLB. 100% uptime is defined as availability of the DLB to public access. GoGrid also offers the following performance criteria:
- Up to 1,000 concurrent connections per VIP
- Up to 1,000 transactions per second per VIP
B. Limitations
Failures caused by server-side problems, or any other problems on the GoGrid network or service, or by the mis-configuration of the load balancer by the Customer or by GoGrid staff, do not constitute failures of the DLB and are not covered under Part V of this SLA.
The performance guarantees in Section V. A cover the DLB only, and they only apply if no performance issues exist elsewhere on the GoGrid network, or on the server(s), that would prevent the DLB from meeting the above performance thresholds. GoGrid reserves the right to independently validate the performance of the DLB and/or the Customer application to verify the above performance.
C. Credits
Credits for the load balancer are issued against the currently utilized amount of DLB fees only, using the Customer's then-current rate for DLB. Customers who have their first DLB (744 hours of service per month) provided free do not have that DLB included as part of a credit. Therefore, only hour 745 and higher in the month are eligible for credit. Service credit is capped at 100%. As per Section IV.E, the usage-based transfer fee (the $0.015 per GB surcharge on DLB transfer) is not eligible for credit.
These examples are based on the prices and options as of the posted revised date of the SLA. These prices and tiers are subject to change.
(Example 1: Customer with 744 hours of usage in a month and 1 DLB with the first 744 hours free in their account has an outage for 1 hour. This account is not eligible for credit.)
(Example 2: Customer with 1,488 hours of usage in a month and 3 DLBs with the first 744 hours free in their account has an outage for 1 hour. A credit of 1 [time of outage in hours] x $0.03 [the hourly rate of the DLB] x 2 [the count of eligible DLBs] = $0.06 is applied to the Customer's account.)
A credit will be issued for the period (i) starting when a Case (as defined below in Part XIII) is filed by the Customer or by GoGrid support representatives and (ii) ending when the performance of the load balancer reverts to conform to the above performance thresholds.
GoGrid provides a storage service that is implemented by enabling the mounting of a file system to a server, using one or more standard protocols.
GoGrid guarantees 100% uptime of the cloud storage service. 100% uptime is defined as performance of the cloud storage service balancer that meets or exceeds the following criteria:
- Latency to the cloud storage mount point IP address < 5ms
A cloud storage Failure occurs when Customer cannot retrieve data through any of the supported protocols,
due to problems with hardware and software in GoGrid's control. Data retrieval issues caused by problems connecting to the Service,
including without limitation problems on the Internet, do not constitute Failures and so are not covered by this SLA.
Under no circumstances will GoGrid be responsible for the restoration of any data to cloud storage or for the loss of any data.
Customer will receive a service credit for the period of time starting when a Case is filed (as defined in Part XIII)
requesting assistance in accessing Customer data until the service is reinstated.
Credits for this Part VI are issued against the currently utilized amount of Cloud Storage Fees only,
using the Customer's then-current rate for Cloud Storage. (Example: Customer is currently paying $0.15 /GB Cloud Storage Fees
and has 200GB cloud storage unavailable for 1 hour. A credit of 190 [10GB are free and do not apply] x $0.15 = $28.50 / 720
[hours in the month] = $0.39 will be applied to Customer's account.)
Server power cycling: < 15 minutes
The Service includes an automated system for rebooting each virtual server.
The Customer Portal allows Customer to request an immediate reboot (a "Reboot Request").
This SLA applies only to requests for reboots initiated through such automated system or the corresponding API.
The figure listed above is the maximum period between the time of the Reboot Request and either the actual virtual server rebooting or notice to
Customer that the reboot failed. To qualify for a credit, Customer must open a Case requesting a manual reboot.
A. CloudLink Performance Definitions
See the definitions under Part IV.A above.
B. CloudLink Metrics
Maximum Jitter: 5 ms during any 15-minute period
Latency between North American West Coast and East Coast: < 80 ms
C. Limitations
This SLA does not cover (without limitation): (a) network performance to Customer's physical location or internet access point (such as a local DSL/cable modem); (b) failures due to denial of service attacks; or (c) network performance due to software or operating system bugs or other issues.
- EMERGENCY Cases - 30 minutes
- The following are the EMERGENCY categories:
- Server down
- Packet loss
- Routing issue
- All other Cases - 120 minutes
A tracking number will automatically be provided to Customer promptly after opening of the Case,
and a human support engineer will review the support request within the timeframe listed above.
GoGrid may reclassify any Case misclassified as falling into one of the EMERGENCY categories listed above,
and such Case will not qualify for EMERGENCY treatment. Resolution and repair times vary, and this SLA does not address them.
Primary DNS availability: 100%
"DNS" means domain name server. A period of DNS failure is any time during which 100% of GoGrid's Domain Name Servers simultaneously
fail to respond to requests for name resolution. This SLA does not guarantee propagation of DNS data across the Internet or the hosting of secondary DNS
service for Customer's primary domain in another location, and it does not guarantee against zone inaccuracies due to operator error.
Credits for this Part X will be issued against prepaid Transfer Fees only, and not against pay-as-you-go Transfer Fees or any other fees.
24 x 365 on-site security
GoGrid will ensure the presence of a professional security guard in the computer server hosting facilities at all times,
charged with enforcing GoGrid's security policies. (Those policies require, among other things that GoGrid employees, vendors,
and visitors wear a badge and that authorized visitors who have not been issued a permanent badge leave a valid U.S. driver's license or passport with the guard while in the Facility.)
XII. 24 x 365 ENGINEERING SUPPORT
24 x 365 Engineering Support
GoGrid will maintain support engineers actively on duty 24 hours per day, every day of the year,
monitoring GoGrid's network operations center ("NOC") and assisting customers. These engineers will provide support by telephone or by online chat.
The following are required for credits:
- Customer must open a support case (a "Case") during the Failure in question.
Customer will open all Cases through the Customer Portal. In opening a Case, Customer will provide complete information regarding the nature of the problem,
including any information reasonably necessary for diagnosis and correction, by following the Case opening procedures at the Customer Portal.
However, at GoGrid's sole discretion, a GoGrid representative may open a Case for Customer, without use of the Customer Portal,
and Customer will provide all information required in the preceding sentence to the support representative.
Customer will provide the information required in this Part XIII.A even if GoGrid provides monitoring services.
- Customer must provide GoGrid with accurate and complete designated points of contact, using the Customer Portal.
Customer must provide GoGrid with accurate passwords for maintenance and repair use by GoGrid engineers.
Delays or failures caused by Customer's failure to abide by the requirements of this Part XII do not constitute Failures.
- Customer must request any credits by accurately completing the automated SLA Credit Request process online at the Customer Portal within 48 hours of the start of the Failure.
- The minimum period of Failure eligible for a credit is 15 minutes, and shorter periods will not be aggregated.
The maximum credit for any single Failure is one month's Service fees. In the event that multiple periods of Failure overlap in time,
credits will not be aggregated, and Customer will receive credit only for the longest such period of Failure.
GoGrid is not required to issue multiple credits for a single incident; in the event that a single incident calls for credits pursuant to multiple Parts of this SLA,
GoGrid may decide, in its sole discretion, which credits to award. The maximum credit during a single calendar year, for all Service features combined,
is two months' Service fees, regardless of the length of Failure or the number of occurrences.
The period of Failure for Server Uptime, Network Performance, CloudLink Performance, and Domain Name Services (Parts II, IV, and X above)
begins when Customer opens a Case and ends when the Failure is remedied.
- In the event that credits for any calendar month exceed 25% of GoGrid's revenues for such period,
GoGrid may reduce and pro-rate the value of credits given to all Customers for such period so that the aggregate credit given to all
Customers does not exceed 25% of revenues. As used in the previous sentence, "GoGrid's revenues" and "all Customers"
refer to revenues and customers from Internet hosting services sold under the "GoGrid" brand, and not to revenues or customers
from any other business unit operating under another name or providing services other than or in addition to Internet hosting.
GoGrid may employ such accounting procedures as it chooses in calculating revenues, in its sole discretion,
and nothing herein will be construed to require that GoGrid disclose non-public information about its finances to Customer or to any party.
- Credits available pursuant to this SLA apply only to future service delivery.
GoGrid is not required to provide refunds pursuant to this SLA. If Customer retains a credit balance on termination of the account in question,
such credit is forfeited. Notwithstanding the foregoing, credits will not be applied against fees for professional services, bundled support, or setup fees.
- Notwithstanding any provision to the contrary in this SLA, the following do not constitute Failures:
- downtime during scheduled maintenance or Emergency Maintenance (as defined below) periods;
- outages caused by acts or omissions of Customer, including its applications, equipment, or facilities, or by any use or user of the Service authorized by Customer;
- outages caused by hackers, sabotage, viruses, worms, or other third party wrongful actions;
- DNS issues outside of GoGrid's control;
- outages resulting from Internet anomalies outside of GoGrid's control;
- outages resulting from fires, explosions, or force majeure;
- outages to the Customer Portal, and
- failures during a "beta" period.
"Emergency Maintenance"
refers to any corrective action intended to remedy conditions likely to cause severe Service degradation, as designated by GoGrid in its sole discretion.
Emergency Maintenance may include but is not limited to actions intended to address hardware or software failures or viruses/worms.
As provided in Section 6 of the Agreement, GoGrid will exercise reasonable efforts to inform
Customer in advance before interrupting the Service for Emergency Maintenance, but such notice is not guaranteed and failure thereof does not constitute Failure.
Terms defined in the Agreement will have the same meaning when used in this SLA. In the event of any conflict between this SLA and the Agreement, the Agreement will govern.


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|29 posts found
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality.
I'll start with what could be percieved negatives of the game, even though I don't think of it as negative Bear in mind the following systems are put in place for very personal reasons:
The reason why I include these systems is thus: I envision my ultimate game to take a minimum of 6 months to a year before you reach max level and in order to ensure this, your experience is capped during a 24 hour period reducing the need to grind, or min/max your exp curve. This also ensures no hardcore 18+ hour a day player can one-up any one else.
I also include heavy restrictions on Auction House use. Nothing pisses me off more in GW2 then constantly being broke because I do not understand supply and demand economical processes. IMO the best way to make ingame currency is through playing, killing, looting and hunting, not standing around an AH doing all the underhanded things to overinflate prices. Because I do not know how to "play the Auction House" I'll never be able to afford to buy a legendary precursor because evry day the prices go up thanks to trading post manipulations. In GW2 the rich get richer and the guys like me, who jsut want to play the damn game can never get ahead because you'll never make enough money by just plain old fashion hunting/looting.
Ok now onto other systems in my MMO I would like to see, so tell me via the poll below or in the comments themselves if you agree or disagree with any of the following: Keep in mind the above "negatives" are not up for discussion and would remain so you have to base your vote on their inclusion but the following can be up for debate:
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Novice Member
Joined: 4/10/09
I would just add group content and a death penalty.
Apprentice Member
Joined: 5/26/10
I can't even decide... You gave so little description in that wall of text that I don't even know what the game is about... How about for starters is this sci-fi or fantasy? Is it pay to play or free to play? Is it a big giant server like Eve?
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality.
Originally posted by pacov
Fantasy everything else is up for discussion. As for server, I would rather have smaller shards if they can support several thousand people on at a time spread across a world at least 500 aquare miles, would prefer it to be closer to 1000 square miles though. It would be seemless and non-instanced with no phasing, no instancing and only loading screens would be from transition from world to dungeon. Pay structure is debatable as is most everything except for my initial 3 caveats.
Novice Member
Joined: 11/30/11
Sorry, i just got rid of Levels, i never want to see them again. A number beside my name not how i want to clarify my skill.
Because i can.
Elite Member
Joined: 3/30/10
I don't Forum PVP. If you feel I've attacked you, it was probably by accident.
Sounds interesting. The only negative to the second set of points is not having armor / weapon crafting. I think the type of players who would like the game would prefer the option of item creation rather than just enhancement.
Hard Core Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent.
Originally posted by azzamasin
I will not, OP.
I need guys to look up to. I need guys to lead my guild, I need guys to look at and guide my path, and most importantly, I need guys to look at and think "I'd follow this guy in any battle, I can think of no one more capable of leaing me and more worthy of my services".
within the world of the mmo, this 18+ hours/day guy is a hero, while we 3 hour/day guys are common peasants.
we need heros. Otherwise we're stuck in the dark ages with no one to lead us to the light.
Hard Core Member
Joined: 1/02/09
Ignorance is Bliss.
Originally posted by azzamasin
You lost me there. From what I've read from the beginning to this part, your idea of an MMORPG is what I would call a part-time job where everyone gets to do the same job. Hardly fun to play.
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality.
Was afraid of these figures to be honest.
I always knew I was part of the minority of MMO gaming and it seems a game liek this will never be made. Thanks for the responses even if they werent what I was looking for. If I ever come into millions of dollars I would make a game exactly like this because I have to believe there are others out there like me who want a near endless character progression system with emphasis on combat, and adventure. Auction Houses and fast leveling take that away IMO.
Advanced Member
Joined: 3/25/07
the answer is yes
I would play Asheron's Call 3
problem with a daily cap shouldnt be total exp earned, but amount of time you can earn exp. I mean nothing was better, in AC then getting our group going, and pushing over 4 mil /hr exp in Tusker Caves, or when Valley of Death opened, pushing to 21 mil/hr and constantly tinkering with group setup and farming paterns to try to top our previous best
Elite Member
Joined: 1/13/10
Currently playing EVE, SMITE, ArcheAge, and Combat Arms
Originally posted by pacov
It's about him not understanding game economics and being pissed that he can't buy an epic item. So, to solve that, the guy that doesn't have a clue about economics wrote up how he would change the economics of a game so that everyone else is capped to allow him to catch up and have the things they have.
"Nothing pisses me off more in GW2 then constantly being broke because I do not understand supply and demand economical processes."
"Because I do not know how to "play the Auction House" I'll never be able to afford to buy a legendary precursor because evry day the prices go up thanks to trading post manipulations."
There are a lot of entitlement posts on these boards, but this one really takes the cake.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
Novice Member
Joined: 8/16/12
To be honest, I voted no for your game, even though I'd love a platform with 'near endless character progression system with emphasis on combat, and adventure.'
The reason?
You'd exclude a lot of people who are necessary for a game to work. You need people who grind, who play auction houses etc. to make your community grow. It's all part of a dynamic world and when you start to impose artificial systems, i.e. controlled auction houses, you'll take out the human interaction and you might as well just play a single player game.
MMOs typically give you enjoyment based on the time you invest in it. If you are not good with auction houses, then try to learn and improve yourself? One thing I have learn't from MMOs, from days of early UO to date is that there is always someone better than you 1v1, be it PvP, PvE, Auction Houses ... pretty much whatever. However, when you are part of a great guild, you'll overcome this.
I don't want to play a game where everyone has the exact same experience. I certainly would like a game with a much more indepth progression system; however, not because of artificial xp caps and the like.
You are correct to assume your game would be niche, i.e. a low amount of people would be interested. It would certainly be a labour of love, rather than a commercial success.
Good luck all the same!
Novice Member
Joined: 2/14/04
Sounds like a kill, loot, kill, loot, kill, loot game.
Hard Core Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent.
Originally posted by azzamasin
25% for a different MMO than the mainstream is not bad. If this percentage holds across a much larger sample of several millions, you got a big group of people there.
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality.
Originally posted by Myrdynn
I guess I was always in the minority in Asheron's Call as well. I hated leveling groups and I barely spent time if any at all in places hunting things like Tusker's or Olthoi's (except for Nobles) I spent my time almost 95% of it hunting the variour Loot pinatas. Or the rare spawns like Hoary Mattekar's and Diamond Golems. For me the thrill of the hunt for new loot was much more fun then leveling.
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality.
Originally posted by Loktofeit
You could look at it from this perspective if you were blinded by greed and intolerence or you could look at it through the prism of old school games where earning gold came from doing the things that made the game fun. Such as hunting and killing then looting particular items and selling to a vendor or getting lucky and finding a rare item and selling it to a player. Not standing in a main city cornering the market on a specific item, or undercutting and being a NYSE stock market analyst with a degree in economics to maximize profit playing the spread sheet. Its play the game or play the odds, and I'll take playing the effing game every day of the week.
No one should be able to corner a market or influence an entire games population by artifically being able to raise or lower the value of an item. Call me a game communist if you must but I think its for the best.
Advanced Member
Joined: 12/21/07
Nope. Too many artificial barriers. I will pass.
Elite Member
Joined: 1/18/06
No, it sounds too "gamey". Look, you don't fix the problem of the MMO industry of games being too "gamey" by making them too "gamey" in other ways.
It's like a blind date with a really ugly girl. So next time they try to fix you up on another blind date, you don't ask "does this girl have a different color hair?"
Once upon a time....
Elite Member
Joined: 11/19/12
Originally posted by azzamasin
The only thing this makes me think is - ain't nobody got time fo' dat http://www.youtube.com/watch?v=bFEoMO0pc7k.
The auction house thing - blech. Sounds like the only thing to do in this game is grind mobs then grind some more mobs and craft consumables to grind mobs. Give me more.
The reason that you were broke in GW2 is not because of your lack of skill on auction house trading. It's because they want you to be broke so that you convert money to gems and sell those gems for gold. I can promise that it wasn't your fault. Have you seen the complaints now about loot drops? They went a little too far and now it's a hot topic. Greed, greed,greed. Plus their auctions have no names on them. You don't know if a script they made is undercutting people or real people are undercutting people.
Did you ever hear about the Kripparrian story? History on it that is left.
Skip to 9:00 in video below for ban info.
One night I'm watching him make chili pepper poppers like crazy on a cast. Turns out he was making money selling them to the vendor. They banned him for exploiting. Then they took away the food prices for vendor on ALL food. They unbanned him but they have never once added back the prices on food. Isn't that convenient. One person casts what they call an exploit (which was well within their code and nothing but buying then selling) and they punish the entire game forever for it. He called it an exploit for the awe factor on the cast. The guy is a known crap talker.
Even when people ask for it to be returned, it's the lowest priority and NEVER discussed by those with the tools to bring back vendor cost. You can't even sell food to a vendor for a copper.
Another change was all karma items were taken away from being broken down into materials. You can't vendor them and you can't break them down. All because it would give you items or money.
Then there is the DR code that is supposed to stop bots. Something to the effect of - every 20 minutes or so you have to change what you kill or your account gets flagged as a bot then your loot drops to barely there.
The message is clear, don't try to make money in this game. Buy it like they intend you to.
If you don't buy and none of that was enough to stop you making headway thenthey will adjust the loot tables (like they did) and tell you it is "perceived" and ask you to provide "concrete" data (like they have no data). https://forum-en.guildwars2.com/forum/game/gw2/Share-your-data-about-perceived-strange-drop-behavior-here
Bet my perceived money goes elsewhere.
Again, ain't nobody got time fo' dat.
This still hearkens back to why I like sub games. I know you want money to run this game. Let's agree upfront on a flat fee instead of you playing all sorts of games to try to get it and ruining my gameplay experience.
I think all that needed to be mentioned so that you know that YOU were not the problem in GW2, it was them.
Elite Member
Joined: 11/23/08
At first glance I would probably give it a try but I'll go further than your "I also include heavy restrictions on Auction House use.", how about no auction house at all like UO? If it's a seamless open world with hopefully some kind of player housing then adding limited vendors like UO did where you had to explore the world to find those favourite vendors that offered both rare and or great deals on items, it would surely pull me in for at least a few years of play. :)
Oh and please offer character customization where you can create a character that doesn't offend your sensibilities while you play, most women gamers don't want to look like hags and most guy gamers I know don't want to be short and bald, even if they are. :) For clothing, LoTRO has a great design with their outfit options. Being able to show your equipment or that cool looking robe and hood(or whatever) you just found on some hidden crafter's vendor with optional dyes is a good way to either stand apart or look like a part of a group.
Note: Viable crafters are a very very important part of what helps keep a world alive, ie. no lootable armour or weapons, only have lootable clothing/crafting mats/exp/gold, then those who don't craft can sell their loot to crafters what they need and in turn will buy what the crafters make and thus the community has a base.
Also, if this is going to be a virtual world, don't forget all the activities that make living in a world fun, ie. fishing, treasure hunting via maps(both on and off land), gaming areas for those who like to sit and play checkers etc and even tournament arenas for those who like to 1v1 to settle scores, etc. etc. Heck, make a bounty system to combat those who like to play thieves or pirates, that way those who don't want to just pve can make a living that way.
Anyway, if you could make a game similiar to what UO was like just after Tram, when skill was still what defined you but before they added neon colours and nerfed crafting, and had updated graphics with better camera views(please no first person or at least optional only) then I think alot of people would not only give it a try but enjoy it. As someone else mentioned, 25% of what has seemed to become a culture of endgamers is pretty darn good, multiply that by the millions looking for a "better" game and voila!


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I'd like to take a moment and educate some of the community here on what it actually means to buy gold from some asian vendor, and how little of a difference it makes, how it is far from ruining a game, and how much MORE do max-level players ruin the game, economy, etc.
Who am I? Who am I to think I can just buy currency on MMORPG's? I am a hardcore MMORPG veteran I have been playing MMORPG's for longer than some of you have been alive (you're all younger than 14 right? lol jk). I've 'worked' for my ph@t l00tz with more hours grinding than most people have gaming time. For much of my youth, I was extremely hardcore in my MMORPG's. Eventually, I got bored with the grind and decided to spend a few dollars in WoW to make the game more ACCESSIBLE to me. To avoid the boring grind. To achieve the goal: Fun. To eliminate the reason to Alt-F4 and unsub: grindy boredom.
I have bought gold. I know people who buy gold. I buy it freely in any game I want to have a lot of gold in. I do not have a guilty conscience. Take WoW for example, which is the game I've bought the most gold in. Am I throwing my money away? Nope, it is actually cheaper to sub a MMORPG and buy tons of gold, than to buy a console game or buy that new game that just released.
Why do I do it whenever I want? Because it makes the game more fun, equals the playing field when you're new and it's an old game, or it allows access to what you ACTUALLY want to do (have fair fights in PvP, for example).
Even on my richest day, with all the gold combined from all those I know who buy, and all they've ever bought-- it still is nothing compared to most max-level players in WoW. These other players have, and always will have, more gold than I could ever get myself. They farm is the same way chinese players do, they do the same tactics, and repeat the same processes. There are guides littered all over WoW websites on how to min/max the auction house (buy low, sell high) and how you can make tons of gold in just a weeks time.
A level 1+ player entered WoW PvP (and still does) with a severe disadvantage. Until level 70, this character will pretty much be at the bottom of the totem poll, sometimes being unable to even do damage to their heirloom or twinked enemy. Buying gold can't fix these problems, although it can help a little bit...for about 10 levels, and then the gold runs out.
"I just want a flying mount. I dont want to do boring grind for it." So why should a player be forced to? By spending a few dollars, they can have access to what they want in a video game. They can fulfill the REASON they're playing: fun.
For every reason people claim those who buy gold "ruin the game for everyone", they fail to realize how end-game is 100x worse than anything a gold buyer could ever do.
Ask me anything.
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Elite Member
Joined: 8/29/04
To me it simply is cheating. Do not get me wrong I understand why you want to cheat this way, but to me any game where I start getting the feeling i need to cheat is not worth my time. I do not have a problem with poeple doing it though, but I dunno knowing that people either got hacked or actually where forced to work to get that gold leaves a bad taste for me if I would have brought it.
Thanks for supporting phishing mails, banner hacks and grind bots. Without you online games would never be the same.
Apprentice Member
Joined: 3/10/12
Originally posted by MagnusCeleritas
How do you know they are a trusted website? Do you work there? Don't believe everything you read online..
"You are all going to poop yourselves." BillMurphy
Look, I get that you are trying to put a good light on gold buying so that you can drum up some more business for yourself but it really has no place here. Buying gold is against the spirit and rules of the game. You don't see a problem with that fine, but most here will.
Novice Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint!
Most of that gold you buy, isn't from hardworking fellows grinding for it, it's from account steals.
Here's how it works: Player A on server B buys gold from Suppiler C. Supplier C never keeps gold on any characters, or has tons of people working on it. What they do have is lists of people who ordered gold before, through their site and their servers and most importantly emails. They'll then try and find one for Server B and use the login details that person uses for their site as a WoW login, (most people use the same login details).
The other angle and the more despicable side is guild site farming. So if we take the scenerio from before, the suppiler will start looking for guilds on server B. When he's found some, he'll go to there guildsites, he'll grab all of the email address of the directory, (which isn't difficult to do), put together a phising mail and start sending them out hoping to get lucky, i.e. that someone will either give the password or try and login to a premade phising site which spits out the login details to notepad.
In both cases the objective is to strip the stolen account of assets to then supply Player A with the gold they ordered.
I don't know if you work for these companies or if you genuinely are someone whose bought gold and never thought about it from another perspective, but whatever justification you give to yourself you are benefiting from stealing.
This looks like a job for....The Riviera Kid!
Apprentice Member
Joined: 1/05/12
It just shows you are easily defeated, like the sports star who needs performance enhancing injections . The game is to hard, tough for him so he needs to bend the rules to ensure his victory . Nothing wrong with buying gold if it makes it more fun for you but you can never compete on my level after all what I find fun is the challenge that comes my way . Oh sorry I don't have any questions .
Originally posted by GwapoJosh
Remember, the Truth is Out There. Trust No One. Everything THEY say is a lie.
Originally posted by GrayGhost79
Drum up more business? Are there really this many conspiracy theorist types around here? Yeesh! Creepy.
You know what's MORE against the spirit but not the rules of the game? Every max-level player who spend 100 hours a week on the game, who grinds gold endlessly, buys lvl 13 greens on the auction house for 300g apiece, and promotes other forms of economy-ruining types of gameplay. All abiding by the rules, but not the spirit of the game. Mainly simply because he is max level, along with a @#$@-ton of other players who are willing to buy and sell low level items for insane prices. Simply because to a high level player...the price isn't insane.
Originally posted by MagnusCeleritas
I did include grindbots, because I know exactly what they do to the game. The 6 grindbots at dreadmaul rock, the 5 grindbots inside/outside yeti cave, the 5 grindbots in azshara. They really made the gameworld much better.
Elite Member
Joined: 4/04/11
You are supporting criminal gangs that force vulnerable people to farm through the use of violence.
You are supporting Botting.
You are supporting account theft.
You are causing price inflation in the game.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Originally posted by MagnusCeleritas
Sites like that are breaking the rules. The accounts they use get banned. To keep from spending excessive amounts of money on new accounts which make it less profitable they resort to highjacking and or stealing others accounts. When they highjack an account temporarily the player becomes at risk of getting banned, if they take it completely that player generally never recieves all his or her items back.
You are trying to say "There are good drug dealers" but it doesn't work that way. You are in unregulated territory where people are going against rules and regulations put in place to stop them in order to make a profit. I'm sorry, but you are a bit to self centered to look at this objectively. Your only concern is the effect it has on you and it has blinded you to the effects it has on your servers economy, other players, and the developers. You care only about your instant gratification and fair play be damned. You are above the rules because your time is simply more valuable than everyone elses.
Originally posted by Omnifish
If you actually knew about obtaining gold, then you would know you get far more gold grinding and multi-boxing for hours on end, than trying a resource-heavy, low-gold-getting, account phishing process.
A steady form of multi-box grind can give you quite a lot of gold. A lot more than hacking and selling crappy accounts.
I imagine you are only pretending to know how it works, based on random assumptions and bits of pieces of non-info you found on poorly written forum posts from others who have the same evidence-gathering skills as yourself.
What's even more sad is how you completely ignore the main purpose of the OP argument. High level players grinding for gold en mass destroys economy and gameplay far far greater than a minute amount of botters ever will.
Originally posted by GrayGhost79
The sole reason that you're comparing drug dealers and gold sellers is enough for me to be fully aware there is no valid argument or reasonable logic to anything you will say in the future.
Seriously...comparing gold sellers to drug dealers? You're really going to go there? LOL...
Originally posted by Sicae
As opposed to the end-game players who farm endlessly en mass and pump billions of gold into the economy?
Try to do basic math.
All gold farmer gold combined vs all end-game player's gold combined.
The flaw is not in the gold sellers, it is in the gold mechanic. The entire game has an endless supply of gold.
Imagine what would happen if a GM granted all players on October 5th that were currently online, with 10,000 gold.
Nothing would change really. All that gold is fake...
Originally posted by MagnusCeleritas
Novice Member
Joined: 7/16/11
Originally posted by MagnusCeleritas
Ok, heres a few questions
1. Why are you trying so hard to justify yourself .
2. Isn't it true that a "fair fight" is one you stand a chance of winning because you paid RL cash to beat your opponent.
3. Isn't it true that you think you like MMORPG's when in fact you should be playing MOBA's without the character development aspect you pay to avoid.
edit: as you seem so fond of age, I am 41 and have been gaming since 1978 when I had a Mattel intellivision.
Originally posted by MagnusCeleritas
Well there really are only 2 rational conclusions here. 1) You have a vested interest in the selling of gold or 2) You really are that self centered and arrogant. Either way it isn't good.
And a heads up... prices tend to get jacked up due to bots owned and opperated by RMT's. You can generally thank them for how much crap costs you. First they bottom the prices out and attempt to corner a market then when they have they begin buying all the items they drove the price down on and relist them for insane amounts.
So... thank those you are advocating for that, not the high level players lol.
Advanced Member
Joined: 8/27/11
Read this article first:
Now, how do you feel you potentially support this kind of activity? I know in your mind, you have this ideal picture where happy farmers are earning money to support their families. However, reality seems to suggest otherwise. Do you think that, maybe, there is slight chance that you're actually promoting this inhumane activities. This is besides phishing, scamming and other malicious things.
Originally posted by Bladestrom
Please point me to any evidence that ANY gold farmers are criminal gangs forcing people to farm through violence and taking others hostage. Even a poorly written, slanted article will do fine. This one takes the cake for hilarity.
I could care less about botting. I'm pretty sure when I multi-box 5 accounts using RAF and DF, I am "botting" as well. Within the rules, in the way I want to play.
I do not support account theft, as the vendor I buy from does not steal accounts.
Really? It is me? The person who spends his gold on affordable items and never buys ridiculously priced items? Wow, I really thought it was the max level players who have endless amounts of easily obtained gold which they no longer need, playing hundreds of hours per week grinding for gold, flooding the marketplace with AH low level gear bought and sold for hundreds of gold.
LOL, I truly thought it was the hundreds of thousands of max level characters and alts that were ruining the game and causing inflation for level 1 items. I never would have conceived it was actually me, the person who never wastes a single piece of gold.


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Sunday, March 30, 2014
Charleston Photography Workshops has announced an inaugural slate of sessions for 2014 with the promise of hands-on instruction from renowned photographers in one of America's treasured travel destinations.
Richard Ellis, a former international correspondent and founder of the agency that became Getty Images News Photos, created Charleston Photography Workshops because he believes photographers of all abilities learn best working side by side with the experts. "Whether you are just getting serious about photography or already have a successful career, you will benefit from what these veterans will share with you," Ellis says. "You can't get this kind of enrichment from books, videos or online."
Drawing on his friends and contacts in the industry, Ellis has assembled a roster of nearly two dozen top-flight instructors. The list includes Pulitzer Prize winner Deanne Fitzmaurice, lighting expert Tony Corbell, three-time Travel Photographer of the Year Bob Krist and Canon Explorer of Light Rick Sammon, author of 36 books and 11 photo apps. Lauded wedding photographers David A. Williams and Storey Wilkins will teach a workshop together in June.
Except for an autumn journey to Mexico with Krist and Ellis for the Day of the Dead festival, the 2014 workshops will be based out of Ellis' studio in downtown Charleston. He expects the stunning visuals of the South Carolina Lowcountry and the region's reputation for hospitality to help draw in participants.
Ellis settled in Mount Pleasant nine years ago after a celebrated photojournalism career with Reuters and Getty Images, covering world conflicts and the White House. He now shoots a variety of travel, editorial and commercial assignments. With his daughter, Gillian, he also has established a wedding and portrait studio in Charleston on Spring Street that benefits from the area's thriving bridal industry.
In launching Charleston Photography Workshops, Ellis drew inspiration from other workshops that have gained strong followings in Maine, New Mexico and Florida. He saw the possibility to create something similar here in the South, but with its own sense of place and unique learning opportunities. He has already signed up notable photographers who do not usually teach in this format.
The 2014 schedule kicks off in mid-April and currently offers 14 in-depth workshops as well as seven one-day workshops that will likely attract more local participants. The slate covers a variety of topics with sessions on weddings, lighting, documentary photography and more. Two travel sessions will capitalize on the Lowcountry scenery, and in June, there's an introduction by Ellis to wet plate tintype photography, which harkens back to the craft's earliest days.
Each workshop will be kept to 12 participants or less to ensure personal interaction and feedback from instructors. Early sign-up is encouraged, given the limited number of spots available.
Learn more and register online at www.charlestonphotoworkshops.com. Or contact founder Richard Ellis directly at 843-814-6001, or email@example.com.
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