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|34 posts found
Associate Editor - News Manager
Joined: 6/28/10
The argument seems to continue year after year about whether or not there is actually a game that is truly "free to play". In today's Devil's Advocate, we take a look at the F2P designation and examine the argument from both sides. Read on and then leave your thoughts in the comments.
Read more of Victor Barreiro Jr.'s The Devil's Advocate: The F2P Misnomer.
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The problem with all known to me F2P titles is developing game features around items from cash shop instead making certain features fun. Going with LOTRO it's the legendary items. Neat feature that should develop into weapon that grows with you(levels, has skills, damage type, gems). Instead it went the horrible grind way, which you need to repeat every time level cap is rised for every character. Of course you can skip too much grind(which is I agree relative) with special items from...you guessed it cash shop! This sort of issues make F2P games almost unplayable long term without spending huge amount of money, making F2P model really bad for people who like to invest(as an entertainment) in single MMO.
The good part with F2P is a'la carte option or buy box option(like GW2). Purchasing features that you need/enjoy is what people like. For example if I hate raiding why should I pay first monthly 15$ and then 50$ for expansion that focuses on that? Or if I like PvP why I should sponsor PvE content development? GW2 model could be an interesting one, granted they don't go with what I wrote in 1st paragraph. Instead giving players free content updates, they can and should give paind minor/major updates. That's nice and gives not only more freedom but alos doesn't limit you from playing curently owned content.
Hybrid systems(sub/b2p) could be nice if it wasn't for cash shop, which ends again with first paragraph issues. Instead on focusing to offer two ways of playing - buying content and paying monthly, companies go with double or even triple charging. For expansion(f2p and subs), for various boosters in cash shop(f2p and subs) and content(f2p). Instead cash shop part should be either free for subscribers(with cosmetics exception) or it shouldn't have any gameplay influencing items(just cosmetics/namechange and such). I'd also go with expansions being free for subscribers, after all they did pay for it monthly and will lose access when they stop paying, while f2p players will still have it after purchase.
Anyways my main problem with every f2p title I have played is GREED that changes fun games into korean grinders with "cash shop is here to save you!".
Staff Writer
Joined: 11/21/11
I completely agree with this article. "Free to play" while TECHINCALLY true, is often a misnomer. Also, many gamers (wrongly, in my opinion) take this marketing tactic at face value, and for some reason expect a free version of a AAA title game, with no advertizing or monetization model. Businesses, being businesses, need to make money and obviously try to encourage or otherwise wheedle money from their user base.
This is not a problem to me. I understand that businesses need to make money and have no issues paying NOTHING for an experience with the understanding that I'll be paying later if I like what I see. But for some reason, most gamers get offended at free to play games since apparently most of them are self-entitled children who have no idea how businesses work.
The problem with many free to play games is the MODEL by which they attempt to make money. And I think increasingly, companies are learning models that people are ok with.
I like Free to Play, but I feel that I have realistic expectations of what that means. Most people, I feel, don't.
Novice Member
Joined: 1/10/12
Im impressed.
Novice Member
Joined: 5/17/09
Originally posted by wayward516
the problem is that everyone expect free lunch.
it's just different, more flexible business model than the traditional and aged p2p...
it gives a chance more people to try and play without having to spend money every month. most people opens their wallets, once the game satisfies them.
you can pay for month or two and after that to stop paying. it's just flexible.
in case you've payed every month for sub for game X, and game X becomes f2p, i see no reason why not to pay again...
on top of that, in big percent of the f2p titles, it's just cheaper to unlock averything for 2-6 months and after that there's no need to spend money atleast for some time (until x-pack etc.)
Novice Member
Joined: 3/23/11
B2p is not going to be better. The only way the game developes income to keep developing content is to make a shop with items people "need" to buy. It will be no different then say Lotr.
Novice Member
Joined: 9/22/11
Biggest problem for me with F2P, freemium and B2P a la GW2 is that their shops sell in game items and even sometimes gold (directly or indirectly).
If someone would made a model that would have some sort of CS that would sell ONLY things like:
1. Unlocks
2. Services (transfers, name changes)
3. Adventure Packs (DLC's)
4. Annual Expansion
Then it would be very nice.
Thing is - there is no such model. Always games have some in-game items, even best CS-es still have in-game items like clothes, xp boosters, drop chance increse, etc
And later on - those CS frequently increase on those thing and start adding advantage items, which turn whole idea to crap for me.
Originally posted by bugse82
Actually this is as naive perception as expecting free lunch. Of course you would like to unlock and have no need to spend extra cash. But devs update their cash shop far more often then game itself. Furtehrmore they make some cash shop items needed in order to have fun and those items are by accident consumable and temporary.
So sure you can stop paying and still play content you bought but you might find that it's not nearly same game. But compared with subscription you either pay more in long term or play poor mans version of game(THIS is what people often not realize) while being satisfied that you paid less.
Advanced Member
Joined: 3/24/09
Interesting article but I don't really see publishers taking your advice and dropping "F2P" as a label in favor of more explicitly descriptive label of thier particular revenue model. The reason being is that "Free to Play" is a popular buzz-word in the industry today.
As with every other industry...marketers and promoters love buzz-words precisely because of thier ambiguity and imprecision. It allows them to push or hype a product or concept simply based upon the vague impression they can plant in the consumers mind that it is "Good" or "Hot" or "The thing to do." It's malleable, it can be anything or nothing all at the same time thus they can twist it to thier own needs of the moment, to create the impression they want to create.
Those folks tend to fight against precise terms and technicaly accurate descriptives because they leave very little room for "hype"....and marketers live on hype. If the consumer knows precisely what they are getting...then they eliminate part of thier potential market. This dynamic is not unique to MMO's or gaming....the buzzword mania exists in many different verticals. It's only in very limited and specialized markets where the consumer really isn't moved by hype or adverising or traditional marketing....that you don't see this buzzword phenomen. It's only there where you see precision in terms used to advantage in sales (i.e. if you are selling material to an Engineer to build a bridge who won't purchase any material without knowing the exact tensile strength first).
Marketers can't seem to help themselves in this regard...they tend to live on buzzwords and hype...I think it's something in thier blood.
Originally posted by Ausare
B2P is better. the game I'm playing right now only has two things that people might find the need to buy but don't have to to play. Bank space and character slots and really that's if they are an altaholic. 5 Characters is pleanty due to the sheer size of the world in this title. Three guesses which one. hehe.
It's not cutting off content like LOTRO, SWTOR, EQX.
Novice Member
Joined: 3/23/11
Yeah and do not be surprised if a) updates and content adds are very slow and small ir b) items get added to generate more cash for better updates.
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this.
Originally posted by itgrowls
Not right now, no... I am ready and prepared to buy additional content in the future though.
Advanced Member
Joined: 8/30/09
SOE's the devil with their god awful F2P model, that korean music video, yeah yeah we know, but in those links I found information on Sociolotron which was something new and "What the hell..." to me while reminding me of UO, so that was nice...
Advanced Member
Joined: 12/13/08
Originally posted by wayward516
Here is why F2P just doesn't work.
LOTRO offers limited access to their content without purchasing anything from the cash shop. It is possible to earn credits while playing the game to purchase this content. It labels itself as a type of F2P game.
EVE allows players to purchase a monthly subscription from other players via in game currency. It would be possible to play a free trial and earn enough in game currency to do so. It labels itself as a P2P game.
Both games allow players to play for free, but both consider themselves a different type of game.
Novice Member
Joined: 5/17/09
Originally posted by crazynanny
oh, realy?
i think it depends for the game and the person who plays it.
and maybe it's just me, but the miss of any temporary consumables isn't fun/game breaker for me.
Novice Member
Joined: 11/18/04
Heroes are about character - not gear.
This has to be one of the best articles I've read on the matter. I definitely agree that an element of "truth" in advertising would go a long way in removing some of the pointless arguments and bad feelings toward the model. Sure, others would remain - but so much of it comes down to the lies from the marketing folks as they try to push the game. Most industries have regulations in place to prevent this sort of thing - it's horribly missing from the game industry. They should make their Gangnam Gambit... those that make it early, could even use that as additional pull by pointing to their competitors that have not....
edit: And btw, that video is eerily addictive.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
Originally posted by bugse82
Tolerance indeed depends on person. One will grumble at experience booster, other at skill reset and third will grind anything devs throws at him. That doesn't change that without those consumables you still do play poor mans game version.
Here is clear example from lotro as it's only F2P game I played for longer period. With F2P they took away ability to unslot relics(basically gems) from weapons, but lessened amount of currency to get those. With time amount grew and now the amount is even higher then before as new and best relics cost more and more(aka growing punishment for not using cash shop). This leads either to buying from cash shop or using inferior relics/grinding aka playing poor man's game version.
My issue is not with limitations or buyable content itself, but with developing game to be unfun in order to get $. In time your tolerance will have to grow or you have to stop playing. Which is bad for me as I find MMOs experience as long term - you meet people, form guild and have fun together - this takes time. Here F2P games fail hard with offering good payment solution for people who want to fully experience game aka you have to pay much more then subscription would ever cost you.
Elite Member
Joined: 2/27/07
If you have an inordinate amount of time to play a game you can play most of these games for free. Problem is that most of us have lives outside of gaming hence you end up spending money if you want to continue playing the game. Usually you reach this point about the middle of the leveling process.
The games I object to are games like Perfect World, Runes of Magic, and many many others where you actually have to gamble with cash shop purchases to upgrade. Any game that does that is a huge rip off.
Novice Member
Joined: 5/20/12
Originally posted by crazynanny
While you argument isn't in and of itself invalid, the example that you use is. Using a game that changed from p2p to f2p is invalid as the devs didn't develop the game from inception as a f2p game. Also what you would consider the "poor man's version" of a game is exactly what some players are looking for.
Here's some examples using games that were developed with f2p as a target: I've played both Grand Fantasia and Eden Eternal. These two games were developed by the same dev and puplished by the same publisher for the english relese. Now these are pretty much you're typical Korean grinder mmo; yes cash shop is patched at least once a month with new items/older items removed. Yes actual content patches are few and far between now that both titles are over level 90 as max level. Yes, the cash shops offer boosters (exp, drops, gold per mob), name changes, mounts (% speed boost over "in game" mounts), clothing skins (some of which have stat boosts).
Here's the thing about all that: it's only the poor man's version if your main focus in game is "end game". If you're there to socialize with friends, party up with random ppl to defeat world boss x, or solo grind mob x for rare drop d then none of those items are of any real worth to someone interested in those activities. The only people who "must have" those items are the pvp intense players/guilds. I can (given enough time) reach level cap without having spend one red dime, having had just as much fun with friends, as a player who spent a fortune buying the latest mount, clothing skin, boosters, warehouse/backpack expansions, etc. If my goal isn't to "rule the arena/guild wars", then getting those things (beyond exp boosts) just doesn't make any sense. And as almost all cash shop items are tradable, I can use in game money instead of irl money to buy what items I do want. The only time either of these games become the "poor man's version" is when you pvp, otherwise the experience is exactly the same for the cash shopper and the free player.
F2P games offer a clear choice: spend time or spend irl money to get what you want. Beyond that all players have access to all content all the time.
Side note: games that "convert" to the f2p model are the derth of the mmo industry. Do like I do and avoid them like the plague.
Hard Core Member
Joined: 4/03/08
The more you know, the more you know you don't know.
Good read. I would like to see something in a "Part 2" that addresses the pyschology of consumers that think that "free" really means "you have to pay to get that" mentality. Or, why people flock to anything just because it has the "free" terminology in the title of the "payment model".
Anyway, I give this a 4 out of 5 free stars.
Let's party like it is 1863!


text:
Mr. Greiner, the son of the late Robert Lee Greiner, was born in Lancaster, Pa., on Oct. 18, 1969, and had lived in Haddock for the past seven months. After earning an Associate's degree, he worked as a service technician for Haas CNC Machines and Lathes.
Mr. Greiner is survived by his wife of four years, Teresa Ann Spangler Greiner; son, Dustin Greiner; mother and stepfather, Theresa Ann and Larry Arthur Erdman; and by his brother and sister-in-law, Steven and Connie Greiner.
Bridges Funeral Home and Crematory in Gray had charge of arrangements. Please visit the online memorial at www.bridgesfh.com.

subset: commoncrawl


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text: Girl tells Pippa: I hate Princesses! Add to ... AP Video Published Friday, Oct. 26, 2012 11:13AM EDT Last updated Friday, Oct. 26, 2012 6:33PM EDT At the launch of her book 'Celebrate,' Pippa Middleton, the sister of the Duchess of Cambridge, chats with a girl who reveals she "doesn't like princesses." Middleton was demonstrating some ideas for Halloween parties by making decorations with children Watch More Video: Anatomy of a Scene: Mission Impossible 5 Bono and Yoko Ono unveil giant tapestry in honour of John Lennon Meet the Women From U.N.C.L.E. Natalie Imbruglia returns to the music scene 'Eat, Sleep, Cake, Repeat. That's part of my world. That's part of what I do.' Deepa Mehta tackles new genre in Toronto film fest selection Inside the TIFF lineup: the films and stars coming to Toronto this fall Nearly 30 years since debut album, Gipsy Kings keep crowds dancing 'The Escort' deals with sex addiction and the themes of 'Pretty Woman' Retiring film critic Liam Lacey on the three movies he'd need on a desert island 'Wet Hot American Summer' receives a Netflix reboot ShowBiz News: Amy Schumer 'heartbroken' by theatre shooting Illustrator Carey Sookocheff on 'Buddy and Earl' and the inspiration of her bookish childhood Model Cara Delevingne steps off the catwalk for 'Paper Towns' Author Gillian Flynn on the literary legacy of E.L. Doctorow How The Black Eyed Peas lasted 20 years in the music business Obama tells Jon Stewart lessons he has learned in office Miley Cyrus booked to host MTV Video Music Awards How Jake Gyllenhaal channelled his rage into 'Southpaw' 'Ant-Man' trumps 'Trainwreck' at weekend box office Comments AA More Related to this Story Video: Pippa Middleton throws a book party


text:
BDSL-Klassifikation: 17.00.00 20. Jahrhundert (1914-1945) > 17.15.00 Exilliteratur
- Transnational geography and identity through translation and distribution in Germany, Spain and Latin America (2012)
- During the 1930s through the 1940s and into the 1950s, Spanish and German presentations in opposition to ardent nationalism share strikingly common aesthetic and ideological strategies supporting claims to a transnational, international space. Specific examples of common geography, identity and language in German and Spanish presentations (theater, short stories, reports, essays, speeches and poetry) in Spain and Latin America by German (Regler, Renn, Uhse), Spanish (J. Bergamin, R. Alberti, M. Aub) and Latin American (D. Rivera, P. Neruda, C. Vallejo) intellectuals, artists and activists during the 1930s through the 1950s will be explored. For example, German-speaking audiences and artists in Spain and Mexico shared a common lived and aesthetic space as Spanish-speaking audiences and artists. Further, many German presentations were translated into Spanish and visa versa. Here, presentations in "Das Wort" and "El Mono Azul" in Spain as well as "Freies Deutschland/Alemania libre" in Mexico will be referenced in developing a sense of re-definition of the concept of 'foreign' and 'commonness' beyond simply nationality (tradition, history and geography) and language. The impetus for an alternative, international and even revolutionary 'space' (as defined by Henri Lefebvre in The Production of Space) was produced in and through common Spanish and German strategies and realizations in their presentations. This Spanish-German example from the early/mid-part of the 20th century is a significant contribution to contemporary interdisciplinary discussions in the 21st century.


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DirtFest: A Celebration of Single Track in Pennsylvania
The annual celebration of bikes called Dirt Fest takes place on a hilly, chipmunk-infested peninsula in Raystown Lake, Pennsylvania. There are 34 miles of fast, fun, flowing trails known as the Allegrippis Trails System just a few steps away from the campground. The expo area will showcase more than 50 vendors from all over the country with everything from demo bike fleets, wheels, apparel and accessories.
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Osprey will be attending with a booth full of swag and look for our team out on the trail!
Here is what will be going on at the Osprey Packs booth:
- Display of all of our Hydration Packs- That's right, come check out what the Osprey fit is all about! We will be displaying all of our hydration packs so that you can see what makes an Osprey pack Osprey!
Bike, Bikes Around the World, Events, Osprey Athletes, Osprey Culture, Osprey Life, Outdoor Activities


text:
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text:
As Summer swirls into Autumn, the golden days alternating with the gray, a ray of sunshine and the perfect blue sky peeking through the gloomy darkness when allowed, I dream of Florida winters. 9 months of unrelenting heat pounding down, the sharp light bouncing off of the cement burning my eyes, running barefoot into the chilly air-conditioned house, feeling the cool terrazzo floors underneath and heading straight for the kitchen, a cold drink or a popsicle, another Florida summer slowly coming to an end. Autumn, then Winter, all blended into one, would sneak up on us, air conditioner clicked off, sweaters dug out of drawers, the striped woolen blankets would finally be pulled out of the hall closet and Sunday mornings I'd wake up to the divine smell of oatmeal simmering on the stove. Hauntingly dark mornings, the moving clocks on tv, the camera slowly panning left to right, time, temperature, barometer, then right to left, back again. 29 degrees! Oooh, a cold bike ride to school, wind whipping my hair, turning cheeks and noses bright pink. The icy darkness morphing into cool, bright afternoons, high in the 50's, sweaters tossed into bike bags and off we'd ride back home, another school day done and gone, the sunny, gloriously frosty afternoon stretched out before us to do with as we please.
Or weekend mornings, bundled up after the oatmeal reinforcement, huge steaming bowls with lots of brown sugar and raisins and a pat of butter melting into a deep yellow puddle, if you please, or toasted cherry Pop Tarts slathered with salted butter, Andrew and I would walk around the neighborhood looking at all the Christmas decorations slowly going up and laugh hysterically at the stalagmites formed on front lawns, beautiful sculptures of sprinkler systems forgotten, left on overnight. Excited preparations for Hanukkah and helping the neighbors decorate their Christmas tree when their kids got too old.
For most, the advent of Autumn meant chestnuts and pumpkin, apples and pears, poached, sautéed and pied. For this Florida girl, the cold weather meant citrus: oranges and grapefruit, tangerines by the bagful, pick your own or grab a couple of sacks at the roadside stand. We've said our sad good-byes to the watermelons of summer, peaches and plums have faded away, and we pack into the station wagon and head over the bridge to the citrus orchards. Grapefruit halves nestled into dessert bowls, each section carefully cut away from the tough membrane, sprinkled with just enough sugar to heighten the natural sweetness, a tiny jewel-like maraschino cherry for decoration. Or a lapful of tangerines, my favorite seasonal afternoon snack.
Pumpkin, like cherry and apple filling, came from a can and was reserved for Thanksgiving. Cranberries I discovered in 7th-grade Home Ec class when I learned to make Cranberry Muffins; if not, cranberry relish eaten at the holidays also came from a can. Michael made me my first homemade Cranberry Relish, but, again, that was during my college years. Once away from home, all grown up, a whole new world opened up before me as I left Florida and headed to colder climes. I began making sweet potato pies and pumpkin breads, true Autumn fare. But apples? My sister remembers an apple pie mom used to make but I swear I have no memory of it. Apples eaten in Autumn came with my husband. Sunday mornings find him lined up in front of the organic apple stand and walking home with a basketful of mixed: Boskoop and Reine de Reinettes, Golden and Gala. The sharp paring knife expertly flicking of the peel in cool ringlets, cored and sliced into chunks, eaten the French way with a slice of bread and a chunk of cheese. And, of course, Autumn has him asking for apple treats warm from the oven, apple pie and apple coffee cake or a moist cake, spiced with cinnamon and studded with meltingly tender chunks of apples. A pumpkin pie will certainly do, but if he has his druthers, an apple pie would be pulled steaming out of the oven once a week to be laid gingerly on the table in front of him.
And I wish my sister were here to share. "An apple a day keeps the doctor away!" says the old adage, yet doesn't hold true here. The apples are turned into pie and Sue is the one doctor that I love to see! Of course, no poking or prodding only eating and laughing! Truly the best medicine! And her and JP get along like a house on fire! She first came to visit us about 23 years ago, before we were married, just about this time of year, the air chilly yet the sky clear and bright. We made Chocolate Tartlets together and would sit outside in the garden sipping homemade citron pressées. JP drove us out to the coast, to Dieppe, where we, all bundled up in jackets, ran the dog along the seaside, pounding through the wet sand, the wind whipping us all around, blowing our laughter through the air and carrying it away like dancing ghosts. Then we went for steaming, fragrant bowls of Moules, the specialty of Dieppe, served with heaping piles of frites. We visited Rouen, painted by Monet and the site where Jeanne d'Arc burned. I'd love for her to join us digging in to warm apple pie served, of course, with a scoop of chocolate ice cream or mounds of freshly whipped cream.
One, two, three, four apple recipes, a new one to try each week of the season. Autumn, my favorite season, leaves turning golden and deep red and purple, wet walks through the forest hoping to stumble upon mushrooms nestled amongst the moss and tree roots, coming home to a cozy living room, rugby on tv, plate of apple pie in hand and a warm dog. JP on the sofa and Sue on Skype, giggling like two school girls, she and I, still amazed at the Jetson-style conversation we are having across continents, and the smell of fresh-out-of-the-oven apple pie like an ode to the best of times, a song to Autumn memories.
Apples chunked and stirred into a sour cream/crème fraîche custard-type filling in a pie crust with an Autumn-y hint of apple cider.
For the crust:
2 ½ cups (375 g) flour
5 Tbs (75 g) sugar
½ tsp salt
¾ tsp ground cinnamon
12 Tbs (175 g) unsalted butter, cubed
12 – 15 Tbs apple juice or cider
Stir the flour, sugar, salt and cinnamon together into a large mixing bowl. Rub in the butter until the mixture resembles coarse meal or sand.
Moisten with just enough of the apple juice or cider, adding a few tablespoons at a time and tossing with a fork, until all the dry ingredients are moistened and can be gathered into a ball of dough.
Scrape the dough out onto a lightly floured work surface and knead quickly, adding a bit more flour if needed to form a workable homogenous dough, not sticky. Wrap in plastic wrap and refrigerate for 2 hours.
For the filling:
6 or 7 apples, sweet, slightly tart and perfect for baking (I used half Reine de Reinettes and half Tentation which are like Golden just a bit sweeter)
2/3 cup (175 ml) sour cream, crème fraîche, fromage frais or quark
1/3 cup (75 g) sugar
1 egg, lightly beaten
¼ tsp salt
1 tsp vanilla
¼ tsp ground cinnamon
3 Tbs (30 g) flour
2 Tbs (30 g) packed dark brown sugar
Either 1 cup walnut of pecan pieces, coarsely chopped or ½ cup (50 g) ground almonds
Peel and core the apples. Slice then chunk coarsely. Set aside.
In a large mixing bowl, whisk together the egg, sour cream, sugar, salt, cinnamon, vanilla and flour. Add the apple chunks to the sour cream mixture and toss until all of the apple chunks are coated with the liquid.
Prepare the pie:
Preheat the oven to 350°F (180°C).
Remove the crust dough from the refrigerator and cut off 2/3 of the dough for the bottom crust. Roll out this larger quantity of dough into a circle that will fit and line a 9" (23 cm) pie dish. Butter the bottom of the pie dish and, after making sure the circle of dough will fit the pie plate, roll it over your rolling pin and drape it evenly on top of the pie dish.
Carefully lift the edges of the dough up and down into the pie dish, gently pressing the bottom down and into the inside edge of the plate before pressing the dough around the edges. Once the plate is well-lined with dough, use your rolling pin to cut off the excess dough/overhang. Crimp.
Pour the apples in the sour cream filling into the prepare pie dough and push them around until they are evenly distributed and all the gaps are filled with apples.
Blend the dark brown sugar and either the chopped or ground nuts and stir together. Sprinkle this liberally and evenly all over the apples in the pie dish.
Adding the excess dough to the remaining 1/3 of the dough, roll out into a circle the diameter of the pie dish or slightly larger. Using a pizza slicer or sharp knife, cut the dough into even strips. Form a lattice over the apple filling in the dish.
Bake the pie for 50 – 60 minutes (it depends on your oven) until apple filling is bubbly and the crust is evenly browned. The bottom of the crust should be evenly browned (golden) all over. If the top crust/lattice is browned you want to check the bottom of the pie: very carefully lift out the pie from the oven and check bottom of the pie. If it isn't browned, place the pie back in the oven and cover the top of the pie with foil so it doesn't over-brown.


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Aiken 3,
White Knoll 0
Aiken (29-3, 6-0 Region 5-AAAA) kept its unbeaten region slate going with the 25-19, 25-13, 25-20 home win over White Knoll on Tuesday.
Leading the way for the Hornets was Anna Tovo with 21 kills, and she added 17 digs, second only to libero Taylor Mabry's 26 digs. Emily Teelon chipped in for 28 assists for Aiken.
The Hornets will next play at Dutch Fork on Thursday.
South Aiken 3,
Dutch Fork 0
South Aiken secured the 25-15, 25-20, 25-13 region win over Dutch Fork at home.
Lauren Howard had 18 assists and added seven kills, while Katlyn Serago added four kills and two blocks. Also collecting four kills were Bailey Parker and Brianna Gould, and Lisa Herbold had three kills and two blocks.
In junior varsity action, the T-Breds won 25-19, 25-14 with Stephanie Stevens collecting three kills and Ashley Blair adding three kills and two blocks.
Midland Valley 3,
Swansea 0
Midland Valley (9-6, 5-2 Region 5-AAA) picked up the region victory, taking down Swansea 25-5, 25-16, 25-20.
Madilyn Reed had nine kills, four digs and two aces for the Mustangs, and Kia Hawkins added five kills. Samantha Foster chipped in four aces and eight assists.
Midland Valley will travel to play Greenbrier (Ga.) today at 5 p.m.
Ridge Spring-Monetta 2-2,
Williston-Elko 0-0
Ridge Spring-Monetta (8-3, 6-2 Region 4-A) swept the region doubleheader 25-15, 25-17 and 25-12, 25-22.
Tiffany Gomillion had four aces, three blocks, five kills and five digs in the first game, while Raven Valentine had six blocks, eight kills and two assists. In the second game, Valentine had eight blocks, eight kills and two more assists, while CaDedra Sullivan had five kills, two aces and two blocks.
In junior varsity play, RS-M won 25-10.
The Trojans will play at McCormick on Thursday at 5:30 p.m.
Fox Creek 2-2,
Wagener-Salley 0-0
Fox Creek (14-4, 7-0) stayed dominant in Region 4-A play, sweeping Wagener-Salley (5-4, 5-3) in a doubleheader 25-18, 25-6 and 25-7, 25-11.
The Predators will next go to Augusta Prep today, and the War Eagles will host Hunter-Kinard-Tyler on Tuesday.
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Posts Tagged «RTRT»
PowerVR Series6 Wizard GPU is the first to combine 3D and ray tracing hardware in a single chip March 19, 2014 at 10:16 am
Imagination Technologies has revealed plans for a new GPU with an integrated ray tracing unit. Are hybrid renderers and combined approaches the future of gaming?
The future of ray tracing, reviewed: Caustic's R2500 accelerator finally moves us towards real-time ray tracing August 1, 2013 at 12:58 pm
Caustic Professional launched its new dedicated ray tracing solutions earlier this year, and we've gotten one of the high-end samples to test. Is this the future of consumer graphics?
Imagination Technologies unveils its first hardware ray tracing graphics cards January 25, 2013 at 10:00 am
Last fall, we examined real-time ray tracing performance in 3D modeling programs and discussed some of the promises and challenges surrounding the technology. At the time, there weren't any hardware ray tracers on the market. That's about to change. Imagination Technologies, the design firm behind the popular PowerVR GPUs that power a number of modern smartphones and tablets, is bringing two ray tracing cards to market.


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Friday, May 2, 2014
Pamela Corley Stonier
Pamela Corley Stonier of Ladson, wife of Larry Arthur Stonier, passed away on Tuesday, April 29, 2014 at Summerville Medical Center. She was 63.
Friends and family may call at James A. Dyal Funeral Home on Thursday, May 1 from 6 to 8 p.m. Funeral services will be held at 1 p.m. on Friday, May 2 at Miles Road Baptist Church, 816 Miles Road, Summerville. Inurnment will follow at Holy Cross Cemetery, 604 Fort Johnson Road, Charleston.
In lieu of flowers, memorials may be made to Summerville Victims Advocate, 300 West 2nd North Street, Summerville, SC 29483; or Alzheimers Association, 2090 Executive Hall Road, Charleston, SC 29401.
Pam was born on March 28, 1951 in Florence, SC daughter of the late Frank Corley and Daisy (Collins) Corley. She graduated from Charleston Southern University where she received her Bachelors in Criminal Justice. She then went to receive her Masters degree in Counseling from Webster University.
She loved reading, going to the beach and camping. Pam was a representative for Guardian Ad Litem. She worked for Summerville Police Department for 12 years as their Victims Advocate and drug and alcohol counselor. She was a member of Miles Road Baptist Church.
Surviving in addition to her husband Larry are six children, Berdena Messina (Steve) of Greene, NY, Christopher Stonier (Jody) of Summerville, Elinore Wadford (DJ) of Moncks Corner, Ann Meyer (Jason) of Charleston, James Stonier (Cameron) of Summerville and Philip Stonier of Charleston; 11 grandchildren, Samantha, Danielle, Mary Frances, Christina, Andrea, Kyle, Shelby, Caroline, Mackenna, Evan and Avery; three great-grandchildren, Sophia, Anthony and Miracle; and a brother, Tim Corley (Jan) of Savannah, GA.
A memorial message may be written to the family by visiting www.jamesadyal.com.
Arrangements by James A. Dyal Funeral Home, 303 S. Main Street, Summerville, SC 29483, (843) 873-4040.
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This Sunday, July 15, marks the second of four figure giveaways between the Arizona Diamondbacks and McFarlane Toys at Phoenix's Chase Field this season. We are especially excited because the Diamondbacks are right here in McFarlane Toys' back yard, and they are Todd McFarlane's favorite team.
The giveaway figure for Sunday is shortstop Stephen Drew. Drew will be making his McFarlane Sports Picks debut, in his home white uniform, fielding a ground ball. The figure will be given out to 10,000 fans aged 12 and younger on Sunday's game, when the D-Backs host the San Diego Padres on Native American Appreciation Day.
Drew made a seemingly easy transition to the big leagues, as he hit .314 in his rookie campaign. Drew added 23 RBIs, 13 doubles, seven triples and five home runs. Defensively, he was better than advertised, committing five errors on the season with a .978 fielding percentage.
This summer, the team will also be giving away McFarlane Toys 3-inch Conor Jackson and Livan Hernandez figures, as well as a collectible lunchbox featuring Todd McFarlane art.
Want to win all of the McFarlane/Diamondbacks giveaways? The Diamondbacks are hosting a season-long sweepstakes on their Web site - making it the only place fans older than age 12 can get these one-of-a-kind figures. Plus, Todd will be signing the figures! You don't have to wait until June - enter here now.
For tickets to the July 15th game featuring the Stephen Drew giveaway, go to www.dbacks.com.


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News Release
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USDA Announces Mushroom Council Appointments
AMS No. 224-12
Gwen Sparks, (202) 260-8210
WASHINGTON, Oct. 17, 2012 Agriculture Secretary Tom Vilsack has appointed three producers to serve on the Mushroom Council.
Newly appointed member, Gale Marie Ferranto of Kennett Square, Pa., joins reappointed members James A. Angelucci of Naples, Fla. and Roberto Ramirez from Escondido, Calif. as part of the Mushroom Council. Members will serve three-year terms beginning Jan, 1, 2013.
These appointments represent a cross section of the industry, said Vilsack. Each member brings a wealth of knowledge and enthusiasm to the council. I am confident that the industry will be well served by them.
Authorized under the Mushroom Promotion, Research and Consumer Information Act of 1990, the council administers a national promotion, research and consumer information program to maintain and expand markets for fresh mushrooms. USDAs Agricultural Marketing Service monitors the operations of the council.
Research and promotion programs are industry-funded, authorized by Congress, and date back to 1966. Since then, Congress has authorized the establishment of 20 research and promotion boards. They empower farmers and ranchers to leverage their own resources to develop new markets, strengthen existing markets and conduct important research and promotion activities. The Agricultural Marketing Service provides oversight, paid for by industry assessments, which ensures fiscal responsibility, program efficiency and fair treatment of participating stakeholders. Visit
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Thursday, June 20, 2013
Children, participating in the Dorchester District Two Gateway program, hone their skills during intensive two-week summer classes at Rollins Middle School. Vocal musicians rehearse their instrument while dancers, including Elizabeth Schwartz, Ja-laya President, Alexys Bailey and Brissa Kolba, travel the studio preparing for a Gateway Showcase Saturday, June 22 at Rollins. Focused pianists, Brooke Capo, Eve Ferguson and Katarina Sison work the music and Emaleigh Walters adds finishing touches to her sculpture.
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Monday, July 7, 2014
Lisa Valentine has started in her new role as chief executive officer at Summerville Medical Center (SMC) just as the hospital starts construction on a 40,000-square-foot medical office building that will provide a platform for the hospital to grow with the community. "It's a great opportunity for a new CEO to come in and have this kind of strategic investment lined up and ready to go," says Valentine, who officially joined SMC on May 1 and who led the June 25 groundbreaking for the $8 million complex. Valentine previously served as the chief operating officer and interim chief executive officer at Henrico Doctor's Hospital in Richmond, Va., where she led the development of a 95,000-square-foot medical office building. "I understand, in real terms, the value that a medical office building brings to the medical community and the community at large." Having a medical office building connected to the main hospital provides convenience and efficiency for both physicians and patients. For example, after visiting a doctor's office at the medical office building, a patient will be able to easily access additional services such as radiology and other testing at the hospital without walking outdoors. Likewise, a doctor can go back and forth from the office to the hospital easily. "We think this project will do very well and will be a popular location for our physician community." Further, it will allow the community access to a wider number of services close to home. The recruitment team is already talking with a variety of physicians, from primary care to medical and surgical specialists. Some may want to relocate to the medical office building, while others will likely expand their current practices to better reach the people of Summerville and the surrounding area. The medical office building will be owned by HCA, the parent company of Summerville Medical Center. Lee & Associates is overseeing the structure's leasing. The construction project, which is being developed by Barton Malow, is expected to be complete in spring of 2015. Plans also include adding more parking. Valentine's experience also will be valuable to the hospital as it navigates the complexities of construction. "I will say, however, that we've got a great team here, and so folks like Terry Cunningham, the vice president of operations, and Wallace Hall, who is our director of engineering, and others will be critical to making sure that we have a successful project at the end of the day," she says. Cunningham credits former CEO Lou Caputo for moving the project forward before she arrived. During his four years at SMC, Caputo helped transform the hospital into an acute-care specialty medical center. This spring, he relocated to TriStar StoneCrest Medical Center in Nashville, Tenn. Valentine spent much of her first month on the job in Summerville getting to know the staff, physicians and services of the hospital better. With her second month, she began to reach out to key community partners. "Given how rich the leadership team is here in the community, I think that is going to take quite a while." Callout: "I understand, in real terms, the value that a medical office building brings to the medical community and the community at large" -Lisa Valentine, SMC CEO
The Journal Scene is pleased to offer readers the enhanced ability to comment on stories. We expect our readers to engage in lively, yet civil discourse. We do not edit user submitted statements and we cannot promise that readers will not occasionally find offensive or inaccurate comments posted in the comments area. Responsibility for the statements posted lies with the person submitting the comment, not The Journal Scene.
If you find a comment that is objectionable, please click "report abuse" and we will review it for possible removal. Please be reminded, however, that in accordance with our Terms of Use and federal law, we are under no obligation to remove any third party comments posted on our website. Read our full terms and conditions.
© 2015 Trident Health.


text: Need a ride to Regal Movie Theater? Meet in the lower level of the Campus Center and catch a ride to the movies. The shuttle leaves campus promptly at 9pm. Be sure to stop by the Student Activities Office or Student Life Office during the month of October to purchase your $5 movie ticket to use at your convenience. Must show Hilbert student ID at the time of purchase and only 1 ticket may be purchased per month.


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Your UConn Huskies are the NCAA Men's Basketball National Champions! Show off your pride for the Champs in this Focus Woven shirt from Antigua. It features embroidered graphics commemorating your team's victory.
- Button-down shirt
- High-quality graphics
- Officially licensed
- Pocket at left chest
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Special event items are produced by manufacturers only after the outcome of a game or event. These are advanced sale items and will ship immediately after they are received in our warehouse.
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Tough Loss for Hawks at Greensburg
- Release Date:
- February 9, 2013
- Contact:
- The Office of Sports Information
- (716) 649-7900 ext. 333
GREENSBURG, PA – The Hilbert College women's basketball team suffered a 66-50 Allegheny Mountain Collegiate Conference loss February 9. With the win, Greensburg (9-7) assured themselves a spot in the AMCC play-offs which begin in nine days. Hilbert dropped to 1-15 and will continue to act as the spoiler in their remaining two games this season.
Both Hilbert's Natalie Whitman and Greensburg's Emily Nelson took top scoring honors with 19 points and Whitman cleared the glass for 11 boards, earning her eighth double-double this season.
Hilbert jumped out to any early lead scoring twice after their first three possessions. Greenburg pulled back on defense and put together a short run to grab the lead at 16:38. Both teams traded baskets and leads for the next 11 minutes until the Bobcats made a 6-0 run to build a 23-17 score and carried it to half time.
Hilbert shot 29.6% from the field and 41.7% from the charity stripe. Whitman (8), Sarah Lorusso (6) and Jenah Labuski (5) tallied all but three of the Hawks first half points.
Courtney Coots' {in photo} jumper at 15:55 cut the Bobcats lead to 33-29 but that was as close as the Hawks would get in the second half. Greensburg turned up the heat, scored 8 straight points and built a double-digit lead which they would never relinquish the rest of the contest.
Hilbert was credited with 44 rebounds, two less than Greensburg, but the Hawks gave up 22 offensive boards which lead to 15 second chance points for the Bobcats. The Hawks finished with 5 blocks but their 28 turnovers equated to Greensburg's 26 points off turnovers.
Labuski, Lorusso and Kateland Ball netted 8 points each. Labuski finished with 2 blocks and 6 rebounds while Coots led the Hawks with 3 assists and added 2 blocks. Lorusso swiped 3 steals.
Hilbert finishes their season this week with home games against Penn State Behrend (2/13) and they will celebrate Amber Grosch's senior day against La Roche College (2/19).
Hilbert College, located in suburban Hamburg, N.Y., south of Buffalo, is a private four-year college founded in 1957 in the Catholic Franciscan tradition. With nearly 1,100 students, Hilbert is a dynamic Western New York college that offers career-focused majors, including one of the top criminal justice programs in the region, and more than 50 minors and concentrations. The college's engaging, student-centered campus community offers numerous leadership, internship, and service learning opportunities from which students launch successful careers while making positive changes in their communities. The Hilbert Blueprint promotes a well-rounded student experience over four years – starting with the Foundations Seminar in the freshman year, followed by Sophomore Service, Junior Symposium, and culminating with the Senior Capstone. Hilbert has expanded its academic offerings with the college's first graduate programs and new Accelerated Degree Programs geared to adult learners.
Upcoming Events
- First Year Student Orientation
- Aug 14, 2015
- Summer Session A2 Ends
- Aug 21, 2015
- First Year Student Orientation
- Aug 28, 2015


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|Photography by John Stoffer
However, A.P.C., the notorious cult label of simple Parisian basics, caught my eye this past winter.
The idea of the uniform has been on our minds (Seth's work from home, mine from late winter, early spring), and you can easily turn this into a summer version with stripes, chambray and bright colors.
- If you have to wear pants (boo), hate your legs for whatever reason, are that guy who doesn't wear shorts in the summer time (seriously, bro?), need a great knock-around summer chino or JUST NEED A PAIR OF CHAMBRAY PANTS, I highly recommend the "Jorn" trouser by Club Monaco.
- If you need a pair of sneaks that 1) pack a little punch, 2) are actually comfortable, and 3) don't want to spend over $100 that you're gonna stink up this summer, Tretorn Nylites might be up your alley as well.
- If you desire a little change up from your pocket tee, aren't sure what to wear instead of a polo shirt but want to look pulled together, or think you already have enough striped tees (never true), reach for some stripes.


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Little Boy Blue come blow your horn
The sheep's in the meadow, the cow's in the corn.
Where is the little boy who looks after the sheep?
He's under a haystack, fast asleep!
Copyright 2010, Heather Wilkinson Rojo
Genealogy, local history and historical research in New England and other interesting places. Based in New Hampshire


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The Walking Dead
The Walking Dead Spoiler: How Dark Will the Governor Get?
The Governor — David Morrissey's character on The Walking Dead — is one dark dude, and his new vendetta against Rick's (Andrew Lincoln) prison group has only made him darker.
Will there be a limit to how far Woodbury's one-eyed leader will go on his quest for vengeance, or will there be no reasoning with him?
Wetpaint Entertainment chatted with David at the Academy of Television Arts & Sciences' "An Evening With The Walking Dead" on February 5, and the British actor teased Andrea's (Laurie Holden) role in influencing the "nihilistic" Governor's trajectory on upcoming episodes.
"[I]n the second half of the season, it will all be about whether he listens to the voices of reason in his community — people like Andrea and Milton," David explained. "I think that people know that [Woodbury and the prison group] will come head-to-head with each other. That will be interesting how they come together. I think that's going to surprise people."
Digging deeper into the Governor's relationship with Andrea, David continued, "There has been times when she's reached this man. He's done terrible things, but he's also doing some great things. It's about which one of those qualities in this man will come to the fore."
Hope lies in this small sliver of potential for redemption. "Whilst Penny was alive, he had an idea and a plan," David ventured. "If [Andrea] can get him back onto that wavelength, then maybe there is hope for him, and hope for everyone because nobody wants what's happening in this hostile community — these two communities coming together. No one's going to win that. So it will be about the voices of reason and both communities being able to have that dialogue and can they live together. Whether they can define their territories in such a way that they can live together — that's what is going to come out."
But as for whether he'll end up on the side of "good" or "evil" — at least as far as those labels can be applied post-zombie apocalypse — David concluded with an equally nebulous, "You'll have to wait and see."


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Reviewed By Brenda J (TAVARES, FL) Reviewed for a 2014 Scion iQ —6/3/2014 4:08 AM
Great cover, breathable, easy to use. Perfect fit. Would highly recommend.
Reviewed By Jillian M (Chesapeake, VA) Reviewed for a 2013 Scion FR-S —11/1/2013 8:14 PM
The cover fits my 2013 FR-S just perfectly, not too snug or loose. Really good construction and material. Pretty think to help prevent dings. Have not tested it outside since I cover it inside my garage.
Reviewed By jeffrey w (LOS ANGELES, CA) Reviewed for a 2013 Scion FR-S —10/13/2012 3:30 PM
The cover is well fabricated and fits great. After reading the reviews about it not being waterproof, I was expecting sub-par performance with rain (here in southern California, that wasn't a big issue, I was more concerned about UV protection.) I'm happy to report that after our first minor storm of the season, the cover performed perfectly, the car was dry. Yes, some water got on the car, but not through the cover or the seams, rather only from shaking the cover to dry it before storage. A++


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The Day in Photos, Jan. 17
Photos from Thursday, Jan. 17, 2013.
These file photos, Oct. 7, 2009 (left) and Nov. 28, 2012 (right) show President Barack Obama speaking in Washington.(Photo: AP Photo)
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