text:
In addition to its 22 varsity athletics programs, Babson offers
20 club sports for full-time undergraduate students.
Click the sport name to visit each team's student-run website:
* Archery
* Badminton
* Baseball
* Men's Basketball
* Women's Basketball
* Cricket
* Equestrian
* Golf
* Men's Ice Hockey
* Women's Ice Hockey
* Indoor Track & Field
* Men's Lacrosse
* Women's Lacrosse
* Ping Pong
* Men's Rugby
* Women's Rugby
* Men's Soccer
* Ultimate
* Volleyball
* Yoga
CLICK HERE for the Babson College Clubs Sports
CLICK HERE for the Babson College Clubs Sports waiver
CLICK HERE for the Babson College Student Government check request & journal transfer form.
CLICK HERE for a W9 tax document.
For more information on club sports registration, contact Eric Neely, Coordinator of Club Sports, at 781-239-6672 or firstname.lastname@example.com.


text:
Jan Fields News
McDonald's President Discusses Happy Meal Change
Jan Fields , President of McDonald's, explains why fast-food giant changed meals.
McDonald's Wins First Lady's Approval With Happy Meal Makeover
What we're doing is offering fruit to every child that comes in and buys a Happy Meal, so it is an automatic," Jan Fields , president of McDonalds, said today on "GMA." What it means for kids across the country is that ripping into their
For the Sixth Consecutive Week, "World News with Diane Sawyer" Grows Total Viewing and Demo Audiences Year-to-Year
Sawyer anchored the broadcast from Chicago on Thursday (4/7/11) where she interviewed McDonalds U.S. President Jan Fields . Jon Banner is the executive producer of "World News with Diane Sawyer." EVENING NEWS (Week of April 4, 2011) Total
On McDonald's Menu: Burger, Fries and a Career
like to smile, enjoy working with customers and are looking for a career, the company wants you to apply April 19. Jan Fields , president of McDonald's USA, said that the move signaled the Oak Brook, Ill.-based company is in good shape
"World News with Diane Sawyer" to Broadcast From Chicago on April 7, 2011
Interview McDonald's President Jan Fields About the Company's Plan to Reinvent ..... from Chicago where she will interview Jan Fields , the President of McDonald's U ..... forefront of the "McJob" campaign is Jan Fields . Fields began her career with
McDouble: The One-Slice Secret to Survival
surprise what one large American company is saying about business these days. "Our business is great right now," said Jan Fields , the chief operating officer for McDonald's USA. In these dark and dreary times, the fast-food giant is indeed
From McMuffins to McLattes
now the franchise wants us to associate them with McCoffee. Americans spend big money on beverages every year, says Jan Fields , chief operating officer for all 14,000 McDonald's restaurants nationwide. "Drinks overall, beverages are a huge
Late shift proves deadly to more fast-food workers
after midnight. Late-night stores also have digital video security cameras. McDonald's USA Chief Operating Officer Jan Fields says that chain "does not have disproportionate safety problems at late night." But a "majority" of units open past

subset: commoncrawl


text:
|Table of Contents
|Vol. 180, No. 2, 2005
Issue release date: 2005
|Section title: Original Paper
Effects of Different Titanium Alloys and Nanosize Surface Patterning on Adhesion, Differentiation, and Orientation of Osteoblast-Like CellsMonsees T.K.a · Barth K.a · Tippelt S.a · Heidel K.a · Gorbunov A.b · Pompe W.b · Funk R.H.W.a
Departments of aAnatomy and bMaterials Science, University of Technology, Dresden, Germany
Received: 5/6/2005
Published online: 8/29/2005
Issue release date: 2005
Number of Print Pages: 15
Number of Figures: 7
Number of Tables: 1
ISSN: 1422-6405 (Print)
eISSN: 1422-6421 (Online)
For additional information: http://www.karger.com/CTO
To test nanosize surface patterning for application as implant material, a suitable titanium composition has to be found first. Therefore we investigated the effect of surface chemistry on attachment and differentiation of osteoblast-like cells on pure titanium prepared by pulsed laser deposition (TiPLD) and different Ti alloys (Ti6Al4V, TiNb30 and TiNb13Zr13). Early attachment (30 min) and alkaline phosphatase (ALP) activity (day 5) was found to be fastest and highest, respectively, in cells grown on TiPLD and Ti6Al4V. Osteoblasts seeded on TiPLD produced most osteopontin (day 10), whereas expression of this extracellular matrix protein was an order of magnitude lower on the TiNb30 surface. In contrast, expression of the corresponding receptor, CD44, was not influenced by surface chemistry. Thus, TiPLD was used for further experiments to explore the influence of surface nanostructures on osteoblast adhesion, differentiation and orientation. By laser-induced oxidation, we produced patterns of parallel Ti oxide lines with different widths (0.2–10 µm) and distances (2–20 and 1,000 µm), but a common height of only 12 nm. These structures did not influence ALP activity (days 5–9), but had a positive effect on cell alignment. Two days after plating, the majority of the focal contacts were placed on the oxide lines. The portion of larger focal adhesions bridging two lines was inversely related to the line distance (2–20 µm). In contrast, the portion of aligned cells did not depend on the line distance. On average, 43% of the cells orientated parallel towards the lines, whereas 34% orientated vertically. In the control pattern (1,000 µm line distance), cell distribution was completely at random. Because a significant surplus of the cells preferred a parallel alignment, the nanosize difference in height between Ti surface and oxide lines may be sufficient to orientate the cells by contact guiding. However, gradients in electrostatic potential and surface charge density at the Ti/Ti oxide interface may additionally influence focal contact formation and cell guidance.
© 2005 S. Karger AG, Basel
Thomas Monsees
Department of Anatomy, University of Technology
Fetscherstrasse 74, DE–01307 Dresden (Germany)
Tel. +49 351 458 6089, Fax +49 351 458 6303
E-Mail email@example.com
Accepted after revision: May 6, 2005
Number of Print Pages : 15
Number of Figures : 7, Number of Tables : 1, Number of References : 67
Cells Tissues Organs (in vivo, in vitro)
Vol. 180, No. 2, Year 2005 (Cover Date: 2005)
Journal Editor: Denker, H.-W. (Essen)
ISSN: 1422–6405 (print), 1422–6421 (Online)
For additional information: http://www.karger.com/cto
Received: 5/6/2005
Published online: 8/29/2005
Issue release date: 2005
Number of Print Pages: 15
Number of Figures: 7
Number of Tables: 1
ISSN: 1422-6405 (Print)
eISSN: 1422-6421 (Online)
For additional information: http://www.karger.com/CTO


text:
Nees Help with Itinerary PLEASE
This will be my 2nd trip to Italy (been to Venice, Rome, Florence and south) Can you check this itinerary: Fly to and from Milan 1 night Milan 2 nights Dolmites (Bolzano, Verona or Castelrotto?) 3 nights Bologna ( day trips to Parma, Ravenna, Ferrara.?) 1 night Siena 1 night Assisi 3 nights in Cinque Terra 2 nights Torino 4 nights Lakes- Como, Maggiore Leave Milan I will like to use trains as much as possible; I also like wines, any suggestions for any of these areas?
Should I change days spent and/or sequence of towns?


text:
The SHARP MOA is the required agreement among the Clinician, the Employer Site, and the State of Alaska that defines the terms of service and benefits within the SHARP program. It is included here for reference by the parties and because it includes important information, including definitions (Section VII).
Clinicians and Sites interested in applying to SHARP are encouraged to carefully review this inspection copy of the MOA.
Neither the clinician nor the practice site needs to do anything with the MOA when applying.
Once the clinician and practice site are recommended by the SHARP Advisory Council, the Department of Health & Social Services fills in all the information on the MOA that is related to the state's offer. That state-completed document is then sent to the clinician, who reviews and signs it in the presence of a Notary. The clinician then forwards the document to the practice site representative for signature. The MOA is then returned to the SHARP office for final signature and approval.
The SHARP-I Loan Repayment Program receives half of its funding from the federal government. The other half comes from non-federal sources including the Department of Health and Social Service, the Alaska Mental Health Trust and employer matches. All eligible sites for SHARP-I are in federally designated Health Professional Shortage Areas.
The SHARP-II Program provides loan repayment and direct incentive options. SHARP-II is funded entirely by the State of Alaska as well as employer matches. Eligible sites under SHARP-II include federal Health Professional Shortage Areas and as well as sites designated by the SHARP Advisory Council.


text:
Women's shoes from Gander Mountain are available for any activity. From hiking boots to boat shoes, from trail running shoes to slippers, from casual shoes to sandals, Gander Mountain has shoes for your busy feet. We offer top brand shoes and boots from Merrell, Keen, Columbia, Timberland, REEF, ASICS, LaCrosse, New Balance, and Teva.
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Muck Boot Women's Wetland Premium Field Boot
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Muck Boot Women's Reign Tall Equestrian Boot
Xpress Cool lining material keeps you cool
100% waterproof 4mm neoprene lining keeps you dry
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Stretch-fit binding snugs calf to keep warmth in
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Muck Boot Men's Hoser Classic 15.5" Work Boot
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Muck Boot Women's Pacy II Equestrian Boot\t
Fleece lining keeps you warm down to -20 degrees
5mm neoprene insulation keeps out the cold
Etc sockliner reduces friction and rubbing
Pull-on tab provides easy on/off access
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Results 1 - 5 of 5 Page 1 of 1


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BUILDING LOT: . Listing agent is daughter in-law and wife of the sellers. The lot is awaiting final approval from HMore info
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SINGLE FAMILY HOME: 3 bed, 1 full bath. Potential galore on large (0. 4 acre) lot in very convenient location in State College Area SchoolMore info
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text:
For those who have never heard of the Monster Factory, it is a training school in Paulsboro, NJ it is run by Larry Sharpe & Danny Cage. The Monster Factory graduates include: Big Show, Bam Bam Bigelow, Balls Mahoney, Sheamus, D'Lo Brown, Chris Harris, King Kong Bundy, & many others. In 2012, Steve Chaz arrived at the Monster Factory to train to be a referee. Now instead of me spoiling the interview let's get to it:
For the readers who may not know who you are why not give a little background of who you are & how you got into the Wrestling business?
My name is Referee Steve Chaz and I have been in the pro wrestling business for a little under 5 years. I got into the wrestling business as a fluke almost 5 years ago. Yearning to be a pro wrestler since I was a kid, my dreams were crushed when I had an auto accident in my late teens that caused me to put my wrestling dreams on hold. Fast forward 10 years and friend in the business asked if I would be interested in being a referee for his promotion. At first I was hesitant because I never imagined myself wearing the zebra stripes, but I decided to give it a try. I am thankful I did because I have been blessed to work with some tremendous talent and amazing people. I currently work for various wrestling promotions throughout Central & Eastern Pa & South Jersey such as: The Monster Factory, World Wide Wrestling Alliance, Lancaster Championship Wrestling and Valour Pro Wrestling. I currently train at the Monster Factory and strive to fulfill my goal of working for the WWE or TNA someday.
When you were growing up were you a wrestling fan or no and if not where you aware of it? If you were a fan growing up was there any wrestlers specifically who made you say I am going to do this and be like them?
I started watching WCW and GLOW on local stations on Saturdays mornings. One day my friend let me borrow WrestleMania 9 on VHS and after that I was hooked. My favorite wrestlers were: Razor Ramon, Bret and Owen Hart, Shawn Michaels and Steve Austin. I used to memorize all of their promos and recite them back and forth and brought up my little brother on it too. We would record ourselves wrestling, cutting promos and imagining ourselves as these larger than life personalities. I always told myself that one day I would be the one in the squared circle. In the late 90s I had the chance to meet one of my favorite tag-teams – The Headbangers. I instantly connected with Glenn Ruth aka Thrasher on a personal level and asked him questions about breaking into the business. After learning the answers I was looking for, I started training with a few other local guys looking to make it big. I was extremely anxious and was eager to begin working toward my dream. After one successful session, I never made it to the second one. I was involved in an auto accident that resulted in herniated discs in my lower back. After seeking medical guidance, my doctor told me to quit thinking about wrestling because if I were to aggravate the injury, I would never walk again. My dreams were shattered until 2008 when my friend in the business approached me and the rest is history. After working for several local promotions and getting enough experience under my belt, I began training at the Monster Factory in 2012. Under the guidance of Larry Sharpe, Danny Cage and a list of guys that is too big to name, I began a new chapter in my pro wrestling career. I finally made it to the place that Glenn Ruth told me about 14 years prior.
Out of all the matches you refereed which was your favorite match and why?
I don't really have a favorite match, but in my 5 years in the business I have worked with and officiated several former WWE & WCW & ECW superstars and current ROH & TNA star's such as: Nikolai Volkoff, Ricky The Dragon Steamboat Jr., Devon Dudley, Tom Brandi, Tommy Dreamer, The Patriot, Shane Douglas, Little Guido, Gene Snisky, Christopher York, Robbie E, Balls Mahoney, Scott Steiner, Scott Hall, Belvis Wesley, The Blue Meanie, "The Pitbull" Gary Wolf, Cliff Compton, Glenn Ruth, Tom Prichard, Tito Santana & Jimmy Snuka and ROH newcomers QT Marshall & Rhett Titus.
Part 2 of this interview will be up soon


text:
1968 Chevrolet Corvette
Nice car, White Convertible Top, P/S, 4 Speed Transmission, Rally Wheels
... $26,0000
1968 Cadillac Coupe Deville
1968 Cadillac Coupe Deville Convertible Runs & Drives GoodNeeds Top and Body Work(With Title) Call (606) 557-1103 During Business HoursSerious inquiries only please
... $6,500
1968 Ford Falcon
1968 Ford Falcon Sports Coupe,Yellow with black vinyl top,289,automatic, power steering,has all new ball joints and tie rod ends,new springs front and rear,new transmission
... $10,500
1968 Ford Mustang
Stock #134-LOUVehicle is located in Memphis,IN. 16 miles north of downtown Louisville, off I65Engine: 428 CIDTransmission: AutoMileage: 98951 (actual) Body
... $110,000
1968 Chevrolet C10
502 Summit Big Block Engine, Summit Racing 400 automotic transmission. 410 Posi track rear, completely restored! Power steering, power brakes, factory tilt wheel.
... $20,000
1968 Chevrolet Impala
This is an everyday driver it goes down the road smooth straight and fast! Very solid car. it could use two rear quarters and fresh paint it will take a sticker the brakes
... $4500
1968 Buick Riviera
... $2,500
1968 Chevrolet Impala
1968 Impala SS Convertible White top (original) Cayenne Red body w/ white interior - NEW original interior. Owned car sine 1993. Restored in 1994 and garaged EVERY DAY
... $26,000
1968 Chevrolet Impala
1968 Impala SS convertible 327 CI 4BL hydromatic auto trans, This is an original matching numbers vehicle. Owned since 1993 and Restored in 1994 - garaged since. Console
... $25,500
1968 Other Harley Davidson Electra Glide
Stock #73-NDYEngine:1208 ccTransmission:4-Spd ManualMileage:6800 (since rebuilt)Body Style:MotorcycleExterior Color:OrangeInterior Color:Black1968 Harley-Davidson Electra
... $14,495
1968 Ford Thunderbird
1968 FORD THUNDERBIRD LANDAU HARDTOPHIDEAWAY LIGHTS429 BIG BLOCKVERY STRAIGHT CAR64,218 MILESRUNS$1900, best ofer, or trade.Contact Ron @ (480) 772-1562
... $1900
1968 Ford Ranchero
Painstakingly restored but a daily driver with just 73K original miles. This beauty has a rebuilt 302 with a high rise edelbrock intake, 750 holley, rebuilt heads, hot cam,
... $24,950 obo
1968 AMC Ambassador
1968 Rambler Ambassador DPL SOLD Factory AC and 290-200 hp V8 Auto,PS, PB 60,570 original miles. Has Owner manuals. This car was seating in Garage since 1996. Has New
... $6,500
1968 Chevrolet Nova
1968 Nova pro street big block for sale. Clean bright orange paint and straight body. 502 Chevy big block motor, Edelbrock RPM Air Gap manifold and Edelbrock carb, 400
... $13,000
1968 Mercury Cyclone
NASCAR 1968 Mercury Cyclone GT Fastback. All original and correct/matching numbers. 302 four barrel V8/auto with correct Ford Paxton Supercharger set up. $8500 for the
... $8500
1968 Chevrolet Camaro
Owner this classic car for 7 years.New 350 engine New Automatic TransmissionNew HoodNew Wiring whole car New InteriorNew Sound systemNew ExhaustNew front end Nice
... $28,500
1968 Dodge Polara
California,highway, patrol. Car...a/c...all original...nothing missing.
... $3,000/ obo
1968 Pontiac GTO
2 door 4 speed endure bumper hidden headlights all new brakes exhaust rebuilt motor less than 1000 miles dual quad intake paint 10 yrs old you can drive daily no interior
... $18500
1968 Chevrolet Nova
1968 Chevy II Nova California car rust free, straight body, original interior it's old, v-8 car it has a 1970 350 engine. date h-7-70. 14 inch rally wheels and new tires. all
... $15,000


text:
Library .NET (Free Note Edition) is a personal notes and information management system. With it you can store all of your notes and information in an easy-to-use outline. It makes your data easier and convenient management, quicker and exact search , simpler and flexible backup, clearer and intuitive interface. .... Free download of Library .NET 18.7.5479.12252
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text:
National Geographic - Wild Indonesia
Release Date: 16 May 2011 | Certificate: Exempt
£3.95 includes FREE UK Postage (other delivery options available)
Shipping Destinations for this item
UK - Shipping Included
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Falkland Islands
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WILD INDONESIA covers the spectacular collection of over 17,000 islands covering the distance from Asia to Australia. This title captures Indonesia's teeming wildlife and dazzling natural diversity of ancient cultures in a breathtaking journey from one of the world's last wild frontiers.
Release Date: 16 May 2011
Certificate: E - Exempt from Certification
Region 2
Sound: Dolby Digital
Production Year: 1999
Main Language: English
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Catalogue No: FHNG0050


text:
Notice: I wrote a novel-wide rant about SAO and the word count does not help to post it all here. So read the whole thing in the following links:
Here is a link to our epic podcast regarding this show: http://www.youtube.com/watch?v=c1PBROnJT2c
Ah, Sword Art Online (SAO), how much I hate this show. Not because I am jealous of it being more popular and a much better seller than my favourite shows, but because it hardly deserves its hype and popularity. This is the most overhyped and overrated series of 2012, proving once again that the majority of the anime fandom is tasteless people who deify fan service and then try to excuse that by deeming everything as deep and quality writing. I am not kidding here; every time I was pointing out a weakness in this show while it was airing, I would have dozens of fanboys downvoting me, calling me names, and trying to excuse everything with imaginary proof that they made up on the spot. There was even a forum moderator who was deleting every negative post he could find and leave only the hyped positives remaining, thus giving off the impression to anyone reading the thread that nobody had something negative to say about this masterpiece of a show. Ok, the truth is he made a few exceptions; he left a few negative ones. Specifically, those he could prove wrong by quoting them and providing shallow reasoning, found in the realm of imagination.
At the same time these same wonderful people were bashing innovating and quality titles such as Shinsekai Yori and .hack//SIGN because they talk a lot and don't show enough boobs. Aka, they are about context and subtlety instead of dumbass entertainment. Such is the sad state of the medium and you can imagine what type of shows they are telling the industry to make in the future. It was that retarded mentality that sort of forced me to progressively make the review longer in order to constantly shoot down every new crap they were mentioning every week in a futile attempt to defend a crap of a show. So in case you don't like the size, blame them; not me. I am only being thorough. If the show wasn't hyped so much by people with really bad tastes, this series would be just another mediocrity that would soon be forgotten as it deserved. And instead of that it became the latest example that I will constantly be using every time someone claims a show's popularity is proof of its masterpiece status. I will be replying by saying "Oh yeah? Tell that to SAO."
The premise is definitely interesting and I see why everybody would fall in love with it right away. Ten thousand players are trapped in the MMORPG where the only way to get out is by clearing the game. A nice catch is that if their hit points run out they will not respawn in the nearest portal but instead they will die permanently. Something similar is going to happen if someone from the outside world tries to remove the VR helmet in an attempt to free them prematurely. This offers a feeling of actual mortal danger and that it's not just a harmless game. Another catch is how their avatars in the game are made to look as their real selves, so it was funny to find the usual joke of males playing females or hardly being as handsome as they appeared at first. So, think of all the cool stuff you would normally expect to get with such an amazing set-up.
- A thrilling survival/death game
- Epic battles full of buffs, spells, and elaborate strategies
- A huge variety of game mechanics and resource management of rare ingredients
- Soul crushing tragedies concerning the death of people
- Intrigue and conspiracies by those who will do anything it takes to survive
- Thought provoking mysteries considering the reasons behind why they were trapped and how all that lead to some existentialism issues regarding the meaning of life and the value of morality in a fictional world
- Relationships, romance, and sex in cyberspace (yes, it has that too)
… And sadly you only get a few crams of those. As soon as the shock from the most intriguing pilot episode is over, you are offered a mess of a plot, shallow conflicts, cop-out solutions, and lots-n'-lots dumb self-indulgence. Many compare SAO to .hack and Log Horizon, since they too are about people being trapped in a videogame. Aside for the premise though, it has by far the weakest characterization, no philosophical ramblings, no amazing soundtrack, not even a good plot. It is about videogame nerd catering, and poorly presented terminology that is there just to offer familiarity with their hobby.
"Dude! It's this anime about videogames! Yeah they play videogames and there is this amazing world and if they die they don't respawn. And they are trapped inside and need to beat 100 super bosses! And there is this cool dude with a huge sword and all the girls love him and he is so tragic and-and… Dude! Videogames, big swords and chicks! Amazing isn't it?"
Yes, it is amazing. As a basic idea! How about everything else? Like, let's say, the plot? Or character development? Action? Romance? Or consistency in the rules of the game? That is why it got so hyped; it's full of terminology that offers familiarity to the target audience. It's like shonen fans who like Gintama a lot because it is constantly referring stuff from their favourite Jump Shonen shows. We are living in the videogame generation and SAO was made to appeal to this generation in a similar way Gintama did to the Big Three generation, or Twilight did to teenage girls, or Harry Potter did to little kids. And sadly that is the only thing it is doing right; since aside from familiarity everything else in it is pretty much shit.
There are many of course who refused to accept the show as nothing more than a good premise, loved it and hyped it as the best anime of all times. Many viewers only stick to the superficial elements of a series and don't care about execution, thus they can make anything to seem like a masterpiece if it just looks nice. I mean, if you shut off your brain, I am sure it will fool you to think it is a masterpiece. But if you demand from it to be more than wish fulfilment and gaming fangasm, you will be greatly disappointed.
But even if you are thinking a bit of what the heck you are watching, it is still not enough to realize how bad it is, if you are not a critical thinker. It is barely exploring any of its interesting concepts, which again looks like a positive thing in the tiny minds of its fans, since they get this way to speculate for years over what the hell is going on. Plot holes, inconsistencies, character rewrites, and stuff that simply contradict each other are somehow excused as an elaborate mystery that is too smart to get it. It's the exact same thing that made other shonen such as Naruto or Bleach so famous. It is constantly making you have high expectations (which of course are never met) and is deliberately not making any sense so you are made to fill the blanks by yourself, using the only tool available: Imagination and wish fulfilment. It's a very neat trick to fool the superficial audience into liking and talking about something because it is presented as mysterious, even when in reality it is simply badly written fan fiction full of double standards and vague explanations. Just like the Bible! When it suits the script, it will appeal to real life claiming OMG THIS IS SO REAL - THIS IS HOW GAMERS BEHAVE, and when it doesn't it will run to excuse everything with random gaming terminology clichés. Thus everything is excused! It's like someone who pretends to be a scientist but every time he can't reply, he will say God willed it or something; thus winning both sides.
But heck, all that aside, it is so full of stereotypes and overused formulas that everybody can simply have fun with its kitsch factor. I mean, damn, any attempts at romance this show tries to have is straight from a stereotypical chauvinistic and unrealistic eroge. You can easily see why harem and vn fans will love it at first sight. You know what kind of people I am talking about; the same people you give a real book to read and give up on the third page because it is not full of boobs and has more than 100 different words repeating over and over again. And it's the same people who called this show the most original concept ever seen in anime, when in a span of just one year we had a long list of premises about videogames and gamers in them. -> Accel World, Btooom, Ixion Saga, Robotic;Notes, and Hunter X Hunter. And I didn't even bother to add all the others from earlier years, such as Dennou Coil, or cartoons such as Captain N, or live action movies such as Tron, Spy Kids 3D, or Game Box 2.0. NOT SO ORIGINAL ANYMORE HM?
So in a few words, you watch .hack to think about the meaning of life, you watch Log Horizon for the game mechanics, and then you watch SAO to have fun with the gaming terminology, or laugh at its eroge stereotypes. Have no delusions, the show is mediocre at best or below average if you are a demanding viewer. I happen to be demanding and seeing how overhyped this trash is only manages to make me hate it even more.
Although in terms of production values the series has a good budget, most of what is going on "in" the plot is implied and not shown. For example, we are told thousands of players died in a few weeks. We never see that, which automatically makes the whole tragedy of the event completely superficial. It would be amazing if we were shown clips of people being killed by monsters and traps since it would make their deaths more than a flimsy passage. Instead of that all we are told is that they are dead; end of story and moving along. In a similar way, do not expect to see a hundred boss fights. You will get only four, the rest are skipped entirely. Do not expect constant grinding, hard ingredient gathering, or epic battles. They all last only a few minutes and always end anticlimactically. This is not really an action show based on survival by killing monsters.
Do not expect 25 episodes of engaging plot, where everybody is constantly trying to survive, levels up, and is always pressing forward.
- The death game ends midway through the show; the rest of the episodes are a completely different, non-deadly game
- Half of the death game episodes are plotless fillers
- Half of the plot-based episodes will not be fantasy adventure in a videogame world but rather slice of life, light adventures, very rushed stories, and fan service. Meaning, the total duration of the actual game only lasts for about 3 full episodes. The rest of them are irrelevant to the basic plot.
Do not expect any real fleshing out. Everything will be mentioned for a few seconds and will never be elaborated. Despite the various explanations you will never understand the game mechanics.
- Every time someone is injured in this game, his hit points drop gradually and not at once. This led me to believe there was a little bit of time allowed to heal someone before his life drops to zero and he dies by the damage he received seconds ago. But no, the game doesn't allow that and I had to be told you can't heal someone if his life is "actually" zero. People in the game are simply dying with delay, just so they can have a few seconds to throw out some famous last words. This creates a very big confusion, since without being told that, it really seems like you can heal them but don't want to, or the victims refuse to be healed and act like they want to die. You won't believe how retarded everybody seems to act in their death throes just because they never explained this part.
- There is another part where some players have a teleportation crystal but don't use it to escape to town when they are ambushed by other players. They act like they forgot they had one when in reality I had to be told by someone who read the novels that a crystal needs 8 seconds to activate. Without being told that in-series, it just feels retarded and confusing.
- Most said game mechanics will matter only in the same episode they are introduced. You will never see or hear about them in a later episode.
- All secondary characters do not have a role to the plot past the episode they are introduced. They will become background decoration afterwards.
- All feats the protagonist accomplices will be forgotten in a few episodes by everybody and it's like they never happened in the first place. This trashes all sense of progress and development.
- And there are many other parts that simply contradict the way the game is played.
* At some cases it is stated none of the bosses can leave the room they guard, in some others it is stated they roam the countryside and can even attack cities.
* At some cases a crystal is said to be enough to teleport away a whole team, at others it only teleports one person.
* At one part they mention there are renegade players who have betrayed their city, but then it is stated they respawn back to their town when killed, something which makes no sense, since this way nobody would be able to escape the wrath of those he betrayed.
* They constantly say you don't feel pain in the game, yet you clearly see how every time someone hits them, they act like they are in pain. At the same time they say you can feel pleasure in the game (aka, have an orgasm) when otherwise pleasure and pain can't exist separately since they are basically the same thing.
* There is a barrier at some point of the game to prevent anyone from crossing to forbidden parts of the game. Nothing should be able to pass through it. And yet when someone throws a simple card at it, it just passes through with no problem.
All explanations to game mechanics or character roles are presented mostly though explanatory monologues. Meaning, they are talking a lot and show very little. We hardly see how things work out on-screen and they mostly talk about them; which is boring.
- But this is also a smart trap the series uses in order to make everything interesting. It never explains something clearly and lets you assume how something happened. You can literally explain everything any way you like and you will be right. For example, when I was pointing out plot holes in some forum, the fanboys of this show would run to excuse them by making up stuff that are not present in the show. They were talking about games they somehow / somewhere / somewhat have a few similarities to SAO and thus every game mechanic makes sense. Which of course is bullshit, since there are so many videogames out there, and one of them is bound to have a mechanic to excuse the unexcused. Every show needs to make sense on its own and not by being compared to other shows or games. But no, the fanboys are stupid enough to believe that since the anime never shows how it works, anything you say may as well be the truth. A very cheap method to hide all plot holes or even bother to explain all the rules of the game.
- Of course this trick does not work with someone as smart as me. In fact, if I play their game I get to trash them completely. So, supposed I once played something similar 20 years ago, that somehow feels relevant to a somewhat similar rule in a completely different game such as SAO… Why don't they become giants when they eat mushrooms in the forests or throw fireballs when they smell daisies in the valleys? If it happened in Super Mario, it should have happen here. But it didn't, so there are many plot holes in this game.
- The fanboys are again trying to excuse that by saying we don't know how videogames will be like in the future, so it's wrong to mention rules than apply to current games. At which point I can only laugh at. First they say they love the game terminology and now they say it doesn't even apply. Meaning, they don't give a rat's ass if it makes sense, they only want to hear words that have to do with videogames. Ha! Losers.
All revelations occur out of nowhere. The protagonist will literally be sitting in a corner and without any concrete proof or actual facts he will be reaching to flawless epiphanies. Examples include how he found out the way people get murdered in towns or who the guild leader really is.
Even if you try to accept the broken rules and the unexplained gameplay as they are, everything still feels stupid as hell.
Take the very objective of the whole SAO game for example. All you have to do in order to win is to kill all the bosses. And if you think this means a lot of hard work and endless hours of farming, equipping, and buffing, you are wrong. You can clear the game without having to fight a single time! I am not kidding; you can spend years sleeping or goofing around and you can still survive. The reason is simple and dumb. Every boss doesn't respawn! If someone beats it once, it will never return and not every player needs to kill it at least once in order to advance to the next level. Only a dozen hardcore players are enough to clear the whole game by doing the above troublesome procedure, while all the rest can do absolutely nothing. They can be sleeping in town and when they hear the boss is beaten, they can just go to the next level. They don't even need to walk through dangerous areas in order to get to the next town since they can use an easily acquired teleportation crystal.
- The above easy method gets even easier. After a revelation happens they don't even need to clear all 100 floors, since the game ends prematurely way before they get to the last level.
The game is also not really as deadly as they want you to believe.
- The things I mentioned above ruin the feeling of dread, since all of a sudden it is very easy to survive in this game. Just don't do anything or go farming past the easy areas. At the same time it makes the viewer think someone who endangers himself to the point of getting killed, simply deserved it for being a complete idiot who got what he deserved. Every time someone is killed, instead of feeling sad you just end up thinking: "Serves you right for going to farm in a dungeon fifty times your level, instead of letting others with proper levels and skills to do it for you."
- Any sense of danger is lost when you realize the system will make sure the protagonist will always be overpowered, will never lose, and be the guaranteed victor all the time just because he is the protagonist.
- Furthermore, the death game aspect that seemed so interesting at first, is completely gone in the second half of the show, since nobody really dies there; it's just a typical MMO where you respawn as usual.
The fighting is heavily based on "switching", meaning to jump back and forth while waiting for your attacks to cool down and allowing your team mates to storm in without you standing in their way. This makes each battle to feel silly for being based too much on tag in and tag out of battle.
Every single problem in the game is based on the exact same thing. Not being able to use crystals. There are crystals to teleport or heal and if for any reason they can't use them, tragedy occurs. It becomes predictable early on and so every time someone shows or talks about crystals, get ready for something stupid to happen.
(read more in the link provided in the beginning)
*Don't worry No Spoilers*
Lets see were to start with this amazing Anime...
Story: Alright the story... Now the story is pretty gripping and paced out nicely, the charachters develop well and the whole timing of the story makes sense. What is really great about the story is that it's not extremly predictible leaving some great twists and changes that effect the story throughout.
Animation: There is some really amazing art in this anime which truly brings the world to life in a way that I just can't take my eyes off, it's well thought out and wonderfully designed giving your eyes a nice treat!
Sound: now I'll start with the voice acting here. Lets start with an unpopular opinion (hey it's my review, so my opinions ;D) I love the dubbed version! Of course the subbed is great and it's completly up to you which is your preference but for me the dubbed really worked out and the voices sound perfect for each character. Now as for the OST (and I looooove OSTs more than anyone I know (maybe))
I've listened to it on its own while doing various things such as working and time flew by!
Characters: ahhh EVERY character in this anime is so unique and memorable and it is my favourite thing about it! I love all the characters they're lovable and compliment (both literally and figuratively) eachother sooo well!
Overall: I love it! Now I haven't seen many animes but overall this is the best anime I've seen and it just feels like something I would love to watch again! I recommend if you haven't seen it and you love Action, adventure and romance I urge you to try this anime out!
Bring on Sword Art Online II!
I might as well skip the plot synopsis of Sword Art Online, because odds are you already know it. Sword Art Online has utterly exploded. It is all over the place. It is that one show the EVERYONE is watching, whether it be through genuine interest or sheer bile fascination. And amidst this, it has split the anime fandom enormously between those who utterly love it and those who absolutely hate it. As you no doubt checked what I scored this before anything else, you can probably tell I'm in the latter camp.
In the event that you've been living under a rock these past 6 months, Sword Art Online revolves around an online game that allows full immersion, that all of it's players soon become trapped in via the classic "you die here, you die in the real world" plot device. All the game's players are now trapped in a brutal survival game, as per a ton of other anime that you have doubtlessly watched at least one of before. SAO's first and most obvious fault even to someone who hasn't watched it would be that the premise is incredibly generic - it's just a cobbling-together of Mirai Nikki and .Hack, amongst others, and neither were very good to start with.
But for all my complaints with the series SAO scrapped itself together from, at least those series bothered with a coherent narrative. SAO's story is an inconsistent and appallingly-paced trainwreck, jumping through numerous ill-placed timeskips and sudden shifts in the style of the story in a way that is, to make an understatement of it, very jarring.
The series goes through several stages. The first is confined to episode 1, AKA the only good episode. It serves to set up the plot, and does a decent enough job of it. However, rather than following said plot, it quickly switches to episodic journeys through the world our protagonist is trapped in. In theory that isn't such a terrible idea, but any promise it had is ruined by drearily slow pacing, and more importantly, the most mind-numbingly flat Gary Stu viewer self-insertion blank slate of a protagonist you could possibly imagine. His sole character trait is that he is an extremely powerful player (worse yet, any development into such a powerful player happens offscreen).
Around the episode 9 mark, the actual plot starts to take place. Kirito, the aforementioned dullard emotion-bot protagonist, befriends Asuna, a similarly one-dimensional fellow player he met in an earlier episode, and through a series of events is dragged into joining her guild, who plan to take on the final boss of SAO. In the process of this, the two become romantically involved. Sorry, did I say the plot happened here? My mistake, it actually gets thrown out the window at the first hint of romance. The whole "escaping SAO" plot is put on hold for several episodes while Kirito and Asuna's romantic "subplot" takes over. This doesn't seem that bad until you remember that Kirito and Asuna are totally one-dimensional. Fittingly enough, their romance feels forced and completely fake. How they even "fall in love" is totally ignored - they just do.
Eventually, they get a move on with the damned plot, and *SPOILER ALERT* - everything comes to an extremely rushed and sudden conclusion (especially jarring due to how drearily slow everything was before), and they manage to beat SAO, in spite of some major leaps of logic involving how it actually happened. At last, everyone can escape this wretched game, and continue with their lives. Happy ending!
...Wait a tick. Why are there still 11 episodes left?
"Oh right, there's still good money to make off this series. We can't end it just yet! Let's draw it out a bit longer... I dunno, pull some bullshit subplot out of nowhere. Just make some stuff up."
In a nutshell, Sore Arse Online managed to drag itself out. Another online game, Alfheim Online, manages to get involved in the plot, using some leftover technology from SAO. Kirito has to enter this game as well, along with his sister to whom he isn't related by blood. Because of course, if they were related by blood, they couldn't make her a romantic interest! Through this convenient and overly-cliche twist, we can remove most of the taboo and avoid all the dramatic writing we'd need in order to handle such a heavy theme! It's the perfect copout! Man, aren't we so smart.
...OK, I'll stop now. Anyway, the most generous thing I can say about his sister is that unlike Kirito and Asuna, she at least has a personality. For better or worse, since her personality is that of a completely insufferable melodramatic whining brat. She's not the only terrible character introduced in this arc, though... we also get the villainous mastermind behind Alfheim Online, who starts off overly and campily evil and just keeps getting more heinous from there. At every opportunity, the series will remind you that he is evil in new and terrible ways. You will quickly get the point, but SAO will keep shoving it down your throat. Even his eventual comeuppance is more uncomfortable than cathartic.
So there's SAO in four parts. It's an uneven, shifting, poorly-planned mess. It's characters are awful. It's plot is awful. It's pacing is awful. Short of it's decent production job, everything in SAO is awful.
I highly recommend you stay offline.
That pun was awful.
Final Words: More like BORED ART ONLINE, amirite?
Story/Plot: 1/10
Characters: 1/10
Animation/Art: 7/10
Music: 7/10
Acting: 5/10
Overall: 2/10
For Fans Of: .Hack, Mirai Nikki
For starters let me say that sword art isn't like Accel world. Accel world is about a fat kid that doesn't know wtf he's doing and just lucks his ass off into a harem world where he is a natural talent.
Sword art actually has a storyline and the character makes total sense because he didn't just get into the game but he has played the beta (he was pretty much addict) and has done alot of research on the maker of the game. No wonder he's one of the best players.
Sword art potentionally has a very good plot, though since it is not finished and not very far yet, we can't see where it's going. It started off as him being one of the best solo players. now (episode 8 just aired) the last two episodes were complete fillers. The story doesn't seem to be going anywhere. I hope that it will not turn into a harem anime, though there have only been three girls seen in the whole series so far (of which two in the filler eps), and since he actually met a guy at the beginning there is hope.
The story is still far from ruined. It can turn into either a bad cliche harem anime or into an awesome story with the main character meeting different persons, maybe starting parties and a guild or something.
Sword art has a very strangely pacing story. In the second episode two months have past, and after a few eps we have seen one and a half year already. Then it starts to show things from in between that time (mostly fillers) so this anime's timeline is pretty inconsistent. at the beginning of the episode a time is shown. remember:
The game started at november 6 - 2022. It's pretty nice to know how many years have passed since the start and they should put a bit more exclamation on it IMO.
As for now, there isn't much to say about it because the direction it's heading is pretty vague. But so far, exept for the two fillers, I am very content about it.
Looking good, pretty moving. Last episode they let the characters wear normal clothing inside of their house. Doesn't make any sense at all but it's probably to fluffen up the clothing style a bit. It doesn't matter to me but some people give critisism to animes such as steins gate for the cast constantly wearing the same clothing. So at least they are listening to the fans.... or maybe it's just to be cliche again.... Can't tell yet ^^
Good opening decent ending and decent BGM. Nothing special here but nothing bad either.
Main character(Kirito) is very interesting. He helps people for reasons and not just because he encounters a little girl. He acts like a douchebag in the beginning to keep people away from him because he doesn't like to play co-op. Seems rather inconsitent but he has reasons for everything and looks like a very interesting and promising character
Sidekick ho (Asuna) I might have to change my profile picture to captain obvious when I predict that she's going to end up with him. She's (from what I've seen yet) pretty much the only one he hangs out with from the pro players and he has several meetings with her. Also it seems like she is the only one he forms a party with. Also she has maxed coocking so git to ze kitchaaa
Dude he met in the beginning (yeaaa... what's his name again?) He didn't really do anything so far. He played a minor role in one of the earlier episodes (I believe we saw him again in three) but so far he's been doing jack. He will probably get involved again later on.
As you can see the character cast is (after 8 eps) still vey limited. As there are almost never just three main characters (let alone two) there will probably be some new characters introduced later on. Let's hope they are not harem girls and make sense and that this anime shall take the right path.
Now at episode 11 17, sword art has turned into an awesome anime with an amazing cast. The most noticable thing about it is probably that it is really the first mix between a real japanese "kawaii" momentum anime and a serious story that is actually going somewhere. This anime jumps around from doing awesome stuff to having a incest-seeming sister. Nonetheless, there are just a eps that do barely matter (6-8 and I believe 15 was rather worthless too). Has became one of my favorites and looking forward to the release of the next episode tomorrow
I will try to update this review weekly. So far the anime looks good but with last two episodes being pretty much filler is not a good sign. Let's hope the best(I'm expecting it to continue to be awesome) , but if it continues this way it will end up with a total score of a 4. Continued as an awesome anime after 2-3 "fillers"
I didnt start wathcing Sword Art Online until there were already 19 episodes, and I wound up watching them all in one night! I am an MMO player, but I dont think you have to be one to enjoy this anime. (but you will probably like it more!)
Dont read on if you dont want any spoilers!
First off, the romance is not your typical anime romance that just happens, or never makes progress. This one actually develops, and it was suprising to me how it developed.
The concept has been done already (mmo world having real life consequences) but there is still a lot of variety available within the concept, so to say 'its been done in '.hack' or 'accell world' would be inaccurate.
Characters are built well, there are of course the characters you are ment to hate, and those your ment to love. But there are also inbetween characters you can like or dislike without being swayed by the writers. Its easy to figure out who the main characters are, but its not so easy to figure out who the supporting characters will be playing larger roles. This is good in my opinion, because it gives away to much about the future of anime when you know who will impact the future episodes.
The animation is excellent, not so much in the artistic ability/style, but also in the fight/heavy action scenes.
I have already watched episode 1-19 twice (had to review for episode 20) and I still enjoyed them and noticed things I did not see before. The replay value is good.


text:
James Gandolfini's Legacy of Supporting Service Members Continues Through Wounded Warrior Project
Starting July 28, and with his family's blessing, Wounded Warrior Project (WWP) will feature the late James Gandolfini as part of their national television campaign.
James filmed with WWP in May 2013, a month before his passing, for a television campaign focused on the challenges and obstacles warriors and their families face on the journey back to civilian life.
"I don't think he'd want to be remembered as Tony Soprano, or a famous person, or a personality," said Tom Richardson, a close friend of James. "I think he'd like to be remembered as someone who helped people."
Gandolfini, whose father was a World War II Purple Heart recipient, showed unwavering support for our nation's military. He and Tony Sirico, friend and co-star from "The Soprano's" television series, spent a great deal of time visiting injured veterans, especially those at hospitals where their journey to recovery was just beginning.
"They loved seeing us, and we loved hanging out with them. Me and Jimmy couldn't hug enough of them," said Sirico.
Through his interaction with injured service members, James truly understood the importance of putting a face to military service members who were coming home and living with the visible and invisible injuries of war. Through HBO Documentary Films "Alive Day Memories" and "Wartorn," he gave service members a voice and platform to share their stories.
"We went to Iraq in '04, during the war, to say hello to the troops. Jimmy was so touched by all the wounded he had seen there that he [later] got together with his cameraman, and they shot a documentary with seven seriously wounded service members, both men and women," said Tony Sirico. "He named the documentary 'Alive Day,' because they all lived through it."
According to Al Giordano, chief operating officer for WWP, it was during the production of "Alive Day Memories," when the relationship between WWP and Gandolfini solidified.
"While most of the world knew James as Tony Soprano, we knew him as a passionate advocate for the wounded, and we'll be forever grateful for his commitment and support," said Giordano.
Last year, WWP honored Gandolfini with an award recognizing outstanding character in service to warriors and families.
"When he came in contact with and learned about Wounded Warrior Project, from then on in it was 'Let's take care of the people that have taken care of us,'" said Joe Scarpinito, a close friend of Gandolfini.
About Wounded Warrior Project
Wounded Warrior Project is recognizing its ten-year anniversary, reflecting on a decade of service and reaffirming its commitment to serving Wounded Warriors for their lifetime. The mission of Wounded Warrior Project (WWP) is to honor and empower Wounded Warriors. The purpose of WWP is to raise awareness and to enlist the public's aid for the needs of injured service members, to help injured servicemen and women aid and assist each other, and to provide unique, direct programs and services to meet their needs. WWP is a national organization headquartered in Jacksonville, Florida. To get involved and learn more, visit woundedwarriorproject.org.
Photo courtsey of Bobby Bank via Wounded Warriors
SOURCE: BUSINESS WIRE ©2015 Business Wire
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1865 1C One Cent, Judd-404, Pollock-473, Low R.7, PR64 NGC....
2009 January Orlando, FL FUN Auction #1121
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Attractive 1865 Copper-Nickel1865 1C One Cent, Judd-404, Pollock-473, Low R.7, PR64 NGC.
Indian Cent, Judd-404, PR64
Indian Cent, Judd-404, PR64
Design. The obverse is the regular-issue design for the 1865 Indian cent, with a Plain 5 in the date. There is minute repunching on the top of the 1, and a diamond-shaped die chip extends from the ribbon into the neck. The reverse has light die polish lines from the second arrow to the border, both dies as described for Snow PR-2. Struck in copper-nickel on a thick planchet with a plain edge.
Commentary. Andrew Pollock records the weight of this piece as 71.1. grains, one of the thick planchet examples. Others are known on a thin planchet, with a weight of about 48 grains. This is apparently a different die pair from other known examples of Judd-404, which Richard Snow identifies as his PR-1. There are also other examples known from at least two different Fancy 5 obverse dies.
The June 1977 Stack's sale that was the source for this piece offered an extensive collection of 42 different pattern Flying Eagle and Indian cents, a remarkable offering.
Physical Description. A gorgeous, boldly detailed proof with only a few tiny contact marks and lines on each side. The reverse has a minuscule planchet defect on the rim at 3 o'clock. Lovely pale pink toning graces the light tan surfaces. NGC Census: 3 in PR64, 1 finer. PCGS Population: 2 in PR64, 5 finer (12/08).
Provenance. Ex: Great Eastern Sale (Paramount, 9/1974); Stack's (6/1977), lot 381.
From The Lemus Collection, Queller Family Collection Part Two. (PCGS# 60581)
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Sunday sees the final round of Premier League fixtures, with two departing managers locking horns at Stamford Bridge, with our tipster backing a one sided affair with a 15/8 betBoth Rafa Benitez and David Moyes will take charge of their sides for the final time this weekend, with Benitez's interim period coming to an end and Moyes heading to Manchester United come the end of the season. Both sides will want to end on a high in the league, despite little riding on the match.
Chelsea come into this match as the newly crowned Europa League champions after a late Branislav Ivanovic header saw them beat Benfica 2-1 in Amsterdam.
The Blues have all but qualified for the Champions League places next season, unless a major miracle occurs on Sunday with a huge goal swing against Chelsea.
The home side unsurprisingly are favourites for this clash, with Bet365 pricing them at 8/13 (1.62) to end Rafa Benitez reign with a win.
Everton come into this match with sixth placed secured in the league, and more importantly, a finish above Merseyside rivals Liverpool in the bag. It's likely to be an emotional day for David Moyes and his players, but he will be keen to go out on a high. The Toffees are priced at 9/2 (5.50) with Bet365 to beat Chelsea. The same firm price the draw at 14/5 (3.80).
A bet that stands out in this match is "No" in the both teams to score market at 11/10 (2.10) with Bet365. Everton have struggled away from home of late, unable to find the net in their last three games on the road. With this bet also paying out in three of Chelsea's last five home matches, it's tough to ignore the fantastic price.
For those looking for more value, Chelsea to win to nil at 15/8 (2.88) is worth investing in. This bet would have paid out in three of Chelsea's last five home matches and with Everton without an away win in their last seven and confidence low, this bet is certainly worth backing.
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Set sail for Bachas Beach, an excellent location for swimming. View flamingos, Sally Lightfoot crabs, hermit crabs, black necked stilts, and whimbrels as they wander around the rocks. Explore the floating pier, a remnant World War II.
In the afternoon, sail for Sullivan Bay, a location of great geological interest. The bay is covered with old Pahoehoe and A'A lava flows, creating stricking formations.
In the afternoon, set sail for Santa Fe Island and hike its two visitor trails.
Travel to Pitt Point and hike up a trail up to the face of a cliff. This hike offers superb views of the island. Snorkel in the clear waters and hope to meet some playful sea lions.
In the afternoon, travel to Gardner Bay, the breeding site of most of the world´s 12,000 pairs of Waved Albatrosses. Gardner Bay features a large white sandy beach and the reef makes this location ideal for snorkeling and swimming with curious sea lions.
In the afternoon, set sail for Cormorant Point which features a large flamingo lagoon. Take an optional hike or swim in the clear waters.
In the afternoon, explore the wetlands(Puerto Villamil), which features lagoons, swamps, and mangroves. Walk along a path that winds through the wetlands.
Sail for Elizabeth Bay and view penguins and Blue-footed Boobies from the dinghy. Snorkel with the abundant marine life.
Later in the day, travel to Urbina Bay to view Land iguanas, hawks, coral reef and giant tortoises. Urbina Bay experienced a major uplift in 1954 which expanded the coastline and trapped various marine life within its shores.
Travel to Isabela Island, the largest in the Galapagos archipelago. Visit Vicente Roca Point, a large bay which is packed with aspectacular sea life. Be on the watch for seahorses, sea turtles, and the strange yet fascinating Mola-mola a large sunfish.
From Espumilla, set sail for Egas Port and view Galapagos Hawks and Quick-footed Galapagos Lava Lizards. Take a trail across the coastline and view tidal pools and grottos, which are home to Galapagos Fur Sea Lions. Snorkel in the clear warm pools or relax on the beach.
Snorkel in the water before heading to El Barranco, also known as Prince Phillip's Steps. Hike up the steep rocky face to the top of a cliff where you can see Red-footed Boobies, Short-eared Lava Owls, Galapagos Swallows, and Galapagos Doves.
Transfer to the airport and connect back to the mainland.


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Knicks' Jeremy Lin to Miss Second Straight Game With Sore Knee
March 28 (Bloomberg) -- New York Knicks point guard Jeremy Lin won't play tonight against the Orlando Magic, the second straight game he'll miss because of a sore left knee, the team said on its website.
Lin also sat out the Knicks' win against the Milwaukee Bucks two days ago and said he won't return until he's fully recovered. The Harvard University graduate is averaging 14.6 points and 6.1 assists this season.
The Knicks, who have won seven of their past eight games, are also without forward Amar'e Stoudemire, who will miss two to four weeks with a bulging disk in his lower back.
The Magic (32-18) have the third-best record in the National Basketball Association's Eastern Conference, while the Knicks are in eighth place with a 25-25 record. The top eight teams in the conference make the playoffs.
To contact the reporter on this story: Erik Matuszewski in New York at email@example.com
To contact the editor responsible for this story: Michael Sillup at firstname.lastname@example.com


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Earth Changes Breaking News www.earthchangesmedia.com
This is an Awareness Blog to consider the future of your world. Actions are being done now to restore our world. Watch and become AWARE! This blog is an online legacy of John Machaffie a super patriot who gave everything to help his fellow man. Send comments/news to email@example.com 3.5 MILLION VIEWS PER MONTH 65,832,224 VIEWS total
Earth Changes Breaking News www.earthchangesmedia.com
Hello Mitch,
I have went through many many many solar storms in my 64 years of life and never seen the problems you are talking about happen.... So my recomendation is to start evaluating HAARP activities during this time period. I think you will see a H U G E correlation or you will need to go back to school....
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Needy Person Online Application
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Operation Compassion Angel Application
DISTRESS YOUR HELP NEEDED (John would still want this message posted for his good friend Lynda,
and she needs $215.00 by the 4th so please help with some amount if you are able to. God Bless)
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Let's continue to show the world what big hearts you have.
Referred by John Machaffie – a good friend


text: You're gonna need some humidity when drying to slow down the process. Thats the only thing I know of that will alleviate the problem. I have a roll of Kodak Elite Chrome that cupped on me, it just happens at certain times of the year. The emulsion gets TOO dry and shrinks more than it should, resulting in a slight cup. My cure is to let it hang in the shower after steaming it up, bonus is reduced dust.


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Product Specs
Label color border and text will coordinate with wrapper/topper color
Product Description
Making a dessert that is too cute to eat has never been more simple! This set of personalized cupcake wrappers and toppers is perfect for any bridal shower theme and allows you to easily create gourmet treats. Set comes complete with 24 scallop-edged wrappers in a variety of patterns, matching toppers, and coordinating personalized labels. Start by frosting your cupcakes and adding color-coordinating sprinkles. Then, pop your cupcake into the decorative wrapper and add the topper as a finishing touch. Wrappers arrive packed flat, and labels are self-sticking for easy assembly. Some assembly required.


text: "My daughter was so excited to have her 8th birthday party at Canvas! Anna Blair worked with her on the perfect design & let her choose her favorite colors. The kids all had fun because they got to do a fun, different activity & leave with their own artwork! They all felt really proud of themselves. Anna Blair makes it really easy!" Kristin Moyers, Asheville NC


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U.S. Rep. Tom Sawyer, who broke with other industrial-state Democrats to back free trade measures such as NAFTA, suffered a stunning defeat in an Ohio's May 7 Democratic primary. And, despite the best efforts of Sawyer's old friends in the business-funded Democratic Leadership Council to try and explain away the eight-term incumbent's rejection at the hands of home-state voters, the message from Ohio was a blunt signal for Democrats who side with Wall Street against Main Street.
Trade issues have long been views by labor and environmental activists as the canary-in-the-coal mine measures of corporate dominance over Congress. Most, though not all, Republicans back the free-trade agenda pushed by major multinational corporations and Republican and Democratic presidents. Most Democrats oppose that agenda. Since the early 1990s, trade votes in the House of Representatives have tended to be close, however. That has meant that the margins of victory for the corporate trade agenda has often been delivered by a floating pool of Democrats -- including Sawyer -- who have been willing to vote with free-trade Republicans on key issues such as NAFTA, the General Agreement on Tariffs and Trade and normalization of trade relations with China. Most of the free-trade Democrats are associated with the New Democrat Coalition, a DLC-tied House group that was formed in 1997 with Sawyer as a charter member.
Patrick Woodall, research director for Public Citizen's Global Trade Watch, says Sawyer's defeat must be read as very bad news for those free-trade Democrats.
"If all you do is hang around at think tanks in Washington, you might think that everyone loves free trade. But, when you get outside Washington, you start running into Americans who have seen factories closed and communities kicked in the teeth by the North American Free Trade Agreement and all these other trade bills," explains Woodall, one of the savviest followers of trade fights in Washington and around the country. "Tom Sawyer's defeat ought to be a wake-up call for Democrats who think they can get away with voting for a free-trade agenda that does not protect workers, farmers and the environment. Tom Sawyer found out on Tuesday that there are consequences."
Of course, there will still be Democrats who don't quite "get it." Even as Thursday's edition of Roll Call, the Capitol Hill-insider publication, carried a Page One headline reading "NAFTA Stance Hurt Sawyer," Senate Majority Leader Tom Daschle, D-SD, and Senate Finance Committee Chairman Max Baucus, D-Mont., were cutting a deal to give President Bush Fast Track authority to negotiate a sweeping Free Trade Area of the Americas agreements that critics describe as "NAFTA on steroids."
But if some top Democrats were having trouble figuring out the politics of trade, Sawyer top aide was no longer suffering under any delusions. The congressman's chief of staff, Dan Lucas, said after his boss lost: "The big issue was NAFTA." And the big loser was the argument that, given a choice, Democrats from blue-collar districts will stick with members of Congress who vote the Wall Street line on trade issues. As Democratic Congressional Campaign Committee executive director Howard Wolfson delicately explained, "(In) some districts in this country a free trade position is not helpful."
Sawyer was not the first Democrat in recent years to discover those consequences. After voting for a previous version of Fast Track, California Rep. Matthew Martinez was defeated in a 2000 primary by labor-backed challenger Hilda Solis. And Rep. Ken Bentsen, a Houston Democrat who voted for the current Fast Track proposal when it came before the House last December, lost a March Democratic primary for an open U.S. Senate seat after his opponent, former Dallas Mayor Ron Kirk, said he would have opposed Fast Track.
But, by any measure, Sawyer's defeat is the most significant so far for a free-trade Democrat in the House.
Since his 1993 vote for the North American Free Trade Agreement, Sawyer had been held up by backers of free trade as living proof that it was safe for Democrats from industrial states to break with organized labor and vote for corporate-friendly trade legislation. Despite lots of griping over his NAFTA vote, Sawyer was reelected several times by voters in a district made up of Akron -- a city where he had served as mayor -- and white-collar Cleveland-area suburbs.
In the redistricting process following the 2000 Census, Sawyer's district lines were altered. He kept much of the Akron area but took in Youngstown and Mahoning Valley towns represented by U.S. Rep. Jim Traficant. After his conviction on 10 felony counts including racketeering and bribery, Traficant decided to skip the Democratic primary and Sawyer was supposed to be safe. By far the biggest name in the race, Sawyer collected a campaign bankroll that drawfed those of his opponents. And he did not hesitate to spend that money freely on slick television commercials that filled the airwaves in the weeks before the primary.
Sawyer and his Democratic challengers agreed on most issues. But trade was the dividing line. And trade mattered -- especially in Youngstown and other hard-hit steel-mill communities up and down the Mahoning Valley. Though Sawyer had voted with labor on some trade issues -- including the December Fast Track test -- he is known in Ohio as the Democrat who backed NAFTA, and for unemployed steelworkers and their families NAFTA invokes the bitterest of memories.
"Sawyer's vote for the North American Free Trade Agreement killed him in the valley, observers agree. Even though Sawyer had a strong pro-labor voting record, that one vote was all that mattered," the Akron Beacon-Journal newspaper observed. "Mahoning Valley voters hate free trade, especially the North American Free Trade Agreement," echoed the Cleveland Plain-Dealer. ``That NAFTA vote (by Sawyer) added fuel to the fire," said William Binning, chairman of the political science department at Youngstown State University.
The fire was stoked by several of Sawyer's lesser-known opponents, who strongly opposed NAFTA. But the line from the pundits held that, even if trade turned out to be an issue, the NAFTA foes would split the labor vote, allowing Sawyer to prevail with ease. As it turned out, one of the challengers, State Sen. Tim Ryan, broke from the pack by wrapping himself in the banner of the labor movement.
Though a number of national unions backed Sawyer because he looked like a winner, Mahoning Valley unions went with Ryan, a 28-year-old Democrat who had once worked for Traficant. And, unlike Democrats who collect campaign checks from labor and then quickly scramble away from their blue-collar backers, Ryan wore his hometown union support as a badge of honor. His homey television commercials featured the song "Swing, Swing, Swing" as the names of unions that had endorsed him flashed across the screen.
Ryan didn't put many commercials on TV, however. The young candidate was outspent 6-1 by Sawyer. And most of the money Ryan did spend went into the sort of grassroots, down-at-the-union-hall campaigning that is rarely seen in American politics these days. One of the Ryan campaigns biggest expenditures was for t-shirts for his supporters. ``He defies the modern campaign,'' Binning says of Ryan.
On election night, Ryan defied expectations. He won 41 percent of the vote to 28 percent for Sawyer. Another 20 percent of the vote went to State Rep.Anthony Latell, who like Ryan identified himself as a strong foe of NAFTA.
Ryan still faces a November contest that against a Republican legislator. In addition, Traficant is running as an independent, along with Warren Davis, a veteran United Auto Workers union official. By week's end, however, there was speculation that Traficant might be in a jail cell and Davis might be out of the race by November -- creating the prospect that Ryan could end up as an easy winner in the overwhelmingly Democratic district.
No matter what happens, however, Tom Sawyer will be leaving Congress. With him should go the assumption that Democratic voters will always forgive and forget free-trade votes of Democratic members of Congress.


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The Message audio Bible is now available on Bible Gateway! Click to learn more.
Orientals, the name of a Canaanitish tribe which inhabited the north-eastern part of Palestine in the time of Abraham (Gen. 15:19). Probably they were identical with the "children of the east," who inhabited the country between Palestine and the Euphrates.


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Thread: Charater art sketches. Update
January 17th, 2007 #1
Charater art sketches. Update
Ok, so basically these are pieces of character art for the project I'm currently working on. They're supposed to represent different stanza's in an over all...erm, huh?...uhh, there superpowers, ok?
basic Hulk power here. Biomorphisim I believe its called.
need tips mainly on the muscular structure conducts itself when ya get this buff. I spent considerable time studying body builders and the hulk for this. I learnt some, but not nearly enough. Tips on this would be incredibly useful.
Fire power, Pyrokenesis, as I understand.
Tips on making the pose more expressive while keeping the calmness and foreboding.
And of course Bad ass fighting power (thats its name )
Face sucks, I know. And is expressionless I'll be doing some portraits over the next few days, any other tips would be much appreciated, also there seems to be a lack of movement. How i can rectify that I hope to learn
Any other criticism are obviously welcome. Thankyou.
Last edited by Jonah; January 19th, 2007 at 10:59 AM.
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on middle one, to make more expressive, cross his legs and make him float, or cross his arms, do something besides that default stance...
January 18th, 2007 #3
Thanks bestow, good call.
Also thrown the head back on the sword guy. Still seems stationary though
January 19th, 2007 #4
So, worked some more on the bimorphisim and pyrokenesis, added alot more detail to the muscles on both.
Still need help and critique so i can smooth out any problems before I paint.
Last edited by Jonah; January 19th, 2007 at 02:01 PM.


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Friday Movie Flashback: 'Let the Right One In'Share Tweet
We're putting the spotlight on an unconventional vampire film from Sweden in this week's installment!
The Tomas Alfredson-helmed novel-turned-movie "Let the Right One In (Låt den rätte komma in)" was released in January 2008, and starred young actors Kåre Hedebrant and Lina Leandersson as Oskar and Eli, respectively. The film was set at a Stockholm suburb in 1981 during wintertime and focuses on the unlikely relationship formed between the two 12-year olds, one a human bullied by his schoolmates while the other, a vampire.
"Let the Right One In" is equal parts eerie and beautiful, proving that horror films don't always need to overdo the gory action for it to be "effective." Instead of emphasizing on the fact that Eli's a vampire – which is the usual path in most similar films – the story took a different turn by highlighting the close bond between Oskar and Eli. Leandersson is effective as the young, loner vampire while Hedebrant is just as good in his role as a lonely and sometimes angst-ridden boy.
"Let the Right One In" is a quiet film, yet make no mistake in thinking that this lessened its creepy factor. In fact, it grabs your attention right within the first 15 minutes by showcasing a rather unsavory scene. If anything, such scenes seemingly become more shocking in the absence of jarring musical score. They're guaranteed to stick in your heads long after you've finished watching the movie.
Case in point (spoiler alert!):
All stills in this feature were sourced from Beautiful Stills From Beautiful Films.
written by chooolss on 2014-01-24 in #lifestyle #let-the-right-one-in #friday-movie-flashback #lat-den-ratte-komma-in


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Video Update: September 2013
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Here's my latest video on what's happening at The Fletcher School at Tufts University in September. We are off to a superb start to the academic year. More than 250 students have just arrived from 46 countries—nearly half of our new students are from outside of the United States. Also, I am so proud that […]
Dean Stavridis with his basset hound, Lilly.
Dean James Stavridis is the 12th leader of The Fletcher School since its founding in 1933. A retired Admiral in the U.S. Navy, he led the NATO Alliance in global operations from 2009 to 2013 as Supreme Allied Commander.
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Jon Zerolnick: Reportedly, some of the negative effects of marijuana use are paranoia, magical thinking and faulty decision-making. Who, today, is exhibiting those symptoms? Just sayin'.
Purpose Driven Lies and Gender Equality
An Open Letter to the GOP: Transvaginally Speaking
Joint Etiquette Beyond "Don't You Bogart That Joint My Friend . . ."
10 Most This Week Led by Julie Driscoll's Take on the Komen Trainwreck
God's Body, God's Plan: The Komen Foundation Furor and Abortion as Black/Latino "Genocide"
On Komen, Progressives Were Looking the Other Way
Jackie Speier Drops Breast Cancer Foundation Support
Republicans Ramp Up War on Women
Ohio's "Heartbeat" Bill: A Flagrant Violation of Roe v. Wade
Ohio's "Heartbeat" Bill: A Flagrant Violation of Roe v. Wade
Friday Feedback: Medical Marijuana a Mistake?
The Case Against Medical Marijuana
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