text:
A polarizing beamsplitter (PBS) that can be used with reflective light valve displays includes two polarizing surfaces. A light source projects opposing readout beams onto the polarizing surfaces, which reflect linearly polarized (S or P) components of the readout beams. The polarized readout beams illuminate respective portions of a reflective light valve cell that bears an image intensity pattern. The cell spatially modulates the readout beams' polarization in accordance with the image intensity pattern and reflects the polarization modulated beam back towards the polarizing beamsplitter. The PBS spatially analyzes the readout beams' intensities in accordance with their polarization modulations.
1. An image display system for projecting an image intensity pattern, comprising:
a polarizer having first and second polarizing surfaces;
a light source for projecting opposing readout beams onto respective polarizing surfaces of said polarizer, said surfaces reflecting either the S or P polarized components of said readout beams and passing the other components; and
a reflective light valve cell positioned to impart said image intensity pattern onto said reflected components' polarizations and reflecting them towards said polarizer, said polarizer spatially modulating said reflected components' intensities in accordance with their polarization modulations.
2. The system of claim 1, wherein said reflective light valve cell is an active-matrix liquid crystal display (AMLCD).
3. The system of claim 1, wherein said reflective light valve cell is a photo-activated liquid crystal light valve (LCLV).
4. The system of claim 1, wherein said reflective light valve cell is a charge-coupled-device (CCD) liquid crystal light valve (LCLV).
5. The system of claim 1, wherein said polarizer comprises first and second glass plates that are coated with a polarizing thin-film and immersed in a fluid filled cell.
6. The system of claim 1, wherein said polarizer comprises a glass prism having first and second interfaces that are covered with respective thin-film coatings to form said polarizing surfaces.
7. The system of claim 6, wherein said interfaces are formed in said prism at substantially equal angles with respect to said cell.
8. The system of claim 1, wherein said readout beams are shaped to illuminate respective rectangular portions of said cell.
9. The system of claim 8, wherein said light source comprises first and second rectangular-shaped bundles of optical fibers for illuminating said rectangular cell portions.
10. The system of claim 1, wherein said light source comprises four bundles of optic fibers for illuminating respective quadrants of said light valve cell.
11. The system of claim 1, further comprising:
a display screen; and
a projection lens that collects said intensity modulated readout beams and reimages them onto said screen.
12. The system of claim 11, further comprising:
a plurality of lenses for collimating said readout beams to project collimated light onto said polarizing surfaces.
13. A color image projection system for displaying color images consisting of red, green and blue (RGB) intensity patterns, comprising:
a polarizer having first and second polarizing surfaces;
a light source for projecting opposing readout beams onto respective polarizing surfaces of said polarizer, said surfaces reflecting either the S or P polarized components of said readout beams and passing the other components;
a color prism for splitting said reflected components into polarized RGB beams; and
RGB reflective light valve cells positioned to impart said RGB image intensity patterns onto said polarized RGB beams, said color prism reflecting said polarization modulated RGB beams towards said polarizer, and said polarizer modulating their intensities in accordance with their respective polarization modulations.
14. The system of claim 13, further comprising:
a display screen; and
a projection lens that collects said intensity modulated RGB beams and reimages them onto said screen.
1. Field of the Invention
The present invention generally relates to polarizing beamsplitters and associated image display systems, and more specifically to a polarizing beamsplitter that can be used with reflective liquid crystal display systems.
2. Description of the Related Art
U.S. Pat. No. 5,239,322 to Takanashi et al. discloses a conventional image display system in which a readout beam is projected through a collimating lens and onto a polarizing beamsplitter (PBS). The PBS reflects the S-polarized component of the readout beam, which illuminates the face of a spatial light modulator (SLM). The SLM spatially modulates the polarization of the reflected portion of the readout beam in accordance with the spatial intensity pattern of an image. The PBS doubles as a polarization analyzer and spatially modulates the readout beam's intensity in accordance with its polarization modulation. The intensity modulated beam passes through a projection lens, typically implemented as a multi-lens device, which focuses and reimages the intensity modulated beam onto a screen.
The PBS has a single polarizing surface, typically positioned at 45� with respect to the SLM. The thickness of the PBS determines the minimum back focal length (the distance between the SLM and the projection lens) for the system. As the PBS's width, and hence thickness increases to accommodate higher resolution or larger images, the back focal length increases proportionally, thus increasing the display system's overall length. Increasing the focal length causes the light to diverge from the SLM over a larger area, thus requiring larger and heavier lens elements to capture enough light to display the image.
In this configuration, the illumination of the SLM is non-uniform. The collimating lens is not ideal, and thus the portions of the readout beam which pass through its edges are refracted more than the portions which pass through the center of the lens. Therefore the readout beam's intensity is a maximum,at its center and gradually decreases towards its edges. The illumination of the SLM affects the illumination and contrast of the displayed image.
Takanashi discloses a configuration for reducing the back focal length by positioning the projection lens between the SLM and the PBS. The readout beam is passed through a second lens that focuses it onto the PBS. The S-polarized readout beam is reflected towards the projection lens, which collimates the beam and projects it onto the cell. This approach reduces the back focal length but concentrates the beam's optical power onto a small area on the polarizing surface, which can easily damage the PBS. As the luminance, and hence power requirements for image display systems increase, the problem becomes more significant.
The present invention provides a PBS for use in a reflective light valve display system that results in a compact and light weight system with improved illumination uniformity that is capable of operating at high power levels.
This is accomplished by using a PBS that has two polarizing surfaces. A light source projects opposing readout beams onto the polarizing surfaces, which reflect the linearly polarized (S or P) components of the readout beams. The polarized readout beams illuminate respective portions of a reflective liquid or solid crystal cell that bears an image intensity pattern. The cell spatially modulates the readout beams' polarizations in accordance with the image intensity pattern and reflects the polarization modulated beams back towards the PBS. The PBS spatially analyzes the readout beams' intensities in accordance with their polarization modulations.
For a better understanding of the invention, and to show how the same may be carried into effect, reference will now be made, by way of example, to the accompanying drawings.
FIG. 1 is a simplified side elevation view of an image display system that embodies the polarizing beamsplitter of the present invention;
FIG. 2 is a simplified top plan view of the image display system of FIG. 1;
FIG. 3 is a diagram illustrating the illumination uniformity on the reflective light valve cell for FIGS. 1 and 2;
FIG. 4 is a sectional view of a glass prism polarizing beamsplitter;
FIG. 5 is a sectional view of a fluid cell polarizing beamsplitter;
FIG. 6 is an elevation view of an alternative embodiment for illuminating the polarizing beamsplitter;
FIG. 7 is sectional view along section line 7--7 of the polarizing beamsplitter shown in FIG. 6; and
FIG. 8 is a simplified elevation view of a color image display system that uses the invention.
The present invention utilizes a PBS that provides two polarizing surfaces, instead of the single surface common to prior PBSs, to increase the uniformity of an image display system. The PBS is half as thick as conventional PBSs, reducing both the back focal length and the total length of the display system by approximately a factor of two. The readout beam is preferably split into four beams, with each beam projected onto half of one of the polarizing surfaces. The polarizing surfaces reflect a linear component (S or P) of the readout beam onto respective quadrants of a reflective light valve such as a liquid crystal light valve (LCLV) or a solid crystal light valve, e.g., KD2 PO4, thereby improving the illumination uniformity.
FIGS. 1 and 2 are respectively side elevation and top plan views respectively of an image display system 10 that incorporates the invention. A reflective liquid crystal light valve (LCLV) 12 for example includes an addressing circuit 14, a liquid crystal cell 16 and a mirror 18 between them. The addressing circuit writes a pixelated image intensity pattern 20 onto the liquid crystal cell 16 by applying voltages across the individual liquid crystals in the cell. The crystals are rotated in proportion to the voltages which, in turn, are proportional to the corresponding pixel intensities. The addressing circuit 16 can be an active matrix circuit such as described by Werner, "Transferred-Silicon AMLCDs" Information Display, Oct. 1993, pp. 21-23, a CCD array as disclosed in U.S. Pat. No. 4,227,201 to Grinberg et al. or a photo-activated layer such as described in U.S. Pat. No. 4,019,807 to Boswell et al. In the active matrix and CCD circuits, the digital images are stored in an electronic medium such as a video tape recorder (VTR) and read out by the addressing circuit, which writes the corresponding intensity pattern onto the cell. In the photo-activated light valve, the images are projected onto a photosensitive layer with low intensity light. The photosensitive layer applies voltages across the liquid crystals that correspond to the image intensity pattern.
A PBS 22 is positioned adjacent to the exposed surface of the liquid crystal cell 16, and includes two polarizing surfaces 24 and 26, which together form a `V` shape, with the surfaces extending away from the cell 16 at equal angles, preferably 45�. The PBS's width, shown as the vertical dimension in FIG. 1, is approximately equal to that of the cell 16, and its thickness, shown as the horizontal dimension in FIG. 1, is approximately half its width. The polarizing surface angles can vary by approximately plus or minus 10�, but the projection optics become more complicated for angles other than 45�. The polarizing surfaces typically reflect S-polarized light and transmit P-polarized light. However, it is possible to reflect P-polarized light and transmit S-polarized light.
Two pairs of opposing collimated readout beams, of which beams 28 and 30 are shown in FIG. 1 and beams 27 and 28 are shown in FIG. 2, are projected onto respective polarizing surfaces 24 and 26, respectively, to illuminate respective halves of the liquid crystal cell 16 with S-polarized light (for the case in which the polarizing surfaces reflect an S-polarization). In the preferred embodiment, a several hundred watt ton multi-kilowatt arc lamp 29 illuminates one end of a fiber optic cable 31. The other end of the cable is split into four bundles of fibers, with each of the fiber bundles and an associated collimating lens positioned adjacent to the PBS 22. Two fiber bundles and associated lenses are positioned side-by-side above the PBS, and two below. Fiber bundles 32 and 34 and collimating lenses 38 and 40 on the near side of the PBS are shown in FIG. 1, fiber bundles 32 and 36 and lenses 38 and 42 are shown in FIG. 2, while the fourth fiber bundle and lens positioned next to bundle 34 and lens 40 are not shown. The light emitted by each bundle is passed through its associated collimating lens onto half of its adjacent polarizing surface 24 or 26, thereby illuminating respective quadrants of the liquid crystal cell 16 by reflecting off the polarizing surfaces. Ideally, the lenses (38, 40 and 42) would take a point source and perfectly collimate the light, but in practice the light will be telecentric, i.e., the chief rays are collimated.
FIG. 3 illustrates the improved liquid crystal cell illumination uniformity realized by using four light sources to project the four readout beams onto respective quadrants of the cell 16. Each fiber bundle projects light through its associated collimating lens, which passes a light pattern with a relatively high light intensity "H" at its center and a relatively low light intensity "L" around its edges. The illumination intensities of adjacent quadrants are superimposed near their common edges, resulting in a relatively uniform intensity across the surface of the cell 16.
In FIGS. 1 and 2 the cell 16 spatially modulates the polarizations of the readout beams in proportion to the localized rotations of the individual liquid crystals, thus producing a spatial polarization modulation that corresponds to the image intensity pattern 20. The mirror 18 reflects the readout beams, which pass back through the cell to PBS 22. PBS 22 also functions as an analyzer to convert the polarization modulated readout beams into intensity modulated readout beams, of which beams 41 and 43 are shown in FIG. 1 and beams 41 and 45 are shown in FIG. 2. In the example of the LCLV, completely rotated crystals in the cell 16 corresponds to a maximum light intensity pixel on the image. The rotated crystal rotates the S-polarization of the input readout beam at a corresponding pixel location so that it has a P-polarization that is transmitted through the PBS. Unrotated crystals correspond to a zero light intensity point ion the image and leaves the S-polarization of the readout beam unchanged at a corresponding point so that it is reflected away from the readout by the PBS 22 by back towards the light source. In general, the intensity of the light transmitted through the PBS is proportional to the image intensity pattern 20.
The intensity modulated readout beams are projected through a projection lens system 44 that focuses the beams and reimages the image intensity pattern 20 onto a screen 46. One example of a projection lens system 44 includes a lens 48 that reduces the divergence of the readout beams, an f-stop (aperture) 50 that passes a predetermined cone angle of light reflected from the liquid crystal cell and a lens 52 that images the beams onto the screen 46. Lenses 48 and 52 are typically multi-element lenses whose specific design depends on the configuration of the display system. The f-stop is selected to pass a cone of light of approximately �5� (in air) from the reflected readout beams to provide a high contrast image 54.
FIG. 4 is a sectional view of a glass-prism implementation of PBS 22. The prism can be fabricated by bonding together three pieces of anisotropic material (56, 58 and 60), such as glass or quartz, that are cut at the appropriate angles, e.g. isosceles right triangles. The pieces' bonded sides are coated with a thin film 62 prior to bonding. The thin film is preferably a multi-layer coating that is designed to reflect S-polarized light, in which the electric field vector is perpendicular to the plane of incidence, and transmit P-polarized light, in which the electric field vector is parallel to the plane of incidence.
FIG. 5 is a sectional view of a fluid cell implementation of PBS 22. Glass or quartz plates 64 and 66 are coated with a polarizing thin-film 68, and immersed in a fluid filled cell 70 at the desired angles. An index matching fluid 72 is selected that has the same refractive index as the glass plates 64 and 66 and cell 70.
In an alternative PBS embodiment, two conventional single-surface PBSs that have half their normal width and thickness can be bonded side-by-side to produce a two surface polarizer. In another embodiment, two glass plates that are coated with the polarizing thin film can be bonded together in a `V` shape. The only support in this configuration is the bond along the plates' leading edges, and thus it is very fragile. If the plates are suspended in air, this configuration also presents optical aberration problems with the introduction of coma and astigmatism.
FIG. 6 is a side view of an alternative illumination system for illuminating PBS 22. The fiber optic cable is split into two bundles 74 and 76 which project readout beams 28 and 30 through associated collimating lenses 77 and 78 to illuminate respective polarizing surfaces 24 and 26 and respective halves of the liquid crystal cell 16. As shown in FIG. 7, the ends of each bundle are pressed into a rectangular shape compatible with the shape of the polarizing surfaces 24 and 26.
FIG. 8 is an elevation view of a color image display system 80. Three LCLVs (82, 84 and 86) of the type described above and shown in FIG. 1 are positioned adjacent to respective red, green and blue (RGB) surfaces of a dichroic prism 88 and modulated in accordance with respective RGB intensity patterns (90, 92 and 94). A typical dichroic prism is fabricated by cutting four pieces of glass (96, 98, 100 and 102) in the shape of isosceles right triangles, coating their interior surfaces with red and blue dichroic thin films, and bonding the coated surfaces together to form a cubic prism with red and blue dichroic surfaces. The dichroic prism 88 has a red reflecting surface 104 that reflects the red portion of the visible spectrum to illuminate LCLV 82, and a blue reflecting surface 106 that reflects the blue portion to illuminate LCLV 86. The green portion of the spectrum passes through both surfaces to illuminate LCLV 84.
A PBS 108 similar to the one described above and shown in FIGS. 1, 2, 4 and 5 is positioned next to the dichroic prism 88 and opposite the "green" LCLV 84. The PBS has polarizing surfaces 110 and 112 that are positioned at equivalent angles, preferably 45� with respect to its surface that faces the dichroic prism. Four fiber optic bundles (114, 116 and two not shown) project four readout beams, of which beams 118 and 120 are shown in FIG. 8, through four corresponding collimating lenses (122, 124 and two not shown) and onto polarizing surfaces 110 and 112, respectively.
The S-polarized components of the readout beams are reflected towards the prism 88, which splits them into their RGB components. The RGB components illuminate their respective LCLVs, which spatially modulate the RGB beams' polarizations in accordance with the RGB image intensity patterns. The three polarization modulated color components are reflected back to dichroic prism 88, which recombines the color components and then to PBS 108 which analyzes the polarization modular lob. The resulting image is transmitted through a projection lens system 126 that includes lenses 128 and 130 and an f-stop 132, and is reimaged onto a screen 134.
By utilizing a split PBS instead of a conventional single-surface PBS, the back focal length can be reduced by a factor of approximately two. As a result, the distance between the reflective light valve cell and the screen can be reduced by approximately half. Furthermore, the size and weight of the lenses can be reduced by approximately 10-20% because the divergence of the reflected readout beam is reduced. The overall reduction in length and weight allows LCLV image display systems to be implemented on Helmet Mountable Displays and in other portable display systems. Illuminating each quadrant of the liquid crystal cell with a separate light source improves the contrast and overall quality of the displayed image. The overall optical power of the system can be relatively high because the light is distributed uniformly across the polarizing surfaces.
While several illustrative embodiments of the invention have been shown and described, numerous variations and alternate embodiments will occur to those skilled in the art. For example, the light source could project S or P polarized readout beams, instead of unpolarized beams, through the optic fibers and onto the polarizing beam splitter, which would reflect the readout beams onto the reflective light valve cell. Such variations and alternate embodiments' are contemplated, and can be made without departing from the spirit and scope of the invention as defined in the appended claims.
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Moab 2012 - Bittersweet
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Beastly Adventurer
Joined: Aug 2010
Location: Currently - Canada
Oddometer: 1,666
Originally Posted by
The big Orange beast did really well and it was only the upper half of the machine (the rider) that had issues. I would however run a different rear tire for the sandy conditions around Moab next time. I was running a Hiedenau K60 and it is great for the highway and
off-road conditions, but it seemed to just dig itself in when things got really soft. That may have been rider technic issues to, though.
Other than boiling fuel one day, the extra fan modification
did the trick
and the 990 never even came close to overheating, even when the temp climbed above 112 degrees. The suspension was superb on even the worst surfaces and I think I had it dialed in perfectly after a little tinkering. Even when Paul was being pounded badly on his bike I could ride sitting down comfortably. Standing up, even the worst rock steps didn't bottom the suspension out.
I was very happy with the Adventure's performance all in all.
Next time it's going on Slick Rock trail!
Is Slick Rock the "MTB" trail once you enter the park?
We did that on day one and it's easy with exception to a few tricky turns. It's more the angles that had my knobbies screaming. Both times you are side hilling a moderate slope and have to do a down hill switch back turn nearly at bar lock. You can feel the tires squirming with all the pressure on the front tire. Easy on a 25lb MTB, not so easy on a 400lb dirt bike that just wants to go DOWN! I imagine a 990 would make things really interesting. The point of staying upright and turning downhill is a fine balancing line. An amazing thing to experience from such a simple trial. Pretty neat! We has some MTB'rs watching us and I had a feeling they were waiting for carnage! Sadly, we both were without incident.
I miss Moab. I'm so happy to be going in a few weeks again but I think the weather will play it's part. I'm more suited for high elevation CO. It's just Moab is so alien.
Next update soon? You're really pounding it out! RR's are time consuming!
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This is hilarious! The first real belly laugh I've had in weeks. Thanks to the comic genius who put this one together !


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29 year old woman | Richmond, KY, USA | Seeking men 27-40 within 50 miles
Im hard to remember, but impossible to forget!
Who am I? I am a single mother to a 4 year old son. He is my life, as any single parent would understand. We are a package deal. I am also a senior at EKU studying forensic accounting. I love the field but sometimes wonder how I am not bald from the stress of school. I also work for Boar's Head and travel for work. I love my job, it is fun, fast, and I am always meeting new people. What do I like to do when I have free time? I like to go out for dinner, walks, hanging out with friends, and maybe even the social drink. When I have my son, I love to take him to Paradise Cove, the movies, Bounce U, or anything else he may enjoy. As for me, I also like to read, cook, listen to music, watch tv (that is rare), or just talk. Who am I looking for? This is a difficult question, but I know that I am not looking for Mr. Perfect, he doesn't exist. I am looking for my perfect for me and my son. I would like someone who can let me into his life without holding back, who is good with kids, who can understand that we will both have bad days and to work through them, someone who doesn't have a violent temper, maybe someone who can cook but definitely clean, in other words an all around good man. I am not very picky on things like education, but a college degree would be nice or working towards one. I would like to have a nonsmoker, someone who thinks health is an important factor. I try to work out when I can, but time is not on my side. I do manage my weight with what I eat mostly. I do have to have a man that is ok with the fact I have the most amazing little man in my eyes. Yes I do spoil him, but he also knows that there are rules and they must be followed. Any takes?
Camping , Coffee and conversation , Cooking , Dining out , Movies/Videos , Museums and art , Music and concerts , Exploring new areas , Nightclubs/Dancing , Performing arts , Playing cards , Shopping/Antiques , Video games , Watching sports , Wine tasting
Aerobics, Bowling, Dancing, Football, Martial arts, Swimming, Walking / Hiking
I exercise 1-2 times per week.
I like Cats, Dogs, Fish
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Love cheddars, movies. Need to explore more of lexi
Eastern Kentucky University, Richmond, KY
Love almost all music just no hard core rap or killing me country. I love heavy metal like a7x, linkin park, disturbed, new medicine, etc
I love museums, football games, cook outs, having fun, movies, reading, calm night at home
IRS Publication 4491 for my tax vita certification, BLAH!
Z{{Cta}} {{#if HasMoreInfo}} ?{{CtaSecondary}} {{/if}}
|What she is looking for
|5'8" (172cms)
|3'0" (91cms) to 8'11" (271cms)
|Body type:
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|Black, Blue, Brown, Grey, Green, Hazel
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|No Way
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|Social Drinker
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I work for Boar's head all over central Kentucky
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|Wants kids:
|Definitely, Someday, Not sure, No, but it's OK if my partner has kids
|White / Caucasian
|Asian, Black / African descent, East Indian, Latino / Hispanic, Middle Eastern, Native American, Pacific Islander, White / Caucasian
|Christian / Other
|Christian / Catholic, Christian / LDS, Christian / Protestant, Spiritual but not religious, Christian / Other
|Associates degree
|Some college, Associates degree, Bachelors degree, Graduate degree, PhD / Post Doctoral
I am currently a senior at EKU


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1. San Francisco
Some towns are known for being great dining destinations. But a recent report from the real-estate website Trulia actually quantified the places where full-service restaurants are in abundance. "We're not looking at quality or accounting for differences in tastes," said Jed Kolko, Trulia's chief economist. "This is strictly the number of restaurants … relative to the number of households in an area." Interestingly, all of the top 10 metropolitan areas with the most restaurants are located on the coasts. San Francisco topped the list for most restaurants. In the San Francisco metropolitan area, there are 39.3 restaurants for every 10,000 households, according to Trulia's analysis of census data. It isn't cheap to live in this city. Homes listed for sale are priced at a median $459 per square foot, Trulia reported. At left, a foie gras slider, served at Presidio Social Club restaurant in San Francisco. As of July 1, California banned foie gras in restaurants. —Amy, Hoak, real-estate writer.
2. Fairfield County, Conn.
It's expensive to live in the majority of the cities on this list, including Fairfield County, Conn., which had the second highest number of restaurants. People are willing to pay more to live near restaurants, Kolko said. And when you're a high-income household, you have more money to drop on dinner out. There are 27.6 restaurants per 10,000 households in the county, which includes Stamford and Greenwich, high-income communities in close proximity to New York City. The median price per square foot of homes listed for sale in Fairfield County: $222. At left, Tavern on Main, Westport, Conn.
3. Long Island, N.Y.
Not far away, Long Island, N.Y. captured the third spot on the list. There are 26.5 restaurants for every 10,000 households in the metropolitan area. Homes listed for sale on Long Island are priced at a median $217 per square foot. At left, Verace restaurant.
4. New York
"The coasts tend to be higher-income places, and areas with higher incomes are able to support more restaurants," Kolko said. "Restaurateurs stay in business where the money is." Case in point: New York City. The cultural hub loves its restaurants. There are 25.3 restaurants for every 10,000 households in the county. And it's no secret that it can be quite expensive to live in the Big Apple: The median price of a home listed for sale in the New York metropolitan area is $275 per square foot. At left, Daniel Humm at the kitchen of Eleven Madison Park in New York. The restaurant has three Michelin stars and has been named one of the 10 best restaurants in the world on the S. Pellegrino and Acqua Panna list produced by Britain's Restaurant Magazine.
5. Seattle
Housing costs aren't sky-high in Seattle, where the median price per square foot for listed homes is $150. Yet it comes in fifth on the list of areas with the most restaurants. There's a certain "foodie culture" prevalent on the West Coast, Kolko said, which allows cities to support more dining establishments. Because it costs less to live in Seattle than in other hot restaurant cities, it also may be a bit easier to open a restaurant here, he said. There are 24.9 restaurants per 10,000 households in Seattle, according to the report. At left, La Carta de Oaxaca, in Seattle.
6. San Jose, Calif.
There's a lot of wealth in Silicon Valley—one reason San Jose, Calif., finished sixth on the list of metropolitan areas with the most full-service restaurants. San Jose has 24.8 restaurants for every 10,000 households, according to the report. Not surprisingly, housing costs are more expensive in the area, where the median price of a home listed for sale is $319 per square foot. At left, the dining room at Hotel Valencia in San Jose.
7. Orange County, Calif.
Orange County, Calif., is home to Disneyland—and also to 24.8 restaurants for every 10,000 households, according to Trulia. It falls into the category of expensive coastal metropolitan areas making the list: The median price of a home listed for sale there is $260 per square foot. At left, Bluewater Grill in Newport Beach, Calif.
8. Providence, R.I.
Eighth on the list is Providence, R.I., where there are 24.3 restaurants for every 10,000 households. It's not as expensive to live in this area as it is for many other places on the list; the median price of a home listed for sale in Providence is $146 per square foot. In fact, that might be one reason budding restaurateurs choose the area for their establishment. "Providence is another good example of a place where people might want to start a restaurant who can't afford to take the risk in Boston or New York," Kolko said. The area is also home to Johnson & Wales University, a well-known cooking school. At left, Gracie's.
9. Boston
Speaking of Boston, the metropolitan area comes in ninth on the list, with 24.2 restaurants for every 10,000 households. The median price of a home listed for sale in Boston is $219 per square foot, according to Trulia. At left, Bergamont.
10. Portland, Ore.
Tenth on the list is Portland, Ore., where there are 24 restaurants for every 10,000 households. Home prices are more modest in the area, where the median price of a home listed for sale is $126 per square foot. Again, the fact that it's less expensive to live in the area might be a reason that a restaurateur is able to afford opening a new restaurant in Portland. At left, Ringside Steakhouse in Portland.
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TOMRA creates sensor-based solutions for optimal resource productivity
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TOMRA Collection Solutions spearheads effective and efficient handling of valuable materials.
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My son nateman (nathaniel) who is now almost 13 months old has torticoislis he has had the helmet was told he needed another 6 more months with it but my medical card will not cover and he cost 2500 dollars money no1 has to give however he was in physical therapy when he was just a couple months old it didnt help now he is backin it with another physical therapist from another hospital and this man comes to my house twice a month to see nateman he is really good with my son but now he is talking about putting nateman in a collar he has a 15 degree tilt with his head and was told that in some cases not all if we cant get his head tiltedthe right way he can get scoliosis and when he is old enought o drive he can have problems doing so the right side of the back of the head is a little bigger than the left and that is why he still has the tilt it worries me that he has these problems and wonder what other long term problems he can have if not corrected we have opt for the collar
Posted 10/09/2012
Comments (2)
Posted 10/10/2012
Get the collar!!! Physio wasn't working to correct my son's Torticollis and we got the collar for him. Five months later he is completely fixed, his Torticollis is completely gone and you would never know he had it. The collar was the only thing that worked for us! I highly recommend it.
Married to my best friend. Mother to the most amazing little boy in the whole world. Life is good!
Posted 10/10/2012
We've also used the TOT collar with some success. My daughter's tort is very severe so we're still working on it. I put a little baby leg warmer over the collar and my daughter tolerated wearing it much better when the plastic wasn't touching her skin. Good luck! I will post some pictures of her wearing her collar with the baby leg warmer on it.


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It seems fitting that I was just spending the afternoon the other day watching several hours of behind the scenes features on my Blu-ray copy of Monty Pythons Life of Brian, as news from the Python camp today is that the gang is getting back together to celebrate their 40th Anniversary later this year.
According to The Independent, four of the main six stars Michael Palin, Eric Idle, Terry Jones and Terry Gilliam will get together for the first time in over a decade to take part in the musical adaptation of Life of Brian, called Not the Messiah (Hes a Very Naughty Boy). John Cleese will be unable to attend due to a previous engagement and as you probably know, Graham Chapman died in 1989.
Idle, who stars in the production which he co-wrote with composer John Du Prez, said: It is rare you get to be silly on a mass scale. It ranges in reference from Handel, through a naughty Mozart duet, to the Festival of Nine Carols, Bob Dylan
, and the classic finale Always Look On The Bright Side of Life.
Not The Messiah features guest appearances from Palin together with other original Pythons Terry Jones and film director Terry Gilliam. Carol Cleveland, another regular from the TV series, is also to appear, together with songwriter Neil Innes. There will also be a six-part documentary series, Monty Python: Almost the Truth (The Lawyers Cut, which is being created to celebrate the 40th anniversary. That will be screened later this year (date unknown) in the United States and released later on DVD.
For Monty Python fans, this is fabulous news. And even though the show will make its run at Royal Albert Hall in Westminster, London, here in the states we can always hold out for the DVD. As a rabid Python fan it is a common lunchtime event at Reject HQ for us to watch an episode or two I can say that this is something worth being excited about. Especially when you consider what Terry Jones said of the doc series: This is a documentary I always hoped that would be made something so complete and so faithful to the truth that I dont need to watch it.
Yeah, color me excited.


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Staying Young
HabitudeHabitude, what is it? Most of the time when we speak of...Conduits of Health"Dad," my son complained, "this electric cord is...Blue ChristmasAre you having trouble getting into the holiday spirit this...
The Bible Says
No Headlights!I was driving in a city a couple of hours from my home. I'd...Drain and FillGrowing up my father owned a gas station and my two brothers...Embracing Struggle"We are pressed on every side by troubles, but we are not...
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Ridgetop Group Announces New Products for Rail Safety Improvements
Air Force Awards $1.3M Contract to Ridgetop Group, Inc. For Advanced Diagnostic Technologies
SiliconAid Solutions evolves support of IEEE P1687 and IEEE 1149.1-2013 Standards through Partnership with Ridgetop Group
Ridgetop Group, Inc. Awarded Advanced Mixed-Signal Troubleshooting ATE Software Contract
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Ridgetop Group, Inc. Awarded Advanced ATE Software Contract by U.S. Air Force
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text:
Boks bouncing back
James Gemmell looks at the new-look South African side that could square up to England in June.
Last Updated: 01/04/12 2:31pm
Like the first buds of spring, English rugby at the highest level is bursting with the promise of what might be this summer.
With Stuart Lancaster now confirmed, there's a newfound confidence and solidity around the Red Rose, born of impressive results and improved performance in the Six Nations.
This showing appears the result of a more positive and aligned team culture, which in itself is more important at this stage than the on-field delivery. But also like the weather in a few months' time, the fortunes of England in June are far from certain.
As we follow the progress of their South African opposition in Super Rugby, there's growing proof that the Bok fightback is underway.
An ageing team disappointed at the Rugby World Cup, the shortcomings of their coach no longer concealed by the class of his players. De Villiers is gone, so too many of those players who carried South African rugby to the top of the world.
But the concern surrounds those left behind. With such a settled top team for so long, the younger talent that the Boks will now look to either comes from those who have played their Tests under the total control of those departed, or have barely played any Tests at all.
It is hardly an ideal scenario for Heyneke Meyer as he looks to select his first squad of the year, but signs in recent weeks are promising/daunting, depending on your allegiance.
Unbeaten Stormers
The Stormers have emerged from week five as the only remaining unbeaten side in Super Rugby, and if it weren't for the conference system that dictates the make-up of the table, the Bulls would sit in second place.
Neither would claim they've hit their best yet, and little can be read into the Bulls' mauling of the depleted defending champions on the weekend, but the first step to recovery at the national level is confidence at the club level. That is returning as we speak.
And if we cast our eyes across the individuals in form, we see perhaps a couple of examples of the next frontline of Springboks.
Pierre Spies was an imposing force against the Reds. In a loose game that suited his style, the giant number 8 was the dominant figure whenever contact was made. He has, of course, collected plenty of international caps down the years, but this is a player that has not yet reached his potential at the highest level.
In both Super Rugby and in Tests, Spies has played behind some of the best packs in the game, made up of some of the strongest leaders South Africa has produced.
Those dominant figures are no longer there, and the Bulls' enforcer has an opportunity to be seen and heard now. The time is perfect for Spies to take a bigger role in Springboks.
Future Bok
For the Stormers, the standout man so far is one of those without any international experience at all.
Eben Etzebeth is fresh out of age-grade rugby, and towers above for the Stormers, both literally and figuratively. This is the sort of player Meyer can look to as the future of his team.
With South Africa looking to rebuild their international standing long term, young talent must be given the chance to experience the demands and intensity of test match rugby; Etzebeth looks well up for it.
If Meyer can empower those with international experience, and give them the chance to lead - players such as Spies - and also take a chance on talent like Etzebeth, then South African rugby will be heading in the right direction again.
The form of the Bulls and the Stormers may help make the decisions for him, and the national coach will be a very interested spectator when these two meet in Cape Town this weekend, without doubt the fixture of week six.
I imagine Staurt Lancaster will be taking a pretty keen interest now as well.


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Originally written on Angelswin | Last updated 4/4/13
By Robert Cunningham, AngelsWin.com Staff Writer -- 2013 Outlook: Mark Trumbo had a true Jekyll and Hyde season in 2012. The first half he was on fire (.306 BA/.358 OBP/.608 SLG w/a .327 BABIP) and was going toe-to-toe with some of the best players in the game and then, almost inexplicably, he fell off a cliff (.227 BA/.271 OBP/.359 SLG w/a .302 BABIP) after the All-Star Break? What in the heck happened? Mark's BABIP was down in the 2nd half but it still doesn't account for the massive drop in his slash line. One factor that seemed to weigh heavily was that he struck out a lot more and walked a bit less. Trumbo seemed to struggle with making good contact and it certainly looked as if he was having trouble with the breaking ball. Mark is an easy player to admire and if any player can figure out his own problems it is probably Trumbo. His quiet intensity combined with a solid work ethic and the grit that Angels fans love in their players will always make him a fan favorite...
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Bank's annual holiday display opens Monday
Here's a reason to like Monday. That's the day BMO Harris Bank opens its annual holiday panorama. This year's theme is Holiday Junction and the 40th annual display will feature more than 150 life-size, costumed animals in a train-themed winter wonderland. The exhibit will also feature 20 real evergreen trees, thousands of lights and several feet of artificial snow.
Best of all, it's inside. »Read Full Article
Comedian Gaffigan savors New Year's in Milwaukee
Pasty comedian Jim Gaffigan has become such a New Year's tradition in Milwaukee that Point Brewery in Stevens Point bottles a special beer in his honor for the shows - aptly titled "Jim Gaffigan Pale Ale."
This will be the sixth year that Gaffigan, 46, performs at the Pabst Theater around New Year's. Beside the fact that tickets continue to sell well (he's playing three shows from Saturday through Monday this year) there's another important reason why he keeps coming back. »Read Full Article
Free and bargain ebooks for Kindle, Nook, ereader users
If someone gave you a Kindle, a Nook or another ereader for the holidays, or you're curious about reading ebooks on your new smartphone or tablet, here are a few sites to bookmark or follow via RSS to help you fill up your devices.
On Tap Today: Merry Christmas at the movies
If you're like my family, you get up on Christmas morning excited to open the gifts under the tree, to dig into a ham dinner, to spend quality time with loved ones...and then you need to get the heck out of the house. That's why I've spent many a Christmas night at the movies.
And of course, I'm not the only one. Christmas Day is one of the year's biggest holidays for new movie releases, and this year is no exception. »Read Full Blog Post


text: NEW YORK — Mike Leake, at least nominally, is the Reds' fifth starter. When your fifth starter is rolling, it's a good sign for the club overall. And Leake is rolling. Leake went seven shutout innings to push his scoreless streak to 13 2/3 innings as the Reds beat the New York Mets, 4-0, before a crowd of 23,181 at Citi Field.


text:
Marc Chagall's paintings seem to burst off the canvas, rich with color and emotions. Drawing on childhood memories, folkloric imagery, and Biblical stories, the Russo-French Modern master applied ideas from Cubism, Surrealism, and Fauvism to his evocative work. Painting alone could not satisfy his artistic curiosity, and he applied his poetic vision to wide variety of media from printmaking and illustration to set design, mosaics, and even stained glass.
Lithograph. Exhibition poster for Galerie Maeght, Paris published in 1969; edition of 3000. Unframed. Unsigned. Near mint condition; very light signs of handling. Ref. no. 56 in Chagall's Posters—A Catalogue Raisonne, Sorlier, 1975.
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Big plans for former psych center in Dover, many questions
Olivet says the former psych center will be a religious university, but can its vision succeed?
7:49 PM, Dec. 29, 2013
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Big plans for former psych center in Dover, many questions
In its heyday, the sprawling state hospital campus that straddles Route 22 contained everything from a movie theater to a power plant. It was a major source of jobs for the rural Harlem Valley. Then
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Ragnarok Online
Battle Priest FAQ by killeroflight
Version: 1.1 | Updated: 02/10/06 | Printable Version
======================================================================== The Battle Priest By: Finrod ======================================================================== PLEASE READ BEFORE MOVING ON!!! This guide will require you to have BASIC knowledge of iRO before reading. I will NOT be adding all this how to open hotkeys crap. ___Table of Contents___________________________________________________ 1) Introduction 2) Starting Out 3) Gearing it Up! 3a AGI Priest 3b VIT Priest 4) Stat Builds AGI/STR 120 STR/AGI AGI/Crit Hybrid AGI/Crit Geomyr(Me)s Build 5) Cards 6) Skills 7) Job Bonuses 8) Card Compounding 9) Using your Battle Priest 10) High Priest High Priest Skills High Priest Skill Builds High Priest Stat Builds 11) The Author 12) Legal Crap ======================================================================== 1) Introduction ======================================================================== The Battle Priest a long, long time ago, in a RO game far, far away, there was once a class that Ruled all others. With the introduction of the Monk, the Battle Priest had ceased to exist but in a Few, smart peoples minds. This my readers, is the guide of the ultimate solo class. The Battle Priest. ======================================================================== 2) Starting Out ======================================================================== You will find that being a Battle Acolyte is not the easiest thing to do. You will need patients, lots and lots of patients. As a Novice This is where it is really the easiest. All battle classes start with 9 STR, 9 AGI and 9 DEX, its like the only way to be successful. So, as a novice do all the novice training ground stuff in the first room. This will roughly get you to 5/7 and on your way. When you spawn in your town of pleasure (preferably Prontera) you should head to Rockers or Poporings. They give great EXP and will get you to job 10 in a matter of 10 minutes. Once you get through this you can just walk to Prontera Church and go to the room to the right of the entrance. There will be an NPC right there, but that is not the right one. Go right some more and then north; there will be another NPC there and talk to him. He will tell you of an NPC that is somewhere, givin the name, follow these instructions: 1. Mother Matilda (North of Morroc in the top Northwest corner) 2. Father Yosuke (From Prontera go: West, North, West, middle of map) 3. Father Rubalkubara (From Prontera go: East, North, North East, North East cornor.) Now youre an Acolyte, and the struggle begins. Acolyte, The Struggle Within So yeah, you may have noticed those Daggers you may have used dont work now, or your sword. BattleAco is purely based on using a Mace class weapon. The best one you are going to be able to use from the level you are right now is probably a Mace. From here on I would go to Poporings again until level 25ish. If you can, try and get a hold of an Ice Chain or an Ice Sword mace or Ice Stunner. These will help you power level your way through. Pretty much from level 25 you will want to go to Elder Willows. If you have Potions and a Fire Weapon and a Brutal Buckler you can go to Hodes, but Elder Willows is nice, fast EXP till the late 30s. After getting to a desirable level, you should head to Hodes. They require 130ish flee (which you will have no where near), but they do not hit that hard. Of course there are alternatives to my directions but there are so many places you could go that I do not want to list them. If you think you can take on Sandmen, from around level 50+ you could test your luck with them. Again, at about 50+ you could try out Toy Factory level 2 or Coal Mines 2-3. Both places are good EXP, but there are no non-uber rare cards that reduce their damage. Now, I would then say after you hit 40 job you can go turn into a Priest.. but. LISTEN TO ME AND LISTEN TO ME GOOD. YOU WILL REGRET TURNING INTO A PRIEST BEFORE 47 JOB. An Acos best friend is his self buffs. And guess what? It takes 46 job points JUST to get the minimum skills to meet what you need. YOU DO NEED PNEUMA, YOU DO NEED ANGELUS 2, YOU DO NEED AQUA BENEDICTO. Please, just take the extra time to get to 47 job. Its really not that much of an extra effort. So, from 40 job on youre pretty much stuck to a limited amount of places. BUT! If your server have Ayothaya, youre in super luck. Get this, a Monster that gives 156ish Base EXP, has a little over 2400 HP, and gives.. are you ready? 1200+ JOB EXP!! Leaf Cats are your friend. Do the Quest to get into the Dungeon and go to Ayothaya Dungeon level 1. These babies are all over the place and their job EXP is hot. Now, when youre 47 job or higher, go back to the Prontera Church. Instead of going right, this time go left! There will be an NPC in the same spot as the Acolyte NPC, just named Father Bishop. His quest is easy. If you were smart and did 50 job, you can skip the pillaging part and move right into the fun part. Finish his quest and then the next short part and BAM, Congratulations, youre a Battle Priest. Priesthood! This is where it gets realllly fun! So youve finally reached Priest and its all a smooth ride up! You should headback to where you were before you changed into Priest and get some job levels. I would suggest getting Mace Mastery right away, and then Magnificat and Imposito Manus then Aspersio. These will be main and major skills in your arsenal of leveling. If I was you, I would head to Mi Gaos (if you have Louyang) or Zenorcs. Once you have reached 190 flee you can head to Raydrics. These are GREAT EXP and they have awesome drops. Raydrics are located in Chivalry 1 and 2, as well as in Castle 2. I would suggest Chivalry 2, because Chiv 1 is usually infested with bots, and has Ridewords in it. Castle 2 is loaded with Raydrics, but they are really mobby and tend to get out of hand a lot. Now, if you have Amatsu on your server you will need 210+ flee for Prison mainly because of Rybios and Injustice. I also recommend getting a +6-10 Triple Boned Chain or a +10 Quad Boned Mace for these places. Injustice and Zombie Prisoners are Medium, and Rybio is large so you will want a Trip/Quad Titan as well. Now, I dont want to limit you to just there. You can go to a plethora of different places. Battle Priests have the ability to Solo very well in most places; with only the downfall of low HP and Flee. Equipping yourself with the right Macescan and will make you the ultimate solo-able character on RO. Its going to be a tough ride to 99 though, Battle Priests cannot mob like other classes can, and we cant tank huge mobs for a Wizard to Storm Gust and then we move on, we take it slow, one or two monsters at a time; but believe me when you hit 99 it will actually FEEL like youve accomplished something almost no one else has. ======================================================================== 3) Gearing it up! ======================================================================== This class is recommended for the RICHER players only. They require precise equipment and a variety Of carded maces that can become very expensive. AGI Battle Priest Weapon: +6-10 Carded Chains, +10 Carded Maces, Elemental Sword Maces/Stunners Armor: +4 or higher Hard(Pupa) Saints Robe Shield: +4 or higher Race reduction carded Buckler Shoes: +4 or higher Chon Chon, Eggyra or Firelock* Shoes Garment: +4 or higher Mocking Muffler Accessories: 2x Muscle Clip, Ring, Brooch (pick one on your build) Head: Anything really... I recommend getting something that gives more STR or AGI. Middle/Lower Head: Masquerade, Evil Wing Ears, Angel Wing Ears, or well, anything. VIT Battle Priest (although I have never seen one, you might make one o.0?) Weapon: +6-10 Carded Chains, +10 Carded Maces, Elemental Sword Maces/Stunners Armor: +4 or higher Saints Robe of Ares Shield: +4 or higher Race reduction carded Buckler Shoes: +4 or higher Matyr or Firelock* Shoes Garment: +4 or higher Immune Muffler Accessories: 2x Muscle Clip, Ring, Brooch (pick one based on your build) Head: Anything really... I recommend getting something that gives more STR or VIT. Middle/Lower Head: Masquerade, Evil Wing Ears, Angel Wing Ears, or well, anything. *Firelock Card requires +9 or higher footwear for full potential, these are for the rich only. ======================================================================== 4) Builds! ======================================================================== In the words of Mario Herrrre we go! AGI/STR Build STR: 77+23 (use 2x Ring of Muscle [Mantis Card] for 100 STR) AGI: 88+15 VIT: 38+5 INT: 23+15 DEX: 46+14 LUK: 4+7 Final Flee: 224 (all flee will be WITH mocking) Final HP: 6083 (add one more VIT? Or a +1 VIT gear?) Final ASPD: 171(.9) (Mace + Concentration Potion) Final SP: 1106 Comments: This is a good build if you do not have the money to buy crit gears for your character. It really brings both of the Priest worlds together, nice ASPD and nice DMG. Recommendation: Yes, for newbs. --- 120 STR/AGI Build STR: 97+23 (use 2x Ring of Muscle [Mantis Card] for 120 STR) AGI: 86+15 VIT: 11+5 INT: 15+15 DEX: 36+14 LUK: 6+7 Final Flee: 222 Final HP: 4934 Final ASPD: 170(.9) Final SP: 1042 Comments: Extreme build, based purely on damage output and dodging monsters. You will rock all Monsters with this build, but getting it is costly, and you really lose out on that extra LUK for crit. Recommendation: Yes, but only to those who know what theyre doing and have the money to throw Down on the gears it takes. --- AGI/Crit STR: 53+17 (with 2x Rosary of Counter) AGI: 88+16 VIT: 14+5 INT: 35+15 DEX: 36+14 LUK: 64+39(with Gloria) Final Flee: 223 Final HP: 5062 Final ASPD: 171(.1) Final SP: 1203 Final Crit: 39(.9) Comments: This is a great all around build. You have high flee to dodge most monsters and you can crit Their asses to death with your lethal crit rate. Recommendation: If you like Crit Sins and want to be using a Priest instead sure, otherwise this build Is really kind of just for kicks. --- Hybrid AGI/STR/Crit STR: 89+21 (2x Mantis Rosary for LUK) AGI: 82+16 VIT: 15+5 INT: 31+15 DEX: 26+14 LUK: 31+39 (with Gloria, -2 LUK if not using Mantis Rosary) Final Flee: 217 Final HP: 5104 Final ASPD: 169(.3) Final SP: 1211 Final Crit: 22.0% Comments: This is a great build. You get a nice heal, some nice HIT, lots of STR to play with, tons Of flee to screw around with, and even a nice crit rate! Recommendation: Yes, this is a great build and works really with anyone. --- Geomyr(Me)s Build STR: 88+22 (using Firelock Shoes, 1x Mantis Ring, Evil Wing Ears) AGI: 84+17 (Using Angel Helm :P) VIT: 5+5 INT: 33+15 DEX: 36+14 LUK: 26+38 Final HP: 5379 HP Final SP: 1186 Final Flee: 220 Final Crit: 25.2% (using a Crit Ring) Comments: Great build of course, and I am using it (duh). A bit lower VIT, yes, but the STR is lowered And DEX increased for more HIT. Also a nice Crit rate. Recommendation: Yes, of course I recommend this build. It works with everyone (but you do need money) and Is pretty sweet! ======================================================================== 5) Cards ======================================================================== In this section I will list the different cards that benefit the Battle Priest and which item they compound in. Helm There really arent any cards that I would suggest to put into a helm. But if you need them, here it is: Deviruchi - +1 STR, Complete Blind Resistance. Nightmare - +1 AGI, Complete Sleep resistance. Willow - +80 SP. Grand Peco Card Allows use of Gloria 1 when hitting (+3 VIT and +3 DEF if Equipped with a Peco Peco Card.) Armor These are where they cards count. These will add HP or make you un-freezable or anything else. I wont be listing Mini-boss cards or MVP cards because they are very hard to obtain. Pupa - +700 HP PecoPeco - +10% HP Dokkibi Enchant armor with Wind Element Pasana Enchant armor with Fire Element Sandman Enchant armor with Earth Element (May seem useless, but people are catching onto a Hunters landmine traps they hurt.) Picky - +1 STR, +10 ATK (not recommended for reaching a STR bonus.) Marc Complete Freeze resistance. Swordfish Enchant armor with the Water Property Weapons These cards are what make you dish out a lot of Damage in PvP/WoE or with an Endow and killing the opposite element. Hydra +20+ damage to the Demi-Human Race Andre - +20 ATK Caramel - +20% damage to the Insect race. Desert Wolf - +15% damage to Small size monsters, +5 ATK Drainliar - +20% damage to Water elemental monsters. Earth Petit - +20% damage to Dragon Monsters. Flora - +20% damage to the Fish race. Goblin - +20% damage to the Brute race. Kaho - +20% damage to Earth Elemental monsters. Mandragora - +20% damage to Wind Elemental monsters. Minorous - +15% damage to Great (Large) sized monsters. Mummy - +20 HIT Orc Skeleton - +20% damage to Holy elemental monsters. PecoPeco Egg - +20% damage to the Formless race. Santa Poring - +20% damage to Shadow elemental monsters. Scorpion - +20% damage to the Plant race. Skeleton Worker - +15% damage on Medium sized monsters, +5 ATK Soldier Skeleton - +9 CRIT Vadon - +20% damage to Fire elemental monsters. Shield There cards really help when you are in the dungeon that the effect gives the best effectiveness or when there is no card to reduce damage, the HP cards are better. Ant Egg- +5% HP (better than TBE when you have more than 8100 HP) Bigfoot - -30% damage from Insect race monsters. Horn - -30% damage from Long-ranged attacks. Khalitzburg - -30% damage from Demon race monsters. Orc Warrior - -30% damage from Brute race monsters. Rafflesia - -30% damage from Fish race monsters. Sky Petit - -30% damage from Dragon Monsters. Thara Frog - -30% damage from Demi-Human race monsters. Thief Bug Egg - +400 HP Footwear Chon chon - +1 AGI, +2 Flee Male Thief Bug - +2 AGI Matyr - +1 AGI, +10% HP Verit - +8% HP/SP Zombie - +10% HP Regeneration Firelock Soldier - +2 STR (+10% HP/SP when compounded in +9 or +10 Footwear) Garment There are not many cards in this category, and not many that are really that effective. Baphomet Jr. - +3 AGI, +1% CRIT Condor - +10 FLEE Dustiness - +30% resistance from Wind attacks, +5 Flee Frilldora Enables level 1 Cloak Hode - +30% resistance from Earth attacks, +5 flee Jakk - +30% resistance from Fire attacks, +5 flee Marse - +30% resistance from Water attacks, +5 flee Raydric - -20% from Neutral attacks. Whisper - +20 Flee, take 50% more damage from ghost property attacks. Accessory These cards are really just get extra skills or +1-3 to a certain stat. Some are a must though. Skill Giving Cards Horong Sight 1 Joker Steal 1 Marina Sphere level 3 Magnum Break Obeaune Cure 1 Poison Spore level 3 Envenom Poporing Detoxify 1 Smokie Hiding 1 Vitata Heal 1 Stat Giving Kobold 4% Crit, 1 STR Kukre - +2 AGI Mantis - +3 STR (A must for most builds) Spore - +2 VIT Tarou - +2 STR Yoyo - +5 Perfect Dodge, +1 AGI ======================================================================== 6) Skills ======================================================================== In this section I will be listing the skills that will be outlined in the Skill Builds section Of this guide. Acolyte Heal Heals the target for an amount of HP based on INT and the casters level. Level Effect SP 1 Based on Level and INT 13 2 Based on Level and INT 16 3 Based on Level and INT 19 4 Based on Level and INT 22 5 Based on Level and INT 25 6 Based on Level and INT 28 7 Based on Level and INT 31 8 Based on Level and INT 34 9 Based on Level and INT 37 10 Based on Level and INT 40 Increase Agility Increases the targets AGI by a certain amount for a specified length of time. Level Effect Length SP 1 +3 AGI 60s 2 +4 AGI 80s 3 +5 AGI 100s 4 +6 AGI 120s 5 +7 AGI 140s 6 +8 AGI 160s 7 +9 AGI 180s 8 +10 AGI 200s 9 +11 AGI 220s 10 +12 AGI 240s Divine Protection Increases the players DEF against Undead/Demon type monsters. Passive. Level Effect 1 +3 DEF 2 +6 DEF 3 +9 DEF 4 +12 DEF 5 +15 DEF 6 +18 DEF 7 +21 DEF 8 +24 DEF 9 +27 DEF 10 +30 DEF Blessing Increase the players DEX, STR, INT for a duration of time. Offensivly bless Monsters and decrease their stats by half using any level. Level Effect Duration SP 1 +1 STR, DEX, INT 60 28 2 +2 STR, DEX, INT 80 32 3 +3 STR, DEX, INT 100 36 4 +4 STR, DEX, INT 120 40 5 +5 STR, DEX, INT 140 44 6 +6 STR, DEX, INT 160 48 7 +7 STR, DEX, INT 180 52 8 +8 STR, DEX, INT 200 56 9 +9 STR, DEX, INT 220 60 10 +10 STR, DEX, INT 240 64 Ruwatch Reveal hidden monsters, dealing Holy Damage to them. Level Effect SP 1 Allows use of skill 10 Teleport Allows the caster to teleport to a new location, 9 SP used. Level Effect 1 Allows random re-location on the map 2 Allows teleportation to the users save spot Warp Portal Caster opens a portal to a new map. Level Effect SP Duration 1 Warps 7 people to your save 30 10s 2 Warps 8 people to 1 location 30 10s 3 Warps 9 people to a possible 2 locations 30 15s 4 Warps 10 people to a possible 3 locations 30 20s Pneuma Protects anyone inside its 3x3 cell range Level Effect SP 1 Allows skill use 10 Angelus Increases the parties =>VIT<= DEF Level Effect Duration SP 1 +5% VIT 30 23 2 +10% VIT 60 26 3 +15% VIT 90 29 4 +20% VIT 120 32 5 +25% VIT 150 35 6 +30% VIT 180 38 7 +35% VIT 200 41 8 +40% VIT 240 44 9 +45% VIT 270 47 10 +50% VIT 290 50 Aqua Benedicta Purify water and bless it with a holy spell Level Effect SP 1 Creates 1 Holy Water, uses 1 Empty Bottle 10 Demon Bane Increase ATK power against Undead/Demon monsters. Passive. Level Effect 1 +3 ATK 2 +6 ATK 3 +9 ATK 4 +12 ATK 5 +15 ATK 6 +18 ATK 7 +21 ATK 8 +24 ATK 9 +27 ATK 10 +30 ATK Priest Mace Mastery Increases the ATK power of Mace classed weapons. Passive Level Effect 1 +3 ATK 2 +6 ATK 3 +9 ATK 4 +12 ATK 5 +15 ATK 6 +18 ATK 7 +21 ATK 8 +24 ATK 9 +27 ATK 10 +30 ATK Kyrie Eleison Creates an Impenetrable barrier for a duration of hits or HP % Level Effect SP Duration 1 Block 5 hits 20 120s 2 Block 6 hits 20 120s 3 Block 6 hits 20 120s 4 Block 7 hits 25 120s 5 Block 7 hits 25 120s 6 Block 8 hits 25 120s 7 Block 8 hits 30 120s 8 Block 9 hits 30 120s 9 Block 9 hits 30 120s 10 Block 10 hits 40 120s Gloria Increases the players LUK by 30. Skill level effects duration Level SP Duration 1 20 10s 2 20 15s 3 20 20s 4 20 25s 5 20 30s Magnificat Increases the parties HP/SP regen by 100% Level SP Duration 1 40 30 2 40 45 3 40 60 4 40 75 5 40 90 Imposito Manus Increases the ATK of the target. Level Effect SP Duration 1 +5 ATK 13 60 2 +10 ATK 16 60 3 +15 ATK 19 60 4 +20 ATK 22 60 5 +25 ATK 25 60 Aspersio Bless the targets weapon with a Holy element Level SP Duration 1 12 30 2 14 60 6 16 90 4 18 120 5 20 150 SP Regen Increase the rate at which the player regenerates SP. Passive. Level Effect 1 +3 SP every 10 seconds 2 +6 SP every 10 seconds 3 +9 SP every 10 seconds 4 +12 SP every 10 seconds 5 +15 SP every 10 seconds 6 +18 SP every 10 seconds 7 +21 SP every 10 seconds 8 +24 SP every 10 seconds 9 +27 SP every 10 seconds 10 +30 SP every 10 seconds Status Recovery Removes Undead, Freezing, Stone and Stun status effects. Level SP 1 5 Ressurection Raises a player from the dead. If used on an undead, it has the chance To automatically kill the monster, if failed attempt it deals weak holy damage to them. Level Effect SP Cast time Cool down 1 Revives target with 1 HP 60 2 seconds none 2 Revives target with 15% HP 60 1 second ½ second 3 Revives target with 30% HP 60 ½ second 1 second 4 Revives target with 50% HP 60 instant 2 seconds ======================================================================== 7) Skill Builds ======================================================================== The following will display the skills you will need as a Battle Priest. There is really only 2 skill builds To do mainly because you use so many points just to get what you need. Acolyte Skills: There is only one build for Battle Acolytes, and here it is: Heal 10 Increase AGI 10 Divine Protection 5 Blessing 10 Ruwatch 1 Teleport 2 Warp Portal 4 Pneuma 1 Angelus 2 Aqua Benedicta You are left with 3 extra job points. You can do 50 job, and get Demon Bane 3 or Divine Protection 8 If you want. Priest: Build 1: (This is for Crit builds) Mace Mastery 10 Kyrie Eleison 4 Gloria 3 Magnificat 3 Imposito Manus 5 Aspersio 5 Kyrie Eleison 10 SP Regen 4 Status Recovery 1 Resurrection 1 You are left with 7 more job points. If you had gotten Demon bane 3, max it to 10, if you had Gotten Divine Protection 8 max it to 10, then 5 Demon Bane. If you turned at job 47 then Add it all into Demon Bane. Build 2: (this is for Non-Crit builds) Mace Mastery 10 Kyrie Eleison 10 Imposito Manus 5 Aspersio 5 Magnificat 3 SP Regen 10 Status Recovery 1 Resurrection 1 This gives you 14 extra job points. If you did job 50 Aco, you can max out Demon and Divine to 10 And still have 2 job points left over. If you did 47 job, you can max one, and get 9 of the other. Alternatively, you could get a higher level Resurrection, or get Gloria... ======================================================================== 7) Job Bonuses ======================================================================== Acolyte: Job 2: +1 LUK Job 6: +1 VIT Job 10: +1 INT Job 14: +1 DEX Job 18: +1 LUK Job 22: +1 AGI Job 26: +1 STR Job 30: +1 VIT Job 33: +1 INT Job 36: +1 DEX Job 38: +1 LUK Job 40: +1 AGI Job 42: +1 STR Job 44: +1 VIT Job 46: +1 INT Job 47: +1 DEX Job 49: +1 STR Job 50: +1 LUK Total at job 50: +3 STR, +2 AGI, +3 VIT, +3 INT, +3 DEX, +4 LUK Priest: Job 1: +1 LUK Job 3: +1 LUK Job 4: +1 STR Job 6: +1 AGI Job 7: +1 VIT Job 8: +1 INT Job 9: +1 INT Job 10: +1 LUK Job 11: +1 STR Job 14: +1 VIT Job 16: +1 DEX Job 17: +1 STR Job 20: +1 DEX Job 21: +1 LUK Job 22: +1 INT Job 25: +1 DEX Job 27: +1 STR Job 29: +1 AGI Job 31: +1 LUK Job 33: +1 DEX Job 34: +1 VIT Job 35: +1 STR Job 36: +1 VIT Job 37: +1 AGI Job 39: +1 LUK Job 42: +1 INT Job 43: +1 INT Job 46: +1 VIT Job 48: +1 AGI Job 50: +1 LUK Total at job 50: +5 STR, +4 AGI, +5 VIT, +5 INT, +4 DEX, +7 LUK ======================================================================== 8) Card Combining ======================================================================== 11) Weapons and Armor Card Combos Weapons: I suggest here that you get a 4s level 1 weapon. Get 2x Race cards and 2x Size cards for these. If you need to know why, here is how the game calculates card damages: 100% Card 1 + Card 2 + Card 3 + Card 4. But, if you have 2 of the same card, and then 2 of a different card, it goes like this. 100% + Card Type 1 total * Card type 2 in %. So, 2x Hydra cards in a 4s weapon gives +40% damage to Demi-Human. Then if you put in say 2 Skeleton Worker cards, thats 30% more damage on top of the 140% damage you are already doing. So you end up with 140% * .3(or 30%) = 182% + 10 ATK to a Demi-Human, Medium sized monster (ex: Players).Where on the other hand, 4 Hydra cards only does 180% damage. See, cards stack onto themselves until a new card is introduced. Then, it takes any modifiers from that card that would affect the monster and multiplies their affect to the damage with the other cards. So in short, with a 4s/3s Weapon, a 2x Race + 2x/1x Size card wins for damage. How do you choose when to switch from a 3s weapon to a 4s weapon? Easy. You should use a 3s weapon until you reach 120 STR. Any amount of STR you get at 120 or more makes a 4s Carded weapon do a lot more damage than a 3x carded weapon Armor: Ok, every class needs an HP increasing Armor. Whether it be a Pupa Card, Roda Frog Card or PecoPeco card. How to decide you ask? If you have less than 7300 BASE HP than stick with the Pupa Card. If you have 7300 or more HP, than use the PecoPeco Card. Simple, As, That. Footwear: Ok, these can really screw with your mind. I found this out the hard way. So, if you have lets say 7100 base HP. And you put on an Ares (PecoPeco card) armor, and have Green (Matyr card) boots on, a Pupa card will be better than a PecoPeco card. See, it is just like weapon cards. If you have 1 HP+ing card, than another one will add to that one. So in short, a PecoPeco Card + Matyr Card > Pupa + Matyr at 7300+ HP because instead of +20% HP, it is around +15%... ======================================================================== 9) Using your Battle Priest ======================================================================== In this section I will tell you how to use these beasts effectively. Learn, and learn well. PvM (Player vs. Monster): You can have some great fun in this. The only thing you really need to do in this is keep your buffs up. Keep Bless, AGI, Kyrie, Magnificat, Imposito, Aspersio(if the situation calls for it) and Gloria up (if you need it). I would suggest finding a Battle Smith to party with; these little devil machines can make you one hell of a killer. Their Adrenaline Rush skill will add like 10 ASPD to your Maces and you will utterly destroy monsters with it on. PvP (Player vs. Player): Well, not much to say here, keep all your buffs on, if there is a Blacksmith in PvP then ask him to party with you so he can give you his Adrenaline Rush and Power Thrust bonuses. I dont really recommend PvP to most Battle Priest builds anymore, but a STR/Crit build would do a decent job at PvP. The main reason behind me saying this is because Battle Priests are too wide spread on their stats that they really cant get a decent amount of VIT. It makes us very vulnerable to Stun, Silence, and Poison. Also, since we dont really get a high flee a lot of high DEX based classes (except Hunter/non Melee Bard/Dancer /gg) can hit you for a lot of damage and hit you very often. PvP can be quite fun though! WoE: Ok, so you want to bring your Battle Priest into WoE eh? Well, it is very fun, but takes a lotof concentration and preparation. Please hear me first: YOU WILL NEVER GO INTO A PRE-CAST AND TRY TO BREAK IT. My reason? Your HP will go from full to 0 in about 5 seconds (unless you are ungodly rich/lucky and have a GTB+GR cards). If your guild has a Battle Smith in it, make sure you are in his/her party. You will destroy emperiums if you can get to one that is poorly defended or not at all and you have Adrenaline Rush on. ======================================================================== 10) High Priest ======================================================================== Oh yeah, this is what you guys can be after you hit 99, theyre hot, their sexy and they are a devastation MACHINE. High Priest Skills: Assumptio Creates a protective barrier around the target, reduces damage by ½ in PvM, and 1/3 in WoE Level Cast Time Duration SP 1 1s 20s 20 2 1.5s 40s 30 3 2s 60s 40 4 2.5s 80s 50 5 3s 100s 60 Meditatio Increase the players Heal skill, SP max limit and regen rate. Passive. Level Effect 1 +3% SP regen, +1% SP, +2% Heal 2 +6% SP regen, +2% SP, +4% Heal 3 +9% SP regen, +3% SP, +6% Heal 4 +12% SP regen, +4% SP, +8% Heal 5 +15% SP regen, +5% SP, +10% Heal 6 +18% SP regen, +6% SP, +12% Heal 7 +21% SP regen, +7% SP, +14% Heal 8 +24% SP regen, +8% SP, +16% Heal 9 +27% SP regen, +9% SP, +18% Heal 10 +30% SP regen, +10% SP, +20% Heal High Priest Skill Builds These skill builds will be the exact same as a normal Priest, but I will be placing the new skills Into the build as well. Build 1: (This is for Crit builds) Mace Mastery 10 Kyrie Eleison 4 Magnificat 3 Gloria 3 SP Regen 3 Assumptio 5 Imposito Manus 5 Aspersio 5 SP Regen 4 Meditatio 10 Status Recovery 1 Resurrection 1 Demon Bane 10 Divine Protection 10 Meditatio 10 Resurrection 4 Lex Divina 3 Turn Undead 10 By this time, you will be 99/67 High Priest. Do what you will with your last points. Build 2: (this is for Non-Crit builds) Mace Mastery 10 Kyrie Eleison 10 Imposito Manus 5 Aspersio 5 Magnificat 3 SP Regen 4 Assumptio 5 Status Recovery 1 Resurrection 1 Lex Divina 5 Meditatio 5 Lex Aterna 1 Turn Undead 8 By the time you actually get all these skills, you will be 99/70. You can supplement some skills out or change their order, but this order is actually quite nice. High Priest Builds These are going to be pretty much the exact same builds AGI/STR Build STR: 85+25 (use 2x Ring of Muscle [Mantis Card] for 100 STR) AGI: 89+15 VIT: 38+5 INT: 23+15 DEX: 41+14 LUK: 2+7 Final Flee: 228 (all flee will be WITH mocking) Final HP: N/A (calc I used does not have HP ) Final ASPD: 172(.7) (Mace + Concentration Potion) Final SP: 1597 Comments: This is a good build if you do not have the money to buy crit gears for your character. It really brings both of the Priest worlds together, nice ASPD and nice DMG. Recommendation: Yes, for newbs. --- 120 STR/AGI Build STR: 95+23 (use 2x Ring of Muscle [Mantis Card] for 120 STR) AGI: 90+15 VIT: 14+5 INT: 15+15 DEX: 41+14 LUK: 6+7 Final Flee: 229 Final HP: N/A Final ASPD: 173 Final SP: 1509 Comments: Extreme build, based purely on damage output and dodging monsters. You will rock all Monsters with this build, but getting it is costly, and you really lose out on that extra LUK for crit. Recommendation: Yes, but only to those who know what theyre doing and have the money to throw Down on the gears it takes. --- AGI/Crit STR: 71+23 (with 2x Rosary of Counter) AGI: 88+20 VIT: 16+7 INT: 26+22 DEX: 21+19 LUK: 66+34(with Gloria) Final Flee: 227 Final HP: N/A Final ASPD: 171(.4) Final SP: 1630 Final Crit: 39 Comments: This is a great all around build. You have high flee to dodge Most monsters and you can crit Their asses to death with your Lethal crit rate. Recommendation: If you like Crit Sins and want to be using a Priest instead sure, otherwise this build Is really kind of just for kicks. --- Hybrid AGI/STR/Crit STR: 87+23 (2x Mantis Rosary for LUK) AGI: 90+20 VIT: 15+7 INT: 33+22 DEX: 26+19 LUK: 31+34 (with Gloria, -2 LUK if not using Mantis Rosary) Final Flee: 229 Final HP: N/A Final ASPD: 172(.1) Final SP: 1708 Final Crit: 20.5% Comments: This is a great build. You get a nice heal, some nice HIT, lots of STR to play with, tons Of flee to screw around with, and even a nice crit rate! Recommendation: Yes, this is a great build and works really with anyone. --- Geomyr(Me)s Build STR: 87+26 (using Firelock Shoes, 1x Mantis Ring, Evil Wing Ears) AGI: 87+21 (Using Angel Helm :P) VIT: 11+7 INT: 36+22 DEX: 31+19 LUK: 33+38 Final HP: N/A Final SP: 1741 Final Flee: 225 Final Crit: 25.8 (using a Crit Ring) Final ASPD: 172 Comments: Great build of course, and I am using it (duh). Still great build, but with a higher Heal and more HP Recommendation: Yes, of course I recommend this build. It works with everyone (but you do need money) and Is pretty sweet! ======================================================================== 11) The Author (like you would read this) ======================================================================== I am just a 17 year old kid who has a lot of free time in school. No, I am not a nerd; I just have a 1 hour lunch break and nothing to do during that time. I do still play iRO Sakray. You can get ahold of me as Geomyr if I am online. ======================================================================== 12) Legal Crap (its not necessary, but I will put it here anyways!!) ======================================================================== I give only www.gamefaqs.com permission to host this file/guide unless I am contacted through e-mail or AIM asking for my permission to place this guide on your site, and only your site. If I discover you are charging members to use this guide I will force you to take my guide off of your site. This guide is for the people of GameFaqs.com and any other site I give permission to host it. Allowed sites to post this guide: www.GameFAQs.com www.emperium.org Also, all character/skills are copyright Gravity LLC. I do not claim any part in the creation of this game. Contact Information I would like to stress that you PLEASE read this guide thoroughly before contacting me. Just use ctrl+f to search around the guide for something you are looking for. E-mail: email@example.com AIM: omgwtfbbq9999 Please put Battle Priest Guide in the subject of the e-mail or I will not reply to your e-mail. I must give credit to Weggys guide for the info on job bonuses. © Sean Wiseman 2005


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Originally written on Waiting For Next Year | Last updated 1/1/13
Twitter is abuzz with rumors that the Indians have signed pitcher Brett Myers. The Indians have yet to confirm the signing which is likely pending a physical if it has actually occurred. Matt Loede from 92.3 the Fan in Cleveland was the first to post it. If it is true, Brett Meyers gives the Indians a 32-year-old pitcher with starting experience who most recently came out of the bullpen for the White Sox. He played in 35 games for the White Sox with a 3.12 ERA. He had 21 strikeouts and nine walks. Myers is also famous (or infamous) for his verbal altercation with a Philadelphia reporter that resulted in him saying, "Boom. Outta here." (39 seconds in below video.) [Related: Playing with House Money: Why I think the Dolans should consider selling the Indians]
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On Tap Today: Hobbits and Hitch for the holidays
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Ho, ho, ho, if you like, but these are the topics of new movies about to make theaters festive this holiday season. Movie Critic Duane Dudek offers a preview of holiday flicks "The Hobbit," "Les Misérables" "Django Unchained" and "Hitchcock." »Read Full Blog Post
MSO Pops revels in Great American Songbook
Infectious isn't always a bad thing.
Leaving Uihlein Hall after Friday evening's Milwaukee Symphony Orchestra Pops performance, I stopped counting the number of people who were quietly, or not so quietly, humming strains of the show's encore, the Gershwin brothers' "I Got Rhythm." »Read Full Article(5)
Windfall Theatre struggles to find 'A Time to Live'
There's nothing that terrifies us more or gets talked about less than what it means to die - or the related prospect of soldiering on when those dearest to us are gone.
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