text:
First Looks: Emtec Giga Cube
Need a portable drive that can store your data as well as comes fully installed with programs you can use on virtually any computer? Look no further as the Emtec Giga Cube is loaded with these features.
ABIT AW9D-MAX (Intel 975X Express - Core 2 Ready)
ABIT is back into making quality motherboards if their latest AW9D-MAX is to be any indication. This 975X Express Core 2 ready motherboard is designed for the gaming crowd with customized features and great performance. The AW9D-MAX is what some might call 'Da Bomb!'
First Looks: Philips WACS700 Wireless Music Center and Station
Philips has released the WACS700, a wireless music Center and Station combo that will put consumers at ease with its looks, simplicity of use and great sounds.
XpertVision GeForce 7900GS Sonic 256MB
One of the most highly anticipated GeForce 7900 GS cards to be launched, the XpertVision GeForce 7900GS Sonic is unlike any of its other competitors. Thanks to a specially designed cooler and in-house PCB design, this overclocked graphics card looks to provide performance at an attractive price point.
MSI NX7900GS-T2D256E-HD (GeForce 7900 GS)
Many vendors have been releasing their GeForce 7900 GS products recently so it's only a matter of time before MSI, one of the larger graphics cards manufacturers followed suit. That happens to be the NX7900GS-T2D256E-HD, which comes with HDCP support. Read on for the full review and our take.
First Looks: Gigabyte 3D Galaxy II and Blue Eye Liquid Cooling Kits
Liquid cooling kits are becoming more accessible to newcomers and nothing is more true than the Gigabyte 3D Galaxy II and Blue Eye liquid cooling kits.
First Looks: LG KG 920 Mobile Phone
Not satisfied with the standard 2.0 or 3.2megapixel phones that are currently in the market, LGhas decided to raise the bar by introducing a 5.0-megapixel GSM phone - the LG KG 920.
IDF Fall 2006 Update (Part 2)
In our final update to IDF Fall 2006, we reveal more details of Intel's enterprise/server products as well as Intel's next generation mobile platform codenamed Santa Rosa. We also have a picture spread of some interesting demo at the tech showcase.
Sneak Peek : Intel's New Quad-Core
At IDF today, we managed to get our hands on a machine equipped with Intel's latest Core 2 Extreme QX6700 processor. We ran a couple of quick benchmarks and compared the results with a similar system running a Core 2 Extreme X6800 processor.
First Looks: ASUS F3JM Notebook
The ASUS F3JM is a no-frills gaming notebook that delivers with a strong mix of gaming oriented components, but at heart, it is also a powerful notebook for the corporate road warrior.


text:
Search the collections
Where is it from?
- A Place & Date Depicted Port Melbourne, Australia
Similar items over time
Negative - Port Melbourne, Victoria, circa 1932 Reg. No: MM 004400
- Description Of Content:
- Three men playing golf on the Sandridge Golf Course. This land was later acquired for the General Motors Holden factory.
- Acquisition Information:
- Copied from Russell Deal, 1987
- Acknowledgement:
- The Biggest Family Album of Australia, Museum Victoria
More information
|Tagged with:
|golf, golf courses, leisure, recreation, social activities, sport
|Themes this item is part of:
|Images & Image Making Collection, Leisure Collection, The Biggest Family Album in Australia Collection
|Primary Classification:
|Secondary Classification:
|People Depicted:
|Deal, George Henry
|Organisations Depicted:
|Sandridge Golf Course
|Negative: Black & White; 35 mm
|Place & Date Depicted:
|Port Melbourne, Victoria, Australia, circa 1932
This item is part of the following themes:
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subset: commoncrawl


text:
Panovise makes mounts for may devices, including smartphones. Todd stopped by the booth to take a look at the mounting systems for portable cameras, such as the GoPro.
The systems are very advanced. You begin with the stand, such as suction-cup mount, and then add the various attachments for whatever device you are going to be using with it. The kit is called the Action Grip, and you can expect to pay somewhere in the $40 range for the starter set. You can find out more by watching the video below, and you can also visit Panavise on the web.
Interview by Todd Cochrane of Geek News Central for the TechPodcast NetworkSupport our Show Sponsors:
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Podcast (specmedia): Play in new window | Download | Embed


text:
Josh Hamilton struggled at the plate for over two months, and both he and Rangers manager Ron Washington said there were some problems going on unrelated to injury. Hamilton left the problems a mystery, but said he was being disobedient to God and that the media would find out about it at the right time. Jon Heyman of CBS Sports says he knows what the problem has been for Hamilton.
According to Heyman, Hamilton is struggling with quitting chewing tobacco. Heyman cites a source in saying Hamilton has been disappointed with himself for his inability to quit chewing tobacco, and that he could have also been talking about disappointment with his lack of plate discipline as a hitter recently when he made cryptic comments to the media.
Hamilton reportedly began slumping when he tried to quit. He also has tried to quit several times, according to the report.
Based on that information, it's understandable why Hamilton would be disappointed. Not only is he letting himself down by being unable to quit, but he's also letting his team and the fans down because his performance is hurting. It's a vicious cycle that could be a blow to a person's self-esteem.
Fans who only care about their team rather than the well-being of an individual will probably want Hamilton to do anything that will get him back to dominating. That's a cold approach to life. They should want what's best for Hamilton, and that is for the slugger to beat the addiction. And for those like me who speculated he could be going through much more serious issues such as divorce or a drug or alcohol relapse, this report is actually a relief.
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39 year old woman | San Antonio, TX, USA | Seeking men 31-46 within 50 miles
I am fun, crazy, and have my life together! Ready to start my upcoming chapter...
OK..... so the boring stuff first....I am a masters degree educated professional who has no time for bars and,therefore, is trying this as a way to find someone to enjoy my spare time with. Im a little high stress during my work hours, but believe in work hard and play harder! I have been in a relationship that ended suddenly for many years and am now at a place where I am ready to date. Ideally, I want someone who is not seeking serious commitments because I am not. I recently finished with all that drama, so I am looking to have FUN! Preferably doing things I have always wanted to do, want to learn, or love already.... Now if love happens, great, but really.... I have my own two children, my home, and my life and prefer to leave my dating outside of that for now. My kids are my life and love them to death, but dont feel that while I am dating, the two worlds should have anything to do with one another. I love me some live music, traveling, good food, movies, going for a ride on a harley on a Sunday morning, taking my mountain bike out for a ride, even hitting the gym. Nothing better than a friend to get you to do that extra 2 or 3 reps at the end of a set. Don't misunderstand, I love to lounge around some days, using a chest as a pillow during a good movie, but refuse to grow old and lazy... After discovering what I dont want in a relationship, I'll let wisdom take over in my quest to find someone to have fun with. I am a unique individual for sure, doing things a little outside the box as I am a thrill seeker and at times wonder if I should have been born a man?! That sounds weird, but I know what I mean. I guess one could say coming from a full bird Colonel for a father, I was trained a little different than most girls, but have reached a place in life where I can appreciate the role of a man and look forward to chivalry and the art of courting, assuming that even exists anymore. I have always put my career first and that biological clock made me take the child situation into my own hands. I have s strong family support system that agrees its time for me to chillax and have some fun!!!!!!!! Confident, headstrong, and yet sensitive and caring, all in one package, its what I must be for my patients. So, dont be scarred. I dont bite (all the time) LOL! even if I can be a little abrasive, its the sweetness in me that makes it all worth it. .... I am looking for a good hearted man who can appreciate the complexity that is me, not just for my outer appearance, but for all I am. So if you can teach me to shoot a gun, wakeboard, skydive, see the grand canyon, or better yet, lets hit vegas because I am a chip stackin fool at the hold em tables, then holler at me. The caveat being, if you have no job, no car, or no money, or no picture, please dont even waste your time. Im a liltle crazy, but I have been told a time or two that its "the good kind" LOL!!!!!!!!
Camping , Coffee and conversation , Cooking , Dining out , Gardening/Landscaping , Movies/Videos , Museums and art , Music and concerts , Exploring new areas , Nightclubs/Dancing , Playing cards , Religion/Spiritual , Shopping/Antiques , Travel/Sightseeing , Watching sports
Cycling, Dancing, Walking / Hiking
I exercise 1-2 times per week.
I like Dogs
Middle of the Road
The University of Texas Southwestern Medical Center at Dallas, Dallas, TX
Z{{Cta}} {{#if HasMoreInfo}} ?{{CtaSecondary}} {{/if}}
|What she is looking for
|5'7" (170cms)
|5'10" (177cms) to 8'11" (271cms)
|Body type:
|About average, Athletic and toned, A few extra pounds, Stocky
|Blue, Grey, Green
|Dark brown
|Light brown, Blonde, Dark blonde, Bald
|No Way
|No Way, Occasionally, Cigar aficionado
|Social Drinker
|Never, Social Drinker
|Medical / Dental / Veterinary / Fitness
|Executive / Management, Financial / Accounting / Real Estate, Labor / Construction, Legal, Medical / Dental / Veterinary / Fitness, Political / Govt / Civil Service / Military, Self-Employed / Entrepreneur, Education / Teacher / Professor, Law enforcement / Security / Military
|$75,001 to $100,000
|$50,001 to $75,000, $75,001 to $100,000, $100,001 to $150,000, $150,001+
|Never Married
|Never Married, Widow / Widower, Currently Separated, Divorced
|Have kids:
|Yes, and they live at home (2)
|Yes, and they sometimes live at home, No, Yes, and they live away from home, Yes, and they live at home
|Wants kids:
|I'll tell you later
|Not sure, Probably not, No, but it's OK if my partner has kids
|Latino / Hispanic, White / Caucasian
|Latino / Hispanic, White / Caucasian, Other
|Christian / Other
|Christian / Catholic, Spiritual but not religious, Other, Christian / Other
|English, Spanish
|Graduate degree
|Some college, Associates degree, Bachelors degree, Graduate degree, PhD / Post Doctoral


text:
Group tour or go it alone in Caen/Bayeaux
Hi Looking at packages by tour operatirs and also the Museum in Caen- for one night in hotel, a tour of the D-Day beaches and the Museum , audio tour of the Bayeaux tapestry. Basically I think the mainadvantage is that they pick-up at the train in Caen and then transport you to the hotel. Has anyone doen this on their own and how difficult would it be to get from the train in Caen to the Museum and then to Bayeaux? 4 adults , all non French speaking. The package seems rather pricey and I am wondering of the difference in cost would be worth the convenience.


text:
General Nondiscrimination Notice
The University of Maine is required to include a nondiscrimination notice in a wide variety of its publications to comply with federal regulations. Any department that distributes bulletins, announcements, publications, catalogs, application forms, or other recruitment materials that are made available to students, employees, applicants, or program beneficiaries must include the following nondiscrimination notice in the publication:
Short-Form Notice for Postcards, Posters and Bookmarks:
Sometimes, departments use postcards, posters or bookmarks to promote events being sponsored by the University. If the document being distributed satisfies U.S. Postal Service requirements for being classified as a postcard, is a bookmark, or is a poster intended for display, an alternative notice may be used in lieu of the notice described above. This short-form notice reads as follows:
Accommodation Request Notification
Any department that is offering a program or event which is open to the public is strongly encouraged to invite participants with disabilities to request, in advance, accommodations needed to allow them to participate. Brochures, registration forms, press releases, posters and fliers announcing the event or program should include a statement advising individuals how to request an accommodation. The following statements are examples of how this may be accomplished:
For large events, it is helpful to suggest a date by which accommodation requests should be made. The following suggested language may be used:
If the hosting department has any questions regarding these notices or how to meet an accommodation request, the department should contact Bonita Grindle, Associate Director of the Office of Equal Opportunity, 207.581.1227.
Last revised: January 30, 2013


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28 year old man | Washington, DC, USA | Seeking men 25-35 within 50 miles
Quick witted, avid music enthusiast, lover of red meat, whiskey, and good conversation
Wouldn't it be great if I started this off with,"all my friends say I'm a great guy/person", seeing as no one on this site has ever used said line in their opening....haha I am fairly new to DC, yet have fallen in love with the city, the culture, and the people. I am a very easy going guy who doesn't get bogged down by the stresses of life; my dry sense of humor helps a lot in that department.. I am a fiercely loyal friend who will always stick my neck out for a buddy in need and expect the same. I'm very masculine which has caused a lot of guys to ask if I am in fact gay....take my word for it, I'm gay haha. I enjoy cooking(self taught gourmet), listening to great music, working out, laying on the couch and catching a flick, and love to people watch. I would rather be cooking over a hot grill and drinking a cold beer then in a dimly lit posh new restaurant...I love to push myself whether in business or my personal life...I hate unmotivated people, I feel no one should have to settle for just getting by. Not huge into the scene, 96.5% of my friends are straight(not an exact number), I find that sometimes gay clubs are simply a drama filled environment and choose not to get sucked into that. I guess you could describe me as the all-American boy...I played ice hockey, football, and lacrosse, was in a fraternity...love apple pie, country music, and good ol rock and roll. Also family is very important to me. I am looking for a masculine guy who is confident with who they are and has a good head on their shoulders. Must have a great sense of humor and somewhat drama free. Loyalty is a great quality to possess especially when attempting to build a stable relationship. I want a guy who isn't afraid to try something that might scare them, to push them out of their comfort zone in order to gain a new life experience. Hit me up if you're interested Cheers
Alumni connections , Business networking , Cooking , Dining out , Fishing/Hunting , Movies/Videos , Music and concerts , Playing cards , Playing sports , Political interests , Travel/Sightseeing , Watching sports , Wine tasting
Basketball, Football, Golf, Hockey, Running, Soccer, Weights / Machines
I exercise 5 or more times per week.
I like Dogs
I have grown up and had a black lab my entire life, great companions and hunting dogs I hate cats...
Middle of the Road
Any place that serves good food and cold beer Any place that plays great music Any place where people are having fun...it is contagious
Intelligent conversation, cheese, wine, red meat, cold beer, loyal friends, great music, brooks brothers, whiskey, black labs, anything having to do with the south, boxer briefs, golf, Ronald Reagan, hot weather, camping, family, confidence
Love to cook, listen to good music, people watch; my philosophy is as follows, " If it looks good you'll see it, if it sounds good you'll hear it, if it tastes good you'll eat it, but if its real...you'll feel it"
Measure of a Man by Sidney Poitier
Z{{Cta}} {{#if HasMoreInfo}} ?{{CtaSecondary}} {{/if}}
|What he is looking for
|5'7" (170cms)
|5'6" (167cms) to 8'11" (271cms)
|Body type:
|Athletic and toned
|Slender, Athletic and toned
|Blue, Grey, Green, Hazel
|Auburn / Red, Light brown, Blonde, Dark blonde
|Yes, but trying to quit
|Social Drinker
|Social Drinker
|Executive / Management
|No preference
Director of sales for a restaurant supply company
|$75,001 to $100,000
|$50,001 to $75,000, $75,001 to $100,000, $100,001 to $150,000, $150,001+
|Never Married
|No preference
|Have kids:
|No preference
|Wants kids:
|White / Caucasian
|White / Caucasian
My heritage is German and Irish, what a great and volatile combination...never a dull moment
|Christian / Catholic
|No preference
|Bachelors degree
|Associates degree, Bachelors degree, Graduate degree


text:
Sorry this product is temporarily out of stock
Please select all your options before adding to basket
is available
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is available
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not available
Buy this practical draught excluder from our Union Jack Collection online today for a bright and stylish way to keep those chills at bay. Exclude those pesky draughts with our stylish excluderOur iconic Union Jack design draught excluder will brighten any doorway as it keeps those pesky chills outside, in vibrant shades of red white and blue. Made from a durable polyester cotton blend for hard-wearing durability that will make a long-lasting addition to your home, this thick filled draught excluder is easy to move into position to stop breezes blowing under your door and valuable warmth leaking out. Please note: This product is subject to stock availability.
The delivery options available to you at the checkout may vary according to other items you purchase within the same order. Unfortunately, you are unable to select more than one delivery method per order.In some instances, we will despatch your order in several parts, you will be notified of this when you checkout.
We hope you love this product, but if you decide it's not right for you can return it for FREE:
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If you live near one of our stores and can easily carry your item, this is the fastest way to return or exchange a product. Locate your nearest store here.
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For products that weigh less than 10kg and are smaller than 50x30x30cm, you can return your item at thousands of collection points around the country. Complete the returns form provided with your delivery and enclose with your parcel. Locate your local collect+ point here. If your parcel weighs more than 10kg and is larger than 50cm x 30cm x 30cm, please contact us to arrange a return.
Exceptions apply, see our full returns policy here.
(based on 17 reviews)
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(1 of 1 customers found this review helpful)
A Good Purchase
By Jan
from Sunderland
About Me Midrange Shopper
I was impressed with the simplicity of ordering this product on line, and then the speed (less than 2hours)with which I received an email back confirming the product was now available for pick up in the store I had chosen (very close to Christmas too). The product itself is of an excellent quality at a competitive price.
Bottom Line Yes, I would recommend this to a friend
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Would recommend
By Lotty
from Midlands
Looks great, does the job
Good product
By Kentish lady
from Kent
Draft excluder good value product
(3 of 3 customers found this review helpful)
Sturdy and attractive
By soosie
from london
About Me High-End Shopper
A good old fashioned solution to problem draughts.
Drafts excluded!,
By Ruffled lass
from Lancashire
To stop a draught from garage to hall - under the door. Ordered online and collected next morning. Quick, efficient and easy


text:
Originally written on The Cardinal Connect | Last updated 11/29/12
It really doesn't get much better than that. The past 48 hours have been pretty awesome for Louisville fans. Despite an injured quarterback and false rumors of their coach interviewing for another job, this Louisville team battled for a 20-17 win over Rutgers, claiming the Big East title. The odds were stacked against the Cards tonight, but a 14 point third quarter changed everything for Louisville. Teddy Bridgewater has been doing it all season, but tonight's performance specifically proved that he is going to be the best quarterback to ever wear the Louisville uniform. Bridgewater was 20-of-28 for 263 yards and two touchdowns with a bum ankle and a fractured wrist. Despite giving up two huge plays in the first half, Louisville's defense played as good as they've played all season. With a win tonight, the Cards have clinched the Big East title earning a BCS bowl berth. The Orange Bowl is where Louisville will likely end up, but keep your eye on Kent State this weekend. The Golden F...
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Reports: ASU men's basketball hires Rashon Burno as an assistant
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Sun Devil Snapshot: Just Walk it Off
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Opinion: Bobby Hurley the right hire for ASU
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text: [[quoteright:247:http://static.tvtropes.org/pmwiki/pub/images/kansasband_6695.jpg]]->"''Carry on my wayward son\\ There'll be peace when you are done\\ Lay your weary head to rest\\ Don't you cry no more''"-->--'''Kansas''', "Carry On Wayward Son"'''Kansas''' is an American ProgressiveRock band from Topeka, Kansas. The band formed in 1973 and still tours in North America and Europe, though the lineup has changed over the years. They debuted with a SelfTitledAlbum in 1974 and have since become quite popular, becoming a staple on classic rock radio and having their songs played in movies and TV shows.''Series/{{Supernatural}}'' and ''Film/AnchormanTheLegendOfRonBurgundy'' fans most likely recognize them as the creators of "Carry On Wayward Son", which is easily one of their most popular songs along with "Point of Know Return" and "Dust in the Wind" (all three of which may be priced slightly higher on digital distribution channels).!!Kansas provides examples of:* ChristianRock: Some of the members became born-again Christians in the early '80s and the music from then on reflects it.* CutSong: "Perfect Lover" was cut from later releases of ''The Best of Kansas''. Considering it never actually appeared on any albums and was exclusive to the earlier releases of ''The Best of Kansas'', no one really misses it.* DontFearTheReaper: "Child of Innocence"-->I will comfort you, take your hand and see you through, I will take you through the door* {{Eagleland}}: The title "Song for America" suggests Flavor 1, but the lyrics are full-on Flavor 2 at times:-->Ravage, plunder, see no wonder, rape and kill and tear asunder/Chop the forests, plow it under...* EpicInstrumentalOpener: Expect this at least [[OnceAnEpisode Once An Album]]. An example is the organ solo at the beginning of "Away from You".* EpicRocking: As expected from a prog-rock band. Examples include the fittingly titled "Magnum Opus," as well as "Song for America", "Journey from Mariabronn", and, last and longest, "Incomudro--Hymn To The Atman".* FunWithHomophones: "Point of Know Return", ''There's Know Place like Home''.* GoneHorriblyRight: The final verse of "Death of Mother Nature Suite"; pollution is the side effect of all of man's wondrous advances in technology. The last two lines (as sung by Robby) are "The ignorance of man will reach an end/And now she's gonna die", the last line being the same line that ends the first two verses. However, if the lyrics as printed in the album are WordOfGod, then Kerry Livgren originally ended the verse with ''"Cause now we're gonna die"''.* GriefSong: The moody acoustic guitars and lyrics waxing about the inevitability of death certainly make "Dust in the Wind" this. Subverted by the fact that one of the guitarists had simply come up with a fingerpicking exercise on his guitar, his wife complimented him on the melody and asked what the lyrics were, and the guitarist wrote up some lyrics to fit the tune. Nobody's grandmother or puppy died in the making of this song.-->'''Kerry Livgren:''' I thank God that it became so popular, but it was just a fingerpicking exercise.* HardRock: When they aren't playing ProgressiveRock or symphonic rock music. * LimitedLyricsSong: "Magnum Opus" is over 8 minutes, with just this one verse surrounded by instrumental work: -->This foolish game, is still the same -->The notes go flying off in the air -->And don't you believe it's true, -->The music is all for you -->It's really all we've got to share -->Cause rocking and rolling, -->It's only howling at the Moon. -->It's only howling at the Moon. * LimitedSpecialCollectorsUltimateEdition: A box set with multiple discs (and much more music) has been released (though it's also available via digital distribution such as iTunes and Google Play Music).* LongRunner: About to hit the 40th anniversary of their first album, and they still play songs from it.* LyricalColdOpen: "Carry On Wayward Son".* MohsScaleOfRockAndMetalHardness: Ranges from 1 ("Dust in the Wind") to 5 ("Carry On Wayward Son", "Portrait (He Knew)") with even a few 6's ("Lightning's Hand" comes to mind). 'Icarus II' is, arguably, a 7, with two heavy metal sections.* NewSoundAlbum: Inverted. For some time the violin was absent, so its return resulted in a return to the band's old style.* NotChristianRock: Some of Kerry Livgren's work before his spiritual rebirth follow this, most notably "Incomudro--Hymn to the Atman" from ''Song for America''.* OrchestralBombing: Present in every song on the symphonic rock albums ''Works in Progress'' and ''Always Never the Same''. Very prevalent in "The Wall" on the former and "Miracles out of Nowhere" on the latter (not counting the non-rock sections, such as the preamble to "Song for America" or the orchestral, instrumental medley of Kansas songs), with both originally violin-heavy songs having [[UpToEleven even more violin usage]] plus other classical instruments.* PowerBallad: "Dust in the Wind".** "Cheyenne Anthem" as well.** A couple others that made the charts are "Hold On" and "Play the Game Tonight".* ProgressiveRock: One of the more mainstream examples in North America.* SequelSong: "Carry On Wayward Son" was written as one to "The Pinnacle".** "Mysteries and Mayhem" and "The Pinnacle" were once one song before they were split apart, meaning that "Mysteries and Mayhem" leads to "The Pinnacle" leads to "Carry On Wayward Son"*** [[http://www.youtube.com/watch?v=uzg3DFsnH3I This]] video does a good job of recombining "Mysteries and Mayhem" and "The Pinnacle" into one song.* SingleStanzaSong: "Can I Tell You", gutsily released as their first single ''and'' the first song on their first album.* SomethingCompletelyDifferent: "Works in Progress" and "Always Never the Same" are much, much more symphonic than most of their work. (Normally, their style limits it to a few instruments not associated with non-progressive rock such as a violin, saxophone, or flute.)* UncommonTime: Many of their songs, notably "Point of Know Return" and "Miracles out of Nowhere".* UpdatedRerelease: Some of their albums have been remastered over the years. Although ''The Best of Kansas'' cut "Perfect Lover", later releases added a bit more in return.** Rereleases of their live album ''Two for the Show'' have added almost twice the songs to the album.* VocalTagTeam: Happens on most of their albums. Steve Walsh has sung the majority of the band's output (including all of the hits when he was a member of the band), but Robby Steinhardt has had a role in many of their other well-known songs, such as "Down the Road" and "Miracles out of Nowhere".* WeirdMoon: The man on the front of the cover of ''Monolith'' has an ''enormous'' moon in the sky behind him.* XtremeKoolLetterz: The name of the song "Point of Know Return" and the album ''There's Know Place like Home'' intentionally misspell "no".----


text:
They were paid $50 to play a tiny Los Angeles speakeasy called The Lava Lounge—now The Woods.
It all makes for a very cool bar, sure, but as a speakeasy, it feels a little muddled.
"unlicensed saloon," 1889 (in New York "Voice"), from speak + easy; so called from the practice of speaking quietly about such a place in public, or when inside it, so as not to alert the police and neighbors. The word gained wide currency in U.S. during Prohibition (1920-1932). In early 19c. Irish and British dialect, a speak softly shop meant "smuggler's den."
adjective phrase
spaced-out: A couple of spazzed out bikers (1980s+)
Simple array-oriented language with numerical integration and differentiation, graphical output, aimed at statistical analysis.
["Speakeasy", S. Cohen, SIGPLAN Notices 9(4), (Apr 1974)].
["Speakeasy-3 Reference Manual", S. Cohen et al. 1976].


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Chemical Week Magazine :: Business & Finance :: Europe/Mideast
Praxair Ups Stake in Scandinavian gASES JV
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Praxair and Yara International have signed an agreement for Praxair to increase its ownership in the Yara Praxair (Oslo) industrial gases joint venture in Scandinavia from 50% to 66%. The jv, formed in late 2007, comprises Yara International's industrial gases businesses located in Norway, Denmark and Sweden. The venture will continue to operate under the name Yara Praxair. Terms were not disclosed. Yara, and more recently Yara Praxair, has served the Scandinavian industrial gases market as one of the leading suppliers to more than 30,000 customers for nearly...
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Results 1 to 4 of 4
Thread: People who disrespect our field
February 23rd, 2008 #1
People who disrespect our field
Yes, there will be naysayers, haters of our field, and the people who think their art is better then ours. Every field will have it, from salesmen and retailers, to chefs and cooks. But you know what? We are talented and apparently revered at times, otherwise people wouldnt hire us for multi million dollar projects, or put us into magazines and books that will be seen by millions. If we stopped doing what we loved because of what a few people said about us, the world would not be the same. We are concept artists! Be proud of that. Dont let anyone else get in your way of your dream or your success. So keep drawing, modeling, or whatever else you do in your field.
And yes, this thread was made due to the explosion of "Some people dont like my field/art" type threads.
Oh, and to those of you who dont like what we do, deal with it. We aint going anywhere for a very long time.
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Hide this ad by registering as a memberFebruary 23rd, 2008 #2
Someone beat you to it.
My work: [link]
February 23rd, 2008 #3
But mine is just saying the answer to all those threads. That one is saying how he feels left out of society. So they are different.
February 23rd, 2008 #4Registered User
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- Jan 2004
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- Thanked 27 Times in 16 Posts
Well everything's got cycles, in the beginning and just before the renaissance - people saw art like a craft not as art and didn't reflect over it being anything else.
Besides, I don't feel like justifying myself to others.


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Verification of Fixed Offshore Oil and Gas Platforms: An Analysis of Need ...By National Academy of Engineering. Marine Board. Assembly of Engineering
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The Baby Boomers Grow Up
Contemporary Perspectives on Midlife
The goal of this volume is to examine development in middle age from the perspective of baby boomers -- a unique cohort in the United States defined as those individuals born from 1946 to 1962. This is the largest cohort ever to enter middle age in Western society, and they currently represent...
Published July 14th 2006 by Psychology Press
Successful Aging
A Special Issue of research in Human Development
As the Baby Boomer cohort moves from middle to later adulthood, it is likely this generation will redefine what it means to age. Growing older will no longer be synonymous with loss and decline. In fact, it is true that the majority of older adults today live fulfilling lives. This special issue...
Published May 26th 2005 by Psychology Press


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Dungeon Crawl Classics #84: Peril on the Purple Planet
Gavin R.
Verified Purchaser
Date Added: 07/07/2015 05:09:37
This boxed set is the answer to many of my questions:
What if Arrakis was populated with beastmen cross-bred from Idiocracy and The Hills Have Eyes?
What if you based their culture/religion on various bibles and sports fanblogs run through multiple Google Translates which were then passed down orally for generations?
What if you fed your PC's mushrooms and gave them laser swords and thermal detonators without instruction manuals?
For the PC's, there are caverns to delve, pits to fall in, giant worms to tame, cities to burn, warbands to lead, rockets to crash, temples to destroy, and most importantly there are buttons to push or switches and levers to toggle.
It's a wonderful adventure accompanied by an incredible sandbox to keep your PC's entertained/trapped in a Mad Max Barsoom for as long as you want.
[5 of 5 Stars!]
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Fifth Edition Fantasy #1: Glitterdoom
Bill H.
Verified Purchaser
Date Added: 06/27/2015 09:54:16
With Wizards of the Coast only selling us campaigns at this time, we are left with companies like Goodman Games for modules and that is just fine because they have done an excellent job.
Glitterdoom has it all, an engaging backstory, a useful hook, new monsters, traps and magic items and more. This module could be run from hook to end boss in a long game night or better over two sessions.
The bulk of a module such as this are the area descriptions. They are well labeled and described. The italicized for-the-players section is right-sized and descriptive. The for-the-DM section is also right-sized and contains everything you need to know to run this module.
Black and white drawings are placed throughout the book to give you a good amount of flavor of this dungeon crawl and its denizens. A full page map of the dungeon is at the end.
I had bought this one just to read but already digested it for running and have pitched my players the hook. We are going to the Knuckle on our next game night.
[5 of 5 Stars!]
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Grimtooth's Ultimate Traps Collection
Timothy D.
Verified Purchaser
Date Added: 06/26/2015 13:12:12
I freaking love it. It's a great tool for an aspiring or long term gm who want to spice up their game. Due to the sheer volume of traps and cursed items, I think the hardest part will be find enough games to throw them all in. I can wait to try them all out on my u superintendent vict.....I mean players *grin*
[5 of 5 Stars!]
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Dungeon Crawl Classics: Saga of the Witch Queen
Timothy B.
[Featured Reviewer]
Date Added: 06/02/2015 11:25:49
A longer review is posted here: http://theotherside.timsbrannan.com/
This is a meaty module. 84 pages, covers, maps and OGL still leave a lot of pages for material.
First off, if you are not familiar with Dungeon Crawl Classics modules they are meant to emulate a certain feel of early 80s play. They went on to create the game Dungeon Crawl Classics, but the adventures are still largely OSR compatible. Actually I didn't see a single thing in this adventure screamed is should be used for one system or the other.
This adventure is actually 3 adventures in one. Legacy of the Savage Kings, The Lost Passage of the Drow, and War of the Witch Queen. Each one is a different part of the Witch Queen's plan.
Reading through this adventure is one part excitement for the new and one part excitement for the nostalgia. For the new, I wanted to learn more about Kyleth (the eponymous Witch Queen) and the tome Ars Maleficus. The nostalgia comes from many little easter eggs through out the pages that call back to adventures of the TSR-days. I am convinced the Mad Hermit here is the same as the one in the Keep on the Borderland for example. There are also hints of influences from Vault of the Drow, Ravenloft, and even the rest of the GDQ series. In fact the second adventure, "The Lost Passage of the Drow" could be slotted into the D series and no one would be the wiser. Replace Baba Yazoth with the proper Baba Yaga and have one of the many adventures she features in as a side trek.
There are a number of named characters that would work well as witches, Maeve, Baba Yazoth and of course Kyleth herself. While using the title of "Witch Queen" Kyleth is only an 8th level Magic-user. Make her a 9th or 10th level witch and then you have something really scary.
Does it work with The Witch? Yes, absolutely. There are number of great items and story points in this adventure for any witch character. In fact I would say that any good witch would want to see Kyleth taken out on general principle. Plus there are a number of encounters and NPCs that would benefit from the rules in the Witch. Night Hags get more spell casting powers for example and the medusa can also have some levels of witch.
Of course there is the one issue of Kyleth being one of The Thirteen. The Thirteen most evil wizards, witches and necromancers in the world. She was the newest member, who are the other 12 and what are their plans? Anyone up for an adventure against the Legion of Doom? I might have to come back to this idea. I can see witches, vivamancers, blood mages, evil wizards, and necromancers part of this evil cabal. Each providing something different.
Seriously, there is so much fun stuff here I can't wait to try it out.
[5 of 5 Stars!]
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Dungeon Crawl Classics RPG
Michael B.
Verified Purchaser
Date Added: 05/04/2015 13:45:21
Probably my favourite classic Old School RPG, DCC delivers a great feel for fantastic adventures. You can easily adapt it to any (fantasy) setting you like but for me it works best in a low magic sword & sorcery setting. Magic is powerful and rather rare, at the same time weird and sometimes hard to control - but it's easy to change whatever aspect doesn't suite your style of play.
Still, I think it works great "as is" to capture the feel of classic RPG's (I started with D&D 1e), with a brutal beginning for 0-level characters who are forced through the "funnel" with most of them probably dying - but those who survive already have a story to tell and we felt that it is a lot due to this character funnel that we identified with our characters, even though they were not always the ones we originally wanted to survive. But despite some mediocre or bad stats, despite stupid names (we rolled them all) and despite or maybe because they started out as peasants and swine herders with a stick and the instinct to run rather than fight, our characters felt more real than in many other games.
I prefer the attributes over the "classic" D20 ones with Wisdom and Charisma merged into Personality, and Luck being added. I like the special abilities of each class, making them stand out without being overly complicated (unless you're a wizard, some of those rules still seem rather complicated to me, but I'm the dwarf, so what do I know?).
Now the cons: the special dice as they're expensive (especially if imported and you have to pay for shipping too) and rare. Of course you can substitute them with regular dice but it doesn't feel the same (for me).
A minor drawback in my opinion is the lack of a table chapter containing the most important tables in compact form. Having to flip through the book every time to check for fumbles and critical hits isn't that great. Then again it's easy to compile a cheat sheet or table booklet if you have the PDF or a scanner. Still, I'd have liked to find this prepared for quicker and easier play.
Despite these small drawbacks I can only recommend this if you are a fan of old school RPG's, as the pros clearly outweigh the cons.
[4 of 5 Stars!]
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DCC RPG Free RPG Day Adventure Starter
Andrew W.
Verified Purchaser
Date Added: 04/03/2015 12:24:49
Spend the extra for the full book, not worth it for such a small chunk. The full book and the system are a lot of fun though.
[1 of 5 Stars!]
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Dungeon Crawl Classics RPG
Jason W.
Verified Purchaser
Date Added: 03/13/2015 12:07:33
It was enjoyable. I really liked the fact that it felt like old school AD&D. The only real problem I had were the Elves being allergic to iron because it doesn't make sense. You can't carve out a civilization if you're allergic to the tools required.
[4 of 5 Stars!]
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Fifth Edition Fantasy #1: Glitterdoom
David C.
Verified Purchaser
Date Added: 03/01/2015 21:09:15
All in all this was a good piece. I didn't cross check the publisher date with the official release of 5e, but I did notice one rule discrepancy. The spells for the final NPC were set up like previous versions would have done.
Other than that, I would have liked to see a better accounting of time. Where Okkar's timeline fits in with the fall of the Knuckle and Steelhand Hall, exactly how many years has passed, etc. Because of that deficit, it makes it difficult to rationalize some things like how there are working crossbows still in one guardroom, how long ago all the ore was gone, and thereby what have the greed grubs been living on (unless they are actually undead), etc.
My players enjoyed the module, and picked up on the hook to continue helping Okkar by traveling to Steelhand Hall.
[4 of 5 Stars!]
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GM Gems
Uzi W.
Verified Purchaser
Date Added: 02/26/2015 03:03:50
as it says on the cover "GM gems" is what this book has, it will not solve all your problems as a GM, but it WILL help you create more detailed and interesting game. the empty rooms worth describing part alone has helped me create more interesting, real, and detailed "dungeons" as well as ideas for what to do with these rooms if they aren't empty, so if you are looking for a solid book that will help in areas you don't even realize you need help in, like making campsites more extraordinary, go get this
[5 of 5 Stars!]
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Fifth Edition Fantasy #2: The Fey Sisters' Fate
Micah B.
Verified Purchaser
Date Added: 01/21/2015 10:14:03
The story is cool. What I really like a lot is the final set of combats. It's a neat fight where you climb up a tree and fight on multiple levels. It's tough to make combats dynamic at low levels but I feel like this does a good job.
[4 of 5 Stars!]
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Dungeon Crawl Classics #80: Intrigue at the Court of Chaos
Jeff S.
Verified Purchaser
Date Added: 01/09/2015 12:58:24
A wonderfully entropic quest, reminding the players that DCC is not a place where every encounter is "balanced", nor is every challenge solved by the sword. I particularly enjoyed the RP opps for intra-party conflct.
[4 of 5 Stars!]
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Dungeon Crawl Classics #83: The Chained Coffin
Alexander L.
[Featured Reviewer]
Date Added: 12/21/2014 08:12:06
Originally written at: http://diehardgamefan.com/2014/07/30/tabletop-review-dungeon-
After seeing several third party publishers like Brave Halfling run successful crowdfunding campaigns for the Dungeon Crawl Classics RPG system, Goodman Games finally decided to run one of their own. This campaign originally starter out to fund a regular adventure with a workable prop and limited edition cover. It grew to be an entire boxed set including an almanac and an extra adventure. Now, the boxed set isn't ready yet and hasn't been released to backers, so we'll have to wait a few weeks until mine arrives and I can do a feature on it. Instead, today we'll be looking at the version of The Chained Coffin that you'll be able to download in PDF format from sites like DriveThruRPG.com or purchase in dead tree format your local brick and mortar gaming store. Don't think you're getting the short end of the stick with this version though as it includes several upgrades made possible by the 729 Kickstarter backers who took part, including some random encounter tables, seven mid-boss variants and more. So you are getting a bigger adventure than you normally would have – all thanks to crowdfunding. Hopefully you took part!
The Chained Coffin actually contains two full adventures. We will take a look at each one separately as they are very different. First is the adventure which bears the same name as the collection, The Chained Coffin. This adventure is designed for six LEVEL FIVE characters. Yes, that's right. That's pretty high for a published DCC adventure, so expect The Chained Coffin to challenge even the mightiest one time cheesemaker! I should point out magic and especially magic weapons are a must in this adventure, as many opponents have damage reduction or outright immunity to non-magical attacks. Going in without magic will get a character killed- even moreso than normal in a DCC adventure!
You would think from the title that a chained coffin would be central to the plot and it is in fact so. What you may not be expecting is that the inhabitant of the coffin is on the side of law and order. Usually coffins are the purview of chaotic, often undead, creatures. In the case of The Chained Coffin, an ancient and mighty priest of a lawful god has been locked up tight inside thanks to the machinations of an agent of chaos who seeks to become a demigod of sorts. The priest is now trapped in a permanent state of undeath within the coffin. The priest and his god make the coffin known to the PCs in an attempt to stop the servant of chaos who has reared its head once more in another attempt to amass vast quantities of power. The adventure will take through several dungeon crawls, although each of them are rather short. This is fine as you get several different locations instead of one long labyrinth and I'll take the different scenery over a literal dungeon crawl any day.
Much of the adventure takes place in the Shudder Mountains, which will be give more depth in the boxed set. Here though you still get a pretty nice snapshot of this Ozarkian/Appalachian like area and its inhabitants. Besides random encounters with giants and bears, the regular inhabitants of hollers/hollows like Bent Pines or Bad Lick can be either helpful or send you on wild goose chases that eats up your time. Because you have only X number of days before the servant of chaos reaches a location where they can reign destruction down upon the land, time is of the essence and not something you want to waste on feuding with giants or selling your soul to demons like Ol' Blackcloak. There are magical fiddles to be dug up, fingernail based fetch quests to win, and ghosts haunted by other ghosts asking for your aid. There is an enormous amounts of ways the adventure can go, along with several potential mid-bosses to face, like the Sin-Eater or Bad Lick Beast.
All of this comes down to finding the Luhsaal Wheel, which is the MacGuffin for the adventure and where the adventure's final confrontation takes place. To get to it, you must first pass the spinning dial puzzle which trigger the whole crowdfunding for this adventure in the first place. The spinning wheel is a puzzle where you try to align all three rings properly. Do so and you can enter. Get the puzzle wrong and take damage along with a possible fall into a chasm. Unfortunately, there is no way the PCs or their players can figure out the solution to the puzzle. It is literally blind luck. There aren't any hints and there certainly isn't any logic to solving the puzzle. This is guess and check at its worst. The piece states that die rolls are not allowed, which is fine, and that player knowledge bleeds into character knowledge with this one, which I'm never okay with. The only real way to solve the puzzle is if someone somehow knows what any of these runes mean and that is very unlikely to happen. This was a massive (and annoying) disappoint to me. I was hoping for an actual puzzle straight out of old school D&D or like you find in point and click adventure video games. To have all this build up around the puzzle and have it simply be little more than a anthropomorphic personification of trolling rather disgusted me. Honestly as good (but not great) as the adventure was up to this point, had I known that the puzzle wasn't actually a puzzle, I wouldn't have sprung for the eventual box set and it was this Vince Russo style swerve that has kept me from backing the current DCC Kickstarter, Peril on the Purple Planet because I do not want to be this disappointed again. This part was just terrible.
After you get pass the massive disappointment that is the spinning wheel puzzle, you get your boss fight and everything wraps up happily ever after – as long as your characters live through the adventure, that is. You might even see one of your characters being a temporary demigod, with some big stat boosts of course. That's always fun.
So that's The Chained Coffin. Aside from the terrible puzzle that isn't a puzzle, the adventure is pretty decent. It's not as good as some other recent first party DCC releases like Bride of the Black Manse, The One Who Watches From Below or Intrigue at the Court of Chaos (all of which would probably have been better choices for the extra content and boxed set bonuses), but it's a decent adventure, you're certainly as fun with, even if a lot of you with house rule changes to the spinning wheel puzzle so players can get some kind of hint or tips on the actual solution. At least the physical wheel Kickstarter backers will get won't be a one trick pony as the back of the book includes five alternative uses for it. That's something I guess.
The second (and much shorter) bonus adventure in this piece is "The Rat King's River of Death," and it is for a party of Level 1 characters, although the text does not designate what size the party should be. Whoops. The adventure is also a direct sequel to the very first Dungeon Crawl Classics adventure, Idylls of the Rat-King. That great to see a sequel to an old piece like that. Unfortunately, that adventure is for D&D 3.5 rather than the DCC system and it's been out of print for some time, so the actual people who have played the adventure and/or will get the reference will be quite slim indeed.
In Idylls of the Rat-King the named antagonist is killed by the PCs, but this is not the end of his story. Reborn into a cloned body, the Rat King has now taken a position of power in a small farming fiefdom far from the site of his original defeat. He has begun to poison the local water supply, as well as the crops, with the intent to wipe out human life with some sort of demonic plague. Hey, he's Skaven – their plans aren't super well thought out you know…
Now it is up to a new breed of PCs to take down the Rat King and his nefarious scheme. The characters will have to deal with rancid, pestilence inducing water, magic plague rats, a hedge maze full of sentient angry mutant plant life and some rat demons. In the end, "The Rat King's River of Death" is a fairly standard dungeon crawl where PCs get a small plot hook in order for them to traverse a generic location and do battle with the big bad of the week. Now while the plot if fairly paint by numbers, the creatures and locations really spice the standard formula up and make this piece a lot of fun. The adventure even has some dangling plot thread so you can keep the storyline going if you choose. All in all, a fun short pat little piece, which is all "The Rat King's River of Death" needed to be.
So, for ten dollars, you get two good adventures, even if neither of them are as good as other DCC adventures released this year. The Chained Coffinis well worth the ten dollars you'll have to spend to get it (Or seven if you get the PDF), but only time will tell if the Kickstarter boxed set will be worth thirty dollars. Keep checking back as once I have mine, I'll do a full pictorial feature on what it all contains. Until then, DCC fans should certainly considering picking up The Chained Coffin. There have been better first party DCC releases in 2014, but both adventures contained within this piece are still fun in their own right.
[4 of 5 Stars!]
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Age of Cthulhu: Transatlantic Terror
Alexander L.
[Featured Reviewer]
Date Added: 12/21/2014 08:10:45
Originally written at: http://diehardgamefan.com/2014/07/23/tabletop-review-age-of--
Although currently unavailable to everyone else, Goodman Games released one of the stretch goals from their recent Age of Cthulhu Kickstarter to backers. This very short scenario should only take a day or two to play. It is set in the 1920s and although it comes with pre-generated characters, it can easily be played by your regular Investigators from this era.
Transatlantic Terror has the characters on a nine day cruise from New York City to Belfast, Ireland. Along the journey characters will be living it up as first class passengers and even be allowed to attend an on-board wedding between two of the NPCs. Depending on how observant players are, this could be all that happens to them on this scenic cruise. If the characters are a bit too nosy for their own good however, they could uncover a plot by Serpent People that goes all the way to the White House! Of course, knowing CoC protagonists AND the fact they are trapped on a boat for nine days, the odds are pretty good the players are going to encounter more than just a happy couple celebrating their newfound marital bliss. Transatlantic Terror is a pretty hard adventure to finish in a positive manner though, I'll warn you that now. Even if you have some pretty top notch players, the chances of them saving the intended victim of the Serpent People is going to be almost impossible. By the time players even get a hint of what is going on, he's already dead. Still, I love the concept of being trapped on a boat with some Cthulhu Mythos characters as it's always a fun time. Transatlantic Terror is nowhere as lethal to Investigators as say, The Owglass, but it is one that will test players' wits and mental resolve as there aren't a lot of dangling clues out there for them.
The black and white artwork in Transatlantic Terror is pretty terrific. I absolutely love the cover although I have to admit, it reminds me more of Killer Croc from Batman rather than a Serpent Person. That's okay though, because the cover is as fantastic as it is spoiler-laden. I also love the picture of the R.M.S. Adriatic at night with a strange bulging bundle slowly sinking into the sea. There's a surprising amount of art for this little twelve page PDF, and all of it is great.
Now, this isn't to say everything about Transatlantic Terror is great. There are a few stumbles. The Table of Contents for example, is extremely erroneous. It doesn't match up with the actual adventure itself and it goes up to page 14, while the PDF is only twelve pages long. Whoops. At least it's not as terrible as the ToC in Horror Stories From the Red Room. Another notable error is that two of the Serpent People Antagonists are listed in the Pre-Generated Investigators section rather than in the Non-Player Character Appendix. Double Whoops. Although, this did get me thinking how much fun and adventure written FOR Serpent People or Ghouls could actually be.
Overall, Transatlantic Terror is a fun addition to the Age of Cthulhu line. I'm not sure how much I would have paid for this on its own, but as a free add-on from the Age of Cthulhu 9 Kickstarter, I'm quite happy with this little bonus. Transatlantic Terror isn't going to shake up your game by any means, nor is it some monumental adventure you'll be talking about years after the fact, but it is a fine, short little diversion, putting Investigators and Mythos creatures on a boat out in the middle of the ocean, which is a situation neither will really be comfortable with once the zaniness starts happening. Keep your eye out for Transatlantic Terror if/when it becomes available to the general public.
[4 of 5 Stars!]
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Age of Cthulhu 8: Starfall Over the Plateau of Leng
Alexander L.
[Featured Reviewer]
Date Added: 12/21/2014 08:09:56
Originally written at: http://diehardgamefan.com/2014/08/01/tabletop-review-age-of--
Age of Cthulhu 8 was another successful Kickstarter project by Goodman Games. In this case the goal was to fund a hardcover adventure for this Call of Cthulhu line of products. The goal was met and then surpassed, allowing for a few extra bells in whistles in the release, along with some bonus mini-adventures like Transatlantic Terror. It is worth nothing that out of Goodman Games' six Kickstarters, Age of Cthulhu 9 raised the least amount of money and "only" 341 backers as compared to double that for their Dungeon Crawl Classics Kickstarters. I can only surmise why but I think $25 for a single adventure is a bit hard for some CoC players to take, especially when the $7 tier got you a PDF version AND a free previous Age of Cthulhu release. That tier was such a great deal it probably ended up cannibalizing the sales of the hardcover edition. Anyway, let's take a look at Age of Cthulhu 8 and if it is worth picking up once it becomes available to the general public. Remember that Age of Cthulhu releases are for Call of Cthulhu Fifth and/or Sixth Edition, so you will have to do some tweaking if you plan to use the adventure with Chaosium's upcoming 7e core rulebooks.
Starfall Over the Plateau of Leng is an adventure that takes place mostly in the Dreamlands. I've always found Dreamlands adventures tend to be less popular than "regular" CoC adventures, but I think it's because this aspect of Lovecraftia gets so little coverage and attention that when a Dreamlands piece comes up it throws both Keepers and players off their game. The whole Dreaming and Dream Lore skills or how reality is someone but not entirely different. Personally I enjoy them but like Cthulhu Invictus, it's very easy to write a terrible adventure for the setting. Thankfully Age of Cthulhu 8 is not terrible. It's actually very fun, although this is because it's a more or less straight forward set of dungeons crawls with branching paths. In fact, one such path lets you bypass the majority of the adventure – but only if players and their Investigators are clever enough to discover that option. In this regard the adventure is really well done.
Now that's not to say it is perfect. Azathoth is not written as the blind idiot god, but as something actively malevolent, which may annoy some purists. As well, ghouls are portrayed as more or less mindless human eaters. While they aren't the kindest race towards humanity in the real world, Lovecraft wrote ghouls in the Dreamlands as intelligent and even quite willing to talk or even befriend humans. Look at how Pickman and his pack aided Randolph Carter in The Dream Quest of Unknown Kadath for example. At the same time, Hastur's machinations come up and this is actually well done. The author does a great job of portraying Hastur and his cultists as less evil than a lot of other Great Old Ones, and you get a very Chambers/Bierce-esque vibe in the writing. This is wonderful compared to a lot of other authors who make the King in Yellow or Hastur some outright black hat wearing evil doer when he was originally written as one of the more benevolent Great Old Ones. The High Priest Not to Be Described revels in the destruction of all reality that is Azathoth's plan…but he also helps the PCs to prevent it. This is the kind of weirdness that Hastur needs to be portrayed at – machinations that seem contradictory and bizarre to mortal minds. So some portrayals are really off the mark, while others are extremely good. It's all in an author's interpretation of the Mythos after all, but just a head's up that purists or more anal retentive Mythos fans may quibble with some of the core events in this piece.
The adventure itself takes players from Arkham, Ma to Eureka Springs, AR (it's a real place with supposedly a very nice big cat refuge) and then on to the Dreamlands. The adventure assumes Investigators are either veterans or recent additions to the "International Historical & Archaeology Society," which is essentially the Age of Cthulhu's rendition of SAVE from Chill. It's an organization dedicated to understand and subduing Mythos related thingies. Again, some people might take issue with this concept or shoehorning characters into an organization for a single adventure, but don't worry. The adventure gives ways to get around being members of IHAS, as well as pregenerated characters to use if you don't want to muddy up your regular characters with the organization.
It seems that a young artist on the stipend of the IHAS has been having nightmares growing in frequency and intensity. It's also showing up in her paintings. Because of this the IHAS has sent her down to a mental health clinic specializing in…let's say dream analysis…to help her get better. Unfortunately the artist in question has not been heard of in some time. Nor can the IHAS raise the clinic's owner/director. The Investigators are then hired/chosen to go down to Arkansas and check things out. Once in Eureka Springs, the Investigators discover that they are in way over their head. Not only will they discover a way to enter the Dreamlands, but they will also have to foil a nefarious scheme bent on destroying that plane of reality and our own as well! No pressure here, am I right? From there the adventure is more or less a straightforward trek (also with branching paths, as previously mentioned). It's simple in form and format, but still highly enjoyable to play. The end scene is especially memorable and will be worth experiencing even if you normally aren't a fan of dungeon (or in this case Dreamlands) crawling.
The adventure is a lot of fun, and aside from occasionally requiring use of the Dream Lore and Dreaming skills (which most characters won't have and some players might not even know about!), this would be a great introduction to the Dreamlands as you'll see a lot of different things without having to get too in-depth. From there, if players liked the Dreamlands, they could move on to something like The Sense of Sleight of Hand Man or something similar.
Anyway, Starfall Over the Plateau of Leng is a fine addition to the Age of Cthulhu line. There are several ways a character can meet instant death/insanity, but for the most part the adventure is one of atmosphere and exploration rather than combat. There are a lot of really interesting locations and encounters in this piece and I want to give special attention to the various maps in the adventure, as they were really well done – especially the Plateau of Leng and Eureka Springs maps. Starfall Over the Plateau of Leng is another excellent addition to the Age of Cthulhu series and if you're a fan of Dreamlands based adventures, or have been mildly curious about experience one, Age of Cthulhu 8 is a fine choice indeed.
[4 of 5 Stars!]
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Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra
Christopher T.
Verified Purchaser
Date Added: 12/13/2014 20:32:52
I love this thing. I use this for LoTFP and 13th Age (combined with an Excel doc to balance encounters) and it rocks. Players just don't know what's going to hit them next. It's a very solid idea generator as well as just busting out the stats and powers for a crazy looking beast. I can just imagine a summer afternoon getting high and making a bunch of monsters with this except I'm a geezer with kids that works at a large national corporation so that's just a fantasy, but I can sneak a couple monsters in from time to time while MLP is on the TV to fill up a notebook.
[5 of 5 Stars!]
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The Texas Department of Public Safety has added Dennis Ray Sandoval, 29, to the Texas 10 Most Wanted Sex Offenders list, and a cash reward up to $3,000 is now being offered for information leading to his capture.
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"Don't put all your eggs in this basket- or this industry. "
- Work/Life Balance
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Buckley Radio
You're largely left to your own devices, so if you appreciate independence and freedom those are good reasons to work here. The schedule is flexible as long as you make your deadlines, although you are constrained by studio time and when it is open. The general manager is competent and appreciates feedback.
There is absolutely zero job security. You could be let go without warning. This is probably just a sign of the times, as radio is really getting clobbered in this economy, but thats not much consolation if you're trying to pay bills. It seems like they don't look internally for promotions but always seek outsiders.
Advice to Management
Be more communicative. A lot of people are left in the dark and don't know about major changes; don't just assume that news will make its way through the grapevine. Even if it's in the form of a memo it would help.
- Any Location
- Any Job Title
- Any Status
"Sad to see this company slowly leave the business. "
- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Buckley Radio full-time (More than a year)RecommendsNegative OutlookNo opinion of CEORecommendsNegative OutlookNo opinion of CEO
Family environment.
Close access to management.
Mary Lou Gunn as General Manager
Decent equipment.
Danny Hill in the building.
The company appears to be selling all its radio stations.
Pay could be better.
Too few resources.
The sales department can get a little attitudinal sometimes
Advice to Management
Find a way to sell the stations to good companies.
Invest in more personnel resources. Too few people are doing too much work. People are getting burned out.


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Cognitive Theory, Research, and Therapy
By Aaron T. Beck, Neil A. Rector, Neal Stolar, Paul Grant
Guilford Press – 2008 – 418 pages
Guilford Press – 2008 – 418 pages
Aaron T. Beck: Winner of the Lifetime Achievement Award from the National Nursing Centers Consortium!
From Aaron T. Beck and colleagues, this is the definitive work on the cognitive model of schizophrenia and its treatment. The volume integrates cognitive-behavioral and biological knowledge into a state-of-the-science conceptual framework. It comprehensively examines the origins, development, and maintenance of key symptom areas: delusions, hallucinations, negative symptoms, and formal thought disorder. Treatment chapters then offer concrete guidance for addressing each type of symptom, complete with case examples and session outlines. Anyone who treats or studies serious mental illness will find a new level of understanding and the latest theoretically and empirically grounded clinical techniques.
"This book represents a major advance in the application of cognitive theory and therapy. It is fitting that the founder of cognitive therapy is now pioneering its use with people with schizophrenia, who were once thought to be virtually untreatable. The authors provide a groundbreaking integration of neurobiological and cognitive-behavioral approaches to understanding the disorder and improving patients' lives. Unique contributions of the book include the descriptions of cognitive distortions and cognitive triads specific to schizophrenia and the development of cognitive models of thought disorder and negative symptoms, which have been neglected until now." - Tony Morrison, University of Manchester, UK
"Synthesizing research on the psychology and biology of schizophrenia, Beck et al. show how a cognitive approach can be used to understand and treat even the most severely ill patient. This book is a masterpiece that challenges conventional thinking and describes one of the most exciting developments in psychiatry today. It is essential reading for all mental health professionals." - Richard Bentall, University of Bangor, Wales, UK
"The major achievement of [this book]… can… be seen in the integration of cognitive-behavioral and biological knowledge into a conceptual framework. This is achieved by comprehensively examining various domains of research on the origins, development, and maintenance of key symptoms… Four detailed chapters provide cognitive conceptualizations of delusions, hallucinations, negative symptoms, and formal thought disorder. These conceptualizations reflect the careful thinking of talented clinicians who have immersed themselves in their subject and achieved valuable insights… The chapters on treatment… offer concrete and detailed guidance for addressing each type of symptom, complete with case examples. They reflect the authors' considerable experience disseminating this therapeutic approach and I expect even experienced clinicians to find them extremely helpful… It is fascinating to be reminded in this book of how much research in schizophrenia has expanded over the last decades. By bringing together a lot of this research and generating new ideas, this book is sure to add to further major developments in our ideas about schizophrenia." - Tania M. Lincoln, Journal of Psychosomatic Research, Vol. 68, 2010
1. Overview of Schizophrenia
2. Biological Contributions
3. A Cognitive Conceptualization of Delusions
4. A Cognitive Conceptualization of Auditory Hallucinations
5. A Cognitive Conceptualization of Negative Symptoms
6. A Cognitive Conceptualization of Formal Thought Disorder
7. Assessment
8. Engagement and Fostering the Therapeutic Relationship
9. Cognitive Assessment and Therapy of Delusions
10. Cognitive Assessment and Therapy of Auditory Hallucinations
11. Cognitive Assessment and Therapy of Negative Symptoms
12. Cognitive Assessment and Therapy of Formal Thought Disorder
13. Cognitive Therapy and Pharmacotherapy
14. An Integrative Cognitive Model of Schizophrenia
A. Beck Cognitive Insight Scale (BCIS)
B. Scoring and Interpretation of the Beck Cognitive Insight Scale (BCIS)
C. Suggested Outline for Initial Psychological/Psychiatric Evaluation
D. Cognitive Assessment of Psychosis Inventory (CAPI)
E. Cognitive Triads for Delusional Beliefs
F. Cognitive Distortions Seen in Patients with Psychosis
G. Cognitive Distortions Specific to Psychosis
H. Thought Disorder Rating Scale (THORATS)
Aaron T. Beck, MD, is the founder of cognitive therapy, University Professor Emeritus of Psychiatry at the University of Pennsylvania, and President Emeritus of the Beck Institute for Cognitive Behavior Therapy. Dr. Beck is the recipient of numerous awards, including the Albert Lasker Clinical Medical Research Award, the American Psychological Association (APA) Lifetime Achievement Award, the American Psychiatric Association Distinguished Service Award, the Robert J. and Claire Pasarow Foundation Award for Research in Neuropsychiatry, and the Institute of Medicine's Sarnat International Prize in Mental Health and Gustav O. Lienhard Award.
Neil A. Rector, PhD, is Director of Research, Department of Psychiatry, Sunnybrook Health Sciences Centre, Toronto, and Associate Professor of Psychiatry, University of Toronto. He is a Founding Fellow of the Academy of Cognitive Therapy and an editorial board member of several cognitive therapy journals, and conducts research on cognitive mechanisms and cognitive therapy treatments for psychiatric disorders. Dr. Rector has an active clinical practice and is also involved in training and supervision.
Neal Stolar, MD-PhD, is a Medical Director and Director of the Cognitive Therapy for the Treatment of Psychosis Special Project at Project Transition in the Philadelphia area; a psychiatric consultant for Creative Health Services and Penn Behavioral Health; a researcher at the University of Pennsylvania's Psychopathology Research Unit and Schizophrenia Research Center; and in private practice. Dr. Stolar is a Founding Fellow of the Academy of Cognitive Therapy. He has lectured internationally on cognitive therapy of schizophrenia.
Paul Grant, PhD, is Director of Schizophrenia Research and a Fellow in the Psychopathology Research Unit, Department of Psychiatry, University of Pennsylvania. Dr. Grant's research interests include cognitive psychopathological models of positive and negative symptoms as well as cognitive therapy of schizophrenia. He is the author of several journal articles and book chapters.
Name: Schizophrenia: Cognitive Theory, Research, and Therapy (Hardback) – Guilford Press
Description: By Aaron T. Beck, Neil A. Rector, Neal Stolar, Paul Grant. Aaron T. Beck: Winner of the Lifetime Achievement Award from the National Nursing Centers Consortium! From Aaron T. Beck and colleagues, this is the definitive work on the cognitive model of schizophrenia and its treatment. The volume integrates...
Categories: Schizophrenia & Other Psychotic Disorders in Adults, Cognitive Behavior Therapy, Psychotherapy


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text:
An African Solution
One afternoon in the fall of 2005, I was sitting at an outdoor cafe along a pleasant tree-lined street in Kampala, the capital of Uganda, flipping through the local newspaper, when the sight of an old friend's face stopped me cold. I'd lived in Uganda for two years in the early part of the decade, but I'd been gone for a while, and I'd been wondering what had become of him, an attorney in his 50s. I'd known him as an insightful and opinionated man. When we'd last met, many months before, we'd talked about his country's contentious democracy and his hopes for a new project he'd started, a legal fund to assist the victims of Uganda's past dictators. Now I saw my friend's distinguished face at the center of a black-bordered newspaper announcement, above a quote from Thomas Paine and the legend: "Loved and Remembered By Your Entire Family."
It had just started to rain, and Ali, my regular newspaper hawker, sat down at the table to wait out the storm beneath the cover of the cafe's awning. Ali had known the lawyer too. I pointed to the death notice. "Oh, yes, it was very sad," Ali said. "He was sick."
I understood what Ali was trying to tell me. In Uganda, you heard it all the time. When the foreign minister took ill and died, the local journalists whispered, "He was sick." When my neighbor, an economics professor, started acting strangely, hiring a witch doctor to make him potions, his nephew confided, "Uncle is sick." When my former housekeeper, a shy young born-again woman, began wasting away before my eyes, anyone could tell she was sick. I helped her buy medicine, but she was dead by Christmastime. The word "sick" is a euphemism Ugandans use when they want to say "AIDS." About 91,000 Ugandans died of the disease in 2005, the last year for which data are available, and estimates say a million people there are infected with HIV, the virus that causes it. In the United States, a country with ten times the population of Uganda, AIDS kills roughly one-sixth as many people each year.
As an American who grew up in the 1980s, I remember a time when this was supposed to be our future, not just Africa's. Back then, in the first years after AIDS burst out of the bathhouses of New York and San Francisco, a sense of terror gripped this country. Rock Hudson died, the Surgeon General issued grave warnings and a generation of gym teachers were issued dildos and condoms and pressed into service as safe-sex educators. Today those fears seem quaint, like the cold war-era films where students were instructed to take cover from nuclear attacks under their desks. Predictions that the disease would spread widely among heterosexuals in the United States have so far proved mercifully wrong. Antiretroviral drugs have turned HIV into a manageable--though still incurable--condition. More than fifteen years after announcing his HIV diagnosis, Magic Johnson is developing real estate and looks a lot healthier than Larry Bird.
For all our worrying, the "HIV rate in the United States never exceeded one percent," Helen Epstein writes in her new book, The Invisible Cure. "At first, some UN officials predicted that HIV would spread rapidly in the general population of Asia and eastern Europe, but the virus has been present in these regions for decades and such extensive spread has never occurred." Sub-Saharan Africa is a different story. In some countries there, well over 30 percent of adults younger than 50 are thought to be infected with HIV. To appreciate the scale of the epidemiological disaster, consider this: Heart disease, the leading cause of death in the United States, killed some 650,000 Americans in 2004. If AIDS had hit this country as hard as it has Zimbabwe or Botswana, 3-4 million Americans would be dying of AIDS every year.
This is an immense crisis, and the developed world, to its credit, has roused its conscience. Bono, Madonna and Oprah have lent their famous monomials to initiatives meant to halt the disease's spread and soothe its consequences. Warren Buffett and Bill Gates have pledged their fortunes to the search for a vaccine and other vital research. Bill Clinton has made the continent's AIDS epidemic a focus of his post-presidential philanthropy. President Bush, not to be outdone, has promised $15 billion to fight AIDS in Africa, an initiative that for all its many weaknesses does represent "the biggest international health intervention ever attempted," journalist Stephanie Nolen writes in her book 28: Stories of AIDS in Africa. Yet for all these worthy efforts, the disease kills an estimated 5,500 Africans a day. Though Africa is the poorest continent, and certainly the least healthy one, its uncommon vulnerability to AIDS can't simply be explained by lack of wealth or access to medicine. Indeed, one lesson a reader takes away from the two books under review is that the epidemic is egalitarian: It kills the children of African farmers, businessmen and presidents alike.
In 1987, at the most panicked juncture of America's AIDS epidemic, journalist Randy Shilts published And the Band Played On, the finest piece of journalism ever written about this--and maybe any--disease. To date, no book on the African epidemic has managed to capture it so masterfully. In part, that's because most of them have been written by outsiders who can scarcely aspire to understand a foreign continent the way Shilts, one of America's first openly gay reporters, knew Castro Street. But the early AIDS epidemic also lends itself to a very traditional kind of narrative: It's a detective story in which doctors, scientists and gay rights activists scramble to identify and stop a killer. In their books on Africa, Epstein and Nolen must describe a far murkier state of affairs. Their contribution is to ask: Why is AIDS so difficult to stop in Africa, and why is our society, the richest and most technologically sophisticated in the world, unable to save Africans as we have ourselves? The story makes grim reading; it's a mystery to which there may be no solution.
Over the years, many medical researchers have tried to solve this deadly conundrum. Some point to biology, some to behavior and some to just plain bad luck. The inquiry, however, has been hindered by the nature of the disease. "AIDS is not an event, or a series of them; it's a mirror held up to the cultures and societies we build," Nolen writes in her introduction. "The pandemic, and how we respond to it, forces us to confront the tricky issues of sex and drugs and inequity." Moreover, in Africa it has required the international public health community--a group that's largely European and American, and therefore white--to address the sexuality of black people, an issue fraught with racial and colonial overtones. Some African leaders, notably South Africa's President Thabo Mbeki, are so sensitive to seeing their people stereotyped as lustful savages that they've given a platform to fringe scientists who deny that AIDS is sexually transmitted. The public health community, on the other hand, sometimes overcompensates, policing unconventional thoughts about the disease's origin and spread with the vigor of Soviet-era commissars. Writers who run afoul of this orthodoxy risk vituperative attacks. This is why I suspect the great AIDS book yet to come will be written by an African, and will probably be a novel, perhaps a satirical one.


text: Pat Williams is going to return to the Minnesota Vikings but it will be only for one day. The nose tackle, who hasn't played since the 2010 season, will re-sign with the Vikings on Thursday so he can retire as a member of the organization. General manager Rick Spielman made the announcement about Williams before taking questions at his pre-draft press conference on Tuesday. Williams will be released on Friday.