text:
Challenge your friends in Tic Tac Toe 3D multiplayer or try to beat the smart artificial intelligence in single player mode.
Enjoy the ultimate Tic Tac Toe experience - from the classical 3x3 Tic Tac Toe board to expert 4x4x4 3D - Tic Tac Toe 3D Free is a great way to spend time, no matter if you are waiting for a meeting, standing in line or spending time with the kids.
Get Tic Tac Toe 3D Free now and let the fun begin! :)
Just like chess, checkers and sudoku, this game is a must have in your collection of brain games.
Tic Tac Toe 3D Free features:
* classic Tic Tac Toe 2D board: 3x3
* advanced Tic Tac Toe 3D board: 3x3x3
* expert Tic Tac Toe 3D board: 4x4x4
Opponent options:
* player vs Android (player starts)
* player vs Android (Android starts)
* player vs player
Difficulty levels:
* dummy
* normal
* mastermind (caution: REALLY hard to beat)
Multiple themes in HD quality:
* Classical
* Nature
* Space
* Christmas
* Halloween
* Ocean
Tic Tac Toe 3D Free enhancements to the classical Tic Tac Toe game:
Tic Tac Toe 3D Free extends the basic Tic Tac Toe rules by adding an entire new game dimension - Tic Tac Toe 3D Free is really 3D!! The classical 3x3 2D game board is also supported, but two additional 3D Tic Tac Toe game boards are added - advanced 3x3x3 Tic Tac Toe board and expert 4x4x4 Tic Tac Toe board for the ultimate Tic Tac Toe game experience! Tic Tac Toe is challenging not just for kids now, the 3D extension is challenging even the most skilled Tic Tac Toe experts. The rules are like in the basic Tic Tac Toe game: make 3 marks in a row (or 4 marks in the expert 4x4x4 Tic Tac Toe board) in order to win and both Tic Tac Toe players take turns one after another. The player can also choose between 3 different Tic Tac Toe AI difficulty settings, which changes the Tic Tac Toe game experience a lot.
Tic Tac Toe game strategy:
* Win: If the player has two in a row, he or she can place a third to get three tic tac toe game marks in a row.
* Block: If the [opponent] has two in a row, the player must play the third himself or herself to block them.
* Fork: Creation of an opportunity where the player has two threats to win (two non-blocked lines of two tic tac toe marks).
* Blocking an opponent's tic tac toe fork:
** Option 1: The player should create two in a row to force the opponent into defending, as long as it doesn't result in them creating a tic tac toe fork. For example, if "X" has a corner, "O" has the center, and "X" has the opposite corner as well, "O" must not play a corner in order to win. (Playing a corner in this scenario creates a tic tac toe fork for "X" to win.)
** Option 2: If there is a configuration where the opponent can make a Tic Tac Toe fork, the player should block that fork.
* Center: A player marks the center of the tic tac toe board. (If it is the first move of the game, playing on a corner gives "O" more opportunities to make a mistake and may therefore be the better choice; however, it makes no difference between perfect players.)
* Opposite corner: If the opponent is in the corner of the Tic Tac Toe board, the player plays the opposite corner.
* Empty corner: The player plays in a tic tac toe corner square.
* Empty side: The player plays in a middle square on any of the 4 sides of the Tic Tac Toe board.
What's New
Tic Tac Toe 3D!
Tic Tac Toe Pro
You can play Tic Tac Toe against Android (with easy, medium or high difficulty level) or against friends in several difficulty level boards - from the classical 3x3 game up to the hardest 4x4x4 game Tic Tac Toe Pro never gets boring. You can also play Gomoku style with 5 in a row for a win (custom game). And now you can play with hidden squares to make the game even more challenging!
You can also learn to play with Tic Tac Toe Pro using the hint functionality so it teaches you by giving you a suggestion for your next move.
Tic Tac Toe Pro supports multiplayer (up to 3 players, including as many Android AI players as you want). You can also create your own custom game board to add a new dimension to the game (just be aware that the larger the board is is the longer the game takes to initialize - it is not broken or frozen)! And if you're ever stuck you can ask for suggested moves! And you can take a screenshot so you can share your humiliating victory/defeat with your friends or just the crazy board you just came up with!
This is the fourth app from the aimlesscreativity project, trying to put some free time to good use!
Please to go to http://www.aimlesscreativity.com and add your comments and suggestions there so that we can improve our apps for you.
Tic Tac Toe Pro 0.4.2
- added support for spanish in the app
Tic Tac Toe Pro 0.4.1
- latest android device users can now use the menu (hint, highlight and screenshot functionality)
Tic Tac Toe Pro 0.4.0
- the last move can now be shown permanently in white (menu option inside the game toggles the functionality on/off)
- added randomly hidden squares option (up to 30% of the playing area)
- although the win detection was correct, there was a bug when showing the winning combination which is now solved (could be the reason for some of the bug reports we got)
Tic Tac Toe Pro 0.3.1
- small bug corrections
Tic Tac Toe Pro 0.3.0
- another big upgrade now with the possibility of playing 5 in a row for a win (gomoku) but no proper AI support for this yet
- added support for portuguese in the app itself
- performance optimisations
- bug corrections
Tic Tac Toe Pro 0.2.0
- major upgrade with a new feature: user defined custom board
- some adjustments to the AI algorithms (now playing much more naturally)
- some minor bugs solved
Tic Tac Toe Pro 0.1.3
- simplified some user interaction
- perfected the 4x4x4 AI algorithm
- added easy, medium and hard difficulty levels
- solved a couple of small bugs
Tic Tac Toe Pro 0.1.2
- small bug correction
- allowed installation in the sdcard
- added rating prompt
Tic Tac Toe Pro 0.1.1
- added the possibility to do a screenshot when in the game mode (saved to the sdcard)
- improved the user interface (for easier configuration)
- added specific support for xhdpi screens (tablets)
Tic Tac Toe Pro 0.1.0
- first publication
Tic Tac Toe LightGlow
* The application uses STORAGE PERMISSION to save game score on external / internal memory and your game settings only!
Tic Tac Toe
you can play with another players in the world. challenge them and detect your ability and power in the world and be one of top players. also you can play with CPU that have four levels which are easy, medium, hard and expert also you can play with your friends in the same device.
note iwe used READ PHONE STATE AND IDENTITY permission just to read your country code.
This incredibly popular game is also known as Noughts and Crosses (Naughts and Crosses), TicTacToe, Tick tack toe, X and O (Xs and Os), OXO, Tic-tac-toe or Tit-tat-toe.
In Tic Tac Toe, two players take turns marking the spaces in a 3×3 grid with X and O marks. The player who succeeds in placing three respective marks in a vertical, horizontal or diagonal row wins the game.
Tic Tac Toe is a simple but fun game to exercise your brain. Whether you're spending time with kids or standing in line, Tic Tac Toe is a great way to pass the time. Let the fun begin!
Tic Tac Toe supports one player and two players gameplay.
Have fun playing against your Android device (AI opponent) in single player mode, or challenge your friends and see who's the best TicTacToe player in the 2 players mode.
Tic Tac Toe features additional grid sizes for an even greater challenge. In addition to the classic 3x3 Tic Tac Toe grid, 5x5, 7x7 and 9x9 grids are also available. The larger the grid, the bigger the challenge!
Stop wasting paper. Download this game now and play Tic Tac Toe on your Android device for free!
Game Features:
- 1 Player and 2 Players modes
- 4 different grid sizes: 3x3, 5x5, 7x7, 9x9
- Play the classic Tic Tac Toe on a 3x3 grid...
- ...or try a completely new challenge on one of the larger grids!
- Place 3 marks in a row to win the classic Tic Tac Toe game on a 3x3 grid
- Place 4 marks in a row to win on the 5x5 grid
- Place 5 marks in a row to win the game on the massive 7x7 or 9x9 TicTacToe grids
- Choose from multiple X and O marks and background colors to customize your game
- Simple touchscreen interface
- User stats against each grid size
- Superb Graphics
- Fully optimized for both Android phones and tablets
Tic Tac Toe for Android is one of the top free apps because you get exactly what you want - a classic game of Tic-Tac-Toe (Noughts or Crosses).
What are you waiting for?
Download Tic Tac Toe and challenge your friends now!
Tic Tac Toe Big
Don't waste your time, start to train your brain in any age!
Tic Tac Toe is a classic puzzle game also known as noughts crosses or xo. You can download Tic Tac Toe for Android absolutely for free.
Classic XO board 3 x 3.
Big Naughts Crosses board 6 x 6 where 4 in a line wins.
Big Noughts Crosses board 8 x 8 where 5 in a line wins.
Multiplayer xo mode.
TIC TAC TOE for kids FREE
Translated in 35 languages, including English.
Tic tac toe is also known as Oxo, three in a row, 3 in a row.
Tic Tac Toe
* Online game play. Challenge your friends or a random person across the world.
* Achievements
* Leaderboards
* Game statistics
* AI with 4 levels of difficulty (easy, medium, hard and expert)
* Ability to switch between single and multiplayer player game modes.
* Ability to switch between different board sizes (3x3, 6x6, 8x8, 10x10)
* On boards bigger than 3x3, player should put 5 marks in a horizontal, vertical, or diagonal row to win the game. Also known as "Gomoku" or "5 in a row" game.
* Game board themes (Green, Gray, White, Orange)
* Vibration on 2 players game mode
* Ability to select who goes first - X or O
Tic-tac-toe (or Noughts and crosses, Xs and Os) rules:
Tic-tac-toe is a game for two players, X and O, who take turns marking the spaces in a 3×3 grid. The player who succeeds in placing three respective marks in a horizontal, vertical, or diagonal row wins the game. If the grid is full and there is no winner, the game ends in a draw.
Game FAQ: http://vmsoft-bg.com/?page_id=631
Game page at VMSoft web site: http://vmsoft-bg.com/?page_id=138
Like us on Facebook (https://www.facebook.com/vmsoftbg)
Follow us on Twitter (https://twitter.com/vmsoft_mobile)
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Tic Tac Toe
This game provides few interesting features than classic Tic Tac Toe game.
* Changeable paper style
* Changeable sign color
* Playing vs Tic Tac Toe Droid
* Playing vs other player
Paper styles:
* Cloud (NEW)
* Android
* Pinky
* Old HQ Papirus
* Cubed White
* Retro Yellow
* Classic White
Supported screens:
* 240 x 320
* 320 x 480
* 480 x 800
* 480 x 854
* Choosing new sheet during playing counts as loosing
* for Easy level - choose X-sign
* for Hard level - choose O-sign
* Win 5 times in row for megawin
Thanks for downloading this Tic Tac Toe game.
by g6Solutions - Android Games and Applications
basic and free.
XOks, Nuller og Krydser, Nullen und Kreuze, Tic-Tac-Toe, Bondesjakk, Ristinolla, Luffarschack, Kolko i krzyzyk, Morpion.
Tic Tac Toe Multiplayer
Free download and easy to play !
+++ Features +++
* Singel player mode, with three different difficulty levels
* Two player mode, to play against some one else on the same Android device
* Online Mode, to play against some one else any where on the world
The popular Tic Tac Toe Multiplayer Game. Install the App now & play for free!
Gomoku (Tic Tac Toe)
There are two versions of the game on the field 3x3 called Tic-Tac-Toe and the game on the big field in the cell, where it is necessary to put five in a row (Gomoku).
In this program are presented both variants of the game. Single player and multiplayer
You can play with Android, or together with a friend.
When playing with Android, you can choose from three levels of difficulty.
Game five in a row is available in two versions - the field 10x15 (for mobile phones)
or 16х24 (tablets)
Tic Tac Toe HD
Save paper, pencils and your time – play Tic Tac Toe on your Android device. Kids and people of all ages love playing Tic Tac Toe app! Try it for yourself and you will love it!
Tic Tac Toe app offers:
- single and two player mode – play against Android or against another human
- 4 different levels in single player mode; easy, medium, hard, expert
- game statistics
- simple design that looks great on all android devices and display sizes, including tablets
- small size, less then 1MB!
- new game starts automatically after the previous one ends for more fun and faster playing
- ultrafast response times of Android player
- hours of fun for you, your kids, friends and relatives
- perfect for wasting time while on the way to school or work
- takes less than 1min to finish the game so perfect game for those who do not have much free time
- kids love it and keeps them occupied for hours!
Tic-Tac-Toe originates back to ancient Egypt and is one of the oldest games known to men.
Tic Tac Toe can be also called Tic-tac-toe, TicTacToe, TTT, noughts and crosses, X's and O's and X and 0 or:
- Tick-tack-toe, tic-tac-toe, tick-tat-toe, or tit-tat-toe (USA, Canada)
- Noughts and crosses or Naughts and crosses (Great Britain, Republic of Ireland, Australia, New Zealand, South Africa)
- Exy-Ozys, Xsie-Osies (verbal name only) (Northern Ireland)
- Xs and Os (Egypt, Republic of Ireland, Canada, Scotland, Zimbabwe)
- X and O (India)
- O-X (Mauritius)
Our mission at Classic Games is to bring the best classic, timeless games to Android devices, for free, with the best design, highest quality of professional programming, smallest size and much much more in order to ensure the best playing experience and endless hours of fun playing alone or with your friends, relatives and loved ones.
Please send us an email telling us about games you miss playing, the ones you played for days when you were a kid and we will bring them back to life for your Android device.
Tic Tac Toe Free
Put away your pencil and paper, because now you have Tic Tac Toe on your mobile! Nice design and smart AI will not let you get bored. Download Tic Tac Toe on your phone right now and start play!
You can play with AI and with real player (2-player mode).
Game automaticly saves statistics data win/lose/draw on your phone. You can see your statistics in any time!
Chalk Tic Tac Toe Classic Free
More from developer
Gravity Space Simulator Pro 3D
There is no goal, other than to have fun by playing around with suns, planets and meteors, observing the gravity forces between them and building up entire solar systems.
Live Wallpaper mode allows you to view and enjoy your saved solar systems as an interactive Live Wallpaper! What would you like to have more? 3D? Also available!
Suggestions and feature requests you can send to the developer email below - your feedback is always welcome!
* Build complete solar systems with sun, orbiting planets, moons, asteroids and even dust clouds
* Save your systems locally or publish them online
* Promote your own creations in the social media
* View saved solar systems from others and if you like it - you can save it locally and add it to your live wallpaper!
* Unlimited simulation area! The gravitational interactions continue to work for all planets, no matter if currently displayed or not
* Live Wallpaper mode for even more fun! Use your own favorite systems as a beautiful and free Live Wallpaper.
* 3D view of each and every system!
* Accelerometer support for 3D perspective update
* Real physics simulation with pure gravitational interactions between the planets
* Precise N-body physics gravity algorithm!
* Full help for each and every option available in the game
* Adjustable 3D view with perspective and configurable settings
* Beautiful real space backgrounds for both the Space Simulator and the Live Wallpaper. You can choose between no background, several real space wallpapers or choose your own background from your gallery.
* Realistic planet collisions produce collision shatter or whole new planets
* Random or consecutive mode for the Live Wallpaper display
* Planet color, size and gravity depend on planet mass, several predefined planet types available
* Add whole dust cloud at once and observe the interactions between hundreds of randomly placed particles
* Add particles in orbit of existing planet
* Create one or more planetary rings with dust clouds
* Several options to remove particles: remove a single particle by selecting it, remove all particles at once or remove just the particles, that are not visible at the moment
* Zoom in or out, freely move the visible area as desired
* Option to zoom to all planets, no matter where they are in space
* Option to center to the sun or planet with the largest mass
* Option to minimize planetary drifts, very useful for creating static systems, that do not drift away from the visible area
* Enable visible orbital traces for all planets and observe the amazing patterns build by the gravity forces
* Adjust the space system speed as you like it most
* Take a screenshot of the solar system and find it directly in your gallery
* Save and load of solar systems. Saved systems store all current settings (gravity strength, animation speed, orbital traces, 3D angle, etc.) and use them in the Live Wallpaper mode.
* Now completely free for download and free to play
* Use the Advanced setting dialog to:
** configure the gravity force strength
** enable or disable vibration when planets collide
** enable or disable visual collision flashes
** enable or disable 3D textures for the planets
** enable or disable 3D shadows for the planets
** adjust dust cloud size
** adjust Live Wallpaper update time - can be individually set for each and every saved solar system!
** set Live Wallpaper background
** set the hay how particles are launched - by sweeping in the launch direction, or by sweeping backwards in a "slingshot" like style
** configure preferred menus location - up or down
** turn on or off the background music
** and much more!
* Pause the space simulation any time or resume from just where you were
Explore real gravitational patterns - now right on your fingertips and in 3D!
Mastermind Code Breaker Free
Addictive brain teaser, Mastermind Code Breaker offers three different play modes:
- practice in solo mode
- challenge your friends in multiplayer
- face the power of the mastermind Android
Goal is to guess the opponent's secret code, based solely on information how many numbers in the guess match partially (wrong position) or exactly (correct position).
The ultimate goal: can you beat Android?
Keywords: code, break, crack, hack, mastermind, top games, Top Spiele, Rätsel, Puzzle, best, free games, kostenlose Spiele, logic, Logik, HD
Easy Words Trainer Pro
Eager to quickly learn new words?
This is the way to do it!
"An excellent app" - Editor's Choice from DroidAppOfTheDay.com
Add exactly the words you want to learn. No predefined dictionaries or tons of useless phrases!
Easy Words Trainer Pro allows you to select interactively the right words from a number of choices or input the exact phrase in advanced mode.
As easy as this!
Five tiers adaptive algorithm determines how often a flashcard is displayed, making sure that you are always focused on the new or mistaken words and never bore out with well known phrases. Easily tracked progress. Lots of customization options.
Never loose your flashcards again! Practice in a friendly, fun and efficient environment! Give it a try and you will see the progress right away!
Easy Words Trainer Pro features:
* Adaptive algorithm ensures most effective flashcards practice
* Text-To-Speech integration for the foreign language - now you can also hear the words with the right pronunciation
* You can define own dictionaries and easy switch between them - practice as many languages as you want!
* Possibility to switch the practice mode - view flashcard in own or in the foreign language
* Easy mode - choose the correct word among multiple options
* Advanced mode - write the exact phrase
* Detailed statistics
* Flashcards editor
* Flashcards browser
* Fully customizable
* Customizable text size
* Lots of beautiful HD background themes
If you like Easy Words Trainer Pro, please leave a comment, all feedback is taken into consideration.
Keywords: learn, practice, foreign, word, words, language, top games, logic, dictionary, flashcard, flashcards, deck, education, learning, Top Spiele, best, free games, kostenlose Spiele, Text To Speech


text:
Human Appropriation of Net Primary Productivity (HANPP)Follow Us: Follow Us on Facebook | Share: Twitter Delicious Digg Facebook
Global Patterns of HANPP, v1 (1995)
- Data:
- View Recommended Citation(s)
- Recommended Citation(s)*:
Imhoff, M.L., L. Bounoua, T. Ricketts, C. Loucks, R. Harriss, and W.T. Lawrence. 2004. HANPP Collection: Global Patterns in Human Appropriation of Net Primary Productivity (HANPP). Palisades, NY: NASA Socioeconomic Data and Applications Center (SEDAC). http://dx.doi.org/10.7927/H44Q7RWV. Accessed DAY MONTH YEAR.
ENW (EndNote & RefWorks)†
RIS (Others)
Imhoff, M. L., and L. Bounoua. 2006. Exploring Global Patterns of Net Primary Production Carbon Supply and Demand Using Satellite Observations and Statistical Data. Journal of Geophysical Research 111, D22S12. http://dx.doi.org/10.1029/2006JD007377.
ENW (EndNote & RefWorks)†
RIS (Others)
* When authors make use of data they should cite both the data set and the journal article of record, if available. Such a practice gives credit to data set producers and advances principles of transparency and reproducibility.
† For EndNote users, please check the Research Note field for issues with importing authors that are organizations when using the ENW file format.
- Raster GRID (587 KB, zip file)
- Compressed GeoTIFF (585 KB, zip file)

subset: commoncrawl


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Originally written on Fox Sports South | Last updated 11/7/12
ATLANTA (AP) -- Kyle Korver scored eight straight points in a late 18-0 run for Atlanta and the Hawks, who trailed by 14 points early in the fourth quarter, beat the Indiana Pacers 89-86 on Wednesday night. Indiana led 83-69 before Atlanta started the comeback. Korver hit back-to-back 3-pointers and added another jumper, cutting the lead to 83-82. Korver then missed another jumper but Josh Smith grabbed the rebound and passed to Jeff Teague, who hit a 3-pointer with 1:04 remaining to give Atlanta an 85-83 lead. Teague added another basket to cap the 18-0 run. Lance Stephenson ended Indiana's drought by hitting a 3-pointer with 21 seconds remaining, cutting Atlanta's lead to one point. Lou Williams answered with a quick basket for the Hawks. Paul George missed a last-second 3-pointer for Indiana. David West and George Hill each scored 20 for the Pacers. The Pacers announced earlier Wednesday that forward Danny Granger is expected to miss up to three months after receiving an in...
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ACL Hearing and Balance has been serving the Baton Rouge community for nearly 25 years. Our experienced audiologists educate our customers about communication disorders and provide them with options to help improve their hearing. We provide compassionate care to ensure our customers experience improved communication, hearing and quality of life. Visit one of our two area locations today and let our caring staff work with you to improve your hearing.
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Willie Clancy Summer School, Miltown Malbay
04 July 2015 - 12 July 2015
Miltown Malbay
Learn of the traditional culture, arts, language and literature that County Clare is renowned for during this weeklong exposition. The festival is held in memory of the famous local piper Willie Clancy.
Carrigaholt Currach Racing
05 July 2015
Enjoy the competition of local currach crews battling out to become Carrigaholt champions. Take in local pubs and award winning restaurants. Relax in one of the local bed and breakfasts.
Summer Craft Fair & Plant Sale
05 July 2015
12:00 - 17:00
Vandeleur Walled Garden and Centre, Killimer Road, Kilrush, Co Clare
Celebrate Summer with us and join us for our Summer Art and Craft Fair and Plant sale at the Vandeleur Walled Garden. We offer 10% discount on all plants and the head gardener will be on hand to provide information and answer any questions.
Nicola Henley Specialist Studio 5 Day Course
08 July 2015 - 12 July 2015
Courses take place in Nicola's studio, part of a converted 18th century farmhouse, set in the idyllic rural landscape of County Clare, Ireland. A couple of hours drive from Dublin, and not far from Shannon airport, this is an area of great natural beauty, surrounded by mountains and lakes and just an hour from the Atlantic Coast and the unique Burren landscape. It is an area renowned for it's fishing, hill walking, inland water cruising and traditional music, offering a wide range of e...
Loop Head Gathering
10 July 2015 - 19 July 2015
Traditional Music Weekend with Family Events for all the family. Traditional Music and Dance each evening led by Emigrant Musicians from our area with a welcome for all musicians. Football Tournaments, Tug of War, Exhibition Hurling & Football Skills, Farming Tasks, Comedy events which vary each year from Sexiest Farmer Competition - Catch a Greasy Pig etc. Traditional music Mass.


text:
LMFAO Says 'We Came Here to Party' Inspired by Republican Presidential Candidate Mitt Romney (Really)
Original shufflers.
If you ask us Republican presidential candidate Mitt Romney would be the last person to inspire a dance-floor anthem.
After all, his biggest claim to fame so far as hopefuls vie for the GOP nomination is being a steady rocking, under-the-radar, cardboard cutout candidate who will probably get the nod by way of not making a gaffe and/or by failing to shake things up.
No, we'd much rather hear tunes inspired by Herman Cain (who seems to repeatedly bring the pain) or the foot-in-mouth master Rick Perry. And surely Michele Bachmann has inspired a love song or two, what with those big, hungry eyes.
But, no, Romney, strangely enough, is the inspiration for a jam by LMFAO, the L.A.-based kings of the club hit (see "Party Rock Anthem").
"We Came to Party" (as in "we didn't come here to fight") is based on the duo's near-violent (or not) run-in with Romney on a flight from Vancouver to L.A. last year, the band admitted recently.
The pair accused Romney of putting a "condor grip" on LMFAO's Sky Blu after he failed to put his seat up per the ex-governor's request.
Mitt's the shit.
For his part Romney's camp said the candidate was "physically threatened" and that "Romney did not retaliate, but instead allowed the airline crew to respond to the incident."
Ah, sounds like the makings of a harmonic, velvet-rope banger to us.
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What teams risk in a lockout: Atlantic Division
Talk of losing an entire season is a bit ridiculous to us. There's just way too much at stake. Money, momentum, fan support, money, loyalty, money -- it's just hard to imagine losing any games much less a whole season.
But it's a possibility. And with all this hardline talk going on, it seems like neither the players nor the owners are wanting to budge. There's incentive for teams to get a deal done and not just for the money, but because a year without basketball and more importantly, basketball operations, could greatly affect each and every NBA franchise. We continue with the Atlantic Division.
Boston Celtics
The Celtics have already started keeping an eye on the future past this core. Their trade of Kendrick Perkins for Jeff Green and the Clippers' draft pick were both aimed at the future. In 2012-2013, the Celtics have less than $30 million comitted. But their best shot at a title is now. Losing 2011-2012 ends the Big 3 era in Boston. Kevin Garnett and Ray Allen's contracts would expire just as their ability to anchor a championship team also goes the way of the dodo. Losing next season means they wind up with a single championship for all that money invested, all that excitement created.
On top of that, no city needs the current structure to hold as much as Boston. The ability to outspend the small markets under a flex-cap, using its big market status combined with its superiority as a historical powerhouse are both tied to the current luxury-tax system. Savvy spending, reasonable contracts, creative maneuvers? Does any of that sound like the team whose current core is the product of Kevin McHale pitching his old team a favor?
New Jersey Nets
Mikhail Prokhorov did not get into this business to lose an entire season, the last he has Deron Williams under contract before an extension he hopes to sign him to, and then begin to build a contender under a system which negates every advantage moving his team to Brooklyn provides. But that's the reality that faces the Russian mogul.
Deron Williams is the big key for the Nets. They sent a fortune in the trade for Williams, with the understanding they would convince him of their grand vision and build around him on his next contract. It was a gamble. But they need the 2011-2012 season to convince Williams that the plan works, that the vision is in place, that they can succeed as the team Williams wants to commit to. Without the 11-12 season, Williams will end up entering free agency with his only time as a Net filled with failure. He may wind up with more wins with his team in Turkey than he won with New Jersey.
From there, Prokhorov would actually be better suited to a system that allows for overspending. If small market teams succeed under the new CBA, his advantage is leveraged. And in such a scenario, New York's power would be amplified within the market. If you're getting paid the same amount regardless, going to the team with the most cache is the best idea.
New York Knicks
Speaking of the Knicks, they have quite a bit to lose in this scenario. A harsher cap drives up the likelihood they won't be able to build effectively around Carmelo Anthony and Amar'e Stoudemire, if at all. They're already struggling to fill in the gaps (as Donnie Walsh put it in his conference call after stepping down), with a lower spending ceiling that job only gets more difficult. Dolan has failed to succeed when he's broken the bank open. What happens when he can't spend his way out of a problem?
Bigger than that, however, are the risks of the actua lockout. Amar'e Stoudemire is an injury risk. Despite the fact that he's had no problems since microfracture surgery five years ago, scouts and execs are still hesitant about him. Stoudemire is talking about heading to Israel to play during the lockout. Any uninsured play could wind up wiping out time for Stoudemire which devastates the Knicks' prospects for contention. They need to have the stars available so build around, and another year to see what direction they need to go to build a complete team. Losing the season is a disaster.
Philadelphia 76ers
Hey, look! They could spend a whole year thinking more about whether to trade Andre Iguodala! They haven't really done enough of that so far.
The lockout could actually help the Sixers on two fronts. First, their attendance was terrible again last season despite making the playoffs. They need the kind of financial overhaul the lockout aims to create. Second, losing the 2011-2012 season means they lose out on a year where they are on the books to pay Elton Brand, Andre Iguodala, and Andres Nocioni (remember him?) over $37 million next season. They can probably do without that with a fanbase that still hasn't bought in.
Elton Brand has an early termination option for 2012-2013, but he is unlikely to exercise it. Instead, the Sixers will be hoping for the amnesty clause to allow them out from under that final year of Brand's contract.
If any team could use all of the ramifications of the lockout, it's the Sixers, big market or not.
Toronto Raptors
The Raptors won't be winning the title any time soon. Their huge contracts won't be moving off the books any time soon. Their fanbase is still angry over giving Andrea Bargnani his extension and the damage done by Chris Bosh's departure.
So pretty much the Raptors are fine with however the lockout works out. Lose the season, they get Jose Calderon into a contract year, and have more time to come up with inventive ways to ditch Andrea Bargnani, plus Jonas Valanciunas is available to come over from Europe. A new salary cap may mitigate the uphill climb they face with their market and location.
They're pretty much fine with however this shakes out.
Since: Dec 10, 2006
Posted on: July 10, 2011 3:17 pm
What teams risk in a lockout: Atlantic Divsion
I do think the Raptors are ready to part with Bargnani. He has not shown the similarities to Dirk that many had hoped and you can't fall back on him being a kid anymore. He is what- a four or five year veteran? Toronto has tried to make him a key component for years now: he will hit a few spectacular shots but overall his game has been a bust. If they had taken Aldridge instead, their recent history may have unfolded differently. Bosh was right on that one.
Dirk and Gasol are not exceptional athletes or rebounders but they do get it done. Bargnani just doesn't seem to have what it takes to play a well rounded game. He doesn't rebound, defend and rarely runs the court. Don't let the occasional flashy shot fool you: Bargnani should be a lot better than he is; but for whatever reason he isn't. A seven footer could and should be pulling down 7 RPG just by moving their feet and blocking out. Time for a fresh start.
AS for the Raptors I think a coach that will demand tough D will help. But another high draft pick next year and getting Calderon/ Bargnani off the books or traded are the next steps to rebuilding.
Since: Oct 11, 2006
Posted on: July 10, 2011 2:31 pm
What teams risk in a lockout: Atlantic Divsion
Adding on to that idea . . . I've always said that cutting the NBA season 25% or so, down to 60 games or less, would make the regular season far more interesting. It would never happen long-term since that would be fiscally insane for the NBA to shorten the season, but from a basketball standpoint it'd improve the games on the floor. And ideally it'd still be a long-ish season, just fewer games per week, perhaps 2-3 per team. Still . . . Maybe we'll get to see a glimpse of this better basketball fantasy? Each game would matter, and the teams would be physically able to go hard for 48 minutes. 82 games plus playoffs is a heavy grind even for these remarkable athletes. A shortened season would mean veteran teams like the Celtics and Dallas and SanAntonio would have a better shot. regular NBA season sucks anyway: Go Lockout!
Since: Mar 13, 2007
Posted on: July 10, 2011 1:19 pm
What teams risk in a lockout: Atlantic Divsion
you nailed this, im actually rooting for a lockout shortened or canceled season
because if the season is cut in half we get the celtic big 3 dominant as always in the begining of the season excpet because the season is shortened that will transition nicely into the playoffs
the season goes and passes with no games, the big 3 retire together the celtics then have nearly 80 million in sallerys to throw at the FA market to rebuild
either way
Since: Feb 10, 2007
Posted on: July 10, 2011 11:59 am
What teams risk in a lockout: Atlantic Divsion
Most teams would give anything to have "one championship" as the Celts had with this core group ... just look at Dallas. That said, the Celts very well could have had two with this group, save for some criminal refs in game 7 in 2009. Either way, they have been competitive and came through with a title ... so it's all good. As for McHale doing the Celts a favor ... you sound like an idiot. McHale was involved with the Garnett trade in which the T-Wolves got a boatload of talent back, including Al Jefferson who was a STUD and actually outperformed Garnett until he got injured ... so GET REAL and get your facts straight. If Garnett wanted out, McHale did as good a job for Minn as you could expect. Ray Allen came from Seattle, so McHale had nothing to do with that ... he was traded for Greene who was our first round pick at the time. BTW ... if any team needs this structure more, it's the Lakers .. look at all that money tied up in longer contracts .. the Celts structured their contracts very well, with or without this structure, allowing the Celts to rebuild over-night if they want to with the amount of $$$ coming off the books after next season. ARTICLE = FAIL ... do you homework next time buddy
Since: Apr 15, 2008
Posted on: July 10, 2011 9:28 am
What teams risk in a lockout: Atlantic Divsion
There is never any good commentary about the Toronto Raptors..These writers seem to forget is one of the biggest media markets in North America, they do well attendance wise win or lose as well.
The writer's & gossipers always seem to think Toronton want's to part with Andrei Bargani..why? Managment hasn't said this.When your a losing club, your willing to do anything , to make any deal that makes sense and improves your club.In saying that, I don't think he's on the trade block.He has a skill set not matched by many in the NBA and all Toronto needs to do is get a legitimate center to grab some boards.Andrei will never be a great defender or a great rebounder...It's no different than a Gasol or Nowitzki, you need to surround him with some guys who can bang down low.I love having a 7 footer who can take it to the net, hit a mid range to medium shot + the three..
I don't think any team would say "They're pretty much fine with however this shakes out." just because they happen to not be a playoff contender, a whole season lost is a whole season less that you have to promote the game, promote your franchise...Toronto was basketball crazy before The Raptors came to town, but the game has spread across the whole country, personally I don't want to see that stop..it has a good momentum , and we don't want to lose it.
Not even a mention of Demar Derozan?
Since: Sep 1, 2006
Posted on: July 9, 2011 9:43 pm
What teams risk in a lockout: Atlantic Divsion
Kind of a lazy analysis when it comes to my Raptors there Mr Moore.
Not sure what you were implying about the "uphill climb" they face because of their market and location? Toronto is actually one of the biggest markets in the NBA and has an entire country behind the team basically. Plus these days the Canadian dollar is trading better than the U.S. - so it's not like that's an issue anymore.
The Raps would also actually be way better off having the season play out simply because they suck so bad. Next year's draft is set to include some of the best talent we've seen in years, and the Raptors are almost certain to lose enough games to virtually guarantee themselves a top-3 pick.
If there's no season I don't know how that will play out (30 team lottery?) but any way you slice it doesn't seem to benefit the Raptors since they are likely to be even worse next season than they were last...


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$1.5-bn deal for light utility choppers uncertain
Top Stories
- Highest earners in 75% rural households earned below Rs 5K: SECC
- Ex-RAW chief's revelation: Congress seeks PM's apology for Gujarat riots
- Hema Malini's car accident: Victim's family upset with BJP MP
- Kandahar operation: BJP dismisses ex-RAW chief's claims of 'goof-up'
- Gujarat HC dismisses petition against PM Narendra Modi for filing defective affidavit
The much-anticipated $1.5-billion deal for 197 light utility helicopters is facing cancellation for the second time as the decision has been deferred by the Defence Acqusition Council (DAC) in the Ministry of Defence.
The MoD has been in the process of procuring 197 helicopters for the Indian Air Force and the Indian Army. According to sources, the MoD has now decided to delay the process as a result of deviations in the deal, coupled with the issue of the kickback allegations in the deal for 12 VVIP choppers.
The process to acquire these high altitude reconnaissance and surveillance helicopters worth $600 million was in the final stage.
While sources claimed that the decision on the deal will be taken later, which has been in work since July 2008 and delayed because of the bureaucratic process. However, industry watchers told Financial Express on condition of anonymity that the RfP for the 197 helicopters may even be scrapped.
French company Eurocopter's Fennec and Russian Kamov Ka-226T are participating in the tender for the supply of light utility helicopters to the two forces for replacing the fleet of vintage Cheetah/Chetak choppers procured in the 1970s, might lose out if the MoD decides against the deal. Italian company AgustaWestland was also a contender originally, but was eliminated on technical grounds.
As reported by Financial Express earlier, sources confirmed "both the Eurocopter's Fennec and its competitor, the Russian Kamov Ka-226T, have not completely met the specifications". However, a technical panel has studied the deviations and made certain recommendations to the MoD. The decisions made have not been accepted by the Defence Acquisition Council, said the sources.
The Indian Army has been trying to replace its fleet of the ageing Cheetah and Chetak helicopters for nearly a decade. In 2007, the tender for 197 helicopters floated in 2003, had reached a stage where the Eurocopter AS 550 Fennec had emerged as the winner.
... contd.


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Supplement Facts
Serving Size: 1 Capsule
Servings per Container: 100
|Amount Per Serving
|% Daily Value
|Valerian (Valeriana officinalis) (root)
|450 mg
| Proprietary Herbal Blend
Hops (Humulus lupulus) (flower), Passion Flower (Passiflora incarnate) (aerial), Lemon Balm (Melissa officinalis)
|100 mg
Other Ingredients: Gelatin, vegetable magnesium stearate.
If you are pregnant, nursing or taking any medications, consult your doctor before use. Discontinue use and consult your doctor if any adverse reactions occur. Excessive consumption may impair ability to drive a motor vehicle or operate heavy equipment. Not intended for use by persons under the age of 18.


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mĭrya (or mīra) is a Quenya word meaning "beautiful (of work of art only)" or "beautiful, lovely".[1]
[edit] Etymology
[edit] See also
[edit] References
- ↑ J.R.R. Tolkien, "Words, Phrases and Passages in Various Tongues in The Lord of the Rings: Eldarin Roots and Stems", in Parma Eldalamberon XVII (edited by Christopher Gilson) p. 165


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Free Knitting Pattern from CoatsCrafts.co.uk Knit Baby Booties6 upperstraps
August 13, 2012 in Knitting patterns
www.CoatsCrafts.co.uk step by step free knitting pattern from Erika Knight . She demonstrates step by step knitting help on each section. You can watch the videos and then knit the whole baby booties, or knit with the knitting help in stages. Knit Baby booties and upper strap from Erkia Knight's new book Natural Nursery Knits published by Quadrille and using Rowan Milk Cotton.
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text: (Dan Peters/KSOO) Mark Twain Lane Helps Keep Memories Alive By Beth Warden 3 weeks ago | 1140 KSOO-AM Sioux Falls City Council members heard from a 4th grader who wanted to honor her former school that closed at the end of the school year. Read More|Comment Category: Homepage, News Tags: Local News, Sioux Falls Send to a friend! Share on Facebook Share on Twitter Pin it! Reddit This! Share on Tumblr!


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This holiday weekend, try this Asian-inspired marinade or barbecue sauce that's perfect with chicken or pork.
Concord Hospital dietitian Alicia Rossman shows how to make this great spread for weekend barbecues.
Diane Souther of Apple Hill Farm shows a unique way to use strawberries with fish.
Jo-Jo Paquin and Rick Marley from the Flying Goose Brew Pub & Grille show us how to make a stout ale, duck pasta dish.
Workers from Earth Eagle Brewings in Portsmouth show how to make
Check out this recipe for pan-seared shrimp and scallops.
On this edition of Cook's Corner, Annibale Todesca shows how to make vitello ai funghi, or veal and mushrooms.
Learn where you can get hot dogs made from locally raised and grass fed beef on Saturday's Cook's Corner.
A good fit for the Motorcycle Week theme - these barbecue peanuts are a great snack to share with friends after a day on the road, maybe passed around the patio when grilling out with friends.
Mike Hill, chef at the Common Man Merrimack, shows how to make these tasty appetizers.
Eric Helgemoe of Eric's Farmstand shows how to make this tasty pie as strawberries come in season.
Learn how to make a chicken Italiana recipe on Saturday's Cook's Corner.
Chef Nick of Gunstock Inn shows how to make this easy shellfish dish.
With strawberries almost ready to be picked, Diane Souther of Apple Hill Farm shows how to make fresh strawberry milk.
Doug Breed of Red Fox Farm shows how to make some tasty meals.
Check out this recipe for creamy honey and maple pecan sauce.
Tricia Legro from Subway shows how to make warm cinnamon-raisin apples in advance of the Heart & Stroke Walk at 10 a.m. Saturday at Derryfield Park. For more information, visit www.heartwalk.org.
Peter Telge of Milly's Tavern shows how to make this healthy and tasty salad, and learn more about the Relay for Life.
Dawn Hunt of Cucina Aurora Kitchen Witchery shows how to make this New England favorite.
Learn how to make a bruschetta recipe with a chef from UnWine'd on Saturday's Cook's Corner.
Marc-Damian Hartley of How's Your Onion shows how to make this tasty hash.
WOKQ's Karen Kiley, a volunteer with the American Heart Association, shows how to make these kid-friendly blueberry pancakes.
Learn the recipe for a super green salad on Saturday's Cook's Corner.
Get some tips on making great burgers this Memorial Day from Christian Nardi of Everyday Cafe.
Annibale Todesca of The Colosseum Restaurant shows how to make this classic dish with broccoli rabe.
Oonagh Williams from Royal Temptations serves up this tasty fish dish.
WMUR.com's Escape Outside Editor Paul Tracy shares the recipe for her newsroom brownies.
Escape Outside Editor Paula Tracy is usually lacing her hiking boots or getting in her kayak or on her bicycle for work.
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A method and system for distributing mobile applications includes receiving, processing and displaying advertisements on mobile terminals. Data is visualized on a display area of a mobile terminal that receives process data including an executable process. The mobile terminal receives a visualization request from the process; selects data in accordance with the visualization request; and displays the selected data the display area. Execution of at least part of the executable process is paused until the visualization process has completed. Thus mobile terminals process an executable process which makes calls for data to be displayed to a user. The displayed data may be advertisement data selected based on user preferences. The executable process may be a game which is paused at a particular level to display the data. The executable process might also be a news relaying application to retrieve and display news stories.
1. A data visualization method for use in visualizing data on a mobile terminal, the mobile terminal comprising a display area and being adapted to receive process data comprising an executable process, the method comprising:
executing the executable process in the mobile terminal, the executable process comprising a game;
generating by the executable process, a visualization request, wherein the visualization request is autonomously generated by the executable process without a request from a user of the mobile terminal;
receiving by an application in the mobile terminal the visualization request from the executable process executed in the mobile terminal, the application in the mobile terminal comprising an advertising application;
pausing the executable process in response to sending the visualization request while the visualization request is being fulfilled by the application in the mobile terminal;
selecting data by the application in the mobile terminal in accordance with the visualization request; and
performing a visualization process by the application in the mobile terminal based upon the visualization request in which the selected data are displayed in the display area, wherein execution of the executable process is resumed when the visualization request has been fulfilled, the visualization process comprising displaying an advertisement image and a plurality of selectable items associated therewith, and monitoring for selection of one of said selectable items during said step of pausing the executable process,
wherein the selecting data by the application in the mobile terminal in accordance with the visualization request comprises selecting data in accordance with preferences associated with the mobile terminal which comprise previously stored preference data associated with a user of the mobile terminal.
2. The method according to
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15. Data visualization apparatus for use in visualizing data on a mobile terminal arranged to perform the steps according to
16. A non-transitory computer readable storage medium having stored thereon computer readable program code, which, when executed by a computer system, causes said computer system to perform the method according to
17. The method according to
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The present invention relates to a method and a system for distributing mobile applications and is suitable particularly, but not exclusively for receiving, processing and displaying advertisements on mobile terminals.
Currently the Short Message Service (SMS) is the medium of choice for personal messaging. In addition to personal messaging, several companies have designed systems that are intended to include advertisement information in SMS messages. For example, International patent application WO 03/015430 describes a service whereby advertisement data (including length of advertisement (number of characters), a preview of the advertisement and an identifier associated with the advertisement provided by external sources) are stored on mobile terminal in a "local" store, and the user selects an advert, from the store, to accompany an outgoing message. The terminal then calculates a length available for text, and the sender is allowed to enter a message having a length up to the calculated length. An outgoing message is then created, comprising the advertisement ID associated with the selected advertisement and the user's message text, and having a header indicating that the message has advertising content. The outgoing message is then sent from the terminal and received by the SMSC, which checks the header of the message; any message having an identifier corresponding to the advertisement type is passed to an "ad server". The ad server processes the message, effectively selecting an advertisement from a store, creating one or more messages that comprise the selected advertisement and creating an SMS message that can be read by the recipient's mobile phone terminal.
Despite the popularity of SMS messaging, wireless has not yet made its mark as an advertising medium. This is partly because each SMS message is limited to 160 characters, and these characters can only be selected from the ASCII set, which makes it difficult to include meaningful and catchy product information in the messages. As a result the ad server quite often creates a plurality of messages, which means that either the receiving terminal has to be equipped with some software that concatenates the messages together in some elegant manner (since presentation is very important with advertising), or the receiving terminal simply displays the messages separately, as is the case with non-modified SMS messages exceeding 160 characters in length. Since the success of the advertising industry is heavily reliant on the impression created by advertisements, and since SMS messages can only provide an extremely restricted visual impact, this means that, as an advertising medium, the SMS communication service is rather limited.
International patent application PCT/AU00/01296, published as WO0131497 describes delivering advertisement data wirelessly as video data. In one arrangement video data streams are unicast or multicast to individual subscribers, the subscribers having a corresponding player or decoder on their terminal for decoding and displaying the received streams. These video streams are described as e.g. live news, video-on-demand (VOD) provider etc., and the video advertising can include multiple video objects, which can be sourced separately. In one arrangement, a video advertisement object can be dynamically inserted into a video stream being delivered to the decoder, the nature of this insertion being controlled by control data embedded in the advert object. Alternatively an interactive video file can be downloaded, rather than streamed, to a device so that it can be viewed offline or online at any time. A downloaded video file has all of the interaction and dynamic media composition capabilities that are provided by the online streaming process and includes menus, advertising objects, and forms that register user selections and feedback. Whilst this is creates a significantly improved impression, from the point of view of perception of a product or service, video files (object or streamed data) require a significant amount of bandwidth and often taken an unacceptable amount of time to download to a mobile device.
An object of the present invention is to provide a convenient method of presenting information to a user of a mobile terminal.
According to a first aspect of the present invention there is provided a data visualization method for use in visualizing data on a mobile terminal, the mobile terminal comprising a display area and being adapted to receive process data comprising an executable process, the method comprising the steps of:
arranging for the mobile terminal to receive a visualization request from the executable process;
arranging for the mobile terminal to select data in accordance with the visualization request; and
arranging for the mobile terminal to perform a visualization process in which the selected data are displayed in the display area,
in which execution of at least part of the executable process is paused until the visualization process has completed.
Thus with embodiments of the invention, mobile terminals are configured to run an executable process whose operation can, at least in part, be interrupted, either under control of the executable process or under control of the mobile terminal, such that the process sends a visualization request to the mobile terminal. At this point, when at least part of the executable process is paused, control is essentially handed over from the executable process to the mobile terminal so that the mobile terminal can invoke a visualization process. Once the visualization process has been completed the mobile terminal can hand control back to the executable process so that it can resume processing. In one arrangement the mobile terminal transmits a message to the executable process indicating that the visualization process has been completed, thereby ending the pausing of the executable process.
In one embodiment the data are selected from a second, different, terminal, for example, one located remote from the mobile terminal and accessible therefrom via a radio link. Preferably the selecting step includes selecting data in accordance with preferences associated with the mobile terminal and/or the user of the terminal which will have previously been uploaded to the remote terminal.
In a preferred arrangement the data are retrieved from a store of advertisement data and the method includes displaying an advertisement image and a plurality of selectable items associated therewith, and monitoring for selection of one of said selectable items during pausing of the executable process. The advertisement image can be forwarded to a different mobile terminal in response to selection of a first item within the display area; the identity of the mobile terminal to which the image is forwarded can be selected from the list of contacts stored on the SIM of the mobile terminal or in a local store of contacts maintained by the mobile terminal itself.
In preferred embodiments the selected data comprise image and movement data specifying movement of an image with respect to the display area, and, when the executable process is paused, the mobile terminal is triggered to move the image over the display area on the basis of the movement data. Examples of movement data include rate of movement of an image across the display area; rate of movement of the image longitudinally over the display area; and a size of the image relative to size of the display area.
In at least one embodiment the application is a game and the game is paused when the game reaches a particular level. In another embodiment the executable process might be a news-relaying application configured to retrieve and display news stories.
According to another aspect of the present invention there is provided a mobile terminal configured to process the method described hereinabove, and to cooperate with a distributed system arranged to transmit data in response to requests therefore.
According to a further aspect of the present invention there is provided a method of controlling operation of a mobile terminal, the mobile station comprising a processing system and a software component having a plurality of operational status associated therewith, each operational status being dependent on an execution state of the software component, the method comprising the steps of:
monitoring the software component so as to identify a change in operational status thereof;
in response to a predetermined change in operational status, issuing a request message, the request message including a request for user data associated with the mobile terminal;
arranging for the processing system to retrieve said user data and to transmit the same to an authentication system; and
receiving data indicative of an unlocking code from said authentication system and arranging for said software component co-operate with the received unlocking code so as to change the operational status to a different operational status.
In embodiments of this further aspect of the invention, such a software component, preferably in the form of a software application, can be wirelessly distributed to mobile terminals. This aspect of the invention is particularly well suited when the application is a game, since trial versions of the game can, in the first instance, be transmitted to a terminal. In the event that the user indicates that he wishes to obtain access to the full version of the game the software component sends a signal indicative of this request to the mobile station, which sends a request to an authentication system. The authentication system might comprise a third party payment system or simply a subscriber database or similar. In response to an authenticated request—in the form of an unlocking code or the like—the software component changes its operational status so as to allow the user access to a full version of the game.
Features and advantages of the invention will become apparent from the following description of preferred embodiments of the invention, given by way of example only, which is made with reference to the accompanying drawings.
Embodiments of the invention are concerned with distribution of advertisement data to mobile devices and interactive features of the distributed advertisement data. The invention has several aspects, including the way in which advertisement data is formatted; interactive content of advertisement data; embedding of advertisement data in applications such as games and the like; peer-to-peer distribution of advertisements and of applications arranged to display and run such advertisement data; and selection of message settings utilizing advertisement data. Details of these aspects will be described in detail later in the description, but first a description of the infrastructure needed to support the aspects will be presented.
The data system 1 comprises: a WAP gateway G1, which is typically a network operator's WAP gateway configured to send and receive signals over Bluetooth or GPRS; an advertisement services server S1, with which the advertisement application 10 communicates via the WAP gateway G1; an MMSC store and forward network node 11, which is managed by the network operator and arranged to control transmission of MMS messages between senders and recipients; Public Land Mobile Network (PLMN) radio and switching network infrastructure components identified as Base Station BSS 13 and MSC 15, together with an SMS store and forward network node 17 and gateway G2 which enables SMS messages to be transmitted from the mobile network PLMN to the server S1; and a database DB1, arranged to receive and store, from the advertisement services server S1, content data together with data in respect of subscribers and in respect of terminals such as T1. The data system 1 can also include network devices required to support communication via the GPRS communication service; for example, the data system 1 may include a Gateway GPRS Support Node (not shown), which is adapted to provide an interface between a GPRS network and external data networks (such as the Internet or private networks) receiving data packets from mobile devices, and forwarding them, in a known manner, through external networks.
The advertisement services server S1 is arranged to store and download content data such as news, sport and images, which have been sourced from third party content providers shown as S2, S3, S4 via Network N1, and application data such as object files, executable files and script files. The content and application data may be, or include, advertisement data, as will be described in more detail below, and is typically sent to the server S1 over a TCP/IP link. In addition to receiving IP packets from servers S2, S3 and S4, the server S1 is configured to deploy data and WAP applications to mobile terminals such as T1 over a Bluetooth link. Accordingly the WAP services server S1 can be accessed by the terminal T1, either directly by the advertisement application 10 or in response to input from the user of terminal T1. In addition, the server S1 is arranged to receive and store (in database DB1) demographic information relating to subscribers of the data service, which can be used in selection of appropriate content and application data.
Aspects of the advertisement application 10 will now be described in more detail.
In one embodiment, the advertisement application 10 includes an initialization process, which, when the advertisement application 10 is invoked for the first time, requests certain demographic information from the subscriber. For example, the initialization process can display a form having several fields therein such as identity, age, sex, interests etc., which the subscriber has to complete for the application to become fully operational. Once the user has entered data into these fields, the initialization process inserts the data into one or more messages. The messages can be embodied as SMS messages, in which case they are transported to the server S1 via BSS 13, MSC 15, SMSC 17 and G2, or as WAP packets and transported to the server S1 via G1 using WAP over Bluetooth (or GPRS). In response, and provided the data sent comprises sufficient information, the server S1 transmits an unlocking code, which automatically unlocks the application 10, making it fully operational.
The advertisement application 10 comprises an update engine 201 and a processing engine 203, the update engine 201 being arranged to send data indicative of subscriber settings and advertisement selection to the server S1. Preferably the update engine 201 communicates with the server S1 periodically (e.g. daily), uploading the subscriber's settings and advertisement selections for the forthcoming period. The processing engine 203 is arranged to process application data such as games, and content data such as images, news and sports, which have been received from the server S1 (or from other remote services). In addition, the processing engine 203 is arranged to process advertisement data, which, in one embodiment are sent as SMS or MMS messages, but could alternatively be sent as data packets via GPRS or Bluetooth.
The update engine 201 is arranged to display various message presentation settings to the subscriber, which can be modified to enable the user to select his preferred settings. Presentation settings that can be modified include a frame around messages, font of messages, and orientation and positioning of text and graphics and the like within and around the message, and an example is shown in
The processing engine 203 is configured to request and receive content data, advertisement data, executable files and/or object files from the server S1 (or other remote servers), and to process the received data and files. In the case of content data (e.g. news and sports), the processing engine 203 is arranged to display the content, embedding advertisement data therein. The advertisement data could, for example, be inserted between news stories, whenever certain keywords appear, in accordance with predetermined settings that accompany the content data, or at random. The advertisement data are preferably sent with the content data, and include an identifier (herein referred to as advertisement ID) which identifies the subject matter of the advert. Advertisements, and hence the subject matter thereof, are preferably selected by the server S1 in accordance with the type of content data and the subscriber's settings.
In the case of executable files and/or object files, these are downloaded to the terminal T1 and invoked by the processing engine 203. The files can be downloaded on demand, or in accordance with previously specified conditions, in which case the advertisement application 10 may include a socket connection arranged to listen for data and, in response to receipt thereof, to pass the received data onto the processing engine 203. The executable files can include games, more specifically trial games, which include real-time calls for visualization of data; in one arrangement and in use, the games include real-time calls between levels of the game.
Aspects of the invention that relate to processing and serving visualization requests will now be described with reference to
Alternatively the processing engine 203 could select one of the advertisements that has previously been transmitted to, and hence stored on, the terminal T1; for example, if the subscriber has recently received news data (and advertisement data with the news data), the processing system 203 could review (step 411), by means of advertisement ID associated with advertisement data, those advertisements already stored on the terminal T1, with a view to identifying (step 413) an advertisement that matches the subscriber preferences and/or indeed the type of executable process. Of course, in the event that none of the local advertisements is relevant to the preferences, the processing engine 203 can retrieve advertisements from the remote store, following steps 403, 405, 407. As a further alternative, and when the executable process is a game, when the processing engine 203 first invokes the trial game, it can, firstly, identify types of advertisements that are to be displayed between levels. The processing engine 203 then sends a request to the server S1, as per step 403, but in this variant the request is for all of the advertisements that could be displayed at any point in the game (e.g. various levels). The server selects (as per step 405) relevant advertisements and transmits them (as per step 407) to the terminal T1. Then, when the trial game makes a call for an advertisement to be displayed, the processing engine 203 can select one of the adverts that was transmitted at step 407 on the basis of the subject matter and level of the game and the subject matter of an advertisement (as identifiable from the associated advertisement ID) in addition, or as an alternative, to the user's preferences. An advantage of this variant is that selection of relevant advertisement data will incur minimum time delay, for cases where the executable process is a game this embodiment will present a minimal interruption to operation of the trial game.
For the case where the executable process is a game, and referring to
Step 425 may additionally include performing certain transaction-related steps, such as requesting payment details from the subscriber, which, if entered, are preferably encapsulated within SMS messages and forwarded to the advertiser, via server BSS 13, MSC 15, SMSC 17, G2 and advertisement services server S1. In the event that the advertisement data selected at step 405 (or 413) are related to the game, they could include data which, when visualized, comprise selectable items that are configured to enable the user to select different versions of the game.
In some cases the advertisement data include an image file and a script file, the script file including control instructions for controlling how an image is to be displayed. In one arrangement the control instructions include movement instructions, specifically panning instructions controlling how an image moves across or around the display, and the rate at which the image is to be moved across the display. An example of a script file that controls movement of a football bouncing across the screen is set out below (image files here are "whitescreen.jpg","anim_nike_logo.jpg","anim_nike_football.jpg"):
Known systems, such as that described in international patent publication number WO01031497, include means for sending advertisements that move dynamically across the screen; however, these moving images are embodied as compressed video files, which occupy a considerable amount of bandwidth. An advantage of this aspect of the invention is that, since the moving images are embodied as a combination of an image file and a script file, they occupy far less bandwidth.
Preferably the advertisement image file includes a selectable portion (such as a drop down menu or a button), which, when selected, displays one or more options. These options can include "forwarding" the advertisement to another subscriber, which causes the processing engine 403 to create an MMS message comprising the advertisement data; displaying another page with more information based on the already downloaded script and image file contents; accessing the web site of the company associated with the advertisement; and/or sending a request for further information to the company associated with the advertisement. If the latter option is selected, the request is sent to the advertiser (via server S1), which selects data in accordance with the request and inserts the selected data into a standard mobile phone form, transmitting the form to the terminal T1 as an encoded SMS message or as a WAP data packet (via Bluetooth or GPRS).
Referring now to
In some arrangements the advertisement application 10 can be configured so that the subscriber can only continue with his intended action if he interacts with the terminal T1 within a particular time period. This time period overlaps with the time during which advertisement data are displayed. When the advertisement data relate to a moving image, this aspect of the invention is particularly useful, since, in the event that the subscriber fails to interact with the terminal within the time period the application 10 can simply play the advertisement again. The visualization step 503 is repeated until the subscriber successfully interacts with the terminal within the time period (steps 505, 507), following which the messaging application running on the mobile terminal is enabled, by the processing engine 203, to resume processing once again.
From the point of view of advertising, an advantage of this aspect of the invention is that subscribers are forced to pay attention to the advertisement data if they wish to interact with their terminal T1. However, in order to minimize inconvenience to the user the time period within which user input is monitored should be reasonably short; for example, if the advertisement data are displayed once every 5 seconds, the time period could last for 3 seconds and occur within the middle of the advertisement.
As described above, the update engine 201 is arranged to send message presentation settings to the server S1. These presentation settings are subsequently used by the server S1 during a message modification process, whereby SMS, MMS or email messages, which are sent from one subscriber to another subscriber, are modified to include advertisement data. In addition to appending advertisement data to messages, the message modification process involves using the presentation settings to modify the way in which messages are presented on a screen, effectively customizing both the content and the presentation of messages. For outgoing MMS messages to be modified in this manner, outgoing messages have to be routed to the server S1 in the first instance. Once received by the server S1, the server S1 modifies messages—e.g. by selecting and appending an advertisement to the message in accordance with subscriber data stored in the database DB1, and/or by modifying the presentation of the message in accordance with the settings data transmitted by update engine 201. In the event that the settings data include data specifying preferred types of advertisements, selection of an advertisement is additionally dependent on these preferences. A notable feature of this aspect of the invention is that message settings and advertisement preferences are not transmitted together with the message, but are transmitted separately, by the update engine 201, as described above. An advantage of this aspect of the invention is that, for a given time period, advertisement preferences only have to be sent once rather than each time a message is created. It should be noted that those MMS messages that themselves comprise advertisement data—e.g. having been forwarded from terminal T1 in response to selection of an option presented to the user of terminal T1 as described above—are preferably not modified by the server S1. Those MMS messages that comprise such forwarded advertisements can have data in their header portion identifying the MMS message as an advertisement-type message. Accordingly, to differentiate between MMS messages that should be modified and messages that should not be modified the server S1 is arranged to initially review the headers of the received MMS message. In the event that one or more headers of the MMS message are identified to relate to advertisement data the message is not modified, but is instead transmitted directly to the network operator's MMSC 11.
If a message has been modified by the server S1 to include advertisement data, the server S1 transmits the message to the network operator's MMSC 11 for transmission to the recipient of the message (in accordance with conventional methods). In an alternative implementation, the data system 1 can include a proxy MMSC (not shown), in which case the terminal settings could be modified such that all messages are sent to the proxy MMSC in the first instance. The update engine 201 would then transmit the message settings (presentation and advertisement) to the proxy MMSC instead of to the server S1. In this variant the proxy MMSC would include the selecting and modifying functionality described above, and be arranged to forward the modified messages to the operator's MMSC 11 as described above.
A particularly convenient use for embodiments of the invention is in public venues such as festivals, shows and the like, since embodiments can be used to distribute venue-specific information transparently to mobile terminals associated with attendees of the festival. Several application servers such as server S1 could be located at various points within the venue and the server S1 be arranged to transmit application, advertisement and content data wirelessly to the terminals. Preferably the data are transmitted using Bluetooth, since this provides a convenient and location dependent means of controlling content delivery. Each such server S1 could be arranged to access a database DB1, the content of which has preferably already been updated to store advertisement data relating to the sponsors of the event; in addition third party servers, such as S2, S3, S4 could upload data to the database DB1 and server S1 by sponsors of, and during, the event. Mobile terminals entering the vicinity of server(s) S1 could receive application 10, wirelessly, together with data to be invoked and displayed by the application 10 and alert the user of the mobile terminal as to various products, services and demonstrations on offer within the venue. Other possible uses of embodiments of the invention include airports, retail stores (in particular supermarkets), libraries and the like.
The above embodiments are to be understood as illustrative examples of the invention. It is to be understood that any feature described in relation to any one embodiment may be used alone, or in combination with other features described, and may also be used in combination with one or more features of any other of the embodiments, or any combination of any other of the embodiments. Furthermore, equivalents and modifications not described above may also be employed without departing from the scope of the invention, which is defined in the accompanying claims.
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Short intro to a poetic documentary about Augusta street, São Paulo-SP Brazil.
GoPro for the photomotions
Sony NX70 for most shots
Super 8 to digital from family archives of the 70s
Edited with Sony Vegas PRO 12
Last 5 seconds from Internet archives (by the car´s models, must be from around 1950).
AudioNautix.com for the music.
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Posts Tagged 'death'
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A 45-year-old construction worker died Wednesday after falling off scaffolding at the Chumash Casino in Santa Barbara County. [KEYT] Shortly after noon, Las Vegas resident David Goldberry fell off scaffolding that was two or three stories high, Santa Barbara County... (Continue reading)
Firefighters pulled a woman out of a burning San Luis Obispo home Monday afternoon, but the victim died after arriving at the hospital. [KSBY] The fire occurred at a house located at 125 South Tassajara Street. San Luis Obispo firefighters responded... (Continue reading)
San Luis Obispo County sheriff's deputies discovered the body of a missing Nipomo woman lying near an Avila Beach intersection Sunday evening. Investigators ruled 41-year-old Maria De La Cruz Albarran Uribe's death a suicide. Uribe had gone missing in late... (Continue reading)
A San Luis Obispo man killed early Saturday morning while walking on South Higuera Street was a Cal Poly student. [Mustang News] Kent Boswell, 22, was a business administration student at Cal Poly. Boswell was walking on South Higuera Street... (Continue reading)
A person died in a motor home crash off of Highway 1 Sunday afternoon. [KSBY] The motor home drove about 600 feet down the side of a cliff about a half-mile south of Ragged Point at around 2:30 p.m. Sunday.... (Continue reading)
Officers have identified the woman killed in a car crash on Avila Beach Road Sunday as Denise Snider, of Los Osos. [Tribune] Snider, 44, drove her pickup truck off the road shortly after midnight Sunday and traveled down an embankment,... (Continue reading)
A Paso Robles woman attempted to withdraw her plea of no contest Monday to causing the death of her three-year-old daughter. [Tribune] Prosecutors initially charged Erin Martin, 45, with murder and assaulting a child under 8 after her baby, Grace,... (Continue reading)
A 16-year-old from Shandon died early Sunday morning following a single car crash. [KSBY] Oscar Silva Lizarraga was driving southbound on San Juan Road in Shandon around 3 a.m. Sunday when he drifted off the road and onto the shoulder.... (Continue reading)
San Luis Obispo emergency personnel found a 45-year-old man dead behind a San Luis Obispo wine shop Wednesday afternoon. Around 1:50 p.m. Wednesday, San Luis Obispo police and fire departments responded to a call about an unconscious man lying on... (Continue reading)
A 3-year-old boy died last weekend after falling into a backyard pool in Paso Robles. [Tribune] Justin Vargas-Smith was the only child of Brittany Vargas of Templeton and Justin Smith of Bakersfield and had just turned three in April. On... (Continue reading)


text: Deborah Gist RI's Unofficial Interim Education Commissioner By Elisabeth Harrison • Jun 15, 2015 With Education Commissioner Deborah Gist posting on Facebook that she has left her her job, who is in charge of the Rhode Island Department of Education? Nardelli Stepping Down From R.I. Charter School League By Scott MacKay • Jun 1, 2015 Steve Nardelli, executive director of the R.I. League of Charter Schools, is retiring at the end of June. His post will be assumed by Timothy Groves, former development officer at the R.I. Foundation. Nardelli has had a long career in Rhode Island education circles, serving as a public school teacher and coach. He was executive director of legislative relations at the Rhode Island Department of Education, where he carved a reputation as an effective Statehouse lobbyist. Changes To State Standardized Testing Approved By John Bender • May 22, 2015 Elisabeth Harrison / RIPR Students in Rhode Island will take shorter standardized tests next year. The multi-state governing board that oversees the so-called PARCC tests, voted Wednesday to shorten testing by about 90 minutes. The change comes following criticism from teachers over the lengthy nature of the test. Report Finds RI Newborns Exposed To Drugs And Alcohol Nearly Doubled From 2006 By Elisabeth Harrison • Apr 13, 2015 The number of babies born with exposure to opioid drugs and alcohol nearly doubled in Rhode Island between 2006 and 2013. That's one of the more startling facts in the new Rhode Island Kids Count Factbook. Executive Director Elizabeth Burke-Bryant said unlike earlier drug problems, this one is not concentrated in urban areas. "90 percent of babies born with drugs in their system, were born to white mothers and 32 percent lived in the four core cities, which means the majority of these cases are spread to the rest of Rhode Island," said Bryant. Providence Students Voice Their Hopes For State's New Education Commissioner By Elisabeth Harrison • Apr 9, 2015 Elisabeth Harrison / RIPR Rhode Island is looking for a new leader for K-12 public schools as controversy grows over standardized testing and charter schools. So what do students want from the next commissioner of education? Rhode Island Public Radio education reporter Elisabeth Harrison asked that question of three Providence students: 16-year-old Kendall Hall, 16-year-old Diane Gonzales and 15-year-old Xilian Sansoucy. They are members of the student advocacy groups Young Voices and the Providence Student Union. Pages1 2 3 4 5 6 7 8 9 … next › last »


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Book your room at Days Inn Fontana / Rialto
Standard Room, 1 King Bed, SmokingMax Occupancy: 3 guests (up to 2 children)
Standard Room, 1 King Bed, AccessibleMax Occupancy: 3 guests (up to 2 children, 2 infants)
Standard Room, 1 King BedMax Occupancy: 3 guests (up to 2 children)
Standard Room, 2 Queen BedsMax Occupancy: 4 guests (up to 3 children)
Standard Room, 2 Queen Beds, SmokingMax Occupancy: 4 guests (up to 3 children)
Suite, 1 King BedMax Occupancy: 2 guests (up to 1 child)
Suite, 1 King Bed, Smoking, Hot TubMax Occupancy: 2 guests (up to 1 child)
Get an overview of this hotelMotel in Rialto with free breakfast and outdoor pool
Situated in Rialto, this motel is within 9 mi (15 km) of Gonzales Community Center, Inland Center Mall, and Fiesta Village Family Fun Park. National Orange Show Events Center and San Manuel Amphitheater are also within 16 mi (25 km).
Property Features
Along with an outdoor pool, this motel has a spa tub and laundry facilities. Free continental breakfast, free WiFi in public areas, and free self parking are also provided. Other amenities include a 24-hour front desk.
Room Amenities
All 93 rooms provide conveniences like refrigerators and microwaves, plus free WiFi and TVs.Information missing or incorrect? Tell us!
Hotel Amenities
Hotel Amenities
Days Inn Fontana / Rialto features an outdoor pool and a spa tub. High-speed wireless Internet access is complimentary. Guests can enjoy a complimentary breakfast each morning. Complimentary self parking is available on site.
- Free breakfast
- Free self parking
- Free WiFi
- Outdoor pool
- Spa tub
- Free RV, bus, truck parking
- Laundry facilities
- 24-hour front desk
- Number of buildings/towers - 3
- Number of floors - 3
- Total number of rooms - 93
Family Friendly Amenities
- Free Wi-Fi
- Outdoor pool
- Refrigerator
- Microwave
- Cribs/infant beds (complimentary)
- Laundry facilities
Available in all rooms: Free WiFi
Available in some public areas: Free WiFi
Free self parking, Free RV, bus, truck parking
Room Amenities
- Free WiFi
- Television
- Refrigerator
- Microwave
- Free cribs/infant beds
- Phone
- Connecting/adjoining rooms available
Where to Eat
A complimentary continental breakfast is served each morning between 6 AM and 10 AM.
Nearby Things to Do
An outdoor pool and a spa tub are on site.
Hotel Policies
Check-in time starts at 3 PM
Check-out time is 11 AM
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Children and extra beds
- Children are welcome.
- Free cribs (infant beds)!
Pets allowed, Maximum number of pets per room 4
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Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
24-hour check-in
No rollaway/extra beds available
- Pet fee: USD 15 per pet, per night plus USD 100 one-time cleaning fee
- Pet deposit: USD 40 per stay
We should mention
The property has connecting/adjoining rooms, which are subject to availability and can be requested by contacting the property using the number on the booking confirmation. Guests can arrange to bring pets by contacting the property directly, using the contact information on the booking confirmation (surcharges apply and can be found in the Fees section).


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25 years experience helping people with hearing impairment
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Troy Scott Taylor
Position: QB
Height: 6-4 Weight: 200 lbs.
Born: April 5, 1968 in Downey, CA
High School: Cordova
College: California (school history) (Taylor college stats)
Drafted by the New York Jets in the 4th round (84th overall) of the 1990 NFL Draft.
Weighted Career AV (100-95-...): 0 (14747th overall since 1950)
Other SR Links: College Football at Sports-Reference.com
Promote your website or business by sponsoring this page for $5 on Pro-Football-Reference.com. Your message will replace this ad.
The research for this page was done by Scott Kacsmar.
Read his extensive three-part article (Part I - Part II -
Part III) for full details.
View complete leaderboards for game-winning drives and comebacks.


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