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News 76 - 90 of 171
'American Idol' Rounds Up Top 10 GirlsFebruary 28, 2013 11:02:49
Zoanette Johnson wows the judges with her unique talent, while Candice Glover is called 'a bona fide singer' by Mariah Carey.
Tina Fey Says No to Hosting OscarsFebruary 28, 2013 11:02:12
The '30 Rock' actress explains why the gig would be too hard for her, 'The amount of months that would be spent trying on dresses alone ... no way.'
Bradley Cooper Signs on to 'Kokowaah' Remake and Will Possibly Direct ItFebruary 28, 2013 11:02:14
The 'Silver Linings Playbook' actor adds the reboot of the German film to his long list of upcoming projects fresh off his Oscar nomination for Best Actor.
Jennifer Lawrence and Bradley Cooper to Reunite in David O. Russell's Abscam FilmFebruary 16, 2013 09:02:33
The yet-to-be-titled new project will mark Lawrence and Cooper's third collaboration after 'Silver Linings Playbook' and 'Serena'.
Justin Timberlake Signs On as Creative Director of Bud Light PlatinumFebruary 08, 2013 04:02:17
With the said role, the 'Sexyback' singer is in charge of providing 'creative, musical and cultural curation' for the Bud Light Platinum.
Bradley Cooper Wants to Fast Track 'American Sniper' in the Wake of Chris Kyle's DeathFebruary 08, 2013 03:02:21
The 'Silver Linings Playbook' actor wants to move forward with the film project about Kyle, who is known as the 'most lethal sniper in U.S. military history.'
Bradley Cooper's Next Film Project Is 'Man From Primrose Lane'January 30, 2013 08:01:32
The 'Silver Linings Playbook' actor is set to star in and produce the film about a true-crime writer who is embroiled in a chain of serial murders.
Meek Mill Premieres New Video 'Dreams and Nightmares'January 28, 2013 02:01:50
The Maybach Music artist releases the music video for his track from the album of the same name.
Artist of the Week: Black Veil BridesJanuary 28, 2013 02:01:53
The California-originated rock band made their first top ten entry on Billboard's Hot 200 with 'Wretched and Divine' and continues promoting the album with a series of concerts.
Bradley Cooper Denies He's Interested to Play Lance Armstrong in BiopicJanuary 28, 2013 02:01:42
The 'Silver Linings Playbook' star clarifies recent rumor that he'd love to play the disgraced cyclist in the J.J. Abrams-produced film, stating that the report is 'so nuts!'
Kanye West Leads Line-Up of 2013 Governors BallJanuary 23, 2013 01:01:06
The hip-hop superstar and boyfriend of Kim Kardashian will headline the summer fest along with Kings of Leon.
Bradley Cooper 'Would Love' to Play Lance Armstrong in New BiopicJanuary 23, 2013 01:01:22
Cooper expresses his interest to star as the disgraced cyclist in the J.J. Abrams-produced movie project, saying, 'That would be a great character, I'd love to play that character.'
Bradley Cooper to Fight German Spies in 'Dark Invasion'January 15, 2013 02:01:05
Cooper is tapped to star in the upcoming spy thriller film as his follow-up project after his success with 'Silver Linings Playbook'.
Bradley Cooper and Jennifer Lawrence Debunk Dating RumorsJanuary 15, 2013 10:01:41
The 'Silver Linings Playbook' co-stars deny rumors that they are dating while on the Golden Globes red carpet.
Jennifer Lawrence, Adele, Bradley Cooper and More React to Their Oscar NomsJanuary 11, 2013 09:01:16
Hugh Jackman, Benh Zeitlin, Ang Lee, Seth MacFarlane and Quvenzhane Wallis are among the other nominees who share their excitement upon learning that they will compete at the 2013 Academy Awards.


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Companies strike serious, somber tone in Super Bowl ads
Crash the Super Bowl contest entry says "Thank You" to veteransComment
On Veterans Day, people around the country honor and thank those who have served in the armed forces. This year, one of the entries in the Dorito's Crash the Super Bowl challenge is paying tribute to our veterans.
Kmart's Show Your Joe ad draws controversy
Controversy is swirling around Kmart's new holiday commercial. Check it out and judge for yourself.
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Halloween House
Rosy Hall
Digital Art - Digital
HAPPY HALLOWEEN. A little digital fun and spookiness. Green and blue eerie house, gargoyles and a mysterious figure.
October 16th, 2013
Viewed 171 Times - Last Visitor from Seattle, WA on 06/14/2015 at 7:35 AM
Sales Sheet
More from Rosy Hall
Firenze - Italy
Bel lavoro stupendi colori
Grazie Mario :)
Enk�ping - Sweden
A bit scairy armosphere and colours. Well done Rosy
Thank you Leif :)
Melbourne - Australia
Thanks Hanne, it was fun, appreciate the promote too.
Cambridge, ON - Canada
WOW, Rosy!!! Fantastic creation!!! You have amazing imagination and special talent! L/F/T/G+
Melbourne - Australia
Thank you Cyril
Houston, TX - United States
Amazing artwork!
Melbourne - Australia
Thank you Alga
Canton, MI - United States
Gorgeous colors in this wonderful Halloween art!!
Maine - United States
As the season comes to an end - I wish you a Happy Halloween once again. L/F
Many thanks Bob and to you also
Bucharest, Ro - Romania
Fantastic and haunting work, Rosy ! Great mysterious and dark atmosphere you created here. f,v
Thank you muchly dear Ana
Melbourne - Australia
My thanks Steve
Melbourne - Australia
Thanks Dean, this was F U N :)
Bolton, ON - Canada
Cool creation, Rosy! :) v
Bangkok - Thailand
fantastic Rosy, perfect for Halloween. So much going on and as always filled with cool details. V/F
Melbourne - Australia
Thank you Kathy
Kamloops, BC - Canada
What great fun and colors!
Melbourne - Australia
Glad you find it so Jeff :) thank you
Salem, Ma - United States
A very scary composite... well done L25
Melbourne - Australia
Thank you Carol
North Windham, CT - United States
Outstanding image and work!! Voted
Melbourne - Australia
lol thanks Eti.
Vancouver, BC - Canada
Boooo, I love this:) Another gem in the crown Rosy:)f/v
Melbourne - Australia
:D Boo to you too. Yes they are fun. Thanks dear Sharon
Lakeland, FL - United States
BOO to you... how wonderful.. what fun... I love spooky and scarey and this is all of that and then some...v/f
Rhyl - United Kingdom
Cool and unique art......voted !!
Aww thanks Ian :)
Melbourne - Australia
Thank you Kume
Tucson, AZ - United States
Fantastic!!!! vf
Pueblo, CO - United States
What a truly fun piece! The flying gargoyle is especially awesome. v/f
:) He looks just a bit too active to me. Thanks Lenore
Maine - United States
Wicked and Awesome! Happy Halloween Rosy! V/F/Tweet
Glad you like this one Bob, thank you :) and happy Halloween to you also
Melbourne - Australia
Well thank you very much David :)
Milwaukee, WI - United States
Hi Rosy-- what a treat for halloween! v!
Strykersville, NY - United States
Your work is always so incredibly imaginative and delightful Rosy - what a magical Halloween image. Love it. F/V
I'm thrilled you think so Lianne, thank you
Toronto, ON - Canada
Perfect upload for Halloween! Spooky ! fv
Thanks so much Oiyee
Marietta, GA - United States
Neat work! Looks like it's ready to be on the cover of a spooky novel. f/v
Well that would be nice :) Thanks Daniel
Wynnewood, PA - United States
Super super work, Rosy! vf : )
:) thanks Byron
Sydney, Ne - Australia
A stunning Halloween creation, Rosy. Love your use of greens/blues and the sketchy vignette is great :) V&F
So glad you enjoyed this Kaye, it was fun to do. Thank you.
Helena, Mt - United States
Wow, you are so talented Rosy! This is way cool! voted
Thank you Fran :)
Melbourne - Australia
Thank you so much Pamela
Spring Glen, NY - United States
Great creation for the season! voted
Killeen, te - United States
This is great art and digital work,f/v
Thank you Denisse
Breda, No - Netherlands
Awesome work Rosy ;-) vf
My thanks Rob
Fort Collins, CO - United States
lol thanks
Wayne, PA - United States
This is wonderful! Fun and beautifully done! VF!
Thanks so much Meg
Melbourne - Australia
Glad you like it Jeff, thanks
Hicksville, NY - United States
Nice work!
Regina, SK - Canada
This is fantastic, Rosy,,,, love it! v/f
Thanks muchly Dorothy
Houston, TX - United States
Brilliant creation Rosy! This is spooooky! Love the lady of the house! f/v1
:) Goody, I was after spooooky, thanks Tessa and have a great Halloween
Toronto, ON - Canada
Oh, I love it...I was born on that day Rosy...I shall say no more..haha what e superb example of Halloween spookiness this is! Gargoyles and all...and I can see little Rosy walking down the path too...fantastic!! bravo! f/v
Thanks so much Jolanta and Happy Halloween Birthday :)
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Second Friday Movie
All Library locations will be closed on Saturday, July 4 in observance of Independence Day.
Friday, November 9, 2012
1:00pm @ Westport Branch
Boy In The Striped Pajamas - This 2008 movie is based on the novel by John Boyne and stars Vera Farmiga.
Set during World War II, this story is seen through the innocent eyes of Bruno, the eight-year-old son of the commandant at a concentration camp, whose forbidden friendship with a Jewish boy on the other side of the camp fence has startling and unexpected consequences.
This movie runs 94 minutes.
Come join us for a free afternoon movie and light refreshments in the spacious Westport meeting room.


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Use of carbon-11 methionine positron emission tomography to assess malignancy grade and predict survival in patients with lymphomas
- Joanne Nuutinen,
- Sirkku Leskinen,
- Paula Lindholm,
- Karl-Ove Söderström,
- Kjell Någren,
- Sakke Huhtala,
- Heikki Minn
- … show all 7 hide
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The aim of this study was to investigate whether uptake of carbon-11 methionine (MET) is associated with histological grade of malignancy and survival in patients with newly diagnosed or recurrent lymphoma. Thirty-two patients with histologically confirmed lymphoma participated in the study. Twenty-six (81%) were studied before any therapy and six before treatment for recurrent disease. Twenty-eight patients had non-Hodgkin's lymphoma and four had Hodgkin's disease. An ECAT 931/08-12 positron emission tomography (PET) scanner was used for PET imaging. After the transmission scan, a median dose of 293 MBq of MET was injected intravenously and dynamic images were acquired for 40 min. The uptake of MET in tumour was measured as the standardized uptake value (SUV) and influx constant (K i). The SUV formula was also adjusted to the predicted value of lean body mass (SUVlean) and body surface area (SUVBSA). The PET results were correlated with the clinical follow-up data. The median SUV in 32 malignant lesions was 6.6 (range, 1.9–12.4) and the median K i was 0.116 min−1 (range, 0.025–0.201, n=23). The median SUV was 7.0 (range, 5.4–12.4, n=9) in high, 6.2 (range, 1.9–10.4, n=11) in intermediate and 5.7 (range, 3.8–8.3, n=8) in low grade lymphomas. One intermediate grade lymphoma of the skin was visually negative (SUV 1.9). In Hodgkin's disease the median SUV was 7.0 (range, 3.2–7.9, n=4). The median K i value was 0.162 min−1 (range, 0.147–0.197, n=7) in high, 0.099 (range, 0.025–0.152, n=10) in intermediate, and 0.078 (range, 0.056–0.152, n=4) in low grade lymphomas and 0.149 (range, 0.096–0.201, n=2) in Hodgkin's disease. The difference between high and other grade non-Hodgkin's lymphomas was significant when using K i (P<0.001), but not with SUV, SUVlean or SUVBSA. The final outcome of the patients was not related to MET uptake. Lymphomas with a high K i value tended to have a high S-phase fraction (r 2=0.46, P=0.043). It is concluded that MET PET is highly sensitive for the detection of untreated and recurrent lymphomas. Differentation of high grade lymphomas from lower malignancy grades seems to be possible if graphical analysis is applied to calculate K i for MET. However, prediction of survival is not possible with MET PET.
- Title
- Use of carbon-11 methionine positron emission tomography to assess malignancy grade and predict survival in patients with lymphomas
- Journal
European Journal of Nuclear Medicine
Volume 25, Issue 7 , pp 729-735
- Cover Date
- 1998-07
- 10.1007/s002590050276
- Print ISSN
- 0340-6997
- Online ISSN
- 1619-7089
- Publisher
- Springer-Verlag
- Additional Links
- Keywords
- Key words: Lymphoma
- Positron emission tomography
- Carbon-11 methionine
- Malignancy grade
- Survival
- Industry Sectors
- Authors
- Joanne Nuutinen (A1)
- Sirkku Leskinen (A1)
- Paula Lindholm (A1)
- Karl-Ove Söderström (A2)
- Kjell Någren (A3)
- Sakke Huhtala (A4)
- Heikki Minn (A1)
- Author Affiliations
- A1. Department of Oncology and Radiotherapy, Turku University Central Hospital, Finland, FI
- A2. Department of Pathology, Turku University Central Hospital, Finland, FI
- A3. Turku PET Centre, Turku University Central Hospital, Finland, FI
- A4. Department of Biostatistics, University of Turku, Finland, FI


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I do agree that Dorothy felt that she didn't want to be hurt again. Everyone is like that. you get a grieving period. And when someone who has never been in a situation much like Dorothy has, they feel that she must go out there and get a man.
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Taijuan Walker carried a no-hit bid into the seventh inning as the visiting Tacoma Rainiers edged the Nashville Sounds 2-1 Saturday night.
Walker, in his fourth start with the Rainiers this season, tossed 61/3 hitless frames before surrendering a single to Sean Halton with one out in the seventh. Walker ended the night holding the Sounds to one run on one hit and struck out seven with three walks in 62/3 innings.
Jabari Blash homered for the Rainiers.
Hillsboro 3, at Everett 2
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Cesar Carrasco doubled in the go-ahead run in the eighth inning as Hillsboro edged the Aqua Sox.
Everett's Arby Fields doubled in Chris Mariscal with the tying run in the seventh. Mariscal also scored Everett's first run.


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Original recipe yields 4 servings
Amount per serving ({{servings}} total)
Based on a 2,000 calorie diet
Ready In
The Whole family enjoyed this meal. I made a few changes. I would recommend first stir frying the shrimp and set aside. do not marinate the shrimp because mine got mushy. I pretty much used the ...
Loved this! I made a couple changes. First, I only had raw shrimp, so instead of marinating I just sauteed the veggies first and set aside, then sauteed the shrimp with the sauce until almost co...


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All Schools
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(4) Public Schools
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There is 1 private schools in Roanoke, AL, serving 112 students.
Minority enrollment is 9% of the student body, which is less than the AL state average of 21%.
The student:teacher ratio of 8:1 is lower than the state private school average of 12:1.
Roanoke, Alabama Private Schools
- School Location Students Grades
RoanokeFaith Christian Academy
Po Box 305
Roanoke, AL 36274
(334)863-4106(Baptist)112 students | Gr. PK-12
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Updated June 28, 2015
When it comes to choosing a private school, there are so many choices to consider that the project can be a huge challenge to most of us. We offer some help and advice to help you get started.
Sending your child to a foreign language school makes good sense when you have been posted to this country from abroad and in other circumstances as well.
Do you need financial aid? Not sure? Confused by how financial aid works? Here are some answers.


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Strawberry-Peach Butterflies
Total Time:
Level: Moderate
Serves: 12
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- 1 purchased frozen poundcake (10.75 oz)
- 1 box peach gelatin
- 1 c. heavy (whipping) cream
- 1.50 c. strawberries
- 1 c. diced, peeled peach
- 1 tbsp. sugar
- Have ready a 2 1⁄4-in. round metal cookie cutter and a pastry bag fitted with a large star tip. Line 12 regular muffin cups with foil liners.
- Using cookie cutter, cut 4 circles from top through to bottom of cake. Cut each log into 6 rounds. Put 1 in bottom of each lined cup; set aside remaining 12.
- Add 3⁄4 cup boiling water to gelatin in a medium bowl. Stir until dissolved. Refrigerate, stirring occasionally, 15 minutes or until consistency of unbeaten egg whites.
- Beat 1⁄2 cup cream in a medium bowl with mixer on medium-high speed until soft peaks form when beaters are lifted. Stir a large spoonful into peach mixture, then fold in rest of cream. Fold in strawberries and peach.
- Immediately spoon into lined cups; top with reserved poundcake rounds. Cover pan tightly with plastic wrap; refrigerate at least 3 hours or until "cakes" are firm.
- To serve: Remove liners; cut cakes in half. Place 2 halves, round sides touching (see photo, left) on plates.
- Beat rest of cream and the sugar in a small bowl with mixer until stiff peaks form when beaters are lifted. Spoon into pastry bag; pipe line down center.
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It's AES time in New York City (the annual Audio Engineering Society convention), and while things are surely changing for the future, thinking about where we are for AES 2009 makes me realize how far we've come.
I remember my first AES show. It was the 79th convention in New York, in 1985 I believe. As soon as I walked through the doors, I saw a huge Gauss bin duplicator running at full speed and a Mitsubishi woofer, which seemed as tall as I was, blowing tissue paper across the room. They had me from the start.
Since then, I have rarely missed a U.S. show. I remember the 1999 AES convention in New York, where Rodger Lagadec gave the inaugural Richard C. Heyser Memorial Lecture, which was entitled "Digital Audio and the Challenge of the Internet." (Lagadec received his Ph.D. in digital signal processing for telecommunications and is an AES Fellow, among many other accomplishments.) I remember my friend John Hurst gave me a copy of the lecture after the fact, and said, "Read this." I did, and I still reread it periodically. Let me briefly QUOTE and discuss some of the prescient ideas Lagadec put forth in that lecture. (You can read the entire lecture at www.aes.org/technical/heyser/aes107.cfm.)
Just to help set the picture, remember this was in 1999. "A good notebook computer," he said, "may have 6 GB of hard disk space," and computers are communicating "at 56k and 128k." But Lagadec was still able to illustrate the problem that Apple would eventually solve in 2001 with the iPod. "Today's Internet is, in consumer audio terms, in the wrong room," he said. He addressed what independent labels would learn quickly, which was that, "the threatening potential of the Internet to challenge the existing business system by enabling large-scale bypassing of both the existing distribution systems and their protection of copyrights" would be the major labels' albatross.
Most importantly, for the artists and self-promoters out there, he identified the great migration that we are now witnessing: "All this must mean that all the songs on a CD will cost less than a physical CD," Lagadec said. "Somewhere in the near future, though, there will be the full CD's true successor — the full CD, with its subscription, with information services, gossip [and] online forums for those who are interested in buying more than just sound files, tailored to the user's needs and profile. Co-branded, co-marketed, profile generating, interactive, customer-driven, partly customer-defined." It's hard to imagine nailing it more on the head than he did right there.
My intention here is not to get you to print out that lecture and find an answer to all your business-model questions of 2009. Instead, I want to shed light on the fact that the professional audio community combines technological zeal with art in a way that is wholly its own. And if you're an engineer (or a recording musician), AES is your organization. There are people who are every bit as visionary as Lagadec at every AES show, and they are asking the right questions.
Go read the lecture and join the AES. It's a bunch of people you want to be associated with, and how easy is that to find these days?
Nathaniel Kunkel (studiowithoutwalls.com) is a Grammy- and Emmy Award-winning producer, engineer and mixer who has worked with Sting, James Taylor, B.B. King, Insane Clown Posse, Lyle Lovett, I-Nine and comedian Robin Williams.
These are my comments.
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Welcome to the UCL European Institute, UCL's hub for research, collaboration and information on Europe and the European Union.
Contact us
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Extremism disenchanted: what role can education play?
Young people in the UK today who are attracted to extremism are typically well educated. Given the weaknesses of this ideology in terms of its use of history, internal coherence of arguments and moral standards, its success with many educated young people requires explanation. The explanation, according to Dr. Farid, is multifaceted but education has a big role to play in curbing the trend.
2 June 2015
Dr. Farid Panjwani More...
Starts: Jun 2, 2015 12:00:00 AM
The case for an EU referendum
Christopher Bickerton, lecturer in Politics at the University of Cambridge, discusses how how the impending EU referendum in the UK necessitates open and unbiased academic debate, and how British discussions of EU reform may reverberate across the European continent.
15 May 2015
Dr. Christopher Bickerton More...
Starts: May 15, 2015 12:00:00 AM
How much closer are we to Brexit?
If the British general election was a shock to many in the UK, then it was equally so for the chancelleries across the European Union. As much as they had started to think about a British renegotiation and referendum, there has been a very strong sense that the election result would throw that out of the window. Any such thoughts are now firmly gone. This commentary explores the outcome of the British General Election and the implications for a British in-out EU referendum.
Dr Simon Usherwood
8 May 2015 More...
Starts: May 8, 2015 12:00:00 AM
Twitter oblivious to Farage mauling
11 June 2014
22 May
Orlanda Ward and Javier Sajuria (UCL SPP) analyse in The Conversation how differently party leaders were perceived in the media and on Twitter in the run-up to EP2014.
Nigel Farage, leader of the UK Independence Party, appears to have stolen the show in the run up to the European elections. But while he has been pilloried in the papers, discussion about him on Twitter appears to have been somewhat more favourable.
Since campaigns for the European elections have been largely fronted by party leaders, we've investigated the level of mainstream media coverage given to David Cameron, Nick Clegg, Ed Miliband and Nigel Farage over the past six days. We've also looked at how much discussion has been going on about the leaders on Twitter over the same period.


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Norfolk Southern announces 2014 schedule of 21st Century Steam excursions PR Newswire NORFOLK, Va., April 4, 2014 NORFOLK, Va., April 4, 2014 /PRNewswire/ -- A new season of "21^st Century Steam" train excursions has launched, with Norfolk Southern Corporation (NYSE: NSC)and partners Tennessee Valley Railroad Museum and Fort Wayne Railroad Historical Society scheduling 18 excursions in seven states from April through July. Tickets for the trains listed below are available through the websites of TVRM (www.tvrail.com) and FWRHS (www.fortwaynerailroad.org). Some trains are Norfolk Southern employee specials as noted on the schedule and are not available to the general public. All excursions are round trip. Here is the schedule through July 13. Date/Train Name/Other info Origin – Turn Point/Destination Locomotive Operator April 5 Radford Rambler Bristol – Radford, Va. SOU 630 TVRM April 6 Lonesome Pine Bristol – Bulls Gap, TN SOU 630 TVRM Limited April 12, 13, & 19 Grundy, Va. – Devon, W.Va. SOU 630 TVRM The Tri-County Mountaineer May 3 & 4 The Commodore Vanderbilt Elkhart, Ind. – Bryan, Ohio NKP 765 FWRHS Norfolk Southern Employee Special May 10 & 11 The Nickel Plate Limited Chicago, Ill. – Argos, Ind. NKP 765 FWRHS Norfolk Southern Employee Special May 17 & 18 The New Royal Cincinnati, Ohio – Danville, SOU 630 TVRM Palm Ky. May 31 & June 1 Lexington Lexington, Ky. – Oneida, Tenn. SOU 630 TVRM Limited June 7 Steam Anniversary Chattanooga, Tenn. – Oneida, SOU 630 TVRM Special Tenn. July 5 & 6 The Mercury Express Detroit, Mich. – Toledo, Ohio NKP 765 FWRHS Norfolk Southern Employee Special July 12 & 13 Detroit Arrow Detroit, Mich. – Fort Wayne, Ind. NKP 765 FWRHS Tickets available April 16 Southern Railway No. 630 was built in 1904 by American Locomotive Company at Richmond, Va., and has been a mainstay of 21^st Century Steam excursions after having been rebuilt in TVRM's Chattanooga shops. Nickel Plate Road No. 765 was built in 1944 by Lima Locomotive Works at Lima, Ohio, and is familiar to many railroaders, having been in excursion service on and off since 1979. On June 7, TVRM will operate the Steam Anniversary Special in recognition of the 50^th anniversary of the 1964 train from Stearns, Ky., to Chattanooga that led to Southern Railway's launch of a steam excursion program the same year. The June 6, 1964, train was powered by Southern Railway Locomotive 4501, which now is being rebuilt at TVRM's Chattanooga shops. Southern's excursion program operated from 1964 to 1994. In 2010, Norfolk Southern and TVRM announced plans to launch "21^st Century Steam" to highlight milestones in rail history and provide opportunities for audiences to learn about today's safe and service-oriented freight railroads. The inaugural excursions took place during Labor Day weekend 2011, powered by the 630. Norfolk Southern Corporation (NYSE: NSC) is one of the nation's premier transportation companies. Its Norfolk Southern Railway Company subsidiary operates approximately 20,000 route miles in 22 states and the District of Columbia, serves every major container port in the eastern United States, and provides efficient connections to other rail carriers. Norfolk Southern operates the most extensive intermodal network in the East and is a major transporter of coal, automotive, and industrial products. Connect with NS http://www.nscorp.com http://www.facebook.com/NorfolkSouthern http://www.flickr.com/photos/norfolksouthern http://www.twitter.com/nscorp http://www.youtube.com/user/norfolksoutherncorp SOURCE Norfolk Southern Corporation Website: http://www.nscorp.com Contact: Norfolk Southern contacts: (Media) Rick Harris, 404-529-2310 (firstname.lastname@example.com), (Investors) Michael Hostutler, 757-629-2861 (email@example.com), TVRM contact: Steve Freer, 423-331-4501 (firstname.lastname@example.com), FWRHS contact: Kelly Lynch, 260-493-2766 (email@example.com)
Norfolk Southern announces 2014 schedule of 21st Century Steam excursions
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tag:http://www.destructoid.com/,2015:blogdestructoidhttp://bulk2.destructoid.com/ele2/images/destructoid/favicon.ico2015-06-29T14:30:00Ztag:http://www.destructoid.com/,2015:/post.phtml?pk=294997Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSo people are really into this Final Fantasy VII remake2015-06-29T14:30:00Z2015-06-29T14:30:00Z
I was rooting around YouTubes as one does when a number of (hah) zeros caught my eye: 10,018,000. That was the view count on the PlayStation upload of the Final Fantasy VII remake announcement trailer (there's an additional million views between the Square Enix North America and Square Enix Japan pages).

That seemed rather high and indeed that video (10M) outpaces Uncharted 4 (3.6M), The Last Guardian (3.1M), and Horizon (2.4M) as far as E3 view count on the PlayStation channel goes. For context, though mostly for fun, I went to check on Nintendo and Microsoft's channels and E3 videos.

Microsoft tops out with Halo 5 multiplayer (3M; the campaign trailer is at half a million), Nintendo with its World Champions event (3M). It's worth noting that Nintendo and Microsoftt's YouTube have a third the subscribers of PlayStation's (1M to 3M).

This is to say nothing for how many people might have watched these things live, nor does it offer a barometer beyond general curiosity, people who sought out or just clicked a video (Mario games will sell like water in a desert, Nintendo YouTube view ticker be damned, because they have Mario).

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=294081Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiDreams is Media Molecule's latest wonderfully creative game2015-06-15T20:46:00Z2015-06-15T20:46:00Z

"I hope this fills your head with questions. That's natural." That's what Media Molecule's Alex Evans had to say about Dreams, the studio's latest project. He nailed it; Dreams has me wondering what the hell it is, while simultaneously knowing that I want it.

The idea seems to be that you can infiltrate anyone's creations -- "dreams," if you will -- and then spin them in your own way. Remix after remix until the original isn't even recognizable anymore. Make it better, make it worse, make it weird -- whatever you want to do. Just be creative.

We saw a polar bear family moment. We saw Beethoven pounding his hammers in the woods. You could take those and add whatever you want. Or, you could make your own original and leave the iterations to others.

There will be more at Paris Games Week. Until then, we have to use our imaginations. Something tells me Media Molecule would like that.

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=292927Stephen Turnerhttp://www.destructoid.com/blogs/Stephen+TurnerThe Silent Hill Retrospective: Silent Hill2015-05-30T07:30:00Z2015-05-30T07:30:00Z
Western horror, Eastern eyes. That was what made Silent Hill memorable for a generation. It was visceral and relentless, oppressive and paranoid, and underlined with a tragic tale that hadn't been seen on the normally escapist PlayStation back catalogue before, or at least beyond Japanese shores.

Whereas Resident Evil popped with primary, comic book colours, Silent Hill opted for a muted palette. All rotting wood, dirty white wash, dark and dying greens, conformist blues, and pale stone; only bursting life when it's nothing but rust and blood.

The sequel might be the de facto template for an entire franchise, but it's easy to forget how the world – a warped and broken reflection of small-town America – was already there, like it always had been, ready to take us into the unknown. And if we wanted to survive, we had to face and endure the hard truth behind closed doors.

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=292373Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiSony opens first-party VR-focused studio, names it after Kanye's baby2015-05-18T18:30:00Z2015-05-18T18:30:00Z
Sony's sure taking virtual reality seriously. It wasn't long ago that we weren't completely positive if Project Morpheus was meant for a retail release, or if it were just a research and development project to show off emerging trends. Now, we know that the PS4 VR headset is definitely coming out, and it'll happen sometime in early(ish) 2016.

Judging by some recent job listings, it seems as if Sony's also intent on creating its own games for this platform, rather than let third-parties do all the work. Sony's opened up North West Studio in the UK, the name likely being an homage to the daughter of the great Kanye West, a genius and voice of a generation.

It appears as though Sony's putting together a small team, but one that'll probably have a lot of influence over some of the earliest Morpheus titles. Anyone who fits the bill and is okay with living in England should apply and give the world the Kanye West first-person simulator we've always needed, or other games that aren't as good.

Vacancies in North West [PlayStation Jobs]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=292352Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterDo you still use demos to make a purchasing decision?2015-05-18T10:30:00Z2015-05-18T10:30:00Z
We now live in an era where an "exclusive Early Access beta test that can only be obtained by pre-order customers at participating retailers and download the app" is a thing. Whereas demos used to be straight-forward marketing tools, now, they're branded and obfuscated into oblivion.

Still, at the end of the day, you get to actually play some form of the game, and it in theory helps you make a more informed purchasing decision. After hearing some readers talk about the updated Final Fantasy XV demo this morning, I started thinking -- do people rely on demos as much as they used to?

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=292244Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiLike clockwork: Sony's E3 presser is evening of June 152015-05-15T12:30:00Z2015-05-15T12:30:00Z
This year's E3 will be a bit busier than usual, due to some press conferences we're not used to seeing. Bethesda, Square Enix, and a PC-centric show will all play a part in making the news schedule more hectic than it would otherwise be.

However, these new entrants can't faze the big three platform-holders. Microsoft and Nintendo have already confirmed their pressers will take place at the usual times. Invites have finally arrived for Sony's, and it's exactly when we're used to: Monday, June 15 at 6:00 p.m. Pacific at the Los Angeles Memorial Sports Arena.

It hasn't been explicitly said yet, but the press conference will stream on YouTube, Twitch, and probably a few other places. It won't be hard to find. Prepare yourself for a shiny Uncharted 4 trailer that you just know is going to happen. I bet it looks "next gen as fuck."

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=292113Brett Zeidlerhttp://www.destructoid.com/blogs/Brett+ZeidlerFinal Fantasy X/X-2 HD Remaster on PS4 looks better than ever, but has major problems2015-05-14T20:00:00Z2015-05-14T20:00:00Z
Barely over a year after its original release on PlayStation 3 and PlayStation Vita, Final Fantasy X/X-2 HD Remaster makes its way to the PlayStation 4. A remaster of a remaster, if you will. However, the original release was packed full of content and updates as it was -- what's left to remaster?

Well, there's always room to address criticisms of the original remaster release. Some of them, at least.

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=292110Dealzonhttp://www.destructoid.com/blogs/DealzonPlayStation TV price cut in half at GameStop2015-05-13T16:30:00Z2015-05-13T16:30:00Z
Remember when the PlayStation TV was selling for $99.99 back around its October 2014 release date? Well now it's all the way down to $39.99 today in a seemingly random half price deal at GameStop.

PlayStation TV is $39.99 at GameStop (list price $80)

Free Value Shipping (5-10 days)

The drop is about $40 off the current list price with shipping free in the continental United States. There's no expiration date that we know of and it actually "sold out" earlier today. Now it's back in stock as an unmarked "pre-order status" -- where "release date" is marked to May 28 (that's when it'll be available for shipping).

The delayed shipping is lame, but according to our price records this is the cheapest it's been by $20 from a major retailer (last lowest price was $59.99 three months ago at Best Buy). Is the discount worth the two-week delay for a console Vita of sorts? Your call.

Edit: List of PS TV compatible games can be found here.

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291931Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterThis post explains the entire Mega Man Legends copyright situation2015-05-11T09:30:00Z2015-05-11T09:30:00Z
For years now people have been clamoring for the release of Mega Man Legends 1 and 2 on the PSN (or the Nintendo 64 version on the eShop, for that matter), but Capcom hasn't budged. We're one step closer with The Misadventures of Tron Bonne hitting the PSN recently, but there's still no word on the two Legends titles. So why is that? Brian (known as "Protodude") over at Rockman Corner is here to clear that up.

The popular theory is that it is due to contractual agreements from the voice actors of the games. But according to Brian, that was debunked back in 2010 by a statement from former Capcom US SVP Christian Svensson (who I miss dearly, due to his diligent interaction with the community). That theory was brought about in part because Rob Smith, voice actor for Teisel Bonne, is a convicted pedophile. But again, with Misadventures being re-released with him front and center, that doesn't seem to be an issue either.

The real problem seems to be with the addition of energy drinks in the game. Seriously!

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=291807Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreWatch IGA play Symphony of the Night with Double Fine2015-05-08T12:30:00Z2015-05-08T12:30:00Z

I hadn't really thought about it until now, but man, I would like to spend two hours today watching designer Koji Igarashi play Castlevania: Symphony of the Night alongside Double Fine senior gameplay programmer Anna Kipnis and videogame agent Ben Judd.

This commentated playthrough was recorded for Double Fine's Devs Play series. Given all that's going on with IGA right now (#sword or #whip?), I'm pumped. Will we find out about his new game on Monday? Either way, it's so great to see him talking about Castlevania again.

Also, red wine. Nice touch.

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291698Kyle MacGregorhttp://www.destructoid.com/blogs/Kyle+MacGregorThe Misadventures of Tron Bonne out now on PSN2015-05-06T14:45:00Z2015-05-06T14:45:00Z
Good news, everyone! Just as we anticipated, The Misadventures of Tron Bonne is indeed coming to PlayStation Network. In fact, it's already arrived! Instead of spending a small fortune on a PS1 copy, you can now get the Mega Man Legends spinoff on PS3, Vita, or PSP just $6.

The Misadventures of Tron Bonne [PlayStation Store -- Thanks, Patrick]

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=291692Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiSony opts to not hold a press conference at world's largest videogame show2015-05-06T14:00:00Z2015-05-06T14:00:00Z
In early August, hundreds of thousands of people will descend upon Cologne, Germany for gamescom, the largest videogame trade show on the planet. Publishers and platform owners will have plenty to announce with all game enthusiasts as a captive audience. Many will even hold elaborate press conferences to relay their news.

For the first time since 2009, Sony and PlayStation won't be part of that group. Sony revealed today that it's forgoing a gamescom press conference this year. In a statement to GameSpot, Sony's reasoning for the decision is that "With the changes this year of E3 taking place a week later and gamescom taking place earlier, we feel that both PlayStation and the wider industry would benefit from a major news milestone later in the year, during the most important period for gaming."

Instead of gamescom, Sony seems as if it'll be focusing its attention on Paris Games Week. The publisher announced that it'll hold an international media briefing there. The France-based show looks as if it's quickly gaining steam, as there were more than a quarter million attendees last year. In 2015, Paris Games Week will take place the week of October 26.

Just because Sony won't hold a gamescom presser doesn't mean it won't have a presence at the convention. It'll still likely have a large booth with a bunch of upcoming games. It's just that it's saving the pomp and circumstance that comes alongside a full-blown show for later in the year.

Sony to Skip Gamescom Press Conference [GameSpot]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291581Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterSony expands PlayStation Now subscriptions to the PS32015-05-05T12:30:00Z2015-05-05T12:30:00Z
PlayStation Now has had a subscription service since the start of this year on the PlayStation 4. For $19.99 a month or $44.99 for three months, you can access part (haha, why) of the titles on-hand. Starting next month on May 12, you can access that same service on the PS3, with the addition of a seven-day trial.

PlayStation Now was a neat idea, but the pricing scheme is a major turnoff. If it worked on all three platforms including the Vita it would have been more enticing, but until it goes portable I'm staying far away from it, especially with a "limited" selection for subscribers.

In case you're wondering why this is coming to the PS3 as an afterthought, Sony has pledged a 10-year support cycle for the console, which won't end until November 2016.

PlayStation Now [PlayStation]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291597Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterUltra-rare Misadventures of Tron Bonne might be coming to PSOne Classics2015-05-05T12:00:00Z2015-05-05T12:00:00Z
Rejoice, Mega Man Legends fans! Another lost piece of history might be making its way to the PSN. The elusive Misadventures of Tron Bonne has been rated by the ESRB, listing PS3, PSP, and Vita in its database.

Mega Man May is approaching this Thursday in terms of Nintendo's eShop schedule, and Sony might be joining in on the fun soon enough. Right now the going rate for a US physical copy of The Misadventures of Tron Bonne is roughly $250 (sometimes more), so this digital release would be a godsend.

The Misadventures of Tron Bonne [ESRB]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291464Joe Parlockhttp://www.destructoid.com/blogs/Joe+ParlockThe Heist demo for Project Morpheus used to allow you to shoot yourself2015-05-04T02:00:00Z2015-05-04T02:00:00Z
It's interesting to see where people will draw the line when it comes to VR technology and what we put players through. I really mean it's interesting to see where 'big companies' draw the line, because we all know indie developers are arcane creatures without limits or reason, and will happily make all sorts of disturbing, sexy, and disturbingly sexy games once the tech is more widespread.

Boardrooms full of shareholders though? Not so much. At least not until Shareholder Sim 2017: The Stocks Aren't the Only Thing Going Up comes out.

In an interview with Official PlayStation Magazine (and reported by GamesRadar), President of Sony Computer Entertainment's Worldwide Studios Shuhei Yoshida revealed that the option to commit suicide to end their Heist demo was removed. Yoshida explains, commenting:

"It can be quite scary. Originally, when the Sony London team was making the London Heist demo, they had the ability for you to shoot yourself… You could point your gun at yourself. And that felt wrong – it was too stressful – so they removed it. The medium is so powerful, so we need to be careful with what we provide."

Heist is a tech demo never really intended for public release, it's just being used to show convention-goers what the technology can do. Still, that's quite heavy subject material to be faced with at Happy Go Fun Bucks gaming convention.

It's also worth pointing out that this might not be as much a concern for the player's safety as it is Sony avoiding controversy. The Morpheus is a piece of tech in an unproved space, having it even falsely linked to a suicide scandal wouldn't bode well at all for a successful launch.

However, motivations for changing the demo aside, it does raise the question about what steps should be taken to protect players in virtual reality, if any at all? Do we currently know anything about the effects VR could have on people when featuring scenes of suicide or violence?

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291298Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiPlayStation was Sony's biggest earner in 20142015-04-30T13:30:00Z2015-04-30T13:30:00Z
Sony's fiscal year ended at the close of March, and the Japanese conglomerate just released its annual report. 2014 was a good year for PlayStation -- so much so that it holds the mantle as Sony's biggest earner, as it drove the most revenue of any division in the company.

Year-over-year numbers show a leap of 33 percent in revenue for the Games and Network Services branch, the segment that contains PlayStation. All in all, that works out to a revenue stream of $11.5 billion for the 12-month period.

The clear factor behind the growth was the substantial sales figures of the PlayStation 4. It ended the year with 14.8 million units sold. Its lifetime total is 22.3 million. Fiscal year 2014 was the first full year in which the PS4 was available on store shelves.

While Sony jumped out to a considerable lead in the sales race against Microsoft, recent statistics show that the two console manufacturers' sales numbers may be similar over the course of the past nine months or so. During the last three quarters, Microsoft has sold 10.7 million Xbox Ones. All variables constant, that's near the pace Sony's set for 14.8 million PS4s in four quarters. However, Microsoft's moved most of its consoles at a discounted rate, which has gouged its revenue earned.

Much of PlayStation's money was driven by console sales, but other facets played a large role. Software sales jumped to $3.9 billion -- almost a 22% bump over fiscal 2013. Network services revenue such as PlayStation Plus subscriptions contributed approximately $3 billion, a significant increase compared to the $1.7 billion it raked in the previous year.

Looking forward, Sony doesn't expect PlayStation to necessarily replicate its success in fiscal year 2015. While it's forecasted that software sales will remain relatively consistent, Sony anticipates that operating income will decrease due to lowered PS3 platform sales that PS4 won't quite be able to make up for.

Sony year-end results for fiscal year 2014 [Sony]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291141Laura Kate Dalehttp://www.destructoid.com/blogs/Laura+Kate+DaleAdventure Time content coming to LittleBigPlanet 32015-04-29T05:00:00Z2015-04-29T05:00:00Z

Hey adventure lovers, are you looking for more content to shove into your copy of LittleBigPlanet 3? Fancy dressing Sackboy up as Finn, Jake, Fionna or the Ice King? Well, Sony is probably able to help you out there.

There's an Adventure Time costume pack and level kit on its way to LittleBigPlanet and it looks to capture much of the charm of the show.

Adventure time, come on and grab your friends. Let's go to very distant planets!

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=291030Laura Kate Dalehttp://www.destructoid.com/blogs/Laura+Kate+DaleSpoiler-filled Arkham Knight trailer leaps from the shadows2015-04-27T06:00:00Z2015-04-27T06:00:00Z

So, the new Arkham Knight trailer has managed to climb out of the shadows and has left us unconscious face down in a pool of water. Man, there's a lot of cool spoiler type stuff to see here.

Nightwing, Red Hood, Catwoman, Commissioner Gordon, explosions, lasers and tanks. Robots, armies, Two Face, gadgets, flames, desparation and hope. The Arkham Knight and Batman, Wow, I'm kind of excited after watching this trailer.

So, are you ready to murder armies with a tank and totally not kill anyone in the process?

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=290896Alissa McAloonhttp://www.destructoid.com/blogs/Alissa+McAloonPlayStation is touring the US with a bus full of unreleased games2015-04-23T16:00:00Z2015-04-23T16:00:00Z
PlayStation is taking cues from America's political circuit and will be driving a bus across the United States. Starting this weekend, the Road to Greatness tour will be making stops in select cities across the country to give fans a chance to play over 30 new and unreleased games, win PlayStation-themed prizes, and purchase some swag exclusive to the event.

The Road to Greatness tour will start April 24 and continue on through November. Currently Sony has announced eight stops in California, Ohio, Georgia, Rhode Island, Texas, Wisconsin, New Jersey, and Pennsylvania but more locations are promised for the future. If none of those are in your neck of the woods, PlayStation is accepting stop suggestions on its official website. Four fan-submitted locations will be chosen and those who suggest the winners will be given a custom PS4 prize package and a Road to Greatness party.

If crowding outside a tour bus on a hot summer day is your ideal gaming experience, keep an eye on the full tour dates and details. Each of the stops also lines up with an area music festival, which might just make the trip worth it for those of us who live nowhere near events like this.

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=290631Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiFeel like spending money? This PSN Flash Sale can help with that2015-04-17T15:47:00Z2015-04-17T15:47:00Z
Sony's kicked the weekend off a bit prematurely with one of its patented Flash sales. The "Flash" part doesn't means it'll be over quick though, because this one runs through Monday morning. Maybe it alludes to how suddenly it was sprung on us, just like an RKO out of nowhere.

Naming conventions aside, this is a big sale, with 112 games discounted. There's something for everyone, except the person that doesn't like videogames. There's probably nothing for them.

The sweethearts at NeoGAF typed out the full list, and I'm just going to copy/paste it. Work smarter, not harder.

Flash Sale [PlayStation Store]

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=290579Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreShould GungHo bring back Grandia and Lunar?2015-04-16T17:30:00Z2015-04-16T17:30:00Z
GungHo Online Entertainment America wants to know which Game Arts titles it should port to PC. Grandia. Lunar. Uhh, Thexder. The list goes on. Problem is, there's only enough room in this survey for one choice, so you've got to make it count. Maybe go for the underdog?

While I don't tend to put much stock in surveys like these, GungHo specifically reached out and wanted to know what you good folks had to say about the potential ports. Our odds seem good.

I never did play Lunar, but Darren reminded me that the game came in a big cardboard box and that has me feeling nostalgic for clunky old videogame packaging. Used to love that stuff.

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=290559Vikki Blakehttp://www.destructoid.com/blogs/Vikki+BlakeHere's the best picks from the PlayStation Europe Store Sale2015-04-16T08:00:00Z2015-04-16T08:00:00Z
PlayStation has discounted a metric crapton of games on the PSN Europe Store from now until the end of April.

First up, Dying Light stars as the Deal of the Week, available until April 22 for €49.99/ £39.99/AU$69.99 (previously €69.99/£54.99/AU$99.95).

Unless you're in Germany. For some reason. Sorry (not my fault. Honest).

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=289526Obscure Video Gameshttp://www.destructoid.com/blogs/Obscure+Video+GamesObscure Video Games: Oh No!2015-03-28T12:00:00Z2015-03-28T12:00:00Z
"Oh no!" is what I say whenever I hear somebody's put out another runner game. I completely lost interest in the genre years ago. However, back in 2000, it was still a fairly novel concept. That's when Asmik Ace Entertainment released Oh No! for the original PlayStation in Japan.

In Oh No! you control a group of (literally) snot-nosed brats who are trying to get to the end of each stage without going hungry or getting killed. The boys run uncontrollably forward, either in a horizontal or vertical line; you can switch between the formations with the triangle button. To keep your health meter up, the boys must eat hamburgers lying on the ground. Avoid the fish sandwiches, though. They will deplete your health because, as we all know, street fish is just nasty. At the end of each stage, Oh No! gives you a nice change of pace -- a dancing mini-game similar to Bust a Groove.

So should you dig up Oh No! and give it a try? I would say yes, if you can find it fairly cheap. I had a lot of fun with it. The wacky characters are quite amusing, and (for a PS1 game) the cel-shaded graphics are surprisingly good. Maybe they should have called it "Oh Yeah!"

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=289586Robert Summahttp://www.destructoid.com/blogs/Robert+SummaGet 10% off PS Store purchases this weekend2015-03-26T18:30:00Z2015-03-26T18:30:00Z
If you've already gotten Bloodborne or any other new releases over the past couple days at full price, then you'll be happy to know that Sony is holding a 10% off all purchases special this weekend. It's pretty much their way of letting you know that they always want you to pre-order and grab games on day one, suckers.

The sale will extend until March 30 and only includes the U.S., Canada, and Latin America -- sorry Euros, you get the shaft on this one. To get the discount, you'll need to enter the code provided by Sony:

10% Discount Weekend for PS Store Purchases Starts Today [PlayStation Blog]

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=289579Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSyphon Filter! That's not how tasers work! 2015-03-26T14:15:00Z2015-03-26T14:15:00Z

We were messing with some unearthed PlayStation 1 demo discs over as casa mia last night. It was a bit of nostalgia hit, flipping between video panes. Also, why didn't anyone tell me about Tobal 2? It looks like a fisticuffs version of Bushido Blade.

Anyway, that all led to Syphon Filter, a series relegated to the PSP after one mediocre PS2 release. Before all that, though, were the first three PS1 games in the series, which featured hilariously stilted, unenthusiastic ("Oh. No.") voice acting and the world's most dangerous taser.

Every time you zap someone with the damn thing, it gives you a nice cinematic camera angle of them convulsing. Then they light on fire.

You also tase folks from incredibly long distances (check 1:02 in the above video).

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=289518Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiYour PS4's getting better tomorrow with the Yukimura update2015-03-25T12:30:00Z2015-03-25T12:30:00Z
The great thing about these expensive, newfangled videogame consoles is that what you take out of the box isn't what you'll have forever. The platforms are constantly evolving to make for a better user experience. PlayStation 4 gets one of these bumps tomorrow.

In the version 2.50 update, which is colloquially called "Yukimura," Sony's hitting the areas of quick-resume, profiles, and social. The feature in this update that many will get the most use out of is the suspend/resume ability to hop back into games with a press of the PS button.

Another useful function in Yukimura is backing up hard drive data to USB for anything that's associated with user profiles, such as settings and preferences. Then, of course, there's a bunch of social media stuff, like how to find Facebook friends and how to share trophies.

Here's the entirety of the update as outlined by the PlayStation Blog:

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=288707Jason Faulknerhttp://www.destructoid.com/blogs/Jason+FaulknerWe'll never get to play this Final Fantasy VII fan sequel2015-03-07T02:00:00Z2015-03-07T02:00:00Z

Rodensoft, a Japanese indie developer, has revealed new information regarding a Final Fantasy VII fan game in development as a personal project. Final Fantasy VII: Time Guardian was planned to be an alternate version of the original Final Fantasy VII, deviating at the Temple of the Ancients. In this version of events, after Cait Sith takes the Black Materia, he triggers the Time Guardian, scrambling time and scattering the party.

 Read more...tag:http://www.destructoid.com/,2015:/post.phtml?pk=287778Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenLast Guardian 'still in development' despite trademark abandonment2015-02-17T07:30:00Z2015-02-17T07:30:00Z
Folks were worried last night when Sony failed to extend the trademark for The Last Guardian. Sony confirmed to GameSpot that it, "can confirm that the Last Guardian is still in development." Failing to renew the trademark was merely an administrative error.

Announced in 2009, Last Guardian development has been troubled. Team Ico head Fumito Ueda left Sony in 2011, though originally stayed on as an independent contractor.

Here's to another "The Last Guardian is still alive/not cancelled" post!

The Last Guardian Still in Development, Sony Assures [GameSpot]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=287758Brittany Vincenthttp://www.destructoid.com/blogs/Brittany+VincentSony appears to have 'abandoned' its trademark for The Last Guardian2015-02-16T18:45:00Z2015-02-16T18:45:00Z
Waiting to finally see more of Sony's elusive The Last Guardian? You may be in for some disappointing news in the near future, as one eagle-eyed NeoGAF user discovered Sony has opted not to extend its trademark for The Last Guardian.

According to the official listing that can be found here via the office of patent and trademark in the United States, the trademark has been "abandoned" because "no Statement of Use or Extension Request timely filed after Notice of Allowance was issued." It's important to note, however, Sony also did the same thing with its previous trademark for the same game before.

But wait! Let's not forget that Sony just went and confirmed that The Last Guardian was still in development as of last August. This "abandonment" could very well mean that Sony's simply gone with a new name for the game, or they're planning on something else they haven't quite yet shared. Whatever the case is, I sure wish they'd do something with the game or the name already. It's starting to get a little frustrating at this point playing the old "will they or won't they" game.

The trademark for The Last Guardian has been abandoned (i.e. dead) [NeoGAF]

 tag:http://www.destructoid.com/,2015:/post.phtml?pk=287331Obscure Video Gameshttp://www.destructoid.com/blogs/Obscure+Video+GamesObscure Video Games: Cooking Fighter Hao2015-02-14T12:00:00Z2015-02-14T12:00:00Z
When you hear the words "cooking game," your mind probably goes right to the uber-casual Cooking Mama franchise that was huge in the late 2000s. However, years before that in 1998, Nippon Ichi put out its own cooking game for the original PlayStation -- Cooking Fighter Hao. This is a completely different experience than what you might expect.

The game plays out sort of like a two-player arena-based fighting game. You and either a friend or CPU opponent run around and try to cut up the assigned meat. These animals include everything from chicken to crab to snapping turtle to horse (as you can see in the GIF). After stunning the animal, you cook the meal by casting a spell on it with a series of button presses. The player who cooks the most meals wins.

 Read more...


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5 Reviews
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This was really good, especially the sauce. You could even eat it by itself on rice. I baked the eggplant at 400 F for 45 minutes, instead of broiling. I added a seeded chili pepper in with the onion for a touch of spice, and squeezed lemon over the finished dish. It served almost three as an entree with brown rice.
I like the method but found the sauce needed more herbs ground into it. I also grated ginger and sauteed it along with the garlic.
The sauce was wonderful. I was actually being dyslexic and switched the measurements for vinegar and molasses, but it was fine. It doesn't seem to blend with the eggplants as well. Needs a little fixing that way, but I'm not totally sure how. Sauce is a keeper though. Thanks!
If you love Indian food then this is one to try, I did omit the mustard seeds and did some spice amount adjustments, This really only was enough to serve my DS and DS so next time I will double the recipe, thanks for sharing Engrossed...Kitten:)
I served this with Uncle Bill's Barbecue Tandoori Chicken (#63800). I put it under the broiler for 5 minutes and it got a bit too browned so turned the slices over and broiled another 3 minutes and the other sides also got a bit too browned with this length of time. However, The sauce is so delicious and full of taste to pretty much cover up the hint of burned taste. This really is quite delectable and I will definitely make it again keeping a closer eye on the broiler. My sister loved it too and also plans to make it for her and her husband.


text:
Ipswich Morning Star
closed December 31st, 1914
last owner Greene King
41 Upper Orwell St, IP4 1HP
grid reference TM 167 444
Something we've got wrong about this establishment? Something more you think we should know about it? Please email us
View in Google Earth
last updated 05/06/2015
View in Google Earth
last updated 05/06/2015
Now Ipswich Motorcycle Accessories
(information from Robert Peck)
Closure date recorded in the Borough Police licensed premises register 1903-1923.
(Most pub, location & historic details collated by Nigel, Tony or Keith - original sources are credited)
(** historic newspaper information from Stuart Ansell)


text:
Tandler on ESPN 950 Richmond 07.30.09
Aug 2, 2009, 10:19 AM EDTComments Off on Tandler on ESPN 950 Richmond 07.30.09
I'm new at this podcasting thing, but here you go with my radio appearance from last Thursday. I did it from the radio studio at Redskins Park while Big Al, the dean of Richmond sport talk, was at the Richmond studios. It's about 20 minutes long, a camp preview. Tandler on ESPN 950 07.30.09
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text:
toulouse at night
The area around the train station and along the canal can seem quite intimidating at night,with many beggars and prostitutes,but i stayed here for several months and never had any bother.Even during the day rue bayard-opposite the station is populated by tramps and their packs of dogs,but again they do not hassle you,infact they are quite polite.As a whole i would say that Toulouse is a safe place ,mybe because it is well policed,or because the people have a healthy fear of the police?
Scary "quartiers"
I spent one month living in Toulouse with a host family. I loved the city and I can say most parts of the city are pretty safe. However I had two horrible experiences. Please avoid going to the outside areas where there is a high concentration of poor inmigrants. I guess the best way to identify this areas is the big department buildings filled with unwelcoming kid gangs.
While discovering the city I found myself into one of these areas and felt really unsafe. Lots of weird people approached me trying to sell drugs or asking for money. The scariest thing was when I was sorrounded by 5 or 6 kids acting violently against me and I just had to run.
Be careful with drug dealers, I tried getting rid of them by speaking Spanish and prettending not to speak French but did not work. Just ignore them.
Not more dangers than elsewhere, but attention !
As all big city, Toulouse is confronted to the headache of drug, urban violence, and of thieves. A delinquency that is constantly tracked by an omnipresent police.
The policemen are very numerous in the streets, and their presence is very visible.
It is necessary to pay attention especially to the pickpocket, especially in summer:
To the bus stops and in the subway, especially in center city (bus stops Alsace-Lorraine street, and garden of the Capitol) as well as in the Matabiau station. There are guys in the metros and trains with some dress, jacket or even a newspaper hanging on their arms... be aware...
Worst places: public places as stations, the metro, touristic spots, commercials streets (rue St.-Rome) during street performance, on the markets, when there is a lot of people (St.-Sernin on Sunday)
In some stores (FNAC, Mac-Do...) and to the terraces of the bars.
The night, it is always the center of the city that is the most dangerous (around the Capitol and the Esquirol places) and the sides of the Garonne.
On the other hand, and specially if you are a tourist, pickpockets are waiting for you. Just keep your eyes open (don't be obsessed) and don't give facilities to them.
Dont'put valuables in your backpack pockets, don't leave your bag under the table in bars around the center, keep your bag closed, don't show money in public...
Again: don't be panic just use your common sense, all big cities around the world have the same problem.
Police Nationale (Accueil Direction Départementale de la Sécurité Publique)
23 bd Embouchure 31200 TOULOUSE
standard tous services
tel : 05 61 12 77 77
télécopie : 05 61 12 77 43
Secteur centre ville :
17 r Rempart St Etienne 31000 TOULOUSE
Tel : 05 61 12 81 97
- Arts and Culture
- Singles
- Study Abroad
Cheap Hotels
The hotels around the train station - in the Matabiau area - were cheaper than hotels elsewhere in the city. The area looked fine during the day but at night there were many prostitutes in the area and it might be best avoided.
Keep your wallet or purse on...
Keep your wallet or purse on you at all times! I had my purse stolen in a matter of seconds and if you stop to talk to someone (esp in La Place du Capitole at night), keep your hand on it. I almost got my camera taken while chatting with someone in company of 3 other friends, none of us had seen his hand in my purse until I saw the camera pouch on the ground. Very lucky! I learned my lesson, its part of the experience, and if it happens to you, no point getting upset about it, handle it and move on, it happens to all of us.
Another great suggestion would be to keep photocopies of your passport and credit cards stapled to the inside of your suitcase back at the hotel. A good friend hinted that lil idea to me and you do feel much secure after.
Be carefull at night !!! even...
Be carefull at night !!! even it doesn't look dangerous at night it is quite dangerous !! There is lot's of violence caused by gangs and youngs from the 'banlieus'; the french gettos. Also lot's of pick pocketing and steeling in a quite violently way.
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text: We have stayed at other Marriott hotels and this was our first at a TownPlace Suites hotel. Our room was very comfortable and clean. The location was very convenient for us as we were close to places we wanted to visit. Ed checked us into the hotel and was very helpful in guiding us to areas and restaurants in Ft.... More


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|41 posts found
Novice Member
Joined: 12/10/08
It is an interesting question. I'm not looking for a PvP game personally, but I do see it cited by a few games in development (eg:Pathfinder). I think the problem is that EvE isn't just a diffierent species of game, it's a different genus, family, order ... it's not yet clear that mixing and matching EvE concepts with other games will work without making a complete clone of it.
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Hard Core Member
Joined: 12/08/07
Originally posted by Deathenger
Agree both your points are strong suits in EVE's favor.
As for politics would you consider the success of this aspect might have something to do with the fact that people are able to create more than one ship, and are generally playing for the purpose of improving their fleet as a whole, versus I just have this one ship and I want to make it the biggest and baddest in the galaxy? Does it make the game less player centric and more conducive to game politics?
I think if you are simply focused on one character, it merely becomes mainly about that character and not what is happening in the world.
In EVE you are creating characters (ships) and improving them in order to be able to influence the world around you.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Hard Core Member
Joined: 12/08/07
Originally posted by kraizy
And I would quite simply have to disagree. :)
About the last part that is.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Hard Core Member
Joined: 6/26/05
Eve small over head for development due to lack of graphic design and game mechanics (physics, character motion, environmental effects, etc...) allowed for a smaller player base to support the game in its infancy. To find a large number of people willing to pay for a game that has to have sub standard graphics and mechanics while it develops off your subscription payment is going to be hard. Eve had a very rocky start, but did not require anywhere near the amounts of money that games need now to design. It could float by. Good luck with that now days. One bug and your game is screwed it seems. Bad graphics might as well put it to F2P right now.
Apprentice Member
Joined: 3/06/11
This may sound crazy but I think one of EVE's real winning decisions is having space divided into high, low, and null-sec. It seems like other OWPVP games completely neglect or overlook the benefit of having a system like EVE's that caters to a range of interests while still allowing players the freedom to shape the world. From a casual observer (and short-time player) of the game, EVE holds itself up as an internally consistent actual world, where PVP is a means to an end unlike some games where it seems the world is simply a big arena for people to fight inside. It may be a fine distinction but it's still evident to me.
EVE is no less hardcore for having relatively safer areas and, apparently, a lot of their subscribers enjoy the game without ever venturing into less secure space. Why other games and designers believe that their worlds must be entirely no-holds-barred killzone fragfests from the moment you log in is beyond me. You'll stay very niche and ultra hardcore if your game fails to give new players time to acclimate and get invested in your game (without being cannon fodder for weeks).
PVP in Eve isn't really that great. It's good enough, and contributes well to the rest of the game, but it's not something that many people like. Eve is popular with a very select group of people, that just happen to be fairly world-wide.
Novice Member
Joined: 7/06/13
There are a few facts you need to understand about EVE-Online. For starters, EVE ain't all that popular in the sense that for a game that's always talked about, you'll rarely see 70K people online (Haven't played since 2011, having played since 2004, and out of those 70K you need to account for the crap load of multi clients, botters, scammers) at once and the game has been running for 10+ years. Also you need to remember that sandbox = niche, so it doesn't please all that many people to play in a open world FFA PvP. If it did, CCP wouldn't of bothered with Dust 514 since EVE would of had a few hundred K's online at once.
Anyway, you got Star Citizen and Novus Aeterno that will most likely start the down fall of EVE-Online and force CCP on putting EVE-Online F2P. It's a shame though, CCP has been at it for 10 years on EVE-Online and they always made it easier for grieffers to piss people off and scamming is part of the game. Oh well it's their bad, since we got 2 awesome games coming in to replace EVE, but it will most likely happen in 2015. Novus Aeterno is suppose to enter Alpha in April 2014 and if everything goes to plan, Beta at the end of 2014. Where as Star Citizen, we might see it in Alpha by mid way / Q3 2014.
Advanced Member
Joined: 11/11/06
none incoming games cant replace Eve in next 10 years
Eve is something special & unique in mmo genre
I have no idea why none copied Eve? perfect mmorpg concept !
maybe it is not about game, maybe it is all about players or it is just New Eden Universe !
only EVE is real MMO...but I am impressive with TSW
Apprentice Member
Joined: 8/13/04
Originally posted by Loktofeit
Played Eve for 5 years and Perpetuum for 2 years (still playing) . My opinion is Perpetuum's PvP is far superior to Eve's PvP in every way. The subs dont reflect this. odd
Elite Member
Joined: 4/20/04
Originally posted by Agent_Joseph
Yeah, not sure EvE can even be simply copied.
Maybe the structures that make it so unique and great have to slowly evolve in a growing game and wouldn't replicate in a big launch AAA style setup with a big scale goldrush mentality.
Eve starting out relatively small/niche is probably one of it's strengths and the reason why it is like it is.
Novice Member
Joined: 12/18/03
Originally posted by Boneserino
How do you measure success? By how long the game has been running? In that case UO is still running and still have open world PvP, and was also produced before Eve...
And they don't work well b/c since the beginning of MMO's if you give full PvP will full Loot you will ultimately for some unknown reason have people who get upset when they lose a virtual item, or all of them to the point that they quit, or rage quit. Also there tend to be a larger amount of PK's as apposed to Anti PK's in these games so defending the innocent gets hard.
Elite Member
Joined: 3/22/13
How well is EVE really doing? It's certainly able to stay afloat but with another round of layoffs for the WoD staff I'm starting to have my doubts that CCP is a shining beacon of success.
Novice Member
Joined: 8/19/13
eve has too many safe zones. i like zero safe zones and a havoc filled starter area. also i dislike absolute full drop, i like looting other players, but i like to have some sort of protection system i can manage if i play intelligently without mistakes for my own gear. of course these items still have value to other players if lost, and it seems there are always people who end up dropping valuable armor pieces even with the safety system, either due to the slight randomness and not full precaution or because of certain circumstances
also im sick of people saying, WoW does tons of business, every game needs to copy wow. guess what also does a lot of business, McDonalds. but i dont want every restaurant and chef out there saying, We need to exactly copy McDonalds!!!
Novice Member
Joined: 11/27/12
One of the many, but I believe it to be the largest, reasons for EVE's success, as opposed to other open world PvP titles, is what the above poster just railed against. EVE has the largest number of areas "safe" from PvP, in regards to other games of similar stature. A single player can play the game for YEARS and never need to leave the safety of high-sec space.
In fact, last time I checked the numbers, it was reported that somewhere in the ballpark of HALF of all EVE players never, EVER, leave high-sec space. 50%. In other words, half of all people who play EVE aren't PvPers. The next reported figure was that of the half of players who do report leaving high-sec space, half of them only do so for short periods. Most of them reporting outings to only low-sec areas, with numbers even lower saying they actually go into null-sec. In other words, only one-fourth of all EVE players both "live and work" in null sec-space. Only 25% of all EVE players actually play the game as a full-fledged, no holds barred, hardcore, in your face PvPer.
Like I said, it has been a long time since I reviewed those numbers and recent data could show a marked difference in those statistics. What do I take away from those numbers? EVE is not as popular for PvP as people make it out to be, when they try to use it as an example of a successful PvP game.
Advanced Member
Joined: 9/07/06
I'll respond just because everyone else went off on a tangent: I've thought about it too, not being bound to a single avatar but either having a team that gets replenished, or taking on apprentices to replace the fallen avatar. A slightly off example might be the samurai game of around 2000 Throne of darkness that was like diablo, and you had a team of 7 or so chars that you could summon.
Advanced Member
Joined: 12/23/07
Originally posted by Gaendric
My opinion is that this is very much true. EvE grew into it's success it's didn't spring to it on a single day. It struggled for many years as a niche game with dev's that really fought to make it grow. I'm not sure a investor or even crowd funded game can operate this way as the expectations for a quick return are just to great and if it doesn't have a home run launch people are more willing to just cut their loses and move on rather than stick with the title.
Apprentice Member
Joined: 3/17/13
I thought the reason why EVE PvP so famous is that players can take coffee break in the middle of PvP and when they come back their ship still there firing at enemy. or maybe i just read or saw some old video/article.
i want an open world, no phasing, no instancing.i want meaningful owpvp.i want player driven economy.i want meaningful crafting.i want awesome exploration, a sense of thrill.i want ow housing with a meaningful effect on my entire gameplay experience, not just some instanced crap.i want all of these free of cost, i don't wanna pay you a cent, game devs can eat grass and continue developing game for me.
Elite Member
Joined: 1/07/06
The adult I am takes care of most things real life. However my inner-child is a GAMER!!
I have a question: How big is EVE, compare Eve's safe area's to safe area's in PVP oriented "land played" MMO's?
I think (yet not sure) that to "transelate" EVE's gameplay both PVP and it's PVE you need to have a very hugh none-space MMORPG. And just feel most are just to small to achieve the same thing EVE achieves due to EVE being set in space.
Advanced Member
Joined: 3/24/09
Speaking only for myself...and I don't play EvE... is that I have plenty of interest in sandbox style games but little interest if FFA full loot PvP games. Too often FFA games seem to fall into the trap of murder/psycopath simulators. That is because the same sort of societal pressures that work in real society...or even our logical fantasy/sci-fi equivalents, the type you might actualy expect coming out of a novel or D&D campaign don't really apply very well in MMO's.
Unless you are playing in a completely dystopean setting....and are purposefully signing up to do that. It is very unlikely that most people you meet will kill and/or rob you. Most people you meet will be generaly honest citizens of whatever society they are a member of and can be expected to behave within the constraints of such. Yes, you might encounter the occasional criminal, traitor or miscreant....but they are few and far between and it's often possible to have some expectation of who these individuals might be. You function as a part of society and tend to have built in allies. Your society might be at war with another society....but you have some ready expectation of who those individuals might be, why you are fighting them and where and when they might be encounter (thus faction based PvP doesn't suffer from the same sort of hits). When you travel out into the wilds, out into dangerous lands, you do so with the foreknowledge and full expectation of danger at any turn.
This is where FFA PvP games tend to break down. Most people don't want to ALWAYS have to be on guard, to never be able to trust ANYONE, to never have anyone that you know you can work with and be supported by. To be betrayed, slain and robbed for seemingly no reason. Even in most FPS games where you are constantly fighting....the popular ones are always team vs another. In an MMO, you don't want the kind of constant vigilance, alertness and pace that you do from a FPS game that you might only play for an hour or so.....you want down time, slow time, time where you can relax a bit in addition to the alert times of danger.....and when you do experience danger, you want some sense that you are not completely alone, that you have others interested in watching your back for you and working toward the same goal.
Elite Member
Joined: 1/13/10
Currently playing EVE, SMITE, ArcheAge, and Combat Arms
Originally posted by Boneserino
Your ship in EVE is a consumable. I don't think that anyone viewing their ships as characters would last very long in EVE. Your character is, well... your character. It carries far more weight than any ship or fleet of ships will ever carry, because your reputation is important. When big problems needed a mediator, people turned to Vile Rat. When people are doing a multi-billion ISK trade, they turn to people like Chribba for a trustworthy middleman and secure transactions. Sending out a fleet, you assign fleet commanders that have proven themselves in combat.
The fact that EVE is so player-centric is what makes the politics work. The leaders on various levels regularly interact with each other not only in game but in various voice and text chat channels. When doing so on a regular basis, there is a certain connection that becomes more real and personal than any ship, fleet of ships, or avatar can create. That's where the politics plays out - on the forums, in the propaganda videos, at the alliance summits. Between the players.
A certain portion of EVE's politics is due to the infrastructure that constantly evolves to support it, but the heart of it is the interactive, creative and passionate gamers that make up the amazing EVE community. Actually, most of the in-game tools are for resolving issues when player politics and diplomacy fails. :)
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein


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Bobby Wilson (baseball)
|Bobby Wilson
Wilson with the Los Angeles Angels of Anaheim
Tampa Bay Rays
April 8, 1983
Dunedin, Florida
MLB debut
|April 28, 2008 for the Los Angeles Angels of Anaheim
Career statistics
(through June 7, 2015)
|Batting average
|Home runs
|Runs batted in
Robert Louis "Bobby" Wilson (born April 8, 1983) is an American professional baseball catcher in the Tampa Bay Rays organization. He has also played for the Los Angeles Angels of Anaheim and the Arizona Diamondbacks. He first attended Seminole High School and later went to St. Petersburg College, Florida.
Los Angeles Angeles of Anaheim[edit]
Wilson began the 2008 season for the Salt Lake Bees, the Angels' Triple-A affiliate. He began the season hitting .339 in 16 games with no home runs and 12 RBI. On April 28, 2008, Wilson was recalled by the major league club and made his major league debut on that same day against the Oakland Athletics. He came in as a defensive replacement for Mike Napoli and in his first at-bat, hit a single off Dallas Braden.
On April 23, 2010, while playing catcher for the Angels against the New York Yankees, Wilson was involved in a head-on collision with Mark Teixeira, who was attempting to slide into home. Wilson was knocked away, injuring his head and ankle. Mike Napoli then came in and caught the remainder of the game.
On July 27, 2011, Wilson caught Ervin Santana's no-hitter against the Cleveland Indians, nearly two years after catching Sean O'Sullivan's no-hitter with Triple-A Salt Lake Bees on July 28, 2009.
Toronto Blue Jays[edit]
On October 22, 2012, Wilson was claimed off waivers by the Toronto Blue Jays. Pitcher Chad Beck was designated for assignment to make room on the 40-man roster for Wilson.[1] On November 30, the Blue Jays announced that they were not offering Wilson a contract for 2013, and he became a free agent.[2]
New York Yankees[edit]
On December 13, 2012, the Yankees signed Wilson to a minor league contract with an invitation to spring training.[3]
Arizona Diamondbacks[edit]
Wilson signed a minor league contract with an invite to Spring Training with the Arizona Diamondbacks in October 2013.[4] He declined a minor league assignment on October 12, becoming a free agent.[5]
Tampa Bay Rays[edit]
On December 12, 2014, he signed a minor league deal with the Tampa Bay Rays.[6]
On April 5, 2015, the Rays selected his contract from their Triple-A affiliate, the Durham Bulls.
On June 14, 2015, the Rays sent him outright to Triple-A Durham Bulls.
- ^ "Blue Jays claim C Wilson off waivers from Angels". TSN.ca. October 22, 2012. Retrieved October 22, 2012.
- ^ "Blue Jays non-tender catcher Wilson". TSN.ca. December 1, 2012. Retrieved December 1, 2012.
- ^ "Bombers Add Bobby Wilson as Catcher Depth for 2013". December 13, 2012. Retrieved December 15, 2012.
- ^ http://www.fantasysp.com/player/mlb/Bobby_Wilson/3208172/diamondbacks-signed-c-bobby-wilson-to-a-minor-league-contract
- ^ Creech, Edward (October 12, 2014). "Minor Moves: Reimold, Wilson, Cedeno, Bianchi, Pagnozzi". mlbtraderumors.com. Retrieved October 12, 2014.
- ^ "Rays sign 3 to minor league deals, complete trade". ESPN.com. Associated Press. December 12, 2014. Retrieved December 13, 2014.
External links[edit]
- Career statistics and player information from MLB, or ESPN, or Baseball-Reference, or Fangraphs, or The Baseball Cube, or Baseball-Reference (Minors)
- 1983 births
- Living people
- People from Dunedin, Florida
- Baseball players from Florida
- Seminole High School (Pinellas County, Florida) alumni
- Major League Baseball catchers
- Los Angeles Angels of Anaheim players
- Arizona Diamondbacks players
- Tampa Bay Rays players
- St. Petersburg Titans baseball players
- Provo Angels players
- Cedar Rapids Kernels players
- Rancho Cucamonga Quakes players
- Arkansas Travelers players
- Salt Lake Bees players
- Inland Empire 66ers of San Bernardino players
- Scranton/Wilkes-Barre RailRiders players
- Reno Aces players
- Scottsdale Scorpions players
- Estrellas Orientales players
- Lobos de Arecibo players


text:
TransCanada pipeline project barrels ahead
TransCanada Corp. is moving forward with plans to build the Keystone XL pipeline from Canada to the Gulf of Mexico, The New York Times reports.
On Monday, the company said it again will seek a permit to build the pipeline, triggering speculation that the issue will remain a hot button during the presidential campaign.
President Obama denied approval for the full pipeline project in January, citing environmental concerns.
TransCanada (NYSE: TRP) also wants to move swiftly to begin construction on the $2.3 billion southern portion of the project from Oklahoma to the Gulf of Mexico, saying it hopes that portion could be ready for use by the end of next year.
On Monday, the White House voiced tentative support for the Gulf portion of the project.