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This Peeve of Mine: Blind Choices
It is amazing how many games you can work through when you aren't playing an MMO. For example, I cleared through Metro: Last Light, StarCraft 2, Ori and the Blind Forest, The Swapper, Wolfenstein: the New Order, and am currently plowing through This War of Mine. All in the last two weeks. Granted, many of those all had completion times below ten hours, so perhaps that isn't too surprising, but nevermind.
While I am not entirely done with This War of Mine yet, I did want to talk about it a bit. Specifically, about how the game has one of my least favorite "features": blind choices. Or maybe "blind choices" is not entirely the correct term, but rather (unintentional?) obfuscation.
I first complained about blind choices nearly four year ago:
Perhaps I am simply too far down the metagame hole at this point, but how can anyone consider a choice with unknown consequences as meaningful? I mean, fine, all decisions and choices we make technically have unforeseen consequences. But these game designers are literally giving you nonsense to choose between on top of said unforeseen consequences. I don't consider the choice between door #1 and door #2 to be meaningful at all – I may as well flip a coin or roll a die for as much thinking as it requires.
The game I was referring to at the time was the original Witcher, when the game asked me which quest reward I wanted to choose. While the game didn't hide the the rewards themselves, the relative utility of each choice was very much in question. A book about vampires, your own hut, or the Wreath of immortelles? I chose the latter because italics, and it allowed me to easily bypass a long, involved quest.
Despite having chose the one with the most overall utility, I did not feel particularly clever because the choice itself had no real meaning. Do we praise the stopped clock for being right twice a day? Avoiding a designer trap only highlights the fact that the designers included a designer trap in their game in the first place, which automatically lowers my view of the overall design. It's a cheap gimmick – one that is overcome only with knowledge that a player obtains after the choice is made. "Giving players the choice to fail" really just means the designers were unable to give players two or more good (or bad) options to choose between.
This concept get a bit murky when it comes to the roguelike genre though. Many roguelikes specifically include things like colored potions that have randomized effects on each playthrough. Sometimes you can minimize the mayhem such potions can cause, by being at full health and in a safe place before sampling the rainbow of colors you have collected. Such testing technically involves risk assessment and valuing the odds, which are pretty high-brow player skills. I was fine with The Bind of Isaac's random pill effects, for example, largely because everything else about that game was so random it almost didn't matter. When you could find out early which pills did what though? It sets you way ahead of the curve.
This War of Mine is more or less a roguelike. While the loot you can scavenge is random, it is also random which "scenario" you might encounter when going to a new location. This is generally fine. Roguelikes need randomness to maintain replayability in what otherwise would be short playthroughs. What I found less fine was when I realized that you didn't need a lockpick to open locked doors, you simply needed a crowbar. That "makes sense" in a sort of logical way, but not always in a game logic way, especially not in a game that also features vegetables that grow to maturity in four days under a heat lamp.
Should the crowbar's in-game description mention it opens locked doors? I would say yes. There is still a meaningful choice between crafting a lockpick over a crowbar (specifically the amount of noise it generates) when you know the full depth of information about the two. At the same time… well, Minecraft certainly doesn't give you all the information you might need for a successful¹ run. I haven't played it in a while, but the last time I did, I knew there was no way I would have ever guessed the correct configuration of materials necessary to craft a bow or shears.
Examining my discomfort in more detail, I suppose it comes down to wasting resources when outside knowledge is readily available. I had no problem playing Don't Starve for hours and hours despite dying and losing all progress to the most mundane of causes. Murder Bees are serious business, after all. But chasing down the mats to build a blowgun and darts in what ended up being a nigh-useless tool? That pisses me off. I will happily fail in service to muscle memory, even if I lose progress along the way. I will not, however, be so keen to fail because I didn't read the Wiki first.
There is a distinction between the two that I can feel, even if I cannot enunciate it clearly.
¹ With what constitutes success in Minecraft being left undefined.
Games as Services
If you have forgotten, Scrolls is that one card game from Mojang that no one ever played. And after July 2016, no one else ever will.
I actually had a Beta review up of Scrolls nearly two years ago, and that more or less marked the last time I spent any serious amount of time with it. I did pick it up again for a hot minute last year (I think), but the structural problems I already talked about were still present, so I stopped again. Probably because of Hearthstone. But, the CCG genre is not a genre one can go in half-assed anyway- it is strictly full-ass or bust.
While Scrolls getting an expiration date is not even remotely similar of an impact as an MMO shutting down, it is example #1765783 of the dangers of Games as Services. This is a game that I paid $20 for (two years ago, admittedly) that I will not be allowed to play in another year. Do you know what I played last month? Vampire: the Masquerade – Bloodlines, an RPG that came out in 2004. And while it certainly costs money to keep an MMO server running each month, Scrolls had a perfectly fine single-player experience against the AI. Hell, I'm not even sure what the cost of running Scrolls matchmaking software would even be. Surely not that much?
Alas, it is not meant to be. While we can question whether it was Microsoft swinging the ax or normal market forces, the fact remains that the ax was always there. A veritable Sword of Damocles hanging over every game-turned-service, not threatening mere removal, but extinction. Will there even be a museum where these games could be played in the future? Or will these orphaned blog posts be all that exists, a Google search result that becomes less relevant with each passing year?
Nothing is permanent. But clearly some things are more impermanent than others.
PR Disaster Watch: Destiny Edition
June has not been a good month for game company PR departments. Or maybe it has been an excellent month in demonstrating the necessity of their existence in the face of designers with a bad case of verbal diarrhea. But while I have been focused on ArenaNet and Blizzards' debacles, the true disaster that is Destiny's expansion, The Taken King, has slipped me by. Until now.
The story is more or less the same, as if ripped from an identical playbook: an expensive expansion, and an even more expensive version with includes content that the player already owns. The deal this time is with Destiny's Collector Edition, which includes the base game and prior expansions along with emotes exclusive to this package. There is no way to purchase these emotes individually, and no value whatsoever added if you already own everything already released to this point. So, basically, Heart of Thorns 2.0.
What elevates this to another whole level was this interview with Luke Smith, Bungie's creative director for the expansion. I highly, highly recommend you read the entire thing because it is comedy gold. Or you can simply read this exchange, and despair:
Eurogamer: I get that it is big but it is also the same price as the base game. That had four areas rather than one and more missions than the Taken King. Why is it the same price?
Luke Smith: All I can do is answer that with the same thing I just gave you… We're really comfortable with the value we're giving to players this autumn. I believe that once we begin to share more, players will be even more excited. And for existing players it also comes with the Founder's pack with a new Sparrow, shader and emblem.
Eurogamer: Just not the emotes.
Luke Smith: It doesn't because they come with the Collector's Edition.
Eurogamer: Final question on prices –
Luke Smith: Is it also the final question on the emotes?
Eurogamer: I'm not going to mention them again. I can't get them.
Luke Smith: But you can if you buy the Collector's Edition.
Eurogamer: I'm not going to buy the game and the two DLCs all over again.
Luke Smith: Okay, but first I want to poke at you on this a little bit.
Eurogamer: Poke at me?
Luke Smith: You're feeling anxious because you want this exclusive content but you don't know yet how much you want it. The notion of spending this money is making you anxious, I can see it –
Eurogamer: I do want them. I would buy them –
Luke Smith: If I fired up a video right now and showed you the emotes you would throw money at the screen.
Eurogamer: What I'm saying is that fan frustration is not because they don't understand the proposition. It comes regardless of how cool the exclusive content is. The frustration – and mine as a fan – is that the method of acquiring it requires me to re-buy content I bought a year ago.
Luke Smith: [Long pause] It's about value. The player's assessment of the value of the content.
I would like to imagine that the "long pause" moment included a return to sanity for Luke Smith, the awakening from a fugue state. Or just a realization for how unconscionably stupid he was just moments prior. I say this because he would finish the interview with a somewhat rational approach to the nature of time-sensitive content and the noting that one cannot go home again.
In any case, Bungie's now-existent PR department rang up Eurogamer at 9am the next day to update everyone that there will be nameless Veteran rewards forthcoming with the expansion, that will be "even better" than the ones found in the Collector's Edition. Which really makes you wonder about all those Veterans who already "threw money at the screen" over exclusive emotes, and if they can get refunds of said Collector's Edition.
Or not, at least according to Bungie community manager David "Deej" Dague, who says in the updated post:
"The Collector's Edition is mostly sold out, so the people who found that stuff valuable jumped at the chance," Deej added in a separate post. "You'll likely see it sold on eBay for much more than what we're asking. But that's not the point. Right?
I suppose the takeaway here, besides the entertainment value of all these high-profile face-plants, is that players are going to likely (successfully) call bullshit when they see it going forward. And a large part of that is going to be any expansion being released without some sort of added value given to the very people that made a game or franchise successful enough to warrant an expansion in the first place.
Is that player entitlement? Or is it a renegotiated business transaction with more favorable terms? I dunno, maybe haggling indicates a deep, moral failure on the part of the buyer. What I do know is that all current and future Destiny players are better off today than they were two days ago. And that's enough for me.
Edit: Also, apparently you get an exclusive quest in the expansion if you buy a can of Redbull. You can't make this shit up.
Changing Hearts (of Thorns) and Minds
Remember when I said MMOs are like relationships? ArenaNet just put on the Barry White:
Veteran Player Appreciation
For our long-standing fans and loyal players, we would like to say thank you and show our appreciation. For all players who registered the core Guild Wars 2® game prior to January 23, 2015 and who upgrade their account by prepurchasing and registering any Guild Wars 2: Heart of Thorns edition before Guild Wars 2: Heart of Thorns' launch, we will add one additional character slot to your Guild Wars 2 account.
But wait, that's not all!
For all players who purchased the Guild Wars 2 core game from our website and registered it between January 23, 2015 and June 16, 2015 in anticipation of Guild Wars 2: Heart of Thorns, we will automatically refund what you paid for the core game should you decide to pre-purchaseGuild Wars 2: Heart of Thorns from our website or in-game store any time through July 31, 2015. If you take advantage of this refund and pre-purchase Guild Wars 2: Heart of Thorns, all of your current account progress will be kept intact. We'll provide further details on when refunds will be processed in the next couple weeks as we set up this process.
ArenaNet then went even further by explaining the business model moving forward: each new expansion will include all prior content. So we got the character slot for veterans, refunds¹ for the people who bought the base game during the miscommunication period, and concrete details on how things will work in the future. You literally could not get a more reasonable response from a company. I am completely impressed.
Not impressed enough to reinstalled GW2 and pay $50 for an expansion, of course. But impressed nonetheless.
¹ I believe this is limited to those who bought direct from ArenaNet, and not those who bought from Amazon, etc.
Players and Relationships
If you have not been following the latest high-profile MMO PR disaster, the short version is that ArenaNet is selling their latest expansion for $50, and bundling in the base game.
That's it. There is no long-version.
While Tobold (as always) decries player entitlement and Ravious wants us to think of the children, what is lost in the shuffle is perhaps why the "Don't preorder the expansion" became the top-rated thread in the GW2 reddit forum (indeed, the top 3 are currently about this issue). Specifically, because ArenaNet failed Relationship Rule #1: it isn't what you say, it's how you say it."
In many ways, MMOs are relationships between players and the developers. It is a business transaction first and foremost, of course, but rarely are MMOs successful without fostering a sense of familiarity and engagement over the long-term. There are feelings of investment, especially considering the game you are playing continues to be in active development. "The devs are listening," and hey, they sometimes do in fact change things based on feedback. You as the player feel in the loop.
That is why feelings run so high over "betrayals," real or imagined.
Objectively, there isn't anything wrong with ArenaNet's actions. The expansion was going to cost X amount, they chose $50 as the baseline, and that was that. The decision to bundle in the base game was obviously made at the financial level, as there are likely some costs incurred in stocking store shelves with two boxed products, one of which requires the other to function anyway. Plus, there might not be a way to purchase just the base game anymore, basically upselling new players who might not even play long enough to get into expansion content. All very straight-forward business decisions.
Subjectively, though? I agree with subtext many players are reading into the situation, if for no other reason than a corporation (and the developers) should know better by now. First was the (intentionally?) misleading statements that the expansion would require the base game to play, a subsequent sale of the base game, and now the base game is bundled with expansion for free. Then the introduction of a new class without a free increase in the character slots available. Are players entitled to free character slots with a MSRP of $10 apiece? No. Does it look suspicious as hell to not include them? Yes. I would feel the same way if SWTOR's expansion included five new buttons to push when they already charge money for additional hotbars.
Tobold suggests you cannot win with the kind of players that complain about these things. This is incorrect. In fact, it is very easy to win in this scenario: either sell the expansion as a standalone for $40, or include a free character slot for anyone who purchases Heart of Thorns and already has a GW2 license. Bam! You win the moral high ground. Hell, if ArenaNet is worried about losing all the extra money their current scheme generates, they could tie these elements to the preorder prepurchase prepay only – they would likely recoup their costs on the interest generated between now and whenever the expansion will actually be released.
MMOs are social games, and companies need to manage social expectations in the same way you would in relationships. Or choose not to, I suppose. In which case all your carefully spent millions of dollars in advertising will run directly against a bunch of jilted lovers who will trash talk you in public for weeks for free. And while there will always be some people you cannot please, you damn better make sure that the narrative they present is as crazy as they are.
Because if they have a point? You'll never hear the end of it.
Hyper Hype
I can't remember the last time that E3 felt relevant or interesting. But now? I can't remember a time when I've felt as hyped up as I do right now. Like holy shit whoa. All of these news items could turn out to be soul-crushingly disappointing, but… I choose to believe. I'm officially abandoning all rational arguments against the following and reveling in the ecstasy of fanboyism in its purest form.
Final Fantasy 7 Remake
Just knowing that this is a real, actual thing that will exist at some indeterminable point in the future brings me unbridled joy. I have talked about FF7 many a time over the years, and it has maintained its position in my Top 3 games of all time ever since I first played it in high school. Does the original hold up to modern RPG standards? Probably not. Am I tiny bit worried that "remake" will entail removing everything recognizable about the base game? Yeah, I am – that trailer narration was quite bizarre.
But in many ways, it doesn't matter. A Final Fantasy 7 remake is going to exist. And by existing, it validates all those feelings I had damn near twenty years ago and have remembered ever since. The game was a cultural milestone that marked the turning point in gaming when RPGs went mainstream. And I was on the ground floor for that.
God, I still remember playing it Christmas Day and my father quipping "Oh, they're showcasing interracial marriage now?" when he saw Tifa and Barret talking with Marlene in the bar. That… was a different time.
So yeah, you are either as excited about this as I am, or… well, I'm sorry. Hopefully you can warm your cold, dark heart vicariously through my joy. Or, you know, by envisioning my reaction when/if Square Enix buckles under the collective nostalgia of ten million people and fucks it up. There will be plenty of heat to go around in either case.
Fallout 4
Everyone knew this was coming. I don't think many people imagined this coming out November 10th. At least not me.
This is honestly another one of those games in which the designers would have to go way out of their way to screw up before I would even notice. Fallout 3 was such a home run for me on so many levels. First, as someone who played Fallout, Fallout 2, and Fallout Tactics, I had a measure of extreme skepticism that the franchise could make the transition into the third dimension. I mean, maybe I should have learned from Metroid Prime that such magic was possible, but that moment when you first emerge from the Vault, blinded by the sun… yes. Yes, the world is fundamentally good and just.
New Vegas is often praised for being the better of the two, but I still disagree in a rather fundamental way. Simply put, you were on rails for a not-insignificant amount of time in New Vegas, funneled down a highway arbitrarily surrounded by level 20 Radscorpians and Super Ghouls. Compare that to Fallout 3, where you can explore every non-D.C. corner of the map starting from the Vault entrance. And that's what I did, in every playthrough: striking out into the wasteland, investigating any landmark that caught my eye.
And hoarding all the things. So, so many things.
So seeing that video showcasing the insane level of customization for every weapon, utilizing every random piece of trash you have squirreled away? I'm already there. I'm sold. Not preorder sold – that would just be silly – but "Day 1 sold even though the game will be unplayable until the first patch two weeks later" sold. The base-building is cool, of course, and I'm looking forward for the zany Fallout plot as well. But I would pretty much play any post-apocalypse game where I could scavenge and hoard trash, and Bethesda certainly has my (credit card) number in this respect.
The Last Guardian survives
Much like a FF7 remake, The Last Guardian has become somewhat of a running joke at E3 and elsewhere. As the article notes, it was originally announced back in 2009 for the PS3. As the article also notes, however, it's coming out 2016. For real this time™. Hopefully. Please.
While not on the full caliber as FF7, I have long considered ICO to be one of those games that best exemplifies Games as Art. Not just in aesthetics, but in the purity of its design. You were a little boy who used a stick to chase away the shadows of an impossibly large castle. Everything about that game was great. And Team Ico has been working on this game ever since Shadow of the Colossus (which I am still working my way through).
Some people on the internet have been complaining about the dated graphics, or at least pointed out that it looks like a game designed on the PS3. Which is likely the case, honestly. But you know what? I'm not going to criticize those uncouth Philistines for being incapable appreciating the finer things in life. Given their miserable condition – the rote, listless way they carry themselves in life – the only proper response to their proclamations is pity. If this game was merely ICO 2, same graphics and all, I would still play it, and have my life enriched thereby.
…and more
I'm pretty happy that Mirror's Edge is getting a sequel, or prequel, or reboot, or whatever. It was one of those games whose fingerprints you can still see being left on game design today. Horizon looks pretty keen too. Oh, and I guess Mass Effect 4 is a thing. Although in regards to that, I feel no particular sensation of hype because Mass Effect is Shepard, and the Commander's story is over. Whomever is wearing that N7 uniform has some mighty large boots to fill. Unless that person is actually Shepard and Liara's (or Tali, or hell, Garrus') child, in which case, game on.
In any event, I'm feeling kinda spent right now. The only thing that could possibly have made things better would have been… I dunno. Cold fusion and world peace? A Xenogears remake? I don't want to get too greedy though.
While I missed it Live, I managed to watch that Warlords Q&A over the weekend. You can watch it yourself on Youtube, and I recommend doing so. It was simultaneously the most raw, unfiltered interview I've ever seen, and the most baffling and ultimately a little demoralizing.
Before I get into the details though, here's how I did on the BINGO front:
If you can't bring yourself to watch the full hour of video, MMO-Champion has an extremely abbreviated synopsis and Wowhead has an interpretative transcript. What neither of them really gets across is the otherwise unbelievable number of times that Ion Hazzikostas comes right out and says "We screwed up" on a large number of topics. Like, I started getting a little embarrassed watching it, even though I felt Blizzard needed called on all of them.
Let's start this in order though.
Although Ion stated that he "didn't like speaking for the group," by the time the Polygon interview went out stating flying was no more, that decision did represent a majority of the design team at the time. I have talked about this enough so I won't belabor the point, other than to say how incredibly disheartening it is to hear that more than half of the design team are
insane coming from such a bizarre different worldview. I mean, I would feel a little bit better if the argument was "flying takes too many resources" or something. In the absence of any explanation though, I must accept a reality in which the design team is either incompetent or are aligned with a completely different entertainment paradigm than myself. If they do not know how or why this game is fun to me, how can I expect them to continue delivering a fun game in the future? Or me to expect one to be delivered?
I'm glad that the majority of the design team ended up finding a compromise palatable to their alien sensibilities. But it's getting pretty clear that any entertainment derived from this MMO will be in spite of the design instead of because of it.
"I'm really not going to defend [the 6.0 reputations] and say that they're awesome and fun and engaging. They are completely mob grinds." No, really, Ion said exactly that. The explanation is that Blizzard wasn't going to do reputations at all this expansion, but decided to throw some shit together at the last minute because of the Trading Post and "other hooks."
Apexis Dailies
"Clear failure on our part." Ion mentioned that Blizzard did the whole "thing Blizzard routinely does" in lurching from one extreme to another, in this case a reaction to the "World of Dailycraft" theme of Mists of Pandaria. The idea was that instead of doing 5 different quests in an area, you can do the equivalent of five different quests worth of miscellaneous stuff in that same area. Only this time, the rewards were shit and the lack of narrative makes the entire enterprise more nakedly grindy. That's not even commentary on my part, that is what Ion basically said.
Lack of Endgame World Content
The design team was so caught up in making sure Garrisons as a system was worth doing, a lot of the activities you would normally do outside are instead done in your own little instance.
See above. Don't worry though, Felblight will fix it.™
Alt Burnout due to Garrisons
Blizzard will nerf gold gains (Account-wide diminishing returns) to save you from yourself. In fact, they don't like alts serving to enhance a single main character either. Which is another one of those "do you even play your own game?!" moments to me.
Dungeons Being Pointless
"That's another one of our regrets." Ion believes that Mythic dungeons will "salvage" the situation a little bit, before launching back into his whole "doing dungeons for Valor doesn't make sense" tirade. Which is itself utterly bizarre given the fact that A) new reputation factions do this all the time, and B) Tanaan Jungle will be raining ilevel 650+ gear from the sky. Like literally what the fuck? Unless you are trying to actively "discourage the use" of the LFD tool – which I would not put it past them at this point – I don't understand why else he or anyone would discourage group content in this way. Even if the dungeons are faceroll, it is at least social facerolling.
Why Are Demo Locks Being Nerfed?
"Because we'd rather you not play demonology." That is a direct quote – look at Lore's eyes when Ion says it. Hilarious. Less hilarious is the elaboration, which essentially boils down to Blizzard not liking how the spec plays out mechanically, but don't want to actually fix it within an expansion, so they'd rather not have people playing the spec in the meantime. Which is… well, one way of doing it, I guess.
Ability Pruning
"We're not trying to design rotations that feel engaging fighting a target dummy." Again, direct quote. On the one hand, I can understand where they are coming from. If you are able to stand still and belt out your rotation with no downtime, chances are that the raid encounter itself is boring, e.g. you are not needing to move out of the fire, click the box, collapse for a meteor effect, etc. On the other hand… what? If your rotation isn't engaging under perfect circumstances, when is it ever going to be engaging? So for all those hundreds of hours of clunky Retribution gameplay where you are desperately waiting for auto-attack procs to play your class, it was intended? Never going to be fixed?
Flabbergasted is the only way I can describe my reaction.
Absorbs Dominating the Healing Game
It's better than it was in Mists, but every raid should have a Disc Priest, yes. Sorry.
Just to recap, Ion admitted to Blizzard screwing up Reputations, Apexis Dailies, endgame content in general, Professions, Garrisons, Dungeons, Demo Warlocks, requiring Disc Priests for serious raids, and that unfun ability rotations are intended.
Guys, I don't even know any more. Maybe the developers have always been this way behind the scenes, and we just never saw them like this. Maybe the huge influx of interns have diluted the talent pool. Or perhaps we are just all trapped in an incomprehensible universe, devoid of meaning but otherwise working as intended.
I just… I dunno. I'm just going to play some videogames instead of thinking about this anymore.
Prisoner's (Gaming) Dilemma
BINGO was postponed for a week, but I'm not even mad. Seeing the shit Blizzard is getting on the forums every time they introduce another flying mount is payment enough. For now.
Let us set that aside for a moment.
So I was presented with two hypothetical scenarios over the weekend which I found interesting for reasons. The first one was this: you're going to jail for ten years, but it's a minimum security prison that will allow you to take one offline game (any DLC included) with you. But that will be the only game you get for those ten years. Which game do you pick?
The second scenario is similar, but this time it's life in prison. For some insane reason, the Warden will allow you to take any three games and allow an internet connection. The parameters did not specify whether future DLC or microtransactions will be free for you, but let's assume you can make enough money stamping licence plates to cover, say, $30/month. Which games do you pick?
The answer to the first scenario was pretty much unanimous amongst my fellow hypothetical jail mates: Minecraft. There was a Skyrim holdout in there, but ten years is a long time and I don't think mods could extend the attention of even the staunchest Skyrim fan that long.
The second scenario answer was more diverse, with my friend solidly in the Destiny camp (which is his current console mini-MMO game of choice). Mine was more blunt: World of Warcraft. Yes, even with bile I feel towards Flightgate, I have to admit that WoW is a game A) most likely to still be around and supported for decades to come, and B) one offering the most diverse playing experiences. In other words, you could spend a lot of time getting real good at raiding, master it, and then set off to roll the boulder up the PvP hill and feel a difference.
I found my own responses interesting primarily because I don't particularly like playing either of them. The last time I seriously played Minecraft was before they introduced the Hunger meter; it may not have even been out of beta yet. I am still "playing" WoW currently, but it's in the same way I play Clash of Clans: short bursts of activity to kill time, because apparently I'm going to live forever and have no standards. Or perhaps it's because if I devoted the whole of my free time to one game, I'd probably clear three games a week, and the corresponding post-game depression phase three times. No thanks.
Still, what does that really say about me, and presumably us, that we aren't simply playing these games full-time? That we could conceivably be playing them for 10+ years, but would rather not to? Obviously the intensity of a novel experience is higher with new games, so it makes sense that we enjoy playing the newer ones more (at least for a while). But here are these other games which clearly are mechanically superior in a replayability sense and we, or I, don't seem to care. Until we're in jail, anyway.
In any case, I'd be interested to hear other peoples' choices in these two scenarios. For me, it's Minecraft for the first, then Minecraft, WoW, and Counter-Strike for the second. I thought about swapping Magic Online with Minecraft in the second set, but the $30/month limit, while arbitrary, still wouldn't cover hardly any reasonable amount of gametime.


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37 year old woman | Laveen, AZ, USA | Seeking men 27-40 within 50 miles
My children are my greatest loves and my number one priority. If you aren't able to accept that don't waste your time or mine.
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|What she is looking for
|5'5" (165cms)
|5'10" (177cms) to 6'6" (198cms)
|Body type:
|About average, Athletic and toned, A few extra pounds
|No preference
|Light brown
|No preference
|No Way
|No Way
|Social Drinker
|Social Drinker
|Political / Govt / Civil Service / Military
|No preference
|$50,001 to $75,000
|$50,001 to $75,000, $75,001 to $100,000, $100,001 to $150,000, $150,001+
|Never Married
|No preference
|Have kids:
|Yes, and they live at home (1)
|Yes, and they sometimes live at home, Yes, and they live away from home
|Wants kids:
|Not sure
|No preference
|Latino / Hispanic
|Black / African descent, Latino / Hispanic, White / Caucasian
|I'll tell you later
|No preference
|Some college
|Some college, Associates degree, Bachelors degree, Graduate degree, PhD / Post Doctoral

subset: commoncrawl


text:
Digital River
Digital River is the leader in e-commerce services on a global basis. Discover how they plan to move to VMware vCloud Air to provide global flexibility, as needed and on demand.
"One of the major things that excites me around moving to VMware vCloud Air, is the enterprise scope of what it can do. So as we look at Digital River, we are running our global commerce capability on VMware. So all of our clouds are built to mimic what VMware's doing in their hybrid cloud service. We're able to work with our clients, work with VMware, as we expand and contract".
Digital River
Discover how Digital River is rapidly moving to a Software-Defined Data Center based on VMware technology.
"One of the big changes in the transformation with our teams, is with the Software-Defined Data Center, this is now enabling cross technology. Before, you would have a pool of people that were storage. Or you would have a pool of people that were network. Or you would have a pool of people that were a specific OS. With the Software-Defined, Data Center now you're allowing those teams to expand their knowledge base. You're reducing single points of failure, you're able to use technology that moves cleanly across those stacks."
VMware virtualization enabled Digiweb to ensure business continuity and recovery across its own infrastructure and virtualize customer environments so operations could continue following the earthquakes in Christchurch.
"Deploying VMware enabled us to provide robust, resilient hosting services to our customers and help them ensure business continuity following the devastating earthquakes of late 2010 and early 2011."
Diocese of Lafayette
Desktop virtualization with VMware View eases deployment of new software at Roman Catholic Diocese of Lafayette. Virtualization enables cost-conscious Diocese to support 500 end users with just two IT staffers.
"I never dreamed just two of us could handle 500 end users dispersed through a wide geographic area. We can do it thanks to desktop virtualization with VMware View."
DIRECTV leverages Socialcast to boost productivity and accelerate innovation
The DIRECTV Latin America leadership team wanted a way to break down geographical communication barriers and facilitate information sharing across the region. Socialcast made it easier to share best practices, find answers fast, and align executives and employees.
"I find Socialcast to be a highly effective communication tool for a global workforce."
Dongbu Corporation
"By deploying VMware solutions, Dongbu Corporation expects to reduce TCO in the server virtualization by 20% and desktop virtualization by 13% each. We also anticipate improving performance eciency and removing the complexity of management through VMware's virtualization technology across all IT areas."
Dorado Strengthens Customer Confidence in SaaS with VMware vFabric Hyperic
"Availability has gone up two-tenths of a percent – from 99.6% to 99.8% – over the last 12 months, which is when Hyperic was implemented."
Dr Reddy's Laboratories
VMware virtualization enables the organization to cut management overheads and reduce the time and effort required to customize the SAP system to meet specific business requirements.
"VMware virtualization has enabled us to deliver our business-critical SAP applications reliably and at a low cost, while the ability to roll back to an operational 'snapshot' of a virtual server has reduced our development times and increased our responsiveness to the business."
Dreher Sörgyárak Zrt.
Dreher used VMware ESX 3.5 to virtualize its server environment, and now upgrades it to vSphere 4.1 Version The benefits from the flexibility of the VMware environment have a noticeable effect on the performance of every day operation tasks: for example, using vMotion they can easily reshuffle the virtual machines between the hosts, and literally the business department does not even notice if any of the physical machines is shut down for maintenance. With VMware tools, 70 to 80 percent of the operation tasks can be managed in-house, with unchanged staff numbers, which leads to significant cost savings. Since 2009 Dreher Sörgyárak Zrt. switched to 24-hour operation, for which the continuous availability too was easier to maintain by using a VMware based server environment.
"Compared to our former costs of operation, the total cost of our virtualization project including the price of the new hardware and the license fees, was recovered in 18 months.".
Drenth College
Drenthe College saves more than one million Euros on their yearly IT costs with VMware Horizon
Drenthe College has 18 locations, 11.000 students and 1.000 employees. In this video the IT Manager of Drenthe College explains how they support Bring Your Own Device (BYOD) for their students and how VMware Horizon helped them to cut IT costs by more than one million Euros per year.
"We have only IT administrator for the whole environment."
Dublin Bay Power
VMware vSphere dramatically reduces capital and operating costs and maximizes IT efficiency while VMware Site Recover Manager improves business continuity. VMware vCloud Director enables the creation of secure private clouds
"Our plant produces 10% of the power in the Irish National Grid and it is therefore of utmost importance that we have a highly available IT infrastructure in place. Thanks to VMware we have now built a scalable, highly available and easy to manage IT environment that will stand the test of time and meet our business SLAs. Having used VMware vCloud Director to build our private cloud, we're confident we are set to integrate public cloud services in the future and realise all the benefits the hybrid cloud model has to offer."
In this extended edition of their introduction video during the VMware 2011 keynote presentation in Copenhagen, Ducati provides additional description on how levering VMware technology has helped their IT out-perform their larger competitors.
"VMware has never failed us. We have grown in terms of demands and requirements, and VMware has grown in capabilities and ability to support us."
Ducati describes how levering VMware technology has helped their IT out-perform their larger competitors. Video from the 10/20/2011 Keynote at VMworld in Copenhagen.
"VMware has never failed us. We have grown in terms of demands and requirements, and VMware has grown in capabilities and ability to support us."
With a server virtualization rate approaching 100 percent, Ducati has embraced virtualization rapidly in just the past few years, with resulting benefits of application flexibility and reduced capital costs. Ducati has embraced private cloud models now across both its racing and street bike businesses.
"Private cloud is already a reality in Ducati. Over our private cloud, we supply services to all our commercial subsidiaries. We supply services to our assembly plant in Thailand or to our racing team at racing venues. So private cloud is already a reality."
Dunedin Casino
VMware Virtualization Enables Centralized Management Of Servers And Desktops While Delivering A Dynamic, Responsive Infrastructure
"We have successfully brought our recovery time objective down from four hours to a few minutes, thanks to the ability to quickly bring up a new virtual machine in the event of a problem."
Dunkel GmbH
Dunkel GmbH is the fi rst vCloud Powered Service Provider in Germany to draw on the full power of VMware vCloud to provide high-availability virtual data centers.
"Our cloud-based Virtual Data Center strengthens the customer's position. The customer has control over everything with vCloud Director: management of the virtual environment, firewall protection, network configuration, through to cloud-compliant application management using vApps. This gives our customers greater freedom in making their decisions, and they can use their infrastructure more productively."
Use VMware Infrastructure And vSphere To Consolidate Servers While Improving Uptime And Enhancing Disaster Recovery
"In the six years since we started running our applications on VMware Infrastructure, we've never had an application problem that has been related to virtualization. We're running over 300 virtual machines now and there's enormous momentum for virtualization in our company."
Eanes Independent School District
VMware View Provides A Platform For Desktop Virtualization That Helps School Districts Reduce Costs Of Desktop Environment
"VMware View extends the life of the technology we already have, so that our students aren't negatively impacted by the ups and downs of the economy and educational budget cycles."
Earth Rangers
Environmentally-friendly Organization Achieves 90% Reduction In Power Usage With VMware
" We required a data centre that was scalable, could give performance and energy efficiency that was in line with the Earth Rangers' goal to become completely energy neutral, and would support our interactive, global scale business model that is data- and graphics-intensive. Meeting all these goals, plus a 90% reduction in power and cooling demands, is a huge success."
Eastern Washington University
Eastern Washington University Creates Virtual Labs Using VMware View to Give Students Remote Access to Software Virtual Desktops Deliver "Anytime, Anywhere" Computing
"The biggest driver for our Virtual Labs desktop virtualization project was to provide students with remote access to course-related software applications. In addition, VMware View enables us to deploy new applications or patches quickly and simply."


text:
A New Lease of Life
Top Stories
- Indonesian military plane crash death toll rises to 74
- Eurogroup turned down Greek bailout extension, says Finnish FinMin Alexander Stubb
- Disappointment creeping in over Modi govt's reform pace: Moody's
- Dholpur Palace: Congress' fresh document says it's a govt property
- Greece will not pay IMF debt on Tuesday: Finance minister
Life Ki Toh Lag Gayi
DIRECTOR: Rakesh Mehta
Cast: Kay Kay Menon, Ranvir Shorey, Manu Rishi, Pradhuman Singh, Neha Bhasin
Rating: **1/2
A bhai's grown-up son ( Menon) wants to take revenge on his father's killers. A cop (Rishi), whose only claim to fame is that he is from 'Haryanne', is under pressure to do or die. A heartbroken lover (Shorey) is stumbling about the city, trying to get a hold on himself, with the help of a mad rocker Bengali friend (Singh). A star-struck girl (Bhasin) from Chandigarh is hustling to get a break in the movies.
Five people, launched on different trajectories, the story told in parallel tracks, through one night in Mumbai: how different can this one be, given that there have been so many that have dealt with roughly the same theme, give or take a bhai or a bullet or two? You can't get a more obvious name than Life Ki Toh Lag Gayi, leading to all kinds of off-colour jokes. But the film proves that it is possible to take an old bottle, or at least an elderly one, and fill it with wine that bubbles and rises to the top at every other sip.
Right from the time it opens, the film makes you aware that it is aware of its position in the pantheon of movies with gangsta rap, desperate-to-become-starlets-pretties, bhai-log- ki-maarkaat. The writing in this new kid on the block is smart and understated, not trying too hard to cultivate difference, but setting itself apart simply because of that fact. That and the ensemble: this is a bunch of actors chewing gladly on what they've got.
Kay Kay has been a bit lost in his last few movies; he makes his angry and grieving son a real person. Ranvir Shorey's wanderings have a bit of looseness to begin with, but he gets it together as he goes along, and delivers a delicious whammy in the end. Neha Bhasin has the right degree of small-town gaucherie in her will-do-anything-to-get-a-break-in-Bollywood girl. The top honour is a tie between Manu Rishi and Pradhuman Singh, but maybe the latter has a slight edge. Rishi is wonderful as the medal-winning, mummy-loving cop 'from a good family', but Singh's playing of the reefer-smoking, rock-icon-worshipping fellow gives us a character rarely done in Bollywood, someone who can internalise and transmit the absurd.
... contd.


text:
Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.
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|January 11 2010, 03:35 PM
Vice Admiral
Re: Dumbass Japanese and Greenpeace ramming in Australian waters!!
|January 11 2010, 06:23 PM
Everything in moderation but moderation
Location: Norfolk, VA
Re: Dumbass Japanese and Greenpeace ramming in Australian waters!!
When on Romulus, Do as the Romulans
|January 11 2010, 09:04 PM
The Locutest One of All
Location: Huntington Beach, California
Re: Dumbass Japanese and Greenpeace ramming in Australian waters!!
I never said it was okay for them to do something illegal. You would have known this had you bothered to read the entirety of any of my posts including the one in response to you where I specifically said "I don't approve of their illegal actions." I guess you were just in a rush to get to that last paragraph and impress us all with how much better you are as an outside observer disgusted with this whole thing and anyone who would dare to not see this is purely black and white terms where both sides are equally wrong. Well, they're not. Both sides have done wrong, yes, but I don't believe they're equally wrong for the reasons I've laid out before. If you disagree, feel free to refute what I said. Otherwise, I will continue to find your contributions to the discussion so far pretty worthless.
What part of the two videos appears to be edited in a way to make the Sea Shepherd's look better? Please, explain to me where the editing takes place and how they made the Japanese whaler appear to rapidly turn into the Sea Shepherd vessel? Frankly, to reverse your own accusation, I don't even think you've watched either of the videos, but just decided to draw a conclusion that it must be altered to fit their narrative because you already had your mind made up that that's what happens in these situations.
'First Contact' is the tale of a man who just wants to cash in on his creation so he can get wasted on an island full of naked women, but his fans keep insisting that he's a saintly visionary who has profoundly altered the world. AKA - 'I Don't Want to be a Statue: The Gene Roddenberry Story.'
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Advising Information
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Click here to print the obituary below
Chad Michael Aylor(1976 - 2013)
Chad Michael Aylor, 37 of Florence, KY passed away Tuesday, October 29, 2013 at University Hospital, Cincinnati. Chad lived his life as a devoted husband and father, a loving son, brother, son-in-law, uncle, and a loyal UK and Cincinnati Bengals fan. He was preceded in death by his father Thomas Aylor, aunt Ann Stulz, and grandparents Helen and Vince Dickman and Majorie and Carroll Aylor. Survivors include his wife, April (Pendola) Aylor; daughter, Danielle Aylor; son, Nicholas Aylor all of Florence; mother, Linda Gehrum, brothers, Jeffrey Aylor and Christopher Aylor, all of Ludlow; in-laws, Charles and AnnMarie Pendola of Florence, as well as many aunts, uncles, cousins, nieces and nephews. Visitation is Friday, November 1, 2013 from 11:00AM to the hour of Service at 2:00PM all in Ronald B. Jones Funeral Home, 316 Elm Street Ludlow, Kentucky. Interment will be in St. John's Cemetery Fort Mitchell, KY. In lieu of flowers, Memorial contributions are suggested to the Aylor Family Donation Account at any Huntington Bank or The Brighton Center, 741 Central Avenue, Newport, KY 41071. Ronald B. Jones Funeral Home serving the family. Online condolences may be sent to
Click Here to Send Flowers
Funeral Home
Ronald B Jones Funeral Home
316 Elm St
Ludlow, KY 41016
(859) 431-0072
Published in the Kentucky Enquirer from Oct. 31 to Nov. 1, 2013


text:
Originally written on NY Rangers Blog | Last updated 2/6/13
Yes Rangers fans, after last night's 0-for-5 on the power play, the Blueshirts are 3-for-35 with the extra man on the season!!!!! That's a success rate of 8.6%, good for last place in the NHL. Of those three goals, Ryan Callahan has two of them and Taylor Pyatt has one. That's right, Brad Richards, Rick Nash and Marian Gaborik have combined for ZERO power play goals in the first nine games of the season and have just three power play assists between them. Meanwhile the Rangers "power play quarterback" Michael Del Zotto has just one assist on the power play. So after another dreadful showing, John Tortorella must have had this team practicing the power play all day today, right?... #NYR Tortorella also not on ice. Jim Schoenfeld leading practice — Katie Strang (@KatieStrangESPN) February 6, 2013 it is an optional practice for #NYR...Girardi, Richards, and Staal all not on the ice...everyone else is out there... — Jim Cerny (@JimCerny) February 6,...
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You can now filter search results with text. Example: "person: john" will search only person pages for "john".
Doc Green and Steve Rogers go on an adventure!
As the world comes to an end, Widow flashing back to one of her first jobs for the Red Room.
How did the Ultrons rise to power?
Character »
Pluto appears in 1818 issues.
Bent-Tail is a coyote and a frequent opponent of Pluto in animated shorts of the 1940s and early 1950s. He debuted in comics in 1950 but was soon phased out.
Bent-Tail Junior is the son of Bent-Tail, an opponent of Pluto. The two coyotes debuted in the animated short "Legend of Coyote Rock" (1945). They re-appeared in "Sheep Dog" (1949), "Pests of the West" (1950) and "Camp Dog" (1950). Junior appeared without his father in comic books, debuting in 1950 as a pet for Little Bad Wolf.
Arch-nemesis of Mickey Mouse.
Butch is an arch-enemy of Pluto, a bulldog with big, sharp teeth, a ferocious snarl and a sharp, studded collar. The two fight over the possession of bones or the affections of lovely female dogs.
Chip is one half of the Disney comedy chipmunk duo. He is the smart one.
Dale is one half of the Disney comedy chipmunk duo. He is the stupid one.
Criminal mastermind and arch-nemesis of Mickey Mouse.
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- About Us
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Skippyjon Jones (Prebound)
Usually Ships in 1-5 Days
For use in schools and libraries only. A mischievous Siamese kitten named Skippyjon Jones transforms himself into the legendary Spanish sword fighter Skippito when he is banished to his room. This hilarious picture book celebrates the power of imagination.
About the Author
Judy Schachner lives in Philadelphia, Pennsylvania.
Judy Schachner lives in Philadelphia, Pennsylvania.


text:
Nu Skin ageLOC Future Serum Reviews
Vanity Rules!This is the MOST amazing product. Nu Skin has found "The Fountain of Youth". I have been using this product for 2 months and my skin feels and looks amazing. Find a Nu Skin Distributor and GET ON THIS PRODUCT to look and feel younger!! — 5 years, 5 months agopamtuss | 1 reviews
my honest reviewhi all much has been said abt this fantastic product since its launch. i however, endorse this product to b one of the best in the anti-aging market. not only does it do what it sys on the tin--it actually works wonders with you and those around u. i fully recommend this youthfulness product to eveybody — 5 years, 5 months agobellalondon | 1 reviews
NuSkin ageLOC Anti-Aging SerumThis products ROCKS! I've been using NuSkin products for over a year with amazing results; and have been using NuSkin's ageLOC Transformation system that includes the serum and this is the best product; results are what they say ... I look and feel 10 years younger and my skin looks so much healthier and is healthier. I've used many many other products that claim to improve texture, reduce pores; ...read moreeliminate fine lines and diminish wrinkles but have always been disappointed because I never saw any results. With NuSkin ageLOC serum I have seen results in a short period of time. Best product out there. Love it. — 5 years, 5 months agoCGenova | 1 reviews
Forehead lines disappeared!This is amazing. Within two weeks my complexion was completely transformed and by the 4th week, the deep frown lines on my forehead had nearly disappeared. If you are considering Botox or a face lift, try this first! — 5 years, 5 months agoMichelleB70 | 1 reviews
StunningI am a guy and up till recently the only thing I have ever put on my face was some sun cream occasionally. I was just not concerned about how my skin was aging. I am a proud owner of my AARP card and just over 2 months ago I started to use this amazing product. I am getting comments from people I know 'What have you been doing, your skin looks fantastic". I am addicted this is an amazing product. — 5 years, 5 months agoandrew2911 | 1 reviews
Is there anything better??Smells beautifully, Feels like silk, so does the skin after use. Younger healtier look. You can tell over night, and it only gets better over time. — 5 years, 5 months agoEvamac | 1 reviews
8 Ways in Seven Days-visible resultsNuSkin's ageLOC serum not only makes your skin look and feel smooth as satin, it actually works on a cellular level to transform your face and neck. It smoothes fine lines and wrinkles, firms skin and evens out skin tones for men and women alike, creating a brighter more vibrant looking complexion. This is very important where men are concerned since a gray pallor sets in on most as they age. I ha...read moreve learned of several women who no longer use make up because of the way ageLOC wakes-up the face! — 5 years, 5 months agoJoanQEastman | 1 reviews
This review is: Helpful | Not helpful | Inappropriate | 3 of 3 people said helpful
Love itFirst, the NuSkin ageLOC future serum has helped my skin feel so soft again. After about a week, I could see also the areas under my eyes starting to tighten and lift. Now after 6 weeks, the difference is remarkable. At 61, I am getting comments every day on the health and appeance of my skin. I feel I look several years younger than other people my age. Thank you Nu Skin — 5 years, 5 months agoCharlene766 | 1 reviews
NuSkin Future Serum Delivers what it says it will.I have been using the Futures Serum for 8 weeks; I have noticed that my fine lines are diminished, skin tone enhanced and translucent! My skin's structure is overall stronger, softer, and more youthful than it has been for years; I have also noticed the effect of sun damage greatly reduced. Truly, this is one product, perhaps the ONLY product I have ever used (and I have spent more money on more p...read moreroducts over the years than I will ever spend on this one) that actually does what is says it will! AND, it keeps on giving. 8 weeks later, I STILL see improvement! I Highly recommend. Enjoy your new skin! — 5 years, 5 months agosamanthem | 1 reviews
Youth restoredI am very impressed with this product. I saw an almost immediate change in the texture of my skin, especially removing the fine "gravity" lines on my cheeks and the puffiness under my eyes. The feeling of the product is like silk. Within a week I started to see the age spots lightening. The value is great and having it sent on automatic delivery makes it a no brainer and saves money. — 5 years, 5 months agoBaraJH | 1 reviews
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FRONTLINE | Sneak Peek 1: "Law & Disorder" | PBS
Duration: 04:25
Program: Frontline #2818
Broadcast Date: Aug. 25, 2010
In this clip from "Law & Disorder," ProPublica reporter AC Thompson investigates the mysterious death of Henry Glover, whose incinerated remains were found near a police station shortly after Hurricane Katrina.
Behind the enduring images of heroic rescues undertaken by the New Orleans Police Department in the aftermath of Hurricane Katrina, there is another story of law enforcement in crisis, even out of control. Law & Disorder, a year-long, ongoing collaboration among FRONTLINE, ProPublica and the New Orleans Times-Picayune, investigates charges that NOPD officers inappropriately used lethal force against New Orleans citizens and then tried to cover up their actions.
Airing days before the fifth anniversary of one of the deadliest hurricanes in US history and drawing from reports published in a real-time online investigation, FRONTLINE takes a fresh look at how the NOPD performed when the rules of civilized society collapsed.
FRONTLINE | Law & Disorder | PBS (#2818)
Full Program: Investigation into shootings by the New Orleans Police Department in the wake of Katrina 55:39
FRONTLINE | Preview "Law &... (#2818)
FRONTLINE investigates several questionable shootings by police in the days following Hurricane Katrina, raising new... 00:31
FRONTLINE | "Anything... (#2818)
Terri Benjamin describes witnessing a string of racially motivated post-Katrina attacks. 02:06
FRONTLINE | "I Thought I Was... (#2818)
Donnell Herrington describes the day he was shot to reporter A.C. Thompson. 01:10
FRONTLINE | Sneak Peek 2:... (#2818)
In this clip from "Law & Disorder," FRONTLINE examines the New Orleans Police Department's struggle with rumors and... 03:34
FRONTLINE | Law & Disorder:... (#2818)
Robert Williams describes the beating he says he received from NOPD officers. 01:39
FRONTLINE | Behind the Danziger... (#2916)
A look back at the infamous post-Katrina police shooting as the federal trial begins. 06:30
FRONTLINE | "Law and...
Can you help to solve these mysteries? Explore Frontline's online investigation into questionable shootings by the New... 00:34
FRONTLINE | The Old Man and the... (#2705)
Full Program: What one family's saga says about the challenges & frustrations in rebuilding New Orleans. 56:29
FRONTLINE | The Storm | PBS (#2403)
Full Program: Examining the failures at every level of government in the Hurricane Katrina disaster. 54:34
FRONTLINE | "We did it.... (#3008)
A helicopter pilot describes his dangerous Fukushima Daiichi mission last March. 02:54
FRONTLINE | The Pot Republic... (#2917)
Full Program: Magazine: The Pot Republic, Doctor Hotspot, The Atomic Artists 53:40
FRONTLINE: The Old Man and the... (#2705)
One year after Hurricane Katrina, New Orleans' bankrupt utility had yet to bring power back to areas of the lower... 02:48
FRONTLINE: The Old Man and the... (#2705)
FRONTLINE follows Mr. Gettridge and his family as they struggle to rebuild their homes and their lives after Hurricane... 03:20
FRONTLINE | The Old Man and the... (#2705)
FRONTLINE follows one New Orleans family as it struggles to rebuild after Hurricane Katrina in "The Old Man and the... 00:31
FRONTLINE | The Economy of a... (#2919)
A profile of burgeoning small businesses, just 10 weeks after the earthquake. 05:25
FRONTLINE | Solving the Tap-Tap... (#2919)
The artistry -- and economic theory -- behind Haitians' cheap, wildly decorated buses. 05:11
FRONTLINE | Preview "The... (#3023)
Coming November 13, 2012. FRONTLINE explores the underground world of assisted suicide. In this groundbreaking... 00:33
FRONTLINE | Preview "Big... (#3022)
to.pbs.org Coming October 30, 2012. FRONTLINE travels to the remote epicenter of the campaign finance debate for a... 00:32
- Watch more video from this program
Post Date: August 20, 2010


text:
4 Reviews
- Most Helpful
- Newest
- Highest Rating
I love this recipe! I will make it a thousand times! I left out the rum, and it was great!
I made this for our family Christmas party and it was a hit! I had to make several batches and tried a different flavor of sherbet each time--rainbow, orange and raspberry were all really good! I also made it without the rum.
very good, I made a batch without the rum and it was a hit!
I don't drink so I didn't use the alcohol but this punch is a big hit whenever I make it. Thanks for sharing your recipe


text:
Originally written on Fox Sports | Last updated 4/9/13
Duke has announced that Ryan Kelly will be out 12 weeks after having surgery on his injured right foot. The school said Kelly had the procedure Tuesday. The Duke-issued timeline would keep the 6-foot-11 senior out until early July. The NBA draft is June 27. Kelly missed 13 games after hurting the foot Jan. 8 against Clemson. He returned for the win over Miami on March 2 and helped lead the Blue Devils (30-6) to the Midwest Regional final. Coach Mike Krzyzewski said in a statement issued by the school that Kelly ''showed amazing courage'' in playing through the injury late the season. The coach says he expects Kelly to return to 100 percent health and pursue an NBA career.
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!ROBOT HAND! / Collections / Groups
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50th AAFF Mobile Shorts Contest
13 Videos / 13 Members
"Like" your favorite entries in the 50th Ann Arbor Film Festival's Mobile Shorts Competition hydrated by vitaminwater. Public voting to select the top trailer finalists will run March…
585 Videos / 247 Members
The Grup is created to share new ideas and new creations of experimental video artists.
Cinemagraphics Group (Motion Graphics on film)
231 Videos / 183 Members
Motion graphics and special effects animation created on film, and in-camera, only. Any format, (Super-8, 16mm, 35mm, Vista Vision, IMAX) No CGI, computer, digital, or video graphics. A place for…
Beyond Planet Earth Video Contest
34 Videos / 139 Members
1st Place Winners: Same Same But Different by Mattias Burling Beyond Planet Earth by Luke Cahill Runner Up: Beyond Planet Earth: Mirrored by Rafael Bonilla Jr. Watch Museum astrophysicist…
340 Videos / 100 Members
A forum for animation, digital arts, film, motion graphics, and special effects in advertising and commercial production
918 Videos / 511 Members
A community for all things related to the fantastic Kodak Zi6 and Zx1 pocket HD camcorders. Owners, prospective buyers, etc. are welcome!
11 Videos / 11 Members
Where renegade robots go to live free of the man.
50 Videos / 357 Members
Join this group and upload all your media from the Vimeo Festival!
Vimeo Festival + Awards Community Screening
71 Videos / 295 Members
Hey Vimeans! We wish everyone could come to the Vimeo Festival and Awards on Oct 8 and 9, but sadly that isn't possible. One of the most important parts of Vimeo is the community. Dan and I are…
24.9K Videos / 9,129 Members
Films using experimental techniques, abstract visuals, or non-traditional elements. Out-of-the-box, antinorm, or just plan weird and creative.
363 Videos / 209 Members
This is a Group dedicated to fans of IndyMogul.com, and a place for Mogulers to gather on Vimeo.
15 Videos / 27 Members
We love zombies
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Groups allow Vimeo members form communities and inspire conversations around specific videos or topics.


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Australia + Wine holidays
Summer may be the typical time to holiday in Australia, but there are pleasures to be had in front of an open fire in the south, or by heading north
Western Australia's reputation for wine is based mainly on the cabernet sauvignon and chardonnay grown in Margaret River region. Here's how to taste the best of its vintages, plus where to stay and eat
Where to stay, eat and visit on a trip to Rye – a favourite with Melburnians with its small but pretty beach, and nearby world-class wineries
It may be home to Australia's finest vineyards, but you don't need to be a wine buff to enjoy the spectacular views of the Hunter Valley, writes Carla Grossetti.
Sue Lawrence learns the lingo in one of the world's great wine regions.
'The French have made their best wine, which is probably the best wine in the world, but Australia has its best still to come and we don't know how good it can get.' Matthew Brace looks at what the Hunter Valley has to offer.


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Browsing by Title
Now showing items 3329-3348 of 40716
Braidplain Evolution in the Pennsylvanian South Bar Formation, Sydney Basin, Nova-Scotia, Canada (1990-01)No abstract available.
Brain activity and cognitive status in pediatric patients: development of a clinical assessment protocol (2001-05)The purpose of this study was to test the validity of a new computerized task to assess children's cognitive problem-solving skills using the brain event-related potentials. This event-related potential-computerized cognitive ...
Brain activity and language assessment using event-related potentials: development of a clinical protocol (1999-11)To test the validity of a new computerized task to assess children's receptive vocabulary, event-related potentials (ERPs) were recorded from 56 typically developing children ranging in age from 5 to 12 years. This ...
Brain cyclosporin a levels are determined by ontogenic regulation of MDR1A expression (2006-02)Cyclosporin A (CyA) toxicity is a common occurrence in pediatric organ transplant patients. We hypothesized that reduced mdr1a expression in newborn and developing mice would affect CyA accumulation within organs and/or ...
Brain imaging studies of the pituitary gland in pediatric mental illness. (Dalhousie University, 2007)
Brain inflammation enhances 1-methyl-4-phenylpyridinium-evoked neurotoxicity in rats (2004-05)Experimental Parkinson's disease and Parkinson's disease in humans include a CNS inflammatory component that may contribute to the pathogenesis of the disease. CNS inflammation produces a loss in cytochrome P450 metabolism ...
Brain plasticity in Diptera and Hymenoptera (2010-01)To mediate different types of behaviour, nervous systems need to coordinate the proper operation of their neural circuits as well as short- and long-term alterations that occur within those circuits. The latter ultimately ...
Brain sites associated with non-pharmacologic baroreceptor reflex activation in humans (2005-03)No abstract available.
Brain systems mediating semantic and syntactic processing in deaf native signers: Biological invariance and modality specificity (National Academy of Sciences, 2009-05)No abstract available.
Brain type natriuretic peptide increases L-type Ca2+ current in atrial myocytes by activating natriuretic peptide receptor A (2012-11-20)Natriuretic peptides are a group of hormones, including atrial-, brain-, and C-type- natriuretic peptides (ANP, BNP, CNP). BNP can bind to two NP receptors (NPRs) denoted NPR-A (activates guanylyl cyclase) and NPR-C ...
Brain volumetric analysis of affected and unaffected offspring of bipolar patients (2005-06)No abstract available.
Brakhage's Tarkovsky and Tarkovsky's Brakhage: Collectivity, Subjectivity, and the Dream of Cinema (2005-/Spri)No abstract available.
Brand Asset Management (Springer Science & Business Media B.V, 2002-Summe)'Brand Asset Management,' by Scott M. Davis, is a step-by-step handbook designed to assist companies with managing their brands as assets. Davis presents a flowchart process composed of 4 stages and 11 steps for brand asset ...
Brand Leadership (Springer Science & Business Media B.V, 2002-Sprin)The author, Sunil Erevelles, offers a review of the book 'Brand Leadership,' by David A. Aaker and Erich Joachimsthaler. Aaker and Joachimsthaler propose a new perspective of brand management that better reflects the current ...


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Francesca Schiavone rolls into final
Updated: April 27, 2013, 1:20 PM ETAssociated Press
MARRAKECH, Morocco -- Francesca Schiavone will face Lourdes Dominguez Lino in the final of the Grand Prix SAR.
Schiavone defeated Chanelle Scheepers 7-6 (4), 6-1 on Saturday, and Dominguez Lino rallied past Mandy Minella 2-6, 6-0, 6-1.
Schiavone, the 2010 French Open champion now ranked 48th, is through to her first final of the year. She'll aim for her sixth title and first since winning the Strasbourg Open last May.
She leads Dominguez Lino 3-1 in career meetings. The ...
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For Martin County Special Olympians, practice makes perfect
JENSEN BEACH — When Jeff Hancock was thinking about how to get better results out of the athletes involved with Special Olympics Martin County, the head coach had an epiphany.
"They perform better when they practice, so why don't we practice more?" he asked.
Now, the athletes are on a weekly regime of warming up, stretching and concentrating on their area of expertise. With the Special Olympics Florida State Summer Games just weeks away, they are honing their track and field skills of walking fast, running and long jump. The competition will be May 14-15 at the ESPN Wide World of Sports Complex at Walt Disney World in Orlando.
"It's very fun," said Mark Allison of Stuart, who will be competing for the first time in the 100-meter and 200-meter dash at state. "I get to meet different people."
The weekly practices at 6 p.m. on Thursdays at Jensen Beach High School stadium are free and for all ages, with the overall benefits of health and friendship being at the top of the list.
"We are truly making an impact on their lives," said Hancock.
For more information, contact Hancock at firstname.lastname@example.com.
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I want to make project using winpcap library in c# .net. There is one library file in java named jpcap.jar. Which are the requirements to to make this project?
Take the 2-minute tour ×
Stack Overflow is a question and answer site for professional and enthusiast programmers. It's 100% free, no registration required.
You might want to look at the .NET wrapper Pcap.Net over at codeplex.


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3:51 pm
Wed October 9, 2013
Raimondo Reacts to Frank Caprio's Pension Plan
By Flo Jonic
State Treasurer Gina Raimondo is throwing cold water on a plan advanced by Frank Caprio, the man who wants her job.
Caprio has proposed reducing pension fund investment fees and funneling that money back into cost of living increases for teachers and public employees. Their pensions were frozen in 2011 as part of a package of legislative reforms to shore up the ailing pension system.
Raimondo said it's time to stop using pensions as a political football. Linking cost of living adjustments to investment fees is misleading, said Raimondo, and unfair to any state employee who depends on a pension check.
Do you have insight or expertise on this topic? Please email us, we'd like to hear from you. firstname.lastname@example.com
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|SUMMARY: Yes, it's true. Campaigns with pretty pictures and high impact graphics can win over duller-looking campaigns even when the latter have stronger results metrics. Find out why and get invaluable tips on making your awards submission more judge-worthy in our exclusive interview with an awards judge.
Get the latest research on email, lead gen, and social media along with MarketingSherpa updates and promotions.
Email Marketing: How the Kentucky Derby engages customers with relevant email
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Marketing Analytics by Mike Grigsby


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And too few insights gleaned from them
EC Gets Science Panel
May 14, 2015|
The European Commission unveils a plan to install a team of science advisors to guide policymakers.
Daily News Roundup
May 14, 2015|
The European Commission unveils a plan to install a team of science advisors to guide policymakers.
April 30, 2015|
Just a quarter of countries have an action plan in place to address antibiotic resistance, according to a survey by the World Health Organization.
April 2, 2015|
Leroy Stevens, who discovered pluripotent embryonic stem cells in mice, has passed away at age 94.
March 27, 2015|
A researcher challenges the UK government's conclusion that neonicotinoids aren't that bad for pollinators.
March 5, 2015|
If passed, Republican-led efforts to change the US Environmental Protection Agency's handling of science may never make it past the President's desk.
February 6, 2015|
US Food and Drug Administration commissioner Margaret Hamburg is stepping down after six years on the job.
February 3, 2015|
Parliament today voted to allow techniques that could help couples produce babies with a reduced chance of passing on heritable mitochondrial diseases.
January 15, 2015|
The Institute of Medicine says results from human clinical trials ought to be made available to independent researchers within 18 months.
December 30, 2014|
From stem cells, scientists generate early egg- and sperm-like cells in vitro.
December 29, 2014|
Embryonic stem cells likely mucked up the cultures used in the debunked "stimulus-triggered acquisition of pluripotency" studies.


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Ginger Oatmeal Molasses Bread
|Unbleached white flour
|3 Cup (48 tbs)
|Whole wheat flour
|1⁄2 Cup (8 tbs)
|Quick rolled oats
|1⁄2 Cup (8 tbs)
|Active dry yeast
|1⁄3 Ounce (1 Package)
|4⁄5 Teaspoon
|Brown sugar
|1 Tablespoon
|Ground ginger
|1 Teaspoon
|1 Cup (16 tbs)
|1⁄3 Cup (5.33 tbs)
|Vegetable oil
|2 Tablespoon
1. Mix 1 cup white flour, the whole wheat flour, oats, yeast, salt, brown sugar, and ginger in a large bowl.
2. Heat the milk, molasses, and oil until very warm. Stir into the dry ingredients. Then beat with an electric mixer at medium speed for 2 minutes.
3. Gradually stir in enough white flour to make a firm dough. Turn out on a floured surface and knead for 5 minutes, or until smooth and elastic. Put in an oiled bowl, turning to oil top.
4. Cover with a sheet of plastic wrap, allowing the wrap to touch dough. Let rise in warm place for 1 hour, or until doubled.
5. Turn out, punch the dough down, and let rest, covered with the same sheet of plastic, for 15 minutes. Then shape in a loaf and put in an oiled 9- by 5- by 3-inch loaf pan.
6. Let rise for 30 minutes, or until light.
7. Preheat the oven to 350 degrees.
8. Bake the bread for 35 minutes, or until well browned and done.


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LONDON GlaxoSmithKline's cervical cancer vaccine Cervarix probably did not cause the death of a British teenager shortly after she was given the drug, a health official said on Tuesday.
"I think it is unlikely that will be the case ... I think once we get into the investigation ... we may discover there is another cause of her death," Dr Caron Grainger, joint director of public health in the area where the 14-year-old girl died, said in an interview with the BBC.
GSK said in a statement that it had voluntarily recalled the batch of vaccine that was used, pending the result of an investigation.
"At this stage the cause of this tragic death is unknown," the company said.
Police are treating the girl's death as "unexplained" and said a post-mortem was taking place on Tuesday.
The teenager, named by a police source as Natalie Morton, fell ill on Monday after being vaccinated at her school under a national immunization program against the sexually transmitted human papilloma virus (HPV).
A small number of other girls at the Blue Coat Church of England School reported suffering from dizziness and nausea but were not admitted to hospital, health officials said.
"The message for parents at this moment in time and for young girls receiving this vaccine is that you should go ahead with the vaccination," said Grainger, who works for the National Health Service in the central English city of Coventry.
News of the death came shortly before U.S. health regulators shelved a bid by Glaxo to sell Cervarix in the United States.
Britain's Department of Health said there were no plans to halt the program under which more than 1.4 million doses of Cervarix have been administered.
"The vaccine has a strong safety record so precautionary measures are focused on the batch," it said in a statement.
Grainger said only about 2,000 people had suffered any adverse reactions to the immunization program and that these were mostly minor. GlaxoSmithKline said on Monday it was working with regulators to understand the case better.
Sudden teenage deaths, in general, are not unknown. "Unfortunately, some young people do die suddenly for a variety of reasons, including cardiac causes. Sometimes they have been entirely well before their death," said Dr David Elliman of London's Great Ormond Street Hospital for Children.
The drug is given in three shots over six months.
The program to vaccinate girls aged 12 to 13 began in September 2008. Cervical cancer is the 12th most common women's cancer in Britain, killing more than 1,000 women each year.
Should Cervarix gain U.S. approval it would compete with Merck & Co's Gardasil, which has been on the U.S. market since 2006 and had sales of $268 million in the second quarter.
GlaxoSmithKline won support for its cervical cancer vaccine from an advisory panel to Japan's Health Ministry on Tuesday, putting it on track to be the first company to offer such a vaccine in the world's second-biggest drug market.
(Editing by David Stamp and Matthew Lewis)


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Good resource if you have a loved one with borderline personality disorder. This is not an easy relationship to have or something that you can approach logically, but this book... Read morePublished 9 days ago by Leslie Z
My copy is covered in post-its and highlighter and notes. This is a very good reference. Living with someone suffering from BPD can be a complex and sometimes discouraging... Read morePublished 22 days ago by C. Little
Great book to read to help understand certain unavoidable people in my life.Published 1 month ago by Daniel A Pinedo
Great book for anyone with a loved one with Borderline Personality Disorder.Published 1 month ago by Betty L. Edwards-Jones
Would have been an excellent 6 page-article. Hollow for a full book.Published 1 month ago by durecu
This book was extremely helpful in transforming my relationship with my family member who has borderline personality disorder. It gives you lots of strategies to employ. Read morePublished 1 month ago by Linder220