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How to Fight a Traffic Ticket in Ontario
Fight your Ontario traffic ticket. Fighting a ticket depends on many simple things; here are some of them outlined to help get you started. Remember that this is not a replacement for professional advice and help.
1Be prepared. The most important item to take to court is the knowledge of what the crown or prosecutor is required to prove. If you cannot prove doubt in the case, then ask yourself what use would it be to go to trial and accept that sometimes it is better to own up to your error and live with it. Many people go to court and set a trial date to see if the cop is going to show up or produce evidence. While this is a good reason to set a trial date, it isn't going to be your savior; either way, you must go to court with a clear objective in mind.Ad
2Have a clear understanding of what the court procedure is. This will help you choose which avenue you should go down when you get a ticket because you may not want to choose a trial date you may want to set a resolution date and see about reducing your charge.
3When you get a traffic ticket, be sure to select option 3 in Ontario and file for a Trial. This will give you time to make a defense and you can even plea down before your trial through First Attendance meeting with the Prosecutor. Visit http://www.OntarioHighwayTrafficAct.com for traffic ticket help.Ad
We could really use your help!
Article Info
Categories: Fines and Road Offenses
Thanks to all authors for creating a page that has been read 22,512 times.


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6700 N Oracle Rd Ste 100Tucson, AZ 85704
Licensed for 37 years
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subset: commoncrawl


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Nowadays, every second person hits the gym to improve his/her health. While some want to lose weight, others (like bodybuilders) are interested in increasing muscle mass to compete at the various bodybuilding competitions. But, by only training in the gym, it is actually extremely difficult to develop a competition worthy physique. This is the reason why, a majority of bodybuilders have started consuming prohormone supplements that help them to get big muscles in the shortest amount of time. Coupled with a regular fitness regime, real prohormones can actually start giving beneficial results within days of starting its consumption.
If you are looking for quick results, the there's nothing better than prohormones. Since they do not have any recognized side effects, prohormone supplements can actually start giving results in the least amount of time. So if you are getting worried about whether you will be able to get ready for an upcoming bodybuilding contest then remove your fears and grab one of the best prohormones out there. With prohormones, you will be able to develop unmatched strength (without gaining excess weight) and this is one more reason that makes it a highly popular option among bodybuilders. Moreover, they can considerably reduce recovery time.
It's not just athletes, trainers and bodybuilders, but, in recent times, even common people have started consuming supplements in a big way. When it comes to building body mass, testosterone supplements have been known to provide the most beneficial results. But a lot of care must be taken while buying real prohormones as a number of imitators sell tren prohormones and other harmful products. There are a number of suppliers (both online and in physical world) that provide the most powerful prohormones to customers. You must make it a point always to visit the website of a highly reliable online supplier and buy the product(s) from them. Most such vendors provide detailed descriptions of each product and the way in which it should be consumed. This way, you guarantee yourself an absolutely safe and secure way of gaining body mass. So, if you are looking to get the best results, then you must take into consideration all the steps that are required before buying prohormones.
One such online supplier that has been at the forefront of offering all kinds of prohormones and testosterones is realprohormones.com. Their 6 week cycle of any of their anabolic compounds will surely make you thicker, harder and leaner. Right from choosing the supplement of your choice to post cycle therapy to organ detox and flush, they have on offer products for each phase of gaining muscle mass. You can get to know more about them and their services by logging on to http://www.realprohormones.com!


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scott l.
Outstanding and economical Lake Erie sport fishing for Walleye, Smallmouth Bass, and Yellow Perch at its finest! Master Guide Rick Millette gives all out effort, with personalized service. Erie Quest Charters operates from April-November with docks at Curtice, Ohio and Catawba Island, Ohio. Rates vary from $90 per person for Walleye to $660 for a Smallmouth Bass charter of six anglers, to the remote and scenic Canadian waters surrounding Pelee Island. When you charter a Lake Erie fishing trip with Erie Quest Charters you will learn the true art of sport fishing. We drift and cast, allowing our anglers to handle their own rods, reels and lures, experiencing a variety of successful hands-on techniques, tips and tricks. This is truly the most exciting and fun way to spend your day on Lake Erie. You will not forget the hit of a trophy Walleye or Smallmouth Bass!Customers can bring their own gear or use the captain's rods, reels, and lures at no extra cost. Multi-boat charters can be easily arranged for large groups and are always welcomed. Don't hesitate to ask about lodging, as Erie Quest Charters offers a variety of options to fit different budgets for our guests.
Located in the heart of the Lake Erie Marsh Region, the Black Swamp Bird Observatory was founded in August 1992 and is an independent non-profit organization dedicated to wildlife research, conservation and educational programs for the public. Walking trails, restrooms and visitors center available.
The world's first and largest teaching museum devoted to literacy and the art of children's picture books, the Mazza Museum features more than 7,500 original artworks by internationally known authors and artists. Admission is free, making the Mazza Museum a great family stop for the young and the young at heart!
This mural and park, located on the corner or Franklin and Market Streets in downtown Kenton, was dedicated on June 26, 2004. The mural commemorates Gene Autry's visit to Kenton and his appearances, with his horse Champion, at the Kenton Theatre on August 8, 1938. Mr. Autry, the only individual to earn five stars on the Hollywood Walk of Fame, was at the height of his film career during that time.The mural also portrays the connection to and the importance of the Kenton Hardware Company, home of the Gene Autry repeating cap pistol and Kenton Toys. In 1936, the company received a contract to produce Gene Autry repeating cap guns. Records indicate that over 6 million Gene Autry guns were manufactured. In his autobiography Back in the Saddle Again, Autry suggests that it was this toy that reversed an economic decline and "Saved Kenton." A local phone number is provided at the mural so visitors can use their cell phones to call and hear a historical narative of the mural.
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Results 1 to 7 of 7
Thread: Aeonsend's Portfolio
July 30th, 2012 #1
Aeonsend's Portfolio
Hey, hey all. So I am trying to begin the process of finding work in the industry and as such I realize I need the best portfolio I can offer. So let me know what you think.
Now, some of this is old and/or unfinished but I'm gonna put it up anyway so you can see everything I have so far. Let me know if I should include, exclude, add or polish anything.
Also, how does one create a professional online portfolio? How should it be presented? Is there a way to do it for free? I'm sure deviantart is not the industry standard.
I appreciate any feedback!
Hide this ad by registering as a memberAugust 1st, 2012 #2
Great portfolio! I remember you won the Gears of War competition, congrats!
"Five minutes before a man dies, he is still immortal."
The Following User Says Thank You to Pavel Sokov For This Useful Post:
August 1st, 2012 #3
Thank you sir!
August 2nd, 2012 #4Registered User
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- Thanked 12 Times in 11 Posts
From top to le bottom!
Question to ask yourself: Where do you see yourself in your perfect world in five years? What company are you with? It's morning and you're emailed a prompt with 5 things to do. They're all awesome, and they're so damn good you don't know which to start on first. What are they? That's the good stuff you want in your portfolio. Cheesy and vague? Potentially, but it works.
Not sure if you see it, but you have a HUGE discrepancy between your video game art and work that seems to be genuinely yours. Bioshock, Gears, Star Wars, all awesome minus some creatively concealed background environment work (except for the wood floor, me gusta). But then you have your own work, and suddenly it takes a dive, and while I'm certain you were referencing images of Marcus Fenix and the Sith, I'm also certain that images of "moving fire" and "reptile anatomy" and "grassy valleys" were not referenced as much. If they were, my total apologies, but from what I see, I don't see a lot of solid referencing and studying in your personal images as was done in the Bioshock and Star Wars and Gears images. All about the ref's
In terms of setting up yourself on the internet with a portfolio, check out carbonmade.com. Came across it, and I currently use it (davidszilagyi.carbonmade.com). If you want, you can also start a blog on blogspot and throw several images onto a page like Feng Zhu does (www.artbyfeng.com).
Anatomy's looking solid, as it's only going to get better in the next months. And for more info, take the initiative to your heroes. Go check out the credits to your favorite games, find the concept artists, and hunt down their emails (as they're workin people and probably are always looking for the newest and best work out there). Some might not get back to you, but then you get gems like getting a call back from your hero Ben Wanat from EA and getting his email
Good work man (or lady), keep it up!
August 3rd, 2012 #5
Thank you very much sir, that is very helpful. I absolutely agree in the degradation of quality as everything but the top 3, and the two concept characters are quite old. But I appreciate the honesty.
Also, I will be checking out blogspot. It looks very promising!
August 3rd, 2012 #6
I also want to say that backgrounds are my weakest spot at the moment. Have any tips for a struggling environment artist?
August 6th, 2012 #7Registered User
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It's the advice that even I hate to give myself. If you suck at something, attack it, but attack it in a way where you can master a very small managable piece at a time. Case and point, I suck at painting eyes. I went on google's art project site and found a master painting of some US president. Zoomed in and screen capped that pic, threw it into photoshop, made a layer on top of it and painted out the top lid, and painted it back in using only logic and guess and check from surrounding colors. Painted out the actual eye, did the same thing, guess and check until it worked. Lower lid. Then eyelashes. Then touch ups.
In the words of Bill Evans, if you try to approximate the whole thing, you build on vagueness. Attack small pieces until you can demolish them no problem. And if that means honestly going ALL the way back and taking care of perspective issues, then all the better. Do that for an hour straight, perspective after perspective. If the next step is "well, what the hell actually goes INTO an environment?" Try this: Take any one of your images, imagine what's really going on in the environment. Write it down, make a list of words or hollywood moments that'll happen. Write down as many TANGIBLE things in the environment (Ask "In this environment, what could drop on my foot/pin me down/ break my fall/kill me?"). Then google those images.
If you're still having a rough time, take a general area and type into Youtube "video tour [general area]." Odds are through searching a little, you'll find videos of those little human elements that just make sense in an environment (toll booths, caution wet floor signs, tool racks, O2 tanks, warning signs, coat hangers, lockers, trash cans). The more "lived in" environments, the more people are going to trust you with the huge set pieces. That being said, don't go crazy, there's still an action/character to take the main stage
A HUGE shortcut I use. Google Sketchup, build some shapes, play with the angles and FOV (google it, Uncharted 2 concept art was built on a lot of sketchup). Export a jpeg into photoshop of your shot, throw some cgtexture.com goodness onto your buildings and ground. Play with your lighting and shadows (I use overlay brushes and layers heavily here). Add in happy details, play with it until your image works. Bam, hollywood level concept art
A good trick to ask yourself (I do this all the time) is look at some pro portfolios out there, and ask yourself "If they had ONLY an hour to do this from start to finish, what would they do to make this happen? What actually matters?"
And now you know all of my secrets


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- 09:21, February 14, 2009 Chibskininja (talk | contribs) uploaded ''File:Rotating Computer Graphic.jpg'' (You know it's Legit.)
- 18:40, September 9, 2008 Chibskininja (talk | contribs) uploaded ''File:SHOOP DA JEWS.JPG'' (Hitler's backup plan.)
- 15:56, July 15, 2008 Chibskininja (talk | contribs) uploaded ''File:Dosu - O Rly?.JPG'' (Dosu asks the Mighty Question...)


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Stay warm and toasty this winter with a custom-themed fireplace from Feathers. Our interior design specialists can help you choose the perfect hearth for your home. We offer a wide selection of intricately designed stone pieces that are elegant and durable. If you already have a fireplace, it is a focal point. All of our fireplaces were hand selected for their timeless beauty and ornate aesthetic appeal; we know they will look even better once installed in your living or family room!
Now that you have decided to upgrade the mantel, you will need to determine which type will suit your home best. This means taking into account the dimensions of the space and the existing theme to ensure no design clashes will occur. Remember, people will be automatically drawn to the fireplace (the mantle in particular), so it should stand out while at the same time flow smoothly with the rest of the room décor.
Unless you plan to install a new fireplace, the mantel of your choosing needs to be the right fit. Double check all measurements (width, height and depth) before committing to buy. If you require assistance in this regard, one of our associates will be more than happy to schedule an at-home consultation. In addition to helping you select the correct mantel size, he/she will also offer recommendations with respect to style.
Regardless of what mantel you choose, the hearth is bound to grasp attention. The question is to what degree. A good example is our famous Via Milano model. This mantel is the very definition of ornate. From the individually carved stone blocks at its top to the beautifully decorated arms that feature rounded bases, this is definitely a head-turner. For those interested in a simpler design, the Avenue Montaign is subtle yet classy.
Feathers' current fireplace lineup includes the Boulevard Saint Germaine, the Monmarte, the Rue de Rivoli, the Rue Saint Honore, the Avenue Montaign and the Via Milano. With elegance like this, there is no wrong choice, only decisions to be made. Let us help you select a hearth that will be with your family for generations to come!


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E3 09 Preview: Borderlands
I really loved Hellgate: London for what it was, and absolutely hated it for all the things it should have been but never achieved. Released in an unfinished, buggy, and deeply flawed state, it still pulled me in for weeks, something most games can't do, and that was without me ever having become an optional subscriber. So when I say that Borderlands looks a hell of a lot like Hellgate done right, I'm coming from the perspective of both people who love and hate that game.
The biggest connection between these two games is their fusion of first-person shooter action along with a Diablo-style loot system as well as cooperative play between people in a game world that combines just as many RPG elements as it does twitch-based moments of action. Of course, it is hard to see any similarity at first if you have seen recent screenshots or videos. First, it's got a slick visual style that the developers insist make the game look more like the original concept art than a cel-shaded cartoon like many are calling it, and in motion I have to say it does generally look like much more than just cel-shading since there's a lot of texture work in between the black outlines as well. But there's also the open world environments complete with Mad Max-style vehicles and a general post-apocalyptic science fiction atmosphere, and while it's not like this setting is brand new, we've never had the RPG/action elements coming together in an open world like this.
The first impression I got was that Borderlands is a half-decent shooter with some cool visuals, interesting cooperative play, but not a lot else. But the first time a boss took a dirtnap and randomly-created guns showered out like a multicolored fountain, I started feeling those addictive Diablo-style tendrils grabbing hold as the developers poked through the selection to search for the perfect gun. And these guns, while they are procedurally built, look and act like real FPS guns, not just the same non-reloading gun with a couple of useless variations in it. Fun examples were sniper rifles with impressive revolver-style loading mechanisms and acid-effect guns that melted away troublesome enemy body parts. Guns can have different reloading styles complete with their own animations, unique upsides and downsides, special properties applied, and so on. While other shooters have dabbled with randomly creating guns (Hellgate London does come to mind), none have quite gotten to this level of detail. No, you won't quite be building your own guns out of distinct pieces, but the game itself is doing exactly that whenever a new one is created, and those classic World of Warcraft item colors - green for uncommon, blue for rare, purple for epic - are all here to denote the quality of the weapon. None of this is going to revolutionize the FPS genre, but I really like the level of detail that has gone into every procedurally-created gun included so far and I think it can be an important part of keeping people comign back to Borderlands.
It's also important to mention that among so many other highly scripted E3 demos this year where the person talking is following a script and the person playing is carefully doing every fight in a way that marketing and PR have signed off on, our Borderlands demo was done much more by the seat-of-the-pants. Sure, we knew they'd finish a quest or two and get into some firefights in a couple of given locales, but the weapons they used were created randomly and the action was chaotic enough in some places that there was simply no way to reproduce it the same way every time. This is a good sign; if doing the same fight repeatedly in a game can result in one of many different outcomes each time you play, it is going to keep your attention longer. If Gearbox can harness that for most of their game, we'll likely have a winner.
The demo revolved around both completing quests and doing a little bit of freeform exploration, but it was the large firefight at the end that really got the blood flowing. Gearbox employees Steve Gibson and Allison Berryman tackled a base full of bandits together, mowing them down with great-looking weaponry that had some interesting effects (including a wicked head-melt gun) and a solid look and feel that put this part of the demo squarely in the cooperative FPS arena. But it doesn't have to always be that way: players can also at any point hit someone else with a melee attack, which in the world of Borderlands, is like typing /duel in a MMORPG. If the enemy hits back with their own melee attack, a dome appears overhead - no matter where they are in the world - and they're locked in a 1v1 fight. Two men enter, one man leaves!
Players will travel the wastelands as one of four characters, each with unique talent trees, and will get to use vehicles to travel between points. Cooperative play will be for up to four players, and while the world's basic geometry will be the same every time you play, the placement of minor settlements and encounter areas can change. Even monsters' abilities will be randomized, making for some interesting opportunities for both fun and frustration if enemies get all the right or wrong ones for your character type. Unfortunately, details on much of this are still a little sketchy, but some of this is likely to either make or break the game.
On top of that, not much is known about Borderlands' overall length and just how large and landmark-filled its game world is. A hell of a lot of this game's lasting appeal will rest on how well the team delivers on this - randomly created guns only go so far if it's not fun to kill monsters and level up for hours at a time. It's also just a little strange that we know so little about the game still, despite the release date being only a few months away now. But they're confident they'll make it, and so far the plan is to start an internal beta test in a couple of weeks, so we'll see how it goes. For what it's worth, Gearbox has been delivering solid first person shooters for years now, so I fully expect them to do better than developers like Flagship or the many Diablo clones that have been released over the years. We'll find out soon, as Borderlands is slated for a launch on 360, PS3, and PC in October.


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Wishing well cleanout
From VoidWarranties - Hackerspace Antwerp, Belgium
Note: this article is about a passed event.
|Wishing well cleanout
|Discussing our long-term goals and investment strategy
| From 2011/05/11 08:00:00 PM
to 2011/05/11 10:00:00 PM
|Presenters (1):
| User:Ivom
|Den Bunker
Agenda points
- Motivating wishes
- Budgeting guidelines
- Buying or begging?
If you would like to attend, please study WishlistPoll and add your comments in advance. Oh and don't forget to add your thoughts to the related Talk:WishlistPoll talk page. Preparing this meeting will take some time, and good input advance is appreciated.
Please remember that, many things in life seem to be an excercise in retrospect :) Inventing the future is mostly not for regular human beings, re-iterating on the same subjects seems unavoidable, only the context changes. We all should somehow get used to this.
Meeting notes
Join note taking during the meeting: http://piratepad.be/p/VoidWarranties
Facts about Wishing well cleanoutRDF feed
|Has Category
|Misc +
|Has Void org
|true +
|Has cost
|0 +
|Has description
|Discussing our long-term goals and investment strategy
|Has end date
|11 May 2011 22:00:00 +
|Has event type
|Meeting +
|Has location
|Den Bunker +
|Has presenter
|Ivom +
|Has presenter amount
|1 +
|Has start date
|11 May 2011 20:00:00 +


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Amaze your friends when you roll through the city with the incredible sound of a V8 muscle car or entertain your kids with the Austrian Traktor or even the Horse! Vroom! reacts to your driving and gives your car a realistic new motor sound.
Innovative modelling and hi-quality sound.
This app uses the accelerometer and GPS of your device to realistically respond to acceleration, braking and cornering forces when you drive your car. It even knows when you hit a bump! Listen to the engine roar and the tyres squeal as you corner!
Turn your Fiat into a Ferrari.
Let's be honest, who doesn't want to have a car which sounds like a cool 1966 Pontiac GTO, Chevrolet Camaro or Ford Mustang. Everyone from the 1980s wants to drive a black Pontiac Trans Am which talks! Surely everyone dreams of owning a Ferrari or Lamborghini.
Make your family trip real fun.
The app is brilliant for kids on long journeys. Instead of playing virtual games, let Vroom! inspire their imagination and turn the journey into a trip to the farm in the Austrian Traktor! Or maybe riding through the countryside on the Arabian Horse?
Do you want to write about the app? Check out the press pack here!


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SHS spring choir concert Thursday
Date posted: March 20, 2013
From staff reports
SHERIDAN — The Sheridan High School choirs will present their spring choir concert at 7 p.m. Thursday at the SHS Sue Henry Auditorium.
Choirs performing will be the Mixed Choir, Treblemakers, Spectrum and Honor Choir as well as a special guest choir from Kelly Walsh High School of Casper.
This free concert will feature selections which will be performed at the Northeast District Large Group Festival in Moorcroft in late April as well as Treblemakers and Spectrum songs from vocal jazz competitions held earlier this year.
Kelly Walsh's choir, under the direction of Katrina Rooney, will perform a song and then join the SHS Honor Choir to present the final song of the concert.
This concert is open to the public.
Copyright © 2015 The Sheridan Press or Sheridan Newspapers, Inc.
Reader Comments
Tell us what you think. The Sheridan Press offers you the chance to comment on articles on Thesheridanpress.com. We power our commenting forum with facebook comments. Please take a look at our participation guidelines before posting.


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Unbeaten Dominicans Win World Baseball Classic 3-0
The Dominican Republic has its World Baseball Classic crown, at last. Cheers of "Dominicana! Dominicana!" rang out through the rain at AT&T Park all the way to the lively streets of Santo Domingo.
Baltimore Orioles Adam Jones Talks WBC And More
Orioles Outfielder Adam Jones talks WBC and playing for manager Buck Showalter


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(PRWEB) January 10, 2013
Timmy's the coolest kid you'll ever meet .. That's why Iddiction has teamed up with Rain to make Run Kitty Run: The Adventures of Timmy for iPhone, iPad and iPod touch free for a limited time via Appoday.
A classic tale of the valiant underdog, The Adventures of Timmy: Run Kitty Run is a true test of the human spirit that asks people from around the world to stand up to bullying by helping Timmy overcome his fears in order to rescue the girl of his dreams from the playground bully, Mitch.
An unlikely hero, Timmy wears a cat costume on the playground that has brought unwanted negative attention to him by bullies. Players must help him gain confidence in this spirited side-scroller that is packed not only with stunning graphics and a thoughtful story, but also with endless action. Timmy runs, jumps and pounces through 26 levels of 2D platforming goodness.
Pricing and Availability:
The Adventures of Timmy: Run Kitty Run is available immediately for free from the App Store for iPhone, iPad and iPod touch.


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The following is an archive of a post made to our
'vox mailing list'
by one of its subscribers.
Side note, right now we often use CHDK on Canon Powershot type cameras
to do intervalometers, because you can use cheap off the shelf cameras
and you can write the scripts in BASIC of all things.
If others are interested their has been talk of a local PublicLab group
to help each other work on such platforms.
vox mailing list
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