text:
A system that includes a pop-up graphical user interface that includes menu bars overlapping marking menu zones. The interface pops up at the current position of the cursor when the space bar is held down. The menu bars are positioned around a central marking zone with the common menu bars located above the central zone and task specific menu bars located below the central zone. The common application menu bar is positioned outer most and the common window menu bar is located inner most. The menu bars are sized in a "stair-step" pattern and the commands therein are left and right justified to fill the menu bar evenly. The menu bar menu items are accessed just like menu bar items typically found at the top of windows. The menu bars mimic the menu bars that a user may need to use during tasks that users typically perform using the menu bars found in application windows. The zones are divided into a central zone and four outer zones where user customizable marking menus are activated when a mouse button is held down while the cursor is in one of the zones.
1. A display, comprising:
menu zones arranged in a pattern where a menu is displayed when a zone is activated; and
menu bars overlapping the zones where a menu is displayed when a menu bar menu item is activated.
2. A display as recited in
3. A display as recited in
4. A display as recited in
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6. A display as recited in
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8. A display as recited in
9. A display as recited in
10. A display as recited in
11. A display as recited in
12. A display as recited in
common menu bars positioned above the center; and
task menu bars positioned below the center.
13. A display as recited in
14. A display as recited in
15. A display as recited in
16. A display as recited in
17. A display as recited in
18. A display as recited in
19. A display as recited in
20. A display as recited in
21. A display as recited in
22. A display as recited in
23. A display as recited in
24. A display, comprising:
a pop-up graphical user interface displayed at a current position of a cursor when a keyboard space bar is held down, said interface comprising:
marking menu zones arranged in an "x" cross where a marking menu is activated when a mouse button is held down, said zones comprise a central zone positioned under the current cursor position and outer zones having zone boundaries between said zones delineated by lines of equal length forming a square; and
menu bars overlapping the zones where a menu is displayed when a menu bar menu item is selected, said menu bars being arranged around said central zone, said menu bars are arranged from top to bottom on both sides of said central zone in a stair-step pattern with items spaced to fill the bars where text of said menu mars comprises an anti-aliasing font, said menu bars comprising:
common menu bars positioned above the central zone;
task menu bars positioned below the central zone; and
an interface specific menu bar positioned beside the central zone.
25. A display system, comprising:
a cursor control and selection input device;
a keyboard having an activation key;
a display;
a computer coupled to said input device, said keyboard and said display, producing a zoned menu bar graphical user interface on said display when the activation key is held down and selecting from the interface using the input device.
26. A process, comprising:
displaying marking menu zones in which marking menus can be activated; and
producing menu bars with menu items overlapping the zones with menus activatable by selection of one of the items.
27. A process as recited in
creating menu bars with a bottom to top stair-step pattern; and
filling each menu bar with the commands of that menu bar by left and right justifying the menu items.
28. A computer readable medium comprising a process including displaying marking menu zones in which marking menus can be activated and producing menu bars with menu items overlapping the zones with menus activatable by selection of one of the items.
29. A process of displaying a menu interface, comprising:
detecting a depression of a single key of a keyboard; and
displaying the menu interface under a current position of a cursor.
30. A display, comprising a pop-up graphical user interface presenting an appearance of multiple menu bars.
[0001] This application is a continuation of application Ser. No. 09/119,654, filed Jul. 21, 1998.
[0002] 1. Field of the Invention
[0003] The present invention is directed to a graphical user interface that presents the user with a large number of menu items and, more particularly, to an interface that provides marking menu features combined with menu bar features where the menu bars spatially mimic the menu bars of the windows of the application and where the features allow fast access to a large number of menu items.
[0004] 2. Description of the Related Art
[0005] Today's three-dimensional (3D) computer animation and design applications are professional tools that present many challenging user interface requirements. First and foremost, these systems allow complex and sophisticated controls over 3D data and the behavior of 3D data over time. This sophisticated functionality results in an application with hundreds of commands. Professional users also require efficient access to commands since they may spend a large number of hours operating the application under strict deadlines. Therefore, even small performance improvements (like menu selection speed) can dramatically affect user efficiency and their perceived efficiency of the application. Another major design requirement for this class of application is to reduce the complexity presented by the user interface whenever possible. The nature of data and the operations on the data is, by itself, complex. Adding in a complicated user interface would only further increase the user's cognitive load. These challenges produce three basic problems for the traditional graphic user interface (GUI) which are discussed below.
[0006] A typical animation and design application has more than 1000 commands which can be found in the menu bars. The number of commands in these applications is expected to increase as newer versions are produced. At the very most 20 pull-down menus can be placed in a menu bar that span the entire length of a high resolution screen (1280 pixels across). With more than 1000 commands this results in menus that on average have 50 items each in them. In practice, this results in information overload. What is needed is an interface that provides access to a large number of commands without subjecting the user such an overload.
[0007] Today's users want fast access to frequently used commands. In traditional graphical user interfaces (GUIs), hot-keys, or menu accelerators, are used for the frequently used functions. However, in most design/animation shops the set of frequently used commands varies between users and from task to task. Furthermore, there is a limit to the number of "fast" hot-keys. Some hot-key combinations are hard to physically articulate (for example, ctrl-alt-P). Other hot-keys are hard to remember ("Why is ctrl-d mapped to "Create IK Joint?"). Ultimately, as the menu structures grow in size, it becomes hard to represent the structure of menus in hot-key mappings. What is needed is a fast access interface that allows easy variation in the frequently used commands.
[0008] To reduce the complexity of the user interface, it is preferred that a single interaction technique be available for accessing all the commands. In a traditional GUI, large numbers of commands are sometimes absorbed by placing them in different spots (for example, different tool pallets, different pop-up menus, etc., depending on where you click or what button is pressed). The functionality in some animation/design applications is sufficiently complex that it is important for commands to be grouped by function not by interaction technique. For example, typically GUIs place functional modes into tool bars and one-shot actions into the menus. However, from a functional point of view a particular tool and action may be closely related (for example, the "create curve with points" tool and the "attach curves" action). What is needed is an interface that can use a single interaction technique yet allows grouping by function.
[0009] It is also important to provide a menu access technique that unifies novice and expert behaviors. In a traditional GUI, novice and expert operation of the interface can be dramatically different. For example, a novice user may exclusively use only the menu bar while an expert may almost exclusively use hot-keys. The radical difference between these two behaviors makes graduating from novice to expert behavior an explicit (and extra) effort. What is needed is a menu access interface where novice operation is a rehearsal of expert behavior. Essentially, what is needed is for novices and experts to use the same menu access technique perhaps differing only in speed of operations.
[0010] It is an object of the present invention to provide an interface that allows access to a large number of commands without subjecting the user to information overload.
[0011] It is another object of the present invention to provide fast access and easy variation in the frequently used commands.
[0012] It is also an object of the present invention to provide a single interaction technique allowing grouping by function.
[0013] It is a further object of the present invention to provide an interface that is used in essentially the same way by novices and experts.
[0014] It is an additional object of the present invention to provide a display that mimics the appearance and interaction of the typical menu bars.
[0015] The above objects can be attained by a system that includes a pop-up graphical user interface that includes menu bars and marking menu zones where the menu bars overlap the zones. The menu bars are positioned around a central marking zone with the application menu bar positioned outermost and the window menu bar located innermost and both on an upper side and task menu bars located on the lower side. The menu bars are arranged in a "stair step" pattern and commands are spread uniformly or justified within each menu bar. The zones form a visual square and are divided into a central zone and four outer zones where user customizable marking menus are activated when a mouse button is held down while the cursor is in one of the zones.
[0016] These together with other objects and advantages, which will be subsequently apparent, reside in the details of construction and operation as more fully hereinafter described and claimed, reference being had to the accompanying drawings forming a part hereof, wherein like numerals refer to like parts throughout.
[0017]FIG. 1 depicts a zoned menu bar interface according to the present invention.
[0018]FIG. 2 depicts a specific pop-down menu of the invention.
[0019]FIG. 3 illustrates how the interface of the present invention is preferably organized.
[0020]FIG. 4 depicts a recent command pull down menu of the invention.
[0021]FIG. 5 illustrates a marking menu accessible through a menu bar menu item.
[0022]FIG. 6 illustrates the hardware of the present invention.
[0023]FIG. 7 shows the flow of control in the present invention.
[0024]FIG. 8 shows the five marking menu zones of the present invention in an "x" cross.
[0025]FIG. 9 shows four marking menu zones.
[0026]FIG. 10 shows a "+" cross shape.
[0027]FIG. 11 illustrates overlapping zones according to the present invention.
[0028]FIG. 12 depicts an alternate interface with additional north and south zone spaces produced by warping the menu bars.
[0029]FIG. 13 depicts an alternate interface with additional north and south zone spaces produced by removing a portion of the inner most menu bars.
[0030]FIG. 14 illustrates an alternate arrangement of the menu bars.
[0031]FIG. 15 shows a further alternate of the interface.
[0032]FIG. 16 depicts interface transparency.
[0033] The zoned menu bar interface of the present invention is an interactive interface which supports fast access to a large number of menus items utilizing the user interface metaphor of multiple menu bars which mimic the appearance and interaction of traditional menu bars. It also unifies access to menu bar items and user customizable marking menus. The invention includes: a method of accessing multiple menu bars simultaneously; a single and simple access method for simultaneous presentation and access to user customizable marking menus and menu bar items; a method of utilizing zones of the screen relative to the cursor for accessing multiple marking menu sets; and a method for creating a visually pleasing layout of menu bars and marking menu zones that also support efficient access.
[0034] The present invention allows the presentation and access to over 1000 menu commands, where this number of commands would overload the traditional graphic user interface (GUI) menu bar. The invention provides fast command access without having to resort to hot-keys. The invention allows the users to create their own marking menus which are used for fast command access.
[0035] The graphic user interface (GUI) of the present invention, as depicted in FIG. 1, is a pop-up zoned menu bar interface 10 which includes menu bars 12-24 and marking menu zones 26-34 divided by zone boundaries 36-44. The interface 10 can be called a "Hotbox" as it is box shaped and functions rapidly. The zoned menu bar interface 10 pops-up under the cursor 46 when the interface 10 is selected. The menu bars 12-24 are used like the menu bars that appear at the top of typical windows type interfaces. For example, when the cursor is placed on a menu item and a mouse button is depressed a linear menu (or a radial menu) for that item pops up. The marking menu zones 26-34 exist in areas that lie between/outside the menu bars 12-24. The marking menu zones 26-34 also operate like the marking menus found in a typical marking menu interface. For example, a marking menu item is selected when a stroke is made by the cursor when it is in one of the marking menu zones. Note that the menu marking for a zone is not activated when the cursor is within the zone but over a menu bar, the menu for the menu bar item under the cursor is activated.
[0036] The zoned menu bar interface 10 works as follows. To display the interface 10, the user holds down a key on the key board, preferably the space-bar (with their non-dominant hand), when the cursor is in a display window. Other keys, such as the "h" key, could be used and other devices than the key board, such as one of the inputs of a mouse, could also be used to select the interface 10. The interface 10 "instantly" appears when the key is depressed, centered at the location of the cursor 46. The "rows" of the interface 10 (see FIG. 1) behave like traditional menu bars where an individual menu 60 can be popped down like traditional menu bar menus by moving the mouse (with the dominant hand) so the cursor 62 is over a menu label 64 and pressing any mouse button, as depicted in FIG. 2.
[0037] Each row of the zoned menu bar interface 10 preferably corresponds to a particular set of menus, as depicted in FIG. 3. The top row 70, is referred to as the "common" row and preferably corresponds to menus commonly found in most applications' main window menu bar (e.g., File, Edit, . . .). The next row 72 down, called the panel row (or window pane row), preferably shows the items in the menu bar for the window in which the cursor currently resides. Below the center row 74 of the interface 10 are rows of menus, called the task menu set, which are preferably specific to certain computer tasks, such as graphics or word processing tasks. The user can customize the order of these menu bars, particularly the task set, so that the most often used bar is closer to the center. The center row 74 includes a bar 84 with the menu label "Recent Commands" which when selected, as depicted in FIG. 4, preferably displays a list 100 of recent commands issued by the user and allows a user to repeat a command without having to relocate the command in the interface 10. The other menu 86 in the center row 74 (see FIG. 3), "Hotbox Controls" allows the user to control which rows of the interface 10 are displayed. This menu 86 is preferably a marking menu. In FIG. 1, all the rows of the interface 10 are displayed. Using the marking menu 86 a user can quickly display or hide specific rows. FIG. 5 shows an example of changing the display of rows where a marking stroke 106 has been made toward the "Modeling" selection 108.
[0038] Besides presenting the user with rows of menus the zoned menu bar interface 10 divides the entire screen into five zones (see FIG. 3): center 90, north 92, south 94, east 96 and west 98. Each of the these zones can have a different user customizable marking menu which can be accessed simply by pressing down a mouse button when the cursor is in the zone. The use of marking menus provides fast and efficient command access compared to traditional linear menus.
[0039] The zoned menu bar interface 10 remains displayed as long as the specified key, such as the space-bar, is kept pressed. This allows a user to perform a series of commands without having to re-invoke the interface 10. Once the specific key is released the interface 10 disappears.
[0040] The interface 10 (see FIG. 3) is optimized for menu access speed by supporting multiple menu access speeds. The fastest level of access is supported by the center zone 90 since the user does not have to move the cursor to invoke the menu—the center zone pops up under the cursor so the user can immediately select from the center marking menus. The direction zones (north 92, south 94, east 96 and west 98) are the next fastest to access. In this case, the user has to move the cursor to the outer zone but the zone is very large therefore movement to the zone can be performed very quickly. The menu bars (for example, 70) provide the next fastest access. Accessing the menu bars is slightly slower than the marking zones since the cursor must be moved to a much smaller area. Even within the menu bars, the menu bars that are closer to the center of interface 10, such as 72 and 76, can be accessed more quickly than menu bars on the outside, such as 82.
[0041] The present invention is implemented in a computer system, such as depicted in FIG. 6, which includes a computer 110, such as the O2 available from Silicon Graphics, Inc. The computer 110 includes the computer readable media storage, such as disk storage, suitable for storing the processes of the present invention. Such media, as well as downloading over a network, such as a packet switched network, can be used to distribute the processes of the invention to customers. A display 112 is provided for displaying the zoned menu bar interface 10. A keyboard 114, or other input device, as discussed above and used for selecting the interface 10, is also provided. A mouse 116, or other input device, such as a stylus and tablet, that can control the position of a cursor, is used for selecting items in the interface.
[0042] The process 30 of the present invention begins with the system looking 32 for the trigger key being activated, as depicted in FIG. 7. When the trigger key, such as the space bar, is held down as the activation signal, the system first produces 34 the marking menu zones on the display centered at the current position of the cursor. This operation is described in greater detail in the pseudo code of the attached Appendix. Next, the system overlays 36 the menu bars on top of the zones. The preferred layout of the menu bars will be discussed in greater detail later herein and additional details concerning the process of creating the layout can also be found in the Appendix. Once the zoned menu bar interface 10 has been created, the system looks for and handles 38 an interaction. That is, if the user positions the cursor over one of the menu bar's items and it is selected by the action of a mouse key, the menu for that item is displayed and an appropriate conventional menu action is taken based on further selections, etc. If the cursor is in one of the marking zones and a marking menu is selected by the action of the mouse key, the system performs appropriate marking menu actions (see for example, U.S. Pat. No. 5,689,667 incorporated by reference herein). Once the interaction is complete, the system removes 40 the zones and menu bars.
[0043] The preferred design of the interface 10 is depicted in FIG. 1. However, other designs are possible and these will be discussed below.
[0044] The invention has one goal of increasing the number of the marking menus available to the user and capturing all the menu-items in complex applications such as animation packages. Traditionally, a user can access marking menus by holding down both the shift and ctrl key and pressing a mouse button to pop-up a marking menu. Each mouse button traditionally has a different marking menu associated with it. If the user configures each menu to have eight items, this results in fast access to 24 items. The present invention improves upon this situation by using the space-bar instead of the awkward "shift-control", produces the same menu for each mouse button (to avoid "wrong mouse button" errors and to support use with a tablet and stylus device instead of a mouse), and provides access to many more items. The zoned menu bar interface 10 of FIG. 1 is capable of presenting to the user more than 1200 menu items. The invention provides some of the large number of menu items by using different "menu zones" to access different menus as opposed to different mouse button or trigger keys. The invention preferably uses five zones 50-58 as shown in FIG. 8 (see also FIG. 1) arranged in an "x" cross pattern. Four zones 60-66 could also be used as depicted in FIG. 9. The cross pattern could also be arranged like a "+" cross pattern as depicted in FIG. 10 where the zones are arranged in quadrants. The center zone in FIG. 10 also need not be used like in FIG. 9. The invention could also have overlapping zones, such as the zones 70-90 as depicted in FIG. 11. The zoned menu bar interface 10 of FIG. 1 is a type of overlapping zoned interface where some of the zones are menu bars and some are marking menu zones. That is, the basic configuration of the interface 10 of the present invention is that of overlapping zones.
[0045] To organize a large number of menu items, the present invention defines a high-level meta-grouping of the commands by functional sets. For example, one grouping which is preferable for animation and 3D design applications is: Modeling, Animation, Dynamics, and Rendering. The grouping preferably follows the high level workflow of the particular software package users. A trade off with this grouping approach is that users may have to switch between command sets if the GUI cannot present all of the sets at once to the user. The traditional GUI menu bar at the top of the typical screen could not handle as many as 1000 commands. The present invention provides access to multiple menu bars and a means ("Hotbox Controls" 16/86- see FIG. 5) to switch between them. The traditional menu bar in the main window is implemented by having the common menu set (70 & 72) displayed followed by one of the functional sets (one of 76, 78, 80 & 82). Switching functional sets is accomplished by the pop-up menu containing the four functional task set names (see FIG. 5) which was traditionally located directly underneath the main menu bar. The concepts of functional sets, multiple menu bars, and switching between these is a guiding metaphor for the present invention.
[0046] To support learning, the interface 10 is designed to have the command set rows match the menu organizations in the traditional GUI menu bar.
[0047] Even though the interface 10 can house and present all of more than 1000 command functions to the user, users typically do not want to see all of the command sets all of the time. The interface 10, as previously mentioned, includes a special marking menu, the "Hotbox Controls" (see 86 - FIG. 3) to allow the user to quickly toggle the visibility of individual rows or to specify the viewing of specific rows (which hides all other rows).
[0048] Besides the main menu bar, each of the application views and editors in a typical graphics application has an associated set of commands that work in the given view. The interface 10 provides access to these menus as well. The "pane specific" row (see 72 in FIG. 3) in the interface 10 changes its contents depending on the position of the cursor within different views at the time the interface 10 is invoked. This design provides context specific access to command sets which automatically change as the user changes views.
[0049] With the layout of the interface 10, there is a design tension between speed of access (making the menu rows tall and wide) versus the overall size of the interface 10 (which interferes with seeing the underlying application data). We know from Fitts' law (see Mackenzie & Buxton, (1992) Extending Fitts' Law To Two-dimensional Tasks. Proceedings Of ACM Chi '92 Conference On Human Factors In Computing Systems, 219-226.) that speed of target acquisition is a function of the distance to the target from the cursor and the width of the target menu bar. In the interface 10, the width of the target is broken up into two components: the length and height of the menu label. To provide fast access, the height of the menu rows is increased as compared to a regular menu bar which is the true effective width of the Fitts' Law targets of the invention while not distorting the visual appearance of the interface.
[0050] The invention uses a pop-up design, and two strategies could be used for the pop-up. First, the interface 10 could pop-up centered around the current cursor location. This preserves the relative locations of the menu rows and menu labels. Also, it guarantees that the center marking menu zone will be active for invoking a marking menu. Alternatively, the interface 10 could be popped up at a specified location, such as the center of the screen. This design would provide a constant, absolute positioning of menu items as well as marking menu zones. In terms of cursor travel distances, this alternative approach is more costly than the first approach where the menus come to the user instead of the user going to the menus. As a result, the first alternative is preferred.
[0051] Many pop-up interfaces are designed to dismiss themselves when a user selects an item. The interface 10 is designed to handle issuing multiple commands in a single posting by keeping the interface 10 displayed as long as the specific selection key (the space bar) is depressed and allowing the user to continue to select items. This provides a more efficient interaction (often saving mouse clicks and cursor travel time). Invoking multiple marking menus is also facilitated with this approach especially when working in a single marking zone.
[0052] The preferred interface defines five marking zones (north, south, east, west and center), as depicted in FIG. 3, to support quick access to a large number of commands. Within each zone, a marking menu set can be defined for each of the three mouse buttons. This provides the user with 15 marking menu sets for each zone. While this may seem a bit excessive, it is a reasonable size as users have a preference for single level menus. Less than 15 can be configured and typically five default marking menu sets, one for each of the zones is sufficient.
[0053] The center marking menu zone (see 90 in FIG. 3) has been designed for the quickest access as it does not require any cursor travel before a user can start issuing a mark. To reach the east 96 and west 98 zones quickly, a sufficiently large space is provided between the center zone 90 and the specific menu items 84 and 86, so that the cursor may easily and efficiently be positioned in the east and west zones. To reach the north 92 and south 94 zones, the user either has to carefully position the cursor between the menu bars in the north/south directions or mover the cursor beyond the menu bars in the north/south direction. This slows the. access speed of the north/south marking zones as compared to the east west zones. To solve this problem the menu bars can be warped, as depicted in FIG. 12, to provide spaces 102 and 104 for accessing the marking menu zones 92 and 94. It is also possible to provide spaces 106 and 108 by carving away a portion of the menu bars 72 and 76 as depicted in FIG. 13.
[0054] The present invention provides "one-stop-shopping" for users where the commands are organized by function not by interaction style (e.g., moded tools are in the toolbox while one-shot actions are in the menus). Placing the tools into the menus has a side benefit of using text labels instead of icons to describe a command function.
[0055] To simplify the interaction model, the present invention defines a single mechanism for accessing the menus. It is possible to pop-up menus under the right mouse button, however, users typically find this fatiguing and want to use the left mouse button. The modifier keys (ctrl, alt, shift) are typically assigned as standard keys for managing selection and camera controls. The invention uses the space bar for its ease of access. Using a single key to access menus within the application provides gestural unification and simplification to the overall interaction model.
[0056] A variety of layouts can be considered for the menu sets (e.g., column based, cluster based, etc.). The invention uses a row based approach which offers a compact layout, and visually reflected the common menu bar concept.
[0057] The interface of the present invention provides a compact layout that visually reflects or mimics the menu bars. Presenting multiple menu rows to the user without overwhelming them is a major challenge. It is possible to present the rows left justified, as depicted in FIG. 14. However, a center justification approach reduces the travel distance to the various menus as depicted in FIG. 15. FIG. 15 also illustrates that the central zone need not be square but can be oval (or round). Graphically the center justification can be hard to visually parse and identify command sets based on row length. To help with this problem each menu bar row can be colored separately. However, some applications have only 3 colors available in the overlay window (which is the graphics image plane used to display the invention "over top" of the application window) and this limits this option for visual separation. Instead, the interface 10 is preferably laid out with an algorithm which is called "stair-step justify". In the approach, to give horizontal visual balance the number of and/or space occupied by the menu bars above and below the central zone 90 should be approximately the same. To attain vertical visual balance following algorithm is used:
[0058] Determine longest menubar (where length=total character width of all menubar items for a given menubar plus a default inter-item spacing)
[0059] Horizontally center all menubar rows relative to cursor position.
[0060] See the Appendix for more detail. This provides visual order to the interface 10, as depicted in FIG. 1. In addition, a border is placed around the rows to further reinforce their menu bar likeness and to reduce visual interference from the application data. The row ordering (Common, Pane specific, Interface specific, Animation, Modeling, Dynamics, Rendering) is preserved and the interface specific row 16 is made visually distinct to provide a visual grouping of rows.
[0061] The five marking menu zones are delimited by a cross (X) where the visual the length of the lines for the boundaries 36, 38, 40 and 42 (see FIG. 1) keeps the cross lengths balanced above and below the Hotbox specific row 74, such that the bounding box of the cross is a square. Other lengths produce noticeable visual distinctions that can be distracting.
[0062] To reduce the obscuring of the underlying application data, the interface 10 employs conventional transparency, as depicted in FIG. 17, to allow the user to see through the interface 10. This is especially useful as the interface 10 can be quite large when all of the rows are being displayed. The user can adjust the degree of transparency from fully opaque to clear.
[0063] When the interface 10 is drawn with 100% transparency (i.e., clear), a great deal of interference can occur between the textual menu labels and the underlying application data. To reduce this interference, the interface 10 uses conventional anti-alias fonts which surrounds each character with an "opposite" contrasting color to ensure its legibility.
[0064] Because the interface 10 is capable of showing all the traditional menu bars as well as any specialized ones needed by the user, the traditional GUI menu bars (both the main menu bar and the pane specific menu bars) can be hidden to free up more screen space for their application data. This can be a very significant saving in space if there are many windows displayed with a menu bar in each one.
[0065] When displaying the interface near the edge of the screen, the system does not warp the position of the interface 10 if portions of the fall off the screen. This is preserves the center marking menu zone. The menu bars themselves can be shifted to one side of the central zone as the edge of the screen is encountered.
[0066] The interface 10 can be viewed as a collection of menu bars and, as a result, users expect the same degree of functionality as traditional menu bars. Conventional menu bars provide functions of posting individual menus, browsing multiple menus within a single drag operation, the ability to tear-off menus, and offering roll-over help for individual menu items. The current embodiment of the invention does not provide all of these function but these functions could be easily added.
[0067] The present invention has been described with text descriptors being used within the menu bars. However, icons could be substituted for the text descriptors. The present invention has been described with respect to the menu bars being oriented horizontally. The bars could alternatively be oriented vertically or in any other type of layout that still reflects the conceptual relationships of menu bars and menu items to one another. Another variation is zones that change dynamically, e.g., the first time the hotbox pops up it has zones arranged in an "x". The next time it is displayed it has the zones arrange in a "+".
[0068] Zones don't have to be in a cross pattern; e.g., a series of vertical strips can be used. Other GUI elements or interaction can occur in the interface. For example, a GUI tool shelf could be displayed in addition to menu bars or the shelf could pop-up in a marking zone. Other interactions could take place in the zones: marks in a zone could be recognized by the system as handwriting, graphical sliders could appear in the zones; status information could appear in the zones. Ultimately any GUI interaction elements or element could be simultaneously displayed with the interface. A variation of this would be GUI elements that only display when the cursor is moved into a particular zone. Further, zones do not necessarily have to cover the entire screen. There could be gaps or holes between or in the zones to allow a user to click on data in the application windows underlying the interface.
[0069] The many features and advantages of the invention are apparent from the detailed specification and, thus, it is intended by the appended claims to cover all such features and advantages of the invention which fall within the true spirit and scope of the invention. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation illustrated and described, and accordingly all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.
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subset: commoncrawl


text:
What I have doesn't work very well. Any text that is created after the headings will align itself up weird and it requires a lot of code on my part.
I just want headings that can align side by side with CSS.
Like the ones on this page:
Show us what you've come up with (and what doesn't work for you) and we can see better what goes wrong.
So what's wrong with it exactly? Not really sure what you're trying to accomplish.
Like the headings on that page, they are side by side. I want that, but mine doesn't work like that.
Any text made after the headings will align it weird and I want to make the height of both of them fixed.
Are you trying to do something like this? This is what I assumed you were going for:
link : http://codepen.io/chrisxclash/pen/5/1
Yeah, but when you put text over the headings or below, one of them pushes down and is the clear class really necessary?
I thought this was a really simple thing to accomplish, yet I still can't :c
Can you draw something in Photoshop to show me what you're talking about? Where exactly are you trying to put the text above the heading? If you put it above the div, it's going to push the div down. So I'm not really sure what you're trying to accomplish.
Also, the clear class is necessary in some sort. You can do a clearfix on the wrapper as well to remove the extra div from the markup, but if you have all your columns floated then you'll need to have some sort of clear after them to stretch the wrapper.
Or you can simply wrap your columns and apply "overflow: hidden;" to the wrap and it is effectively the same thing. like this: http://codepen.io/pen/7588/1
Saves a bit of extra css & markup…
@misterrpg If you want to add text above, you simply need to make sure it spans the width of the wrapper… your best bet would be to wrap that text in a div and set the width to 100%…
If all you want is content above them, then yeah you just need any block level element above the columns, like so:
link: http://codepen.io/chrisxclash/pen/5/2
Here we go..
Edit: Chris that seems so weird. I don't see the need for the content classes, text-area classes.. Shoudln't there be one content class, which all of the content of the page is inside?
Mister: You don't technically need the classes. The easiest setup for what you would want is basically 5 boxes I think.
Full page wrapper, top content div, column wrap div, column div, and bottom content div. You wouldn't have to have classes for the content divs, however you wouldn't be able to add padding, etc.
Kinda like this: http://codepen.io/chrisxclash/pen/5/3
@chrisxclash, there is never a good reason to use an extraneous div for clearing floats. It's simply bad practice – there are many other options available. Also, I can appreciate your helping others, but using all classed divs is also bad practice. Try to use semantic mark-up whenever possible
@misterrpg, is this what you're after? Or are you looking for somthing more/different?
@wolfcry911 Nice solution! I'm still trying to get familiar with html5 markup, and I can definitely see from that what I should be doing. Sometimes I forget p tags are block elements as well, haha. Cool, cool.
That sounds like exactly what I want, I will look at it some more though, to make sure it is bug-free. Thanks mate!
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text:
To view the note, please CLICK HERE.
Saturday, June 29, 2013
DA and DR from July 2013 will be 90% to CG Staff and Pensioners..!
Subscribe to: Post Comments (Atom)
All India Association of Inspectors and Assistant Superintendents Posts (AIAIASP) Quarter No.12, P &T Colony, Khurshid Square, Civil Lines, Delhi 110 054. Vilas S. Ingale,General Secretary, Mob.No.09869417961, Tel (O) 022-26156059 Email ID : email@example.com & Office Address: Superintendent, National Sorting Hub, Mumbai 400099.
TA Bill form (.pdf)
APP.11 (Word Document)
PSS Group B - CR Form (Word Document)
Financial Powers to Head of Postal Divisions
Financial Powers to Head of RMS Divisions
All India Seniority List of IPs/ASPs


text:
|Effective: 6/1/1985
Revised: 7/1/2012
SSM 701–10: On-Campus Transportation for Individuals with Disabilities—Tempe Campus
To provide on-campus cart transportation for individuals, including students, staff, faculty, and visitors, who are physically unable to walk to campus locations
The Rehabilitation Act of 1973, 29 United States Code §§ 701–796
Americans with Disabilities Act (ADA) (1990, 2008), 42 United States Code § 12101 et seq.
Disability Resource Center
The Disability Resource Center (DRC) provides rides to and from parking, public transit stops, classrooms, residence halls, and other campus buildings for qualified individuals with disabilities. However, these individuals should seek alternate transportation whenever possible.
Individuals who are unable to walk to Tempe campus locations must register with the DRC and provide the required medical documentation to be eligible for on-campus cart transportation service.
A form to be used for this purpose will be provided by the DRC upon registration for transportation services. The form must be completed by the individual's attending physician with a clearly indicated number of weeks or a termination date for on-campus transportation, and be returned to DRC Transportation Services by fax, mail, or hand delivery within three business days from the first day this service is scheduled to begin. Passengers failing to return the completed form by the deadline indicated on the form will have services canceled. Services will be reinstated upon receipt of the completed form.
This is a shared ride, prescheduled transportation service for qualified individuals. Rides are scheduled on a first-come, first-served basis. All rides requested are subject to availability of vehicles and drivers. If an individual will not need a scheduled ride, he or she must notify the DRC prior to the scheduled ride. Failure to notify the DRC twice results in cancellation of transportation services.
DRC golf carts are not equipped to transport manual wheelchairs. DRC carts are only capable of transporting certain ambulatory aids such as crutches, canes, collapsible walkers, and collapsible tri-wheel manual scooters. Individuals using such equipment are responsible for securing their equipment while being transported. The equipment cannot extend beyond the physical exterior of the vehicle at any time. All equipment transport requests are subject to prior approval by the program supervisor.
The DRC on-campus transportation cannot provide individuals with personal assistance with boarding and exiting the cart; thus passengers must be able to perform this function independently. Nor are personal trips such as trips to a bank or store permitted.
See the DRC Web site for detailed information and procedures for accessing services and accommodations available for qualified students at specific ASU campuses and sites.


text:
The Digital Humanities Caucus is pleased to announce a series of sponsored sessions and events at the 2014 American Studies Association conference in Los Angeles, November 6-9. Please join us!
THURSDAY November 6
Sessions co-sponsored with the Women's Committee:
** Feminist Making I: Building Critical Contexts
Participants: Lauren F. Klein, chair; Susan Garfinkel, Elizabeth Losh, micha cárdenas,
8-9:45 am, Westin Bonaventure, Level 1, Beaudry A (L1)
** Feminist Making II: Producing Cultural Critique
Participants: Jacqueline Wernimont, chair; Carly Kocurek, Jessica Lovaas, Jarah Moesch,
12-1:45 pm, Westin Bonaventure, Level 1, Beaudry A (L1)
Offsite Electronic Literature Reading:
**Game Over: The Fun and Fury of Electronic Literature
An evening of poetry and digital art performances
Organizers: Leonardo Flores and Mark C. Marino
8-9:30 pm, Sidney Harman Academy for Polymathic Study, 2nd Floor Doheny Library, USC
—> See http://eliterature.org/2014/10/off-site-asa-e-lit-reading-nov-6/ for additional information and directions.
FRIDAY November 7
** Digital Shorts: The Fun and the Fury
Conference attendees invited for planned or impromptu 3-5 minute lightning talks.
Organizers: Grace I. Yeh, Viola Lasmana, Jesse P. Karlsberg.
Participants: You!
8-9:45 am, Westin Bonaventure, Level 1, Beaudry A (L1)
—> See http://www.theasa.net/caucus_digital_humanities/item/call_for_presenters_digital_shorts_at_the_2014_asa/ for additional information and sign-ups.
** Scripting the Reader in Electronic Literature
Participants: Leonardo Flores, chair; Samantha Gorman, A. J. Patrick Liszkiewicz,
Jody Zellen, Jeremy Hight, Jeff Knowlton, Mauro Carassai, speakers.
10-11:45, Westin Bonaventure, Level 1, Los Cerritos (L1)
** Business Meeting: Digital Humanities Caucus
12-1 pm, Westin Bonaventure, Level 3, Wilshire Suite (L3)
SATURDAY November 8
** Digital Humanities / American Studies Tweetup
8-10 pm, Industriel, 609 South Grand Ave
Please join us for an informal gathering over dinner, drinks or desert (your choice/dutch
treat) at a restaurant within 10-minute walk of the conference hotel.
RSVP appreciated (non-binding, for planning only).
—> See http://www.rebeccaonion.com/2014/10/tweetup-at-asa-2014-saturday-november-8-8-pm/ for additional information and directions.
—> Contact: @rebeccaonion on Twitter
Tweet the ASA! Hashtags: #2014asa #dhasa
Follow us on Twitter: @dhcaucus
Join us on the ASA Web site: http://www.theasa.net/caucus_digital_humanities/
The Digital Humanities Caucus of the American Studies Association seeks ASA conference attendees to participate in a session entitled Digital Shorts: The Fun and the Fury. The session will consist of "lightning talks" in which participants describe digital projects in 3-5 minute presentations, receive community feedback, and discuss issues raised by the talks.
These presentations may address current projects, developing ideas and project proposals, or activities related to digital humanities work such as publishing and teaching. Contexts for projects presented in this session can include academic research, public history and museums work, and archival and library work. We especially encourage presentations that address the conference theme. Defined by the conference organizers as a concept "that is intrinsically organizing and disorganizing," which "call[s] attention to the melee, the necessary turbulence of collaborative undertakings, the joys of thinking that place us beside ourselves and one another," the fun and the fury seems inherent to much digital humanities work.
There is no need to write a mini-paper or formal presentation to participate. Speaking from slides, a website, or memory are all encouraged. We will have a computer/projector in the room with PowerPoint loaded and live Internet access available.
Digital Shorts will take place Friday, November 7 from 8:00 am to 9:45 am at the ASA annual meeting at the Westin Bonaventure, Level 1, Beaudry A (L1).
Important Note: This is informal, so you can (and should!) make a presentation even if your name appears elsewhere on the ASA program.
Digital Humanities Caucus: http://www.theasa.net/caucus_digital_humanities/
#2014asa #dhasa
American Quarterly [official journal site]
American Quarterly [editorial site]
Encyclopedia of American Studies
Encyclopedia of American Studies [editorial site]


text:
Each season there's a game circled on the schedule that tells a program where they stand in regards to the landscape of college basketball.
The West Okitbbeha boys' team is coming off a close win over rival East Oktibbeha and are hoping to carry that momentum over to the McAdams Tournament.
Many times a high school athlete with offers from the top programs in college football is one of the best athletes on the field, if not the best.
Sometimes it was with his feet. Other times it was with his arm. On occasion, it was with both.
There were no losers during the high school football season.
Six of the seven teams in our coverage area made the playoffs and two of them went all of the way to state championship games.
Starkville Academy's Jeff Terrill isn't a prophet, he's a head football coach.
Tonight is the night!
If you've been a good Bulldog you'll get a visit from Santa Claus with everything on your maroon and white wish list.
You did mail your wish list right?
Mississippi State's winningest coach on the hardwood, Rick Stansbury, has built his winning reputation in Starkville on a coaching cliché – defending and rebounding win championships.
JACKSON – Arnett Moultrie recorded his seventh double-double of the year and Mississippi State cruised to a victory in the "Big House."
The future of the Mississippi Shockwave Aquatic Swim Team appears to be in good hands.


text:
encourage crossdisciplinary collaboration among graduate students through organized readings, screenings, dissertation working groups, and other activities.
The Medieval Studies Graduate Interest Group (MSGIG) aims to bring together medieval scholars from a wide variety of departments on campus to foster collaboration between disciplines on topics concerning the middle ages.
The Moving Image Research Group (MIRG)'s graduate interest group brings together students from a variety of departments focused on the study of moving images, including narrative and documentary film as well as television and new
This Graduate Student Interest Group serves as a laboratory to workshop solutions for the issues of translation across disciplines and between audiences, as well to identify sites of collaboration along shared social problems. We ground this theory in the practice of editing and distributing a print journal and companion website for the broader community.
Reading and Writing Affect is a monthly reading group and writing workshop that offers a thorough overview of the current field of affect theory and related discourses such as trauma studies and phenomenology.
Teaching with Technology aims to bring together graduate teaching assistants from various departments to discuss and develop technology-based teaching tools and lessons. This group provides a platform for instructors with varying experience levels to collaborate on and workshop a pedagogical toolkit that brings technology such as mobile devices, screen-capture software, social media, and blogging into a variety of classroom settings.
This block is a placeholder for certain sections to be placed in the second sidebar on the right hand side.


text:
Doras Web Directory: Video Games
Escape Entertainment Console Room
Escape Entertainment Ltd presents the first ever custom-designed Console Room for PS2, Xbox and Xbox 360 gamers at in Dublin 6. Your choice of consoles and the latest game titles. Open 7 days.
Games Rental - Rent the latest Wii PS3 & Xbox 360 Games
Online Game Rental. Rent Xbox 360, Wii, PS3 & PS2 Games. Games delivered to your door, No Contracts or Late Fees. 10 Day Free Trial
Ireland's first video game rental site, free trial for all new members
We are Ireland's only dedicated video game rental site stocking the biggest selection of games in the country. Try us free for 10 days.


text:
Hotels in 95006 - Boulder Creek CA
Only hotels in 95006 zip code are listed below. Search for cheap and discount hotel rates in Boulder Creek, CA for your upcoming leisure or conference / group travel. We list the best 95006 hotels and motels so you can review the Boulder Creek hotel list below to find the perfect lodging. Hotels in Santa Cruz county and area code 831 are also listed.
95006 Hotels & Accommodations
Next: Show All Available 95006 Hotels with Pricing >


text:
SET against the 50 million years that ants have been farming, the 10,000-year history of human agriculture is a mere blink of an eye. Now it seems that as well as pre-empting our efforts at cultivation, ants have some neat tricks for avoiding crop diseases too.
Panamanian leaf-cutter ants (
Cleanliness is vital because of a parasitic fungus called
Ratnieks and his team have found that rubbish dumps of rotten garden fungus and dead ants are located so as to avoid ...
To continue reading this article, subscribe to receive access to all of newscientist.com, including 20 years of archive content.


text:
Mfg.: Cecilware, Grindmaster
Model: GMCW 3312
This is brand new and ships directly from the manufacturer. Please note image above is for reference only.
Item: GMCW Crathco Counter Top Dual Cylinder Mechanical Control Frozen Beverage Dispenser 1.5 Gal. Frozen (each side) 2.25 Gal. Storage (each side) Total 7.5 Gal.
Model: 3312
This item weighs 280 lbs. but we have added 40 lbs. to the weight for packing and shipping.
There are currently no reviews for this item. Be the first to write one.


text:
Tokyo Hy-Power HL-45B amplifer up to 45w for use with QRP transceivers. Supports auto band switching with the Yaesu FT-817 series radios, but may be used with other QRP rigs as well. Excellent cosmetic condition and works perfectly. I am the second owner as far as I know. I only used it portable in my own yard and at homes of relatives. Always transported in a Mountain Ops case (not included). Non-smoking environemnt.
From W7 last summer I worked DX out to 5000 miles using a 1/4wave vertical antenna with the FT-817 and HL-45B. Selling because I just picked up an ICOM 7200 for future portable ops.
Includes original box, manual, fused power cord with power poles, FT-817 accessory cord, RG-58 jumper. Double boxed for shipping. Retails for $450, buy this one for $350 including paypal fee and ground shipping to the lower 48 states. PM or email email@example.com.
Thanks for looking,


text:
Details and Shopping
Customer Favorite
Mid-rise plaid printed skinny jeans with destroyed holes at each knee. 5-pocket style. Two sets of horizontal seams around the knee. Zipper and button fly closure.
*71% Cotton
*28% Polyester
*1% Spandex
*Machine Wash Cold
*28% Polyester
*1% Spandex
*Machine Wash Cold
Measurements for 28:Waist (all around): 32"
Hips (all around): 36"
Rise: 9 1/4"
Inseam: 32"
Rated 4.4 out of 5Â by 9 reviewers.
Rated 3 out of 5Â by leslieh oddly sized These are super-cute, but they are very oddly sized. I have 13-inch calves, and they were really, really tight, whereas the waist/hips were a little loose (on the size 26). The bottoms were so tight that I couldn't get them over my feet! I love the print on these, so I'll probably tailor them myself and cut them up the bottom and sew them so there's a split that will get them over my feet. But really, FP?! What's up with this? The red version of these in cords you did a year ago was fit just right . . . 7.24.2013
Rated 5 out of 5Â by cpowernyc Super cute Had to return these since I normally wear a 27 but these were bit at the waist but they are super cute! 11.21.2013
Rated 5 out of 5Â by fhg Just all around great! Love these pants. They look really good on. I sized up because they are narrow at the ankle (as others have noted...). I also got the idea to stitch up the rips from another reviewer, but the tailor suggested putting a patch on the inside, so I could keep the ripped look without there actually be a rip my foot could go through...perfection! I'm 5'4, 115 and wear either a 26 or 27 in FP jeans. I bought these in a 27. They're great...if they get more in, grab a pair quick! 11.11.2013
Rated 5 out of 5Â by dg13 Love Them! I actually didn't want to love these due to the price, but they're too good to pass up! Fitted without being too tight or too loose around the waist. Funky rock style and colors. I'm 5'5, curvy/athletic body and my usual size 27 fit perfectly (though perhaps could've gone with a 26 as well). Soft material. Definitely recommend these! 11.5.2013
Rated 4 out of 5Â by Sandyjoy Plaid pants that don't make ur butt look big Love these pants! Very comfy & stretchy and even though they r plaid they r extremely flattering. The only thing is that I'm going to do is stitch up the rips because I think it makes them more "junior". 8.28.2013
Rated 4 out of 5Â by chelseabeachgal Cool pants--love them! These pants are running a bit large so if you want a fitted skinny look as is shown on the model, size down. I am 5 feet 2 inches,85- 90 pounds, 25 inch waist, 33 inch hips--these are running large in the size 26 I have purchased but I want to have them a bit baggy to make room for my needed 10 pound weight gain. I have tried on other size 26 pants that fit me at my skinny weight now, therefore, I was surprised to find these 26 size pants running larger than usual. I love these pants, the only reason I give them 4 stars instead of 5, is they are not low rise--they are mid-rise. Also, be aware that the bottom of the legs are EXTREMELY tight fitting (even on my tiny frame). This will not be a problem for me as I plan to have them cut at the bottom of my knees. My friend had cut these pants into Bermuda shorts and they look awesome. If you love these pants but can't wear tight bottom legs, cutting them can be a cute alternative. These pants look better in person than online. The color and quality are very good. I hope this information helps. 8.28.2013
Rated 5 out of 5Â by Walled1829 More brown than green This was my first FP order and I was really excited. I was expecting a green plaid but it turns out cambridge is more of a blue color and these pants are neither color. They are instead more of a murky brown with some hue of black in them; the black btw in them was beautiful. What I did love about them was how comfortable and soft they felt for the few seconds I had them on. I ended up returning them as with my brown skin, they blended in too well. I got recommended the size 30 by Customer service and much like the viewer before, I'm sure if I'd actually did an exchange a 29 would have been better as the 30 was 1.5 inch wide at the waist. I'm not skinny by any means, my measurements are 28" upper waist, 32 waist (on top of hip, I wore these low-rise although they're mid-rise) and 40 hips. I didn't notice any visible slouch either. Being 5'1, I attempted to roll them up to 30" with not luck of a pleasing look but it really wasn't the jeans that got me down about the look. It was the color and it's too bad they had to go back, I wish they had been green because the brown was not at all appealing with my skin tone; I was wearing a red top at the time I tried them on and it wasn't working still. It looked like I was wearing some murky colored jeans. They really were very flattering to my rear and had they been green they would have looked just fine with the extra 4 inches of pant. The knees were great but I could tell one quick slide in and you'd rip them, not a bad remark just really soft pants. The calves were loose and my calves are a size 14 at the widest point and of course the ankles were just fine. I took pictures of the pants and they honestly photograph green, which is odd and understandable why I conceived them as being so. Overall, I highly recommend these jeans!!!! 8.28.2013
Rated 4 out of 5Â by ShabbyGypsyCowgirl Very Soft Fabric These are made by FP. They are stretchy and soft fabric. The legs and ankle were not tight at all in the ones I got. I first ordered a size 30 but too lose in the waist and everywhere from the crotch up. Exchanged for size 29 and fit TTS with perfect fit. No tightness in the legs or ankles as others have posted.These jeans are adorable. The plaid makes them happily different than the jeans hanging in my closet. I can pair them with a solid top of any color. Olive looks great. These plaid pants look exactly like the model's and are well made and comfortable. I am 5'1" and they are a bit long but not long enough that I need to hem them-I just scrunched them a bit.When I saw these I really wanted them. They fit kinda like part boyfriend fit and skinny fit. The reason as if you look at the model's photos you can see that in the crotch area they sag down just a little. Mine fit exactly the same way. Its like they mixed the 2 styles together but they are adorable and they look awesome on. These are a keeper for sure. Love the patched, distressed knees. So vintage looking. 8.26.2013
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text:
Street Address:9510 Old Hiway 99 SEOlympia, Washington 98501 (United States)
Phone: (360) 943-2826
Click here to email The Barn Nursery (formerly The Plant Centre)Click here to visit The Barn Nursery (formerly The Plant Centre)'s website
Click here to view their calendar of events.
Latitude: 47.0462646Longitude: -122.7969360
It's been about 5 or 6 years since I have been here. Last time was to look for a potted Christmas Tree. Their prices were really high for just a plain fir tree that wasn't even shaped pretty. They do have a lot of Christmas decorations at Christmas, that are country styled and unusual, and are a good place to go for January sales when Christmas items are half price. Otherwise, their stock is not very complete and high priced.
They have a good selection of plants and seeds but the employees are horrible! My husband and I stood at the front counter for 20 minutes waiting to pay while two cashiers gossiped with one customer - completely and purposely ignoring anyone else. We finally left our plants and seeds on the counter and left. We will never go back.
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text:
Ratchet & Clank Future: A Crack in Time
By PeanutGod 1 Comments
Borrowed this game from my cousin a few weeks ago. While I did thoroughly enjoy it, I must say it is a bit of a letdown if this is truly the finalle of the series. It is more or less the same experience as the previous games. The only part that through me off was playing as clank, something that was just painful to get through. The puzzles were mind-numbingly easy, and took what seemed like forever to get through. I also found the Battleplex in this game to be rather disappointing, as it was usually my favorite part of the other games. However, in this one it just seemed to lack the luster it had in the other games.
I played though on both Hard mode the first time and Hardcore on Challenge mode. It was unfortunately incredibly easy, though I suspect this is due to the target audience being a bit younger than I am. I ended the game with only 407,386 bolts, but had every Omega weapon in the game purchased. Short of the Chimppositron (I think it is at level 8) and the Rhino (Up to level 7) I got all of my weapons to level 10. I did not, simply because my interest was lost before I finished, complete everything in the game. I got just about everything excluding the space missions and a number of gold bolts. Now, onto the meaningless statistics listings.
Adventurer: 85%
Survivor: 92%
Weapon Specialist: 99%
Loose Cannon: 69%
Space Ace: 58%
Trophies: 33
Skill Points: 21
Zoni Collected: 40
Gold Bolts Found: 28
Bolts: 9,821,829
Distance Traveled: 278,842m (173.2 miles)
Time Played: 00:14:11:25
Time Completed: 2
Fastest Playthrough: 00:04:49:42 (actually my first try)
Max Hero Level: 18
Crates Smashed: 6022
Objects Fixed: 147
Weapon Specialist
Weapons Owned: 17
Weapons At Max Level: 16 (this is actually wrong, but that is how it lists it. Both my Chimpomatic and Rhino are not at level 10)
Favorite Weapon: Contructo Pistol (Odd, as I had much dislike for that weapon)
Contructo Parts Found: 21
Ryno V Schematics Found: 10
Loose Cannon
Enemies Destroyed: 7,301
Wrench Kills: 187 (Why bother?)
Monkeys Made: 461 (XD)
Damage Dealt: 30,438,583
Accuracy: 28.23%
MBRH High Score: 2750 (I have no idea what this is...)
Space Ace
Space Enemies Destroyed: 288
Ship Accuracy: 15.16% (I shot randomly as I flew before I got my L2 booster)
Ship Shots Fired: 10,130
Moon Landings: 31
Object Tethered : 9
A Few Without Sections
Deaths: 139 (I'd say ~75 of those were on purpose)
Trophies I Didn't Get (Since the list is much shorter)
The Samaritan - Because I find space fighting boring in this game.
Bolt Collector - As I said before, I just lost interest before I finished.
My blaster Run Really, Really Hot - This is the only thing I skipped due to lack of skill. I tried, honestly tried, and could only get to ~5k.
An obviously the platinum.


text:
Shipped to normal 48 States, shipping included in the price.
$80 new.
Pee Wee bit, photoed here with the instructions, but I can't immediately put my hands on those instructions, however they are here in this link, exact thing I had.
Pee Wee Bits by Macs Equine | Dover Saddlery
If I can find them, and I will look - then will send instructions along. It is the bit in the photo, just photos taken a few months ago. Bit not used since.
Paypal only please. Or if you prefer a check, I'll wait until it clears to ship.
Has light wear, maybe 10-15 rides. Otherwise great condition.


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Taylor 2 Dance Company to Perform in WICA's Family Series, 3/6
The WICA Family Series is backs to offer world-class artists at affordable ticket prices. Taylor 2 Dance Company will perform on the Michael Nutt Main Stage at WICA on Wednesday, March 6, at 7:30 P.M. Established in 1993, the six-member Taylor 2 Company is known for bringing to life legendary choreographer Paul Taylor's signature dances.
Considered America's greatest living choreographer, Taylor believes "in the power of contemporary dance, its immediacy, its potency, its universality." Few artists of our time have
made the profound impact in their art form that Taylor has on dance for more than six decades. Hallmarks of his style include everyday gestures, and collaboration with visual artists such as Robert Rauschenberg and Jasper Johns. Time magazine says, "Paul Taylor is the reigning master of modern dance."
The Taylor 2 Dance Company was specially created for smaller community audiences like
WICA. In selecting repertoire for Taylor 2, Taylor chooses dances that span the broad
spectrum of his ever-growing collection of works, which are known for athleticism, humor, and
range of emotions. Many of his pieces have been re-worked from the original version to enable
Taylor 2 to perform them on tour.
Taylor 2 will present four separate dance productions as part of their performance. Airs, the
first production, first performed in 1978 and features music by Handel. Lento, is the second
production, the music is by Hayden. The third is 3 Epitaphs; showcasing early New Orleans
jazz, it was first performed in 1956. The fourth production, Piazzolla Caldera, features music by
Astor Piazzolla and Jerzy Peterburshsky.
The WICA Family Series was created in 1999 with a goal to help families make the arts a
priority in their lives, and to supplement arts opportunities for the students of South Whidbey.
This series brings high-quality, low-cost family entertainment and cultural events to our
community, as well as education outreach. Each show is offered twice: an evening
performance open to the public; and a free of charge matinee for the Langley Middle School
students, where they have the opportunity to interact, ask questions, and learn about different
cultures and art forms.
In addition to the school matinee, Taylor 2 Dance Company will be offering a master class to select Whidbey Island Dance dancers, by invitation only. Evening performance tickets are $15 for adults and $10 for youth. Tickets are now available for purchase online at wicaonline.com, by phone at (360) 221-8268, (800) 638-7631 or by visiting the WICA box office at 565 Camano Ave, Langley, WA.
Taylor 2 Dance at WICA takes place on Wednesday, March 6, at 7:30 P.M. Tickets: $15 Adults and $10 Youth. WICA Box Office 360-221-8268 or 800-638-7531, wicaonline.com.
For more about the WICA Family Series, visit: www.wicaonline.com/2012-2013/FAMILYSERIES.html.
|Related Links
|Savannah Fuentes to Perform at at Whidbey Island Center for the Arts, 3/20
February 25, 2015
About Author
- Casting Roundup: Sarah Chalke, Kim Raver Headline New Pilots
- ADVENTURE TIME Headed to the Big Screen?
- Pilot Season Roundup: Colm Feore, Daniel Stern, Dave Annable to Star in New Shows
- James Franco to Star in New Fox Comedy, WHY HIM?
- Christopher Meloni to Star in WGN America's Slave Drama UNDERGROUND
- Check Out Alex Dunphy's Full College Essay from Latest MODERN FAMILY Episode
- Photo Flash: HBO Reveals Key Art for GAME OF THRONES Season 5
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- Grammy Winner Kelly Clarkson Exclusively Premieres New Music from New Album on MTV, VH1 & CMT First
- CONSTELLATIONS' Jake Gyllenhaal and Ruth Wilson Set for THEATER TALK This Weekend


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For years LT1 enthusiasts have been running well into the nines with factory LT1 and LT4 intake manifolds. With some porting the factory castings have proven capable competitors, even on big-cube and forced-induction motors. However, the brilliant minds at Edelbrock knew that using the knowledge and experience they've achieved through decades of intake manifold development could improve upon GM's 15-year-old design. As a result, Edelbrock created the RPM Air-Gap LT1 intake manifold (p/n 7107) to significantly improve output between 1,500-6,500 rpm, while also pulling the plenum away from the splashing oil in the lifter valley to decrease heat soak. The larger runner cross-section was designed to work with Edelbrock's Performer LT1 head (p/n 61909) or another port-matched LT1 head; however, for the first part of our test we wanted to see what would happen if we bolted Edelbrock's intake to the stock heads.
RaceKrafters of Lancaster, Pennsylvania, was not only happy to lend us some dyno time to complete the test, but the top-notch engine shop even whipped up a fresh 355-cid LT1 with refurbished stock heads (10.7:1 compression) and a new valvetrain. Since the cam in the core motor was shot, it was replaced with Comp Cams smallest grind measuring 210/220 duration at 0.050, 0.500-inch lift and 114LSA with 4 degrees of advance. When rigged to RaceKrafters' engine dyno with 1.75-inch long-tube headers, dual Flowmasters, K&N cone air filter, MSD coil, 6AL ignition, and FAST XFI computer, the LT1 was not far off from your typical bolt-on combo while still controlling as many variables as possible for the sake of the test. In addition, these key components will provide a firm foundation as we continue to build up the LT1's top end. Follow along for a soup-to-nuts comparison of Edelbrock's intake versus stock, and its subsequent test.


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Shank Racing's #60 Riley-Ford was fined and penalized after the Rolex 24 at Daytona for illegal engine adjustments.
The #52 APR Motorsports Audi finished second in the Rolex 24, only 1.4 second behind the leader.
Alex Job Racing earned Audi Motorsports its first Rolex 24 at Daytona GT victory.
The Twelve Hours of Sebring and the Rolex 24 at Daytona are the two premier sports car endurance races in North America
Pruett and his co-drivers won the 51st Grand Am Rolex 24 at Daytona, Pruett's fifth overall and tenth class win in thirteen races.
It seems Scott Pruett will tie Hurley Haywood's record of five Daytona 24 wins later this afternoon.
Heavy fog forced officials to suspend racing for almost two hours.
The two Telmex-Ganassi cars are comfortably in the lead after nine hours of the Grand Am Rolex 24 at Daytona.
Juan Pablo Montoya in the #01 Telmex-Ganassi led the Rolex 24 after seven hours.
Allan McNish in the #2 Starworks Riley-Ford held the lead after four hours of racing at Daytona International Speedway.


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Lenovo is open and ready for business with System x
IBM x86 products are now products of Lenovo in the U.S. and other countries. IBM will continue to host x86-related content on ibm.com until migrated to Lenovo.
Learn more about the acquisition
The IBM BladeCenter management module has a reset button with which you can reset the module and return it to the factory defaults.
For related information about this topic, refer to the following IBM Redbooks publication:
IBM eServer xSeries and BladeCenter Server Management, SG24-6495-00
The management module reset button is shown in the following figure.
Use a straightened paper clip or similar item to access it. The reset button has two uses:
- Reset the network configuration: Press and hold the reset button for 3 seconds or less.
- Reset the entire management module (including user IDs and passwords) to the factory defaults. This requires a sequence of presses and releases:
- Press and hold the reset button for 5 seconds.
- Release the button and wait 5 seconds.
- Press and hold the button for another 10 seconds.
After the network configuration has been reset, you can access the Web interface to reconfigure it. To do this, you will need to know the management module's IP address. This can be done as follows:
- The management module defaults to using DHCP. The host name will be MMxxxxxxx, where xxxxxxx is the MAC address of the management module. This number is printed below the reset button.
- If no DHCP server is found, the management module uses a default IP address of 192.168.70.125 with subnet mask 255.255.255.0. The host name will be MMxxxxxxx.
Note: Because it is possible to reset the passwords using the reset button, you should ensure that your BladeCenter chassis is physically secure so that only authorized personnel can physically access the reset button.
Special Notices
This material has not been submitted to any formal IBM test and is published AS IS. It has not been the subject of rigorous review. IBM assumes no responsibility for its accuracy or completeness. The use of this information or the implementation of any of these techniques is a client responsibility and depends upon the client's ability to evaluate and integrate them into the client's operational environment.


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Hermosa Beach, CA Building Materials
Learned Lumber
Learned Lumber offers one of South Bay's largest selections of windows. We have been in this line of work since 1924, giving us not only experience but expertise as well. We are dedicated to providing a friendly staff, prompt service, and quality building materials to our valued customers. At Learned Lumber, customer satisfaction is our top priority.
All Your Needs Under One Roof:
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Contact Learned Lumber today at 310-374-3406 for more details. We look forward to hearing from you.
Contact Information
Hours of Business:
Monday to Friday
7:00 am – 5:00 pm
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Monday to Friday
7:00 am – 5:00 pm
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1966 Lincoln Continental Convertible, This is a exceptionally original, clean car. Still smells new inside. loaded with most options available in the 1966. Everything... More
1967 Lincoln Continental 4 Door Convertible for sale by Private Owner. The car is in show condition with 45,100 original miles. The car was... More
This stunning 1973 Lincoln Continental Coupe was obviously someones pride and joy. It looks like the original owner "Ernest Johnson" Special ordered this beauty... More
Lincoln Continental Convertible for 1964 "Americas Most Distinguished Motorcar" You will notice refinements in styling for 1964, from the new front grille to the new rear... More
1941 Lincoln Continental coupe, modern Lincoln motor, automatic, power steering, power brakes, power windows, air conditioning, air suspension, factory steel body and interior, totally... More


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Interstate Chemical Company, Inc. filed as a Statement & Designation By Foreign Corporation in the State of California on Wednesday, May 22, 2002 and is approximately thirteen years old, according to public records filed with California Secretary of State. The filing is currently active as of the last data refresh which occured on Sunday, June 22, 2014. A corporate filing is called a foreign filing when an existing corporate entity files in a state other than the state they originally filed in. This does not necessarily mean that they are from outside the United States.
Albert Puntureeri serves as the President
The registered agent for the company is Corporation Service Company Which Will DO Business In California As Csc - Lawyers Incorporating Service. Also known as a statutory or resident agent, the registered agent is responsible for receiving legal notifications regarding court summons, lawsuits, and other legal actions involving the corporate entity.
Key roles for Interstate Chemical Company, Inc.
Albert R. Puntureeri
|Filing Type:
|Statement & Designation By Foreign Corporation
|State ID:
|Date Filed:
|Wednesday, May 22, 2002
|Registered Agent
|Corporation Service Company Which Will DO Business In California As Csc - Lawyers Incorporating Service
Comprehensive Insight Plus Report
|Learn More
|The D&B Comprehensive Insight Plus Report for Interstate Chemical Company, Inc. combines D&B's proprietary statistical scoring with business, payment and financial information all in one report.
US Company Profile Report
|Learn More
|The D&B U.S. Company Profile contains basic information such as address and telephone number, executive names and titles, line of business and SIC codes, D-U-N-S Numbers, organization status, and year and location of incorporation for Interstate Chemical Company, Inc..


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How, and Where, Robots Have Replaced...
The Best Conceptual Framework for Improving...
GBSI Is Taking Action to Reduce...
Microfluidics Is On a Roll and...
MonoSol Rx and BiondVax are working together to develop an oral film formulation of the universal flu vaccine, M-001. MonoSol Rx is the developer of PharmFilm® drug delivery technology, and BiondVax is an Israeli-based pharmaceutical company that has developed the universal flu vaccine M-001. According to MonoSol Rx, there are significant advantages for this needle-free delivery in vaccines, including ease of use, increased compliance, and simplified distribution.
The collaboration will include the conduction of studies using MonoSol Rx' PharmFilm technology to investigate the activity and formulation of BiondVax influenza vaccine when delivered in an oral film.
A. Mark Schobel, co-president and chief executive officer of MonoSol Rx, stated, "We have believed for some time in the significant advantages PharmFilm can offer in the delivery of a broad range of vaccines. . . . We believe that the targeted oral, needle-free influenza vaccine enabled by the PharmFilm platform will see increased patient acceptance, leading to a better-protected population. Storage and distribution will also be enhanced by the film formulation, which is stable at room temperature, making vaccination easier for large numbers of patients across the country."
PharmFilm is a quick-dissolving, taste-masked dissolvable film that, according to MonoSol Rx, has the potential for faster onset and more precise dosing for patients whose medical conditions or profile make compliance with traditional drug delivery forms challenging. BiondVax' universal flu vaccine, the M-001, is based on a combination of conserved nonchanging epitopes, or peptides, common to existing and future flu virus strains including both seasonal and pandemic flu strains, such as the avian and swine flu, regardless of their antigenic drift and shifts.
Do you think parents should have predictive testing carried out on their children and adolescents?
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HOPKINS COUNTY, KY - Anna Louise Hamby, 83 of St. Charles, KY went to be with the Lord at 12:30 PM Saturday February 25, 2012.
She was born in Mortons Gap, KY on January 21, 2012 to the late Lem and Ada (Lee) Dillingham. She was a homemaker and attended Lake Grove General Baptist Church.
In addition to her parents she was preceded in death by a son; Tom Hamby, Brother; Harry Dillingham, 2 sisters; Gracie Herbert and Pauline Brown.
She is survived by her husband, John T. Hamby; Daughter; Marsha (Larry) Blades of St. Charles, KY; Daughter-in-law; Cheryl Hamby of Madisonville, KY; Son; Larry (Cheryl) Hamby of St. Charles, KY; Sister; Tenora Dixon of Madisonville, KY; 6 Grandchildren; Darren (Angie) Hamby of Madisonville, KY, Derik (Katie) Hamby of Virginia, Dustin (Katy) Hamby of Virginia, Brent Blades of Nortonville, KY, Dana (Tate) Byrum of Madisonville, KY, D. J. (Jamie) Hamby of Ilsley, KY; 9 Great Grandchildren
Services will be held at 11:00 AM Tuesday February 28, 2012 at Reid-Walters Funeral Home in Earlington, KY. Bro. Leon Smith, Bro. Derik Hamby and Bro. Justin McCoy will officate. Burial will be in Oddfellows Cemetery in Madisonville.
Visitation will be Monday from 5:00 Until 8:00 and Tuesday from 9:00 AM until service time at the funeral home.
Pallbearers will be Darren Hamby, Brent Blades, Tate Byrum, D. J. Hamby, Ron Bourland, and Garland Brown.
Honorary Pallbearers will be William Fork, Archie Camplin, Norman Wyatt, Don Smith and David Brown.
Memorial contributions may be made to Lake Grove General Baptist Church.
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Drive, Chip, Putt qualifier Sun.
Date posted: June 17, 2014
SHERIDAN — A local qualifier for the 2015 Drive, Chip, Putt National Championship will be held Sunday at the Powder Horn Golf Course.
Preceeding next year's Masters Golf Tournament, the nationals will be held at Augusta National Golf Club.
The qualifier is free with the top three finishers in eight categories advancing to sub-regionals in Draper, Utah.
Divisions are ages 7-9, 10-11, 12-13 and 14-15.
The tournament will run from 9 a.m. to 4 p.m. and reservations are requested by today.
For more information including the rules and to register see www.drivechipandputt.com.
The Powder Horn is located at 23 Country Club Lane.
Copyright © 2015 The Sheridan Press or Sheridan Newspapers, Inc.
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Gameloft's NFL Pro 2013 for Android, Free to Play Football at Its Finest – Droid Life
Android Community
Gameloft's NFL Pro 2013 for Android, Free to Play Football at Its Finest
Droid Life
Football fans, Gameloft has a new game coming up that should interest you quite a bit. NFL Pro 2013 is soon to hit Android devices and it promises some pretty intense grid iron action. For free, you can play as any team and take control of your entire …
Gameloft's NFL Pro 2013 will be arriving on Android soonDroidGamers
Gameloft's NFL Pro 2013 coming soon to AndroidAndroid Community
NFL Pro 2013 coming soon to Android [VIDEO]Phandroid.com


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Mali's former premier Cheick Modibo Diarra (Center L) prays alongside his successor and replacement Prime Minister Diango Cissoko (Center R) during a ceremony dedicated to the official handover of power between the two, in Bamako, on December 13, 2012. AFP PHOTO / HABIB KOUYATE
BAMAKO: Mali's newly appointed prime minister has unveiled a unity government with representatives from all regions, including the Islamist-controlled north, but the leaders of the March coup that divided the country maintain a strong influence.
After four days of talks, Prime Minister Diango Cissoko, named his new "representative" government late Saturday, as had been demanded by the international community irked over the forced departure of his predecessor Cheick Modibo Diarra on December 11.
Diarra had quit under pressure from former putschists led by Captain Amadou Haya Sanogo, who handed power to a transitional government in April but retained a strong say in Mali's politics. Military figures viewed Diarra as an "obstacle" to reaching consensus.
But Diarra was also a staunch advocate of French-backed plans to send in a West African intervention force to drive out extremists in the north who have imposed a brutal interpretation of Islamic sharia law. Such foreign intervention is fiercely opposed by Sanogo.
In the new line-up three key ministers -- Economy Minister Tienan Coulibaly, Defence Minister Colonel Yamoussa Camara and Foreign Minister Tieman Hubert Coulibaly -- will keep their jobs, while all of Mali's political groups will be represented.
"The goal wasn't to destabilise the government's architecture. Most of the more important ministers won't change jobs so as not to break up the group dynamic that was starting to form," an aide close to interim president Dioncounda Traore told AFP.
Camara was close to coup figures, whose preferred candidates retained three other posts including homeland security and justice.
The new prime minister, who upon his nomination had called on all Malians to "come together", said he was committed to giving more weight to the three regions of northern Mali that are held by armed Islamist groups.
Representatives from those regions now hold four out of 30 ministerial posts, three more than they did before. But the positions, including tourism minister, are not very influential.
Still, their presence in the government could enable further dialogue that began this month in neighbouring Burkina Faso between homegrown rebels the Tuareg Azawad National Liberation Movement (MNLA) and Islamist group Ansar Dine.
Coulibaly took part in the talks, mediated by the West African bloc ECOWAS.
"It's a good team. . . . It's important to note it's made up of men and women from all the geographic zones of Mali," Bamako resident Moussa Keita said Sunday.
"We have a team that should be able to put the country back on track. There's hope, real hope," said Bachir Diallo from the anti-coup Front for Democracy and the Republic (FDR).
Coup supporter Nouhoun Cisse from the COPAM party said the government must be "judged on its actions. It's obvious that won't be easy in the current situation, but the most important thing is to be patriotic."
The appointment of a new government comes as Mali awaits the expected go-ahead from the UN Security Council for an international African force of 3,300 troops to reconquer the north.
In Abidjan on Saturday, military leaders from ECOWAS countries refined their plans.
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JUDGING by the tone of the tweets, you might have thought the age of sentient machines had finally dawned. The reason? A chatbot passed the Turing test, widely assumed to be the gold standard of artificial intelligence.
Sort of. To pass the test, a machine must dupe judges into declaring it human after a conversation. This bot, posing as a Ukrainian teenager, just about succeeded. But it's not the first.
Alan Turing's vision, while resonant, has proved ill-suited to the online world. With even crude spambots fooling humans every day, his test now seems more to do with human gullibility than machine smarts.
It needs updating. There are versions that take richer views of intelligence – but these haven't captured the public imagination. We need a test that measures many facets to get at the crucial question: can machines think? That really would be worth getting excited about.
This article appeared in print under the headline "Turing test's time has passed"
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