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|274 posts found
Final Fantasy XI: Easy Mode Overview, How FFXI Changed.
The Airship (General) « Final Fantasy XI
I played back in the day when the game first launched in NA for PC. I loved it... loved the challenge, loved the grind, loved that it took people who knew how to play their jobs and parties that knew wtf they were doing to get shit done. I will admit that I didn't complete a lot of the game's content... I spent a lot of my time crafting, fishing, and *gasp* RP'ing. Ultimately, I had to stop playing after 5-6 years of devoted gaming and I canceled my sub when the demands of RL became too great, but I always held a special place in my heart for FFXI and the friends I made and adventures I had while playing it.
Now, I come back and to what? Easy-mode everything. People who don't know shit about how to play their jobs. Nobody willing to do anything except Abyssea and book burning. <(;>_<)>
Well, even if I get nowhere, I am going to play the old style. I know that it won't matter because mobs give more XP now, so it's not the old rule set (and equipment is different), but I don't give a shit. This game isn't fun the new way. The old way is where it was at and still is at. If this means that I will sit by myself in the Dunes or Bubu, unable to find fellow players to grind with like back in the old days, then so be it. I won't put up with this easy-mode bullshit.
As far as I'm concerned, game devs can go to hell. Every game now is dumbed down to the lowest common denominator and I for one am sick of it. SE and the rest of the publishers out there can kiss my tiny Tarutaru ass. They long ago demonstrated that they no longer make games for the people who put RPG's on the map. Now, it is all cookie-cutter bullshit and all they want to do is cater to the masses.
The game sucks now, but I will play it the way I want to (not the way they want me to) and I don't give a shit if that means I am back to crafting and fishing and just flipping a loud and proud bird to the devs and asshats who play now and think they are big and bad because they have reached lvl cap (even though they truly don't have the first clue about what they are doing).
If anybody plays on Odin and wants to grind (and play) in the old style, hit me up. The name is Spek. I might not be that great of a player, but I could appreciate the game for what it offered and despite it's many flaws, I loved how it was back then. I seek like minded individuals who will forego the easy-mode xp'ing and are willing to play the way the game was originally designed (or, at least as close to that as possible)....
I can't help but feel the same kind of betrayal as I felt when EA gutted UO. I would give my right arm for ONE pre-Abyssea server with the old rule set (or a pre-trammel UO experience with the magical community that no longer exists, I'm sad to say).
Devs don't care about us anymore. This game, as with so many others, is now shit unless you're a mouth-breather who wants to level up for doing almost nothing. What a disappointment.
I know the game was dying and they wanted to do something to keep things fresh, but this is simply a bridge too far............ Shinrai, Eldoras, Konoruck.... I'm so sorry I had to leave and couldn't experience all the game had to offer before they did this to it. Now all of you are gone and the game reminds me of those lost halcyon days, but fails to deliver that sense of accomplishment when you manage to muddle through the muck and actually achieve something that was a bit challenging to pull off.
I wonder if it will ever be profitable enough for devs to cater to us gamers who loved UO, DAoC, EQ, (and now FFXI). What are we to do when even the companies like CCP are selling out great works of art for the almighty $$$?
What was it they say about the killing the goose who lays golden eggs? I guess game publishers missed that fable/fairy tale/whatever the **** it is.....
General Discussion « Aion
Originally posted by Newt
QQ is an emoticon. Its 2 eyes with tears coming out of the corner (the tail of the Q)
Hence the reason I wrote "Also, it has some resemblence to crying eyes... with tears streaming out the side of them (but, I think the gaming context is more accurate)." in the very post you quoted.
I'm not just making up the Warcraft connection, either. These aren't the best sources, but whatever:
Contrary to popular belief, QQ is not a set of crying eyes. It actually originated with the advent of Warcraft II. On battlenet, you could press ALT+Q+Q to immediately exit the match and program. Thus the term "QQ" was to tell people to just quit because they are unskilled. The term later developed and lost it's origin and is usually mistaken as crying eyes.
In contemporary gamer culture, QQ has become the mainstream emoticon for crying eyes, though it is still often used in it's traditional sense.
- http://www.urbandictionary.com/define.php?term=qq
This term came from the Warcraft series. The quick way to exit out of the game and enter back into the chat lobby was to press alt then Q twice, hence QQ. It also vaguely resembles an emote of crying eyes.
General Discussion « Aion
Originally posted by mortality
Just got in cue for Siel (about 5-10 min. ago now). Now at race select screen. Hope all can log in and have a great time^^
BTW, there are a few explanations of what QQ'ing is. Essentially, it's raging and throwing a tantrum. Some say it comes from Warcraft II when defeated players would "Alt + Q + Q" to auto exit match and program. Also, it has some resemblence to crying eyes... with tears streaming out the side of them (but, I think the gaming context is more accurate).
In any case, it just means to whine/complain/irrationally rage against something.
Cannot connect to the Authorization Server
General Discussion « Aion
just got in, guys (NA player). Hope you can as well and that you have fun.
* edit = and then it spit me right back out, nvm... made it as far as the select server screen ;^^
NEW Aion piano!
General Discussion « Aion
Originally posted by justamemory
You're still going to do "Brown Sanctuary" too, right?
Right? ;^_^
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
Hey, you are the one who said the devs know best. Now you want to say if they put jumping in the game, then they did so just to please dumb gamers because their "intelligent gamers" obviously can see no real benefit to jumping so why else would they put it in the game! More power to you.
Still, it's not consistent that when they agree with your viewpoint, they are wise sages. But, if they just so happen to put jumping into the game, your faith is replaced by cynicism. Thinking like... Clearly, the only reason they would do such a thing is to cater to gamers other than the "intelligent" gamers. They couldn't possibly have any other reasons to put jumping into the game. That's lunacy!
How sad that if they do put jumping into the game, and they do it for a very cool reason (like to use it in some combat situation or whatever), it seems that all a person like you will think is "stupid devs putting stupid features into the game for stupid players."
You set yourself apart from other gamers over and over again, placing yourself in the "intelligent" group while implying that anybody who disagrees with you is obviously in a very different group. Isn't it POSSIBLE that both groups can have valid points and neither is more or less intelligent for feeling the way they do? Is that not even remotely achievable in your world?
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
Originally posted by Hyanmen
The developers came to a same conclusion as I did... sure, I may not know better than you do, but the developers? I'll make an outrageous claim and say that they might actually know.
Originally posted by Albos
So, I guess if they add it to the game you will suddenly see the light then, 'cause they know better even if we don't. My point remains, there are two sides to the coin and just because it hasn't always been in the series and doesn't fit your conception of what the series is doesn't mean that things can't change.
Your Halo analogy is a stretch, because RTS features relative to a game like Halo is a pretty big deviation from what the game is about. Jumping in an MMO, FF game or not, is a bit more commonplace and might actually be part of the game, not just a side feature or add-on.
NEW Aion piano!
General Discussion « Aion
Originally posted by stayontarget
It's not this, is it?
god that is such a good song for the time and place in the game.. :D
Ah, cool. Yes, Aion does a great job blending environments and moments in the game with the soundtrack. I can't even begin to imagine how the above track would sound arranged on piano, but if it is even possible, Justamemory will surely tear it up. If not, oh well... still so many good pieces of music in this game. Justamemory's arrangements are great too (sound like they could play as the game music and sometimes I play them as mp3/looped when I'm grinding in a zone and I'm tired of the music---if not listening to other music).
NEW Aion piano!
General Discussion « Aion
Originally posted by stayontarget
Yea that might be the same song.
It's not this, is it?
NEW Aion piano!
General Discussion « Aion
Originally posted by stayontarget
Maybe the music you are talking about is the same that plays when you bring the Eyelash Kobold over to the shugo in the cage (Elyos)? Or possibly when you return the Porghus to the Shepherd girl in that village (can't remember the name atm)...?
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
Originally posted by Hyanmen
what sounds stupid/dumb to me is a random person on the internet setting the boundaries and parameters for a video game and speaking with a voice of authority that they know, for sure, what benefits a feature can and cannot bring to a game.
Considering many of us play games because we like to see how they push the envelope, change, and evolve... just because YOU have determined that the game doesn't benefit from jumping doesn't mean there's no chance that it MIGHT. Just because YOU can't conceive of any possible benefit that jumping could bring to the gameplay or the experience doesn't mean that it MIGHT actually make the game better (and could take the series, and SE in a new direction of sorts in the same way a lot of the other innovations we've seen in the series throughout the past).
I don't know how you are so certain that jumping brings nothing to the game. The argument could be "it is the industry standard" but, it's deeper than that. Considering they are planning something new for the battle system, maybe jumping could have a place in that. Who knows?
Still, what BENEFITS does non-jumping bring to the game? I will grant the "no bunnies hopping all around the screen" or exploits by jumping into spots where mobs can't access... but, you talk about jumping bringing no benefits to the gameplay, what benefit does "non-jumping" really bring?
NEW Aion piano!
General Discussion « Aion
just in time for OB~!
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
Originally posted by WSIMike
Yeah, I can accept that and it doesn't really matter to me one way or another. However, I did want to present the case that jumping is just one of those things some people expect in game. I find it outrageous how those who want jumping are condescended to in this thread ("DUMB MASSES"), but I know you didn't say that (at least I think so).
I frankly don't care, I would enjoy the game fine both ways (would prefer non-jumping, actually), but I think it's a bit much when some of you who favor non-jumping insult other people and call them dumb just for wanting what is pretty standard in a lot of games.
Okay, maybe that makes them the "dumb masses" because they are basing their preference on their experiences with a broader field of games vs. some of the smugness found in this thread. People can want something in a game and it doesn't automatically make them dumb, despite how superior and all-knowing some of you believe yourselves to be.
I find the "dumb masses" generalization just... well, dumb. I'm sorry to WSIMike since you didn't make that comment. Still, I'm sure there are plenty of people who wouldn't mind seeing some sort of jumping in a FF game, even if they've played the series from its NES origins. I know FF is not a "jumping" game, but that doesn't mean a player who thinks "why not?" is a freaking moron and its insulting that some of you discredit a person's opinion and right to think because you have it "all figured out."
It does not make a person "dumb" to think, "why not?" When they overexaggerate and write a thread about a *major* concern like no jumping (which is pretty unimportant in the grand scheme of what can go right/wrong in a game), then that is dumb. But, if people just say "I would like jumping because a lot of games have jumping" it doesn't automatically make them part of the "dumb masses." Maybe they are longtime, diehard FF players and have just decided jumping would fit. How do you know that they are dumb, hyanmen?
Whatever, I'm caring entirely too much about something that I don't even really support. Still, I can be "against jumping in XIV" and still see the other side's point without calling them dumb or likening them to little more than human cattle/sheep...
Aion to FFXIV
General Discussion « Aion
I won't be jumping ship. I will play both games at once (giving XIV a chance). I plan on investing enough time and effort into Aion (and others will be helping me so much) that I intend to play it and to continue playing it even when XIV launches. I plan on playing both simultaneously, though I will probably become slightly less active in Aion if XIV is a lot more involved than "more casual friendly" implies (which I bet it will be).
Still, I think by the time XIV launches I will be through a lot of Aion's content and I will mostly play to help my legion, though I will still participate in events and whatnot if others are game. Especially with Aion's crafting set up ("craft all" feature), I think it should be no problem to play XIV while still making progress in Aion. We'll see, though. A lot of that depends on the quality of XIV and how complex it proves. As others rightly point out, SE will make casual players feel like they can still accomplish stuff, but I don't think the game will be without its hardcore aspects. I will just have to save those for later. Playing both seems very reasonable. I'm not one to rush through content, though. So, I always can find something to do in whatever game I'm playing.
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
Originally posted by Dameonk
You obviously weren't a taru... <(;-_-)>
We couldn't see over half the stuff right in front of us (short walls, rails, a small rock)... Your three foot ledge = Mt. Everest to us.
If there was a /climb command in XI, the Taru's would've busted out climbing gear and started repelling down short little drops (or climbing up them using pickaxes and whatnot).... XD
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
Originally posted by toddze
Super mario has jumping obstacle. You miss you die. MMO's dont. Well the majority of them. How will you like miss jumping and fall to your death? Having to eat a big xp loss cause no one can raise you?
Sure put jumping obsticals in an MMO I am not aginst that. Atm there no real need to jump in an MMO. Other than to be "cute" and try jumping places you dont belong. Most map exploits invole jumping anyways so unless its needed just leave it out.
Like I said, I'm playing Devil's Advocate. XI was actually one of my favorite games of all time, and I know Mario is of a very different genre than an MMO (and especially an MMORPG like FFXI or FFXIV).
Still, I was just trying to point out that jumping in a game is pretty normal. Yes, in early RPG's it was rare... But, things have changed a lot in recent years.
Does that change the fact that the people who hop-hop-hop around like bunnies aren't annoying? No. Does it make it truly "realistic" that they can jump over and over again without getting tired? Not really.
All I was saying is that it's not really about "realism" for people who miss jumping in a game. It's something that they are feeling is almost a "standard feature" of games, and when a game doesn't have it they just feel like it's incomplete.
Kinda like buying a new car, but it's a stick. Even though there was a time when "automatic transmission" was optional and you had to pay extra for it, over the years it has become pretty much standard (though you can still get vehicles with a stick shift). If you walked into a dealership today to look at a new(er) car, as soon as you sat in it you would see the stick shift and remark "whoa, it's doesn't have automatic transmission? Sorry, that's a deal breaker..."
That's not a good example because some people can't drive a stick, while all gamers can play a game where you can't jump. Still, my point remains that jumping, or swimming, or whatever other feature some people cling to are becoming industry standards.
I know that the FF games don't really feature these abilities, but c'mon... It's one of the most innovative series in gaming. They change things from game to game, they add new stuff, and they tweak the gameplay continually. It's not unthinkable to wonder why the game doesn't have jumping.
Now, the OP's "major concern" is a bit much, but it's alarming how some of you deride those who want jumping just because it's not in the game that you love. I was just trying to point out that it's all but "standard", even if there are still games around that don't have jumping in them (i.e., those games are the rare stick shift you will encounter and marvel about).
It's not as extreme as the car comparison, but the point I'm making is valid. If some of you would just rather argue about it than genuinely try to see it from the other side, fine. I was just trying to help a few of you see that it's not unreasonable to want jumping in a game, final fantasy game or not.
As games change and people get used to certain features that were once optional becoming more and more common, long-standing series either change or hold onto their past practices. In many ways, I'm glad SE stays true to the IP (most of the time...), but that doesn't mean things can't ever change. I've just never been a fan of orthodoxy/dogmatic thinking, I guess.
Major concern.
General Discussion « Final Fantasy XIV: A Realm Reborn
The sticking point in your example is that the "realism" they want ALLOWS them to do something, while the "realism" you are talking about LIMITS what they can do. Gamers want access to as many features as they can have, the closer to reality and the more abilities it gives them, the better. Realistic limitations? Not so much...
And, I can't say it surprises me. Yes, I play a game and I want to jump. Ever since the days of Super Mario Bros., jumping has been an important part of gaming for me. And no, when I play the same game that I can jump in, I don't want a stamina bar LIMITING how often I can jump (now, mobs who could hear me jumping around in the forest... I'd actually like that). But, in general, limitations don't fly because I play games to DO things beyond what I can do in RL, not face the same limitations that I do here.
That's the difference.
(BTW, it's not a deal-breaker for me, either... but, it does feel strange not being able to jump, in almost any game).
*edit: and I say all of this to play devil's advocate. I'm actually a fan of Aion's flight timer because it's more realistic than just endless flight. Still, jumping is a common element of gaming, but the "realistic" stamina bar isn't. When you can't jump in a game, it feels like something standard is not included. When you can jump, but there's a stamina bar, you feel like something standard has been needlessly nerfed ....
It's Vanguard on steroids :(
General Discussion « Final Fantasy XIV: A Realm Reborn
Originally posted by NeverLand7
Ah, I see where I made the mistake (I saw somebody else quoted complaining about lack of PvP in Vanguard and confused you two, my apologies). And, while I don't agree, at least I know what you mean now about not liking the graphics/gameplay videos.
The "cold" feeling you describe is important. I didn't really notice the same, but as more gameplay videos come out, I will keep an eye out for anything that gives that impression.
And, I know that I come on strong, but I actually remember posting on one of your posts about moogles as a playable race, so I'm not sure what you mean. I'm an intense person, but it's mostly because I want to compare what people's reasons for liking/disliking a game are to my own (just to see if it shows me something more about the game that I hadn't noticed).
Seems like the chair selling garbage need it's own thread.
General Discussion « Aion
I can't wait to start referring to myself as a "chair seller" when I talk to my legion mates (;^_^)
Seems like the chair selling garbage need it's own thread.
General Discussion « Aion
Originally posted by Benjola
No it does not.
But you made it anyway and now you are cluttering up the forum scenery.
You are a forum gipsy.


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By Christian Viveros-Fauné
Bridget Everett Whacks Rock Bottom at Joe's Pub
By Miriam Felton-Dansky
The Valley of Astonishment Will Leave You...Astonished
By Tom Sellar
By Tom Sellar
By Jessica Dawson
In September, Site-Specific Theater Rules the Day
By Tom Sellar
How Chuck Jones Defined America Through Cartoons
By R. C. Baker
Between Riverside and Crazy Bares Its Wounds
By Tom Sellar
An Illuminating, Illustrated History of Tap Dancings Early Days
Tap Dance Dictionary
By Mark Knowles
McFarland, 254 pp., $49.95
Tap Roots
By Mark Knowles
McFarland, 269 pp., $35
The first documented use of the term "tap dancing" was in an ad for Ned Wayburn's Minstrel Misses in 1903, a convenient end point for Tap Roots, Mark Knowles's history of tap's beginnings. Most books about tap recycle the same material, drawing heavily from the seminal mid-'60s work Jazz Dance by Jean and Marshall Stearns. The historical preface to Beverly Fletcher's Tapworks is typical, competent except for a few embarrassingand tellinggaffes, like including Jimmy Slyde, who's still performing, in a list of masters who've passed on. Knowles's account is different, the most thorough in the 40 years since Jazz Dance. It benefits from the expansion in cultural studies in those decades, particularly in the minstrelsy sections. Knowles's thinking is occasionally muddledhe sometimes confuses similarity with influence, unconvincingly connecting tap with Shaker, Indian, and Native American dance, and he's often too credulous toward dubious sourcesyet his writing is clear. More concerned with acknowledging and celebrating than with analyzing, he only skims the surface of the story's deeper waters (appropriation, race, art versus entertainment). But by returning to primary sources, including 120 period illustrations, and by confining his scope, he's created an illuminating look at a rich history. Even the footnotes brim with salient detail and good stories. B.S.
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Comment: Hydracontrolfreak (Score 1) 327
A hydracontrolfreak box with a Phidget and a big panic button. The HCF can read the video in a loop and mail you a link to the video except at the time the button was pressed. It can also trigger prowl, boxcar whatever other alerts you want, but if you use a hotmail account you will get a push notification anyway.


text:
Staff Reporter
Partly cloudy sky and more light showers forecast
CHENNAI: A trough of low pressure formed over the southwest Bay of Bengal off the Sri Lanka and Tamil Nadu coast brought light showers in the city on Wednesday.
The city that has been experiencing a chilly weather for over a fortnight now saw the minimum temperature increasing to 22 degrees Celsius on Wednesday, which is two degrees above the normal during this season. This helped in reducing the mist too.
Residents across the city said the sky was overcast in the morning and light showers were experienced in many localities only afternoon. Several motorists were forced to scurry for cover under tree shades and bus shelters due to the showers.
Meteorological Department officials said Nungambakkam recorded 5.8 mm of rainfall and Meenambakkam 4.2 mm of rainfall during the 12-hour reading that ended at 8.30 p.m. on Wednesday. They, however, added that the northeast monsoon was over.
The department forecasts a partly cloudy sky and a possibility of light showers in some areas on Thursday too.


text:
Rolando Yanes
Director of Milwaukee Ballet II
Mireille Favarel
Associate Director of Milwaukee Ballet II
Karl von Rabenau
Principal Faculty
Alyson Chavez
Director of Community Outreach
Lori Flanigan
Community Outreach Coordinator
Our Mission
The Milwaukee Ballet II program, established in 1978, nurtures and develops dancers' technical skills and artistry required for a professional career in dance. The Nancy Einhorn Milwaukee Ballet II curriculum is based on the artistic vision of Milwaukee Ballet and gives dancers the training needed to bridge the gap between student and professional through performing opportunities with the Milwaukee Ballet Company, as well as performances created specifically for Milwaukee Ballet II. These dancers are a vital part of the Department of Education's mission to reach and educate the community. Their participation in outreach programs through teaching and performing fully enhances their education.
"A favorite part of my experience in Milwaukee Ballet II was performing with the company and having the thrill of watching the principals of my time from the wings. They were truly inspiring and I would try to emulate all that I had seen."
~Amy Fote, Houston Ballet, Milwaukee Ballet II Graduate
Entrance into the Nancy Einhorn Milwaukee Ballet II Program is determined during participation in Milwaukee Ballet's Summer Intensive Program. All dancers interested in MBII for the 2015-16 season should audition for Milwaukee Ballet' Summer Intensive Program in January-February 2015. Milwaukee Ballet II Artistic Staff reserve the right to audition and accept students into the program independently of the Summer Intensive Program.
Milwaukee Ballet School & Academy is an accredited institution of the National Association of Schools of Dance. Under this accreditation, Milwaukee Ballet II exceeds the post-secondary, professional oriented requirement of a minimum of 30 credit hours per semester. This credit is only transferable when recognized by other institutions.


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Great Report and pics.
Great Report and pics.
Oo-de-lally, Oo-de-lally
Golly, what a day
can't wait for more!
As for TV on DVD, blah on prices! I'm too poor for it XD At the moment any spare money goes into our DLand trip jar! But after DLand I will so start saving to get them on DVD. That and about 500 other shows XD
Sorry I'm so behind on this thing guys. It's been a busy and not so great weekend.
I thought I'd update with some of the final pics to get my mind off of stuff (I got in a car accident last night... I'm fine but my minds like blah!)
So where were we?
Saturday.... Saturday we actually did early entry. Since we stayed at Paradise Pier, we got to go in for EE which I hadn't done in years (but it started at 7am...blarg!). So we headed straight for Nemo cause my mom still hadn't done it. The line was about 30 minutes so it wasn't too terrible. That rides still cute, but nothing spectacular with me and I've realized I'm only willing to go if someone hasn't seen it or if the lines under 20 min.
We then spent sometime in Fantasyland (Peter, Toad & Alice) and then went into ToonTown for some Roger Spinning Action!
We got DDDDIIIIIIPPPPPPPPPEEEDDD!
Outside Goofy had a short line and looked bored... not sure why he's eating his hand... or why my mouth is open so big
Heading back into Fantasyland, my aunt and I decided to go on the tea cups... my mom stayed back and took such flattering photos, like ones of me yawning
BTW, I'm a Fantastic tea cup spinner... just so you know
I think this was right before I kept pretending to throw up :P
And spent!
After a trip to Big Thunder and Pirates we visited a very haunted mansion
And After
Bwha ha ha ha!
We braved Splash Mountain (single rider of course) and on our way to the dreaded Pooh we saw some Brers. I was really excited and though there was no line, I waited patiently. Some lady kept trying to throw her kid in front of Brer Bear. The kid finally got up to him and his first question was "Who are you?!" Brer Bear looked at him as if to say "you're kidding right" then gave him a dismissing hand wave and walked away toward me.
I said "Hey Brer Bear" and he grabbed me in a hug (having noticed the kid stepping on me and probably happy I knew who he was)
Again... not sure why my mouth is open so freakin' wide :P
We rode Pooh and then I caught Brer Fox
He stole my glasses (going so far as to try to hide them in his vest
More inconsequentialness followed. Some DCA, some food, some Mania, etc. Then we decided to head back to the hotel for a bit.
I passed out for maybe 20 minutes and decided to go down to the park by myself for a bit.
I bought Halloween shirt and caught a couple characters hanging outside Coke Corner. The Mad Hatter started yelling that they all had to go prepare for the parade so he grabbed Alice by her bow and pulled her down the street (she waver the whole time)... I kind of love that the Hatter can be so blunt like "People... we're leaving" and like all the other characters have to come with. For a "Mad" Hatter he certainly is lucid sometimes... not as much mercury exposure on Saturdays I guess.
Peter followed them off stage too.
As I continued down main street I ran into Mary Poppins, Bert and the Pearly Band.
And off they were to tea
I love that this guys tie is in his drum
And a lovely thing she is too
Right this way
Biggest word you've ever heard!
Disney likes to sanction child labor
Mary goes Woo!
Step in time
And then there was a change in the wind, so Mary & Bert had to go
The band at the castle
To waste some more time, I ended up heading back to Tomorrowland and the dream home. It's kind of cool when you actually get to see the effects and such. I sat in on story time. Some of it was really cool, but showing the movie while reading the story seems pointless
My mom and aunt were on their way back into the park to meet me so I headed back to the main gate.
I sat down on a planter a few feet away from Mulan who was sitting in the shade, beating the heat all by herself. Some woman came up to her and said "Who are you"
Mulan responded "I'm Mulan"
The woman said "Where are you from?"
Mulan said "China"
The woman had apparently meant what movie (but I couldn't stop laughing).
They left and I apologized to Mulan for laughing at her. She said it was okay, she was use to that. Then asked why I was sitting there. I explained I was waiting. She asked me if I lived in the area... I'm pretty sure Mulan thought I was a CM (which made me really happy.) It was then time for her to go so she said goodbye.
I really love random moments like that.
With my mom and aunt back we decided to hit up Star Tours and then skipped over Space instead opting for Buzz.
Then something crazy happened. By the end of the first Zurg room my score was well over 600,000... I've never ever scored that high.
By the end of the ride well... I think the pics speak for themselves
(Notice crazy winner eyes)
That's right! top guest of the day!! I was in third but still! Holy cow! I was way too excited
We then headed back to Space with new elation and ended up treking back to DCA to have dinner at the Winery.
Afterwards we went to Mania again and hopped in the single rider line.
Now I warn you, here's my other really long story of this trip.
As we're standing there this guy and his wife get in the Single Rider Line behind us. The man has a very small infant strapped to his chest. Because of this, the CM explains to him, they cannot got in this line because the infant can't ride by itself and children have to be over 7 yrs old. Now Disney's point is the baby technically makes the man 2 people and therefor not single. The baby's not going to play the game (obviously) but the rules state it would have to have it's own seat.
Now the man starts getting irrate. He's in the CM's face he's using very choice language and screaming for managers. Everyone's starting to feel uncomfortable.
A few seconds later a lead comes up. She very calmly explains the same thing the CM did, they are technically two bodies so they are not single riders. They can wait in the regular line or take turns going in the single rider but they cannot ride w/ the baby. The man gets upset again. Screaming at the lead now (towering over his in a far too threatening way), more language, more threats of reporting her. then he said what really pissed me off "I'm a premium Annual Passholder, you can't do this to me" I about hauled off and smacked him myself!
This goes on for a while and the guy finally gets out of line still talking to the CM. The people that had been behind him move up in line near us and you can tell we all felt extremely awkward (hell I was embarrassed for the idiot).
So i got on, my aunt got on and my mom was still waiting. A manager was standing near her and commented on her shirt. My mom then asked her if she was a manager to which she replied "I can be... do you have a problem". My mom said no, but I think you need to get back there and help your Cast Members. They're getting reamed for telling this guy he has to follow the rules... they've done everything right (to which the couple that had been behind us agreed).. etc etc. The manager told her she was on it.
So i pulled back into the station, still kind of off put by the whole thing (like angry for the CM... I'm sorry I'm empathetic). While my aunt and I waited for my mom, the lead walked by. I hurried up to her and asked if I could ask her something. She froze (probably afraid I was going to scream at her too) and I basically just started gushing to her about how she was in the right and she did everything perfectly and she shouldn't worry and I was so glad she stuck to the rules. She thanked me and then went off with the manager. We never found out what really happened but it was crazy!
Okkay sorry for the novel.
Afterwards we went on Screamin' where i got the front... woot
After soarin' we went back to disneyland for a dole whip and some tiki birds. The fireworks were going on outside so the room was pretty dead but everyone inside was singing along and kids were dancing and it was like the cutest thing ever (made up for the earlier stuff)
Then we went shopping and left the park.
I've got a couple pics left from the few hours I was in the park Sunday and that's the end of it see you soon
Kuzcochik, I can't believe I missed the start of your TR last week! It's full of trip report goodness.
Congrats on the super high BLAB score! That's awesome! Mad props for giving Brer Bear his due. I'm sure the CM appreciated it. And your Mulan encounter was also a nice moment.
Speaking of characters, I'm glad to see your love for them extends to other parks as well. And thanks for all the terrific photos, especially the parade pics and characters!
I love your TR!
The pics you got over at Universal Studios are terrific and I'm so jealous of your Fievel encounter and that cool Norman Bates encounter.
You managed to get some pretty nifty photos in Disneyland as well.
Thanks so much for sharing.
Always looking for new Disney friends.
...skiping the stuff about universal...
Disney-related report is good tho.
(Sign up and search "Splashmoun10")
I use a Nikon D50 with a 18-55mm f/3.5-5.6 ED AF-S DX Zoom-Nikkor Lens and a Zoom-Nikkor 70-300m f/4-f/5.6 G
Check out my latest TR (August 4th---August 11th) at Disneyworld!
Check out my latest TR (January 4th) at Disneyland!
Kuzco I am so proud of you, first off you obviously rocked it on BLAB, then chatting with Mulan but most of all for giving the CM at TSMM kudos on handling an Idiot.
More fantastic photo's and I'm glad your ok! I love the photo's of Hatter pulling Alice away!
Sorry to hear about your blah mood.
Your hair looks FANTASTIC!!!
Great TR as well. The boat/Blue Bayou story made me laugh. Sounds like something I would do. And the Universal portion - my prom was at the Universal Sheraton. On the way home, we drove by the WB (I live in Burbank, i could almost see my house in your pic of the water tower), my date said "Can we go visit the Animaniacs?"
kingdom hearts <3er
So THAT's where this is! Been looking for it.Originally Posted by Kuzcochik
Very cool TR.
Very fun and entertaining trip report! Great photos too. You seem to really have a knack for finding some unique interaction among characters. And kudos to you for patting that poor cm on the back. Thanks for sharing.
I have to tell you I have no idea what a Freakazoid is. When I saw your shirt my best guess was that you were a "future incredible".
Oh and BTW, your new hair cut is really cute.
Me,DH,DS-23 ,DD-14
Our Long Awaited, Long Awaited Trip Report November 2010
Our First Trip to WDW December 2009
November 2008 trip report! Updated 1/13/09!
Great report, sorry to hear about the accident! Glad your okay!
Check out my page at www.myspace.com/wheresmickey
Check out my pin collection at www.pinpics.com. User name is WheresMickey
So sorry to hear about your accident. Hope all is well. Anudder awe-sum TR, BTW!
Great TR, KC!
Love the Tea Cups pictures
Visit my mice chat toy shop!
Track Disney Animation Presence in the Theme Parks Worldwide!


text:
Tynedale: Campaign steps up
Published at 07:40, Wednesday, 23 January 2013
FARM workers are stepping up a campaign against a wage reform which they say will erode their living standards.
Protests were made at an Oxford conference addressed by Environment Secretary Owen Paterson.
In a pre-Christmas announcement, Mr Paterson said the Agricultural Wages Board (AWB) would be abolished this year.
The Unite union said the board offered important safeguards to farm workers.
Published by http://www.hexhamcourant.co.uk
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Then there is the never-ending disruption to the company and workforce, caused first by VC acquisition of the company, followed by the acquisition of nCircle® and the efforts to try and integrate two major organizations and product lines, all now compounded by the purchase of Tripwire® by Belden. Continuity of support and loss of experienced personnel is a big driver for Tripwire® users to go back to the market and assess their options.
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Everything is going to cost! Additional devices to be monitored? Use of agents rather than agentless? The role or function of the device? Database System or simple file change detection? Security Policy Compliance audit or simple daily FIM reports? You will even need to pay an additional fee for the Management Console!
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Pronunciation: tuulium
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SPECIAL DIRECTIONS: old 896 near Glasgow Medical center Near Hogson Vo-Tech Highschool
ELEMENTARY SCHOOLS BUSED TO: Now serving Christ the Teacher for after care.
Cedar Lane Early Childhood Center and Cedar Lane Elementary School.
Olive B Loss,
(Brader and Newark Charter, buses to the Center)
Distance from address: 5.5 miles
Distance from address: 7.4 miles
Distance from address: 8.3 miles
Distance from address: 9.9 miles
Our building is surrounded by a high privacy fence with state of the art age appropriate play equipment for children to use their imaginations and explore. Parents receive a security code to enter into the classroom hallways. Our cook prepares nutritious meals and accommodates food allergies and restrictions. We have very strict hiring guidelines and procedures when adding new team members. The new team members receive extensive training prior to going into the classroom and also have on-going training within the classroom with an experienced teacher.
Our center is much more than a child care center, our program provides a rich, nurturing environment for your child's cognitive, social, emotional and physical growth. We make learning fun! Children are respected and our teachers work in partnership with families to challenge each child. We become an extension of your family and we are proud to be a part of this each and everyday.
Many of our child care centers are accredited by national organizations that require us to meet rigorous early childhood education standards and guidelines for high-quality care and education. Programs that are accredited have demonstrated their commitment to go beyond the state's minimum licensing requirements to meet and maintain these high standards of quality.
(6 Weeks–1 Year)
Babies grow and learn every day. Our goal is to provide a safe and nurturing "home away from home" where babies can explore and make new discoveries. We know that learning through play is extremely valuable at this age and our Early Foundations® Infant program is designed to give babies the skills that will serve as the building blocks for a lifetime of learning.
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(1 – 2 Years)
As toddlers develop friendships, self-esteem, and curiosity, our Early Foundations® Toddler program will help them explore their world in a safe and nurturing environment. Our unique curriculum is based on the philosophy that children learn best through experiences. So each day is filled with fun activities that excite and develop toddlers, giving them the comfort and confidence to speak those first few important words, as well as make their first friends.
(2 – 3 Years)
At this age, children are making new discoveries daily. And as two-year olds begin to exert their independence, our Early Foundations® Discovery Preschool program is prepared to open their eyes to a world of learning, sharing, and exploring. Our holistic approach in the classroom engages young minds with a blend of music, art, and movement, as well as the early education fundamentals they'll need as they continue on to preschool.
(3 – 4 Years)
As preschoolers gain more self-esteem, they may feel ready to take on the world. Our Early Foundations® Preschool program enhances that confidence by providing activities to help children become problem solvers and lifelong learners. Through independent exploration, structured activities, and hands-on learning, children will work on early literacy, math, science, and social studies concepts. A healthy dose of running, jumping, and dancing keeps them active too.
(4 – 5 Years)
Prekindergartners are preparing for the adventure of a lifetime – school. And our Early Foundations Prekindergarten® program is designed to get them ready by teaching letters and words, math concepts, and valuable social skills. With small group instruction, independent play in an organized atmosphere, and whole-group activities, children will have all the right skills to hop, skip, and jump right into kindergarten.
(5 – 12 Years)
Even after school's out for the day, children need to be engaged in a comfortable, yet stimulating environment. That's where our Catch the Wave® program comes in. This innovative before – and after-school program allows school-age children to balance learning and fun through a variety of experiences. From homework help to fun physical activities, our program is designed so that everyone goes home happy.
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A full-day interactive Kindergarten program that utilizes new curriculum with an interactive smart board making first grade readiness a priority.
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Don't miss out on KinderCare's Summer of Wonder: Six themed programs that will make summer exciting, educational and tons of fun. Whether your child is in our preschool, Pre-K or school-age programs, all of it is designed to help children learn while soaking up the fun. We offer flexible scheduling options to meet the needs of busy families like yours so we hope to see you there.
KinderCare has partnered with Child Care Aware® of America in an effort to offer fee assistance for Active Duty military families and solutions to their child care needs when care at a Child Development Center on the installation is not available.
The Cooking Adventures program gives children opportunities to participate in fun, developmentally appropriate cooking experiences. They will learn about recipes, ingredients, cooking vocabulary, and the importance of a healthy diet. The curriculum includes lessons on picnics, pizza, and heart-healthy meals.
The Math Adventures enrichment program is designed to teach important mathematics concepts such as geometry, numbers, measurement, and probability. Your child will learn about length, height, and weight. He will learn about shapes and solids. He will learn how to add, subtract, multiply, and count money. Math is everywhere and giving your child every advantage now will add up to success later in life.
Ongoing research proves that early exposure to music helps children think, reason, create, and express themselves. Children will laugh and learn about rhythm, vocal melodies, and a variety of musical genres and instruments, which can lower stress and advance memory. Learning never sounded so good.
Set your child up for advanced success with literacy through phonics, the study of letters and sounds. Reader books, games, and activity cards help your child understand the basics of vowels and blending syllables, giving him confidence and command of language.
We are available to answer your questions:
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If you have questions about tuition and openings tell us about yourself and we will contact you shortly.
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© 2015 KinderCare Learning Centers LLC Legal (updated 3/19/15)


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"WHAT'S THIS?" SAID MY FIFTEEN-YEAR-OLD son, Tyler, as he pointed to a crawdad squirming on the edge of Double Lake, one of my favorite childhood haunts near my hometown of Cleveland, in East Texas. "It's gross."
My grandfather Dock Jarboe had once brought me to this very spot in the Big Thicket. Surrounded by the great stands of pine trees and hardwoods, he had entertained me with stories about how old-timers had hunted in this forest for bears, panthers, and wolves. Now here was my only male child standing on the edge of the lake on a July afternoon, unable to identify a simple crawdad.
Tyler planted his size 12 Nikes in the boggy soil—first the left shoe, then the right. His feet made a sucking sound on the wet earth. "Hear that, Mom?" he said. "The land sounds like it's farting."
We walked on without speaking, watching fishermen cast their lines into the lake and listening to the absurd sound of Tyler's nervous march. Then he asked if he could borrow my cell phone. I explained that he would get no reception here. The woods are too dense.
"That's okay. I just want to take a picture," he said as he aimed my cell phone's camera toward the spot where he'd seen the crawdad. "I just want to try and get a shot of this attack fish." He not only got the shot but also entered it as the new wallpaper on my cell phone. Thus my two worlds—the old, rural Texas of my childhood and the new, urban Texas of my present—collided in a single image.
Tyler and I had gone back to Cleveland so that I could show him the kinds of things I used to do in the summer when I was his age. Swim in Double Lake. Climb the Liberty Hill fire tower. Run a mile around the track at the high school. Have a piece of cherry icebox pie at the Liberty Cafe. Shell peas. Make deviled eggs. Hike through the forest.
The Cleveland I remember was a timber town, poor and isolated, slow moving and inward. I haven't lived there since 1969, when I gladly struck out on Highway 59 for the University of Texas, thinking I would leave behind the xenophobia simply by leaving the woods. Over the years, I returned for holidays and to mark certain milestones. I used to come back in the spring when the dogwoods first bloomed. When my children were young, we made regular visits to my parents.
After my mother died, in the fall of 1993, I discovered that some of the same feelings I felt for her I also felt for Cleveland: a strong sense of belonging, a disabling dependence, and deeply buried anguish. I decided to cut all ties to Cleveland, to stop thinking of it as home. By then I had lived more years of my life in my adopted home of San Antonio—where there are no pine trees and I have a clear, liberating view of the horizon—than in Cleveland. Cleveland felt finished for me, the curtain of the forest closed.
It's my children who regularly remind me that no matter where I am, some part of me mentally inhabits Cleveland. My daughter, Maury, who is nineteen, says that my worldview is warped by Cleveland's smallness and limited options. Once, when we were at a San Antonio Spurs game, for example, I remarked that there were three times as many people in the SBC Center as in my entire hometown. "Poor you," Maury said dryly. Last season, when the Spurs faced the Los Angeles Lakers in the playoffs, Tyler told me that several boys at Alamo Heights High School wore Lakers T-shirts to class. I couldn't believe it, because I have a small-town, be-true-to-your-team mind-set. "It's a big world, Mom," Tyler said. "Room for both the Spurs and the Lakers."
My parents and I were separated by a generation gap, divided by conflicting ideas about race, politics, and religion. The Cleveland of my childhood was segregated, conservative, and dominated by fundamentalist Christianity. It was a deeply Southern place where generations came and went yet nothing seemed to change. I defined myself by a determination to change. I embraced civil rights. I left fundamentalism behind. I moved to a city that is, in every way, Cleveland's opposite: predominantly Mexican American and Catholic and, for the most part, free of Southern obsessions.
And now, all these years later, my children and I have a geographic gap, separated by more quotidian matters, like food. When I was growing up, we almost never ate in a restaurant, except on Sundays after church. I associate mealtime with eating at home—at a table, with all family members present. My kitchen, like my inner compass, spins between two places. Most days I operate a San Antonio kitchen. There is homemade salsa in the refrigerator and a pot of beans on the stove. However, Maury and Tyler can tell when my mood has turned dark and sad, toward Cleveland. They come home to find black-eyed peas, cornbread, and mustard greens on the table, served with a main dish of overcooked roast beef. Inevitably, one or the other child moans: "Oh, no, not mustard greens. Mom's on Planet Cleveland again."
Then the ritual begins. They make fun of my East Texas twang (sometimes I forget and that word spills out of my mouth as "forgit"). They can't believe that my family had one telephone and shared a party line with our neighbors. They ridicule the fact that my view of the world is fundamentally agrarian while theirs is fundamentally technological. I live in real time on real landscapes. They live in virtual time and space. But it's not all bad: At least they know how to work the DVD player.
On the morning we left for Cleveland, Tyler packed our Suburban with a small TV and a suitcase full of video games, and I made sure that we both had plenty of insect repellent. It had


text:
Originally written on Fox Sports Florida | Last updated 11/11/14
Call it the Curse of Sprewell. In February 1997, Latrell Sprewell represented Golden State at the All-Star Game in Cleveland. But Sprewell the following December choked then Warriors coach P.J. Carlesimo and never played again for the team.Since then, the Warriors havent had an All-Star representative, by far the longest ongoing streak of any NBA team. Tied for second longest are Milwaukee, with Michael Redd the last one, and Sacramento, with Brad Miller and Peja Stojakovic the most recent, not having had All-Stars since 2004.But Golden States drought could end with the Feb. 17 game in Houston. The Warriors have two legitimate All-Star candidates in forward David Lee and guard Stephen Curry, and their surprising 15-7 record sure helps the chances either could be selected as a reserve by Western Conference coaches.If Steph and I make it, I can promise that we wont choke the coach, Coach (Mark) Jackson, Lee, a former University of Florida star whose Warriors play Friday at Orlando aft...
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text:
Ottawa-Inuvik-Tierra Del Fuego
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Super Tenere
Joined: Dec 2012
Location: Ottawa, Canada
Oddometer: 333
Day 13 14 15
Day 13/14
Started the Dempster to Inuvik passing the Arctic Circle. This road throws everything at you from hard to soft to lose gravel shale sand you name it it has it, dusty as hell when dry, don't be driving fast when a transport comes by because you won't see anything for 10 seconds or more, and as it gets wetter the dust becomes slip and slide crap and I mean crap, if you can get past all this road can throw at you and start looking at your surroundings its absolute stunning to say the least and worth every moment.
While camping in Dawson another motorcycle rider (John Harris on a V-strom) came in late that night and was looking for a spot to camp, I told him that he could share my spot, and so he did, latter on I fond out he also is going to Inuvik but taking much longer than me so we parted our ways in the morning. I made the trip up to Inuvik in 12 hrs and that includes lunch and scenic stops, so it is doable if you have dry roads. Set-up camp at the Happy Valley in town run camping for only $15 with free showers so not a bad deal, headed to the Arctic information Centre to see if I should stay another day or just take off, this place is great if you want to go hiking into the mosquito invested woods/tundra to scout for wild life, and as much as I like that I didn't feel much for it, because some other campers had been looking for days with no success so I decide to go back to Dawson, stopping for lunch in Eagle Plains, and just as I'm walking out a man (David Jeffrey on a BMW GS) comes at me and starts talking about my Super Tenere and if I like it (well yes), later on also wondering where I'm heading he offers the use of his satellite phone to confirm the tent space back in Dawson, needless to say no tent space, he hears that and he offers to share his room, isn't karma great.
Day 15
Currently back at the Camping in Dawson wet muddy and tired drying out because I did ride the last 370km of the Dempster from Eagle plains in the poring rain, or should I say I slid my way back. Fond out from the RCMP that two other riders went down on the Dempster yesterday wrecking there bikes but both riders were luckily not seriously hurt and pulled out in time, he went on to say that the bears hide along the side of the road for cooling and also to wait for a thump that the Caribou make when jumping down from the road so when a biker goes down it makes that same thump and you know what that means yummy meal time, oh oh, also fond out that John did puncture a tire and he decided only to go to the Arctic Circle and back after putting his spare on, maybe will see him again.
Dempster in the rain
Tomorrow over the Top of the World to Whitehorse.
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text:
PUNXSUTAWNEY — On a silent winter's night, with only the soft jingle of silver bells to disturb the stillness, Punxsutawney native Betty Daughenbaugh would set out along Sprankle Mills Road on a horse-drawn sled. That cherished childhood memory of a lovely, snow-white sleigh ride is a recollection that Daughenbaugh has revisited often in her 90 years. It is one she was certain was meant to remain only a memory as she is now just a decade shy of a century.
Nevertheless, this year, all Daughenbaugh really wanted for Christmas was a trip down memory lane.
ROSSITER — After many years of trying, the Rossiter Playground Association completed its goal this year of constructing a playground at the Rossiter Ball Field.
Barbara Mack, association secretary, said it might never have happened if not for the help of the late John J. Mizerock Jr. of Punxsutawney.
John Mack, president of the association, said Mizerock donated money and a stone for the historical marker that was placed in Rossiter, and then encouraged the group to construct a playground in the village.
HARRISBURG — Area code 582 is coming soon to a phone near you.
The Pennsylvania Public Utility said 582 will be the new area code for much of northwestern Pennsylvania starting in 2012, The Associated Press said.
Last week, the commission approved a plan to divide the 814 area code. The change will affect Erie, Crawford, Warren, Venango, Forest, Clarion, Jefferson, Elk and McKean counties.
Parts of Clearfield, Armstrong, Mercer and Indiana counties will also get the new area code, AP said.
The commission said Tuesday the new code is expected to take effect Feb. 1, 2012.
BROOKVILLE — The killing of a corrections officer in Crawford County two months ago prompted the Jefferson County Jail Board to approve a change in policy Monday.
According to Jefferson County Warden Tom Elbel, the Crawford County officer was killed while booking an incoming prisoner, who was unrestrained and attacked the officer without the use of a weapon.
To avoid such a disaster, Elbel and the jail board moved to install bull rings, to which the prisoner will be fastened during booking.
A change in policy Monday made it mandatory for the bull rings to be used.


text:
Add a warm glow to the garden or patio.
String these industrial cafe lights across an outdoor space for a romantic touch. Like little stars in the night sky, they add instant ambiance to a summer soirée.
See more cottage-style decorating finds in our photo gallery.
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Art Classes in Montgomery County, PA with School Options
Research art programs in Montgomery County, PA, which currently has around nine schools offering these programs. Read overviews of the courses and get some quick facts for two Montgomery County schools to decide which program is right for you.
Essential Information
Available at both 2-year and 4-year institutions, art education offerings in Pennsylvania's Montgomery County range from single non-credit classes on specific art topics to full degree programs at the associate's, bachelor's and master's levels. Degree programs are commonly found in disciplines that include art, fine arts, graphic design and multimedia design. General degree programs in art or fine arts often feature additional concentrations, such as sculpture, animation, drawing, ceramics or art history. Art classes are generally hands-on with studio components in which students create projects. Some art programs also include opportunities to study abroad.
Arcadia University
Arcadia University, located in Glenside, gives art students opportunities to study for several semesters in Australia, England, Ireland, Italy or Scotland. Students can choose between Bachelor of Fine Arts (BFA) and Bachelor of Arts (BA) programs in art. The BFA program is available with concentrations in ceramics, photography, graphic design, printmaking, metal and jewelry, interior design and painting. Students pursuing the BA degree can choose to concentrate in art history, pre-art therapy or studio art. While the required coursework varies by degree type and concentration, it may cover painting, color, ceramics, anthropology, photography and digital imaging.
- Programs Offered: BFA in Art
BA in Art
- Undergraduate Tuition & Fees (2013-2014): $36,810*
- School Type & Setting: 4-year, private nonprofit; large suburb
Montgomery County Community College
With its main campus located in Blue Bell, Montgomery County Community College offers three 2-year art programs and has free art classes in knitting, beading, stained glass, drawing and photography. The school's Associate of Fine Arts (AFA) program includes concentration options in sculpture, animation, graphic design, drawing and illustration. Students in this program learn to use colors in artwork to promote individuality and self-expression, and graduates may transfer to 4-year art programs.
There are two associate's degree programs in digital design available with concentrations in multimedia and computer graphics. This multimedia concentration is designed for individuals with an interest in interactive and multimedia design for Internet, sales and marketing projects, and students learn about typography, page design, printing and publishing. Students interested in careers in graphic design, advertising or desktop publishing might benefit from the computer graphics concentration, with includes courses in drawing, digital artwork, design applications, page layout and graphics.
- Programs Offered: AFA in Fine Art
AAS in Digital Design-Multimedia
AAS in Digital Design-Computer Graphics
- Undergraduate Tuition & Fees (2013-2014): $4,590 (in-district), $8,640 (in-state), $12,690 (out-of-state)*
- School Type & Setting: 2-year, public; large suburb
School Comparison: At a Glance
|School Type & Setting
|Programs Offered
|Undergraduate Tuition & Fees (2013-2014)
|Arcadia University
|4-year, private nonprofit; large suburb
| BFA in Art,
BA in Art
|Montgomery County Community College
|2-year, public; large suburb
| AFA in Fine Art
AAS in Digital Design-Multimedia,
AAS in Digital Design-Computer Graphics
|$4,590 (in-district), $8,640 (in-state), $12,690 (out-of-state)*
Source: *NCES College Navigator
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Tikki Tikki TemboPaperback
Free delivery worldwide
Dispatched in 2 business days
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- Publisher: St Martin's Press
- Format: Paperback | 42 pages
- Dimensions: 220mm x 246mm x 4mm | 381g
- Publication date: 2 May 2007
- Publication City/Country: New York
- Edition statement: Reprint
- Sales rank: 1,222
Product description
"Tikki tikki tembo-no sa rembo-" "chari bari ruchi-pip peri pembo!" Three decades and more than one million copies later children still love hearing about the boy with the long name who fell down the well. Arlene Mosel and Blair Lent's classic re-creation of an ancient Chinese folktale has hooked legions of children, teachers, and parents, who return, generation after generation, to learn about the danger of having such an honorable name as Tikki tikki tembo-no sa rembo-chari bari ruchi-pip peri pembo. "Tikki Tikki Tembo" is the winner of the 1968 Boston Globe - Horn Book Award for Picture Books.
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Author information
Arlene Mosel (1921-1996) first heard the story of Tikki tikki tembo as a child. When she grew up, she shared this wonderful tale with countless children, including her own. Because so many young listeners responded enthusiastically, she decided to write her own retelling, and "Tikki Tikki Tembo" became her first book for children. The book was named an American Library Association Notable Book and won the Boston Globe-Horn Book Award. In 1997, "The New York Times" named it one of the best 50 children's books of the previous 50 years. Mosel was also the author of "The Funny Little Woman," which won the 1973 Caldecott Medal for Blair Lent's illustrations and was recognized as an Honor Book by the Hans Christian Andersen International Children's Book Awards. Mosel was an associate professor of library science at Case Western Reserve University. Born in Cleveland, Ohio, Mosel died in Indianapolis in 1996. Blair Lent began illustrating picture books in the 1960s. He received the Caldecott Medal in 1973 for "The Funny Little Woman," by Arlene Mosel, and has also been awarded three Caldecott Honors. He lives and works in Cambridge, Massachusetts.
Review quote
"Tikki tikki tembo-no sa rembo-chari bari ruchi-pip peri pembo is the full name of the firstborn son in the Chinese family of this story. As the firstborn's, his name must be spoken completely and reverently. This old folktale of what happens when the boy falls into a well and his younger brother attempts to get help is nicely retold and should make excellent read-aloud material....Bright, active, and delightfully expressive."--"School Library Journal" "On spacious, uncluttered pages the artist has extended the story with wonderfully droll ink-and-wash drawings that combine imaginative beauty with a true Chinese spirit."--"The Horn Book" "Just right for storytelling and tongue-twisting repeating, and . . . for reading aloud."--"Kirkus Reviews"


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You can now invite anyone to meet at your favorite Starbucks.
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28 year old woman | Stockton, CA, USA | Seeking men 25-30 within 75 miles
You can achieve anything you want if you put your mind to it!
What can I say? I'm a Wyoming girl transplanted to California. Not quite the same, but definitely a new experience with some new possibilities. I have spent the last few years of my life focusing on developing myself and my career. Although, I will always be working to grow as a person, I am ready to also share my life with someone else. I am shy, and quiet at first usually, but once I get comfortable around people I tend to open up a lot. I am not the bar and club type person. I am more comfortable in small crowds with those close to me. I'm not ashamed to say I enjoy staying in alone or just with a few friends doing movie or game nights. Although, I do also like going to sporting events, concerts, the lake, and just sightseeing in general. If traveling the world seeing everything as a job could pay the bills, then that might compete with my current job. I work in the healthcare field doing what I love. However, do to that, I don't always have the ideal schedule. People get sick 24 hours a day, 7 days a week. That means weekends and holidays. I'm looking for someone who understands that I can't necessary control on everything in my life. I'm still early in my career that I still have to take my turn in covering. Overall, I'm looking for someone who can just accept me for me. I am not perfect and I do not expect anyone else to be. I also would like someone I can talk to about anything and is honest. The hardest thing about not being honest is when it eventually comes out it's harder to recover from. I would like someone who has their own goals in life too. Hopefully they are somewhat similar, but I don't believe in one person carrying the other in a relationship. SO, are you the one I'm looking for?
Movies/Videos , Music and concerts , Travel/Sightseeing , Watching sports
Baseball, Bowling, Walking / Hiking
I exercise 1-2 times per week.
I have Cats, Dogs
I have 3 cats (Jackie, Chaz, and Meeko) and one dog that is a Queensland Mix who likes to chase my cats (Bella). It can get very interesting at times.
Middle of the Road
Lake Tahoe, Los Angeles, San Diego
University of Wyoming, Laramie, WY
Most types of music (more on the pop rock and country scene though), Travel channel, ID Channel, mexican food
go to baseball games, go to movies, go sightseeing, and just plain relax
I haven't read a book in awhile. My job tends to take the enjoyment out of reading for me.
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|What she is looking for
|5'4" (162cms)
|5'4" (162cms) to 6'5" (195cms)
|Body type:
|A few extra pounds
|No preference
|No preference
|No preference
|No Way
|No Way
|Social Drinker
|Never, Social Drinker
|Medical / Dental / Veterinary / Fitness
|No preference
|I'll tell you later
|No preference
|Never Married
|Never Married
|Have kids:
|Wants kids:
|No preference
|White / Caucasian
|No preference
|I'll tell you later
|No preference
|Graduate degree
|Some college


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