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AWOLNATION: Megalithic Mayhem
Based on the innovative Claymation style of AWOLNATION's "Not Your Fault" music video, Megalithic Mayhem is an action game with a twist. Choose from comic versions of all those loveable AWOLNATION bandmates: Aaron, Christopher, Hayden, David and Kenny. Each is ready for action with their own unique weapons and special attacks. Use those attacks to beat on aliens, yetis, reptilians, bomb-wielding penguins and samurai snowmen as you try to save the girl! You'll collect powerups as you pummel enemies through three extended levels: Artic, Tropical, and Space. Along the way you'll save your bandmates and unlock them for later use. Intuitive controls put you right in the action, and best of all, the game is 100% free! What are you waiting for? Download now! For more fun stuff check out: http://awolnationmusic.com/www.redbull.com/


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Differences Between Multiple Monitor Support in Mac OS X Mavericks and Mountain Lion [Video]
Posted June 17, 2013 at 6:42pm by here | 11434 views| Please help us and submit a translation by clicking
Check out this video by MrThaiBox123 that shows the differences between multiple monitor support in OS X Mountain Lion and OS X Mavericks.
This video explains how the new multiple monitor features work in the brand new mac osx 10.9 mavericks. In my case six 27 inch displays on a Apple mac pro.
Of course, the most notable difference is that you can now take an application full screen without it blanking out the rest of your monitors.
Take a look below...
[via MacRumors]
Add Comment
ASSMAN - June 18, 2013 at 7:03pm
oh STFU! White boy problems - wha wha wha trying to keep the wallpaper same. Ever live in the real world?!
Nitro Junkie - June 18, 2013 at 2:26pm
Why does it always sound like Brits are drooling and spitting all over themselves. Reminds me of daffy duck.
cunt - June 20, 2013 at 7:02pm
fun off you stupid fukin ignorant prik!!!
Nitro Junkie - June 21, 2013 at 6:36am
Learn how to spell retard!
Matt Baran - June 18, 2013 at 2:24pm
I have the Hershey squirts!
Mark Evans - June 18, 2013 at 3:08am
Thank you! Does it allow simultaneous display of the Dock on multiple monitors? How about the menu bar on multiple monitors? I have a MBP retina with 2 additional displays, using MultiMon because of the horrible limitations of MacOS 10.8 ML. I was hoping that Apple would incorporate more customization possibilities. This seems like one step forward, two steps back. :-\
Nathan Brenner - June 18, 2013 at 12:41am
Inovation expectations blunted by unusually poor attention to the needs of the multi screen user.
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Misunderstandings About Salary vs. Dividends May Lead To More Small Business Audits
By Joseph M. Donegan on September 26, 2012
Business owners whose companies are structured as S-Corporations earn several tax benefits from this label. Most notable of these benefits is that businesses are classified by the Internal Revenue Service as a flow-through entity, in which corporate income, losses, and deductions are reported on individual tax returns and assessed at individual income tax rates.
While this allows S-Corporations to avoid double taxation on corporate income, the structure may also leave more small companies open to scrutiny from the IRS if they fail to understand or abide by federal tax law relating to dividends and salaries. Owners who work for their company in an employment capacity have the option of taking profits from the business and allocating them in two ways.
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If you had to act as your parents' Power of Attorney today, would you know what to do?
Unless you have acted as a Power of Attorney before, chances are you would not know what to do (or even know what a Power of Attorney is).
This is a concise review of essential information that every person who may be named as their parents' Power of Attorney should have. If you don't know who is listed as your parents' Power of Attorney, then you should ask.
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© Elliott Stapleton Esq
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Why does this forum talk more about politics than hardware?
View Single Post
Registered User
Join Date: Jul 2004
Location: Long Island, NY
Posts: 443
Re: Why does this forum talk more about politics than hardware?
Originally Posted by
This is an nVidia fansite, and we happen to have a a forum for politics as well. Most websites have the same type of format. A lot of people are comfortable in talking about pretty much anything here...so I can't say that is a bad thing.
And as for the other sites...they have the same issue. Maybe not to the same degree, but I know that those other site have open forums where you are allowed to "express yourself".
I appreciate what your saying Disciple but, I do notice A LOT more off topic non hardware related talk here percentage wise than any other hardware related forums. I'm not saying people shouldn't express themselves but when it seems to overtake the main focus of this site I get a little turned off.
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Discreet Advances Game Development with New Technology and Top Titles at Game Developers Conference.
Game Developers Conference 2003
SAN JOSE, Calif.--(BUSINESS WIRE)--March 4, 2003
New Game Exporter Interface, DirectX 9.0 Compatibility, and Wireless
Games Lead Discreet Agenda
Discreet, a division of Autodesk, Inc. (Nasdaq:ADSK), will showcase its award-winning game development solutions at the Game Developers Conference 2003 (GDC) in San Jose, California. Discreet will present its 3ds max animation and modeling software, character studio character animation software, and gmax modification software in demonstrations and special training sessions with examples from best-selling PC, console and online titles, as well as upcoming wireless games. Leading game developers will host special sessions in the Discreet booth, sharing tips and tricks behind best-selling titles such as Tom Clancy's Splinter Cell, Rainbow Six 3: Ravenshield, and Mech Assault. Discreet partners Criterion Software and NDL are also offering specialized "how to" sessions, for Playstation2 and Xbox pipelines respectively, at the event conference. Discreet enters GDC with dozens of recent products awards including the coveted Game Developer Magazine's "Front Line Award" for excellence and innovation in tools for game development.
"Surpassing Hollywood movie box office sales for the second year in a row, it's evident that game playing continues to grow as the leading form of entertainment," said Joe Klingler, Vice President of Software Products, Discreet. "A long-time pioneer of 3D technology, Discreet is pleased to enter GDC again with exciting new announcements that inspire game developers to create sophisticated, realistic interactive games for the PC, console and wireless platforms."
This GDC, Discreet offers breakthrough programming capabilities to game software developers with the announcement of the 3ds max Game Export Interface, a new extension to 3ds max software's powerful Software Development Kit (SDK). The new Game Export software includes a set of easy-to-use C++ programming interfaces to improve the ease and increase the speed of writing game export tools for target platforms like the Xbox video game system from Microsoft, Playstation2 computer entertainment system, and Nintendo GameCube. The new API is available through Discreet's sparks developer program found at http://sparks.discreet.com.
Discreet also announces support for Microsoft's DirectX 9.0 programming interface, taking interactive graphics to a new level of realism. With DirectX 9.0 compatibility, 3ds max takes advantage of state-of-the-art shading technologies specifically from graphic card developers NVIDIA Corporation and ATI Technologies, Inc. Using 3ds max 5.1 software's unique viewport manager, game developers can directly access graphics and preview their in-game effects "live" while they build characters and game levels. Discreet's DirectX 9.0 compatibility patch for 3ds max 5.1 can be downloaded at www.discreet.com/support.
As an established leader with twelve years of game software tools expertise, Discreet is at the forefront of the emerging wireless gaming market representing an estimated 157 million wireless gamers globally(1). In the U.S. alone, wireless-game users are expected to reach 280 million by 2006 from 16 million users in 2001(2), giving game developers an additional sector to promote and sell titles. At GDC 2003, Discreet and interactive 3D technology specialist, Superscape plc (www.superscape.com), will be showcasing the latest in wireless 3D gaming software. Superscape's Swerve technology, running on 3ds max, allows companies to deliver a wide range of wireless content including 3D games, user interfaces and messaging for cell phones. The first wireless titles to launch using Swerve and 3ds max technology include Cybiko Wireless Inc.'s Stop Thief as well as THQ Wireless' MotoGP, and Astrosmash!
Game Developers Conference attendees can experience Discreet gaming solutions at Booth #1318. For more information on 3ds max 5, character studio 4, gmax software and other Discreet products, visit www.discreet.com or call 800-869-3504 or 514-393-1616.
About Discreet
Discreet empowers moving media professionals to realize the visual experience, transforming their most evocative and ambitious visions into reality. Its range of award-winning systems and software is developed for digital media creation, management and delivery--across all disciplines from visual effects and editing to animation, game development, web/interactive design, and design visualization. Discreet is based in Montreal, Quebec and is a division of Autodesk, Inc., the world's leading design and digital media creation, management, and distribution company. Product and corporate information is located on the Internet at www.discreet.com.
Discreet is a division of Autodesk, Inc. Discreet. 3ds max, character studio, gmax and sparks are either registered trademarks or trademarks of Autodesk, Inc. /Autodesk Canada Inc. in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.
(C)Copyright 2003, Autodesk, Inc. All rights reserved.
(1)Source: Data Monitor - Asia-Pacific Mobile Gaming report, July 2002
(2)Source: Vancouver Business Journal: ARC Group Wireless Analysis Research and Consulting, September 2002
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text: Be careful with that digital camera... [Archive] - Glock Talk Glock Talk > Leisure > The Lighter Side > Be careful with that digital camera... PDA View Full Version : Be careful with that digital camera... doubletap104-04-2003, 18:28Okay, fixed the problem. Fourth post down. Dennis in MA04-04-2003, 20:56Be so careful that the pic doesn't show up. LOL python134004-04-2003, 21:11Thanks for the warning. ;b doubletap104-04-2003, 23:05Okay, I'll try it again (weird file format). BrassInPocket04-05-2003, 04:20Just one word: Why?? python134004-05-2003, 12:38LOL fastvfr04-05-2003, 13:20Gawd.... Good thing that wasn't teakettle wasn't shinier or closer...we'd all be blind now!! ;P ;P ;P ;P ;m doubletap104-05-2003, 14:20Originally posted by BrassInPocket Just one word: Why?? It was laundry day; I had nothing clean.;a vBulletin® v3.8.7, Copyright ©2000-2015, vBulletin Solutions, Inc.


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Anyone else remember the uproar when they talked of replacing it with a Toy Story show?
It's not a bad show, but it has run its time. It's really sad they are not utilize the wonderful space they have. It was built for shows on a much bigger scale than a simple show such as Aladdin. I wouldn't even mind a small show on the weekend similar to 'Step's in Time' or something while they work on a new show. It is a pain trying to get everything to come together right during the production of a show but I'd like to think they could do something wonderful there. I like at least one good show at one of these parks in the day time.
Little and broken, but still good.
I saw Aladdin for the first time last week, because I just figured it wouldn't be something I would enjoy. I loved it! Also, there was a very large crowd, the theater was nearly full. If it's still drawing that much of a crowd, it must not be getting old to most of the visitors... I hold an AP, and certain attractions don't appeal to me, but we have to remember that a lot of people are there very infrequently.
That being said, I saw the Muppets attraction for the first time last month, and there were maybe thirty people in that entire theater.
For AP's I'm sure its tiring, but for the guests that come to the parks maybe once every year or every three years, I'm sure it still has its wow factor.
Jeff Wayne
wasn't it the original concept for the theater to have a new show every 2-3 years?
is there space available to store stage sets so they could have maybe two or three shows and rotate them every few years?
its gotten stale for me now.
It's been a while since I've seen that show but I still remember the first time I saw it. I laughed so hard.
This reminds me I should go catch it again. However, if they did replace it with something new I wouldn't complain. It may have run its course but is great nonetheless.
I never cared for the show so any replacement won't bother me, but I rarely go to shows (I've only seen Aladdin once).
Check out my Disney inspired creations.
I think they should bring Finding Nemo the musical to DCA. I saw it at Disney's Animal Kingdom and it was great. It ties into the whole Pixar theme that DCA has going. It's already an existing show.... So not much work has to go into it.
Do you actually know if it's still going to be running? I'm headed to Disneyland next month and the show isn't on the schedule all month. I'm pretty bummed because we intended on seeing it the past 3 years and just forgot or went to the park when it wasn't playing. I'm going to be even more bummed if they're taking it away for the holidays this year.
Has anyone stopped to consider that perhaps the reason for the extended play of the show would be to coincide with the potential of the phase 2 expansion of the entire Hollywoodland area?
I disagree that they should get rid of this show. You can't compare this to a 3D show as this is all live actors with some improv. Just because you don't enjoy it doesn't mean it should go away. The theater is quite full every time I've seen it regardless of the day or season. Not all guests at DLR are AP's and may visit the park once a decade. I don't care for World of Color, but in no way do I think it should go away. It's not like it's a Stitch's Great Escape or Rocket Rods where it's boring or breaking all the time. It's not a broken show. That's like saying that Fantasmic! is broken because Floatsam and Jetsam are gone. Sure, the carpet ride is iconic and is huge for this show, but the show is still great. Yes, it's awkward when the cloud effects overwhelm the stage, but it's not like the show is ruined without the flying carpet. Total over-reaction.
And on another note, I love Pixar films more than I love Disney films, but I don't think that adding Nemo would be a good thing for DLR. There already is a scarcity of the Disney Renaissance films represented in DLR.


text:
Prospect Park steps into the future with DIY urbanism
By Jesse Marx
Cable's plot to destroy the internet
By Chris Parker
Signature business: Behind the lucrative autograph industry
By Jake Rossen
How Patrick Wall became the Catholic church's worst...
By Jesse Marx
By Michelle LeBow
The quest to close the achievement gap in north Minneapolis
By Alleen Brown
50 things to do in the Twin Cities before you die
By Maggie LaMaack
By CP Staff
There is no Taco Bell in the Elliot Park neighborhood. (By my calculations, the nearest MexiMelt-slinging joint you'll encounter is across the river in Northeast, someplace on Stinson). A more pleasant representation of some actual local sights, however, can be found below that billboard on a picture set farther in from the street, covering the wall of the Mono Trade Companies building. The painting depicts one of the distinctive old brownstones that survive in this marooned neighborhood between the freeway, the river, and downtown proper. There's a rendering of the Band Box--the hamburger joint that refuses to go away. Even that gruesome sports balloon they call the Metrodome seems of a piece, even at peace, with its surroundings in this mural. The paint has begun to fade, though, so that the sky is at least three distinct shades of blue, and only vestigial splotches of red remain within the black borders of the lettering that reads "Welcome to Elliot Park."
Ta-coumba Aiken recalls painting that mural in 1985. He also recalls the cars careening frantically down Park--traffic he can now hear through my phone. One such car veered into the parking lot where Aiken was painting on this corner, and subsequently smashed into a parked Cadillac. The owner emerged from the building, spluttering obscenities and creating a heated ruckus that distracted Aiken from his task for a little while. That's the kind of unexpected experience that awaits the artist when he emerges from his studio and prepares to create art on the street.
Along with Marilyn Lindstrom and Seitu Jones, Aiken was one of the young painters who began reconfiguring the visual landscape of the Twin Cities in the early Seventies. At that time, public art was a rare commodity in these parts. A gentleman named Alvin Carter, who later relocated to Louisiana, had been working a bit in public art, but there were still plenty of blank walls to be covered throughout Minneapolis and St. Paul. Nonetheless, it took some convincing to make the case for large, painted public art among uninterested funders. Undeterred, a collection of young artists dubbed themselves the WPA, just like the New Deal program that had put artists to work across the country a half century earlier. Except that this WPA had no government cash behind it, and stood for "Wall Painting Artists."
Still, the artists did not take their idealistic, left-leaning acronym in vain. In the late Sixties, radical notions of public art were being explored in cities like Chicago, where pieces were formed in the crucible of community protest. It was there that a young Marilyn Lindstrom saw murals proudly blaring such slogans as "Break the Grip of the Absentee Landlord," and became convinced, as she puts it, that "art could be an integral part of people's lives."
Public art in Minneapolis has rarely been so fiery and antagonistic. Instead, many mural artists have put their political and social ethos into practice by fostering a community process to design and paint the works. "When the mural movement began in Minnesota, the artists were starting this on their own," writes public-art enthusiast Moira F. Harris, whose 1987 book Museum of the Streets remains an invaluable guide to public art in the Twin Cities. "Since then, artists have been increasingly working with the community to see that it was something people understood and wanted there."
Such collaboration was often necessary to acquire funding and wall space. "I would venture to guess that the NRP process has been the largest single impetus for community involvement in determining changes to the aesthetic environment," says Tom Borrup, director of Intermedia Arts. (Borrup's organization serves as a visible supporter of muralists: Its building is adorned with an ever-changing array of temporary murals.)
While the muralists of the Seventies reflected the integrationist spirit of their day--depicting neighborhoods of different races coming together--many of today's artists reflect their distinct identities in less universal terms. "Right now, the most exciting development in the mural world is the influx of Mexican and Latino artists in the Twin Cities," Borrup says. "Probably half of the murals that have gone up in the past five years in Minneapolis have either gone up in the Latino neighborhoods or were done by some of those artists." And indeed, muralists such as Gustavo Lira and Victor Yepez have transformed the look of south Minneapolis, creating pieces on bakeries and restaurants.
The other major aesthetic transformation has been the rise of graffiti, which began filtering in from New York in the Eighties, arrived in force in the early Nineties, and came to full flower as a local artistic movement some half-dozen years later. The premier organization creating legal graffiti has been Juxtaposition Arts. Founded by artistic directors Roger Cummings and the single-named Peyton, the group began in 1995, offering workshops for Minneapolis youth. Each summer, they lead students in adding a full-size mural to the city's landscape. When most people think of graffiti, they don't picture the elaborate artwork designed by Juxtaposition and their like--or even of the no-less-skilled muralists working outside the law wherever abandoned trains and other isolated flat surfaces can be found--but of the squiggles of spray paint known as tags.
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text:
Love how I'm doing, long way from grooving
from ScHoolboy Q – Break tHe Bank Lyrics on Genius
Although Schoolboy Q loves rap and is very talented, he knows that the time for "grooving" or getting comfortable is not now. Kendrick Lamar, co-member of Black Hippy, has been causing a ruckus in the rap scene & he feels he can make a shake, too, even stating earlier in the song that he is going for K. Dot's throne!
Also, by "grooving", he's actually referring to a Hoover Crip phrase. Neighborhoods "Roll", Gangsters "Move", and Hoovers "Groove"
To help improve the quality of the lyrics, visit ScHoolboy Q – Break tHe Bank Lyrics and leave a suggestion at the bottom of the page


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viacom inc-class b
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Now I know that for any rumors to be taken seriously on here.. we need proof.. I'm sorry, I have no physical proof but I fully trust my sources and for their sake I won't mention who they are, but I would bet money on it.
Btw only reason why I'm labeling this as a rumor is because I have no proof and someone would have eventually demanded it be labled a rumor... to be its news, great news
****spoiler for those of u that want to be surprised****
Anywho.... so this year is haunted mansion holidays 13th year, and I am told that they are upgradeing some effects and scenes this year.
Gone will be the big ugly jack face in the stretching room and in comes a more dramatic and annimated show scene, from what I'm told, it will br jacks sleigh crashed through the window and jack hanging on a rope with the normal happy holidays greeting.
Also talk of having zero throughout the house.
New gingerbread house of course
That's the most they were able to tell me.. oh and a special surprise when classic haunted mansion comes back next year.
Like I said, I have no proof but I'm assuming when d23 comes it may be announced. I fully trust my sources