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What was your first game you ever played? Mine was Super Mario Land on Gameboy when I was 3 years old.
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Solitaire. Dad got a windows laptop from work in probably 1991 or 1992 so I would have been 3 or 4. I remember watching him play it and then him letting me play. It was the first time I was allowed to stay up past my bed time, which was 8.
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Duck Hunt, I think.
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Mario Bros and Duck Hunt combo.
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My parent's pong machine. Though I might have dug that out of storage sometime after the woody Atari 2600. The first game I played on which was Combat. I do know my first RPG was Adventure. If you can call Adventure an RPG. First NES game was definitely Super Mario Bros. First Sega Master System game was Alexx Kidd. First Genesis game was Space Harrier II. First Super Nintendo game was Super Mario World. First PS1 game was Final Fantasy VII.
Nothing's been quite as memorable since, though I do know the first PS2 game I played after I actually owned the system was Ratchet & Clank: Deadlocked, and I didn't do much gaming at all between the late nineties and the mid 00s since I was busy being cool and poor, making music and being in a band or three.
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I think it was some Kool-Aid Man game on the atari.
Help me out guys. The first game in my memory comes at 3 years old but it is blurry as hell.
The first game I ever played was on an Atari console, I would assume the 2600. I used a one button joystick, I remember that fully. Big red button.
It was a sidescrolling(?) car game where you drove to the right, and would have to squeeze your car through little tunnels and in between walls. I remember it in black-and-white, or at least a rather monochrome color scheme.
Anyone know this game? I'd get a kick out of unraveling this 24 year old mystery.
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combat for the Atari 2600. I think it was included with the system.
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when i was like 3 or so i was hospitalized with some hardcore respiratory disease, i had to live in a bubble for a couple weeks and then spent awhile more recovering at the hospital.
But the childrens room had this atari machine with donkey kong on it and i hogged the FUCK out of it.
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A game on the original playstation called Pepsiman.
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Does the Merlin count? It guess nostalgia is super expensive: http://www.amazon.com/1978-Parker-Brothers-Merlin-Handheld/dp/B002YZ8RFE
If not, then Double Dragon in the Peter Piper arcade.
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Lemmings, maybe?
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I have a really hard time being sure what the "first" game I ever played was, but it was probably either Parsec or Hunt the Wumpus for the TI-99/4A.
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Defender II on the Atari.
Super Mario Bros was a very close second.
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Sonic 2 on the Mega Drive.
Man. Something on the Commodore 64. The first games I really remember playing were Barbarian and Winter Games. I remember thinking Barbarian was really cool looking, and I don't think my parents understood that it involved beheadings and such. Winter Games I was really good at a few of the events (bobsled, Biathalon) but could never do some of the other events (figure skating) in the game. I was about 4 at the time.
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Not Now Said the Cow back in the mid 90s. It was an edutainment game that was a retelling of the Little Red Hen story with a hip-hoppin' crow trying to make a bowl of popcorn.
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I don't remember the exact game. What I do remember though is my parents got me an Atari 2600 and a stack of games from a yard sale when I was a wee lad. Some of the games I remember from the stack were Adventure, Pitfall, Barnstorming, Fishing Derby, and Pole Position.
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"Peekaboo" or "got your nose" with my mom. Woman was a master at those games.
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Ecco The Dolphin.
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It was either Donkey Kong on the ColecoVision or Berserk on the Vectrex. Man, I loved the Vectrex.
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I started with one of the best, Super Mario World. Parents bought me a nes for a birthday and that was all i played for a long time.
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Donkey Kong 64. First and hardest video game I've ever played. I was about six years old when I first played it and that was around 2000. Still never beaten it though.
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It was probably Duck Hunt but I'm not 100% sure. I know the first one that I owned was Pokemon Red for the Gameboy (I had a Gameboy pocket).
Mine was Head Over Heels on the Amstrad CPC 6128. Loved it, many hours of fun for a 8 year old.
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Either Donkey Kong Country or Super Metroid. Cant remember which one.
"Peekaboo" or "got your nose" with my mom. Woman was a master at those games.
At least you played it with your mom. My uncle from Calgary still has my nose.
I really can't think what the first video game I ever played was.
The first game I remember properly was Duck Hunt on the NES, but I have earlier memories of messing around with an Amstrad computer that ran games from cassettes.. I don't remember any details of the games, just that they took absolutely forever to load up.


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Legendary investor Warren Buffett advises to be fearful when others are greedy, and be greedy when others are fearful. One way we can try to measure the level of fear in a given stock is through a technical analysis indicator called the Relative Strength Index, or RSI, which measures momentum on a scale of zero to 100. A stock is considered to be oversold if the RSI reading falls below 30.
In trading on Monday, shares of CBRE Group Inc (CBG) entered into oversold territory, hitting an RSI reading of 27.4, after changing hands as low as $20.59 per share. By comparison, the current RSI reading of the S&P 500 ETF (SPY) is 34.9. A bullish investor could look at CBG's 27.4 RSI reading today as a sign that the recent heavy selling is in the process of exhausting itself, and begin to look for entry point opportunities on the buy side. The chart below shows the one year performance of CBG shares:
Find out what 9 other oversold stocks you need to know about »
Looking at the chart above, CBG's low point in its 52 week range is $14.97 per share, with $25.69 as the 52 week high point — that compares with a last trade of $20.88.
According to the ETF Finder at ETF Channel, CBG makes up 1.66% of the Top Guru Holdings Index ETF (GURU) which is trading lower by about 2.7% on the day Monday.

subset: commoncrawl


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This was bought as a gift. I own another. Everyone who sees it always comments how beautiful it is. I love it!
I fell in-love with the young buddha on-line. I must say he is more beautiful in person! He has detail and a young soft face and will look beautiful on my writing desk in my office.


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The key difference between reporting regular staff labor and contract labor, as part of the Medicare wage mix, according to Julia DiFrancesco, is that "Dollars are typically easy to determine from the general ledger or accounts payable systems. Hours are more difficult unless the hospital has some type of automated system where contracted personnel hours can be tracked. For most clinical contracted labor, the hours are typically evidenced on the invoice. However, if the hospital does not have an automated system, the hours from the invoices must be summarized manually."
DiFrancesco is a principal in the Health Sciences Advisory Services (HSAS) Business Unit at Ernst & Young. She explains that the practice specializes in Medicare reimbursement, complete revenue cycle analysis, managed care reviews, finance, and operational efficiency with a national team of about 50 people that are specifically trained to provide wage index services to clients. Those services range from high-level reviews of wage data to detailed audits and/or preparation of the submitted wage data. DiFrancesco specializes in Medicare reimbursement and is currently the national leader for the firm's Medicare wage index services.
She adds that historically, only contract labor that was directly related to hands-on patient care could be reported for wage index purposes. More recently, the Center for Medicare and Medicaid Services (CMS) has instructed that non-patient related contract labor reported in the Administrative & General (A&G), Dietary and Housekeeping cost centers should also be included in the wage data as well.
The key is the ability to determine dollars and hours. For most clinical contracted labor, the hours are typically spelled on the invoice," according to DiFrancesco. "If the hospital does not have an automated system, the hours from the invoices must be summarized manually. For the A&G, Dietary, and Housekeeping contracted labor, most commonly, there will not be hours on the invoice. In this case, the hospital will need to go back to the vendor and request the actual hours to match the invoiced dollars paid.
"The hospital also will need to determine and eliminate any out-of-pocket expenses, such as travel, supplies, equipment, etc. from the total dollar amount claimed. A sample of the types of non-patient related contract labor that can now be included are any consulting expenses, legal fees, tax preparation fees, financial statement audit fees, etc," adds Dan Silver, Vice President at R-C Healthcare Management Services, Inc., in Phoenix, AZ. Silver conducts wage index reviews for hospitals--validating their S-3s as filed in order to optimize the final result. The firm conducts what it calls intensive internal audits of the cost report-the sections that specifically pertain to contract labor--wage index prior to the outside audit by the Medicare Fiscal Intermediaries (FIs).
By 2011, these "intermediaries" will be replaced by Medicare Administrative Contractors (MACs). CMS plans to award 19 MAC contracts with 15 of these contracts to insurers that will cover the majority of hospital (Part A) and physician (Part B) services. However, currently, each intermediary and carrier has jurisdiction to create their own independent coverage policies in cases where a national coverage decision does not exist. The level of evidence required for a positive coverage decision varies by insurer.
Silver adds that providers typically pay for contract labor as invoices are submitted -vendors typically submit invoices weekly, biweekly, or monthly and may or may not detail worked hours as the unit of service. "This is in contrast to documenting internal payroll which is paid to employees by the hour and documented through standard management reporting. Another problem is that some vendors don't use standard invoices. They may include precisely those non non-labor expenses, travel, legal [or court fees] that are sure to be disallowed and have to be removed prior to submission."
DiFrancesco and Silver agree that one of the key reasons for making sure contract labor is recorded accurately and reported scrupulously is because much is left up the FI and often in cases where there is any kind of question about the viability of the labor, the entire contract amount is disallowed. According to DiFrancesco, "generally speaking, nothing should be estimated. Dollars and hours must be supported by actual invoices or other legitimate source documentation. However, in some cases, I have seen FI's accepting estimates if there is a logical and supportable method to the estimation." She says unfortunately, however, FIs also often do disallow the entire contract amount if they question a small part of it.
Silver adds that a key problem with the system is that there is "not a lot of consistency in the process. Much of it has to do with policy and interpretation. FIs have a lot of discretion and authority to determine what is adequate. Much of what they do is discretionary." He notes that providers can arm themselves for the vagrancies by submitting what is reasonable and cost-effective to challenge it. "If the documentation has not already been sent to a storage warehouse, for example, assess what's involved in retrieving it. If reimbursement in the situation justifies the expense and effort of retrieval, it's best to undertake it."
DiFrancesco and Silver offer strategies providers can employ in advance to assure that their Medicare contract reports will be not be challenged or disallowed by the FI. Silver recommends:
DiFrancesco recommends a few additional actions:
If good intentions go astray, Silver reminds providers that each situation will be decided on a case-by-case basis. Hospital and other providers who feel the FIs have been too stringent in their assessment of the contract labor's viability can appeal to the Provider Reimbursement Review Board (PRRB), an Administrative tribunal appointed by Congress to adjudicate disputes related to provider Medicare issues. It is an independent panel to which a certified Medicare service provider may appeal if it is dissatisfied with a final determination of its fiscal intermediary or the agency's FI. A hearing before the PRRB is widely considered the court of last resort as a decision of the Board may be only be affirmed, modified, reversed or vacated and remanded by the CMS Administrator.
He also reminds hospitals that both the FIs and the PRRB are simply conducting 'a sampling.' "If the company believes there is benefit in going through the effort of challenging an FI's decision with the PRRB -at the very least it's prudent to have a handful of invoices on file for each vendor."
Silver also notes that it's worthwhile to make the effort to document contract labor better from the beginning. "At the very least document it by vendor and by department, work with an auditor to make sure that you're providing what it will take to shepherd the claim throughout the reimbursement process."
The "Medicare Provider Reimbursement Manual," part II, section 3605.2, states that if a hospital cannot accurately determine the number of hours associated with contract labor services, it must exclude all of the contract labor salaries and hours from its wages. Furthermore, the section specifies that contracted services at a hospital include amounts paid for services furnished under contract for direct patient care and do not include costs for equipment, supplies, travel expenses, and other miscellaneous or overhead items.
See the full explanation athttp://www.oig.hhs.gov/oas/reports/region1/10800518.pdf
More on reporting Medicare contract labor...
Publication Date: Wednesday, January 07, 2009
Gordon Mountford, executive vice president, Huron Healthcare, discusses business imperatives for undertaking transformative change.
Gordon Mountford, executive vice president, Huron Healthcare, discusses business imperatives for undertaking transformative change.
Tom O'Neill, CEO of Xtend Healthcare Advanced Revenue Solutions, discusses key areas where organizations risk revenue leakage and ways they can use outsourcing to better protect cash flow and support accurate payment.
Tom O'Neill, CEO of Xtend Healthcare Advanced Revenue Solutions, discusses key areas where organizations risk revenue leakage and ways they can use outsourcing to better protect cash flow and support accurate payment.
Victoria Terekhova, senior strategist for Enterprise Healthcare at KeyBank, discusses key challenges when developing long-term strategy in a rapidly changing industry, and the role the right banking partner can play in helping healthcare providers navigate the opportunities before them.
Victoria Terekhova, senior strategist for Enterprise Healthcare at KeyBank, discusses key challenges when developing long-term strategy in a rapidly changing industry, and the role the right banking partner can play in helping healthcare providers navigate the opportunities before them.
Tom Myers, chief strategy officer, The SSI Group, discusses the shifting payment environment and how it affects providers' patient access and claims management processes.
Jeff Chester, senior vice president and chief revenue officer at Availity, shares his thoughts on "Revenue Cycle 2.0" and how to best meet its challenges.
Mitch Morris, vice chair and global leader, healthcare, Deloitte, and Michael O'Rourke, senior vice president and chief information officer, Catholic Health Initiatives (CHI), share perspectives on the need for transformational IT in health care today.
Brian Kueppers, founder and CEO, Apex, discusses the importance of a robust patient payment strategy in boosting organization revenue and enhancing patient satisfaction.
Brian Grazzini, CFO, HealthPort, describes the importance of efficient and compliant information exchange and audit management in helping HIM staff spend less time on paperwork and more on mission-critical projects.
Cindy Matthews, executive vice president, Community Hospital Corporation, discusses how rural and community hospitals can use collaborative partnering to position for success through tough market conditions.
Rick Heise, senior vice president, revenue cycle, at Cerner Corporation, discusses the importance of integrating clinical and financial data to excel in health care's changing payment environment.
Russ Graney, founder and CEO for Aidin, and John Laursen, head of business development for Aidin, share insights on how to improve care transitions between acute and post-acute care settings and incentivize high-quality patient outcomes.
Scott Elston, strategic accounts manager, GE Healthcare Services, describes how substantial cost reduction in health care requires rethinking business strategy and asset use.
Robert Williams, MD, director, Deloitte Consulting LLP, and Arielle Freiberger, product strategist, ConvergeHEALTH by Deloitte, explain how sophisticated retrospective, real-time, and predictive data analytics can inform decision making to reduce costs and improve care.
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Jake Steel and Ridge Michaels have the all-American look of a couple of party boys ready to fuck at any minute -- and they are! From the moment Jake invites us into his bedroom where we meet Ridge, they dive into each other with a wet, slippery make-out session. As they kiss, Ridge and Jake periodically shooting us enticing glances. The boys soon strip, and it doesn't take Ridge long to yank out Jake's cock from his jeans. As Jake relaxes on his back, Ridge sucks on his dick, slurping up all 7 inches while looking into the camera. Jake certainly isn't complaining: "Fuck, it feels good," he tells us as he gasps each time Ridge swallows him. Ridge does such a good job that Jake quickly returns the favor -- Ridge rolls over while Jake chokes on his 8.5 inches of man meat! But soon Jake feels the bottoming urge, and Ridge is more than happy to be his top. As Ridge puts a condom on, Jake looks at us and says, "are you going to watch that big dick in my ass?" That's exactly what we're going
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Event: Street Science: How does 3D work?
National Waterfront Museum
19 & 20 January 2013 , 12pm & 2.30pm
Learn about the basics of how 3D works and make a simple Stereoscope toy to take home.
Stereoscopes were popular in Victorian times and work with two offset images that are combined in the brain to give the perception of 3D depth.
Suitable for age 7-12
Street Science - the cool side of science, with a different theme each month


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German railways to use mini drones to stop graffiti
Published on May 28, 2013 6:20 AM
BERLIN (AFP) - Germany's railway operator plans to deploy mini drones to catch vandals who deface its trains with graffiti, with the aerial vehicles shooting thermal images of its train depots at night.
Deutsche Bahn plans to soon start testing the vehicles which have four helicopter-style rotors and can shoot high-resolution pictures.
"We are going to use this technology in problem areas, where taggers are most active," a spokesman who asked not to be named told AFP.
A "pilot" remotely steers the vehicles at heights of up to 150m and speeds of up to 54kmh. An operator evaluates the images, which the company plans to use as evidence.
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Results 1 to 30 of 159
Thread: This might burn your eyes.
November 19th, 2009 #1
This might burn your eyes.
Any form of critiques are welcome, even one's in morse code
Thanks for viewing my 'sketchbook'
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Last edited by Izene; January 19th, 2015 at 01:22 PM.
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The Following User Says Thank You to Izene For This Useful Post:
December 9th, 2011 #2
Why hello thar! Glad to see you on this side too now!
The Following User Says Thank You to kidult For This Useful Post:
December 9th, 2011 #3
All the work is so awesome, but I especially love the last one
The Following User Says Thank You to ColeBot612 For This Useful Post:
December 9th, 2011 #4
kidult Yay!A familiar face!! Haha, I'm making my mission to get really active on the internet this holiday
ColeBot612 Thanks man
December 11th, 2011 #5
Heres a horrible screen cap of public enemy
December 11th, 2011 #6
December 11th, 2011 #7
Sweet Padme paint =) Keep practicing and it wouldn't hurt to practice a bit out of the Loomis head and hands book, but keep drawing and having fun! =) Cheers bro =)
December 12th, 2011 #8
Hi matey
Thanks for the SB visit and I thought I would return the favour, Its all good mate, there are some really nice things going on.
Like kungfoowiz said though you need to watch the anatomy a bit more, but its nothing a few hundred more sketches wont fix.
Its not radically off dont get me wrong but take the warrior and dragon image for example the run is off, look at a good reference of a man running and you will see he is forward more and running from the hips, your guy is using his shoulders and he is off balance. Of course that could just be because a bloody great dragon is about to turn him into charcoal but I suspect the former.
Thats what folks keep telling me too, and in my case they are dead right.
all the best and thanks for posting.
A great kind hearted lumbering bullock
http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
The Following User Says Thank You to Lightship69 For This Useful Post:
December 12th, 2011 #9
this sketchbook is looking good so far!
The Following User Says Thank You to ezekrialase For This Useful Post:
December 13th, 2011 #10
yep, agreeing with ezekrialase ! and keep those studies uuuuuuup
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December 13th, 2011 #11
Kungfoowiz Thanks "Loomis Book" Yes, sir!
Lightship69 Thank you, just looking at awesome sketchbooks
Ah, true true, guess I didnt think of that when I was making it but thanks alot for pointing it our Haha,really gotta practice my anatomy D:
ezekrialase Thank you
Sebastian Gromann Thanks!Will try my best.
Ok,honestly I have no idea what I did or is doing here....its not anatomy study I know that for sure...think I just wasted an hour of my life...hahahaha
December 13th, 2011 #12
Here are some stuff that appears to be more screencaps, lalala I suck
December 14th, 2011 #13
Skull study of screencaps, Community
December 14th, 2011 #14
good start. study a bit, do a concept. study some more, do another concept. i like how youve composed yourself so far. keep up that routine and you'll be laughing. then when it comes to a concept your not sure of or struggling you can just study that. and youll progress nicely. keep at it!!
"Don't Stop 'Til You Get Enough" - Michael Jackson
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December 15th, 2011 #15
Transformers!!Anatomicallyincorrectskull in diguise!! ♪♫
December 16th, 2011 #16
Great stuff!
I really enjoyed the paintings on the first post. Specially the illustration of the guy fighting the dragon. It has a really good use of color and values.
I like the screencaps in post number 12. lol they don't suck, you just need to work on them further.
Keep up the good work!
December 16th, 2011 #17Registered User
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i like your studies drawing the skulls over faces, that's a good idea to get a really good feeling of how the skull looks/turns/etc. How long did you spend on those?
The best advice I've gotten on face anatomy is just draw them again and again and again...your stuff so far looks sweet, i like a lot in the first post and your thumbnail/screencap sketches!
"the world is full of magic things, patiently waiting for our senses to grow sharper." - w.b. yeats
sketchbook. comments/advice appreciated (:
The Following User Says Thank You to neonndreams For This Useful Post:
December 17th, 2011 #18
I've been learning about the the skull as well recently and I think its worth the effort, so keep it up!
for my own study I have an www.anatomytools.com skull model and have been drawing along with these videos on http://www.zbrushworkshops.com/anatomy-of-the-face(you can watch the first four videos for free)
the obit of the eye is quite a bit larger in general than you have drawn it.
and there is a fair amount of tissue that sits in front of the jaw.
Get you mirror out now, you can generally feel and see on your own skull the various bones of the skull
Princes of the Universe
The Following 2 Users Say Thank You to adamsimons For This Useful Post:
December 18th, 2011 #19
Voodoo_Mama Thanks thanks!
neonndreams Thanks Umm..Sorry but I don't know how long it took, I don't keep track of time when I draw, I just get lost in the moment Haha, sorry
adamsimons Thanks!Those mini skulls looks so cute but creepy at the same time D: I really need to get me one of those for christmas
Awesome thanks! Did another study with the mirror like you said
December 18th, 2011 #20
I just had 6 and I'll never go back (never go back) to the days of not having 6 ♪♫
December 18th, 2011 #21
Good work with those skull studies! Practicing drawing bones/anatomy studies over photos like you've been doing is a good idea, it will help you understand the surface landmarks. Good luck!
The Following User Says Thank You to Lightpunk For This Useful Post:
December 20th, 2011 #22
Yeah really good excercise with those skulls, i mi9ght pick that up aswell.
You've great potential buddy, oh and thanks for visiting my sketchbook.
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December 20th, 2011 #23
Nice studies there, and a neat idea with the screencap skulls.
Facial muscles still confuse me, but it looks like you're getting the hang of them just nicely, good on you. Keep going.
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December 20th, 2011 #24
Lightpunk Thanks!I hope it actually helps
Icecold Thank you Just visiting awesome sketchbooks
BlightedArt Thanks!Haha facial muscles has so much complex stuff in it that it should be illegal! D:
December 20th, 2011 #25
Great colors on those last studies.
I still think you should push them a bit more. The colors are very good but they would look better if you spent more time on the rendering part
December 21st, 2011 #26
Nice scene studies =) Keep practicing man =) Merry Christmas =)
December 22nd, 2011 #27
Voodoo_Mama : Thanks! I did them without zooming so it was kinda hard to detail em,yes I know...excuses excuses :| But yes ma'am!I'll work further on it!
Kungfoowiz: Thanks! And Merry Christmas to you too
Here is my entry for the CHoW of this week, but I am certain I'm not going to finish it, since I'm packing up to move this week . But really want to work more on it, since I think it looks wierd :3
So here ya go! Happy Christmas folks!
December 23rd, 2011 #28
Merry Christmas! Thanks for the comment man. I like the enviro studies you did! I think the chow guy's pose would make more sense if you made it clearer he was looking at the map, he's sorta just gazing. Good luck with the move!
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The key to getting better at anything is to do it a lot.
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December 24th, 2011 #29
Vertical : Hey!Thanks! Haha, no no, I'm trying to make him lost, so he looked at the map and looked up to see where the hell he is. Haha sorry if you couldnt see that
And Merry Christmas to you too
December 24th, 2011 #30
I'm liking the little color/landscape studies!
And keep on with the anatomy studies, looking good so far!
You've probably heard this many times, but posemaniacs.com is a great site for anatomy studies. C:
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