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Best Buy Coupons & Promo Codes
Shopping at Best Buy? Here's how to get Best Buy coupons
Best Buy coupons are nearly impossible to find because they aren't issued frequently. The best coupon we've seen in recent years is one for "20% off Small Appliances" that was a printable coupon that you can bring in-store. Otherwise, we've see rare Best Buy promo codes for specific products or bundled offers.
How to get the best deals without a Best Buy coupon
While finding a Best Buy coupon code may be tricky, where you can save a lot of money is by looking for deals at Best Buy. Save big on electronics and home appliances. Best Buy has even negotiated bundle offers or discounts that no other retailer can offer. For example, during Black Friday 2015, Best Buy offered the iPad Air for $100 less than any other retailer. Additionally, you can often find gaming systems like Xbox bundled with your favorite games. One of the most popular products to purchase at Best Buy are HDTV – often, you'll save $300 or more.
Best Buy Price Match Policy (and others secret tips to save)Best Buy will match the price match all local competitors and the following online stores: Amazon, BHphotovideo.com, Crutchfield, Dell, HP, Newegg, and TigerDirect. Obviously if you find a lower price online or in-store at Best Buy, you can ask to price-match. Be sure to double check as their policy only cover identical items and only one price-match per identical item, per customer (for those trying to score more on Black Friday). The best way to check if your item is identical is to look at for the SKU number. Smart shoppers will visit Best Buy's refurbished section both in-store and online to save.
Get rewarded with the Best Buy Credit CardWhat many shoppers don't realize is that Best Buy offers a great rewards program if you sign up for the Best Buy credit card where you can earn points on purchases. For every purchase made with the Best Buy credit card, shoppers can either get 5% back in rewards or financing. We prefer points because for every 250 points, shoppers will earn a $5 reward certificate (gift card) for Best Buy. Best of all, cardholders special invitations to shop sales in advance. There's a great sign-up bonus happening now: get 10 % back on your first purchase. Additionally, you can join their Gamers Club for free. Through Gamers Club, you can get exclusive offers, previews and early access to events, and earn 2x points on all video game purchases.
About Best Buy
Did you know that Best Buy was founded In 1966 by Richard M. Schulze and was originally called "Sound of Music". Today, Best Buy is a 42 billion dollar business with locations all over the world. Best Buy is known for their wide-range of electronics though it also sells home appliances and all kinds of digital entertainment. It's a one-stop shop for you home and office – from mobile phones to audio video cables, laptops, and televisions. Thanks to Geek Squad, if your electronics break, you can find the right people to help you fix it. There's many warranty plans that you can purchase – handy if you plan to purchase something pricey.
Up $250 Gift Card Free w/ Select Smartphones
Terms and conditions apply. In-store only.
College Student Coupon Codes - Up to 20% Off
Save $50 on MacBooks or iMacs, $100 off select Surface Pro 3, 15% off 2+ personal care items, and more! Sign up with your .edu email to have coupon codes e-mailed to you.
Up to $30 Off 3+ Accessories
Save $5 off $60, $10 off $75, $15 off $100, and $30 off $150. Buy more extras, and save more! Choose from hundreds of cell phone accessories, tablet accessories, headphones, speakers and other accessories.
Great Deals on Tech - Up to 70% Off
Save on TVs, Apple, smartphones, games, tablets, and more. Best Buy promo page; deals and discounts change frequently. No coupons needed!
Up to 25% Off Select HDTVs & Free Shipping
Get deals on TVs from Samsung, Sony, LG, and more!
Up to 28% Off HP Printers
Deal of the Day - Up to 81% Off
Save on a new deal every day! Discount will vary.
Free Shipping on $35+
Exclusions Apply.
Check Out this Week's Specials on Laptops & Packages
Plus, free shipping!
Tablet Deals - Check Out On Sale & Tablets w/ Special Offers
Deals change regularly. Check back often to see if the tablet you want is on sale!
Up to 40% Off Select Home Theater Audio
Plus, free shipping.
Cameras & Camcorders Featured Offers - Up to $200 Off
Huge savings, no promo code needed. Click through to see offers.
Up to 35% Off Select DVD and Blu-ray Players
Plus, free shipping
Best Buy Low Price Guarantee
Best Buy price matches select local and online retailers.
Up to 35% Off Select iPod and MP3 Player Accessories
Deals change regularly so check back often!
PlayStation 4 Console Available Now
Plus deals on select of games and accessories!
Shop Health & Fitness Technology Deals
Shop Your Local Best Buy Store For Open Box and Clearance Deals
Up to $30 Off 3+ Accessories
Save $5 off $60, $10 off $75, $15 off $100, or $30 off $150. No code required.
10% Off Ink, Paper and Toner
When using a Best Buy Credit Card. Plus, free shipping.
Up to 60% Off Weekly Deals & Free Shipping on $35
Check out the online ad for new savings each week!
$2 Off Boys & Girls by Alabama Shakes
Enter code at checkout.
$200 Best Buy® Gift Card w/ iPhone® 6 or 6 Plus & Qualifying Trade-In
Terms and conditions apply.
Check Out this Week's Mobile Phone Offers
Plus free shipping!
Check Out Clearance Items for Huge Savings
25% Off w/ 3+ Select Camera or Camcorder Accessories
No code required.
Check Out Vacuum & Floor Cleaning Deals
Selection and discounts change regularly.
Join My Best Buy for Rewards, Exclusives, & Mobile App Beneftis
Free $100 Gift Card w/ LG G4
Pre-order and purchase LG G4 to receive gift card. Test and try in store before you buy!
Check Out this Week's Video Game Deals and More
Plus Free Shipping on $35 or More
Check out Best Buys Online Ad for the Latest Deals
Updated every week!
5% Back or 12 Month Financing w/ Best Buy Credit Card
Spend $399 & up to qualify for financing offer. Exclusions apply.
$100 Off Any Connected Tablet
w/ activation & 2-year agreement
Free In Store Pick Up @ Local Best Buy
Order online and pick up in store at no charge!
My Best Buy® Members - 15% Off Select Replacement Water Filters
My Best Buy is free to join. No code needed.
Gifts for Grads + Free Shipping on $35
Check out top tech gifts for dads and grads.
Free Haul-Away & Recycling on Appliances $399+
$100 Off Select Sony 4K Camcorder
with select Sony 4K Ultra HD TVs
$5 Pizza Cash Toward Pizza Purchase w/ Select TV Show Purchase
Conditions apply.
Download a Free Game w/ Select AMD-Based PCs
No code required.
Bonus $50 Added to Your Trade-In Value w/ DSLR Camera Trade-In
Terms and conditions apply.
Up to $400 Off Select 4-piece LG French Door Kitchen Packages
Memorial Day Major Appliance Sale - Up to 30% Off Top Buys
No code required.
Free SanDisk 32GB MicrosSD w/ HTC One M9
$0 down for well-qualified buyers with monthly installment plan, terms and conditions apply.
Philips Norelco - Click & Style PS4 Driveclub Bonus Pack
Free Shipping
Save $2 Off New CD Release Out of the Wasteland by Lifehouse
Minimum $175 Toward New PS4 Console
w/ qualifying PS3 Slim or Xbox 360 250GB. In store only.
$10 Off DualShock 4 Wireless Controller w/ PlayStation 4 Console
No code required.
Free $10 Best Buy® Gift Card w/ Mortal Kombat X for Xbox One or PS4
No code required.
Up to $20 Off Select Games
Including Bloodborne, Destiny, WWE 2K15 and More.


text:
Fast, easy, reliable.
With our unique delivery infrastructure, we take the stress and hassle out of home food deliveries and leave you to do what you do best: make great food.
Pay only for what you need
We don't charge any 'fees per hour' or similar. We charge you a set price per order, with no hidden costs or charges.
Access to a fleet of drivers
Busy night? No problem. Our team of drivers deliver for multiple restaurants, meaning that whether you're busy or quiet, one of our drivers will always be nearby and ready to accept your food delivery order.
A variety of vehicles
Our drivers operate both cars and specialised heated food delivery scooters, with your delivery being allocated automatically to the most appropriate one.
No more stress
As a restaurant owner, it can be difficult to maintain a reliable staff of drivers. When you switch to us, paying drivers' fuel costs, time spent managing deliveries, and staffing are no longer problems.
Unique and simple ordering system
Order deliveries using our unique iPad kiosk system, and be sure that a driver will have the food with the customer quickly.
Guaranteed delivery within 45 mins
When you inform us of a delivery, we guarantee to have it at the customer's door within 45 minutes. Or your money back.

subset: commoncrawl


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The Gastonia Grizzlies will play the remainder of the season without Justin Seager as the infielder/outfielder plans to sign a professional baseball contract with the Mariners organization.
The Mariners selected the UNC Charlotte standout in the 12th round of the Major League Draft on Saturday with the 357th overall pick. Grizzlies coach Jason Wood on Monday said Seager planned to fly to Seattle, Wash., on Tuesday to complete the deal.
Seager is the younger brother of Seattle's starting third baseman, Kyle Seager. Justin's younger brother Corey Seager was drafted in the first round last year and plays for the Dodgers' Class A minor league affiliate.
Justin Seager had played in four of Gastonia's eight games, starting at left field three times and third base once. He batted .313 with one double and one RBI. The Kannapolis native led Charlotte with a .351 batting average this past season and also had a team-high 22 doubles.
Other Grizzlies drafted
Seager was the only current Grizzlies player taken in the Major League Draft but four former players were drafted:
*Lee University left-handed pitcher Clint Terry, on the Grizzlies' roster last summer, was taken in the 18th round by the Brewers. Terry had a team-leading 2.34 ERA for the 2012 Grizzlies and went 3-1 in six appearances.
*Western Carolina third baseman Tyler White, in Gastonia the past two summers, went in the 33rd round to the Astros. White led the Grizzlies with a .319 batting average last summer and was second with a .291 average on the 2011 Coastal Plain League championship team.
*Furman right-handed pitcher Ben Carlson was taken in the 40th round by the Angels. Carlson was on the 2011 Grizzlies roster and pitched a win in the semifinal series on Gastonia's way to the CPL championship.
*Lee University right-handed pitcher Jose Samayoa was drafted by the Mariners in the ninth round. The Grizzlies signed Samayoa for the 2012 season, but he never played for the team.
Roster moves
To comply with league roster limits, the Grizzlies have dropped former Cherryville High School multi-sport star Thomas Bess.
Bess was the last player to sign a conditional contract and Wood said he had already told Bess he'd accordingly be the first player cut if a full-time spot didn't open.
The 5-foot-11, 175-pound outfielder was batting .167 in five games (three starts). Bess hit .307 with 17 RBIs and five doubles at Pitt Community College this past season after playing at UNC Asheville as a freshman. Bess plans to play at Lander next season.
Eric Dubose and local products Chris Harkey (Belmont), Weston Lawing (Belmont) and Henry Rundio (Dallas) have been promoted from conditional contracts to full-time, Wood said.
Gastonia has also signed UNC Pembroke pitcher Dale Innes for a second season. The 6-foot-1, 195-pound right-hander pitched a team-high 89 1/3 innings this past season as a junior. Innes went 6-3 with two saves and a 3.73 ERA.
Innes started 10 of his 19 games for UNC Pembroke this season but will be a closer for Gastonia, Wood said. Last summer for the Grizzlies, Innes went 3-3 with a 3.32 ERA and led the team with six saves.
Revised schedule
Monday's rainout — Gastonia's fourth in five games — gives the Grizzlies back-to-back doubleheaders this weekend.
Monday's game will be made up as part of a doubleheader at Martinsville on Friday. The Grizzlies then host Columbia on Saturday for a doubleheader that will make up Thursday's rainout.
The other two missed games are rescheduled as doubleheaders on June 18 (at Forest City) and June 25 (at Asheboro).
You may contact Phillip Gardner at 704-869-1843 or twitter.com/gazettephil.


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Host Tom Temin brings you the latest news affecting the federal community each weekday morning, featuring interviews with top government executives and contractors. Listen live from 6 to 9 a.m. or download archived interviews below.
Metro records 779,787 trips on Inauguration Day
Tuesday - 1/22/2013, 8:37am EST
WASHINGTON (AP) - The subway in the nation's capital recorded 779,787 passenger entries to the system on Inauguration Day, about 70 percent of ridership on Inauguration Day in 2009.
The Metro system recorded an all-time high ridership four years ago, counting 1.12 million trips.
Metro says that, unlike four years ago, Inauguration Day fell Monday on the Martin Luther King Jr. holiday. That meant more people were off work and not commuting.
Metro hasn't said where Monday's total falls on its list of all-time high ridership. But the day doesn't even make it into the top 20, which includes days when there were Washington Nationals home baseball games, the Smithsonian Folklife Festival, the annual Cherry Blossom Festival and the state funeral for President Ronald Reagan. More than 830,000 people rode trains on each of those days.
Metro spokesman Dan Stessel says Monday's total is about 50,000 more than an average weekday and three to four times greater than ridership on other holidays.
Metro says the difference between a regular day and Monday, though, was that most people were trying to use a small cluster of stations. That meant lines at some stations that snaked for blocks. Four stations were also temporarily closed because of crowding and because of delays caused by a train that broke down on a line in northern Virginia and a signal problem. Metro says on a regular weekday, ridership is more evenly distributed among the system's 86 stations.
(Copyright 2013 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.)


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Narrow your search
Autonomous snow skiing robots are the future, and the future looks adorable. Watch Jennifer, a little humanoid robot made by the University of Manitoba's Autonomous Agents Laboratory, take some turns on the slopes.
Jennifer can ski and play hockey -- even though she's a robot -- but there's more to her than just fun and games. Researchers hope that someday, the same principles they're using to program Jenny to play sports will be used to create firefighters and rescue robots, able to adapt to changing environments.
On today's show, we explain why Google is growing human skin in a lab, watch an adorable robot ski in the name of science and cheer on NASA as it starts collecting data from its SMAP satellite.
As you load up your skis or snowboard, don't forget to download other pieces of indispensable gear: handy apps for navigating the mountain. In this Tech Minute, CNET's Kara Tsuboi reports on the best apps to get the most out of your day on the slopes.
CNET doesn't usually write up ski equipment, but with more ski gear going high-tech -- and mingling with the high-tech gear we carry day to day -- we thought we'd have some fun rounding up some of the more innovative ski gear available today.
A new startup promises the world's first true augmented-reality ski goggles for skiers and snowboarders that you can control with your eyes.
Where's the powder? Skiers and riders, get snow conditions for your local resorts with the updated Weather Channel iOS app.
These GPS-tracking apps can tell you exactly how far you run and act as a training coach.
Skywriting airplanes take to Austin's skies to attempt the impossible: spell out the infinite sequence of pi.
From goggles that can show you trail maps to gloves that let you control your phone, CNET's Sumi Das strapped on her snowboard to take some ski gadgets on a test run.


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You will thank yourself for doing so! Jeff Bender is hands down the most qualified individual Truckee could ever hope to have on the TDPUD Board of Directors. Jeff has served this community incredibly well for the past 4 years, and I hope you will agree he is exactly the person we need for the next four years.
Jeff is very in tune with the workings of the PUD as he is a mechanical engineer and general contractor with his own business in Truckee. Jeff's business focuses on green energy and environmentally conscious building practices.
So, Jeff is able to bring his level of expertise to the table when the PUD is making decisions about where to purchase renewable energy, how to deliver safe water to our residents and how to balance the budget without raising our rates. This is what Jeff Bender has done for us these past four years lets make sure he's there representing our interests for another four!
Terri Kelly


text: The on campus apartments are home to approximately 630 students, most of whom are juniors and seniors. There are eleven Community Advisors (CAs) in the apartment area. Each CA is responsible for tending to the needs of her community and serving as a resource to the residents. There are computer labs located in Dominica (West), Luetmer (East), and in the Idzerda Commons Center (East). Laundry facilities are available in every building in East, West, College Avenue Apartments, and in every apartment in Luetmer and Centennial Commons. All apartments are carpeted. Please see the descriptions of the apartment complexes by clicking on the links above. You can also find information related to the layout and apartment types.


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Prices shown in currencies other than USA Dollars are estimates based on current exchange rates. We will charge your credit card in USA Dollars on the day your order is shipped, and the conversion to your local currency will be done at the prevailing rate by your credit card issuer.
Shipments outside the USA are declared as "bike parts" for customs purposes and will include the actual amount paid for merchandise and shipping. Jenson USA will not mark your parcel as a "gift", declare a value lower than the actual price paid, or otherwise prepare false customs information.
Tell a friend! We'll send your friends the page and your message.
Note: You and your friend's email addresses are only used once as a referral. We will not collect or store the email addresses.
|high modulus carbon
|up sweep:
|back sweep:
|bar clamp:
|2 years
Reviewed by 2 customers
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Comments about CrankBrothers Crank Brothers Iodine 11 Carb. Handlebar:
I'm not a light guy and I'm not a very smooth rider and this bar has survived everything i've thrown at it including some crashes.
This bar is amazing.. light, stiff, strong.. it even looks cool
Best Uses
Comments about CrankBrothers Crank Brothers Iodine 11 Carb. Handlebar:
These bars are amazing!
CX race weight at all mountain strength. These bars are stiff! I have them bolted up to a new RF turbine stem (also great) on a 5' travel trail bike. I'm not a monster but I'm giving these bars a run for their money. Zero flex and at a weight that would make every weight weenie happy. You can make the argument that at their width the really aren't "all mountain" bars but I would disagree. If your an aggressive rider and prefer 680mm bars stop here and buy!!
Jenson USA ships worldwide, including APO/FPO addresses. For a quote, simply add the items you are interested in to your shopping cart and look for the "Shipping Options" box. You don't have to login or create an account to see shipping charges.
Some manufacturers restrict where we can ship their products. If this item has shipping restrictions, they are listed below. If you'd like to buy an item that we cannot ship to your preferred address, we can accept your foreign credit card and ship to a USA address for you.
Get free shipping with your $50 purchase today when you choose Standard Shipping at checkout. Please note this offer is only available to physical shipping addresses in the 48 continental United States (no PO Boxes), and oversize charges still apply on some heavy/large items
Get free Standard Shipping with your $50 purchase today! Just choose Standard Shipping during checkout.
Please note this offer is only available to physical shipping addresses in the 48 continental United States (no PO Boxes), and oversize charges still apply on some heavy/large items.


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|Live from the ACH Emergency Center – It's Good Day Tampa Bay!
But wait, where's the patient? Where's the trauma? It's only the cameraman from WTVT Fox 13 setting up for the weekly Good Day Tampa Bay Doc on Call segment that broadcasts live every Monday morning from the ACH Trauma Room.
Of course, if a real trauma case came in the door, this makeshift TV studio can quickly transform back into a trauma room to treat a patient.
Now in its second year, Doc on Call is a regular Monday feature at 8:50 a.m. The three minute live segment features ACH physicians who offer important information to parents about ways keep their kids healthy, safe and out of the emergency center.
"The segments give us a way to educate families and will hopefully prevent a trip to the emergency department," says Dr. Joe Perno, Assistant Medical Director of the ACH Emergency Department who along with Dr. Lisa Brennan and Dr. Patrick Mularoni take turns hosting the weekly segments.
"We try to pick subjects that are topical and issues that are in the news. We also look at what's going on from a seasonal perspective. We see certain things at different times of the year. We want to address the most common medical issues parent s may have questions about."
"The segment is a great community outreach for the hospital," said Dr. Patrick Mularoni. "We can provide a lot of information that parents might not know. If a child comes in with a fever, I provide a lot of the same information to that child's family that I might also say on television. The TV segment allows us to reach a much broader audience in fulfilling our mission.
"The type of segments I enjoy doing most are about medical myths. I like to help dispel some of the things that all of us hold in our hearts that our parents may have taught us that might not really be true. We can clear up a lot of rumors and make sure parents know the right things to do."
The docs do more than just show up for the segment, there's a lot of preparation that goes into selecting and researching topics for the weekly segments.
"I look at what's going on in the community when deciding the topic I want to cover," says Dr. Lisa Brennan. "Sometimes, I look for pediatric medical issues that are trending on a local and national level. There are also many health and safety awareness weeks that are recognized each year. We look at those topics as well to see if there is information that might be helpful to families."
All three doctors agree that one of the benefits of doing a weekly television segment is that they are much more recognizable with patients and families.
"It's good to have that facial recognition," said Dr. Brennan. "It helps give us more credibility for what we do. Many times families are more at ease when we walk in the room and they recognize us from TV."
"We can't do enough segments for parents about issues involving kids," said Roshni Hannon, Executive Producer at WTVT Channel 13.
"Our audience at that time of the morning is parents. Every time our production team would sit down and talk about possible segments or topics for Good Day Tampa Bay, something always came up about kids involving health and safety issues. We realized we really needed a pediatrician to help us address these issues.
"These docs do a great job taking the topic and making the translation to the TV audience. They provide vital information that no one else can give us."
Watch Good Day Tampa Bay's Doc on Call segments on WTVT Fox 13, Monday mornings at 8:50 a.m. or you can view past segments on the All Children's Hospital web page.


text:
Midwest Living Review
The Bay Beach Wildlife Sanctuary faces the Bay Beach Amusement Park but offers amusement of a completely different sort. The sanctuary opened in 1935 as a waterfowl rehab site. Today, the 700-acre wooded parcel houses more than 4,000 injured, orphaned and sick animals, including flying squirrels and bobcats. Many recover and return again to the wild.
The Woodland Building focuses on forest animals, such as wolves, otters and skunks. At the three-floor Nature Education Center, you can stroll through hands-on exhibits and a nature-theme art gallery. The Observation/Rehabilitation Building has enormous windows for gazing at outdoor wildlife, along with the bird of prey and waterfowl exhibits.
Take time to walk the scenic grounds, which include 6.5 miles of trails for hiking or cross-country skiing. One of the trails passes a lookout tower offering great views of the property. If you're into fishing (catch and release), there's a spot set aside for kids under 16 and handicapped adults.


text:
Item # 8445482
- Sleeveless critter tee
- Tank features cat, dog, or pig
- Glitter embellishments
- Sequined neckline
Fabric care & other information
- 100% Cotton
- Machine wash
- Imported
may we also suggest
Item # 3030195
- New empire seam!
- Adjustable shoulder straps
- Shimmering lace at neckline and at hemline
- Built-in shelf bra
- Web exclusive colors- dark ruby
Fabric care & other information
- 95% Cotton / 5% Spandex
- Machine wash
- Imported
Critter Sleeveless Tee 1 1
amazing july 4th or summer time shirt! i got this tank from my grandma, even though this was ordered before 4th of July....it didn't come on time for that. it came after but that was ok for me. I figured I could still wear it, and I have been. I have been wearing this the entire summer, and I still plan on wearing it for dance class. after all, as a dancer I have to stock up on a lot of tank tops to get me through many classes. and the climate in SoCal is still pretty warm in September and October. I will keep it for next year's 4th of July though :) August 9, 2014
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OLYMPIA, Wash. - Third graders who cannot read at their level could be doomed to repeat the third grade.
A bill would hold back all third graders who do not pass the state's reading assessment test. Currently, educators and parents decide when a student is held back.
The statistics say it hasn't worked in our state, said Rep. Bruce Dammeier, R-Puyallup, the bill's sponsor.
Dammeier said third graders who cannot read at a third grade level have a one in eight chance of ever reading at their grade level.
He said those students also are four times more likely to drop out of school than other students.
Dammeier's bill would provide the students with extra tutoring and summer school.
Educators lined up to speak against the bill during its hearing Wednesday.
We don't go out and tell Boeing how to build an airplane, said State Superintendent of Public Instruction Randy Dorn, who favors the current system.
Retaining a student at the third grade level is way too late, said Ron Sisson, principal at Lacey's Seven Oaks Elementary.
Sisson said if lawmakers want to help, they need to provide more resources for students before they reach third grade.
Use these monies to extend the school year. Use these monies to help parents to understand how to better educate their child, said Sisson.


text:
Comment: Re:The comment reflects Stallman's inner thoughts. (Score 1) 965
by RevAaron (#20614151) Attached to: Richard Stallman Proclaims Don't Follow Linus Torvalds
...and then so, no one is forced to do anything. Why would RMS, or anyone else, bellyache, when you are not forced to use Linux, or some other software you don't agree with? Why whine about it, why not just go write an ideologically correct clone?


text:
Here are their findings on sleep in the U.S. . . .
The average American sleeps six hours and 31 minutes . . . but functions best after at least seven hours and 13 minutes of sleep.
Only 44% of us get a good night's sleep every night.
The average person uses TWO pillows. But 14% of people sleep with four or more.
66% of people make their bed every day or ALMOST every day.
61% of people need to AIR OUT their bedroom at least once a week.
31% of us take one or two naps a week, 15% take three to five naps, 5% take six to 10 naps, and 1% of people take MORE than 10 naps a week. 49% of people take no naps. And the average nap lasts 45 minutes.
21% of us sleep with our pets in the bed . . . that's higher than any other country in the world.
55% of us sleep barefoot and 12% sleep naked.


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Results 1 to 30 of 294
October 28th, 2006 #1
Chris Noeth's SKETCHBOOK - Update: APR 23/2015
After being a Conceptart.org member for some time now and all the great inspiration I got from the incredible artists in this community so far I think it is time to start my own sketchbook.
I will give my best to update on a regular basis...
PS: Please check out my FREE digital comic MAYA (for iPads/iPhones and all Android devices) at www.mayacomic.com
- Similar Threads
- SketchBook: Chris Noeth's Comic Concepts - *** UPDATE: September 7 ***
Last edited by Chris Noeth; April 23rd, 2015 at 07:23 AM. Reason: update
Hide this ad by registering as a memberOctober 29th, 2006 #2
After some thumbnail 'problems' in my first post I moved the attached images to this second post hoping it works this time...
So here are some steps on how I make most of my colored sketches:
Here is the final image (step 9):
October 29th, 2006 #3
GameStar/dev art
This two images are from my concept art workshops in the German developer magazine GameStar/dev. I used 3D for the basic geometry.
October 29th, 2006 #4Registered User
- Join Date
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cool stuff, i really like the robot its very crisp
October 29th, 2006 #5
Yeah, I like the robot also. How about showing some sketches like the older ones from your website?
October 30th, 2006 #6
"Stupid Heroes?"... begins here!
wareagle: Thanks! It was an example on how to make a quick concept design without too much details.
madplanet: Thank you! Maybe I will show some of my older stuff later down the road because I started this sketchbook to create new stuff and get motivated to draw more regular (beside work stuff).
I also don't want to confuse people who know my other stuff by posting it here again... I think if I did they maybe will get a feeling like "Hey... this guy is posting his old stuff over and over... can't he draw something new?". I want to avoid this... But great you like all my stuff...
Here is a new one. This is the first in a series, called "Stupid Heroes?"
A BIG thank you to Dan Taylor for the right grammar!
November 3rd, 2006 #7
My C.O.W. 66 entry...
November 8th, 2006 #8
Alpha Bettie concept art and stuff...
Attention: For all visitors who know the stuff in this post please read on with new posts when I have some. I will post new art with the next posts!
I decided to post some of my older work from my comic project I started months ago. But I will not show old stuff from my website because I want this sketchbook to be a motivation to work on some more 'practice' stuff regularly and a place to go and see my new sketches and concept work.
I am working on my first US comic project called "Alpha Bettie" written by IDW editor Dan Taylor.
I had to take a break from working on sequentials and will start again soon working on the pages. There were different reasons for the break. The main reason is me and my wife got a little boy and the little buddy needs most of my time... not only because of changing diapers... hehe
Some months ago I started with some quick concept stuff for the comic... some of it you can see here:
First an alternate filthier version of the robotdesign from above:
And here are some of the first character designs and sketches:
Some fighter designs:
A promo image from 2005 and the exhibition pieces with some making of images from the German comic convention 'Comic Salon Erlangen 2006'. In the last one you can see the first finished page from the sequentials:
I hope you guys like the designs.
November 8th, 2006 #9
chris- cool stuff, I like the alpha betty stuff a lot.
my website
my sketchbook
November 9th, 2006 #10
Life on Mars... approved!
Newbs: Great to hear you like it so far. Thank you! Watch out for the new Bettie stuff I will post soon.
Here is an 'fan'image of a martian from Topps 'Mars Attacks'. I wanted to show some kind of fifties scene like from an old episode of 'Lassie' combined with the horror shown in the original card series 'Mars Attacks'.
I love the idea of ultra violent trading cards for kids... hehe ... whoever was responsible for the original cards had a sense of good old morbid humor
Prepare to get plasmarized!...
November 14th, 2006 #11
Another C.O.W.
I had too much other work the last days... but it was enough time for a Creature Of the Week quickie...
And a new version with less saturation...
Last edited by Chris Noeth; November 14th, 2006 at 02:24 PM. Reason: new image added...
November 14th, 2006 #12
Some old sketch stuff...
I wanted to upload some of my old space related sketch stuff for some time... so here it is... some more 'archive' stuff...
Don't worry... I will not post older stuff as I said before this sketchbook is mainly for new work
Last edited by Chris Noeth; November 14th, 2006 at 03:52 PM.
November 14th, 2006 #13
Very nice works! I like your comix style and This one are cool
P.S. the last update dosen't work at all. I can't see any attachment
November 15th, 2006 #14
Now I can see all new works!
This one is very nice mate http://www.conceptart.org/forums/att...8&d=1163537375
Keep it up, cheers
November 15th, 2006 #15
Alpha Bettie sequential page 1
Dreamworker: Thanks for the nice words. It is great you like the stuff.
Because I was asked for a big version of the Bettie Page (mhhh... this sound familiar... hehe )... here it is:
More Bettie stuff will follow...
November 16th, 2006 #16
This page is much pretty. I love the mixture ancient/futuristic of the starfighter.
November 16th, 2006 #17
Kick ass work! I will have to pick up a copy of Alpha Betty when it comes out. I too hope to get into the comics field one day.
The chick with the broken helmet is great, and I really like the Sky God a lot. The second post is quite helpful as well for someone learning to color in photoshop.
oh, here's my sketchbook.
Also, my website. It would get beat up in a fight.
November 19th, 2006 #18
Hey Chris, thanks for posting a boatload of your comic, I enjoyed seeing the designs, especially the corsair ones. Very cool.
When i said before about posting some sketches like in your website, I didn't mean to post the old ones, just something along that line, like the pencil sketches, which I enjoy seeing. Hope that made sense.
Congrats on the newborn.
November 21st, 2006 #19
New C.O.W. entry...
Dreamworker: Thank you. If you like the ancient futuristic designs you should check out the comic (when it is finished)...
Discoskull: Thanks a lot. Great you like the stuff and want to buy Alpha Bettie. This is very motivating... hehe
madplanet: Ah... now it makes sense ...thx. I will post some more pencil stuff as soon as I have some new. Right now I am working 100% digital.
And a big thank you for the congrats! It is a great feeling to be a dad
Here is my C.O.W. entry for this week...
December 8th, 2006 #20Explorer's descendant
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They all have big... boobs.
December 9th, 2006 #21
Dan Grr: Of course they have!... ... hehe. Thanks for your visit... maybe the girl in this post is more what you like!?
December 13th, 2006 #22
thanks for dropping by my sketchbook - great work here, really like your comic panels - i'm jealous of your clean linework !
January 3rd, 2007 #23
Happy New Year!!!
A Happy New Year to everyone here at conceptart.org!
For me 2007 is a special year because I will finish my first US comic in february 07. I can't wait to hold the finished issue in my hands...
mrdigs: No problem. Thank you for your kind words. My linework could be cleaner I think... but it is a matter of time which I don't have enough
Here is a sketch of the HULK to start the new year with something BIG...
(No color because of my other comic work!)
January 18th, 2007 #24
Good this is a really nice. Do you make a comicbook?
How to draw quikly. I draw slowly. Please help. This is a realy problem:
January 18th, 2007 #25
Hi Chris, very nice updates. I like the Hulk with dog eheheh is so crazy!
Happy new year to you
January 19th, 2007 #26
Awesome! Just fricking awesome. Very nice concepts. I was rolling after looking that your Hulk sketch I like your style, I'll definitely be checking back!
Feel free to checkout my work:
darkchild's sketchbook
Don't forget to visit the Critique Section!!
* Help a CA artist! Visit the Constructive Critique section! *
January 19th, 2007 #27
Cool sketchbook. I like how you have began pushing the perspective.
Transition from Art Critic to Artiste - Diligence, that's all I need.
January 19th, 2007 #28
Nice sketchbook. hmm... everything looks good so far. The only thing that bothers me a little on some of the images, I think the coloring and style of the heads dont match with the details of the body. Only on a couple of them though. I like the robots and ship designs.
keep em coming.
Tyler Johnson
website | tumblr | deviantart | facebook | instagram
January 20th, 2007 #29
Hi Chris,
I said I'd stop by so here I am...
Some nice stuff here, although I was expecting(hoping) to see 'reeal' sketchbook stuff...anatomy studies, still lifes etc...most of this stuff looks 'finished' to me.
The head sketches: I'll not comment on your Wacom technique...cos I know fuck-all about that, but as for the basic drawing of the face I think you are maybe pushing 'cute' a little too far. As a result, you're slightly loosing the form of her nose..the tip (which I think is slightly too long even for this style) appears to be bending away from us, & the hole of her nostril appears to be placed more on the side of her nose rather than on the underside . Totally dig the stylised hair cut tho..even without seeing the rest of the figure this is obviously a sci-fi image.
Supergirl: LOL..you're a bad man Chris! I think you need to adjust the perspective on her extended arm, it just looks too long, & if her arm was so extended, herher deltoid would be much closer to her head. Fun pic tho, I have a friend who is a Supergirl nut, I'd like to send them this if you don't mind.
Alpha Bettie concept stuff: These are nice, even if I do find that all your female faces look too similar, & that padded black outfit is gonna be a bugger to draw panel after panel. The plane/fighter ship designs are awesome...I'm a sucker for this futuristic-retro stuff . The actual strip is good, the story telling is fine (although I'd like to see more) & you have achieved a good sense of scale.
Mars Attacks: Awesome! lol
Pink COW: Like it, of the two I prefere the saturated version
Greyscale pieces: My favorite stuff on here, & more like the kind of stuff I was expecting. i think the 'TC' girl is your best female face, a nice balance between realism & comic-book cute.
Star Trek: Judging by the girl, it's definately cold in space.
Hulk: Aw, poor doggy! I can see what you're trying to do with the pumped up anatomy, but it's not quite coming off. You can't just take regular anatomy & make it bigger. For example, in really muscular specimins, the sheer mass of the pec's & delt's mask the form of the clavicle, making it all but hidden, & the 'bump' on the inner elbow caused by the humerous on a regular proportioned person is totally covered by mass of the forearm flexors on some one as massive as you have represented the HULK.
On the whole, nice work Chris, I'll stop by again some time soon.
The Following User Says Thank You to Staz Johnson For This Useful Post:
January 20th, 2007 #30
Mad Science...
I finished an image (see below) I did for my workshop series in the German game developer magazine 'GameStar/dev'. So if you live in Germany and want to know how the image was made go and buy the next issue of the mag in february... ...hehe.
Thanks for your comments guys!
Here is my feedback...
legionare: Thx! Yes I'm working on my first US comic 'Alpha Bettie' right now. It isn't finished yet because I had to take some months off last year. I do it all in my spare time. I will finish it the next weeks. I'm working on the pencils of the last pages and have to finish inks and colors after that.
To draw more quickly you should start sketching without concentrating on your linework. Take a look at other sketchbooks here at conceptart.org... there is so many good stuff out there you can learn from. I think I should post more sketches here (right Staz? )
Dreamworker: Thank you!
darkchild: Thanks man! Great you like it so far and want to check by more often...
NicoRaven: Thx! I like to play with perspective in 3D and I think I should play a little more in my 2D works too. This is only the beginning.
kuroart: Thank you! You noticed what I prefere to draw ... I really should work on every part equally. I will work on it
Staz: A big THANK YOU for stopping by. This is my chance to say it here in my sketchbook: "Your Civil War oneshot ruled man!". Thank you for all your comments and taking the time to analyse my work in detail. I totally appreciate it... and because from now on I will buy everything you work on... promise hehehe. Thx again man.
Oh and Staz is totally right... my posted stuff is looking too finished. I think I should post more sketch stuff in the future.
... but first another 'finished' piece... I call it "Scientist In Love"...
Last edited by Chris Noeth; January 20th, 2007 at 07:02 PM.
Members who have read this thread: 14


text:
Love, Marilyn
TV14 Duration 0:45 :
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Dramatic readings of Marilyn Monroes recently discovered personal papers highlight this revealing profile of the iconic actress and sex symbol.
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text:
I suppose I should continue to give you the benefit of the doubt and assume that you are merely dull-witted and gullible.
You said "What makes you so confident about that ? " as if I was talking about a case still pending or something. I am confident that the courts will rule against creationism, under any guise, in cases like Kitzmiller v Dover Area School Board, McLean v Arkansas Board of Education, Epperson v Arkansas, etc.. because the cases are over and the rulings have already been handed down. The best of reasons to be confident. It has already happened.
so does it come down to this, that you guide your world view on what some courts judged , like at the dover trial ? is it that what you mean ?
You say "I have not seen good, convincing arguments from you so far….." as if all of your erroneous claims
what erroneous claims ?
about the reality of nature have gone unanswered.
indeed. i dont know based on what you think you have a case. i really don't see it ( yet )
You have seen plenty of good, convincing arguments that show you are just plain wrong on every point that you have tried to make,
sorry, no. i have not. i have REALLY not….. that is just wishful thinking of yours.
and I have only mentioned the tip of the iceberg, it's just that no amount of evidence is sufficient to sway you from your fairy tales.
how about you ? are you ready to give up your world view ? it does not seem so. Instead to look at the evidence, you just make things up. that is becoming boring…...
The problem is that you are either incapable of understanding or unwilling to accept that which is so obviously true.
i don't see, why chance, or physical necessity, should be good explanations for our existence. Could you point out a littlebit, what you think makes these hypotheses so compelling ? i really dont get the point yet.
To try and use "god created it" as the explanation for how the universe came into being is to dodge the question, because the next question is "where did god come from?".
to that, i would answer : God does not come from " somewhere ", as if he was created or so. The bible describes God as a eternal being, that was not created. And it must be so. Otherwise, we would have a infinite regress.
Your original question was why is methodological materialism accepted by scientists, but supernatural explanations are not even considered. The answer is still because methodological naturalism works
Well, if we would cancel out methodological naturalism, why would science stop to work ? why would it be a problem, to let the evidence lead, wherever it is ? why is it wrong, to deduce God, based on the scientific knowledge we have today, and understand, that natural causes cannot explain our existence satisfactorly ?
and has a proven track record of results, while supernatural explanations fail immediately when examined.
how so ?
please explain, how naturalism can explain compellingly the origin of the universe, its fine tuning, the arise of life, and consciousness.
You are your own worst enemy in that conversation because the nonsense, errors and lies that you have posted have articulated my point far more clearly than I ever could.
how about you stop your drivel, and start actually present good solid explanations for your case ? that way, you will be much more convincing.


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Taking Action Today
for a Greener Tomorrow
The City of Aspen's ZGreen Program is a certification and outreach program designed to help Aspen's businesses, events, residents, and visitors create a more sustainable community.
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Kevin Reddick isn't going to dwell over not getting selected in last week's National Football League Draft.
Sure, he believes he should have been one of the 254 players taken.
Instead of hanging his head, Reddick is going to the New Orleans Saints training camp with a chip on his shoulder.
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"I have a chip on my shoulder and I am ready to go play and help my team win games and championships."
Moments after seven rounds of the draft had passed, Reddick was at his aunt's home in New Bern with friends and family when his phone rang.
It was New Orleans Saints defensive coordinator Rob Ryan.
"Coach Rob Ryan called me and told me they are going to win games and championships, and that right there sold me," Reddick said. "They are a nasty team and I am a nasty guy myself. I'm glad I am apart of their organization so that I can add more nastiness to it."
Reddick, a 6-foot-3, 243-pound inside linebacker, was given a Saints hat almost immediately after agreeing to sign a free agent contract.
The Saints begin their rookie mini-camp on May 10.
"It's God's plan and it's all in his hands," Reddick said. "I'm glad I get the opportunity to be with an (NFL) organization."
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When the Saints finally called, the New Bern native was relieved.
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Keratosis Pilaris (KP)
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Mac Gaming (What Went Wrong?) - Macworld iWorld 2013
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Dear Prospective Students,
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The Loan my Resource pattern ensures that a resource is deterministically disposed of once it goes out of scope.
This pattern is built in to many Groovy helper methods. You should consider using it yourself if you need to work with resources in ways beyond what Groovy supports.
Consider the following code which works with a file. First we might write some line to the file and then print its size:
We could also read back the contents of the file a line at a time and print each line out:
Note that normal Java
Reader and
PrintWriter objects were used under the covers by Groovy but the code writer did not have to worry about explicitly creating or closing those resources. The built-in Groovy methods loan the respective reader or writer to the closure code and then tidy up after themselves. So, you are using this pattern without having to do any work.
Sometimes however, you wish to do things slightly differently to what you can get for free using Groovy's built-in mechanisms. You should consider utilising this pattern within your own resource-handling operations.
Consider how you might process the list of words on each line within the file. We could actually do this one too using Groovy's built-in functions, but bear with us and assume we have to do some resource handling ourselves. Here is how we might write the code without using this pattern:
Notice that we now have an explicit call to
close() in our code. If we didn't code it just right (here we didn't surround the code in a
try ... finally block, we run the risk of leaving the file handle open.
Let's now apply the loan pattern. First, we'll write a helper method:
Now, we can re-write our code as follows:
This is much simpler and has removed the explicit
close(). This is now catered for in one spot so we can apply the appropriate level of testing or reviewing in just one spot to be sure we have no problems.
1 Comment
I rather think this is the Template Pattern, and applies beyond the resource topic... everytime you have some "hard" piece of code that captures some specific order how things MUST be done, you can apply it easily due to Groovy's support for closures.


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Steven Marans MSW, PhD
Harris Professor in the Child Study Center; Director, National Center for Children Exposed to Violence/Childhood Violent Trauma Center at the Yale Child Study Center; Director, Trauma Service; Professor of Psychiatry
Departments & Organizations
Yale Medical Group
Office of Student ResearchChild Study Center: Childhood Violent Trauma Clinic; NIMH Research Training Program in Childhood-onset Neuropsychiatric Disorders; Albert J. Solnit Integrated Training Program; Child & Adolescent Psychiatry Training Program; Albert J. Solnit Integrated Training
Research Interests
Child psychoanalysis and psychotherapy; adolescent psychoanalysis and psychotherapy; Adult psychoanalysis and psychotherapy; Trauma consultation and treatment more...
- M.S.W., Smith College, 1979
- Ph.D., London University, 1993
Selected Publications
- Marans, S., (2008) Fear and trauma: Challenges to listening and hearing. Journal of Infant, Child, and Adolescent Psychotherapy, 7:165-175
- Marans, S., Harris, W., Lieberman, A., (2007) In the best interests of society. Journal of Child Psychology and Psychiatry, 48:3/4 pp 392-411
- Stover, C., Berkowitz, S., Kaufman, J., & Marans, S., (2007) Childhood PTSD. Volkmar and Martin (Eds) Lewis Textbook of Child and Adolescent Psychiatry, W.B. Saunders and Co., Baltimore, MD 701-711


text:
Book your room at Four Seasons Hotel Philadelphia
Philadelphia luxury hotel near world-renowned museums
Art, science, history
Located on Logan Circle, this hotel is 3 blocks from the Franklin Institute Science Museum, 1 mile from the Philadelphia Museum of Art, and less than 2 miles from Independence Hall, the Liberty Bell, and the Barnes Foundation.
Acclaimed restaurant
Fountain Restaurant at the Four Seasons Hotel serves American and French cuisine, complemented by views of the majestic Swann Memorial Fountain. The hotel also features a spa, health club, and indoor lap pool.
Luxury bedding
Spacious guestrooms and suites feature luxury bedding, flat-panel TVs, marble baths, and views of the city or inner courtyard and garden.Information missing or incorrect? Tell us!
Renovations & Closures
Hotel Amenities
Hotel Amenities
This Philadelphia hotel is located on Logan Circle, which features at its center the city's beloved Swann Memorial Fountain. Museums, shops, historic sites, and business/financial offices are within a short walk or drive. Four Seasons Hotel offers complimentary transportation within the downtown area.
The hotel's award-winning Fountain Restaurant showcases American and French cuisine.
A heated indoor lap pool is located in the hotel's full-service day spa. The pool deck provides a tranquil respite, with tropical plants and a trickling fountain. Poolside amenities include ice water, juice, and Evian spritzes. A spa tub, a fitness center, and a sauna are also on site.
Children enjoy their own special amenities, including a welcome gift, complimentary bedtime snack on day of arrival, and children's menus.
Wireless high-speed Internet access (surcharge) is available throughout the hotel.
As of November 01, 2012 the hotel will be non-smoking. Smoking is prohibited in guest rooms and public areas such as restaurants, lounges, pool deck and lawns.
- Smoke-free property
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- Total number of rooms - 364
- Number of floors - 8
- ATM/banking
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- Valet parking (surcharge)
- Bar/lounge
- Breakfast available (surcharge)
- Coffee/tea in lobby
- Free newspapers in lobby
- Dry cleaning/laundry service
- Elevator/lift
- Express check-out
- Full-service spa
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- WiFi (surcharge)
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- Number of meeting rooms - 14
- Year Built 1983
- Number of restaurants - 2
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- Sauna
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Family Friendly Amenities
- Indoor pool
- Rollaway/extra beds available
- Laundry facilities
- Babysitting or childcare
- Refrigerator (on request)
- Microwave (on request)
- DVD player
Available in all rooms: WiFi (surcharge) , Wired internet access ( 12.00 USD per 24-hour period )
Available in some public areas: WiFi (surcharge)
Self parking (surcharge), Valet parking (surcharge)
Room Amenities
- Premium TV channels
- DVD player
- Pay movies
- Video-game console
- Hypo-allergenic bedding available
- Premium bedding
- Ceiling fan
- Climate control
- Free newspaper
- Air conditioning
- Phone
- Minibar
- Microwave (on request)
- Refrigerator (on request)
- Daily housekeeping
- Turndown service
- Designer toiletries
- Private bathroom
- Bathrobes
- Hair dryer
- In-room massage available
- Slippers
- Shower/tub combination
- Iron/ironing board
- In-room safe
- Desk
- Rollaway/extra beds available
- Cribs/infant beds available
- Digital TV service
- Flat-panel TV
- WiFi (surcharge)
- Wired high-speed Internet access (surcharge)
- Blackout drapes/curtains
- Room service (24 hours)
- Down comforter
- Egyptian-cotton sheets
- Pillowtop mattress
Where to Eat
Fountain Restaurant - Top-rated restaurant showcasing American cuisine with French influences. Elegant room with view of Alexander Stirling Calder's Swann Memorial Fountain on Logan Circle. Breakfast and dinner daily, lunch Monday - Saturday, Sunday brunch. A special menu is presented for younger guests. Reservations advised.
Swann Lounge - Afternoon tea, cocktails, bar menu, lavish desserts, and Sunday brunch buffets. Baby grand piano, comfortable couches, and marble-topped tables. All-day dining from mid-afternoon to late evening.
In-room dining is available 24 hours a day.
Nearby Things to Do
- Golfing nearby
- Bicycle rentals nearby
- Scooter/moped rentals nearby
- Hiking/biking trails nearby
Spa Services
The Spa at Four Seasons Hotel offers a wide array of relaxing and rejuvenating treatments. Popular choices include Deep Forest Aromatherapy, Philadelphia Freedom Hot Towel Infusion, Swedish Massage, seasonally inspired experiences, Gentlemen's Facial, and Couples Massage.
The spa also houses a sauna, spa tub, 45-foot-long indoor pool, and fitness center. The fitness center features cardio machines equipped with flat-screen TVs. Evian spray, bottled water, and fresh fruit are complimentary. A Life Fitness Center, Salt Water Pool, Mineral Water Jacuzzi, and poolside room services are also available to guests. Both the pool and fitness center are open from early morning till late evening.
- Number of treatment rooms 6
- Couples treatment rooms
- Body wraps
- Body scrubs
- Aromatherapy treatments
- Sauna in spa
- Spa tub in spa
- Massages
- Body treatments
- Facial treatments
To make requests for specific accessibility needs, complete the "Special or Accessibility Requests" section of "Trip Preferences" when you book your hotel.
- Accessible path of travel
- Accessible bathroom
- Roll-in shower
- Accessible parking
- In-room accessibility
- Accessibility equipment for the deaf
- Braille or raised signage
Hotel Policies
Check-in time starts at 3 PM
Minimum check-in age is 18
Special check-in instructions:
Check-out time is noon
Payment types
Children and extra beds
- Children are welcome.
- Kids stay free! Children under 17 years old stay free when using existing bedding.
- Rollaway/extra beds are available.
- Cribs (infant beds) are available.
Pets allowed, Pet maximum weight in lb is 20
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
- Fee for buffet breakfast: USD 32 per person (approximately)
- Fee for in-room high-speed Internet (wired): USD 12.00 per 24-hour period (rates may vary)
- Valet parking fee: USD 49 per night (in/out privileges)
We should mention
Reservations are required for massage services and spa treatments. Reservations can be made by contacting the hotel prior to arrival, using the contact information on the booking confirmation. Children 17 years old and younger stay free when occupying the parent or guardian's room, using existing bedding.
Awards & Affiliations
- Four Seasons Hotel Philadelphia is listed in the 2012 Condé Nast Traveler Gold List of the world's best places to stay and the 2013 Travel + Leisure 500.


text:
iPod Classic VS. Zune 80
by headbusta27 - 12/3/07 7:52 AM
In my opinion the zune is the way to go for all non-mac users. Better and Big Screen, just as cool interface, radio, wireless syncing. All of these are things that are great about the zune and missing on the iPod. GO ZUNE!!!!!!!!!!!


text:
Arizona Coyotes
Most Popular
Coyotes Audio
- Bickley BlastThe NHL draft wasn't rigged, and that's the problem.
- Barry Melrose, ESPN NHL analystBarry Melrose previews the NHL draft lottery for the Coyotes and breaks down the first round of the
- Bickley BlastPhoenix doesn't have a lot of luck with drafts in pro sports.
- Shane Doan, Coyotes captainShane Doan discusses his future in Arizona and the direction of the Coyotes.
- Dave Tippett- Coyotes head coachDave Tippett doesn't want to experience this season again.


text:
User Stories
"Simulink, Simulink Coder, and Simulink Real-Time exceeded our expectations for this project. The speed with which we designed and ran our models on our target hardware was astonishing!"
Larry Long, Vehicle Systems Integration
By 2005, industry researchers predict that the average vehicle will include more than 50 electronics controllers. Integrating all of the electronics connected to the vehicle network and ensuring everything works properly can be a difficult and costly task for suppliers to address on a test track.
Vehicle Systems Integration (VSI) of College Park, Maryland, used MathWorks tools to design a hardware-in-the-loop simulator as part of a heavy truck networking study for the U.S. Department of Transportation (DOT).
The simulator integrates all of the electronic control units (ECUs) from a heavy truck in a laboratory environment, enabling VSI to simulate the vehicle dynamics and perform repeatable maneuvers without conducting costly test track runs.
"MathWorks tools enabled us to develop a modular system that lets us pull one subsystem of the truck out of the loop and replace it with a similar subsystem," says Larry Long, cofounder of Vehicle Systems Integration. "We can swap engine models and engine ECUs very quickly to ensure they can be integrated and are fully functional."
VSI sought to design a hardware-in-the-loop simulator that consists of models representing each major heavy truck electronic component. The models would need to be run on multiple target PCs that were networked together to simulate the truck's dynamics.
To avoid customizing components, they would also need to use a range of off-the-shelf hardware for the target computers and various vendors' I/O cards for their simulator.
"Our customers are experiencing integration issues associated with the large number of ECUs on heavy trucks," explains Long. "Marrying all of those ECUs together from different vendors and ensuring they work correctly and safely is critical."
After defining the simulator requirements, VSI identified the major components of the truck and purchased off-the-shelf hardware to build the simulator. This enabled them to begin testing the Society of Automotive Engineers' J1939 recommended heavy trucking networking practice for the Department of Transportation, Federal Motor Carrier Administration.
Using Simulink®, VSI developed and simulated plant models for all of the major heavy truck components, including the engine, transmission, vehicle, instrument panel, collision avoidance system with adaptive cruise control, and anti-lock braking system with traction control.
They then validated their models by comparing the performance with data obtained from an actual truck with a similar configuration as the simulator. Tuning the parameters within the Simulink models helped them obtain a high-fidelity representation of the physical plant of the truck.
VSI then automatically generated C code from their models using Simulink Coder™, and ran the code in real time on the simulator's distributed PC processors using Simulink Real-Time™. The PCs use Athlon processors, I/O cards for each ECU, and a high-speed CAN network that enables parameters to be exchanged among the models in real time. This configuration lets VSI run simulations of the entire truck dynamics.
"The predefined libraries within Simulink Real-Time expedited the development process for us," notes Long. "We just drag and drop new I/O blocks and get them running much more quickly than if we had to write I/O drivers at the code level in C."
For their hardware, they used counter timer cards, buffered and nonbuffered digital I/O cards, and other I/O hardware from several vendors—all connected using the PCI bus. The separate ECU simulators were interconnected using the CAN networking support provided by Simulink Real-Time. This multiprocessor system was run at 1 KHz.
"Simulink Real-Time gave us the greatest range of target hardware and I/O interface cards on which we could run our models," says Long. "We really liked the breadth of hardware support."
VSI is currently testing the system using a driver's station. The target PC connected to the driver's station sends out timing signals and serves as the timing master for all of the other target PCs. They will deliver the results of the J1939 study to the DOT.
Design a hardware-in-the-loop simulator that integrates and tests all of the major electronic components of a heavy truck
Use Simulink to design and validate plant models, Simulink Coder to automatically generate C code, and Simulink Real-Time to run the code on real-time hardware
To learn more about Vehicle Systems Integration, contact Larry Long at 301-513-0114 or email@example.com.


text:
Prices shown in currencies other than USA Dollars are estimates based on current exchange rates. We will charge your credit card in USA Dollars on the day your order is shipped, and the conversion to your local currency will be done at the prevailing rate by your credit card issuer.
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Tell a friend! We'll send your friends the page and your message.
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Looking to upgrade the fork on your 29"er? The Marzocchi Corsa SL RC Carbon is a super lightweight, high performance option. With 100mm of travel (120 or 80 with travel spacers) the fork will absorb all the bumps, rocks, ruts, and roots in your path. To ensure a fork's ideal performance, it is essential to keep the oil and air completely separate. The TST Micro can inflate to expand when the shaft goes inside without any air getting in. The red knob on the lower part of the fork leg adjusts rebound; the black top lever activates the Micro system controlling compression. The Micro adjustment located in the middle of the top left knob sets the threshold valve in order to offer maximum traction and control on any terrain and combining it with any riding style. Lockout is activated quickly and easily. The bushings have been updated for 2013. The new bushing design features vertical slots for oil fluid and lubrication. The fitted design process forms itself to the internal casting machine seat. The goal is to have the best feeling, most supple feel between the stanchions and the casting. The remote lockout is ergonomic, lightweight, and fast. The remote control allows you to lock the fork compression control for a more efficient climb and more precise steering. As soon as the terrain gets rough, click the top of the lever and you'll enjoy the full travel and the famous Marzocchi plushness. The more weight you can cut from your bike, the better. The Marzocchi Corsa SL RC features a monocoque carbon crown crown and tapered steer tube.
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text:
Sammy I can pay you at leagues if thats ok.
Sammy I can pay you at leagues if thats ok.
More than ok James.
See you there.
All right folks less than one week till the big event.
Online registration is open until Thursday.
I will take registrations today at SL leagues.
You can also register at Derby City Disc.
You can also pay Martin Young if you see him around the courses.
You can come to Shaheen's 994 Breckenridge Lane 40207 and pay me
personally anytime this week.
Day of registrations will be available first come first serve the day of the event
for and extra $5.00 per player. Save it the cash for the ace pool and sign up early.
Sammy can we still sign-up thru the PDGA site even though it says thru Thursday, March 9(8)?
Sorry I wasnt on the current page. Will be seeing ya.
Over 1/3 full. Expecting to get a lot of entries from PDGA online
tomorrow. Don't miss out on the areas first sanctioned tournament.
Michael Ohlman Open Div. #36181
The Vibram players pack disc are in. They really look cool. Don't miss out
on the season opener and the Vibram qualifier.
Tee off at 9:00 am.
Updated the list. 48 players. 90 is the cap. Day of will be first come first serve
plus $5.00 for late entries.
Sign ups available at these locations.
Derby City Disc
Thursday Leagues at Severin Lang DGC
Shaheen's Department Store 994 Breckenridge Lane 40207
Pay pal: email@example.com (as a gift)
If you are registered and don't see your name on the list send me an email
I will be at cv Friday afternoon to accept payments and I will be selling basket raffle tickets.
There are currently 1 users browsing this thread. (0 members and 1 guests)


text:
In every interview I have been in, I have been quizzed on mathematical analysis of complexity, including big-O notation. My question is, how relevant is this test to development in industry? How often do you reeeally use it, and how necessary is it to have a honed mindset for the problem?
A solid understanding of computational complexity theory (e.g. big O notation) is essential to design scalable algorithms, applications and systems. Since scalability is highly relevant to computing in industry, big O notation is too.
Depends what you mean by "reeeally use it". On the one hand, I never do formal proofs of computational complexity for the software I write. On the other hand, most days I have to deal with applications where scalability is a potential concern, and design decisions include selection of (for example) appropriate collection types based on their complexity characteristics.
(I don't know whether it is possible to consistently implement scalable systems without a solid understanding of complexity theory. I would be inclined to think that it is not.)
The reason for this is because it indicates scalability.
A process that is O(n^2) will scale worse than one that is O(n log n), but better than one in O(n^3) or even O(n!).
If you do not know the differences and when they apply, you are less suited for choosing the right implementations of functionality, as well as extrapolating test performance into production performance.
EDIT: A comparison of 48n with n^3 from http://www.codinghorror.com/blog/2007/09/everything-is-fast-for-small-n.html (which in turn is from Programming Pearls)
It depends on what your are doing.
For web developers (such as me) this usually matters a lot. You want web apps to scale. If your app has a bottleneck that scales with O(n^2), and you think this is just fine, because your server can handle 1000 simultaneous users, it seems you needn't care. The thing is, to handle just twice as many (which is reasonably probable to happen just over night), you'll be needing 4 times the computational power. Ideally you want web apps to scale at O(n), because hardware is cheap at a sensible constant user/server ratio.
Generally in apps, where you have 100000s of objects, big O will come and eat you. You are enourmously vulnerable to peaks. For example, I am currently working on a 3D game, which is an app that handles loads of data. Apart from the rendering, you have collision checking, navigation etc. You can't afford just going the obvious way. You need efficent algorithms, you need a lot of caching so the less efficient ones amortize. And so on.
Of course if what you do is something like making a mobile app by throwing together a GUI in an interface designer, wire that up with some web services and that's it, then you will never have issues with complexity. Because the web services you call already take care of it.
I never actually applied formally the rule in my working life.
However you have to be familiar with that concept, and apply it in an intuitive way every time you design an algorithm.
The rule is:
Well, maybe a little story enlightens you why it DEFINITELY IS necessary:
In a project I've been working at, there was a program responsible for printing all kind of documents (labels, picking lists etc.) This program consisted of two parts, one reading all the necessary data from the database and writing it into a .ini-style file, and another part that read those files and filled it into the templates. This worked reasonably well for labels and small lists (with only a few fields) but it ran for almost 10 minutes when it had to print a "large" list of ~20 pages. Because accessing these ini-files resulted in O(n²) access times, n being the number of fields to print.
Had the original programmers of this program understood O-notation, they would never have made it that way. Replacing that stupidity with a hashtable made it soooooooo much faster.
Big-O performance is important, but it's been largely internalized.
The Big-O performance of sorting and searching doesn't matter, because people generally use the system-supplied ones, and those will be as good as they can be (given that they need to be generally useful). There are data structures that are more efficient for different things, but those can usually be selected on general principles (and are typically built into modern languages). There is some sense of algorithms that do or do not scale.
The result is that the formal issues rarely come up in practice, but practice is built on the same principles.
Memo to self!:
I and many others ask themselves this question regularly.
I think the real reason we ask this is because we have become lazy.
This knowledge will never date or become obsolete. You may not apply it directly on a day to day basis but you will use it subconsciously and it will have a positive affect on your design decisions. One day it may save you or others hours and days of coding.
As more problems are encapsulated by 3rd party libraries and tools and are available to more and more developers, you will need to know this knowledge to distinguish yourself from others and to help solve new problems.
IMHO a lot of computer science programs leave many students wandering down there in the weeds. These programs never quite communicate the big picture of what science of computation is all about. The students enter the industry, grappling with how to apply the concepts they have learned, with little insight into how they relate to the real world.
I would say that the heart of science of computation is the ability to reason about computation. And you learn various methods and techniques to do this, and apply them to abstracted problems, that are prototypical primitives found in many real world problems. The trick is to spot these prototypical primitives in the real world, and then reason about things like correctness, complexity, time etc., which, you may agree, are real issues that you need to worry about. Insight into how the parts behave, frequently gives you insight into how the whole behaves. And the same general methods and techniques can also be applied to the whole, just not with the same rigorousness that is afforded to smaller, well abstracted, well defined parts. But in the end, the science of computation, endows you with the ability to make reasonable decisions about how to arrange your computation, with real insight into how it will behave under various conditions.
Not really. Basically the only time I ever think about it is when accessing the database. I'll usually look at code and say "That's doing n+1 queries, you should change it to do just 1 or 2"
Because all of my data is being read from a database and shown to the user, I try to minimize the amount of data I'm working with to the point where the difference between a linear and an O(n^2) algorithm is pretty negligible.
If there's a problem, we'll profile and fix it later.
I'd say it's very frequent. We don't generally prove something has a particular big-O, but we have internalized the idea, and memorized/become familiar with the big-O guarantees for particular data structures and algorithms, and we pick the fastest ones for a particular use. It helps to have a library that's full of all of the options, like the Java collections library, or the C++ STL. You implicitly and naturally use big-O every day when you choose to use a
When someone chooses a suboptimal implementation and someone who knows better comes along and sees their code, it's a part of our vocabulary to correct them "your implementation takes quadratic time, but we can get this down to n-log-n time by doing it this way instead" as naturally and automatically as we would use the English language to order a pizza.
You may not have to do formal analyses, but at least a gut understanding of the order of algorithm complexity - and how to compare two algorithms around that - is critical if you want to do non-trivial work and have it turn out well.
I've worked on two different systems that seemed fine in early development, but brought the hardware to its knees in production testing, because somebody used an O(n^2) algorithm. And in both cases, the fix was a trivial change to an O(n) algorithm.
It's probably used in places where they are developing API's for consumption. The C++ STL is one of the few API's that has complexity restrictions imposed on it's algorithms. But for the everyday working programmer/senior programmer/designer/architect it doesn't cross their minds much.
Three questions you put and I think short-form answers could aid the longer arguments given so far.
How relevant is this test to development in industry?
Depends on the industry.
Anywhere where code speed or code space is an issue, it is entirely relevant to the industry involved. Often you need to know how long a routine will take, or how much memory (on/offline) it will require.
How often do you reeeally use it?
Depends on the industry.
If performance and scaling is of little concern to the job at hand, then rarely, only when there is a serious performance shortfall. If you are an engineer for a highly used critical system, every day probably.
How necessary is it to have a honed mindset for the problem?
Entirely necessary.
You may have to use it everyday, or only in dire circumstances; but sometimes it will be needed. Preferably during design before an issue arrives, than desperately profiling a choking system.
Yes, complexity matters in the industry. If you end up designing something where a critical pathway scales as N-squared (doubling the number of something makes the system four times as loaded), you will hit your scaling bottleneck much faster than if you have something that scales at N.
However, it's usually not done as a proper, formal, proof that something is at a given complexity, so having a good intuition for what complexity a pattern of operations have is a good start.
The questions that are asked in interviews are there to find out if you can explain things and think in a logical way. The interviewer is also trying to find out if you can employ what you know to solve a related problem.
Everyone that has done any worthwhile studying of software engineering will have come across "Big O", also to answer a good question about "Big O" you must also have some understand of standard data structures and algorithms.
When interviewing for a member of staff you are looking for someone that can learn the job quickly not someone that already knows a given set of detailed skills, so it can be very hard to choose questions that both the interviewer and the interviewee have a common understanding of.
So questions about "big O" can be very relevant to the interviewing process.
At least every year over my long time as a computer programmer I have had to fix code that was slow due to someone not understanding the correct data structures and algorithms to use, but you can solve these problems without having a detailed understanding of Big O. However people that do understand Big O tent not avoid these problems in the first place.
I never think of big O in a mathematical perspective, I never think about big O at all, unless asked. I just see an algorithm in my head, and I can tell if it's bad because it does multiple loops through memory for each N, or if it does divide and conquer or something like that. If needed, I can translate that to big O notation in few seconds, but it's easier for me to just know how the algorithm/container works with memory, than to think about mathematical perspective.