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Greetings Earthlings! Greetings my fellow and sister Taxpayers of America, as well as any members of the Animal Kingdom who might be listening to me now. I speak for you today. I speak Truth to power today in honor of the mothers and grandmothers of this country (and all countries) who are the backbone of this and all countries, and without whose sacrifice, there would be no soldiers to fight in rich men's war for turf in order to sell weapons, drugs, pornography, and the fried corpses of headless chickens that Colonel Sanders and other Colonels, Generals and contractors within the military industrial complex, genetically modified for mass consumption, which will soon lead to the ultimate death of the Entire Cosmic Web of Life, including Human Doom. I'm here today to announce that after a lifetime in TV and show business, and even tougher, raising five children and five grandsons, I have, thanks to much prayer and meditation decided to pursue a less stressful future. I, Roseanne Barr am simply going to fix everything… To begin curing this world, I am officially running for President of these United States of America, as well as Prime Minister of Israel (a two-fer) on the brand new "Green Tea Party" ticket. My Platform is Three fold, and will result in world peace within one year: STEP TWO: CHANGE THE DEMOGRAPHICS OF GOVERNMENT: In American, for speaking truth, women are called Bitches. I seek for next Mother's Day, a march of One Million American Bitches who can get the job done–the job of getting the food to the hungry kids in this country and thereby creating real wealth, as well as saving our rich American friends and neighbors from going straight to hell and burning there for all of eternity. This is just one of my righteous spiritual goals and solutions to the real problems in America! STEP THREE: (MOST IMPORTANT) I WILL OUTLAW BULLSHIT: ————- The Ruling Classes are less than one percent of the world's population, yet through their control of trade routes upon the Open Seas, the ungodly pirates that they are, control 99% of the world's resources, and move them through the world by water. They kill dispassionately and by stealing the wealth of entire communities and classes. After being arrested and tried by a Judicial system NOT heavily weighted in their favor (as now), they shall fac Without Bullshit, the Twin Towers of Patriarchy, Warmongering-Piracy and Woman Hating-Pedophilia will collapse under their own weight. WITH THE NECESSARY RE-EDUCATION CAMPS, we'll reinforce the shocking idea that the guilty must pay for their crimes, even if they are wealthy or hiding behind God. It's imperative that children see their guilty leaders punished, otherwise they grow up to think it OK to rob and hurt and offend, and that you can get away with it simply because you are rich or a priest. Somewhere, within the concept of Justice, the worst of the guilty must always be removed. I cannot divorce this thought completely. The People must have Justice, and so, I want to instate and enshrine the Blessed and Holy Guillotine, a fast and painless execution of Justice, and of execution. There's simply no kinder way of death than a swift and painless beheading! Though it may surprise you, the capitalist system will remain in place until somebody comes up with a system of barter that serves the needs of most, and not of the few at the expense of the many. I want a new capitalism, one not fueled by wars, one that doesn't pass all its wealth to a handful of white guys and call that free trade. One wherein the elderly actually get paid their retirement monies. We'll have capitalism, but we'll also have social welfare programs and education and basic compassion and health care. I'm talking about a system that rewards hard work and ambition but cares for its weakest child. Being called a Femi-nazi for saying these things will be considered treasonous. THE MID-EAST CRISIS…YES IT CAN BE SOLVED WITH COMMON SENSE TOO! As POTUS and PMOI, I will shut down those who make the Jewish People their Moral Hostages…namely the Rothschild banking family, who coincidentally are the reason people hate the Jews!! In the new world, every position of power evacuated by an arrested and beheaded pedophile or bankster will be filled with a grandmother who has pledged to create heaven on earth for all children and animals and all humans with the stolen money we have commanded our troops to recover. In this New Age, war is no longer a business. War profiteering is punishable by the Guillotine. To keep these deaths to a minimum, all Presidents, Prime Ministers and Queens (there will be NO kings) will be required to fight in the very first infantry wave of any war they authorize. Trust me Why have I been chosen to deliver this message of Female intelligence and its Divinity to a world of deaf males? I have asked my Internal/Eternal Goddess that question, and She answered, "Why not YOU, Roseanne?" Indeed, why not each of us? Women, let's stop propping up bullshit and reflecting it back at twice its size!! Let's drop out big time and stop buying things! Let's plant gardens. Let's not buy in, let's get real. (Added postscript, 2011: We must stop the 'gassing' of the population from Chemtrails emitted by military planes over our heads! We must force the Media to tell people that they are being led into "the gas showers" now without their knowledge, without having to undress or stand in lines fresh off the trains from the ghettos! –Global Warming is real, and so is the fact that our government is spraying reflective materials in the sky to try to avert it at the same time they are denying that it exists–DOUBLESPEAK!! The private contractors who are spraying and gassing the population are also the major stockholders in the companies who own and manufacture the gas itself–rogue capitalism with no regulations (free markets) is based on killing and eating its own young. Rumsfeld, a major nazi war criminal owns tamiflu–this way to the flu shots, jehuden! A world gone mad, a world ruled by force and by MonSatan's hordes of vampires in suits.) Let's take back the real estate between our ears and get green like a son of a bitch! Boycott all inorganic foods. The truth of the Light of reality will illuminate all that we see and all that we do. (a prophecy written 2010 just before the deluge)
Sadly the current leaders of the world–99% of them male, are selfish idiots, moral cowards, greedy incompetents and sexual degenerates who cannot keep their penises in their pants at all, ever, for any reason. In order to save future generations of males, as well as females and animal and plant life forms, I today (mother's day) declare Patriarchal Politics obsolete, and I call forth Divine Matriarchy, the only thing that can save this sad planet at this late and dying date.
Patriarchy is impotent, and qualitatively unable to solve even the simplest problems in the Cosmos, such as picking up its own socks, or placing a carton of milk back in the refrigerator after drinking directly out of it.
As all political candidates in America must do, I will refer constantly to my particular religion, which happens to be The Church of Common Sense. Its laws and gospels are nothing more than practical, simple solutions to the problems that currently plague humanity, and i will incorporate all these religious values into my campaign platform.
allow women to grow it and to make food clothing shelter and fuel from it for pennies. And legalize marijuana too, and let women integrate their divided consciousness with a natural herb instead of doctor's pills which destroy the liver. End the War on drugs. this will take the potheads and non-violent drug users out of prisons, where you can get drugs anyway, thereby making room for the violent offenders and the real criminals–the actual threats to world peace.
Since women make up 53% of the population, as well as the work force, a MINIMUM of Green Tea Party leadership will be female, and given that one in six Americans lives in poverty, at least one sixth of the party's officials will officially be poor (since generations of rich guys running things has only gotten us here). As Congress people and senators, they will be able to become rich enough to eradicate their own poverty for generations, as well as that of those they represent simply by having access to public policy that decides where public money goes. They will simply direct public money TO THE PUBLIC, a novel idea and something which is not being done at all, ever. A small grant of 1500 dollars can enable a poor woman to start a business that can create wealth and jobs for as many as ten other people within two years.
Poor women know how to get things done well, and on the cheap. They know how to stretch that dollar.
After the passage of this one law, the Patriarchy will inevitably begin to crumble, as will the concept of War itself, which is largely a large load of bullshit.
My first act as President and Prime Minister will be to re-configure all Maritime Law. Nothing will move anywhere for a while, as Nemesis is achieved. I will become the Pirate Queen, making Corporate Piracy on the High Seas a High Crime.
No real changes need to be made to the system that exists now and the Prison and Military Complexes will not collapse under Green Tea Party rule, at all.
We will still be able to be the world's police force and imprison significant numbers of humans for profit. The only real difference is, we will imprison the guilty, the most dangerous people on earth using our strong and vast military to find and arrest them. They won't be too hard to find, as they are already sitting atop every giant Ponzi scheme of a Big Multinational Corporation, and tax free religion in the world.
The Priest Class, allowed to exist only in service to Military Might (as it always has done) will simply be instructed by my minions to begin making peace, teaching scientific fact and to stop dividing people against each other, and to re-configure a message of co-operation, under penalty of International Law.
e a fate more horrifying than death (to them). These greedy moral derelicts will be forced to actually pay back the money they stole, every single plundered dime!!
–Again, it's a humane, quick, pain free death. Most people would choose a swift and painless death if they were allowed to vote on it!
There will be those who oppose an ultimate act of Justice against the worst people on earth, and they shall be re-classified as being some of the worst people on earth themselves, and sent to re-education camps. Without the collusion of the "pacifist" the worst things could not continue.
Speculators and bankers, those who poison the earth and create wars for profit, will be required to personally clean the sewers and the land of the toxins they have produced. If they choose not to do the work themselves-as they are usually too sensitive for such unpleasantries-then they'll foot the bill and be required to pay ten times the minimum wage per worker hour. If they cut corners, or make things in any way unsafe for any worker, they will be arrested and tried and punished by The People's new System of Justice.
We will simply combine capitalism and socialism, and create People-ism–where both ideas work together for a functional system. No one shall cling blindly to a single unyielding ideology just because of bloated obese talk radio hosts who tell the starving to tighten their belts, or that damned Ayn Rand book. People and societies do not work like machines. You actually have to have compromise, adjust, and make reasonable choices. COMMON SENSE!
As Prime Minister of Israel, I'll introduce a bill to the Knesset that will simply do away with Patriarchy there, as well. All religious books that advocate the burning of witches or the execution of gays will become passe and will simply be disregarded as obsolete.
My next bill of legislation will cause Peace, by simply paying the Palestinian people not to shoot at the Israelis! For far less than the cost of Israel's unusable 250 nuclear warheads, we can build schools and hospitals and give every Palestinian a great job. We can put the Pal back into Palestinian!
Just ten of the world's Jewish Billionaires have more than enough to transform the occupied territories. American Jews who support the settlements in Palestinian territories will be required to go and live in them, freeing up their homes in Beverly Hills for Palestinians who may choose to leave their homelands.
Any Israeli settlements to be built in the Capital of Palestine, East Jerusalem, must be built for Palestinians to live in! This way, the Israeli companies who work with Haliburton and have received no-bid contracts from American Tax Payers, can still keep building!! The Palestinian People will also have decent housing to live in, as they are the majority of Israel's labor force! In other words, the entire problem in the Middle East will be addressed in my administration as a Labor Issue, and NOT a religious issue.
No more wars will be necessary.
Arabe billionaires, Christian billionaires, Russian and and Chinese Billionaires will be required to kick in to solve the problem too, since peace in the middle east is also in their best interests. Any Hamas or Zionist type who tries to interfere and grab the money (Arafat died with 30 billion dollars of his people's money in a french bank account) will be marched to the Blessed Lady and subsequently beheaded. Isn't that easier/better than some endless bloody conflict?
The time for all grudges and blood libels will be done. I don't like Jewish attitudes towards Christians and Muslims, nor do I like what Christians think of Jews and Muslims, nor what Muslims think about Jews or Christians! I simply care nothing for any of these religions, as all three are fundamentally flawed–unlike the Church of Common Sense–All Abrahamic religions refer to God as 'He' instead of 'She' and all three would burn me at the stake for using the word GODDESS.
Each Grandmother is responsible for at least one hundred people around her, as is normal now anyway, and she will answer to the Grandmother at the head of her district. Each District Head answers to the Tribunal Council of Matriarchs. The titular heads of the Worldwide Association of Matriarchal Tribunals will answer to the Head of the World Family, which is of course, Me.
, that'll make for some productive peace talks!!
Let's start our own schools and teach our kids to heal the world and not destroy it. Let's help each other first for once, before we help men or their gods! Let's be selfish for our own sake and theirs, just this once. I know the thought of that seems blasphemous and horrific, but we have to do it!
Ladies,and thinking Gentlemen, I implore you: Join me in the Church of Common Sense, in the Green Tea Party movement. With your support, I promise to usher in the new age:
Full text of my Speech to declare my candidacy–here is my platform:
Roseanne is a "Solutionist" …..I just started using this term
with people and it seems to work well
to get their ear.
…….with solutions that will work….as their main
driving force…….not if they pls. the corporate
structure or the B of A-holes running our money
shellgames. -
I Absolutely LOVE Your Slogans Phoebe!!!-These will look Great on stickers,pins,everything.
I'm definitely all in and ready to serve also as Green Tea Party Roseannearchist. -
I'm all in and ready to serve. Green Tea Party Roseannearchist. here are some slogans and would love any input/suggestions about these.
"Best Vote By Far–You Best Vote for Barr!"
OBEY the GREEN GODDESS
Tune in and reconnect with GRANNY–vote BARR/2012
Vote for REAL CHANGE that isn't NEUTERED…Roseanne for President 2012
Clarity to Confusion-Balance to Chaos-Strength to Weakness-VOTE BARR
Deep healing and insightful meaning! Vote Roseanne!
VALUE never had it so GOOD-BARR/2012
Lets ALL go to the BARR! Roseanne for President!
In your face,all you can stand-SOLUTIONS! Barr/2012
FREE THINKERS UNITE- vote ROSEANNE BARR/2012
Respect Yourself! BARR/YOU/2012
Vote like your life depended on it-because it does! BARR/2012
Reverse Sociopolitical Power between the Sexes- Put THE woman in the white house: ROSEANNE!


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Set your legs free
Super-short suits and thigh-high splits at Alice McCall
Super-short suits and thigh-high splits at Alice McCall
Photographer's series is half-beard, half-art, all magnificent
Mum's lesson to daughters sparks powerful photos
Samantha Wright is a US gymnast-turned-weightlifter who achieved "internet semi-stardom" not for her athletic feats but for being "cute" — and she's not happy about it.
Public health officials are increasingly turning to social media for updates that can predict health outcomes for everything from heart disease to depression.
We uncover the dangers you need to know, and what you can do to improve your workplace wellbeing.
This hearty, healthy dish makes for easy mid-week entertaining
Avoiding a make-up disaster is all about choosing the right product
Hairstylist Barney Martin shares his expert knowledge
Guilt-free beauty buys you never knew you wanted, until now (treat yo self)
She was the troubled muse of F Scott Fitzgerald who sadly landed herself in this gothic sanatorium.
Whether it's for a boy or a girl, getting a baby's room right, can be a tricky and unnecessarily time consuming task. The team at Temple and Webster have come to the rescue with a round-up of products to kit-out your new additions first room in style.
Make a bold, sophisticated and daring statement by layering black-on-black.
Taking place in city laneways and beachside locations across Australia, the cool crowd can't get enough of the food and drink pop-up phenomenon. Now you can stay one step ahead of the culinary curve with our guide to April 2015's tastiest temporary events.
Fifteen years ago Sasa Sestic was playing handball for Australia at the Sydney 2000 Olympic Games, but he's had a bit more success in Seattle this year. The Canberran has won the World Barista Championship on the weekend and he's done so with a sneaky splash of flavour from a local winery.
Chocolate sponge cake ½ cup cocoa powder 1 cup self-raising flour ¼ teaspoon salt 4 large free-range eggs, at room temperature 1 cup caster sugar Classic vanilla sponge cake ½ cup cornflour 1 cup self-raising flour ¼ teaspoon salt 4 large free-range eggs, at room temperature 1 cup caster sugar 1 teaspoon vanilla extract To decorate 400 mls thickened cream, whipped 150 grams (approximately ½ cup) raspberry jam 1 cup coconut flakes, lightly toasted ½ cup fresh raspberries Easy dark chocolate ganache 200g (approximately 1 ½ cups) high-quality dark chocolate, chopped 300ml thickened cream Coconut meringue shards 8 large free-range egg whites 2 cups caster sugar 1 teaspoon coconut essence
4 duck Marylands 300g veal topside or blade steak cut into large pieces ¼ cup extra-virgin olive oil 6 cloves of garlic 1 celery heart 1 carrot, peeled, finely chopped 1 onion, peeled, finely chopped 4 tablespoons chopped herbs including rosemary, sage and oregano 600ml white wine 400ml tomato passato 200ml chicken or veal stock sea salt and freshly ground black pepper 1 bunch of freshly chopped parsley, to serve your choice of pasta
1kg beef rump, cut into 3cm cubes 2 medium onions, cut into 3cm dice 2 red peppers, cut into 3cm dice 100g button mushrooms 200g thick-cut rashers smoky bacon, cut into 3cm dice salt Marinade 1 cup red wine 2 garlic cloves 2 bay leaves 3 sprigs thyme ½ medium onion, roughly chopped 2 tablespoons olive oil 1 teaspoon freshly ground black pepper
500g lamb mince 1 small brown onion 1 teaspoon salt 1 teaspoon ground black pepper 1 teaspoon mixed spice (Middle Eastern 7 spice mix or baharat) 2 cups vegetable oil 2 cups plain flour pinch of salt Sauce 2 tablespoons olive oil 1 cup Basmati rice 1kg natural yoghurt 2 tablespoons cornflour, dissolved in half cup water 1 clove garlic, crushed 3 tablespoons fresh mint, chopped 1 teaspoon vegetable oil
An increasing amount of Aussies are jumping on the latest trend in travel: The staycation. Yep, it's the buzzword of 2015. Why? Well, as our lives get busier and our annual leave stubbornly stays the same, we want a compact and stress-free break.
Now that the new season of Game of Thrones has started, Tourism Australia could be hoping HBO includes a beach-themed storyline after travel bookings to Thrones locations skyrocketed during the last series.

subset: commoncrawl


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The Relative Contributions of Birth Weight, Weight Change, and Current Weight to Insulin Resistance in Contemporary 5-Year-Olds
The EarlyBird Study
- Terence J. Wilkin1,
- Bradley S. Metcalf1,
- Michael J. Murphy2,
- Joanne Kirkby1,
- Alison N. Jeffery1 and
- Linda D. Voss1
- 1Department of Medicine, The Peninsula Medical School, Plymouth Campus, U.K
- 2Department Clinical Chemistry, Derriford Hospital, Plymouth, U.K
For more than a decade, the fetal programming hypothesis has taught that insulin resistance and its associated metabolic disturbances result from poor gestational environment, for which low birth weight is a surrogate. Low birth weight, however, is now uncommon in industrialized societies. We have investigated the relevance of birth weight, "catch-up" weight, and current weight to insulin resistance in 300 contemporary British children. Insulin resistance at 5 years was not related to birth weight but was correlated with current weight and weight catch-up in both sexes, more strongly so in girls (r = 0.33, P < 0.001 vs. r = 0.18, P = 0.03), who were intrinsically more insulin-resistant than boys. Weight change merely co-correlated with current weight (r = 0.67, P < 0.01 in both sexes) and did not improve on the prediction of insulin resistance. Most important, insulin resistance at 5 years was the same in children of heavier birth weight, whose weight SD score had not changed, as in those of lighter birth weight, matched for current weight, who had experienced so-called catch-up (boys 0.89 and 0.88 units, respectively, P = 0.96; girls 1.26 and 1.13 units, P = 0.41). Insulin resistance in contemporary children seems to be a function of excess current weight rather than of low birth weight or change in weight.
Address correspondence and reprint requests to Prof. Terence J. Wilkin, MD, University Medicine, Level 7, Derriford Hospital, Plymouth PL6 8DH, U.K. E-mail: t.wilkin{at}plymouth.ac.uk.
Received for publication 12 June 2002 and accepted in revised form 29 August 2002.
HOMA-IR, homeostasis model assessment for insulin resistance; SDS, standard deviation score.


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It's June, the month of Fathers Day, and once again we're featuring peacebuilding men we love.
Sami Awad is Executive Director of Holy Land Trust, the nonprofit he founded in Bethlehem in 1998. He also directs the…
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text:
Native Hawaiian Diabetes Intervention Program
This study has been completed.
Information provided by:
National Institute of Diabetes and Digestive and Kidney Diseases (NIDDK)
ClinicalTrials.gov Identifier:
First received: August 8, 2000
Last updated: March 1, 2010
Last verified: March 2010
- Full Text View
- Tabular View
- No Study Results Posted
- Disclaimer
- How to Read a Study Record
No Study Results Posted on ClinicalTrials.gov for this Study
Study Status: | This study has been completed. |
Estimated Study Completion Date: | No date given |
Estimated Primary Completion Date: | No date given |


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Vincent Rijmen
Vincent Rijmen | |
Together with Joan Daemen, Vincent Rijmen designed the Rijndael block cipher, which was selected as the Advanced Encryption Standard in 2000.
Born | Leuven, Belgium |
16 October 1970
Nationality | Belgian |
Fields | Cryptography |
Alma mater | Katholieke Universiteit Leuven |
Thesis | Cryptanalysis and Design of Iterated Block Ciphers (1997) |
Doctoral advisor | Joos Vandewalle René Govaerts |
Doctoral students | Andrey Bogdanov Florian Mendel Christian Rechberger |
Known for | Rijndael |
Vincent Rijmen (Dutch pronunciation: [ˈrɛi̯mə(n)]; born 16 October 1970) is a Belgian cryptographer and one of the two designers of the Rijndael, the Advanced Encryption Standard. Rijmen is also the co-designer of the WHIRLPOOL cryptographic hash function, and the block ciphers Anubis, KHAZAD, Square, NOEKEON and SHARK.
In 1993, Rijmen obtained a degree in electronics engineering at the Katholieke Universiteit Leuven (K.U.Leuven). Afterwards, he was a PhD student at the ESAT/COSIC lab of the K.U.Leuven. In 1997, Rijmen finished his doctoral dissertation titled Cryptanalysis and design of iterated block ciphers.
After his PhD he did postdoctoral work at the COSIC lab, on several occasions collaborating with Joan Daemen. One of their joint projects resulted in the algorithm Rijndael, which in October 2000 was selected by the National Institute for Standards and Technology (NIST) to become the Advanced Encryption Standard (AES).[1]
Since 1 August 2001, Rijmen has been working as chief cryptographer with Cryptomathic.[2] From 2001–2003, Rijmen was a visiting professor at the Institute for Applied Information Processing and Communications at Graz University of Technology (Austria), and a full professor there from 2004–2007. Since October 2007, Rijmen is an associate professor (hoofddocent) at K.U.Leuven, working once again with the COSIC lab.
In 2002, he was named to the MIT Technology Review TR100 as one of the top 100 innovators in the world under the age of 35.[3]
- ^ "Announcing the ADVANCED ENCRYPTION STANDARD (AES)" (PDF). NIST Federal Information Processing Standards Publication 197. United States National Institute of Standards and Technology (NIST). November 26, 2001. Retrieved October 2, 2012.
- ^ "Cryptomathic Management Team". Retrieved 2013-04-05.
- ^ "2002 Young Innovators Under 35". Technology Review. 2002. Retrieved 2012-12-16.
External links[edit]
- Vincent Rijmen at the Mathematics Genealogy Project
- Biography: Vincent Rijmen, Katholieke Universiteit Leuven at the Wayback Machine (archived May 31, 2009)
- "List of publications from the DBLP Bibliography Server: Vincent Rijmen". DBLP.
This article about a Belgian scientist is a stub. You can help Wikipedia by expanding it. |
This article about a European mathematician is a stub. You can help Wikipedia by expanding it. |


text: Easily test your engine with the Proform Remote Starter Switch. This simple to use tool means you no longer have to jump from under the hood, to the front seat, to under the hood the hood again. Just hook it up and you're ready to start your engine from outside of the vehicle. Makes working on your ride that much easier by saving you time and effort. A must have addition to any mechanics tool collection.


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Posts tagged "living room wall panels"
Geometric Wood Panels To Decorate Your Walls By Ariele
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Tue, Aug 11, 2009 | Decorating, Other
If you are looking for a solid and beautiful wall covering then you should to pay attention to products of Tecpanels. It offers decorative panels made of special material which is the combination of wood and resin. Thanks to this material the panels are very durable and resistant to damp. So these wall panels are more practical than wallpapers and...Continue Reading... { 1 comment }
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Completely White and Black Living Room Wall Panels – Abacus Living by Rimadesio
Wed, May 27, 2009 | Living Room Appliances, Wall systems
Abacus living system is the result of increasing attention to living rooms by Rimadesio. It continues a line of walk-in closets and brings new technologies and style to it. Abacus Living is еру wall panel in lacquered glass with exceptional versatility of design and exclusive aesthetics. These units are designed as primary geometric blocks and most their...Continue Reading... { 2 comments }


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Invader zim: Hi-Skool (chapter 8)WARNING: This has alot of violence! this is intended for Pg13 audiences and older! Can't say i didn't warn you!__________________________________Dib waited angrily outside of the hi-skool. He passed back and forth, waiting for his sister and for Zim.Time ticked by, and he felt like crying. Why would Zim steal his only safe heaven? How would he? Why would he? Dib begged his brain for the answers that seemed so obvious.Finally, it was three and the teens and young adults began to run out of the building.Dib rang his knuckles, he meant business. Then to his dismay, he saw Zim, walking closely beside of Gaz. Gaz was actually smiling and laughing at something Zim had said. That was the final straw, Dib ran up to them."Hey Zim!" Dib yelled, making Zim look up. Suddenly pain went though Zim's squeedlyspooch and he knelt on the ground. Dib had just struck himZim stood and struck Dib in the face, knocking off his glasses. Dib growled, and went to hit Zim back, but Gaz grabbed his arm, "W
Invader Zim: hi-skool (Chapter 11)!!!WARNING!!! SEXUAL THEMES PRESENT IN CHAPTER!!!!_______________________________________________Zim was the first to wake up on a fresh new morning. He sat up and looked down to his sleeping companion, in which he had broken millions of rules with, in just one night.He roused Gaz to the waking world, and once she was fully awake, she stood and began to dress herself. She turned to Zim, "Do you need help?""No ZIM can manage dressing himself." Zim said with a hint of sarcasm.Gaz sat next to Zim, and he kissed her on the forehead. She blushed and scooted away.This caused extreme discomfort for Zim, "Why do you pull away from ZIM? What did ZIM do wrong?"Gaz felt a tinge of guilt, "No it's just- I'm not used to all this affection."Zim smiled, "You'd think you would be after last night. I mean we did break so many rules. How do you think I feel? Irkens are giving a shot after birth, which causes our drives to disappear. But once we kiss, like you and I did last night, the effects of
Invader zim: Hi-Skool (chapter 10)A week later.Silence seemed to take over Zim and Gaz. Zim did not know how to break the silence, or how to talk to Gaz.Gaz on the other hand wished for Zim to end said silence. She'd rather him make the mess, that she would not have to help clean up. So she waited.Zim- who could now sit up on his own, but only in moderation- sat up, and decided it was time to break the silence.He coughed, "Gaz, I have a question."Gaz opened one eye, "What is it?"Zim tugged at the collar of his shirt, "Well I just- ZIM would like to know why we haven't spoken much." Zim clenched his fists waiting for the worse."I really don't know Zim. I guess it's because I've been think too much." She replied, allowing Zim to settle."Thinking about what?" He asked, while she sat on the bed."Oh- a couple of random thoughts." Zim smiled at her response, and positioned himself next to her, letting out a huff of pain.He leaned on her so he could breathe, which was hard for him to do when sitting upright. His eye
Invader zim: Hi-Skool (chapter 3)Zim sat on the floor; his purple bulbs of eyes looked sad and were down cased. It's been weeks since he had set a single foot in the transmissions room, and he could not believe the state he left it in.The transmissions screen, in which he used to talk to the tallest on, was broken, and dirty with dust and some sort of mashed potatoes.The floor was now covered in batter, flour, and other things GIR carried around with him. Zim stood, no longer too much in shock to walk around.He placed his three fingered hand on the screen and a lone tear began to run down his cheek. He stayed like that for a moment before tearing away his hand. The memories in his mind assaulted him with guilt sadness and regret. He could not believe what he had gone though, for just a petty lie."Zim needs no one." He said to himself, "Zim will show them. ZIM will show them that he isn't inferior, isn't insane!" He screamed.He then kicked a wall and sat back down on the ground, rocking back and forth s
Invader zim: Hi-Skool (chapter 1)Zim sat on the purple sofa that sat in the living room. His head was against the back of the sofa, and his eyes were closed. He then began to hum a strange tune.GIR, who sat beside of him, was laughing and carrying on about The Angry Monkey show, and the other usual things he carry's on about.Suddenly the room was silent, other than the purr of the TV. GIR stopped his bickering, and turned to Zim. There was a deep frown on his face, which was unusual for the tiny robot.Finally GIR spoke, "Mastah? Why are yew so sad?" He asked.Zim opened his eyes, and sat up, "It's nothing GIR. Just continue watching that disgusting show, and leave me ZIM, at peace." He then closed his eyes and rested once more.GIR knew that he was not telling the truth, but he also knew he did not want to bother his master while he seemed sad, so Gir returned to his watching of the TV.Suddenly the doorbell rang, and the security alarm went of, "WARNING, INTRUDER ALERT! UNATHERIZED PERSONEL IN YARD!" It rang.Zim
Invader zim: Hi-Skool (chapter 7)Author's note: Hey people I love that yew guys are so into this!!! i am happy to announce that in this chapter there is a song! yay music!!! anyway here is the link, play while you read or read then play yay!!! This song is only for the first part of this chapter, when you reach the part about the moon, you can exit the song. . . here's the link: http://www.4shared.com/mp3/xFxrcxQA/04_Youre_Dead_Wrong.htm____________________________________________________________In biology Gaz sat flustered, and completely unwilling to continue, when Zim sat beside of her."Gaz-beast, can I the almighty ZIM, sit next to you?" He asked.Gaz looked at him and shrugged, "Whatever."Zim smiled, but his mind was in other places. He was wondering why he loved being so close to her. He couldn't help but sit next to her, and he felt so happy when he did. Zim felt a sort of longing when she was not near him. He did not understand why, but he did not question it.The teacher walked in, "Hello class, I am Mr.
Invader zim: Hi-Skool (chapter 6)Dib awoke to the sound of his alarm, which was telling the weather forecast. The weather man stated that there was going to be a heavy rain in the afternoon.Dib took this as a bad sign but he still got up, and went to the restroom. He finally after months looked well rested, but his hair was still in a type of bed head mode.He brushed it out and then proceeded to brush his teeth; he needed to look nice for his Dad, who he only sees a couple times a year.Dib ran to his room and quickly put on his clothes. Then he proceeded to Gaz's room to wake her up. Nerveless he found that she was not there; he shrugged guessing that she probably got an early start, and was on her way to skool. Little did Dib know that he was right, but not with someone he would like her to be with.He ran down the stairs, and into the kitchen. His Dad greeted him with what appeared to be a smile, "Why hello son!""Hey Dad." Dib said while sitting at the kitchen table."Dib my boy, where is your sister?" Asked Pro


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Sauteing pasta in the pan
How to make pasta out of your dough
Teamwork at cooking
Cook shows first
A very original idea is taking part in a one-day cooking lesson while visiting Siena. You can also choose to stay in Siena or the area nearby and attend 2,3 or 4 lessons during the week. Arianna & Friends cooperates with a famous cooking school whose premises are right in the middle of the town of the Palio. Very professional chefs are ready to teach you how to prepare the best and most delicious dishes of the Tuscan and Italian tradition like pici con ragù, lasagne, cinghiale con olive etc..
The cookery lessons take place in either in the morning (9:30 am to 2 pm) or in the evening (6 pm to 10 pm) depending on the kind of course - see further details below. All classes include the preparation of 4 or 5 courses and the participants will enjoy a complete lunch or dinner with their own creations and excellent local wines, just after the lesson. There are both group lessons as well as individual tuition available. The group classes take place regularly during the week - see further details below. The private classes can take place any time upon booking. Here below are all rates and detailed descriptions of the several options we offer.
Available from Monday to Thursday. From 9:30 am to 2 pm. Latest booking: 3 days in avance. Preparation of 5 courses: appetizer, primo and secondo main courses, side dish, dessert. Following lunch with water and wines included. Classes held in Italian and English. These classes are in a weekly schedule following a specific theme. They are particularly advisable for a more-day course.
Available from Monday to Friday. In the morning from 9:30 am to 2 pm or in the evening from 6 pm to 10pm. Latest booking: 3 days in avance. Preparation of 5 courses: appetizer, primo and secondo main courses, side dish, dessert. Following lunch or dinner with water and wines included. Classes held in Italian and English.
Summer fresh vegetables
Bilberry pie
- - - - - Please, provide us with a complete address - - - - - where we can meet or collect you:
- - - Please, specify the kind of accommodation you are looking - - - for and we provide several options in Siena or nearby:
Notes or special requests:


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WASHINGTON — There's a new tool for the war on acne — and it is as close as your smartphone.
Researchers at Northwestern University have created an app that enables acne patients to enter certain foods and get all kinds of information on the possible impact on their skin.
Dr. Howard Brooks, a dermatologist in D.C's Glover Park neighborhood, checked it out and says "it's a very interesting app, actually."
Brooks says many of his acne patients come in with questions about diet, and this app provides the answers.
"The app doesn't really contain anything dermatologists haven't known for years," he says, but the beauty of the app is it takes all that information and makes it easily accessible for patients.
The usual dietary culprits mentioned by patients are chocolate and greasy foods.
Brooks says there is little evidence that either can trigger acne — although any grease from, say, a piece of fried chicken that gets on the face of an acne sufferer, won't help.
Brooks says he has seen one study linking dairy products to acne, and some researchers believe that diets with a high glycemic index might cause problems.
Still, the major triggers are not dietary. "Acne is muti-bacterial so I do believe that hormones and oil play a greater role than foods do," Brooks says.
All the same, Brooks praises the new free app called diet&acne because it tackles a lot of acne myths and gets more information out to the public.
He says a good dermatologist is still the best source of treatment for acne, but some extra information about this condition "certainly can't hurt."
Follow @WTOP and @WTOPtech on Twitter and and WTOP on Facebook.


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Don't let menopause cause a divorce! by Ellen Sarver Dolgen Mar 03, 2011 Share Tweet Pin Share Save Women often find themselves divorced at the same time they're going through perimenopause and menopause. Why? Well, while there is never one reason for the breakup of a relationship, it is safe to say that the challenges of perimenopause and menopause can put tremendous strain on a couple. Here's how to diminish that effect. Read Full Story
Dueling hormones: When puberty and menopause collide by Ellen Sarver Dolgen Jan 28, 2011 Share Tweet Pin Share Save Now, more than ever, so many households are experiencing puberty and perimenopause and menopause (I call it PM&M for short) at the same time. Why? In 1980, the average age of a first time mother was 23. In 2010 that number jumped to almost 27 (26.8). This matches up a 14 year old child with a 41 year old mother. So what happens when you mix adolescent hormones and menopausal hormones in the same house? Hormone combustion! Read Full Story


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Vermilion, Ohio
Vermilion, Ohio | |
City | |
Aerial view of Vermilion, Ohio. View is to the north over Lake Erie.
Location of Vermilion, Ohio |
Coordinates: 41°24′29″N 82°19′02″W / 41.40806°N 82.31722°WCoordinates: 41°24′29″N 82°19′02″W / 41.40806°N 82.31722°W | |
Country | United States |
State | Ohio |
Counties | Lorain, Erie |
Area | |
• Total | 10.8 sq mi (28.1 km2) |
• Land | 10.8 sq mi (27.9 km2) |
• Water | 0.1 sq mi (0.1 km2) |
Elevation[1] | 594 ft (181 m) |
Population (2000) | |
• Total | 10,927 |
• Density | 1,012.6/sq mi (391.0/km2) |
Time zone | Eastern (EST) (UTC-5) |
• Summer (DST) | EDT (UTC-4) |
ZIP code | 44089 |
Area code(s) | 440 |
FIPS code | 39-79716[2] |
GNIS feature ID | 1049274[1] |
Website | http://www.vermilion.net/ |
Vermilion is a city in Erie and Lorain counties in the U.S. state of Ohio, on Lake Erie. The population was 10,594 at the 2010 census. The current mayor is Eileen Bulan. The Lorain County portion of Vermilion is part of the Cleveland–Elyria–Mentor Metropolitan Statistical Area, while the Erie County portion is part of the Sandusky Metropolitan Statistical Area.
Vermilion was initially settled in the early 19th century and incorporated as a village in 1837.[3] It developed as a fishing and small boat harbor. The oldest permanent structure dates to 1811 (it is still a private residence). In 1847 the Congress of the United States built the Vermilion Lighthouse to aid navigation on Lake Erie.
As commerce grew in larger nearby cities, the Vermilion River proved inadequate to large commercial traffic. Later, recreational boating became very popular. During the early 20th century the area became known as a resort community, featuring many beaches and cottages. Most structures were eventually converted to year-round use; many still are used as summer homes or vacation houses. Linwood Park in Vermilion is a good example. Merging with the nearby village of Vermilion-on-the-Lake in 1960, Vermilion became a city, straddling Lorain and Erie counties.
A local non-profit group, Friends of Harbour Town actively promotes tourism and the historical connection to Vermilion's roots as a maritime community, using the slogan "Harbour Town 1837."[4]
Vermilion is located at 41°24′29″N 82°19′02″W / 41.40806°N 82.31722°W (41.408005, -82.317254).[5]
According to the United States Census Bureau, the city has a total area of 10.83 square miles (28.05 km2), of which 10.66 square miles (27.61 km2) is land and 0.17 square miles (0.44 km2) is water.[6]
Historical population | |||
Census | Pop. | %± | |
1900 | 1,184 | — | |
1910 | 1,369 | 15.6% | |
1920 | 1,436 | 4.9% | |
1930 | 1,484 | 3.3% | |
1940 | 1,616 | 8.9% | |
1950 | 2,214 | 37.0% | |
1960 | 4,785 | 116.1% | |
1970 | 9,872 | 106.3% | |
1980 | 11,012 | 11.5% | |
1990 | 11,127 | 1.0% | |
2000 | 10,927 | −1.8% | |
2010 | 10,594 | −3.0% | |
Est. 2012 | 10,507 | −0.8% | |
Sources:[7][8][9][10][2][11] |
2010 census[edit]
As of the census[12] of 2010, there were 10,594 people, 4,183 households, and 3,033 families residing in the city. The population density was 993.8 inhabitants per square mile (383.7/km2). There were 4,919 housing units at an average density of 461.4 per square mile (178.1/km2). The racial makeup of the city was 96.8% White, 0.3% African American, 0.2% Native American, 0.3% Asian, 0.5% from other races, and 1.8% from two or more races. Hispanic or Latino of any race were 2.8% of the population.
There were 4,183 households of which 30.8% had children under the age of 18 living with them, 56.5% were married couples living together, 11.3% had a female householder with no husband present, 4.7% had a male householder with no wife present, and 27.5% were non-families. 22.9% of all households were made up of individuals and 10.1% had someone living alone who was 65 years of age or older. The average household size was 2.50 and the average family size was 2.91.
The median age in the city was 43.5 years. 22.6% of residents were under the age of 18; 7.1% were between the ages of 18 and 24; 22.6% were from 25 to 44; 31% were from 45 to 64; and 16.8% were 65 years of age or older. The gender makeup of the city was 48.6% male and 51.4% female.
2000 census[edit]
As of the census[2] of 2000, there were 10,927 people, 4,254 households, and 3,113 families residing in the city. The population density was 1,012.6 people per square mile (391.0/km²). There were 4,713 housing units at an average density of 436.7 per square mile (168.6/km²). The racial makeup of the city was 94.8% White, 0.2% African American, 0.2% Native American, 0.3% Asian, 0.08% from other races, and 1.6% from two or more races. Hispanic or Latino of any race were 2.8% of the population.
There were 4,254 households out of which 32.4% had children under the age of 18 living with them, 59.8% were married couples living together, 9.8% had a female householder with no husband present, and 26.8% were non-families. 22.4% of all households were made up of individuals and 8.4% had someone living alone who was 65 years of age or older. The average household size was 2.54 and the average family size was 2.97.
In the city the population was spread out with 25.3% under the age of 18, 6.9% from 18 to 24, 27.5% from 25 to 44, 27.6% from 45 to 64, and 12.6% who were 65 years of age or older. The median age was 39 years. For every 100 females there were 93.8 males. For every 100 females age 18 and over, there were 91.3 males.
The median income for a household in the city was $29,926, and the median income for a family was $57,311. Males had a median income of $41,269 versus $25,195 for females. The per capita income for the city was $23,635. About 4.1% of families and 5.4% of the population were below the poverty line, including 5.6% of those under age 18 and 6.8% of those age 65 or over.
Living heritage[edit]
This section needs additional citations for verification. (October 2007) |
Vermilion was once known as the "Village of Lake Captains," with many beautifully maintained captains' homes in its historic district.[13] The Harbour Town Historic District also features housing styles from the Victorian, Italianate, Arts and Crafts, and Queen Anne eras. The Vermilion River endows marina facilities with more than 3,000 boat slips and ramps for easy access to the Lake. The Harbour Town 1837 Historic District is the center of the community where historic downtown Vermilion is located. It is the focal point for many professional offices, the city administration, the Chamber of Commerce, restaurants, shops, and marinas. Community wide revitalization efforts have been promoted since the 1970s, encouraging property owners and citizens to retain the unique charm of their businesses and homes while maintaining high standards of care and construction. The Vermilion Lagoons, located on the east side of the Vermilion River, is considered one of the first planned residential neighborhoods on the water in the country. Construction started in 1928 by Louis A. Wells, a Cleveland contractor, who bought the land.[14]
Sandy beaches, recreational boating, jet skis, canoeing, and sail boats adorn the Vermilion harbor, where ship building was once the major industry.
On summer nights, residents and visitors can congregate on the large deck at Main Street Beach to watch boats sail back and forth in front of the Lake Erie sunset and watch the Mystic Belle, a small paddle wheeler, offering rides on the Vermilion River. Children can attend a Sail Camp where they learn water safety and sailing. Vermilion is home to many world renowned sailboat racers.
Cultural attractions[edit]
The Woollybear Festival is a one-day gathering that draws over 150,000 visitors to Vermilion and includes the longest parade in the State of Ohio. In the majority of years, the Vermilion High School Band Festival is held the night before the Woolybear Festival. Area high schools and the Vermilion High School Alumni Band take the field to entertain community members before the next day's parade.
The Festival of the Fish, held each June, is a three-day event, drawing people from Vermilion and the neighboring communities to take part in the Queen and Princess pageant, local talent concerts, parade, and concessions. Historic SummerFare, which features the Antique Craft and Boat Show, brings thousands of boat enthusiasts and aficionados to the harbor to see wooden boats from another era. Historic SummerFare also sponsors Antiques in the Park, the Community Chicken BBQ and Street Dance, and many family activities.
Concerts in the Park, sponsored by the Chamber of Commerce, occur during July and August each year. The concerts are open to everyone, free of charge, and feature a variety of entertainment from swing music to barbershop quartets. The Vermilion Area Archival Society, established in 2000, collects, stores, and indexes archival materials for research from the Vermilion area and provides assistance, as well as monthly programs, regarding the history and records of the area.
Vermilion also has a wealth of art attractions. There are several art galleries in town that often display local works and hold showings of individual artists.
This section does not cite any references or sources. (August 2013) |
The Vermilion School System provides public school education for area children from ages K through 12th grade, with vocational and professional education opportunities at EHOVE Career Center. Lake Ridge Academy, a private grade school and high school in nearby North Ridgeville, offers daily school bus service for Vermilion students. St. Mary's parochial school serves grades 1-6.
The Lucy Idol Center, located on the edge of town, offers non-residential care for disabled children and adults. Bowling Green State University (Firelands Campus) and Lorain County Community College, both accredited schools offering four-year and advanced degrees, are located within a twenty-minute drive of Vermilion.
Vermilion High School's sports teams are called the "Sailors".
Sister city[edit]
Vermilion's sister city is Paimpol, France.[citation needed]
Notable people[edit]
- Albert D. Baumhart, member of the United States House of Representatives
- Phoebe Judson, American pioneer.
- Allie LaForce, Miss Ohio Teen USA 2005, Miss Teen USA 2005
- Andy Oliver, Major League Baseball pitcher for the Pittsburgh Pirates
- Lester Allan Pelton, inventor of the Pelton wheel impulse water turbine.
- Thomas L. Siebert, U.S, Ambassador to Sweden
- ^ a b "US Board on Geographic Names". United States Geological Survey. 2007-10-25. Retrieved 2008-01-31.
- ^ a b c "American FactFinder". United States Census Bureau. Retrieved 2008-01-31.
- ^ Williams, William W. (1879). History of the Fire Lands, Comprising Huron and Erie Counties, Ohio. Press of Leader Printing Company. p. 444.
- ^ http://www.loraincounty.com/directory/display_9996.html
- ^ "US Gazetteer files: 2010, 2000, and 1990". United States Census Bureau. 2011-02-12. Retrieved 2011-04-23.
- ^ "US Gazetteer files 2010". United States Census Bureau. Retrieved 2013-01-06.
- ^ "Population: Ohio" (PDF). 1910 U.S. Census. U.S. Census Bureau. Retrieved 28 November 2013.
- ^ "Population: Ohio" (PDF). 1930 US Census. U.S. Census Bureau. Retrieved 28 November 2013.
- ^ "Number of Inhabitants: Ohio" (PDF). 18th Census of the United States. U.S. Census Bureau. Retrieved 22 November 2013.
- ^ "Ohio: Population and Housing Unit Counts" (PDF). U.S. Census Bureau. Retrieved 22 November 2013.
- ^ "Incorporated Places and Minor Civil Divisions Datasets: Subcounty Population Estimates: April 1, 2010 to July 1, 2012". U.S. Census Bureau. Retrieved 25 November 2013.
- ^ "American FactFinder". United States Census Bureau. Retrieved 2013-01-06.
- ^ http://www.vermilionohio.org/captains.html
- ^ http://vermilionlagoons.org/?page_id=73
External links[edit]
Wikimedia Commons has media related to Vermilion, Ohio. |
- Discover Vermilion
- Vermilion Chamber of Commerce
- City of Vermilion
- Vermilion Ohio News (a non-profit news source)


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Roleplaying Tips Weekly E-Zine Issue #196
When You Need To Stall - 9 Tips
This Week's Tips Summarized
A Brief Word From Johnn
When You Need To Stall - 9 Tips
Readers' Tips Of The Week
This Week's Tips Summarized
When You Need To Stall - 9 Tips
Why Do You Need To Stall?
Session, Encounter, And Round Stalling
Time, Location, And Event Stalls
Stalling Methods
Increase Long Range Senses
Side Plots
Keep A Few Access Type Puzzles Handy
Start Some Intra-Party Conflict
A Few Additional Stalling Techniques
Readers' Tips Summarized
Use Card Envelopes Until Magic Items Are Identified
From: John Gallagher
One Player Game Tips
From: manfred
Players Love Stuff
From: Vitenka
Toss Game Balance To Suit Single Player Games
From: Caleb Brumfield
Return to Contents
A Brief Word From Johnn
Tips Encyclopedia In Progress
Issue #200 approaches, which is pretty exciting! Just thought I'd let you know I'm working on updating the free text archives zip download files in case you've missed any of the last 200 issues.
I'm also working on producing a Roleplaying Tips Encyclopedia that'll soon be available for purchase. The gazillion tips from 200 issues will be split up, sorted, categorized, and organized so you can find the advice you need fast or do topic oriented research for your games. Stay tuned for more info!
Johnn Four,
Return to Contents
Game Universe located in Greenfield (near Milwaukee, WI) is having a grand opening party on November 15-16th! FREE door prizes every 30 minutes! Free dice with each purchase! Free raffle! We will be host to guest personalities: Gary Gygax, Jim Ward, Clyde Caldwell & demos from: Fast Forward Ent., Black Orc Games & RPG Objects. Tons of UNIQUE products, 1000's of books, the best selection of dice.
More info visit:
Or call: 414-427-8800
Return to Contents
When You Need To Stall - 9 Tips
By Johnn Four
Stalling well is part art and part science. It's a valuable GM tool that helps you manage pacing, unexpected turns of events, and various session management issues. Plus, sometimes you just get stumped and need to buy some time until inspiration hits. Following is a bit of analysis of stalling and some tangible techniques you can use when in a jam.
Why Do You Need To Stall?
Once you realize you need to buy some time, draw in some deep, calming breaths, take a mental step backwards, and ask yourself why you need to stall. Pinpointing the problem helps ensure that the solution you choose is going to be relevant and effective.
For example, the party takes an unexpected turn into unplanned territory. You panic and unleash a random encounter. Random encounters aren't intrinsically good or bad, but in this case, the remedy might not be appropriate because you'll soon be stuck once again after the encounter is over.
So, during sessions, why would you need to stall? If you pare things down to their essence, you need to stall because something is not ready:
The GM's Not Ready
You didn't have time to finish planning
You can't think of what to do next
The characters make an unexpected turn
You need more time to think
The pacing is too fast
You want to hold off on something for effect
The Players Aren't Ready
Someone's away from the table
A player's late
An important player can't make it for the session
The group's mood is wrong at the moment
The PCs Aren't Ready
They're too wounded for what's coming next
They're not depleted enough to be challenged by what's coming next
They don't have enough clues or information yet
They're not tough or capable enough yet
They don't have the necessary equipment or special items
A PC has died and the replacement isn't finished being made yet
The Adventure's Not Ready
More story needs telling
More background information needs revealing so things will make sense or be more entertaining
You don't want to deploy a planned encounter just yet
Re-enforcements are coming and you need to buy time or keep the foes alive just a little longer
The Campaign's Not Ready
You need to do more world development
You haven't fully decided on consequences to various PC actions
The world is revolving too much around the PCs again
Much game time has passed suddenly and you need to evaluate
It's important to know why you need to stall so that you can slant the solution accordingly. What's not ready? The GM, players, characters, adventure, or campaign?
Analyzing the example from the top of the tip, if the PCs have ventured into unplanned territory then it's the GM and the campaign that aren't ready. So, a random encounter could become a viable solution if it's used to buy some time (so the GM can do some quick planning) or guide the PCs in different direction (until the campaign region is ready).
Return to Contents
Session, Encounter, And Round Stalling
Another key piece of analysis is to calculate how long you need to stall for. If you stall too long, game play might suffer. If you don't stall long enough, you'll have to come up with another stall tactic where just one would have sufficed.
Here are three handy time categories to help you quickly assess stall length:
Session Stall
You need to put something off for a whole session. Perhaps a key player had to cancel at the last minute, or you didn't finish planning out the adventure and it's not ready. Session stalls are easy to do in that you don't have to worry about complex story weaving or session management because they're open-ended--your goal is to get the PCs on a temporary new path until the end of the session.
On the other hand, these stalls are difficult in that you need a body of game material that's enough to keep things going for the rest of the session.
Encounter Stall
At the encounter level, your goal here is to delay or re-order a planned encounter until the proper time or situation arises. You either have to uproot an encounter or delay initiating it.
Round Stall
At the turn-by-turn character decision and action level you need to stall for a bit of tactical time. Depending on your game system, this level occurs in combat rounds, phases, turns, etc.
Unless you need to actually stop or pause the game, it's probably not worth the effort to guesstimate how long in real time you need to delay things because everything ultimately gets translated into an in-game unit of round(s), encounter(s), or session(s).
Also, due to the interactive nature of our hobby :) you can't control to a precise degree how long players and their characters will take for their actions, discussions, and plans.
Return to Contents
Time, Location, And Event Stalls
What are you stalling for? What are you aiming to hook-up with once the stall is done? Keeping the end goal in mind will help you tweak game play accordingly so you can gracefully resume standard game play without breaking stride.
For the most part, we can boil stalls down into three core types:
Time Stall
More game play or campaign calendar time must elapse before you can continue on with regular game play. Perhaps the PCs need to heal up or gain more experience, or maybe you want to wait for a seasonal festival to begin so the next chapter of the story can unfold.
Another type of time stall is a real-time stall. Here, you need to pause or stop the game, or you need to vacate the GM chair for a bit while you think, plan, or design.
Location Stall
In this case, you're not concerned about a time factor but with a specific location in the campaign area. You want to prevent the PCs from entering this location until certain requirements are met, such as key plot points, special items, specific NPCs encountered, and so on. Once everything is in place you can then make the location accessible again.
Event Stall
Here, you want to prevent an event from triggering until the moment is right because the campaign, the PCs, or you aren't ready for the consequences of the event. The location and time don't necessarily matter either. Perhaps the PCs have mishandled a diplomatic encounter and a war could be triggered--but you want to avoid that war until you have time to detail the armies and key NPCs. Another example might be a theft encounter you had designed, but the characters neglected to find the item you had planned on stealing.
Knowing what you're stalling for and how the game should resume after the stall is important. This knowledge lets you make those tiny on-the-fly GMing tweaks to help the game resume its normal course without headaches.
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Stalling Methods
Stalling well involves assessing many variables that will be unique and time-sensitive to your campaigns. Some specific techniques are discussed in the next few tips, but it might be of value looking at stalling methods from a theoretical standpoint to help arm you with a framework that you can flesh out as suits your own campaigns' needs.
Interpose An Obstacle
You put in place something that blocks or hinders the PCs' progress, thus buying you a little time. Some examples are:
Adding a tough lock or key puzzle to a door. While the PCs figure out how to open the portal you can do some extra planning or decide what's behind the door.
Rolling up a random road encounter. This obstacle can slow the PCs down in several ways, such as making them more cautious, wounding them, or taking up session time to resolve a battle.
Create A Distraction
You throw the PCs off the scent or divert them until you're ready to proceed with regular game play.
Just as the PCs are about to climb through the Baron's window you distract them with a nearby noise. If the PCs investigate and the noise turns up nothing, you've created a short distraction. If the noise was caused by some lurking thugs, then you've created a longer distraction.
As a discussion comes to a close, you can see the party is about to decide to do something you hadn't planned for. So, you decide to have an NPC bearing an irresistible plot hook concerning shiny treasure knock on the door...
Use Misdirection
A little misdirection can cause the party to hesitate, choose another path, or delay. This is a great type of stall because it often fits in seamlessly with game play and the players will think you planned the trick all along.
The PCs have made faster progress than you anticipated and are just about to reach the village. You haven't finished planning all the events that are to take place in the village though, so you decide to place a similar village in their path that's just a mile down-road. You plan on delaying them with a bar fight and a couple of NPC side plots until they party figures out they're in the wrong place.
The players decide they'll visit the crematorium next in their investigation, but you don't want that location triggered just yet because the necromancer player couldn't make the session. So, when the PCs ask for directions, you have an NPC mistakenly send them to the wrong building where other encounters occur.
You secretly take your plans and notes, neatly bundle them up, and put them back into your GM binder. You reach for a module, another encounter, or Plan B and use that instead, saving your other designs for a better time.
Sometimes, it's too difficult patching things together and making your existing material fit the new situation. In these cases, consider replacing your plans with something else entirely.
Two players called in sick but the game must go on. You decide to pause the game for 10 minutes to do some planning and then come up with a dream adventure for the three remaining PCs.
The plan was for the PCs to discover the prophecy scroll and
head out on the road. However, the party missed finding the scroll, so you decide to run a different adventure on-the-fly using the latest book you're reading for story line, encounter, and NPC ideas.
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Increase Long Range Senses
At the turn-by-turn, combat round, or action sequence level, you can delay neatly by starting encounters off at the edge of the PCs' long range senses. While the PCs prepare, discuss tactics, and use all the means at their disposal to clarify what's happening, you buy time to think, plan, or wait for the player in the bathroom to return.
Line of site. You can see pretty far on flat, open terrain in daylight. Long range vision encounter distance is great because most details will be too small to clearly see and so cause lots of PC activity, questions, and suspense.
Visions. Give one or more PCs a vivid dream or strange vision about what's coming up. This requires a little advance recognition for the need to stall, but works well. You'll need to give the PCs clues though that the situation they're currently in is the same as their visions so they can react.
6th sense. This work well for any game, even non-spiritual genres or game systems without spiritual oriented PC statistics. You can just let one or more players know that their characters have a hunch or feeling that something's about to happen. Perhaps they feel like they're being watched, or the hair rises on the back of their necks.
Hearing. Noises can travel far under certain conditions. Even better, the source of a noise doesn't have to reveal itself nor give its exact location way, which gives you more stall time to play with.
Knowledge. Clues, information, and character skills can alert the party before a threat enters close range. For example, a silent forest might warn the woodsman, or the strange burn marks might tip off the wizard.
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Side Plots
Side plots are great stalling devices because they can be inserted at almost any time during a game and resolve themselves right away (for a short stall), take a little time (long stall), or be open-ended (variable length stall that you can exit and resume again when desired).
For example, the PCs have just crushed the villain's chief lieutenant and are on the trail of the villain himself. Problem is, the campaign needs the villain alive a little longer and you haven't fully fleshed out the NPC's stats for combat. Just as the PCs are about to catch up to him they spot their employer being mugged in an alley. Initiative is rolled and during the fray one of the thugs manages to pull the employer through a secret door. A PC hears his boss pleading just before the door closes, "Please, I'll tell you all I know about his secret lair if you just let me go..."
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Keep A Few Access Type Puzzles Handy
Delaying PC progress with a trap or puzzle is a good way to stall. The best delays of this type should involve doors, gates, and portals. Passageway, tunnel, road, and path traps and puzzles often seem out of place if none have been encountered before in the region, not to mention dangerous if the area is travelled frequently by others. However, it's always easy to fit in a door, fence, hedgerow, gate, and such, on-the-fly to make the party pause. So, keep a few generic access type puzzles handy, just in case.
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Start Some Intra-Party Conflict
Sow a little party dissension and stir up some PC-to-PC roleplaying to launch side plots, short discussions, or player initiated encounters. Make the situation fairly innocuous though as you don't want to forge deep rifts that might derail an adventure or campaign.
Some examples:
Secrets. Give each character a secret that the other PCs would find very interesting. The best secrets for the purposes of stalling are ones that get revealed or are in danger of being revealed and cause suspicion. Note that the secrets don't need to be serious or damaging--it's just the process of discovery and investigation you're wanting to spawn in order to delay things.
Identity. Put a PC's identity in question. The other players will want to spend time on verification, which should cause some good roleplaying. Dopplegangers (real or imagined) are a great fantasy stalling tool.
Mind control. Similar to identity, putting a PCs' mental control in question can cause fairly benign intra party conflicts. Psionics, telepathy, charm, and such are typical devices.
Note passing. Frequent note-trading between a player and GM is sure to raise eyebrows, if not suspicion.
Alliances. PC alliances (with other party members or NPCs) can cause great conflicts. Conflicts between employers, mentors, and masters can also trickle down to the party level and create some interesting points of discussion and game delaying opposing actions.
Conflicting goals. Give each player a different goal or motive for using an artefact that has one charge left and then throw them a fake version when you need to stall.
Low powered treasure piles with lots of items. Give the PCs 11 different potions as a reward, for example, and they'll spend at least five minutes discussing how to divide them up. (Note: the potions would have to be labelled or identified somehow, otherwise there would be little worth discussing.)
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A Few Additional Stalling Techniques
Here are a few other stalling ideas that have been discussed in previous issues:
Take a break. Stop the game, order food, chit chat, go to the store, visit the washroom, etc.
Drop in an encounter, random or otherwise.
Bring on the administration. Announce surprise encumbrance audits, allow shopping trips, hand out EXPs mid-game so the PCs can level-up, etc.
Ask questions. Questions are a good way to stall as it slows game play down a little. Good questions can lead to good answers as well, which can help you generate ideas or figure out what to do next.
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Readers' Tips Of The Week:
Use Card Envelopes Until Magic Items Are Identified
From: John Gallagher
I've always used 3x5 cards for magic items in my campaign. On the card, across the top, I write the name of the item, and (more importantly) where it was found, i.e. name of the adventure, room or encounter number, and also, the number of charges, if applicable.
Next comes the rulebook description of the item.
The cards help eliminate a lot of questions about whether or not the party ever used that potion of giant strength or not. Once they use it, I rip up the card. So, if they don't have a card for it, guess what? They can't use it.
Another nifty add-on to this system is that, anytime the players find an item that they think is magical, I hand them the card for the item in its own little envelope. They hold on to the envelope until they have the item identified, or until they start experimenting with it.
I read them a description of the item, and they can make whatever notes they want right on the envelope. Once they identify the item, they can take it out of the envelope and use it. But, as often happens, if they wait 3 or 4 weeks to ID it, I don't have to go scrambling back through my notes for it. They simply hand me back the envelope, and say "we want this ID'd." Once it's done, I don't have to look up the item, I just open the envelope and look at the card.
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One Player Game Tips
From: manfred
Hallo Johnn!
I am a member of the Strolen's Citadel at
and still a beginning DM. Your weekly advice often helps me or inspires me to new ideas, and much of my game world would look worse without it.
Your last tips interested me quite a lot, because I too run a one-player campaign. Please allow me to add/expand to some of your ideas a little:
In regards to animal companions, they often come from a character's background and are emotionally close to him or her. Give the character a companion and give the companion character. It must be named and have quirk or two (I still remember a pony, trusty and obedient, just with those little smelly digestive problems...).
Animals have keen senses and so are useful for DMs. Animals can be on guard instead of the character. What's more, even if you fail with a description, you can easily convey emotions and foreshadow important events/monsters/NPCs with companions. Lone characters are much more attentive to this! Companions can be threatened as well, but never harm a companion just for a bit of drama!
In combat, special care should be given to what I call 'blind monsters.
Blind monsters may or may not be initially hostile to the PC, but once they are, they have no reason to stop fighting. These monsters are extremely hard to parley with, appease, or scare away. Typical examples are lower undead and insectoids, though certain aggressive flesh-eaters and man- eaters may fall into this category as well in the form of sick or crazed animals and mad characters.
Lesson: when using blind monsters, have some other being at hand that could theoretically save a wounded character. Even orcs may be good for this purpose. You can make the saving some kind of mystery, but not every time. Give extra care to monsters able to kill with one special attack!
Be Prepared To Drop The Rules
Playing with one player way is simply different and the rules tend to get simplified over time--up to the point of dropping most rules in many cases, agreement being reached through talking, not rolling. Roll for things that are important on the larger scale or where you just want to decide randomly.
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Players Love Stuff
From: Vitenka
Another tip about equipment. Players
stuff. Big shiny piles of stuff. Mysterious unopened boxes, piles of treasure, or just dusty, forgotten things in the backs of old storerooms.
Stuff is good.
You can easily get an entire (and entirely enjoyable) session out of handing players a huuuge list describing an inventory made available to them by a patron - and then just go round, combat-rounds style, asking the PCs which box they each want to investigate or take with them.
Make sure they can't carry everything with them, throw in a little time pressure, and you end up with the most astoundingly strange decision-making process ever. "It MUST be magical - it came in a funny box!"
Of similar amusement is the "Emergency, throw everything you don't need overboard or you are going to sink/drop out of the sky" cliche. Then, later on in the game, they berate themselves for throwing away something that would have been really useful. Oddly, they seem to come up with more plans involving equipment they no longer have than they do when they still have the equipment available. Funnier ones too.
Anyway - Stuff. Stuff is good. Give the players a huge list of stuff, as a printed list or on index cards, and watch them play with it.
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Toss Game Balance To Suit Single Player Games
From: Caleb Brumfield
In single player games there's no need to balance things between players, so the rules can be bent to make the PC more powerful than he/she would normally be. This provides better role-playing opportunities, and also makes a lone character more viable in a game system that's designed for a large party of people who specialize in different fields.
For example, in a class-based system, a new unique class could be created for the PC that combines the abilities of several different classes without needing to have additional drawbacks added for balancing purposes. This class could provide all the combat abilities of a warrior but also provide spellcasting powers and expertise in a wide range of skills. The PC might be much more powerful than a character with a normal class, but as there is only one player, it's less likely to cause problems.
In addition, equipment that would normally be overpowered can be granted to the PC to compensate for weaknesses. Especially helpful are powers or items that increase the PC's defensive capabilities and provide methods of escape.
In one solo campaign I ran, for example, the PC had an intelligent sword with the ability to teleport him away from danger a limited number of times and instantly heal all of his wounds once per day. (This would take effect if the PC suffered a mortal wound; the PC would be healed, but would often accept partial defeat and leave until he regained his safety net.) The sword also served as a humorous commentator and provided suggestions when the PC was out of ideas.
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GMs! Tired of missing players in games?
Looking for alternative communication for traveling players?
Thinking about broadening your player base?
Email not fast enough? Sick of message boards?
Try the next big step in -your- games.
Enjoy the flexibility of the IRC medium. It's free!
We're everything you need, and more!


text:
ouch telazombie that must have been bad to wind up with a video game device requiring scissors to get out of guess that is another reason the thing did not last long.
The first PlayStation's success wasn't lost on third party peripheral developers; as is still the case with today's popular gadgets, all sorts of stuff was being produced to be plugged into/worn near the ascendent game machine, and, also like today, not all of them were terribly necessary, or free of shame. Of these questionable add-ons, here are our picks for the most awkward.
5) Lara Croft: The Memory Card
4) Leather Controller Gloves
3) The Shock Pak
2) Wu-Tang Clan: The Controller
1) The Reality Vest


text:
SanDisk Adds Enterprise Security to Flash Portfolio
TrustWatch provides secure management of standard USB flash drives, complementing SanDisk's mTrust for managing high-security drives.
SAN FRANCISCOSanDisk introduced Feb. 5 a new integrated suite of applications that a company spokesperson claims "transforms off-the-shelf USB flash drives from a security threat to a competitive advantage." TrustWatch was introduced at the RSA Conference 2007, which opened Feb. 5 at Moscone Center and continues through the week. TrustWatch is built around a secure network appliance and a management console, through which IT administrators can configure and deploy secured USB flash drives while preventing information from being copied to unapproved devices, a company spokesperson said.- TrustWatch Access: Provides security on the UFD, including password protection. Integrates a secure browser, e-mail client, spyware scanner, Citrix ICA Web client, optional VPN client, and data storage. Also creates an activity log tracking all data moving to and from approved UFDs.
- TrustWatch Vault: Establishes FIPS 140-2 certified encryption on the UFD, sufficient for HIPPA, SOX and other compliance regulations.
- TrustWatch Manager: Offers a browser-based centralized console to IT administrators, allowing them to remotely deploy, update, track and disable thousands of UFDs.


text:
Source: PA
Jones delighted by Bellamy's return
Craig Bellamy marked his return from injury with a goal in Cardiff's 2-1 win over Barnsley to the delight of manager Dave Jones.
Wales star Bellamy has missed the last five games with a knee problem but grabbed his second goal of the season with a neat finish from the edge of the area.
"Craig Bellamy was always going to play in this match," said Jones. "We set a target for him. After 65 minutes our physio wanted to bring him off but Craig wanted to carry on. That made my decision a lot easier.
"He has got to keep to his programme and he feels comfortable with it. He had that when he came to us. He punished himself too much in the pre-season."
Bellamy's goal was a rare moment of quality during an uneventful first half, but the game ignited after the break with Jason Shackell equalising for Barnsley, home goalkeeper Luke Steele saving Peter Whittingham's penalty and Seyi Olofinjana firing the visitors' winner.
Cardiff midfielder Darcy Blake was sent off in the 82nd minute for a rash challenge that warranted a second yellow card.


text:
If you are building a new home or simply want to update your current home, start outside with curb appeal. Read more »
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August is a time of bountiful harvests, garden parties, and vacations. But, it is also a time to be planning, preparing, seeding and planting for fall and winter harvests.
The first step in gardening for cold weather is to determine how ideal your climate is for winter crops. If you garden somewhere that never experiences a frost or freeze, you may be able to seed just about any time – even waiting until the heat of summer has past. If you grow in an area known to get frosts and light freezes, adding crop protection via a passive cold frame, hoop house or greenhouse may be an option. Or, if your crops are likely to undergo weeks or months of hard freezes and very little light, your crop protection structures may need supplemental heat and light. And, of course another option is to only extend your crops until that heavy freeze hits, opting to let some edibles go to earth at that point while others may be harvestable from deep beneath a wintery blanket of snow.
Once you have determined where in the garden you'll be growing and for how long you hope to get harvests, the next step is to decide which crops you want to propagate.
Brassicas: Even in cooler climates, many "cole crops" will perform well and often taste better following a chill. These include cabbage, kale, broccoli and Brussels sprouts. Seed them while the days are still long, and protect seedlings from extreme heat or the babies may simply bolt. Although brassica seeds are known to take several days to germinate, during the sunny days of summer, they often begin to sprout quickly. Once they do, pot them up or get them into the garden right away. And keep them cool and protected from late summer heat waves.
Leafy greens: Greens like lettuce, chard, and spinach can be tricky this time of year. Seeds will sprout quickly, and in too much heat they too may bolt right away. Hit by an early frost, those tasty leaves may blacken and melt to the ground. Since these crops don't require as many hours of sunshine as, say, tomatoes and cucumbers, try sowing them into a shadier spot to get the crop going before cold weather arrives.
Root Crops: Staple root crops like potatoes, parsnips, sunchokes, and carrots survive surprisingly well beneath the soil and even under deep layers of snow in winter. Most are planted much earlier in the season than late summer, but even a crop of parsnips and carrots can be sown in mid-summer to harvest later in winter. The top growth of these crops will disappear when temperatures drop, so mark your planting beds well so you can find and dig them up for a tasty winter stew.Hint:many veteran gardeners prefer the taste of these crops after they're touched by winter's chill.
And, don't forget, late summer is the time to order your seed garlic to plant for next year's harvest
Cover crops: Sometimes letting your garden beds take a break from production is the best way to go. Rather than always growing and extracting food for our tables, sometimes we need to restock our soil with nutrients. Cover crops not only provide this replenishing respite for the garden, but they also protect soil from erosion, feed pollinators, suppress weeds, and on occasion they feed us as well. In some climates, sowing a late crop of sugar snap or snow peas is a quick-grow, replenishment option. In cooler climates, fall Fava beans make a fantastic choice to feed the soil, pollinators, and provide beans for our table come spring. Other cover crop options include buckwheat, clover, vetch and more.
Last time in this series: Mid-Summer Crop Rotation.


text:
Book Search
The Theory and Treatment of Depression
Towards a Dynamic Interactionism Model
Recent research indicates that depression, once believed to be relatively benign, is highly recurrent and does not respond well to treatment. The goal of this book is to facilitate the development of more encompassing theories and more effective treatments for this disabling disorder by fostering...
Published May 12th 2005 by Routledge
Faith Development Theory and the Modern Paradigm
A Special Issue of the International Journal for the Psychology of Religion
This special issue offers a fresh re-evaluation of James Fowler's faith development theory, in celebration of his 60th birthday. Challenges to the theory have focused on the role of emotion in faith, the contributions of the psychodynamic unconscious, and the factor of the interpersonal. Now in its...
Published September 1st 2001 by Psychology Press


text:
A travesty is what this is, I'm going through the same thing. lost my job, my home, my health and am still waiting on the initial OSHA decision.... Whistleblower protection in America? It does NOT exist.
See link below......
Another Boeing Sarbanes-Oxley Auditor / Whistleblower speaks out and loses her job:


text:
The effect of bupivacaine paracervical block on the neurobehavioural responses of newborn infants. | |
MedLine Citation:
PMID: 3188827 Owner: NLM Status: MEDLINE |
The effects of maternal bupivacaine paracervical block on neonatal neurobehavioural responses were studied at the ages of 3 h, 1 day, 2 days and 4-5 days. Subjects were healthy, term neonates born vaginally to 10 mothers with paracervical block and to 12 mothers without analgesia. No statistically significant differences were found in the responses between the groups. It is concluded that paracervical block with a small dose of bupivacaine, applied by experienced obstetricians to non-risk parturients with healthy foetuses, has no detrimental effects on newborn behaviour or neurological recovery. |
T Kangas-Saarela; R Jouppila; J Puolakka; P Jouppila; A Hollmén; M Puukka |
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19377417 - Comparison of normal and abnormal cardiotocography with pregnancy outcomes and early ne... 14973177 - Mmp-2 and mmp-9 and their tissue inhibitors in the plasma of preterm and term neonates. 18485777 - Pnpo deficiency: an under diagnosed inborn error of pyridoxine metabolism. 3423907 - Campylobacter jejuni enteritis in a premature neonate. 16010167 - Hiv-1 disease progression and fertility in dar es salaam, tanzania. 24376527 - Maternal prepregnancy body mass index and gestational weight gain on pregnancy outcomes. |
Publication Detail:
Type: Journal Article |
Journal Detail:
Title: Acta anaesthesiologica Scandinavica Volume: 32 ISSN: 0001-5172 ISO Abbreviation: Acta Anaesthesiol Scand Publication Date: 1988 Oct |
Date Detail:
Created Date: 1988-12-08 Completed Date: 1988-12-08 Revised Date: 2006-11-15 |
Medline Journal Info:
Nlm Unique ID: 0370270 Medline TA: Acta Anaesthesiol Scand Country: DENMARK |
Other Details:
Languages: eng Pagination: 566-70 Citation Subset: IM |
Department of Anaesthesiology, University of Oulu, Finland. |
Export Citation:
APA/MLA Format Download EndNote Download BibTex |
MeSH Terms | |
Adult Anesthesia, Obstetrical* Autonomic Nerve Block* Bupivacaine* Female Habituation, Psychophysiologic / physiology Humans Infant, Newborn* / physiology, psychology Muscle Tonus Orientation / physiology Pregnancy Reflex / physiology |
Chemical | |
Reg. No./Substance:
2180-92-9/Bupivacaine |
From MEDLINE®/PubMed®, a database of the U.S. National Library of Medicine
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