text:
Eligibility - Admission to the LLM Degree course is open to those holding an LLB degree, BL degree or an equivalent Law degree of a recognised university. TA minimum of 55% aggregate marks in the above qualifying exam is neccesary to qualify for admission. Those awaiting the results of the qualifying examination can appear for the test on condition that they produce proof of having passed the qualifying examination with the prescribed marks at the interview. Students who do not clear the qualifying examination with the requisite marks or obtain a compartment will not be considered.
Admission Test - Applicants for the LLM course must pass an entrance test. Those who are successful in the test must appear for an interview with the admission committee. The aim of the interview is to determine the candidate's aptitude for higher studies and research. The Admission Committee consists of the Director as Chairperson and three other faculty members nominated by the Director. After the interview, the Admission Committee makes the selection based on a combined assesment of the entrance test performance, academic record of the past Law degree (LLB/equivalent law degree) and the interview.
Course Structure
The two year L.L.M. degree will have two semesters. The number of seats available is 20 including 3 seats for foreign nationals.
Specialisation - Students must choose 1 area of specialisation from those offered by the University. The areas of specialisation may change from time to time. Presently the following three areas are offered for specialisation by the University - 1. Human Rights 2. Environmental Law 3. Intellectual Property However, a subject specialisation will be on offer only if a sufficient number of students opt for it.
Not Available
Fee Structure
On admission to the LLM course, each candidate is required to pay an admission fee or Rs. 1,000 at the beginning of the first semester of the first year along with a refundable library deposit of Rs. 1,000. The Tution fee of Rs. 30,0000 per annum is to be paid in two equal installments at the begining of each semester. The fees for Foreign Nationals is US$ 2000 per year or its equivalent in Indian Rupees. The Academic Support Services Fee of Rs. 3,000 per annum is also to be paid in two installments. The Examination fee for each course is Rs. 100 and the dissertation fee is Rs. 500. Please note that tution and other fees paid by the students admitted will not be refunded under any circumstances.
College Infrastructure
The university is only in it's fourth year and most of the infrastructure is still being developed. The library being the most essential is being shifted to an entire floor above the academic block. The library is well stocked with essential books for a comprehensive understanding of the course. In October 2001, the chief minister of AP, Mr. N. Chandrababu Naidu and the chief justice of the AP High Court, Mr. Satyabrata Sinha laid the foundation stone for an entire library building along with the computer centre. The foundation stone was also laid for the auditorium which is to be equipped with the state of the art technologies.
The state government has also agreed to grant to the university internet connectivity via satellite (V-SAT) worth Rs.50 lakhs. The new library, computer centre and the auditorium will be completed by the time of the 2002 batch admissions. The classrooms are spacious and well designed. Other infrastructure like shops, telephone booths etc are available on campus. Since the campus is quite far from the city, the university has a bus which comes to the campus from the city every morning and leaves everyday to the city after class hours. The university has also arranged for APSRTC buses in the mornings and evenings. Medical needs of students on campus is taken care of by the Mediciti doctors who visit the campus every weekday. Incase of medical emergencies the students are taken to the Mediciti hospital, 3 kms from the campus. As far as knowing what goes around the world, the university has it's own cable connectivity. And for the physical, there is equipment for working out as well. In time for the 2002 batch, the university will wear a completely different look with the new library, computer centre with high speed internet connectivity and the hi-tech auditorium.
Hostel Life
The hostel facilities at NALSAR are excellent. In the first and second year, 2 students share one room. From the third year onwards all students have one room to themselves. With 2 halls of residence nearing completion (one for girls and the other for boys), students from the second year onwards will get single rooms. The university has separate halls of residence for boys and girls. All halls of residence have common rooms for watching television and playing table tennis. The rooms are spacious and the toilets and the bathrooms are kept clean as well. Hot water is available 24 hrs in the halls of residence.
Mess food is pretty much bearable. Though nothing exceptional it is not one of those dreaded mess food experiences. As an afterthought the crispy dosas and soft idly vadas are quite a treat early in the morning with hot steaming filter coffee. The university has two wardens, one for the boys halls of residence and one for the girls halls of residence. The curfew timings for the halls of residence is 9 pm which can be relaxed only in exceptional cases.
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text:
Shoutlet, an enterprise social management software company that recently released a new trigger-based version of its social media marketing software, and was recently dubbed the perfect Valentine's Gift for Social Media Marketing Mavens by Anthony Wing Kosner, unveiled another tool in its growing arsenal at SXSW.
It's called Smart Content Publishing and I asked Shoutlet CEO Jason Weaver to explain just what it means to marketers, where he sees the future of Shoutlet and why he chose SXSW as the platform to announce the latest news.
What is Shoutlet announcing today at SXSW and why is it important?
We're very happy to be announcing new mobile optimization and social segmentation enhancements called "Smart Content Publishing." Marketers have long been frustrated by a mobile experience that wasn't as powerful as what consumers encountered on their desktop. We've added functionality that allows brands to create custom content that will automatically be served based on the end user's device.
And secondly, we've taken that delivery one step further by allowing brands to segment the delivery of that content based on a variety of geographic, demographic, and psychographic factors stored in Social Profiles. Different versions of web pages, Facebook tabs, and web apps can be served to users on Facebook and websites seamlessly. This level of personalization and hyper-relevancy in social media marketing is unheard of.
Do you have to be a designer or know HTML to use Shoutlet?
Absolutely not. That's the beauty of Shoutlet – it's designed to be used by anyone within the marketing department. The new powerful Social Canvas tool is a WYSIWYG editor to easily create content like Facebook Tabs, web pages, and HTML5 web apps. It's been called "Photoshop for the Web" because of its creative power and simplicity.
Give us an example of something marketers could not do but now can thanks to Shoutlet 5.0. and the new features being unveiled today.
Imagine if a marketer could sit down and build totally interactive designs using dozens of building blocks, ranging from video players to polls to contests. Then, s/he can schedule that content (plus many other types of posts) to publish when pre-defined actions- and/or time-based triggers are met. Those designs are published to Facebook tabs, HTML5 web pages, or their own site, while different versions of that content display to different segments of their audience. Being able to execute this in one tool, plus track everything and manage hundreds of accounts across the globe, is just not available anywhere else. I'm proud to say we're the only way brands can achieve all this today.
Shoutlet seems to be gaining a lot of momentum, and doing things that others in the space aren't. What are your long-term plans for growth?
Our business is exploding. We had high hopes for the company when we started it in 2010, but have been amazed by just how successful we've been. Triple-digit growth in customers and our own staff all point to that momentum continuing – which is incredibly exciting. The quality and sheer number of brands that have adopted our technology tells us that we're focusing on the right things.
As always, we'll continue to pour everything we have into keeping the product innovative and current, while moving beyond what's hot now and developing what we predict marketers will be demanding in 6-12-18 months from now.
Lastly, what is it about SXSW that makes for the perfect combination of social technology and early adopters?
It really is interesting, isn't it? I guess when the world's most influential, digitally savvy people all gather in one place at one time to battle-test a deluge of new products, technology, and ideas – the most clever, well-executed ones rise to the top. It's fascinating to participate every year and we're very pleased to be a part of it all again this year.
If you're at SXSW and want to learn more about Smart Content Publishing be sure to track down Jason while he's there or reach him via Twitter at @shoutlet.
Named one of the Top 100 Influencers In Social Media (#41) by Social Technology Review, Steve Olenski is a freelance writer/blogger currently looking for full-time work. He has worked on some of the biggest brands in the world and has over 20 years experience in advertising and marketing. He lives in Philly and can be reached via email,Twitter, LinkedIn or his website.
Recommended for YouWebcast: Growth at a Scale Up: How to Grow When You're No Longer a Startup

subset: commoncrawl


text:
Advanced Hard Drive Caching Techniques
With the introduction of the solid-state Flash drive, performance came to the forefront for data storage technologies. Prior to that, software developers and server administrators needed to devise methods for which they could increase I/O throughput to storage, most of which resulted in low capacity caching to random access memory (RAM) or a RAM drive. Although not as fast as RAM, the Flash drive was almost a dream come true, but it had its limitations—one of which was its low capacities packaged in the NAND-based chips. The traditional spinning disk drive provided users' desired capacities but lacked in speedy accessibility. Even with the 6Gb SATA protocol, sequential data access at best performed at approximately 150MB per second (or MB/s) for both read and write operations, while random access varied between 2–5MB/s as the seeking across multiple sectors laid out in multiple tracks across multiple spinning platters proved to be an extremely disruptive bottleneck. The solid-state drive (SSD) with no movable components significantly decreased these access latencies, thus rendering this bottleneck almost nonexistent.
Even today, the consumer SSD cannot compare to the capacities provided by the magnetic hard disk drive (or HDD), which is why in this article I intend to introduce readers to proven methods for obtaining near SSD performance with the traditional HDD. Multiple open-source projects exist that can achieve this, all but one of which utilizes an SSD as a caching node, and the other caches to RAM. The device drivers I cover here are dm-cache, FlashCache and the RapidDisk/RapidCache suite; I also briefly discuss bcache and EnhanceIO.
To build the kernel modules shown in this article, you need to have either the full kernel source or the kernel headers installed for your current kernel image revision.
In my examples, I am using a commercial SATA III (6Gbps) SSD with an average performance of the following:
Sequential read: 231MB/s
Sequential write: 74MB/s
Random read: 230MB/s
Random write: 72MB/s
This SSD provides the caching layer for a slower mechanical SATA III HDD that performs at the following:
Sequential read: 115MB/s
Sequential write: 72MB/s
Random read: 2MB/s
Random write: 2MB/s
In my environment, the SSD is labeled as /dev/sdb, and the HDD is /dev/sda3. These are non-intrusive transparent caching solutions intended to achieve the performance benefits of SSDs. They can be added and removed to existing storage targets without issue or data loss (assuming that all cached data has been flushed to disk successfully). Also, all the examples here showcase a write-back caching scheme with the exception of RapidCache, which instead will be used in write-through mode. In write-back mode, newly written data is cached but not immediately written to the destination target. Write-through mode always will write new data to the target while still maintaining it in cache for future reads.
The benchmarks shown here were obtained by using FIO, a file I/O benchmarking and test tool designed for data storage technologies. It is maintained by Linux kernel developer Jens Axboe. Unless noted otherwise, all captured I/O is written at the typical 4KB page size, asynchronously to the storage target 32 transfers at a time (that is, queue depth).
dm-cache has been around for quite some time—at least since 2006. It originally made its debut as a research project developed by Dr Ming Zhao through his summer internship at IBM research. The dm-cache module just recently was integrated into the Linux kernel tree as of version 3.9. Whether you choose to enable it in a recently downloaded kernel or compile it from the official project site, the results will be the same. To load the module, you need to invoke modprobe or insmod:
$ sudo modprobe dm-cache
Now that the module is loaded, you need to inform that module about which drive to point to for the cache and which to point to for the destination. The dm-cache project site provides a Perl script to simplify this process called dmc-setup.pl. For example, if I wanted to use the entire SSD in write-back caching mode with a 4KB block size, I would type:
$ sudo perl dmc-setup.pl -o /dev/sda3 -c /dev/sdb -n cache -b 8 -w
This script is a wrapper to the equivalent dmsetup command below:
$ echo 0 20971520 cache /dev/sda3 /dev/sdb 0 8 65536 16 1 |
↪dmsetup create cache
The dm-cache documentation hosted on the project site provides details on each parameter field, so I don't cover them here.
You may notice that in both examples, I named the mapping to both drives "cache". So, when I need to access the drive mapping, I must refer to it as "cache".
The following mapping passes all data requests to the caching driver, which in turn performs the necessary magic to process the requests either by handling it entirely out of cache or both the cache and the slower device:
$ ls -l /dev/mapper
total 0
lrwxrwxrwx 1 root root 7 Jun 30 12:10 cache -> ../dm-0
crw------- 1 root root 10, 236 Jun 30 11:52 control
Just like with any other device-mapper-enabled target, I also can pull up detailed mapping data:
$ sudo dmsetup status cache
0 20971520 cache stats: reads(83), writes(0),
↪cache hits(0, 0.0),replacement(0), replaced dirty blocks(0)
$ sudo dmsetup table cache
0 20971520 cache conf: capacity(256M), associativity(16),
↪block size(4K), write-back
If the target drive already is formatted with data on it, you just need to mount it; otherwise, format it to your specified filesystem:
$ sudo mke2fs -F /dev/mapper/cache
Remember, these solutions are non-intrusive, so if you have existing data that needs to remain on that disk drive, skip the above step and go straight to mounting it for data accessibility:
$ sudo mount /dev/mapper/cache /mnt/cache
$ df|grep cache
/dev/mapper/cache 10321208 1072632 8724288 11% /mnt/cache
Petros Koutoupis is a full-time Linux kernel, device-driver and application developer for embedded and server platforms. He has been working in the data storage industry for more than six years and enjoys discussing the same technologies.
Also on my list is new spark
Also on my list is new spark plugs and wires. The engine 27W Forklift driving lamps LED has some minor leaks, so I'm going to go ahead and replace the valve cover gasket and intake manifold gasket.
Rapid[Disk,Cache] better than native ram caching?
The kernel has been doing ram caching for a loooong time. It would take a lot to convince me that the ram caching these guys have come up with is somehow better, ESPECIALLY when you consider all the other RAM needs of the system. If it's hoarding memory while other processes have to do without or dip into swap then that's not a good thing.
The SSD stuff looks cool, though. I'll have to play with this soon.
The kernel doesn't really
The kernel doesn't really cache block level data just file level within VFS and even that is limited. Besides, when writing to a physical device, it is written like Direct I/O. With RapidDisk and in turn RapidCache mapping a RAM drive to your slower disk, you can allocate multiple gigabytes and even terabytes of data to slower volumes. The OS does need memory but nowadays, we are packing more than the typical OS uses. What are you going to do with all 16 GBytes on your laptop? Or 512 GBytes to 1 Terabyte on your servers?
Correction (Page 3)
There is a typo, one I wish I would have caught before submitting; so it is my fault alone. On page 3, following the example of inserting the rxdsk module, the next line is not supposed to read the removal of the module, but instead the insertion of the rxcache module. So the following:
$ sudo modprobe rxdsk
$ sudo modprobe -r rxdsk
Should read:
$ sudo modprobe rxdsk
$ sudo modprobe rxcache
Petros Koutoupis is a full-time Linux kernel, device-driver and
application developer for embedded and server platforms. He has been
working in the data storage industry for more than six years and enjoys discussing the same technologies.
Tools and Technologies for Scale and Reliability
by Linux Journal Editor Bill Childers
Sponsored by IBM
Scheduling Crontabs With an Enterprise Scheduler
11am CDT, April 29th
Moderated by Linux Journal Contributor Mike Diehl
Sponsored by Skybot
Trending Topics
Webinar: 8 Signs You're Beyond Cron
11am CDT, April 29th
Join Linux Journal and Pat Cameron, Director of Automation Technology at HelpSystems, as they discuss the eight primary advantages of moving beyond cron job scheduling. In this webinar, you'll learn about integrating cron with an enterprise scheduler.
Join us!Android Candy: Intercoms | Apr 23, 2015 |
"No Reboot" Kernel Patching - And Why You Should Care | Apr 22, 2015 |
Return of the Mac | Apr 20, 2015 |
DevOps: Better Than the Sum of Its Parts | Apr 20, 2015 |
Play for Me, Jarvis | Apr 16, 2015 |
Drupageddon: SQL Injection, Database Abstraction and Hundreds of Thousands of Web Sites | Apr 15, 2015 |
- Tips for Optimizing Linux Memory Usage
- "No Reboot" Kernel Patching - And Why You Should Care
- DevOps: Better Than the Sum of Its Parts
- Return of the Mac
- Android Candy: Intercoms
- JavaScript All the Way Down
- Drupageddon: SQL Injection, Database Abstraction and Hundreds of Thousands of Web Sites
- Designing Foils with XFLR5
- Non-Linux FOSS: .NET?
- Play for Me, Jarvis


text:
The question at issue here is whether America is becoming ungovernable, at least in traditional terms.
Andrew Jackson's portrait has held its place on the $20 bill since Jackson replaced Grover Cleveland in 1928. For the organizers of Women on $20s, that's quite long enough.
REGION – The Pennsylvania Route 6 Alliance invites the public to celebrate maple heritage throughout March by supporting area maple producers.
VARDEN – On Monday night the Western Wayne School Board was questioned about its plans to address a gun incident that took place in February.
A new Canadian study lends backing for a commonsense approach to moving people off the street that has been used in Washington and other U.S. cities since the 1990s: Ensure that the homeless receive permanent shelter first, and their chances of...
When an inventor doesn't stand behind his invention, you know something is wrong.
McDonald's says it plans to start using chicken raised without antibiotics important to human health and milk from cows that are not treated with the artificial growth hormone rbST.
In a nice change of pace, here's some Chris Brown news that isn't related to him breaking the law: The...
It's going to be a tough year for MTV Movie Awards voters. On Tuesday, the network announced that
One of the Jane Does from the 2005 lawsuit against Bill Cosby has come forward and shared her story...
Sign up for our newsletter and have the top headlines from your community delivered right to your inbox.
Suburban Propane, a nationwide provider of propane & related services has the following opening in the Dupont/Hazelton/Yatesville/Honesdale, PA areas:
Qual incl a HS Diploma or equiv. Class B CDL w/Hazmat and tanker endorsements, clean driving record. Strong team player w/excellent cust service skills, propane gas delivery experience preferred, flexible schedule w/after hours call-outs, heavy lifting required.
Suburban offers a competitive salary w/incentive potential and comprehensive benefits including 401K and tuition reimbursement. For addâ�l info or to apply, please visit our website at: www.suburbanpropane.jobs. Click Career Opportunities and search for job opening ID 10264
As part of our hiring process, DOT physicals, background checks and pre-employment drug tests are performed.
Suburban Propane is proud to be an Equal Opportunity, Affirmative Action Employer of Females, Minorities, Individuals with Disabilities and Protected Veterans in accordance with all applicable laws.
Experienced Person To Operate Cnc Metal Mill Machinery, Computer Knowledge Helpful.
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or email to
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- Events Calendar


text: Home >> Malaysia >> GempakAbout Gempak Magazine Gempak is a Malaysian comic/gaming/hobby magazine, published by Art Square Creation beginning in June 1998. The magazine's main motto is, "Majalah Komik Generasi Baru." Being the first magazine in Malaysia to introduce local comic artists to an international audience, some have criticized the artists' skills as an imitation of the Japanese manga style. Others, however, claim that the artwork is completely different and introduces a new brand of manga, sometimes categorized as graphic novels. Gempak also has the distinction of being the first Malaysian info-comic magazine, offering news and articles about the ACG (Animation, Comics & Games) world in and outside of the country. Gempak magazine aims to encourage the local development of such industries, facilitating the global spread of Malaysian talent. Gempak Magazine Details Gempak Publisher : Art Square Group Gempak Language : English Gempak Magazine URL : http://www.gempakstarz.com/ Gempak Magazine published from : Malaysia Gempak Magazine Type : Monthly Click Here to Read MoreEnglish Magazines Click Here to Read WorldWide Online Newspapers |


text:
Karlsson, who lost in a playoff to Lee Westwood at this event a year ago, shot a 5-under 65 at the TPC-Southwind course. That was one of three such scores produced Friday and gave him a 36-hole total of 131.
He has won 11 times on the European Tour, including last year's season-closing event in Dubai, but he is still looking for his first victory in the United States. This is the first time he has held the 36-hole lead at a tour event.
Colt Knost and recent Byron Nelson Classic winner Keegan Bradley shared second at 134 while John Merrick was alone in fourth at 135.
First-round leader David Mathis settled for a 72 that left him in a tie for seventh at 137. Westwood, the second-ranked player in the world, finished 36 holes at 139.
It took a score of 2-over 142 to survive the cut and John Daly was among those who made it. It was only the third time in 10 tournaments this year he has made the cut.
Those who missed out included David Toms and Sergio Garcia, who needed 11 shots to play the par-5 third hole during the opening round and eventually completed 36 holes at 147.


text:
News Archive
October `98
September `98
August `98
July `98
POTD Archive
March 3rd, 2009
Paintball 2 Build 26 Released
What about build 24 and 25, you ask? They've been available
on the forums
, but due to various issues, I decided not to make them "official" releases. If you keep up on the forums, I'll try to put out a new build once every 1-2 months, so you can post feedback on what's new before it hits the news page.
What's new since build 23? The highly-requested VWep (visible weapon models on players) is the big thing, but the community (ViciouZ, in particular) has made a number of great contributions, like OGG Vorbis music support, PNG texture support, and word filters. Here's a complete list:
- Feature: PNG texture support (Thanks: ViciouZ, R1CH)
- Feature: Started on surface specific footstep sounds. Snow textures and w_metal1 will make a new stepping sound. 6:39 PM 1/20/2009
- Feature: "localstats" will print cumulative kill/death/grab/cap statistics. (Thanks: ViciouZ)
- Feature: OGG Vorbis music support. Put some .ogg files in paintball2/pball/music to test it out. (Thanks: QuDos, ViciouZ)
- Feature: "menu_reload" command for advanced menu features (Thanks: Zorchenhimer)
- Feature: Password dialog for connecting to passworded servers. (Thanks: Zorchenhimer, ViciouZ)
- Feature: Password support for paintball2:// hyperlinks: paintball2://xxx.xxx.xxx.xxx:xxxxx&serverpass (Thanks: ViciouZ)
- Feature: Time and server are logged in demo files. (Thanks: ViciouZ).
- Cvar: "cl_crosshairscale" - Allows you to change the crosshair size independently of the HUD scale. (Thanks: ViciouZ)
- Cvar: "cl_passwordpopup" - If set (enabled by default), a password prompt will open when attempting to connect to a passworded server. (Thanks: ViciouZ)
- Cvar: "cl_swearfilter" - if set to 1, chat text containing blocked words will not display. If set to 2, blocked words will be ***'d out. (Thanks: ViciouZ)
- Cvar: "cl_blockedwords" - comma separated list of words to filter if cl_swearfilter is set. (Thanks: ViciouZ)
- Cvar: "cl_drawclock" 1/0 enables/disables display of the current time at the top of the screen. (Thanks: ViciouZ).
- Bugfix: Fixed bug where first letter typed was lost in an edit box if the cursor was beyond the length of the string. 11:09 PM 2/3/2009
- Tweak: Made the same footstep sound not play twice (or more) in a row, as that sounds weird. 1:37 AM 11/8/2008
- Tweak: Sound quality defaulted to 48khz (this won't take effect if you've already edited your audio options).
- Media: VWep (other players actually hold the weapon they have - requires server update).
- Media: New, higher-quality sound recordings for the smoke grenade, several guns, snow footsteps, item pickups, crickets, and other effects.
Go to the
files page
to grab the new version, and post feedback in
this thread
July 29th, 2008
Paintball 2 Turns 10!
At least, it will be 10 years old during QuakeCon. July 31st, 1998 was the first release of Paintball 2. Scary to think it's older than some of the people who play it. If you can't make it to QuakeCon to celebrate, I believe some people are planning some competitions and whatnot to celebrate online, so
keep an eye on the forums
Paintball 2 Build 23 Released
I've been so busy lately that it took practically a two months just to release this. As it is now, I'm writing this update while I pack for QuakeCon (hope to see you there!). There's not a lot of fancy new stuff, so I'll just paste the change list:
- Feature: Enter game and disconnect sound effects.
- Feature: Different sound effects for team chat and global chat.
- Tweak: Fixed sound attenuation in software sound mode to have exponential falloff so you're not hearing things on the other side of the map like they're right next to you. 4:33 AM 5/14/2008
- Bugfix: Fixed crash with blank file specification.
- Bugfix: Fixed occasional crash when viewing scoreboard.
- Media: New PGP and Spyder sounds.
- Media: New footstep and falling sounds.
- Media: New chat, connect, and disconnect sounds.
- Media: Tweaked PGP and Trracer animations (these require playing on a new server to work properly).
May 7th, 2008
QuakeCon 2008
Well, I'm late posting about this once again, but for those of you that are interested in meeting some of the the Paintball 2 community, we're going to try to organize a small group at
. For those of you who don't know what QuakeCon is all about, you may want to read my little write up about
QuakeCon 2006 here
. Even if we don't get anything Digital Paint related going on, it's still worth attending. There's a discussion thread about it
TournamentFront Adds Paintball 2 Support
has recently added support for running Paintball 2 tournaments. You can find it under the PC tab or just
click here
for a direct link. Check it out and provide feedback in
this forum thread
April 1st, 2008
Google Subtracts
I'm sure most of you have seen me complain about this on the forums, but I figured I'd make an official statement about my displeasure with Google's AdSense service. While I was in the process of relocating, Google suspended my adsense account. I didn't notice for a couple days, and when I tried to log in to see what was up, I found the account had been completely disabled. Apparently there had been some sort of "invalid click" activity that they were very vague in explaining with their automated messages, and now I'm banned from the service for life. I tried to appeal it, but it was still a no go. They didn't even give me a human response, a real explanation, or allow me to look at the account to see what might have happened. In short, I was permanently banned from the service without warning or explanation during a period in which I could do nothing for the actions of other people. Oh, and they didn't pay me for any of the revenue generated, which was well into the 3-digit dollar range. It wasn't enough to live off of, but it was something. Searching around, I found this same thing had happened to a number of people. Some lost thousands of dollars as it was a primary source of revenue. Very poor business practice on Google's part, I think. I'm extremely disappointed with them and strongly discourage anybody from using their service, lest they suffer the same fate. Fortunately I'm out of my temporary unemployment status and am happily employed at Red Storm, which brings me to my next point...
It's Been a Fun 10 Years (Almost), But...
... I hate to say this on the brink of Paintball 2's 10 year anniversary, but given I do work for a game development company and they do have a non-compete agreement, I don't think I can work on Paintball2 anymore. I was hoping to sneak at least one more release in to at least fix the bugs in build 21, but sometimes fate chooses a different path. Hopefully I can find somebody else to take over the server payments and site updates and forum administration and code updates and bug fixes and checking the cheat log and global banning cheaters and heading up the committee to deal with rule violators and running a beta test server for mappers as well as other game servers and adding channel requests to ventrilo and providing tech support and administering the global login system and recording new sounds and making new textures and models and administering the feature vote system and implementing the high priority requests. But before you come offering to take over, take a look at the date and enjoy your banana textures, you silly, gullible player, you! Sadly, the Google AdSense part was true.
February 14th, 2008
Build 21 Released; Happy Valentine's Day!
Looking for the perfect Valentine gift? Nothing says "I love you" like a new release of Paintball2! With fancy new features like a warmup mode and team deathmatch, the one closest to you will know he or she truly is loved.
- Feature: Added support for variables in menu widgets - usable for map previews, etc. 2:03 AM 1/18/2008
- Tweak: Up and down arrows work on select widgets (lists) 2:38 AM 1/18/2008
- Tweak: Added TAB key for selecting different widgets in the menu. 8:26 PM 1/8/2008
- Cvar: cl_drawfps 2 instantly updates framerate instead of averaging. 3:45 AM 1/4/2008
- Cvar: cl_drawtexinfo displays texture name and flags of surface in front of player. 3:43 AM 1/6/2008
- Bugfix: Fixed blending of lightmaps and transparent textures with alpha channels on trans33 or trans66 surfaces. 3:29 AM 1/6/2008
- Bugfix: Fixed crash with "dumpuser" command. 7:28 PM 1/8/2008
- Bugfix: Fixed rscript envmap on transparent surfaces. 7:03 PM 1/24/2008
- Media: New weapon sounds, including dry fires.
Run over to the
files page
to grab it. Post feedback in
this thread
. You can test out the new team deathmatch mode on this server:
News Archive
October `98
September `98
August `98
July `98
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Data Recovery Dominica
Before we enter the review of the data recovery in Dominica, there are some important basic information we should learn which will help to understand more about the Dominica data recovery situations including the data recovery companies, data recovery tools used there and the data recovery cost in Dominica.
Dominica Country Code 1767
Telephone Country Code: 1 767
ISO Country Code, 2 Digit: DM
ISO Country Code, 3 Digit: DMA
Dominica Languages: English (official), French patois
Dominica Currency: East Caribbean Dolla (XCD)
The Dominican Republic is a nation on the island of Hispaniola, part of the Greater Antilles archipelago in the Caribbean region. The western third of the island is occupied by the nation of Haiti, making Hispaniola one of two Caribbean islands that are shared by two countries. Both by area and population, the Dominican Republic is the second largest Caribbean nation (after Cuba), with 48,442 square kilometres (18,704 sq mi) and an estimated 10 million people.
DO – 9,823,821 population (2010) – Area: 48,734 sq km
Capital City: Santo Domingo – 2,552,398 (2010)
3,000,000 Internet users as of Dec/2009, 30.5% penetration rate, per IWS.
1,080,960 Facebook users on August 31/10, 11.0% penetration rate.
Dominica Electrical Outlet: 230 V,50 Hz
Plug/socket/Electrical Outlet worldwide lookup table
Data Recovery Tools Used in Dominica
Data security tools used in Dominica
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yarns Fiddle Knits Bebop
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Bebop is 100% Superwash Bluefaced Leicester
This yarn is a good choice for textural patterns.


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Lil Wayne
Lil Wayne Goes 'Cuckoo' In New Video for 'Krazy'
The clip for the Tha Carter V track has Wayne channeling the 1962 Ken Kesey novel and the 1975 Jack Nicholson film, One Flew Over The Cuckoo's Nest.
Lil Wayne, Drake Are Back Together on New 'Carter V' Single 'Grindin': Listen
The Cash Money guys team up on "Grindin," a Lil Wayne song that includes Drake as a featured artist that's scheduled to be one of the lead singles off Carter V.
Drake Vs. Lil Wayne: Guess Who Said This Very Hard or Very Soft Verse
Could Drake on his worst behavior fool you into thinking he's Lil Wayne? Or could Wayne somehow rhyme so sweet you'd think only Drizzy could have said it? Take our quiz and find out.
Lil Wayne, Drake Launch Rap Battle App in Support of their Tour
Those planning at attend the Drake vs. Lil Wayne tour have got a new way to get close to the rappers in concert.
Lil Wayne Calls Out Hip-Hop Authenticity: 'Today Everyone Sounds Alike'
"I don't know where the authenticity is in the game anymore. Today everyone sounds alike, they looking alike, they acting alike, they dressing alike."
Lil Wayne Signs Cristiano Ronaldo, Is Now a Sports Agent
As far as first clients go, the pairing makes sense, considering the two have been friends for awhile.
#ToplessSummer: Hottest Concerts in Los Angeles This Summer
You've been surfing, tanning, twerkin' and kickin' it poolside with your homies all summer long but you still haven't gotten a big summer concert checked off your list.
Thankfully for you, one of the many perks of living in Los Angeles is an endless stream of awesome summer concerts.
This year some of the hottest names in music touch down in Los Angeles for blow out performances that will bring your summer to a climactic close.
Lil Wayne Weighs In On NBA Free Agents, LeBron James & Carmelo Anthony
Lil Wayne is swearing he's nearly done with the rap game, but perhaps he's looking to get into the sports commentary business.
Watch Nicki Minaj, Iggy Azalea, Pharrell, Robin Thicke, Chris Brown, Jay Z & Beyoncé Perform at the BET Awards
Sure, they handed out awards last night (June 30) at the BET Awards, but what we're all really going to be talking about is the performances. And boy, were there some doozies.
Lil Wayne Goes 'Krazy' On New Track: Listen
In honor of Weezy Wednesday, Lil Wayne offered up a new track off his alleged last album, Tha Carter V, that has him sounding more Yeezus than Weezy.


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Can anyone tell me how to tell how old this mini 14 is ? The serial number is 182-12155. Just bought it from a friend and dont know much about them. I intend to sand down stock and paint OD green just wanted to make sure its not a real old one or has any value other than just a fine rifle. Thanks Robert
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Are you a firearms enthusiast? Then we hope you will join the community. You will gain access to post, create threads, private message, upload images, join groups and more. Firearms Talk is owned and operated by fellow firearms enthusiasts. We strive to offer a non-commercial community to learn and share information.
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Made in 1980.http://www.ruger.com/service/productHistory.html#
Vote Scott Walker for Governor June 5th 2012


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Got a tip for us? Let us know
Jun 17, 2013, 03:55 PM | #1 |
How new
I am trying to buy my wife a Mac laptop (my personal choice) so that she can play the games on facebook. I just recieved a G3 I-book that I bought off Ebay only to find out that OS-X 6 (Tiger) will not support the games. How new do I need to go ? This will only be used for facebook games Candy Crush etc. and does not need to perform any other functions per se.
Thanks |
0 |
Jun 18, 2013, 08:43 AM | #2 |
Any ideas
So far no one seems to have been able to answer my original question so now I hope that someone can tell me if the follow specs would work to play games on face book IBOOK G4 A1054 LAPTOP 1.33GHz 1GB 40GB. This laptop is running Leopard.
Thanks Last edited by TomT321; Jun 18, 2013 at 08:44 AM. Reason: add info |
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Jun 18, 2013, 08:46 AM | #3 |
Why won't they work on the G3? It's simply too slow to be playable? A newer version of Flash is required? Without details I don't see how anyone can help you.
Sponsor me to cycle 100Km round London in the dark |
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Jun 18, 2013, 12:44 PM | #4 |
Unable to download flashplayer. Thinking now I'm better off going a cheap PC with falshplayer already installed.
0 |
Jun 19, 2013, 03:46 AM | #5 |
Unable? Why? There is no version for PPC based Macs anymore? If that's the case then the answer would be you need an Intel based Mac.
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A Smethport woman and her six year old female passenger suffered minor injuries and were transported by Priority Care Ambulance to Bradford Regional Medical Center on Sunday after their 2010 Honda Civic crashed on Rt. 646 in Keating Township at 9:55 PM.
Alicia A. Mealy, 30, of Smethport, PA, was driving north on Rt. 646 when she lost control of the vehicle which left the roadway along the eastern berm and hit an embankment which sent the vehicle airborne. The car then struck some tree limbs before landing and coming to rest along the east berm of the roadway.
Trooper Roger McCloskey said Mealy was not wearing a seat belt at the time of the crash. The child was secured in a safety seat. Mealy was cited for Driving on Roadways Laned For Traffic.
Hilltop Fire Department and Priority Care Ambulance assisted at the scene. The vehicle was towed from the scene by McKeirnan's Towing.
Tuesday, December 4, 2012
Minor Injuries In Hilltoop Crash On Sunday Night
Posted by Solomon's words for the wise at 12/04/2012 04:32:00 PM
3 comments :
Could someone explain to me why she would be sited for driving on roadways laned??? Obviously she needed to be sited but the wording doesn't make sense.
- Tuesday, December 4, 2012 at 5:08:00 PM EST
Essentially, it's a traffic infraction for failure to stay within a traffic lane:
From 75 PA Cons. Stat.
§ 3309. Driving on roadways laned for traffic.
Whenever any roadway has been divided into two or more clearly marked lanes for traffic the following rules in addition to all others not inconsistent therewith shall apply:
(1) Driving within single lane.--A vehicle shall be driven as nearly as practicable entirely within a single lane and shall not be moved from the lane until the driver has first ascertained that the movement can be made with safety.
(2) Three lane roadways.--Upon a roadway which is divided into three lanes and provides for two-way movement of traffic, a vehicle shall not be driven in the center lane except when overtaking and passing another vehicle traveling in the same direction when the center lane is clear of traffic within a safe distance, or in preparation for making a left turn, or where the center lane is allocated exclusively to traffic moving in the same direction that the vehicle is proceeding and the allocation is designated by official traffic-control devices.
(3) Lanes limited to specific use.--Official traffic control devices may be erected to restrict the use of specified lanes to specified classes or types of traffic or vehicles, including multi-occupant vehicles or car pools, and drivers of vehicles shall obey the directions of every such device.
(4) Prohibitions against changing lanes.--Official traffic-control devices may be installed prohibiting the changing of lanes on a section of roadway and drivers of vehicles shall obey the directions of every such device. - Tuesday, December 4, 2012 at 7:12:00 PM EST
I agree. It is worded pretty weird haha
- Wednesday, December 5, 2012 at 7:52:00 AM EST


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can this mutator up the LV to254
can this mutator up the LV to254URL="https://dl.dropboxusercontent.com/u/175212805/ServerPerksX_v13.rar"]Download ServerPerksX v1.30[/URL][/SIZE]
Download ServerPerksX v1.30 Source Older Versions
ServerPerksX v1.3 Changelog New Features
ServerPerksX v1.1 Changelog
I sent Marco a PM about updating ServerPerks a few days ago for the new game mode, and let him know that I would be happy to do so if he had no plans on it. Given his lack of response, I imagine that means he has no intentions to do so. So I've taken the liberty of updating ServerPerks v6.1 for the new StoryGame mode. This modification of ServerPerks also expands its features by adding a new system for servers to modify Zed waves in both Invasion and Story game modes, specify GameMode-Specific PlayerController and HUD classes, specify a MonsterCollection (to enable event zeds if you want), and specify a ZombieList sub-system (if you want to write your own Zed-Replacement class). All of this while retaining all of the original ServerPerks functionality and adding no new client-side files other than the new HUD and PlayerController classes. As the StoryGame mode is obviously new and heavily logged, so too is this mutator. I'll try to keep it updated as much as possible until StoryMode is relatively stable. Let me know if you encounter any bugs, and please send me your KillingFloor.log file if you do! This is especially helpful while StoryMode is still so heavily logged. Thanks. ServerPerksX New Features
Old Features See this thread. This mutator merely enhances the functionality of Marco's original mutator. Installation and Use Installation
New Features Guide New Variables in ServerPerksX.ini
Explaining the ZedList replacement system Essentially, this sub-system allows server-admins to specify what zeds they want to spawn on which maps without compiling any code, and merely modifying values in the ServerPerksX.ini file. The StoryMode squad system is quite sophisticated compared to older KF code (That Alex Quick guy is pretty good!), so messing with any of it directly could potentially be a nightmare for modders. And because the new spawning system is offloaded to the level designers almost entirely, it compounds the issue of trying to fiddle with the code in order to get the results you want. My hope is that this mutator will stop the almost certain problem of incompatibility between mods which all try to stick their fingers into that pie. This sub-system is modular, and allows modders to make their own replacement systems subclassing ServerPerksXMut.SRZombieList (which is the default, included module) As of the v1.3 release of ServerPerksX, the ZedList system has been widely expanded for Invasion mode, allowing dynamic, map/difficulty/gamelength based modifications of waves without the need to mess with wavemasks, which the ZedList now generates on the fly every time a map loads. SRZombieList A moderately simple module for modifying spawn waves in both game modes. This is the default mode, and intends to be as capable as possible for the majority of people's needs. Custom Monster Collection ServerPerksX can now dynamically create and load in a Monster Collection at runtime, which allows you, the modder, to specify new or replacement monsters by simply changing a line in the ServerPerksX.ini file. Monster Collections are the basic list of zombies used by both game modes to spawn waves of zeds in the game, and any modifications to this will be global. The ServerPerksX Monster Collection replacement module lets you selectively specify replacements, or completely override the default MonsterCollectionClass. Default values in ServerPerksX.ini represent the vanilla KFMod version of the Monster Collection, with all the classic zeds.
Invasion Squads The Invasion spawning mechanic in ServerPerksX is capable of handling almost any kind of customized spawning patters for Invasion Mode. You may define squads, squad sets, waves, and wave information for both global use and map-specific use. Waves may be targeted at specific game lengths, difficulty modes, or maps, and may define the total number of zeds that wave, the set of monsters which spawn at the beginning of the wave, and even the zeds who accompany the patriarch.
Story Mode Squads So as I mentioned, this spawning system is much more sophisticated. Thus, I won't go into terrible details on it in this thread. As the system is still very new and capable of being altered by Tripwire, it wouldn't make much sense to do so now anyway. Let's just get right into it, then.
SRSimpleList An extremely simple replacement system designed to outright replace all occurences of one zombie type with another. Still under development. Feedback, comments, suggestions, ideas, remarks, etcetera are all very welcome![/QUOTE] can this mutator uped LV to 254,why i ask,i used serverperks but it could not uped the LV while i uped to 71,i always set the max LV254 |
Set the MaxPerksLevel variable to 254 in ServerPerksX.ini
Noticed a couple of strange bugs running ServerPerksX:
When ServerPerksX is loaded, it's the only mutator running. Mutators running alongside ServerPerks 6 are as follows: Quote:
Edit: The no perk issue doesn't seem to be consistent. Sometimes it says there's no perk available, other times it's just fine. Seems to happen more often when switching from ServerPerks 6, but I just tested it again and my perk loaded normally. I may try reinstalling ServerPerksX and see if that fixes the bugs. It could just be a bad install. Reinstalled, having the same problem. Screenshot of player without weapon: http://steamcommunity.com/sharedfile.../?id=160286512 Also, ServerPerksX seems to be pulling from the same ServerPerkStats.ini, so I wonder if this might have anything to do with it? Last edited by PotentiaLeaena; 07-14-2013 at 10:11 PM. |
Had a replication error with the delegates, fixed it. try v1.31, should no longer be an issue. All I can say is... oops! I don't know why I was even trying to replicate the delegate assignments in the first place, since simulated proxies wouldn't get that information.
edit: Also, a note about using mods like ScrNBalance. While it is true that anything compatible with ServerPerks is compatible with ServerPerksX, it will require a recompile in order to make it work. Poosh says he may be extending ServerPerksX in his next version of ScrNBalance, so that will probably be taken care of on its own in time. Otherwise, you'll need to recompile ScrNBalance on your own to make it work (which will cause version mismatch errors if some one tries to connect to your server and has previously downloaded the host files for ScrNBalance). Best to wait for other modders to update to this new system. Likewise, don't expect anything built for ServerPerks to work without a recompile. While Marco has given his permission for this mutator, I don't feel comfortable releasing it as "ServerPerks V7" unless he requests it directly. Also let me know if you run across any more errors. I wish I could test everything myself, but with the volume of possible configurations I've added it's nearly impossible (though that replication bug shouldn't have ever slipped by, I apologize about that). Last edited by Surly; 07-15-2013 at 04:48 AM. |
Download ServerPerksX v1.32 archive is damaged
Is this correct? |
Yes, you can do that if you already have a Monster Collection class made, and you don't need to do anything else to get the monster list to work properly. Simply set the MonsterCollectionClass variable in the [ServerPerksXMut.ServerPerksMut] section to the "Package.ClassName" of that monster collection. By leaving that blank, it will use the defaults.
Note: Your MonsterCollection must extend KFMonstersCollection to be valid! You should use one of the Event Zed collections as your template (all they have in them is default properties, no need to write any of the other stuff). Alternatively OR additionally, you can also have the ZedList create a monster class dynamically by specifying it in the .ini file under the [ServerPerksXMut.SRZombieList] section. The Monster Collection it creates will use the monster collection defined by the MonsterCollectionClass as its base (or the defaults if it is undefined). Set the bCustomMonsterCollection variable to true, and it'll activate the monster definitions. When you change that variable to true, any Monster=(XXX) definitions you add will be APPENDED to your monster collection, and if you specify any monster definitions with a letter ID which is the same as one that is in the defined monster list, it will simply replace them. Otherwise, it'll add them to it. I find this method better because it allows you to add, or change, zeds on the fly. For instance, if you do not define a MonsterCollectionClass in the .ini file, it will always use the base zeds as its defaults. This allows Killing Floor event zeds to be used whenever an event is going on, and you will always add your new zeds on top of them. So if the summer sideshow event is going on, those zeds will show up in addition to yours. (but if you replace any of the default zeds, yours will show up instead for those defined). For reference, here's a fully created monster wave definition I've made for another mod I'm working on:
This particular configuration replaces all of the default zeds, adds more, and defines a bunch of waves, wave sets, squads, and basically everything else that can be done. And it's all done without a MonsterCollection class (as it allows ServerPerksX to create one when the server launches). Last edited by Surly; 07-20-2013 at 11:59 AM. |
This is awesome, thank you! I hadn't even considered using the Event Zed collections as a template. I was just going to make several subclasses of the KFMonstersCollection and load them as I saw fit (as my own 'events', for example), but this should save me a lot of time. This might be a stupid question, but I'm rather new to UnrealScript. If I wanted to write a mutator that allowed random bosses to be spawned mid-game (similar to the Doom 3 mod), would this sort of thing be compatible with ServerPerksX? Also, I don't suppose anyone has a reference to which unicode characters are valid for defining the monster array (or a list of invalid characters, as the case may be)? |
Just stick to letters, if you ask me. Note: I have not tested the use of all unicode characters, but it should work theoretically, provided you stick to the actual, encoded characters in Unicode 4.0 (of which there are like 190,000). As far as random bosses go... hmm. Well, that's interesting. How do you want the bosses to show up? Just in the middle of the wave? At the beginning? KF's spawning routine doesn't really support special mechanics for bosses, but one thing you CAN do is define an "OpeningSet" for a wave that has your boss in it, which will make him show up on whatever wave has that opening set. Heck, you can even shove the patriarch into the normal rotation (but do note that the vanilla patriarch will trigger the end of the game if he dies). If you let me know exactly what you want I can try to think up a way to get it to work with this and maybe put it in an update. Last edited by Surly; 07-21-2013 at 01:11 AM. |
It sounds like I could do this by defining an OpeningSet, and the boss would show up on that wave, but it wouldn't be random. That could work, but I worry that it'd get boring after a while if you know that Wave X, Y, and Z are all going to have a boss in them (the same way everyone knows that Wave 11 is the Patriarch). So I'd like to randomize it, the way Doom 3 does. The Doom 3 mutator uses BossStartWaves and BossWaveRate variables to control when bosses start to spawn and how often, respectively. Excerpt from Doom3KF.ini:
Last edited by PotentiaLeaena; 07-21-2013 at 02:15 AM. |
I'll do some research on how that's being done in the Doom3 mod, but from the looks of things it's either a custom gametype or a timer running in the mutator. As far as the timer thing goes, I wouldn't want to add a recurring timer to ServerPerks since that's beyond the "low drag" scope of the project, but I suppose I could add it as an optional module if necessary.
What I CAN do without manipulating the gametype or running a background timer is add a PercentChance variable to Sets, so that each monster defined in them only has the defined percentage chance to be added to the opening set pool per map wave. Opening sets are handled differently by the killing floor code than the rest of the squads, and can contain duplicate zeds (and even duplicate squads of zeds), so that might be what you're looking for. I, too, was looking to add some randomization to the Invasion Mode waves. I think that's a promising venture. You can expect that in the next version. edit: for now, the opening set thing is the closest this mod gets. but luckily you can change the settings in the .ini pretty easily to mix it up. next version should either be out in 3 days, or 20. i'm going to be out of town for 2 weeks starting on the 28th. Last edited by Surly; 07-21-2013 at 02:40 AM. |
Doom3 uses times. It does not use custom game type. Actually background timer is already running in ServerPerksMut:
Auto state EndGameTracker { Begin: while( !Level.Game.bGameEnded ) { Sleep(1.f); if( MidGameSaveWaves>0 && KFGT!=None && KFGT.WaveNum!=LastSavedWave ) { LastSavedWave = KFGT.WaveNum; InitNextWave(); } } CheckWinOrLose(); SaveStats(); }
ScrN Balance Official Steam Group | ScrN Team's KF2 HoE Gameplay Video Collection |
Surly, can you do me a favor and add the following code in ServerPerksMut:
state SaveStats { Begin: SaveStats(); if ( !Level.Game.bGameEnded ) GotoState('EndGameTracker'); }
ScrN Balance Official Steam Group | ScrN Team's KF2 HoE Gameplay Video Collection |
I added:
state SaveStatsState { Begin: SaveStats(); if ( !Level.Game.bGameEnded ) GotoState('EndGameTracker'); } |
I'm loving the mutator so far; the custom spawns and waves are gonna be fun when I get it all set. But I'm wondering why after installing this mutator, no one can buy things like the thompson, or the flare revolvers, or basically any of the newer items, DLC included. I stumbled on a thread mentioning KF_DLC.utx for a similar problem last night. I checked my server and sure enough the file was tiny compared the the one I had on my home PC, so I uploaded the bigger one, hoping it would fix the issue, and it didn't, at least for the flares. I don't have many DLC packs so I can't say for sure what's fixed and what isn't. But then, didn't I read somewhere that these mutators are unable to check if a user has the rights to the DLC weapons, only the DLC characters?
If they're not there, you'll have to grab the pickup class names of the weapons and add them yourself. You can find the source for the weapons (and a great deal of other things) in a folder called KFMod in your Killing Floor directory. There are a couple ways to deal with DLC weapons not being perked if that turns out to be the case (which I imagine it will be). I'd check the original ServerPerks thread, I know someone linked a more recent version of the KF perks. You'll probably have to change a few things around in the .ini to get them working (the lines that say "Perks=PackageName.ClassName"), but they should work nonetheless.
LairServers Official Steam Group |
Thanks PotentiaLeaena, but they are listed in the config correctly. A helpful modder told me the problem is basically that servers running non-whitelisted content can't lookup whether or not a user has purchased the DLC, and just assumes no one has. There is a fix, but not sure if tripwire-sanctioned per se, so I won't mention, but it is indeed in the source code files in KFMod.
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RBC Life Sciences, Inc. (OTCQB: RBCL) (the "Company"), has been granted US Patent 8357422, which protects its unique dietary supplement formulation that nutritionally supports cognitive function, learning and remembering. The Company markets this supplement under the name "Neurobright®." The grant of this patent evidences the Company's continued commitment to bring effective science-based dietary supplements to the market.
"The basis for the patent was an 18-month controlled animal study conducted by Dr. Tres Thompson of the School of Behavioral and Brain Sciences at the University of Texas at Dallas," said Clinton Howard , CEO. "The study showed that Neurobright increased both cognitive function and psychomotor abilities in animals."
Dr. Thompson presented the report on this study at the 2008 annual conference of the Society for Neuroscience. The report stated, "Neurobright enabled aging animals to have memory and learning function like younger animals." In describing his observations from the study, Dr. Thompson said, "Some prescription drugs will improve cognitive function, but not once in my 25-year tenure, have test subjects improved so dramatically from a safe and natural product."
In addition to improved cognitive function, the animals that received Neurobright lived longer than the control animals that were not given Neurobright.
RBC Life Sciences, Inc.
Posted in: Medical Science News | Medical Patent News | Pharmaceutical News
Tags: Brain, Cognitive Function, Drugs, Neuroscience, Pain
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Foster Care:
Status of the District of Columbia's Child Welfare System Reform Efforts
T-HEHS-00-109: Published: May 5, 2000. Publicly Released: May 5, 2000.
Additional Materials:
- Full Report:
(202) 512-7202
Office of Public Affairs
(202) 512-4800
Pursuant to a congressional request, GAO discussed the status of the court-appointed receivership for the District of Columbia's child welfare system, focusing on: (1) the progress the receivership has made to comply with the requirements of the modified final order (MFO); and (2) key elements that are essential for additional reforms to occur.
GAO noted that: (1) GAO's work has shown that resolving the long-standing systemic problems plaguing the District's child welfare system will take a concerted effort that goes beyond addressing the specific requirements of the MFO; (2) while the receiver has made progress in correcting important child welfare agency deficiencies, GAO's previous work shows that the responsibility for the safety and well-being of children cannot rest solely on an overwhelmed child welfare agency; (3) the receiver has begun to fulfill her role in addressing the specific MFO requirements, such as developing and implementing a new child welfare information system that began operating in October 1999 and establishing a training project in January 1999 to enhance caseworker skills; (4) the receiver acknowledges that changes to date address approximately 50 percent of the requirements in the MFO; (5) however, implementing changes to address the MFO requirements alone cannot resolve the many systemic challenges that permeate the child welfare system; (6) many of the problems facing the District's system are similar to those faced by other jurisdictions around the country, and long-standing systemic weaknesses, such as poor working relationships between the agencies and the courts, hamper child welfare agencies' capacity to protect children; (7) GAO's previous work found that in order to achieve tangible progress in eliminating these barriers, effective working relationships must exist among all stakeholders--such as private foster care providers, the court system, and other local government agencies--that have a role in keeping children safe; (8) some jurisdictions have fostered this collaboration by creating multidisciplinary advisory groups that work to resolve turf battles and dispel mistrust, or by pooling or blending funds from various state and federal sources to gain leverage in obtaining needed resources; and (9) District of Columbia officials and child welfare experts familiar with the District agree that this collaboration, while key to protecting children, is not fully developed in the District.
Feb 25, 2015
Foster Care:
HHS Needs to Improve the Consistency and Timeliness of Assistance to TribesGAO-15-273: Published: Feb 25, 2015. Publicly Released: Feb 25, 2015.
Jan 5, 2015
Social Security Disability Benefits:
Agency Could Improve Oversight of Representatives Providing Disability Advocacy ServicesGAO-15-62: Published: Dec 3, 2014. Publicly Released: Jan 5, 2015.
Dec 19, 2014
Temporary Assistance for Needy Families:
Action Is Needed to Better Promote Employment-Focused ApproachesGAO-15-31: Published: Nov 19, 2014. Publicly Released: Dec 19, 2014.
Aug 21, 2014
Supplemental Nutrition Assistance Program:
Enhanced Detection Tools and Reporting Could Improve Efforts to Combat Recipient FraudGAO-14-641: Published: Aug 21, 2014. Publicly Released: Aug 21, 2014.
Jul 16, 2014
Supplemental Security Income:
Wages Reported for Recipients Show Indications of Possible SSN MisuseGAO-14-597: Published: Jul 16, 2014. Publicly Released: Jul 16, 2014.
May 29, 2014
Foster Care:
HHS Needs to Improve Oversight of Fostering Connections Act ImplementationGAO-14-347: Published: May 29, 2014. Publicly Released: May 29, 2014. -
Foster Children:
HHS Could Provide Additional Guidance to States Regarding Psychotropic MedicationsGAO-14-651T: Published: May 29, 2014. Publicly Released: May 29, 2014.
May 22, 2014
Foster Children:
Additional Federal Guidance Could Help States Better Plan for Oversight of Psychotropic Medications Administered by Managed-Care OrganizationsGAO-14-362: Published: Apr 28, 2014. Publicly Released: May 22, 2014.
Apr 24, 2014
HUD Rental Assistance Demonstration:
Information on Initial Conversions to Project-Based VouchersGAO-14-402: Published: Apr 24, 2014. Publicly Released: Apr 24, 2014.
Apr 9, 2014
Social Security Disability Programs:
SSA Could Take Steps to Improve Its Assessment of Continued EligibilityGAO-14-492T: Published: Apr 9, 2014. Publicly Released: Apr 9, 2014.
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Slain suspect in deputy shooting had long criminal history
CLINTON — In the fatal scuffle between a career criminal and an Anderson County deputy, the central question remains unanswered.
Who fired one or more gunshots from the deputy's service weapon Saturday morning, killing 30-year-old Clinton resident Randall Kyle Wilcox?
The answer is expected as part of an ongoing Tennessee Bureau of Investigation probe of the incident, the second deputy-involved fatal shooting in Anderson County in eight months.
Authorities Monday were still piecing together details of the encounter, which started when the unnamed deputy was trying to conduct a traffic stop on Wilcox, wanted for two counts of contempt of court and another outstanding warrant for failure to appear.
After at first reportedly refusing to stop, Wilcox drove into a Pine Ridge Road driveway in the Marlow community and ran into nearby woods.
The deputy chased him, they struggled, Wilcox reportedly pulled the officer's handgun from its holster, and one or more gunshots were fired. The report of the shooting came in at 10:22 a.m.
The deputy, slightly injured, was treated and released from Methodist Medical Center of Oak Ridge, according to the Anderson County Sheriff's Department. Wilcox's body was taken for an autopsy by the regional medical examiner.
Sheriff Paul White said the deputy had been with the department "five or six years." He declined to identify him.
"There are always safety concerns when somebody's life is took," White said.
The deputy will be "under a lot of scrutiny," White said, and identifying him now "is not fair to the officer, not fair to his family." The officer is on paid administrative leave.
White said deputies are issued .40-caliber Glock handguns.
Anderson County District Attorney General Dave Clark asked the TBI to get involved in the case.
TBI spokeswoman Kristin Helm said the number of gunshots fired during the struggle is under study. She said Wilcox's body underwent an autopsy.
Wilcox's criminal record as an adult began when he was 18 and he was charged with aggravated robbery.
He has 13 misdemeanor convictions in Sessions Court on charges ranging from theft to probation violation.
In Criminal Court, Wilcox has been convicted of seven charges, including vandalism and domestic assault.
He was awaiting Criminal Court trials in May for charges arising from separate incidents, a February 2009 carjacking and a reckless endangerment from April 2008.
Two Anderson County deputies involved in the fatal shootings of a couple in February were cleared of any wrongdoing.
Related: Randall Kyle Wilcox's police record
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Find commute times to your work, school, gym and more.
Copper Terrace
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Clubhouse, Fitness Center, On Site Management, Swimming Pool
Conveniently Located Near Denver Tech Center, Dog Wash*, Easy access to Light Rail and I-25 Freeway, Fully-Equipped Kitchens, Located in the Highly-Rated Cherry Creek School..., Modern Clubhouse with Wi-Fi Access in Common Areas, Near Cherry Creek Reservoir, Newly-Renovated Community, Online Payments Available, Open-Concept Living Areas, Plush Carpeting, Stainless Steel Appliances*, Vaulted Ceilings*, We Love Pets!*, Wood-Style Flooring*
Property Details
Cherry Creek Schools, Minutes from I-25 & Shopping, Spacious Floorplans, Competitive Pricing, and much more ...
Copper Terrace offers sleek and stylish apartment homes for lease. With the ease of access to modern amenities right outside your door and the ideal location in Centennial, our residents have everything they need nearby. Our newly-renovated apartment homes live in the Cherry Creek School District and deliver a relaxing sanctuary each and every day while keeping you close to the Denver Tech Center and minutes from downtown Denver. Schedule your personal tour of Copper Terrace apartments today.
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Our lease terms are: 2 months, 3 months, 4 months, 5 months, 6 months, 7 months, 8 months, 9 months, 10 months, 11 months, 12 months (Please note that lease terms may vary, are subject to change without notice, and are based on availability. Inquire with property staff for complete details).
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Charles A.
Wiring in garages is not up to code, management threatened to call police because our son ran away from us whi Read Morele we were going to the laundry room, management said neighbor below us was complaining about noise from us but did not specify what times were a problem. We spoke to the neighbor below and they said it was between 6 PM-8PM. Toilet broken for 3 days after we reported problem, had to
February 4, 2014
Copper Terrace Resident
It was decent when we lived there, and I've heard there have been improvements since; the best part is the sch Read Moreool district.
January 17, 2014
Copper Terrace Resident
The neighborhood was great and the staff was very helpful.
January 14, 2014
Nhat N.
The Management And Maintenance People Are Very Prompt And Friendly, Which Is Why I Chose This Complex Over A F Read Moreew Others I Had Seen Reviewed. The Few Issues I Had Were Addressed Very Quickly And Taken Seriously.
October 22, 2013
Copper Terrace Resident
Management doesn't adhere to the rules of the contract. Violations of lease are not addressed with the tenant Read Morewho is not following the rules.
October 19, 2013
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Friday, March 30, 2012
John Larroquette for The Wall Street Journal
Very pleased to post this new caricature which was done for The Wall Street Journal and was in the paper yesterday (and online here). Really exciting to see my work in such a well known publication. The job went really well and I'm hopeful it might be the first of many.
I probably stayed a bit safe with this, not being too sure what they might want from me. Could've exaggerated a lot more, but I'm happy with the likeness (although I'm not very familiar with the subject) and most importantly the WSJ were very happy. Pleased with the pose and values also, could perhaps have gone further with detail but I didn't want it to look too photoreal.
Monday, March 12, 2012
Christopher Hitchens for The Skeptic Magazine
This started out as just a piece for myself, I'd seen some really wonderful portraits recently (many of Steve Jobs who also died recently) and so I wanted to do something along similar lines for Christopher Hitchens who died last December.
I sent an earlier version to The Skeptic Magazine to see if they might want to use it if they were doing a piece on Hitch any time, and they thought it good enough to be the next cover. It needed a fair amount of work (in fact it probably still does if I'm honest), mainly to fit the magazine cover layout, but now I'm pretty pleased with how it looks :)
If anyone would like an A3 print of the painting I'll make them to order for £15.00 inc p&p, so just send me an e-mail if you'd like to get a copy.
The new copy of the magazine also comes with a poster of Crispian Jago's amazing Modern Science Map!
Wednesday, March 07, 2012
Rough Lemmy painting
Just a quick rough digital painting of Lemmy, will probably do some more on this when I get the chance :)
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Web Dialogues
National Conversation partners hosted two Web-based discussions, which engaged a broad range of stakeholders from around the United States at key points in the project. Each Web dialogue allowed interested members of the public to exchange and develop ideas, and share their views on the project's vision, issues, and deliverables.
We summarized the results of each Web dialogue and provided them to the National Conversation work groups, Leadership Council members, and the public. Work groups used the Web dialogues to identify common concerns and major issues for consideration in their reports; however, the Leadership Council had primary responsibility for considering and using the input from all Web dialogues.
Dialogue | Dates | Purpose |
Web Dialogue #1 See summary highlights of the first Web dialogue |
April 5-7, 2010 | To exchange information about the National Conversation's vision, process, and major issues for consideration |
January 5-6, 2011 | To obtain public input on draft Action Agenda. |
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Terrapin Trading Co. Ltd. is a manufacturer and direct importer of fine lawn and garden products and home décor items from the Orient.
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Article ID: 823604 - View products that this article applies to. SYMPTOMSWhen you evaluate a custom function that has a named range in an Excel 2002 workbook, you may receive the following error message: Error 2029 CAUSEThis problem may occur if you type the following command in the Immediate window in the Visual Basic Editor and then press ENTER:
WORKAROUNDTo work around this problem, use a Microsoft Visual Basic for Applications (VBA) macro to insert a formula field in a cell, and then read the value back to your macro. For example, use a macro to insert a formula that is similar to the following in a cell in your workbook:
Microsoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article.
PropertiesArticle ID: 823604 - Last Review: October 9, 2011 - Revision: 2.0
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Amazon recently announced an addition to their service portfolio - Elastic Beanstalk. This service is as if it is magically simple to deploy application to the cloud. This simplicity is revolutionary approach from Amazon toward cloud deployment and configuration management.
You can read more about this here - http://itsitspace.blogspot.com/2011/01/elastic-beanstalk-amazons-revolutionary.html
Will Amazon's Elastic Beanstalk Solve the Java EE Deployment Problem (6 messages)
- Posted by: Tejas Bavishi
- Posted on: January 20 2011 03:01 EST
Threaded Messages (6)
- No. by Nikita Ivanov on January 20 2011 13:48 EST
- Caught Your Eye by Cameron McKenzie on January 20 2011 14:24 EST
- GAE we. Beanstalk by Nikita Ivanov on January 20 2011 17:09 EST
- PaaS Killer - Iaas++ by William Louth on January 20 2011 18:45 EST
- In defense of GAE! by Mani Doraisamy on January 21 2011 03:38 EST
- SteamCannon by Neeme Praks on January 26 2011 04:22 EST
No.[ Go to top ]
- Posted by: Nikita Ivanov
- Posted on: January 20 2011 13:48 EST
- in response to Tejas Bavishi
Change Line of Code -> Click Run ->Test
Change Line of Code -> Run Build -> Wait... -> Open Browser -> Deploy with Beanstalk -> Wait... -> Test
Are you kidding me? Btw, the first line works exactly with GridGain - nothing to build, nothing to deploy.
Nikita Ivanov.
GridGain Systems.
Caught Your Eye[ Go to top ]
- Posted by: Cameron McKenzie
- Posted on: January 20 2011 14:24 EST
- in response to Nikita Ivanov
Nikita, I thought this might catch your eye.
My first instinct after reading this was to dowload some GridGain software and do a test myself. I think a comparison of ease of deployment of a war file to the cloud is in order.
Besides Amazon and GridGain, which other vendors should have their hat in that ring? I was thinking about trying to deploy the LifeRay portal war file to each environment and see just how easy it was.
GAE we. Beanstalk[ Go to top ]
- Posted by: Nikita Ivanov
- Posted on: January 20 2011 17:09 EST
- in response to Tejas Bavishi
I just want to clarify that as far as I see Beanstalk is way better than a limited GAE platform and retains all controls with developers. The mentioned "ease" of deployment is already available with the current crop of Web-based or IDE-based "build-wait-click-wait-restart-wait-test..." vendors and I don't think this was the only focus of this release. But at least for now, Amazon has the same technology as GAE - but done in a much better way, IMHO.
Nikita Ivanov.
GridGain Systems.
PaaS Killer - Iaas++[ Go to top ]
- Posted by: William Louth
- Posted on: January 20 2011 18:45 EST
- in response to Nikita Ivanov
The big difference here is that control remains with the developer to a large extent which can't be said of Google GAE and VMware/vmForce/OpenPaas/SpringRailOnMeCloud were you have absolutely no way of setting JVM arguments such as adding application performance management capabilities (i.e. -javaaagents).
I was able to install OpenCore's metering engine (including its dynamic load time instrumentation agent) yesterday on an AMI and then use this image and reference the jars in the Beanstalk environment conf and Tomcat server startup arguments - I have not being able to do with any other PaaS solution to-date.
Is this possible with GridGain?
Beanstalk pretty much kills off those with hollow "Open" PaaS claims were its complete lock down and confinement to a cell.
In defense of GAE![ Go to top ]
- Posted by: Mani Doraisamy
- Posted on: January 21 2011 03:38 EST
- in response to Nikita Ivanov
"Beanstalk is way better than a limited GAE platform and retains all controls with developers."
These restrictions exist for a reason - a programming model that "scales" for unpredictable/explosive growth:
SteamCannon[ Go to top ]
- Posted by: Neeme Praks
- Posted on: January 26 2011 04:22 EST
- in response to Tejas Bavishi
The open-source SteamCannon project is more advanced in many areas, check out comparison here:


text:
Raghavan, Srinivasa NR (2005) Data mining in e-commerce: A survey. In: Sadhana, 30 (2 & 3). pp. 275-289.
PV42.pdf Download (59Kb) |
Data mining has matured as a field of basic and applied research in computer science in general and e-commerce in particular. In this paper, we survey some of the recent approaches and architectures where data mining has been applied in the fields of e-commerce and e-business. Our intent is not to survey the plethora of algorithms in data mining; instead, our current focus being e-commerce, we limit our discussion to data mining in the context of e-commerce. We also mention a few directions for further work in this domain, based on the survey.
Item Type: | Journal Article |
Additional Information: | Copyright for this article belongs to Indian Academy of Sciences. |
Keywords: | Data mining;e-commerce;web mining |
Department/Centre: | Division of Information Sciences > Management Studies |
Date Deposited: | 24 Aug 2005 |
Last Modified: | 19 Sep 2010 04:19 |
URI: | http://eprints.iisc.ernet.in/id/eprint/3553 |
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Eurpean Television
Added January 28, 2010Video Info
By: | Qxi144 |
Category: | Comedy |
Length: | 8:31 |
Resolution: | 560 x 416 |
Filesize: | 49 MB |
Language: | English |
Viewed: | 3748 times |
The Benny Hill Show, aired March 31, 1986. Eurpean Television, the first one being the brilliant ...The Benny Hill Show, aired March 31, 1986. Eurpean Television, the first one being the brilliant "Hott Sexe, Free Loofa und Lust orgie", ("A Summer Romance"). Everyone in this sketch adopts a Scandinavian accent with Benny as husband to the sexy Lorraine Doyle. Benny goes golfing with Henry McGee and Lorraine whistles for her lover, played by Jon Jon Keefe to crawl in through her bedroom window. Listen to Lorraine say "hurt me... I want you to hurt me" or "my husband!". The english subtitles cover up their vital parts when they undress. The second feature is the "Cross-Strassen Motel" with everyone speaking in a German accent. Benny delivers packages to Henry McGee at a Hotel. Sue Upton, Anna Dawson and Jon Jon Keefe also appear.
If this video has any content that goes against our terms and condition, for example, has explicit adult content, please enter the reason and we will review it shortly.
Please note that if you would like a video removed on copyright grounds, you must provide proof that you are a representative of the copyright holder. In this case, it may be easier to contact us directly.
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Jerome Tarshis
Jerome Tarshis is a free-lance writer living in San Francisco.
Articles by this Contributor
December 1984
California has always been as much a state of mind as a geographical entity. For the better part of two centuries, artists have been defining its splendid promise.
June/july 1984
Turn-of-the-century American painters came to Venice for its ancient splendors and pearly light. In a few years they captured its canals, palaces, and people in a spirit of gentle modernism that looks better than ever.
February/March 1986
A former Department of Defense adviser—one of Robert S. McNamara's Whiz Kids—explains why we tend to overestimate Russian strength, and why we underestimate what it will cost to defend ourselves
American Heritage is proud to host the
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American Association for State and Local History
Why do we need a national nonprofit membership society for American history?
"Save America's Treasures" has been totally eliminated—the largest Federal program supporting preservation of such treasures as the original Star Spangled Banner and George Washington's tent.
65% of Americans don't know what happened at the Constitutional Convention, according to a recent survey by Newsweek.
The "Teaching American History" grants—the largest Federal program supporting history education—have been completely eliminated.
Visits to the Top 20 Civil War battlefields have dropped in half from 1970 to 2009 according to official National Park Service statistics.
40% of Americans can't identify whom we fought in World War II, according to a recent survey by Newsweek.
A quarter of Americans believe Congress shares power over U.S. foreign policy with the United Nations, according to a recent Annenberg survey.
"There is little that is more important for an American citizen to know than the history and traditions of his country," John F. Kennedy wrote in American Heritage.
The "We the People Program," which touched some 30 million students and 90,000 teachers over 25 years, has been completely eliminated.
Two-thirds of Americans could not correctly name Yorktown as the last major military action of the American Revolution, according to a recent national Gallup survey.
The National Heritage Areas and Scenic Byways program, the only major Federal program encouraging visits to historic places, has been completely eliminated in Congressional committee.


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Open AccessThis article is
MDPI and ACS Style
- freely available
- re-usable
Future Internet 2012, 4(3), 830-851; doi:10.3390/fi4030830
Semantic Web Approach to Ease Regulation Compliance Checking in Construction Industry
French Scientific and Technical Centre for Building (CSTB), 290 route des Lucioles, BP 209, 06904 Sophia Antipolis, France
The I3S laboratory (Laboratoire d'Informatique, Signaux et Systèmes de Sophia-Antipolis), University of Nice Sophia Antipolis and CNRS, BP 121, 06903 Sophia Antipolis, France
* Author to whom correspondence should be addressed.
Received: 6 July 2012 / Revised: 23 August 2012 / Accepted: 27 August 2012 / Published: 11 September 2012
(This article belongs to the Special Issue Semantic Interoperability and Knowledge Building)
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Regulations in the Building Industry are becoming increasingly complex and involve more than one technical area, covering products, components and project implementations. They also play an important role in ensuring the quality of a building, and to minimize its environmental impact. Control or conformance checking are becoming more complex every day, not only for industrials, but also for organizations charged with assessing the conformity of new products or processes. This paper will detail the approach taken by the CSTB (Centre Scientifique et Technique du Bâtiment) in order to simplify this conformance control task. The approach and the proposed solutions are based on semantic web technologies. For this purpose, we first establish a domain-ontology, which defines the main concepts involved and the relationships, including one based on OWL (Web Ontology Language) [1]. We rely on SBVR (Semantics of Business Vocabulary and Business Rules) [2] and SPARQL (SPARQL Protocol and RDF Query Language) [3] to reformulate the regulatory requirements written in natural language, respectively, in a controlled and formal language. We then structure our control process based on expert practices. Each elementary control step is defined as a SPARQL query and assembled into complex control processes "on demand", according to the component tested and its semantic definition. Finally, we represent in RDF (Resource Description Framework) [4] the association between the SBVR rules and SPARQL queries representing the same regulatory constraints.Keywords:
ontology; semantic web; knowledge management; building industry; e-regulations; assisted checking; rule based system
This is an open access article distributed under the
Creative Commons Attribution License which permits unrestricted use, distribution,
and reproduction in any medium, provided the original work is properly cited.
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Bouzidi, K.R.; Fies, B.; Faron-Zucker, C.; Zarli, A.; Thanh, N.L. Semantic Web Approach to Ease Regulation Compliance Checking in Construction Industry. Future Internet 2012, 4, 830-851.
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No x86_64 QT deb packages.
lack of a 64-bit version for linux :(
Using this software can help with many troubles concerning the archieve using things, but it really has some troubles adopting it on win7
Here's the thing: I use unzipping programs to unzip MULTIPLE archives at once and this is a huge hassle with Peazip, making it a program that just isn't worth using. With WinRAR, I loved the ability to select multiple items, right clicking and unzipping. With this, a window pops up for every single file and shows a status bar. It makes it impossible to do anything else, takes tons of resources and is a nuisance. I guess otherwise it's okay, but I prefer 7zip. In fact, my life was incomplete before I found 7zip. The shell context menu (right click in explorer) is EXCELLENT, only ONE window pops up for MULTIPLE archives, tons of different compression options and archive types to choose from, very versatile and very, very useful considering I haven't met an archive that it couldn't unpack yet. Honestly... I kind of hated peazip. I'm sure some people will like it though. It's not that it's necessarily bad....I just think it lacks some really important things for an archiving program. Keep up the good work, guys.
didnt work on win7
The functionnalities are very attractive, but peazip is not yet usable for me. I can't install the deb package (error) and the portable version's GUI do not respond. Next try on next version.
GUI is too crowded and overcomplicated.
Bad doesn't work for some zip-archive. > http://www.codeproject.com/KB/string/pat_and_huff.aspx
to slow


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2010-09-02 at
Oh, YEAH!!!! Loving it
here! Made my night and
just added YOU to the
first show I have had the
time to post on
ReverbNation!! YOU may
add your own shows and
also add to the shows
Lanny Priester posts
everyday! Please do it.
Just click on "manage
shows" on reverb or add
your own....!!! I am so
is it HOT in here, or is
it just me?? Hugs, Kim
Kehala and Kim Kehala
Music LOL! Call Me!