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King County Elections has released the precinct-by-precinct breakdown of this month's election, and we've put together a handy map highlighting Mike McGinn's 51.14 to 47.65 victory.
Red: McGinn gets 70% or above
Orange: 60% to 69%
Yellow: 50% to 59%
Green: 40% to 49%
Light Blue: 30% to 39%
Blue: 29% or below
McGinn's election looks like the classic liberal win in Seattle (see Greg Nickels vs. Mark Sidran in 2001). McGinn won big in Capitol Hill, the U. District, and Wallingford while his opponent Joe Mallahan, perceived as the conservative candidate in Seattle, won in the fancier outlying neighborhoods.
The prize possession—Southeast Seattle—where Nickels beat both McGinn and Mallhan in the primary, looks to have been divvied up between the two candidates, but McGinn has the advantage by cleaning up around Columbia City while holding even or doing slightly better in the rest of the the south.
In North Seattle, McGinn wins the core liberal Northwest neighborhoods while Mallahan held his own in the Northeast neighborhoods.
Map done by John Wyble at WinPower.
If you want to nerd out with an interactive version of the map—go here.
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Level 49
Credits & Info
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- 48,852
- Score
- 4.38 / 5.00
- Date
- 08/23/2009
- Category
- Fine Art
- File Info
- 1162 x 1583 px
- 168.3 kb
- Tags
- newgrounds
- anime
- girl
- level
- Daily 3rd Place 08 24, 2009
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Author Comments
Yes... another boob thumb-nail to add to the portal... this is my submision for the level collab in the art fourms... i just added a jazzy background so it wasnt as plain.... im not keen on her right hand as it looks awful... i might redo this at a later stage... if you find anymore problems just write a comment... i love to see what you people think of it... if you view in full size you can see it alot better...
Make the line underneath the raised eyebrow subtler / Add the tip of the ear on other side of head / a couple of belt buckle holes / Shading on abdomen / lips more of a flesh tone green / hair to head problem fixed / added framework / added Shinny skin / repaired some loose shading
Redone background / Added shading / Fixed arrow problem
Rated 5 / 5 stars
dude the second i saw that i hade to get a par of larger pants man thats sweet
... right...
Rated 4 / 5 stars
LegolaSS :D
Good job, I was scrolling through the lvls collab forum topic when I saw this. There's a lot of little stuff I could nitpick at, but I'll mention only the two major things I noticed aside from the hand you mentioned.
First, for the hand holding the arrow, you should make the arrow going behind her entire wrist and not just the bracelet part.
Also I see there's shading on the breasts, but you need to slap some shading on that cloth covering it as well, It's looking pretty flat. I do see a little bit there in the folds, but I'm talking something that matches the contour for the bust relatively well.
And if you wanted to get really clever with this.. you could add a shadow coming down from the arm above her boob with the belt covering it.
darn it!... how did i miss all them points... its alot easyer to see them when you didnt draw it... right... back to the drawing board to tidy my picture up...
*im going to leave the hand untill i feel up to the challenge :P*... you see... i missed out the hands so i could work on them later on... so they were on their own layer.. thus meaning the arrow was behind it but the main body was behind the arrow... thus why it looks like that... il slap some heavy shading on the cloth so it maches with the rest of the XTREAM boobage... and... il have ago with that shadow from the arm... im good at spotting stuff like this... how come i cant see it when i draw it >.<... anway... going to work on it now >:{
Rated 4 / 5 stars
Damn she's a sexy chick
Ahh i see what you did there.Think you've picked a great idea for lvl 49.
I like the eyes, the hand holding the arrow, the shading on the knees, and the imaginative way you've supported her knockers.
Reading Kagoe's review, I now get the vibrant background, but the tree silhouettes are a bit dominating.
Great stuff, fella.
come on... level 49 was made for her!... i have to agree.. the eyes and hand holding the arrow are my favourt parts, i wanted her to fade out a bit at the bottom... but i rather like it how it stand *no pun intended*... of course... been all natural and all... you need to find a natural way of support... dont want them getting in the way when your about to fire an arrow.. :S... i just quickly whipped out some old symbols from animations i were working on, gave them the neutral green tint and wacked in the green newgrounds aura as a background behind it all... i wanted to make sure that the aura theme stood out as well as her... but yeah... i could have toned down the green... mabey adding a white mist over the top so it wasnt so bright... something to keep in mind for the future!...
Rated 4 / 5 stars
You mean the other right hand, right?
I can see where you messed up on the left hand. Hardly noticeable, but it isn't that bad.
This being a sexy bodacious elf wielding a bow and arrow, I have to favorite this.
the hand i dont like is the one holding the bow :P... that last line actuly made me laugh out loud for once... i should really do more artwork... who knows... i might get good at it :3

subset: commoncrawl


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Im planning a rigid Ti 29er and need somewhere to start for tubing selection. The dropouts I got from paragon are an inch wide across the hood. Is .065 wall to light? different selection for the segmented top?
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Jitender K.
Online Marketing Strategist. Top 1% in SEO, SEM, SMM & Web Analytics.
In last 10 years I have helped more than 200 small to mid-size online businesses with my expertise in Digital Marketing. Highly skilled in drafting & executing successful Marketing Campaigns. My skill set includes but not limited to SEO, SEM, SMM, Web Analytics, Conversion Rate Optimization, Landing Page Optimization and Website Usability Issues. With 24*7 hour's availability, I am very committed to timely delivery of results along with best ROI.
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Seeking an expert and experienced online marketer - to guide our new ecommerce startup in our online marketing campaigns
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NEW YORK (Reuters) - The dollar rose against the yen on Monday as traders said a selloff last week was overdone because the Federal Reserve is still likely to be the first among major central banks to move away from ultra-loose monetary policy.
The greenback's gains were trimmed after data showing U.S. retail sales rose less than expected in June, thereby denting expectations of a reduction in stimulus by the Fed this year. But the impact was offset by a separate report showing that growth in New York state's manufacturing sector accelerated in July.
Analysts said the dollar could struggle to rise further before Fed chief Ben Bernanke's congressional testimony on Wednesday and Thursday. The currency lost 1.7 percent last week after Bernanke said a highly accommodative monetary policy would be needed for the foreseeable future.
"If he reiterates his comments from last week, I think we're going to see a little bit more dollar weakness across the board as bets on a September wind-down of QE start looking a little bit further from the truth," said Andrew Dilz, foreign currency trader at Tempus Inc in Washington.
The Fed's bond-buying program, known as quantitative easing, has weighed on the dollar because it equates to printing money and dilutes the value of the currency.
The dollar hit a three-year peak against a basket of currencies last Tuesday as expectations grew the Fed could start reducing its stimulus as early as September. But comments from Bernanke and minutes from the Fed's last policy meeting quashed that view.
The euro erased earlier losses to trade nearly unchanged at $1.3069, up 0.02 percent on the day, according to Reuters data. The euro fell as low as $1.2993 earlier on Monday.
With a slide in German exports, France losing the last of its major triple-A credit ratings and Portugal's political wrangling over austerity measures, the euro's outlook remained fragile.
A slowdown in China's economic growth could also hurt the euro as "major exporters in Europe have put increasing emphasis on Asia and China in recent years, especially following the problems in the periphery," analysts at Morgan Stanley said.
The dollar rose 0.52 percent to 99.73 yen, with support cited at 98.15 yen.
Despite the possibility of a near-term retreat, most investors remain bullish on the dollar over the longer term. Discussions about the Fed have focused on the timing of a reduction in stimulus, they said, while central banks in the euro zone, UK and Japan remain biased for further easing.
"We still buy into the idea of relative out performance of the U.S. economy and that supports the dollar," said Paul Robson, FX strategist at RBS, adding that market uncertainty could, however, weigh on the dollar this week.
Speculators raised the value of net long positions in the dollar to $27.94 billion in the week ended July 9, data from Commodity Futures Trading Commission showed on Friday. <IMM/FX>
The dollar index .DXY, which measures the greenback versus a basket of currencies, rose a scant 0.02 percent on the day to 82.989, recovering from last week's low of 82.418. Support was at its 100-day moving average around 82.670.
Jens Nordvig, global head of FX strategy at Nomura Securities in New York, said comments from Bernanke last week created more uncertainty about the timing of tapering of QE and the Fed's confidence level in the outlook.
"Our read is a bit different. It is clear that the Fed does not want to tighten (raise rates) any time soon. But we still believe taper will happen in September," he wrote to clients.
(Additional reporting by Anooja Debnath in London.; Editing by James Dalgleish and Andre Grenon)
Trending On Reuters
Business Wrap
HCL Tech March-quarter profit up 3.6 percent, lags estimates
HCL Technologies Ltd, India's fourth-largest software services exporter by revenue, reported a 3.6 percent rise in quarterly net profit on Tuesday, lagging street estimates as margins dropped due to currency volatility. Full Article | Quote
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Painting small aluminum parts
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1977 CS27 ~ Ravat
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Painting small aluminum parts
I have a set of aluminum stanchion bases that have done a great job of slowly corroding since their inception in 1977. A few hours with the new Dremel tool, and I was able to clean them off nicely. However, I'd like to protect them so I don't need to do this again for a long time. My thought was that since the boat's aluminum toe rails are black, I'd paint the stanchion bases the same flat black. That brings me to my question...
I've seen all kinds of advice for priming and painting aluminum spars, or hulls. The products I see recommended tend to come in quantities that are WAY too much for this little job. I only need about a pint of paint. My stanchion bases also don't take a lot impact abuse, so I'm thinking (hoping?) there may be a more economical yet still effective way to prime and paint them without buying a gallon of something expensive.
My boat is fiberglass, used 100% in fresh water (Lake Ontario), and I'm a weekends-only cruiser (so far!). So, again, I think my demands are less than some of the hull / spar oriented products are designed for. No ocean crossings in my current plans, and I'm not planning to paint any other aluminum in black, so no other places to leverage the purchase.
Has anyone used a Krylon or Rustoleum (or other more widely available paint?) product for small parts like this with any success? Yikes, I hope I won't be flogged for suggesting a non-marine paint
My refit budget is hurting, so I'd prefer throw money where it's not justified. Then again, if I gotta do it, I will. Any thoughts?
CS27 #1254 ~ Ravat
PYC, Lake Ontario
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More effective marketing.
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It's new, it's valuable and they want to protect it! This is Abel & Imray's own IP, and as a firm of Patent Attorneys they know they have to promote, display and sell it.
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A Division of Alcoa Power and Propulsion, Alcoa Howmet is a world leader in the investment casting of superalloys, aluminum and titanium primarily for jet aircraft engines and airframes as well as industrial gas turbine engine components.
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The British Chambers of Commerce represents the interests of over 100,000 businesses through a network of 52 accredited chambers across the UK. In addition to offering advice and support to businesses, it lobbies on their behalf to ensure their voice is heard by councils and government. How do you build a website that represents british business? Organisation, navigation and lots of inspiration!
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A leading UK firm of lawyers, Clarke Willmott's strategy was to personalise and demystify their service.
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With diverse interests, including rail technology, electronic controls, software and automation, Invensys Group employed nearly 19,000 people globally.
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A defence company on the attack! A carefully thought out strategy positioned them as a provider of solutions – not just products or systems, and our website ensures that you read this loud and clear. No more firing from the hip! It's strategy and tactics which will win wars.
When Laserase asked us to promote their name, they were a loose affiliation of beauty clinics around the UK, with one thing in common: a particular type of high powered laser and an ambition to grow.
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The Media Trust works in the third sector. They believe in the power of media to change lives, so they work with the media industry to empower charities and communities to have a voice and be heard.
Getting to the top of google is the single most important task of marketers in this industry!
Shaw Trust
Shaw Trust believes that everyone has the right to employment, inclusion and independence.
Siemens is one of the largest engineering companies in the world. Employing nearly 500,000 people, there are not many engineering and technologies in which Siemens does not have an interest.
Sirona Care & Health Community Interest Company (CIC) is a new type of Social Enterprise providing publicly funded health and adult social care services. They were formed in October 2011 since when they have been going from strength to strength.
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Stone King LLP are independently recognised by The Lawyer as a Top 200 UK law firm with 4 offices.
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Strategy and Branding Managing Director
Born a hundred years ago, I started Marcom after years spent in advertising and design. I took the CIM Postgraduate Diploma in Marketing in 2001 and became a Chartered Marketer the next year, a status I have maintained through a minimum of 35 hours annual CPD ever since. I'm an active Committee member of the Levitt Group (part of CIM, offering 'Advanced Knowledge for Senior Marketers') and sat on the Advisory Committee for the CAM Foundation. I love marketing, and I'm on a mission to prove it's the most important part of any organisation!
Ask me about Brand Strategy, and to find out how good marketing communications can help your business.
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Having spent many years trying to become the new Jimi Hendrix, graphic design tapped me on the shoulder in the late 80s and led me down a different path. Having worked at several agencies around the country, I finally came back full circle to Bath. Initially working for myself, I joined Marcom as Creative Director/partner in 2005 and haven't looked back. Along the way I've worked with some fantastic clients inc. Vodafone, Microsoft, Citibank, Boots and met some amazing people.
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Abregu is a scrub, so that is expected thus not impressive, plus he didn't even do that much against a guy 3 levels below him. In the Alexander fight he had it to the point he could have done anything he wanted against a fading guy and that is all he did, that didn't really impress me but at least with that fight I could see why someone could consider that fairly impressive because Alexander is a solid fighter. |
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- Item 18 of 33 in Collection: Long Trail Photographs
- | Return to collection
Item Description
Title: Professor Monroe and party on Couching Lion (Camel's Hump)
- Congdon, Herbert Wheaton, 1876-1965
Source Document
Extent: 1 lantern slide ; 3.25 x 4 in.
Date Created: August 22, 1923
Pictured are: 1. Alice W. Dean, 2. Professor Monroe, 3. Miss Goodell, 4. Miss Mabel Brounell (back), 5. Miss Kate Hickok, 6. Mr. Harry W. Dewey. "Couching Lion" is the previous name for Camel's Hump.
Genre(s): photographs, lantern slides
- Long Trail See it on a map
- Camels Hump See it on a map
Note [Digital Version]
2009-11-04, Center for Digital Initiatives, University of Vermont Libraries
Note [Original Notation]
The Lion Summit and Party Aug. 22,1923
Type of Resource: still image
Parent Collections
Access Conditions
For usage rights related to this resource please visit: http://cdi.uvm.edu/rights/
More information.
Permanent Link:
Preferred citation
Professor Monroe and party on Couching Lion (Camel's Hump), Dean Collection Box 10.0003, http://cdi.uvm.edu/collections/item/BHKS018 (accessed April 27, 2015)


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Dream Snowboard Cross
Dream Snowboard Cross is an event in Mario & Sonic at the Olympic Winter Games. Players need to reach day 16 after defeating Eggman Nega or day 12 after defeating Jet to try this event. Unlike regular snowboard events, this features items. This event takes place at night at Radical Highway, which is a stage from the Sonic Adventure 2. Some parts of the stage are very similar to the original, while others were completely removed altogether to make it suitable for snowboarding. It is also impossible to fall off the course, even when grinding on the sides of the cable suspension bridge (with the exception of failing to go on the boost jump, which will result in either falling or flying through the air faster than normal, thus saving time). The player can also collect rings, and when getting enough, pressing the A button will give the player a boost, just like in Dream Alpine, Dream Ski Cross and Dream Short Track. DS Version[edit]Dream Snowboard Cross also appears in the DS Version referred as Extreme Snowboarding but it does not take place on Radical Highway. In the version, the Player must snowboard 2 laps round a track. Its obstacles are a Chain Chomp and some Egg Pawns. When jumping off ramps, the control pad is used to perform tricks to fill up a bar on the bottom right of the top screen. Tricks cannot be performed unless is pressed at the edge of the jump. Pressing twice quickly uses the character's special dash and depletes the bar. A ghost can be used to steal some of the special dash time from other players in front. Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]Dream Snowboard Cross also appears in Mario & Sonic at the Sochi 2014 Olympic Winter Games under the name Groove Pipe Snowboard. This time around it takes place in Mushroom Bridge from Mario Kart: Double Dash!!. The event has minor changes from the previous version. The first is that coins will not give the player a special boost, instead gradually increasing speed. A second difference is there are 2 laps in this version rather than being one long pathway to the finish. Players can create trails on groove sections of the track to use later for speed boosts.


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SAN ANTONIO – The Oklahoma City Thunder departed San Antonio down 0-2 in the Western Conference Finals, but it will not get any easier as they head back to their home court.
Russell Westbrook and Kevin Durant finished with a combined 30 points on 13-of-40 shooting in Game 2, and the Thunder only recorded 18 team assists the entire game.
Express-News Spurs writer Jabari Young is joined by Yahoo Sports NBA writer Marc J. Spears to discuss Game 2, and how the Thunder's two-man game has benefited the Spurs after two games.
View the video for more.


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Login as or become superuser (root).
Change to the /opt/SUNWics5/cal/sbin directory.
Run the script using the options chosen from the following table:
For example, to run the configuration script in command-line mode without saving the inputs to a state file.
./csconfigurator.sh -nodisplay
The command-line version asks for the same information and in the same order as the GUI. Default values are indicated in square brackets, []. To accept a default value, press Enter on your keyboard.
For the text of the information contained in the various questions presented by the script, see the text in the GUI panels shown in the sections that follow.


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Ben Chew
Ben Chew is a sports editor/writer based in Portland, Oregon after working in television as a sports reporter at KIEM-TV and as a radio host/producer with SportsTalk Cleveland
Freak accidents are a part of the sports world and one high school wrestler from South Dakota should count his lucky stars (the ones circling above his head like in a cartoon) that he wasn't more seriously injured when a light fixture fell on him during a match
The 2012 Alamo Bowl between the Oregon State Beavers and the Texas Longhorns featured many highlight-worthy plays, including one that had nothing to do with the game.
With about two laps to go in the AdvoCare 500, NASCAR Driver Jeff Gordon crashed into fellow driver Clint Bowyer. The bump sent Bowyer into the wall and sparked one of the greatest NASCAR fights of all-time -- in the pits!
In case you're wondering, the longest field goal in high school football history was set by Dirk Borgognone of Reno High School (Nev.) from 68-yards away back in 1985.
NFL ball boy isn't exactly the most exciting job in the National Football League so a kid has to make it seem like it's a Super Bowl moment every time he chases after a ball.
Explosives aren't normally a part of professional soccer, and we can see why; One of them nearly cost this Iranian soccer player his hand.
Calling all high school football referees! Let the above video be a lesson -- keep your eye on the ball at all times!


text:
American Heart Association http://www.americanheart.org
National Heart, Lung, and Blood Institute http://www.nhlbi.nih.gov
Canadian Cardiovascular Society http://www.ccs.ca/home/index%5Fe.aspx
Heart and Stroke Foundation of Canada http://www.heartandstroke.com/
Crenshaw BS, et al. Risk factors, angiographic patterns, and outcomes in patients with ventricular septal defect complicating acute myocardial infarction. Circulation. 2000;101;27-32.
Holes in the heart. National Heart, Lung, and Blood Institute website. Available at: http://www.nhlbi.nih.gov/health/dci/Diseases/holes/holes%5Fwhatare.html . Accessed July 30, 2007.
Ventricular septal defect. EBSCO DynaMed website. Available at: http://dynamed101.ebscohost.com/Detail.aspx?id=116076 . Accessed July 30, 2007.
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Braised lamb shank pappardelle with kalamata olives, tomatoes and preserved lemon
This wonderfully rich, meaty pasta dish very popular at Soul in winter is worth a weekend's simmering and pasta-making.
The meat on the lamb shanks taken from the foreleg is perfect for the long, slow braising that is required for maximum tenderness and flavour. If you do not make your own pasta, buy the widest dried pasta noodles you can find.
1 to dust | Flour |
4 | Lamb shanks |
1 | Carrot |
1 to fry | Extra virgin olive oil |
1 | Onion |
½ | Leek |
2 stalks | Celery |
200 ml | Red wine |
1 Ltr | Veal stock |
1 Ltr | Chicken stock |
1 | Bouquet garni |
- Dust the shanks in the flour and shake off any excess. Heat a heavy-based pan with a little olive oil. Brown the shanks over moderate heat, turning so all sides colour evenly. Remove and rest in a colander.
- Cut the vegetables into medium-sized dice and cook in the same pan until they caramelise. Deglaze the pan with the red wine and simmer until quite reduced.
- Top up with the veal stock and chicken stock and reduce again at a slow boil until the stock begins to have a slightly syrupy consistency. Do not season to taste at this stage as you will be reducing the liquid when the shanks are cooked.
- Preheat the oven to 130C. Place the shanks in a large casserole dish and over them pour the cooking stock, including all the vegetables and bouquet garni. Cover with a piece of baking paper and then with the lid of the dish. Place in the oven to braise for 3 hours.
- After this, the meat should be just falling off the bone. Allow to cool in the cooking liquid until cool enough to handle. Pull the meat into nice pieces and set aside. Meanwhile, pass the stock through a sieve into a pan, discarding the solids, and reduce until thick enough for the sauce to line the back of a spoon.
- To make the ragout, place the shallots and garlic in a pot with a little olive oil and caramelise them. Add the thyme, then deglaze with the red wine and reduce.
- Once the wine has reduced to almost nothing, add the lamb shank stock, along with the picked pieces of meat.
- To serve, drop the pappardelle into salted boiling water until just cooked. Once the pasta is cooked, combine with the hot ragout and garnish with the olives, parsley, preserved lemons and tomatoes


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Dartmouth great Abbey D'Agostino ready for more titles
UPDATED 10:29 PM EDT Apr 09, 2014Video TranscriptWE PLAY THEM A LOT SEASON -- WE PLAYED THEM A LOT THIS SEASON. IT HAS BEEN A BATTLE AND HOPEFULLY WE GET THE TWO POINTS. CHECKING IN ON ONE OF OUR RL -- ONE OF OUR ALL-TIME GREAT ATHLETES -- LISTEN TO THIS RESUME. SEVEN NATIONAL TITLES INCLUDING THE NCAA CROSS COUNTRY CHAMPIONSHIP. SHE HAD THREE MONTHS LEFT WITH THE VICTORINO SHE WILL FOCUS ON THE 5000 METERS. ULTIMATELY SHE WANTS TO RUN IN THE OLYMPIC GAMES. I WAS THINKING IN THE 5K, BUT USUALLY THE TRAJECTORY IS MOVING UP, SO I HAVE NO PLANS FOR THAT RIGHT NOW. I LOVE THE 5K, SO I WILL DO THAT FOR NOW.
The views expressed are not those of this site, this station or its affiliated companies. By posting your comments you agree to accept our terms of use.blog comments powered by Disqus


text: We critics face this dilemma every day. We walk into a screening, not knowing what to expect, and come out convinced we've seen a work of brilliance…or something worth shoving down a sinkhole. In between lies the real issue, however. Sometimes, a movie makes us, well, think. It makes us wonder. It challenges our perceptions as well as what we think, or anticipate, a film will forward. It becomes a question mark, a challenge to revisit at a later date. Such is the case with most of Stanley Kubrick's creative canon.


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Now in high definition! Take a moment to see the sights at the 2008 Open Championship at Royal Birkdale.
Tiger Woods has withdrawn from The 2008 Open Championship in order to have further surgery on his injured left knee. Woods, who announced his injury and the surgery just days after winning the 108th U.S. Open in a playoff over Rocco Mediate for his 14th career major title, will be out of competitive golf for the remainder of the 2008 season.
"The R&A was very sorry to hear that Tiger is having a continuing problem with his knee," said Peter Dawson, Chief Executive of The R&A. "We will miss him at The Open Championship at Royal Birkdale and we wish him well for the speediest possible recovery."
Despite the absence of the world No. 1, this year's Open still promises to be an exciting and dramatic championship at one of the most spectator-friendly of all the venues used for the event.
"Tiger would be the first to agree that The Open is bigger than any one player, and I"m sure we can look forward to another memorable week at Birkdale," added Dawson.
Woods suffered a double stress fracture of his left tibia two weeks before the U.S. Open, ignoring doctors' advice to take six weeks off to let it heal. And he still won the U.S. Open at Torrey Pines, going 91 holes over five days on a knee that was getting worse.
"Now, it is clear that the right thing to do is to listen to my doctors, follow through with this surgery and focus my attention on rehabilitating my knee," Woods said on his Web site.
He had arthroscopic surgery April 15 to clean out cartilage in his left knee, bypassing ACL surgery with hopes it could get him through the 2008 season. But the stress fracture and a ligament that could no longer sustain a powerful swing made it impossible to keep going.
Woods did not say when he would have surgery. His swing coach, Hank Haney, said the recovery is typically six to eight months.
"He's been playing way less than 100 percent for a long, long, time," Haney said. "It has limited him a lot in practice. He's going to come back better than he's ever been."
The upcoming surgery makes his 14th major title even more staggering -- despite the stress fractures, he managed to win a U.S. Open that required five days of flinching, grimacing and a long list of spectacular shots that have defined his career.
"Although I will miss the rest of the 2008 season, I'm thrilled with the fact that last week was such a special tournament," Woods said.
He won despite doctors telling him to rest.
Haney was with him in Florida when doctors told Woods the preferred treatment for the stress fractures was three weeks on crutches and three weeks of inactivity.
"Tiger looked at the doctor and said, 'I'm playing in the U.S. Open, and I'm going to win.' And then he started putting on his shoes," Haney said. "He looked at me and said, 'Come on, Hank. We'll just putt today.'"
Woods' ledger for 2008 is a career for some players.
He played only seven times worldwide and won five times, including a major that allowed him to join Jack Nicklaus as the only players to capture the career Grand Slam three times over.
"Tiger is an enormous attraction, there's no denying that," Dawson said. "But the Open Championship has had many exciting finishes which Tiger has not been part of, and I'm sure there will be more. It's very sad. We're very sorry that he's succumbed to the injury and he won't be competing in the Open.
"We hope he has the speediest recovery."
Woods also will miss the Ryder Cup in September, meaning the ninth player on the U.S. standings will qualify for the team.
The Associated Press contributed to this story.


text:
EN Roundup |
Gang of men 'who groomed young girls for sex drove terrified victim, 14, to the woods at night and threatened to cut her head of
Daily Mail 16 January 2013
By Arthur Martin and Keith Gladdis
Girls as young as 11 were groomed and raped by a child sex ring before being sold to abusers across Britain, a court heard yesterday. Nine men, mostly of Asian heritage, befriended vulnerable girls with gifts of perfume, alcohol and drugs before subjecting them to a 'living hell' for eight years.
The six girls were subjected to 'extreme physical and sexual violence' while they were repeatedly raped by numerous abusers. (continue reading...)


text:
Medicus Putter Trainer Where can YOU most easily lower your score? More than 40% of your shots come from the putting green!! Think about it... if you two-putt, while shooting bogey on a par 4, 40% of your shots are putting! If you manage to shoot par, while two-putting a par 4, it's 50%!! Medicus has the answer to immediately lower your score, with the Medicus Dual-Handle Putter Trainer. The Dual-Handle Putter Trainer temporarily attaches to your own personal putter to Train and Improve your putting stroke! It's a Dual-handled Putter Trainer, which trains the movement of your shoulders, so that your putter only moves back and forth in the proper pendulum motion, without the slightest bit of sideways motion! Learn to putt perfectly straight... to keep you ball on line every time... and you're guaranteed to dramatically lower your scores!! If you have any questions about this product or would like to order by phone, please call us Toll Free at 888-733-8383. We look forward to hearing from you! |
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Aquaripure Customer Question- Do corals need nitrates? A customer contacted me with this email and I decided to post it on the forum, "... our nitrate is at 0 and we are concerned because we have heard opinions that if it was at 0 that might cause some stress to some of the fishes and we have 30 corals in the tank. The water seems fine everything looks crystal clear. Again both the nitrate and the nitrite are at 0, is that okay? Is it okay for us to continue with the 4 drops per second?" |
respose This was my response, "Well, that is the first time anyone has ever been worried about NOT having nitrates, lol. Really, it is a myth that corals need nitrates as there are only trace nitrates in the ocean (less than 0.1 ppm in surface waters.) Corals are animals and all plants and animals do need nitrogen. Animals (including corals) typically get it from protien and the food that they eat. Plants usually get it either from nitrates or other sources of nitrogen. The source that plants actually prefer in a tank is organic nitrogen sources such as urea or from the soil. This is why in a planted tank without nitrates the plants can still thrive. They use the nitrogen in the soil and also get it from the little bit of free urea in the water. The Aquaripure is a slow flow filter so there WILL be a little bit of organic nitrogen (urea) in the water at all times that has yet to be processed. It will be the same in a coral reef tank and I believe many corals will utilize this like plants do. I have never had any reports of any problems with no nitrates as I believe (although I do not have any hard data on this) that the corals can obtain there nitrogen from the water even though it is not in the form of nitrates. There will be trace amounts of unprocessed organic nitrogen in the tank. I do recommend that you supplement your corals with coral food and the corals will obtain nitrogen and whatever else they need from that. I also recommend a two part supplement or something similar." |
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Top News
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Topic: Daisuke Matsuzaka
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Boston Red Sox vs Seattle Mariners in Seattle
Boston Red Sox' starter Daisuke Matsuzaka, of Japan pitches against the Seattle Mariners in the first inning at Safeco Field in Seattle May 27, 2008. Boston's Daisuke Matsuzaka left the game before the bottom of the fifth inning. Red Sox spokesman Henry Mahegan said "shoulder fatigue" ended Matsuzaka's chance to join Josh Beckett as the second Boston pitcher since 1971 to begin a season 9-0. Seattle beat Boston 4-3 to end a season-high seven-game losing streak. (UPI Photo/Jim Bryant)
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A-Rod returns, but New York Yankees fall to Toronto Blue Jays
3 weeks ago
Alex Rodriguez's return took center stage leading up to the New York Yankees' season opener, but Drew Hutchison and the Toronto Blue Jays ended up stealing the show.
Mets beat Yankees 12-7
11 months ago
The Mets beat the Yankees for a sixth straight time, jumping on Vidal Nuno early and cruising to a 12-7 win on Tuesday night.
NY Mets move past Detroit in Game Two
1 year ago
Andrew Brown singled home Anthony Seratelli with the winning run in the bottom of the ninth inning to lift the New York Mets over the Detroit Tigers, 5-4, in Grapefruit League action at Tradition Field.
Rounding Third: Syndergaard giving the Mets something to believe in
1 year ago
There is a sign inside the main offices of the Sports Network that reads, "We didn't expect to be this good this fast".
MLB: New York Mets 1, Cincinnati 0
1 year ago
CINCINNATI, Sept. 25 (UPI) -- Daisuke Matsuzaka allowed four hits over 7 2/3 innings in the New York Mets' 1-0 win over Cincinnati, whose division title chances came to an end Wednesday.
MLB: New York Mets 6, Philadelphia 4
1 year ago
PHILADELPHIA, Sept. 20 (UPI) -- David Wright's two-run homer helped New York build an early five-run lead Friday and the Mets held on to defeat Philadelphia 6-4.
MLB: New York Mets 3, Miami 1 (2nd game)
1 year ago
NEW YORK, Sept. 14 (UPI) -- Daisuke Matsuzaka held Miami to two hits over seven innings Saturday and the New York Mets earned a doubleheader split with a 3-1 win over Miami.
MLB: Atlanta 13, New York Mets 5
1 year ago
ATLANTA, Sept. 2 (UPI) -- Freddie Freeman drove in five runs and Jordan Schafer went 4-for-5 with an RBI Monday, sparking Atlanta's 13-5 rout of the New York Mets.
MLB: Philadelphia 6, New York Mets 2
1 year ago
NEW YORK, Aug. 28 (UPI) -- Cole Hamels struck out eight over seven innings Wednesday and contributed a two-run single, pacing Philadelphia to a 6-2 win over the New York Mets.
MLB: Detroit 6, New York Mets 1
1 year ago
NEW YORK, Aug. 23 (UPI) -- Miguel Cabrera hit a three-run homer in a four-run second inning Friday, sparking Detroit to a 6-1 victory over the New York Mets.
UPI NewsTrack Sports
2 years ago
Magic's Turkolu suspended for 20 games ... Indians ink ex-Boston pitcher Matsuzaka ... Lawyer guilty in death of Curry girlfriend ... 'Thug' remark sparks effort to fire regent ... Sports news from United Press International.
Indians ink ex-Boston pitcher Matsuzaka
2 years ago
GOODYEAR, Ariz., Feb. 13 (UPI) -- The Cleveland Indians announced Wednesday they have signed pitcher Daisuke Matsuzaka to a minor-league contract.
UPI NewsTrack Sports
2 years ago
Zeballos stuns Nadal to take VTR Open ... Snedeker closes out Pebble Beach victory ... Cubs sign Hairston to 2-year deal ... Reports: Indians sign Matsuzaka ... Sports news from United Press International.
Reports: Indians sign Matsuzaka
2 years ago
GOODYEAR, Ariz., Feb. 10 (UPI) -- The Cleveland Indians have signed pitcher Daisuke Matsuzaka to a minor-league contract, multiple reports indicated Sunday.
MLB: Tampa Bay 13, Boston 3
2 years ago
ST. PETERSBURG, Fla., Sept. 19 (UPI) -- Desmond Jennings kicked off a seven-run sixth inning with a two-run triple Wednesday that sent Tampa Bay cruising past Boston 13-3.
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Japan National Team
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text:
Mon-Fri: 7am-1am EST / Sat-Sun: 7am-11pm EST
If you placed an order on ApplianceHelp.com the order is still valid and you can check on its status and make changes here on PartSelect.com. Click here for more details.
ApplianceGeneral Electric Refrigerator
Level of DifficultyReally easy
Time to do repairLess than 15 mins
Age of Appliance5 - 10 years
Tools Screw drivers
7 out of 8 people found this instruction helpful
GE in my opinion made a poor design the ice shelf bracket attached to the metal fan cover after metal tab was bent down that is also where it broke it was riveted to this but the metal broke freeSo i purchased a piece of aluminium flat strap cut this about 1" long then riveted this to the shelf bracket and pushed this through the metal fan cover and let rest there and put screw in at other end. Also purchased alum angle also to remake ice shelf when complete then i will use it as ice bucket shelf instead of plastic one.
Help other customers find the most helpful instructions.
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Part Number: PS294039
Part Number: PS305237
Part Number: PS305238


text:
Everyday Low Price: $200.00
Gold Club Price: What's This? Add to Cart to View Price
J&P Part: 126-754
This item qualifies for free ground shipping
Gender: Men's
Material: Cotton
Closure Type: Buttons
Manufacturer Part Number: 0804-0216-0055
Sold in Units: Each
Style: Textile Jacket/Overshirt
Waterproof: Water-Repellent
Nice shirt, wanted something lighter than a jacket and I love rsd merch. I got a size small im 5'11 and slim, its a bit loose and airy not much of a slim fitted fit. Looks good and comfy and is a light alternative for a jacket, no armor inserts, just some elbow and shoulder cushioning. No zipper pockets just those snap shut buttons and no inner pockets. A bit hot on a sunny day due to the inner down like padding but nothing like a good sleeve roll up to keep a nice air flow going on. Looks rugged,
just received it ,disapointed .... 200$ for a made in china overshirt seems to be very expensive ,
Love this lined shirt I use it when the temp drops and it does a fine job in keeping me warm. Made of good quality a little expensive but you get what you pay for. I would recommend this as an interim between the heavy riding jacket


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VW Camper Family
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This is an awesome post. Where can we see the photoshopped muskie image?
Thanks! Here's the Photoshopped version where I added my head (and the top of the guide's head):
Wow! That is some skills! Nice work!
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Ride Stellar Gloves 2012- Men's
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text:
[[caption-width-right:350:...and so he left, with everything but his humanity.]]
'''''Risk of Rain''''' is a SciFi Action {{Roguelike}} for PC which was released on Steam on November 8, 2013.
The game plays as a 2D platformer in which you play as one of ten different character classes, each with varying strengths and weaknesses. You must defeat enemies to level up and gain gold, whilst the difficulty steadily increases as time goes on. The main goal of the game is to find the teleporter and use it to summon the level's boss; after slaying the boss (and an accompanying horde of enemies) you may advance to the next level. Your ultimate goal is to make your way back to the [=UES=] ''Contact Light'' so you can take off and escape the planet.
!!''Risk of Rain'' contains examples of:
* AdultFear: Those small little multi-colored spirits? They're children. The giants trying to kill you? Their parents driven mad with rage and grief.
* AllYourPowersCombined: Fitting its subtitle, the Scavenger uses a missile attack reminiscent of the Engineer's Thermal Harpoons or the Disposable Missile Launcher, and a line attack similar to the Commando's Full Metal Jacket ability. When reduced to low health, it [[TurnsRed starts to glow/pulse yellow and begins to attack faster]], similar to [=HAN-D's=] [[foldercontrol]]
[[folder: Overclock ]]
ability. It also has a couple of its own unique attacks, of course. In addition, it seems to be using or wearing the items you can find.
** With the addition of game mutating artifacts, some classes can do better than others to reach the various artifacts across all the map types.
* AmbiguousGender: The Sniper's end quote uses "they", as opposed to the other human classes which are all clearly referred to as "he", or "she" for the Huntress. This use of they is most likely plural due to counting the Sniper's Spotter Drone as part of the character (there's no qualms about calling Acrid "it"), but has resulted in fan speculation that the Sniper may actually be robotic, intersexed, or just highly mysterious.
* ArtifactOfDoom: PlayedForLaughs. The item logs are often darkly comedic, as a distressingly large number of the items you can and will be collecting en masse are either outright stated or implied to be harmful or fatal to the Survivor and its body in the long run. Infection, infestation, poisoning, unstable explosives, [[ChestBurster fatal reproduction]], a mysterious curse, or even [[ArsonMurderAndJaywalking medication that hasn't gone through rigorous enough testing]]... The list of horrid ailments the player character racks up casually can be quite long.
** And now there are literal Artifacts that can alter how the game works. From making you and enemies move faster as you/they take damage to locking your skills theres a LOT of things that happen thanks to them.
** [[spoiler: Both of these are played straight in the ending, where due to the constant exposure to harmful elements, the player has been driven insane or horrifically mutated.]]
* AsteroidsMonster: Gups split into Geeps when killed, which split into Gips when killed, which don't split.
* AttackDrone: The player can use gold to repair robot drones that will fly around the player and shoot any enemy in range. After taking enough damage they will breakdown and have to be repaired, which costs more money each time. The Engineer can also deploy his own drones and turrets, and HAN-D's drones can be launched for both damage and repairs.
* AutoRevive: Dio's Friend, a teddy bear of sorts, restores the holder's health after dying. Since you'll respawn right next to whatever killed you, and it's not a full heal, it's advised you use the extended invincibility frames to get far away.
* BittersweetEnding: The survivors manage to leave the planet... [[spoiler:but a part of the player character remains irrevocably changed. Some for the better- CHEF gains sentience, the Loader gains a new sense of purpose in life, the Miner had the time of his life, and Han-D becomes half-robotic, half-organic- and some for the far worse- the Commando loses his pragmatic nature, the Enforcer is turned into a horrific mutant, the Bandit gains his treasure but [[PyrrhicVictory loses his mind in the process]], the Huntress feels dead inside, the Engineer is a horrific hybrid of man and machine, the Mercenary realizes he will never be human again, Acrid has lost his aggressive nature and now seeks solitude, and the Sniper [[ArsonMurderAndJaywalking has gone deaf.]] ]]
* BlobMonster: Gups.
* BoomHeadshot: The Bandit's ''Lights Out'' ability, which, when successfully used, can be activated repeatedly.
* BossSubtitles: All bosses have a short description under their name. Examples include:
[[folder: Magma Worm ]]
-- ''Ancient Lava Swimmer''
[[folder: Scavenger ]]
-- ''Tasting your own medicine''
* CastFromHitPoints: The Lost Doll is a use item that takes a quarter of the user's max health to deal heavy damage to one target.
* CastFromMoney: The Golden Gun gives a damage boost depending on the amount of money held. The Gold-plated Bomb uses half the current gold to make an explosion dealing damage equal to the amount of gold used. Neither actually uses up gold, however.
* ConvectionSchmonvection / LavaIsBoilingKoolAid: The lava in the Magma Barracks doesn't effect the character until they touch it, where it starts dealing periodic damage. However, it can still be outlasted with enough health, healing, and defense; in fact, you're required to stay in it for a minute to unlock an item, and [[spoiler:you must traverse it to find The Miner]].
* DeathWorld: For a planet that was supposedly peaceful before you came here, every single creature on it is remarkably good at killing things dead quick.
* DegradedBoss: Inverted. Once the difficulty gets high enough, bosses will start spawning among the regular enemies... chosen from the same pool as the actual boss of the current level. Meaning you now have to kill two level-appropriate bosses before you can exit the level instead of one. Also, if you take the option to loop back to earlier levels before tackling the final one, you will encounter the bosses from the beginning of the game, but they'll be much nastier elite versions and/or come in greater numbers. Played straight, however, with smaller clones of the Wandering Vagrant boss who spawn frequently on the final level. Also, if you loop through the levels long enough eventually it'll just throwing out the normal bosses like candy, easily resulting in over a dozen bosses on each level... but you'll be powerful enough to wipe out even the elite bosses with ease.
* DissonantSerenity: Several of the levels are designed to contrast strongly with the violent nature of the gameplay. The Field of Sprites and the Sunken Catacombs, in particular, have very serene music, and gorgeous settings -- one is a peaceful nighttime field with a massive moon taking up most of the screen, and the other is a water level that manages to be both calm and beautiful. Both are also host to particularly nasty enemies, the Field of Sprites being full of the murderous Children and their giant Parents, and the Sunken Catacombs occasionally plays host to Acrid, a biological experiment that fights with poison and disease.
* DoubleJump: The Hoppo Feather grants this. It can stack endlessly as well, each time adding another jump.
* DoubleUnlock: Items are unlocked by completing certain tasks in the game, but there is no immediate benefit to doing so; rather, unlocked items start appearing in the game normally on all subsequent playthroughs.
* DualBoss: While any boss could be fought alongside another, [[spoiler: the Gilded Wurms are always fought together]].
* EasterEgg:
** The final level has a secret room where some enemies are rocking out to a boom box.
** At the top of the final level is the head of the final boss from ''VideoGame/{{Iji}}''.
** During the beta phase, a secret room in one of the permutations of Desolate Forest contained a useless item called the Cubic Artifact. This was removed, but with the Artifacts update, is now back in the game as the Artifact of EliteMook Honor.
* EasyModeMockery: While there's nothing major lost while playing on Drizzle, you can't unlock the Huntress, since monsters don't drop logs at all.
* ElectricJellyfish: The flying jellyfish enemy will shock you if you touch them. It deals little damage by itself but can be hazardous due to their tendency to attack in swarms. Interestingly its boss cousin the "Wandering Vagrant" does not shock you even though its AI similarly tries to chase you; instead it summons explosive orbs.
* EliteMook: Enemies can spawn with various modifiers as difficulty increases, such as flame trails or the ability to teleport. All of these modifiers include increased health and armour. Later in the game, this can happen with ''bosses'' too.
* EverythingTryingToKillYou: The monster logs suggest that most of the planet's inhabitants are actually very peaceful and live in harmony, more or less. But for some reason, everything instantly becomes murderously enraged upon seeing the survivor...
* EyeScream: One of the powerups involves tearing out your own eye and replacing it with a Magma Worm's.
* FlunkyBoss: The Stone Guardian and Toxic Beast summon enemies as their main attack; the former summons rock golems right where he's standing which are often incapable of reaching you, but the latter summons a swarm of small pigs right next to you anywhere on the level.
* GiantEnemyCrab: Sand Crabs are about twice as big as the player, and several times as wide, capable of snapping their claws with tremendous force comparable to the golem's clap. They're also sneaky enough to dig themselves into the sand so completely they can't be seen from the surface until they decide to go hunting. Also, according to the monster logs, they're rather tasty.
* GoddamnedBats: [[invoked]]Parodied by the Archer Bugs in their monster logs. Nobody likes those buzzing, circling, smelly insects, not even the ''other monsters''.
* {{Golem}}: Rock Golems appear as enemies. They are highly resilient to damage and their smash attack can be deadly to low leveled players, however they are restricted by low mobility which makes them easy to avoid or out maneuver using hit and run tactics. The Stone Guardian/Colossus boss is a massive version of this enemy. [[PaletteSwap Icy versions appear in the Frozen Tundra, but are otherwise identical]].
* GoombaStomp: The Headstompers item will damage any enemy that the player falls on from a certain height. Situational normally, but enough Rusty Jetpacks can make it a viable attack method.
* HeroicBSOD: The monster log for the Parent suggest the survivor goes through one of these after they see the heartbroken fury they come at them with, and that they feel guilt enough that they consider letting them have their vindication.
* HerdHittingAttack: The Enforcer is at his best when fighting large groups of enemies, as his standard attack -- a shotgun blast -- hits everything in a cone in front of him, and his two other offensive abilities -- a smoke grenade and a shield swipe -- affect everything in their area of effect. Most of the other characters also have at least one attack that can affect many enemies, though not all of them recharge fast enough that you can whittle groups down using just it.
* HitAndRunTactics: Acrid's designed around guerilla tactics, since he deals lots of damage over time but can't kill much quickly. The Miner approaches it from the opposite direction, with strong abilities that all provide great mobility but long cooldowns and a pathetic main attack. The Mercenary is also something of a hit-and-run combatant, though his abilities focus on providing invulnerability to attacks and mobility.
* HyperspaceArsenal: Since there's no limit on the number of items you can carry at the same time, you can easily find yourself carrying ridiculous amounts of gear if you make it a point to open every chest you come across: it's entirely possible to end up carrying multiple copies of every item in the game if you keep replaying the levels long enough or abuse the EasterEgg area in the third level by endlessly killing the respawning boss.
* IdiosyncraticDifficultyLevels: It has three difficulty levels above "Impossible" (itself above "Insane"), titled "I SEE YOU", "I'M COMING FOR YOU", and "HAHAHAHA". The actual campaign difficulty levels themselves are "Drizzle", "Rainstorm", and "Monsoon", which, in addition to increasing or decreasing enemy stats, also increase or decrease the amount of time you need to survive after activating a teleporter before the enemies stop spawning as well as the amount of time that needs to pass for the DynamicDifficulty to increase.
* ImprobableAccessoryEffect: While it's established than many items are magical, cursed, alien, or otherwise modified in a way, there's some that just don't make sense. A specific goat hoof that makes you move faster? Par for the course.
* IncendiaryExponent: The Magma Worm boss, naturally. Also, as the difficulty rises flaming versions of normal enemies will sometimes spawn, and leave behind trails of fire. After finding the ''Gasoline'' item, any enemies killed by the Survivor will create a pool of fire. The Fireman's Boots item (unlocked by staying in lava for a while) leaves a trail of fire wherever the player walks. Finally, a rare drop from the Magma Worm itself also causes the player to move and attack faster after killing an enemy, and leave trails of fire behind them as they move.
%% The Ukulele is likely a reference to something or other. David Bowie? Please add if you recognize the reference.
* InstrumentOfMurder: One of the items that can be found is the Ukulele -- although rather than being used as a bludgeon, it causes the player character to sometimes shoot ChainLightning when they attack.
* InterchangeableAntimatterKeys: On the final level, keycards are treated this way.
* {{Jetpack}}: The Rusty Jetpack only increases jump height. The Photon Jetpack, on the other hand, gives limited flight.
* JigsawPuzzlePlot: Aside from one line at the end of the game, no exposition is provided. While it is generally accepted that [[spoiler:the UES has been exploiting the planet in some way, and Providence was responsible for the crash]], none of this is revealed through gameplay. Item descriptions and monster logs are the only source of backstory.
* KingMook: Many of the bosses, though not all. The Imp Overlord and Colossus are two main examples.
* LethalLavaLand: One of the two possibilities for level four is "Magma Barracks - The Core". It often includes a boss who swims around in the lava.
* {{Macrogame}}: Completing various tasks like finishing stages quickly or killing a certain number of enemies unlocks new items for you to acquire during a playthrough.
* MacrossMissileMassacre: Small homing missiles both allied and enemy are common sights, but the Disposable Missile Launcher item and the Scavenger boss both unleash huge swarms. If you manage to get multiple items that randomly launch missiles upon connecting with an attack and use a character with attacks that hit repeatedly coupled with items that increase your attack speed, you can essentially unleash endless streams of missiles as long as you have enemies to hit.
* MamaBear: The Parent enemies, whose description explicitly states they've gone insane with rage and grief when finding their dead children, and who hit as hard as golems and yet run faster than almost any other enemies in the level they show up in. It's not uncommon for playthroughs to be cut short by a mob of parents coming down on the player and smashing him into the floor within seconds. Your only fortune is that they're not as durable as their large size suggests.
* MushroomMan: Mushrums.
* NintendoHard: Depending on how long you take, you'll be facing literally hundreds of monsters, each tougher than the last.
* NoDamageRun: To unlock one item, the Commando must activate the teleporter in the third area without having taken any damage beforehand in that game. The difficulty is lessened by the Commando's dodge roll and being a ranged class, but it's still one of the harder challenges.
* NoodleIncident: The item log is absolutely chock-full of these. Every item shipped has notes on it from the sender, and quite a few only give enough info to make conjectures, or allude to completely different incidents where the item was involved. Examples include [[KilledMidSentence whatever's going on in the circus that had the happiest mask]], whatever was done to a rotten brain that turned it into a deadly bouncing weapon, and [[NothingIsScarier the jar of souls, period]].
* NotTheIntendedUse: Beating the game as a Chef notes that the humble food maker has completely forgotten its purpose.
* PowerCopying: Some of the rarer item drops you can get off of defeated bosses appear to be actual chunks or organs from the bosses themselves. Naturally, these give you abilities similar to the respective boss it was acquired from.
* PyrrhicVictory: Almost all of the closing lines when you beat the game with each character.
* ReptilesAreAbhorrent: The Lemurians are freaky LizardFolk monsters who have quite a nasty bite. The playable lizardman Acrid isn't treated much nicer, starting the game as a prisoner of some description and having a playstyle based around poisons, disease, and biotoxins.
* SadBattleMusic: [[spoiler:[[http://www.youtube.com/watch?v=ysPtBjY8o_A The final stage's theme, which only adds to the ambiguity.]]]]
* SanitySlippage: Some characters [[spoiler:have their endings strongly imply they've gone insane, monstrous, mutated, or all three.]]
* ShipShapeShipwreck: The ''Contact Light'' is still somehow spaceworthy after its crash.
* ShoutOut: Many of the item descriptions are references to other sci-fi universes:
** The crowbar's description mentions that it [[VideoGame/HalfLife should last until the third edition.]]
** The Heaven Cracker is [[Anime/TengenToppaGurrenLagann a drill made specifically to pierce through heavenly materials.]]
** The item log for the Golden Gun mentions that it's being shipped to one [[Film/JamesBond James B.]]
** If the player obtains the item that upgrades a classes' fourth ability, the Miner's fourth ability, To The Stars, will be renamed {{VideoGame/Starbound}}. Considering who published the game, this is almost definitely intentional.
** The "Ancient Scepter" is a reference to [[VideoGame/DefenseOfTheAncients DotA]], which has an item named "Aghanim's Scepter", which functions almost exactly the same as the Ancient Scepter in this game, which is to upgrade the fourth ("ultimate") ability of the character. The shipping log even mentions "it's much better than your [[VideoGame/LeagueOfLegends Lance of Legends]]".
*** It is also a reference to [[VideoGame/TheLegendOfZeldaALinkToTHePast A Link To The Past]], which features an evil wizard named Aghanim as initial antagonist. He does not actually wield a scepter, though [[spoiler:his true identity, Ganon, wields a scepter-like trident.]]
** There's a secret stage accessible in the frozen tundra: the Boar Beach, which is accessed through a broken gate, and has both normal (for the planet) boars, and boars coated in iron armor. All this, even the method of access, is a homage to Videogame/MapleStory's Pig Beach. The subtitle is even "Simpler Times".
** The Miner looks very much like [[VideoGame/DeadSpace Isaac Clarke]] in his first RIG suit. This may be a reference to the fact that most people believed Isaac to be a Miner instead of an Engineer.
** There's an "AGDG" statue on the planet in the title screen. AGDG (Amateur Game Dev General) is a 4chan-based video game development thread that the developer frequented.
* ShotgunsAreJustBetter: The Enforcer's weapon of choice is a shotgun. When using his DeployableCover his fire rate goes up dramatically, letting him take a huge chunk out of anything standing in front of him. It can also launch stun grenades.
* SkeletonKey: One of the use items, which unlocks every chest on the screen for free. And unlocking a golden chest with it unlocks the Captain's Brooch.
* {{Snowlems}}: The Snow Golems.
* SmokeOut: The Bandit can drop a Smoke Bomb, and whilst invisible he is immune to attacks. Upon reappearing (either after three seconds, or using another ability), enemies nearby are slightly damaged and stunned.
* SoundtrackDissonance: The theme for the final level set on [[spoiler:the UES Contact Light]], [[http://chrischristodoulou.bandcamp.com/track/coalescence Coalescence]]. Fairly calm and peaceful -- despite the level itself swarming with hundreds of foes. A bloody fight ensues as the survivors must make their way to the end of the level.
* SpeedRun: Actively encouraged in the early levels, because the difficulty rises dramatically over time. Less so near the end since it mostly caps out after 40 minutes.
* TakeThat: The "Telescopic Sight" item has a stab at 360 noscope kills, the ability to kill opponents without using the scope on a sniper rifle in video game shooters:
-->''"...And please actually use the scope. We are all impressed that you can hit a target without it, but I'm tired of watching your videos. Spinning while firing is also a great way of losing your license."''
* ThemeNaming: Every song on the soundtrack has a name related to either water or heavy weather. These are often fairly obscure names, like Arctic Oscillation[[note]]An index related to air pressures with significant influence in weather patterns along the northern hemisphere[[/note]] or 25.3°N 91.7°E[[note]]The coordinates for Cherrapunji, India, the rainiest place in the world[[/note]].
* TooDumbToLive: The item logs suggest that some of the items you're using were meant to be shipped to (or from) some very dumb people.
* TurnsRed: While the most obvious example is the Scavenger, many bosses become more aggressive when they are closer to death, attacking more frequently, though the difference can be very subtle.
* UnderwaterRuins: One of the two possibilities for level 3: "Sunken Tomb -- Underwater Catacombs".
* SuperNotDrowningSkills: The survivors cannot drown, and neither can enemies -- but an achievement is unlocked for knocking 20 Whorls (nautilus-like enemies) into the bottomless pits at the bottom of the Underwater Catacombs map.
* WakeUpCallBoss: The Magma Worm, alone, would already have a bit of difficulty. When you have swarms of enemies on top of that, it becomes quite the introduction to the [[NintendoHard challenges that await you]].
* WarmupBoss: The Wandering Vagrant, who has only one attack that's easily dodged if you keep moving, and the Colossus, whose strategy amounts to "stay a bit away from the massive stone thing while it slowly strolls at you".
* WhamLine: Easy to miss, being in the very last boss' monster log, but it's there:
-->''[[spoiler:"...Why did we have a teleporter from this planet in our cargo hold?"]]''
* YouMonster: The final boss will call the survivors monsters when he dies. It is unclear why, but it is implied to be as much an accurate statement as it is frustration on the final boss's part -- in the next shot, the camera pans over the interior of the ship, revealing that it is filled to the brim with dead aliens killed by the survivors.


text:
Special Correspondent
NEW DELHI: Former National champion Ashutosh Singh stopped fifth-seeded Rohan Gajjar 4-6, 6-3, 6-2 in the quarterfinals of the $10,000 ITF men's F9 tennis tournament at the DLTA Complex here on Thursday.
It was the first victory in four meetings for the 26-year-old Ashutosh over the tall Gajjar, with the first meeting dating as far back as 2002.
Confident start
The 24-year-old Gajjar looked to be headed for his fourth win over Ashutosh when he pocketed the first set with ease. He was sharp and confident. However, it was Ashutosh who tightened his game and served well to break the shackles. Gajjar was unable to sustain his good game and cracked under pressure.
Ashutosh set up 3-0 leads in the second and third sets, and was in fact two breaks up in the third, before cruising home smoothly for a semifinal against sixth-seeded Kento Takeuchi. The Japanese had beaten him in their only meeting, but that was two years ago.
Takeuchi started slowly, only to be a mute witness as qualifier Karunuday Singh fired on all cylinders to race away with the first set.
Though he was not physically at his best, Takeuchi was far too competitive to make a meek surrender and clawed his way back into the contest.
In the decider, it was on serve for the first 10 games, and Karunuday was the first to blink as he erred with the slice, which was injudicious as he could have relied on his trusted weapons in the climax.
He paid the penalty as Takeuchi served the match out in the 12th game, though he had to save two breakpoints.
The 18-year-old Karunuday came up with a spectacular backhand return winner to save one matchpoint but that was the last hurrah.
The results: Singles (quarterfinals): Kento Takeuchi (Jpn) bt Karunuday Singh 2-6, 6-2, 7-5; Ashutosh Singh bt Rohan Gajjar 4-6, 6-3, 6-2; V.M. Ranjeet bt Rupesh Roy 6-1, 6-2; Young-Jun Kim (Kor) bt Jeevan Nedunchezhiyan 3-6, 6-4, 6-1.
Doubles (semifinals): Ashutosh Singh & Vishnu Vardhan bt Fariz Mohammed & P.C. Vignesh 3-6, 6-2, 10-6; Chris Eaton (GBR) & Rohan Gajjar bt Mithun Murali & Vijay Sundar Prashanth 6-1, 4-6, 10-5.
Quarterfinals: Ashutosh & Vishnu bt Arata Onozawa & Kento Takeuchi (Jpn) 6-0, 6-4; Fariz & Vignesh bt Rupesh Roy & Vivek Shokeen 6-1, 2-6, 10-8; Mithun & Prashanth bt Jeevan Nedunchezhiyan & V.M. Ranjeet 6-2, 6-2.


text:
William F. Pounds Professor of Management
Professor of Operations Research and Operations Management
Biography | Selected Publications
Georgia Perakis is the William F. Pounds Professor of Management, a Professor of Operations Research and Operations Management, and the Co-Director of the Leaders for Global Operations Program at the MIT Sloan School of Management.
Perakis teaches courses on optimization, quantitative models for managers, analysis of transportation systems, dynamic pricing, and revenue management. In her research, she investigates the theory and practice of optimization and equilibrium problems. She is particularly interested in how optimization models can be applied to solve complex problems in transportation, pricing, and revenue management. Perakis also studies the mathematical structure that lies behind optimization, as well as the equilibrium problems in static and dynamic environments. She has received the CAREER Award from the National Science Foundation and the PECASE Award from the Office of the President on Science and Technology.
Perakis holds a BS in mathematics from the University of Athens as well as an MS in applied mathematics and a PhD in applied mathematics and operations research from Brown University.
Research Center(s)
General Expertise
Big data; Electricity; Inventory; Logistics; Mathematical programming; Mathematical programming; Online shopping; Operations management; Operations research; Optimal control; Optimization; Pricing; Pricing; Retail; Revenue management; Sampling; Service industry; Social networks; Social networks; Statistics; Subsidies; Supply chain management; Sustainability; United Kingdom; United States


text:
The Tom Joyner Foundation "Full Ride" Scholarship – Awards a full scholarship to one student to attend a Historically Black College and University (HBCU). Learn more at www.scholarshipsonline.org/2013/12/tom-joyner-foundation-full-ride.html
The Burger King Scholars program – Designed to help high-school senior who are looking to start college next year. Annually, the program awards more than $1.4 million in scholarships to more than 1,000 students. Learn more at www.scholarshipsonline.org/2012/03/burger-king-scholars-program.html
The Gates Millennium Scholars Program (also known as the Bill Gates Scholarship) – Awards scholarships each year to African American students who plan to enroll full-time in a two-year or four-year college or university program. Learn more at www.scholarshipsonline.org/2012/08/the-gates-millennium-scholars-program.html
The Ron Brown Scholar Program – Provides scholarship awards to African-American high school seniors who are excelling in their academics, exhibiting exceptional leadership potential, and actively serving in community service activities. Learn more at www.scholarshipsonline.org/2012/04/ron-brown-scholar-progam.html
The Discover Card Tribute Award Scholarship Program – Sponsored by Discover Financial Services. The program recognizes students in their junior year of high school who have demonstrated outstanding achievements in their communities. Learn more at www.scholarshipsonline.org/2012/07/discover-card-tribute-award-scholarship.html
The National Black Law Student Association (NBLSA) – Provides four scholarships each year to African-American students currently in law school. Each applicant will be required to complete an essay on a topic that is related to the specific scholarship for which they are applying. Learn more at www.scholarshipsonline.org/2013/02/nblsa-national-black-law-student-association-scholarships.html
Ronald McDonald House Charities Scholarships (RMHC) – For African American Future Achievers are awarded to eligible high school students with high academic performance and community service as well as financial need. Learn more at www.scholarshipsonline.org/2012/07/ronald-mcdonald-house-charities.html
The Talbots Scholarship Program – Awards one-time scholarships to women who want to go back to school to earn their undergraduate degree after graduating from high school or receiving their GED at least ten years ago. Applicants must demonstrate financial need. Learn more at www.scholarshipsonline.org/2012/11/the-talbots-scholarship-program.html
The Ronald Reagan College Leaders Scholarship Program – Awards scholarships to college juniors and seniors who demonstrate leadership qualities in support of freedom, American values and constitutional principles. Learn more at www.scholarshipsonline.org/2012/08/ronald-reagan-college-leaders.html
The NASA Aeronautics Scholarship Program – Open to both undergraduate and graduate students pursuing a career in the field of aeronautics. It is a renewable scholarship for U.S. citizens and nationals. Learn more at www.scholarshipsonline.org/2012/09/nasa-aeronautics-scholarship-program.html
To search hundreds of other 2014 scholarships, visit www.scholarshipsonline.org


text:
Hello, ... From New Mexico
Hey there, I am a New Member, Just stopping by to say Hi. I have a few ideas for some items that I would like to do, And now that I have the time I just might be able to accomplish these things.
Welcome, partake, enjoy! Glad you found us!
Gary |
Jump right in.
Hi Edgar, Welcome to the Forum
It is a good idea to include your location in your profile. Also check out how to Post pictures in the How To section. To add your location to your profile see more How-To |
Hello and Welcome to the site.
All times are GMT -5. The time now is 07:19 AM. |


text:
It's Christmas Eve and five kids have just been snowed in at the airport -- and there isn't a parent in sight. Unaccompanied Minors follows awkward Spencer (Dyllan Christopher), rich-girl Grace (Gina Mantegna), tomboy Donna (Quinn Shephard), geeky Charlie (Tyler James Williams) and bashful Beef (Brett Kelly) as they try to outwit a disgruntled airport official (Lewis Black) and reunite with their families. Using 'borrowed' golf-carts, a canoe on a snow hill and the help of a reluctant flight attendant (Wilmer Valderrama), these kids are about to prove the holidays aren't about where you are, but who you're with.
2 min 8 sec
- Posted: October 22, 2007
- Director: Paul Feig
- Writer: Jacob Meszaros
- Studio: Warner Bros Pictures
- Release: December 8, 2006
- Cast: Lewis Black, Wilmer Valderrama, Tyler James Williams
No music available


text:
- Contents
- Foreword
- Abbreviations and Glossary
- 1. Introduction
- 2. Legislative and policy framwork for grants administration
- 3. Identifying the decision-making roles and responsibilities
- 4. How will potential funding recipients access the program?
- 5. Developing program guidelines and procedures
- 6. Implementing the selection process
- 7. Administering approved grants
- Index
- References
Download PDF Version
Abbreviations and Glossary
Accountability |
Involves agencies and decision-makers being able to demonstrate and justify the use of public resources to government, the Parliament and the community. This necessarily involves keeping appropriate records. |
ADJR Act |
Administrative Decisions (Judicial Review) Act 1977 |
Australian National Audit Office |
(or |
This is the Minister or, where relevant, official with authority to determine whether an application or grant proposal will be funded under a grant program. The FMA Regulations and Commonwealth Grant Guidelines (CGGs) set down a number of requirements that are to be followed by an approver in determining whether a grant should be approved. The CGGs also set down reporting obligations where Ministers approve grants that the relevant agency recommended be rejected, and where Ministers who are Members of the House of Representatives approve grants in their own electorate. |
Assessment criteria |
The criteria against which all eligible, compliant applications will be assessed in order to determine their merits against the program objectives. In a competitive merit-based selection process, the assessment criteria also provide the means of ranking competing eligible applications in order of priority for approval up to the level of available program funding, so as to maximise the achievement of program objectives. |
CEIs |
Chief Executive's Instructions |
CGGs |
Commonwealth Grant Guidelines-Policies and Principles for Grants Administration, Financial Management Guidance No. 23, issued by the Minister for Finance and Deregulation in July 2009 under FMA Regulation 7A. The purpose of the CGGs is to establish the policy framework and articulate the Government's expectations for all agencies subject to the FMA Act and their officials when performing duties in relation to grants administration. The FMA Regulations require officials to act in accordance with the CGGs, with the CGGs setting out a number of mandatory requirements for both Ministers and officials. |
Eligibility |
The eligibility, compliance and other mandatory (or gateway) criteria identified in program guidelines as threshold requirements that all applications must satisfy in order to be considered for funding. |
Expenditure Review Committee of Cabinet |
Executive schemes |
Programs established and implemented by decision of the Australian Government under authority of the executive powers provided by section 61 of the Constitution and for which specific legislative authority is not sought from the Parliament, other than in relation to the appropriation of funding. |
Finance |
Department of Finance and Deregulation |
Fit-for-purpose |
The key design features and related processes of a grant program will be fit-for-purpose where they are commensurate with and proportional to the scale, nature, complexity and risks involved in the granting activity such that they support effective, transparent and accountable decision-making and administration of approved grants. |
FMA Act |
Financial Management and Accountability Act 1997 |
FMA Regulations |
Financial Management and Accountability Regulations 1997 |
Grant |
FMA Regulation 3A(1) defines a grant as an arrangement for the provision of financial assistance by the Commonwealth:
FMA Regulation 3A(2) stipulates the financial arrangements that taken not to be grants for the purposes of the FMA Regulations and the CGGs. |
Grants administration |
The CGGs stipulate that the grants administration function encompasses the whole process of granting activity and includes:
Key principles |
The CGGs sets out the seven key principles of grants administration established by the Australian Government, as follows:
Legislative |
Grant programs that are either:
Probity |
Probity refers to uprightness, honesty and ethical behaviour and 'good process'. In the context of a grant program, good process will involve clear decision-making procedures and criteria, consistent with the Government's policies and legislation and the legitimate interests of stakeholders, being established, understood and observed from the outset; all applicants being treated consistently and equitably in accordance with these procedures; and decisions being made in a transparent manner which allows them to be understood and justified. |
Program outcomes |
The results, impacts or consequences on the Australian community intended by government to arise through implementation of the program. |
Selection criteria |
The eligibility (or threshold) and assessment criteria identified in the guidelines promulgated in relation to a grant program as forming the basis on which funding recipients will be selected. The selection criteria form the key link between the program's stated objectives and the outcomes that are subsequently achieved from the funding provided. Selection criteria fall into two main groups, as follows:
Spending proposal |
FMA Regulation 3 defines a 'spending proposal' as: 'a proposal that could lead to the creation of a contract, agreement or arrangement under which public money is, or may become, payable.' This includes a proposal relating to the making of a grant. FMA Regulations 9 to 13 outline the requirements relating to the expenditure of public money through the approval of a spending proposal. |
Strategic Review |
Strategic Review of the Administration of Australian Government Grant Programs, 31 July 2008. |
Transparency |
Transparency refers to the preparedness of those involved in grants administration to open an activity and its processes to scrutiny. This involves providing reasons for all decisions that are taken and the provision of information to government, the Parliament and the community. Transparency provides assurance that grants administration processes undertaken are appropriate and that policy and legislative obligations are being met. |
Previous: Foreword
Next: 1. Introduction


text:
Departments of 1Computer Science and
12Neurobiology, Yale University,
and Departments of
3Psychology and 4Neuroscience, University of
Registration is now open for these two events, which will be held at the University of Arizona in Tucson, AZ, in late March, 2010.
Event |
Dates |
Registration Fee* |
Monday and Tuesday |
$90 |
Wednesday - Friday |
$300 |
*--Participants may sign up for both the Meeting and the Course for a reduced fee of $340.
Information about:
The aim of the NEURON Simulator Meeting is to bring together people who are interested in using computational modeling in neuroscience research and education -- not just current users of NEURON, but also those who are interested in using it -- for the following purposes:
This conference will alternate between single track sessions for presentations and discussions on topics of general interest, and multiple track breakout sessions for smaller group interactions.
Registrants are invited to propose and be responsible for talks, symposia, tutorials, or workshops. Symposia and tutorials are more or less formal presentations but with time allocated for open discussion, and workshops are relatively informal discussions of a more exploratory nature. Appropriate topics include anything that is relevant to the technical aspects of computational modeling in neuroscience. Science per se is OK in moderate doses, as long as it sets the stage for technical discussions. To facilitate scheduling, individual talks should be limited to 20 minutes plus 10 minutes for questions and answers, and symposia, tutorials, and workshops will be allowed 2 hours maximum (exceptions may be made upon request).
Events that are already being planned include presentations on the following topics:
To propose a talk, symposium, tutorial, or workshop, please send a plain text file (NO PDFs or giant Word documents!) with the following information to Ted Carnevale (firstname.lastname@example.com) as soon as possible:
Registration for the NEURON Simulator Meeting is limited to 30 participants on a first-come, first-serve basis. The registration fee for the Meeting is $90, or you may register for both the Meeting and the Course for $340 (subject to availability of seats in the Course, which is limited to 10 participants).
The deadline for registration is Friday, February 26, 2010. NO on-site registration will be accepted.
This is intended for individuals who have already developed their own network models with NEURON that run on "serial" computers, which they now want to port to parallel hardware. Each day will include didactic presentations and discussions that address general strategies and specific tactics for solving common problems. However, this is very much a "hands-on" course, and participants will spend most of their time in coding sessions where they put what they have learned to practical use while expert consultants are close at hand.
Parallelizing serial code is a nontrivial task that requires significant programming skill and effort. For this reason, space in the course is limited. Each participant will be expected to bring:
Registration for the Course on Parallelizing Network Models with NEURON is limited to 10 participants on a first-come, first-serve basis. The registration fee for the Course is $300, or you may register for both the Course and the Meeting for $340.
The deadline for registration is Friday, February 26, 2010. NO on-site registration will be accepted.
A block of rooms is being held for Meeting and Course participants at a reduced rate ($149/night for single or double, plus 12.5% tax and $2/day occupancy charge) at the Marriott University Park Hotel. This hotel is only one block from the U of A campus and within easy walking distance of the facilities where the Meeting and Course will be held. Numerous shops, cafes, fast food joints, and restaurants are one block south on University Avenue, and more are on 4th Avenue just a few blocks to the south and west. Several other hotels are located within a few miles of the U of A campus, but none is as convenient as the Marriott.
To make a reservation, contact the hotel directly
Marriott University Park Hotel
880 E. 2nd Street
Tucson, AZ
phone 520-792-4100
and tell them you are attending the NEURON Simulator Meeting. The number of rooms reserved for us is small, so be sure to act early.
2010 NEURON Simulator Meeting and Course on
Parallelizing Network Models with NEURON
March 22-23 and 24-26,
University of Arizona, Tucson, AZ