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Sponsored Programs facilitates the administration of externally sponsored projects at Cincinnati Children's Hospital Medical Center. It encompasses a group of central offices organized around the primary functions of pre-award, contracting, accounting / costing and compliance. Working with Sponsored Programs is a group of division-based administrators who facilitate the day-to-day administration of specific projects. This division-based administration includes, for example, initiating payments to subcontractors. Sponsored Programs provides communication, education and training to the Cincinnati Children's research community on topics such as proposal preparation, award management, contracts and subcontracting, and compliance.
SPP is responsible for facilitating the submission of proposals to outside sponsors. This includes assisting investigators and divisional administrators in the preparation of the administrative components of proposals, reviewing and authorizing submission of all proposals, and serving as the primary liaison between the institution and external sponsors.
SP Contracts is responsible for the issue and review, negotiation and execution of government, university and foundation funded subaward and award agreements.
SPA is responsible for all system setup and report delivery, financial reporting and invoicing. This area is also responsible for assisting investigators and divisional administrators with reviewing their grant reports and monitoring grant spending. SPA facilitates the development of and reviews all internal recharge center rates, as well as the development and negotiation of the Facilities and Administrative (F&A) Cost Rate Proposal.
SPC manages the Sponsored Programs policy review process and is operationally responsible for monitoring cost transfers and select other transactions involving sponsored projects, manages the effort reporting process and maintains a program of review of all federally acquired fixed assets. This area is also responsible for subrecipient monitoring, A-133 audit interface and various aspects of internal monitoring and control.
Tana Housh, CRAManagerPhone: 513-636-1363Fax: 513-636-1392Email: email@example.com
Beth BloombergSr. Administrative AssistantPhone: 513-636-8139Fax: 513-636-1392Email: firstname.lastname@example.com
Leslie Sullivan-Stacey, JDContracts AnalystPhone: 513-803-1846Fax: 513-603-1392Email: firstname.lastname@example.com
Melissa Knight, MBADirectorPhone: 513-636-7744Fax: 513-636-7008Email: firstname.lastname@example.com
Connie Hopkins, MBALead AnalystPhone: 513-636-6633Fax: 513-636-7008Email: firstname.lastname@example.com


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The Daily Fetch Happy Tail: Andy the cat has a distinctive personality Thu. Apr. 23 Anyone who has cats knows they have very distinctive habits. Take Andy. He has a ritual of covering up his food plate after he eats. "I leave out paper towels for him, but he often accessorizes them with whatever toys are lying around. He is really quite the artist," says … The post Happy Tail: Andy the cat has a distinctive... Read More
MORE DAILY FETCH 6 Spring Activities that Your Dog Will Love Happy Tail: Puppy mill dog adjusts to a new life Happy Tail: Two stories converge at one puppy Our Partner, Build-A-Bear, Introduces Their Newest Line of Furry Friends – Promise Pets™ Read More Daily Fetch
Living With Your Dog Choosing a Pet Sitter by Petfinder Pet sitters do much more than provide your pet with food and water while you're away from home. A good pet sitter also spends quality time with your pet, gives him exercise, and knows how to tell if your pet needs veterinary attention… Read More
Bringing A Cat Home 9 Ways to Welcome Home your New Cat by Petfinder Congratulations! You have just begun a relationship that's bound to be filled with fun and affection. By starting off on the right foot, you can cut short that rocky adjustment period most new relationships go through… Read More
Fostering Dogs 20 Questions to Ask Before You Foster A Dog by Petfinder Fostering pets has been one of the most rewarding experiences of my life and is something I encourage everyone I know to do. But I've learned some big lessons along the way… Read More

subset: commoncrawl


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Bluffton, SC, South Carolina
This iReport is part of an assignment:
Take a stand to end slavery |
American needs to Stop Supporting Slavery Because We Are 100% American Made
We Are 100% American Made! America needs to stop taking advantage of sweat shops "Slavery" and bring these jobs back to America. I think it's time for us to boycott these companies who are taking advantage of "slavery". If you are 100% American STAND WITH ME. America will no longer support Slavery.
Join my page on facebook. http://www.facebook.com/pages/100-American-Made/274645962552279
If you are ready for the stand.
May God Bless America
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iReport welcomes a lively discussion, so comments on iReports are not pre-screened before they post. See the iReport community guidelines for details about content that is not welcome on iReport.


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Bicycle Rack Picnic Basket Unfolds Into Chairs And A Table
Dutch designer Jeriël Bobbe of Bloon Design has created a picnic basket that can fit all your eating utensils and food, and attach on to your bike rack, and unfold into a table for two with chairs.
Aptly titled 'Springtime', the basket offers the perfect solution to sitting onto uncomfortable grounds.
It attaches to a bike rack for easy transportation, and has ample space to store your food, plates, cups and cutlery.
For a romantic date in the park, why not?
[via Bloon Design]
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Cincinnati will host its second
Bunbury Music Festival this July,
bringing Fun., MGMT and Cincinnati-born The National as headliners.
The July 12-14 lineup, which was announced this morning, also features indie-pop legends
Belle & Sebastian and Columbus favorites
Twenty One Pilots and Red Wanting Blue.
Tickets are $55 for one day and $110 for the whole weekend, but ticket prices will increase
to $65 and $130 after June 30.
The full lineup, as posted on
Bunbury Music Festival's Facebook
page this morning: Fun., Tokyo Police Club, Those Darlins, Walk the Moon, Jay Nash, Seabird,
Youngblood Hawke, Sky Ferreira, Buffalo Killers, We are Snapdragon, Josh Eagle, Tegan and Sara, Red
Wanting Blue, Everest, State Song, Old Baby, Pete Dressman, Delta Rae, The Dunwells, American
Authors, Ohio Knife, Alone at 3am, Billy Wallace, Beat Club, Public, The Mitchells, MGMT, Atlas
Genius, Bearhands, Cake, Christopher Paul Stelling, You, You're Awesome, We are Scientists,
Oberhofer, The Pinstripes, Black Owls, Tim Carr, Twenty One Pilots, Chairlift, The Mowgli's, Ben
Walz Band, The Bears of Blue River, Taylor Alexander, Robert DeLong, Civil Twilight, Vacationer,
Messerly & Ewing, The Ready Stance, Margaret Darling, Empires, Ambassadors, Culture Queer, New
Vega, The National, Yo La Tengo, Black Joe Lewis & The Honeybears, Daniel Martin Moore,
Channing & Quinn, Belle & Sebastian, DAAP Girls, Night Terrors of 1927, Savior Adore, The
Hiders, Camera Obscura, Mark Utley, The Harlequins, A Silent Film, Benjamin Francis Leftwich,
Bethesda, Jake Kolesar, Gregory Alan Isakov, Gringo Star, The Upset Victory, Mia Carrruthers, Ben
Knight, Joe Purdy.


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FireFly Cabin Crew Walk in Interview 2013
Launched on April 3, 2007, Firefly is operated by FlyFirefly Sdn Bhd (346606-K) formerly known as MAS Sdn Bhd, and is a wholly-owned subsidiary of Malaysian Airline System Berhad. Operating out of the Penang and Subang hubs, Firefly provides connections to various points within Malaysia, Southern Thailand, Singapore and Sumatera of Indonesia, aligning itself with the Indonesia-Malaysia-Thailand Growth Triangle (IMT-GT) agenda.
Subang, home to a modern and convenient city airport, is the perfect touch point for leisure and business travellers. Plus, with our reputation for offering warm hospitality and excellent service, we believe our passengers will have a memorable experience on board.
Our aim is to bring communities closer by overcoming geographical constraints through our network of point-to-point flights, link the world to the communities we serve and contribute to local economies by growing trade and tourism. Thanks to our code-share arrangement with Malaysia Airlines, we're also able to introduce the wonders of Southeast Asia to travellers from beyond this region.
Cabin Crew Walk in Interview
- Female, Malaysian citizen
- Aged between 18 – 35 years old
- Minimum height of 157 cm (weight in proportion)
- We are looking for ladies with inexhaustible smile, stunning & fun personality!!!
How to apply
Please attend at the :
Walk-in Interview
Date: 1 June 2013
Registration : 8.30 to 12.00 noon
Venue: Berjaya Times Square Hotel ( Function room Bronx 1 & 11 )
- Please bring your original and photocopy of your MyKad, SPM or higher academic qualification certificates, resume, a recent passport and full length size photograph.
- Dress Code : Office Attire (knee length skirts)
- We offer competitive salary and attractive flight benefits. Experienced Cabin Crew are encouraged to apply.
Further information and how to apply, please follow :
More Jobs Available :
- Jawatan Kosong Project Analyst Mei 2015
- Jawatan Kosong Sales Coordinator Experience Mei 2015
- Jawatan Kosong Storekeeper Mei 2015
- Jawatan Kosong Accounts Executive Mei 2015
- Jawatan Kosong Field Service Representative - Malaysia, Myanmar, Brunei Mei 2015
- Jawatan Kosong Business Analyst Mei 2015
- Jawatan Kosong Production Executive Mei 2015
- Jawatan Kosong Outlet Supervisor Mei 2015
- Jawatan Kosong Production Supervisor Mei 2015
- Jawatan Kosong Project Operation Assistant Executive Mei 2015
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Thus, any application, questions, confusion and any problems you may have regarding the position you are interested, please inquire directly to the department, ministry or company that advertises the vacancy, either by email, websites, phone numbers, etc. provided by them.
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Because not all insurance brokers are created equal. We specialize in property insurance. We have had over 117 years of combined experience and know this industry inside and out. Whether you own a single duplex or a 1000+ unit portfolio, we have industry relationships and premium volume to command the best possible rates and terms for your property.
Bertolino Insurance specializes in property insurance.


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100 Blocks 100 Blocks Vol. 2 100 Blocks Volume 3 100 Blocks Volume 3 blog tour 100 blocks volume 5 100 blocks volume 9 100 Blocks Winter '09 Blog Tour back to school party blog tour Bonnie Hunter christmas in july contest contests countdown to Christmas dozens of daisies Electric Quilt giveaway Giveaways how-tos ideas machine quilting mystery quilt northcott pattern pattern designer playground qm scrap squad quilt quilting Quilting Treasures quiltmaker quilts Robert Kaufman Scrapbag scrap quilts Scrap Squad Sept/Oct '14 thread Timeless Treasures treasure hunt treasure hunt 2013 treasure hunt contest volume 6 volume 7 winners
Tag Archives: 501 quilting motifs
Recommended Quilt Books Giveaway
There are many new titles of interest to quilters. Let's take a look at several and then we'll have a giveaway. • From Kansas City Star Quilts: Baskets, Birds and Boughs: Quilts Year 'Round by Debbie Roberts, $27.95 If you … Continue reading
Posted in Giveaways & Contests, Scrapbag
Tagged 501 quilting motifs, book reviews, debbie roberts, Giveaways, playful petals, rachel griffith
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Stream Flow Data: UGRA provides funds to support USGS River flow gauging stations in Kerr County. Access to these stations can be easily obtained through the following links:
Kerr County:
North Fork Guadalupe River nr Hunt, TX
Guadalupe River above Bear Creek @ Kerrville, TX
Guadalupe River @ Kerrville, TX
Guadalupe River near Center Point, TX
Kendall County:
Guadalupe River @ Comfort, TX
Comal County:
Guadalupe River nr Spring Branch, TX
Local Rainfall Data:
The USDA Research Laboratory in Kerrville maintains current and historic weather data files.
Spring Flow Data: UGRA is working with USGS to measure Guadalupe River sites just downstream from known springs or spring groups.
Spring Flow data 2008 - present
The importance of spring flow to the Guadalupe River was examined in this report by LBG-Guyton Associates:
Spring Flow Contribution to the Headwaters of the Guadalupe River in Western Kerr County, Texas


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AdventureRelease Date
October 25, 2013 (TV Premiere)Duration
85 min.Studio
Hallmark ChannelOfficial Site
click hereREVIEWS RATE: Critics Readers Be the 1st!
Cast and Crew
Nisha GanatraProducer
Jim Bechtold, Heather Puttock, Brian WellsScreenwriter
Matthew Huffman, Jeff SchechterStarring
- Robbie Amell as Paxton Flynn
- Keenan Tracey
- Alexa Vega as Dylan Savini
- Victor Garber as Mason Fuller
- Michelle Forbes as Jordyn Flynn
- Dan Payne
- Kira Clavell
Carter and Jordyn Flynn (Dan Payne, Michelle Forbes) aren't the average mom and dad. For them, a typical workday can take place anywhere in the world, raiding ornate museums and evading pursuing authorities as Hunters, protectors of powerful fairytale artifacts that are anything but make-believe. While the Flynns' take their jobs seriously, they're just as concerned about the welfare of their two sons, 21-year-old Paxton (Robbie Amell) and 16-year-old Tripp (Keenan Tracey), who are unaware of their parents' true line of work.
When Carter and Jordyn disappear after being intercepted by the mysterious Mai (Kira Clavell) during one of their missions, the boys learn the truth about their parents and their lineage from the Flynns' young assistant Dylan (Alexa Vega). They turn to old family friend Mason (Victor Garber) for help but they soon discover that the deceitful Mason is after what the Flynns were trying to protect - an enchanted mirror that has the ability to grant any wish. It's got quite a history too: It's the same mirror that played a pivotal role in the destiny of Snow White. It becomes evident that it's up to the valiant brothers and Dylan to save the day before very real fairy tale magic falls into Mason's less-than-worthy hands.


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Foresteg has found it prudent to get you locked away in a room and leave you to figure a way out. It's important to mention that they haven't made it easy. Several varying puzzles await to test your mettle. Here's your chance to prove that you can outsmart even the most obtuse of puzzles.
For those of us who just can't get enough monster battling, there's Pocket Creatures PVP, a strategy game from NTFusion that expands on the original Pocket Creature. Pocket Creatures PVP is practically overflowing with content. Tweaking your monster team is a lot of fun, especially when you take them into battle against other players. The game is well-presented, accessible and addictive.
Come one last time to Hyptosis' fairy tale world of magic and arcane science for the final installment of the atmospheric point-and-click adventure saga as you search for the girl with the read cloak in Hood: Episode 4. Solid plotting and programming uphold a equally eerie and humorous finale, albeit one with some obtuse puzzles.
You are trapped. In a room. A room that is almost completely empty. The smartest and most logical thing to do would be to use your phone and call someone to get out, but you have no phone. So, armed with nothing but your common sense and puzzle-solving prowess you must unravel the mysteries of the room to escape. Think you have the brains to do it?
Everybody loves a parade, especially Sushi Cat! But when Wife Cat gets lost midst the bustling crowd, Sushi Cat knows it won't be easy to find his pink lady love. But he'll find her, even if it means eating all the shari, nori and neta in the county! Sushi Cat 2: The Great Parade is a new set of levels in Joey Betz's popular pachinko arcade game series. While undoubtedly a level pack more than a sequel, the inspired level design and surreal power-ups make it a pack of awesomeness that will leave you :3-ing
Mobest Media delivers a short and snappy escape exercise... by locking you in the very worst kind of jail cell. A SMELLY one! This little Android title is free and won't keep you trapped for long, but with a simple tight design and straight-forward puzzles it's the perfect snack to get escape fans revved up to tackle their day.
Ah, true love. It's the classic story of pink boy block meets pink girl block, separated by teetering physics puzzles, explosions, and eeeeeeevil! Click to remove blocks and unite the two lovebirds in this simple but absolutely adorable game that delivers relaxing visuals with some clever additions to its familiar gameplay.
Speedy delivery! Or, no delivery, it seems. Static Quest: The Delivery from CookieBit is a survival-based arcade game packed with enemies, spells, weapons and items, all of which can be upgraded as you continue to punch baddies that get in your way. It's a little bit like Earn to Die, a little bit like Punch-Out!!, and a little bit like being glued to the floor while your older brother punches you in the arm and keeps asking why you're hitting yourself. But, you know, in an entertaining, good kind of way!
October 21, 1888. A scientific excavation discovers a perfectly spherical chamber fifty feet into the solid rock of the Wyoming mountains, filled with mysterious devices. Who made them? Are they safe? In any case, it's time to explore. Worldgate is a new point-and-click adventure game by William Buchanan, developer of the Free Will Cycle series. Improved navigation of his CHARM engine, and a cool sense of sci-fi atmosphere, make it another fine release from a developer on the rise.
Orisinal invites you to help a little giraffe with a noble goal... to get all the smoochin' he can from an endless parade of girl giraffes! This simple, bouncy arcade game offers little variety or depth, but Ferry Halim's signature rich warm design and inherently cheerful concepts make this the sort of game you'll want to turn to for an instant pick-me-up.
Good morning and welcome to Detarou's amusing wake-up call, Ohayo, a surreal room escape that continues the whacky Detarou tradition. Yes, Detarou greets the morning in some strange, strange ways, but that's to be expected. Ohayo is the usual surreal mind trip through a house filled with odd characters and strange puzzles, sprinkled with a hint of the bizarre. Pretty much like every morning in Detarou-world.
In this savory sweet point-and-click puzzle from Ninjadoodle, use the clues to decipher the secret code, then enter the solution in the 4-digit code box below. Sixteen levels of varying difficulty call on your ability to calculate, computate and clickate until you have solved the puzzle.
On a quest to stop some nefarious blocks from turning his friends and the whole world square, Red Ball sets out on a vibrant physics-based platforming adventure that's fun for the whole family, and a prime example of how one developer's continual push for improvement has paid off significantly.
It's just another day at SCP's secret underground headquarters, and you're just another disposable D-Class grunt about to be used in an experiment with the creature designated only as SCP-173. That's when the lights go out and the containment procedures fail, and you find yourself suddenly lost and alone, pursued by malevolent otherworldly entities in this randomly generated free adventure game.
Made in just 48 hours, Berzerk Studio's latest arena shooter pits you and up to three friends (or AI controlled squadmates) against a giant angry mutant crab for televised ratings. Packed with bullets and power-ups, it's a simple game that feels almost more like a demo, but has all the action you need to kickstart your day.
Juicy Beast's latest arcade game is an exercise in the bizarre as you control a bear with purple sunglasses trying to hold out as long as you can against hordes of zombies. The catch? You can't fight back unless you find and bash open a pink crate that temporarily turns all zombies into naked fleshy humans for you to devour. No, we don't know why either.
Have a Tesshi-e styled happy Halloween by finding the ten happy coins and three spooky-themed ornaments scattered about the hexagonal room. Just click around gathering clues and solving puzzles, including the familiar wobbly picture, Mr. Birdy, and one of Tesshi-e's most abstruse riddles, until you've earned the escape key and can escape. Have a happy day!
After passing the beginner's course with flying colors, Wan and Nyan are ready for their next challenge. As before, you'll be given ten mission cards which serve as hints. Follow the clues to solve a series of common escape-the-room game puzzles and soon you'll find the exit key. Most will find it an easy escape but Wan and Nyan are guaranteed to bring a smile plus you'll be better prepared for the more challenging escapes to come.
The adorable warmongery of The Podge's City Siege series of strategy action-shooters has taken a turn for the extraterrestrial in City Siege 4: Alien Siege. It's time once more to blast some martians, rescue hostages from the terror of brain-sucking plants, and to buy the heck out of some wicked cool upgrades. With the feel of its predecessors, but with a streamlined sci-fi bent, City Siege 4 has awesomeness to spare.
You've had this dream before. The endless hallways. The zombies, demons, and who knows what else. But tonight is different. Tonight you know you aren't going to wake up... unless you can make it to the red door. Dark Soul is a first-person horror rail-shooter by Vempire Tales, where the path to freedom is a trip literally through hell. A spooky and gory, albeit somewhat repetitive, good time.
A poor little witch is in quite a kerfuffle. Her entire home and front yard look like the little witch conjured a tornado and every item she owns is scattered all about. It's in her best interest for you to help find all the items that she simply can't spot. There's a small catch, however; You only have a small amount of time to find the objects and misclicking will take away that time. In the interest of a Happy Halloween instead of mean tricks, help the little witch in this cheerful hidden object game!
IriySoft delivers a gorgeous and easily accessible real-time strategy title with just the right amount of depth. Seize territory back from the invading armies of the undead as you balance the defense and maintenance of your own structures with aggressively leading assaults on captured buildings to add to your own forces.
Light up all the hexagons in this tile based puzzler. Without backtracking, use your mouse to trace a path until all the tiles are lit. The mazes get more complicated as you go on, getting larger and adding special tiles. What starts out as beautifully simple, ends up fun and challenging.
Whenever it gets close to Halloween, most of us are ready for a good scare. Zombies tunneling from below the soil, mummies leaping out from behind tombstones. Slenderman staring at us from off in the distance. Lionsoft, creator of the previously featured Sprint - King of the Jungle, knows the feeling well, not to mention a handful of retro games that fit the scary setting just as snugly. And so comes 8-bit Halloween, an arcade platform game that borrows from some of the most popular sidescrolling games of old to create a challenging, holiday appropriate release to get you in the mood.
Would you like to learn numbers? Of course you would, and Frog Fractions is just the game to teach you. With upgrades, maths, and some major hidden surprises, this is the best retro edutainment game you'll play all day. AND NOTHING MORE. Certainly not a parody game you don't want the kids to play. Nope.
BEEP BOOP BEEP. I am a Walkabot. I only follow the commands you give me. If you tell me to walk, I will walk. If you tell me to jump off platforms, I will jump. I require you to program me so I can return to my home. If you do not program me correctly, I will fall to my AAAAAAAAAH BEEP BOOP BEEP (smash) boooop.
New from Rocketcat Games, creator of Mage Gauntlet, Hook Champ, Super QuickHook, and Hook Worlds, Punch Quest is an endless running game built on the quest completing/loot gathering system found in games like Jetpack Joyride. Instead of flying around like a little beetle, though, you play as a well-muscled lad or lass who simply must punch everything in sight, from bats to skeletons, dinosaurs to priceless vases, all in the name of gathering coinage and upgrading your skills.
Wix Games pays homage to Valve's well-loved Portal 2 in this puzzle platformer that sends you on an epic quest through a mysterious facility in search of your beloved... sandwich. Using the iconic portal gun, manipulate momentum, flip switches, and use your environment to your advantage to overcome seemingly impossible obstacles.
In this sliding block-style puzzler by Mibix, a flying squirrel faces off against the natural predator of all rodentia: zombies. The cartoony graphics don't quite mesh with the strategic gameplay, but the levels are well designed and the scream the squirrel makes as he flies off the screen is schadenfreudely hilarious.
It's Snake! It's Snazzy! It's Snazzle! A simple idea puzzle game by Amidos, Snazzle takes its inspiration from the classic formula of slithering reptiles extending themselves by chomping on fruit, and trying to avoid crashing into itself. However, by modifying the premise with a shiny coating of tile-based programming logic, it makes for a fresh and cleverly designed experience, though perhaps a little off-putting in its symbolic minimalism.
Haunted Halloween Escape drops you into a room full of spooky features and creatures. TeraLumina knows how to make a good game; the atmosphere is excellent, with the graphics and sound adding perfectly to it without being too distracting, and the puzzles flow just fine. Even the added challenge of making the game Halloween-themed didn't affect its quality. It's an excellent escape, and if you'd like a little Halloween in your day, here it is.
Bloodshed, achievements, upgrades, and the adoration of the crowd await in this bloody action-packed hack-and-slasher! As a centurion betrayed by one of his own men, claw your way up from obscurity and evade your fate in the arena. Simple to play and queerly satisfying, Siegius Arena is a little slow and clunky, but still a fun and addictive bit of coffee-break carnage.
The Maestro has been waxing lyrical for weeks, but no matter how hard he tries, he can't seem to finish his opus. Maybe a little nap will recharge his creative batteries... Dream Symphony is a vertical launch-like action game by Igor Kulakov and George Zarkua, where the higher you bounce, the closer you scale to musical perfection. Excellent sound design and a quirky visual style make for a game that'll be music to your ears.
The monkeys are sad again. This time because fifteen tiny monkey babes have gone missing. Now you need to point-and-click through a variety of scenes, turning over rocks and looking behind walls, to locate and return the mini darlings to the basket. Everyone is sure to be bouncing about with ear-to-ear grins in a matter of minutes.
It's Halloween but your scheduled trick-or-treating has been interrupted by an alien invasion! Only your group of hyperactive, sugar-addicted trick-or-treaters can stop them and get the candy back. They Took Our Candy is a sweet treat for anyone who just can't wait to go out trick-or-treating themselves.
It's a beautiful day outside! The sun is shining, the crabs are trundling, and it's time to go visit your girlfriend! Nothing could possibly stand in your way... uh... right? A short and very simple parody platformer with multiple endings that makes fun of the expectations we have for these games.
Staal Media brings you a cutesy, wootesy realtime strategy game with Cloud Wars. Play as the heroic blue clouds to take down your enemies in pink and yellow. Of the same gameplay style as the Phage Wars series, you'll forget your sending your fluffy units to battle with the endearing, colorful graphics... that is until you build up your tiny cumulus cloud into a big, dominating cumulonimbus. Then all bets are off.
With Tesshi-e's 77th escape offering, you're inside the entrance room to...where? If you want to find out, you'll need to poke around in the drawers and cupboards to find clues and needed tools, deciphering some clever puzzles and making a tough choice in the end. While Escape from the Entrance Room is not the most challenging, it is very clever and fresh and, most happily of all, definitively Tesshi-e. Enjoy!
A free first-person horror action adventure made by Utah students, Erie drops you into an abandoned nuclear generator that's suffered a partial meltdown, searching for survivors and trying to uncover the reason why people have been disappearing from the nearby town. Naturally, no good can come of this. Heavy on jump scares and simple in gameplay, Erie is nevertheless a fun, free, and freaky little horror game that will get your heart racing.
Robota: Lost is an in-progress adventure game that drops you in an open world with a ship that needs power to fly. Naturally, your first (and only) quest is to head out and find the hidden batteries so you can make your escape. There are no enemies, no bosses, no hazards, and no obstacles, it's just you, a few hills, a few forests, and a sunny countryside waiting to be explored.
Anselm, an apprentice demon hunter has been sent by the Divine Order to cleanse the evil that has descended on the city. With naught but a crossbow, a lantern, and a snarky anthropomorphic sidekick, he'll have his work cut out for him. But who else is left to try? Salem is a horror action-platformer by Mar-ble Team, whose ghoulishly gothic atmosphere and twisty plot makes for an early Halloween treat.
Endless Escape is a puzzle-oriented mobile game from Mobest Media. It follows the simple but supremely addictive layout made popular by games like 100 Lights and DOOORS, utilizing the room escape formula at its core but confining things to a single space of puzzles presented one after another. Instead of roaming around looking under rugs for four digit keypad combinations, your mission is as simple as finding a key, unlocking a door, then proceeding to the next stage. The methods you'll employ to find that key, however, are delightfully unusual!
Cats. Aren't they just the cutest and most sinister creatures ever smuggled into this dimension? Dingo Games, creator of Tasty Planet, knows what we're talking about, and the team's latest release Clumsy Cat illustrates it with style. Not only do you get to see the hidden world of pet life, you get to participate in it firsthand with a game that's all about doing the naughty things pets do when us sapiens are away: destroying everything they can get their paws on. Clumsy, indeed.
Hero Interactive's popular bubbly and strategic tower defense series gets even bigger and badder in this latest installment. Engage in classic defense action with tons of tower types and upgrades, or go free-form and build your own pathway to force your foes past a deadly gauntlet. With more enemies, more towers, and upgrades that range from boosts to entirely new modes of play on top of a whopping 300 achievements, this is one game you won't put down for a while.
Hottategoya serves up another short but sweet escape game, locking you in a room you'll need to find three keys in to get out. The catch? There are no items to be found, but there are three distinct puzzles you'll need to wrap your brain around as you figure out where and what the clues are. Neat and tidy but without a lot of bells and whistles, it's a solid little mental exercise with logical design to keep you ready for your day.
Strap into your ship and prepare to Escape From The Very Bad Planet in Fried Pixel Games' new action avoidance side-scroller. It looks like a shoot-em-up, but approaching it with the goal of flying as far as you can in mind, rather than blasting everything in sight, players will find quite the fast-paced and challenging bit of arcade fun.
All you really, really want to do is find your car keys and get away from the lonely, isolated cabin in the woods... but with the hedge maze surrounding the property (because everyone has a hedge maze) filled with malicious, supernatural children who want to play with you, you'll need to move fast and carefully... until your flashlight's battery dies. More concept that full game, but beautifully designed for its 48 hour creation period.
Sky blue and ocean blue, those are the eponymous Two Blues of Tomatea's latest escape masterpiece. Two Blues is very, very Tomatea, with intuitive puzzles, masterful graphics and sound, clues that can be hidden in plain sight and yet still baffle you just enough, and a few classic puzzles.
When you see a key, isn't your first thought, "I wonder what it will open?" That curiosity and search for answers makes the perfect theme inside this austere and surreal room, where you must use observation and exploration to open new paths and find your way out. This escape game may be small but it's three times the fun to play!
A lesson in escaping... mass, mind, memory and me... A mind-wrangling first-person puzzle game. ...As I Drift Away... is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape". Overall, it is a gorgeously mysterious little game, and one you won't want to drift from until you've solved the final puzzle.
Nitrome serves up this plucky ducky demo of their upcoming puzzle platform adventure that serves to be a solid little experience in its own right. Unable to fly, your fine feathered protagonist (or plural, if playing with friends) needs to use a magical ladder to find his way through a hostile environment filled with gems, monsters, and secrets, where every room is a puzzle... and dangerous!
It seems that Ye Olde Sharke has managed to find Ye Olde Tyme Machyne, and used it to transport himself to a feeding frenzy that only the middle ages could possibly provide. Mausland Entertainment presents: Medieval Shark. a fast-paced action game starring a creature hungry for a little bit more than a turkey leg from the county Renn Faire. Done in the signature hyper-kinetic Mausland style, Medieval Shark is more heavy on the flash than the substance, but it makes for a heck of a ride.
Someone apparently didn't read up on their Mary Shelley novels. There's not just one green-skinned monster shambling around in the dungeon, there's two! In FranknSplit, you've got to mind two reckless monsters and make them jump just in time to avoid the (re-)death of one, and a shameful "what were you thinking" glare from the other. Seriously, when a monster glares at you like that, it stings. A lot.
Friendship is ghostly in this clever physics puzzler. Use a series of unique powers to possess physical objects to allow your trio of spectres to make it through each level, nabbing stars along the way. Some awkward click-based platforming and a bit too many elements bog it down somewhat, but yolzii's creative efforts buoy this one into a ghostly good time regardless.
Welcome to the Red Army! That 50 ton tank is sure to make a few Germans quake in their boots. Just try not to run over too many of your fellow soldiers, da? Endless War 6 is a campaign strategy game by Vitaly Zaborov that places you in the middle of the pitched battles of WWII's eastern front. The CPU load is heavy, but those of a military mindset should appreciate its realistic strategic considerations and customization options
Teletrooper is a mission-based arcade shooting game from Adam Butcher and Ben Claxton. Crafted over the course of seven years, Teletrooper draws inspiration from the likes of Star Fox 64, creating an experience that is a far cry from a mindless test of reflexes. Instead, you'll be treated to a storyline, accept and complete a variety of missions, deal with smart enemies and tough defenses, and maybe even grab a few power-ups along the way. It's a challenging and rewarding game you'll thank yourself for downloading, even if you spend the first half hour figuring out how to not die!
The world needs saving and only you, Kumo Lumo, a fluffy smiling cloud, can save it in this innovative mobile arcade puzzle game. Billed by developer, Blitz Games, as a "rain 'em up!" you are tasked with two things—grow up the good, drench out the bad—your only arsenal being a sprinkle of rain and a blast of lightening. It's a simple concept that puts a little sunshine into being a raincloud.
Join Jack and his friend Scout on the trail of the dastardly wizard who nabbed the princess, learning to forge increasingly more powerful weapons for the soldiers who are willing to pick up arms for you, and gather new, more powerful blueprints and materials along the way. Despite there being nary a fast food item in sight, gameplay is pretty similar to Flipline's Papa's series of games... only with steel and pigmen.
The monsters, sorry, MONSTARS are at it again, and it's up to Death and his trusty array of lasers, bullets, and special abilities to put things right... one explosion at a time. This sequel to 2009's arcade arena shooter smash hit packs a visual upgrade in addition to more gameplay, bigger challenges, and all the monstars you can handle.
Sarah Northway's massively popular zombie survival simulation strategy game gets an update in time for its anniversary on its mobile platforms! With the threat of winter hanging over your head and even more secrets and endings to discover, there's more reason than ever to pick up one of the most addictive turn-based sims around... for the first time, or again and again.
Ozzie Mercado is certainly a one and only, and One Bubble is the latest in a string of quality simple idea puzzle games. Jumping and eliminating bubbles, with naturalistic backgrounds and soothing music makes for a zen office-toy feel, perfect for an afternoon de-stressing.
Explore this room of bears (kuma) and mushrooms (kinoko) to find clues and solve puzzles, all in pursuit of getting out. This is quintessential Robamimi: seamless navigation, an intuitive inventory, and all the helpful features you could wish for in an escape-the-room game. So escape into the lovely, subtle magic of Robamimi's world; the only disappointment is having to leave.
In this episode of Libertechno's escape game series, you're locked inside a small, studio apartment and need to gather an abundance of clues—colorful pieces of Legos, among other things—overlooking a fair amount of misdirection to solve the puzzles that will elicit your key to freedom. A changing cursor is a good friend in this situation, especially as certain items utilize tone-on-tone color camouflage to avoid detection. A generous portion of exploration and code breaking make our escape feel well-deserved in the end.
Though not particularly deep, this top-down arcade action game is definitely polished. Unleash devastating magical spells and blast your way up through a tower filled with tons of monsters and massive bosses, snatching coins to purchase upgrades and new abilities with along the way.
A door, firmly locked. But have you got what it takes to escape? 40 times... 40xEscape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", that placed 5th by our community of judges. It is what it is: a quality time-waster from a quality designer, and a CGDC #10 crowd-pleaser as all of Barts games tend to be.
When a low demon on the infernal totem pole trips and accidentally shatters an urn full of souls, he's got to track them all down or risk some pretty serious punishment. What follows it a vibrant, gorgeous, but challenging puzzle platforming title that packs a lot of character into its design.
Pixel Rain is a physics-based puzzle game from Silicon Studio. Taking the look and feel of a classic handheld LDC gaming system (come on, you know you've at least seen them on the internet), you are handed several dozen levels and challenged to drop gems and coins onto the playing field so that they're protected from the rain of dangerous pixels above. Sounds easy, but the level design means you'll be doing everything from quick-drop ramp stages to precise placement of blocks on a sparse screen.
Empty White Room has a theme, and what a theme it is. The game begins in an empty, almost featureless white room. There is no furniture, no windows, no doors to be had... but there is a surprising amount of complexity. Enjoy this short yet mind-blowing mini room escape!
I don't know, but I've been told! But Snake Squad, an action-packed arena shooter by Yzi Games, has just gone gold! There's not much of a story or depth to the gameplay, but it does have a bunch of viciously adorable looking soldiers snaking their way around blasting enemies and collecting cash, and it makes for a fast-paced good time.
Of Light & Shadow is a puzzle platform hybrid from 12 Angry Devs that focuses on two characters, each with different abilities as well as environmental weaknesses. It takes place in a crumbling world of chaos, with giant frogs, chomping machine monsters, flying platforms and bubbling pools of lava all waiting to take a piece of you with them to oblivion. But, since you're such a talented player, you can survive the surreal stages and work your way to safety at the end!
Enjoy Detarou's usual surrealistic nightmare as you try to escape from indifferent gymnasts, strange men in turtle costumes, and one of the grosser sights you might see in any room escape game. Just, you know, don't be creeped out by the living Dharma doll who not only watches but physically seems to follow your every move.
Orange you glad I didn't say banana? Mostly because bananas aren't the stars of this charming physics puzzler! Manipulate gravity and your environment to collect fruits and get your orange to safety. Colourful and clever, if a little buggy on a certain stage, and certainly a lot of fun to boot.
Save the world in this retro-fashioned Zelda-like adventure game with tons of enemies, weapons, quests, level up system, and a huge world to explore! Customize the keyboard commands as well as your character's stats to suit your playing style and hack-and-slash your way through the nostalgically detailed, 16-bit environment.
What would you go through for a ton of carrots? Jack Tube, the armless white rabbit from the Begamer game fo the same name, would gladly traverse 13 levels of puzzle platforming madness... with the help of your clicking finger, of course. Although the control scheme and some of the gimmicks in later levels make it clear that Begamer isn't doing a perfect job of disguising its usual point-and-clickery, and it's not exactly a difficult game, this is definitely a clever and interesting departure from the formula-- and if that doesn't grip you, the charming visuals and audio most likely will.
It's Pokemon for mobile devices! Ok, not quite, but the latest release from Game Dev Story and Kairobotica developer Kairosoft has certainly been looking at the monster training RPG for inspiration. Beastie Bay takes the familiar Kairosoft set-up and leans it more towards role playing territory, confining simulation elements to a smaller portion of the game while exploration, turn-based battling, and monster management take center stage.
As an investigation goes horribly wrong, William and Thomas must run for their lives. This CGDC #10 fourth-place finishing entry is a classic style point-and-click adventure game. Escape through the mansion before the monster catches up to you. Can you help the investigators escape before it's too late?
It's time to prove that you're the most lovable rogue in the city! Rogue Soul is a jump and run action game by Soul game studio that puts you in a free-running paradise. Unlike many of the genre, Rogue Soul has the flow down perfectly, making for a game that will make players feel unstoppable.
Take a resort vacation in Thailand in this relaxing and peaceful escape-the-room game from Cabeza. A clean design makes navigation straight forward: point and click around the room finding useful clues and objects. After solving a few logical, affable puzzles, you'll have the exit key in hand and a slide show of your vacation memories to enjoy.
It's a vision of the future we've all considered at one time or another: zombies have taken over the world, and the only way we can get to safety is to drive beat-up old vehicles across the barren landscape, splatting undead walkers as we floor it until we're out of gas. Earn to Die lets us play out that inevitable reality in the safety of our own mobile devices, dropping you in a desert and giving you a hefty garage of upgrades and the ability to earn cash by running into the wilderness and stunt driving as far as you can over and over again. Despite being a teensy bit repetitive, Earn to Die has that lovely ability to keep us hooked, probably because we get to crush zombies with sawblades attached to our bumper.
Ready... set... KABOOM! KragSoft delivers a lovely and engaging little chain-reaction arcade game that involves placing bombs to clear the screen. The catch? All those little icons you see drifting around explode in different ways, and figuring that out AND how best to use them is part of the strategy. A simple idea with a clean presentation that makes for an engaging little snack of a game rather than a main course.
There has been a crucial time fault. But you can escape the cycle. The Freewill Cycle: Volume II is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", and our community of judges awarded it with the 3rd place prize. It is the kind of innovative game we at JiG hope for when running these competitions, and it well deserves its place near the top of the rankings.
You are a private eye investigating a rival P.I. when you are conked over the head from behind with a blunt object. Now you're trapped inside his office and must use your wits and detective skills to escape the room. Smooth navigation, a sleuthy ambiance and light parody of the genre make this a good, quick dose of noir whenever the mood grabs you.
Tick tock on the clock, but the party won't stop, because Ozzie Mercado has just released Twelve O, another wonderful, simple idea puzzle game! Thinking rotationally can be mind twisting, and while the mouse controls can take a little getting used to, Twelve O makes for a great time-waster.
Binga, Binga, ready your fingas! Ninja Doodle has just struck from the shadows with another in his awesome series of rapid-fire mouse-driven puzzle games. But just because these games are mini, don't expect them to be pushovers, especially since you're racinga the clock.
This Is Not An Escape approaches CGDC 10's "Escape" theme in a way both novel and familiar, and it makes for a mind-twist of an experience. Clearly this entry was a labor of love for its creator, and the result is something well worth watching, and well worth playing. This is Not an Escape is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", and our community of judges awarded it with the 2nd place prize.
Nitrome sends you on a tiny, puzzling adventure in this 50x50 turnbased game. Plot a course through a dangerous dungeon filled with tricks, traps, and baddies, nabbing coins along the way. It's a small (literally!) and thoughtful little game that will deliver a clever, bite-sized dose of puzzle action.
Ready for a puzzle that will run you rug-ged? Farsh, from the Persian word for carpet, is a tile-walking puzzler where you've got to roll and unroll your carpet to reach the exit. If you roll up just right, you can rotate the tiles around you to build a path. Just don't let your mind get frayed in the process!
We've waited nearly 2 years for the next installment in Mateusz Skutnik's enigmatic Submachine series, but the wait is over. Submachine 8: The Plan is here at long last with more mysterious mechanical contraptions to figure out, more mysteries to be revealed, and maybe even some long overdue answers to questions that have been nagging at us since the last chapter. Portals within portals? This changes everything.
You are stuck inside a nightmare dream. Something lurks in the darkness... Something in the depths of your own mind wants to pull you even deeper. Someone will escape this dream for sure. The question is - who is that going to be? Deep Sleep is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape", and our community of judges awarded it with the 1st place prize.
Love roguelikes but wish all that permadeath would lighten up a little? This fabulously retro and witty game might just be for you. Venture deep into dungeons and other areas populated by bizarre monsters and strange people as you quest towards one of four different endings and unlock a total of 20 classes. Offering a surprising amount of depth, laughs, and addictiveness, it's a great casual introduction to the roguelike genre, and a lot of fun for fans.
This escape game from Jan's Room is the kind of place where you'd want to hang out with your friends. While here, search through the Pool Bar for clues, enter codes, and even uncover the top secret VIP lounge. Pixel hunting detracts from the experience in a couple instances but not enough to ruin the fun. A pleasing number of puzzles, with just the right bit of challenge, makes being here enjoyable even while escaping feels well-earned.
Death is out to do his job, and instead of going after cute things like bunnies or people who think aliens aren't real, he's hunting demons! And you get to help! This great little puzzle game from Pixelulsar uses the sliding block concept to craft 20 levels of smart planning, testing, executing, and the other kind of executing, all in the name of tossing demons into pits of lava. Neat!
Petithima is back with another mellow mini room escape to delight all of those who like logical, graceful puzzles. Mugcup makes the escaping go down smoothly. With an easy to use inventory, a mute feature, and a save feature, Petithima's games, although short, feature everything we like to see in a room escape.
The latest in Toge Production's popular series of zombie action-strategy games, Infectonator 2 thrives on frenetic chain-reaction based gameplay, its awesome sprite art, and the pure adrenaline rush one gets by infecting the world, continent by continent. It may be a bit taxing on the CPU for such mindless fun, but that just means you'll keep going even after someone has taken a chomp from your brain
Pheus and Mor, a boy and his dog. Best friends forever, right? This puzzle platformer puts that to the test, combining stunning, dreamlike levels with ominous foreshadowing for a flawed but engaging experience. Both characters will have to work together and use their strengths to get to the end, but are they ready for what's waiting for them on the other side of that locked door?
The shadows and your wits are the only things keeping you alive in this clever stealth-based physics puzzler. Navigate your way through a series of increasingly challenging (and deadly!) obstacle courses, avoiding lasers, turrets, and more, by figuring out how to use the environment, moving shadows, and even the light itself to your advantage. Originally a simple prototype back in 2010, Shadow Drifter shows how to expand on a much-loved concept and provide a polished, engaging finished project without losing anything from the original.
Your friend deserved a better end than this. Not at the end of the bottle of the tainted poison that the syndicate is trying to pass off as hooch. You may be just one man, but one man with a gun in his hand is often all you need to find some answers. Rot Gut is a action platform shooter by test84, set in a pixelated depiction of 1920's big city gangland. Gameplay is a little generic as shooters go, but it's solidly enjoyable and, more importantly, has atmosphere to spare.
An arcade avoidance game by Mortar Games that has you controlling a small. fragile virus, attacked on all sides by the defenses of the host body. The Fishy-styled gameplay little slow going at first, but the eerie atmosphere and a surprisingly affecting final level make Vivirion worth playing until the very end.
Escape from the Room with a Strong Door is the perfect equivalent of a bowl of beer nuts, an addicting little nibble that makes you hungry for more. The game is pretty stripped down, involving a stark room with the aforementioned strong door, one piece of furniture, a wastebasket, and two pictures on the wall. Try the latest salty snack from Hottategoya, a cute little bite-sized escape game that will leave you craving more.
Like alchemy games like Doodle God? Well, how about trying out the authorized remake of Christian Steinruecken's The Alchemy Game? For your beloved Android device, NIAsoft brings you Alchemy Classic. From a lowly four elements, combine your way to hundreds of them as your world becomes more complex and the game gets harder! If there were ever a game to make you feel stupid for forgetting the chemical formula of methane, this certainly is it. So if you're not afraid of a little chemistry, give this free game a try!


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It seems to me that Larinda's point (to wit: risk of interpersonal drama is a *business risk* for dance teachers) is a fair one that deserves greater acknowledgement than it seems to be getting. Likewise, a social interaction with customers is a business interaction. We can imagine cases in which social relationships and business relationships coexist yet are separate; but I think those are cases (a) with greater-than-usual maturity and (b) in which trust has been established over a period of time.
Of course maintaining their business should be the number-one priority. But I don't think it's a case where EVERY SINGLE TEACHER EVER needs to be desperate to cling to every student who throws a tantrum because they can't separate paid from unpaid time. The ONLY time of my teacher's to which I'm actually *entitled* and where I have a legitimate reason to complain if I'm not getting my 'fair share' is the time for which I'm literally paying. If NP wanted to go socialize with another student on his own time, that is absolutely none of my business. If he wanted to socialize with me, that wouldn't be anyone else's business. If a pro wants to socialize with ALL his students who care to, not my business. If they use a fake name, lie about their address, and wear a fake mustache and wig while teaching to avoid having ANY interaction outside the studio even by accident, okay, that's weird, but it's their prerogative. All of that is true, provided that the students get the only time they are actually paying for, their lesson, or their actual rounds on the floor at a competition or in a showcase. A student who complains what a pro does with anyone on time that they have NOT paid for is not in fact expressing a legitimate complaint, they're acting like a whiny toddler who didn't get invited to a classmate's birthday party (and no, that's not a legitimate thing to complain about either once you're past the age of, say, five.) When I teach, I have kids I like better than others. At work, I have coworkers I like better than others. Everyone has preferences. Off the clock, everyone is entitled to express them. If you're not paying your pro, they are off your clock and their behavior is not your problem.
Wannabee, I understand what you meant. And my post was only to highlight a situation that "could" occur. I did not intend to imply that you always go to dinner with your coach, and flip everyone else the bird. I actually have no idea at all how much you socialize with them. And if you say it had been only once, then I wholeheartedly believe you.
The rest of you, very mature reasonable adults with far too much in your lives than to be overly concerned with what your teacher is doing... should set up workshops and teach the rest of the wild savages how to always behave in your utopian world where everyone is perfectly accepting... Because the reality of what we live is students who count the number of times their teacher dances or talks to another woman, and then lets him know that he did not give her equal time. There are times when a man holds his hand out to me to dance at a social and when I say no "thank you" he points to the floor sharply and then taps his watch... as in "you owe me and I wanna go home soon." Savages, I tell ya. What works for me is to treat everyone absolutely equal, no exceptions. I will talk to any couple not just my own. I was at USDC eating dinner with my student and my husband, and a student from another teacher walked by slightly disappointed becausw she could not find her studio group for dinner, we scootched over and made room for her. I will dance with absolutely ANYONE at a social, but only once... (because the moment anyone there who cries foul that "Joe got 2 dances and Mike got 3, but I only got one" I simply wanna stop attending dances altogether) I do not mean I never socialize, but when I do, everyone is welcome... everyone. And as one generally cannot maintain that kind of open door policy every moment during every aspect of their life... I close the door securely when it is time. I guess kudos to the teaches who live and breathe their students, eat with them always, shop with them, room with them, date them, have everyone in their home for parties all the time, get drunk with them, fly with them everywhere, borrow money from them, take them to pro parties, marry them... I can't do that however. I don't find it very professional.
well...here's the thing on this.....and let me have it if you wish, BUT...there are lots and lots of people, particularly women, who will never let on for a moment that they are po-ed about something to their pro, but stew and fester and complain elsewhere about percieved inequities, all of which can eventually lead to less business for that pro...SOOOOOOOOOOOOOO, just because someone looks like they are handling things well doesn't AT ALL mean that they are...should it be the pro's problem? NO...is it ? you betcha...and any pro that is too dense to have not already figured this out....will. I have been in ballroom for 8 years and I see it all the time....all.the.time
If that's what I had to content with in your shoes, I'm pretty sure I'd make the same decision as you...
You are right, and it is not just women. A couple of weeks ago at the studio I go to, I noticed right before my group classes a new young female teacher with a student. It looked like she was not dancing with the student, but standing next to him showing or trying to show him how to keep time with the music. I saw this on maybe four or five different occasions. All of a sudden, I noticed that I did not see him anymore taking those private lessons. Later on I saw him at a dance. We got into a conversation, and I asked him if he was still taking private lessons with the teacher. He said no, because he stated other people told him that she should be showing him how to keep time with the music by dancing with him. I stated, did you tell her that? He said no, that he felt like she did not want to dance with him-and he did not want to take private lessons from someone who did not want to dance with him. About a week later, I overheard the teacher tell one of the administrators that she needed private lesson students. The lesson for teachers, be sensitive to the students-if you want to have them.
This is undeniably true. 50 year olds can and do act like 5 year olds, be vindictive and passive-aggressive (or heck, even just aggressive). I get that. And like I said, I even agree that limiting non-dance related social engagements with students is the wisest course of action. No doubt about it. My entire point was just that if instructors choose not to do that and want to interact socially with their students, that a) they are well aware of the plethora of problems that may arise (unless they are deaf, dumb, and blind) and b) they have determined that such a course of action is worth the risk, and this part could include because they just don't see the point in trying to manage a meltdown from an insecure divorcee or that they believe they have students mature enough to handle it, or some combination, or maybe just that their personal lives are none of anyone else's business. I'm simply saying that I don't think I'd be telling them anything new if I were to say "hey, student A is bad-mouthing you and potentially driving away business because you are hanging out with student B&C all the time without inviting student A. Some still choose to do it. That is the part I'm defending. Not the choice itself, but the freedom to choose. Don't get me wrong, if I were in their shoes, I would be reluctant to hang out socially with my students unless it was a studio-type event where everyone was welcome. To do anything other than that is opening a can of worms that I wouldn't want to deal with.
you and I agree...I will only add however, that not every person who is upset is even remotely noticibly upset...sometimes pros don't even know what happens until the person simply isn't there anymore... my only point is that it isn't always a matter of being something that they should visibly have picked up on...sure, everyone has a right to do whatever, within the law...but for those who have to take care to pay their bills (and that is a majority of dance teachers), they need to be mindful of not only what they might reasonably predict but also of what they never would have imagined
A dance teacher, or any teacher, is in a funny position. We have it drilled into us as kids to respect authority, and teachers represent authority, never mind that it is reasonable to have a different expectation when I am paying the teacher. People who have learned not to challenge authority will not confront their teacher. If they are unhappy, they will vote with their wallet, back-bite, gossip, etc.
Wow. This thread has really grown since I've checked in. Been thinking about it and come to the conclusion that, *for me* seeking to date or befriend a dance teacher is similar to using family/friends/acquaintances for big dollar business transactions. In the abstract, it seems like a good idea (doing business with someone you know and trust, that is.) But, if things go sour, there's, IMHO, a much bigger downside potential that there is an upside potential, if things go well. IMV, it's much better for me to sign a contract with a complete stranger (who has a good rating on Angie's list lol.) That way, everything is clearly spelled out and any disputes have minimal fallout. Same deal with personal relationships between teachers and students. There's waaaay too much downside potential for my taste. It's much simpler to befriend some of the other six billion people on the planet -- people I don't have to be in body contact with next week. So I guess I'm with Wannabee on people's right to choose which way they want to approach these things. But I'm with Larinda on what my own choice would be, particularly if I were the teacher.
What I think is really interesting about this whole dialogue you seem to be having with yourself is that I don't see much thought in it at all about how she might feel about it ... or how it might affect her. It seems to be all about you. And any relationship, no matter how casual, is about both people. For just that reason, I'd advise against it.
Isn´t that alright, básicarita? You find yourself here in a partner dance forum! The percentage of relational disturbed people or people with a feel of self importance is higher than in the world around. You are swimming among sharks (ok, of the more sympathetic ones, because the majority does not post in a forum...). By the way, my hobby is climbing. Do you know why? Because I suffer from acrophobia!
I think it is quite the opposite...if one is talking about successful dancers...maintaining a good partnership requires relational skills....lots of them
Well, you put it into a psychological context, that´s reason why I did answer. @ fascination: Totally disagree: it´s all technique, you can make use of it without soul. (But actually better if done with soul.)
I am aware that the most critical element to being a good dancer is having good technique...I was was responding to what seemed to be the inference that most partner dancers have probably got horrible relational skills...if that was the inference, I disagree with it...and, particularly among those who are the best...as that does require a sensitivity to partner
I think having started in a collegiate environment has a lot to do with it. In a collegiate environment, the couples are composed of two students and don't include the coach, so having dinner with a coach is more likely to be a casual social thing that isn't likely to be mistaken as a date by anyone.


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The Modern Day Slavery Museum explores the history and evolution of modern day forced labor in the agriculture industry and the long legacy of slavery in the food that we eat. The Museum is the latest campaign by the Coalition of Immokalee Workers.
Housed in a box truck, the museum is on a sixty-stop tour across the country. Democracy Now! caught up with the tour in front of Judson Memorial Church in New York City and was given a tour by Julia Perkins, who has been organizing with the Coalition of Immokalee Workers in Florida for the last ten years.
For more information, visit their website.


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An allegory about human idealism based on sensibility, beauty, femininity, and gracefulness. This project illustrates, with support from factual information and important ideas, a utopian future possible to achieve.
Next Human Project is a multimedia, interdisciplinary movement based on a manifesto condemning the brutal and aggressive behavior attributed to machismo and patriarchy in all societies. As a solution, the project presents an allegory of human idealism — for it is a practical parallel to frame "how we should and shouldn't be." This allegory, the Next Us, represents the future evolutionary metamorphosis of our own species and it is characterized by the many virtues inherent to femininity and motherhood. Next Human Project offers a far-reaching — yet possible to attain — prescription, extrapolated from scientific research published by distinguished universities and institutions.
With this, I'm attempting to encourage thought and dialogue about how to: progress as a species; put our own ephemeral existence into perspective to spark cooperation and a sense of oneness; underscore the virtues that will conduct us toward a more certain future; and inspire hope for humanity.
The idea for Next Human Project as conceptual artwork arose organically, and has become an essential component of my latest body of work, the series Future. In the past, I've opted to use narrative through landscapes without people — only focusing on the things that we build. However, to explain the landscapes in the series Future, it became necessary to illustrate the beings inhabiting these fictional scenes. I concluded that rendering a place where our most pressing issues don't exist would be a place where we don't exist — as we exist today. Partially based on research in science and technology, this new series submerges into a world of unobstructed possibilities, bypassing social and political problems. I use escapism as an accessible way to evoke interest and will, in order to forge a lasting tomorrow.
There will be a point when our species will branch out and take the next evolutionary step. We humans will die off eventually, and just like we differ from the Neanderthals or the Homo Sapiens Idaltu, the Next Us will differ from ourselves. However, unlike our common ancestors (or even us), they will have absolute control over their evolution.
Genetically, both sexes will have very similar karyotypes. Though, in males, key genes found only in the Y chromosome will be reengineered to work harmoniously and in synchronization inside the X chromosome. This will allow a new type of masculinity, characterized by the XX+ chromosomes.
Physiologically, they will achieve a perfect balance between biology and robotics. They will be made up of smart bio-robots instead of living cells. Nevertheless, these microscopic super machines will interact with microbes and their natural ecosystem, and will function and appear just like flawless versions of our cells, and will appear completely natural. They will be very different than what we call robots or plastic. From a molecular level, they will be partly composed of indestructable synthetic polymers that will prevent decaying and be more resistant. The Next Us will live indefinitely, and at a certain age they will reach the immortalization phase, a time in their lives when they halt development and maintain a constant metabolism throughout eternity. In the case of injury or malfunctioning body parts, the next humans will be able to harvest body parts from scratch and surgically reattach a perfect match to the part of the body that is missing.
Their species will have greater diversity than ours, as they will choose to mutate into other breeds — e.g., beings adapted to live on Mars, Europa, or in zero gravity; submarine mermaids or beings with feathered wings.
Pregnancy will happen outside their body, in an organic, specifically engineered egg-like cocoon. Because this womb can be supervised, and also be attached to the mother or the fathers abdomen, that special mother-child bond will be shared, and maximized with improved pre-natal therapy. Offspring will resemble their procreators, and these mutations will determine unique psychological aptitude tendencies linked to specific physical characteristics. Other mutations will include so-called racial differences, which will be randomly selected in the fetus with the purpose of maintaining diversity in the species gene pool as well as to prevent from unknown diseases.
The next humans will be mentally interconnected, highly attuned to their surroundings and the environment — more than any other species on Earth. They will be apt to learn and handle most tasks just by receiving information into their brain via a much more sophisticated type of internet. Facts and information will be instantly received as the mind inquires them, and fed as memories directly and wirelessly, thousands of times faster than any human mind living today. Recording memories — to avoid information overload — will be a way to remember after hundreds of millions of years.
Malevolent behavior will be seen as malfunctioning brain activity, registering a distinctive signature easy to detect by others in dialogue with her or him. Ill-natured conduct will be fixed by either self-correction or surgical procedure — depending on the severity of the problem.
- Leading womens health expert and cardiologist, Dr. Noel Merz, explains the differences between male and female cardiovascular systems, as well as the high success rate of female stem cells.
Heart Institute, Cedars-Sinai Medical Center
Read PDF - How female stem cells are superior to males for cardiovascular repair
American Journal of Physiology Regulatory, Integrative, and Physiology
Read PDF - Dr. Noel Merz: The Single Biggest Health Threat Women Face
TED :: March 2012
View Video - Preliminary evidence of superhuman tetrachromats in women (why color vision deficiencies are more common among men)
Ryan Sutherland :: April 2001
Read PDF - Test the accuracy of your color vision with this 100-hue test (Fun fact: Just 1 out of 255 women have some form of color vision deficiency, compared with 1 out of 12 men)
View Link - The Neuroeconomics of Distrust: Sex Differences in Behavior and Physiology
American Economic Review :: 2005
Read PDF - Men or Women: Whos the Better Leader?: A Paradox in Public Attitudes
PEW Research Center :: August 2008
Read PDF - Quantitative Analysis of pre and postsynaptic sex difference in nucleus accumbens (sex differences in drug addiction due to women showing superior neurological circuit complexity)
Department of Neurobiology and Physiology, Northwestern University
Read PDF - Research suggests that women from countries with healthier populations prefer more feminine-looking men.
Wall Street Journal :: March 2010
View Link - Online psychology experiments for facial and vocal attractiveness.
View Link - Online research lab focusing on facial characteristics and attractiveness
Perception Lab University of St Andrews, Scotland
View Link - What Do Women Want? (Various aspects of female sexuality, referencing neurological and psychological research by leading experts)
The New York Times :: January 2008
View Link - Learn more about karyotypes: define and play match that gene!
Genetic Science Learning Center, University of Utah
View Link - Evolution of the Y Chromosome, from the lecture series The Meaning of Sex: Genes and Gender
Howard Hughes Medical Institute :: 2001
View Link - Male Sex Chromosome Losing Genes by Rapid Evolution, Study Reveals
Penn State, Eberly College of Science :: July 2009
View Link - Explore the parallels between both genders' genetic differences and the wide spectrum that gives men the potential for anything from greatness to criminality.
American Scientist :: The Most Dangerous Equation :: June 2007
Read PDF - Testosterone disrupts human collaboration by increasing egocentric choices
The Royal Society, Biological Sciences :: Feb 2012
View Link - Definition of Technological Singularity
View Link - The Pentagons Cyborg-Army (documenting interesting technological research done by U.S. Department of Defense)
Wired.com :: October 2010
View Link - Talk given by an artist who can only see color through musical notes using an electronic sensor. He is able to experience the world at a whole new level and encourages the public to become cyborgs like him.
TED Talk :: Neil Harbisson I Listen To Color :: July 2012
View Link - Amazing computer animation of cellular functions and mechanics.
TED Talk :: Drew Berry Animations of Useable Biology :: January 2012
View Link - Watch an explanatory video about polymers
National Science Foundation :: Chalk Talk
View Link - Tardigrades: the indestructible 8-legged microscopic bears of the moss.
American Scientist :: Tardigrades :: October 2011
View Link - Can a Jellyfish Unlock the Secret of Immortality?
New York Times :: November 2012
View Link - Book review of Immortality: Do You Really Want To Live Forever?
Reason.com :: May 2012
View Link - Anthony Atala: Printing a Human Kidney
TED Talk :: March 2011
View Link - 3D printing body parts
The Atlantic :: December 2011
View Link - UCLA Face Transplant Procedure
Wired.com :: June 2012
View Link - A blood substitute, PolyHeme, could save lives in a life-or-death situation. However, it still doesnt function exactly like natural blood, and can act as a replacement for just a few hours.
Wired.com :: June 2012
View Link - Another blood substitute, this one using stem cells.
August 2012
View Link - Blood transfusions via Stem Cells Translational Medicine
Albert Einstein College of Medicine :: May 2012
Read PDF - Learn about Jupiter's icy moon, Europa. The ocean beneath its surface may hold life.
View Link - A complete compilation of the effects and dangers of living in space
View Link
- Definition of "phenotype"
View Link - Information Theory, Inference, and Learning Algorithms
Cambridge University Press :: 2003 Read PDF - Reproductive biology: women can make new eggs throughout their lives
NatureInternational Weekly Journal of Science :: November 2012
View Link - Stem cells from adult mammalian ovaries: a step closer towards control of the female biological clock?
Oxford University Press on behalf of the European Society of Human Reproduction and Embryology :: 2009
Read PDF - Definition of "in vivo"
View Link - The Artificial Womb
Annals of The New York Academy of Science, Reproductive Science :: 2011
Read PDF - Is There an Error Correcting Code In the Base Sequence of DNA?
Center for Complex Systems :: Biophysical Journal :: 1996
Read PDF - Cell trafficking between pregnant mother and fetus.
Journal of Pediatric Surgery :: Robert E. Gross Lectures :: November 2007
Read PDF - This paper explains the complex patterns of inheritance by studying mitochondrial deficiency.
Center for Genetics Education :: The Australesian Genetic Resource Book :: 2007 :: November 2010
Read PDF - Juan Enriquez: Will our kids be a different species?
TED Talk :: June 2012
Watch Video - Mirror-image Cells Could Transform Science, or Kill Us All
Wired.com :: November 2010
View Link
- Watch conversations with professionals at the forefront of neurological and behavioral brain studies.
Charlie Rose :: The Brain Series (episodes 1–12)
Watch Video - This podcast, hosted by Ginger Campbell, MD, deals with everything about the brain from plasticity to conciousness.
Follow Podcast - Brains Are Different in People With Highly Superior Autobiographical Memory
Science Daily :: July 2012
View Link - Scientific paper on the understanding of Highly Superior Autobiographical Memories or (HSAM)
University of California, Irving :: May 2012
Read PDF - The book World Wide Mind, by Michael Chrost, proposes that "humanity can incorporate the computer into its collective soul."
View Link - Neural Recordings (Recording memories)
Georgia Tech :: May 2012
View Link - Neuroactive Hormones and Interpersonal Trust: International evidence (Correlations have been made between countries populations with better environments for entrepreneurship and economic development, and hormonal activities in their brain, such as higher rates of oxytocin release.)
Elsevier :: Economics and Human Biology :: 2006
Read PDF - Monetary sacrifice among strangers is induced by endogenous oxytocin release after physical contact (Hugs and warm embraces release hormones in the brain that induce generosity towards strangers.)
Elsevier :: Evolution and Human Behavior :: April 2008
Read PDF - Empathy Towards Strangers Triggers Oxytocin Release and Subsequent Generosity (Showing empathy towards strangers releases oxytocin, which triggers monetary sacrifice.)
Annals of The New York Academy of Science :: Values, Empathy, and Fairness across Social Barriers :: 2009
Read PDF - Marc Goodman: Crime in the Future (what the future of criminality may look with the ever-growing interconnectivity of our infrastructure, lives, and technology)
TED Talk :: July 2012
Watch Video
They will be astute problem solvers and will work more efficiently, more effectively, more collaboratively, and in very specialized roles, which the next humans will practice and perfect — always pushing the boundaries to the limit. Experience and talent will determine the teachers, the leaders — the most respected individuals in their society. However, hierarchies will not exist, just mutual respect and appreciation for every individual.
War and conflict will not exist, since needs, desires, and intentions will be common knowledge, and aggression, cruelty, and selfishness will be eradicated from their minds. They will work to achieve universal and local ambitions, both, independently and through cooperation. With no religion or politics, rather a system based on transparency, run by free-willed individuals who do what they are supposed to — because they desire the betterment and advancement of their species and home. They will live by ethic reciprocity, or the Golden Rule: One should treat others as one would like others to treat oneself.
Because the next humans will communicate honestly and share information with everyone, there will not be a need for a system of laws. Instead of following rules, they will be guided by duty, a deep sense of morality, and sets of goals. Accomplishing said goals will determined success and reward will bring respect from others, leadership in their field, and boundless freedom. There will not be an economy, currency, or accumulation of wealth; anyone who holds an integral place in their society will have merit and what we understand as luxury and comfortable living.
They will be highly social individuals, and live in active and cosmopolitan cities. They will have a nuclear family, and consider the whole species their extended family and the whole world their nation. Even if they never meet, they will all know and help each other, and communicate freely via telepathy — though, face-to-face and verbal interaction will be practiced as much as humans generally do today.
As our species mutates into a more advanced species, love (in all its expressions) will be kept intact. Human affection (for friends, family, and for romantic and sexual partners) will be explored and experienced more intensely by understanding and revealing feelings more appropriately, more directly, and in other forms by eliminating negative thoughts and actions. Interconnectivity and openness since early life, will mold friendships and create perfectly matching relationships. Celebratory rituals signifying the union of two or more people will be part of their society.
A nylon-thin body suit that provides extra strength — much like an exoskeleton — by expanding and contracting its hexagonal-pattern structure. The body suit will adjust to muscle responses, and also receive electric signals from the nervous system through the epidermis. It will also provide protection against the elements, maintain a constant body temperature, and heal wounds by identifying their location, distributing chemical aid, and self-repairing to protect the wound until further medical attention is received. The body suit will be its own power plant, harvesting kinetic and thermal energy from the body. It will be applied onto the body in liquid form through showering, and self-assemble according to its molecular and chemical structure; and removed by showering away the material.
A dress partly made out of a thin, ultra-light superconducting fabric, which additionally cools and maintains the fabrics temperature below the critical point for quantum locking. The shape of the dress is A-line to balance the body, as the flux from the Earths magnetic field run through the superconducting fabric, creating quantum levitation. The dress will generate its own power that keeps its low temperature, by harvesting energy from the sun, movement, and friction against the wind.
In addition to the brains enhancements, a headpiece can be worn for increased abilities during very specific or intensive activities (such as flying, multi-server virtual interaction, or synchronized telekinetic capability). It will also record and store memories.
Shoes that propel. They will be connected to the body suit, which they receive power from.
- The Power of Myth A Joseph Campbell interview by Bill Moyers.
Watch Video - The Botany of Desire, by Michael Pollan is a PBS special which explains how some plants have evolved to capture our attention, whether it is by beautiful looks, or by producing certain chemicals that alter our minds consciousness
PBS :: September 2009
View Link - Helen Fisher: Why We Love, Why We Cheat
TED Talk :: September 2006
Watch Video - Helen Fisher: The Brain In Love
TED Talk :: September 2008
Watch Video - Entropy can lead to order, paving he route to nanostructures.
Michigan Engineering :: July 2012
View Link - Entropy of Crystals: Predictive Self-assemble of Polyhedra into Complex Structures.
Science Magazin :: July 2012
View Link - Fractal Geometry: online course
Yale University :: July 2012
View Link - In this podcast, Dr. Campbell interviews Terrence Deacon about his book Incomplete Nature: How the Mind Emerged from Matter
Hear Podcast - "Top-Down Causation as the Operation of Context Sensitive Constraints" (audio of presentation given by Alicia Juarrero)
CTNS/STARS Conference :: Cancún, Mexico :: January 2007
Hear Podcast
- Steven Pinker: The Myth of Violence
TED Talk :: September 2007
Watch Video - Paul J. Zak: Trust, Mortality, and Oxytocin
TED Talk :: Nov 2011
Watch Video - Alain de Botton: Atheism 2.0
TED Talk :: January 2012
Watch Video - The passionate writer, social critique, and legendary debater Christopher Hitchens was the author of several books and articles about organized religion and geopolitics. Here is a collection of his work.
View Link - Go to Stanford Universitys Encyclopedia of Philosophy to learn more about Deontological Ethics
View Link - The best summary of Kantian Ethics I've found.
View Link - Virtue Ethics philosophy and Aristotle
View Link - Arete, or excellence or virtue
View Link - Phronesis, or practical or moral wisdom
View Link - Eudaimonia, or human flourishing
View Link - Definition: "rule utilitarianism" and "rule consequentialism"
View Link - Stanford Encyclopedia of Philosophy: Rule Consequentialism
View Link - Lord of The Ants (ants, bees, and us)
PBS/NOVA :: May 2008
View Link - Wikipedias book sources for The Social Conquest of Earth by E.O. Wilson
View Link - Richard Dawkins book review of The Social Conquest of Earth by E.O. Willson
View Link
- Exoskeleton ("HULC")
Wired :: May 2012
View Link - Nanotubes and Buckyballs
Nanotechnology Now :: May 2012
View Link - Products that Heal themselves
Forbes :: November 2009
View Link - Boaz Almog: Superconducting Levitation
TED Talk :: July 2012
Watch Video - Learn more about quantum levitation
View Link - The Pentagons Cyborg-Army (documenting interesting technological research done by U.S. Department of Defense)
Wired.com :: October 2010
View Link - Learning Method Through Vision
National Science Foundation :: December 2011
View Link - Neural Recordings (Recording memories)
Georgia Tech :: May 2012
View Link
The structural materials for most buildings will be molecularly engineered to form whatever shape the next humans need, and these will grow on site — much like a tree would, or crystals form, though much faster — and stop growth, depending on what these have been programmed to construct. The amenities for any home would be comparable to very comfortable living seen today, yet outfitted with much superior technology and always-impeccable taste. Some of their own cities will be grown above what they decide to preserve from our cities and ruins.
Other worlds in our solar system will be colonized, and their populations will adopt different physical characteristics. At the same time, entire families will become explorers to other solar systems, and because of their nomadic lives, they will also adopt specific characteristics uniquely built for space travel.
- The world's tallest structures (engineering)
View Link - No Furnaces but Heat Aplenty in Passive Houses
New York Times :: December 2008
View Link - Meet Passivhaus Institut, a German architectural firm that constructs living spaces requiring minimal energy for heating or cooling.
View Link - Harnessing the subsoils almost-constant temperature
View Link - Learn about the physics of clouds.
View Link - Green roofs from around the world (photo gallery).
National Geographic News :: May 2009
View Link - Rachel Armstrong: Self-repairing Architecture ("growing" architecture on-site)
TED Talk :: October 2009
Watch Video - A stimulating talk given by Mitchell Joachim, founding co-President of Terreform ONE, a non-profit design group that promotes green design in cities.
TED Talk :: October 2009
Watch Video - Mitchell Joachim: Grow Your Own Home
TED Talk :: July 2010
Watch Video - Grow Your Own Architecture
Designboom :: September 2009
View Link
- 10 high-tech buildings with solutions for urban heat island problems.
National Geographic News :: July 2012
View Link - Design and the Elastic Mind was a 2008 exhibit at the Museum of Modern Art dealt with many aspects of our culture and its future, from a design point of view.
View Link - Watch Charlie Roses interview with Paola Antonelli, the curator of MoMAs exhibit Design and the Elastic Mind.
PBS :: May 2008
Watch Video
- NASA: Life on Mars
View Link - Is There Life On Mars?
PBS/NOVA :: August 2011
Watch Video
Illustrating a brighter and better future for us all, artwork for Next Human Project is meant to inspire hope and creativity.


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SUFFOLK -- Police in Suffolk are investigating several recent breaking and entering attempts.
Police are investigating the following crimes that occurred May 19:
- Suspects broke into a business on W. Constance Road between May 17 and 19 and stole two battery chargers.
- Suspects attempted to break into State Farm Insurance on W. Constance Road. No items were taken.
- Three vehicles were broken into at AAMCO Transmissions on W. Constance Rd. Stereo systems were stolen.
- Radios were removed from six vehicles that were parked behind Beach Ford located in the 1600 block of North Main Street.
- Suspects tried to gain entry into two businesses on W. Washington Street.
It is unclear whether the incidents are related.
Anyone with information is asked to call Crime Line at 1-888--LOCK-U-UP.
Read or Share this story: http://www.wvec.com/story/news/2014/09/10/14866962/


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In Reply to: RE: power transformer design questions or call it debate . posted by danlaudionut on April 29, 2012 at 09:34:34:
Nothing wrong with that, as long as your medical covers hernias! Jeff would approve of the high current rating, I approve of the high magnetic margin. If you do it, tell us what you hear - that's the bottom line for all of us!
This post is made possible by the generous support of people like you and our sponsors:
Follow Ups
- Overkill. - Paul Joppa 20:33:11 04/29/12 (1)
- RE: Overkill. - danlaudionut 22:41:01 05/01/12 (0)


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Hotel Information
The Sleep Inn in Boone is offering 10% off for attendees of the Appalachian Energy Center Workshops. This discount is valid Monday - Thursday nights, mention Appalachian Energy Center Workshop Series when reserving your room. More information on the Sleep Inn in Boone, NC is here or call 828-262-0020.
For more hotel information in Boone, visit Kayak or exploreboonearea.com
Energy Center Workshop Series
Energy Center News
Dr. Jeff Ramsdell, Director
828-262-7514 (Appalachian Energy Center)
828-262-6553 (fax)
401 Academy Street
226 IG Greer Hall
ASU Box 32131
Boone, NC 28608
Workshops Contact
Janet Miller
Workshop Coordinator
Appalachian Energy Center
Appalachian State University


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From the canals of Venice to the colosseum in Rome, Italy has it all
Day 1-2 Venice
Day 3-4 Cinque Terre
Day 5-6 Pisa
Day 7-8 Perugia
Day 9-10 Rome
9 breakfasts, 1 lunch, 3 dinnersTransport
Ferry, Metro, Public bus, Taxi, TrainAccommodation
Guesthouse (2 nights), Hotel (7 nights)Included activites
- Cinque Terre day pass
- Pesto class
- San Giorgio Bell Tower
- Traghetto across the Grand Canal
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Our Italy Experience trips score an average of 4.64 out of 5 based on 11 reviews in the last year.
Italy Experience, June 2014
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Andrea is a great leader very through and helpful which made this trip excellent.
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Italy Experience, June 2014
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I was a little hesitant and scared of being in a country that didn't speak English much, but learning a little Italian and realising that the people here are so friendly and are wanting to help, made me feel more at ease.
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Gastric Bypass Surgery IndexFeatured: Gastric Bypass Surgery Main ArticleGastric bypass surgery is a procedure that creates a small stomach pouch to restrict food intake and constructs bypasses of the duodenum and parts of the small intestine to decrease one's ability to absorb nutrients from food. There are two types of gastric bypass operations: Roux-en-Y and extensive gastric bypass. Patients who undergo gastric bypass surgery will need to take nutrition supplements due to limited absorption of certain vitamins and minerals.
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Home > About IUP > Administration > University Relations > Communications > IUP Reporter > January 2010
Office of Communications and Marketing
IUP will host the twelfth annual conference of the Pennsylvania chapter of the National Association for Multicultural Education (PA NAME) on March 26–27, 2010.
The conference theme is "A Renewed Multicultural Agenda toward Achieving an Equitable Society."
The conference is hosted by the College of Education and Educational Technology with support from the Office of the President, the Office of the Provost, the Office of Social Equity and Civic Engagement, the African-American Cultural Center, and the IUP Native American Awareness Council.
Monte Tidwell, associate professor in the Department of Professional Studies in Education, has worked with the statewide board of PA NAME to bring the conference to IUP and is chairing the local planning committee for the conference.
Open to the community, the conference is designed to unite individuals from a variety of disciplines, educational levels, and institutions to provide leadership in national and state discussions on equity, diversity, and multicultural education.
The keynote speaker for the conference is William ("Bill") Strickland, who will deliver his address during the luncheon on March 27 in the Crimson Event Center. Strickland's book, Make the Impossible Possible, was selected for the 2009–2010 Common Freshman Reader. Strickland spoke at IUP in November.
Strickland is the president and CEO of Manchester Bidwell Corporation and its subsidiaries, Manchester Craftsmen's Guild and the Bidwell Training Center. He is nationally recognized as a leader who delivers educational and cultural opportunities to students and adults within an organizational culture that fosters innovation, creativity, responsibility, and integrity. Strickland has been honored with numerous prestigious awards, including the MacArthur "Genius" Award.
The conference will feature entertainment provided by Drums of Native Sisters at 4:30 p.m. on March 26 in the Crimson Event Center, the Latin American Student Organization dance group at 5:00 p.m. on March 26 in the Crimson Event Center, and a performance by the Voices of Joy gospel group at 8:30 a.m. on March 27 in Beard Auditorium, Stouffer Hall.
The conference will include a variety of invited presentations on different facets of multicultural education or experiences. Presenters will offer information on how their work, research, program initiatives, and awareness can move toward a more equitable society.
For more information about the conference or to register, visit PA-NAME or contact the Office of Conference Services at 724-357-2227.
Registration is $80 for nonstudents; undergraduate student fee is $10; graduate student fee is $40.
The National Association of Multicultural Education (NAME) is a national nonprofit organization founded in 1990. It is committed to a philosophy of inclusion that embraces the basic tenets of democracy and cultural pluralism. Its members believe that multicultural education promotes equity for all regardless of culture, ethnicity, race, language, age, gender, sexual orientation, belief system, or exceptionality. The Pennsylvania chapter of NAME is one of the largest state chapters in the nation.