text:
Free Champion Rotation: February 3rd to 10th
The following Champions will be free-to-play until February 10th:
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at firstname.lastname@example.com.
The following Champions will be free-to-play until February 10th:
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at firstname.lastname@example.com.
The following Champions will be free-to-play until October 22nd:
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at email@example.com
Order of the Lotus Karma is now up on the store for 975 RP!
The strong accept frailty. The enlightened embrace chaos.
Inspire your allies with Order of the Lotus Karma, available now in the in-game store for 975 RP.
Order of the Lotus Karma in her Mantra'd state.
For her recall animation, Lotus Karma fans herself and a string instrument plays.
Inner Flame [ Q ]
Focused Resolve [ W ]
Inspire [ E ]
Soulflare [ Mantra Q ]
Defiance [ Mantra E ]
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at firstname.lastname@example.com.
The following Champions and Skins will be 50% off until September 19th:
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at email@example.com.
The following Champions will be free-to-play until August 26th:
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at firstname.lastname@example.com.
The following Champions will be free-to-play until June 17th:
If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at email@example.com.
The following Champions will be free-to-play until April 29th!
If you have any questions for me, feel free to ask me at @NoL_Chefo.
PBE's getting updated with buffs to Aegis and Locket and a nerf to Spirit of the Ancient Golem, as well as the updated Champion Roles, Rengar's getting a damage amplification buff, Morello discusses an upcoming Poppy rework and what it will/won't include, Volty explains the recent Karma changes, Xelnath proposes a fix to skillshots fired outside field of view, Morello and CertainlyT discuss Twisted Fate's New Passive and why it was the "lesser evil", Morello talks about junglers and where they'll stand when Season 4 comes and finally, something less serious- Grumpy Monkey shares his early work on Nami!
PBE Update:
Update on Rengar – Stacking Savagery Buff
Morello on Poppy's Rework
PBE Changes to Karma Explained
Fog of War – Invisible Skillshots
Rioters on Twisted Fate's New Passive
Morello on Jungle Issues
Grumpy's Art – Nami
Moonflair Spellblade (3v3 and Dominion exclusive)
Following Morello's recent announcement that team roles have been reworked, Champions have been split into the following categories:
Assassin: Akali, Evelynn, Fizz, Kassadin, Katarina, Kha'Zix, LeBlanc, Master Yi, Nidalee, Nocturne, Rengar, Shaco, Talon, Zed
Fighter: Aatrox, Darius, Diana, Dr. Mundo, Fiora, Gangplank, Garen, Hecarim, Irelia, Jax, Jayce, Kayle, Lee Sin, Mordekaiser, Nasus, Olaf, Pantheon, Poppy, Renekton, Riven, Rumble, Shyvana, Sion, Skarner, Trundle, Tryndamere, Udyr, Vi, Volibear, Warwick, Wukong, Xin Zhao, Yorick
Mage: Ahri, Anivia, Annie, Brand, Cassiopeia, Elise, Fiddlesticks, Gragas, Heimerdinger, Karma, Karthus, Kennen, Lissandra, Lux, Malzahar, Morgana, Orianna, Ryze, Swain, Syndra, Twisted Fate, Veigar, Viktor, Vladimir, Xerath, Ziggs, Zyra
Marksman: Ashe, Caitlyn, Corki, Draven, Ezreal, Graves, Kog'Maw, Lucian, Miss Fortune, Quinn, Sivir, Teemo, Tristana, Twitch, Urgot, Varus, Vayne
Support: Janna, Lulu, Nami, Nunu, Sona, Soraka, Taric, Thresh, Zilean
Tank: Alistar, Amumu, Blitzcrank, Cho'Gath, Galio, Jarvan IV, Leona, Malphite, Maokai, Nautilus, Rammus, Sejuani, Shen, Singed, Zac
Update on Rengar – Stacking Savagery Buff
Following the recent feedback thread, Rengar is getting a neat damage amplified against single targets- Wav3Break has the details!
Wav3Break: Hey everyone, I just wanted to update you guys with my findings in implementing and initial testing the iteration with the Q train/Empowered Savagery generating/refunding 3 ferocity points on hit.
There is still some mixed internal feedback with how the overall play pattern feels but I think it is generally trending towards a positive direction. As you guys can probably discern, since Empowered Savagery is giving you so much ferocity as a means for you to start up another combo chain of Empowered Savagery(s) or accessing your other empowered abilities, the natural damage of Rengar's Empowered Savagery has gone down by quite a bit. In return, the sheer amount of Empowered Savagery casts you can throw out within a limited amount of time has sky rocketed. #KnifeCatBaby.
In order to supplement this play style, I've added a mechanic such that multiple Empowered Savagery casts on the same target will mark the target as "Rengar's Chosen Prey" and amp the damage of consecutive Empowered Savagery casts on them. Currently this debuff caps at 2 stacks and it will give Rengar a more fighter based play pattern because in drawn out fights the Rengar player will have to manage this debuff as well as make on the fly decision making of whether or not he should break out of his combo to access his Empowered Battle Roar or Empowered Bola Strike.
Despite this change supplementing a more Fighter-ish Rengar, he is still able to dish out a lot of damage on enemy squishies in a very short time period, preserving his assassin feel. What I am hoping this change does (and I'll be able to confidently say if it does with more testing) is that Rengar can still be opportunistic and try to assassinate enemy squishies, but instead of all his damage being dished out in a 1-2 second window, it will happen in a 3-4 second window where the initial burst is around 70-80% of what his kill combo looks like and his second wave of burst comes a tad bit after.
Additionally, due to this triple ferocity gain on Empowered Savagery, I had to tune some of his other numbers around with Battle Roar and Bola Strike. These numbers are still very subject to change but I want to let you guys know that they will definitely change to reflect this system. Regarding my questions on Bola Strike last post: it feels like it will still remain a targeted ability for now.
I'll be doing more work on polishing the rest of his changes over the weekend and will hopefully be able to give you guys a confident answer with Scarizard as to whether or not triple Ferocity gaining on Empowered Savagery tested well sometime next week!
P.S. An update on Bone Tooth Necklace – I've been reading a lot of the suggestions and they have all been very inspiring. I just want to reiterate the direction we are going with this item: it is an item that Rengar should not feel pressured to buy in every game, but rather an item that gives Rengar players who want to consciously play the "mega-hunter-jungle-knife-cat" play style a means of being even more "mega-hunter-jungle-knife-cat." That being said, some ideas surrounding Bone Tooth Necklace giving team utility on empowered abilities or team utility in general sound interesting since your team helps you stack it anyways. Now instead of being a solo hunter your team can also be part of the hunting pack ?
Anyways, awesome ideas guys, keep them coming! Remember things are still subject to change.
TL:DR for Rengar changes:
Morello shares his thoughts on Poppy – including her be-all-end-all ultimate!
Morello: I'd like an entire rework, though with the scope, I'd like to wait until the art pipeline catches it. It's my prediction that, gameplay wise, Poppy is next "new Eve" after Heimer.
We won't remove the wall slam. Too cool to scrap.
PBE Changes to Karma explained
Volty explains the reasoning behind the recent changes to Karma we saw on the PBE.
Volty: A number of Karma changes recently briefly appeared on PBE. They appeared because I've been working on some updates to Karma. They appeared briefly because they were originally intended for the 3.10 patch, but that is no longer the case, so I pulled them.
Why were these changes so broad when they first appeared on PBE?
At first it seemed that Karma needed more changes in order to be a successful champion with a valid place in the game. In the last few weeks, we've seen and heard a lot of evidence that Karma is already finding a successful niche as a mage playing out of the top lane. Players seem happy with this and so am I, so I don't need to make as many changes as I originally anticipated. (Karma is a flexible champion though, and I'm not forgetting Karma employed in mid or bot lane either.
What am I trying to do with these changes now?
I'd still like to take the opportunity to touch up a couple of things with Karma. First and foremost, that is reinforcing the Gathering Fire mechanic visually and mechanically. Some similar (and purely visual changes) are slated for Focused Resolve / Renewal. I'd also like to add a little bit of power to a few key mechanics.
With those things out of the way, here is the changelist as I'm currently looking at things. Of course, this is highly subject to discussion and iteration. Your feedback is welcome.
—Draft of Upcoming Changes——————–
Make Mantra/Gathering Fire interaction more clear and satisfying
– Gathering Fire effect made more readable and clear.
– Visual/audio reinforcement that Mantra has come off cooldown and is off cooldown.
Make Focused Resolve more distinct from Renewal, and clarify the effect of Renewal.
– The heal VFX are presently appropriate for a heal-over-time, but Karma gets one big heal upfront and another big heal at the end. Update VFX to fit the current mechanics.
– The beam isn't distinguishably different between Focused Resolve and Renewal, it should be easier to tell these apart.
Gathering Fire
– Provides full 2 second CD reduction for basic attacks on champions, like spells do, up from 1 second.
Inner Flame
– Slow to 25/27.5/30/32.5/35% from 25%
Now these changes below are no longer slated for Karma, given feedback and recent observations and data about how she's being used. But for clarity's sake, here's what was also on PBE earlier this week, in addition to the changes above.
Volty: I consider Karma to best as a top lane mage, and is secondary as mid lane mage and bot lane support.
These changes (The Q slow and the passive 2 seconds on autoattack) don't particularly favor one role or position over another though. We have some room to add power but I don't believe Karma needs a total rework at this time to be a successful champion in top lane or to be viable in other positions.
I personally believe that the Gathering Fire mechanic is undersold on live Karma, and I'm excited about making this more transparent. Things like that could help a lot with the learnability of the champion.
Fog of War – Invisible Skillshots
Xelnath is looking to improve the unintended aspect of invisible skillshots from out of sight.
I don't like getting hit by invisible Nidalee's spears.
In the next PBE push (Sometime after 7/17/2013), you may notice a slight change to skillshot missiles fired from Fog of War.
Specifically, if a missile is moving towards you, Fog of War won't hide it when it's close to you. The intent is that you should always have some warning when you're going to be nailed by a missile. It won't be as much warning as you'd get if you could see the enemy, though.
We're not quite done with this feature, so feedback is welcome. Here's roughly how it should work:
If you're standing behind the baron pit and nidalee throws a spear from where Baron spawns, towards you, you should see it before it hits you. If she throws it towards river, you see no warning about the spear at all. Similarly, if she throws it towards mid or top lane, places you can't see, you won't see the spear either.
The hope here is that we reduce the number of scenarios where players take damage without understanding why it occurred.
Twisted Fate
I know it's not as much of an issue in solo queue, but TF needs some kind of nerf. This is, literally, the nicest and friendliest nerf that could be done.
CertainlyT: I hate to break it to you, but Twisted Fate is broken at the moment. He's been the most hotly contested pick in competitive play globally over the past year, including being picked or banned in every single OGN (Korean) game last season. This remains the case even after the tweaks we did last month. His mere presence in the game distorts all decisions the enemy team makes from picks and bans to lane assignments to mid game tower dives to late game team fight posturing. That's the hallmark of an amazing ability, but the rest of the kit needs to take this level of game altering (and hence team assisting) utility into account.
Personally I like the new passive because it means that if you can shut Twisted Fate down, you actually accrue a meaningful advantage over his team. The current passive rigs the entire game, all lanes and jungle, against his opponents due to the silent increase in teamwide gold accruing steadily and inexorably over the course of the game.
Lastly, you seem to be assuming when you say "1-6″ that TF likes to play fair when he rolls his dice. I can assure you this is far from the truth.
Morello: I'm not sure why we haven't changed this one – though I expect people to lose their minds when we do.
Prepare your bodies, that passive will eventually be out of the game.
Morello: I think the answer is we just haven't gotten to it yet.
Xypherous: Do you reaaally think the Card Master would leave things up to chance? :3
Morello: Exactly. How much gameplay it adds (for either team), how satisfied the user/recipient can be vs the power is the axis to look at this from, and on that, it's very poor. It's really strong, but doesn't make new things occur or add new strategic depth.
Morello: TF is broken – this passive won't actually fix that, but it'll at least get his power to be slightly lower without making him any less fun.
Morello: That's because it takes no time to do the TF passive and get it right. Comparitively, we've been nerfing Jayce (and will continue to) – but the situation is more complex and difficult. Therefore, requires more time and iteration. Same with Thresh.
One thing to mention is our last couple of patches have been tough on us internally, so we've had to delay a couple of the more complex changes. We're trying to avoid "Olafing" these characters, and want to do more focused nerfs. We could nuke them from orbit, but we've been trying to avoid that so we don't just rotate the list of who the OP characters are.
Statikk: Our goal is not to reduce his pick rate, TF provides a very fun and unique game experience.
We're simply trying to make him more fair to play against.
Morello shares his opinion on where junglers falter, where they exceed and what changes we can expect to the jungle come Season 4.
Morello: 50 HP nerf on really efficient item = junglers are not worth using?
There's a gold flow problem in the jungle – we agree – but the problem is not jungler power, it's jungler build satisfaction and expectations of the team, much like support.
Morello: Yes – but some of it is season 4. Remember we did just buff total jungle XP when we changed the camp timing to prevent early golems.
These problems are similar to the support problems. What this means is:
* Junglers are powerful and meaningful in the game.
* Junglers don't feel satisfied with the amount of gold they get in the game
* Junglers are expected to buy team items each game, which is not always desirable
* Junglers are not immune to balance just because they have other problems
Let me be clear: I understand the issue you guys have with junglers, and it's something that does take more than buffs or nerfs to fix. But if something is too strong, having other feel considerations will not (and should not) change our balance methods with this position.
Morello: Gank rewards are already in a good spot (as we're seeing ganks as one of the better gold gain methods, even if unreliable), but I think the problem is other than ganks, gold is pretty poor. I'd rather that junglers have a reasonable fall-back source of gold, or that carry junglers with poorer ganks have a place in the jungle as well. Ganks have a lot of other power revolving around snowballing their lanes too, so a jungler's gank impact has a number of powerful values for the team. Ward saturation also contributes to ganks being more frustrating for junglers.
So I'd like to increase jungle farm rewards for both more consistency (as lane has) and more jungler options.
Morello: We won't probably fix the core issue until then, though small changes (like the XP one) can happen mid-season.
Again, junglers are very good and contribute a lot of power. Junglers have satisfaction issues.
Morello: We're changing something fundamentally in the jungle then to put more gold in the jungler's hands overall, and keep it out of laner's hands as much as possible. It requires map geo changes though, which are a nightmare and very disruptive to the competitive season.
I don't think being overstatted props junglers up because they're not close to being weak (there's no reasonable conclusion right now that junglers suck), but instead are lacking in gold satisfaction. The confusion is you guys are comparing feel to raw power balance.
Recently, senior artist Grumpy Monkey showed us his work on LoL's champions – here are a few early sketches and meshes of Nami!
PBE: Karma changes/ New TF Passive, Rioters discuss Olaf, Rengar and Warwick reworks
Rengar Changes, Yorick's new Kit, Aegis/Locket Talk, Free Transfer to Russian Server
PBE: Jayce/Olaf/Aegis/Locket Changes, Hired Gun Lucian, Queue Dodge Penalty
PBE: Lucian & Yi's kits / Changes to Sivir's looks, Olaf and Xerath
Patch 3.9 Preview, Lucian revealed and Themed Bundles
New PBE Update brings changes to Karma and Twisted Fate's Passive as well as a brand new feature – an Undo Last Purchase button! SmashGizmo discusses Olaf's Combos and possible improvements, Morello reviews the state of Warwick and where Riot is taking his concept as well as revising the current Champion Roles and Scarizard drops a few suggestions regarding Rengar's Savagery and benefits from Bonetooth Necklace. All this plus the new Champion/Skin Sale!
PBE Update:
Savage Gameplay – Rengar Improvements
Champion/Skin Sale – Expires July 22nd
Master Yi
Twisted Fate
NOTE: The changes to Jayce, Karma and Olaf have been reverted and will be available in the next patch.
Blackfire Torch (Twisted Treeline & Crystal Scar)
Located next to the SELL button in the Shop is the option to sell back the last item you've purchased. This refunds 100% of the gold cost and does not expire over-time.
Warwick's getting some much-needed attention from Rioters. Morello covers the basis for future improvements.
Morello: Alright – again, thanks for your patience. We've chatted a bit about Warwick, and I'll try to lay out what we see the problems, concerns, and our direction we'd like to take while fixing things to bring him up to date.
Let's start with what's holding Warwick back, currently;
He has weak pre-6 game presence:
Because of the reliance on his ultimate, Warwick's ability to make plays, gank, or finish a kill is really poor until he hits 6.
He has a very flat pacing that disallows skilled duels, which keeps him weak:
Most reasonable Warwick builds have enough cooldown reduction to keep W up almost all the time, spam Q quickly (and E, of course, is a passive). Over time, this has lead Warwick to having few levers for us to adjust and make him have both a satisfying and balanced place in League.
Blood Scent is only helpful if Warwick is ahead:
Since the skill is passive, and conditional on the enemy being low, this thematically-great skill doesn't make a lot of opportunities for fallback patterns or make ways to outplay an opponent.
These are likely the first places we'd look to fix with him. Next, where do we envision Warwick living in the game, and what should he do?
Warwick should be a staple in the jungle:
Warwick has historically been a jungler (and for a lot of older players, THE jungler!), and we think this should be where he primarily lives. His lifesteal focus is easier to balance there, and could be used to make for strong counter-jungling safety with the right adjustments.
Warwick should be a consistent, sustained lifesteal fighter:
This is largely what he is now, and I don't see any need to change that identity. I think details will need to change to bring him up-to-date, but the identity is a fine one.
I'll give you some very initial thoughts on what direction we'll take. I'm not going to comb details much in this thread (that's going to likely be handled by someone on the team!), but just give you an idea what we're thinking.
Improve Blood Scent and improve pre-6 ganks:
This is a pretty cool skill in the way it sells "hunter," but mechanically, it needs some work. This skill is also the first place for us to look in ways to add new decisions (which will show more/less skilled play between players) and enable pre-6 ganks so he can actually perform his job as a jungler.
More wildly adjust numbers, especially cooldowns:
The lack of pacing spoken to earlier will need to change if we want to buff Warwick. Even other fighters like Jax or Irelia have windows of downtime that more knowledgable players can capitalize on to turn engagements. Without this, we can't really up Warwick's power much – this will be a part of it. It may also include mechanical tweaks on skills like W, E, or his passive.
This likely won't happen for several patches:
While we agree something needs to occur here, we do have bigger fish to fry before we do this. I'd love to get this out after World Finals patches are stabilized and we can focus on more opportunistic work like WW.
I'm sure there are some unanswered questions, so I'll try to get to what I can.
Morello: Part of this is by making him a primary jungler. Lifesteal tanks are much more problematic in lane (especially melee) because there's not tons of options to deal with them, and the combat windows are long and support sustain. From the jungle, they can use it to get an edge during ganks, but not become sustainbots.
Morello: Bigger offenders on the VU list, but I'm sure he'll get one when it's his turn
Morello discusses the upcoming distinctive name-changes of Champion Roles, complete with descriptions of each one.
After much discussion, we've decided to update our champion role names to more accurately reflect how we think of roles in League of Legends. While most of these roles (maybe not one!) may sound familiar, we wanted to share our thoughts with you and to get everyone on the same page before the changes go live in-client on the champion info tab and leagueoflegends.com with Patch 3.10. I'm also going to take this as an opportunity to give some insight into the live design process and how we differentiate between role archetypes that exist in League of Legends and the positions they can play in a given game.
Let's start with defining what role means.
A champion's role roughly defines the type of value they contribute to a team, or else communicates the fundamentals of their playstyle. It sets expectations for what a player's experience will be like and what they can do for their team. At Riot, we see a champion's place in the game as some combination of primary and secondary roles from the following list.
An assassin is an agile champion that specializes in killing or disabling high value targets. Focused on infiltration, deception, and mobility, assassins are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, assassins specialize in positioning and artful killing. They strike when the time is right – no sooner, no later.
Mages are mostly ranged champions who prioritize powerful abilities over basic attacks. Typically mages are characterized by some combination of long-range, area-effect or high-utility spells to get the job done. A skilled mage can have a huge impact on any team with their versatile skillsets and flexible playstyle.
Tanks are durable, front-line champions that help lock down enemies and start fights. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many tanks can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential.
Supports make plays by enabling their allies through buffs and heals, or by disrupting enemy lines through crowd control. From laning to late game teamfights, supports create advantages and opportunities for their teammates to capitalize on. A skilled support gives their team the edge it needs to claim victory, and can turn the tide of battle with just one well-timed play.
Fighters are melee combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a fighter's damage will add up over time to make them a major threat. Each fighter has a unique blend of mobility, damage, disruption and durability.
A marksman is a ranged attacker that sacrifices defensive power and utility to focus on dealing strong, continuous damage to individual targets. Typically focused on using their basic attacks more than their abilities, marksmen have the capability to scale and deal out devastating levels of damage in the late phase of any game.
By the way, using the term "marksman" over the colloquial "AD carry" is deliberate. Calling the role marksman defines it in a more clear and accurate way – plus AD carry is a bit of a holdover from when an AD player was always expected to carry a team. League is a game about teamwork and it's inaccurate to say that marksman is the only role, or even the primary role, to carry teams to victory. A lot of people will still call it AD carry, and that's fine, but for the places we use this officially, we'll be using marksman. It's a semantic change, but it's important to note here just to let you know it's coming.
Some of these roles are obvious fits for a champion, like Brand being a mage or Nautilus being a tank, but others are more nuanced or embody a combination of roles. This helps us define what the champion brings to the table and lets us get on the same page about the types of expectations you can have for a champion. For example, Mordekaiser is primarily a mage, but also a fighter. It's also worth mentioning that we're relatively stat agnostic when it comes to considering roles – Pantheon and Annie are both mages, for example, because they rely primarily on their abilities for damage, but the former is attack damage based while the latter is ability power based.
Since I'm here, I'd also like to address a common misconception about position and how it differs from role. Position refers to the places a champion can go, so a champion going mid could be a mage, assassin, or a fighter, but they're still playing the mid position. This is the part of the game that players define and evolve, and we frequently like seeing surprising things here (as long as it supports good counterplay, of course)!
Let's look do a thought exercise:
What is Teemo? Besides adorable, or pure evil, depending on who you ask, he tends to go top lane. But that doesn't make him the same type of champion as Jax, Irelia or Jayce – champions that also go top lane. What it means, in terms of our discussion, is that Teemo is a marksman/mage. That's his role from a design perspective. The fact that he is commonly played top is a matter of position. Lux is a mage (role) that is commonly played in mid (position). She is also played bot in more of a support role. Kha'Zix is an assassin who people like to play top, jungle or mid.
None of these position choices affect the DNA of the champion at all – they still bring the same ability kits and have the same core playstyle, but their position can affect what they do for that game. Naturally, some champions will be more suited for some positions, but there are also variables that affect even that. Team composition, for allies and enemies both, will influence a champion's effectiveness, and item build synergy can enhance a champion's ability to perform within a certain position. The different items players buy when playing Jarvan IV top lane as opposed to jungle Jarvan show us how items can enhance and define the two positions, even on the same champion. Ultimately these things can affect current game balance, but not the champion's core role.
The long and short of it is that role and position are different concepts, and we approach them differently as designers. Players can use this information to better understand what to expect from a champion, and what their strengths and weaknesses can be. By all of us speaking the same language on these concepts, it'll make for better discussions on more complex design issues.
Riot Pwyff: Each fighter has a unique blend of mobility, damage, disruption and durability.First it's worth noting once again that Mordekaiser is primarily a mage (lots of area-effect damage and primarily dealing damage with spells), but he's secondarily a fighter because he deals damage ramping up over time.
So his "unique" blend here is damage and a small amount of durability (in comparison to, say, a lot of mages thanks to his self replenishing shield).
In other words, primarily a mage and secondarily a fighter!
Riot Pwyff: Leona's inherently tanky due to her W. Alistar is inherently tanky due to his ultimate. I think ultimately if we go by your argument that a champion must build a certain way in order to fulfill the role, then Marksmen might not achieve their definition as high-damage auto-attackers because they inherently need items to reach that potential.
If we were to take part of your definition of supports being an ideal label (in that a support has abilities that, when used correctly, accomplish supportive goals) then I think tank as a role also works. Leona is a tank because her damage isn't high but she has built in tankiness (her W), lots of battlefield control, and huge initiation capabilities. Alistar can be seen in the same way. This is core to their abilities and can be augmented by how they're built. You use Blitz as an ideal "support" category, but I've seen a coworker run AP Blitz for his huge AoE ult damage and displacement (he uses the hook to get himself kills).
Other tank champions who fall under the category role of tank might be able to go glass cannon for great effectiveness (AP AMUMU WHYYYYY), but their core skillset fundamentally encourages a tanky playstyle, and that's an expectation that goes hand in hand with the role.
If I were to think of a perfect champion that fulfills the tank role, by the way, I'd think of Leona and Alistar – not Singed.
Morello: Totally different goals and tech required (and not a bad idea), but not really part of any of this stuff.
Riot Pwyff: For your first point, you're misconstruing the concept of a Marksman as a "Carry" and this was the precise reason we wanted to move away from AD Carry as a term. Marksmen can carry. Mages can carry. Fighters can carry. So on and so forth. Nowhere do we indicate that one role cannot carry and one is a designated carry because, as you've noted, Ryze, Karthus and Cass can carry as Mages.
To argue the other point about Cass being a Marksman, I don't quite understand what you're going for aside from the fact that she can carry a team with her strong damage. Cass deals all of her damage through abilities and she has two high control spells in her ultimate and Miasma. You'll notice this definition in Marksman:
"Typically focused on using their basic attacks more than their abilities"
But that's not the case here.
On that note we did debate about adding a line "While Mages may not deal as much damage as Marksmen, they can still have a high impact in damage and control etc etc" that's not the actual wording but the general gist is there. We just took it out because we realized we mentioned Marksmen before we even got to the definition.
As for your edit, champions can have secondary roles (see Mordekaiser as a Mage / Fighter), so consider that.
Riot Pwyff: For the role referring to ranged constant DPS, I get that there are a few crossovers (Ashe as another example of straddling certain boundaries despite operating primarily as a Marksman), but these are foundational role titles that need to be broad in order to get that alignment. I'm thinking of roles as being almost a spectrum wherein champions fall in various spots on the rainbow of roles (the difference between Mage and Support feels a little hazy to me).
Anyway, I apologize if I misconstrued that initial point. I think I was focused a little too heavily on getting that "some roles can carry at different stages in the game" point out there. Cass does do continuous damage through ability use, but I still feel her highest impact point is in her ultimate which primarily classifies her as a Mage. That's just my two cents though.
Morello: I think the biggest issue here, abstractly, is supports miss out on the satisfying power curve portion of LoL. I think their duo laning is actually pretty good (they focus on PvP actions as opposed to farm – a different pace), but their inability to gain power meaningfully throughout the game is highly unsatisfying. Right now, their income isn't terrible overall, but their expenditure due to ward burden is.
Unfortunately, that speaks to more systemic fixes – especially to wards and vision. And that's all for Season Four.
Savage Gameplay – Rengar Improvements
Disappointed with the latest updates on Rengar? Don't be! Scarizard and Wav3Break are dedicated to making the League's predator rise to glory.
Scarizard: Trying to balance catching up on posts and doing actual work – a few points:
1. Please remember that the changes to Q are in testing, and that the lack of an effect on Q is placeholder. It might be returned to %AS on Q and ??? on Q2. Previously we had 'If Savagery strikes a champion below 50% life, gain an additional ferocity point' which we had some pros and cons. When judging the changes understand that the goal is to lower the burst potential of these two spells and that shifting them into tools for sustained damage is a win for Rengar's balance overall – but i don't intend to leave either part of this skill bare.
2. Some people seem to like the counterplay we're introducing to his ultimate, and some of you don't. I'm open to suggestions here – but Rengar sorely needs more counterplay on this skill for it to retain the strength it has, let alone gain more. Give me your thoughts on how'd you like to see this done.
Gonna go grab some food, but i'm at least caught up on this threads' posts.
Scarizard: So i'm finishing up packing and heading to bed before my flight in the morning (For those of you who missed the previous post, i'm heading the Spain for the EU Pro Player conference for a couple of days) but wanted to let you guys know about the iteration we just clocked – while i won't be around for playtests on thursday or friday, Wav3break will be tuning numbers and driving it while i'm gone.
I'll update the original post as well, but the changes look something like:
– Attack Speed reinstated, -slight- buff to %AS, -slight- nerf to base damage.
Empowered Savagery
– In addition to dealing bonus damage, grants Rengar 3 Ferocity.
So what does this mean? Basically, Rengar's Empowered Savagery sets him up for a potential Ryze-like spell chain. Feedback from this thread has been that (Triple Q or no), you guys really like stabbing. With this setup, you can Q2 -> Q, W, -> Q2, E. Q ->Q2 again, with a higher degree of Attack Speed than before. I've played around with the changes a bit with a few people and i have to say it looks pretty awesome tbh. You lie in wait, ready for the kill….and then you proceed to maul your target's face off.
Another cool thing about the 'Q-Train' as Volty calls it, is that you can end the cycle at any point with Empowered Battle Roar or Emp. Bola strike and call it a day, winning trades or flatly disengaging. We still need to see what this does in laning situations, but from i can tell it drastically increases his engagement windows but highly rewards him for 'keeping up' his combos – all while hacking away like a madman.
I suspect it will be slightly OP with this version, but we can always tune. One idea we had is to slightly lower the damage further of Empowered Savagery, but instead have it apply a debuff making your next Emp. Savagery deal 50% more damage (probably only stacks 3 times?). This option feels unnecessary at -this- point, but can proceed to it if his laning is obnoxious but we like the pattern of Q2. Also drives home a lot of the 'single-target mauling predator' feel if you can single out your prey and make their lives hell.
Feeling more confident about this version, but everything is always subject to change. Could possibly see Bola's slow% being increased to accomodate Rengar's knifing around if he's having too much trouble gettin' to the folks he needs. Looking into using Battle Roar as a slot to provide a mechanic that helps him survive endgame without making his solo/dueling cases feel unbeatable – some of you guys have suggested a Wukong-like 'Less defense, but stacking with nearby targets' and i'd like to try it and see how it goes.
Even to those who think i'm not listening – your voices not going unheard. Thanks again for all of your posts, y'all.
I think a +movement speed when not visible to enemy team might be a cool perk for the necklace to offer. Kind of along the lines of boots of mobility, but just any time he isn't able to be seen by enemy teams. It'd also open up some strategic counter-ward play.
Scarizard: Catching this before i leave – i think something like this sounds really cool. I know i mentioned earlier that we were looking at +MS% in brush. What do people think about similar version?
'Rengar gains X movement speed while not visible to the enemy team (or out of combat). This bonus is doubled while Rengar is in brush.' ?
A lot of the bonetooth ideas specifically have been pretty interesting – Wav3break's heavy lifting is going to be focused on BTN, but i'll make sure to keep passing these along.
Wav3Break: Just to buffer Scarizard's post, I am currently tuning the new "Q-Train" destroyer knife cat damage window and I'm not gonna lie, this thing feels freaking awesome to pull off. You will knife more than you ever could and stab peoples faces like no tomorrow. Now time to balance and test it more :P. Again everything is subject to change.
I would also like to ask some questions:
How would you guys feel about Bola Strike being a skill shot?
How would you guys feel about Empowered Bola Strike bringing a little bit more team utility?
P.S. I think Bone Tooth is feeling pretty healthy building out of a Hunter's machete for all of you jungle Rangos out there .
Continue to give us great ideas guys we will continue to iterate and try our best to make sure Rengar becomes an awesome and healthy character!
Wav3Break: Rengar will always have burst due to the nature of his ability mechanics, but we need to tune it to be healthier in early stages of the game and give him some extra stuff to make him flow into late game scenarios where he should be able to select his target of choice, possibly be in the middle of the enemy team and not necessarily only fulfill the role of "I kill your squishy and die right after/I can only kill your squishy and am useless to my team if I fail."
We are not going to destroy his burst nor are we tuning him into a tanky bruiser. You will still be able to knife cat ambush people, but once again, the challenge for us is to make that pattern healthy, fun and balanced. This undoubtedly means we have to take some power away from his burst, whether its damage or execution speed. At the same time, we are also able to use the room created by this change to give him cooler effects that won't force Rengar into his current "if I fail to kill someone squishy on my first Leap from Ult, I am useless" and "suicide dive bomb/kamikaze" play pattern.
As a final thought, I would just like to stress this point again: burst damage on a long duration true stealth character with no counter play, no warning, and no window to react is not okay. It is not fun to play against, it is not healthy for our game and it completely warps the game for enemy players. This pattern's existence in its current form on Rengar's kit limits our ability to make this character healthy and that is why it has to go. With it gone we have the room to make him into the true predator and hunter who doesn't just jump in and die after taking down his prized prey.
Scarizard: Pretty far – Rengar's vision range originates from his body, so it's impossible for him to ever activate it and exceed his own vision range. Currently, people only hear VO if they are within his champion sight radius(around 1k or so) when he activates the ultimate. If he activates the ultimate while he's 'on his way' the opponent won't hear his VO play – but would see the particle above their head once he reached the appropriate range.
Scarizard: I'd like to address this. Triple Q with Rengar isn't like Zed landing double Razor Shurikens or Lulu Glitterlancing multiple people, or even like Kha'Zix leaping perfectly for a multi-kill. Once you know how to do it, you know how to do it.
Triple Q'ing isn't what makes Rengar rengar. Stalking prey, making decisions on which Ferocity Bonus to use for the right situation, leaping out of brush and killing someone, or flanking and jumping someone for an allied takedown? Those are things that make Rengar who he is. You're all right that this was intended functionality when it was put in the game – but even Classick agrees that it was also a mistake. Frontloading 500% of your AD in less than a second on a target of your choosing when no one can see you coming is just not something that's okay.
I want him to kill people – Rengar's a damage dealer and that's what he does. I would just like him to kill people over 5 or 6 seconds than 1 to 2.
I want him to inspire fear into his opponents. I don't want him to inspire rage.
SmashGizmo posts an update on his previous changes to Olaf.
SmashGizmo: Guess I should've made it clear that I would be gone all weekend when I mentioned I was going to Evo. Sorry for the delay on updates.
Just gonna rapid fire my thoughts to you guys so you know what's going on, but I honestly don't have enough time for a lot of back and forth until later in the week.
Vicious Strikes and Ragnarok
So I guess the tl;dr is that I'm still not happy with the W/R mechanics and will be shifting those around until I'm happier with their defined use cases and will be trying to find a more intuitive way to accomplish my goals on Undertow.
SmashGizmo: I specifically don't like that players have a strong natural urge to press W before Qing to get the bonus AD and spell vamp on their axe. This pattern encourages Olaf players to use their strongest auto-attacking steroid before they've closed the distance, which is a fairly large misuse of the ability's power in most situations. I wonder if maybe just taking the spellvamp off is sufficient to make this use case less attractive.
I dunno, I'll think on it. I agree that the AD provides better gains for Olaf by accessing the multiplicative scaling and conceptually feels better, but I just don't like the W + Q interaction and how it frequently leads players into a poor skill usage cycle.
Champion/Skin Sale – Expires July 22nd
Enjoy the following champions and skins at a discount from July 19th to the 22nd!
Rengar Changes, Yorick's new Kit, Aegis/Locket Talk, Free Transfer to Russian Server
PBE: Jayce/Olaf/Aegis/Locket Changes, Hired Gun Lucian, Queue Dodge Penalty
PBE: Lucian & Yi's kits / Changes to Sivir's looks, Olaf and Xerath
Patch 3.9 Preview, Lucian revealed and Themed Bundles
Heimerdinger Rework, Lucian Revealed, RP Summer Sale & Art Thread


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Top 3 Swimming Holes
Hot weather + cool water = late-summer heaven. Add a dose of backcountry solitude and scenic camping, and you might never leave.
Hot weather + cool water = late-summer heaven. Add a dose of backcountry solitude and scenic camping, and you might never leave.
Capture the renowned mystique of Lake Superior's solitary atoll on this 61.2-mile traverse of Isle Royale, a pristine archipelago untouched by development and home to thriving wolf and moose populations.
Camp on sandy beaches, explore untouched forests, and listen to gray wolves howl on this 16.2-mile hike on an isolated island in Lake Superior.
Escape to a secluded strip of rippling dunes on this 5.2-miler, which rewards your efforts with panora- mas from high above Lake Michigan.
Climb to a historic lighthouse and spot a mysterious shipwreck in Lake Michigan on this 4.3-mile loop in Ludington State Park.
This 8.2-mile Sylvania Wilderness overnight loops around a glacial lake with sandy beaches and huge virgin-growth trees. It's one of the best hiking spots in the upper Midwest.
This pleasant 4-mile loop runs through a peaceful hardwood forest, then roughly parallels the banks of the Chippewa River to a wooden covered bridge.
Connect dune-lined shores, secluded inlets, and marshlands Hamlin Lake on this 4.9-mile paddle in Ludington State Park.
Connect wooded dunes, bottomland forest, and a pristine beach on this 3.7-mile loop along Lake Michigan in Warren Dunes State Park.
Explore the cedar groves and 100-year-old white pines in the Manistee River Valley on this 22-mile overnight.
Discover mesmerizing views and solitude on the North Country Trail.
Inspire your inner thru-hiker on this easy 2-miler in Yankee Springs Recreation Area that samples the North Country Trail with a climb to a glacier-formed depression.
Copyright ©2009 Cruz Bay Publishing, Inc. an Active Interest Media company Subscribe to Backpacker Magazine Contact Backpacker Subscription Services Advertise with Backpacker Terms of Use / Privacy Policy Sign Up For Our Newsletters

subset: commoncrawl


text:
Morning Call: pick of the papers [1]
The ten must-read comment pieces from this morning's papers.
The ten must-read comment pieces from this morning's papers.
by New Statesman [2] Published
1. They're out to get Cameron, but let's not laugh too soon [3] (Independent)
After plebgate and traingate the left longs to see Cameron unseated - but be careful what you wish for, writes Owen Jones.
2. It's been a week of low farce for the Tories. Yet little has really changed [4] (Guardian)
Coalition troubles don't mean improving Labour fortunes: the economy and the eurozone still offer Cameron a chance, says Jackie Ashley.
3. Shadow of 9/11 towers over the US election [5](Financial Times)
The presidential campaign shows that the US has not yet left the Bush era behind, says Edward Luce.
4. Our universities need the Californian dream [6] (Times) (£)
Britain must diversify: we should offer more than three-year degrees aimed at school leavers, writes Martin Rees.
5. This presidential election show is lame, but the outcome could be dramatic [7] (Guardian)
The Democrats are clearly doing something right, yet almost any outcome lies within a narrowing margin of error, writes Gary Younge.
6. With the BBC on the run, ITV's reputation is gaining ground [8] (Independent)
The Savile story is essentially a tale of two broadcasters, and ITV will come out looking better for it, says Ian Burrell.
7. The austerity debate: time to think much bigger [9] (Guardian)
Halting the government's programme to shrink the state will not resolve the other underlying problems, says a Guardian editorial.
8. Banking union will not end Europe's crisis [10] (Financial Times)
The project could unite the EU's core but it will also separate it from the rest, writes Wolfgang Munchau.
9. David Cameron's Euro pledge is a load of Brussels spouts [11] (Sun)
Can we believe a word "Cast Iron Dave" says about a referendum after his previous broken promises, asks Nigel Farage.
10. Carlton Club snub adds to Mitchell woes [12] (Daily Mail)
The club membership committee has decided unanimously to give honorary membership to Grant Shapps, the new Tory chairman, but not Mitchell, writes Andrew Pierce.


text:
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Genuine Whirlpool part. Whirlpool brands include Whirlpool, Maytag, KitchenAid, Jenn-Air, Amana, Magic Chef, Admiral, Norge, Roper, and others. See all items in Washer Cap Or Cover. Whirlpool also makes various appliance models for Sears / Kenmore.
Check your model number or use our Cross Reference Tool to determine if this part will work with your appliance.
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Part Diagram
Part Number 22002924 (AP4027294) replaces 2-12985, 212985, 22001683, 455571, AH2020704, EA2020704, PS2020704.
Debbie I. for Model Number ref. above question and answerLAT9520AAE
Answer Hello Debbie. 6-2095720 is the mounting stem repair kit, and 6-2040130 is the tub bearing kit. The prices for the parts are on the part page. Hope this helps.
Was this helpful?
Debbie I. for Model Number LAT9520AAE
Answer Debbie, you will need a special tool TJ90TB123A Spanner Wrench, to remove the mounting stem and seal kit. The parts needed will be: 6-2095720 6-2040130 and I would reccomend at least a new drive belt 211125 > This is a pretty involved repair, but doable, and well worth the money. Thanks and Good Luck.
Debbie for Model Number LAT9520AAE
Answer Hello Debbie. Remove the screws in the bottom of the front panel. Pull the front panel forward and release the clips from the top assembly. You can now access and look for the leak. Hope this helps.
Plate, Cover (w/hole)


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Yeah, I wrote a book. You can see the nifty cover to the right of his post. Nice reflective cover representing the material. Paid a guy to that. A year's worth of work went into that little project right there.
Now I am not here to sell it today. True, I would enjoy seeing a copy or two float off into other's hands. But again, not why I am here.
I was speaking with my wife yesterday on the "state of the union" of where my book stands. This nebulous project that kept me still, focused, and challenged since this time last year has been this odd, somewhat unspoken subject between us. Perhaps she wonders if I wrote of her. Maybe she wonders if it is a narcissistic memoir slamming those nemeses that challenged me which I victoriously slayed. Maybe she doesn't get it, this whole writing gig. Maybe she doesn't care. The only thing she mentioned was she hoped it brought in some bank.
Momentarily I reflected as she left the room how it would feel to become this mysterious, successful author who would sit in reflection in front of a window of an old home, sweater with the patches on the elbows adorning me, spewing words, randomly accepting and tossing appearances as my bank account grew. Ahhh...
Quickly that faded. Back to the present there turbo–don't put the cart before the horse.
As I came to completion of this dream I have had for nearly two decades, I reflected on a few things. For one, I wrote a book dammit. I wanted to write a book, I wrote a book. Mission accomplished! I sat for hours. I wrote hundreds of pages longhand, then placed them on a laptop, and then to a desktop, adjusting, thinking, editing, manipulating text to become what I felt was my music. I was the only one listening, and I liked my song.
The satisfaction in doing this little endeavor was originally to simply journal thoughts I wish my kids would know, or know about me should I ever leave this world too early to tell them. I wanted my kids to have a personal slice of me they could sample at their whims at any point in the future where I was not able to tell them directly. Another mission accomplished. It was originally for them, not me. It just evolved organically.
I see that I had a void and I have now filled it. I had a gesture I wished to extend to my kids, and now not only do I have the original, but a printed book my kids can read and forever hear the voice of their daddy should God take me home tomorrow. I did something very challenging and time consuming I set out to do. Something that the little voice in me told me I probably could not do. Something many may have the desire to do, but let life get in the way. The same type of life I had to navigate to find the time to follow my dream. If I knew exactly when I may die, I may have waited to start this project, but I do not have that luxury. Go confidently...
What I found that whenever I placed any importance on how many copies I will sell, or how many people will read, or if Oprah will wave a copy at her flock, I am cheapening my dream by placing my accomplishments' value in the opinion of others. True, who wouldn't love for the Grande Dame herself to give your book a nod and then your heart's desire no longer be in question. However I see that now I am extremely fulfilled I did what I set out to do; once being a character defect I often shrugged. I refuse to let what I have done thus far be diminished if my "numbers" are not strong.
Of course I would love to see my message shared by others in the context of how it has affected their lives. I would love to be a "finger pointing the way" so-to-speak. Making a buck or two would also be a nice perk no doubt. But this dream I consider accomplished, and I will simply revel in the fact I did something I love, am passionate about, and can share. My message here and now? To share the hope that others can do what I did. What is your dream left undone?
I like the fact that I realized the engaging of the dream, the pursuit of the dream, and the completion of the dream is where the reward is personally. To release it to others for adoration and capital gain is another venture. I consider it "marketing" of the dream–a by-product mind you. I do not place any validation of the success of the dream on the acceptance of it by others as much as the value of the fact that I am happy with my work, and that I did it when I thought I couldn't. Therein lies the reward that will forever remain enduring and more valuable that monetary gain. Again I ask, "What is your dream left undone?"
I like the quote by Dr. Wayne Dyer where he states, "Don't die with your music still in you." (I will let that marinate in you for a moment.) With every tick of the clock passes a missed opportunity to set sail upon your life's potential. Sing your song and unfurl your canvas my friends as those ticks are precious.
Go confidently in the direction of your dreams! Live the life you've imagined. As you simplify your life, the laws of the universe will be simpler.
~ Henry David Thoreau (1817-1862)
* (Oprah, my contact info can be found to the right and scroll down a bit!)


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ShareMar 3Mid-range BlackBerry Leap revealed in full, high-end dual-curved 'slider' teasedNeedless to point out which of the two is more exciting, but unfortunately, the unnamed hybrid...Read More
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ShareSep 23BlackBerry refuses to go down quietly, has another mid-range phone in the pipelineWhat's next for BlackBerry? It's a question that many have (obsessively) asked of late, especially after...Read More
ShareSep 16New BlackBerry Z30 pics surface, along with ETAs: this week in Asia, 2-3 weeks later in USAs Samsung and Apple look stronger and stronger in the smartphone market's top two spots and...Read More
ShareAug 28Unreleased BlackBerry Z30 is caught on tape… and doesn't look half badRemember when BlackBerry (or as it was known back in the day, RIM) was considered the...Read More
ShareAug 5BlackBerry A10 is now called Z30, could come alongside sliding Z15Well, what do you know. Despite recent struggles and ominous projections, BlackBerry is going forward with...Read More
ShareJul 11Future BlackBerry A10 flagship resurfaces, coming this fall with 5-inch display and dual-core CPUSeen by many as BlackBerry's last chance for survival, the BB 10 OS is yet to...Read More


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Thomas Jones (T. J.)
Thomas (Tom) Jones, CH (27 September 1870 – 15 October 1955) was a British civil servant and educationalist, once described as "one of the six most important men in Europe", and also as "the King of Wales" and "man of a thousand secrets".[citation needed]
Thomas Jones was born in Britain on 27 September 1870, at 100 High Street, Rhymney, Monmouthshire.
He became familiarly known as "T.J." He was Deputy Secretary to the Cabinet under four Prime Ministers: Lloyd George, Andrew Bonar Law, Stanley Baldwin and Ramsay MacDonald. His 3-volume Whitehall Diary (1969, 1971) threw much light on politics "behind the scenes", including the Irish Treaty, the 1926 General Strike, the meetings between Lloyd George and Adolf Hitler, the Cliveden Set, and so on. In 1914 he had started the magazine Welsh Outlook to promote social progress in Wales.
A friend of many rich and influential people including the Astors, Jones excelled at extracting money from rich people for worthwhile causes, notably adult education: he founded Coleg Harlech in Gwynedd in 1927, was secretary, trustee and chairman of the Pilgrim Trust from 1930, and was instrumental in the founding of Newbattle Abbey College in Midlothian in 1937.
He was Chairman of Gregynog Press throughout its existence, and also helped set up CEMA, the Committee for the Encouragement of Music and the Arts (forerunner of the Arts Council) as well as the Army Bureau of Current Affairs (designed to 'supply mental stimulant' to British troops during the Second World War).
Towards the end of his life Jones became President of the University of Wales, Aberystwyth, and was awarded the Gold Medal of the Honourable Society of Cymmrodorion, as well as finally agreeing to become a Companion of Honour.
He died in London on 15 October 1955.
Jones' daughter, Eirene White, became a Labour politician and minister.
- A Theme with Variations (1933)
- Rhymney Memories (1938)
- Cerrig Milltir (1942)
- Leeks and Daffodils (1942)
- The Native Never Returns (1946)
- Welsh Broth (1950)
- Lloyd George (1951)
- The Gregynog Press (1954)
- A Diary with Letters 1931-1950 (1954)
- Whitehall Diaries, Vol I and II (1969)
- Whitehall Diaries, Vol III (1971)
Offices held[edit]
Academic offices | ||
Preceded by Edmund Davies, Baron Edmund-Davies |
President of the University College of Wales Aberystwyth 1944-1954 |
Succeeded by Sir David Hughes Parry |
- Ellis, Ted (1992). T.J.: A Life of Dr Thomas Jones, CH. Cardiff: University of Wales Press. ISBN 0-7083-1138-5.
External links[edit]


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Roloson did not have to stop more than six shots in a period en route to his eighth career shutout and first since Nov. 21, 2001. He improved to 5-1-1 in his last seven starts.
Dupuis broke up the goaltending duel 6:30 into the middle period when his wrist shot from the top the slot appeared to change directions before beating Olaf Kolzig to the glove side.
It was the sixth goal of the season and first career game-winner for Dupuis.
Kolzig turned aside 30 shots, but the Capitals had trouble generating scoring chances and fell to 0-2-1 in their last three games.


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You are here
Mertensia virginica - Virginia Bluebell
Common Name: Virginia Bluebell, Virginia Cowslip, Mountain Cowslip, Roanoke Bells
Scientific Name: Mertensia virginica (M. pulmonarioides)
On April 16, 1766, in one of the earliest observations in his garden book, Thomas Jefferson noted "a bluish colored, funnel-formed flower in lowgrounds in bloom."1 Long before Jefferson's observation, the North American flower had been introduced to Britain. According to Philip Miller's 1754 edition of The Gardener's Dictionary, Reverend John Banister sent seeds from Virginia to England in the 1600s, but the plants produced from Banister's seeds had eventually died out.2 In the 1730s, Williamsburg's John Custis sent roots to his patron, Peter Collinson.
The Virginia Bluebell is a hardy, North American, early spring-flowering perennial with delicate, terminal clusters of light pink buds, which open to flared, long-tubular, sky-blue to purple flowers.
- Peggy Cornett
Further Sources
- Hatch, Peter. "The Garden World of Williamsburg's John Custis." Twinleaf 11 (1999): 15-22.
- Leighton, Ann. American Gardens in the Eighteenth Century. Amherst: University of Massachusetts Press, 1986.
- Thomas Jefferson Center for Historic Plants.
- 1. Betts, Garden Book, 1. Manuscript and transcription at the Massachusetts Historical Society. See also Edwin M. Betts, Hazlehurst Bolton Perkins, and Peter J. Hatch, Thomas Jefferson's Flower Garden at Monticello, 3rd ed. (Charlottesville: University Press of Virginia, 1986), 69.
- 2. Philip Miller, Gardener's Dictionary, vol. III (London: Printed for the author, 1754).


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List: | Internals | « Previous MessageNext Message » | |
From: | Weldon Whipple | Date: | September 15 2010 10:34pm |
Subject: | Re: Per-db binlogging | ||
View as plain text |
Sergei, Thank you very much for your reply! A later post by Henrik Ingo seems to say that I should cc maria-discuss@stripped. I'll try it and see if it bounces--I THINK I'm registered with launchpad.net :-) Let me know if sending to both lists annoys anyone, and I will quit the cc :-) See my responses below On Wed, Sep 15, 2010 at 1:53 PM, Sergei Golubchik <serg@stripped> wrote: > Hi, Weldon! > > On Sep 13, Weldon Whipple wrote: <snip/> >> Is it plausible to identify all places where a binlog addition might >> occur? In those places, if the singleton USER_BIN_LOG_MRG exists, ask >> it if the current DB is being binlogged. If so, send the request to >> the DB_BIN_LOG instance. > > By "addition" you mean when an event is written to binlog? Yes! (exactly)--any event relating to that database that is written to binlog. (Hmm ... I wonder if there might ever be more "global" events that should be written ... Maybe we don't care about them??). Also, since these databases are "tied" to a user on a box, we probably don't care about renaming a DB ... > See where mysql_bin_log.write is called. Excellent information! (I was hoping it might be that easy ???). If I succeed in making a DB_BINLOG class derive from MYSQL_BIN_LOG (with an instance of DB_BINLOG for each database that is currently binlogging), I could--in theory, at least--just call something like db_binlog->write () at those places. > >> Questions I Have. >> ---------------- >> >> 1. I notice that binlog is in the list of engines and plugins >> (displayed by SHOW ...). The bottom of log.cc has >> "mysql_declare_plugin(binlog)". Do I need one for db_plugin? >> (probably not?) > > depends. > binlog needs to be declated a plugin, to be able to pretent being a > storage engine, to be able to force two phase commit (2PC). > > 2PC is used to commit or rollback a transaction atomically in more than > one engine. And MySQL only uses 2PC when a transaction spans more than > one engine. But we want a transaction to be committed in the engine and > written to a binlog - and it should be done atomically too. So, binlog > pretends to be an engine, pretends to participate in a transaction, > which forces MySQL to use 2PC which can guarantee that a transaction > is either committed and written to a binlog - or not committed and not > written. Reliably, even if MySQL crashes in the middle. > > So, if you don't use innodb, or don't use > innodb_flush_log_at_trx_commit=1 or don't use sync_binlog=1 > you probably don't need to support 2PC as your setup is not crash proof > anyway. > > If you care about innodb<->binlog consistency in the presence of > crashes, you should support 2PC in your binlog, as explained above. We DO have a small percentage of innodb databases. If 2PC commits (rolls back, etc.) atomically to more than one engine, does that mean TWO (only)? ... or could it happen for three (specifically, innodb, MYSQL_BIN_LOG's binlog, and DB_BIN_LOG's binlog)? The two kinds of binlog files would have the same format (except that one is for only one database). Are they considered two storage engines/plugins? (I notice that the "mysql_declare_plugin(binlog)" declaration is at the bottom of log.cc. Most of the other storage engines' corresponding declarations are in files in the storage subdirectories. If I were to need a "mysql_declare_plugin(db_binlog)" declaration, could it also go at the bottom of log.cc? ... Or (since a DB_BINLOG is AKO [a kind of] MYSQL_BIN_LOG [in the OO sense]), are MYSQL_BIN_LOGs and DB_BINLOGs both kinds of binlog plugins ...? >> 2. I've diagrammed the binary log event taxonomy--the 24 classes that >> inherit from Log_event (in log_event.cc/h). That was my main >> motivation for wanting to inherit from MYSQL_BIN_LOG. > > Was that a question? :) No. Just justification for my desire to simplify by having DB_BINLOG extend the MYSQL_BIN_LOG class. (I realize that I MIGHT have to add "virtual" in front of a method or two--possibly. Hopefully I would need to make no--or minimal-- changes to MYSQL_BIN_LOG.) >> 3. On the other hand, I wonder if inheriting from MYSQL_BIN_LOG might >> be overkill for "master only" binlogging--without the >> slave/replication part of it. > > No, I think inheriting from MYSQL_BIN_LOG is correct. > At least it's much easier to build on existing binlogging than to > implement everything from scratch. Amen!! >> 4. What version should I be working on? (We're currently running >> 5.1.47.) What should I check out of bzr/launchpad? (Is that still >> what we're doing with the changes in ownership?) > > What version you plan to use? > If it'll be 5.1 - you have to work in 5.1, use lp:mysql-server/5.1 > branch: > > bzr branch lp:mysql-server/5.1 We TRY to keep as current as possible (at the company). At some point, we'll need to move to the next major release--whatever it ends up being. (Then there is also the unknown [to me] of MySQL vs. MariaDB ... :-) We'll use bzr branch lp:mysql-server/5.1 > >> 5. I see that THD is involved in binlogging. (Several THD methods are >> defined in log.cc.) Are there any caveats here? > > There is a binlog cache (or buffer) in THD that stores binlog events for > the current transaction. They all are written to disk together, when a > transaction is committed. You need to decide what you want to do when > the current database is changed in the middle of a transaction - what > binlog the transaction should be written to. By "the current database is changed", I imagine you refer to the "USE 'database';" command. That's a good question. I THINK we have decided to ignore (for the present, at least), queries (and also transactions?) that involve multiple databases. Because we are doing per-DB binlogging, if multiple databases are involved, we (almost) consider it an anomaly at our ISP ... (I'm thinking that we might need to consider THD's binlog cache only for transactions that involve innodb and no more than one database ...) >> 6. What files should I use? A new h/cc pair? ... or just add to the >> hierarchy in log.h/cc? > > As you like. > New pair of files is cleaner. But it may require you to move some > declarations from log.cc to a header file, or to make some static > functions extern. All my prototypes have just expanded what is in log.cc and log.h. (I came VERY close to creating db_binlog.cc/h, however, which I would have done in some of my past--non-MySQL--projects). However, noticing most of the logging hierarchy in the single log.cc/h pair, I decided the implementors must have done it for a reason, and have decided to follow suit--for now, at least. > >> What I've Implemented So Far (about 13 Prototypes). >> -------------------------------------------------- >> >> (PRELIMINARY NOTE:) >> >> Our initial plan was to call it "Per-User Binlogging". The user here >> is a cPanel [control panel] user. cPanel's database naming convention >> is to have all of a user's database names start with the username, >> followed by an underscore, followed by a distinctive database >> name. Thus all the commands above start with >> >> <verb> USER ... >> >> Originally most of them could end either "DATABASE <db>" or "USER >> <user>" (with user meaning cPanel user). Thus, in the original plan >> the first command above was: >> >> START USER BINLOG FOR (USER <user> | DATABASE <db>) >> >> We have realized that per-database binlogging is all we really need. >> We imagine that others in our situation might want something similar. >> Since not everyone uses cPanel, we should forget per[cPanel]-user >> binlogging, focusing on per-database binlogging. > > If every user is a different MySQL account - that it a different row in > the mysql.user table - than per-user binlogging is much cleaner and > better defined concept. > > A statement can affect more than one database (say, UPDATE db1.t1, > db2.t2 SET ...), the current database may be changed in the middle of > transaction, and so on. On the other hand, any statement or a > transaction is always executed in the context of as single user - you > cannot change user in the middle of transaction. (*) > > (*) changing security context only affect privileges, but not the > destination binlog. Actually (and this is because of the way cPanel does things--I have been "bitten" by this many times!!), each database has a (different) corresponding user in the mysql.user table (!!!). So (for example), if a user signs up with our ISP with a user name of elvispre every one of his (perhaps hundreds/thousands of) databases will have names something like: elvispre_friends elvispre_earlyyears elvispre_hitsongs . . . And (here's the surprising part)--each one of those databases will have a MATCHING ROW IN mysql.user!! So, for us to migrate our customer elvispre to another physical server, we DO (ultimately) need to binlog all of the databases/users that match/are like 'elvispre\_%'; . In some of my earlier prototypes, the START/FLUSH-LOCK/SHOW/UNLOCK/STOP commands have allowed for "like" clauses at the end. Maybe I need to go that route? ALL of my prototypes have had binlogging PER DATABASE. I wonder how difficult/feasible/desirable/useful it would be to create separate binlog files for databases (or users) whose name matches a "like" clause. ... Probably more important: Would this feature be of general interest to the MySQL user community at large? (... and, if so, should it be database- or user- or database_pattern- or user_pattern-based). (My initial idea is that per [single] database/user might be easiest to define/implement??) > > Regards, > Sergei Thanks again for your reply!! Weldon
Thread | ||
• Per-db binlogging | Weldon Whipple | 13 Sep |
• Re: Per-db binlogging | MARK CALLAGHAN | 14 Sep |
• Re: Per-db binlogging | Weldon Whipple | 14 Sep |
• Re: Per-db binlogging | MARK CALLAGHAN | 25 Sep |
• Re: Per-db binlogging | Weldon Whipple | 25 Sep |
• Re: Per-db binlogging | MARK CALLAGHAN | 25 Sep |
• Re: [Maria-discuss] Per-db binlogging | Henrik Ingo | 15 Sep |
• Re: [Maria-discuss] Per-db binlogging | Weldon Whipple | 16 Sep |
• Re: Per-db binlogging | Sergei Golubchik | 15 Sep |
• Re: Per-db binlogging | Weldon Whipple | 16 Sep |
• Re: Per-db binlogging | Sergei Golubchik | 16 Sep |
• Re: Per-db binlogging | Weldon Whipple | 16 Sep |
• Re: Per-db binlogging | Sergei Golubchik | 17 Sep |
• Re: Per-db binlogging | Weldon Whipple | 14 Dec |


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Monica Bedi films
2 Monica Bedi films Articles
Rahul Mahajan and Monica Bedi on 'Sach Ka Saamna 2′?
3 years ago 0Controversies increase TRPs and that's the agenda on the second season of Sach Ka Saamna. Ex-Bigg Boss housemates Rahul Mahajan and Monica Bedi whose… Read Article ▶
Monica Bedi signs Punjabi film 'Sirphire' opposite Priyanshu Chatterjee
4 years ago 0Actor Monica Bedi, who emerged from her controversial past few years ago, has now come back to her roots in Punjab as she has signed a Punjabi… Read Article ▶
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Panasonic KX-F1650 Free Driver DownloadAlso Supports:
KX-F1600, Panasonic KX-F1600Manufactured By:
PanasonicFile Name:
KXF1600.zip(1.2 MB)
Printer Drivers, Printer
Supported Operating Systems
Windows 95, Windows 98, Windows 98SE, Windows ME, Windows 2000, Windows XP, Windows 2003, Windows Vista
Link to Page
Uploader Notes
The KX-F1600 Driver is NOT needed to make this FAX/Printer behave like a printer. It emulates a Panasonic KX-P2550 (color) or IBM X24e (B/W) printer.
Install one of these printer drivers from Win95 and select the corresponding emulation from the KX-F1600 "menu" (see manual). The KX-F1600 driver does NOT work correctly from WordPerfect 7.0, but both emulated printers DO.
Uploaded By
Nik Finney (DG Member) on 8/1/2001
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DriverGuide.com - Download Choice
Direct download is available only to our Premium Members. Free members are required to use our DriverGuide installer or consider these Premium options:
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DriverGuide's installer software (Windows only) simplifies the driver installation process. It safely downloads and verifies your driver and then assists in the installation of it.
You may notice that the file size of the installer software is much smaller than the file size of your actual driver. The reason is that first the installer setup file is downloaded, and then the installer software does the work of fetching your driver from our fastest download server. The installer setup file has been certified safe by leading-class virus and malware scanners. Sometimes anti-virus software can report false positives. If this happens to you, we encourage you to submit the file you download to VirusTotal (a free, independent service which identifies malicious content) where you will see dozens of other anti-virus scanners report the file is perfectly safe. The installer setup file may include a purely optional advertising offer which you are free to decline. We only work with trusted advertising partners. Note: Windows only. Mobile, Mac OS and Linux users can choose other download options by deselecting the installer checkbox below the download button. |


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Ranked Jackson defeats Oak Harbor | Cross Country
State-ranked Jackson won both the boys and girls races, one spot ahead of Oak Harbor, in a four-team cross country meet at Mill Creek Thursday, Oct. 6.
Oak Harbor's Joshua Schrum (12:59) won the 2.5-mile boys race, but the third-ranked 4A Timberwolves won the team battle over Oak Harbor, Meadowdale and Mariner 23-43-69-99.
In the girls race, eighth-ranked Jackson topped Oak Harbor, Meadowdale and Mariner 20-35-85-99.
Schrum was followed by John Rodeheffer (fifth, 13:04), John Kaltenbach (11th, 13:33), Stephen Miller (12th, 13:54) and Dakota Powers (13th, 13.55).
Christina Wicker led the Wildcat girls, placing second by four seconds (14:56). Hannah Bressler was sixth (15:34), Alex Laiblin eighth (15:49), Heather Dale ninth (16:08) and Ashley Everett 10th (16:13).
Next up for Oak Harbor is the North County Invitational in Marysville Thursday, Oct. 13, at 3:30 p.m.
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Carnival Spirit Cruise Review by FlynnNeal: Never Again!
Member Rating
Compare Prices on Carnival Spirit Hawaii Cruises
Never Again!
The Carnival Spirit cured of us any desire to consider Carnival for another cruise. We will never sail Carnival again. The embarkation was horrible. We were sailing in a suite, giving us "priority embarkation." There was nothing priority in our 1-1/2 hour wait in numerous lines -- you would just get done with one line and there would be another hidden around the corner. We had several issues with the cabin itself (although the cabin, itself, was good). We pressed the button for Room Steward on the telephone, which was answered by Guest Services -- not the Cabin Steward. We left messages several times. We never saw the Cabin Steward until after we had dinner that night, when she appeared to give us the "rules" and reprimanded us for calling Guest Services (not what we were trying to do). One of our complaints was the extreme noise generated by the exhaust fan in the dressing area. We named it our "747." The noise was enough that we could not listen to TV without turning the More
volume way up. Conversation was a challenge, especially for my husband who is hard of hearing. We were told that they couldn't do anything. Either it would be loud or the bathroom would stink. We suffered through this for several days, then decided to put a piece of paper (it would hold a book if you kept the pages together) over the vent. They were right. We soon noticed the smell of mold coming from the bathroom. We alternated between noise and stink for the rest of the cruise. We found the art in the room to be very offensive (close to child pornography).
The late sail away seems totally unnecessary. We had just sailed on a 28-day cruise in November. The ship (Princess) loaded everything and got underway on time (4:00 p.m.). All Carnival could keep saying was, "we have to load provisions for "15 DAYS.'" I don't know how many time we heard that refrain. They were still loading luggage at 10:00 that night. Very poorly organized or incompetent (you pick).
The staff in general didn't seem to give a damn. Our waiters in the dining room served our needs, but didn't put any personality into it. We could not find any Lido staff that seemed to enjoy their jobs, or even care about anything. The only staff member we could find that had a consistent smile on his face was the "ice cream man" on the pool deck in the afternoon. It was such a change that he was quite noticeable.
Activities were a farce. Didn't Carnival know that we would be spending 9 days at sea on this cruise. If you wanted to gamble or play bingo, you probably could find something to do. We are trivia people and can normally find trivia that is fun and challenging. We tried a few trivia games that were neither. Again, the staff didn't seem to be enjoying their jobs at all. The trivia carried on from one day to the next, so if you missed the first day, you were woefully behind. The activities staff had the option of choosing which questions they gave each team. The first trivia marathon was run by a staff member from Brooklyn, choosing what it seemed were quite easy questions for the team from Brooklyn. After a couple days, she was called on it and came up with a random method to select questions. The second trivia marathon was the same -- staff selection of questions for teams. There were certainly not enough activities for 9 days at sea. We built a boat to enter in the boat building contest. This contest was to be judged on creativity, sea-worthiness, and carrying capacity. One of the boats was very creative and you could tell the builder spent much time and detail on construction. In the end, the only thing the boats were judged on was carrying capacity. We won because ours was big and carried a lot; it certainly was not the most creative or the most attractive. We received a bottle of champagne and were told we would get our trophy later (we're still waiting for our "ship on a stick"). The production shows were good; fly-on entertainment was hit and miss. Most was mediocre at best.
Our major complaint was Medical and Guest Services. I came down with Shingles on the second day at sea. At the time we didn't know what it was and went to Medical to get bandages and Hydro-cortisone cream to treat it. That didn't help and by the next day knew we needed to seek medical attention. Medical was "Closed Due to a Medical Emergency." We thought this would be short-term, but after two days it was still closed. We tried many avenues to get their attention. We called (they MIGHT open the next day), we banged on the door (no one answered most times). We did get someone (an RN in scrubs) to come to the door once, who took our cabin number and assured us they would get in touch with us and would find us even if we were not in our cabin. We are still waiting for that call-back. My husband went to Guest Services and asked if they could help us locate a doctor on shore so I could get medical treatment. Their answer was, "No." Some time after that I went to Guest Services and complained that I didn't think I was getting good service as a guest. The man at the desk basically told me that I shouldn't be so selfish; they were "trying to save a life down there." I fully understood that, just did not understand how it could take the entire medical staff's full time attention to care for a patient. The only response I ever got from Guest Services was "they're trying to save a life down there." After hearing that refrain several times, I left the desk in tears of pain and frustration. Never once was I asked for my cabin number, name, or medical problem. The Shingles continued to get painfully worse and spread, so we were forced to cancel all our plans for Honolulu and seek medical attention on our own. I was examined in the Emergency Room at Queen Emma's hospital in Honolulu; diagnosed with Shingles, given prescription pain meds, and started the prescribed treatment. I can't say enough about the staff at Queen Emma's. On our way back from Hawaii, I went to Guest Services and asked for the name of the head of Customer Service in Miami. That was a difficult question; they told me they didn't have a name. But it did seem to get their attention. I was called by two supervisors and a manager of Guest Services but, as I told them, it was too late for them to do anything at that point. I have contacted Miami and have not, to date, had any response. We will update this post when we receive a reply from them.
Disembarkation was, as we should have anticipated, a disaster. We were late starting the disembarkation, there was no enforced organization. They told people to wait elsewhere for their numbers to be called, but did nothing to clear the disembarkation area of people standing around waiting. Once they did start to call numbers, no one was checking who got in the horrendous line to get off. People with high disembarkation numbers were getting off before those who had low numbers because of early flights. I know one couple almost missed their flight because they had chosen to carry their luggage off with them (should have been the first ones off); but the ship never announced "carry-off passengers" to disembark.
We will not cruise Carnival again, and we will not recommend it to anyone. They just don't seem to be able to get their act together and, even worse, they don't seem to care. Less
Published 02/14/12
Read more Carnival Spirit cruise reviews >>
Read Cruise Critic's Carnival Spirit Review >>
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Cabin review: OS6154
The OS cabins on Carnival are spacious with adequate storage. Our biggest complaint was the extremely noisy exhaust fan in the dressing area (commonly referred to as our "747." Having a conversation in the room was difficult, at best, and the television had to be turned up quite load to hear it over the roar. The bed was adequate, as was the balcony. We like the double sinks in the bathroom. The dressing area is a little crowded -- you can't access the closet if someone else is in there (which we never were because of the excessive noise). We were offended by the art on the wall (close to child pornography) and in extremely poor taste!
Carnival Spirit Cruise Out of ...
Just got back from a ten day c...
Carnival Glory 11-18 April 201...
Won't be on this Ship again
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The Ongoing School Voucher Debate
May 5, 2011 9:19 PM
PITTSBURGH (Newsradio 1020 KDKA) — Joe Watkins of Students First PA joined Robert Mangino to explain why he thinks school vouchers are a good thing. Watkins explains who vouchers can help and why we should have them. Watkins says that everyone should have a fair opportunity. Watkins also talks about the potential long-term results. Listen in to Joe Watkins and Robert Mangino on NewsRadio 1020 KDKA.


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By Brendan Sasso - 11/13/12 04:30 PM EST
"Failure to act will undermine our economy and make the challenge of restoring growth and fiscal sustainability that much more difficult," they wrote.
The CEOs said policymakers should reform taxes strategically and on a permanent basis. They said the Simpson-Bowles Debt Commission proposal to lower corporate taxes and switching to a territorial tax system offers the "proper formula."
Many technology companies sell computers and software to federal agencies, so cuts to information technology (IT) budgets would hit them especially hard. Federal research spending has also led to innovations and new products for the technology sector.
"Investments in education, infrastructure and research have proven track records of spurring long-term growth. Additionally, modern business practices can help make government operations more efficient," the CEOs argued, saying any cuts should be "strategic" rather than "across-the-board."
A separate white paper released on Tuesday by CompTIA, the trade association for the IT industry, found that the fiscal cliff would cause "major trauma" to IT companies.
"As Congress returns to wrap up unfinished business, I urge them to consider the impact of tax and federal policies on the domestic IT sector, which employs more than two million workers and contributes $110 billion to workers' payrolls," Todd Thibodeaux, president of CompTIA, said in a statement.
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Started by Alyssa Bell. Last reply by Miya Catberry Nov 18, 2013.
Started by Stephanie. Last reply by Yer Baby (Patrick) Feb 8, 2013.
Started by Jordan. Last reply by Alyssa Bell Jun 27, 2012.
Just FYI John is going to be at the National Book Festival on the mall Saturday the 22nd of September.
HEY! I want to do a Nerdfighter gathering when I move back so I can meet awesome people...
hey abby : ]
i squealed a bit when i found out laura (from choir) is a nerdfighter, so of course i followed suit when i saw your post. lemme know if you find anymore!
any loyola folks out there?
Going to be moving to Baltimore next spring. So excited, going to start at the Baltimore International College for a Hospitality degree. No, I've traveled and moved a lot on my own before, but... well, what's Baltimore like? What should I avoid and look forward to?
Hey guys! I couldn't find a Facebook page for MD nerdfighters, so I made us one: http://www.facebook.com/groups/197284120346265/
Come by and join!
If I missed that gathering below, I'm gonna be sad :( But hi! I was wondering if anybody would wanna do this again? check out this page :D
Here are some links to help spread the awesome:
Here are some YT links to channels related to Nerdfighteria and educational content!
*Can you think of any more? Pass along any suggestions to an Admin who will then add it to this list should it fit!
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2008 Fall TV Preview: Deal Or No Deal
By Kelly West 7 years ago comments
Deal or No Deal - Season 4
Premieres: Monday, August 25, 2008 at 8:00 p.m. EST Network: NBC Creator(s): Dick Derijk Starring: Howie Mandel (host) Website: CWTV.com Deal or No Deal is an NBC game show involving odds and chance in which a single contestant goes up against 26 briefcases, each containing a different dollar amount. At the beginning of the game the contestant selects one briefcase to keep next to them. After that, they eliminate one briefcase at a time and a case girl reveals the dollar amount inside. The round ends after a certain number of briefcases are open and at that time, the unseen banker gives Howie (the host) a dollar amount. The figure is based on how much money is still up on the board (meaning whatever hasnt been eliminated from the suitcases). So if the contestant manages to avoid stumbling upon the cases containing the higher numbers ($500k, $750k, $1 million), the deal is usually fairly high. The more briefcases are opened, the better the deals get as long as the big amounts are still in play. The contestant has to decide if they want to keep opening cases, in the hopes that the million dollar amount is in their case (or some other large amount) or take the deal given by the banker. Advertisements for the fourth season claim that this is the season well see someone win the million. So far, its never been done. For some reason, this series hasnt gotten stale for me. I dont know if its Howie Mandels charismatic nature, the way they build up the suspense throughout the game as we wait to see whats in each case or if its the enthusiasm of the contestants but even after three seasons, I still find myself completely engrossed with this show whenever I stumble across it. Id be lying if I said that learning someone will finally win the million didnt cause me to feel a lot more excited than I should be given were talking about the season premiere of a game show but whatever. No deal! For the full 2008 Fall TV Premiere Schedule: CLICK HERE Back to top


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Meet The Brewer
at Dillon's Grill
Thu, Jun 6
5 pm - 8 pm
Dillon's Grill
142 5th St
Prineville, OR(541) 447-3203
Meet the brewer and drink some delicious brews from Deschutes Brewery! Our brewer John Abraham is headed a bit east out to Prineville for an event with Deschutes beer that you can pair with Dillon's tasty food. Be sure to come out for an exciting night and a chance to ask all of your tough brewing and beer questions. Cheers!


text:
Ensuring Web Service Quality for Service-Oriented Architectures (SOA's)
Click here to download now
Overview: Web services hold the promise of integrating software applications from heterogeneous networks and exchanging information in a simple, standardized manner.
Current trends show that the vast majority of companies are moving to services-oriented architectures (SOAs) and deploying Web services within and across their IT infrastructure. However, the success of those deployments is determined not only by the integrations and innovations that Web services make possible, but also by how Web services affect the quality and performance of the mission-critical applications with which they interface. As such, it is crucial to thoroughly test Web services before they are deployed in order to ensure service level compliance in production.
This white paper discusses the testing challenges presented by Web services, and introduces best practices to ensure SOA application quality through the use of Oracles award-winning Web service testing solution.


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"2nd in Series is better than the First."
From page one you are drawn in. The twist and turns in this second in the series makes it a more enthralling read than the first. The first was something of Ender Wiggins meets Mad Max. This was deeper emotionally and faster paced. If you enjoyed the First of the series you will love the second.
"Intriguing and full of fun!"
This book is full of mini adventures as the author meets all sorts of unusual people in search of mushrooms. Every stitch of the book is interesting and colorful. A wonderful read!
"The Iron King was a bit depressing."
The premise of this book looked so promising! Chapter after chapter of really unhappy circumstances with out a true friend to be found! Really it gets tiring when there is not one happy minute in the book, not even in the end. Just terrible beings, doing terrible things. If the beings appear friendly or kind, it is only so they can get something out of the main character. Just not a happy book.
This was painful to listen too, but I kept listening thinking at some point it would get interesting. I was wrong. Mundane characters with mundane lives. Just so boring!!!!!!
"As Good as it Gets"
True to Pratchett's gift for sly humor and Gaiman's gift of creating a tale that makes you feel good. Funny all the way through, engaging and just plain good.
"Stephen King Does it Again."
While the premise is enticing and keeps you listening, the fact that there are no likeable characters and the majority of the characters are horrible people, makes the book was hard to slog through. Could have been so much better!


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Hey everyone, I know I've been saying I will keep updating, and I will, but I've just been having a very rough time the past 3 weeks. I've gone to the ER a couple of times and am just so exhausted emotionally from it all. Hopefully I'll have a bit more strength soon. In the meantime, I could do with a bunch of good vibes my way :).
My grandmother has this recipe where she dries various flowers and amla, mills them with a specific type of turmeric, sandalwood, and various dals. I mix it with cream and then apply it to my face. I'm not sure what the recipe is but I tried my best to get 3 kgs when I was in India. Alas, I had no time and I couldn't bring it. On top of that, my skin had decided to turn on me in the worst possible way: cystic acne and blackheads that appeared to have sucked in all the dirt in Chennai into my pores. Enter Cosmetic Warrior.
Garlic is a great acne fighter and the other ingredients int he mask work well together to calm down zits and make your skin soft. I keep the mask on as long as I can keep my gag relfexes under control. The moment I wash it off, I am left with super soft, glowy skin. The forming zits that were bent on populating my face also fade down considerably. In fact, this mask helped me bring my skin back to normalcy after my India trip. Well worth sacrificing my sense of smell for.
The past month and a half was so hectic for me. We moved, which meant I had to haul my significant amount of make-up to my new place, set it up, etc. And then I was working really late because a project was due. And then finall