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tag:destructoid.com,2006:blogTyler Jones's Blog :: DESTRUCTOIDul/user/2/28804-tpopbwjpg-avatar.jpgTyler Joneshttp://www.destructoid.com/blogs/Tyler+Jones2010-01-08T18:16:40Ztag:destructoid.com,2008:241010MurderBoss, my LD25 entry.2012-12-20T20:23:40Z2012-12-20T20:23:40ZPlay the game here!

Last weekend I teamed up with my friends Manic Maverick and Pankin to create a game in 72 hours for the 25th Ludum Dare game jam. I've never entered before, and finishing the game was a pretty big achievement. It is currently the biggest game programming project I've ever completed.

The game we came up with is meant to invoke the feeling of the obscenely over-powered game villains that you'd see in 90s arcade games, except in this game you are the villain. The game elements that reflect this include your projectiles that pass through game terrain, your high damage output, and the fact that colliding with an enemy bullet causes you to lose a single pixel of life from your health bar.

It's not terribly complex, but I think we managed to squeeze in a fair bit of charm. Upon depleting an enemy's lives their HUD turns in to a Continue timer, and both of my teammates came up with excellent art and music assets. The player's claw attack looks especially cool.

The game is far from perfect, though. Enemy AI is nonexistent as they merely walk left and right, pausing only to fire. Targeting is pretty poor, and there's a bug where enemies will spawn multiple copies of themselves when they come back to life.

Making a game that intentionally embodied frustrating boss fights may not win me all of the fans, but I'm thrilled with what we made in a limited amount of time. I hope you will play it and give it a rating, as it would mean a lot to me and my teammates.

 tag:destructoid.com,2008:198379What is retro and what isn't? A call for new terminology.2011-04-07T19:17:49Z2011-04-07T19:17:49ZAlmost all gamers have their own idea of what 'retro games' are. The problem is that they frequently don't match when compared to each other, as most people use the term subjectively to describe the games from their own youth. For me, retro used to mean everything from the 8 to 32 bit console eras, and strictly applied to 2D games. For others, the Nintendo 64 or the first Playstation was their first console, and is therefore retro to them. That's always jarring for me to hear, as the shift to 3D graphics in the fifth console generation has always signified to me the end of the retro years.

So what do we do about these discrepancies? First off, we should acknowledge that just using the term 'retro' on its own isn't enough; games have been around long enough for us to need more accurate terminology. There have been seven generally recognized generations of home video game consoles, and distinctions can even be drawn between early and late periods within these generations. However, even without those distinctions, seven generations is too many to keep straight or be useful.

I propose as a solution that we group similar generations together to create four distinct eras of video game history. After each grouping I've given a tentative name to the era, listed the major representative consoles, and given my reasons why they belong together.

Pre-crash: generations one and two.

Odyssey, Pong, Colecovision, Atari 2600, etc. ect. etc.

For me, this era of games has always been off of my radar. It was before my time, and the types of games you'd have seen during this era were largely unrefined and still experimenting with what could be done with the existing hardware. At the time, people put up with them due to their novelty, but the thrill wore off when the market became flooded with competitors trying to cash in on the game craze, causing the crash of 1983.

With a few exceptions, these early styles of games haven't survived to the modern day.

Golden Age: generations three and four.

NES, Master System, TG16, Genesis, SNES

The advent of the NES to me signals the beginning of modern gaming. Its controller was the first to use the layout featuring a d-pad on the left, start and select in the middle, and buttons on the right, on which nearly every standard controller since then has been based. Many 2D game genres were either created and/or perfected at this time and a tremendous amount of classic franchises were born, many of which are still continuing to this day.

Silver Age: fifth generation.

Saturn, Playstation, N64

2D games that came out in this era had reached stunning levels of technical excellence, but were becoming rarer and rarer as Nintendo and Sony actively pushed developers towards making games that showed off their consoles' new 3D technology. There were an awful lot of growing pains as game developers had to create all new ways to either bring established genres into the third dimension or create entirely new types of games.

While many 3D genres were created at this time, many would not be perfected until the following generations. Since controllers wouldn't feature two analog sticks until later in the Playstation's life, controlling characters in 3D space was quite awkward in many games, and almost every game had a unique control scheme.

Current: sixth and seventh generation.

Dreamcast, Xbox, Gamecube, PS2, 360, Wii, PS3

Though the term 'current' tragically no longer applies to the Dreamcast, all the other sixth gen consoles are survived by some degree of backwards compatibility, making them still somewhat relevant. The 360 is still running the Xbox Live service started on the original Xbox, and the PS2 still gets the occasional release.

3D gaming found its stride at this time, helped greatly by the designs of current controllers. Barring the Wii and Dreamcast all of them have two analog sticks, making simultaneous control of character and camera easy.

Another major feature of the seventh generation is online marketplaces. The implications and effects are a little too far reaching to address here, but their impact has been significant in allowing smaller developers a shot at major success.

 ------------------------------------------------------------------------

So these are the distinctions that I usually think of when placing a game in history. It's important to note that this was not in any way meant to address arcade, hand-held, or PC gaming, as their histories have followed quite different paths.

I've borrowed the golden and silver age terms from comic fandom, but am not terribly attached to them. I'd love to hear any alternate name suggestions if you have them, or even suggestions for alternate groupings. This list can't be completely objective as we've all had different experiences with different consoles, but I hope it's a step in the right direction.

 tag:destructoid.com,2008:188551Custom videogame plush.2010-11-28T09:28:46Z2010-11-28T09:28:46ZLately I've been working really hard on filling my new Etsy store with cute amigurumi! One of the first patterns that I made after I taught myself to make these was Kirby, so I wanted to put a really nice Kirby in my store.

Soon after that I devised my own Slime pattern from Dragon Quest, and decided to make several colors to represent all the different varieties in the game. These are about four inches tall.

Then I decided to go all out and make a really huge slime amigurumi. At 9" tall and 28.5" around, t's easily the biggest thing I've ever made, and it took forever!

I think my cat is a little scared!

There's more to come soon, and I gladly accept requests and suggestions.

Thanks for looking. I hope you guys enjoy them :D

 tag:destructoid.com,2008:185889Castlevania Lords of Shadow: The worst game in recent memory2010-10-07T20:13:28Z2010-10-07T20:13:28ZI had been eagerly waiting for Lords of Shadow for a long time. The Castlevania series is near and dear to me as a long time retro-gamer, and I appreciate nearly all of the entries in the series in some way or another. LoS rose a few red flags early on, but I remained optimistic. Each of the last three DS games, two PS2 games, and one WiiWare Castlevania titles had found their ways into my heart, so why would this be different?

 This was going to be an all new Castlevania from Madrid-based developer Mercurysteam, who previously made Clive Barker's Jericho. Jericho was okay in my book; while it was not great it had a lot of potential and good characters and storytelling. LoS was pitched as a reboot to the series that would feel fresh while still maintaining the Castlevania flavor and charm. While I wasn't too keen on this, as the main series had plenty of avenues left to explore, I understood that there can only be room for so many Belmonts in one universe and let it slide.

 On the day it released, I marched eagerly to the game store to pick up my nice shiny collectors edition bright an early. I could be one of the first people playing this game! I listened to the included soundtrack CD in the car on the way home! This was going to be rad! The music didn't seem to have any classic Castlevania tunes, but it was epic in scope! I didn't give up hope then, but boy should I have. It was the first in a long long line of disappointments.

 Other than the soundtrack CD and two(!) game discs, the collectors edition of LoS was said to have an included art book While the article included is technically a book and has art, it was fairly deceptive advertising. The art book contains almost entirely screen shots of character renders and game scenes, and is not removable from the case at all, disappointing me more than a little.

 The game starts out when Gabriel Belmont rolls into a small village besieged by these gangly werewolf-things called lycans. I don't much appreciate the use of this name as it reminds me of the Underworld movies, nor do I appreciate the idea of a Castlevania drawing inspiration from a tween mall-goth action film.

 In-game tutorials instruct you in the arts of whipping these critters to death using either direct attacks centered on one opponent or slightly weaker area attacks hitting all nearby enemies. You can chain these together as you see fit. A neat thing you can do is jump in the middle of a combo and automatically swing smaller enemies into the air with you for a continued lashing. The combat animations are all very nice, but some problems become apparent later in the game. Continued use of area attacks seems to be futile as it rarely interrupts enemy attack animations, leaving you open to counterattack. Infuriatingly this seems to happen more and more often with the standard direct attacks as the game progresses, but we're not there yet; we're back in the village. The lycans are dead and a much larger Warg has appeared.

 The Warg lunges at you, prompting the game to tell you how to guard. It seems easy enough. One of the Warg's later attacks glows with a white flash before coming out and the game tells you you need to perform a dodge roll to get out of the way, as such attacks are unblockable. Peachy. These would be standard action game commands if they WORKED properly, but our man Gabe is not so fortunate.

 I discovered to my horror all throughout the game that hitting the guard button would not interrupt my attack animation, letting enemies score hits when I felt I had defended properly. I committed to using the dodge roll more often only to find myself constantly getting hit in the middle of a roll! There's no invincibility in the dodge roll! If you roll in the wrong direction or face an enemy with attacks that cover a wide area then you're screwed! Almost every battle has you facing either groups of smaller enemies, one or more large creatures, or a mix of the two. You can also time your guard just before an attack lands to perform a synchronized guard, leaving the enemy open for counterattack, but this is hardly an option in regular fights. Attacks are hard to see coming as most enemies are smaller than the main character, the camera is zoomed way out, and attack animations are quick and not telegraphed very well.

 Back to the Warg. After you diminish his health you don't even have the opportunity to deliver the final blow yourself; a glorified quicktime event instructs you to lift a large sharp branch off the ground as the wolf lunges at you, impaling itself. This sets precedent for two more awful afflictions this game has: QTEs and over-instruction.

 QTEs work in a truly bizarre way. When one starts you will see two white concentric circles on screen, the larger outer circle is rapidly contracting and the medium sized inner circle stays put. Gamer's instinct told me to hit the button as they met (also because that's how it worked in Lost Odyssey), but this is not what you need to do here. Strangely, you need to hit the button any time the dynamic circle is within the boundary of the static one, but before it disappears. And there's no button prompt: the QTE tutorial just instructs you to hit any button. What it doesn't tell you is that the shoulder buttons don't work for this; only the face buttons do. This is confusing if you weren't aware of this beforehand and the QTE you're engaged in involves defending or dodging an enemy attack, two actions which normally require the use of shoulder buttons. Go ahead, ask if that happened to me.

 The QTEs are terribly overused as well. As foreshadowed by the first boss battle with the Warg, virtually every large and medium enemy is finished the same way: when you get it to nearly empty health it glows a shiny white (as all items do that can be grabbed), you grapple it and kill it with a QTE. Boss battles are even more egregious, working on this same principle but much more frequently over the course of a boss' life bar.

 Even stranger is LoS's inclusion the ability to ride certain large monsters. Often you will come to a door or other obstacle that can't be dealt with by Gabriel's powers alone, so a convenient monster will appear such as a troll, giant spider, or warthog that you can ride around following its low-life QTE. Then you can use it to bash down a door, spin a web bridge, or get you from point A to B in some other contrived way. If this happened once in a while it would be merely odd, but it happens dozens of times within a few hours in the early levels. It gets to the point that every time you see certain obstacles it's a sure sign that the corresponding enemy type is going to come crawling out of the woodwork so you can conveniently get through, but it ends up feeling scripted and forced.

 LoS crams every piece of information you could possibly need to play the game down your throat. There's a part where another character sends you to collect four crystal pieces, and not only is there an indicator on screen telling you how many pieces you have, but she's constantly shouting at you out loud how many pieces you need every ten seconds and there's also on-screen text telling you the same thing! Keep going, it says, pick up three more pieces! Now you only need to get two more! The level is linear anyway; it's not like I'd be doing any thing else. She won't shut up during the boss fight she's present for, either. Every time the boss changes its attack pattern, she's literally screaming at you telling exactly what to do whether or not you're already doing it, whether or not you already know what to do. LoS force-feeds you everything and never lets you just experience the game on your own in your own way. It doesn't even feel like you're playing; you're just following instructions for hours on end.

 This comes into play not only during boss fights but the interminable platforming sections. These seem at first glance to be lifted from Prince of Persia, except without being fun. Gabriel does lots of ledge climbing and chain swinging, but the next thing you need to interact with is always highlighted and the actions are so easy to perform and the stages so linear that they just feel like a time-wasting diversion from the combat segments of the game.

 None of this is helped by the camera issues. At no point can you control the camera in this game, and it frequently sits behind you and presents Gabriel with a ledge to leap off, giving no indication of what lies on the other side. Other Gabriel will be heading down a set of stairs, only to be assaulted by enemies who haven't come into view yet. This removes any pleasure I would have taken out of mentioning that the graphics themselves are actually quite nice.

 Even worse than the platforming is all the other inane tasks the stages put you through. There's a timing puzzle in a swamp level early on that has you waiting for bubbles in water signifying submerged enemies to disappear before proceeding safely, but you're trudging at a snail's pace through waist-deep mud the whole time. When has wading slowly through muck ever been fun in a game? Later on you have to cross balance beams made of spiders web, being careful not to tilt the analog stick too far left or right or you'll lose your balance and fall. I could pose the same question of this task, but more pressing is what is this even doing in a Castlevania?

 Like many action games before it, LoS offers you combat upgrades that you can purchase with experience points as well as relics that improve your abilities throughout the game. This ends up needlessly over-complicating the controls. For example, one commonly used ability has Gabriel smash through walls first by pressing right bumper to activate shadow magic, then click the left stick to ready the poewr while holding left trigger (which normally guards), then tilt the left stick in the direction of the door or wall to be smashed. That's a long an fairly confusing ability, and the game is full of them. It makes you not want to even buy any new abilities to avoid having to learn these byzantine input sequences.

 Lords of Shadow is an atrocious game. Every step of the way I'm assaulted by objectively awful displays of game design. Whether its combat or platforming, each type of gameplay that Mercurysteam tried to implement is horrible to experience. The developers have lifted a bewildering array of elements that have appeared in other games and put them all together in one 3D action game without any regard to whether or not these elements are fun. There's a glimmer of hope in the combat engine that's crushed under the weight of everything that doesn't work. Avoid this game whether or not you like Castlevania. Avoid it unconditionally.tag:destructoid.com,2008:162284The Nerd Cave.2010-02-01T19:23:22Z2010-02-01T19:23:22ZI've seen some pretty cool game rooms put up on Dtoid in the past, and now I think it's time I made my contribution. Let's start at my desk and go clockwise around my room.

Here's my computer desk, where I spend a great deal of time. Got the browser open to Destructoid, of course. I check the site pretty compulsively, along with Tomopop. There are also Cthulhu and mini Cthulhu plushies watching over my room on top of my CDs (lots of metal and video game covers), and those darkstalkers figures below them are my two favorite figures that I own.

That Fightstick is one of the best things I've ever bought. I posted another c-blog a while back asking which one I should get a while ago and settled on a MadCatz TE Fightstick Round 2, thanks to RAB and other users. It's pretty much been glued to my hands since arriving; using it has injected so much extra fun into my games.

There are lots of other things to be seen, including my Cutman plush that I made, a ninja sunshine buddy, and some computer games, but it's time to move on.

VIDEOGAMES. Out of all of these, the 360 gets the most playtime being my only modern console, but I use the PS2 and SNES pretty often as well.

I recently completed the Genesis tower on the lower level, so I've been putting time in on that recently. I'm really glad to have it, because for much of my childhood I was a Nintendo-only kid, infinitely jealous of my classmates who could play Sonic the Hedgehog, with whom I was obsessed at the time. At MAGfest I got a great deal from a vendor, who sold me a big cardboard box containing two model 2 Genesis consoles, one attached to a Sega CD, one Genesis 3 console, three games, two controllers, and assorted cords. There turned out to be no power cord for the CD, so I had to order one on eBay. It was a pretty cool deal, though.

Also, that 32X was in dire condition when I found it (with no cords) at a different used game store, so the guy gave it to me for free. After rigorous cleaning and ordering power and connecting cables, I was very pleased to find that it worked! I'm still waiting on a power cord for the Sega CD, it's still untested.

The SNES is my favorite older console and I recently modified it to play import games. Sadly, most of the Super Famicom games I had gotten turned out to be really awful, but now the possibility is there to play better ones.

I love my Dreamcast, but could use a few more games for it. Gunbird 2 rocks, though.

SOME AWESOME POSTERS!

More figures on this shelf. I'm really proud of my Vic Viper T-301 on the top shelf in the center. The R-9 and Silver Hawk are pretty cool, and I have a few more ships from that series of figures, but I already wrote about that on Tomopop.

The figures on the bottom and middle shelf I'm trying to get rid of. They're either bent or uninteresting to me.

Leaning against the shelf is a stack of games and DVDs in progress or in my queue.

Chilling on the bed and watching movies is pretty sweet. Oh, and I sleep here.

My bookshelf, nice and organized. The bulk of my figure collection rests on top, but they've already been covered on Tomopop. Some more amigurumi plushies live here.

Not too much interesting in the dresser, but my DS and PSP stuff live on top along wit some Kirbys, figures, and my VGcats Leo.

And here's the walk-in closet, the cave-within-a-cave. My Rock Band peripherals are stored here, along with the extra furniture that came in the apartment, and some more odds and ends. Nothing else terribly important.

So I hope you like my place. Stay tuned in the future and I may do more articles from the Nerd Cave.

 tag:destructoid.com,2008:159939Why Dtoid Secret Santa is awesome.2010-01-08T18:16:40Z2010-01-08T18:16:40ZI just got back to my college apartment after a lengthy winter break and what do I find? My Dtoit secret santa present from Germany! AWESOME!

Enclosed in the box was this letter. It's a bit hard to read so I'll sum it up:
1. Greetings from Mark in Berlin.
2. Berlin is cold.
3. There are presents.
4. There were going to be cookies, but customs said no-no.

And here are the presents! LocoRoco for the PSP (awesome how it's a region free device BTW), Sonic Advance, a Mario keychain, and WARM SOCKS YEAH! Seriously, it's cold in NC right now as well. I can't wait to try them on.

Wow. I knew Germany was awesome for giving the world the likes of Blind Guardian, Helloween, The Scorpions, and Gamma Ray, but this takes it to a new, personal level Mike, you are awesome.

Also, there are apparently clues on the box as to who this fine gentleman is, but I may be too thick to piece this information together.


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Chef John Besh's New OrleansEpisode Guide »
Black Eyed Peas, Smothered Cabbage, Beef Brisket with Horseradish, and Cornbread.
Holly is on a mission to get to know more Vermonters, what inspires them, what makes them tick, and to learn how Vermont PBS can better serve. Watch the video...
Did you miss Brothers of the Gut? You can still order the DVD. Check out the documentary page for more info!
Original series, specials, documentaries and web shows produced by Vermont PBS
A second HD broadcast service offering alternative programming and more content from local and regional producers.

subset: commoncrawl


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Police and fire report for June 26
Police report
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Property damage
11:52 a.m. Thursday, 1400 block of First Street Southeast.
8:42 p.m. Thursday, 2000 block of Paul Bunyan Drive Northwest.
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Floor Plans and Pricing
1 Bedroom
|One Bedroom B
|$597 - $612
|1 Bathroom
|742 Sq. Ft.
Affordable 1 bedroom apartment home for rent in the heart of Overland Park, Kansas. Call this rental community today to hear more about your new home!
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Cedar Crest Apartments is located in the heart of Overland Park, Kansas. This rental community offers several spacious floor plans to fit every need. This great 1 bedroom floor plan is the perfect rental offering paid water, sewer and trash.
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Great one bedroom apartment for rent at Cedar Crest Apartments in Johnson County. Located just minutes to I-435, you are just minutes from many major employers. Call us today!
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|$1080 - $1105
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|1503 Sq. Ft.
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Property Features
- Property Overview
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Cedar Crest in Overland Park, KS
1, 2, and 3 bedroom floor plans available in the heart of Overland Park, Kansas. Cedar Crest Apartments offers an excellent location that is affordable. We are located near the Sprint Campus and minutes away from the Country Club Plaza and Downtown Kansas City. We are ideally located near I-435 and I-35. Cedar Crest Apartments offers two swimming pools, 24-hour fitness center, and lighted tennis courts. Call our community today to learn more about your new home.
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As you search for your perfect apartment, please keep in mind that rental rates (including specials and discounts) and availability are very fluid in the apartment industry. Based on many factors, the rental rates (including specials and discounts) and availability can actually change not just daily, but hourly, if not even more quickly. While our advertisers do take steps to keep their information current, the rental rates or availability you may find here now at ForRent.com may not be the same as when you contact the communities.
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text:
CHICAGO – Chris Rock isn't a huge writer/director, but when he does make a film, it's an event to consider. For example, he made black president tale "Head of State" long before then-senator Barack Obama was even considered for the real-life role, and whether behind the stand-up mic or in an interview, he's a voice to be reckoned with.
Raising the Bar
TV Review: TNT's 'Raising the Bar' Presents Opening Arguments For Season TwoSubmitted by BrianTT on June 8, 2009 - 1:49pm
CHICAGO – I'm a huge Stephen Bochco fan and like most of the cast of TNT's "Raising the Bar," returning tonight to start season two and recently released on DVD in a first season set. But I can't handle the tone changes, two-dimensional characters, and complete lack of judicial realism on this show, one that has promise on paper but has never worked in episode form.
HollywoodChicago.com Hookup: 25 Admit-Two Passes to VIP Screening Party For TNT's 'Raising the Bar'Submitted by HollywoodChicago.com on May 27, 2009 - 6:30pm
CHICAGO – In our latest edition of HollywoodChicago.com Hookup: TV, we have 25 admit-two VIP screening passes up for grabs to the exclusive Chicago screening party for season two of the new TNT drama "Raising the Bar".


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Johnson v. AW Chesterton Company et al
|Foster Wheeler LLC, Ingersoll Rand Company, Oakfabco Inc, Rapid American Corporation, Riley Power, Inc., The Marley-Wylain Company, Trane US Inc, Union Carbide Corporation, Commonwealth Edison Company, Crane Co, Florida Power & Light Company, DAP Products Inc, Cleaver Brooks Inc., Certainteed Corporation, CBS Corporation and AW Chesterton Company
|Francis J Johnson
|Case Number:
|March 21, 2011
|Illinois Northern District Court
|Rockford Office
|XX US, Outside the State of IL
|Presiding Judge:
|Frederick J. Kapala
|Referring Judge:
|P. Michael Mahoney
|Nature of Suit:
|Asbestos Personal Injury Product Liability
|Cause of Action:
|Jury Demanded By:
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Best company in the valley for alarm system
I used ATG to install our business alarm system. We were using ADT, which we cancelled, and found this company very professional and thier monthly rates were less expensive. I also liked that there were no lock in contracts but what really stood out was the good customer service
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Stocker Chevrolet Inventory Search
Dealer Rating
Our average rating from our customers is
Was in for an inspection with Marty as the mechanic. He does an excellent job on my Corvette and I am very particular.Read More >>
Terry S.
My 2013 Malibu needed body work to repair a dent. The work was completed in a timely manner and the repair looks great. I was given another vehicle to drive while my car was in the shop. That was gRead More >>
Dorothy S.
7:15am on my way to work, my car started missing. I called Stockers and was told to bring it right in. I've been sick, only returning to work this morning for a half day. I do not have a backup vehRead More >>
Rebecca S.
although i did not purchase my 2012 colorado form stocker chevrolet. ( it was purchased used at anout of area used car dealer) your service department treated me as if i was a long time customer. as fRead More >>
Joseph Y.
Service was fine. Always get good service.Read More >>
Jeff F.
Joe was very helpful and assisted me with my purchase and spent about 5 total hours over 3 days assisting me.Read More >>
Shad H.
Everyone was so nice and helpful! The woman who helped us went above and beyond. She found the best deals and contacted GM and we got a great price break. Very pleased with this visit!Read More >>
Santina A.
Your entire staff are very courteous and friendly.Read More >>
Amy K.
Completed work in a timely courteous manner.Read More >>
Lois T.
basic oil changeRead More >>
Michael C.
At Stocker Chevrolet, we have a huge inventory of new, used and pre-owned vehicles. We have been serving central Pennsylvania since 1961 with outstanding customer service, and quality Chevy cars, trucks, SUVs and crossovers. Contact us, or stop by our showroom to test drive your next new Chevy today! We are central Pennsylvania's premier car dealer.
Stocker Chevrolet, serving Bellefonte, Lock Haven, Altoona, Phillipsburg, Clearfield, St Marys, Centre Hall, Hollidaysburg and all of central Pennsylvania Chevrolet Customers
Originally located in Bellefonte, PA, Stocker Chevrolet moved to our current location near the Nittany Mall in 1965. Being a Chevrolet cart dealerBrowse our online inventory and you will find a great selection of Chevy models including the dependable, full sized Chevy Silverado. We also carry an assortment of pre-owned vehicles, so get down to Stocker Chevrolet and test drive yours now! View our hours and directions to reach out our auto dealership!
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Hawaii Five-0 Reviews
After a fantastic 100th episode that left us with serious nostalgia and the pain of Wo Fat's death, Hawaii Five-0 Season 5 Episode 8 was back in the swing of things with a case of the week. However, the real More »
Hawaii Five-0 's 100th episode was a turning point for the show in more ways than one. In addition to hitting the milestone, the hour ended with the shocking death of Wo Fat ( Mark Dacascos ), the character w More »
It is always impressive when a show makes it to its 100th episode mile marker. Not every show is so lucky; just take the cancelations of many of the recent comedies that premiered this fall as a warning. Hawai More »
Things got very spooky in Hawaii Five-0 Season 5 Episode 6 . This show has a reputation of doing some great Halloween episodes and I enjoyed this installment about the holiday. It was great to watch it on Hall More »
It was another emotional ride in Hawaii Five-0 Season 5 Episode 5 . After what we all went through at the end of Hawaii Five-0 Season 5 Episode 4 , I might have expected a lighter episode this week to get eve More »
In an hour full of twists and turns, the action took a final, shocking twist in the final minutes of Hawaii Five-0 Season 5 Episode 4 . I don't know about the rest of you, but this was another one of those epi More »
Kono was the woman of the hour in Hawaii Five-0 Season 5 Episode 3 . I know some of us have been waiting to see more Kono this season and, for me, this episode really delivered. It was kind of a given tha More »
One kidnapping led to a case of mistaken identity, plus an additional kidnapping in Hawaii Five-0 Season 5 Episode 2 . Any case where the team has to chase down a kidnapped child is scary, but this one had a l More »
Now that's what I call a season premiere! Hawaii Five-0 Season 5 Episode 1 started out with a mystery, moved through one frightening plot after another and ended with multiple storylines that are sure to carry More »
The Hawaii Five-0 Season 4 finale was an elaborate shell-game. It was a slight of hand trick that any amateur magician could do. What was tricky was figuring out: who was the magician? Who was in control of More »


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opinions on changing our exterior
Hi everyone - I'm a long-time poster on the garden forums but since we moved into our new (to us) house, I've gotten tons of helpful info here.
We're finally ready to redo our exterior. Our plan is to stain and I'm thinking about a neutral light-grey with greenish undertones. A few questions:
- do you think this is an ok color for this house? There's a lot of surface.
- would the trim look ok with a light cream/beige instead of a white? I don't like the high contrast look of white trim.
- we're thinking of removing the shutters for 2 reasons: 1, some are the wrong size, some need repair - all of this takes a lot of $$ and 2) we'd like to simplify and modernize the exterior look as much as possible. It looks a little 'fussy' to us now.
- Finally, we're thinking about taking off the railing on the balustrade above the front door. It is rotted and will cost $$ to repair and we're trying to simplify - this has always looked too decorative and unnecessary to me and it doesn't serve a function.
All opinions appreciated - I've thought about this so much my head is spinning so I'd appreciate some fresh perspective.


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You are saying, "Am I worthy of so much?" You are worthy of much more. Just learn to be receptive, just learn to be humble, just learn to be simple, just learn to be trusting. Even if the whole world deceives you, still trust, because that is their problem if they are deceptive; it is not your problem.
What happens? A single man deceives you and you start distrusting the whole of humanity. Do you see the absurdity of it? Even if the whole of humanity deceives you, I say to you, still trust - because trust is much more valuable; it has an intrinsic value. It does not depend on whether people are trustworthy or not. And if you can trust in spite of their untrustworthiness, you may create a revolution in their hearts also, because they are also as human as you are.
They are also victims of the same society and the same pattern as you are. You are fortunate if you have opened one window. You are fortunate if by accident a door has been flung open. You are fortunate not to be part of the closed humanity.
Now, this little opening has to be made bigger. In fact, a moment has to come in the life of love when all the windows and doors disappear; not only that, but all the walls disappear also.
You are just under the open sky, under the stars and you will be showered from all directions, all dimensions, with so much immense love and blissfulness that you cannot believe why it is happening to you.
It is the only miracle in the world. Walking on water is not a miracle; it is just a stupidity. Turning water into wine is not a miracle; it is a crime. The only miracle I am aware of is a completely, totally open heart. No situation, no condition can close it.
Meditation will help you. Meditation is almost a golden key, a master key which opens many doors. It can open the door of love too. As you become silent, as you become peaceful, as you become aware of your life force, as you become aware there is no death, fear disappears. And with the disappearance of the fear - from the very roots - now there is no point in keeping your heart closed. You can open your heart to friend and foe, to those who are familiar and to those who are strangers. And you will receive gifts which you had not ever imagined.
You are saying, "Over the last few months, I have been going through an amazing process of letting go of my attachments." It is an amazing process, but it is the process I have been telling everybody my whole life; that your attachment is a barrier, it is not a bridge.
Your attachment keeps you unaware of your own great potential. The more you become attached to things, to people, the more you become a slave. Attachment is another beautiful name of spiritual slavery. A man who is attached to money is a slave.
I used to know a man.


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This hails from a particular mesoclimate of Morgon, in the Beaujolais region, whose soil is characterized by a high degree of rocky schist. It sports bright notes of wild cherry and fig, fresh spices, and a generously powerful finish. Great with grilled salmon served over a bed of lentils. It is bright and spicy on the palate, showing both red and black fruit notes. Lots of character, and will age well. (Keith Wollenberg, K&L Burgundy buyer, 1/2014)
Below is a listing of the wine review scores we frequently reference in our notes. While these sources remain an excellent source of information, we always recommend that you trust your own palate. Scores in these publications often represent the personal taste of an individual critic, which may not always coincide with your own. We have a huge team of excellent wine professionals that can match wines you've had in the past with new arrivals that meet your flavor profile.
The item you have chosen is in stock, and has inventory in at least one of our retail
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2013 Jean-Paul Brun "Terres Dorees" Chardonnay Beaujolais Blanc
2010 Potel-Aviron Julienas Cru Beaujolais "Vieilles Vignes" (Elsewhere $21)
2013 Domaine du Pavillon de Chavannes Côte de Brouilly "Cuveee Ambassades'"
2013 Domaine Marcel Lapierre Morgon
2013 Nicole Chanrion Cote-de-Brouilly "Domaine de la Voute des Crozes"


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Norato - Meow
Credits & Info
- Date
- 04/17/2012
- File Info
- Song
- 6 min 23 sec
- Score
- 4.55 / 5.00
Related Content
You might also enjoy:
Licensing Terms
- Attribution:
- You must give credit to the artist.
- Noncommercial:
- You may not use this work for commercial purposes unless you make specific arrangements with the artist.
- Share Alike:
- If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
- Score:
- Rated 4.55 / 5 stars
- Plays & Downloads:
- 1,115 Plays | 99 Downloads
- Share Links:
- Genres:
- Electronic - House
- music
- house
- 2012
- norato
Author Comments
Rated 5 / 5 stars
MEOW!!! YESH! you just put what my life is every saturday in this song! AMAZING!!! ^~^
Rated 4.5 / 5 stars
I really like this one. It is just a bit quite too much repetitive in some part.
longest repeative part have 16 secs, repeative much ? I can send you screenshoot of the project if you want. Also, House is, and always will be about repeativnes, did you even listen to any house song from famous artist before posting this review ? Glenn morison, Steve Angelo, Joel Zimmerman (Deadmau5), all their tracks are much much more repeative then this.
Rated 4.5 / 5 stars
the first few seconds i was like ya this is gonna be whack, then the rest hit my ears and my head started to bob with it
contagious, nice work
oh ya and what's with the title?
the third lead sound sounds little bit like ,meow, :D Also, I am getting kinda out of ideas after 100 songs :D anyway, I am highly upgraded my beat composing since I finished this song ( 3 days ago, remastered yesterday) so the begginig is gonna be better next time, dont worry.


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Wonderful guests like having friends at home! We had such good time together and it was really a pleasure to have them in our B&B ! I hope they will come back again .Thank you so much. Isabella


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Real Skateboards
Real have been going strong since the early 90's from their base in San Fran. Spearheaded by ex-Powell Riders Tommy Guerrero and Jim Thiebaud they have been going strong for 20 plus years. They are a brand that have never forgotten their roots and are reknown for trying to do something more then just produce sweet gear. They believe that Skateboarding can be a force for change and have set up a charity (Actions Realized) which supports numerous projects where proceeds from their decks go towards helping / improving the work these charities can do. This can only be applauded and at Skate Hut we have real respect for what they are trying to do - Plus they make some of the Dopest decks on the Planet!
Real SDO II Camo T-Shirt - Black/Camo
Was: £24.95 £13.99
Real Stacked Floral T-Shirt - Black/Multi
Was: £26.95 £14.99
Real Mark Over Max T-Shirt - Black
Was: £26.95 £14.99


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Nebraska fights off Smith, Gophers
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LINCOLN, Neb. — Terran Petteway scored a career-high 35 points to help the host Nebraska Cornhuskers survive a stellar shooting night by Minnesota Golden Gophers guard Malik Smith and a last-minute flurry in their 82-78 win Sunday.
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|33 posts found
[Review] Wizardry Online: Not Quite Fully Cooked
News & Features Discussion « General Discussion
Originally posted by tazarconan
About what I remember people saying in defense of EQ's half-hour corpse runs.
But me? I just don't like failure. I find that failure itself is irritating enough as a punishment when I'm playing a game. Screwing up just plain sucks, I don't need to chew tinfoil or have some artificial penalty applied whenever I do something dumb to remind me that failure just sucks. Sucks dirty, angry monkey toes. But then again, I don't play games for accomplishment-based gratification. Gaming's not where I invest that type of thinking, it's purely entertainment for me. I get my ego-chow with my writing and artwork. (And that's not a dig or "My Ego Chow Is More Superiorly Gooder Than Yours, by the way, because everybody has their own thing and that's cool.)
Perhaps a viable option would be a "hardcore mode" or perma-death servers so people can enjoy the game world and system as they see fit.
[Review] Wizardry Online: Not Quite Fully Cooked
News & Features Discussion « General Discussion
Originally posted by Smokeysong
It's not a case of "If you don't like it, it's because you WON'T try to understand it!"
I have no interest in kissing a dirty, sweaty fat man.
That is not because I "won't TRY to understand" what someone else may consider a benefit of kissing said dirty, sweaty fat man. Maybe he's nice, eloquent, considerate, well spoken, and will cure cancer with a better light bulb. I still have no interest in kissing him. Because I'm more interested in smart, cute, well groomed ladies than sweaty, dirty fat men.
It's because I know, without trying it, that I have no interest in kissing a sweaty, dirty, fat man. There's nothing for me to "TRY to understand, because no matter how drunk I get, a dirty, sweaty fat man is still a dirty, sweaty fat man, and I just ain't going there.
[Review] Wizardry Online: Not Quite Fully Cooked
News & Features Discussion « General Discussion
I never got the fascination with that. Permadeath is a consequence any hardcore gamer or guild can choose to apply to themselves. Die, or die 5 times or whatever limit you set, delete your character. Permadeath in this format says "I can only enjoy the game if I know other people are getting hit with the penalty I want to get hit with myself!" It brings to mind the stereotype of the "Hardcore Gamer" who sits up at night, chewing his toenails in bowel-quivering Gamer Rage knowing that somewhere, somebody is playing the game with a different level of difficulty or without his "Dedication." Kind of like the DM who scolded me back in college because he felt I wasn't taking my gaming seriously enough.
Still, it's a non-issue, or will be soon, because the reviews suggest SOE will be doing a facepalm of a magnitude equal to the dollars they poured into this thing. It's a real shame, because the Wizardry games were some of my favorites in years past.
[Review] Wizardry Online: Not Quite Fully Cooked
News & Features Discussion « General Discussion
In a way, I'm glad this one turned out "meh." Not a petty-spiteful thing, but simply glad I'm not missing out on something that I'd enjoy if it weren't for the "you don't heal without potions or a priest, we designed it to be expensive or difficult to play solo." I grew up chewing my way through the Wizardry franchise, so this mitigates my dissapointment a bit. Kind of like when you don't get around to catching a movie in the theater, but learn later that no big deal, it sucked anyway...
[Column] Elder Scrolls Online: The Solo Game
News & Features Discussion « General Discussion
Originally posted by rnkis
Simply stated, when I do group, I like it to be because I choose to, not because I need to. If none of my friends are on, I want to still be able to log on and achieve things solo. Maybe I'll see someone asking for a hand and group with them and make a new friend, maybe not. I do not like having to get into a PuG if no friends or guildies are around and I don't feel like just mindlessly grinding. A solo-friendly game means I can group on my own terms.
The Secret World: Faction Pride
News & Features Discussion « General Discussion
Originally posted by PukeBucket
Mainly because some days I'll want to play my templar while my wife's playing her dragon, that sort of things. We don't PvP, neither do most of our friends. So when we are on together we'll likely be looking for the parts of the show that are cooperative. I don't want to have to play my Templar just because a couple of our friends have a jones to play theirs.
As an afterthought... when devs take shortcuts, say making limits on alts/factions, then they're they're tempted to continue taking shortcuts rather than producing quality work that give me a reason to feel compelled to fight for this or that faction, to care about story, or event rather than play it because "eh, I don't feel like logging out and back in again, and I like teaming with my wife's Dragon." I've always seen attempting to use game mechanics (rather than intriguing and vibrant content) as a hammerlock rather than an encouragement to make people get into PuGs, raiding, pvp, or faction loyalty is a cheap substitute for quality content.
The Secret World: Faction Pride
News & Features Discussion « General Discussion
I do alt-fu, so the no alt's of the other faction idea annoys me. I can see the need for some restrictions to swtiching factions to enter a battle in progress or something like that to keep the PvP balanced and reduce alt-exploits... but it seems to me to be a hamhanded tool to get people to feel Faction Pride for Team Dragon or Team Templar or whatever.
If a dev wants me to feel emotionally invested in my Main's faction, he's going to have to do that through quality storylines, motivating and captivating content, not through hamfisting around with alt-limits.
I've got too many characters in my head, with their own personalities and concepts, to be content playing Faction Loyalty. And I like the freedom of keeping all my toons on one server.
What makes ganking newbs fun?
The Pub at MMORPG.COM « General Discussion
"Those whining carebears convinced the Devs to NERF corpse camping! This is SO unfair!"
What makes ganking newbs fun?
The Pub at MMORPG.COM « General Discussion
Originally posted by ninjinkai506
That would be a hoot. Kind of like Truth Checking Facebook. The number of Genuine Navy Seals on various servers would dip dramatically I suspect....
What makes ganking newbs fun?
The Pub at MMORPG.COM « General Discussion
It's simple: Ganking is for people who can't actually have fun unless they're ruining someone else's game. Can't be happy making something, or even just having it, their only joy is derived from the knowledge they've taken something away from another player. They'll cloak it in all sorts of Fart Polish and Turd Wax, like "It makes the game more interesting/realistic to have that risk." But at the end of the day, it's simply that they're not content in honest competition with competant PvP players, they want to power trip over people who just want to be left alone.
Kind of like trolling... the internet environment allows them to mess with other people while protecting them from the real world consequences that real life bullying can win one, like a Class A Butt Whupping when the intended victim turns out to be tougher than the bully thought.
Now, people who sign onto a PvP server should expect that as part of the game, so my sympathy there is limited.
But what gets me a monkeybarrel of laughs is the would be gankers who encrap their mortal kombat underoos when they learn that this or that game won't allow ganking in a "whole world PvP setting." They honestly seem to feel that they are the ones being persecuted by the "carebears" when they are denied what they view as their "inherent right" to gank newbies in the starting zone. "Carebears ruined this game! Waaaaaaaah..." when there are in fact zones or even whole servers where those interested in PvP can have at it to their heart's content. It demonstrates that the Ganker isn't interested in competition, or they wouldn't be whinging on about how they can't pwn noobs and otherwise prove their virility in a manner which doesn't require real human interaction.
Now, to be clear, I'm not talking about PvPers who are only interested in a tussle with like minded players, for the competition or excitement, the righteous ones that are only interested in PvPing with other consenting players. I have no issue with those players and respect them.
I'm talking strictly about Gankers, who should really try kissing a real human girl, or boy, and maybe butch up enough to go to the Army or something where they can taste real competition and risk...
Star Trek Online: The 2011 Re-Review
News & Features Discussion « General Discussion
Gotta disagree with you there. If the shortage of a certain type of content is addressed by quality player content, it doesn't matter where it came from. Resources were spent desiging the engine for player content creation, review and release, so the devs get credit for making it available even if it was through "volunteer developers." Quality player content should affect both the "Longevity" and "Value" scores.
Star Trek Online: The 2011 Re-Review
News & Features Discussion « General Discussion
I'm surprised that player generated content was ignored. I've found a wealth of innovative player created missions which had both high quality stories and creative, interesting Ground Missions. Hopefully whoever handles the Season 4 review will take a look at some of those before bemoaning a lack of variety in the "avatar missions."
How big of an issue is PVP?
The Pub at MMORPG.COM « General Discussion
PvP does nothing for me. I don't play a game to feel good about myself or to build my self esteem. I play games for recreation, whether it's blowing the dust off of X-Com or jumping into a new MMO or RPG. When I want to do something to feel a sense of accomplishment, I leave my house and do something that actually affects my life. So the common arguements that "PvE isn't challenging enough" and "Where's the sense of accomplishment in beating a dumb machine" are non issues for me.
Still, I feel PvP is an important part of a game in that it helps build and maintain a larger player base. So I'd not be one to call for "all PvE games", because more subscriptions means more happy joe money bucks for the devs to keep writing content with.
The downside to PvP is it's often seen as an excuse by developers to not create better AI, or better, more thoughtful and challenging PvE content. "Eh, 'we'll set up an battleground and let people kick each other in the heads all day. Why go through all the effort of making the game better, when something cheap and simple can keep people too busy to notice we're not really taking this game to a new level?" By the time they get done nerfing Droods because Paladims kept crying (or vice versa) and creating PvP PRPLZ 733T Stud Gear and then balancing that with all the other gear, they might have been able to do something impressive with elevating the state of the game.
(Why do you think all the free to play games rely so heavilly on PvP?)
So yeah, I want PvP content to be rich and challenging enough to keep the player base up, to satisfy those players who like both... but I'll never play a game that leaves me with the option of grinding moss snakes or heading to PvP zones. I don't need to be "taught" to enjoy PvP any more than I need to be "taught" to enjoy Pick Up Groups or the stomach flu.
Rift: 5 Things Rift Does Wrong
News & Features Discussion « General Discussion
I can see the issues with 4 of the 5, don't PvP so I can't really weigh in on that part. The wife and I are pretty happy so far, but it'll take us a while to reach the cap. I'm hoping that we'll see more content rolling out, a new faction or two, that sort of thing. The game's still pretty much showroom new as MMO's go so I expect they've got bughunts and balance issues to tend to before they can really get into gear expanding the world. Just have to see what happens.
Star Wars: The Old Republic: The Jedi Trooper
News & Features Discussion « General Discussion
Originally posted by rodingo
Except "Lore" is assuming that all bounty hunters were this or that type of armor, and all Jedi shop at the same outlet. Let the nimble acrobat sneakety guy try wearing that hardsuit powered armor and then see how his ninja jumping skills work.
It's sacrificing reality for Trope to say "well, jedi just don't wear bounty hunter pants."
Star Wars: The Old Republic: The Jedi Trooper
News & Features Discussion « General Discussion
Mmmmm... Seems to me you give yourself gear with stat bonuses that don't really help you with what your good at, that's a self nerf anyway? Any atypical gain would be offset by the fact they're not boosting what they need to be boosted. And if somebody finds themselves a nice combo that compensates for a weakness, that's just playing smart barring some sort of unexpected exploit factor.
"Wow, that mage can arm wrestle like nobody's business"
Yeah. He's got all strength gear. How's he at spell casting?
Well, he did turn some ice to water the other day, and can make those pretty lights you learn at first level...
Star Wars: The Old Republic: The Jedi Trooper
News & Features Discussion « General Discussion
Does a lightsaber short out if the owner isn't wearing his Jedi Pants? I find myself unable to get worked up over characters dressing outside their class. "I'm sorry, but your shoulder just pads aren't spikey enough to be a bounty hunter. And you there, where's your big pointy hat? You can't cast spells without a big pointy hat. It... you.... you just... you can't..."
"Hey, how those new boots fit?"
A bit clunky and heavy, but I like 'em, and they'll be good for snake country. But they just won't let my feet in.
"Huh. What size? You're a 12, right?"
Yeah, I'm a twelve, and these boots are a twelve, but I just can't get them on. You try.
"Huh. Went right on. Ah, I see your problem. These are Plumber Boots. You can't wear them unless you're a certifed, licensed plumber."
What the hell do you mean I can't wear them if I'm an electrician? How the hell do the boots know what I do for a living?
"It's a new feature. The guy that makes the copies, he got all mad when he saw one of the engineers wearing the same shirt. Went all kinds of postal, filed a grievence. Says it's important we be able to judge everyone's skill set and exerience level by what brand of pants they have."
Oh jeez. Fine. I'll get some sneakers.
"No Go there, good buddy. Unless your working in the IT department now."
I'm a big fan of letting people do their own thing, so I'm don't get stressed if someone's costume doesn't act as a neon sign that says "Healer: Please Kill Me First." Makes for a more intersting game. It's not like there's a Bounty Hunter Fashion Code, or a Smuggler's Only line of vests.
Star Trek Online: The Future For Fleets
News & Features Discussion « General Discussion
Originally posted by CujoSWAoA
LFG: Heavy Cruiser, LF Eningeer for Stinkum Nebula quest. Have science and 2 tac.
leader: OK guys, got an engineer coming, he'll be here as soon as he finishes up something. We can collect anomolies while we wait.
leader: Engineer cancelled. Anyone have a guildy who's got an engineer?
Science: I'll check....
Science. Derpmo is on, but says his mom is making him log for dinner. He'll be able to play in ten minutes. Let's scan anomolies.
Leader: WELCOME, DERPMO! Let's get this party started!
Science: phone call. brb.
Leader: Ok, let's scan something or other.
Science: Sorry guys, company. gotta go.
LFG: Heavy Cruiser looking for Science officer for Stinkmo Nebula quest. PST.
World of Warcraft: Integrity Compromised
News & Features Discussion « General Discussion
The Wall of Faith devotees of Blizzard have erected impresses me.
"Blizzard can't be hacked, it has to be at your end." "If Blizzard were hacked, they'd tell us." Because Corporations are always honest with their customers.... repeated claims that the hacking/data theft could only possibly occur at the user's end. Next time somemone builds a ship and names it "Titanic II", bills it as "Utterly unsinkable, we mean it in ", then perhaps Blizzard could hold it's next convention on board, and nobody will be concerned that the unsinkable ship heading into the north atlantic doesn't have lifeboats...
Sure, most security breaches happen on the user end. Malware, bogus links, phishing messages and the like. But it's ridiculous to assume... and demand others assume.... that Blizzard is immune to hackers or compromised/suborned employees. I just got back from a fun and educational jaunt on Blizzard's forums regarding a similar occurance with my wife's account. There were many posters who provided, or sought to provide, helpful information. And for each of those was a smug fanboi posting the system security equivalent of "LRN 2PLY NOOB!" The thread was (anyone surprised?) locked before too long, I guess Blizzard mods are touchy about heresy.
One area the original article was less than accurate about was the authenticator. The free dial in version negates the claim that this is all a "money grab" by bliz. (And this is coming from someone who likes the game but doesn't like how Blizzard runs things, it's forums in particular.) Since they do provide a free authenticator, I can't harsh them on this.
General: What Lies Ahead?
News & Features Discussion « General Discussion
*Peers about suspiciously, decides he's not had enough coffee yet to sort this out. Retreats to the Keurig.*


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With this book, however, Mr. William Goodloe discloses the simple but rewardingpleasures of coconut palm frond weaving to the Western reader and insures that the art will endure despite inroads of modernization. Based on years of meticulous study and practice, the book explains in clear, easy-tounderstandinstructions how to obtain and prepare coconut palm fronds suitable forweaving into hats,
With this book, however, Mr. William Goodloe discloses the simple but rewardingpleasures of coconut palm frond weaving to the Western reader and insures that the art will endure despite inroads of modernization. Based on years of meticulous study and practice, the book explains in clear, easy-tounderstandinstructions how to obtain and prepare coconut palm fronds suitable forweaving into hats,
Painters of every caliber can create realistic seascapes with this profusely illustrated, easy-to-follow guide. Written by an award-winning artist and teacher, the book combines the basics of composition and color mixing with simple methods for painting surf, sea, skies, sand, waves, and rocky shores. 12 color and 85 black-and-white illustrations.
Semiprecious Salvage: Creating Found Art JewelryUnearth treasures of the past to create stunning found-object jewelry. Embark on an expeditioner's journey back in time to uncover tattered silk, faceted stones and other forgotten items, and learn how to give them new life as a pendant, ring or brooch. Found objects can be beautiful both for the unique, unexpected look they add to your work and for the stories we imagine them to tell. In the
15 Origami Projects Including the Amazing Koi FishWe handle money every day. We're used to handing over a few bills for a coffee or a few more bills for a book or a new item of clothing. But it's fairly rare these days to be able to turn just one dollar into anything. A dollar won't buy you a camera or a shark-but there is a way to make it into one! Dollar Origami teaches you how to turn your currency into almost anything with just a few folds.
Do your drawings look more like one-dimensional cartoon characters than real animals? With this step-by-step guide, you'll be creating realistic drawings of your pets and other animals in no time! The secret is seeing and drawing animals as simple shapes that fit together like a puzzle. Next, you create a convincing sense of dimension with shading. It's that easy! Moving on to the details, Hammond
Techniques and Designs for Custom Jewelry ComponentsWhy spend hundreds of dollars stocking up on expensive manufactured clasps, jump rings, ear wires, bails, and much more when you can get exactly what you need for a fraction of the cost? With Handcrafted Wire Findings you can learn how to make all of these things and more with your choice of materials. From sterling silver, fine silver, and German silver to copper, brass, and artistic wire you can
Landscape Drawing Step by StepExcellent, clearly written how-to guide provides time-tested advice on training powers of observation, judging proportions of boulders, trees, clouds and other landscape forms; learning how to assess values (light and dark), and more. Includes valuable suggestions for using pencils, chalk, charcoal and other media. 180 line illustrations and halftones.
Chinese Landscape Painting Techniques for WatercolorMinimum stroke - maximum effectLearn how to make each brushstroke count when painting classically beautiful landscapes using a combination of traditional and modern watercolor techniques.Master artist and teacher Lian Quan Zhen shows how to blend Eastern and Western art theories, materials and techniques to create landscapes with graceful simplicity.Chinese Landscape Painting Techniques for
Paperclay for Ceramic Sculptors: A Studio CompanionHow to get best use of ceramic paperclay for modeling hand-building, pottery wheel, mixing, recycling paper, firing or non-firing, sculpture, bas relief, murals. Beginner to professional artist, sculptor, teacher, parent, classroom, K-12, college, community center. Porcelain, stoneware, earthenware, terracotta, raku, woodfire, etc Index.144 pp. 250 ill. BW in print since 1993. Updated new edition
Full Of Info On Types Of Greenhouses, Greenhouse Lighting, Greenhouse Heating, What To Grow In A Greenhouse Plus More Tips To Help You Build Your Own Greenhouse At HomeThe greenhouse building industry has shown phenomenal growth over the past decade. The idea of growing food at controlled temperatures all year round and extending the growing season have set fire to a lot of people's imaginations. The greenhouse growing trend, which started humbly in the 70's, is now a full-fledged endeavor to a growing number of people. Most households make it top priority to
Fishing Tips & Tricks: More Than 500 Guide-tested Tips for Freshwater and Saltwater TacticsCatch more and bigger fish More than 50 million freshwater anglers and 22 million saltwater anglers in North America are all looking for ways to tip the odds in their favor for catching their favorite fish species. They need to look no further. Fishing Tips & Tricks not only offers tips to make fishing easier and more productive, it helps make fishing more fun! The up-close and detailed


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Louis Leistinger (1907 - 1968)
Biography & Family History Add details
Louis Leistinger (1907 - 1968) was born on March 28, 1907. He was born into the Leistinger family.
He died in February 1968 at 60 years of age.
Louis Leistinger's last known residence is at Saint Petersburg, Pinellas County, Florida.
The data on this page comes from the official record for Louis Leistinger in the SSDI (United States Social Security Master Death Index). What is the SSDI?
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U.S. Secretary of Commerce Pritzker meets with Prime Minister Sharif, Minister of Commerce Dastgir, and Minister of Finance Dar at the start of the U.S.-Pakistan Economic Partnership Week.
Pakistani Prime Minister Nawaz Sharif shakes hands with U.S. Secretary of State John Kerry before the two hold a bilateral meeting in Islamabad, Pakistan, on January 12, 2015.
Assistant to the Administrator of USAID for Afghanistan and Pakistan, Larry Sampler and the President of IRC, David Miliband inaugurated USAID-funded Mobile Bus Library Program at a government school in Islamabad.
U.S. Ambassador Richard Olson presents a donation to Federal Board of Revenue Chairman Tariq Bajwa for Pakistan Customs' End Use Verification Project.
U.S. Ambassador Richard Olson joins business and civil society leaders for a commemoration of the U.S.- Pakistan Women's Council's second anniversary.
USAID Mission Director Highlights Impact of the Citizens' Voice Project on Strengthening Engagement between Citizens and Government Islamabad.
Islamabad, March 18, 2015: Mission Director of the U.S. Agency for International Development (USAID) at the U.S. Embassy in Islamabad Gregory Gottlieb addressed an audience of Pakistani civil society members at the Serena Hotel regarding the progress and impact of the Citizens' Voice Project. The Citizens' Voice Project is a U.S. Government sponsored program which seeks to facilitate and improve engagement between citizens and government officials.
Pakistani Showcase at the South-by-Southwest Music Festival Brings a New Perspective on Pakistani Arts to the United States
Islamabad, March 13, 2015: The U.S. Embassy in Islamabad, in cooperation with the Foundation for Arts, Culture, and Education (FACE), has sponsored six Pakistani bands to strengthen connections between the United States and Pakistan through a week of performances at the 2015 South-by-Southwest (SXSW) Music Festival in Austin, Texas.
U.S. and Pakistani Officials Meet to Discuss Trade and Investment Framework Agreement (TIFA)
Islamabad, March 12, 2015: Senior officials from the governments of the United States and Pakistan met on March 12 in Islamabad under the auspices of the United States-Pakistan Trade and Investment Framework Agreement (TIFA).
U.S. Ambassador Delivers Closing Remarks at the U.S. - Pakistan Business Opportunities Conference
Islamabad, March 11, 2015: U.S. Ambassador to Pakistan Richard G. Olson joined Commerce Minister Khurram Dastgir and Commerce Secretary Shazad Arbab at the closing ceremony of the third U.S.-Pakistan Business Opportunities Conference. Secretary of Commerce Penny Pritzker served as the U.S. Head of Delegation and opened the two-day Conference on March 10.
U.S. Launches Access to Credit Initiative for Small and Medium Sized Businesses in Pakistan
Islamabad, March 11, 2015: As part of the third U.S.-Pakistan Business Opportunities Conference, the United States government launched the U.S.-Pakistan Partnership for Access to Credit program. Donald Larry Sampler, Assistant to the Administrator in the Office of Afghanistan and Pakistan Affairs at the U.S. Agency for International Development (USAID) inaugurated the program, which will provide credit to qualified ...
U.S. Commerce Secretary Pritzker Kicks Off U.S.-Pakistan Business Opportunities Conference
Islamabad - March 10, 2015: U.S. Secretary of Commerce Penny Pritzker visited Islamabad to open the third U.S.-Pakistan Business Opportunities Conference, an event intended to engage the private sectors from both the United States and Pakistan, strengthen business-to-business ties, and boost bilateral trade and investment.
Latest Videos from the Embassy
Alumni Voices: Noori
In 2012, Lahore-based rock band Noori was selected for the U.S. Department of State's Center Stage exchange. Listen to Ali Hamza and Ali Noor share their thoughts about their U.S. tour experience--and the power of music to build bridges and strengthen ties between Pakistan and the United States. "The music did most of the talking," Noor says.
U.S.Government Assistance to Pakistan in Education
The United States is helping millions of Pakistani children by funding education programs that unlock their full potential
U.S. Energy Assistance to Pakistan
This one-minute video provides comprehensive information on the U.S. energy assistance program in Pakistan, which includes renovating the power plant at the Tarbela Dam, modernizing the generators at the Mangla Dam, upgrading the Guddu, Jamshoro and Muzafaragarh power plants, and building the Satpara and Gomal Zam dams.
IWOC Ms. Ghulam Sughra
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Emergency Message for U.S. Citizens
Security Message for U.S. Citizens: Security Leading up to March 23rd Pakistan Day Holiday (March 20, 2015) >> Read More
Security Message for U.S. Citizens: Heightened Threat Against Private Venues in Pakistan (March 4, 2015) >> Read More
Travel Warning (February 24th, 2015) >> Read More
Security Message for U.S. Citizens: Militant Attack in Lahore near Police Lines (February 17th, 2015) >>Read More
Message for U.S. Citizens: 2015 U.S. Tax Filing Season (February 10, 2015) >> Read More
Security Message for U.S. Citizens: Continuing Threat to U.S. Residences (January 22, 2015) >> Read More
Security Message for U.S. Citizens: Potential Attacks during the Holiday Season (December 24, 2014) >> Read More
Security Message for U.S. Citizens: Threat against U.S. Residences (December 19, 2014) >> Read More
Security Message for U.S. Citizens: Advisory Concerning Chehlum Processions in Islamabad and Rawalpindi (December 12, 2014) >> Read More
Security Message for U.S. Citizens: Advisory Concerning Chehlum Mourning Procession in Lahore (December 12, 2014) >> Read More
Security Message for U.S. Citizens: Potential for Anti-U.S. Protests (December 9th, 2014) >> Read More
The Dosti Music Project 2015
A Month-Long Experiment in Border-Bridging Collaborative Creation, involving Pakistani, Indian, and American Musicians
Travel Warning - Pakistan
The Department of State warns U.S. citizens to defer all non-essential travel to Pakistan. This Travel Warning, issued February 5, 2014, reminds U.S. citizens of ongoing security concerns in Pakistan.
>> Read more.
• Emergency Messages for U.S. Citizens


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How to Crochet, Volume 1: Free Beginner Crochet Patterns
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How to Knook
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End the search for the perfect single straps with the Anne Michelle Enzo 33 Leopard Print and Black High Heels! A vegan leather split upper in black and leopard print suede forms a high rise heel cup that reaches up above the ankle for a sophisticated touch, with a skinny wraparound ankle strap that adjusts with a shiny silver buckle (and hidden elastic). 4.5" wrapped stiletto heel (with rubber tip) rests on a single sole. Cushioned insole. Non-skid rubber sole. Available in whole and half sizes. Fit is true to size (round down if you're between sizes). Measurements are for a size 6. All vegan friendly, man made materials. Imported.
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Im wunderschönen Monat Mai,
Als alle Knospen sprangen,
Da ist in meinem Herzen
Die Liebe aufgegangen.
Im wunderschönen Monat Mai,
Als alle Vögel sangen,
Da hab' ich ihr gestanden
Mein Sehnen und Verlangen.
In the wonderful, beautiful month of May
When buds spring forth,
There, from my own heart,
My own love pours out.
In the wonderful, beautiful month of May
When all the birds are singing,
Did I confess to her
My yearning and my longing.
–Heinrich Heine, Im wunderschönen Monat Mai from Buch der Lieder – Lyrisches Intermezzo (1822-23) in Sämtliche Schriften, vol. 1, p. 75 (K. Briegleb ed. 1968)(S.H. transl.)
Listen to a performance of Robert Schumann's setting of the poem from Dichterliebe, op. 48 (1840), sung by Hermann Prey:
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From the April 2015 issue
Six Questions — October 18, 2014, 8:00 pm
Nathaniel Raymond on CIA interrogation techniques.
No Comment, Six Questions — June 4, 2014, 8:00 am
Mark Denbeaux on the NCIS cover-up of three "suicides" at Guantánamo Bay Detention Camp
Acreage of a Christian nudist colony under development in Florida:
Continuing Care, Inc. (Venice, Fla.)
Florida's wildlife officials decided to remove the manatee, which has a mild taste that readily adapts to recipes for beef, from the state's endangered-species list.
A 64-year-old mother and her 44-year-old son were arrested for running a gang that stole more than $100,000 worth of toothbrushes from Publix, Walmart, Walgreens, and CVS stores in Florida.
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"He could be one of a million beach-bound, black-socked Florida retirees, not the man who, by some odd happenstance of life, possesses the brain of Albert Einstein — literally cut it out of the dead scientist's head."


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Vera Ann
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Oct. 16, 1912
Jun. 29, 2005
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VERA ANN BENSON_ (nee More) It is with great sadness that we announce the passing of our dear mother at the age of 92 years, on Wednesday, June 29, 2005. Vera died peacefully at St. Boniface Hospital with family at her side. She was predeceased by her husband, Ingolfur Lorne Benson, brother Melville More and sister Rowena Casault. Left to cherish her are her son John, daughter Beverly and son Kenneth, grandchildren Kirk, Petra, Eric and Alex, great-grandchildren Dylan, Kiana and Keira, many nieces and nephews, greatnieces and great-nephews. Vera was born in Dand, Manitoba on October 16th, 1912 where she grew up on the family farm. While working as a telephone operator in Hartney, Manitoba, she met and married Lorne Benson of Selkirk, Manitoba. Vera was a devoted wife and mother, who put family first as they moved from province to province with Lorne's job with the Bank of Montreal. She was always so proud of her children and their accomplishments. Vera had a special touch with infants, especially her foster babies. She dearly loved the family's pets. Amongst her interests were gardening, baking, sewing and needlework. All who visited were welcomed into her home. She enjoyed sports, had a keen sense of humour and took a great interest in world events. Close to her heart were the work of the church and her 50+ years in the P.E.O. Sisterhood, first as a member of Chapter G, Selkirk, a charter member of Chapter C, Regina, and most recently Chapter C, Winnipeg. Vera was truly loved and admired by all that knew her. She was a lady of great pride and dignity, an amazing woman full of love and caring and will be sadly missed by her family and friends. The family wishes to thank the staff of St. Boniface and Concordia Hospitals for their care and compassion.
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From Barnes & Noble
Harvard graduate student John Frame had just one more class to take before his degree, but he decided that his education needed additional rebooting. While still enrolled and finishing his course in Spanish, he decided to spend ten weeks living outside unprotected with the homeless in Cambridge's Harvard Square. For him, and now for his readers, it was an incomparable schooling, a way to see how the disenfranchised really live. Homeless at Harvard possesses not one ounce of self-congratulation or condescension. Nor does it read like a cold anthropological tome. With its accounts of real human suffering and hard-won camaraderie, it is a spiritual document through and through. A trade paperback and NOOK Book original.


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Ulysses Glen "Butch" Hardwick, 74, of milemarker 123 in Bryant, went to be with our God in Heaven on Friday, Aug. 19.Â
He was born March 9, 1937, in Sasakwa, Okla., to Guy and Lucille Hardwick and was the second oldest of four children. In his early adult years he served in the U.S. Navy where he played baseball.
From the Navy, he was scouted to play Triple A Ball for the then Kansas City Athletics (now the Oakland Athletics).
Harold "Lacy" Landers, 84, of Benton passed away Friday, Aug. 20, in Bryant.
He was born June 28, 1927, in Benton to the late Virgil and Josie Landers.
He was preceded in death by his parents; his brothers and sisters, Ralph Landers, Vera Landers Lorenzo, Watt Landers, Carl Landers, Lucy Landers Crawford and Bob Landers; and a granddaughter, Lorie Black.
Numbers have never been my friend. I embrace words with passion, but numbers are another thing altogether.
Words, their meaning and their usage come to me with little effort, but the same can't be said for figures, and that would be just about in any form, including old telephone numbers.
Those I use regularly at work are fixed in my brain, but numbers of the past? Not even a dim memory where most are concerned.
The shining exception is the phone number I had when I lived in an apartment in Fayetteville as a young married woman. That number was Hillcrest 2-2287.
The Benton Panthers kicked their season off Friday with their annual Maroon and Gray game at C.W. Lewis Stadium. With packed house on one side of the field and a partially packed side on the other, one would think it was a regular season football game. Too bad it was not. It was just a scrimmage.


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