text:
|Half Baths
|Property type
|Minimum Stay
You can't beat this location - in the heart of the Luberon, 3km from Menerbes, in the middle of all the fabled hill-top villages like Gordes, Roussillon, Goult, Lourmarin and Bonnieux - each of them officially one of the most beautiful Villages in France. Close your eyes and think of Provence and this is where you'll find yourself. Blessed with lovely views of Menerbes and the Luberon mountain, 'Belvoir' is spacious and beautifully furnished as the owners live here in winter (no hand-me-down beds!) sleeps 10 but can entertain dozens. Big garden (1 ha) with fruit trees and a vineyard, bordered by woods, with chlorine-free pool (11m x 5m) and choice of al fresco eating spots. Pick your own fruit and vegetables from the garden between Provencal meals. Outdoor 'kitchen' and fridge too because in Provence you only want to go indoors when it is bedtime! The upstairs, including 4 of the bedrooms, is air conditioned.
In July, pick up as much as you want wonderful cherries from the tree.
Things to do: Here are some of the many things you can do using the house as your base:
Go to the local peasants markets and rediscover what food used to taste like: there is one for every day of the week in a different village.
Long, lazy lunches (and dinners) outside.
Lose the extra calories by cycling round the famous hilltop villages: Gordes, Bonnieux, Menerbes, Lacoste, Roussillon, Lourmarin, Oppede-le-vieux, etc.
Antiques and bric-a-brac hunting at Isle-sur-Sorgue – France's antiques capital.
Choose from an endless number of walks in the 120,000 ha Luberon Natural Park.
Explore Fontaine de Vaucluse - the extraordinary source of the crystal-clear Sorgue river (or ride a canoe down it).
Discover where all the ochre-coloured buildings come from - the ochre quarries at picturesque Roussillon and Bruoux.
Visit the Marquis de Sade's castle at neighbouring Lacoste.
Bump into Princess Caroline at chi-chi St Remy.
In July, wander through the lavender fields
More things to do: Picnic in the cedar forests outside lovely Bonnieux.
Visit the spectacular hill-top fortress at Les Baux de Provence.
Walk in the footsteps (and wheel tracks) of the Romans at the impressive remains of Glanum.
Drive to the top of Mont Ventoux (cycle if you're mad) and let the Alps and the Med take your breath away.
Marseille, 1 hour away, is France's most exciting city, and home to the world's best bouillabaisse.
Avignon, half an hour away, is a fascinating medieval city small enough to walk round in a day.
Go wine-tasting at the local vineyards or venture just beyond Avignon for some great Rhone wines – Chateauneuf du Pape, Cote Rotie, Cornas.
Day trips to Monte Carlo, Cannes, the Camargue, Arles, Aix, Orange, Gorges du Verdon, Rhone wine trail, even Spain if you leave early.
Cultural delights too...: Did you know that in the summer the Luberon is a cultural hot-bed? There are music, arts and theatre festivals all around. The famous Avignon Festival is in July, as is the Opera Festival in Orange. While in La Roque d'Antheron the piano festival attracts some of the world's greatest pianists. Aix-en-Provence has operas and concerts throughout the summer, and there is always something going on in a nearby town or village.
'Belvoir' is at the very the heart of the 'Golden Triangle' of the Luberon, formed by the picture-postcard, medieval hilltop villages of Gordes, Bonnieux, Lourmarin, Lacoste, Menerbes, Oppede-le-Vieux, and Roussillon. These rise up majestically from the valley of vineyards and fruit orchards below, and everything is overlooked by the Luberon mountain itself, a beautifully preserved natural park. As Peter Mayle discovered when he wrote A Year in Provence here, in the Luberon life simply looks and tastes better than at home: whether it's the extraordinary natural produce at the daily markets, the clarity of the light, the scenery and history, or the charm of the Provencal people. 'Belvoir' is an hour from Marseille and Nimes International Airports, 45 minutes from Avignon train station. Within an hour's drive are Aix-en-Provence, Avignon, Arles, St Remy, Orange, the Rhone wine trail. The French Riviera is 2 hours away, Italy and the Alps 2.5 hours.
Other Activities: Hot air ballooning, microlighting
Golf: Golf in Saumane at 15km


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PS4 News - Latest PlayStation 4 and PS3 News
OpenCMA Blocks PS Vita Content Manager Internet Connections
PSP & PS Vita News
open cma ps vita
ps vita content manager
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169w ago
- Over the weekend PlayStation Vita developer
Virtuous Flame
has made available OpenCMA, an open-source homebrew application that prevents the
PS Vita Content Manager
from connecting to the Internet to bypass online and the latest OFW checks.
OpenCMA r1 for PS Vita
OpenCMA r2 for PS Vita
OpenCMA r3 for PS Vita
OpenCMA r4 for PS Vita
OpenCMA r4 for PS Vita (1.80 Fix)
OpenCMA r4.5 for PS Vita (Unofficial)
OpenCMA r5 for PS Vita
OpenCMA r5 for PS Vita
(Mirror) /
Open CMA 6 by hossain.zip
YifanLu's OpenCMA GIT
To quote, roughly translated:
Open CMA by Virtuous Flame prevents the PS Vita Content Manager Assistant from connecting to the Internet. The PS Vita comes with a system to copy save files that requires you to be connected permanently to the Internet.
This system is here to force you to update the Vita when a new version is available. In addition, it might be inconvenient for you to be constantly connected when you want to copy your files from and to the Vita. This patch is here to help you with this situation.
extract the archive in your CMA folder (program files/Sony/Content Manager Assistant by default)
quit the CMA if it is running on your PC
execute "run.bat" (you need to run it in "Admin mode" on Windows 7
That's it, now the CMA should run without requiring to be connected to the Internet
fixed bat on Win7
Finally, from
(linked above): I tested it myself, and it works fine, although Virtuous Flame told me it might still be unstable. It is not yet guaranteed that this tool will be enough to prevent the console from upgrading its firmware without your consent, but hopefully this should help.
As a reminder, if you want to keep using the CMA normally, a firmware upgrade is compulsory every time Sony says so. Since every firmware upgrade comes with a new license and a new Terms and Conditions contract, it means that Sony can progressively change the contract you agreed with when you initially bought your Vita, and entirely lock you out of some core features (such as backing up the games you bought and your save data to your PC) if you refuse the new contract.
The OtherOS lawsuit in the US has also shown that Sony can remove any feature they want from the system you bought, and not be afraid of any legal consequences. This patch is also useful for these kind of unfair situations.
(via wololo.net/2012/09/07/release-open-cma-1-80/):
We knew it was awful when firmware 1.80 rolled out disabling Open CMA. Everyone hard at work has made a new patch to fix all the problem and it works!
This release has some new features as well as some bugs but it's working. To use this you MUST have the official CMA already uninstalled. You can download the patch here (wololo.net/downloads/index.php/download/1252). All credit goes to Virtuous Flame for his new version and special thanks to chesethief and ind3x-gosu from the forums with helping me on this.
The following tutorial by me and is also included in the download with more details and troubleshooting (just follow Jd8531's tutorial text file).
1. Download the patch and extract the files to your desktop
2. Run "CMASetup"
3. After installation open the folder openCMA_vita_180 and copy everything to where the official CMA is installed at –>(C:\Program Files (x86)\Sony\Content Manager Assistant).
4. Run (<-DOUBLE CLICK)the "set.dll" file (run everything as administrator)
5. Then Run the batch file named "run"
6. It should load everything within the window and it'll install CMAWatcher and CMADownloader in that same folder.
7. Run "CMAWatcher", it should open and close quickly (you might not even seen it open)
8. After that let it rebuild the database if needed
9. You are all done!
I was able to successfully copy psone, psp game saves ect without internet on either the PC or VITA with no error. Sorry mac users this is so far windows only and something is in the works. You can find the /talkforums thread here (wololo.net/talk/viewtopic.php?f=52&t=13999), and enjoy a youtube video showing it working below:
Other files related to VHBL, etc... still need to be tested but this is still good news for everyone who uses open CMA regularly. If you are having errors you can try replacing the psp2-updatelist.xml with these specific ones or the second set of steps in the Tutorial:
Note: DO NOT close CMA on your computer while it is running on the Vita or you will have to install everything again.
: OpenCMA PS Vita 1.80 Fix (via wololo.net/2012/09/10/updated-open-cma-fixes-errors/): A new version of the Open CMA for Vita 1.80 has been made to easily fix the errors a lot of people have been receiving. (This also fixes the music/video bug!)
You can download the newest version above or alternatively if you already have the other one installed you can replace the psp2-update.xml file with the correct one corresponding to your appropriate region at the bottom.
Tutorial for the new version:
Extract the archive in your CMA folder (program files/Sony/Content Manager Assistant by default)
Quit the CMA if it is running on your PC
Execute "run.bat" (you need to run it in "Admin mode" on windows 7
That's it, now the CMA should run without requiring to be connected to the internet
Its recommended that you do use open CMA when the vhbl files come out. Open CMA for those who do not know is the content manager to copy files to the vita and back but without any internet connection unlike the official Sony CMA. It will also not sneak a patch or do a forced firmware update on your device if one comes out and it will not send any data to Sony about whats being copied, edited, transferred or crashes.
Open CMA 1.80 (via wololo.net/2012/09/07/release-open-cma-1-80/): We knew it was awful when firmware 1.80 rolled out disabling Open CMA. Everyone hard at work has made a new patch to fix all the problem and it works!
This release has some new features as well as some bugs but it's working. To use this you MUST have the official CMA already uninstalled.
You can download the patch here. All credit goes to Virtuous Flame for his new version and special thanks to chesethief and ind3x-gosu from the forums with helping me on this. How to install:
The following tutorial by me and is also included in the download with more details and troubleshooting (just follow Jd8531′s tutorial text file).
1. Download the patch and extract the files to your desktop
2. Run "CMASetup"
3. After installation open the folder openCMA_vita_180 and copy everything to where the official CMA is installed at –>(C:\Program Files (x86)\Sony\Content Manager Assistant).
4. Run (<-DOUBLE CLICK)the "set.dll" file (run everything as administrator)
5. Then Run the batch file named "run"
6. It should load everything within the window and it'll install CMAWatcher and CMADownloader in that same folder.
7. Run "CMAWatcher", it should open and close quickly (you might not even seen it open)
8. After that let it rebuild the database if needed
9. You are all done!
I was able to successfully copy psone, psp game saves ect without internet on either the PC or VITA with no error. Sorry mac users this is so far windows only and something is in the works. You can find the /talkforums thread here, and enjoy a youtube video showing it working below:
Other files related to VHBL, etc... still need to be tested but this is still good news for everyone who uses open CMA regularly. If you are having errors you can try replacing the psp2-updatelist.xml with these specific ones or the second set of steps in the Tutorial:
US version :
EDIT: All the errors seem to be related to the psp2-updatelist.xml file, so just replace that with one of these below corresponding to your appropriate region:
Update #2
: Open CMA 5 (Compatible with all 2.00+ Firmware) by
Virtuous Flame
is now available above with the details as follows:
What is Open CMA?
Open CMA is the content manager assistant to copy files to the Vita. Open CMA is the same as the official Sony version but modified, so that you can copy files without any internet connection unlike the official Sony CMA which requires a constant internet connection to the Sony Servers, something that can be inconvenient It will also not sneak a patch or do a forced firmware update on your device if one comes out and it will not send any data to Sony or their servers about whats being copied, edited, and transferred. Open CMA also does not collect data regarding crashes.
In General it:
1. Allows offline transfers on either PC or Vita.
2. Allows lower firmwares to transfer. (Open CMA 5 works on 2.00+ Only)
3. Disallows the sending of information to Sony.
4. No contact to Sony's servers.
5. Open CMA prevents CMA from auto updates or mandatory updates.
6. It also allows you to transfer anything black listed, it doesn't check their servers to confirm if its on the PSN.
7. Lets you copy Homebrew, ISO/CSO to use with an exploit with less errors.
How to Install VF's Open CMA 5
1. Download the latest verision of the Official CMA
2. Apply VF"s Open CMA 5 patch in the same folder as the official one
3. Run .bat and then setdll.exe
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on
and drop by the
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Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew
PS3 Downloads
. Enjoy!
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#191 -
PS4 News
- 18w ago
I don't believe there was a 3.20 official release, but check here for all the others:
#190 -
- 18w ago
where can i download this for 3.20 from please?
#189 -
- 49w ago
Ok, so im trying to install TN-V4 on my psvita (firmware 3.01), and cant seem to get
Open CMA
to work properly, ive searched around the net, and this forum for an answer, but i cant seem to find one.. so heres some Q's (the first one is what i believe the problem to be!):
Does the CMA installed on my pc have to match that of the ps vita? If-so does anyone have the official CMA 3.01 installer?
Does "Open CMA V5" work on CMA 3.10.7525.4 (the page says it should work on all versions after 2.0, but that info may be outdated), without updating your ps vita past 3.01? (because I couldn't get it to, without my ps vita asking to update...)
My ps3 is updated to the latest FW; will I be able to download games to my vita through my PC? (I would assume so...)
Or is there a different/better way to get the needed game installed on my vita, without updating the firmware?
#188 -
PS4 News
- 156w ago
This weekend PlayStation Vita developer
has made available a guide to porting VHBL (PS Vita Half-Byte Loader) to individual game exploits for those interested.
This news comes proceeding the recent
Motorstorm Arctic Edge
Everybody's Tennis
PSP / PS Vita game exploits.
Below is the guide, to quote from his blog (linked above): This guide assumes that you found a
user mode exploit
in a game, and that you were able to write a
binary loader
So now what's next? Well, as you probably know if you've gone that far, the PSP scene doesn't really like "hello worlds". A hello world is nice, but it accomplishes nothing, it just draws Sony's attention to your exploit, and you know the vulnerability will be patched soon, while nobody really used the exploit.
Well, the next step is, ideally, a HEN or a custom firmware. Of course, this requires a kernel exploit, and we know how these are difficult to find. A much more doable task, that will make lots of people happy, is to port HBL to your exploit. HBL opens the door to lots of legal contents on the PSP and the Vita, and we designed it so that porting it to your game exploit can be done fairly easily.
This tutorial is valid at the time of its writing, for all games, and up to firmware 6.60 (Vita firmware 1.61). In theory, HBL will work on future firmwares, but of course new kinds of security might be introduced in new firmwares. Additionally, depending on your game (and its function imports), the compatibility and speed of homebrews might vary.
0. Easy as pie
HBL was designed to be easily ported to new game exploits. Most Game-specific files (except one) go in a subfolder that I will describe below. To complete this tutorial, you need basic shell skills, a working pspsdk, a working game exploit and the associated binary loader / hello world, a ruby interpreter, and basic ruby skills (usually, if you know any other scripting language, you'll figure it out easily, there are not so many changes required).
1. Get the HBL sources and compile them
The first step is to get the HBL sources, compile them, and if you're motivated, test them on an existing game exploit, to make sure the copy you have works correctly. (As I write this, it is recommended to test compilation with either the Mototrstorm or the Everybody's tennis exploits, as we might have broken backwards compatibility with older exploits)
The sources of HBL can be downloaded here (SVN client required:
In order to compile it, you need the PSPSDK (which you probably already have if you wrote a binary loader). Compilation is fairly easy, but in order to compile the HBL for a specific exploit, you have to specify the folder of the exploit. for example, make FOLDER=lifeup will compile HBL for the Motorstorm (EU) exploit.
2. Create your own exploit's folder
As you guessed, you will create a folder dedicated to your own exploit. Let's imagine you game is called wololo, then you can create a subfolder "wololo" in the eLoader folder. Basically, we want to reproduce the files that are in this folder for another exploit, and adapt them to our exploit. Let's have a look at the lifeeu folder:
The folder contains 6 files and 1 folder (which contains 1 file) that you will want to adapt to your exploit. I will describe each of them separately. Most of these files are automatically generated by a script, so this should be fairly simple.
3. Create your exploit's files
This is the linker file for h.bin. If you created a binary loader and a hello world, you already have this file from your hello world, and most likely you named it "linker.x". Copy linker.x from your hello world to linker_loader.x. Done!
This is the sdk for h.bin. If you created a binary loader and a hello world, you probably already have this file, and named it sdk.S. Copy sdk.s to sdk_loader.S. If you don't have this sdk, you can create it either by running prxtool on the EBOOT.BIN of the game, or by using the moskitool (a ruby version of the moskitool can be found in the eLoader/tools folder of the HBL). Most likely, if you created a hello world, you already have this file so I won't give more details for now. Done!
config folder, exploit_config.h, sdk_hbl.S, loader.h,
The contents of the config folder, as well as sdk_hbl.S, loader.h, and most of exploit_config.h (details below for exploit_config.h) are automatically generated by a ruby script that you can find in eLoader/tools/gen_exploit_config.rb.
The gen_exploit_config.rb has 2 "modes", but I will only describe the first one, which is required the first time you adapt your exploit. You need to have a usermem dump named memdump.bin (that you acquired from psplink with the command savemem 0x08800000 0x01800000 memdump.bin). Important note: For Vita compatibility, that dump must be done on a PSP running firmware 6.60. In addition to memdump.bin, you need a list of UIDs from the same psplink session, that you will name uidlist.txt.
You can get that file by typing uidlist > uidlist.txt in psplink. That file needs to be in unix format, so be sure to convert it if you are running windows. Finally, you need a file named sdk.S, which is nothing else than the sdk.S you created for your game exploit, the one we just named sdk_loader.S above.
Put these 3 files (memdump.bin and uidlist.txt obtained from the same psplink session, as well as sdk.S from your exploit) in the tools folder, and run gen_exploit_config.rb
This should display a list of addresses (you will want to copy these addresses inside the stubs array of gen_exploit_config.rb so that other people who want to improve your exploit won't need a memory dump/uidlist anymore, although they will still need the sdk.S file), and generate a series of files in the tools/output subfolder.
The files generated by gen_exploit_config.rb in the output folder can be copied "as is" into your game's folder.
Final edits to exploit_config.h
You're almost done, but the file exploit_config.h need to be edited in two places, that you will find because they say "TODO" in big letters.
HBL_LOAD_ADDRESS This is where you will load HBL in RAM. You want a value that is outside of the boundaries of the game, and basically, a place where the PSP will accept to alloc roughly 200kB. you can get such an address in psplink while the game is running by typing malloc 2 test l 204800
HBL_ROOT is the name of the folder where your exploited savedata is. That folder name looks like ms0:/PSP/SAVEDATA/UCUS12345000. Important note: my tutorial on how to create a binary loader assumes you will load a file named ms0:/h.bin. On the PS Vita, this is not possible anymore, so you will have to adapt your binary loader in order to load the exploit from ms0:/PSP/SAVEDATA/XXXXXXX/h.bin (where XXXX is the folder of your savedata). In the Vita version of HBL, all HBL files for in that folder, and there is no subfolder.
copy linker_loader.x into linker_hbl.x, and replace the address value with the value of HBL_LOAD_ADDRESS that you figured out earlier while creating exploit_config.h. Done.
4. Compile
Run make FOLDER=yourfolder (alternate ways: make distrib FOLDER=yourfolder to remove debug messaging, make nonids FOLDER=yourfolder to remove NIDs-related heavy debug messaging)
You're done, grab the h.bin and hbl.bin in the root, the config folder from your exploit's folder, and the libs_… folders from the root. You now have the meat of your HBL port ready.
5. Last but not least
HBL is licensed under the GPL. If you plan to distribute your compiled binaries, it is required that you provide your source code as well. Don't make us ask for it
This tutorial is voluntarily vague. Porting HBL is fairly easy, but we assume that if you made it that far, you probably are skilled enough to do some research on your own. Nevertheless, don't hesitate to ask questions if you are running into problems
You are allowed to reproduce this article on other websites and/or translate it on condition that you put a clear link to this page in your copy.
6. More details
Porting VHBL is simple in theory, but many games do not import some functions that are necessary for HBL to run properly. One goal of the script gen_exploit_config.h is to analyze the imports of your game (this is why the sdk.S is necessary), and define some workarounds in exploit_config.h in case your game does not have all the necessary exports. This should work in most cases, but that script is still experimental and might make mistakes. Below are a few details on some of the "define" sections it creates:
TH_ADDR_LIST, EV_ADDR_LIST, SEMA_ADDR_LIST, and GAME_FREEMEM_ADDR can be computed for you by the tool eLoader/tools/freemem.rb. For that you will need a memory dump and a file uidlist.txt which is the output of the uidlist command in psplink (uidlist > uidlist.txt ). It is important to note that the memory dump and the uidlist need to be from the same session, otherwise the addresses will be incorrect. If you're on windows, also make sure that the uidlist.txt file is in the unix format (use your favorite editor to convert it if needed). For those interested, here are some technical details about those variables, but basically the tool should do it for you
TH_ADDR_LIST, is the list of threads you want to kill. Threads are defined by a SceUID, but since this value changes all the time, what we actually want is the addresses where they are defined. in psplink, while your game (or your hello world) is running, you can get a list of these thread by typing thlist. Then look for each thread's uid in ram. The address (hopefully unique) where the thid is defined, is what you want to put in this list.
EV_ADDR_LIST is the list of events you want to kill. You get this list by typing evlist in psplink. The rest is similar to the construction of TH_ADDR_LIST
SEMA_ADDR_LIST is the list of semaphores you want to kill. You get this list by typing smlist in psplink. The rest is similar to the construction of TH_ADDR_LIST above
GAME_FREEMEM_ADDR this is the address in Ram where the game's memory was allocated. Most game have this but for those that don't have it (patapon2), this value can be commented out. To find this value, type uidlist" PSPLink and look under the SceSysMemMemoryBlock section. You're looking for blocks that have a 0xFF (user) attribute (not 0×00!), and are not "stack". In the golf exploit, this block was simply called "block" and was easy to find. Again, you're interested in the entry address, not the uid.
UNLOAD_ADDITIONAL_MODULES : define this variable if possible. Comment it out only if you run into issues at the "free memory" stage of HBL
Other variables: The variables above are the basics of the config file. With those, HBL should basically work, or at least take you to a step where you can start debugging. But with time, HBL has grown and has been updated by several people. In order to maintain backwards compatibility and increase game coverage, the exploit_config file was added several config values.
DISABLE_P5_STUBS is useful if you run into a crash/freeze even before hbl is loaded (just after firmware detection). SYSCALL_* are used for perfect syscall estimation on firmwares where this is available (TODO: explain syscalls estimation), etc… at this point you will probably need to dig in previous exploit_config.h files in order to find more on each macro you can possibly define.
PlayStation 3 News
#187 -
- 157w ago
Yeah, I've played minecraft on many consoles and nothing beats a mouse and keyboard for playing a game like minecraft.
Still good for minecraft fans who want to play it on the go.
#186 -
- 157w ago
I must say, as a user who has put more time into minecraft than I should have, do yourself a big favor and play this on a PC if you can.
It looks very painful watching this user trying to navigate and interact with blocks using those unsightly controls.
This is one of those games that benefits greatly from a mouse/keyboard setup.
#185 -
PS4 News
- 157w ago
Following up on the
PS Vita HBL
releases, PlayStation Vita developer
reports that
has made available a Lamecraft (Minecraft Clone) PSP homebrew port that runs on PS Vita with a demonstration video below.
Lamecraft (Minecraft Clone) PSP Homebrew for PS Vita
To quote: Christmas is really early this year, as Drakon, creator of the famous PSP homebrew Lamecraft, just posted an update of his game to make it compatible with the Vita.
Of course this requires you to run VHBL, but since we just released a new version of our homebrew loading tool, hopefully you are one of those who can enjoy it.
Check this video running the game on the Vita Screen:
Finally, from Drakon: I made small update to LameCraft – now it's working on PS Vita ( thanks Wololo for info
). I have also fixed some strange bugs with texture packs.
is needed to run Lamecraft on the PS Vita, and can be downloaded
PlayStation 3 News
#184 -
- 157w ago
Sony is CRAPPING themselves from any even minor attempts to hack Vita - it was clearly rushed out to meet the release dates (both in Japan as well as worldwide) and is still full of security holes as Emental cheese ... the sooner this get permanently hacked the better.
#183 -
- 157w ago
The game is removed from the EU store a few moments ago. I just wanna to buy it , but i got an error when i was trying to pay for it and after that it was gone
I must say 1 day not bad for Sony
#182 -
- 157w ago
I've never seen such a talented writer LMAO
Page 1 of 20
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it could be great if they add a translation for users who speak spanish. I bought the game but I wont start to play after they add spanish...
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thanks for the tool very nice, thank you...
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Airports, London
96 Reviews
96 Reviews
London Heathrow Airport (IATA: LHR, ICAO: EGLL), often referred to as Heathrow, is the United Kingdom's busiest and best-connected airport. It is the busiest airport in Europe and by international passenger traffic is the busiest international airport in the world. By total passenger traffic it is the world's third-busiest airport. Heathrow is located in the London Borough of Hillingdon, 15 miles (24 km) west of Charing Cross in Central London.
The current terminal system at Heathrow sees British Airways having operations in Terminals 1, 3 and 4, and does little to align airline partnerships within terminal buildings. This should change once T5 is opened (as detailed above).
To my knowledge, there are six commercial airports calling themselves "London" and this is, frankly, a lie. We have London Heathrow, London Gatwick, London Luton, London Stansted, London Southend and London City. Only one of them is technically in London and it is this one which is undoubtedly my favourite. Part of the reason for this is that it is physically very close to me, a 20 minute taxi ride or about 40 minutes on public transport but it is much more than that.
As the name suggests, it is fairly well in the centre of the city, being located in what is now generically termed "Docklands" and has been built in what was the old dock area of the city during the huge regeneration there in the 1980's and 90's. Because of this location the runway is not long and this means that there are no long haul flights from here as a 747 would try to land here and end up in the river Tahmes! Also, being a very built-up residential area there are only certain types of aircraft allowed to use the place for noise pollution reasons, namely propellor planes and what I believe are known as "whisper jets (i.e. those with very little engine noise)".
Haing suffered, and I use the word advisedly, the horrors of Heathrow on the return from my recent trip to Madrid, it is a joy to travel through this place. LCY, to give it it's proper designation, is primarily designed for business travellers who generally fly out early morning and return either that evening or possibly next day. This raises a few points. Firstly, it gets busy at those times and secondly it means that very few people have checked baggage which, in turn, means that you never have to queue for more than a couple of minutes at the limited amount of check-in desks as most travellers only have cabin baggage. Also, I believe that the flights from here only fly to the E states so the passport control is quick and cursory at best which saves time.
LCY is just like a major airport only in miniature and much more comfortable. Yes, there are all the facilities you would expect like a bookshop, cafes and restaurants, bars etc. but it is all so compact and easily negotiated that it is actually not a trial to go through. I should mention that the W.H. Smith bookshop is short on music / motorcycle / canal boat magazines etc. although you can buy any amount of books on business management. I suppose it is a case of playing to your audience.
For me VT is all about personal experiences and I shall share one with you here. Some years ago I was travelling to Vilnius via Frankfurt on a morning flight. I had left plenty of time and my taxi turned up bang on time at 0730. We drove to LCY, which was going against the early morning traffic, and I walked in, checked in, went to the bookshop and had a decent browse and not just a "grab the first thing I see" moment, then went outside for a smoke. Like all public buildings in UK, it is regrettably a no smoking area. I chanced to look at my watch and it was 0810. Forty minutes from home to being checked in, reading material bought and ready to go. That is my kind of airport.
I do apologise for the images but they are the only ones I can find in the wreckage of my computer filing system. I am sure I have others elsewhere which I shall post when I rediscover them. I have also posted a video which I hope give some idea of the wonderful views of East London as you take off.
If you are in central London and want to take a short haul flight, I really do suggest that you consider LCY, it is an excellent facility.
I have never tried their Left Luggage Service but I am putting this info from the Heathrow website for my own (and others) reference is you're stuck for a few hours at LHR (London):
Each terminal has a left baggage facility for storing luggage for a number of hours or days. Items are security checked. Left baggage offices also offer competitive unaccompanied baggage rates and services and sell luggage and travel accessories. Charges are £6 per item per 24 hours (or part thereof). The service is operated by the Excess Baggage Company, who can be contacted on +44 (0)20 8745 4599. Opening times are:
Terminal 1 (06:00 - 23:00)
Terminal 2 (05:30 - 23:00)
Terminal 3 (05:00 - 23:00)
Terminal 4 (05:00 - 23:00)
Just be sure the terminal is open by the time you need your bags (ie, if you have a ridiculously early flight!) Hope this helps, Norman :)
I've had the "pleasure" of transferring through Heathrow on a couple of occasions to other European cities and if you can possibly avoid doing it, it is advisable. Heathrow may not be the world's busiest airport but I'd be shocked if it wasn't the world's largest and the one it takes the most time to get through.
If you are traveling in and out of different terminals, you'll want to give yourself at LEAST 2 hours, 3 is preferable, to cover the inevitable circling around the aiport waiting for a landing spot, the LONG walk through the terminal, the transfer via either bus or Heathrow Express and the pass through security. We had 90 minutes between flights going to Bucharest and we were literally jogging through the airport to make our flight, our bags were not as lucky. I've never had to collect my bags at Heathrow between flights but it is a possibility if you purchase the legs of your journey separately.
Traveling in club or first class on British Airways is an entirely different experience, you can use the Fast Track system to go to the front of the security queue and you can use the extra time to visit the BA lounge.
Anything you could possibly need to know about transferring terminals at Heathrow can be found on their website Heathrow's website including how to do it and how much time you need. Note that the times listed for transfer are the minimum time needed, if your in bound flight is delayed or security lines are unusually long you may need more time.
Americans are often routed through Heathrow when travelling to destinations around Europe and Eastern Europe. On my last trip, I tried flying daytime rather than over night...and I would highly recommend it. Jet lag was much less because I had a normal night of sleep on both ends. (cannot sleep on the flight) I pampered myself terribly by staying overnight at the hotel in the airport before continuing on. Height of luxury.
HOWEVER... I really wasn't happy with Heathrow. It's huge, poorly planned, and definatelyl NOT user friendly. You walk for miles for everything. Hallways with people movers are dismal and in great need of paint. The general maintenance of the airport is poor. When you are transported within the complex on a bus...the route takes you through the most twisted unappealling areas you would ever imagine. I understand they are trying to expand the airport again because their ratings are slipping. I say they had better clean up what they already have.
The main terminal area is dominated by retail sales and passengers have minimal uncomfortable seating ... none of which is restfull. Corridors are too narrow to accomodate the crowds. Restrooms are minimal. There is one quiet room provided with a couple of computers and it is like being in a 1955 closet. Next trip I will use another airport for my connecting flights...for sure.
Luton airport, when it was plain (or is it plane ?) Luton airport was run by the local council and happily ferried people to their two week annual packaged holiday on the Spanish costas.
It's only claim to fame was that it was the rather surreal catchphrase of Lorraine Chase who would answer any sophisticated question with the immortal words 'nahh Luton airport"
About 10 years ago it began to get ideas above it's station and was a some point re-named London Luton Airport.
Once Easyjet moved in the place really began to take off. Nowadays you can use this airport to get to London from any number of places across Europe.
The picture shown is part of the offices complex known as 'Easyland' which is not as the name suggests an Amersterdam red-light district amusement park, but rather the corporate HQ of Easyjet and its other offshoots.
Located to the west of the city, from modest
beginnings, Heathrow has blossomed into
one of the world's busiest airports, handling
over 64 million passengers each year.
Heathrow Airport
234 Bath Road
Hayes, Middlesex UB3 5AP
Distance from city: 24km (15 miles)
The below pictures were taken from onboard our favorite
airline .... Virgin Atlantic
Gatwick Airport is situated around 30 miles south of the city that's why it's not very comfortable to fly to/from there. Its advantage is that it is cheaper than Heathrow and it's not impossible to get in London for less money. There is a train Gatwick Express which runs to Victoria station and it's like 15 pounds one way ticket.
Our flight was early in the morning that's why we had to spend the night at the airport but it was not a problem. It is clean and comfortable, there are many places to eat even in the night.
We came through last Friday morning on a flight from Chicago landing at 9:05 a.m. By the time we cleared through customs it was 10:35 a.m. We reached the line for customs at 9:25 am and were handed some bottled water by Heathrow staff. 2 lines, the one to the left for EU citizens wait was about 10 minutes or even less from what I could time. 3 flights had arrived about same time as ours. We arrived on American Airlines in Terminal 3. They had anywhere from 6 to 8 custom agents really couldn't count how many until we got close to front of line.
London and Europe's largest airport and the world's busiest airport in terms of international passenger movement, with services from most available major airports world-wide. Flights landing in Heathrow often are delayed by up to 30 min as a simple result of air traffic congestion. As a result of Heathrow's size and overcrowding, disembarking the plane can also take considerably longer than at London's other airports. That also makes customs a good wait.
To get to the centre of London you have a few alternatives:
Piccadilly Line tube line takes around 50 minutes. 3.60 Pounds (2005). This option is much cheaper than the Heathrow Express, and can be faster if your destination is in the suburbs west of London.
The Heathrow Express, a high-speed rail link between the airport and London Paddington Station runs every 15 minutes and takes 15 minutes from terminals 1,2,3 or 23 minutes from terminal 4. It's 13 Pounds for a single and 25 Pounds for a return ticket (2005).
A taxi to town will cost about 50 Pounds. Don't do it unless you absolutely have to.
With the latest terrorist threats, security at Heathrow and other UK airports is tighter than ever. Liquids are prohibited in hand luggage, and the extra time needed to check hand baggage means more time is needed to clear emigration.
I flew out a few days after the emergency and we were delayed an hour waiting for clearance to take off. Everyone was very cooperative though. It makes things easier if passengers obey all instructions and have their coats and shoes off before reaching the screening equipment.
When flying in/out of London mind that Gatwick and Heathrow are humongous airports and it could take you at least 30 minutes from the plane to kissing your boyfriend at Arrivals (and that's with hand luggage only, a EU passport and at midnight mid-week...).
Not taking into account security measures which can take up to an hour due to the sheer number of people to check and the limited personnel and equipment, there is often a solid 20 minutes walk from Security Control to you plane's waiting lounge.
Give yourself a break and allow ample time. I count 1.5hrs for a european flight at off-peak times (e.g. 7am or midnight take-off) and 2+hrs at peak times. This takes into account the journey from the tube/train station (didn't think of that one did you? Can take a good 15 minutes...), picking up my boarding pass, security and walking to the boarding lounge. I might have time for a coffee but not much more.
You can check the BAA websites for maps of the airports and details of how to access them.
London Heathrow is one of the biggest airports in the world. I love it! There are also the Stansted and the Gatwick Airport. From mainland Europe you can take a ferry to Dover when you are travelling by car.
The London taxis are very beautiful and unique! But it´s expensive to take one, the Underground is a cheaper way to travel in London
A nice airport to break your journey to the US from India.Plenty of window shopping to do here to kill time until the connecting flight.I was happy to see the Concorde in action when I spent a few hours in September 2003 on my way to New York City.
I really love visiting Great Britain, and appreciate all aspects of British culture. I thought it would be fun to have a 2.5 hour layover to transfer flights at London Heathrow, time to enjoy the British gift shops, enjoy some tea, Cadbury bars and Walker's crisps, maybe even get some lunch. However, you barely have time for any of that if you need to switch terminals- there are no high-speed trains as far as I know, after going through security( long lines) in the main International Terminal- to get to your departing flight's terminal - specfically flights to the USA- British Airways uses very slow buses- which only hold 50-60 people, there were over 300-400 in line..I'm glad I decided to leave to fly out when I did and skip lunch or I never would have made it in time. My tip is to allow yourself plenty of time to transfer fights, and don't shop around too much unless you have 3-4 hours at Heathrow. It is stessful. At Chicago O'Hare it always takes awhile to get around, but at least they have trains between the terminals. How can Heathrow, the world's largest and probably busiest airport not afford this service?
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We've reached a milestone
- Update #2
Dear Sisters and Brothers, Thank you! We have reached our first big milestone of 1,000 signatures and it couldn't have been done without your help. The movement has been growing slowly and we've had a few commitments, but nothing solid yet from a few…Read More


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Building a Picnic table
So I am building a small table for kids and thier friend.
This table top will be bolted to (3) 6x6 redwood pillars.
What I am uncertain about is the top.
It dimensions are 30"W x 72" long.
The perimeter is 2"x4"x 6'redwood. There will be another 2"x6"x6' REdwood piece down the middle. Then to fill the gaps there will be 1x2's all separated with a 1/2" gap.
Now the perimeter, I can countersink screws and then fill with wood caps.
It is the 1x2's that I am uncertain on how to affix. Becasue they will be surrounded by 2x4's I dont want to drop screws into them. Should I try to nail them or bolt from the bottom with a thin piece of wood.
Also is there a way to upload a drawing? this will all make way more sense if you see it.
Just posted a pic. Hope this clears things up.
I can think of a few ways to attach the 1x2s:
- Pocket screws from the bottom
- Attach a cleat on the 2x4 to support them from below and screw up through it
- start out with a 2x6 and make a 3/4" deep rabbet for the end pieces. On your lateral 2x4 and 2x6 cut a matching rabbet and make them a half-lap along with the overlapping 1x4.


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Overview of content related to 'infrastructure'
This page provides an overview of 4 articles related to 'infrastructure', listing most recently updated content first. Note that filters may be applied to display a sub-set of articles in this category (see FAQs on filtering for usage tips). Select this link to remove all filters.
Infrastructure is basic physical and organizational structures needed for the operation of a society or enterprise, or the services and facilities necessary for an economy to function. It can be generally defined as the set of interconnected structural elements that provide framework supporting an entire structure of development. Telecommunications, computing and monitoring networks are designed by systems engineers. (Excerpt from Wikipedia article: Infrastructure)
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Knowledge by Networking: Digitising Culture in Germany and Europe
Alastair Dunning reports on an international conference exploring the current state of digitisation in the worlds of culture and scholarship, held in Berlin over 21-22 June 2007.
October 2007, issue53, event report
Cultural Heritage Online: The Challenge of Accessibility and Preservation
Alastair Dunning reports on a conference in Florence about the preservation and accessibility of cultural heritage material.
January 2007, issue50, event report
The Tasks of the AHDS: Ten Years on
Alastair Dunning reviews 10 years in the history of the Arts and Humanities Data Service.
July 2006, issue48, feature article
The AHDS Is Evolving: Changes at the Arts and Humanities Data Service
Alastair Dunning describes the changes afoot at the AHDS and how it intends to adapt to the changes in both technology and the needs of its stakeholders.
January 2004, issue38, feature article


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Summer Rocks needs retooling before rolling out
The Bluesweek Festival is in the suburbs now. And the St. Louis Blues Festival, which comes to Chaifetz Arena annually, isn't a music festival in the proper sense of the term. A shiny, new St. Louis blues festival would be perfect and could coincide with the ...
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A simple interface for using the Flickr API. "Flickr::API" is a subclass of LWP::UserAgent, so all of the various proxy, request limits, caching, etc are available. METHODS "new({ opt => 'value', ... })" Returns as new Flickr::API object. The options...IAMCAL/Flickr-API-1.10 (1 review) - 30 Jun 2014 17:31:55 GMT - Search in distribution
- Flickr::API::Request - A request to the Flickr API
- Flickr::API::Response - A response from the flickr API.
NOTE: You probably don't want to use this module directly. Please see the Flickr::Photo module for a nice, clean interface to the Flickr photos. Having said that, if this is realy what you want, do go ahead and use it. This module maps the Flickr API...NFMNUNES/Flickr-Tools-0.02 - 17 Jun 2005 15:34:56 GMT - Search in distribution
- Flickr::API::People - The Perl interface to the Flickr API's flickr.people.* methods.
- Flickr::API::Utils - Provides helpfull functions for dealing with the Flickr API.
- Flickr::API::Photosets - The Perl interface to the Flickr API's flickr.photosets.* methods.
- 3 more results from Flickr-Tools »
Base API class for Net::Flickr::* libraries Net::Flickr::API is a wrapper for Flickr::API that provides support for throttling API calls (per second), retries if the API is disabled and marshalling of API responses into XML::LibXML or XML::XPath obje...ASCOPE/Net-Flickr-API-1.7 - 23 Dec 2010 02:12:18 GMT - Search in distribution
A simple interface for using the Flickr API. The API calls are made via Perl helper methods, and the data returned is converted into Perl objects that can have further methods called upon them. So for instance, you can fetch a user by username, by: m...TJC/Flickr-API2-2.10 - 04 Aug 2014 02:11:21 GMT - Search in distribution
Flickr::Upload subclass to assign location information using Dopplr. Specifically, the package will query Dopplr for the current location of the user associated with *$dopplr_authtoken* and assign the following tags for the name of the city a machine...ASCOPE/Flickr-Upload-Dopplr-0.3 - 13 Mar 2008 16:22:10 GMT - Search in distribution
Flickr::Upload subclass to assign location information using FireEagle and if a photo contains relevant GPS information in its EXIF headers update your location as well. HOW DOES IT WORK? Well. It's a bit involved. The first thing that happens is the...ASCOPE/Flickr-Upload-FireEagle-0.1 - 22 Apr 2008 06:57:21 GMT - Search in distribution
A XML::Simple based Perl Flickr API. EXPORT None by default. METHODS new my $flickr = Flickr::Simple2->new({ api_key => $cfg->param('Flickr.API_KEY'), api_secret => $cfg->param('Flickr.API_SHARED_SECRET'), auth_token => $cfg->param('Flickr.auth_token...JFROEBE/Flickr-Simple2-0.03 - 13 May 2009 16:31:36 GMT - Search in distribution
SIMONW/Net-FS-Flickr-0.1 (1 review) - 03 Apr 2006 16:54:56 GMT - Search in distribution
- Net::FS::Flickr - store and retrieve files on Flickr
When you have an automated system to produce blog posts, sometimes you want to attach random pictures to it on some theme or other. For example, you might post the output of your unit tests every day and decide it would look good if each one had a di...MARNANEL/Flickr-Embed-0.01 - 30 Jan 2009 22:32:55 GMT - Search in distribution
Upload an image to flickr.com. METHODS new my $ua = Flickr::Upload->new( { 'key' => '90909354', 'secret' => '37465825' }); Instantiates a Flickr::Upload instance. The "key" argument is your API key and the "secret" is the API secret associated with i...SSEVERIN/Flickr-Upload-1.4 (4 reviews) - 24 Jul 2014 18:43:19 GMT - Search in distribution
- flickr_upload - Upload photos to flickr.com
This class retrieves data about the currently available Flickr photo licenses and returns the details that Flickr does based on the license number passed in. The license number can be obtained easily from the Flickr::Photo object using the ->license(...COWFISH/Flickr-License-0.02 - 29 Jul 2007 08:35:42 GMT - Search in distribution
- Flickr::License::Helper - Helper class to grab details of the currently supported licenses on Flickr
Web::oEmbed is a module that implements oEmbed consumer. METHODS new $consumer = Web::oEmbed->new; $consumer = Web::oEmbed->new({ format => 'json' }); Creates a new Web::oEmbed instance. You can specify the default format that will be used when it's ...MIYAGAWA/Web-oEmbed-0.04 - 02 Jul 2009 22:53:51 GMT - Search in distribution
Base class for Net::Flickr::Simile packages VERSION 0.1 AUTHOR Aaron Straup Cope <email@example.com> EXAMPLES <http://aaronland.info/perl/net/flickr/simile/exhibit.html> <http://aaronland.info/perl/net/flickr/simile/exhibit.js> SEE ALSO Net::Flic...ASCOPE/Net-Flickr-Simile-0.1 - 03 Sep 2007 17:16:38 GMT - Search in distribution
- Net::Flickr::Simile::Exhibit - OOP for generating Simile Exhibit files using the Flickr API
Encode::Base58 is a base58 encoder/decoder implementation in Perl. Base58 encoding is used in shortening ID numbers into a short string for Flickr's short URL ("flic.kr"). AUTHOR Tatsuhiko Miyagawa <email@example.com> LICENSE This library is free...MIYAGAWA/Encode-Base58-0.01 (1 review) - 02 Jul 2009 03:09:29 GMT - Search in distribution
Tools for working with geotagged Flickr photos. PROVIDERS ModestMaps Fetch maps using the Modest Maps ws-pinwin HTTP interface : # # Simple # my %opts = (); getopts('c:i:', \%opts); my $cfg = Config::Simple->new($opts{'c'}); $cfg->param("pinwin.photo...ASCOPE/Net-Flickr-Geo-0.72 - 03 Aug 2008 16:51:04 GMT - Search in distribution
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Describe Flickr photos as RDF. This package inherits from *Net::Flickr::API*. OPTIONS Options are passed to Net::Flickr::Backup using a Config::Simple object or a valid Config::Simple config file. Options are grouped by "block". flickr * api_key Stri...ASCOPE/Net-Flickr-RDF-2.2 - 23 Dec 2010 02:12:31 GMT - Search in distribution
WebService::Simple is a simple class to interact with web services. It's basically an LWP::UserAgent that remembers recurring API URLs and parameters, plus sugar to parse the results. METHODS new(*%args*) my $flickr = WebService::Simple->new( base_ur...YUSUKEBE/WebService-Simple-0.24 - 17 Jan 2015 06:21:37 GMT - Search in distribution
Encode::Base58::GMP is a Base58 encoder/decoder implementation using the GNU Multiple Precision Arithmetic Library (GMP) with transcoding between Flickr, Bitcoin and GMP Base58 implementations. The Flickr alphabet is the default and used when no alph...JWANG/Encode-Base58-GMP-1.00 - 01 May 2013 05:31:44 GMT - Search in distribution
MIYAGAWA/Plagger-0.7.17 (3 reviews) - 05 Dec 2006 07:40:09 GMT - Search in distribution
OOP for backing up your Flickr photos locally. OPTIONS Options are passed to Net::Flickr::Backup using a Config::Simple object or a valid Config::Simple config file. Options are grouped by "block". flickr * api_key String. *required* A valid Flickr A...ASCOPE/Net-Flickr-Backup-3.1 (2 reviews) - 28 Dec 2010 02:00:05 GMT - Search in distribution


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Published: August 4, 2012
Photo by MADELYN P. HASTINGS
Mel Edwards, 9, shoots hoops in attempt to win a prize at the Greater Youngstown Italian Festival on August 4, 2012.
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Current Prizer Hood testimonials/photos?
Long time lurker, first time poster! First, thanks to everyone for the excellent information posted here - it has helped us tremendously in our grand gut renovation search for all things kitchen related. Appliances have been chosen and the style of hood has also been selected. The one remaining concern is whether we will have Modern Aire construct the hood, or if we can go another route: namely, with Prizer Hoods.
We've priced out the hood with both, and the Prizer pricing is a little closer to what we were hoping for, but we're finding their lack if photos or even some sort of a brochure on the website a little disconcerting. We asked the representative for actual photos of fabricated hoods, and she sent us computer generated items and tried to pass them off as real photos. Again, disappointing.
With that said, since the return of the Independent Hood company under the Prizer Hood label has occurred, has anyone purchased a Prizer Hood? Any experiences you are able to share? Photos?
Any information would be greatly appreciated. Thanks in advance!
Brooklyn, NY
I purchased a 42" Independent Laramie Hood and matching external blower from a liquidator.
I was about to have a first rate custom metal fabricator make me a duct cover as I cound not find one anywhere. He quoted me $700 plus tax and 4 weeks lead time.
Then Independent resurfaced as Prizer Hoods. They quoted me $659 plus freight and 3 week lead time.It took them 12 weeks and several phone calls and emails to get my duct cover. At about the 7th week mark I got an email confirming my order and saw that the order had just been entered into their computer system. I had been calling/emailing about once a week. They gave me free shipping and a free turn knob my hood was missing for the inconvenience.
The duct cover looks first rate. I later found out the Prizer/Bluestar shop was slammed with a large Bluestar order from Costco Canada. I read people ordering custom BS ranges typically waiting 6-8 weeks.


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Dangers of Rodent Bait
Anticoagulant rodenticides can come in many forms from liquid, to pellets, to blocks. They are made to be palatable, thus the increase in risk to pets. Unfortunately, signs of sickness begin days ...View Article
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IOLA, Wis. (April 30, 2012) – A new edition of U.S. Coin Digest, one of the most popular, easy-to-use resources for U.S. coin values, is now available from Krause Publications. 2013 U.S Coin Digest, 11th Edition is a fully illustrated … Continue reading


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Target's latest designer collab is almost here, and we've got an exclusive first look.
Color Code: Gold
At a house in Wainscott, New York, decorated by Shamir Shah, a mosaic forest scene custom made of Bisazza tiles links the room to the foliage outside. The egg-shaped tub and its fittings are by Waterworks; the vintage crab sculpture is from De Vera.
A wood tub by Agape and slatted-oak cupboard doors set an earthy tone in the bathroom of a 19th-century French manor with interiors designed by Christophe Delcourt. The sink is of Azul Cascais marble, and the artwork is by Jean-Charles Blais.


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- Brand Red Line
- Style 10107DV
- Series Carbon Brake
- Style Chronograph
- Gender Men's
- Case Black ion plated stainless steel
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- Weight 174g
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- Subdials 60 second and 30 minute
- Bracelet Width 21 mm
- Bracelet Length Up to 8.75 inches
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- Material Stainless steel
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Pat Moses-CaudelMaking Bead & Wire Jewelry is magic. This lovely book is a wonderful introduction to the varied and unique designs that can be created with simple tools by anyone. There are attractive color pictures, as well as tips to assist you in your project.
—Lapidary Journal


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On Sunday night, a doting crowd came out to a Capitol Hill venue to hear the witty rhymes of a California hip-hop group. The lead singers offered Washington voters kudos for having a progressive policy on marijuana.
To observers, it appeared that some of their fellow concertgoers might have thought that Initiative 502, which will legalize the recreational use of marijuana, had taken effect already.
An unmistakable aroma wafted through the crowd, which is not unusual at concerts. But the flicker of at least one joint was visible in the darkness as it was openly passed between a couple and their friends. So conspicuous they were, security guards wove through the crowd and told them to stop.
The law does not take effect until Dec. 6.
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Even if adults over 21 will be allowed to possess up to an ounce of marijuana for personal use — they cannot light up in public places.
The new provisions do not extend to the workplace or federal buildings, either. Under federal law, marijuana remains illegal.
A recent post on the Seattle Police Department's SPD Blotter blog, aptly titled "Marijwhatnow," has gone viral because it explains the black, white and gray areas of the measure as law enforcers interpret it. This is an important resource for citizens and prospective employees as the state sets up rules and licensing requirements for the long term.
In passing I-502, Washington has a chance to show other states how to set pragmatic drug policies. Voters approved responsible use, not belligerent and reckless behavior.
Those who light up can help themselves and the state by first understanding what the law says.
To learn more about how SPD will respond to the new rules, visit: http://spdblotter.seattle.gov


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One challenge in the construction of a subsea project is the long delivery time of large steel forgings used for key components. This is mainly due to compliance with oil companies' individual requirements. DNV is now inviting the subsea industry to jointly obtain synergies by developing a best-practice approach. The aim is to reduce delivery time and production costs and improve material quality, thus reducing the risk throughout the supply chain.
Due to quality concerns, the end users of subsea systems are stipulating company-specific requirements for subsea forgings, such as those used for X-mas trees. "This has made the stocking of prefabricated forgings and thereby shorter lead times difficult for the vendor industry. The typical delivery time can be in excess of seven months, and has a high potential for being shortened," said Bjørn Søgård, business development manager at DNV's Well, Pipelines and Subsea Section.
"One prerequisite for shortening the lead times and effective project execution is the timely availability of forgings that meet all likely end users' quality requirements. A unified set of requirements across the industry would be a solution with a synergetic effect, make procurement easier and help reduce quality challenges," he pointed out.
On this basis, and in response to requests from key stakeholders in the subsea industry, DNV has now established a Forging-material Joint Industry Project (JIP). It will run for 14 months and include valuable contributions from major oil companies, subsea contractors and manufacturers of steel forgings. In addition, DNV will contribute the advice of its own pool of subject-matter experts. The conclusions will be presented in a Recommended Practice available to the industry.
Søgård explained that the core goal for all participants is to improve the quality, cost and delivery times of forgings for the subsea industry. "A unified approach will also help limit the risk of failure during fabrication, subsea installation and operation. The outcome will not only benefit the manufacturers and sub-suppliers, but also improve the end-customers' way of specifying their requirements regarding mechanical loads, interfaces with other materials, environmental issues, cathodic protection, cyclic loading, etc," he concluded.
The adoption of a unified material standard with a consistent methodology to manage all steps in the supply chain processes will help ensure consistently high and repeatable quality across the industry and geographical regions and build confidence into the final product. The JIP will be run with participation from the industry based in Houston, U.S. and Oslo, Norway.
Ocean Safety has introduced a new range of workwear lifejackets.
The new Kru Workwear range completes Ocean Safety's lifejacket offering, providing a wide choice
Mitsui O.S.K. Lines, Ltd. today announced that the coal carrier Hakutaka, which will serve Tokyo Electric Power Company, Inc. was delivered at Mizushima Shipyard
Shipowner and operator, Swire Pacific Offshore Operations (Pte) Ltd (SPO) celebrated the naming of two new vessels, Pacific Centurion, an Anchor Handling Tug Supply (AHTS) vessel,
Citing an increasing need to ensure safety, security and stewardship of Arctic waters, member countries of the Arctic Council gathered at U.S. Coast Guard Headquarters
Not so long ago, advanced drillships costing more than half a billion dollars each and capable of operating in ever-deeper waters practically guaranteed big profits for oil-rig operators.
Russia may allow more oil companies to access its offshore projects, Energy Minister Alexander Novak said on Friday.
"In general, the access can be extended," Novak told reporters in Moscow.
The robotic series that remade crusade in skies will shortly extend to a low sea, with underwater view "satellites," drone-launching pods on a sea building and unmanned ships sport submarines,
On 26 March, the Solitaire pipe-laying vessel started on the first stage of the Polarled installation project. The 482-kilometre long pipeline will transport gas
Australian government plans to spend 50 billion Australian dollars (US$39.39 billion) on powerful new submarines, has become a political football at home, reports Reuters.


text: I Can Do Everything Through Him 0 TweetSign Up for Free eNewsletter ››Share on FacebookShare on TwitterI can do everything through him who gives me strength. (Phil. 4:13 NIV) Share on FacebookShare on TwitterVideos that May Interest You Rick Warren - On Gay Marriage Marty Simpson | BC NEWS! - Comedy Skit Clean If It Kills Me | BREATHEcast.com (HD) News Anchor Dealing With Ringing Phone In The Most Unique Way Possible!


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In this article I'd like to describe some problems I had trying to write data-driven tests using Microsoft Testing Framework.
Some time ago the company I work in decided to change one system with another. We wrote the new system and it was time for testing. In general at the first stage the new system must do the same things as the old one. We had a lot of tests for old system, so we decided to reuse these tests. The point was that the same test should be executed for both systems.
The implementation of data-driven tests in Microsoft Testing Framework looks quite simple. Lets say I'd like to run my test method MyTestMethod several times with different input data each time. Here is the code that makes it:
public class MyTestClass
public TestContext TestContext { get; set; }
[DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", "TestData.csv", "TestData#csv", DataAccessMethod.Sequential)]
public void MyTestMethod()
The magic consists of 2 parts:
DataSource attribute has the following parameters:
Now in your test method you may use TestContext.DataRow property of type System.Data.DataRow (so to use it you must add System.Data.dll to the references of your test project). You may extract data for your test like:
What is Column1? If you use database as a data source then it is the name of a column in the data table. If you use Excel of CSV file then this is one of texts in the first row. For example, here is the content of CSV file:
First row contains comma-separated names of columns. Other columns define data for each run of test. In this case in the first run of the test TestContext.DataRow["Column1"] equals "A" and TestContext.DataRow["Column2"] equals 1. In the second run of the test they are equal to "B" and 2 correspondingly.
But there is a problem with the first column name in CSV file. Instead of Column1 it is something like п»їColumn1. Probably it has something to do with encoding of the data file. You can workaround this problem by introducing a dummy first column:
It was a simple part. Now lets talk about more serious things.
So we created TestData.csv file with all data that our data-driven tests will use. But where should we place this file? Yes, we can create some folder, put our files there and use full path in DataSource attribute:
[DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", @"c:\Temp\TestData.csv", "TestData#csv", DataAccessMethod.Sequential)]
public void MyTestMethod()
But this is not a way of good programmer. This approach may work on one computer but if you share your code among several developers it can lead to problems. They'll have to create this folder on their computers, place data files there, etc.
It is much better to place your files with data inside test project. In this case your version control system will take care about them and all developers will work with the same test data.
But it is not enough. The point is that when you run tests the testing system uses compiled assembly. It knows nothing about your source code. When you compile your test project Visual Studio creates assembly in some separate folder. And in general case this folder has no relation with folders with your source code. So how to give our test data to the testing system? The simpliest way is to copy your file with test data into the same folder where compiled assembly is. To do it just set Copy to Output Directory property of the data file to Copy if newer or Copy always.
Copy to Output Directory
Copy if newer
Copy always
Now you can use relative path to the data file in the DataSource attribute:
[DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", @"TestData.csv", "TestData#csv", DataAccessMethod.Sequential)]
Another directory
Now data-driven test works. But personally I don't like having a bunch of data files in the root of my project. I'd like to have a special folder for my test data files.
But now testing system does not know again where to look for the data file. We can give it a hint about it in the DataSource attribute:
[DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", @"|DataDirectory|\DataFiles\TestData.csv", "TestData#csv", DataAccessMethod.Sequential)]
Well everything works fine in Visual Studio. But sometimes it is required to make a clean run of tests to exclude influence of development enviroment. In this case test deployment is used. During deployment the assemblies with tests are copied to a special separate directory and run from there. To enable test deployment you should do the following steps:
mstest /nologo /usestderr /testsettings:"DeploymentTestSettings.testsettings" /resultsfileroot:TestResults /testcontainer:"DataDrivenTroubles\bin\Debug\DataDrivenTroubles.dll"
Here are:
You should run the .bat file from Developer Command Prompt in order for 'mstest' command be recognized.
After run of our .bat file in the resultsfileroot folder you'll get .trx file and a folder with the same name. .trx file contains result of your test execution. You can open this file in Visual Studio and analyze your tests. The folder with the same name as the file contains deployment results. In Out subfolder you'll find your assembly and referenced assemblies. But you'll not find there your data source file. Still tests work fine. The reason is that Microsoft Testing Framework looks for the data file in several locations. If it does not find it in the deployment folder then it looks for it in the initial folder of tests assembly where it was compiled.
But you have an ability to place our data source files into deployment directory. It is also usefull if you want to add another files into your deployment directory (like plug-ins, licences, 3d party components). It can be done using DeploymentItem attribute:
[DeploymentItem(@"DataFiles\TestData.csv", "DeployedTestData")]
public class MyTestClass
public TestContext TestContext { get; set; }
[DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", @"|DataDirectory|\DeployedTestData\TestData.csv", "TestData#csv", DataAccessMethod.Sequential)]
public void MyTestMethod()
The constructor of this attribute has 2 parameters:
In this case we should also change DataSource attribute to look for data source file in the DeployedTestData subdirectory.
Copying data source files
In our development environment all our assemblies with tests are compiled into one common directory. It allows to handle dependencies easier. But in this case if several projects has data files for data-driven tests then all these files will be placed in subfolders of this common directory. Each project may have different name for this subfolder. So in the common directory there will be a lot of different folders containing data files for different tests. It looks a little bit messy. Certainly this problem can be solved using common naming convention for such subfolders. But also there is another solution. You can copy any of your source code files into any subfolder of destination directory. In fact in my company we aleady had such a folder for data files. Here how one can copy some source code files into a specific subfolder of target directory:
Here xcopy command copies all .csv files from DataFiles folder in your project. But it does not know if CommonDataFolder is a file or directory. So 'echo D' tells xcopy that it is a directory.
echo D
Well, it looks like everything works fine. But there are some problems. Lets start with them.
Our company uses TFS as a version control and build system. But for some reason TFS does not like when you have your data source files in some subfolder of your project folder (look here). It made me putting my data source files into the root of my project. I don't like it at all. So I thought if I can generate my data source file automatically.
Not only I can copy some files from my project into output directory, but also I can include files into resources of an assembly. So I can include all my files with test data into the resources of my test assembly and before run of tests I can extract them from resources to files on disk at any location I want. I can get exact location of executing assembly in my code, so it is not a problem. The problem is in time. When should I do it? Well, usually one data source file is used for several test methods of one class. So it is reasonable to extract data source files to disk in the method marked with ClassInitialize attribute. This method will be executed before all tests of this class and here I can prepare all data files.
But it was impossible. If the first test method that Microsoft Testing Framework wants to execute contains DataSource attribute then the framework tries to find data source file before running method marked with ClassInitialize. It means that class initializing method will not be able to prepare data file for this test. It looks very strange for me. Probably the reason is that class initializing method accepts TestContext as a parameter and Microsoft developers wanted this instance to be fully equipped even with DataRow property. But personally I think it is not a good approach.
Certainly we can try to include some dummy test method without DataSource attribute to run it first. But it looks like a hack and does not allow to debug data-driven tests one by one.
As I have said the reason why I used data-driven test was that there were two systems which should produce the same results. So in each run of data-driven test one of two systems must be initialized and used. The good place for this initialization logic is in method marked with TestInitialize attribute. This method should be executed before each test run.
In my code I had several test classes which compared behaviour of our two systems. To avoid code duplication I created a base class. All my test classes inherited from this base class and TestInitialize method was defined in this base class. Actually I expected that the code of this method would be executed for each data row in my data source. But it is not the case. TestInitialize method of base class executes only ones for each test method regardless of how many data rows in its data source. The behaviour of TestCleanup method of base class is even more interesting. Only if TestInitialize and TestCleanup methods are defined in the very same class with test methods their behaviour is the same as expected.
Personally I was frustrated by the bunch of problems with data-driven tests in Microsoft Testing Framework. I hope my article will help to make live of developers using this technology easier.
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)
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11 Hilarious Pranks for April Fools Day
Tomorrow is known as one of the biggest days for pranks, April Fools Day! Do you have your pranks set out yet? Well, it is time to get to planning how your going to get someone with a good prank!
Tomorrow is known as one of the biggest days for pranks, April Fools Day! Do you have your pranks set out yet? Well, it is time to get to planning how your going to get someone with a good prank!
It's no secret that I am a fan of pretty much all things 90's. Considering the fact that I was born in 1975, the 1990's pretty much covered the most important, formative time of my life...high school and college. So you'll understand why I'm so amped to do the 90's at Nine every weekday morning!
As native New Yorkers, Anthrax were thrilled getting to play Yankees Stadium a couple of years ago for 'The Big 4.' But the honor didn't just stop there, as the band recently learned that the specialized Yankees jerseys made for the occasion are currently hanging in the historic baseball stadium for all to see.
The cult movie classic Office Space provides the inspiration for this supercut of movie scenes. It's all about the "Oh Face", the look on your face when you're about to reach that happy place.
Duff McKagan isn't just a famed bassist for bands such as Guns N' Roses, Velvet Revolver and Loaded, he's a hell of a storyteller as well. In McKagan's Seattle Weeky column, he tells a tale of being thrown out of a store in Japan for eating a lovely peanut-and-rice cracker mix, but here's the kicker … the shop McKagan was removed from specializes in selling bootlegged Guns N' Roses merchandise.
Metallica frontman James Hetfield sure loves to say, "Yeah!" Both beloved and playfully lampooned for his legendary use of the affirmative, James Hetfield and his "Yeah's" have been immortalized by a diligent audio technician, who has compiled every single "Yeah!" from Hetfield's recorded history into a hilarious three-minute-and-sixteen-second montage.
"Impractical Jokers"is a TV show that airs on TruTV every Thursday night. The "Jokers" are fours high school buddies who formed a comedy improv troupe called "The Tenderloins", which eventually morphed into the TV show "Impractical Jokers"!
Yep, I'm sold...I wanna see this! I love the concept of Kick-Ass (and now the sequel). Take a super-hero movie that would normally be kind of a watered down PG-13, and instead make it a badass, uber-violent, no doubt about it R rated movie. Eff yeah!
You gotta give these kids at least a little credit for using a bit of knowledge about how electricity works...what will and won't shock you. I don't suppose you need me to tell you that this video ends with the kids getting zapped do you?
One of Coachella's biggest draws this year is the reunion of the indie outfit Postal Service, which features the synth-led sounds of Jimmy Tamborello paired with Death Cab for Cutie frontman Ben Gibbard's vocals. But according to a new Funny or Die video, there were actually several recognizable rockers that tried out for the job before Gibbard was selected.
YAY! One of my favorite things on the internet is back...Bad Lip Reading! It's another chance to see what kind of brilliantly random stuff these guys came up with. This time around they focus on the relationship between Gwen Stacy and Peter Parker from the recent movie The Amazing Spider-Man.
Morning drives to pre-school just got more brutal.


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The Top 10 In Action Sports
01This is What It Looks Like To Break The World Record For The Fastest Time on a Bike
02This All-Action Edit Encapsulates Every Single Reason We Should All Love Motocross
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08Win a Holiday for 2 in Chamonix with Three #holidayspam
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1016 Things That Will Give 90s Skater Kids A Serious Flashback
Parkour Experiences Teaser 2012
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Parkour teaser from www.skateparkpages.com with the free runners of www.parkourfreerunninguk.co.uk at Oldway Mansion, Paignton in Devon
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