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Business Management
Changing patterns of employment
Over the last 25 years the make up of the UK's working population has changed beyond all recognition.
Some of the changes are as follows:
With employment law and equal pay legislation coming into place over the last 25 years, women are being encouraged to work and not be penalised for raising children.
Employers offering flexible working practices or child care facilities at the workplace have also helped to make it easier for women with children to continue working.
A huge increase in part-time staff has occurred again mainly due to more women being in the workplace and many only work part-time due to child care commitments.
The increase in students going to college and university has also resulted in a large temporary workforce available for employers such as supermarkets, fast food restaurants and call centres to make use of.
Again linked to the number of women in the economy now, job-sharing, teleworking and homeworking are more common than ever before.
This means workers do not have to spend as much time in the workplace as the traditional 9 to 5 job, but workers can work from home or on the move due to advances in mobile office technologies with laptops and smart phones.
The process of deindustrialisation has resulted in Scotland turning away from shipbuilding and manufacturing to service sector jobs such as retail, tourism and banking. With these new openings thousands of jobs have been created in the Tertiary sector.
Scotland has a large number of public sector workers, people employed to work for the State in areas such as the councils, the police, education and the NHS.
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- Studio: DreamWorks Distribution
- Release Date: Oct 5, 2005
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Bestows generous blessings on all that's good in Englishness, in moviedom, and, of course, in cheese.
This is more than just the best animated comedy of the year--it's the best comedy of the year, period.
Park's imagination is as fecund as the bunnies that bob up and down from their rabbit holes in every corner of the Tottington garden.
It has the feel of something slaved over lovingly in merry isolation, and it is virtually the only thing I've seen this year that conveys in the viewing the obvious enjoyment its makers had in whipping it up.
The comedy is never indulged at the expense of the plot, which flies off in genuinely unexpected directions, culminating in a boundlessly inventive funfair chase sequence.
What Park has done is resurrect not just the spirit but, as it were, the bodily science of early comedy. Like Chuck Jones, and, further back, like Buster Keaton and Harold Lloyd, Park is unafraid of the formulaic--—of bops on the head, of the unattainable beloved, of gadgetry gone awry--because he sees what beauty there can be in minor, elaborate variations on a basic theme.
So devoid of the usual coarse Hollywood calculation that it plays like a breath of fresh air.
The animation is a marvel - all the more so because the most demanding sequences seem almost casually tossed off. The world of Wallace and Gromit is one of the few genuinely eccentric places left in the movies, a place where lumpy, doughy characters achieve a peculiar dignity in spite of their grotesque features and the ridiculousness of their circumstances.
Most of all, Wallace & Gromit retains the clever, one-of-a-kind sensibility that made its shorter predecessors so delightful. With every studio comedy looking for a formula for success, it's refreshing to find a heroically whimsical film that succeeds by following no formula known to dog or man.
Maybe if PETA tried being funny instead of comparing eating meat to the Holocaust, they'd have a bigger following.
Gromit's every facial move -- every grimace, scowl, eye-roll and glance askance -- is sublime.
So much modern animation is technically brilliant and yet comes off as cold and indifferent. But Wallace, Gromit, and the people and creatures in their world always look warm to the touch. Someone made, and moved, all those bunnies by hand. It's impossible NOT to believe in them.
It's a ripping good yarn, to boot, breathlessly paced and seamlessly edited, but most important, resoundingly and surpassingly fun.
This adorable exercise in whimsy should give "Corpse Bride" a good fight for best-animated-film Oscar.
Wallace and Gromit are arguably the two most delightful characters in the history of animation.
The magic of the movies is never more evident than with stop-motion animation, and nobody does it better than Wallace and Gromit creator Nick Park.
Park and co-helmer Steve Box stay faithful to the cozy core ingredients that made the clay duo's kudo-reaping shorts and Park's previous pic, "Chicken Run," so well loved. "Curse" delivers a wholesome morsel, happily not too cheesy, that families will nibble on as a treat.
This latest and biggest installment is a whimsical success of a very high order: The pace never lags, the invention is incessant, and it makes you want to have a bite of cheese afterward.
The humor edges against absurdism, but stays self-aware and witty, with that mild-mannered optimism presiding.
The result is an experience rich in pleasure and surprise, one that easily stands up to multiple viewings.
Who could resist a movie in which a garden gnome holds the front line in high-tech home security?
The illusion is seamless and the pleasure is boundless.
The Warners-style slapstick and gentle Anglophilia charms children and adults alike, but what kills me are the fingerprint ridges that fade in and out of the characters' mugging faces, a reassuring reminder that handmade art can still captivate.
A gentle comic stew of monster movies, adding dashes of Bugs Bunny irreverence and British gentility.
One of the better offerings to be found in a year that has seen a drop-off in the quality of animated films.
For 40 minutes or so it's really good, in fact, as lovely and daft as the stop-motion animated W&G shorts that preceded it.
The delightful G-rated film has a story line simple enough for pre-schoolers to follow and comic sensibility complex enough for adults to savor, with an emphasis on howlingly bad (by which I mean good) puns.
Eminently worth seeing, even if it leaves you wishing it were as consistently inventive as Aardman's first feature, "Chicken Run" (2000).
User Score
Universal acclaim- based on 201 Ratings
User score distribution:
Positive: 79 out of 92
Mixed: 5 out of 92
Negative: 8 out of 92
Oct 4, 2011"Wallace & Gromit" holds their titular title as 'king of claymation' with this outstanding (and funny) adventure animation. Don't hesitate to"Wallace & Gromit" holds their titular title as 'king of claymation' with this outstanding (and funny) adventure animation. Don't hesitate to buy it. It's a definite must-watch.… Full Review »
LiseW.Apr 18, 2008I had the incredible privilege of visiting the set of this film while it was being shot. The magnificence of the finished article owes no I had the incredible privilege of visiting the set of this film while it was being shot. The magnificence of the finished article owes no small debt to the immaculate attention to detail and love furnished on every tiny detail of the production. Tottington Hall was fully furnished and finished - even the bits that we can't see and every item of fruit, cheese and other articles that appeared in the fairground exquisitely made. Nick Park lavished as much care on the props as Peter Jackson did in Lord of the Rings - only in miniature. Without a doubt a masterpiece and one of the greatest animations of all time.… Full Review »
ConnorJan 2, 2006"Wallace and Gromit" is absolutely delightful. It's a light and funny film that captures and elongates (with pleasing results) the "Wallace and Gromit" is absolutely delightful. It's a light and funny film that captures and elongates (with pleasing results) the original shorts.… Full Review »

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Pronunciation: Жаңаөзен
Added on: 2012-03-08 Listened: 2 timesin: town in Kazakhstan
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Any feedback on Kenmore 4.3 or 5.2 Top Loader
We are moving to a house with well and septic and not planning to take the 20 yr Maytag. We like our local Sears store and want to purchase a high efficiency washer. Any recommendation for HE Top loader sold at Sears. So far we like the Elite 5.2 or the 4.3 IEC. There are so many more choices than 20 years ago. We are looking to save water as long as the cloths come out clean. Any recommendations? Thx
I would look on Youtube and see if there are any videos of the wash action of the machines you are considering.
I have viewed several of the recent HE top loaders and was underwhelmed, to say the least.
Large loads of clothes, barley wet, just sitting there with a vibrating plate at the bottom. Supposedly they do turn over eventually.
After checking now we are looking for a basic front load washer that has an extra rinse and soaking options. It doesn't have to be the biggest just hope to get a reliable model that cleans good. Any experience with front loaders sold from Sears. Thx, Ken
curiousshopper, my HE toploader (Maytag Bravos) doesn't fit the description you gave, at all -- the clothes get saturated (with much less water my former traditional TL's used) and they do turn over regularly. My washer has the glass top and I can see the action clearly.
It cleans huge loads of laundry (5 cu ft capacity) and does it well. I especially appreciate the internal water heater and the fact I can wash king-size comforters on the Bulky cycle.


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15-Footer, 2/26/15: LeBron and Steph collide
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A preview of tonight's awesome TNT doubleheader. Continue Reading
Do the Oklahoma City Thunder need more leadership from Kevin Durant, or just a different kind? Continue Reading
Two high school girls' basketball teams in Tennessee learned a valuable lesson this past weekend, as state officials handed down suspensions for the state tournament after referees caught them playing to lose games to avoid a powerhouse school matchup, according… Continue Reading
The Los Angeles Clippers and Houston Rockets are missing star players but their attempt at masking their strengths are valiant and fun to watch. Continue Reading
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The Minnesota Timberwolves are a tattered, rudderless ship, awash in the great seas of the NBA, floating without purpose, waiting until profanity-laced wind from Kevin Garnett's lungs guides them to shore. Continue Reading


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I have downloaded the android source code. And i want to make some modifications to the source code to embed some functionality which currently does not exist. But the problem here is that i am not able to understand how the source code is organised, what kind of files could be find where. So if someone could help me understand that it would be really helpful.
Here is short version of what you will find when you download the Android source. I will leave out some minor directories and dig deeper into a couple of the important ones. Basically what you will get (based on the current Ice Cream Sandwich release), in alphabetical order:
Beyond the above you also have the hidden .repo directory that contains the source for the repo utility. It also holds the manifest specifying what git repositories you want to track for this Android source project. If you have your own additions you could automatically track them by adding a local manifest here.
For modifications of the platform framework there are some instructions available in the device/sample folder of the source code tree. That will show you how to add APIs to Android without having to modify the core framework.
You can refer this Android Source Code Description on eLinux http://elinux.org/Android_Source_Code_Description
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Federation Law of restricting cloaking device
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November 9 2012, 05:19 PM
Crazy Eddie
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Location: I'm in your ___, ___ing your ___
Re: Federation Law of restricting cloaking device
blssdwlf wrote:
From "Peak Performance" we know the E-D continued to scan for incoming FTL ships (picked up the Ferengi)...
Six seconds before they fired on them. It's considerably more likely that the Ferengi ship was detected as it began to drop out of warp, locked its weapons and fired.
You're inferring when you don't need to. Picard actually says that they were "fired on".
Not the second time, he doesn't.
What we do not know is what speed the Stargazer was when she initiated her Warp 9 jump. Did you hear any acceleration sound from Picard's flashback?
Yep. There's the distinct "warp pulse" FX the moment Picard orders "engage!"
If the Ferengi fired last, after being fired at by the Stargazer it would've selected and fired at the point-blank range target resulting in the Stargazer's destruction.
Assuming it had any way of acquiring the new target with its sensors knocked out pandemonium unfolding on its rapidly decompressing bridge.
If there's one constant in the entire Trek universe it's that an exploding starship doesn't die instantly, or for that matter even quickly. If you cause enough damage to trigger a warp core breach, you can almost gaurantee there will be just enough time for the crew and/or chief engineer to make some sort of dramatic announcement to the effect before the thing finally goes boom.
Would it have been? The tractor beams may need some additional sensor information
And they may need less. A comparison scenario using phasers was never presented.
Unless you're unsure which one is the true target, then firing on both works just as well.
What is there to be unsure about? Unless you're fighting someone with a history of deploying highly advanced long-range holographic decoys, the closer image is obviously a hostile ship; you may not be sure if it's the same ship you've been fighting for the last twenty minutes, but it's still the more immediate threat.
Fired at the same time or just moments apart?
Simultaneously. Which is to say, a phaser lock on two targets at once, one very close and one very far. We got to see DS9 do this, but being a space station with a VASTLY different weapon system configuration, this doesn't tell us much.
The question is at what distances and what starting speeds?
5 seconds at TNG Warp 9 is about 8 AU traveled. However, if both ships were at low warp already like Warp 2 then the extra seconds might just be to close a few thousand kilometers distance to point-blank range. It could go either way.
That's another distinction without a difference; even at warp 2, the difference in speed between warp 2 and warp 9 is so huge that the starting distances would be exactly the same.
More importantly, Picard's final line is "reverse and
!" and earlier he describes it to Data and Riker that he STOPPED right off the enemy's bow. Both of which imply he's performing the maneuver against a slow-moving or stationary target.
Picard describes the Ferengi coming back for the kill so it was not stationary.
But not neccesarily moving at warp speed either. Turning back around at impulse power would suffice for that.
Even thinking from the Ferengi ship, how fast were they going in order to make the attack passes on the Stargazer? Long enough for Picard to order the fusion generator back up and running...
Which means the Ferengi repeatedly warped in and attacked ferociously, then quickly moved off before Stargazer could return fire, then warped in and attacked again, then moved off again and reset a second time (I actually used to use this trick in "Star Trek: Legacy." It's a sneaky way for smaller ships to pick on more powerful ones without getting carved up by their heavier phaser armament).
Picard's sensors would have told him the Ferengi were coming around again, getting ready to setup another dive-in-and-attack move. He used their own trick against them, and the timing worked out just perfectly.
Or more accurately, the FTL sensors don't perform as well against a Warp 9 target.
Accurate enough the first time, thank you.
There are alot of things that must be FTL for Picard's story to work. FTL Sensors to track and target the Stargazer....
Covered already. STL sensors are sufficient for this.
FTL weapons to fire at the Stargazer.
Also covered. STL weapons
suffice for this, even if you assume both ships are at warp, since exchanging fire at all would require precisely matching their relative velocities.
Having STL sensors doesn't give you any real-time ranging information for a firing solution.
Which is exactly why the Ferengi missed.
Let's not confuse Picard's memories of a 5 second hop to the later battle between the Stargazer and the E-D.
There's no confusion. At the distances in which the maneuver would be performed it took several seconds to cover that distance. Bok had Stargazer move into that same position in order to replicate the circumstances of the original maneuver. Again, the entire thing is being carefully staged to create a specific sort of illusion not just for Picard, but for Starfleet as well (Bok may have screwed up the forged log entry, but the intent there is obvious).
So what Enterprise saw would have been exactly what the Ferengi saw. More to the point: do you really believe the Ferengi would have been confused by a maneuver during which the other ship dissolves into a set of approaching warp streaks for almost five seconds?
In the latter battle, from the moment the Stargazer's warp engines flashed, warp streaked and appeared as a 2nd target was a TOTAL of 1.25 seconds. As the 2nd image, she was now at impulse when she was caught. This was all in real-time, not some delay or Riker's orders would've been totally off.
That's the thing about the time delay: what you see and what actually happens are not the same thing. By the time Enterprise SEES the warp streaks appear, Stargazer has already been at warp for three seconds.
What episodes do we see the streaky image of a starship as she drops out of warp?
Voyager drops out of warp.
Voyager goes to warp.
Bird of prey
goes to warp
Another bird of prey
goes to warp
A space station goes to warp
... don't have a cap for it, but the dropout looks about the same.
The Coalition fleet drops out of warp....
And the Romulan fleeship goes TO warp
The effect changes a bit from era to era (or season to season) but it's the same basic effect that was first exemplified in TMP.
I doubt it. In his playback:
1. he gets a sensor bearing.
2. Orders a phaser lock.
3, Then sets a heading before engaging warp engines.
There was no way they could have had a firing solution...
That's what exactly a "phaser lock" is.
I believe that the Stargazer did not fire first. It does not preclude a simultaneous exchange or the Ferengi fired first and picked the wrong target.
Again, I doubt it. If simultaneous exchange, it means the Ferengi didn't notice Stargazer's new position at all -- maybe their weapons officer sneezed -- and Picard simply dodged their fire. I think it more likely that Stargazer riddled the Ferengi with phasers and torpedoes and the doomed vessel fired a parting shot as a dying gasp; since they didn't manage to get a phaser lock on Stargazer's new position, they wound up firing on the wrong target.
Actually, take the second video I linked to as precedent. You've just been hit by six photon torpdoes and a dozen isotons of phaser blasts. The bridge is on fire, half your crew is sprawled out on the deck and your warp core is making all kinds of scary noises. In the midst of all this, your weapons officer crawls back to his console bleeding from his ears, reaches up and taps the "fire" button.
What target did he just fire on?
1. The Stargazer "could not take another hit". If the Ferengi was hit first and was able to return fire, they would've shot at the ship that just fired at it.
See above.
If all you're doing is following a trail of light with only LS sensors you still don't have any true idea of range to target or how far ahead they are before you overrun them.
That is, until you match velocities, at which time you're reduced to standard lightspeed delay. Close the distance a little more and even that becomes immaterial.
As the dialogue points out, you're really presenting two targets to the enemy ship. The enemy still has a chance to open fire. You just want them to pick the wrong target.
You don't WANT them to pick either target. You WANT them to explode before they have a chance to do even that much. If you can get them to pick the wrong target, that's a bit of good luck... but it's a silly thing to depend on in a universe populated by people OTHER than incompetent Ferengi.
If there was a ten-foot hole in the bridge there would be NO RESPONSE from the ship.
Are you sure?
Or "Suffer my pain"
Eh... not dramatic enough.
Picard already suffers that from his stint with the Borg. He still serves as Captain of the Enterprise. He seems to have recovered by "First Contact"
Were you watching the same "First Contact" that I was? He didn't seem recovered
at all.
But recovery or not, KILLING Picard wasn't Bok's plan.
Back to the Picard Maneuver. Picard's version of the story works in the
TNG framework with little need for additional "inferences" from a technical standpoint. All it does is establish that the FTL sensors have difficulty with a sudden Warp 9 burst...
Or that starships cannot use them to track their opponents in real time. You keep ruling out that possibility without supporting its elimination.
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Local Love is a celebration of supporting local farmers, food producers, musicians, artists, activists, and resilient local economy. The funds raised will go directly to paying local musicians at the Oaklands Sunset Market, to increase community projects including food literacy activities for children and youth at the market, as well as maximizing our community outreach through our advertising outlets.
Spring time is here and that means time for a spring cleaning! Residents of Oaklands this is your day to host a garage sale. Anyone in Oaklands is welcome to host a garage sale at their home on this day.
OR come on down to Oaklands neighbourhood to scour for deals and enjoy the day.
Where? Oaklands Neighbourhood
When? Saturday May 9th 9am-1pm
This guide features Oaklands Community Association's programs, events, markets and community programming from April-August. Call the centre at 250-370-9101 to register for progams.
Set yourself up for success and get your foot in the door by taking part in the Youth Leaders In Training program (YLIT). Learn the skills you need to become a great summer camp counselor!
The VTAG program is a volunteer program formed by residents who wish to improve the appearance of their neighbourhoods by painting out graffiti on power poles along their streets.
Oaklands Community Centre has partnered with VTAG by making kits available at the Community Centre. Each kit contains 2 quarts of paint, a paint brush, stir stick, can opener, gloves and a scraper. Volunteers simply need to read and sign a safety checklist and indicate which area they wish to help remediate.