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Midgard Campaign Setting (PFRPG/AGE)
Warhammer 40,000—Dark Heresy RPG: Inquisitor's Handbook
Pathfinder Society Scenario #6–12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (PFRPG) PDF
Pathfinder Society Scenario #6–13: Of Kirin and Kraken (PFRPG) PDF
thejeff wrote:
The only reason it has no in-world reason is that the player has not chosen to assign one.
I remember when AD&D went from 1st Edition to 2nd Edition. The game system suddenly didn't allow assassins, and bards were just as suddenly no longer members of a fighter/ranger/druid prestige class. And yet, TSR built an in-world explanation.
I've had characters affected by these decisions before; as one example, my first character changed from a fighter to a summoner when the campaign converted from D&D 3.5 to Pathfinder. A couple year's later, my dhampyr Undead Lord had his archetype pulled out from under him. In each case, I came up with an in-world justification for the character's shift.
In this case, I don't see why the change has to be entirely out-of-character. The PC was intending to join whatever organization teaches the skills of Mystic Theurgy, and his application was put on hold, pending a broader mastery of the disciplines involved.
The example you posit strikes me as exciting, ridiculous or not. What happened to the ability to learn 3d-level spells?? Why are sorcerers and arcanists able to advance, but not wizards? That would be an intriguing campaign.
Why is this decision (to cut off some characters, instead of grandfathering everyone in) necessary? What is the drawback, you ask? The drawback is that every single character in the campaign could claim that he or she was at some point working towards an early-entry Prestige Class. The rule would simply not apply, at all, to the organized play campaign.
pH unbalanced wrote:
I know of three cities in the upper midwest where dozens of players ran through "The Confirmation" or "First Steps 1" with an aasimar / tiefling. Nobody considered it cheating or shenanigans.
for the sake of perspective, loads of people played their Lantern Lodge and Shadow Lodge characters through the respective retirement scenarios before the season end / deadline, and nobody considered that to be shenanigans. Years ago, lots of people ran their PCs through the announced-to-be-retired Season 0 scenarios, before the deadline, and they weren't accused of cheating, either.
I run PFS a lot, and so I have a little spiel that I use to explain the Take 10 rules to players.
"Pretend that Taking 10 were much more common, that rolling while out of combat was unusual, and look at a Bomb Disposal agent. There are bombs she knows how to defuse, and does so all the time, and there are bombs that are above her paygrade. Then let's imagine rolling her Disable Device check. That's like saying "Let's cut the red wire. That's often a good idea. Let's see if it works here." It might allow her to defuse much more complicated bombs, or it might not. It might dispose of bombs she would disable with a methodical procedure, or it might be a really bad idea.
"Taking 10, people climb ropes they can climb, and there are some situation under which they can't. Rolling, in that case, is thinking "I've seen circus acrobats try to climb rope. They fling their legs out in front of them and climb hand-over-hand really fast. I'll try that." And you might succeed, and climb pretty fast and look slick doing it. Or you might roll low and fall on your butt. And your friends are calling down "Quit screwing around and climb the damn rope." But you can't take 10 if you're trying to climb out of a well and there are ogre children at the top, throwing rocks down at you."
Emerald Spire is a module, not a scenario, and wasn't written with Pathfinder Society as its primary venue. For modules, the Guide instructs GMs to run them as written, even if that violates some standard PFS-campaign rules.
For example, if you run Society characters through the "Ruby Phoenix Tournament" module, use the rules for Performance Combat, even though they aren't used in regular, scenario play. And yes, if you're running something like "From Shore to Sea," use the random encounter tables, even though regular scenarios don't have wandering monsters. That's part of the environment for that sort of module.
Emerald Spire has notes on scaling up to 6 players. Use them.
If access to all the bells and whistles of the robust Pathfinder environment is making the adventure too easy, have you considered running it in Core Mode?
If I were running this in an adventure, I'd want to introduce it first through a possessed thrall, maybe a traveling companion or a merchant buying exotic wares. The thrall gets attacked, and as he drops dead, his eyes pull themselves out from his body and flee to safety.
Eventually, the party can run into the monster itself, and they'll be wary about eyes. (Do magic items in the eyes / goggles slot offer any protection against critters gouging your eyes out? I'd think so.)
And ever afterwards, the GM can give the party a good scare. "There's a horse tied up outside the inn, with ... 1d20 + 7 ⇒ (7) + 7 = 14 unusually human-looking eyes."
As an aside, the players in my home campaign liked the idea of a competitor organization, but hated the name "Aspis Consortium." They thought the name, well, sounded like loose bowels. I don't know any nicer way to put it. I still kept those scenarios in play, but we just called them "The Consortium".
Me, I remember the old ant-folk, yes. And I'm wondering if, at the top of the Consortium, we find out that the bosses are indeed formic.
Sorry. Just an aside there. Back to evil.
Replying to what I wrote:
BlackOuroboros wrote:
Do you think you could shove some more straw in this post? First, I think you are imputing malice where there is none. Second, the players you are describing are the exact same problem players who play "detect evil murder paladins" that spend the session berating the rogue PC; it's not the alignment, it's the player.
That's fine. We already have those players in this campaign, BO, and a licence for evil will bring in even more. You're imagining some characters who are "evil, but honorable" like Scorpius or Ra's Al Ghul or Magneto or something. No, we already have those kinds of characters in the campaign. What we will get, with "evil PC" is "really evil PCs."
It's not a strawman at all.
We got to see a lot last night -- background on Dottie, and how she works; some humanizing of the SSR team, and some good detective work for Souza -- but what we really got was Carter, in her element, playing to her strengths.
It strikes me that we meet Carter at the beginning of the show just as she agrees to compromise herself with Howard Stark, and that cripples her as an effective agent. She's either emotionally torn between her duties, or she deliberately sabotages her team and herself in defense of Stark. This episode, she has her priorities clear and her skills unfettered. If this is how she was normally going about her duties, before Stark compromised her, it's a wonder she wasn't running the agency.
So, why the coded message? None of the other messages from Leviathan to his operative were in Russian, nor coded. We assume this Russian boondoggle was a trap? Leviathan was expecting the SSR? That didn't seem to be the case.
A question has cropped up on another thread.
Liam the GM is not interested in playing in Core Mode, but he's willing to run games in Core Mode for his friends.
In March, Liam runs 5 different scenarios in Core Mode and registers the GM credit Chronicles to a new character. In April, he runs a game in Standard Mode and applies the GM credit Chronicle to the same character.
Liam now comes to a table with his new GM baby. By our understanding, that's now a 3rd-level Standard character. So if his PC were a Human fighter, it could have a teamwork feat (a non-core element) that he selected as the character's 3rd-level feat.
The question is whether or not his PC could have a non-core Trait, or for that matter be a Tengu alchemist, since those options would have had to have been selected at 1st level, which would have prevented more Core Mode chronicles from being applied to the character.
If you'd asked my opinion, I would have said that we don't track GM-credit baby characters from hypothetical level to level, and that coming to the table with any sort of Standard Mode character would be okay, but this is new territory.
Silhren Rilbahn,
Your local GMs' arguments don't hold water. GMing a Core Mode game earns them Core GM credits, that's correct, but any Core Mode character can be converted immediately into a Standard Mode character, just by sitting at a Standard Mode table or taking any non-Core elements.
So they can GM Core Mode, apply all that GM credit to a Core PC, and immediately play it as a Standard Mode character.
Their disinterest in playing a Core Mode PC is groundless.
In general, I agree with you. 95% of the suggestions that this or that should be added to the Core ruleset, I'd agree should be left out.
But that's not to say that the current restriction level is perfect. A more robust set of traits strikes me as the same sort of thing as regional languages. It's a part of the setting environment that should be available in Core Mode.
Why? Because when the PFS rules began at the beginning of Season 1, there were already race traits through the Elves of Golarion book. Likewise, religion traits were already intended. The Traits document updated the original traits from the fourth AP into the PFS ruleset, but didn't reprint the ones from race books, perhaps because the race series was still in production.
We don't need a full suite of trait options, but then we don't need traits at all. The better question is: would the Core Mode environment benefit from a more robust set of traits? I would like to see the Traits Document expanded to include two or three race traits for each of the seven core races and one or two religion traits for each of the Big 20 gods.
I'll tell you right now: a lot of GMs will complain about people who build powerful characters, or people who play silly characters, or folks that make gunslingers / summoners / whatever.
None of that bothers me. I love all those sorts of players.
What gets old is the attitude that "catching players" (like players who "don't notice" a '1' on a fireball save, or a gun misfire, or who won't mark off ammunition or wand charges, or a spell with an illegal target, or who take an extra 5' of movement, or run an animal companion like an eidolon, or ...
They won't press the issue. If I ask them, they'll grin, and say, oh, yeah, that's right. But that means I can't relax and just get into character, or pay attention to how I can make sure they have a good time. Instead, I'm paying attention to dice, and stats, and spell lists, and all that.
And it's this attitude, that the rules are "the GM's job", rather than the communal job of all the people at the table. It's exhausting.
You're right, N N 959. When players help keep one another legal and honest, it really is a completely different social dynamic. One I appreciate.
Undone wrote:
I don't understand how you can quote a rule, and then turn around and interpret it exactly opposite.
At my table: if a free action requires a roll, a PC can only make that roll once a round. Make other free actions, sure.
The topic of this thread is the Core Mode and how it changes the organized play environment. Undone, you and David don't like druids in D&D 3.5 / the Pathfinder RPG. You think animal companions are too powerful, either by the rules of the game, or else because GMs don't follow the rules of the game. In particular, you don't like a particular animal companion, bolstered by two particular spells, after 7th level.
We get that.
This seems to be an issue that you have with the Pathfinder ruleset in general. It has nothing particular to do with Pathfinder Society Organized Play, let alone the changes to the OP environment brought on by Core Mode. (If you think druids are well balanced in Normal Mode these days, but they were overpowered in Season 1, then I guess we know which mode you'll be looking to play. If you think druids are a problem in both modes, then that discussion is even further off-topic.)
So, are people inviting friends to "come back to Pathfinder Society" and focusing on Core Mode?
You can't have a single leftover point. It's impossible to spend 19 points on attributes in such a way that you can't spend another.
If I audit a character and find that the player only spent (to use a real example) 5 points on attributes, I'm not going to make him continue to play that crippled a character. As a matter of fact, I won't let him continue to play with a 5-point-buy PC. I will have the player spend his attribute points, before he sits at another table, and bring the character up to snuff. I would imagine that any GM would do the same.
And I would suggest that if a player deliberately holds 5 attribute points "in reserve" so that he can spend them at some later time, that is not kosher.
We make people buy feats for their characters when their character earns them. We make characters take hit points and skill ranks when they level.
At least at my table, I apply the same rule to attribute points. A character with a 10-point-buy attribute array is no more legal than a character with 18 XP but only 2 feats.
I am hoping that this thread can catalogue the special cases and odd one-off rules for Core Mode. I am hoping that the posts here will contain, for the most part, questions from the player base, and replies from the Venture Officers and campaign leadership.
In particular, I'm asking that any questions or replies that start creating chains of entries on their own, be pulled out into their own threads.
It's the internet, I know, and these are Paizo's boards, I know, and I'm a naive goob, I know. But, if I can ask you, individually a favor, would you let someone else break that request first?
Some modules are tricky.
Can we assign a playing of "We Be Goblins" to a Core character?
What pre-gens can we use for "Risen from the Sands"?
Wizards can copy spells from one another's spellbooks into their own. If my Core Mode PC has a non-core spell (from a Chronicle), can another PC copy that spell and use it?
I am willing to bet that, if the introduction of CORE mode were to have substantial negative impact on PFS, the campaign management will (a) notice and (b) try to fix the solution.
Remember when we jumped from 0 replays to 5 (one chronicle per faction)? Remember when the requirements for 5-star GM status went from "4 stars and we like you" to something terrible and onerous? Those changes to the campaign didn't work, and the campaign leadership corrected the issues. On the other hand, there have been changes to the campaign, like full gold on a GM Credit chronicle, and people playing their real PCs at their regular experience levels for modules, that have worked out nicely.
Can those of us wringing our hands and tearing our faction t-shirt garments right now give this project at least a little chance to work? It may not be perfect, especially at first, but it sounds to me like there are more up-sides than down-sides*. And if not, I trust Mike, John, and the VCs to see what corrections need to be made.
(And I'm kind of groovin' with the idea of a half-orc barbarian / stalwart defender...)
* I have seen, with my own eyes, a half-dozen examples of a new player coming to the local game-day table with a solid, Core-only PC, who watched as a couple of other players with an enormous number of resources and system mastery left the new player's PC in the dust. Core Mode levels that playing field and encourages those players to come back the next week.
You're a cool guy, and I like a lot of the times where you weigh in on a thread. You're smart, and your posts are well-reasoned.
But there are a couple of topics where your experiences are very different from other people's. In your neck of the woods, druids treat their animal companions as disposable class features, and the GMs all are okay with that.
That's not my experience at all. Nor Scott's. Nor deusvult's. Nor the experience of others on this thread. Druids don't act like that, and if they did, the GMs would enforce alignment penalties.
You've admitted that you "hate" animal companions. I'd like to suggest that you talk to your local Venture Captain about this situation. You're obviously bothered by the way certain GMs and certain players are playing the game, and your VC might have some advice.
EDIT: You've expressed your frustration in the general PFS threads as well. I don't think this is unique to CORE mode, and I'd advise us to move this over to a different thread, rather than derail this one further.
I would recommend that GMs take particular care in running CORE mode games. Please double-check that everything is legal in that environment. If, halfway through the last encounter, you realize that a PC has inadvertently taken a feat or a character option ("my gnome rogues always take Taunt. What do you mean, it's not in the CRB?") then it's potentially a mess.
(For example, a GM under those circumstances might rule that the character is legal, but not CORE, so the session isn't CORE. Particularly if she used Taunt earlier in the session, without the GM realizing it, and that helped the party during an encounter.)
Let's say I attend a convention, and play / GM some standard mode PFS, and some CORE Mode PFS.
When I play a standard PFS adventure, I might get a boon. I should attach that boon to a legal Standard Mode PFS character.
When I play a CORE adventure, I might get a boon. I should attach that boon to a legal CORE Mode PFS character.
If I get a boon for attendance, or for buying books, or for anything else that isn't linked to a scenario play, can I apply that boon to a CORE Mode PFS character?
NN 959, I suspect that you would be upset in my GMing style. I allow for bonuses and penalties, sometimes substantial, based on situations not covered in the rules, when appropriate. (And in the end, I'm the one who decides what's appropriate.)
Golarion is a world with magic and gods and treants, but it's also a world with sewers and horses and rope and rainwater. And, unless something is called out as being specifically alien to real-world physics (Dragons can fly; lightning bolt spells behave as described) then things behave the way they do in the real world. Without some way to clean up, people who've been fighting in hip-deep sewer effluvium aren't presentable to a decent couple living in a cottage, let alone a guild master or seneschal.
In almost all these "common sense" cases, the rules are silent precisely because rules are unnecessary. We need a rule to explain how the defending property works on magic weapons, because we have no reasonable way to fall back on how real-world magic swords behave. The rulebook for a fantasy game spends just about all its time describing the rules for the fantasy elements.
If that's going to bother you, if you're going to call it BS and disrupt the table, I'll see you at social time after the tables are run and the games are played.
Well, the blurb about the adventure strongly hints that this is going to be a dress-up mission. If you decide to send your 6th-level feral barbarian instead of your 4th-level diplo-sorcerer (or the pre-gen bard), then there you go. You've chosen to play a character who's not optimized for this sort of adventure. How entertained you can be is your problem.
nosig wrote:
The time to do that was back in town, not once you're already in the mountains.
You know, there's a lot of hand-waving, getting characters to and from the adventure locations. (At the end of "Rescue at Azlant Ridge", the party needs to get back from the heart of the jungle, having been teleported in, with no maps of the area.) (The "Quest for Perfection" series takes place on the other side of the world. If PCs are playing other adventures in between, it could mean that they walk across the Crown of the World -- a trek that takes months, and was the subject of its own AP module -- six times.)
And even if a GM were to enforce rations to get you to the adventure, there would be opportunities along the way to buy them, just as the OP gave the characters opportunities to buy cold weather gear. If the PCs continually refused to buy food for the journey, or have the cleric use magic to obtain food, then yes, they would all die.
I don't see that as relevant to this discussion at all.
Galahad0430 wrote:
Galahad, you have asserted this before. I believe you are mistaken, but I'd be glad to be corrected.
I have in the past "booted" players because they were polite and friendly, but neither they nor I could read their character sheet. Once, I allowed a player to sit at my table with a character sheet drawn up on a collection of scraps of paper, but that was a mistake. (So, BNW, if somebody were to sit at my table with all the important information scrawled on napkins, he would not be welcome. But there's a table over there with some lovely pre-gens.)
I don't believe that a novice GM needs to have the breadth and scope of Society-legal play in her comfort zone, and she's within her rights to say "I just don't understand how [say] Summoners and Eidolons work, and I don't feel comfortable trying to take a crash course in that right now. I am not prepared to give you a good PFS experience." And when I organize game days or conventions, I am ready to move players with "advanced" builds to GMs with a skill set better able to handle them.
thejeff wrote:
Generally speaking, I'm the same way. I'd have to fumble around to tell you why my paladin has an AC of 28. But my Magus, with the AC of 37? That I have all broken down and ready to explain. (The same thing with the paladin's Intimidate of +25.)
The spectacular stuff, that's what I'm talking about.
So, let me ask:
Overall, what we want is a "clean" campaign, right? We want people to own the books they use, and bring the additional resources they need to the table. We want people to be playing legal characters, with the math correct and all the modifiers factored in.
And we want to be welcoming and fun. We don't want to put any unnecessary barriers in the way of players, and we want the game mechanics to be as simple and understandable as we can make them.
Lastly, we want this to be a "big tent" campaign. There are many different play-styles, and we want to welcome all sorts of players, from the folks who've scoured the legal resources to build a mechanically twinked-out super-monk, to the folks who just like to role-play and roll dice when they have to, but aren't interested in the math behind some of their stats.
Am I missing anything? Would anyone dispute that these are reasonable goals?
Some of these goals are in conflict if you push one or another too hard. We want people to understand how their PCs CMB is being calculated, but we don't want to kick out the casual players who don't want to learn all those rules.
Having said that, it seems to me that we can serve our campaign's goals by (a) allowing tools like HeroLab, to catch missing modifiers and calculation errors, (b) still requiring the players to own all their additional resources, and (c) inviting players to explain their twinked-out stats when appropriate.
So, when I'm running a high-tier game, I'll ask my players about their characters' game mechanics all the time. "You have an attack bonus of +18? Super cool! How did you pull that off?" "An Intimidate bonus of +25? Sounds like something my paladin could use. Could you walk me through that?" It's important to me that I ask more often than I need to, because I don't want to appear as if I'm threatening the players when I ask. This shouldn't be accusatory: "Oh yeah?! Show me!"
Almost all the time, the player will smile, and explain how he came up with a damage bonus of +30, or an armor class of 52. And I'll be listening to the explanation, checking to see that everything squares, that he's not trying to stack two different armor bonuses or something.
If the player doesn't know, I'll ask him to explain. Maybe a friend builds his characters for him. Maybe he misunderstands a rule (lots of folks import rules from other game systems they know, like 4th Edition). Maybe he is basing his build off of a messageboard post he found on the Web. Or maybe, it's HeroLab. And so we'll walk through the math as quickly as possible. It's not that I don't trust the player; it's that we need to know what happens to a PC's armor class if she gets blinded, or if she's hit with black tentacles.
First of all, welcome. It's great to have you in the campaign, and I look forward to sitting at a table with you.
Second, everybody's chimed in with good answers: start at 1st level, and after every three adventures, your character will rise 1 experience level.
I'm going to assume that, with the library you've already assembled, you know enough about the Pathfinder game system to play the type of character you enjoy. As long as it's legal, do what makes you happy.
And I'll amend Tuna Salad's caution: bring either watermarked copies of the relevant pages from the pdfs, or bring the physical books with you. Your table GM might not be as familiar with all the cool things your character can do, and you'll need to supply reference materials for her.
And hey, would you do me a favor? After your first two or three sessions in Pathfinder Society, would you drop back here and let us know how it's going for you? What scenarios did you play, what were the fun parts, what questions you still have? All that?
Walter, I concur. (I've run the entire series once, after parts 2 and 3 were retired, for friends who wanted to see what they were like, and who didn't care about the PFS credit.) I think that Part 2 is one of the best dungeon delves in the ouvre.
"Master of the Fallen Fortress" is another one of my favorite adventures.
For PFS I start by asserting that the PCs are *not* Pathfinders yet. They're all hopeful applicants at the gates of the Grand Lodge, having come from Desna knows where. And they all get rejected. (I play this out: "Tell us who you are, and where you come from, and why you want to be a Pathfinder agent." "All right. And you (pointing to another player) explain why he gets rejected."
So, they're sitting in a bar in the Coins district, trying to figure out where they should go from here. (The Aspis Consortium might be hiring ....) When there's a tremor. Five minutes later, a fellow in a hap-hazard guards uniform comes in, asking if anybody's seen guard captain Antaroth. Seems that one of the formerly-sealed siege towers has partially collapsed, and the guard needs to secure it by morning.
And the PCs always take the bait and light out, hoping to prove themselves to the Society by exploring the tower.
So, when they rescue the bard at the end, and return to Absalom, their admission into the Society is the resolution of an arc.
I provide everything they should know in character from the monster type (and subtype) and then I relate, in character, things that the PCs would know, starting with "everybody knows" and going down to "a senior pathfinder agent ran into one of these once and said ... "
Because, given a troll, knowing that it regenerates from most damage, but not fire, is a bigger deal than which are the critter's good saves.
I disagree, Avatar-1, in both particulars. The "reward creative solutions" doesn't apply. The PCs who go straight for the end room don't do anything clever to avoid a combat; they don't know one exists.
For example, some treasures are hidden, and there's a Perception DC to locate them. If the party searches, and doesn't meet the DC, they don't get the treasure. Are you suggesting that a party that doesn't even bother to look around should get the reward?
The 3 encounters rule doesn't require the players to die.
I agree with DrParty 06; if the party goes straight for the end chamber, solves the situation, and never explores the rest of the museum, they don't get the full rewards. (But, Crazy Alchemist, the scenario doesn't necessarily end when the big bad guys go down, either. There's nothing to keep the PCs from looking in the other rooms after the fact.)
In both cases, the archetype reduces the effects of Smite Evil, weakening it. In each case, the archetype then enjoys other benefits as compensation. It seems that you want to apply that reduction once but enjoy both of the compensatory powers.
(And I'm suggesting that we move this out of the PFS forums.)


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A Seattle Sampler for the X12 TRIMESTER MEETING January, 2010 by: Dave Feinberg DOWNTOWN SEATTLE AND ENVIRONS – A HIGHLY SIMPLISTIC LAYOUT NORTH Lower Queen Anne Seattle (a.k.a. Uptown) Center Denny Regrade Pike (a.k.a. Belltown) Place Downtown Shopping Sheraton The Market Core Hotel Waterfront Downtown Business District Pioneer Government Area Square Stadium International Area District SOUTH For distance calculations and reference, the official address of X12"s meeting venue, the Seattle Sheraton Hotel, is 1400 - 6th Ave. In reality, the hotel occupies the entire 1400 block on the east side of 6th Avenue; so the south end at Union Street represents 1400 and the north end at Pike Street is equivalent to 14nn. Cross Pike Street and the address is 1500. As indicated above, the Sheraton Hotel is centered on the east edge of the downtown shopping core. A more detailed map of the area immediately surrounding the Sheraton Hotel is located on the last page of this Sampler. Additional sections of A Seattle Sampler include: Downtown Seattle Street and Address Guide ...……...…… page 2 Sightseeing and Activities Highlights ..……………………… page 3 Cultural Events …..……………………………………………… page 4 Getting About on Foot ..………………………………… page 5 Driving in Seattle ………………………………………………… pages 6 – 7 Various Area Descriptions …………….……….……………… pages 7 – 9 Places to Get a Fast Lunch …………………….……….…… page 9 Sheraton Hotel Immediate Vicinity Map …….……………… page 10 Resolving Questions ……………………………..……………… page 10 A Seattle Sampler -1- December, 2009 DOWNTOWN SEATTLE STREET AND ADDRESS GUIDE Generally, starting from the south, the following chart lists those downtown Seattle named streets you"ll most likely need to know and their starting – i.e., southernmost – addresses. The streets marked with † do not go completely "across" downtown. Downtown Street Starting Address Jefferson Street 500 James Street 600 Cherry Street 700 Columbia Street 800 Marion Street 900 Madison Street 1000 Spring Street 1100 Seneca Street 1200 University Street 1300 Union Street 1400 Pike Street 1500 Pine Street 1600 Olive Way † 1700 Howell Street † 1800 Stewart Street 1900 Virginia Street 2000 Lenora Street 2100 Blanchard Street 2200 Bell Street 2300 Battery Street 2400 Wall Street 2500 Vine Street 2600 Odd-numbered addresses are always on the west or south side of a street and even- numbered addresses are always on the east or north side of a street. Except for the "jog" at Stewart Street, then Olive Way, and finally Howell Street, and another "jog" in the Pioneer Square area, blocks in downtown Seattle are mostly rectangular with the long sides running north-south and the short sides running east-west. [For those folks who happen to have built-in mental compasses, downtown Seattle "north" is really almost northwest, "south" is almost southeast, etc.] The long side of each block is approximately one-twelfth of a mile. A Seattle Sampler -2- December, 2009 SIGHTSEEING AND ACTIVITIES HIGHLIGHTS Depending on your inclinations, the following places, in no particular order, are close to the Sheraton Hotel – or easy to get to / from – and fun to see / do. Underground Seattle Tour – Pioneer Square on east side of 1st Ave., south of Cherry St. [Tip: This tour includes a hilarious presentation on the history of Seattle followed by a walk through the old underpinnings of the original city. The inside walking portions require the ability to navigate somewhat uneven passages and stairs, and the "antique" dust, mold, and mildew could cause breathing problems to those with asthma or other respiratory difficulties.] Art gallery browsing – Pioneer Square area, start along Occidental Ave. South; finish by walking uphill towards Pike Place Market along the west side of 1 st Ave., north of Yesler Way Seattle Art Museum – 1st Avenue and University Street Pacific Science Center – Seattle Center Experience Music Project and Science Fiction Museum [expensive] – Seattle Center Space Needle Observation Deck [somewhat expensive] – Seattle Center Pike Place Market strolling [particularly during weekend days] Waterfront wandering: shops, restaurants, ferry ride, harbor tour, aquarium Olympic Sculpture Park – beyond the north end of the Waterfront Center for Wooden Boats – in South Lake Union area QWEST Field [Seahawks" stadium] – Occidental Avenue South and South King Street SAFECO Field [Mariners" stadium] – 1st Avenue South and South Royal Brougham Way Additional details are contained in other portions of this Sampler. Further away from the Sheraton Hotel – needing a car, taxi, or bus ride – are some other interesting destinations. Chittenden Locks – floats boats between tidal waters and higher elevation inland lakes [if you have time and it"s available, consider taking the Argosy tour boat on a locks transit voyage] Museum of Flight Museum of History and Industry Woodland Park Zoo Future of Flight Aviation Center & Boeing Plant Tour … in Everett Museum of Glass … in Tacoma And for those of you into skiing, following are the closest ski areas to downtown: Snoqualmie Pass 1.0 – 1.5 hours east straight shot on I-90 Crystal Mountain 1.5 – 2.0 hours southeast various routes to SR-410 Stevens Pass 2.0 – 2.5 hours northeast various routes to US-2. A Seattle Sampler -3- December, 2009 CULTURAL EVENTS In downtown (●) and at / near the Seattle Center (□), a number of cultural events are scheduled during the period of the January, 2010, X12 Trimester Meeting. ● Paramount Theater: "XANADU" Jan. 19 – 24 Kathy Griffin Jan. 29 – 30 ● Moore Theater: Gabriel Iglesias Jan. 23 TAO: The Martial Art of Jan. 29 Drumming ● Seattle Symphony: Mozart Birthday Celebration Jan. 26 Benaroya Hall Itzhak Perlman Jan. 27 – 28 ● Fifth Avenue Theater: dark ● Seattle Art Museum: Michelangelo Public and Private Jan. 1 – 31 Alexander Calder: A Balancing Jan. 1 – 31 Act ● "Bodies…The Exhibition" "Unveils the many complex Jan. 1 – 31 http://www.mtn.museumtix.com/venue/venuei systems, organs and tissues that nfo.aspx?vid=791&tab=G&pvt=bmoa drive every aspect of our daily lives and unite us all as humans." □ Pacific Northwest Ballet: dark □ Seattle Opera: "Il Trovatore" Jan. 23, 24, 27, 29, 30 □ Seattle Rep Theatre: "Speech and Debate" Jan. 21-24, 27-31 □ Seattle Shakespeare Co: "Electra" Jan. 23-24, 28-31 □ Teatro ZinZanni "An ever-evolving and constantly Jan. 22-25, 28-31 dinner theater changing production, combining improv comedy, vaudeville revue, (expensive) music, dance, cirque and http://dreams.zinzanni.org/tickets.htm sensuality into a dizzying and colorful new form that is never quite the same from evening to evening." [Tip: Discounted tickets to some of the above events are sometimes available via www.goldstar.com .] For those of you inclined towards more intimate venues, following are some of the clubs in the downtown and Pioneer Square areas. ● Dimitriou's Jazz Alley 2033 - 6th Avenue Fine Dining, Live www.jazzalley.com 206-441-9729 Jazz, Live Music featuring Herb Alpert and Lani Hall Jan. 26-27 Tower of Power Jan. 28-31 ● Cellars Restaurant & Lounge 2132 - 1st Avenue Fine Dining, Live www.cellarsbelltown.com 206-448-8757 Jazz, Live Music, Wine Bar ● Tula's Restaurant and Nightclub 2214 - 2nd Avenue Live Jazz, www.tulas.com 206-443-4221 Nightclub, Restaurant ● The Triple Door 216 Union St. Fine Dining, Live www.thetripledoor.net 206-838-4333 Music ● Comedy Underground 109 S. Washington St. Comedy Club www.comedyunderground.com 206-628-0303 A Seattle Sampler -4- December, 2009 GETTING ABOUT ON FOOT By intent, downtown Seattle is geared for pedestrians. Walking is encouraged, and when distances don"t lend themselves to walking within downtown, "Metro" buses – but not light rail – are free during the day and only $2.00 – with very liberal transfer passes – after 7:00 p.m. Also available for the walking are the monorail to/from Seattle Center, a streetcar to/from South Lake Union, and a free bus – route 99 – along the length of the Waterfront and extending to Pioneer Square and the International District. For ease in locating places and moving about, I"ve divided Seattle into areas. Plan to walk within each area. Following are the recommended methods for traveling between the Sheraton Hotel [1400 - 6th Avenue] and the other areas. Pike Place Market – Walk, or use "Metro" buses [routes 10 or 12 are best]: westbound on Pine Street, eastbound on Pike Street. Seattle Center – Use the Monorail. Board the monorail downtown on the third floor of Westlake Center; on Pine Street between 5th and 4th Avenues, approximately three blocks from the hotel. Fare is $2.00 each way and trains depart every 10-15 minutes. The Waterfront – Definitely walk to the waterfront; it"s all level and then downhill. Depending on your condition, either walk (i.e., climb) back or use a taxi. If you use Pike Street in either direction between the hotel and the waterfront, you can complete the flat part of the journey by following the method for traveling to and from the Pike Place Market. [A game for the adventurous: Get from the Waterfront to the Downtown Shopping Core on foot without climbing any stairs nor walking up any eastbound hill; north-south walking is allowed.] Starting at the far north end of the Waterfront is the Olympic Sculpture Park. A free – route 99 – "Metro" bus provides service along the Waterfront as well as into Pioneer Square and the International District further to the south and east. South Lake Union – Use the streetcar [jokingly and very unofficially sometimes identified by the acronym derived from South Lake Union Trolley]. Board the streetcar on the east side of Westlake Avenue at its three-way intersection with 5th Avenue and Olive Way. Fare is $2.00 each way and one departs every 15 minutes. Other, unlisted here, areas – Walk or use "Metro" buses. Most southbound buses run on 3rd and 2nd Avenues. Most northbound buses run on 4th and 3rd Avenues. Use non-express routes numbered less than 100 to ensure you don"t accidentally end up in one of the suburbs. Never use buses belonging to Community Transit, Pierce Transit, or Sound Transit; whose route numbers are greater than 100 anyway. If you"re traveling somewhere near 3rd Avenue [e.g., Pioneer Square, International District], you can use any bus in the bus / light rail tunnel – regardless of route number or express status. All busses stop at all stations The nearest bus / light rail tunnel station to the hotel is Westlake; located underneath Pine Street between 5th and 3rd Avenues. http://metro.kingcounty.gov/tops/tunnel/tunnel-map.html provides a map of the bus / light rail tunnel. [Alert: You may also use light rail in the bus / light rail tunnel, but you must always pay the fare … even during the day when the busses are free.] Outside the tunnel, when in doubt about where to get off, just request the bus driver to announce his/her closest stop to the Sheraton Hotel [6th Avenue between Union and Pike Streets] for you. A Seattle Sampler -5- December, 2009 DRIVING IN SEATTLE [Tip: A car is a hindrance in downtown Seattle, and parking at the hotel and elsewhere is expensive. Traffic downtown can be awful and very confusing. It"s faster and easier to walk or take "Metro" – see Getting About On Foot, above. A car could be useful if you plan to tour widely outside the immediate downtown core.] If you plan to drive while in the Seattle area, get a good map. [Tip: The maps handed-out by the rental car companies are not even close to adequate once you leave downtown. The ones from AAA or similar sources work fine. Mapquest and similar products are mostly OK, but occasionally have been known to list wrong turns; particularly at the beginning or end of routing descriptions. If you"re going to use a GPS for navigation, make sure you"ve downloaded the most detailed maps available.] Always obtain driving directions to your destination before departing. Keep telephone numbers handy in case you miss a (non) turn. Having a non-driving navigator in the car is a big plus. During the day on Mondays through Saturdays, it costs to park on some Seattle city streets, especially downtown. In the past, familiar-to-most parking meters for each space were used to pay, but that"s mostly no longer how it"s done in Seattle. Now, drivers need to obtain a pre-paid receipt from a centralized parking Pay Station located in one or two spots on each block. http://www.seattle.gov/transportation/parking/paystationquick.htm provides a copy of the instructions located at each Pay Station. The first and last illustrations on this web page are the most useful, and the most important thing to remember is that Pay Stations only take coins, and VISA and MasterCard credit and debit cards. Pay Stations do not accept paper money or cards from other issuers. Also, occasionally in my experience, sometimes they can"t seem to get cards approved; so be prepared. The current general rate for on-street downtown parking is $2.50 per hour. Parking after 6:00 p.m. and all day on Sundays is free. Confirm all rates, plus maximum parking duration, at the actual Pay Station you"re using as there are variations in different neighborhoods. When navigating, Seattle, its neighborhoods (e.g., Belltown, Uptown, Queen Anne, South Lake Union, Capitol Hill, Madison Park, Ballard, West Seattle), and the surrounding suburbs (e.g., Bellevue, Kirkland, Redmond, Renton, Shoreline, Highline, SeaTac) are divided into sometimes odd zones for purposes of identifying streets and building numbers. [It"s not as bad as San Francisco, but real close.] For those of you who want to try it, a simplistic summary of Seattle area street identification rules is: A direction prefix or suffix (e.g., N, NW, NE, S, SW, W, E) on a street name indicates the zone (i.e., a general area of the city) a street is located in; direction prefix zones are occasionally noncontiguous with direction suffix zones Downtown Seattle streets have neither direction prefixes nor suffixes A direction prefix means the street flows generally east-west A direction suffix means the street flows generally north-south The terms "street" and "avenue" are meaningless and rarely mentioned in conversation (e.g., locals would locate the Sheraton hotel "on 6th between Union and Pike"); the terms "way", "place", "alley", and other such are significant (e.g., the Pike Place Market) A street or avenue can have the same name as a "way" and a "place" and an "alley" and … (e.g., Pike Street and Pike Place are two different streets) Within Seattle proper, streets travel in straight lines only for relatively short distances and change names at, to the uninitiated, irrational points (e.g., crossing from one zone into another, slightly changing or not changing directions) A Seattle Sampler -6- December, 2009 [One useful example: Traveling south to north, Pike Place ends and flows into Western Avenue with hardly a twitch. If you"re in the body of the Pike Place Market (i.e., on Pike Place), Western Avenue is one block to the west. If you"re north of the switch-over point, someplace referred to as "in the Market" may actually have a Western Avenue address.] Any of the above rules are occasionally superseded if there is sufficient historical rationale [Three favorite examples are (1) so which direction does West Viewmont Way West actually go? (2) where exactly and in which direction do East Marginal Way South and West Marginal Way Southwest flow?, and (3) about three blocks of South Atlantic Street are identified as South Edgar Martinez Drive]. Odd-numbered addresses are on the west or south side of a street. Even- numbered addresses are on the east or north side of a street. Many streets dead-end where natural obstacles (e.g., hills, valleys, lakes) and highways and freeways impede them, and then just start-up again on the other side of the obstacle. In downtown Seattle, be particularly wary of one-way streets. There are several that meet themselves head-on (i.e., they are one-way in opposing directions heading towards a common meeting point: || )! DOWNTOWN SHOPPING CORE Seattle"s downtown shopping core is an area approximately four blocks on each side: 3rd, 4th, 5th, and 6th Avenues run north-south, and University, Union, Pike, and Pine Streets run east-west. The Sheraton Hotel, on 6th Avenue, is centered on the east edge of the downtown shopping core. The largest stores and malls are located on the north side of Pine Street: Pacific Place – between 6th and 7th Avenues Nordstrom – between 6th and 5th Avenues Westlake Center – between 5th and 4th Avenues Macy"s – between 4th and 3rd Avenues. Rainier Square with its shops, restaurants, and underground walkway of historical Seattle and Boeing photographs starts on the east side of 4th Avenue between Union and University Streets. The walkway runs to 2 Union Square on the east side of 6 th Avenue. The Seattle Art Museum is just outside the downtown shopping core on the northeast corner of the intersection of 1st Avenue and University Street. Multiple exhibitions and shows run continuously. Benaroya Hall, home of the Seattle Symphony, is on the west side of 3rd Avenue between Union and University Streets. Various symphony and other performances during the Trimester Meeting period are listed above. The main post office is on the southeast corner of 3rd Avenue and Union Street. A Seattle Sampler -7- December, 2009 PIKE PLACE MARKET The Pike Place Market – known by locals as "The Market" – starts at the intersection of 1st Avenue and Pike Street and runs on a spur (Pike Place) for several blocks to the north. During winter months, it"s better seen during business hours; better still on weekends. Other than a few of the restaurants, the Market"s shops, produce stands, fish counters, and arts and crafts displays are closed during winter evenings. SEATTLE CENTER Seattle Center, located about 1.5 miles north of the Downtown Shopping Core, was originally the site of the 1962 Seattle World"s Fair. It"s currently the location of a number of attractions: Monorail [from the Fair] Center House: shops, Children"s Museum, and food court Space Needle [from the Fair, expanded over the years] Pacific Science Center [from the Fair, updated continually]; includes 2 IMAX theaters, planetarium, and laser theater Experience Music Project Science Fiction Museum McCaw Hall [Seattle Opera and Pacific Northwest Ballet], Bagley Wright Theater [Seattle Rep(ertory)], Seattle Children"s Theater, Intiman Theater, other smaller legitimate theaters, and Key Arena Fun Forest: carnival rides and games [usually open only on weekends during the winter]. The rides are being phased out, and most of the big ones are now gone. THE WATERFRONT The Waterfront is located about 9 blocks west of the hotel and runs approximately 1.5 miles along Alaskan Way. At the south end [for X12 purposes], at the intersection of Yesler Way [the original "skid road"], is the Washington State Ferry terminal – Pier 52 – where 1.5 - 2.5 hour round trips to the other side of Puget Sound originate. The walk- on fare is $6.90 leaving Seattle and $0.00 (i.e., free) coming back. [Note: Double-ended car ferries such as those used in Washington State are rare in the United States. The sister-ships Puyallup, Tacoma, and Wenatchee are presently the largest double-ended car ferries in the U.S.] Near the north end of the Waterfront is the Victoria Clipper terminus – Pier 69 – where vessels bound for the San Juan Islands and Victoria [on Vancouver Island], British Columbia, Canada, berth. [Tip: If your plans include a visit to Victoria or elsewhere in Canada, be sure to bring a passport. Non-USA citizens will also need proof of residency.] Beyond the north end of the Waterfront is the Olympic Sculpture Park run by the Seattle Art Museum. Admission is free; you can just wander around. Running south to north, between the Washington State Ferries – Pier 52 – and the Olympic Sculpture Park – are numerous attractions, shops, and restaurants, including: Waterfront Fire Station – Pier 54 [look for the fireboats] Argosy waterfront tour boats – Pier 55-56 [if you have time and they"re available, consider taking the dinner tour to Blake Island for a salmon feast or a voyage through the Chittenden Locks] Waterfront Park – Pier 57-58 Seattle Aquarium – Pier 59 [near the center of the Waterfront at Pike Street] Bell Street Marina – Pier 66 A Seattle Sampler -8- December, 2009 SOUTH LAKE UNION The South Lake Union area, located about two miles north of the Downtown Shopping Core, is home to the Center for Wooden Boats and a number of nice restaurants. For starters, look for addresses on Westlake Avenue North, Valley Street, and Fairview Avenue North. This entire area is undergoing a massive redevelopment into an urban center with offices, shops, galleries, condominiums, parks, and an ever increasing number of restaurants. _____________________________________________________________________________________ PLACES TO GET A FAST LUNCH For orientation, the main entrance of the Sheraton Hotel is on the east side of 6 th Avenue, centered between Union and Pike Streets. ► In Short Order Daily Grill – in the Sheraton Hotel lobby In the Union Square complex – on 6th Avenue across Union Street to the south of the Sheraton"s main entrance ► World Fresh Asian Eatery – on ground level, enter via courtyard ► OToGo – one floor up at 2 Union Square ► MOD Pizza – one floor up at 1 Union Square Or enter from east side of ► Chez Dave – one floor up at 1 Union Square 6th Avenue via doors ► Blue Water Taco Grill – one floor up at 1 Union Square labeled ► Fresh Basil – one floor up at 1 Union Square "One Union Square" ► Fergy's Café – 1303–6th Avenue … 1 block south of the Sheraton"s main entrance on the other side of both 6th Avenue and Union Street ► Specialty's Café & Bakery – on the northeast corner of 5th Avenue and Union Street ► Soup"s – inside the City Centre complex lobby … close to corner of 5th Avenue and Pike Street ► Wild Tiger Salad Bar – in underground walkway between 2 Union Square and Rainier Square ► Made Fresh Daily – in Rainier Square … on 4th Avenue just south of Union Street … or use the underground walkway from 2 Union Square At the Washington State Convention Center – on Pike Street across 7th Avenue to the east of the back side of the Sheraton ► La Crêperie Voilà – outside on Pike Street ► Subway – outside on Pike Street ► Caffe Espresso Dior – inside main lobby ► Unconventional Pizza – inside main lobby ► Taco Del Mar – inside main lobby In Pacific Place – 1½ blocks north of the Sheraton"s main entrance … enter on the north side of Pine Street just east of 6th Avenue ► Il Fornaio Bakery & Café – in 1st floor lobby ► Pike Place Chowder – on 4th floor ► 5th Avenue Cafe – 1522–5th Avenue … on the east side of 5th Avenue 1 block west and ¾ block north of the Sheraton"s main entrance ► Westlake Center Food Court – on 3rd floor of Westlake Center … enter on the north side of Pine Street between 5th and 4th Avenues Establishments in italics also provide a fast breakfast. A Seattle Sampler -9- December, 2009 NORTH "Bodies…The Exhibition" underground walkway between Union Square and Rainier Square Sheraton Hotel Macy's Fast Lunch Locations Westlake Center Paramount Theater Nordstrom Seattle Symphony: Benaroya Hall Pacific Place Seattle Art Museum QUESTIONS? If you have any questions while you"re anywhere in the Seattle area, just act like a local. Put on your best smile, approach anybody who looks as if they have a clue (e.g., hotel concierge, doorman, bus driver, random person on the street), and then using a friendly voice, ask away. Use "please" and "thank you" liberally. Keep smiling. You"ll be amazed at how much you"ll learn. This is how Seattle does things. Comments on this sixth edition of A Seattle Sampler are always welcome. Feel free to address them to me in-person during the meeting, or anytime at 206-617-1717 or email@example.com. And thanks to those who"ve previously provided suggestions over the years. Enjoy your visit in Seattle. Dave Feinberg A Seattle Sampler - 10 - December, 2009
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Loose Stool Could I Have AIDS
Here's a taste of what TheBody.com has to offer on this topic:
Ask the Experts
Loose stools, not on meds!Dear Doctor Frascino,I was infected with HIV in December `08 and diagnosed in March `09. I currently have CD4 of 729, and a VL which has dropped form over 10,000 to 1,400. According to `resistance tests` , i have a virus which is resistant to most...
Response from Robert J. Frascino, M.D.
The Robert James Frascino AIDS Foundation...already resistant to one or even many HIV medications, making treatment much more difficult.I cannot diagnose the cause of your loose stools over the Internet. Could it be related to HIV? Yes, it's possible. Could it be some other type of... Read more »
Loose stool remedy?I have 5 to 6 bowel movements with loose stool per day since starting treatment... Read more »
skin rashes and loose stoolsim on the combo of Truvada,Reyataz, Norvir can they cause a skin rash with pain and itching. and... Read more »
How to Spot HIV/AIDS Fraud... What Is HIV/AIDS Fraud? Warning Signs of an HIV Fraud Common Sense About Unproven Treatments Questions You Should Ask Take Your Time; Read more »
Women and HIV/AIDS...than womenstill have HIV in the US, women are catching up. In some countries, HIV+ womenoutnumber HIV+ men. The proportion of HIV/AIDS cases among women has more than tripled from 8percent in 1985 to an alarming 27 percent in 2008. That means... Read more »
HIV/AIDS Among Hispanics/Latinos...Subpopulation Estimates from the HIV Incidence Surveillance System -- United States, 2006. MMWR . 2008; 57(36):985-989. HIV and AIDS Diagnoses 4 and Deaths At some point in life, 1 in 36 Hispanic/Latino men will be diagnosed with... Read more »
What Are the Symptoms of HIV and AIDS?... When it comes to the symptoms of HIV/AIDS, there are three major points to keep in mind: There's a big difference between the symptoms of HIV and the symptoms of advanced Read more »
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loose stools and nodes?
Posted by Anonymous, 1 Reply...ok so here we go.......i have had loose stools now for about 2 weeks, they have not been completly runny, more like pieces (sorry i know thats alot maybe too much info) and Read more »
loose stools
Posted by Anonymous, 1 Reply...can hiv cause loose stools im very nervous about it , the only unprotected sex i had was oral performed on me . i had unprotected sex for vaginal like Read more »
%0 years old and ready to go
Posted by Anonymous, 3 Replies...with good numbers and shitty life , sort of ready to say bye at 50 had a good life but no desire to start the whole AIDS shit ( loose stool, nausia ..etc) am I wrong to say accept your sickness and do not line the pockets of the pharma companies... Read more »
What are my chances?
Posted by Anonymous, 3 Replies...the condom failure. 30 days after the exposure, I have had following symptoms: Sore throat, burning tongue, sore throat again, loose stool, mild nite sweat and severe diarrhea. Almost all the symptoms lasted for 2-3 days except for the burning... Read more »
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How can we reduce the cost? See plans!
My husband and I worked with our builder and designer he recommended to custom design a home that would supposedly work within our budget. We received the numbers on Saturday, and they are 20% over what we had planned/requested.
We are hoping for your advice on how to cut costs on structural things like roofing/roof lines, framing/carpentry, foundation, etc. Please take a look at these plans and send your advice our way.
Our builder has provided all the bids and allowances as well as his markup (which is apparently 7.9%), and told us to look into ways we feel we can reduce the price. We are working to reduce the 'obvious' things like flooring, windows, exterior materials, appliances, fixtures, etc.
A few numbers for reference:
Lumber is 18.7% of the building cost.
Foundation & flatwork is 7.7%.
Rough carpentry is 5.4%.
Roofing 2.5%.
Image link:
Here is a link that might be useful: Flickr site has the rest of the pictures


text: We just had a baby shower for my daughter at the Waterstone Grille in Peekskill. The day started with an ice storm so most of the guests could not make it in and the chef tried his best and was finally able to get there. The owner took a bad situation and turned it into one of the best... read more


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It is my firm belief that there are three products that a man should be the only one to buy for himself. Those being wallets, watches and sunglasses. These three items are not just accessories but tools that serve a purpose. Important purposes. Sunglasses protect your eyes from all the possible harmful rays of the Sun, and styles can look great or not so much depending on the guy's face. Wallets hold cash, cards and other important items. Some men prefer big honkers with dozens of photos and loyalty cards crammed into it and others prefer a simple money clip with the basics. And watches tell the time and come with certain features. Some watches are a little more advanced than others and that is why today we are going to talk about one in particular: Casio's Pathfinder.
Casio has been a trusted name for decades. They have a strong and loyal customer base that will purchase nothing but their products. The Pathfinder is not a new watch by any means, but always continues to impress those that check it out. Please note this watch is not intended for those that just want one that can tell time and maybe has a backlight feature. This thing is fully loaded.
To be honest, it probably has more computing power than my Suburban. It has two forms of energy, one is a high-capacity battery and the other is solar. That's right. Solar. And not some dinky cheap solar feature but a strong and sturdy setup. These watches are built tough because Casio expects you to put it through a lot of stuff throughout the years of use.
My good buddy was a mechanic in the Air Force. He did a tour overseas a couple years back and had a Pathfinder. Between all the standard wear and tear, add on sandstorms, workouts, being knocked around inside jet engines and more. This watch is still working to this day.
The watch of course tells time, in both 12 and 24 hour modes, and has a backlight feature. It also has an hourly time signal, the option to have five daily alarms set, water and temperature resistance, a stopwatch and what they call a Triple Sensor. This sensor is set up for the weather and direction. It gives you the features of a thermometer, altimeter/barometer and a compass. All of this can help you anticipate weather and adjust course if needed.
Another buddy had a watch with a similar weather warning feature. It would give off a distinctive beep when the air pressure changed. It usually meant that a storm was moving in. This was an extremely helpful thing when we would be out off-roading or such.
So like I said before this watch is not meant for everyone. But for those that are looking for such a feature-loaded and heavy-duty wrist-wear they should look no further than to the Casio Pathfinder.
Other Nifty Things to Look At!
Propane Fire Ring Hand Towels Rainproof Camo She Outdoor PETT
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Simply the most outstanding and honest Amazon reviews ever.
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Timely - Wekker
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Batman's Tragic Origins
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Phonics Guessing Game
Phonics Guessing Game is two apps in one, Phonics Cards and the Guessing Game. In the Phonics Cards game, preschoolers befriend 26 fun and c
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Q + 02 + 03, Devils River, TX
Started Jun 3, 2013 | Photos thread
Q + 02 + 03, Devils River, TX
Jun 3, 2013
I brought the Q out to West Texas this past weekend for some shots. This is an annual trip for me and I probably took my best pictures yet this year with the Q. Enjoy!
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This movie has been one of my favorite's since I first saw it as a kid and I haven't changed my mind about it as an adult. I love this movie. The two bumbling guys who are trying to give up a life of crime are so funny. One of them is Don Knotts and just looking at him can make you laugh, that's how good he was! And the kids are so funny and clueless as they plan their own kidnapping to get their mother's attention. It's just a great family movie with good moral value and clean language. The only problem is that parts of the movie may be slow for children of today since they are used to video games and Power Rangers action.
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James Lilley: Taiwan and China ... A U.S. Headache
James Lilley, former ambassador to China, in the WSJ (April 19, 2004):
... Our experience tells us that Americans usually are not smart enough to master the intricacies of Chinese history. Our principles for shaping a framework have thus evolved from circumstances at the time: We supported One China because both Chinese sides wanted it in the 1970s when we first opened to China. Then, when China seemed to emphasize armed intervention if its demands were not met, we adopted the concept of peaceful resolution and we had the wherewithal to back this up. Later in the 1980s, we supported both sides working together to expand trade and exchanges. All of this has led to formidable progress in cross-Strait relations. In the 1950s, military action dominated; but by the 1990s millions of Chinese were crossing the Strait, investment was at an all-time high, and Chinese and Taiwan leaders were meeting and talking at the highest levels, both unofficially and through a formal arrangement worked out by them.
The implicit American premise was that a secure and stable Taiwan would be a more willing and successful partner in dealing with China. Judicious arms sales to Taiwan were part of this formula and in the past it has worked. The large arms sales package and President Reagan's personal support contributed to the breakthrough in 1987, when President Chiang Ching-kuo of Taiwan lifted martial law and agreed to the China opening. Our large arms sale to Taiwan in 1992 was followed quickly by the two sides agreeing to disagree on a One-China formula and then agreeing to meet in Singapore formally in April 1993 -- for the first time since the Chinese Communists took over the mainland in 1949.
If elements of this broader formula are disregarded by the current Taiwan authorities, however, then the successful historic pattern has been broken. U.S. military support and arms sales cannot be used by Taiwan to move away from China -- they were meant to make Taiwan feel secure enough to move toward accommodation with China. Our support should be conditional on upholding our successful pattern. The U.S. needs to continue to maintain a quiet deterrence to any mainland military action against Taiwan. But just as arms sales, deterrence and the Taiwan Relations Act are leverage for Taiwan, China has in its favor the Three Communiqués the U.S. signed with Beijing, military power and geographical advantage....
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Missouri Lawmakers Pass Single-Bottle Beer Sales
Stores currently must sell beer in packages containing at least three bottles.
Anheuser Busch Debuts Johnny Appleseed Cider
In an answer to the growing hard cider industry, Anheuser Busch has introduced its own brand of cider.
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Brewmasters Become the New Faces of Beer
They're also hosting dinners pairing beer and food, leading tours, handing out samples and educating consumers about hops, malts and yeast.


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FIX: "Performance monitor shared memory setup failed: -1" error message when you start SQL Server
Article ID: 812915 - View products that this article applies to.
BUG#: 363762 (SHILOH_bugs)
On This Page
When you run System Monitor from the Performance console on a computer that is running SQL Server with Service Pack 3 (SP3) and you restart SQL Server without closing the Performance console, the following message is logged in the SQL Server error log:
You may notice that SQL Server-related objects do not appear in the Performance object list.
Performance monitor shared memory setup failed: -1
When this error occurs, SQL Server disables the collection of all performance counter data. If you query the sysprocesses table in the master database, the value of the waittype column and of the waittime column is always zero for all system process IDs (SPIDs). The value of the waittype column and of the waittime column may remain at zero, even if you query the sysprocesses table several times. Other commands that return performance information, such as querying the sysperfinfo virtual table or running the DBCC SQLPERF(WAITSTATS) command, will either return empty results sets or return results that indicate no waits or wait time occurred.
Service pack informationTo resolve this problem, obtain the latest service pack for Microsoft SQL Server 2000. For additional information, click the following article number to view the article in the Microsoft Knowledge Base:
(http://support.microsoft.com/kb/290211/ )How to obtain the latest SQL Server 2000 service pack
Hotfix informationNote Turn off the monitor programs that are running on your computer and restart the SQL Server service before you install this hotfix. The monitor programs may cause a shared memory segment that was created before the installation of the hotfix to be left open with the corresponding Access Control Lists (ACL), even after you install the hotfix on your computer.
The English version of this hotfix has the file attributes (or later file attributes) that are listed in the following table. The dates and times for these files are listed in Coordinated Universal Time (UTC). When you view the file information, it is converted to local time. To find the difference between UTC and local time, use the Time Zone tab in the Date and Time tool in Control Panel.
Date Time Version Size File name ------------------------------------------------------------------------ 26-Feb-2003 01:41 2000.80.777.0 29,244 bytes Dbmslpcn.dll 08-Feb-2003 03:44 786,432 bytes Distmdl.ldf 08-Feb-2003 03:44 2,359,296 bytes Distmdl.mdf 29-Jan-2003 23:55 180 bytes Drop_repl_hotfix.sql 31-Jan-2003 22:32 2000.80.763.0 1,557,052 bytes Dtsui.dll 30-Jan-2003 03:18 746,470 bytes Instdist.sql 29-Jan-2003 23:55 1,402 bytes Inst_repl_hotfix.sql 08-Feb-2003 04:40 2000.80.765.0 90,692 bytes Msgprox.dll 08-Feb-2003 01:53 1,065,895 bytes Replmerg.sql 08-Feb-2003 04:40 2000.80.765.0 221,768 bytes Replprov.dll 08-Feb-2003 04:40 2000.80.765.0 307,784 bytes Replrec.dll 30-Jan-2003 03:18 1,084,318 bytes Replsys.sql 27-Feb-2003 23:34 2000.80.778.0 176,696 bytes Sqlmap70.dll 08-Feb-2003 04:40 2000.80.765.0 57,920 bytes Sqlrepss.dll 03-Mar-2003 17:15 2000.80.780.0 7,516,241 bytes Sqlservr.exe 08-Feb-2003 04:40 2000.80.765.0 45,644 bytes Sqlvdi.dll 26-Feb-2003 01:41 2000.80.777.0 29,244 bytes Ssmslpcn.dll 26-Feb-2003 01:41 2000.80.777.0 82,492 bytes Ssnetlib.dll 27-Feb-2003 23:34 2000.80.778.0 98,872 bytes Xpweb70.dll
Note Because of file dependencies, the most recent hotfix or feature that contains the files may also contain additional files.
To work around this problem, close the Performance console before you restart SQL Server.
Microsoft has confirmed that this is a problem in the Microsoft products that are listed in the "Applies to" section.This problem was first corrected in Microsoft SQL Server 2000 Service Pack 4.
To access the Performance object list, follow these steps:
Article ID: 812915 - Last Review: September 27, 2005 - Revision: 11.4


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Room in easy-going houseshare needed, only BS5.
Greetings, This is Tom, I'm 30 y.o. male of Polish orgin, living in Bristol for about 3 years. Currently looking for a place to share with others and to live for another 6-12 mths or more. I'm full time employed as a engineer, working on mon - fri


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55+ Questions to ask when designing a logo
Hey! I'm guessing if you're visiting Design-Newz it's cause you're a designer, developer or digital artist! Great! If you like the site we'd like to ask for your help: we'd appreciate any votes on social media and social bookmarking sites! The links are below :) Thanks for helping us spread the word!
Currently browsing: logo
Illustrator Course to Sharpen Your Graphic Design Skills
Tags: graphic design, Leaflets, logo, skills, websites


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Brown tells Ohio FB: Hopeful for farm bill work next month
By CELESTE BAUMGARTNER
Ohio Correspondent
WASHINGTON, D.C. — The U.S. Senate got a lot of work done on the farm bill last year but it "couldn't get the house to move," Sen. Sherrod Brown (D-Ohio) told Ohio Farm Bureau Federation (OFBF) county presidents on their recent trip to Washington, D.C.
"There are a number of people in the House or Senate who don't know agriculture, don't understand the breadth of the farm bill," said Brown, the first Ohio senator in 40 years to be on the Senate Agriculture Committee.
"It is a food bill, it's a development bill, it is an energy bill, it's a conservation bill.
"We've done some innovative things to deal with the algae blooms in Lake Erie and southern Ohio," he said. "We've worked with Grand Lake Saint Marys on some things with (Republican House Speaker, also of Ohio) John Boehner in dealing with some conservation issues. We were able to do a number of those things through the farm bill."
The Senate passed the farm bill in early summer 2012 but, because of competing interests and partly because of parochial Southern interests, the House did not pass a bill, Brown said; that was bad for the rural economy.
The good news is Brown is hopeful Congress will start work on the farm bill in April. What the Senate passed last year does not go in to the new Congress, so "we need to start from scratch," he said. "I think it will be a lot the same as last year, but we are always looking for other kinds of ideas," he said.
Concerning sequestration, Brown said since the Tea Party took over the House of Representatives, the government has lurched from crisis to crisis. "The whole idea of sequestration was a stupid idea in both parties," he opined. "It was a stupid idea no matter who started it. When that came about, it came in response to, 'Do we pay our bills?'"
The compromise for Republicans to agree to raise the debt ceiling was sequestration, Brown explained. Everyone thought they would get the problem resolved before it came to pass.
"Well, when the time came, the 'Super Committee' couldn't come to an agreement, in large part because Republicans walked away from it saying, 'We're not going to vote for any kind of taxes or closing tax loopholes,' Democrats walked away saying, 'We're not going to make any cuts in Medicare or Social Security,'" Brown said. "That's fundamentally where the major disagreement is. Both sides have legitimate arguments, but we have to do better than that."
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Things to see and do - New York
Leaving for USA
Metropolitan Museum of Art :
Nearby tourist sites
Nearby hotels
The Premier Hotel New York from220 $Book
Millennium Broadway Hotel Times Square from192 $Book
New York Marriott Marquis from299 $Book
Things to do nearby
New York City Hop-on Hop-off Tour
- 45 €
- Book
Empire State Building Tickets - Observatory and Optional Skip the Line Tickets
- 27 €
- Book
New York Helicopter Flight: Grand Island
- 246 €
- Book
Nearby Restaurants
Cafe Sabarsky
Cotation :
Type de cuisine : Austrian
Cotation :
Type de cuisine : Italian
Il Riccio
Cotation :
Type de cuisine : Italian
Metropolitan Museum of Art
Metropolitan Museum of Art : Michelin's recommendations
The Met is the largest museum in the Western hemisphere, and the pride of New York. The collection embraces two million objects tracing 5,000 years of human history, divided inito nineteen curatorial departments; and offers a veritable encyclopedia of the visual arts. The signature Beaux-Arts facade, designed by Richard Morris Hunt, was completed in 1902. The museum's holdings in Egyptian art, European paintings, sculpture and decorative arts, Greek and Roman art and American art are unequalled. It's best to focus your efforts on one collection or department per day; AudioGuide tours (available at the information desk) can help save time and enhance your visit.
Useful Information
- Address : Fifth Ave. at E. 82nd St. USA - New York, NY 1002810028New York
- Phone : (212) 535-6710
- Website : http://www.metmuseum.org
Opening hours :
- Tue-Thu and Sun 9.30am-5.30pm, Fri-Sat 9.30am-9pm - closed Mon, 1 Jan, Thanksgiving and 25 Dec


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Does this American Standard HVAC system match my needs?
I'm changing strategy for next HVAC interview/quote. I want to specify the system that I want and let them tell me why it's not a good choice and recommend changes.
Unfortunately, I don't know if this is a well matched American Standard system for my house, but this is what I have in mind:
1. AS Gold SI (Allegiance 13) 3-Ton Condenser
Model = 4A7A3036 (up to 14.5 SEER)
2. AS Silver XI (Freedom 80) Gas Furnace
High Efficiency, Single Stage, 80%, 63K BTU.
Model = AUD1B080A9H31B
3. AS Evap Coil Model = 4TXCB036BC3HCA
4. AS PerfectFit Air Cleaner 5" Filter
5. New lineset
6. Thermostat XL803
House Information for load calculation:
1. Single story 1430 sqft home in Los Angeles, built in 1952 (60 years old);
2. Foundation = raised with 30" crawl space
3. Insulation= R-30 Insulation in attic; no insulation on walls or floor
4. 13 double-pane windows throughout house; 3 single pane windows in front (16 windows total)
5. Dark brown cement tile roof
6. Exterior doors = 2 (old wood front door with top half of door with glass panes; and new aluminum back door with quarter window)
7. Floors are hardwood floors throughout house except for ceramic tile in kitchen and 2 bathrooms
8. Winter's lowest average is December at 46, but we see some nights in the low 30s during the winter. I like to keep the furnace at 68 in the winter.
9. Summer's highest average is August at 90, but we see a couple of days between 100 and 110 during the summer. I like to keep the ac at 76 in the summer.
Do you think that the lack of wall/floor insulation makes a big difference in the recommendation to oversize?
Also, what about claim that R22 is colder than R-410A, so you need a bigger a/c compressor?
These were two reasons that I got from installers.
I revised my equipment requirements as you suggested and I'm having installer review my choices:
1. American Standard 3 Ton Condenser
Allegiance 13 / Gold SI / Up to 14.5 SEER depending on coil
Model = 4A7A3036
2. American Standard Gas Furnace 80%
Silver XI / Freedom 80
High Efficiency Blower. Single Stage. 3 Ton Blower; 47K BTU
Model = AUD1B060A9H31B
3. American Standard Evaporator Coil
Model = 4TXCB048BC3HCA (14 SEER with this compressor?)
4. American Standard PerfectFit Air Cleaner 5" Filter (optionaldepending on price)
5. New lineset = want new lines since replacing refrigerant from R22 to R-410A
6. Thermostat American Standard 803 or Honeywell 8321
7. Use existing flexible insulated ducts if they are working well.
8. Use existing registers/vents/returns if appropriate.
Thanks. This particular dealer is out for various reasons like highest bid without any details and using the 25-year experience card to explain why I needed what he recommended.
Today, I spoke with a 3rd independent dealer over the phone about the 3 ton system that I spec'ed out with Tiger's help. Again, this dealer is sticking to the 400 sqft per ton rule of thumb for a/c and is recommending a 3.5 or 4 ton system.
I told him that unless he does a Manual J calculation, I'm going with a 3-ton system. He's pricing out my selections and will e-mail me a quote.
I have another question. Isn't the 803 thermostat overkill for me? I have a single stage system with no humidifier and no dehumidifier. I only have 1 zone...the whole house. So, why would a 803 thermostat be good?
Ran my own load calculation using a free web site. I'm not sure that I entered everything correctly, but it looks right.
I don't have wall insulation, but entered information as if I had wall insulation because I'm going to install it soon.
I think this means 3-ton AC and 2-ton furnace?
By the way, removing the wall insulation (which I don't have yet, but plan to get) causes the cooling calculations to go from 36K BTU to 42K BTU and the heating calculations to go from 32.5K BTU to 36K BTU. So, my current 3.5 ton a/c is right, but my furnace is way oversized.
I did use a higher outside summer temperature of 95 instead of the average 89. I also used a colder winter temperature of 38 instead of the 40.
Also, I used the standard inside temperatures (75 and 70) even though I like 78 for summer and 68 for winter and I'm comfortable with those.
I used a free web site: http://loadcalc.net/
Here's the updated Manual J with no wall insulation. I slightly changed the window sizes to be more accurate and used 39 for winter outside temp.
The bottom line is that the R13 insulation in the walls for my 1430 sqft house reduces the load calculation by about 1/2 a ton on a/c and furnace. So, without wall insulation (but R25 attic insulation), my a/c is at 42K BTU (2.5 tons) and my furnace is at 36K BTU (3-tons).
I always like to congratulate homeowners who make the effort to perform a load calc. It is good information especially if you have a load calc to compare against the dealer.
A couple of things.
Trane/AmStd 803 stat will help you on humidity control in AC cooling. If humidity is not a concern for your climate, then forget about it and go for a quality stat like the 802 model or same HW VP 8320. Honeywell makes Trane stats, some are just rebranded, the high end mdls are proprietary.
I still would stick with the 3 ton AC condenser. Here is the sticky part though. You must have a three ton rated blower in your furnace for AC cooling. This is problematic because it is difficult to find a small BTU furnace with a 3 ton blower. I am not surprised at your load calc for heating.
I did a little research this morning and found a quality Rheem furnace with a 41 KBTU output and a three ton blower. It is a comparable model to the AmStd as it has the high eff x-13 blower. I am providing a link for your review. Still think the AmStd quoted would be fine. Certainly it is better than what you have and will save in operating costs.
What have dealers said about new lineset?
I do encourage you to consider a whole house pleated filter media cabinet. As long as you have good accessibility, changeout is easy and these filters last up to one year before filter needs replacing. I have Trane's Prerfect FIt media filter.
Here is a link that might be useful: Rheem Furnace
Thanks for the advice.
On the Trane/AmStd 803 stat, it looks like the price difference between the 802 and the 803 should only be about $20, so I'll just get the 803 since it offers additional functionality.
I'm good with using the AmStd Freedom 80 furnace at an effective 47K BTU.
Dealers are saying the lineset can be flushed, but I've asked to replace it. I rather not worry about mixing R-22 with R-410A. It looks easily accessible going through attic to the outside wall.
I wasn't very successful in getting detailed American Std quotes. I got one that I didn't like for $9425.
I was able to get a quote for a well-matched Trane system for a lower price, but still too high for my taste.
* Trane XR13 Condenser, 3-Ton. Model = 4TTR3036D
* Trane XT80 Gas Furnace 80% AFUE, 60K BTU, 3-Ton High Efficiency Motor. Model = TDD1B060A9H31B
* Trane Coil 4TXCB048BC3HCA
* Trane Thermostat Model = XL803 (with humidity control)
ARI Ref = 3790536
Condenser = 4TTR3036D1
Coil = 4TXCB048BC3
Gas Furnace = XT80 TDD1B060A9H3
This the price for the equipment and installation. No duct work, flush and reuse existing lineset. No rebates.
They are 3 different manufacturers and I wanted to put some closure on each thread about what I found to be a well matched system with ARI reference numbers.
I was hoping the information would help someone else searching old posts on 3-ton systems.
I might start a new thread when I'm ready to ask about which of my final 3 a/c systems is a better buy based on equipment and price.
But it gets confusing to follow.
With the lineset, it's not so much R22 mixing with R410. The flushing with nitrogen(?) should take care of the gas component. The problem (as I see it) is debris and oil. The oil used by the two systems is incompatible.
Thanks for the explanation on the lineset. One dealer said that it costs about $100 to flush, but $200 to replace my existing lineset. Not sure if the price is accurate, but he said it was worth replacing.
It just sounds like it's safer to replace the lineset to avoid any potential issues.
I do understand that the lineset has to be the proper size as specified by the equipment manufacturer.
I got the quote for $8000 for the Trane system that I want:
* Trane XR13 Condenser, 3-Ton. Model = 4TTR3036D
* Trane XT80 Gas Furnace 80% AFUE, 60K BTU, 3-Ton High Efficiency Motor. Model = TDD1B060A9H31B
* Trane Coil 4TXCB048BC3HCA
* Trane Thermostat Model = XL803 (with humidity control)
ARI Ref = 3790536
Condenser = 4TTR3036D1
Coil = 4TXCB048BC3
Gas Furnace = XT80 TDD1B060A9H3
This includes flushing and re-using lineset, re-using ducts and registers, installation, no rebates, permits, and testing refrigerant levels as part of permit.


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Centrally-located, offering quick and easy access, Denver Public Health offers multiple ways to order birth and death certificates


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Former Oklahoma quarterback Landry Jones throws a pass during OU's Pro Day last month. PHOTO BY NATE BILLINGS, THE OKLAHOMAN
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Yoga by Design Foundation (YBDF) Executive Director Kathy McRae (left) of Bloomfield Township and YBDF Founder and President Lynn Medow of Bloomfield Township are also yoga instructors at Karma Yoga in Bloomfield Hills.
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While you're deciding what to eat next from your Easter basket — whether it be decadent delectables from local area favorites Sanders, Schakolad or Godiva — take some time out to be thankful, and possibly volunteer in the future, for the organizations that are working hard to promote healthy living and continue the fight against childhood obesity.
Danialle Karmanos's Work it Out nonprofit is doing just that. A partner of DMC Children's Hospital of Michigan, DKWIO held its fourth annual "Evening Out for Work It Out" at Goodnite Gracie and D'Amato's in downtown ...


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New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!
Title screen
The moonbase acts as the main game screen.
A very Star-Wars-like intro
The shipyards. Here you can add new components to your ship.
The crew quarters, where you can clone your crew members.
In the warehouse, you can build objects using the raw materials you have gathered.
These are the parts you need to find in order to rebuild the Centauri Device.
Encounter with an alien race.
Scanning a planet.
Exploring a planet.
Ship information
Flying threw space - hostile ships approach!
Crew inventory screen
Beaming down sequence
Fending off hostile robots on an Alpha Centauri colony
A very handy automap feature
Encountering a space pirate - he demands cargo
Entering a dogfight! We have built a better ship, so let him have it!
The universe if populated by mysterious, advanced races. Their worlds must remain off-limits - forever?..
There are many different creatures in this universe. Sometimes it is hard to tell friend from foe
The planet Talitha II has a seemingly peaceful, medieval-like vibe. This is an outdoor area there
The dialogues are for the most part well-written and often humorous
You have been granted an audience with this interesting bird-like queen
Planet Subra II - a strange world with huge trees. It feels overly organic, somehow...
Something terrible happened to this space colony...
A busy day in the Kochab starport
A battle on Denebola IV - those big worms can cast fire on us!
One of the many interesting locations in the game - Cor Caroli Prime. Exploring it eventually leads to...
...miniaturization and travel inside a computer system!
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