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God-Given Growth
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Tabletalk: Over the course of your life, what have you found to be your most significant ministry focus? Why? Jay Adams: As I look back on sixty-plus years of ministry, I suspect that the ministry focus on exegesis has more …Read More
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In the original Table Talk, a collection of informal theological conversations at Martin Luther's dinner table, the German Reformer gave the following advice to a young minister: "When you are to preach, speak with God and say, 'Dear Lord God, …Read More
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Tabeltalk: How did you become a Christian, and how were you called to ministry? Steven J. Lawson: I grew up in a Christian home and was brought to faith as a young boy through the consistent witness of my father …Read More
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Hello There, Guest!
Damage, range of weapons in BFP4F and their mechanic
25-03-2012, 04:01 PM | Post: #41Gam3King
(25-03-2012 03:15 PM)Healin4ev3r Wrote:(25-03-2012 02:15 PM)Gam3King Wrote: Well, they just changed the name of weapon by adding +3 at the end and saying it's a more game balancing version of the Elite weapons while it's just the same as the none +3 weapon as we have clearly noticed with that M249 example.
Neither can I.
An error occurred: Failed to download config file, getting that error over and over and over and over.....
25-03-2012, 04:01 PM | Post: #42DeltaForce
I have noted that on the MP5 (+3) the difference on long range damage is only 2 not 3 aka 11-15 and 13-17. It's a trap!
I browsed through some other weapons and they all have the damage values they are supposed to have. It must either be a secret modifier or a bug.
25-03-2012, 04:08 PM | Post: #43Healin4ev3r
(25-03-2012 03:58 PM)Cheezy-player Wrote: I took the liberty to make a clip and this is what I get with my MP5 +3.
@0,18 your MP5+3 did just 21 in short range @0:53 just 23 instead of 24-26, while it was normal in other bullets. Confusing, still
25-03-2012, 04:18 PM | Post: #44VForVendetta
Hmm nice catch Healin! I don't pay enough attention to my damage numbers (or remember what they are supposed to be from the comparison tool) to notice things like this. Something strange and not right is going on here for sure. Hopefully it can be solved by us, or fixed by the devs if it is a mistake.
Unless it's a SCAM O:
25-03-2012, 04:28 PM | Post: #45coax.
(25-03-2012 03:55 PM)Healin4ev3r Wrote:(25-03-2012 03:53 PM)coax. Wrote: Have you guys tried any Damage modifiying attachments?
Ok I checked my MP5 +3 with various attaachments and no matter which attachments I use (tested CQC Ammo, Higp Power, Casket Mags, Extra Mags, No attachment):
My MP5 always does the right damage. Always. I've not seen a single anomaly and thus think this sis a bug and no silent nerf.
25-03-2012, 04:28 PM | Post: #46kayack1
any changes for the M95 +3 ?
25-03-2012, 04:30 PM | Post: #47Solid
(25-03-2012 04:08 PM)Healin4ev3r Wrote: @0:53 just 23 instead of 24-26, while it was normal in other bullets. Confusing, still
I´m just wondering how the respawned test subject has 98HP: The last hit was an Headshot (Bullseye ) but the damage counter was still 26, not 28, i thought that i didn´t see it right but it was not an 8 indeed). The other Damage Values were 25, 24 and 23 which add up to 98 with the 26
I guess that this might be a visual bug
I'm a
25-03-2012, 04:31 PM | Post: #48Healin4ev3r
(25-03-2012 04:28 PM)coax. Wrote: Ok guys I checked my MP5 +3 with various attaachments and no matter which attachments I use (tested CQC Ammo, Higp Power, Casket Mags, Extra Mags, No attachment):
I see. We should keep this thread on top till Monday to expect an answer from a blue. Don't tell me that all the guys I'm facing are wearing kevlars
(25-03-2012 04:28 PM)kayack1 Wrote: any changes for the M95 +3 ?
I don't even have a recon, so I don't know
25-03-2012, 04:56 PM | Post: #49Gam3King
(25-03-2012 04:31 PM)Healin4ev3r Wrote:(25-03-2012 04:28 PM)kayack1 Wrote: any changes for the M95 +3 ?
Wanna try on my other acc? I have M95 +3 on that one.
25-03-2012, 09:16 PM | Post: #50Merlini
Now that you mention it, My RPG is WEAK.
It's not dealing 360 damage(unboosted)/560(Boosted).
EAsy FIX THIS..
25-03-2012, 09:24 PM | Post: #51coax.
The RPG has never dealt 360/540 damage.
It hits for about 285 on an Apc and about 300 to a tank unboosted.
The damage value of the RPG is reduced by the armor of the vehicle.
25-03-2012, 09:30 PM | Post: #52Chef9000
Have you tested the normal MP5 also? If it gives the same value as the +3 version were screwed (again...) Else it's a bug somewhere. Is it only happening on MP5 or on other guns also?
25-03-2012, 09:36 PM | Post: #53Merlini
(25-03-2012 09:24 PM)coax. Wrote: The RPG has never dealt 360/540 damage.
They do deal 360 Damage..because what i used to do is RPG a car and spray it with my Primary 10~12 rounds and continue walking.
Boosted RPG deals 560 damage because it can take out a tank with 2 RPG before the splash nerf.
Update change the booster from +200 Splash to +200 Direct/Impact damage and removed the +2m radius boost.
25-03-2012, 09:37 PM | Post: #54roennel
For those who are interested, here's a compiled list of the Materials:
Materials (Bullets only)
Materials (All)
Materials (Crucial)
The only thing i found out right now is that if you want to destroy something, and it got glass somewhere...USE THE GLASS!
Updated the list's with the corresponding Weapons.
Updated the 'All' List with Vehicles.
Added another List which only contains the Materials that are used by Weapons and/or Vehicles.
Added Stationary Weapons/Missiles & 'Ability' Weapons (like RPG)
25-03-2012, 09:51 PM | Post: #55Merlini
So the new Update gonna be a separate material.
Pistol: Less on body(0.9), more on head(2.5)
25-03-2012, 09:54 PM | Post: #56roennel
(25-03-2012 09:51 PM)Merlini Wrote: So the new Update gonna be a separate material.
Yep, i've used the current build for the list, new one has a new material which will get used by the pistols.
25-03-2012, 09:59 PM | Post: #570utburst
I don't know with close range damages but at long range, the LEAST damage I get from all my weapons are exactly the MINIMAL damage at long range of my weapons on the comparison tool. (except for players with body armor). Maybe there's a different modifier for close range damages?
My AUG+3's damage with soft point ammo is 23-27 at long range. I've never seen it go lower than 23. (EDIT: except for the killing bullet of course.)
@EAsy on our Legacy Weapons/Attachments:
NERF for the sake of balance is ACCEPTABLE. REMOVAL without proper replacements or refund is NOT!
Meanwhile, I am having so much fun playing Ghost Recon Online.
25-03-2012, 10:05 PM | Post: #58Healthy
LoL, sometimes im having "19" damage with my AEK +3 at long ranges, but by the stats, min damage is 22 D:
25-03-2012, 10:15 PM | Post: #59TaxManD
(25-03-2012 10:05 PM)Healthy Wrote: http://bfp4f.alchemical.ch/en/_/5760af9e...311a809994If it's sometimes, than maybe it's because the guy had body armor.
25-03-2012, 10:17 PM | Post: #60Healthy
(25-03-2012 10:15 PM)TaxManD Wrote:(25-03-2012 10:05 PM)Healthy Wrote: http://bfp4f.alchemical.ch/en/_/5760af9e...311a809994If it's sometimes, than maybe it's because the guy had body armor.
oh, maybe. Just watched all my vids - my min damage 22. All is correct. Pardon me :* But by the stats i should have long range max damage 26 and i having only 25 D:

subset: commoncrawl


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Experience Michiana: July 25th, 2012
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About This Episode
Episode #193
Tonight, we talk to Nicole Moersch from Free Run Cellars, The Snyders perform "Don't Look Back", and a special visit from a retired teacher, Pam Allen.
- Original Airdate:
- July 25, 2012
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23rd annual Dickens Downtown celebration
Tuesday, December 04, 2012 9:47 PM
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Family members walk to the 23rd annual Dickens Downtown celebration, Tuesday, December 04, 2012, in downtown Northport, Ala. Snowfall, community performances, victorian costumes and traditional craftwork demonstrations were all on display. Vasha Hunt/ email@example.com
Related articles
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- Dickens Downtown festival in Northport sees rain, faux snow (pictures) December 04, 2012, 9:50 PM


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DDTank is a 2D turn based MMO shooter. Players must hit opponents across the map by aiming and correctly angling their shots. DDTank has the same gameplay mechanics as the classic 'worms', but adds RPG elements. There is a wide variety of weapons to use, item buffs to acquire, and other equipment to earn.
Publisher: Aeria Games
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Cons: -Slow paced gameplay. -Only 4 players per match. -Can get repetitive. -Equipment & weapons cause balance issues.
DDTank Overview
DDTank is very similar to Gunbound, but runs right on a browser window. With no need to download or install any files, DDTank is very accessible and casual friendly. Gameplay is easy to learn, but difficult to master. Players must align their shots properly by taking into account angles, elevation, wind velocity, and other factors. There are multiple game modes, and plenty of different weapon types to use in DDTank. The game also provides players with tasks to complete which give the game direction. DDTank has two game modes: Adventure and Sports. DDTank supports up to 4 players per match.
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- DDTank Update 5.1 introdcues Guild Battles, Pet Equipment and more - Posted on March 27, 2014
NGames has today revealed details of the feature filled 5.1 Update coming soon to popular free-to-play MMO, DDTank.


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A Zettabyte (ZB) is really, really big. By 2020 the Digital Universe will have 44 ZBs of data. Here are some interesting ways to visualize this vast amount of data.
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Experience Michiana: May 11th, 2012
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About This Episode
Episode #140
Tonight, Gordy talks to Caroline Drier about the Driers Meat Market, Sean Stires about the upcoming SB Adams Eages/SB Washing Panthers game at ND, Emily Nace about another animal from the Heartland Small Animal Rescue, and much more!
- Original Airdate:
- May 11, 2012
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- Weekly Rewind


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Tag Archives: studio 20
Disney's Hollywood Studios celebrates its 20th in Style
I wasn't able to make it to DHS's 20th, so please welcome guest author Leigh Caldwell to The Disney Blog. Disney's Hollywood Studios' 20th birthday dawned bright and early May 1, with a special rope drop welcome by the park's … Continue reading
Posted in Fandom, Walt Disney World Tagged adam roth, Celebration, dhs, disney, disney's hollywood studios, fandom, imagineer, Imagineering, studio 20, studios 20, Walt Disney World, WDI, WDW, wdw celebration 3 Comments


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text: I'm a big fan of peach trees (we visited again last year), the one thing I will say is beware of extended heavy rain. We were flooded in at Xmas 2007, and had to stay another day with limited supplies. Below is the only bridge into the park (under 3m of water)


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This patch only affects heavy indirect-rendering users, hence why his mail noted him testing with a networked game. Anyone using DRI/DRI2 won't notice the difference.
Phoronix: This GLX Patch Can Really Boosts The FPS (~ +60%)
The past few months Chris Wilson has been on quite a coding spree with making many changes and improvements to the xf86-video-intel DDX driver, among other components. Today though he has put out a patch to the X.Org development list that will affect far more individuals than just those using the Intel graphics driver, which is his primary focus being an employee of the Intel Open-Source Technology Center. This GLX patch has boosted the in-game frame-rate for him in one of his tests by about sixty percent!..
This patch only affects heavy indirect-rendering users, hence why his mail noted him testing with a networked game. Anyone using DRI/DRI2 won't notice the difference.
/me wonders if Michael reads these commit msgs before going nuts.
Its only on indirect rendering, and I seriously doubt anyone uses that to play games.
That was bad.
Speaking of fullscreen, speed improvements for games in composited window managers could make it more practical to use the NetWM fullscreen request for games, which could lead to a much nicer fullscreen gaming experience with working Alt+Tab, volume control, desktop notifications, etc.
he gets 30fps without direct rendering? what the hell!?
just to make sure im not lacking information. indirect rendering is softpipe right? if so, even llvm didnt get that on some freaking core i7 940. or would that be beneficial for wine maybe?
To those making fun of Michael... he did clearly state it was a GLX patch and not a general Mesa patch. GLX is the "GL over X11" protocol which is mainly just used for creating contexts in the direct rendering world. It's only actually used for everything else when doing indirect rendering.
While he probably should've clearly stated that it's for indirect/networked rendering in the title given how many readers of the site still don't seem to comprehend half the technology they're reading about daily, he certainly didn't claim this patch did more than it does.


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A Writer Reads
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In Empty Lands: 16. On Swords and Swordsmanship
For Elvses birthday, and with special thanks to Kitty for suggesting the topic of this chapter.
On Swords and Swordsmanship
"I've agreed to teach the Hobbits how to handle their swords," Boromir confided to the Elf Erestor, apparently one of Lord Elrond's advisors and aides that he'd encountered in the smaller library. "But I am uncertain as to where we should work. Is there a salle or training ground that we would be permitted to use?"
The Elf glanced at a nearby window, glazed with colored glass down which rain was sheeting at the moment. "There are several places where our warriors train, of course. Most of our greatest warriors are out on patrol, making certain that the Nazgûl were indeed swept away in the flood raised by Lord Elrond and Mithrandir; but Lord Glorfindel has returned this morning and is making his report at this time. He is the captain of our defenders, and can both direct you to a protected area where you might work and provide you with appropriate practice equipment. I must say that this will likely prove a prudent move. Estel has indicated he sought to give the Hobbits some instruction during their journey, but with the concerns for the wound the Ringbearer suffered he was unable to give them more than the basics of how to hold their swords that they not wound themselves."
Boromir found himself nodding in recognition as to how the Man would most certainly have focused his attention during the journey from Bree. "It does sound to have been a most difficult time," he noted.
Erestor indicated his agreement. "If you desire it, I will take you to Lord Elrond's door, where you might await the coming forth of Glorfindel."
In minutes they were outside the room in which he'd seen the shards of Narsil shaken out and examined, and the Elf indicated a bench where he might wait for the Elven warrior to come forth. The wait did not prove particularly long, for Glorfindel emerged within a quarter of a mark, or so the Man judged it. He paused, acknowledging Boromir's presence.
"Is there aught that you would ask of me, my lord?" he asked.
Quickly Boromir explained his needs, and the Elf smiled. "Most wise of you. The Ringbearer will need to be able to protect himself, as is true of those who may accompany him. And it will be good for all who will be part of the company to become aware of the capabilities of those they will most likely fight alongside. There is a practice salle along the northwest corridor that should suit you well enough. It is adjacent to one of our armories where we keep practice swords and foils…."
After luncheon Boromir led the Hobbits to the salle suggested by Glorfindel, finding the golden haired warrior already there and in the act of searching through a chest. "We have here a selection of padded garments that have been used in the past by various children who had begun training with weapons here in Imladris. I hope we will find garments that can be used by you as you begin to learn how to wield your weapons properly," he said, glancing briefly at the Hobbits. Frodo Baggins leaned against a wall, his arms crossed against his chest, looking uncomfortable with the entire situation. Sam Gamgee had his hands in his pockets, and also appeared uncertain. Merry and Pippin, however, came close to peer into the chest at the garments through which the Elf was rummaging.
"We'll have to wear those?" Pippin asked.
"It is wise, when one begins learning to use weapons, to wear practice garb to minimize the chance of being hurt."
Pippin nodded, a gesture echoed by his cousin. Sam and Frodo exchanged glances, Sam's slightly alarmed and Frodo's apparently resigned.
It took some time to find practice garments suitable for each of them. Frodo and Pippin were rather quickly garbed, but there didn't appear to be anything that would fit either Merry or Sam without alteration. At last Glorfindel left the room, returning a short time later with a second chest and Meliangiloreth, who carried with her a stick of charcoal wrapped in cloth and a number of pins. In this chest apparently were kept parts of such garb that had been fashioned but not sewn together. "We can have these sewn together tonight and ready for your use tomorrow," the maiden promised them. "But as you are not proportioned precisely as are either children of the Eldar or the Edain, we would do best to make these particularly for you." Once she had the two garments pinned together and marked, she left with a smile for all of them.
"As that is taken care of," Boromir announced as she disappeared toward the main section of the place, "we should now look to find appropriate practice foils for you to use as you begin. It is usually best to match the foils for weight and balance to those weapons you will use every day, so if you will produce your swords we will see if we can find foils that you can use."
He was pleased to see that the four of them each had brought his weapon, and smiled as they were laid side by side upon a bench. "These are beautiful!" he breathed as he unsheathed one of the blades laid there, then noted that Glorfindel had gone still as he also examined it as Boromir held it up to the light. "Do you detect aught wrong with the blade?" he asked the Elf.
"No," came the reply, and Glorfindel held out his hand to take it from him, turning it at an angle to the light to better see the runes engraved upon it. He had a peculiar smile upon his face as he examined the pommel next. "Indeed, there is nothing I can detect that is wrong with this weapon, and a good deal I foresee as particularly right with it. Which of you carries this blade?"
"It's mine," volunteered Merry.
"And how came you by it?"
"Tom Bombadil gave it to me. It was from the barrow where we were captured by the wight. After Frodo cut off the wight's hand and repeated the song to call Tom to rescue us, Tom brought out these four long knives and gave one of them to each of us, saying they would do for swords for us. Only Frodo's was broken after he crossed at the ford. That one—" he nodded at the odd sheath lying on the bench, "—is Sting, the one Bilbo found in the trolls' hoard during his own adventure. He gave it to Frodo yesterday so he wouldn't have to have a sword specially made."
His attention caught, Glorfindel gently laid the blade he held upon the bench by its sheath, and reached to take up the other blade. Boromir was intrigued, for it appeared to him that the Elf was treating these weapons with particular reverence. "The sheath is of Dwarf make," Glorfindel remarked as he examined it, "as is this shining belt. But the hilt—that was made by Elves."
"Lord Elrond told Bilbo that Sting was made in Gondolin, as were Orcrist and Glamdring," Frodo said, having quietly stepped forward to see the weapons more clearly as Man and Elf examined them. "The belt was given him by Thorin Oakenshield from the armory in Erebor, and the sheath was presented to him by Dáin Ironfoot when he visited the Lonely Mountain after he left the Shire and before he returned here to live."
"Oh, I know the tale of the blade well enough," agreed the Elf as he drew the weapon from its sheath and turned it to look it over carefully. "It was made for a prince of the city, who gifted it in time to Elú Thingol of Doriath. He in turn gave it to his Edain ward, Túrin Turambar. When Túrin left Doriath he did not take it with him, and so it came, I am told, into the keeping of the Lady Lúthien, and through her to her children. It was last in the keeping, I have been told by Círdan of Mithlond, of the Lady Elwing of Sirion, as were other weapons carried from Gondolin by Lord Tuor and Idril, his wife. They were lost when the city was sacked by the sons of Fëanor. Here—here is the mark of the smith of Ecthelion of the Fountain, who ordered the blade to be made."
"You would recognize such a mark?" Boromir asked, feeling skeptical.
"Who better?" asked Glorfindel. "I saw the blade given to its first bearer, after all. And I have had occasion to examine Glamdring for Gandalf and to tell him of its history."
Boromir felt the hairs on the back of his neck prickle at the thought of it.
Pippin was leaning forward eagerly. "And these swords of ours—do you know about them, too?" He patted the sheath of his own weapon.
Glorfindel returned Sting to its sheath and laid it upon the bench before taking up the second barrow blade. His face grew more solemn. "They were made for princes of Cardolan, long before the Periain came out of the valley of the Anduin. Two of the King's sons died in the wars against Angmar, and the King, his remaining son and wife and their youngest son were all slain by enemies, and buried together in the same tomb. These were buried with them, apparently.
"Great was the anger of he who wrought these against Angmar and its fell lord for the evil long practiced against the lands of Arnor, and particularly against the kingdoms of Arthedain and Cardolan. It is particularly fitting they should have come into the hands of those who have been threatened by that one, I would think."
"By the weaponsmith who wrought them?" asked Boromir, confused by these revelations.
Glorfindel gave his peculiar small smile as he returned Pippin's sword to its sheath with a snap of the metal hilts against the wood. "No—the Witch-king of Angmar. It was his hand that held the blade that pierced the shoulder of Master Frodo here."
Frodo's face had gone pale, and he was clutching at his left shoulder as if it pained him. His eyes were wide with horror and distress. The Elf's face softened with compassion as he leaned forward to place his hand over Frodo's and looked into the Hobbit's eyes. "Do not fear, small master, for you are freed of his influence and are, I deem, stronger than he in your fashion. He sought to take you for his own Master; and it brought both of them nothing in the end." He leaned further forward. "You shall prevail," he declared, softly but with certainty.
Frodo gave a reluctant nod, his color slowly returning, and they returned again to the finding of suitable foils for each of them.
As he began instructing them in the forms commonly used in the handling of blades, Boromir thought on what the Elf had said about the blades carried by these four. Could this Glorfindel indeed have seen the blade borne by Frodo Baggins crafted and given to its first bearer?
There was a clatter as Pippin stumbled forward and dropped his weapon, and uncomfortable laughs from Merry and Sam. But Frodo had immediately stopped his own practice to retrieve the foil Pippin had dropped, a reassuring smile given his young kinsman. The chagrin faded from the youngest Hobbit's face to be replaced by an expression of determination. One thing was certain—Peregrin Took intended to become competent with his sword even if it should kill him!
Boromir found himself smiling as he watched the four of them start anew. This should prove most satisfying, seeing these four become competent with their weapons.
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An article in The Times and plagerized here suggests that it may do children permanent mental harm to be left in nursery (daycare) when under the age of three.
Jonas Himmelstrand, a Swedish sociologist, warned MPs last night that babies and toddlers aged under the age of three should not be in daycare, and Sweden was now seeing a range of social problems caused by sending children to nursery before they were ready.
This concurs with what my wife has been reading in a few baby books, which may or may not have been particularly scientific about their claims.
I'm concerned as we're about to put our nearly one-year-old daughter into a nursery (daycare) for 3 days a week. For the other two days she'll be with her mother and at the weekends, both of us. We've carefully selected one which had a very home-like atmosphere, in which the children seemed happy and confident (although the food is not good).
So I'd like to know how much other evidence there is of permanent harm to a child in this situation, particularly for 3-days per week. Annecdotes may be interesting, but I'm especially looking for some research, whether it confirms or contradicts the above.


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Clippard signs 1-year deal
Jan 17, 2012, 8:41 PM EDT
The Nationals came to terms with another of their arbitration-eligible players this afternoon, inking reliever Tyler Clippard to a one-year contract.
Clippard, who is in his first season of arbitration eligibility, will earn $1.65 million in 2012.
The 26-year-old right-hander has become one of the National League's most-effective relievers over the last two seasons, posting a combined 2.46 ERA and 216 strikeouts in only 179 1/3 innings. He earned his first All-Star selection last summer, finishing the season with a 1.83 ERA over 72 appearances.
By coming to terms today, the Nationals and Clippard avoid an exchange of salary figures that would have been required tomorrow. With Clippard, Jordan Zimmermann, Tom Gorzelanny, Gio Gonzalez and Jesus Flores now all signed, the only remaining unsigned arbitration-Read more »
- Nattydread - Jan 17, 2012 at 8:45 PM
Really good news. Nats management really aggressively showing that they want to get things done. Haven't seen this before!
- Steve M. - Jan 17, 2012 at 8:46 PM
Mark, any whispers you are hearing on Michael Morse?
- natsfan1a - Jan 17, 2012 at 8:49 PM
I'm glad for both sides that they've been able to avoid arbitration in each of these cases.
- gonatsgo - Jan 17, 2012 at 8:50 PM
You know, these are really good guys and are going at pretty low prices. Maybe they should have been locked in for at least two years? We'll be doing this again next year if they don't sign some extensions. Looks like the organization did not want to go to arbitration.
- Anonymous - Jan 17, 2012 at 8:58 PM
Zuck — seems like you're loving the extension these days — might be time to extend Morse, might be time to extend Clippard (who has 3 more arb eligible years remaining). The club likely regrets that Burnett deal (and they have a $250K buy-out of his 2013 option to pay in addition to the $3.7m you mentioned too, as there is no way they are giving a Loogy $3.25M more next year, one has to believe at this point). I know Clipp is a different pitcher, but his salary upside going forward is pretty tolerable year to year, unless they let him close. Now, if the plan is to extend Clipp at some decent salary for several years and trade-away Storen and insert Clipp as closer, then great, that might work out to save them a bunch of coins. But, I am guessing that is not the plan.dfh21
- The Joker - Jan 17, 2012 at 9:03 PM
Now he can spend some money on a pair of glasses that doesn't make him look like Poindexter.
- NatsLady - Jan 17, 2012 at 9:23 PM
They are not going to split up Clipp and Store. Remember Davey's plan for an "A" bullpen and a "B" bullpen? I think the one-year deals are a hedge against signing Prince F. If he is signed, that's a big financial commitment into the future and the Nats have to be cautious. If not, then they can afford to make some longer term deals for pitchers (who always run the risk of injury but whose payback is high.)
- Anonymous - Jan 17, 2012 at 9:27 PM
It's a joke that Clipper gets so few $$$.
- Sec 3, My Sofa - Jan 17, 2012 at 9:28 PM
Clippard's glasses are part of his branding–can't change it without something to replace it.
- NatStat - Jan 17, 2012 at 9:32 PM
Clip deserves more, like about $1-2mm more!
- NatsLady - Jan 17, 2012 at 9:32 PM
Anon @4:27 — I agree. That's what makes me think something else is in the works for both Clipp and JZimm once the PF situation is resolved.
- Steve M. - Jan 17, 2012 at 9:34 PM
dfh21, I think you take a more conservative approach with extending relievers because keep in mind that their burn-out rate is quicker than starters and there has only been 1 Mariano Rivera.I take a more aggressive approach with the top 3 in the starting rotation and the best performing starting position players depending on age and where they are on the stats curve if they are a + on the curve.The Kearns deal is a reminder of giving a lucrative extension to a player with "potential".
- Cwj - Jan 17, 2012 at 9:34 PM
Good news.So what is the bullpen going to look like this year?Am I missing anyone here?StorenClippardBurnettRodriguezGorzelannyMattheusDetwiler
- Section 222 - Jan 17, 2012 at 9:44 PM
I find it hard to imagine that the Nats will keep both Gorzelanny and Detwiler in the bullpen. My prediction is that one of the three lefties (Gorzo, Det, Lannan) will be in the rotation, one in the pen, and one will be traded. Stammen may be the seventh reliever in the RH long relief role. But it's possible we sign Coffey or another veteran for that slot.I completely agree with your point about lucrative extensions @Steve M, but did you have to remind us of the disaster that was Austin Kearns? Next you'll be thinking of a way to conjure up the ghost of Paul LoDuca.
- Anonymous - Jan 17, 2012 at 9:56 PM
I agree Sec 222 — Does Detwiler make the club? Gorz can at least throw it by some guys. I think Detwiler's spot is likely going to be some hard throwing RHP. And I think that Gorz might surprise and make the rotation. His stuff is better thatn the other two, for the small amount that might be worth.dfh21
- Cwj - Jan 17, 2012 at 9:56 PM
Thanks Sec222.I had forgotten about Stammen, and I figured Lannan was pretty much a lock for the rotation. I would rather have Detwiler in the rotation, but we'll see what happens in Spring Training.There is kind of a logjam though isn't there. Though I guess they could carry 8 relievers.
- Anonymous - Jan 17, 2012 at 10:04 PM
Who was complaining when the Nats made the Austin Kearns deal?? No one. The world applauded the shrewd move, only in hindsight was it crazy.
- SpingfieldNatsFan1 - Jan 17, 2012 at 10:04 PM
NatsLady–If you're right about the lack of long term extensions for players like Clip or JZimm being because of the potential of the PF Flyer…then it again emphasizes to me why I'm against that deal. We need to tak care of the core of our team rather than getting "saddled" with a giant contract for PF! I'd hate to see this team finally reach respectability then have to be slowly dismantled by free agency…..
- RPrecupjr - Jan 17, 2012 at 10:26 PM
I think what's going on here is what NatsLady said. Now that arbitration is off the table, once the PF situation is resolved one way or another, I see a definite extension for JZim and a very probable extension for Clip.As far as the bullpen goes, there is no way they carry 8 in the pen, except maybe when they first break camp, as they won't need a 5th starter for a couple of weeks due to the usual early season scheduling as well as the inevitable April showers. Once the season really gets going, you can't carry 8 relievers as it leaves only 4 bench spots, one of which is your backup catcher, so really only leaves three. My pen still looks like this:Storen – 9thClippard – 8thMPHRod – 7thBurnett – LOOGY/7thGorzy – Long LeftyStammen – Long RightyMattheus/Coffey/Perry – wheneverNow on to the issue of who is in the rotation. Right now we have four: JZim, Stras, NatGio and Wang. That leaves us with Lannan and Detwiler. My preference is Detwiler. He finished strong last season and is finally healthy after his hip issues. He's younger than Lannan by 18 monthsand due to the hip issues definitely has less wear and tear on his arm. He has a better K:BB ratio as well as K/9. I think this is the direction the club is leaning, which is why Lannan is probably heading to arbitration. And, as far as I know, Detwiler has no PhilliePhobia like Lannan does, the one game last season notwithstanding.Why is it that 33 days still seems as far away as 73 did?Also, I'll post my baseball life story one of these days, I know you are all waiting anxiously
- The Joker - Jan 17, 2012 at 10:31 PM
Johnson prefers an eleven man staff rather than twelve. Of course, Ankiel could be twelve in a pinch when there's the occasional blow-out.
- Anonymous - Jan 17, 2012 at 10:32 PM
Clippard has had one REALLY good year (2011) and his BABIP was at a career low. If his ERA is 3.00+ with a 1.200+ WHIP and 40% of the runners he's inheriting are scoring like in 2010 will people be wanting him to be making 4-5 million? As for JZimm, I'm sure its just Rizzo and the FO making sure this past season is legit. No reason to think he won't get a Gio-esque deal.
- Section 222 - Jan 17, 2012 at 10:33 PM
Anon @5:04 — The world applauded the shrewd move? Really? Feel free to supply your evidence. I do remember that Ladson repeatedly said that Kearns had the possibility of being a 30 HR, 100 RBI guy. Oh well.
- Gonat - Jan 17, 2012 at 10:38 PM
Sec 222 is correct only this site didn't exist. I can tell you how upset I was that Bowden was making the Nats a clone of the Reds!
- Anonymous - Jan 17, 2012 at 10:43 PM
JZimm needs to throw a 200+ inning season before the club will be thinking about innking him long term. dfh21
- Positively Half St. - Jan 17, 2012 at 10:45 PM
It isn't easy to remember Perry as part of the bullpen mix, especially when you consider he was traded for Balester, who would have had trouble making the team, as well.I can't imagine it would be too easy to make an arbitration case against The Beast after last year. I hope they have something still in the works. I want to keep seeing that smile and enthusiasm.+1/2St.
- Roberto - Jan 17, 2012 at 10:48 PM
"I think this is the direction the club is leaning, which is why Lannan is probably heading to arbitration."I hope not. Joe Saunders who, as I have noted on several occasions, isn't as good as Lannan, just got $6 million from the Diamondbacks. What is Lannan worth. Granted, he doesn't have the service time but he is a better pitcher and younger. Listen. I'd love to see Detweiler remove all doubt about being worth the number six overall selection in 2007. If that happens, then the Nationals' rotation could be scary good. ESPN might even have to mention them on Yanks-Sawx Tonite.
- Anonymous - Jan 17, 2012 at 10:55 PM
Detroit television is reporting that the Tigers could be a new player in the Prince Fielder sweepstakes, since Victor Martinez is now out for the 2012 season with an injury. Prince's dad, Cecil, fondly called Tiger Stadium home. Hope Prince decides the Nats, and not Detroit.
- Anonymous - Jan 17, 2012 at 11:02 PM
Sec222 — I think Anon 5:04 is right to some extent on the Kearns extension. The Nats inked Nick Johnson and Brian Schneider to extensions around the same time, trying to establish a core of guys on the relative cheap. Kearns was a minor league prospect ratings star, had a big MLB season at age 26 in 2006 and most people thought he was going to be a productive slugger for years to come, no? The same way guys like Johnson and Schneider seemed to be quality plays. Seems dumb now, but I don't think that the Nats wer crazy to lock-up a 27-year old former first rounder who had been a top minor league performer and a recent MLB success (50+ XBH in 150 games in 06), and overall good guy in Kearns. Not sure there was applause from anyone, but it was not a bad move when made in my mind.dfh21
- Anonymous - Jan 17, 2012 at 11:03 PM
Lannan files for $5.7 million. Nats file for $5 million.
- David - Jan 17, 2012 at 11:04 PM
i'd like to see Clip signed for 3 years/9 million right now. just get it out of the way. the best setup man in the majors deserves a legit contract.
- Anonymous - Jan 17, 2012 at 11:09 PM
The best for one year…
- Mark'd - Jan 17, 2012 at 11:10 PM
How can't CAA and Rizzo meet in the middle on Lannan? Only $700K /14% apart.
- natsfan1a - Jan 17, 2012 at 11:18 PM
That's their starting point for negotiations, so meeting in the middle, or somewhere else mutually satisfactory, could still occur before arbitration, right?On another note, this Twitter update from Mark just about makes me giddy (I know–how lame is that?): RT @BenRaby31 WFED 1500AM will air 9 Washington Nationals Spring Training games starting March 3, with @Charlie_Slowes & Dave Jageler.
- natsfan1a - Jan 17, 2012 at 11:20 PM
Also, I always liked Kearns and felt bad for him when things started going south. (Then again, I'm suppose I'm kinda like Violet Bicks where my Nats are concerned. As Mary Hatch once told her, "You like *all* the boys." :-))
- natsfan1a - Jan 17, 2012 at 11:21 PM
er, "I" suppose.
- Anonymous - Jan 17, 2012 at 11:46 PM
A Frank Capra reference has been thrown-out into the fray? Nice.Hee-haw!!dfh21
- Anonymous - Jan 17, 2012 at 11:55 PM
Nats are low-balling Morse. Nats filed at $3.5M and Morse filed at $5M. He is surely deserving of more than $3.5M!!!!
- Eugene in Oregon - Jan 18, 2012 at 12:25 AM
Anon @ 6:55,Remember that the arbitration system doesn't purport to establish what a player 'deserves' or his 'true value' or anything of the sort. The panel considers a number of different factors — not least the player's years of MLB service — and looks for comparable stats from comparable players in deciding which of the two offers is more in line with league norms. In the past, MLBTR has run some useful explanations of how this is done (particular what stats are most valued). They also do a prediction (based on these stats) of what each player is likely to get. And for Mr. Morse they came up with $3.9m. Given the way the system works, that would put the Nats' offer a lot closer to his predicted salary than Mr. Morse's proposal would. I'm not suggesting that the MLBTR numbers are perfect, but if they've come up with a good formula, then the panel might well be inclined to go with the Nats' $3.5m offer. What we don't know, however, is what number the Nats have been using in private negotiations with Mr. Morse and his agent. If that number is — let's say — around $4m, making the $3.5m the official offer could well lead to a mutually agreed settlement in the low $4s. That's what I would expect.
- whatsanattau - Jan 18, 2012 at 12:29 AM
of the players listed on MLTR Morse and Lannan differences are both fairly minimal. I'm not sure $5 M with a 1.5 variance is significant. Lots of other player/teams are $3-$4M in difference. When you are only $1.5 difference, I don't think you can be fairly accused of low balling. I anticipate a settlement.
- natsfan1a - Jan 18, 2012 at 12:35 AM
dfh, I wish I had a million dollars – hot dog!
- Anonymous - Jan 18, 2012 at 12:40 AM
natsfan1a –Boys and girls and music, why do they need gin?dfh21
- Anonymous - Jan 18, 2012 at 1:27 AM
Wow!! Did Clip ever get ripped off. He should have gone to arbitration. Absolutely. What a steal for the Nationals. Lannan gets 5 mil. and Clip gets 1.5? Huh?????
As ESPN-980 AM's Nats Insider, Mark makes daily appearances on the station's various shows. Here's the 2015 schedule (subject to change)...
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- Zimmermann gets roughed up for 8 runs by Marlins
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Designer Jane Taylor's award-winning, handcrafted jewelry captures the essence of the spirited, contemporary woman. Based in New York City, Taylor follows her own instincts — not the trends of the day — in creating her accessible, "totally everyday" rings, earrings, necklaces, and other baubles. Set in sterling silver or white, yellow, and rose gold, Taylor's heirloom-quality collections range from the diamond JT Classic series to Color Candy: a brightly colored line that includes orange sapphire cabochon rings, dazzling peridot drop earrings, blue topaz pendants, and many other unique pieces. Recently she launched a collection featuring pavé gemstones embedded in high polish or blackened sterling silver — combinations that effortlessly showcase the natural beauty and luster of the amethyst, tourmaline and topaz she uses.
Deck yourself out in darkly alluring stunners.
Stack your wrist with colorful enamel bangles, gemstone cuffs, and more
Excite the eyes with timeless adornments in the most striking contrasts.
Skip the flowers in favor of beautiful, blush-tinted finds.


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by cjdelgross » 08 May 2009, 16:50
by cjdelgross » 08 May 2009, 19:31
by FabioP. » 09 May 2009, 13:58
cjdelgross wrote:Dr. Fabio -
I hope I am not being a bother to you, thank you so much for the previous information. Unfortunately, the birthdate of my Great Grandfather Georgio was not correct. 1855 was way to early. He was born in 1875 in Colle from new information I got today.
I definitely now have the right information on the name of my GREAT grandparents.
Georgio (or Giorgio) DelGrosso (born 1875).
His wife was Vicenza DelGrosso (Di Muccio) (born 1873).
As mentioned before, my grandfather was born Giovanni DelGrosso on Dec. 25, 1901 in Colle Sannita. He had a brother Antonio DelGrosso that was also born there I believe before him around 1897 or 1898.
Any further information regarding them would be very nice and appreciated!
I am planning to come to Colle Sannita next year and if given the chance, I would enjoy taking you to dinner as thanks for helping me in this quest!
by cjdelgross » 09 May 2009, 14:41
by FabioP. » 13 May 2009, 10:33
cjdelgross wrote:Wow! This is wonderful information! Thank you so much Dr. Fabio! This is much more than we ever knew!
We actually have many pictures that I will get together and send to you!
Thanks so much!
by mariaz » 24 May 2009, 12:45
by FabioP. » 24 May 2009, 19:24
by mariaz » 25 May 2009, 08:41
by FabioP. » 02 Jun 2009, 14:21
mariaz wrote:Dear Dr Fabio Paolucci,
Thank you very much for your quick response. It was very helpful. I'll get back to you about my grandfather Tedesco's parent's names. I'll have to find out from my mother.
Just out of curiosity would you have any information on my other grandparents, Pietro Zeolla born 1921 and Maria Grazie (not sure on surname or date of birth).
Thank you again.
Kind Regards,
Maria Zeolla.
by Viola » 09 Aug 2009, 15:20
by FabioP. » 11 Aug 2009, 00:37
Viola wrote:Hello Fabio,
My grandfather, Giuseppe Antonio Viola, was born on January 24, 1887 in Colle Sannita. I'm trying to put together any history of siblings/relatives there that he may have had. Unfortunately his 7 children (including my father) have very little info on his life in Italy or even how/why he came to the US in the first place. Although I'm tracking when he came to the US with the help of others on a different forum, I was wondering if you could help me with his family in Italy. We may still have family there and we may have relatives in the US that we don't know about.
Thanks so much in advance!
Brian Viola
by Viola » 11 Aug 2009, 02:00
by littleflower » 20 Aug 2009, 07:25
by FabioP. » 25 Aug 2009, 14:38
Viola wrote:Dr. Paolucci,
Thank you very much! This is indeed outstanding information. I just shared this with my father and uncle and they are both stunned (they never knew their father had three sisters).
Two last questions since you seem to have the quick answers and then I won't bother you again.
1) What was the name of the Church they belonged to?
2) Is there anyway for you to tell if Giuseppe actually was married in Colle Sannita and what may have happened with that wife? There is some confusion on whether my grandfather came to the US in 1907, went back to Italy to get married, and then came back to the US through Canada to eventually marry my grandmother in 1925 (he was 20 years older than my grandmother when they married). So, rumors of a first wife seem to persist!
Thank you again for all of this information!!
Brian Viola
PS When does your book on Colle Sannita get published?
by FabioP. » 25 Aug 2009, 14:49
littleflower wrote:Dr. Fabio-
I recently found out that my GGM came from Circello. Her name was Vincenza Cerrone. She arrived in US about 1909. It seems her birth year would be 1889. Her parents were Francesco Cerrone and Addolorata Cassetta. By any chance might you have any info on these families? I realize that Colle Sannita is a separate town from Circello. However, I figured I would give it a shot since the two towns are only separated by 6 km.
Assuming you have no direct information, how would I go about obtaining the necessary records when I travel to Circello? Where would the best sources of the family history be located and how would I go about getting access?
Thanks for your help
Little Flower
PS It seems her sisters Anna, Maria and her brother Domenico left Circello around the same time.
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Yes, I have no idea what it looks like, I only see several "install flash" blocks.
youtube embed doesn't ask to install flash if you have html5 able browser.
ooooooooooooooh they got their terminal with backgrounds... meanwhile their icons, interface, still looks like it was drawn by hand with crayons


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Dragon Knights Online
UPDATE: This game has been shutdown and is no longer available
DK Online Overview
Dragon Knights Online is a traditional fantasy MMORPG with a heavy focus on PvP combat action. Players enter the enchanted world of Latos that has been overtaken by the vile dragon Kharvag. As an official knight fighting for your race players must complete various quests and battle numerous monsters throughout the land. Raid instances, learn dozens of new skills, and participate in large-scale guild based castle sieges for territorial control. Build strong alliances while using strategic combat to conquer and reign. There are four distinct races and classes with set gender for players to choose from in this F2P adventure from Aeria Games.
Races – Human (male), Elf (female), Felynx (female), and Lycan (male).
Paladin – Considered guardians of the light this class utilizes divine energy to execute devastating holy damage upon enemies and demonic foes. Armed with a sword and an arsenal of spells Paladins are worthy opponents.
Warrior – Notorious for their epic battle cries this class is capable of dealing large amounts of damage using a combination of deadly blows and slashes. Their powerful melee abilities make them a very valuable asset to any team.
Sorceress – Believed to have descended from the dragons this class of beauties are masters of elemental magic. They are capable of casting powerful spells using air, water, earth, and fire to devour their enemies.
Shadowmage – Shadowmages tap into the powers of darkness in order to destroy all that oppose them. They use poisons and curses to slowly take out their enemies.
DK Online Screenshots
DK Online Featured Video
Dragon Knights – First Look
DK Online Review
Full Review
By Ange Perdu
DK Online (Dragon Knights Online) is a fantasy medieval themed MMORPG set in the turmoil land of Latos, where a sinister dragon and his army of monsters have taken control. Similar to most traditional MMOs like World of Warcraft players step into the role of a warrior chosen to fight for the greater good. Battle hordes of monsters and complete challenging quests while trekking through dangerous zones. Perfect combat skills and even transform into defeated creatures in order to gain their powerful spells. Geared heavily towards PvP, players can participate in intense duels, dungeon raids and even large-scale guild based castle sieges.
Becoming a Dragon Knight, the Gameplay
Players start out on the striking Isle of Balt as a Dragon Knight performing various tasks for NPCs. DK Online has a quest-based grinding system so players will find themselves constantly tackling one quest after the next in order to level up instead of simply roaming the fields slaughtering monsters. Quests in the game often vary but manage to stick to the traditional MMORPG formula. Knights are given assignments that involve visiting certain NPCs for more information, gathering ingredients, and killing a certain number of beasts terrorizing locals. Complete quest like gathering mushrooms from the forest of Endless Nights, killing 15 gremlins to claim their daggers, or eliminating 10 Kobolds to retrieve their claws. Hordes of monster patrol the pathways and fields for players to hone their skills on.
Heroes can easily target and attack their enemies using a variety of spells or swift combative moves. The combat is defiantly fast-paced. The skill animations are well done with brilliant red fireballs spiraling towards foes, sword slashes causing blood splatter, and clouds of poison visibly infecting its victims. As players level up they earn points that can be manually added to attributes and used to unlock new skills. Questing and monster killing is a vital part of the gameplay. Similar to Guild Wars knights must reach a specific level in order to participate in the game's PvP action. Although trekking further into the kingdom and slaying enemies' speeds up the process it can make the game feel repetitive at times. Maneuvering through the visually appealing land of Latos can also be tricky. There are invisible walls hidden throughout each zone in strange places. Bumping into to clear blockades can be frustrating especially when using the auto-walk option.
Gremlins to Dungeon Raids
One of the features that that stand out the most in Dragon Knights Online is the unique-looking creatures roaming Latos. From feisty gremlins resembling Ewoks carrying pirate swords to creepy Nightshade Spiders the attention to detail and graphic style is impressive. Much like Tera Online players have an entire world with hordes of beasts to explore. At as early as level 1 in the game players can activate their characters' transform ability to morph into a previously defeated monster. To perform this shape shifting option a hero must possess an Ever-changing Wand, Metamorph Scroll, or Transformation Bracelet. Each item allows a knight to transform into a monster. Players can turn into any monster from level 1-10 for free but higher level creatures require a special monster card that must be purchased or found during drops. Transformations are a nice change of pace for users that want to spice up their combat temporarily and execute some devastating spells while grinding. Near level 19 players will receive their first mount quest enabling them to acquire a faster way through trek through the land. Each race has a distinct mount. As players progress through the game open dungeons become available that knights can raid alongside their party members. When a player reaches level 20 they can choose a faction and participate in PvP duels and castle sieges also.
Epic PvP Castle Sieges
A major feature in the DK Online is the ability to participate in epic large-scale PvP castle sieges with your affiliated guild. There are six magnificent castles stationed in Latos for parties to take claim. Similar to the game Lineage 2, castle sieges are not only fun but equally challenging. Since these wars can be played with up to 25 attacking guilds against a maximum of 5 guilds on defense, heroes must work together to strategize the best method of warfare. During battles teams have exactly 1 hour and 30 minutes to massacre their enemies while conquering or defending a castle's thrown. Knights riding horse mounts or transformed as beasts frantically storming the castle walls slaying everyone is absolute player versus player mayhem. It's what makes playing Dragon Knights worthwhile and all the tedious quest based grinding necessary. The more powerful and skilled heroes in a guild the higher rank and political status can be gained. Guilds occupying a castle receive total control over that region allowing them to impose various taxes and reap special rewards. Guilds can use their earnings to make improvements to their castle as well.
Dull Blades & Spellstorms
Unfortunately, the customization in the game is somewhat limited. Characters have set classes and gender-locked races along with a small selection of customizable appearance options in the form of hair color or facial expression for players to choose from. The weapons and gear are meager in terms of variety also. Most classes only have two or three weapon types available. Equip heroes with one or a two-handed sword, lances, two-handed hammers, magical staffs, and bows. Weapons can be enchanted to boost stats or occasionally crafted depending on the NPC craftsman and character's current level. Standard gear such as gloves, belts, boots, shields, guards, helms, cloaks, and armor can be attained through NPC shops also. The NPC shops scattered throughout Latos are bare. Merchants only have a handful of generic items like Spellstorms, healing potions, mana, vigor tonics, castle return scrolls, iron ore, leather, fabric, thread, empty bottles, and copper ore. There's also a hero weight limit enforced similar to Elder Scrolls. A player's character can only carry so much weight in their inventory bag before it starts to literally slow their knight down. Carrying beyond the set amount will prevent entry into battles and restrict a hero's movement. It's a very annoying feature requiring a player to constantly check their inventory and eliminate or store unnecessary items.
Final Verdict: Good
DK Online is a solid traditional fantasy MMORPG by Aeria Games. It features quest-based grinding with a heavy emphasis on PvP castle sieges. Players enter the enchanted world of Latos where the evil dragon Kharvag and his monster cronies have taken over. Complete challenging quests, raid instances, transform into monsters, duel and participate in large-scale guild wars seizing the castles of your adversaries. Although the customization options and graphics could be better it's still a fun game. Dragon Knights Online may not be for everyone but it has a lot to offer players that enjoy epic PvP battles. Overall the medieval theme and massive guild brawls for territorial reign make it a fast-paced combat action F2P worth checking out.
DK Online Videos
DK Online Official Trailer
Dragon Knights – First Look
DK Online Links
Game has been 'on hold' since April 2013.
DK Online articles:
Aeria Games Announces DK Online
DK Online Showcases the Warrior Class
Realm vs Realm Mode Information
DK Online System Requirements
Minimum Requirements
CPU – Intel Pentium4 2.8 GHz / AMD Sempron+ 2800
VGA – NVIDIA Geforce 6800 GT/ AMD Radeon X800 XL
Space – 20GB
DirectX 9 (Latest)
OS – WinXP, Vista, 7
Recommended Requirements
CPU – Intel Pentium Dual-Core / AMD Athlon64 X2 or higher
VGA – NVIDA Geforce 7800 GT / AMD Radeon X1800 XL or higher
Space – 20GB
DirectX 9 (Latest)
OS – WinXP, Vista, 7
Dragon Knights Online Articles
- DK Online Launches With New Castles And More - Posted on January 23, 2013
- DK Online Goes Into Closed Beta - Posted on November 14, 2012
Aeria Games has announced the closed beta for its anticipated PvP focused MMORPG DK Online has officially started.
- DK Online's Unique Realm Vs. Realm Mode Opens Up Epic and Massive Melees to all Players - Posted on November 8, 2012
Aeria Games, a leading global publisher of free-to-play online games, today revealed the details surrounding the Realm vs. Realm (RvR) mode in DK Online, its forthcoming massively multiplayer online role-playing game (MMORPG) that is nearing closed beta testing.


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Work For a Leader!
We are in the business of inspiring and transforming lives. Sanford Health is purposeful and passionate about redefining health care and delivering a flawless experience.If you are driven by a no-nonsense attitude, genuine compassion and the desire to make the world a better place, we encourage you to join the Sanford Health team.To see what opportunities await you, visit us at http://www.sanfordhealth.org/careers


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I'm developing a simple game for J2ME. In game loop thread it uses an offscreen bitmap (Image) for the scrolling background, always first moving the current contents of the bitmap a pixel or a few to the left, then drawing newly visible parts to the right side of the bitmap. In the end of the loop, everything is drawn to the screen via Graphics obtained by GameCanvas.getGraphics() - the background bitmap is drawn first, and then other stuff on top of that.
This works fine on all the emulators that I have, Asha 310, Nokia 808 and Nokia N81. However, I sent the game to a friend who uses Asha 311, and he complained it crashes the whole device so badly that the battery needs to be removed. I checked on on RDA, and was able to narrow the issue to a copyArea call done to the Graphics object of the background bitmap. The following midlet reproduces the issue after running for a while, even without having a Drawable on screen:
Am I doing something wrong, is copyArea not supposed to be used in a loop like this?Code:(removed)
It's pretty easy to change my code so that instead of scrolling the background bitmap, I'll just draw each new vertical line to the right side of the line drawn last time (jumping back to the left side when running out of space) and then draw the background bitmap to the screen in two parts. This is probably more efficient too. However, would be interesting to know if I'm not supposed to do what I'm doing in the code snippet above, and if anyone else has encountered this issue. According to download stats 311 is one of the more popular S40 devices currently.
Edit: Changed sleep time from 50 ms to 10 ms, to make the crashing more consistent.
Edit: Removed code, see later in this thread for the updated version.


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Why say it when you can wear it? At least that seems to be the motto for these celebs heading to the gym. We break down Hollywood's workout wardrobe, one message tee at a time.
Christina AguileraCorbis View all slides
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Next Slideshow: Jennifer Lopez's Hottest Outfits on 'American Idol'
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Xtina wants the world to know she is one taken woman and proud of it. Sometimes you just have to say it with #love.
We feel you on that one Alessandra! Do we ever really need an excuse to take a vacation? (Pssst—her "Paradise Please" tank is available at junkfoodclothing.com for $38!)
Well, Cara's definitely our muse for getting in shape! Jesse Metcalfe is a fan and so are we.
We would move our bodies too if it would mean looking like this senorita!
J.Lo is a huge fan of Peace Love World's stuff, but we have to admit this "Hola Amor" tee is by far our favorite. We're pretty sure Casper's not mad at it either.


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2009- Shaping up to be a great year
January 29, 2011 at 1:40 pm 4 comments
Cutizzi Vineyard of Feudi di San Gregorio (Photo ©Tom Hyland)
It's early of course, but it appears that 2009 may be judged a great year for Italian wines throughout the country. I've written earlier posts about the white wines and now that I've tasted a few dozen reds from this vintage, I'm beginning to think that you really can't go wrong with just about any 2009 Italian wine type.
The Italian whites from 2009 are first-rate, offering the depth of fruit of the 2007s with the structure and acidity of the 2008s. I've tasted several dozen of these wines, predominantly from the regions of Friuli and Campania and many of the top examples show the potential to drink well for 3-5 years. Among the top 2009 whites I've tasted so far are the following:
- Edi Keber Biano (Collio)
- Gradis'ciutta Sauvignon (Collio)
- Livio Felluga Sauvignon (Colli Orientali)
- Isidoro Polencic Ribolla Gialla (Collio)
- La Tunella "Biancosesto" (Colli Orientali)
- Zuani "Vigne" (Collio)
- Feudi di San Gregorio "Cutizzi"
- Mastroberardino Greco di Tufo "Nova Serra"
- Colli di Lapio Fiano di Avellino
- San Paolo Greco di Tufo "Montefusco"
- Marisa Cuomo "Fiorduva"
- Coffele Soave Classico "Ca'Visco"
- Guado al Tasso Vermentino (Bolgheri)
- Lunae Bosoni Vermentino Lunae "Etichetta Nera" (Liguria)
- Malvira Roero Arneis "Trinita"(Piemonte)
- Planeta Fiano "Cometa" (Sicilia)
Of course, many of the top whites, especially the blended whites and selezioni from Friuli, Campania and Alto Adige are yet to be released, so the list should dramatically expand.
Paolo Veglio, Cascina Roccalini (Photo ©Tom Hyland)
As for the reds, a few 2009s have been released, ranging from Dolcetto and Barbera in Piemonte to Valpolicella from Veneto and Chiantis of all types and Morellino di Scansano in Toscana. I love the purity of fruit, concentration and acidity of these wines. It was a warm year, especially in Piemonte, so there is an explosion of fruit in these wines. Yet as there were several cool spells during the growing season, there is beautifully defined acidity, as the grapes experienced a long hang time. Among my favorites so far are these:
- Cascina Roccalini Dolcetto d'Alba
- Cascina Roccalini Barbera d'Alba (arriving in the US market in a few months)
- Pio Cesare Dolcetto d'Alba
- Fontanabianca Langhe Nebbiolo
- Motta Morellino di Scansano
Of course, most Italian reds from 2009 have not been released and in some instances, such as Barbaresco, Barolo, Amarone, Taurasi and Brunello di Montalcino, we will not see them in the market for at least another 1-5 years. But based on what I've tasted so far, Italian wine lovers should be in for several years of finds from the 2009 vintage – white and red.
Entry filed under: Uncategorized. Tags: cascina roccalini, coffele, collio, edi keber, feudi di san gregorio, fontanabianca, guado al tasso, livio felluga, lunae bosoni, morellino di scansano, motta, pio cesare.
4 Comments Add your own
Tom, thanks for the info. Seems the quality of Italian wine is consistently good in the past decade. I tend to focus on Nebbiolo a lot. Now that you started praising the 2009, what's your take in terms of stocking up on Barolo/Barbaresco for 2005-2010 vintages?
Obviously 2001 and 2004 were great. 2005 is nice and more approachable. 2006 looks solid but needs time. But for those who don't necessarily need to buy every year, and have a rather full cellar already, after 2004, which vintages would you really try to stock up on?


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13 Nov 2012 1:08 AM #11
We will be pushing 3.0.1 very soon.Don Griffin
Engineering Manager - Frameworks (Ext JS / Sencha Touch)
Check the docs. Learn how to (properly) report a framework issue and a Sencha Cmd issue
"Use the source, Luke!"
26 Nov 2012 12:02 PM #12
Any update on this? Still seeing v3.0.0 for download. Thanks!
20 Dec 2012 10:56 AM #13
dongryphon, do you have any estimations when Sencha CMD 3.0.1 with this fix will be released?
Could you please advise if it's possible to apply some temporary fix for this issue to Sencha CMD 188.8.131.52? I really need to have autogenerated manifest file with references to PNG images.
20 Dec 2012 11:23 AM #14
3.0.1 was released yesterday, don't have a link since I'm on the road, check in the forum announcements.
20 Dec 2012 11:42 AM #15
- Join Date
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Mitchell Simoens @SenchaMitch
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Check out my GitHub, lots of nice things for Ext JS 4 and Sencha Touch 2
Think my support is good? Get more personalized support via a support subscription. https://www.sencha.com/store/
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Success! Looks like we've fixed this one. According to our records the fix was applied for SDKTOOLS-222 in a recent build.


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Download and share our 2007 report, Stopping Hardcore Drunk Driving: Offenders' Perspective on Deterrence.
Hardcore drunk drivers are those who drive with a high blood alcohol concentration (BAC) of .15 or above or who do so repeatedly, as demonstrated by having more than one impaired driving arrest, and who are highly resistant to changing their behavior despite previous sanctions, treatment or education.
In 2012, 70% of drivers involved in drunk driving fatalities had a a BAC level of .15 or higher – a trend that has remained relatively unchanged for more than a decade. (Source: NHTSA/FARS, 2013)
Three percent of drivers involved in fatal crashes in 2012 had a prior DWI conviction within the past three years. Among these drivers with a prior DWI conviction 41% were involved in a fatal crash and had a BAC level of 0.15 or higher at the time of the crash. (Source: NHTSA/FARS, 2013)
The median BAC level remains of drivers in fatal crashes twice the legal limit at 0.16, and drivers with a BAC level of .15 or higher in fatal crashes were seven times more likely to have a prior conviction for driving while impaired than non-drinking drivers. (Source: NHTSA, FARS and Traffic Safety Facts "Alcohol-Impaired Driving," 2014)
Compared with drivers who have not consumed alcohol, drivers with BACs of .15 or above are 380 times more likely to be involved in a single-vehicle fatal crash than a non-drinking driver. (Source: Zador, P.L. Alcohol related relative risk of fatal driver injuries in relation to driver age and sex. Journal of Studies on Alcohol 52(4):302-310, 1991.)


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Network PlusC-Venge
SKU: S34 Network Workstation
The Network Plus collection offers classic Danish design at a great value. Choose from a wide selection of components to create an office that fits your space perfectly. Quality constructed from 1" thick panels with commercial grade hardware, finished back panels, metal handles and adjustable feet. The desks feature cable ports and are designed with knee-free capability. The cabinets are built with pre-mounted drawer glides. The bookcases come with adjustable shelves. Made in Denmark in cherry or venge melamine with wood using eco-friendly sustainable forestry standards which is PEFC certified. (Program for the Endorsement of Forest Certification.) It's easy to clean, stain and heat resistant and extremely durable. The collection comes ready to assemble.


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Toners and Steamers
Deliver a dose of beautiful essential oils directly to your skin with a toner water or tab.
When should you use a toner or toner tab? They're the brilliant product that falls in-between cleansing and moisturizing. Toners remove residual cleanser, rehydrate your epidermis and facilitate the application of your moisturizer. Our toners are made with fruit, flower and herb waters and without alcohol so they don't leave your skin feeling dry; just smoother, cleaner and nicely refreshed. Simply steam away or spritz directly on your face before applying your moisturizer for weatherproof skin all year round.


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Carpet & Upholstery
We've formulated our carpet & upholstery care products with cutting edge technologies in order to ensure that you receive the absolute tops in protection, care, and durability. And whatever it is that you're looking for in an interior cleaner, we've got it on tap.
Check out our fantastic line of interior cleaning products and let us know what you think!
Complete Interior Detailing Prescription$79.99
Showroom Shine$499.99