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Book your room at Hôtel Odyssey by Elegancia
Superior Double Room (Odyssey)Max Occupancy: 2 guests (up to 1 child, 1 infant)
Deluxe Double Room (galileO)Max Occupancy: 2 guests (up to 1 child, 1 infant)
Double Room (cOcoon)Max Occupancy: 2 guests (up to 1 child, 1 infant)
Hotel in Paris (Louvre - Place Vendome) near Louvre Museum
Collect 200 points
Simply enter your Nectar card number when prompted. Your points will be credited 30 days after you return from your trip.*Offers may apply
Located in the heart of Paris, this hotel is within walking distance of Place des Victoires and Palais Royal. Also nearby are Louvre Museum and Forum des Halles.
Hotel Features
Hôtel Odyssey by Elegancia provides a bar/lounge, complimentary wireless Internet access, limo/town car service, and dry cleaning/laundry services.
Room Amenities
Flat-screen televisions come with cable channels. Guestrooms also feature complimentary wireless Internet access, air conditioning, and climate control.Information missing or incorrect? Tell us!
Hotel Amenities
Hotel Amenities
Hôtel Odyssey by Elegancia features tour/ticket assistance, multilingual staff, and concierge services. Public areas are equipped with complimentary high-speed wireless Internet access. A bar/lounge is on site where guests can unwind with a drink. For a surcharge, a roundtrip airport shuttle (available on request) is offered to guests. This Paris hotel also offers complimentary newspapers in the lobby, laundry facilities, and dry cleaning/laundry services. A total renovation of this property was completed in July 2012.
Hôtel Odyssey by Elegancia is a smoke-free property.
- Concierge services
- Free newspapers in lobby
- Babysitting or childcare (surcharge)
- Breakfast available (surcharge)
- Bar/lounge
- Multilingual staff
- Total number of rooms - 29
- 24-hour front desk
- Number of floors - 5
- Laundry facilities
- Elevator/lift
- Dry cleaning/laundry service
- Tours/ticket assistance
- Limo or Town Car service available
- Luggage storage
- Smoke-free property
- Number of buildings/towers - 1
- Airport transportation (surcharge)
- Free WiFi
Available in all rooms: Free WiFi
Available in some public areas: Free WiFi
Room Amenities
- Designer toiletries
- Premium bedding
- Soundproofed rooms
- Air conditioning
- Climate control
- Daily housekeeping
- Private bathroom
- Free toiletries
- Hair dryer
- In-room massage available
- Shower only
- Rainfall showerhead
- Iron/ironing board (on request)
- In-room safe
- Blackout drapes/curtains
- Cable TV service
- Flat-panel TV
- Room service (limited hours)
- Individually decorated
- Desk
- Free WiFi
Where to Eat
Buffet breakfasts are available for a surcharge and are served each morning between 7 AM and 11 AM.
Onsite venue - cocktail bar.
Room service (during limited hours) is available.
Nearby Things to Do
The recreational activities listed below are available either on site or nearby; fees may apply.
- Bicycle rentals nearby
To make requests for specific accessibility needs, complete the "Special or Accessibility Requests" section of "Trip Preferences" when you book your hotel.
- Accessible path of travel
- In-room accessibility
Hotel Policies
Check-in time starts at 3 PM
Check-in time ends at midnight
Check-out time is noon
Payment types
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
- No onsite parking is available.
No rollaway/extra beds available
No cribs (infant beds) available
No pets or service animals allowed
- A tax is imposed by the city: EUR 1.65 per person, per night
- Resort fee
- Fee for buffet breakfast: EUR 16.00 per person (approximately)
- Airport shuttle fee: EUR 85 per vehicle (one way)
We should mention
This property offers transfers from the airport (surcharges may apply). Guests must contact the property with arrival details before travel, using the contact information on the booking confirmation. Reservations are required for massage services. Reservations can be made by contacting the hotel prior to arrival, using the contact information on the booking confirmation. A resort fee is included in the total price displayed. One child 2 years old or younger stays free when occupying the parent or guardian's room, using existing bedding. No pets and no service animals are allowed at this property.
National Rating
This hotel has received its official star rating from the French Tourism Development Agency, ATOUT France.


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Posts Tagged 'Root'
gtrViewsonic G-Tablet: Install Century Eyes 1.0 (1.2 based ROM – Notion Ink Adam firmware)
Pensacola Computers Presents:
A tutorial how to install Century Eyes 1.0 on your Gtablet. A 1.2 based ROM for the Gtab based on the Notion Ink Adam Firmware. Pre Rooted with busybox, Gapps, Adhoc Networking, Flash Player, Dock config for Ethernet, Youtube & Home Switcher apks. Thanks to Roebeet at Slatedroid for this great ROM
Thanks to Roebeet at Slatedroid.com. Full install instructions may be found here: http://www.slatedroid.com/topic/17073-rom-century-eyes-alternative-12-based-firmware-g-tabletzpad-t2/
This is not suggest for the first timer as it is highly recommended that you are able to use nvflash and adb. It is also highly suggested to run from the 4349 updated stock Viewsonic or you seriously risk soft bricking your device
Viewsonic G-Tablet Wireless Tether to Droid 1 via Barnacle wifi hotspot tethering
Pensacola Computers presents – Tethering your Viewsonic G-Tablet Android 2.2 to a Droid 1 for 3G wirless access using Barnacle to turn your Droid into a wireless hotspot. Both devices must be Rooted, Download Barnacle to Droid via Marketplace. G-Tablet running TNT Lite 2, with Clockwork mod recovery (needed to install wpa_adhoc-signed.zip file). G-Tablet shown tethered to Droid 1 3g via Barnacle wireless hotspot. *Note: Use of Tether may violate your wireless carriers TOS and may incur additional charges if you have high data usage
Helpful links:
- G-Tablet forum with great info about how to Root the G-Tab, install Flash, Marketplace etc – http://forum.xda-developers.com/forumdisplay.php?f=841
- Files need for wireless hotspot to be recognized on G-Tablet – http://forum.xda-developers.com/showthread.php?p=9411020
Pensacola Computers Presents – Viewsonic G-Tablet Rooted Google Marketplace, Flash, Tether
I recently purchased a Viewsonic G-Tablet from Sears for $379, which was a good deal considering it came with a free docking station. At first use, I was ready to return it, as the native interface was just terrible. However, after doing a bit of digging on the web, I found some great information on the forums at xda-developers.com on how to really make this device fly.
Now granted, this stuff is not for the non-technically inclined as it involves doing some things that if done wrong, can really mess up your device. However, I was able to do a bit of reading and easily follow the instructions on how to Root this Android 2.2 device, how to install the Google apps, including the Marketplace (which is needed to easily download the best Android apps), how to install Flash 10.1 which gives me the full web experience including all of YouTube videos (something you will never be able to do on an iPad!). In the end I found that this Android 2.2 G-tablet can scream performance wise, and with the full flash web experience, full app store and 16:9 HD video this is definitely a worthy competitor for the iPad as it can do a number of things that the iPad cant. USB port, built in camera/webcam, wireless b/g/n, bluetooth, great audio and video support, these are the things that a tablet needs.
See the video below for a visual review of what the tablet does once it has been properly tweaked!
Pensacola Computers Presents: G-Tablet from Viewsonic, terrible as stock, but once tweaked and rooted it rocks. Google apps installed, including marketplace, Flash 10.1, Pandora, Winamp. Full YouTube website all videos available – you won't get that on an iPad. nVidia Tegra is speedy, and this is definitely a great tablet if you aren't afraid to do some rooting – thanks to everyone at xda-developers.com.
Update: After manually rooting and installing, I then updated to the TNT-lite, which fixed the AngryBirds not working properly. I also was successfully able to tether this to my rooted Droid1 phone via Barnacle and now have a working tablet that is able to go online anywhere via the 3G from the Droid!. I also was able to install Orb and then using the orb.com website I can stream video to the G-Tablet from my PC
See the Tethering video post here: http://pensacolacomputers.com/?p=247

subset: commoncrawl


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Well, if the linux support for hybrid graphics is POOR, what do you want from Canonical?
Phoronix: Ubuntu Still Figuring Out How To Handle Hybrid Graphics
While NVIDIA Optimus and other multi-GPU/hybrid laptop graphics systems have been available for years, in the Linux world support for these capabilities is still in the early stages...
Well, if the linux support for hybrid graphics is POOR, what do you want from Canonical?
Meh, I've always hated hybrid graphics even in windows. My brother has an HP laptop running windows 7 with hybrid AMD/intel graphics and its a horrible buggy mess. whenever looking for linux hardware I always make sure to totally stay away from any hybrid graphics.
Nvidia didn't do shit to enable hybrid graphics. They patiently waited for the linaro guys to create dma-buf, then for the X guys to do the X API changes and RANDR imrpovements, then they waltzed in with some comments (when all was done) and made a wrapper around GPL exported symbols. That's history as I remember it...
On a separate note, because I know what that someone else would mention it eventually...
Canonical has to implement Hybrid graphics on their own, in server. Wayland also is currently without Hybrid support but for them its actually better-- remember Wayland just wants buffers filled with pixels. It doesnt care how those pixels got there. Daniel Stone said "Optimus? Thats a client problem." at his linux.conf.au presentation, most likely meaning hybrid support will come down to the Mesa devs leveraging DMA-BUF (everything has to be done in the driver, the kernel, or the GL stack. Wayland just wants buffers.)
Of interesting note is the actual implementation. On Windows when the hybrid kicks in, things flicker or stutter for a half second whenever you change GPU's and then youre good until you change GPU's again. On OS X interestingly, no stuttering or flickering or even pausing. It was either Daniel or David that said they most likely did all of their hybrid stuff inside their GL layer.
On Wayland, with compositing being mandatory and with the use of double/triple buffers..I wonder if Wayland will get to the same level of tear-free flicker-free switching. Either solution (Flicker or no flickering) is fine, really, it just looks nicer if we can achieve zero-flicker.
There are many different groups putting work into hybrid graphics. Now it's Canonical's turn. If all goes to plan, Lankhorst's fencing work provide the necessary X infrastructure for tear-free Nvidia blob use of RandR 1.4 in Ubuntu 13.10.
Once fencing is out of the way, people will move onto multi-monitor situations and power management. Everything is babysteps.
Ubuntu is great, everything they've done is awesome. No one else has done anything that isn't crap.
Oh, something sucks? Well, why didn't someone else fix it? You can't expect Canonical to do anything, can you?
Really, I'm starting to get tired of the fan boys on here. It's not just pro-Ubuntu either, the whole site is crawling with them, and Michael encourages them to drive up page hits and ad revenue.


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There are reports of intermittent failures with the heating and air conditioning control. The digital display might fail or the control might fail to switch between heater functions.
Car problem reports
Problem with your car? See what our experts say or submit your own.
Newest reported 2000 Lexus SC300 problems
Dashboard Gauges May Be Hard to See Due to LED Problems
There are reports of LED problems in the dashboard gauges. The lights burn out, making the gauges difficult to see at night, and require replacement.
40 Reports
Check Engine Light Due to EVAP System Failure
Occasionally, the Check Engine Light is illuminated due to failures in the evaporative emission (EVAP) system. Our technicians tell us that proper diagnoses is generally required to confirm the exact fault causing the warning light to come on.
6 Reports


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Lapping Films
Did You Know?
3M™ Lapping Films can help meet all of your superfinishing and flat lapping application needs for metal and glass finishing, fiber optic connector polishing and repair.[+]
3M surface finishing materials can also be used for all your microabrasive applications including hard disk drive lube buff, media head finishing and final polish.
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Arizona basketball: Hill likes heavy lifting in Arizona basketball - Comments
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Introducing the next generation of professional grade GMC vehicles - designed and engineered to exceed expectations.
1. The Manufacturer's Suggested Retail Price excludes destination freight charge, tax, title, license, dealer fees and optional equipment. See your GMC dealer for details. Click here to see all GMC destination freight charges.
© 2015 General Motors


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|Regions:Dover/Somersworth -Great Bay - Rochester - Portsmouth
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Go Mobile: http://mobile.fosters.com
Boeing plans to carry on with 787 production
Sunday, January 20, 2013
Boeing plans to keep building its flagship jetliner while engineers try to solve battery problems that have grounded most of the 787 fleet.
Bartek Pshyborvski was supposed to be on the canceled flight to Warsaw. Quoting from the sign behind the LOT ticket counter, he said: "It's funny to read `First European airline to fly Boeing 787 Dreamliner.' Oops. Big oops."
The airline said Thursday that it may seek compensation from Boeing for the grounding of its two 787s.
Boeing currently builds five 787s per month. It hasn't delivered any since Jan. 3, before the plane started experiencing a spate of problems that also included fuel and oil leaks, a cracked cockpit window and a computer glitch that erroneously indicated a brake problem.
Boeing spokeswoman Lori Gunter said no deliveries had been scheduled during that time. She declined to discuss planned deliveries.
Regardless of delivery schedules, it's cheaper for Boeing to build the planes and then go back and fix them than it is to shut down production.
New 787s sell for more than $200 million at list prices. For that kind of money, airline customers get warranties and in some cases a promise from Boeing to cover costs if the plane is grounded.


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Did you know?... Australia is a clever country
Australia for its small population has produced a remarkable number of Nobel Prize winners. When can stand proud because, relative to our population, we are in the top five countries which have received a Nobel Prize in any category. The majority of Australia's Nobel Prizes have been in Science and Medicine.
- Lawrence Bragg & William Bragg, physicists received the Nobel Prize in 1915 for their work in x-ray crystallography. They remain the only father and son team to be awarded the prize , and Lawrence who was aged 25 at the time is still the youngest recipient of the Nobel Prize for science.
- Howard Florey received the prize in 1945 along with Alexander Fleming and Ernest Chain (both British) for their work on the medicinal properties of penicillin. It was Florey who later turned penicillin into the practical drug which was to save millions of lives. (See also Who was the Inventor?)
- Macfarlane Burnett received the prize in 1960 for his work on immunology.
- John Eccles received the prize in 1963 along with Andrew Huxley and Alan Hodgkin (both British) for their work on nerve cells.
- Bernard Katz - received the prize in 1970 for Physiology and Medicine.
- Patrick White received the prize in 1973 for literature.
- John Cornforth received the prize in 1975 for chemistry.
- John Harsanyi (Hungarian & Australian) who received the prize in 1994 for his mathematical contributions to economics.
- Peter Doherty and Rolf M. Zinkernagel (Swiss & Australian) who received the prize in 1996 for their work in immunology.
- Barry Marshall and Robin Warren received the prize in 2005 for their discovery in 1982 of the Helicobacter pylori bacterium which causes stomach ulcers and gastritis.
- Dr. Mark Howden received the prize in 2007 alongwith Al Gore and other members of the Intergovernmental Panel on Climate Change.
Are they Australian?
We have used the same criteria as for our significant Australians in labelling people as 'Australians'.
World class scientists often have to live and work where the research is being conducted. Thus, while Sir John Cornforth was born and educated in Australia (graduating from Sydney University despite his deafness) he did most of his work in Britain. William & Lawrence Bragg did much of their work in Britain, even though Lawrence was born in Adelaide and both worked there for some time. Patrick White was sometimes scathing of his home country, whereas Sir MacFarlane Burnett did most of his significant work in Australia. Bernard Katz had been born in Germany but had long been a naturalised Australian when he won the prize having served with the Australian air force in WWII.
We have made two inclusions which some may see as stretching our definition of 'Australian' too far. We have decided to include John Harsanyi because, even though he did his initial study in Hungary and his later work in USA, it was his postgraduate studies at Sydney University that laid the groundwork for his change of direction from sociology to economics in which he was to win his Nobel Prize. We have also included Rolf Zinkernagel since he enrolled at the Australian National University at the age of 28 and received his PhD from that institution in 1975 and he did collaborate in his Nobel Prize winning research with Peter Doherty. We suggest you read the brief autobiographies they wrote at the time of the award and decide for yourself whether you would include them on a list of Australian Nobel Prize winners. (For the autobiographies see John Harsanyi and Rolf M. Zinkernagel)
We have decided not to include on our list Aleksandr Prokhorov who won the Nobel Prize in 1964 for Physics. Although he was Australian born, he left Australia at the age of seven and did all his major work in Russia. We therefore would describe him as Australian-born rather than Australian. Similarly Robert Robinson who had been Professor of Organic Chemistry at the University of Sydney during the 1910s and received a Nobel Prize in 1947, was born in the UK and did most of his work there so we have not included him on our list.
Regardless of where they were born, where they worked, or what main nationality they would claim, they are all remarkable people and worthy of respect.
Further information
Currently, Sir John Cornforth, Peter Doherty, Rolf Zinkernagel, Barry Marshall and Robin Warren are Australia's only living Nobel Prize Winners.
A number of Australians have shared in Nobel Prizes that have been presented to groups or organisations. For instance in 2007 the Nobel Peace Prize was awarded to the Intergovernmental Panel on on Climate Change (IPCC). Thus Professor Neville Nichols as a lead author together with a number of other Australian scientists involved in the work shared in the Nobel Prize.
An Australian 'mentioned in despatches' at the Nobel Prize ceremonies was FM Alexander who invented 'The Alexander Technique'. When accepting his Nobel Prize for Physiology and Medicine in 1973, Professor Nikolaas Tinbergen said that Alexander's "story of perceptiveness, of intelligence, and of persistence, shown by a man without medical training, is one of the true epics of medical research and practice".
In addition we should mention another Nobel Prize Winner living in Australia - John M, Coetzee. Coetzee was born in South Africa and won the Nobel Prize for literature in 2003. He had lived in the UK and USA before choosing to settle in Adelaide in 2002. He became an Australian citizen in 2006.
Australian born Dr Elizabeth Blackburn is regarded by many in the science community as a strong candidate for a future Nobel Prize for her work in genetics.


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What is LHCf?
The 21-member LHCf experiment consists of small detectors located on either side of the ATLAS experiment, about 450 feet from the point where the beams of protons collide. LHCf's measurement of the number and energy of neutral pions produced in the forward direction by ATLAS collisions will contribute to the understanding of ultrahigh-energy cosmic rays. Experiments like the Pierre Auger Observatory and the Telescope Array are hoping to resolve the mysteries of how and where these ultra high-energy cosmic rays are produced. Will the explanation require undiscovered principles of nature?
To find out more about cosmic rays and how LHCf will contribute to our understanding of them, read The Science of LHCf.


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Best deals on auto insurance in USA. Recieve personalized competitive auto insurance quotes from mulitiple agents in USA.


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Forward-thinking educators founded The New School in 1919 to defy the intellectual constraints of traditional college education. As The New School approaches its centennial, it remains on the cutting edge—attracting active scholars, artists, and pacesetters who deploy creativity and innovation to challenge the status quo.
In New York City, Paris, and online, The New School enrolls 10,000 degree-seeking students in more than 135 undergraduate and graduate programs focused on collaborative, project-based, interdisciplinary learning. Education is driven by open discussion in small classes and a human-centered approach to problem solving, combining design thinking and social research to address the complex issues of our time.
Learn more about The New School's vision and its approach to 21st century education.
See All Latest News
It takes a lot to be New School. Creativity. Passion. Intellect. Perhaps a few eccentricities. Independent thinkers all, each member of the New School community makes a vital contribution to this dynamic university. Meet students from each division of the university and find out what makes them New School.
See More
Welcome to The New School's University Center, a new focal point for our campus and neighborhood at 14th Street and Fifth Avenue. With a design as distinctive as The New School itself, the University Center features state-of-the-art facilities, including fully wired "smart" classrooms, design studios, a student residence, and an auditorium with a convertible runway.
Read More
See All Latest Events
For information about any of the university's administrative offices, please visit the links below.
Alumni Relations
Design and Construction
Facilities Management
Finance and Business
General Counsel
Human Resources
Information Technology
Marketing and Communication
University President
University Provost


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Prices and availability are subject to change from the time and date that you print this page.
4/2/2015 5:47:30 AM. For Customer Service, please call 800.933.9904
An elephant never forgets its throw pillow, so neither should you. This adorable Throw Pillow coordinates with our Elephants in the Room Bedding.
Elephant Filled Throw Pillow 16"Wx12"H
Details, details
- Filled elephant shaped throw pillow that goes well in nearly any nursery
- Imported
Show 'em what you're made of
- Shell: 100% cotton
- Fill: 100% polyester
Care instructions
- Machine washable
Extras! Extras!
- Coordinates with Elephants in the Room Crib Bedding
At The Land of Nod, nothing is more important to us than providing safe, high-quality products to you and your family. We believe that kids' products should be able to handle everything kids throw their way (literally and figuratively). That's why all of our products have an 18-year quality guarantee. And, hopefully, your kids will no longer be sleeping in bunk beds by then.
Who's there?
Gary who?
Gary on, nothing to see here.


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Approximate Measurements: 12" x 108" Edges are Serged.
How to Care: Please use dry clean only.
Material: Taffeta Flocking
Click the "view more images" link above to review color chart.
NOTE: For table runner only, table covers and other decorations are sold
*note: sale is for table linen only. NO live animal or stuffed animal toy is included with purchase.


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Baltic golfer signs with Mount Marty College
Mount Marty College recently announced the athletic signing of Dylan Brende of Renner to play golf for the Lancers next fall.Brende was a top player for Baltic High School and was top on the conference level as well. He was a member of the 2013, 2012, 2011, 2010, and 2009 Tri-Valley Conference championship teams and the region golf runners-up. Individually, he was the Tri-Valley Conference champion for 2011-12 and was also a runner-up finisher prior. Brende was also a medalist at the state golf meet.At Baltic High School, Brende was named golf MVP and MIP, was the team captain and received the Golf Bulldog Award. Off the course, he was on the honor roll, was a member of the National Honor Society, an Academic Letter Winner, First Tee Scholar, Boys State participant, FCCLA Member of the Month, and Big East Conference Quiz Bowl Champion.Lancers head men's golf coach, Tom Schlimgen, sees a great addition with the signing of Brende."We are looking forward to having Dylan join our golf program. He's a great competitor and a proven player, and we are excited to put those skills to work for us," he said. "We know he's going to be a great addition to our program and the Mount Marty community as well."In addition to his golf award Brende is also receiving an academic merit scholarship. The son of Ryne and Rosalie Brende of Renner, S.D. he plans to major in pre-professional at Mount Marty College.
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Hans Zimmer Collection
Piano Solo & Piano/Vocal
By Hans Zimmer
Hans Zimmer Collection (Piano Solo & Piano/Vocal). Composed by Hans Zimmer (1957-). For Keyboard; Piano; Voice. This edition: Piano Solo & Piano/Vocal/Chords. Artist/Personality; Book; Piano - Personality Book; Piano Supplemental; Piano/Vocal/Chords. Movie. 144 pages. Published by Alfred Music (AP.42728).
ISBN 1470615274. Movie.
Hans Zimmer's film scores are bold and unmistakable. Over the course of his prolific career, he has provided music for some of the world's most beloved films, including Disney's The Lion King and Christopher Nolan's The Dark Knight. This collection features faithful arrangements of some of the best known titles by this brilliant composer. Titles: 160 BPM (Angels and Demons) * Ah, Putrefaction (Sherlock Holmes) * All of Them! (King Arthur) * The Burning Bush (The Prince of Egypt) * Can You Hear Your Heart? (Winter's Tale) * Cheldorado (The Road to Eldorado) * Chevaliers de Sangreal (The Da Vinci Code) * Corynorhinus (Batman Begins) * The Dark Knight Overture (The Dark Knight) * Days of Thunder (Main Title) (Days of Thunder) * Discombobulate (Sherlock Holmes) * Doomsday Is Family Time (The Simpsons Movie) * Dream Is Collapsing (Inception) * Drink Up Me Hearties (Pirates of the Caribbean: At World's End) * Driving Miss Daisy (Driving Miss Daisy) * Homeland (Main Title) (Spirit: Stallion of the Cimarron) * Honor Him (Gladiator) * In the Beginning (The Bible) * It's So Overt It's Covert (Sherlock Holmes: A Game of Shadows) * Krypton's Last (Man of Steel) * Life Goes On (A League of Their Own) * Maestro (The Holiday) * The Nativity (The Bible) * Now We Are Free (Gladiator) * Roll Tide (Crimson Tide) * Tennessee (Pearl Harbor) * This Is Clark Kent (Man of Steel) * This Land (The Lion King) * What Are You Going to Do When You Are Not Saving the World (Man of Steel).
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Hans Zimmer Collection
Piano Solo & Piano/Vocal
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Boomer is one Hit Point down... and his trousers get a lot more sophisticated... oh, the shame!
Was it something I did??? hehe
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ChronoBlade Overview
Raise your weapon and fight for more than your own dimension; the survival of all realities hangs by a thread. Battle through the many strange realms of the Multiverse, seek out the truth behind the Chronarch war, and unleash the power to save all worlds!
Key Features
Real-Time Multiplayer Game Play
Players can team up with friends to play synchronously in Co-op Mode or competitively in PvP mode.
Competitive Combat
Each character has over 30 punishing ground and air attacks that can be used together to perform powerful chain combos. Attacks can be dodged, blocked and countered so skill and timing are key elements of competitive game play.
ChronoBlade will launch on the browser as a Flash-based free-to-play game so there are no large files to download and players can hop in and start playing instantly.
Graphics & Technology
Characters, enemies and combat are displayed with stunning 3-D visuals using Adobe® Flash® Player's Stage3D hardware accelerated graphics. Proprietary back-end tech enables minimal player lag and a streamlined player lobby system.
Open-Ended Character Progression
Players can choose from a variety of characters, as well as build up offensive and defensive skill trees to create characters that best fit their playing styles.
ChronoBlade Screenshots
ChronoBlade Featured Video
Chrono Blade – First Look
ChronoBlade Review
By Michael Sagoe (mikedot)
Facebook gaming is about to get a little brutal with this recent title created by developer and publisher group "nWay". ChronoBlade is a 2.5D multiplayer online beat 'em up that features fast-paced, arcade style action, mixed with multiplayer co-op mayhem, all made possible through the power of Adobe Flash 3D.
Now multiplayer beat 'em ups are very rare in this day and age, and even rarer are the ones that can be played online. With the recent departure of Nexon's Dungeon Fighter Online for North America, the itch of combo heavy combat started to linger on me. With a quick glance at what ChronoBlade had to offer, I was hoping it could scratch that itch.
For starters: There is no initial character creation or customization. Instead, players will be forced to play as Aurok, a burly warrior who lets his fists do most of the talking. As with most Facebook games, your registered name on Facebook will be used as your player name. Once you get into it, the stat customization is pretty standard of what you would expect from an RPG: The outfits and weapons that your character wears determines your character's combat power, armor, health and energy levels. The downside on customization is that if there's an outfit that you really like for its looks, you won't be able to use in the later levels, unless you decide to upgrade your outfits and weapons using the game's crafting system. This system is simple to use, as most of the materials players will need are found from monster drops and treasure chests. However, for the few material pieces that can't be found from missions, players will have to bug their Facebook friends in order to obtain them. Not only that, but once players have gathered all the needed materials, the crafting process can only be initiated by using crystals, and these can only be obtained using real money. It's kind of a cheap way of getting players to advertise and bug others to try out the game, but fortunately enough, crafting isn't mandatory as equipment drops are rather frequent.
There's also a skill system that allows players to mix and match different active and passive skills between two different class types, but the options players have here aren't exactly varied. You can unlock new skills from using points that are earned from each level up, but there are no skill trees and/or branching skill paths to choose from, so in the end your character's skill build will be straight forward and simple. It's also more effective to focus on one class type rather than dual-spec'ing, which doesn't leave much room for experimentation during the early levels.
The game uses a basic control scheme: Arrow keys for movement, A key to block, S key for heavy attacks, D key for light attacks, QWER for skills and 1234 for items. The controls are quick and responsive, allowing players to attack and dodge almost effortlessly during combo attacks and guards. Players can also dash and sidestep as a way to close the gap on enemies or recover from knockbacks. There's also support for gamepads, as well, which also has great responsiveness. Button layouts are mapped comfortably.
While the customization does not leave much room for experimentation, the game's combat system has a lot of it. As players progress through and earn levels, they'll gain several new combo attacks to pull off. With moves such as gap closers, guard breakers, knockbacks, pulls, projectiles and juggle launchers, there's a lot that players will have to work with, which is important because the game prides itself in its combo system. In order to get big scores which will improve the rarity of the loot at the end of a mission, players will have to achieve long combos while guarding and dodging an onslaught of enemy attacks. Not only that, but they'll also have to mix up their combos frequently in order to increase their score multiplier before finishing up their combo with a powerful attack called a HyperStrike.
Despite a fair amount of player skill being needed to complete missions, skill can only get players so far when stats are involved, so there may be times where you'll have re-visit old dungeons in order to grind up a few levels or search for some better equipment before moving on, otherwise you'll find yourself taking too much damage, dying from simple mistakes and end up having to pay heavy gold or crystal fees in order to revive in battle.
Despite this, ChronoBlade does a fairly good job of presenting challenges for players without coming too far off as cheap or unfair, as most of the enemies that players will face have predictable attack patterns that can be blocked and dodged with care. Some of the attacks that can't be blocked are telegraphed by a red glow, and most enemies will try to crowd around you so you'll always be on the move.
There are some binding challenges such as restricting the player's movement to an actual 2D space, so players won't be able to sidestep, or other elements such as adding hazards around the environment. Speaking of environments: there isn't much room for exploration here, sadly. The game presents a clear path for players to follow, so your main objective is to head from room to room, defeat enemies in said room, and keep on moving until they've reached the last boss. Occasionally, there will be a few tiny paths that lead to some extra loot, but these are few and far between.
So with all this and more, where does the multiplayer come in? Well the only kind of multiplayer available is co-op missions and weekly tournaments with leaderboards. Weekly tournaments can be attempted at any level and players challenge each other to compete for the highest score. Top three players for each week will earn unique and rare equipment, most of which can't be crafted, looted or bought, so it's a worthwhile challenge for everyone. Co-op missions, on the other hand, are very limited to challenges such as defeating as many monsters as possible within a time limit. The developers at nWay missed a golden opportunity here that could allow players to play through the game's story missions together, since despite only being able to unlock a second character after playing with Aurok for a while, Lophi has to start her leveling experience the same way that Aurok does, and the storylines are practically the same.
Visuals and Presentation
For a game that was created using Adobe Flash, ChronoBlade looks good enough to be a console-style title, or at least a DLC game on Xbox Live or PSN. While the polygon counts are low and the textures are somewhat unsightly at times, the game looks excellent in motion. Animations for attacks are smooth and give a distinct feeling of impact with each hit, not to mention that the final hit on certain enemies always end with a gory shot of your character bashing out their guts, leaving lots of bloody goodness on your screen.
Chronoblade's theme of Norse-style mythology mixed with some medieval fantasy and just a tad bit of steampunk works out great, especially with the dramatic, but mystical sounding rock music.
While this can be seen as both a pro and a con, the community of ChronoBlade is only what you make of it. There are no towns or lobbies for players to meet up, and no guild features are available at the moment. There's only you and your Facebook friends to rely on for co-op action. While this will certainly prove to be a more enjoyable experience over playing with random people, those that do want the option will be out of luck.
Overall: Good
ChronoBlade succeeds well at bringing arcade style beat 'em up action to Facebook, with combo heavy gameplay that is as challenging as it is satisfying. While the game is still fairly underdeveloped in its current state, and its methods of getting people to play and pay may be seen as a bit cheesy, the promise of more community features and PvP in the future can only mean good things for this entertaining time waster.
Past Review:
ChronoBlade – Beta Impressions
By Harry Ka-yan Cheung
Graphics – 4/5 For a Facebook, browser-type game, Chronoblade presents good quality graphics that will appeal to many players.
Gameplay – 4/5 The gameplay includes combos, skills, and a lot of keyboard movements which keeps players very interactive.
Community – 1/5 The community is almost non-existent due to the nature of the game. Players can communicate by means of forum if players wish to.
Customization – 1/5 The customization is non-existent. The only thing that separates one player's character from another's is the items obtained and equipped to the different characters.
Overall – 2.5/5 The combat system and graphics are great but there is no way to play with others and no way to make the character "your own." If players don't mind the lack of customization and community, Chronoblade will have a lot to offer to those individuals.
Chronoblade is a side scrolling hack-and-slash browser type game hosted on Facebook that mostly requires one's keyboard. The development team has certain individuals who have worked on certain popular titles such as Dead Space and Diablo II. The gameplay involves combos and skill trees which grant skills and passive skills. The graphics of the game would surprise many new players for being a browser-based game and also impressed me when I first started up the game.
Currently Chronoblade offers players two playable characters. One is Aurok, whom is the default character players may use and is comparable to a berserker-type character that uses knuckles/fists as weapons. The other character is Lophi, whom uses an orb-type weapon and is heavily combo based with more of a learning curve (in my personal experience). Lophi manages to obtain combos, multi-hits, and smaller creature kills much easier than Aurok but Aurok has a better time fighting bosses.
Characters – Aurok
Characters – Lophi
Skills & Skill Tree
The skill trees are pretty generic. The difference in these skill trees compared to other skill trees from other MMO-type games is that most games will require players to advance into another sub-class to spec into it but Chronoblade allows players to spec into different trees dependant on what a player prefers. Certain skills passively make the characters stronger and some skills can help the player combo or finish off the enemies players will face. Players are able to combo and are able to apply different key combinations from the first levels. A move list is provided below the game window and players may refer back to it whenever a player feels necessary to do so.
ChronoBlade Videos
Chrono Blade – First Look
Official Trailer
ChronoBlade Links
ChronoBlade System Requirements
Coming Soon. . .
ChronoBlade Articles
- Weekly MMOHuts Stream (5/23): Dungeon Crawler Brawler Day - Posted on May 23, 2014
JamesBl0nde streams every Friday for MMOHuts on Twitch!
- ChronoBlade coming soon to Asian Mobile Gaming Market - Posted on March 11, 2014
nWay and CJ E&M Netmarble have today announced an exclusive mobile publishing partnership for ChronoBlade, nWay's free-to-play multiplayer action RPG, in select regions.
- Shotgun News 12/10: EVE, Glitch, Age of Wushu, and More! - Posted on December 10, 2013
A daily look at the biggest news in the MMO industry.
- ChronoBlade Beta Updated Review - Posted on August 26, 2013
Facebook gaming is about to get a little brutal with this recent title created by developer and publisher group "nWay". ChronoBlade is a 2.5D multiplayer online beat 'em up that features fast-paced, arcade style action, mixed with multiplayer co-op mayhem, all made possible through the power of Adobe Flash 3D.
- ChronoBlade – Beta Impressions - Posted on March 20, 2013
Chronoblade is a side scrolling hack-and-slash browser type game hosted on Facebook that mostly requires one's keyboard. The development team has certain individuals who have worked on certain popular titles such as Dead Space and Diablo II. The gameplay involves combos and skill trees which grant skills and passive skills. The graphics of the game would surprise many new players for being a browser-based game and also impressed me when I first started up the game.


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I agree so much with this! I am going to start more meals to the freezer. A lot of what I freezer make is breakfast breads, pizza doughs, strombolis, etc. I need to start doing more "meal type" foods. I'm pinning this!
Oh my gosh, these freezer meals look so good. With our food sealer, we love cooking extras and freezing them up for later.
We nominated you for the versatile blogger award. Check it out here. http://likemother-likedaughter-food.blogspot.com/2011/12/versatile-blogger-award.html
What is a food sealer?
Hi Gabriela,
Here is link to an example of a food sealer, basically a vacuum sealer:
What a wonderful selection of make-ahead meals. They all look delicious. I am new to your blog, so I took some time to browse through your earlier posts. I'm so glad I did that. I really like the food you share with your readers and I'll definitely be back. I hope you have a great day. Blessings…Mary
visiting from tt&j.. thank you for the great recipes. I cant wait to try.. all of them!
If you have a chance I would love for you to share this at my Friday link party going on now
I'm curious about how you cook these. You mention putting it straight in the oven from the freezer. Most recipes I have say to thaw overnight first. Am I able to put anything straight into the oven frozen?
I am so excited to try some of these. I wish I was better at making meals ahead, but this list just might be the motivation I need to get it done. Thanks! (PS I added this to my recipe pinboard. http://pinterest.com/lornajarkin/recipes/)
How do you freeze the salsa chicken? Do you cook it first or just put all of the ingredients together?
I would make everything up to the part where you add the sour cream. I would probably just put it in a Ziploc bag and freeze it, then when I was ready to eat it, I would dump it back into the crock pot and reheat it, then stir in the sour cream.
I have also made this without sour cream and it's still delicious!
This is great I can't wait to try some of these!
Love these ideas! I posted a link to your site from a recent post I did on freezer meals and once-a-month cooking: All Things with Purpose
Hi! The Baked Potato Soup recipe is actually not a Once a Month Mom recipe, it's mine (Mama Loves Food) – I am trying to get in touch with them about having it on their site without permission or credit, but in the mean time would REALLY appreciate your updating the link. (http://www.mamalovesfood.com/2009/06/baked-potato-soup-slow-cooker-style.html). Thanks so much!!! April
This looks yummy! Have you frozen it? If so are there any special instructions?
Would love it if there was a print option and grocery list option like on the crock pot freezer meals. Thanks for your wonderful information!!
This rocks! I'm getting writing to write my next novel and this will keep us eating out of boxes and bags for the next month while I'm holed up at the computer. Don't know why I didn't think to do this before, but now I'm armed with recipes and ideas. Thank you
Do you make the potato soup in the crockpot and then freeze it? Or can you put all the ingredients into a ziplock bag and then cook it the day of? (Thanks so much!!!)
The link for Slow Cooker White Chicken Chili isn't working.
Is there anyway you could make the shopping list and recipe list in two printable forms like you did with your 8 & 10 Freezer meals… I just made those 18 meals on Friday and want to do these 20 – this is awesome. I am so happy to have found you gals!! THANKS!
Sorry, it takes a while to do those lists and many of these freezer meals are from other blogs that we feature. Some may have linked up to our sister blog – MyRecipeMagic.com. You can type certain recipes into the search bar. If it has been entered you can create shopping lists. Hope this helps. Come check out our new blog, it's so fun!
-The Six Sisters
The southwest rollup sure looks like a good ole bean burrito to this Mexican. Lol.
I have made 18 of your Freezer meals!!! Great flavor, but they all seem to break down into a very thin liquid. I follow your directions to a T. Please help me. I have 4 children and this is the best thing I have ever done ahead of time. I spend more time with my babies and dinner is ready by the time my husband gets home!!! Thank You for sharing these reciepies.


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Red Bean Paste Pancakes Recipe
(Chinese recipes, prepare authentic Chinese food now!)
This is the last of my red bean paste recipes.
Truth be told, I didn't really have a recipe of my own so I referred to my Chinese cookbook "Yan Kit's Classic Chinese Cookbook." The recipe is pretty good, except one flaw. If you look at my pictures, you will notice that my pancakes were thick, really thick. A good pancake should be thin and comes with crispy skin, with ample filling of red bean paste…
Other than being thick-skinned, I think the recipe works just fine. I adapted the original recipe slightly so that the pancake batter is lighter.
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26 comments... read them below or add one
you've inspired me to pick up red bean paste :D
Yum! I love these for dessert or breakfast. :) Your pancakes look delicious!
My impression of red bean pancakes not like this leh! Ya, maybe coz your pancake is very thick. And the texture is more crepe-like. Your pancake looks more like -Mi Chiam Kueh (hokkien)- pancake of those with peanut fillings, or even closer to those Japanese red bean 炭烧饼!
This looks like a lovely desert! What no more red bean recipes? :-(
i can see u're a fan of red bean eh? ;) btw congrats to the winning shot! ur pics are enthralling– as always :)
Now I have a reason to pick up some red bean paste! I looked all through my pantry, but couldn't find any. Imagine that!
"After cracking the crabs for their sweet flesh in all its peppery glory, dessert does not disappoint either with a crunchy, melt in your mouth red bean paste pancakes!"
If i were to write a review for the Rasa Malaysia Restaurant :D
Your pictures are looking fantastic as always. Nice eye candy!
Congrats on winning!
delightfully evil!
Rasa Malaysia,
How I wish I can grab a piece of that pancake and put it in my mouth… :P
wow it looks gorgeous
i cant wait to try it
- fanny
Yah la, I love these too! Good pick (you master the Ham chin paeng yet?)
oh la la …. yummy. Wish I could have a slice of it.
Mom says I'm thick skinned too…
Trini Gourmet – yes, you should, you can do so many things with it. :)
Amy – yes, better than the usual pancakes…hehe.
Tiga – correct, my pancakes are too thicked…the original recipe is no good that's why it was thick-skinned. LOL. I improvished the recipe a bit now so hopefully it will be thin-skinned.
Wok and Spoon – yes, no more red bean paste dessert…LOL. I am OD on them now.
Jun – yes, I love red beans…thanks for your sweet note.
Lydia – hehe, time to pile up on these sweet red bean paste. ;)
The Expedited Writer – I love your review already…now where is Rasa Malaysia restaurant? ;P
Kanchana – thanks for your note. :)
Nate 2.0 – except that it was too thick-skinned. LOL.
Kok – LOL…you almost can. :P
Fanny – :)
WMW – I don't know how to make ham chim peang. :(
Cooking Ninja – yeah, you and Kok can each have a slice.
Steamy – well, I am too, so that makes use two.
ooo this is my fave chinese dessert! havent got the gut to try them at home :p
I'm glad I found this blog. I am so in luv with it..especially the recipes section. Ofcoz, all the luvs to the blogger too! Nice photos too!
Drop me an email if you ever in NY. I definitely would like to buy u a dinner/lunch…
Thick-skinned Red Bean Paste Pancake – translation : Red Bean Mooncake??? He! He!
I'd better go get me some red bean paste so that I can start making all these yummy recipes of yours… =)
Hey RM,
You have been tagged!
I love red bean snacks. When I was little, my mom would give me red bean paste as a treat. Probably why I'm so big now…
I got a new lens for my XTi! (^_^)
Your pictures are so gorgeous, i am speechless. Red bean paste… I havent had it ever since I returned from China (almost 3 years ago)… Do you hapen to have a recipe for home-made red bean paste?
You made red bean paste pancakes looks so sexy. im definitely using your red bean paste pancakes recipe next time i make this.
hello.i cn't find red bean paste anywhere,where can i find it?
Something must be off with this recipe. Several tries and it's just a big mess that is nothing like it should be. Following the recipe exactly resulted into a ball of pasty dough, and that's after cooking. I had so looked forward to making these too.


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Results 16 to 30 of 214
November 19th, 2004, 10:17 AM #16
Originally Posted by Holbrook
- Join Date
- Nov 2004
- Posts
- 134
Nothing in my work was ever a question of "black and white." In fact, my first novel, IRON DAWN, was set in 1140 BC for the specific reason that the Manichaean struggle of Good vs. Evil was (basically) invented about six hundred years after that -- in other words, I wanted to write an epic fantasy in which the Grand Conflict of Good and Evil had nothing whatsoever to do with it.
And no, none of my earlier work strikes me as naive, even now; a handicap or an illness is an obstacle -- an additional struggle added to the daily struggle of existence. Since what I try to depict, in my own metaphoric terms, is the struggle of existence, my illness only points up, to my eyes, that I was trying to do the right thing all along.
Fitz --
I've been appproached to write a variety of other media tie-ins, that I've turned down because I don't like the franchises, or the timing was wrong, or the money just wasn't there. I won't get into specifics. Suffice it to say that Star Wars is likely to remain my only tie-in work for some time to come.
maus --
My first published work was IRON DAWN (Penguin/Roc, May 1997), which answers two of your questions. The third is unanswerable, since I started writing as soon as I could read; I can't say what my 'perception of writing' was back then. It was just something I did.
Now it's something I do for money.
November 20th, 2004, 05:20 AM #17
Ok, I'll bite at that last line.
Do you exclusively make a living from your writing? If so is it a good liviing? If not what else do you do for money?
Also on the same theme, assuming royalties are a big part of your living do you have any plans to get your Caine books more readily available in Europe?
Oh, please feel free to tell me not to be so nosey if you want...
November 20th, 2004, 06:00 AM #18
Hi there! First off I just want to say thanks very much for agreeing to take part in this thread - it's much appreciated!
Secondly - I have two questions, I hope that's not too greedy.....
Most people I talk to feel that 'Heroes Die' is a fantasy novel, however I very much percieved it as Science Fiction (which I preferred......to write a good story and make it feasible is always more impressive to me than a good story in a fantasy-setting). However, I was then quite disappointed when I read Blade of Tyshalle to find that it is very much fantasy.....I always find it a bit jolting to find myself reading fantasy when I was expecting science fiction, if that makes sense..... So anyway- I was wondering whether you originally conceived/now see Heroes Die as fantasy, or science fiction?!
I very much enjoyed your StarWars novel, 'Traitor'......(especially your take on the light-dark sides of the force), but I felt that as a novel it also rater emphasised the (generally) pretty poor standard of most of the StarWars novels. Were you at all concerned that writing 'Traitor' would get you 'tarred with the same brush', as it were? (Or am I insulting your supreme self-confidence? )
November 20th, 2004, 11:30 AM #19
Originally Posted by Jacquin
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As it is, however, I still -- as I have these twenty-some years -- tend bar. I've found a place where I rarely am required to work more than twenty to twenty-five hours a week, that will still provide full health and prescription drug benefits for my wife and me. That's worth a LOT of money. And it gets me out of the house.
To the best of my knowlege, HEROES DIE is currently available only in France and Russia; however, my agent has a new "Europe guy" to coordinate activities in the EU. I'm hoping when CAINE BLACK KNIFE comes out he may be able to sell all three as a package in some of the other markets over there -- Germany in particular (they tend to pay very well).
Sammie --
HD is indeed SF -- hard SF at that, and was always intended to be. The central conflict is an external problem, set up by a speculative extention of current societal trends, solved by creative application of the central speculative technologies of the novel (the "thoughmitter/simichair" and the "Winston transfer").
BLADE OF TYSHALLE is epic fantasy, and was always intended to be. The central conflict there is internal, a test of character, one might even say mythological (for all four of the protagonists, not to mention several minor characters): they must face their own mortality, pass through it -- in a couple of cases literally -- and either return to life with a deeper understanding and appreciation (as Campbell would put it, at-one-ment) of the truth of themselves, or fade away into darkness . . .
Why is that a problem? When magick works like science, and science works like magick, the only distinction between SF and fantasy is the focus of the story.
As, in my never-humble opinion, the first two volumes of the Acts of Caine rather elegantly show.
As for TRAITOR . . .
It's like this:
I have always maintained that a skilled writer can take ANY tropes, ANY elements, and make something interesting, exciting, possibly even moving and thought-provoking out of them. I'm not trying to show anybody up, you understand. That's not what it's about.
It's about saying to roughly half a million Star Wars fans, "Hey! YOU there! My name is Matthew Woodring Stover! You hear me? MATTHEW! WOODRING! STOVER!"
So when I write Star Wars, I give it everything I have. I'm not worried about being "that Star Wars guy." I'm just hoping that no Harry Potter book is released any time near 02 April 2005, so that CAINE BLACK KNIFE might just get to come out with a line under my name that says "New York Times #1 Bestselling Author."
Last edited by MWStover; November 20th, 2004 at 11:54 AM. Reason: the hell of it. got a problem with that?
November 20th, 2004, 03:11 PM #20
Ok, so if HD was Science Fiction and BoT was Epic Fantasy, what can we expect from Caine Black Knife? I am somewhat worried after you brought up Harry Potter that you'll be branching out into children's literature...
(Though Hogwarts would be a lot more entertaining if they all had knives...)
November 20th, 2004, 11:37 PM #21
Originally Posted by Jacquin
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CBK will be, actually, what my friend Kevin Stein calls a "juxtapostupid novel."
Hope that qualifies as an answer, because it's the best you'll get till the thing comes out. With luck, before the end of 2005.
November 21st, 2004, 05:06 AM #22
critique groups
Hi Matthew,
I'm going to ask a rather silly question. If I recall correctly, you were part of a critique group called Milk of Medusa a few years ago (I was a member there briefly). What was your experience like in this group? You can feel free to ignore that question. But more seriously, do you still participate in critique groups? If not, why have you stopped? I'd like to know your general history with critique groups; if your experiences have been good or bad, and if you consider them the best way to strive for improvement. Also, do you tend to seek reader feedback?
Please forgive my ignorance if this is all common knowledge; I'm not familiar with your writing.
November 23rd, 2004, 05:42 PM #23
Originally Posted by Abby
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I was never a member of MoM. I was (and am) a good friend of one of its founders, Bob Urell -- at least, I THINK he was one of its founders. Anyway, I gave him permission to post some writing advice I'd offered to the members of another online forum, and he did, because -- one can only assume -- he thought it was good advice.
I do not participate in critique groups. The last time I did so was in roughly 1981, in an undergraduate writing class at Drake University. What I learned in critique groups was so valuable that it took me until 1995 to make my first sale.
Nobody reads my work till it's done. And then it's only my editor. At which point I either get paid, or I fix it, or I decide it's unfixable and I write something else. Anyone is welcome to make whatever critiques of my work that might happen to please them . . . once it's in print.
Critique groups work fine for other people. Lots of people use them, even pros. They don't work for me. I'm not interested in what people think is wrong with my work.
One of the folks over at dead cities put it nicely:
"When somebody tells you something's wrong with your story, they're probably right. When they tell you how to fix what's wrong with it, they're probably wrong."
November 23rd, 2004, 08:31 PM #24
I have a question for Mr. Stover:
Do you have any special approach to writing action/combat scenes? Any special preparation?
In my own writing, I find that I have to do extensive choreographing both before and during the writing of action-intensive scenes to make them work. They are always tough. I wonder if you could suggest any shortcuts. Or is it this way for you also?
Also, do you approach the action scenes for your Star Wars books any differently than you do those in your own work? Are there things that would work in action scenes a pulp universe like Star Wars that you wouldnt try in your original, grittier novels?
Thanks for your time and for being here for us aspiring writer types--Dean
November 23rd, 2004, 11:57 PM #25
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Mr. Stover:
When you start writing a story, do you tell yourself, "This is going to be the first in a series of x number of books," do you just start writing and then break the story into different books, or do you just tell separate stories that connect somewhat?
Last edited by Fitz; November 24th, 2004 at 10:52 AM.
November 24th, 2004, 11:31 AM #26
Originally Posted by djutmose
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My extensive preparation for combat scenes is really just my extensive preparation for combat. My hobby is full-contact martial arts, including boxing, savate, muay Thai (though I don't do that one full-contact, it's too dangerous for amateurs like me) and jujitsu. When I write a combat scene, I just try to place myself in the the character's positions, and do what they would most likely do, given their individual combinations of aggression, experience and training. As my own experience increases, my fights get more realistic. I don't choreograph things in advance because real fights are never choreographed affairs; they are brutal and very, very short, unless an extremely large number of people are involved. The longest one-on-one "duel" sequence I've ever written -- Caine vs. Berne at the climax of HEROES DIE -- comprises less than ten seconds actual fighting, interspersed with less than thirty seconds of manuvering (mostly Caine running away), because that's what serious fights, in my experience, are like. If I'm ever in a really long one that allows for extensive tactical choreography, then I might start writing them that way.
Writing combat in Star Wars differs only in that Jedi have different resources to call upon in combat, which changes the way the fighting flows. Again, I put myself in the characters' place, and try to use their resources in the way that feels the most realistic, given my experience with my own resources. It takes a bit more of a leap of the imagination, but the principle is the same.
I never write anything with an eye to a series. HEROES DIE was supposed to be a one-shot. Del Rey liked it enough that they paid me the same amount again for a sequel. So I wrote BLADE OF TYSHALLE. Then I spent some time doing Star Wars, after which I discovered that I had an idea for a really kick-ass follow-up to BLADE OF TYSHALLE. Del Rey bought it. I'm working on it right now; it's called CAINE BLACK KNIFE. They have also bought the next Overworld novel that I write, whether it features Caine or not; originally, I had conceived CBK as Book One of a two-fer, with the second being called DEAD MAN'S HEART. I am no longer convinced it will work out that way; I believe it will indeed feature Caine . . . but I dunno. I have to wait and see.
Each book is its own thing, and each book is the Most Important Novel I Will Ever Write -- until it's done. I will never, under any circumstances, tweak my current story to make way for a story I want to tell down the road; I don't work that way. It's part of the reason why I don't work in really long series. So, yeah, here's the Acts of Caine -- but it could end with any book, because as a series it's biographical, rather than novelistic, if you see the distinction.
I'm not saying there is no Grand Plan; my subconscious -- or whatever part of the Universal Mind it is that might handle the plotting of the Acts of Caine -- doesn't always let me in on its long-term designs. I'm just saying that if there is a Grand Plan, nobody's told me what it is, yet.
November 24th, 2004, 11:43 AM #27
I'd like to ask a follow up to your last answer, if you don't mind. You said,
I just try to place myself in the the character's positions, and do what they would most likely do, given their individual combinations of aggression, experience and training. and that explains why everything is so realistic and flows so naturally. I am not a fighter myself, but I have taught yoga since I was 17 and I practice it just about everyday. In my books, my combat scenes always invoke my understanding of balance and focus and flexibility, as well as breathing and self-control. What knowledge do you call upon when your characters confront a different type of adversary? Do you research other styles of combat then?
November 24th, 2004, 01:00 PM #28
Originally Posted by Jacquin
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Originally Posted by MWStover
The story I had written was a one off idea, something that was written in total naivety about the industry and the so called "rules" concerning submissions...
To know that a published author of some standing, does not have the "master plan," we, want to be writer's are told so many times we have to have, does my heart good.
My thanks as well for answering my previous question.
Now for another;
Do you believe such things as this question and answer session is in an author's best interest. The individual contact with readers brought about by the internet, is it a boon or a horror.
Does it make you more wary of what you write on message boards? Do you try and guard your image, or create an image you wish to show readers? Or do you accept that some day some obsure post will come back and bite you in the bum and don't lose sleep over it.
November 24th, 2004, 04:55 PM #29
Hi again
Originally Posted by MWStover
Do you feel, therefore, (extrapolating this a bit further...) that a novel set in a conceivable 'future world', but in which that setting is not vital to the plot and/or the conflict is purely internal, does not fall into the category of science fiction? Certainly this is a feeling/impression that I have experienced in the past, without really being able to put my finger on what I meant.
Why is that a problem? When magick works like science, and science works like magick, the only distinction between SF and fantasy is the focus of the story.
Ooooh - also, do you object to the abreviation 'scifi'? (Where is Shehzad? He's not gonna be able to resist jumping in on that one )
(Is that too many questions?! )
November 25th, 2004, 08:35 AM #30
Originally Posted by GemQuest
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It's mostly just a matter of thinking about the logic of the weapon, and the logic of the situation. A guy holding a knife, no matter how good he is, will usually lose to a guy holding a chair (or a steel barstool -- those work really well) . . .


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|Fifth annual SPARKS Literary Festival reveals lineup, new poetry ...
|Dec. 11, 2013
|Memorial Universitys Faculty of Arts honours Labrador schoo...
|Dec. 4, 2013
|PSA: Application deadline extended for Faculty of Education progr...
|Dec. 3, 2013
|Memorial medical alumna to present on building a health program i...
|Dec. 2, 2013