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7/10 Lineup & Silva update
Carlos Silva says he's good to go Sunday in the Cubs' series finale against the Dodgers. Silva was questionable because of soreness in his right calf.
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"Condition H" is a patient safety initiative that enables a patient or family member to call for immediate help when the patient or family member notices a change in the patient's medical condition. If there is a serious clinical health concern and health care team members are not available, the patient or his/her family member can make a "Condition H" phone call, which will activate Kuakini's Rapid Response Team.
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Results 16 to 30 of 47
May 10th, 2011, 01:16 PM #16
Erf- Thanks for the tip. I'll look into it!
Your other points...
I don't usually read too many amazon reviews, I prefer to see what folks around here, or various bloggers whom I trust think rather than relying on some random amazon reviewer. That said, I can see why some people would be upset about the book being split in two.
Personally, if the whole thing had been printed as one massive 800-1000 page novel, that would have been a big turn off for me. I have a hard time getting through massive tomes like that these days, so splitting it makes the story a lot more accessible to me. However, I'm not such a fan of shelling out the extra money for the cost of two books instead of one, so it is a bit of a wash out. At the same time, I'm gonna spend money on books regardless, so spending it on a sequel to a story I'm looking forward to and already invested in doesn't sting nearly as bad.
May 10th, 2011, 01:48 PM #17
I don't really know how I ended up seeing the Amazon reviews for this one. I don't usually read those, either. Maybe I saw them when I was checking prices and availability for All Clear.
Another point: My money is on an adult Colin showing up at the end. Makes the most sense given how they set up the relationship between him and Polly at the beginning.
May 10th, 2011, 02:41 PM #18
I think Colin coming to attempt the rescue would be more interesting than Dunworthy. The fact that Willis didn't say who it was made me wish for a copy of All Clear.
May 10th, 2011, 03:05 PM #19
I didn't remember he was going for St. Paul's.
May 10th, 2011, 11:04 PM #20
Despite that, I still hope it is Colin and not Dunworthy that came to 1940. I think he'd be a much more interesting character given his crush on Polly, and and all that.
May 13th, 2011, 04:44 AM #21
I'm half way through now and finding it a gently engrossing book. Without the backdrop of the time travel it would be a reasonable soap-opera style account of WW2; as it's SF though it's twisted into something totally different. I can really imagine that this kind of thing actually goes on and we have just never noticed!!
May 13th, 2011, 09:18 AM #22
On the topic of blowing up tanks: I loved that whole sequence. He's so grumpy about having to go blow up the tanks...one assumes detonate. Then they're making big balloon tanks. For some reason the whole thing cracked me up.
May 14th, 2011, 10:39 AM #23
Yeah, that scene was pretty funny. I get the sense that Gerald has a larger part to play in All Clear.
May 15th, 2011, 03:44 PM #24
Did anyone manage the cryptic crossword clues on page 320??
May 15th, 2011, 04:10 PM #25
You know, I didn't spend a lot of time with them, but as someone who does a LOT of cryptics, they did seem a little off. But, then again, I tend to do American-style, National-Puzzlers-League-Style Cryptics, so if they're terribly British, I may have trouble with them.
May 16th, 2011, 09:23 PM #26
May 18th, 2011, 05:02 AM #27
Having got 90% of the way through the book, and knowing that it's just going to cut off before the final half, I think I can now safely say Blackout has been a very enjoyable read. All the usual Connie Willis elements are there, both good - the minutiae of accurate historical facts integrated into the plot; the well rounded characters; the tension - and the bad - the repetitive prose; the long winded passages featuring characters just running around looking for other characters. The scene setting was so successful that at times I found myself believing this was really happening and that there were historians amongst us as I read, lost and looking for their drops!
Stylistically, I wished Willis would stop ending sentences in the middle. Which she did all the time, like that, for dramatic effect. Once or twice was fine; twenty or thirty times was getting a bit annoying. I was not really sure of the success of the 'cliff-hangers' at the ends of each chapter, but it didn't mar the experience. Perhaps the only real problem for me was that the threads involving Polly and Elaine were by far the best: the others involving Dunkirk, the FANYs and the inflatable tanks were just distracting really. Perhaps this will be remedied by the second part, but for now I would have preferred them to have just been isolated chapters that were inserted for interest rather than to return to them more than once. Still, with that in mind, I'm looking forward to reading All Clear later this year.
EDIT - I just realised the chapters featuring the FANYs were the early chapters of Polly's drop - somehow I didn't make the connection between her leaving them and traveling to London. So maybe my comments about the two best threads in the book should really be that I felt little empathy for the two male characters, whose drops didn't inspire quite the same level of believability.
Last edited by Ropie; May 18th, 2011 at 05:25 AM.
May 18th, 2011, 10:25 AM #28
A couple of other thing that bothered me about this book:
Nearly everything that happened was the result of someone's - usually incorrect - assumption. Take a look: it's either a person not turning up when expected or someone thinking someone is talking about one thing when they mean another, or a journey taken on the assumption that something or someone will be waiting at the other end...
Another thing - what's the difference between a divergence point and any other event, no matter how trivial? If, as quoted in the book, a butterfly flapping its wings in one continent can cause a storm in another, surely any action would prevent a time traveller from visiting the past?
May 18th, 2011, 10:32 PM #29
Hello, I am new here and finding my way around. It took me ages to find this thread because I was searching the SF Bookclub thread/section. Is that no longer being used? I'm a little confused.
Anyhow, I have put the Connie Willis book on hold with my library ... just have to wait for it to turn up. I presume it is ok to post into June if I haven't finished the book by then?
I have read two of her books: "Passage" which I loved and couldn't put down and "Bellwether" which left me wondering why I'd bothered. I sent it to the op-shop. I am very fond of time travel stories and am looking forward to giving this one a go.
Cheers, SOZ
May 19th, 2011, 02:19 AM #30
- Join Date
- Jul 2001
- Location
- Hobbit Towers, England
- Posts
- 11,138
- Blog Entries
- 126
Suzie: thanks for joining in.
Apologies for the confusion, the thread's usually in the area with most traffic, and there's usually a direct link between the thread and the first post in the 'Reading in....' threads, that we do each month.
The threads at the end of the month are usually archived. However they remain open for further discussion as members sometimes don't get to the book until later. Waiting for the book to turn up can sometimes take longer than expected!


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Archival Studies Program
Archival Studies emphasizes a symbiosis of theoretical and practical archival experiences. Those specialized in Archival Studies are qualified for careers in a wide variety of settings, including: archives, libraries, manuscript repositories, special collections, records management positions. private corporations, government agencies, and religious organizations.
Program FAQs
MLIS Concentration
Program Requirements
- Students must take 15 credits of coursework in archives as electives within the overall MLIS program.
- The student's concentration program must be approved by the Director of the Archival Studies Program. Submit the Declaration of Intent Form (above) for approval.
- A minimum grade of "B" (3.00 grade points) is required in all SOIS courses applied toward the concentration.
- A maximum of 6 transfer credits from an institution other than UWM may count toward the concentration, subject to Graduate School and SOIS transfer policies and procedures. UWM graduate coursework taken prior to admission to the current degree program is subject to standard transfer limits. Any transfer credits applied toward a concentration are part of the total transfer limit for that degree.
- A student may not earn a concentration and a certificate based on identical coursework.
- Online and onsite availability of electives vary each semester.
Required Courses
- 650: An Introduction to Modern Archives Administration
Students must take 4 of the following courses
- 655 Information and Records Management
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- 753 Preserving Information Media
- 759 Fieldwork in Archives and Manuscripts*
- 850 Seminar in Modern Archives Administration
- 891 Technology Issues in Archives (Advanced Topics)
- 891 Appraisal and Collection Development for Archives and Manuscripts (Advanced Topics)
- 999 Independent Research
Recommended Courses - do not count towards concentration
- 714 Metadata
- 682 Digital Libraries
- 680 History of Books and Printing
* Fieldwork is highly recommended for the concentration. Fieldwork students must have completed 650 before arranging a fieldwork opportunity. A maximum of 3 credits of fieldwork may be included in the 15 credits of electives for the concentration (another 3 credits of fieldwork may count toward the MLIS, but not toward the concentration). Fieldwork is generally taken for 3 credits during any semester. To arrange a fieldwork, contact the program director. The program director must approve all fieldwork assignments (form.doc) (form.pdf).
Certificate of Advanced Studies (CAS)
The CAS candidate will complete 15 credits of course work, planned in conjunction with the Archival Studies Program Director as an individually designed program suited for the needs and professional objectives of the student.
- A minimum of 12 credits must be taken in the School of Information Studies.
- 650: Introduction to Modern Archives Administration is a required course and prerequisite for most CAS courses.
- Up to 3 credits may be taken in another school or department of the University of Wisconsin-Milwaukee with the prior approval of the Archival Studies Program Director, in an approved area (Ex: Administrative Leadership, Anthropology, Business Administration, Computer Science, Curriculum and Instruction, Geography, History, Political Science, Urban Affairs, and Urban Planning).
- No thesis is required, but students may obtain up to 6 credits in independent study which is included as a part of the total approved program.
- A grade point average of 3.0 (on a 4.0 scale) must be maintained.
- The program must be completed within three years from the date of admission.
- Online and onsite availability of electives vary each semester.
Please visit the Program Requirements and Curriculum page for a full list of details
For admission information, please visit the Archives & Records Administration Admission Requirements page.
Declaration of IntentTo pursue the Archival Studies Concentration students must fill out and submit the Declaration of Intent form.
Fieldwork3 credits of fieldwork is highly recommended for the Archival Studies Concentration
Alternative Spring BreakA program that places students in archives during spring break.
Funding aid & Scholarships
Funding opportunities awarded to students entering or enrolled in Archival Studies.
Employment Advice
Each student should have or obtain job experience prior to the completion of their MLIS.
Research & Presentation Advice
Students are encouraged to use their class assignments as a way in which to explore an issue of importance to them that has the potential for further dissemination.
Professional Organizations
Joining professional archival organizations is a great way to network and participate in conferences.


text:
Please note that as of October 24, 2014, the Nokia Developer Wiki will no longer be accepting user contributions, including new entries, edits and comments, as we begin transitioning to our new home, in the Windows Phone Development Wiki. We plan to move over the majority of the existing entries. Thanks for all your past and future contributions.
Mobile Design Pattern: Live Scrolling
m (Hamishwillee - Bot update - Fix ArticleMetaData and RevieweApproval)
m (Text replace - "Category:Mobile Design" to "")
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[[Category:Mobile Design Patterns]]
[[Category:Mobile Design Patterns]]
Latest revision as of 06:06, 16 April 2012
[edit] Description
The Live Scrolling Design Pattern, also known as Continuous Scrolling or Infinite Scrolling, is a way of displaying and loading data in incremental manner, alternative to Pagination (Mobile Design Pattern: Paging).
With Live Scrolling, a first subset of data is initially loaded and shown to the user. Then, when the user reaches the bottom of this data, a new set of data is automatically loaded and displayed. So, there's no need of explicit user interaction to load the next available items, contrary to Pagination, where the user has to click on a button or link to go to another page.
When new items are loaded, they're appended to the items already displayed to the user, so giving him the impression of a never-ending page, contrary to Pagination, where only a subset of data is always visible to the user.
An example of Live Scrolling is visible in the Gmail mobile client:
[edit] Advantages
- User interaction is more intuitive and fast, since the user does not need to press any buttons to see the next available items
- While a new set of data is loading, the user can continue to view and browse the data already displayed, so improving the overall user experience
- All loaded data is visible to the user, not only the last loaded one
[edit] Disadvantages
- User has typically no explicit information about the total number of items
- User has no way to go directly to a specific set of data, but has to load all the items until the desired one
[edit] Use when
The Live Scrolling Design Pattern is useful when there is the need of loading and displaying large sets of data.
[edit] Use how
The typical implementation of this Design Pattern is structured as follows:
- a first set of data is loaded
- the user can freely scroll and view the loaded data
- when the user reaches the bottom of this data, new data is automatically loaded in background
- as soon as the new data is available, it is appended to the existing one
While a new set of data is loading in background, the user is free to continue reading and scrolling the already available items: so, it is important that the user interface remains usable
Alternative implementations use a button or link, placed at the bottom of the available data, to allow the user to explicitly ask for new items.
This approach gives to the user more control over the loading of data, but loses the intuitiveness of the automatic loading of data, typical of Live Scrolling. An example of this alternative approach is visible in the Facebook website:
[edit] Design Tips
- Load relatively small sets of data for each step: this will increase loading speed, and give more responsiveness to applications
- Give the user a clear indication when new data is loading, to avoid the impression of blocked user interface
- If there is an error while loading the next set of data, it is good practice to automatically retry to load it, for a predefined number of times


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The following reported bugs from bugs.engardelinux.org are fixed in this release:
* #0000024 Kernel 220.127.116.11 is out
* #0000026 PHP5 packages are not compiled with MySQL support
* #0000049 Perl 5.8.8 is out.
* #0000058 Can't install package perl-MIME-Base64 ...
* #0000069 Kernel Upgrade to Suupport NATH323
* #0000070 Alias Resolution Problem
* #0000071 Issues creating new mail addresses...
* #0000072 WebTool Log Refresh
* #0000074 WebTool Package List
New features include:
* A new Italian translation of the Guardian Digital WebTool, courtesy of Vincenzo Ciaglia. To use this translation go into to the WebTool Configuration module, click on your username (normally 'admin'), and select Italian from the drop-down.
* A new "Guardian Digital WebTool API Guide" document on engardelinux.org. This document is intended for people who are interested in extending the Guardian Digital WebTool by writing new interfaces/modules and for people who are interested in using the API for other applications. This document was written by Ankit Patel with contributions from Ryan W. Maple.
* Updated PCI tables and better detection of more recent hardware.
* Updated glibc (2.3.6), kernel (18.104.22.168), and perl (5.8.8) packages.
* The latest stable versions of asterisk (1.2.10), bacula (1.38.11), clamav (0.88.3), gdb (6.5), gnupg (1.4.4), john (1.7.2), mrtg (2.14.5), postfix (2.2.11), procps (3.2.7), samba (3.0.23a), snort (2.4.5) and zaptel (1.2.7).
* A couple of new packages:
* freepops (0.0.99)
FreePOPs is a daemon that acts as a local pop3 server, translating
local pop3 requests to remote http requests to supported
* hwdata (0.177) and pciutils (2.2.1)
hwdata contains various hardware identification and configuration
data, such as the pci.ids database and MonitorsDb databases. The
pciutils package contains various utilities for inspecting and
setting devices connected to the PCI bus.
* perl-Authen-Smb (0.91)
This package supplies a perl module for authenticating against an
SMB password server.
* squid (2.6.STABLE1)
Squid is a high-performance proxy caching server for Web clients,
supporting FTP, gopher, and HTTP data objects. Unlike traditional
caching software, Squid handles all requests in a single,
non-blocking, I/O-driven process. Squid keeps meta data and
especially hot objects cached in RAM, caches DNS lookups, supports
non-blocking DNS lookups, and implements negative caching of
failed requests.
Users who are currently using EnGarde Secure Linux do not need to download this release they can update their machines via the Guardian Digital Secure Network WebTool module.
Below are the MD5 sums for the i686 and x86_64 ISO images:
36bcfe87468515355a1e41fc6bd7230f engarde-community-3.0.8.i686.iso f86fac5b78a1fd5a69d6e38684d35bdc engarde-community-3.0.8.x86_64.iso
You may download this ISO image via FTP or BitTorrent by following the "Download Now!" link from engardelinux.org:
(It may take several days for this image to make it to our mirrors, please be patient).
Further Information
New users are encouraged to subscribe to the engarde-users mailing list and to explore our wiki:
* EnGarde Secure Linux Homepage
* Subscribing to the engarde-users Mailing List
* EnGarde Secure Linux Wiki
* EnGarde Secure Linux Bug Tracking System
* Installing Extra Packages on EnGarde Secure Linux
Release History
Aug 01 2006 EnGarde Secure Linux 3.0.8 (Community)
Jun 06 2006 EnGarde Secure Linux 3.0.7 (Community)
May 02 2006 EnGarde Secure Linux 3.0.6 (Community)
Mar 10 2006 EnGarde Secure Linux 3.0.5 (Community)
Feb 07 2006 EnGarde Secure Linux 3.0.4 (Community)
Jan 03 2006 EnGarde Secure Linux 3.0.3 (Community)
Dec 06 2005 EnGarde Secure Linux 3.0.2 (Community)
Nov 01 2005 EnGarde Secure Linux 3.0.1 (Community)
Sep 27 2005 EnGarde Secure Linux 3.0.0 (Community)


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As America ages, senior care options flourish
Sunday, February 17, 2013
WASHINGTON — Millions of families are beginning to grapple with the one major health expense for which most Americans are not insured: long-term care.
Fortunately most seniors won't require extended nursing home care. Only 5 percent will need five years or more in a nursing home.
"The people who can really afford long-term care insurance often have enough fixed income that they don't really need it," says Bradley Frigon, vice president of the National Academy of Elder Law Attorneys.
— ADULT DAY CARE: Much like day care for children, adult day care generally operates during business hours Monday through Friday, providing activities and meals for seniors. Perhaps most importantly, these facilities enable caregivers to go to work, run errands or simply take a break.
— HOME VISITING SERVICES: For seniors who want to stay in their homes, visiting services can provide assistance with everything from preparing meals to physical therapy. The typical cost of a homecare service last year was $20,800, at a rate of 20 hours per week. Most companies offer both homemaking services and medical assistance, which is usually billed at a higher rate.


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Student Orientation
Our student orientation (SO) covers campus resources, student code of conduct, accessing a student's Riverhawk account for registration, transcripts, grades and financial aid. Upon completion, you will receive a UCC student ID, a parking pass and have a chance to tour the campus while you're here. Student Orientation (SO) is a registration enforced pre-requisite at Umpqua Community College. All newly admitted degree seeking students are required to complete NSO at UCC. Returning students who have not completed SO as of Summer of 2009 will also be required to do so.
Upcoming SO Dates
- Friday, March 6th 1-5pm
- Tuesday, March 17th 8am-12pm
- Friday, March 20th 1-5pm
- Saturday, March 21st 8am-12pm
- Tuesday, March 24th 8am-12pm
- Friday March 27th 1-5pm
SO Registration
Give us a call in the Advising & Career Service Center at 541-440-4610 to reserve your spot today. Please have your student ID number ready when you call. Space is limited. If you are a local high school representative and would like to schedule a group session for your high school, please contact:
Mary Morris - Contact
Lead Academic Advising Specialist
Phone: 541-440-7763
Frequently Asked Questions
How long does Student Orientation last?
Do I have to stay the entire time?
Where can I purchase food or drinks?
I'm not able to attend the session I signed up for – can I attend a different session?
Is Student Orientation mandatory?
Check-in for sessions held Monday - Friday is at the Advising & Career Service Center in the Campus Center Building. Check-in for Saturday sessions will be given by phone at the time of reservation. Please arrive 10-15 minutes prior to the start of NSO. Late arrivals will be rescheduled for the next available open session.
How long does Student Orientation last?
Approximately four hours.
Do I have to stay the entire time?
Yes. Student Orientation is MANDATORY. It is important that you participate in all the Student Orientation activities as the program has been designed to help prepare you for your first term as a student at UCC. If you have to leave early, you will be rescheduled to attend the next available open session.
You may park in any of the white painted parking space on campus. However, 30 minute parking spaces are strictly enforced for 30 minute parking. At NSO, students may register for a student parking sticker for the upcoming academic year.
Where can I purchase food or drinks?
During regular hours of operation for the college, the Cafeteria and Bookstore will be open for purchases. Unfortunatelly, they are closed on Saturday/Sunday.
I'm not able to attend the session I signed up for – can I attend a different session?
Space is limited and sessions fill up quickly. We encourage students to keep their reserved spot. If you need to cancel, you will be placed in the next available open session. Please call 541-440-4610 to reschedule.
Is Student Orientation mandatory?
Yes. In order to register for credit classes, you must complete Student Orientation at Umpqua Community College.
Questions or additional information may be directed to the Advising & Career Service Center at 541-440-4610 or contact Mary Morris.
SO Resources
New Student Orientation Handbook - Part 1
New Student Orientation Handbook - Part 2


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[email protected] concerning WoW and this patchset. Please post there, I don't want to establish a Wine support forum at Phoronix.
If you want to use __GL_THREADED_OPTIMISATIONS with my patchset you don't have to apply that hack. Due to a problem unrelated to __GL_THREADED_OPTIMISATIONS I'm currently using glBufferSubData for buffer uploads instead of glMapBufferRange. Just turn of CSMT in the registry.


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Jenny Thompson Center could be a win-win
Saturday, February 16, 2013
While there is certainly more work to be done — laps to swim, so to speak — before the Jenny Thompson Aquatic Center can become a reality in Dover, we are encouraged by the work done so far by Seacoast Swimming Association advocates. As a result it is our hope this effort continues on to create a win-win situation for both recreational and serious swimmers as well as the city of Dover.
Also critical to the project's success is public support within the borders of the Garrison City. This was a hard lesson learned over the many months some residents stood at council meetings to oppose the long-term lease that — thankfully — brought the Children's Museum of New Hampshire to downtown Dover. It would appear the journey of the Children's Museum through Dover's political mine field provided many a lesson to city officials and pool planners. But it also should have provided a lesson to naysayers — that, done right, public-private partnerships can work.
The center may also save the city money. It is no secret that the current pools are tired. The indoor pool at Henry Law Park has been plagued with ventilation problems almost since it was built. It's roof is deteriorating and leaks. It's needs are immediate. While the outdoor pool on Portland Avenue is newer, it will not be too many more years before Dover taxpayers will be asked to pay for expensive repairs.


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|Found 3 Cookbooks
|Revise this Search New Search
Get Fit With Good Food!by Jodelle Could you lose fat, get leaner, achieve optimal health, AND eat food you love that actually tastes good? You bet! Writ..
Cost: $12.99
Basic Blends: Healthy Juicing Recipesby healthyharmony BASIC BLENDS: HEALTHY JUICING RECIPES Nature provides its own containers for healthy juices: fresh fruits & vegetabl..
Cost: $0.99
$30 Wine+Food Pairingsby RickBakas The economy is in the toilet but don't put down that corkscrew just yet! You don't have to spend a lot to eat and drink..
Cost: $1.99


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Best Sellers
Perennial Favorites from Every Category
New Arrivals
The Newest Arrivals in Gear & Clothing
Shop Kokatat by category
About Kokatat
Kokatat has your back covered, literally. Their line of kayak clothing and equipment will keep you dry, comfy and floating in all weather. Kokatat's PFDs and kayak clothing will enhance any trip, long or short.


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Motorcyclesby Staff Cycle World
Cycle World Montesa Cota Trials Posterby Staff Cycle World SKU: (0000-7836)
Cycle World Montesa Cota Trials Poster
This beautiful piece, part of an exclusive line of incredibly high quality commemorative edition Giclee prints, is printed on a thick, 100% acid free, imported heavy archival stock. The finest museum standard archival water-based organic inks and paints are used to produce a stunningly brilliant piece with a rich, non-glare matte finish. This is a rare Giclee, and is unusual in that it is not mass produced. Other limited edition prints are produced by the hundreds or even thousands, while this piece is printed only one at a time, individually made and hand numbered.


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Assault by teen mob leaves Bayonne man in coma
Wednesday, July 13, 2011 11:18 AM
Inappropriate photo? Alert us.
A large group of family and friends mill about the dinning room during a fundraiser for Dawid Strucinski July 8 at The Polish American Community Center in Bayonne. Strucinski was severely beaten early July 3, and now remains in a coma. His friends and family held the fundraiser for him so all the proceeds would go to his support. Alex Goodlett/The Jersey Journal
Related articles
- Bayonne man beaten into coma by mob opens eyes, warrant for seventh arrest issued July 13, 2011, 9:45 AM
- Seventh suspect arrested in beating in Bayonne man left in coma July 13, 2011, 1:45 PM
- 8th suspect is arrested in savage beating of Dawid Strucinski of Bayonne July 13, 2011, 5:19 PM
- Two more teens arrested in Bayonne mob beating July 14, 2011, 10:20 AM
- 18-year-old Bayonne man charged in Dawid Strucinski assault was trying to flee: report July 14, 2011, 10:24 AM
- Bayonne teen says he instigated mob attack that put Dawid Strucinski, 22, in coma July 15, 2011, 10:10 AM
- Bayonne man remains in coma after brutal mob attack, 9 arrests made to date July 16, 2011, 11:00 AM
- Mother of Bayonne teen charged in beating that left man in coma has been charged with hindering apprehension, police say July 17, 2011, 12:57 PM
- Mother of suspect in Bayonne mob attack charged with hindering investigation July 18, 2011, 10:26 AM
- Mother of teen charged in beating of Bayonne man appears in court on charges she hid teen from police July 18, 2011, 6:49 PM
- Dawid Strucinski out of hospital and into rehabilitation center in West Orange, friends say July 20, 2011, 6:00 PM
- Bayonne mob beating victim out of coma, now in rehab July 21, 2011, 11:55 AM
- Daily poll: Do you believe that a curfew for minors reduces crime? July 22, 2011, 5:43 AM
- Bayonne may institute youth curfew in wake of teen mob beating July 22, 2011, 10:20 AM
- Bayonne police make another arrest in teen mob attack on 22-year-old Dawid Strucinski, officials say August 18, 2011, 2:52 PM
- Police charge 18-year-old Bayonne man with hindering arrest of brother, a suspect in July's Quik Chek attack August 19, 2011, 3:01 AM
- Bayonne police charge 18-year-old with hindering investigation of July wolfpack attack August 19, 2011, 10:10 AM
- Pool tournament to pocket funds for 22-year old Bayonne mob victim Strucinski August 25, 2011, 8:07 AM
- Bayonne man beaten by teen mob is working to regain a normal life, says father October 27, 2011, 10:40 PM
- Teen guilty in mob attack on Bayonne man skips sentencing; warrant issued February 08, 2013, 12:22 PM
- Friend of still-struggling Bayonne victim doubts teen attackers realize the damage they did February 22, 2013, 10:40 AM
- Father of Bayonne man beat into coma by teen mob speaks out February 22, 2013, 12:30 PM


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Revision Date:Sep 05, 1995
Publication Date:Sep 08, 1992
Discipline:Operations Management
Source:Harvard Business School
Product number:
Portuguese Hardcopy Black & White
Also Available in:
|Portuguese Hardcopy Black & White
$ 6.93
On May 1, 1992, Doug Friesen, manager of assembly for Toyota's Georgetown, Kentucky, plant, faces a problem with the seats installed in the plant's sole product--Camrys. A growing number of cars are sitting off-line with defective seats or are missing them entirely. This situation is one of several causes of recent overtime, yet neither the reason for the problem nor a solution is readily apparent. As the plant is an exemplar of Toyota's famed production system (TPS), Friesen is determined that, if possible, the situation will be resolved using TPS principles and tools. Students are asked to suggest what action(s) Friesen should take and to analyze whether Georgetown's current handling of the seat problem fits within the TPS philosophy.
learning objective:
1) Provide comprehensive knowledge on Toyota Production System, 2) Exercise advanced root cause analysis, and 3) Demonstrate the totality of manufacturing, especially the link between production control and quality control.
subjects covered:
International operations; Manufacturing; Process analysis; Production; Production controls; Quality control; Suppliers
- Geographic: Kentucky
- Industry: Automotive
- Company Employee Count: 4,000
- Company Revenue: $1-5 billion revenues
- Event Year Begin: 1992
- Event Year End: 1992


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DC Universe Online
DC Universe Online Overview
DC Universe Online is a 3D superhero MMORPG that its players in the world of DC Comics. Fight alongside Superman, Batman and others to defeat crime and evil, or join up with The Joker and Lex Luthor to bring havoc and destruction. Players can choose their superpower and weapon styles from several options, engaging in dynamic combat using both.
Metropolis and Gotham City await the next hero to save them, and dread the next villain to conquer them! In DC Universe Online, that could be you.
DC Universe Online Screenshots
DC Universe Online Featured Video
DC Universe Online 2014 Review
I have been playing online multiplayer games since the MUDs and MUCKs of the 90s, and as such, I have experienced a great deal of variety in my online experience. When I got into the beta of DC Universe Online, I was very excited. Though as a lad I was more of a Marvel Universe fan, the fact that there was going to be a comic book MMO that actually got off the ground (no disrespect to the "City of" franchise, it was fun while it lasted) was good enough for me. DC Universe Online was unique, even among the action MMORPGs in that it was based on an active IP in the DC Comics. The art and stories are written by DC's own talented staff, and the sounds and sensations could make you feel that you would be immersed into a unique world, where as a hero or villain you can make a bold impact on some of the biggest cities of the DC Universe (Metropolis, Gotham City and plenty of other landmarks to be sure). Still no game is without its drawbacks, and DC Universe Online is no exception.
Here Comes the New World, Same as the Old World
DCUO takes place in the world made famous by the DC Comics company, but does not take place during the main storyline. Instead, it is a new story, written by their fantastic staff in-house, with new character artwork included. Before you make your character, and pick a server, you get treated to the opening cinematic that explains the crux of the story. A pitched battle between good and evil, as one would expect, where the titans of the DC Universe do battle over a ruined Metropolis. However, Lex Luthor, who made a bargain with the extra-terrestrial entity Brainiac, would be betrayed as the heroes were finally put down. In his desperation, Lex would find a way back in time to warn the heroes of today of tomorrow's impending disaster. Not out of a desperate need for redemption, but instead, a very realistic approach to his character: Lex still wants to control the world. This is just one more step.
You can play as either a villain or hero, and pick a variety of customization options that define what your character is. You do not pick roles such as "Tank, Healer, DPS", as in traditional MMOs, but most styles of gameplay are better at some things than others. A good example of this would be some of the mystical powers are much better at healing than say a brawler style hero who just uses super-speed and fisticuffs. You also pick a mentor, determining the narrative of your storyline as they guide you through missions pertaining to their interests and goals. Above is a villain I created, using a power from one of the DLC (which I will cover later). I am fortunate to have a close friend who plays, who contributed several screenshots to this article. Many thanks to "Kamen Rider Mach", which is one of his main characters.
Paying the Piper
DC Universe Online began with a subscription fee, as most MMOs tend to do. Like most of the competition (such as Star Wars: The Old Republic), it went to a free-to-play model, with perks for paying a monthly subscription fee. This to me is both positive and negative. Frankly, it is kind of nice to not have to pay to play an online game, as back in my youth, one did not pay to play a MUD, but perhaps occasionally donate something to server costs if the admin needed it. There are a variety of payment methods (monthly fees ranging from one month to a year), and there are of course, benefits for doing so. It is not necessary to pay, though the game waters down slightly if you opt to simply play for free. Most of the people I have come across choose to play for free, or purchase the DLC, to get the extra content that they want.
Personally, I do not mind paying to play a game that I enjoy, but finances are not always a thing I have control over! I was curious about one dread I have, say, paying a subscription fee, and then cancelling. Would I lose the cool Yellow Lantern ring I dole out the harshness with? Would I be forced back into a cubicle of mediocrity? Luckily, the internet provided me with the answers. While yes, I no longer would have my extra bag slots, the stuff that would be in those places would be sent to a type of overflow, that I could get it back from. Character slots that are over the limit would be locked, so that you could not make more, obviously. Characters with DLC powers are still available to be used, but you cannot respec (change your abilities) or make new characters with said powers. So I could not make a light-construct user if I stopped my subscription, until I put it back into place. Ultimately this is not a drawback, and the game is still completely playable without buying a thing. You simply lose out on a few powers and missions. The game in and of itself is still quite enjoyable for a F2P model, much better than some of its peers.
Action, Adventure, Spandex
There are two ways to play DC Universe Online: You can either use a keyboard and mouse, which is perfectly fine for those who play a lot of action games on the PC (Assassin's Creed and its ilk), or you can plug a USB controller into your computer (such as the Rock Candy PS3 controller, or the Xbox 360 wired controller). I should take the time to point out that a 360 controller that has a plug-and-play charge cord will not work, unless your PC has Bluetooth. PS3 users can still plug a keyboard into their PS3 console to communicate with their fellow players. I tried using both keyboard/mouse, as well as controller/keyboard combo, and I prefer the controller and keyboard. The movement and attacks were very fluid on the controller, and I felt as though I were playing a traditional sandbox action RPG. Some of the other actions simply felt better on the controller, such as opening the map or my journal to see what to do/where to go next. The keyboard was clunky in comparison.
The action in DCUO is fairly fast-paced, where you fly, jump, or run across large cities causing mayhem or saving the day as only a superhero can. There are lots of options for missions you can tackle, though, as in any MMO, they can become tedious with lengthy time invested. The PVE Mission types are as follows:
Mentor-Based Missions: Heroes and Villains both have a trio of main characters that represent power styles: Metahumans (Superman and Lex Luthor), Magic-based characters (Wonder Woman and Circe), and Tech-based characters (Batman and The Joker). These characters determine your main storyline progression throughout the game. At 1, 15, and 30, you are given special missions by your mentor. You can have others join these with you, and you yourself can join others, provided someone in the party has access.
Alerts: Alerts are instance-style missions where a group of four heroes or villains work together to accomplish a series of quests/goals within the instance. The first one you gain access to as a player is solo-only, but all others are group-oriented. These alerts take the players to a variety of areas, such as Bludhaven, the H.I.V.E. Moon Base, and plenty of others. At level 30, there are tiers of difficulty in these missions, which have requirements of increasing combat strength (similar to World of Warcraft's item-level requirements).
Bounties: Bounties are encounters in the safe houses or in the Central City, which are harder than normal grunts or villains. They are expected to be group encounters, and after an initial completion, they become a daily quest that you can complete for small rewards and faction reputation. The bounties are a host of major players from the DC Universe, ranging from Power Girl, Solomon Grundy, to low-level characters like The Top, or obscure characters such as Doctor Fate. The cast is quite varied, and offer a fun, interesting challenge.
Freelance: Freelance missions are not assigned by important characters, but by typically men and women made up for the sake of the game. These are standard MMO quests that the characters can choose to take or not to take, and do not necessarily impact the game one way or another.
Exploration: Exploration missions were probably my favorite, but not for the reason that one might think. Scattered throughout areas are kiosks with video cameras attached to them. These are coupled by a narration by Booster Gold, my favorite character in the DC Universe, good or evil. These missions are essentially tours of Gotham City and Metropolis, and were an entertaining way to learn more about the world, and get a good idea of where things are in the cities in general.
Mass Murder isn't so bad:
There are two servers for DCUO: PVP, and PVE. In Player versus Player (PVP), the game feels more like a comic book, with heroes and villains able to duke it out in the streets, attacking each other at a whim. While this can be incredibly challenging if one is not skilled at action RPGs, and the griefing and spam-killing can certainly be an issue, it is a more authentic experience of being a hero or a villain. Characters in comics that have died (with the exception of perhaps Uncle Ben, and the Human Torch? Did he stay dead?) have come back, and so do you! I would recommend at least giving the PVP servers a try, to see if it fits your gameplay style.
Player versus Environment (PVE) and Player versus Player servers are the same in all aspects, except for open-world PVP, which is described above. However, the PVE server has an option, just as the PVP server does, for those who wish to whet their combative, competitive whistle. There are PVP Arenas scattered throughout the world that have a variety of settings, from 2v2 to 8v8, and a few modes to choose from, each arena having its own. Safehouses and Headquarters have random rules, while the others have familiar faces such as "Team Deathmatch", "King of the Hill", and "Capture the Flag". However, Safehouse/Headquarters PVP requires DLC (The Last Laugh).
And of course, there are Raids. Much like any MMO, there are End-Game raids where a group of players (in this case get together to team up and fight a variety of challenges presented to them by the game. Raids are only accessible by setting yourself as On-Duty, and being level 30. Additional requirements are Combat Rating, and DLC. Having a subscription nullifies the DLC requirement, but the Combat Rating does not change. There are tiers of raids as well, progressively raising the bar on requirements as you progress.
Final Judgment: Great
Taken for what it is, a F2P MMO based in the fictional world of the DC Universe's Earth, DCUO is a fantastic title. It does not penalize you too harshly for not choosing to pay, and there are rewards for choosing to do so. You can also simply purchase the DLC, for a flat one-time price, and resume your gameplay. While it is certainly no "WoW-killer", it is this writer's opinion that no MMO is truly "better" than the other. Each has its own merits and flaws. There is a lot to be said about flying around, and it feels fantastic punishing villains and heroes. It is sort of like relieving the youthful excitement of comic books.
Graphics: 3/5
The graphics are certainly no Skyrim, but it is no Runescape either. The graphics are decent, and certainly have a comic-book appeal, and this is nothing to be scoffed at. The game has a certain look and feel that truly encapsulates what it needs to, but they could certainly be sharper.
Controls: 4/5
Being able to use a controller for this game was the best thing about the controls. While the menus are a little wonky with just a controller, coupling it with a keyboard maximizes efficiency. If you as a player are skilled at using both at the same time, or switching between the two, you will not have any problems. But still, they are a little clunky from time to time.
Features/Gameplay: 3/5
While the customization is not as strong as I would like, there is quite possibly always something to do in your play of DCUO. Some of it might get a little tedious or repetitive, but such is the nature of MMOs at large. Gameplay is fun and interesting, and you can make quite diverse characters with the two free slots allowed in the base game.
Music/Sound: 5/5
The music is suitably heroic and solid, but that is not where I got the score from. The sounds are what really sold this category for me. The sound effects feel like a super hero cartoon should, or what you might see in bubbles in a comic book. The voices are a collection of some of the greatest voices in Hollywood. Mark Hamil (Joker), Adam Baldwin (Superman), and Wil Wheaton (Robin), just to name a few. All in all, the sounds really sound authentic.
Previous Review:
DC Universe Online Full Review
Few games can offer the opportunity to fight alongside legendary comic book characters like Superman, Batman and Wonder Woman. DC Universe Online, published by Sony Online Entertainment, promises that opportunity and delivers. From humble beginnings to becoming a superhero (or supervillain), DC Universe Online grants a unique story in familiar comic book locations like Metropolis and Gotham City. Does the game offer the same immersion that games like City of Heroes and Champions Online do, though, or will it quickly fall "out-of-print?"
Heroes are Made, not Born
Most superhero games offer a massive amount of character creation options to help players create a character that looks exactly how they imagine; DC Universe Online is no different. You first choose your gender, then your body type. You are then offered a choice of fully customizing the character yourself, or selecting a famous hero or villain to inspire your character's powers and looks. The latter option is designed to get players in game quickly.
If you choose to customize your character, you must next choose to become a hero or a villain. This selection determines what missions you receive and your opponents in PvP scenarios. The next selection is personality, which determines your character's stance, and is purely aesthetic. Following this, you select a mentor: Batman, Superman, or Wonder Woman for heroes, and The Joker, Lex Luthor, or Circe for villains. Your mentor selection changes your starting location and the missions you receive.
Finally, you can select your character's super-power from six major powers, each of which has multiple roles; you also choose between flight, acrobatics, or super-speed, which are high-speed movement abilities (like mounts in other games). Next up is choosing your weapon, each of which has a specific style, range, and speed. Once you've been through this gargantuan list of options, you can spend hours fiddling with your character's costume to create a one of a kind hero or villain.
How It Happened
Once you've created a character, you'll be treated to a cinematic, and then be dropped into a mandatory tutorial stage. You're immediately given instructions on how to move, how to fight, how to defend, and then how to use your movement powers. The ultimate goal of the tutorial is to get you acclimated with the game, and it does this job well. You're also treated to your first multi-stage boss fight. The tutorial also gives you starting equipment as you complete objectives.
I Can Fly? I Can Fly!
DC Universe Online was developed for the PC and the PS3, and gameplay feels more adapted to a controller. For PC users, skills and items are used with the number keys, however, interacting with objects and NPCs requires more than a simple mouse click. Instead, interacting with the world requires holding the 'E' key, since melee attacks are bound to left click, and ranged attacks are bound to right. While interacting eventually becomes easier, having to hold the key instead of tapping it once is immediately awkward. Otherwise, the remaining game controls are intuitive and easy to remember.
Using Your Powers Wisely (or not …)
Combat in DC Universe Online is fast-paced and action-oriented. Each attack requires you to click, which can be strenuous. Super powers and items are assigned to your action bar, and can be activated by simply pressing the corresponding number key. However, weapon skills are activated through a combination of specific mouse clicks, such as left click followed by holding the left mouse button down. If you forget how to use certain weapon skills, you can revisit your skill page to refresh your memory on how to execute them.
As an action MMO, combat is fluid rather than stationary. You're free to move around the battlefield at will, and can even utilize your movement abilities in combat. Some enemy attacks are best blocked or dodged; counter attacks can also be used in your defense. Targeting is based on your facing, although you can also use tab to lock-on to a specific enemy.
The Costumer's Dilemma
One major draw to DC Universe Online is the visual customization after you've created the character. Each piece of equipment you receive and equip shows up on your character. Once you've earned a piece of equipment, however, you can use it at any point later in the game as a cosmetic style. You can also learn other weapon styles, which allow you to swap for different battle circumstances.
Each super power also has two different lines of specialization; for example, you may have the option between crowd control and damage. Abilities synergize with each other, and also act differently depending on your role. For example, an ability that roots an enemy might draw them to you while in a tank role, but deal damage over time instead when in a DPS role.
Heroes and Villains, Clash!
Not surprisingly, DC Universe Online also offers a PvP experience. Legends PvP allows players to take the role of one of the legendary superheroes or villains and battle opposing forces. This is a primer for actual character PvP, where you take your character into battleground-style matches against other players for a chance at special PvP rewards. PvP servers are also available, in which the world offers a full, open world PvP experience.
Time To Save The Worl-ooh, shiny!
In addition to your standard PvE and PvP options, DC Universe Online also offers a host of other activities to take part in. Races, which depend on your character's movement ability, challenge you to race against the clock to earn medals, achievement points, and sometimes items. These races get progressively harder, and challenge you to learn how to use your movement abilities in unique ways. The game also offers a three-part collection system, in which you find special tokens hidden around the world for a chance at special style tokens. Other little perks are tucked into the gameplay, such as Headlines, brief movie clips rewarded to you after defeating specific bosses.
Final Verdict: Great
DC Universe Online does something unique: instead of generic heroes and villains, you're put into the fray with established icons in the DC Comics universe. While the controls take time to adjust to, combat remains enjoyable and exhilarating. Character development extends beyond character creation, into costume, skills, and abilities, fitting well into the comic-book genre. PvP is currently the game's major stutter, and will be disappointing to players looking for a competitive experience. DC Universe Online is worth checking out if you ever had a desire to use imaginative powers while sprinting about in skin-tight spandex.
DC Universe Online Links
DC Universe Online Articles
- DC Universe Online's Amazon Fury Part II Now Available - Posted on February 12, 2015
In DCUO's 13th downloadable content (DLC) pack, players face unparalleled challenges as they journey to the Underworld, face the Gods and tackle new missions, Operations and Raids.
- DCUO Amazon Fury Part II Press Preview - Posted on January 30, 2015
There's quite a bit more to this DLC than what we've seen, but rest assured, Amazon Fury Part II is much longer in both story and content than its predecessor.
- MMO Holiday Events Guide 2014 - Posted on December 19, 2014
See what the holiday spirits have summoned up in your favorite MMOs this year!
- SOE Announces Holiday Festivities & More - Posted on December 17, 2014
The weather outside might be frightful, but Sony Online Entertainment (SOE) is bringing forth some game features that are quite delightful!
- DC Universe Online: Legends PvE Mode and More Released - Posted on December 10, 2014
Today DC Universe Online (DCUO) launched a new game mode: Legends PvE, which allows players to play some of the game's most exciting group instances as iconic characters like Batman, Green Arrow, The Joker, Superman and more. Previously, players could only play as these iconic characters in arena battles via Legends PvP mode.


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Moderator: amanda
gypsylady wrote:I rang them PJ....bit pricey....$45 per night peak season for 2 people powered and there is no pet friendly beach. Also no pets in holiday season.
$28 per night per 2 adults for power in low season.
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Disclaimer :
This handbook has been replaced by a newer version and is not maintained anymore.
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2.a. What are USE flags?
The ideas behind USE flags
When you are installing Gentoo (or any other distribution, or even operating
system for that matter) you make choices depending on the environment you are
working with. A setup for a server differs from a setup for a workstation.
A gaming workstation differs from a 3D rendering workstation.
This is not only true for choosing what packages you want to install, but also
what features a certain package should support. If you don't need OpenGL, why
would you bother installing OpenGL and build OpenGL support in most of your
packages? If you don't want to use KDE, why would you bother compiling packages
with KDE support if those packages work flawlessly without?
To help users in deciding what to install/activate and what not, we wanted the
user to specify his/her environment in an easy way. This forces the user into
deciding what they really want and eases the process for Portage, our package
management system, to make useful decisions.
Definition of a USE flag
Enter the USE flags. Such a flag is a keyword that embodies support and
dependency-information for a certain concept. If you define a certain USE flag,
Portage will know that you want support for the chosen keyword. Of course
this also alters the dependency information for a package.
Let us take a look at a specific example: the kde keyword. If you do not
have this keyword in your USE variable, all packages that have
optional KDE support will be compiled without KDE support. All
packages that have an optional KDE dependency will be installed
without installing the KDE libraries (as dependency). If you have defined
the kde keyword, then those packages will be compiled with KDE
support, and the KDE libraries will be installed as dependency.
By correctly defining the keywords you will receive a system tailored
specifically to your needs.
What USE flags exist?
There are two types of USE flags: global and local USE flags.
A list of available global USE flags can be found online or locally in
A list of available local USE flags can be found online or locally in
2.b. Using USE flags
Declare permanent USE flags
In the hope you are convinced of the importance of USE flags we will now inform
you how to declare USE flags.
As previously mentioned, all USE flags are declared inside the USE
variable. To make it easy for users to search and pick USE flags, we already
provide a default USE setting. This setting is a collection of USE flags
we think are commonly used by the Gentoo users. This default setting is declared
in the make.defaults files part of your profile.
The profile your system listens to is pointed to by the
/etc/portage/make.profile symlink. Each profile works on top of
another, larger profile, the end result is therefore the sum of all profiles.
The top profile is the base profile
Let us take a look at this default setting for the 13.0 profile:
Code Listing 2.1: Cumulative make.defaults USE variable for the 13.0 profile
(This example is the sum of the settings in base, default/linux,
default/linux/x86 and default/linux/x86/13.0/)
USE="a52 aac acpi alsa branding cairo cdr dbus dts dvd dvdr emboss encode exif
fam firefox flac gif gpm gtk hal jpeg lcms ldap libnotify mad mikmod mng mp3
mp4 mpeg ogg opengl pango pdf png ppds qt3support qt4 sdl spell
startup-notification svg tiff truetype vorbis unicode usb X xcb x264 xml xv
As you can see, this variable already contains quite a lot of keywords. Do
not alter any make.defaults file to tailor
the USE variable to your needs: changes in this file will be undone when
you update Portage!
To change this default setting, you need to add or remove keywords to the
USE variable. This is done globally by defining the USE variable
in /etc/portage/make.conf. In this variable you add the extra USE
flags you require, or remove the USE flags you don't want. This latter is done
by prefixing the keyword with the minus-sign ("-").
For instance, to remove support for KDE and QT but add support for ldap, the
following USE can be defined in /etc/portage/make.conf:
Code Listing 2.2: An example USE setting in /etc/portage/make.conf
USE="-kde -qt4 ldap"
Declaring USE flags for individual packages
Sometimes you want to declare a certain USE flag for one (or a couple) of
applications but not system-wide. To accomplish this, you will need to create
the /etc/portage directory (if it doesn't exist yet) and edit
/etc/portage/package.use. This is usually a single file, but can
also be a directory; see man portage for more information. The following
examples assume package.use is a single file.
For instance, if you don't want berkdb support globally but you do want
it for mysql, you would add:
Code Listing 2.3: /etc/portage/package.use example
dev-db/mysql berkdb
You can of course also explicitly disable USE flags for a certain
application. For instance, if you don't want java support in PHP:
Code Listing 2.4: /etc/portage/package.use 2nd example
dev-php/php -java
Declare temporary USE flags
Sometimes you want to set a certain USE setting only once. Instead of editing
/etc/portage/make.conf twice (to do and undo the USE changes) you
can just declare the USE variable as environment variable. Remember that, when
you re-emerge or update this application (either explicitly or as part of a
system update) your changes will be lost!
As an example we will temporarily remove java from the USE setting
during the installation of seamonkey.
Code Listing 2.5: Using USE as environment variable
# USE="-java" emerge seamonkey
Of course there is a certain precedence on what setting has priority over the
USE setting. You don't want to declare USE="-java" only to see that
java is still used due to a setting that has a higher priority.
The precedence for the USE setting is, ordered
by priority (first has lowest priority):
To view the final USE setting as seen by Portage, run emerge
--info. This will list all relevant variables (including the USE
variable) with the content used by Portage.
Code Listing 2.6: Running emerge --info
# emerge --info
Adapting your Entire System to New USE Flags
If you have altered your USE flags and you wish to update your entire system to
use the new USE flags, use emerge's --newuse option:
Code Listing 2.7: Rebuilding your entire system
# emerge --update --deep --newuse @world
Next, run Portage's depclean to remove the conditional dependencies that
were emerged on your "old" system but that have been obsoleted by the new USE
Running emerge --depclean is a dangerous operation and should be handled
with care. Double-check the provided list of "obsoleted" packages to make sure
it doesn't remove packages you need. In the following example we add the
-p switch to have depclean only list the packages without removing them.
Code Listing 2.8: Removing obsoleted packages
# emerge -p --depclean
When depclean has finished, run revdep-rebuild to rebuild the
applications that are dynamically linked against shared objects provided by
possibly removed packages. revdep-rebuild is part of the
gentoolkit package; don't forget to emerge it first.
Code Listing 2.9: Running revdep-rebuild
# revdep-rebuild
When all this is accomplished, your system is using the new USE flag settings.
2.c. Package specific USE flags
Viewing available USE flags
Let us take the example of seamonkey: what USE flags does it listen to? To
find out, we use emerge with the --pretend and --verbose
Code Listing 3.1: Viewing the used USE flags
# emerge --pretend --verbose seamonkey
These are the packages that I would merge, in order:
Calculating dependencies ...done!
[ebuild R ] www-client/seamonkey-1.0.7 USE="crypt gnome java -debug -ipv6
-ldap -mozcalendar -mozdevelop -moznocompose -moznoirc -moznomail -moznopango
-moznoroaming -postgres -xinerama -xprint" 0 kB
emerge isn't the only tool for this job. In fact, we have a tool
dedicated to package information called equery which resides in the
gentoolkit package. First, install gentoolkit:
Code Listing 3.2: Installing gentoolkit
# emerge gentoolkit
Now run equery with the uses argument to view the USE flags of a
certain package. For instance, for the gnumeric package:
Code Listing 3.3: Using equery to view used USE flags
# equery --nocolor uses =gnumeric-1.6.3 -a
[ Searching for packages matching =gnumeric-1.6.3... ]
[ Colour Code : set unset ]
[ Legend : Left column (U) - USE flags from make.conf ]
[ : Right column (I) - USE flags packages was installed with ]
[ Found these USE variables for app-office/gnumeric-1.6.3 ]
- - debug : Enable extra debug codepaths, like asserts and extra output.
If you want to get meaningful backtraces see
http://www.gentoo.org/proj/en/qa/backtraces.xml .
+ + gnome : Adds GNOME support
+ + python : Adds support/bindings for the Python language
- - static : !!do not set this during bootstrap!! Causes binaries to be
statically linked instead of dynamically
The contents of this document, unless otherwise expressly stated, are licensed under the CC-BY-SA-2.5 license. The Gentoo Name and Logo Usage Guidelines apply.
View all
Page updated December 17, 2013
USE-flags are a very important aspect of Gentoo. In this chapter, you learn to
work with USE-flags and understand how USE-flags interact with your system.
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Welcome to Jacques Pépin online. KQED Food is now the official Jacques Pépin portal for the legendary chef's TV series information.
Jacques Pépin: Heart & Soul – Jacques' Final Cooking Series Begins Production at KQED
Starting in October 2014, KQED will begin production on Jacques Pépin's final TV cooking series, Jacques Pépin: Heart & Soul. Bay Area Bites will be sharing behind-the-scenes photos and videos from the production process and will also be a source of information about Jacques' local Bay Area events. The 26-episode series is set to broadcast on KQED and other PBS stations in fall of 2015.
Follow Jacques Pépin on Facebook and on Twitter @jacques_pepin.
Roasted Turkey with Bread-and-Mushroom Stuffing
Sautèed (Braised) Rabbit with Morels and Pearl Onions
Spinach, Ham, and Parmesan Soufflé
Chocolate Soufflè Cake With Raspberry Sauce
Roast Capon with Armagnac-Mushroom Sauce
Step-by-step instructions on how to: Prepare a Turkey, Cut up a Duck, Prepare an Artichoke, Shuck a Clam, Knead Dough and more!
The Long View: French Gourmand Jacques Pepin
Listen to interview on NPR's Morning Edition published on 12/29/10.
Jacques Pépin on Forum
Listen to inteview with Michael Krasny recorded on 10/22/08.
Read the story of how Julia Child met Jacques Pépin at KQED's Bay Area Bites.
Watch Jacques Pépin's centennial celebration tribute video to Julia Child.
Jacques Pépin's latest series Essential Pépin premiered on KQED TV October 15, 2011. Check your local PBS station for airtimes.
On April 2, 2012, "Essential Pépin" won the IACP Award for TV Series in the New Media & Broadcast Category. Jacques also won an IACP Culinary Classic Book Award for "La Technique: An Illustrated Guide to the Fundamental Techniques of Cooking."
Explore the Essential Pépin website!
- Watch the entire series online
- Get over 75 complete recipes -- the recipe photos are only available online
- Watch a Jacques Pépin tribute video
- View a behind-the-scenes slideshow from the taping of the series
- Read a review of Essential Pépin, Jacques Pépin's latest Cookbook
Jacques Pépin: More Fast Food My Way
This sumptuous series is bursting with Jacques' easy home-cooked meals. This time around, our favorite French chef reaches for pantry items and supermarket staples to whip up delectable dishes for every occasion and appetite. Website highlights: 26 viewable episodes, 53 downloadable recipes, behind-the-scenes slideshow.
Jacques Pépin: Fast Food My Way
In this cooking show, Jacques presents quick and recipes that satisfy today's busy lifestyle. Teaching the best of everyday cooking, Jacques concocts dishes that range from simple dinners to elegant entertaining. Website highlights: Recipes available in 8 step-by-step slideshows, 26 viewable videos, and 26 printable versions; interactive studio kitchen; behind-the-scenes slideshow.
The Complete Pépin
The Complete Pépin is a new twist on Jacques' 1997 hit series, Jacques Pépin Cooking Techniques. Throughout the series, viewers learn the basics of everything from choosing and maintaining essential cooking equipment to easy and fun ways to embellish your dishes. Website highlight: 49 downloadable recipes.
Jacques Pépin: The Apprentice — Then and Now
Jacques Pépin has led a fascinating and food-filled life, and in this public television special, the charismatic French chef discusses the changes he's observed taking place in our culinary landscape over the past half-century. Pulling delicious anecdotes from his own life and evolution as a chef, Jacques gives viewers an expansive view on how our shopping, cooking, and culinary training has transformed over the years. Website highlight: Historic timeline of Jacques' life, complete with personal photos and quotes from his best-selling autobiography.
Jacques Pépin Celebrates!
Jacques Pépin believes that every meal is a celebration and his delight in creating spectacular offerings for family and friends is contagious in this captivating show. While sharing the secrets of meals Jacques has prepared over the years for all manner of special occasions and holidays, Jacques and his daughter Claudine address how to plan, shop, prepare, and decorate for fantastic feasts to share with friends and family. Website highlights: 9 step-by-step technique slideshows, 13 seasonally-influenced menus with Claudine's wine pairings, 13 printable recipes.


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ProForm Treadmill Floor Mat
Add a layer of protection between your workout and your floors with this treadmill floor mat. This durable mat provides superior protection beneath treadmills, bikes, weight benches, steppers and more. Measuring 40" x 80" for maximum coverage, the mat reduces noise and vibration and adds shock absorption.
Oversized Treadmill Floor Mat
This oversized mat protects your floors and equipment. Providing superior protection beneath treadmills, bikes, weight benches, steppers and other fitness equipment, the mat reduces vibrations and cuts down on floor dust and debris that can transfer to motors, belts and other mechanical parts.
Measures 40" x 80"
This treadmill mat measures 40" x 80" for maximum coverage.
Durable Construction
Made to last, this mat offers years of use.
Assembled Country
Assembled Size
80 x 40 x .19
Component Country
Ask & Answer
Warranty Information90 Days Parts & Labor
There is no additional information available for this item.