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20. Fallen
Once again we all took shifts on the lower circles, but this time we helped move rubble and debris instead of corpses. I was surprised at the speed at which the work details were shifting away all but the heaviest pieces of broken stone. The lower circles were still mostly in ruins, but a kind of order was emerging, so that we could at least see the scaffolding for the years of work that it would take to restore things.
Bergil paused, standing with his arms folded over his chest. We had been assigned to the same shift, clearing away the smaller and lighter pieces of wreckage after the heavy-lifting details had gone through. I was mildly amused at the thought of sweeping up after a battle the way that one might sweep the floor of a kitchen, for that seemed to be what we were doing. It was good to be working outside, I thought. The hem of my dress swiftly became coated in ashes and dust, but the sunlight warmed my face and my hands.
"Do you think they'll make it all the same again, when they build it back up?" he asked me. "Or do you suppose they'll try to make something new?"
The question had not occurred to me before. I set down the basket full of masonry bits and metal fragments I was holding. There were precious few scraps of wood left on the lower circles, for those had almost all gone to feed the funeral fires.
"Knowing the way the City works, I'd wager they'd try to build it as it was before, or as much as they could," I said.
Bergil looked disappointed at that. "I'd have liked to see something new."
"It can be a comfort to have familiar things about." I shrugged. "But don't listen to me--these things are certainly not in my charge."
"Did you say you'd wager?" he asked, smiling.
"Are you taking me up on that, sir?"
He thought a moment, and then he said, "Yes! Come on." And he led me through an archway whose top had been taken clean off. "Do you remember this courtyard?"
I had to close my eyes and think. "Yes," I began slowly. "There was...a shallow set of steps against the far wall, there. Leading up to a walkway about halfway up the wall, and the walkway had tall windows with arched tops, and thin borders. And two narrow benches against that wall."
Bergil nodded. "And there was a stone circle, just there," he added, pointing. "And a small fountain. I always thought it looked odd, since it was so small compared to the whole courtyard. And yet it was right in the middle, and it looked the smaller for it."
"Yes." I was surprised at how much I remembered. "It was sort of strange, wasn't it?"
"Shall we wager, then?"
"And on what exactly would we wager, Master Bergil?"
"That in…two years' time, this courtyard will look just the same as it used to. You will wager yea, and I will take the nay side."
"Will you, now? And for what are we gambling? I'm not terribly rich."
"Nor am I," he said, his tone now serious. He thought for a moment. "What about two pounds of sweets?"
"Two pounds? That's a lot."
"I know!" he grinned.
"Very well, then," I sighed. And then for a moment I stood stunned, admiring this boy who was so certain of a future in which there would indeed be shops to sell sweets, and people to make them and measure them out. I was nineteen years old; my shoes were covered in grey dust, and I could scarce see past the next fortnight.
"Two pounds of sweets, to be delivered to the winner forthwith in two years' time," he said, and if he had noticed the strangeness of my pause, he did not show it. "So say I, Bergil son of Beregond, messenger of the White City of the Realm of Gondor."
"'So say--'?" I snorted. "You haven't been reading those important messages you've been running back and forth to the Citadel, have you?"
"The ones that aren't sealed can't be too important, can they?"
"Huh," I said, wondering what other sorts of things he knew. "Well, at any rate, you have your wager." We shook hands upon it, taking one more look at the courtyard, and then we went back to work. I couldn't decide which one of us I hoped would win.
After my shift with the sweep-crews, I had a few hours free and I went back up to the Sixth Circle. Valacar was standing with a cluster of others at the northeast walls, looking out towards the road.
"Are you looking for something?" I asked him. He turned around, startled, but he recovered quickly.
"Riders with news from Cormallen near Cair Andros, where the hosts are camped," he said.
"So I suppose no one's seen anything yet, today?"
He shook his head. "There's been no word since yesterday. When any news does reach the City, it will make its way up here swiftly enough. I suppose I'm not really sure why I'm waiting here."
I shrugged. "We're all quite good at waiting, aren't we?"
He smiled. "I suppose we've had to be, yes. How are you?" he asked, turning away from the walls.
"I'm well enough, thank you," I said. "A bit hungry, though."
I nodded.
"Well, come on, then. That's the best thing you've said all week."
The kitchens were in a mild state of chaos as the members of the work details came and went on their breaks, tired and sun-warmed, light patches of masonry dust clinging to their clothes. I managed to gather up some bread and cheese that had not yet been set upon. I looked around; while the long tables were not full end to end, they were hosting a great number of small groups, and it would be difficult to find any space between them.
"Should we go to your room, then?" I asked Valacar.
He stepped back to avoid a group of young men who were passing through. "I suppose," he said.
Inside, Valacar opened the curtains, and we sat together and ate. I was able to finish nearly everything on my plate, and it did not taste bad.
After several minutes of silence, he said, "Don't take this poorly, but maybe you ought to stop coming around here so often."
"People might start talking," he said.
It took me a moment to think of what he meant, and then I laughed. "About us?" I asked.
"That might seem strange to you," he said. "But you never know."
"I don't care," I said. The thought hadn't crossed my mind before this, and it made little difference to me; all the same, I was oddly touched that he would think of such a thing.
"You should care," he said. "What about--" he smiled. "You did mention a boy, once? With an unfortunate name, if I remember rightly."
"Beren," I said.
"That's right. What about Beren?"
"He's a friend."
Valacar said nothing. I blinked, and I remembered that last time that Beren and I had sat in the garden together, and when I had gone to say goodbye to him. It all seemed like an Age ago, and in a way, it was. "He... He did ask me to marry him." I paused. "I think."
Valacar raised his eyebrows at that. "Really? You think."
I took a breath, and then I stared down, pushing a crust of bread around on my plate.
"I don't think I want to marry him, though," I said slowly.
He nodded. "That's all right, then."
"If I had to marry anyone, it would be him," I said. "I like him a great deal, but I don't really want to marry anyone."
Valacar didn't say anything, and I went on, surprising myself.
"I just don't want to. I don't think I can." I looked around, and inclined my head a little bit towards the narrow bed that sat against the wall. "I can't," I repeated, and I could feel myself flinch.
He was quiet a moment more. "Give it some time," he said, very gently.
I shook my head.
"It hurt," I said. I couldn't quite believe that I was telling him this sort of thing, but for some reason I went on. "More than anything. I didn't think it would hurt so much."
I looked back up at him. He took a breath, as if he were about to say something, but then he stopped himself.
"Anyway," I went on, "I don't know if Beren would even have me, if I told him. A man's got a right to turn away a fallen woman, hasn't he?"
"Many men wouldn't consider a woman to have lost her honor if it was taken from her unwilling."
"That's a pretty way of saying it," I spat. He blinked at the hardness in my voice, and I stopped myself. He was only trying to be kind. "I'm sorry," I said.
He nodded. "He would make no compunction," he went on, "if he's got any sort of decency in him. Which I'm sure he has."
I said nothing. We were quiet for several minutes. Valacar got up, tended to the fire in the grate, and set the kettle amidst the flames.
He sat down across from me again, and when next I spoke, I made my tone as light as I could manage.
"How would you know, at any rate?" I asked. "You've never been married."
"Well, that's true," he smiled, and I was glad that he had followed my lead. "But I am a man. And I'm a little bit decent, I think."
"A little bit," I agreed, and he laughed at that.
I paused, and then I said, "I would marry you."
"I already told you, I'd make a very poor husband."
He stopped and looked at me, and his smile faded. "You're not serious, are you?"
I didn't say anything.
"Are you pregnant?" he asked.
"No, thank the Valar," I said, louder than I needed to.
"That's well, then. I would have consented, under those circumstances," he added.
I felt myself flush, grateful and embarrassed at once.
"You're very kind," I said. "And I like you."
"Thank you," he said, sitting back in his chair. "But not in the same way you like Beren, I hope."
"No. But you're very kind," I repeated. "And..."
He folded his arms. "And women don't much interest me in that manner, if that's what you mean."
"I suppose," I murmured.
"Not much of a romantic, are you?" he smiled.
"I haven't much reason to be, have I?" I asked, looking him in the eye.
"No. I'm sorry, I didn't mean it like that."
"Are you a romantic?" I asked.
He snorted. "Not at all."
"Then why should I be?"
"Because you're young," he said. "And you still have a chance."
"Do I?" I said. "I don't know if I have a chance. And I don't think I know what sort of person I am, anymore."
"You're sweet," he said, "and funny. You're a bit shy. You're a good healer."
"I was," I said. I shook my head as all the memories returned unbidden. "I was." I stared at him. "You know, sometimes I think he wanted to make me like him."
"Who did?"
"The man who..." I exhaled. "Him. He wanted to make me angry, like he was. Hateful, and scared. And he did, I think."
"You're not like him," he said.
"Aren't I?" My voice broke a little, but my eyes were dry.
"You couldn't be."
"We all could be," I said, "if things were to go wrong enough."
"Well, they didn't."
"Maybe they did," I said, "for me. Sometimes I don't recognize myself anymore. Maybe things went just wrong enough."
"No," he shook his head. "I may be from Amroth, but I've lived here many years. You're a Minas Tirith girl. You're made of sterner stuff than you look."
"That's what I used to think."
He grimaced. "Stop," he said. I said nothing. "I heard that the refugees should be returning soon," he said. "Your mother will be here, again."
I nodded. I longed to see my mother again, as I had for the whole of the Siege, and after. But I was also afraid that perhaps she would not recognize her own daughter, that she would sense something wrong about me. And then what would I do?
"And what about your kin, in Amroth?" I asked him. "Have you had any word from them?"
"Not directly, yet, but I hope to, soon. I hear that the city is safe, there, and that the civilians were able to take shelter."
"That's good."
He nodded, and got up to take the kettle out of the embers in the hearth.
"Tea?" he asked me.
"Yes, please," I said. "And what about you? Will you have your post back, now?"
"I don't know," he said, as he poured out the steaming water. "But," he continued, "I have heard that one of the captains who was on the First Circle the other day made a favorable report to the lord Steward."
"Did he?" I smiled.
"So I heard," he said. "And so I'm sure that you had some mention as well, if that was the case." He put the kettle back in its place beside the hearth.
He nodded. "As for the moment, however, I am still lacking employment. Which is yet another reason I would be a very poor husband," he concluded, and he reached over and chucked me under the chin.
"Smile," he said. "Remember, we won."
The next morning, it seemed that messengers had indeed arrived from Cormallen to the northeast, for the Warden called us all to the atrium for to hear the news. We stood gathered in a loose ring, and I went up on my toes briefly to try to see over the heads of the people in front of me.
"Stop it," said Elloth, who was standing beside me as I shifted from one foot to the other. "You don't have to see him. You only have to hear him."
"I know that," I replied, but all the same I stayed on my toes. "I suppose he's got some sort of message about the Hosts, or the King."
From his place at the ring's center, the Warden silenced our murmurs. He did not have to raise his voice a great deal, because the atrium was built in such a way that sound carried easily all through it. It was nice in times of quiet, but it had been horrid during the Siege, when the moans and cries had rung through the space, building on one another as the hours wore on.
"Gentlemen," he said, quieting down one last group whose members were speaking amongst themselves. "Ladies. Thank you."
While his voice was even, it also lacked the lightness I knew it would have if he had only good news to deliver to us. I had been listening to him since I was very young, and these things were not easily mistaken. Elloth must have known this, too, for she shot me the briefest of glances, and then, looking away from me again, took my hand in hers.
"A message arrived today from the field of Cormallen, where the armies have camped. Captain Anendil of the Sixth Minas Tirith infantry regrets to inform us that..." And here he paused and took a breath. Elloth's grip on my hand tightened. "That Surgeon's Apprentice Laeron is not returned from the Morannon."
In the moment that followed there must have been no few exclamations, or at least sharp intakes of breath. But if there were, I heard none of it. There was only the rushing of blood in my ears. My knees nearly gave out beneath me, but I kept myself standing. Elloth was not so lucky. Her hand still gripped mine, but I could feel her go limp beside me. I threw an arm around her shoulders and managed to keep her from buckling to the floor, pressing my weight up against hers. Just as quickly she righted herself again.
"...have returned safely," the Warden was saying. And now his voice was growing just the slightest bit thicker, this man who had seen us through the Siege and seen at least as much death and destruction as the most seasoned commander of the West.
"Each captain has sent a full list of casualties from his unit, to be posted in the Fifth Circle market square forthwith. We will expect a large number of men in the wards over the next few days as the armies return to the City, but there should not be very many dire cases, as the wounded are being treated at Cormallen. I have no more news at this time, but be assured I will share with you any more that I receive." No one moved.
"You may return to your business, now," he said, and he turned quickly and walked back through the crowd.
I sat with Elloth in the southeast gardens, beneath the same gnarled tree under which Beren and I had sat before he had departed. We didn't speak for a very long time.
"There has to be some mistake," I finally said. My mouth was dry and my limbs were heavy. "There has to be."
Beside me, Elloth lifted her face from where she had rested it in her palms. Her eyes were red, her body as taut as a drawn bowstring.
"I should have stopped him," she said. Her voice was hoarse with tears.
I was quiet, until I realized she might be expecting me to say something.
"You tried," I said. "We all did. There was nothing for it."
"I should have tried harder," she said, her voice growing louder, and although she wiped her eyes with the heel of her hand, her words continued to come steadily. "I know he fancied me. I'm foolish about a lot of things, but not about that. I could have tried harder."
"Don't say that, Elloth."
"Shut up," she said, her voice sharper than I had ever heard it before. "In some ways it wasn't so real to me, if you can believe that. I know," she said, shooting a glance at me, though I had not said anything. "Sometimes I tried to see it all as make-believe, and sometimes it worked. I wanted it to be something else. I could have tried harder. And now he's gone. I'm such a stupid, stupid girl." And with that she put her face in her palms and broke into sobs.
I put my arms around her. "That's not true, either," I said. My mind was blank--I still thought that there must have been a mistake. "It isn't." She was thin, like me, but her body shook with a violence that also belied some sort of strength. At first her arms were wrapped around herself, but then she embraced me and I could feel the warmth of her tears in the hollow of my neck.
"Oh, Ell," I said, because I could not think of anything else to say.
And though I would rather have done almost anything else, I thought that someone ought to tell Valacar, if no one had, yet. For the second time in as many days, I went to his door.
"It's unlocked," he said when I knocked.
When I entered the room, he was sitting on his bed and I could see from his face that he already knew. I shut the door behind me.
"I heard," he said. "Fíriel told me."
I nodded and said nothing. I stood rooted to the floor and the heaviness took hold of me again. My stomach hurt.
He sat with his head in his hands, and then he got to his feet. In what seemed like a single movement, he stepped forward and overturned the table at which we had eaten yesterday. The chairs went with it. Glasses shattered; the rim of the table was thick and all of the pieces were heavy, and it all hit the floor with a terrible finality. I started, taking a clumsy step backwards. Objects rolled and settled.
He was breathing hard, and he stared at the things on the floor as if he were as surprised as I was.
"What am I going to tell his mother?" he asked, and his voice was low and the question seemed all the more terrible for that.
"I don't know," I said. My voice just above a whisper, as though all of the noise had taken the sound out of me. I couldn't look at him. A few sheets of paper had come to rest near my feet, and an overturned well from which black ink was slowly pooling out. It was soaking in to the corner of one of the pages.
"I'm sorry," he said. "I didn't mean to frighten you."
I nodded again, and then I sank to my knees. I began to pick up pieces of glass from the floor. I wrapped my left palm in the hem of my smock and held the pieces there so that I would not cut myself on them.
Valacar swore, and said, "You don't have to do that."
"It's all right," I said. I dropped the pieces from my left hand into a wooden dish which had settled right-side up. My hands were smudged with ink. My throat closed and my eyes blurred over.
He knelt beside me and rested a hand lightly on my shoulder. I looked at him, but I didn't flinch.
He started to say my name, and then I leaned into him and pressed my face into his shoulder. Something went slack inside me like a rope come loose from a pulley. If you had asked me a few days ago, I would have told you that I done all of the crying I would do for the rest of my life, but now I was weeping harder than I could remember weeping for myself. Valacar hesitated a moment, and then he put an arm around my back and a hand at the back of my head. He was thin and warm, and though he had not been at surgery, he still somehow smelled like lye soap. I did, too, for all I knew.
"I'm sorry," I kept saying. "I don't know."
Eventually I let go and sat up again. I felt leaden, and also vaguely embarrassed. Valacar stood up and got me a handkerchief, although he didn't have one for himself, simply wiping at his face with the back of his sleeve. He righted one of the chairs and offered it to me with a gesture, and I got up and went over and took a seat.
He pushed the table back into its proper position, and then he began to gather up the things that had been pitched to the floor. He put a hand up to stop me when I moved to help, and I stayed where I was. He dumped the objects, both broken and whole, in an unceremonious heap on the table, and then he went and sat on the bed.
"Well, I suppose it's like with any of the men," he began. "He knew what he was getting in to."
"Did he?"
"He should have. He was at work during the Siege, like the rest of us."
"It doesn't seem the same, somehow. It's all awful, of course, but..."
"I know. It's not the same."
"Did you love him?"
He looked up, startled at the question. Then he wiped at his eyes again.
"Yes." He smiled wanly. "He was the only apprentice they ever gave me. I imagine he's the closest to a son I'll ever get, even if I only had him from sixteen."
"And I had him from twelve," I said.
"I know. You all raised yourselves in the Houses, more or less."
"Cook helped," I said, and he smiled again, briefly.
"I couldn't protect him," he said, and his tone was flat. "I couldn't protect either of you."
"We weren't in your charge," I said. "Not in that way. We're not children, anymore."
"I know," he replied. "But, still."
We were silent for a long time after that, before Valacar cleared his throat.
"I checked the lists on the Fifth Circle earlier today," he said. "You'll be glad to know that there was no 'Beren' under any of the City units. He's safe."
I shuddered with relief and perhaps also with guilt. "Thank you," I whispered.
I asked him about some of the other men who had been in the wards before they had gone to the Black Gate; Valacar remembered seeing or not seeing some of their names, but he said that he would check again later to be sure.
Although I had not been officially re-assigned to the wards, I went back, anyway, and no one seemed to notice. I helped the young man from Rohan with a pair of crutches he had just acquired.
"How are they?" I asked, and he stood up with them, slowly but surely, the first time he had risen on his own since he had arrived here.
"It's all right," he replied. "Strange."
"It will be strange at first. You'll soon grow accustomed to it. And soon you'll need only one."
"Only one. Happy thought," he said sardonically. Then he sat back down on his bed and put the crutches aside.
"Happier than many others," I said.
"True enough," he conceded. He paused. "I heard about that apprentice from your Houses. I'm sorry."
"Thank you," I said, although I almost felt guilty to accept his sympathy, since after all his own loss had been greater than any of mine, and greater than any I could have fathomed.
Maybe he sensed this, because next he said, "We have a verse in the Mark--perhaps you've heard it: Mourn not overmuch, mighty was the fallen, meet was his ending."
"I have heard it," I said. "Your people have many good songs." And then I continued: "When his mound is raised, women then shall weep."
He smiled again, with a sheepish look. "I didn't think you'd remember that second part, I guess."
"War now calls us," I finished. "I remember."
"So you do."
"Does it bring you comfort, that verse?"
He paused, and his smile faded. "Not really, no. But for you, it might."
"And I thank you for it," I said. He practiced with the crutches several more times, and then I said, "We'll be gathering tomorrow evening, just those of us in the Houses. And the men who are staying here, as well, if they like," I added. "Please join us."
He shook his head. "I wouldn't want to intrude."
"You won't," I said. "You're not a stranger. Please."
The following night, we went once more to the northeast gardens. Most of the staff from the Houses were gathered, and many of the men who had remained in the City with us after the Host had marched away. A few of the men and women were lighting torches, kindling one from another and mounting them in the sconces that were molded into the pillars in this section of the gardens. I realized that I had not seen the torches lit in the gardens for a long time--all of our efforts had gone into keeping the wards lighted. A few people were going around, helping to distribute a mismatched collection of wooden and earthenware cups that must have been salvaged from the kitchens.
I helped the young man from Rohan, who was slow but mostly steady on his crutches. Most of the workers and the soldiers were standing, but I helped him to settle himself on a stone bench, and then to stow the crutches beneath it. I sat down beside him so that he would not feel strange for sitting.
Fíriel came over and placed a hand on my shoulder. "How are you?" she asked. I had not seen her at all yesterday, though I knew that she had spoken to Valacar at some point.
"About the same as the rest of us, I suppose."
"Me, too," she said, and then asked after the young man. He replied politely enough.
"What's your name, anyhow?" I asked him, after she had moved on.
"Ceorth," he replied.
Soon after all the cups had been distributed, wine followed in large pitchers. I had no idea where it might have come from, for last I saw, the barrels in the kitchens had looked fairly diminished in number. But I suppose that there always would have been some hidden reserve waiting for us at the last minute, if it came to that. Ceorth poured some wine into the cup he had been given, and then took it upon himself to fill mine nearly to the brim despite my protestations.
"I think you need it," he said.
I glanced around at the other men and women who made up the circle. The light flickered on everyone's faces, giving the illusion that there was more movement than there actually was. These were the people with whom I had broken stale bread day after day in the weeks leading up to the Siege, and after. These were the people with whom I had stood shoulder to shoulder in the thick of things, up to our elbows in blood, cloths wrapped over our mouths and noses to keep out the stench of death. We had shared the weight of stretchers and of living and dead bodies, and we had fed the funeral fires on the lower circles. These were the girls with whom I had shared narrow mattresses in our improvised siege-quarters after our parents had gone from the City. We had plaited one anothers' hair and breathed each others' breath. I looked around, and I was grateful for all of them.
Elloth came and sat beside me on the bench.
"This is Ceorth," I said. "From the Westfold, in the Mark. Ceorth, this is my friend Elloth."
"Master Ceorth," Elloth nodded politely, and for the first time I could recall, she did not smile as she was being introduced to a young man.
"Well met, Mistress," he replied.
I spied Valacar standing across from us, speaking to some of the other surgeons. They had their heads bent down.
"Very well, then," said Nauthir, one of the older surgeons, his voice raised a bit. He had turned in to face the circle. "Valacar, would you like to begin?" Valacar shook his head. "Are you sure?"
"I'm sure," said Valacar.
"All right." Nauthir raised his glass, and we all did the same. "To Laeron," he said. "To the victorious fallen."
"Laeron," everyone repeated in scattered murmurs, and we drank. The wine was sweet and heavy, and it burned at the back of my throat, as wine generally did on the rare occasions that I drank it.
Nauthir looked around before he continued. "Would the young people like to say anything?" he asked.
"I will," said Nauthir's apprentice, stepping forward slightly. "He was a good surgeon. He worked hard." Again, a scattered murmur of assent. One of the surgeons standing beside Valacar clapped him on the shoulder and said something to him, at which he nodded.
"I don't know how he managed to stop fidgeting long enough to wield a scalpel, but well for him that he did," smiled another apprentice, to gentle laughter. "Not to mention his patients," someone else added.
"He was a good friend," Elloth put in, from her seat beside me.
I thought about one of the last talks we'd had before he'd left.
"He loved Minas Tirith, more than anything else," I spoke up. "He loved this City and her people." I paused. "He wasn't afraid."
We talked about Laeron like that for a long time, and somehow there always seemed to be someone going around to refill everyone's glasses. The young men and women shared stories, and everyone said all the things that you are supposed to say about someone who has died before reaching his twenty-first birthday. We had already seen so many men die young, of course, but as I had said, this was different. This was one of ours.
I think that some part of me still did not believe that he truly was not coming back. This last remaining part of me would not be made to believe until one day, many weeks later, when I was alone in the kitchens and remembering how he had been kind enough to eat the burnt rolls I had pulled from the ovens. And then I would have to sit down, for the weight of it all.
But tonight was tonight, and gradually we shifted from toasts to the victorious fallen to toasts to the victory, itself.
"To King Elessar," one of the men offered, holding up his glass. "To the return of the King to Gondor. Long may he reign."
"Long live the King!"
"To Éomer-king," said one of the young Guardsmen, turning to a Rider who stood beside him. "And to the House of Éorl, who kept their vow and came to us in our hour of greatest need." The Rider smiled and put an arm about the Guardsman's shoulders at that, and beside me Ceorth added something in his own language as the cheers went up.
And so inevitably we went down the line, toasting the Ringbearer, the perian whom we heard had saved us all. We toasted our new Steward, Faramir, and Lady Éowyn of the Shield-Arm, and our own Warden, of course, and every captain of every company whose name we could recall, and then those that we could not recall. Finally we ran out of great people to toast, but somehow there was still more wine about, so we took to saluting one another.
"To Nauthir," said Nauthir's apprentice. He was slurring his words just the slightest bit. "May his wife welcome him back with open arms, like the forgiving lady she--ow!" He was cut off as his master hit him on the back of his head, looking entirely unamused.
In order, perhaps, to take away any unwanted attention from himself, Nauthir offered up his own toast, and to my surprise the name he called was mine. "For her courage on the First Circle." I could only smile at that. I took another drink, and then I stood up.
"To Valacar," I said, looking across the circle at him. "He knows why." A few people laughed at the brevity of my statement, but probably they attributed this to the wine, since it was known that I didn't often drink. Valacar only nodded and gave the barest of smiles, as the men standing with him once again clapped him on the shoulder.
"To your City," said one of the young men from Lossarnach who had helped me get my house back in order the other day. "May she regain her beauty of old, and may her homes once again be filled with fair children and fair women."
"High-hearted women!" added Ceorth, and I turned to look at him in surprise, since he had been quiet up to now. He turned to me and smiled.
"High-hearted women!" echoed the men.
"And to our children's children," said Elloth, and her voice was strong and clear. She, too, had been quiet since her first remark about Laeron. "May they never have to purchase their safety at the price of their innocence."
And at that the laughter died down to a murmur once more, to a quiet scattering of "Hear, hear."
"To our children's children," said Fíriel. "May they have less need of soldiers than of healers."
"I," said the young man from Lossarnach, looking just a bit unsteady on his feet, "would like to offer a saying uttered by Fëanor, himself." He held his cup aloft, and said, "That which slays thee not, shall be as thy strength!"
"I don't think he said that," said his friend, even as the toast was answered.
"He did. He definitely did."
A half-hearted argument flared up, then, and spread to the other parts of the circle. No little wine was spilled on the grass of the gardens as broad gestures were made to underscore points of contention.
"It doesn't matter," said Fíriel, and I turned to see that she was standing on one of the benches. She was smiling. "Here's to, 'Whatever doesn't kill you, makes you stronger.'"
"Like this wine," concurred the young man from Lossarnach.
"Wait and see about that," said his friend.
From there, the official toasts dissolved into conversations. I felt warm and I only listened, staring ahead at nothing in particular. I wondered if I was drunk, and I decided that I probably was.
It was late, and as the group finally began to disband, Valacar stepped forward.
"To Laeron," he said, and it seemed understood that this would be the final salutation of the evening. "And may those who make peace in high places, grant peace for us, and for all our nations." He looked around. "To the fallen."
This is a work of fan fiction, written because the author has an abiding love for the works of J R R Tolkien. The characters, settings, places, and languages used in this work are the property of the Tolkien Estate, Tolkien Enterprises, and possibly New Line Cinema, except for certain original characters who belong to the author of the said work. The author will not receive any money or other remuneration for presenting the work on this archive site. The work is the intellectual property of the author, is available solely for the enjoyment of Henneth Annûn Story Archive readers, and may not be copied or redistributed by any means without the explicit written consent of the author.


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Wonderful class. I learned a lot of very useful information in the course, discussion area, and extra links at the end of lessons. With 5 kids, I wish I had more time to click on every link and delve into the material more! Very helpful course and instructor!
I must say this is one of the best Ed 2 Go classes I've taken (this is my 5th). I am a public educator with my Masters Degree in Education. I'm taking courses from home right now to complete my recertification. The instructor was thorough, had up-to-date material and resources, and asked fair questions on the final exam. Thank you for providing such valuable material
I would like to say that taking your course has given me a much broader, and much deeper, perspective on the subject of home schooling. I have learned a great deal in the past several weeks, but the thing I have come to understand the most is my conviction that home schooling is the logical, reasonable, and responsible path I must take concerning my son's education. You should know that what has been done here in these weeks, will most likely have a profoundly positive impact on generations of my family to come, and for that, I am eternally grateful.
This is an excellent course and has given me the confidence to begin the process of homeschooling and knowing where to begin.
This class has opened up my eyes to a whole different world...right here where I am...I now see things from a different...point of view...I have even learned how to be extra caring and attentive to kids and......learning does not have to be sitting at a desk reading a book for two hours.
I am homeschooling for the first time this year. With so much information out there it's hard to decipher what is correct; my hope was that this course would help me with that. I was not disappointed! I will be using the information learned here for a long time. Thank you so much.
After taking this course, I feel much more comfortable starting to homeschool my son in the Fall. I also found the internet links to various sites very helpful!


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Allow for more customisation, enable lower cost storage, and automate processes to increase speed and reduce errors. Learn about how and why you should migrate today.
Find solutions to your toughest challenges through hundreds of sessions covering today's most important topics, including cloud infrastructure and management, big data and analytics, productivity, and more.


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Rushmoor Borough Council and Hampshire County Council mark new accommodation in Farnborough
Monday, 14 April 2014
To mark the new Farnborough Hub which accommodates Hampshire County Council and Rushmoor Borough Council in shared offices, a plaque was officially unveiled this week by Hampshire ounty Council Honorary Alderman, Mrs Patricia Devereux, and Leader of Rushmoor Borough Council, Councillor Peter Moyle.
Commenting on the new accommodation, Councillor Peter Moyle, said: "Rushmoor Borough Council has always seen Hampshire County Council as an important partner and we have always enjoyed good working relationships with our county colleagues. Now that we share a building, we are able to work even more closely together for the benefit of our residents and this plaque is an important symbol of our new partnership and a reminder to our residents that we are here to provide accessible services, whether they are delivered by Hampshire or Rushmoor. We are particularly pleased to host Children and Adult Services at the council offices, as we have many links with these particular services. For Rushmoor, the move also provides us with about £170,000 in income and helps to make better use of our building.
"It is with great pleasure that I have been joined by Hampshire Honorary Alderman Pat Devereux to mark the coming together of our two councils, as Mrs Devereux is not only an Honorary Alderman and former Chairman of Hampshire County Council, but also a former Mayor and Deputy Mayor of Rushmoor, as well as serving as a borough councillor for 19 years."
The building is part of Hampshire's overall 'Workstyle' project, where some £14.6 million worth of capital is being generated through the disposal of vacated properties for reinvestment in new office hubs and ploughed back into local services for Hampshire residents. The programme has enabled some 5,500 staff to work more flexibly and many customers have better environments within which to receive a face-to-face service.
Councillor Roy Perry, Leader of Hampshire County Council, said: "The new accommodation was completed at the end of last year and is already saving money on accommodation costs as well as improving access for residents to our services.
"Our 'Workstyle' programme is changing how the County Council operates, the buildings in which we work and the IT that supports us. Our office infrastructure has been reduced in areas by up to 30 per cent and a wide range of service-related efficiencies have been delivered in addition to the financial benefits."
Most Read
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- Success for bid to fund social work innovation in Hampshire and Isle of Wight


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(CNN) -- Sam Raimi's "Oz the Great and Powerful" is full of famous faces and now it has some famous vocals to match.
Mariah Carey will lend her voice to the film, which stars James Franco, Mila Kunis, Rachel Weisz and Michelle Williams, in the form of a single titled "Almost Home," according to a statement.
"'Almost Home' has a message that works beautifully with the film," Carey said. "It's a feel-good record; it gives you the feeling of reaching your home and being with people that you love."
It's not yet known how the track will fit into the movie, whether it will play during the action or simply appear on the soundtrack.
What we do know is that Carey's label, Island Def Jam, will release "Almost Home" on February 19. Meanwhile, David LaChapelle is directing the music video, which he calls "a duet between Mariah and the movie," the press release states.
"Oz the Great and Powerful" is expected to bow on March 8.
™ & © 2013 Cable News Network, Inc., a Time Warner Company. All rights reserved.


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Student Government delivers the voice of the student body to the faculty and staff of RIT, administrators, and the board of trustees.
Throughout the year, SG specifically looks for under-represented students and explores ways to ensure better representation in the future. For example, the Cross-Registered Senator was added at the beginning of the 2010-2011 school year and the Greek Senator has been added for the new 2011-2012 school year to take the place of Greek Council.
All of these senators focus their efforts on addressing issues that are most important to their constituency, with the end goal of expanding opportunities and improving the RIT experience.
In addition to governance, Student Government also hosts a variety of events throughout the year to initiate student involvement. Student Government strives to bring on the spiRIT! Want to contact one of the senators about an issue or idea that you have? Check out their office hours to see when they will be in the office!


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May 21, 2001 at 10am to May 21, 2011 at 4pm – St George's-Tron Church Hall A training day for those serious about teaching the Bible to children. Details and booking online at: http://www.tntministries.org.uk/conferences.phpBOOKING ESSENTIAL Organized by Rory Bell | Type: ministry, training
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Living with Wildlife
Click to view information about living with wild-life.
"You may not realize it—a simple bag of garbage, bowl of pet food, or plate of leftovers left outside your home or vacation site, can cause severe harm to wildlife.
Whether you live in a city or a rural part of California, wild animals are your neighbors. Most wild animals will not bother you. They naturally fear humans and keep their distance—so long as they remain fully wild.
But if wild animals have access to human food and garbage, they want more and more. They lose their natural fear of humans and can become aggressive.
If bears and other wild animals damage property or threaten human safety, they might be killed. Allowing wild animals access to human food is dead wrong."
|Click to view the entire document on Bat Rabies Information (PDF)
Red Imported Fire Ants
Click the image for important information about Imported Red Fire Ants.
For more information, visit the LA County Agricultural Commisioner's Page


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Robina Cork Flooring is an excellent choice in flooring because of its durability, insulation properties and health benefits. Although cork is much softer than most hardwoods, any dents slowly push out over time and the surface returns to its normal state. Cork is a natural insulator and suppresses sound. This means that cork flooring not only dampens the sound of walking over a hard surface, but also reduces heating & cooling costs. Because cork is soft, it eliminates the stress under your feet, especially in rooms where you may stand for extended periods of time. Cork is hypo-allergenic and anti-static, resisting the growth of mold and mildew while detracting dust and pollen particles.
12" x 36" CO312131CPMThe Robina Floors cork line is a diverse offering of the latest looks and technologies related to the cork flooring industry. Robina is proud to offer looks ranging from traditional to the ultra modern. Learn More


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96W 24VDC 0-10 LED Power Supply
LED power supplies transform and regulate power from a line voltage power source into low voltage power for use with LED lighting. The PSB-96W-010-24VDC power supply accepts input voltage from 120-277 volts AC and outputs 24 volts DC power up to 96 watts. The low voltage output of this power supply may be dimmed down to 10 percent without flickering (recommended Lightolier Sunrise SR1200ZTUNV) 0-10V dimmer, sold separately. The black plastic enclosure provides space inside for electrical connections. ETL listed. 10 inch length x 6 inch width x 3 inch height.
|Dimensions: 10"L x 3"H x 6"W
|Lamp Source: LED
|Bulb: 1 x LED/96W/24V LED
Bulb not included
|Dimmer: 0-10V
About Edge Lighting
See it in a New Light with Edge Lighting. We start with a basic lighting problem and solve it from a technical stand point while incorporating the essential elements of contemporary yet timeless design. We develop and manufacture specification grade, energy efficient fixtures that exhibit superior craftsmanship and aesthetics, while utilizing the latest in engineering technologies. The simple yet elegant collection is perfect for a variety of indoor and outdoor applications in both residential and commercial settings. Made in the USA.


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Sarah Schultz1, Kevin Hsaio1, Jean Shieh2, EJ Dell3, Kim Titus4 and Aoife Gallagher51Promega Corporation, Madison, WI 53711; 2Labcyte Inc., Sunnyvale, CA; 3BMG LABTECH, Durham, NC; 4Corning Life Sciences, Kennebunk, ME; 5Deerac Fluidics, Dublin 2, Ireland.
Kinases play a crucial role in regulating complex cellular processes. Their involvement in a number of diseases makes them a target class of interest for the pharmaceutical and biotechnology industries. For this reason, kinases are the most screened target class to date. Successful kinase screening campaigns require precise liquid handling, robust assays, reliable plates and sensitive detection methods. With the increasing number of options available to the screener, it is becoming more of a challenge to choose which are best suited for a particular application. By partnering together, we demonstrate the complementarity of diverse technologies for a 1536-well kinase assay application.
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We offer a range of services to help you succeed using Promega technologies. From product training to set up of automated systems and development of custom applications—our scientific support goes beyond the basics.
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Revision Date:Aug 19, 1999
Publication Date:Jan 05, 1999
Source:Harvard Business School
Product number:
English Hardcopy Black & White
Also Available in:
|English Hardcopy Black & White
$ 6.93
On October 23, 1998, Bud Lake leafed through his files on property markets in Asia. Lake was responsible for real-estate investments at an aggressive and eclectic investment fund with total assets of $1.5 billion--up from $400 million at its start in 1994. As the fund grew, Lake found himself scrambling to deploy his allotted 25% into real estate. For several months, he had been finding it difficult to buy U.S. properties. Recently, Lake had invested $30 million in a European "vulture fund," his first foray outside of the U.S. property market. Now Lake was taking a hard look at Asia, just as the lure of collapsing property values and $600 to $800 billion of troubled real-estate loans in the region was leading to unprecedented interest by U.S. real-estate firms. In a moment, he would hear a presentation from Jack Wong and Jason Biller, young entrepreneurs who were looking for a $25 million investment to get their new fund, Asia Property Ltd., off the ground. In addition, Lake has explored other options, such as buying the stock of a publicly traded Asian real-estate company.
learning objective:
To explore differences between U.S. and Asian property markets, and between public and private real-estate markets.
subjects covered:
Business & government relations; Cross cultural relations; Investment management; Real estate investments
- Geographic: Asia
- Geographic: United States
- Industry: Real estate, rental & leasing
- Event Year Begin: 1998
- Event Year End: 1998


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Barrington School Board negotiating tuition agreements for high school students
Saturday, December 22, 2012
BARRINGTON — School Board members are preparing to negotiate with area high schools on tuition agreements being considered, in hopes of giving Barrington parents more choice of where to send their children to school.
Initial proposals for future tuition agreements have already been released by some area high schools. Dover High School has proposed a cost of $11,527 per student; Somersworth High School has proposed $12,000 per student; and Oyster River High School has proposed $13,000 per student. For students requiring special education, costs would be higher.
It's still unclear how many high schools Barrington will end up having tuition agreements with, or what the final costs will be, said Kushner.


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|Regions:Dover/Somersworth -Great Bay - Rochester - Portsmouth
|Berwick Eliot Kittery North Berwick Lebanon South Berwick York
Go Mobile: http://mobile.fosters.com
Winning when it counts: Hawks stymie Knights to sew up playoff berth
Tuesday, February 19, 2013
DOVER — It was Win-And-You're-In Monday at the Dover Ice Arena and the Marshwood/Traip ice hockey team was the proud recipient of a Western Maine Class A playoff berth.
Marshwood/Traip never let the Knights into the game, adding two goals in the third period to go up 6-1. Noble/Wells scored a meaningless goal in the final two and a half minutes.
"They came out of the gate early," said Noble/Wells coach Keith St. Cyr. "I think our guys were a little nervous. They haven't been in a position like this before. They were a little tentative going in and we got in a hole early. I don't think we ever got out of the hole the rest of the way."
The Hawks jumped out to a 2-0 lead in the first period as Lajeunesse scored off a Troy Stevens rebound at 4:51 and then the junior forward made it 2-0 with a nifty breakaway tally at 11:59.
"The goals came from us being so pumped up we wanted to get a lead and win," Lajeunesse said.
Noble/Wells came out of the locker room and put intense pressure in the Marshwood/Traip zone to start the second period. Hawks' goalie Tyler Gagnon made seven saves during that four-minute stretch and the Knights were held scoreless.
"Tyler always plays pretty good in goal for us," coach Royal added. "He's steady back there and we're fortunate to have him. He bails up out when we stumble and fall."


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Fallen Sword
Fallen Sword is a fantasy browser MMORPG that tries to incorporate the features of traditional client based games into a browser. The game features a grid style game world where players can explore and interact with both NPCs and players on the spot. With a solid crafting system, high level cap and a large game world to explore, Fallen Sword is certainly one of the more interesting browser based MMORPGs.
Publisher: Hunted Cow Studios
Playerbase: High
Graphics: Medium Quality
Type: MMORPG
EXP Rate: High
PvP: Open PvP
Filesize: None
Pros: +Good crafting system. +Super high level cap. +Great battle portraits. +Many quests. +Cash items don't imbalance the game. +Good interface.
Cons: -Dull map. -Repetitive gameplay. -Boring battle system.
Fallen Sword Overview
Fallen sword is an interactive browser game that incorporates more than one feature of a quality MMORPG – an aesthetically pleasing game content system, a handful of decent quality graphics, an innovative combat system and overall, a shallow learning curve that enables new players to jump in and quickly learn how to play the game. Developed by Hunted Cow Studios, Fallen Sword boasts one of the larger and better developed browser based communities on the Internet.
Fallen Sword Screenshots
Fallen Sword Feature Video
Fallen Sword Full Review
By, Sam Truong
Fallen Sword is a Fantasy browser MMORPG that plays a lot like a traditional client based MMORPG, but with some limitations of course, as the game runs entirely on a browser. Think of it as a mix between Adventure Quest Worlds and Kingdom of Loathing, as it has the Adventure Quest Worlds like exploration with the limited daily 'adventures' of Kingdom of Loathing.
Where do I start?
All newcomers must start off by registering through the main website before they can access the actual 'world' itself. Unlike most other MMORPG's, it is not required that the player select a server to connect to, as they will automatically be redirected to their account panel and first impressions are always important when deciding on a suitable browser game, and an artistic collage surrounding the registration panel helps ensure that players will not be disappointed with the in-game artwork. I was quite impressed with the effort in which the game creators put into the collage, and this left me with a positive feeling about the game even before I had even signed up.
So where's that damn sword?
Upon completing registration, players will automatically be redirected to their very own control panel and a nice quick start guide that makes learning the ropes a whole lot easier. The quick start features information about exactly where to click to begin the adventure, what particular icons and graphics mean in the game and provides a general outline of attacking and gaining experience points. After skimming through the guide I quickly learned that Fallen Sword was an Adventure Quest / Kingdom of Loathing like MMORPG as the game focuses on an individual character rather than a nation or an empire. A status bar up the top of the browser includes a mouse-over feature that allows players to quickly manage their stats, stamina and find out more information about the current experience level. This saves time in clicking back and forth in order to view the character status page.
The gameplay system itself in Fallen Sword is a frame-by-frame adventure, meaning that players will have to click one of the 9 directional buttons in the map to explore places and meet new people. Navigation is extremely simple. The player is represented by a yellow indicator in the centre of the navigation box, and upon clicking on a navigation arrow the page will re-load (usually within seconds) and display the possible options of interaction on a column nearby. Personally, moving around in the game was a bit disappointing as the graphics were less than stellar.
Different NPC's, human players and points of interest will all be displayed according to the characters position relative to the map. Individuals can interact with one another by opening up another profile page with options to send a message, add as friend / enemy, trade, or even attack another player readily available.
Time to gear up
Players in Fallen Sword can initiate a battle at any time with another individual or a valid NPC. One interesting aspect of Fallen Sword is that once attacking another player, that player may opt to place a bounty on the head of his assailant as a means of revenge provided he lost the fight. The bounty system encourages other players to hunt recent killers for the reward should they bump into them in the game world.
The battle system in Fallen Sword is simple yet entertaining. This was by far the feature that I enjoyed most while experimenting with the in-game functions. Like all MMORPGs, gaining experience points and rewards keeps the player hooked. All players have with five attributes – Attack, Defence, HP, Damage and Armor. Stamina, although not included as an option to increase through levelling up, is another stat important to the game as it determines whether a player can even take an action. Players need Stamina to move around and attack enemies and when it runs out players can't take any more action until it regenerates, which it does every hour. The battle mechanics feature a turn based portrait-styled battle system that shows damage points being dealt to an individual character. Though it's not as detailed as the combat system in Runescape, the system works well.
The rewards gained by obtaining victory in Fallen Sword vary with the situation. Defeating an NPC usually yields experience points, gold and loot. Some of the stronger monsters may be harder to defeat, but hold high quality items labelled as the 'Super-Elite' drops. Recent players who have managed these so called 'Super-Elite' kills are displayed in a special log on the browser game sidebar which is accessible to everyone playing.
The PvP system
Attacking other players provides a good indication on just how strong a player's character is. By initiating an attack on another player, individuals will enter a unique PvP ranking system that determines the efficiency in combat of any combatant through a PvP point ranking system. The most interesting aspect of the PvP system was that winning battles only improves a character's ranking in the system system and doesn't really provide any other rewards aside from a small monetary gain. Nevertheless, the highly competitive ranking table ensures that players continue to fight for the top spot. There are always advantages to being well known, or even feared in a game community.
Items, quests, and levelling up
As players gain experience points and level up, they will become stronger and be able to wield better items. Experience points and gold are gained automatically every hour, but by completing quests and attacking wild monsters, it becomes much easier to accumulate better items. Since the rate of experience gathered for Fallen Sword is quite fast, getting a high character level is relatively easy. Once a player obtains enough experience to level up, they gain two attribute points to one of the five original stats to strengthen their character.
Players may also receive medals for particular achievements, such as being loyal to the game (Playing for a while), completing a certain number of quests or bounty hunts. While these medals don't directly reward do anything, it does create a formidable impression on a profile screen and therefore increases the chances of a successful trade, ally request or guild solicitation.
Like most other MMORPG's, quests in Fallen Sword are straightforward and easy to understand. An NPC will assign a task, and after accomplishing set tasks, the player will receive some sort of reward for their efforts. There are a variety of quests in the game, but some of them are difficult to find due to the slow, clunky navigation system. It is also very easy to become bored of the 'scenery' due to the almost non-existent graphical surroundings. The character / monster portraits are really the only good looking visuals in the game.
Like every other MMORPG, Fallen Sword has a cash shop where it sells a unique currency called 'Fallen Sword Points' which allow players to gain access to advantageous upgrades such as increased gold gain per hour, XP protection to avoid losing experience when killed or a boost on the maximum stamina points available. These points can be purchased with real money, or earned by referring friends to the game by having them join up under an individual link. Since PvP has zero impact on the game, players who purchase Fallen Sword Points don't really imbalance the game.
Final Verdict: Good
For a browser game, Fallen Sword definitely holds potential. Although it is entertaining enough to keep a player occupied for hours, the repetitive nature of the navigation system and the lack of animated graphics may turn some players off after some time. Fallen Sword is still a fun browser MMORPG well worth checking out, but it's no Runescape.
Fallen Sword Videos
Fallen Sword Gameplay Video
Fallen Sword Gameplay Video 2
Fallen Sword Gameplay Video 3
Fallen Sword Feature Video
Fallen Sword Links
Fallen Sword Wiki [Great Resource!]
Fallen Sword Articles
- Hunted Cow Announces New Beginnings in MMORPG Fallen Sword - Posted on June 6, 2013
Hunted Cow has implemented updates in their Browser Based MMORPG Fallen Sword which will give beginning levels a new life.


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Keep your bite valve clean. Works with all HydroLink™ components.
Patented one-piece silicone design - No moving parts to break.
One piece design works with all Hydrolink™ and Ergo Hydrolock™ components.
CamelBak® Got Your Bak™ Guarantee: If we built it, we'll Bak it™ with our lifetime guarantee.
COPYRIGHT © 2015 CAMELBAK PRODUCTS, LLC. ALL RIGHTS RESERVED. PRIVACY POLICY | Terms and Conditions


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When you embark on a tour of Africa with Cosmos, you get insights and cultural interactions that turn your once-in-a-lifetime Africa tour into a truly one-of-a-kind vacation experience. On your escorted tour, you can learn about the Great Pyramids from Egyptologists, get up close and personal with Alexandria's most exotic creatures, or delve into Tunisia's enchanting blend of European sophistication and Arabian exoticism. See Africa the way it's meant to be seen - with Cosmos.
Receive a $100 per person Air Credit on select 2015 air-inclusive Europe vacations.*
*Book a select 2015 air-inclusive Europe vacation to receive the $100 per person Air Credit. Valid on Cosmos vacations of six nights or more. Must be booked, under deposit and discount applied between January 7 and May 5, 2015 for travel in 2015. Not applicable to custom tours. Not applicable on instant purchase air. Applies to coach class only. Air must be purchased through Cosmos or Monograms in conjunction with a Europe vacation. Air credit will apply to the per person air price and is non-transferable. Offer not valid with any other offer except Journeys Club Repeat Traveler benefit, Cosmos $50 coupon and Cosmos Single Supplement promotion and Monograms Wanderlist promos. Applies to new 2015 bookings only, and offer will not be applied to pre-existing bookings. Air Credit will apply to the per person air price and is non-transferable. An additional $300 non-refundable deposit is required for air booked in conjunction with a land vacation. Once ticketed, airline reservations subject to change/cancellation penalties of between $300 per ticket and 100% of ticket price; air tickets not eligible for frequent flyer mileage/point accrual; stopovers not permitted. Promotional discounts do not carry forward on changed air bookings however other promotions at time of change may be available. Once airfare is confirmed and we have received your full air and land deposit, your air-inclusive price is guaranteed. We reserve the right to ticket passengers upon receipt of full land and air deposit. Additional airline fees for baggage may apply; visit www.iflybags.com for more details. Availability of promotional prices are limited and may be restricted to specific flights, class of service, travel dates or, length of stay. Additional restrictions apply; see Travel Terms & Conditions for details. Air tickets are non-commissionable. Offer may be withdrawn at any time. CST#2017032-20. PRMY072
Save $50 per person on any 2015 Cosmos vacation.*
*Book a 2015 Cosmos vacation to receive the $50 per person discount on the land price. Booking must be made, under deposit and discount applied between March 11 and April 7, 2015 for travel in 2015. Discount will apply to individual members of groups adding a name and non-refundable per person deposit WITHIN the promo window. Not applicable on TBA space. Not applicable to custom tours. Not combinable with any other promotion except the Journeys Club Repeat Traveler benefit, Cosmos Eastern Canada $200 and the current air promo. Applies to new 2015 bookings only, and offer will not be applied to pre-existing bookings. Offer reliant on space availability. Full cancellation penalties will apply. Additional restrictions may apply; see Travel Terms & Conditions for details. May be withdrawn at any time. PRMX0266


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User Tip: If you're unsure of your vehicle type, you may skip the machine type selection box.
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"Customer service is priority #1 at Rocky Mountain ATV/MC. We value our customers and strive to be the best shopping experience- when you buy from us, you are buying lifetime service."
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Comments On Mar 30, 2015:Works great no problems
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Comments On Feb 12, 2015:I use this on both my bikes. Works great and keeps the water out of the intake during airbox cleanings.
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Comments On Jan 19, 2015:I had to cut the bolt to the required length, other than this it worked as advertised.
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Comments On Jan 02, 2015:This is a must have tool to keep your airbox clean. Just thread it into the airbox securely and hit it with the hose. No risk of water getting into the carb, etc. I also use the twin air gunk remover. It works very well and makes the whole process easer/faster.
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Comments On Dec 27, 2014:Pressure wash the air box without any worries of water or dirt getting inside.
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Comments On Dec 26, 2014:With a nice rubber seal, this version of the Air Box Washing Cover really helps keep the dirt and water out when you clean your bike. I deducted one star because it's a little spendy for a piece of plastic - but it really does work.
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Comments On Dec 22, 2014:I use this cover when my air box gets real nasty. Just plug it in and pressure wash the air box clean. I stuff a rag behind it just to be sure I don't get anything in the carb.
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Comments On Nov 30, 2014:Fits like it should. Bigger or thicker gasket surface may be better. A little bit of water does get in the air box boot. Nothing rags put in as well can't fix.
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Comments On Oct 17, 2014:I was worried about getting this product to fit in the tight air box space on my WR 450. Once I tried it, it fit very well and worked great for washing out the airbox.
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Comments On Oct 03, 2014:Best purchase to make right off the bat!!!
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25 for 25: End of the unlined landfill
Tuesday, November 13, 2012
For many of us, taking out the trash is not significantly different today than it was 25 years ago, other than we are a little better about recycling. But, the way that our cities and towns manage our garbage is nothing like it once was. For decades prior to the creation of the Department of Environmental Services in 1987, New Hampshire's municipal solid waste was largely managed using crude methods that put our land, air, water and health at risk. In most towns, residents brought their trash to the "town dump," where it was burned in the open or in low-tech incinerators, or dumped on the land directly. "Burning day" at the dump filled the air with noxious odors and smoke containing hazardous chemicals and particulates that traveled far and wide, and were a significant contributor to air pollution in our state. Partially burned and unburned waste was often left uncovered, inviting vermin and posing a risk of disease transmission.


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Pretty Asian model in an evening gown is having a make out session with her boyfriend after a fancy outing. He enjoys playing with her big tits as he takes them out of her dress and fondles them. She is giving him a blow job and soon they are licking each other and having a real good time. She gets on his cock for a ride before he finishes off in her mouth. What a nice evening they had!
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Book your room at London Marriott Hotel Kensington
Deluxe RoomMax Occupancy: 2 guests (up to 1 child, 1 infant)
Family Room, 2 Double BedsMax Occupancy: 4 guests (up to 3 children, 3 infants)
Room (Guest)Max Occupancy: 2 guests (up to 1 child, 1 infant)
Executive RoomMax Occupancy: 2 guests (up to 1 child, 1 infant)
Superior RoomMax Occupancy: 2 guests (up to 1 child, 1 infant)
4-star family-friendly hotel in London (Kensington) near Imperial College London
This family-friendly hotel is located in London (Kensington), close to Kensington Roof Gardens, Kensington High Street, and London Natural History Museum. Also nearby are Riverside Studios and Beauchamp Place.
Hotel Features
London Marriott Hotel Kensington provides a bar/lounge, a coffee shop/café, complimentary wireless Internet access, and 24-hour room service.
Room Amenities
Televisions come with premium satellite channels. Guestrooms also feature wireless Internet access (surcharge), high-speed (wired) Internet access (surcharge), and air conditioning.Information missing or incorrect? Tell us!
Hotel Amenities
Hotel Amenities
The hotel offers a coffee shop/café. A bar/lounge is on site where guests can unwind with a drink. Public areas are equipped with complimentary high-speed wireless Internet access. This family-friendly hotel also offers a health club, multilingual staff, and concierge services. Limo/town car service and wedding services can be provided. Parking is available onsite for a surcharge.
- 24-hour front desk
- Airport transportation (surcharge)
- Total number of rooms - 216
- Number of floors - 7
- Bar/lounge
- Breakfast available (surcharge)
- Coffee shop or café
- Free newspapers in lobby
- Dry cleaning/laundry service
- Express check-in
- Express check-out
- Conference space
- Fireplace in lobby
- Elevator/lift
- Health club
- Free WiFi
- Concierge services
- Laundry facilities
- Limo or Town Car service available
- Multilingual staff
- Safe-deposit box at front desk
- Self parking (surcharge)
- Year Built 1969
- Number of buildings/towers - 1
- Wedding services
Available in all rooms: Wireless internet access ( 15 GBP per day ), Wired internet access ( 15 GBP per day )
Available in some public areas: Free WiFi
Self parking (surcharge)
Room Amenities
- Connecting/adjoining rooms available
- Air conditioning
- Premium TV channels
- Pay movies
- Video-game console
- Hypo-allergenic bedding available
- Premium bedding
- Blackout drapes/curtains
- Phone
- Minibar
- Coffee/tea maker
- Daily housekeeping
- Free toiletries
- Hair dryer
- Shower/tub combination
- Desk
- Iron/ironing board
- In-room safe (laptop compatible)
- Satellite TV service
- Rollaway/extra beds available
- Cribs/infant beds available
- Free newspaper
- Climate control
- Room service (24 hours)
- WiFi (surcharge)
- Wired high-speed Internet access (surcharge)
Where to Eat
Buffet breakfasts are available for a surcharge.
24-hour room service is available.
Nearby Things to Do
The recreational activities listed below are available either on site or nearby; fees may apply.
- Golfing nearby
- Water skiing nearby
- Mountain biking nearby
- Bicycle rentals nearby
- Hiking/biking trails nearby
To make requests for specific accessibility needs, complete the "Special or Accessibility Requests" section of "Trip Preferences" when you book your hotel.
- Accessible path of travel
- Accessible bathroom
- In-room accessibility
- Accessibility equipment for the deaf
- Braille or raised signage
Hotel Policies
Minimum check-in age is 18
Check-in time starts at 3 PM
Check-out time is noon
Payment types
You need to know
Extra-person charges may apply and vary depending on hotel policy.
Government-issued photo identification and a credit card or cash deposit are required at check-in for incidental charges.
Special requests are subject to availability upon check-in and may incur additional charges. Special requests cannot be guaranteed.
- Fee for buffet breakfast: GBP 19.95 per person (approximately)
- Fee for in-room wireless Internet: GBP 15 per day (rates may vary)
- Fee for in-room high-speed Internet (wired): GBP 15 per day (rates may vary)
- Airport shuttle fee: GBP 100 per vehicle (roundtrip)
- Self parking fee: GBP 32 per day
- Rollaway bed fee: GBP 25 per night
We should mention
The property has connecting/adjoining rooms, which are subject to availability and can be requested by contacting the property using the number on the booking confirmation.


text:
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Ohio laws allow drillers access to land, at times over landowner objections
Blog Entry:
May 03, 2013 8:46 AM | Author: HEIDI GOROVITZ ROBERTSON
Heidi Gorovitz Robertson is a professor of law and associate dean for academic enrichment at the Cleveland-Marshall College of Law. She is also a professor of environmental studies at the Maxine Levin College of Urban Affairs at Cleveland State University.
There is an ironic juxtaposition at play in Ohio concerning the fundamental right of property owners to control the use of their land.
Ohio land owners, as a group, are of two minds about this right, at least when it comes to land atop shale oil and gas. Many property owners believe they should have the right to use their land as they please — that is, to lease drilling rights to potential shale oil and gas developers, or to have their land included in a drilling unit. After all, it's their land. They should have the right to make that decision.
But what if they want to exercise their right to control the use of their land in a different way? What if the landowner wants his land not to be used for shale oil and gas development? Would a landowner have the right to make that decision as well?
Actually, not necessarily.
Two relatively old legal mechanisms called "mandatory pooling" and "forced unitization" allow drilling operators to access minerals beneath private property, even when a landowner objects. Effective since 1965, Ohio's mandatory pooling and unitization laws effectively negate a landowner's ability to decide whether or not drilling will occur beneath his land. And Ohio is not alone.
To date, at least 38 states have enacted some version of these laws. The specific rules vary somewhat by state, but the bottom line is the same. Drillers generally can get permission to extract minerals from beneath a defined area if leases to do so have been negotiated with neighboring landowners for a specified percentage of that land. The company then can harvest oil or gas from the entire area, despite the disagreement of a landowner within that area.
Here's how it works in Ohio: Drilling units have to meet an acreage requirement, which with respect to vertical shale drilling is not usually a problem. When using horizontal drilling, however, they also need to establish a drilling unit of sufficient size and shape to effectively use the technology and meet industry standards. The technology requires substantial space to function efficiently, so industry best practices call for drilling units of 640 acres. That's a lot of land and operators cannot always get that much land under lease to create an appropriate drilling unit. But never fear. The developer does not actually need to secure rights to the entire unit.
There may well be a landowner within that proposed unit who objects, as suggested above. But that's basically too bad. A group of landowners can apply to the Ohio Department of Natural Resources to have a prescribed area defined as a drilling unit if at least 65% of the tract owners within the proposed unit agree to participate. If ODNR agrees, a drilling unit is created, including the tract belonging to the dissenting landowner. The oil and gas developers then can drill horizontally beneath the entire drilling unit, in compliance with the applicable regulations and industry best practices, despite that tract owner's objection.
To the objecting landowners, this sounds nuts. They firmly believe they should have the right to decide whether their land is included in a drilling unit, or not.
So what's the rationale for allowing the operator to proceed without this landowner's consent? The answer lies in the correlative rights doctrine.
Put simply, if the objecting landowner is allowed to prevail – because withholding his consent would render the area too small or misshapen to satisfy either state regulations or industry best practices — he could prevent the development of a parcel.
The landowners who agreed to lease their land for oil and gas development, or include it in a drilling unit, would be effectively barred from developing the resources that lie beneath their land. One landowner, by refusing to participate, could control the rest of the landowners and essentially block the development of the underground resource. The correlative rights doctrine protects the rights of the agreeing landowners to develop the oil and gas resources beneath their land, despite their neighbor's objection. When applied in Ohio, the correlative rights doctrine outweighs the objecting landowner's right to deny the inclusion of his land within the defined parcel.
Fundamentally, at play in Ohio is a tension between the property owner's right to make individual decisions regarding the use of privately owned land and the correlative rights of neighboring land owners who would like to develop the oil and gas resources beneath their land. Currently, Ohio law favors correlative rights, and most Ohio citizens are not even aware of the conflict.
As Ohio develops its shale oil and gas industry, however, this tension may well be thrust into the limelight and it will be interesting to see where public opinion falls.
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