text:
Lie Down in the Darkness, Rise up from the Ash
45. The High Road
AN: I had to change the last two paragraphs of the previous chapter, just slightly. Sorry for the long wait! It's been a hard chapter to write.
Wake up, Frodo.
Mr. Frodo—
It's time —
Time for breakfast, my boy...
Wake up. Wake up.
Wake u—
With a gasp, Frodo opened his eyes to a hazy sky, and a pale bright disc hanging in it, wavering behind thin-tattered clouds. The whispers faded in his mind, replaced by the soft hiss of wind over the desolate floor of the valley, and the murmur of the little spring of water by the roadside. He shivered, frowned faintly as he felt at his clothing – it was damp all down the front and had got stiff while he had lain witless. With an effort of will, he let his head loll to one side, back toward the road. There was no one upon it, and other than the wind and water, it was silent as the tomb.
Was it all a dream, then? he wondered. Had everything been a dream, from the moment he had fallen from the roadside? The orcs and their passage and...
"Sam?" he whispered, hoarsely.
"Here, Mr. Frodo."
Had Frodo had the strength, he would've leapt out of his skin. As it was, he only twitched feebly, and blinked as something bright moved at the corners of his eyes. Then Sam was standing there, leaning over him, brown eyes wide and anxious.
"Are you ready, sir?" Sam asked, glancing over his shoulder and down the road a moment before turning back to Frodo. "Because I don't think we ought to stay here."
"But..." he stammered weakly, staring owl-eyed at Sam, "Then the orcs, they – "
"Ought to be hiding for awhile, I suppose, until he can send another cloud of that brown muck our way. Seems funny, though, walkin' in daylight again – remember how we had to walk at night for so long, on account of them birds and the like that Mr. Gandalf and Mr. Strider feared?" Sam said, and shook his head. Then he held out his hand. "Come on, Mr. Frodo. If you're ready, we should be going. I got our water-skins all filled up."
He ought to have a thousand questions. Some dimly remembered part of him knew this, yet Frodo could muster no more than misgiving on the back of shock, as he regarded that outstretched hand. And then slowly he reached, thin fingers hanging in the air, wavering like a tree's bare twigs in a wind. Sam's hand caught his once more, but this time, nothing happened. Warm solid fingers twined with his, then the other pulled him to his feet, steadying him when he swayed. Sam flung an arm about his shoulders, nodding toward the road.
"Don't much like it, but we've got to cross it at least. Just you lean on me, sir," Sam said stoutly. "I'll get us over!"
And so he did. Frodo leaned, and Sam helped him crawl up onto the road. The two of them shuffled across it, then down again, heading into the boulders and brambles of the vale and its far slopes. Then turning once more north, they began following the road as it wended through the Morgai valley, while the sun climbed to its zenith, then began its too-swift fall towards evening.
For Frodo, even the vestiges of the morning's shock faded before the appalling toil of the day, and questions were utterly banished. In his misery, he clung simply to the fact of Sam – to the fact of his shoulder and arms, without which he would not have gone even ten yards, he felt. For ere long, the grey of earth and air leached into each other, ash and dust commingling, 'til soon naught but a dull, hard haze remained for him. His legs felt like water, and as Frodo struggled amid the weeds and rocks, leaning on Sam every step of the way, it was as if he were drowning in a river of dust – awkward limbs, made stupid with weariness, desperately sought purchase, but found none in the sand and ash. Beneath his feet, the world scraped by, long and dry as bleached bones, and the orc armor weighed him down like a millstone, a bruising, crushing torment.
The cold of the day grew quickly bitter – the dark was coming on, as only a winter's night in Mordor could: without mercy. Beneath the damp of his clothes, Frodo shivered, and not only from the invading chill. For not all in this dismal twilight of a world was ice: he could feel it in his pocket, like a brand against his flesh, like a promise of warmth he had only to reach for...
"Mr. Frodo?"
The golden voice of temptation went abruptly mute, and the fire faded, though it remained like a coy and buried ember. Frodo shook himself, looked dumbly at Sam. But Sam was squinting ahead through the lengthening shadows, lips thin and tight, nose wrinkled a bit.
"I don't think," he said after a little while, "that we ought to go much further this way. Those orcs went somewhere, and I'm thinking it couldn't be too far, even quick as they were going."
Frodo followed his gaze down the path, to where it turned a bend, running out of their sight around a hill that jutted outward, and as he stared, struggling to see something clear other than the haze itself, vision wavered, blurring at the edges. The world rippled with it – and then suddenly fell in on itself!
Frodo gasped – or tried to, but the air felt thick as water, and as stifling. Silence rushed in to fill his lungs and ears—a swift, groaning silence, like stones grinding against each other in the depths of a sea, that, in a convulsive shudder, vomited forth a strange landscape. A world turned inside out, it was as if he looked out from the bowels of the earth. And wherever he looked, things swelled forth monstrously to meet him: the road, with its cracked and dusty stones; the hills and mountains; the dried out river and its horrific skin of bloated pebbles.
And the orcs. He could see them—a swarming, writhing, misshapen brethren, grotesque beneath flickering torchlight, and near, all too near. The torchlight blazed brighter, though strangely, the world grew darker still, and the orcs seemed to retreat, collapsing back into the earth, becoming one with it in that golden light. Frodo could feel the sweat break out upon his brow then, as an overwhelming desire seized him to follow them – to sink down into the earth and its womb-like warmth and be stone to the cares of the world above, give himself up to the dusty undertow of the world that followed the light...
But it was not to be. Something bright flashed across his mind – a cool radiance, like a star come to earth. The world heaved again, and a wave of nausea swept over him, as he tumbled out of that vision and back into himself. And:
"Mr. Frodo?" Sam was asking sharply, and he staggered when Frodo swayed, clutching desperately at him. "Mr. Frodo, what is it?"
"An orc-den," he murmured into Sam's shoulder, panting, and shut his eyes swiftly, fearing to vomit. "There's an orc-den. Close... some miles… maybe two. I don't know!" He could feel Sam's eyes upon him now, and the dark behind his eyelids burned with a lurid golden heat.
"Sir?" That cool brightness brushed against his brow, and Frodo shuddered. But his stomach subsided and his thoughts cleared somewhat of that metallic fever, enough so that he risked opening his eyes once more. Sam was regarding him worriedly, but Frodo merely gazed back 'til his friend sighed. "Orcs or no, it's no good just standing here. We've got to go forward. Or else go back."
"We can't go back." The words were out of his mouth, put there by intuition that groped after memory, for the last few days were more darkness than aught else. Nevertheless, reason roused, prompting him to speak, if more slowly: "There was a hold awhile ago—I passed it, and they did not stop me. But now…"
Now they might. One could not count on wonders twice – Sam would be seen. Or they might recognize Frodo and ask after his errand – what it was, or whether it was complete, or they might want to know if he had seen the fugitives. Some of these dire thoughts must have shown in his face or communicated themselves between him and Sam, for Sam, after a few moments, nodded slowly, as if in understanding; and he looked back down that road, then up at the sky, at the mountaintops, thinking, ere he seemed to come to a decision.
"Well, no offense to Mr. Gimli and Mr. Gandalf, but I can't say as I'm eager to try another orc's lair, even just goin' past it," Sam declared. "Not when there's another way."
"Another way?" Frodo repeated dully, and his brow knit. "What other way?"
"Strider's way—up." This being said with a wave of an arm towards the steep and forbidding slopes of the Morgai. Once upon a time, Frodo might have made some clever remark concerning his desire to try another mountain pass, given how that had turned out. But Caradhras was far away, and memory dim, and in his weariness, he could say only and expressionlessly:
"But you hate heights."
"That's as may be, and they ain't no proper place for hobbits, that's certain. And so it's a way he won't expect us to go. Nobody would expect it," Sam said, with quiet force. "Isn't that a reason to try?"
Frodo stood there and stared for a time up at the dark, sharp peaks, and at the sky behind them, stained with evening. At length, he closed his eyes, feeling the eastern pulse of that malign will like a ghastly sun upon his face. But the day was fading. The orcs were near, and who knew whither they would go? And if they found him... He clenched his fist about the Ring that burned in his pocket, and said finally:
"Lead on, Sam! I will try to follow."
They did not get far in their first plodding ascent, however, for all too soon, it did grow dark, and the treachery of the slopes was too great for them to risk it, even had Frodo's strength been greater, or his pain less. For his entire body felt as one great bruise and scrape, and he lay tucked up in a rocky cleft with Sam, trembling from cold and the spasms of sore muscles. It was a misery on the slopes—as bad, perhaps, as Caradhras in its own way, for it was winter still, and the winds were cruel.
All through the night, Sam held him close, his cloak covering them both, and his hands folded over Frodo's own. For his part, Frodo clung to them as he would to the edge of the very world itself, for never had the Ring's heat tried him so sorely, it seemed, promising relief from cold and craving, both at once, in a long, merciless temptation. Frodo shut his eyes and lay in the cold darkness, and suffered his sleeplessness.
The next morning, unrested and still shivering, the two of them continued on their way, struggling up the side of the mountain, though in fact, they ended by moving farther north, too. It was Sam who noticed, near midmorning, a little ridge that led over a sharp drop down some two hundred feet. It was barely enough for a hobbit's toes to stand upon, and they had to jam their hands into the cracks that split the rock face, heedless of whatever creatures might dwell there—if, indeed, anything could live in so barren a cranny. Perhaps some fifty feet lay between them and a more secure and broader ridge, and by the time they had each made the crossing, legs and arms were all atremble with the exertion, and fingers and knuckles scraped and cut and dusty. It was some time before they could make themselves continue, especially Frodo, whose left arm throbbed with pain.
But by noon, they had climbed high enough to straddle the range. Pausing there, they looked back down the long, narrow trench stretching southwards to where the Tower of Cirith Ungol stood, a thin, hazy peak jutting from the Ephel Dúath. Then turning southeast, they gazed out over the Plain of Gorgoroth, over long, parched, and heat-withered leagues—some thirteen of them—to the towering peak of Mt. Doom, whose cone still glowed and smoked.
"We've come too far," Frodo panted weakly, gulping air, his breath a white trail though the sun was high.
"Or just far enough," Sam countered, pointing down at the plain. "Look!"
Frodo looked, and beheld an ominous sight. Below them, Mordor was on the move. The road that ran along the foot of the mountains was acrawl with armed companies, and there were vast camps pitched on the plains along the road. It was perhaps a mile straight down to the nearest company, whose thousands ran in a column twice as long as the height from which the hobbits stared. Beyond them, perhaps a league distant, there were others coming: all were marching north to the Black Gate, there to await their Master's commands.
As for the Dark Lord, his wrath still ran through the land, but it was muted now, waiting, preparing as he brought his forces north—a cunning consideration hung in the air with the fume, troubling yet quickening the hearts of his servants. Nor was Frodo immune to it, one hand jammed into his pocket, the fingers fondling that hot golden circlet...
"They get all stretched out as they go," Sam said suddenly, pointing to the armies and following their northward path. "Like an inchworm, you see: a lot of them head off, and others follow, and by the time the last ones leave, the first ones are gettin' ready to pitch another camp. And there's a couple of them: if we get down quick, we can slip right between them at night and be on our way."
"Maybe," Frodo murmured. "But we must get off these mountains first. One step at a time—I cannot look farther!"
"Well, and old Gandalf said it, didn't he? Don't look too far ahead—just far enough to mind the drop, here," Sam said, carefully easing down a little step in their path. He looked back up at Frodo. "Shouldn't we keep going, sir?"
"Yes, we should," sighed Frodo, and slowly removed his hand from his pocket, clenching and unclenching stiff and swollen fingers. Then he waved Sam onwards. "Go on, Sam. I'll come right after."
It took the rest of the afternoon to come about a quarter of the way down from the heights, for they found few ways to descend to lower ridges, and many more ledge-ways that went more in a line, or climbed again before dropping down, only to lead back up once more. At least their crooked, airy path, however much it rose and fell, made a continuous line south, rather than forcing them to double back towards the north. Nor did the winds threaten to scour the skins off them or pluck them from the heights, for, on the leeward side of the mountains, the air, though chill, at least was still.
That night, as Frodo settled onto his rocky bed, he stared out at the campfires that filled the plains, like a thousand scattered embers of some giant's hearth. A much younger hobbit, or even the one who had left Hobbiton some half a year ago, might have recalled Bilbo and his marvelous description of the view from Erebor when Thranduil and Bard had camped in the valley below. Like fireflies they had seemed.
But the hobbit who lay on the shelf overlooking Mordor had had all such interest stripped from him. Exhausted, he lay with glassy eyes fixed blankly on those lights, clutching at his left arm, rubbing the flesh raw beneath the orc-mail about that old wound. And all the while there sounded, between hearing and imagination, a thin, strange note, like brass metal ringing ceaselessly at the edges of awareness. It was not speech – there were no words in that single, unceasing tone, only a longing in it that pierced like a knife. The Ring, he knew, but could muster nothing of distance or disgust. Utterly absorbed in it, he did not know whether that note followed him into his dreams – he did not know whether he had slept at all, only that dawn found him utterly enervated, yet raw inside, raw as flesh dragged over stone.
"I'm thinking, Mr. Frodo," Sam said when he got a good look at his master in the pale morning light, "that maybe we ought to wait a spell, 'til you're a bit more rested."
Frodo simply shook his head and blinked 'til the staring horror of the night-noise had gone out of his ears, 'til the world showed itself bleak and thin and weary to him, rather than gauded in that gold.
"No," he murmured, feeling a throb of foreboding in his breast. "There's no time. There's no rest. We must go on."
"I don't know, sir. You haven't slept, I'll warrant, and you need to – "
"Sam," Frodo cut him off, and heard the twist in his voice that stopped just shy of orcish, though it had desperation aplenty in it. He swallowed hard, then drew a breath and said, more softly, though the strain thinned his voice: "It doesn't rest. It's always with me, always singing or seeing. If I stop, it goes on, and the longer we wait..."
The longer we wait, the less there is of me to go forward. He did not say it, but Sam lifted his chin just slightly, though from the look in his eyes, his heart was breaking. But he took Frodo's hand, and kissed it – dirt, blood and all – and then turned and without a word began picking his way along their lofty trail.
All that day, they continued their precarious journey, still seeking a way down, though it was slow going. For as the Morgai themselves were separated from the Ephel Dúath but by a crack that had become a valley, so on the eastern face, a narrow ridge had split from the bulk of the Morgai and slid down in a single, long sheet, like a partly sloughed old snake skin. Between it and their own shelf lay some fifty feet of void—too far, even had they rope to climb with.
But their own ridge did lead them further south, however hard the way, and since Frodo could hardly even imagine attempting to climb back up and over the other side of the mountains to follow the road, they decided to press onward as far as they could. Sam hoped thereby to get behind the armies of Mordor, which continued on their northward march, rather than having to dodge between them.
"If only we don't come all the way back to that Tower and the bridge and the road!" Sam panted, as the two of them struggled up a rise. "Then we'd have to sneak, all right!"
Frodo, exhausted, in pain, and plagued again by the metallic murmurings of the Ring, malicious in its incessancy, did not answer, but only reached half-blindly for the next handhold.
It was another day, after another long night of sleepless horror, before they found – finally! – a crossing point, where the ridges rejoined in a long, steep, stone-tumbled slope, whose loose stone and sand made of it a perilous, shifting descent. Nor for fear of falling only did they go slowly: neither wished to risk disturbing overmuch dust and garnering the attention of anyone below... or above. Though they had not made an appearance, once or twice, the hobbits had felt one of the Nazgûl pass overhead, observing the progress of the armies from on high, where their presence would be marked, but would cause no panic among the beasts in the ranks. Each time, the two travelers had frozen, and Frodo, struck dumb, had ducked his head and pressed against the rock as if to sink into it, while that thin note had sounded so high and sharp he'd thought it would shatter him.
But no piercing cry, no sudden shadow had come. The Nazgûl had passed, leaving Frodo shaking like a leaf and weak from the afterglow of agony that surged up his left arm. It was long before he could move again, and then only slowly. Nevertheless, by the afternoon, Frodo and Sam had come all the way down to the level of the plain. There they hid in the shadows of boulders, looking out over the last little slope—some twenty feet—that lay between them and the Road.
And the Road itself, so far as they could see looking north and south, was empty. They had passed behind the rearguard of the rearguard some hours ago, and no new companies had followed. It appeared that the Dark Lord's muster had all gone ahead down the road to the Black Gate, and perhaps the vanguard host had already begun the march on Gondor, for where else might it be bound?
Neither Frodo nor Sam could have known that they had passed another army in the night—one moving on the westward side of the Ephel Dúath. They could not know what token the orcs of Cirith Ungol had sent to Barad-dûr, or guess the designs of the Dark Lord in his crafty malice, or what he took from the signs of these past days.
Frodo, indeed, could hardly see anything. For pain and want of sleep, perhaps, but there was more – a thickness of nothing had settled over the world, and things... things did not appear rightly, but seemed horribly deformed. Even for Mordor, so long tortured by the Dark Lord's dwelling, things seemed sickly, invaded in every thirsty crack and crevice by that awful monotone that haunted his thoughts and dreams, so that from every corner, Frodo could 'hear' It echoing, closing in on him like a swelling. He felt frantic, yet his body was sluggish, half numb and half hurt, and in any case, poisoned, betrayed from within by that mark on his arm where the Ring had been once... that scar, that mark, was seared into his flesh, burned in the midst of his cold like the cruel imprint of that single note.
He was vaguely aware of Sam speaking to him, vaguely aware of himself answering – a 'no', he thought, a refusal. He was not certain what happened afterward – the first time in days, he realized, with sudden dread – that that had happened, but when at long last, he blinked and knew he blinked, the day was darkening. Something touched his brow, and Frodo sucked in a breath as it burned there a moment. But it was a heat without hurt, and after a moment, he shivered, then blinked again to see, dimly, Sam kneeling over him. A strange light was in his face – strange fire that came of no flame, as he said: "It's time we were getting on, Mr. Frodo."
No, a part of him recoiled at the very thought, but the other part was moving already – out of habit, or mayhap something less benign. But whatever the impulse, he struggled to his feet, stood there clutching his arm, swaying, staring at that fire-crowned mountain that loomed over the plain. Yet great as it was, near as it stood, still, it was too far – a sort of infinite weariness struck him to his depths, and drained and cold, it was all he could do not to weep.
"Mr. Frodo." Frodo dragged his eyes from the distance and saw Sam holding out his hand to him. Sam's face was unwonted grave, even in such times and trials as these, as he said: "Give me your hand."
It was then that Frodo realized his left hand was in his pocket, the Ring a molten weight in it, pressing into the flesh of his palm almost cuttingly. Yet despite horror, his fingers did not move – his fist remained clenched. Frodo could hear his own breathing, harsh in the stillness of the air, and his mouth worked soundlessly – I can't, I can't, so help me, I can't! Sam bit his lip, and after a moment, drew a breath and reached – very carefully, very slowly, watching Frodo the while – for his master's arm. Battered brown fingers touched his elbow, then slid down to grasp, loosely, his forearm.
"Please, Frodo?" Sam asked, a note of pleading entering his voice. Frodo felt his heart flutter unevenly at that, and muscle seemed to spasm with it… and then suddenly relaxed. The Ring slipped from his grip, and feeling rather as if he were moving in a dream, Frodo placed his hand limply in Sam's. Sam smiled brilliantly at him. "There now!" he said. "Just you follow me, sir, and we'll get there by and by."
"What if we don't?" The question slid past his lips, like a fish through fingers that fell to earth with a heavy, cold slap.
"We will," Sam assured him, lifting his chin.
You will, hissed the skitter of tinny echoes in his mind. Frodo shut his eyes and tried to suppress a shiver. Yes, he would – they would. And if he could not, if they could not, then It would. Swallowing hard, he opened his eyes to the towering menace that was Orodruin, and, mind filled with the tinny murmurings of the Ring, managed to nod.
"Of course," he said hollowly in reply. But when Sam turned as if to make his way down the slope, he said quickly: "Sam!"
"Sir?" Sam paused, already worriedly eying his master. Expecting the worst, Frodo thought. As well he might! His face twisted then, a tic like an animal's flinching before a hateful master, his breath coming harsh, and when he spoke, it was haltingly.
"I find... everything is so dim of late. I cannot recall – " He faltered, and teeth clenched, for it was as if there were something weighing on his tongue, robbing him of speech. Even my words, he thought, but after the horror of his flight from Cirith Ungol, he couldn't even muster astonishment. Sight, sound, touch – they lay already under the Shadow. How long could speech resist? How long could words remain him? Likely, he should save the effort of them for the journey, but...
But, he realized with dull surprise, he would miss the awful effort of these days – of these few days of wonder in a wonderless land. Dear Sam! Who should not be here, but was, and whom he could remember walking with him because Frodo had been here to stumble through the hurt of the past days, not elsewhere. And so he had to try, since it would be, perhaps, the last time.
"I… I've not been myself… of late. And I feel... I feel I may go to sleep again, Sam. Maybe for good," he said, voice cracking a little, but he pushed on. "You must be careful – It's in me, you see." He looked beseechingly at Sam, willing him to understand.
For his part, Sam but shook his head. "No fear, Mr. Frodo – I'll get you through –"
"No! You don't see. You don't understand, but you must – I don't know what It may do!" Frodo said hoarsely, reaching to clutch weakly at Sam's shoulder, twisting the cloth of his cloak. "You left once, and... I couldn't bear it if I – if It – if you were to be..."
He couldn't finish. Sam stared at him a long moment, and then suddenly, amazingly, he smiled.
"Dear Mr. Frodo," he said, gathering Frodo's hands into his own. "Now you listen to me, sir. The Enemy sent wargs and orcs and that old Shelob for us. And the wargs died, and the orcs didn't get us, and Shelob – she set us apart awhile, which was hard. But I'm here, and I don't reckon, after that," he said, eyes blazing, "that there's any weapon you've got as could hurt me."
Sam paused, and considered the darkness that was fast falling. They stood far within the shadows of the mountains, and the plain was dim. "Dawn or dusk, we'll be in some mountain's shadow," he sighed, and then suddenly released Frodo's hands to tug the cloak from his shoulders.
"Here," he said, as he flung it about Frodo's, pinned the leaf-clasp, and then drew the hood up. "We don't have the Lady's light, but if you have to walk in the dark, you should wear her cloak. Unfriendly eyes everywhere here, but especially out there, where there ain't no hiding I can see."
"But – " What about you?
"Don't you worry about me, sir," Sam said stoutly, then warned: "Just don't fall asleep!"
"I shall strive not to," Frodo whispered. Then swiftly: "Sam." And when Sam lifted his brows, said: "Thank you."
Sam just smiled once more, and took his hand again. "Time to go," he said softly. Frodo drew a pained breath, but he nodded, and with Sam leading, at last set foot upon Gorgoroth.
This is a work of fan fiction, written because the author has an abiding love for the works of J R R Tolkien. The characters, settings, places, and languages used in this work are the property of the Tolkien Estate, Tolkien Enterprises, and possibly New Line Cinema, except for certain original characters who belong to the author of the said work. The author will not receive any money or other remuneration for presenting the work on this archive site. The work is the intellectual property of the author, is available solely for the enjoyment of Henneth Annûn Story Archive readers, and may not be copied or redistributed by any means without the explicit written consent of the author.


text:
Community helps Noble students cope with suicide
Tuesday, January 22, 2013
NORTH BERWICK, Maine — The Noble High School community is in mourning after Collin Evans, a junior, took his own life on Friday, Jan. 18. A notice has been sent to parents informing them of the student's death and explaining a grieving process that should be discussed with their children.
The High School is providing a number of grieving resources in the guidance office and encourages the students to feel free to stop by. They have also have trained their guidance counselors for crisis response by the Center for Grieving Children and have posted some resources on the Noble High School Guidance website. Counselorss are available to assist students one-on-one or in support groups. Parents have been asked to email their child's counselor if they have any questions.

subset: commoncrawl


text:
05 January 2012
At the risk of being likened to the BBC I am going to take the best bits of 2011 and stick them together and call it a new blog.
The last year has been very busy and so it does no harm to sit and reflect before moving on.
Read more
01 January 2012
Great offers to start 2012January and February. Traditionally the most depressing months of the year. But not anymore. We have a whole host of offers guaranteed to bring you maximum enjoyment at minimum cost. Want to hear what they are? Of course you do ... .
Two courses for £10.95
22 December 2011
On behalf of all the brewers I would like rto wish you all
A Very Merry Christmas and a Happy New Year Stewart Tricker
Senior brewer
15 December 2011
For the brewers Christmas is now over. Whatever we brew between now and the 23rd December will just fill the system back up. We can rest on our laurels knowing that we have brewed all that we were asked to do, ranging from Spitfire and Asahi through to Christmas Ale in cask (a fine 5% beer), a limited edition Porter cask and Christmas Ale in bottle.
13 December 2011
The Fountain in Sittingbourne has received a whole new look to reflect its railway past following a £60,000 refurbishment by Shepherd Neame.The Victorian pub's makeover highlights its prominent position next to the town's railway station.
Contact us by email
Contact us by phone
Shepherd Neame LimitedThe Faversham Brewery17 Court StreetFavershamKent. ME13 7AXUnited Kingdom


text:
1. 1
Everywhere Turgon looked, he was there.
Every frightened face, every soot-streaked surcoat...
Turgon gritted his teeth and gripped his sword a little tighter.
How could he?
How could he?
His blade flashing in the cold night air, the Elf-king left a trail of death behind him such as never had been seen.
Goblin, orc, troll... all fell before his rage, all fell as swiftly and sweetly as corn before the thresher.
He sang loud and long as he slew- a song of gore and guilt and grief.
His men had begged him to go, but he had ignored them.
They had all had his face.
How could he leave Gondolin when he was still alive?
The sword struck left and right, up and down, back and forth...
Eventually the Elf-King lost count of how many lives he ended.
All that mattered was victory now- victory and vengeance.
A goblin ran screaming at him- it had his sister-son's face.
An orc shrieked as he ran it through- it had the voice of his own flesh and blood.
A troll writhed beneath him, coughing up black blood as he twisted mighty Glamdring in its throat- the beast had the eyes of his betrayer.
His city burned, but Turgon did not care.
He was a whirlwind of horror and havoc, bright blade craving slaughter as it carved through the foe.
All that mattered was finding him.
All that mattered was blood and fire and rage, death and madness and revenge.
Dimly, he was aware that his people ran- that they fled, that they abandoned him in his hour of need.
He did not care.
Still the sword flashed bright and bloody in the flames of the fallen city, still it cut left and right and up and down and everywhere, still it proved a deadly whirlwind as his city thrashed and screamed and died around him.
Suddenly, the Elf-king had a moment of respite- he never knew why.
Suddenly, he was free from battle and bloodshed.
A moth fluttered before him as he drew his sword from the riven skull of yet another goblin, and he was entranced.
He knew he should not care- knew that such beauty was denied to him, he who had let fall the great and glorious Gondolin...
...but still he marveled.
The moth flickered and flapped in the dancing flames of his city, and suddenly the Elf-king knew his folly.
He was beaten- his people were beaten- they had always been beaten.
Gazing at the moth, he dropped to his knees, entranced.
Nothing was perfect, nothing was pure...
In his mind's eye he saw the whole world burning as the Black Enemy rose in triumph over it all from horizon to horizon, cacophonous laughter bringing all of Ilúvatar's song crashing to a hideous, hateful end.
Hot tears ran down his face, but he felt them not.
It was useless- even he, mightiest of his race was corrupted, abandoned, betrayed...
Something roared in the distance, huge and hateful, and Turgon lifted his head one final time.
Was this it?
Was this the moment that the Black Enemy finally struck him down, or was this where he would finally find redemption, absolution, retribution?
Was this...
An agonizing bolt of pain lanced through him from behind.
The Elf-King gasped in horror and slumped to his knees, agog at the cruel black blade now jutting from his chest and piercing his heart.
This was not fair.
This was not right.
This was not...
Turgon's head drooped, and his goblin assassin screamed with glee.
Falling to his knees, the Elf-King coughed up mouthful after mouthful of bright red heartsblood.
This was not fair.
This was not right.
He tried desperately to regain his footing- tried desperately to stand and fight one final foe more, tried desperately to at least die on his feet- but the goblin twisted the sword in his back, and he fell face-first into the blood-and-ash-and-tear-streaked flagstones, his blade- mighty Glamdring, the Foe-hammer itself- clattering forgotten and forsaken from his grasp.
He who had been mightiest of all his kind, of all his kin…
Now he lay gasping like a landed fish as his blood pooled forth around him, slain by treachery and trickery, by faithlessness and foulness...
The goblin planted a foot on the small of his spine before twisting the knife again, cackling loud and long as it did so….
…and it did so with Maeglin's voice.
The Elf-King's vision faded to black, and as it did so all of creation grew a little darker.
So fell Gondolin.
So fell Glamdring.
So fell Turgon.
This is a work of fan fiction, written because the author has an abiding love for the works of J R R Tolkien. The characters, settings, places, and languages used in this work are the property of the Tolkien Estate, Tolkien Enterprises, and possibly New Line Cinema, except for certain original characters who belong to the author of the said work. The author will not receive any money or other remuneration for presenting the work on this archive site. The work is the intellectual property of the author, is available solely for the enjoyment of Henneth Annûn Story Archive readers, and may not be copied or redistributed by any means without the explicit written consent of the author.


text:
Illinois Public Media News
In-depth reporting from WILL, NPR, the Associated Press, and other sources
Contact WILL News at firstname.lastname@example.com
(AP Photo)
February 19, 2013
February 19, 2013
As 3-D Printing Becomes More Accessible, Copyright Questions AriseVideo
(Alex Keefe/IPR)
February 19, 2013
Goose Hunters Try to Unpack America's Complexity with Guns
(Fox Searchlight Pictures)
February 18, 2013
Quvenzhane Wallis: 'If I Have To Be Fierce, I'll Be Fierce'
Page 468 of 893 pages ‹ First < 466 467 468 469 470 > Last ›
WILL Newscast audio
NPR News
Ex-Israeli Leader Ehud Olmert Found Guilty Of Corruption
An Unexpected Wilderness Cam At Britain's 10 Downing Street
1 Death Reported Outside NSA After Car Tried To Ram Security Gate
Amid Criticism, Indiana's Republicans To Revisit Religious Freedom Law
Oops: World Leaders' Personal Data Mistakenly Released
Bangladeshi Blogger Hacked To Death; 2 Alleged Attackers Arrested
Trevor Noah Will Replace Jon Stewart As Host Of 'The Daily Show'
Germanwings Crash: Co-Pilot Was Treated For Suicidal Tendencies
Sticking Points In Iran Nuclear Talks: Sanctions And A Fuel Stockpile
Michigan State, Duke Join Kentucky, Wisconsin In The Men's Final Four
More NPR News
WILL Highlights
The hidden racism of young white Americans
From PBS NewsHour: Look at data that shows the percentage of whites in each age group espousing racist ideas.
WILL-AM and reporting partners win AP Awards
A series by Illinois Public Media reporting partners won an AP award for Best Investigative Report. Former IPM reporter Sean Powers was named Best Reporter.
More than 100 people became new Friends of WILL during February. We're excited to have them as supporters!


text:
Nero Intrecciato Nappa Tote
This spacious, unstructured tote is entirely hand-woven using a seamless technique. The bag can easily fit a laptop but is elegant enough to transition from day to evening. The wide opening tapers down to a narrow, 4-inch base. Comes with smooth, adjustable handles, internal zip pocket and mobile phone holder.
- Textured leather, Solid colour, Internal pockets, Double handle
Composition: Nappa leather
Depth: 12,0 cm
Height: 36,0 cm
Width: 34,0 cm
Select color
Select size (Size Guide)
This item is sold out


text:
Forum - View topicNEWS: Tokyopop, Viz Announce New York Anime Festival Plans
Note: this is the discussion thread for this article
|View previous topic :: View next topic
Posts: 58
Location: Virginia, USA
fI'm so sick of "princess Ai"....
Btw, how well does that sell?
|Back to top
Posts: 67
Location: Ontario, Canada
I've never even bothered to look at it, but it must sell well enough to have all this going on with it.
Or maybe they're doing this to try and sell more copies. *shrugs*
|Back to top
|Anime News Network Forum Index -> Site-related -> Talkback
All times are GMT - 5 Hours
|Page 1 of 1
Powered by phpBB © 2001, 2005 phpBB Group
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Review: The Anime Encyclopedia Third Revised Edition
The Anime Encyclopedia's third revision is an impressive achievement, steadfastly chronicling anime shorts, films, and series from 1917 through 2014. ― There is one thing that we can all agree on, hands down – The Anime Encyclopedia is one impressive piece of work. Co-written by Jonathan Clements and Helen McCarthy, this tome attempts to chronicle and catalog a century's worth of Japanese animation w...
House of 1000 Manga - Bakuman.
Jason straps in for a series of columns focusing on manga about manga, and naturally, his first stop is writer Tsugumi Ohba and artist Takeshi Obata's Bakuman. Plus: Jason's new project! ― In honor of my new Kickstarter, Mangaka: The Fast & Furious Game of Drawing Comics, for the next two months I'm going to be writing about meta-manga: manga about manga artists! Please enjoy, and if you like, pleas...
The X Button - Havoc Heart
This week: an interview with Danganronpa writer Kazutaka Kodaka! Plus Breath of Fire, valkyries, rumors, and the link between Metal Gear and penguins. ― When was the last time a major game creator departed a big company? Keiji Inafune leaving Capcom? Koji Igarashi leaving Konami? Ken Levine leaving Irrational Games? Whatever it was, we're probably due for another one. That's why people are in a flut...
Bleach DVD 24
Theron marathons the second half of a Bleach filler arc, but maybe it isn't all that bad. ― Volume 24 covers episodes 330-342, which constitutes the second half of the series' final filler arc: the Nozomi/Kageroza/Reigai story. It also marks Ichigo's last gasp as a Soul Reaper before being completely depowered; in fact, the arc actually resolves in episode 341, allowing for the entirety of 342 to be ...
Let's Go To Tokyo: Days Five & Six
Bamboo spends her last couple days in Tokyo experiencing the fish market, a Love Live raffle, serene gardens, an enormous clock designed by Hayao Miyazaki, and more. ― My actual fifth day in Tokyo was spent at Anime Japan (you can see Part 1 and 2 for 600+ pictures from the event), but to be less confusing, I'm calling this post days five and six. I had a hankering for Daiwa Sushi while I was in Toky...
Tales Of The Industry - Less Fanboying Is More
Justin's own story of being too much of a fanboy at his first industry job, and the conspiracy to get him fired. ― Welcome to "Tales of the Industry," a column where we will share stories from real working professionals in the anime business. Some weeks will have anonymous tales contributed by current and former members of the industry, with details changed/removed to protect their jobs. Other weeks...
Review: Rage of Bahamut: Genesis Episodes 1-12 Streaming
Based on the smash card game, Rage of Bahamut brings Hollywood style to the fantasy genre, but can it make it to the end on energy alone? ― MAPPA have been making quite a name for themselves recently. Founded in 2011 by Madhouse founder Masao Murayama, the studio has collaborated on two impressive Shinichiro Watanabe productions, Kids on the Slope and Terror in Resonance, as well as assisted Madhouse...
Shelf Life - Spirits Away
Gabriella Ekens joins the Shelf Life family with a review of Gingitsune. Also this week, You're Being Summoned, Azazel. ― I'd like to welcome Gabriella Ekens to the Shelf Life team! I'm very excited to have her on board, as her writing and analysis about anime is some of the best I've ever had the pleasure to read. You can read her Winter 2015 daily streaming reviews of Maria the Virgin Witch, GARO ...
Resident Evil Revelations 2
Capcom's horror sequel attempts to bring Resident Evil into the episodic age. Dave Riley, superfan of the original Revelations, investigates. ― For fans, Revelations 2 justifies its existence through its protagonists alone, Claire Redfield and Barry Burton, neither of whom have had more than a minigame cameo or light gun spinoff in a decade. Trapped on an abandoned island, Claire and Barry are paired...


text:
The few basic items required to make mosaics, are a base (usually made of plywood), mosaic materials (e.g. small pieces of ceramic or glass tiles, beads, small rocks) and glue. Children will first sketch their design on the base, then fill in the sketch by gluing on the mosaic material.
Mosaic is an ideal art form for children to express themselves creatively. As an art form, its simplicity allows children to create beautiful sceneries using a vast array of design and materials. Children love to see the different colors and patterns of a finished mosaic. They love the many options that they have available when creating their own work especially the small pieces of colored glass, beads or other decorative materials stuck onto a base to create an overall design.
Mosaic designs are only limited by the kids' imaginations. Children can get inspiration from their passions or the world around them like animals, sports, and fashion. The experience of mosaic art gives children an immense satisfaction in putting together a finished piece of work.


text:
Contact Sports Desk: Call: 603-516-2949 / E-mail: email@example.com
Carp hopes new uniform nets new results
Sunday, February 24, 2013
FORT MYERS, Fla. (AP) — Mike Carp is eager for his new start with his new team in a new season, and seems ready to finally forget the nightmare that was 2012.
Carp, who turns 27 in June, was a ninth-round pick of the Mets in 2004, before a three-team trade in December 2008 sent him to Seattle. He made his debut in 2009, and is a career .255 hitter with a .327 on-base percentage. He was limited to just 59 games with the Mariners last season, batting .213.
Including his shoulder injury, Carp missed a total of 78 games while on the disabled list last season. Inflammation in his right shoulder sidelined him from June 11-July 24, and a left groin strain kept him out from Aug. 13-Sept. 4. It was frustrating after playing in a career-high 79 games in 2011, batting .276 with 12 homers and 46 RBIs.
Carp had not yet reported to spring training when the Mariners designated him. He passed his physical with the Red Sox Friday, but will likely need a few days to get up to speed.
"Working hard on both," he said of playing first and left. "I feel pretty healthy. So I'm going to try to get out there to the outfield, try to perform out there. Take my reps at both spots and just try to make the team."


text:
"why the Unreal Tournament 3 port"
some sort of legal trouble with middleware, wasn't it?
Phoronix: Ryan "Icculus" Gordon Will Be Speaking In Two Weeks
Ryan "Icculus" Gordon, the well known independent Linux game developer that's single-handedly brought many games to Linux, is set to be giving a presentation in two weeks on a to-be-announced topic...
"why the Unreal Tournament 3 port"
some sort of legal trouble with middleware, wasn't it?
Maybe Ryan is porting game Vessel to Linux and Mac OS X.
I really want to see Croteam HIB for Linux nad Mac OS X similar to:
Last edited by gbudny; 03-17-2012 at 12:00 PM.
"What are the three most important things that need to happen for major developers to want to develop more games for Linux?"
2. Success stories. Major developers won't take any risks supporting other platforms unless it's already been shown to be insanely profitable. But, when it has been shown to be insanely profitable, they'll sell their soul and saw off their own feet to get in there (Take the Microsoft apps written for iOS, for example).
3. A cross-distro app store that's ridiculously simple, available everywhere, and easy for developers. Some distros won't like this idea because they have visions of dollar signs in their heads from their own distro-centric app stores, but guess what: developers don't want to have to futz with 5 different entities to get paid for their apps. If Cannonical is smart, they'll rename the Ubuntu Software Center and re-target it to run on all distros. If not, all the for-pay games will end up using another third-party store... maybe something like Desura?
But that's just me guessing off the top of my head.
for your #2, this is definitely true, however, MS making iOS apps is hardly MS selling their soul haha. MS owns a ridiculous amount of stock in apple and although they're competitors, they are both dependent upon each other.
I completely agree with your third point - one of the worst things that ever happened to linux was having a bajillion different ways of installing something. we've got aptitude/apt, yum, pacman, portage, etc as well as just compiling from the source. this sort of inconsistency between platforms is an immense turnoff to developers because even if they went for the most popular method of installing, it still leaves out most other users. there's also the problem of being waaay too many distros out there. i know a lot of them are supported by different companies but seriously most of them are a waste of time to look at, even when you eliminate all of the abandoned distros and "ubuntu remix" distros *cough* ubuntu muslim/christian edition.
i say there should really only be 2 main package managers - one like apt/yum where it can do a lot of the dirty work for you and include everything you need, and another like pacman/portage where it strictly only does what you ask and nothing more. if something like this were to exist, it could eliminate this stupid barrier between many distros that are almost identical.
note many distros that are similar all have opinions about what people find more user friendly and practical, but maybe it wouldn't be so difficult and confusing for people if there was just 1 consistent way of installing/removing things.
I would like to see some free, open source Linux games based on the nowadays open source Doom 3 engine.
It's nice and all for Ryan to go to these events, but I wish he'd put more effort into fixing up buggy Linux ports. He's responsible for Super Meat Boy on Linux, and unfortunately, it has some glaring bugs, which have been dutifully reported at bugzilla.icculus.org . Alas, no responses or action for 4 months, and counting.
Some bugs I imagine would be extremely easy to fix. Like the fact that Super Meat Boy doesn't save the configured resolution. Surely that would be a 10 minute fix, not 4 months.


text:
Winslow Iron Crib
- No Longer Available -
Classic repeating arches and a unique mix of metals give our crib its nostalgic sense of style. Inspired by an antique original, this heirloom-in-the-making makes a sweet first bed for the newest arrival.
- Crafted of wrought iron with contrasting brushed brass-finished accents
- Exquisitely hand-finished by artisans
- Stationary sides and 3 easily adjustable mattress platform height settings
- Hand-applied antiqued grey finish
- Our cribs are designed and engineered to the highest safety standards. In addition to our own superior level of safety standards that meet or exceed those set by the Consumer Product Safety Commission and American Society for Testing and Materials, each crib undergoes rigorous testing by independent laboratories for compliance with all US and Canadian crib regulations.
- Assembly will be provided upon delivery
Winslow Iron Crib
- Crib Overall: 30"W x 55½"L x 43½"H
- Stationary Side Height: 36"H
- Clearance Under Crib: 8½"H
- Mattress Support Heights: 18"H, 14"H, 10"H (from floor)
- Crib Weight: 107 lbs.
Product Not Available
We're sorry. This product is no longer available
Please continue browsing.


text:
BB Tanks
UPDATE: This game has been shutdown and is no longer available
BB Tanks Overview
There's really no nice way to put this… BB Tanks is a shameless Gunbound clone. BB Tanks is a strategic, turn-based shooting game, which translates into "players take turns aiming and firing rockets and lasters at eachother by calculating the best possible angle and power for each shot". The game has twelve different characters, or mobiles, to play and five different maps. Perhaps the best way to describe BB Tanks is a watered down, boring version of Gunbound with worse graphics. I know this may seem harsh, but the fact is that Gunbound is the same type of game as BB Tanks and is superior in every measurable way.
BB Tanks Screenshots
BB Tanks Featured Video
BB Tanks Review
By Omer Altay
BB Tanks is perhaps one of the worst MMOs I've ever played. There, I said it. I normally try not to a bash on a game too much, as it isn't productive, but in this case it's warranted, as BB Tanks is an awful game that I pray no one has the misfortune of playing. It's a strategic, turn-based, shooting MMO that has the same concept as Gunbound. Like all turn-based, tactical shooters BB Tanks draws its inspiration from the old 'Worms' games for the PC.
Shameless Gunbound Clone
After playing and reviewing Gunbound on MMOhut, I was actually pretty excited to try out BB Tanks, as Gunbound was a great game and BB Tanks is the only other game like it. My enthusiasm quickly faded after playing the game for a few minutes. The interface feels like it's from 1997 and the graphics are awful. Both the graphics and interface resemble those from Gunbound, so you'd imagine that they'd look decent, but apparently the developers got lazy and just threw something together without ever looking at it twice. If they bothered to look at it more than once, there is no way that this piece of trash would have ever been released. Everything from BB Tank's interface to gameplay is ripped off from Gunbound, but ripped off so poorly that the game is unplayably bad. Yes. I know 'unplayably' isn't a real world, but it makes sense the way I used it!
First impressions
Upon logging into BB Tanks, the first thing I had to do was search for a game. The game only has one server and it's almost always empty. If you're lucky you can find a few other players online, but never more than 9 or 10. Lucky for me, I only had to wait a few minutes before I found a game with 2 other players in it. The one thing I liked about the game is that there are 12 playable characters, or mobiles, so the game does have some variety, at least in this regard. The actual gameplay is a similar to Gunbound in that it is turn-based and players have to calculate their the best possible angle and power for each shot. Unfortunately, even though the gameplay sounds simple, it just isn't fun. Don't get me wrong, I loved Gunbound and also liked the 'Worms' games, but BB Tanks is just plain boring. Everything from the game's awkward ugly interface to the terrible animations makes for an uninteresting game.
I'm sure there are a FEW people out there that actually think BB Tanks is a good game, so I'll end my bashing there. I normally try to keep my bashing to a minimal in a game review, as it's not really that constructive. To be fair, though, BB Tanks was just recently released, so I'm sure the developers are still working on enhancing the game. I'd also like to point out that I genuinely tried to like BB Tanks. I played the game for a good while and tried to find reasons to like the game, but alas, I couldn't. The fact is, Gunbound is superior to BB Tanks in every measurable way.
Argh! The Backgrounds and Backgrounds Suck
One thing that really ticked me off about BB Tanks is the obnoxiously animated backgrounds. Every single level has a bunch of random objects falling in the background constantly. One level has flowers raining from the sky at all times, which wouldn't be too bad if they weren't so incredibly distracting. They're not little flowers either, they're huge. It's really hard to explain, but it's incredibly annoying as it doesn't stop and takes up your entire screen. Actually, come to think about it, just about all the animations in BB Tanks is annoying. Every so often your avatar performs some awkward animation, which I guess can be seen as cute or interesting, but since this awkward animation happens every three seconds, it's stupid. I can understand if my character wants to pull a basketball out of nowhere and dribble it when he gets bored, but when he does it every three seconds it just gets in the way.
Why did OG Planet release this?
The fact is BB Tanks is not a good game and it should never have been released in the first place. I doubt anyone who played the game would disagree with me, except for a few delusional gamers that have never played anything else. Lately, OG Planet's newest game, La Tale was incredible, so I'm actually surprised they decided to release a game like BB Tanks. If you already signed up for BB Tanks, at least you can use your account to log in to OG Planet's other games, Cabal Online, Rumble Fighter and LaTale.
Final Verdict: Poor
Avoid BB Tanks at all costs. Everything from the gameplay to graphics is absolute garbage. If you're looking for a similar game to play, check out Gunbound; it's better than BB Tanks in every measurable way.
BB Tanks Videos
BB Tanks Gameplay Video
BB Tanks Cinematic Trailer
BB Tanks Gameplay Trailer
BB Tanks Featured Video
BB Tanks Links
Shut down
BB Tanks System Requirements
Minimum Requirements:
OS: Windows 2000 / XP / Vista / ME / 95 / 98
CPU: 500 MHz Celeron or equivalent AMD processor
RAM: 64 MB Free
HDD: 100 MB Free
Graphics Card: Any VGA card with 4MB of video memory
Recommended Specifications:
OS: Windows 2000 / XP / Vista / ME / 95 / 98
CPU: 700 MHz Pentium 3 or equivalent AMD processor
RAM: 128 MB Free
HDD: 100 MB Free
Graphics Card: Any VGA card with 8MB of video memory


text:
- Home
- →
- For Her
- -
- Cocktail Hour
- We are sorry.
- At this time there is no more inventory available for item 'Pinot Noir Wine Bottle with Grapes'.
- Please make another selection.
Customer Reviews
There are no reviews for this product yet. Please share your thoughts on this product!
Sending the same ornament to different places? If you order more than one of an item and want them shipped to different addresses, please order them individually. We will ask you for the individual shipping addresses later in the ordering process.
Pinot Noir Wine Bottle with Grapes Christmas Ornaments
Personalized Christmas Ornament
Front label reads: PINOT NOIR - MAY THIS WINE BRIGHTEN THE MIND, AND STRENGTHEN THE SPIRIT. Need a little uplifting this holiday season? Look no further than this bottle of pinot noir wine that encourages you to use a little wine to loosen up and make you happy! This unique personalized bottle of wine ornament will make a great gift for the person who enjoys a fine glass of wine with dinner or who needs to remember that this is the season of the spirit, and not just the holiday spirits at the company party! A beautiful bottle of wine ornament can be a great reminder of a trip to a California winery or Tuscany, Italy where a fine wine is just a fermented grape away.
Material: Resin and Shatterproof Material
Ornaments shown on our site are personalized, as examples only, so you can see where we put the words/names you give us. Some ornaments allow you to select hair or uniform color. If there is no color choice, it is not available on that particular ornament. We will do everything possible to catch any mistakes in spelling, etc., but are not responsible if we do as you request, and it is then not correct. The ornament you see above is the way it will look when you get it, except for the personalizing instructions you give us and any optional attributes you select.


text:
|Industry Recognition
|Professional Conduct
Barton C. Gernander practices in the areas of civil and commercial litigation, with afocus in construction and real estate issues. In addition to... more
If you're a current or former client, share your thoughts (anonymously, if you prefer). Would you recommend this lawyer to other clients?Review this lawyer
In addition to providing a simple way to express your gratitude to fellow lawyers, any time you add an endorsement to a peer's profile, a link to your profile will appear on it.


text:
Redknapp: Remy's transfer is a shock
QPR manager Harry Redknapp discusses the latest on Loic Remy's transfer to Chelsea following his team's 1-0 win over Sunderland.
(00:44) | August 30, 2014
More Premier League Videos More »
Play Video
Sturridge adds to Rodgers concerns
Premier League: Liverpool striker Daniel Sturridge has been ruled out for a month adding to Brendan Rodgers concerns as he attempts to get Liverpool back into the UEFA Champions League next season.
(01:00) | Mar 27, 2015
Play Video
Will Sturridge injury doom Liverpool?
Premier League: ESPN FC's Tommy Smyth and Ross Dyer weigh in on the impact that Daniel Sturridge's latest injury will have on Liverpool and their top four hopes.
(02:27) | Mar 27, 2015
Play Video
Dyer: Terry's presence crucial for Mourinho
Premier League: ESPN FC's Ross Dyer says John Terry re-upping for one more year is crucial pillar for Jose Mourinho to continue his pursuit of the Champions League crown.
(01:14) | Mar 27, 2015
Latest Video & Audio More »
Play Video
O'Neill wary of Lewandowski threat
International Football: Ireland manager Martin O'Neill discussed the importance of gaining maximum points in their European Qualifier against Poland, but remains wary of striker Robert Lewandowski.
(01:41) | Mar 28, 2015
Play Video
'Alonso risk is close to zero' - Best
Formula One Video: Leading professor of sports medicine, Dr. Thomas Best, says Fernando Alonso is at no medical greater risk than any other driver.
(02:03) | Mar 28, 2015
Play Video
Italy doctor clears up Marchisio injury confusion
International Football: Italy's team doctor has shed light on Claudio Marchisio's injury after conflicting reports on the amount of time he will be sidelined for.
(01:10) | Mar 28, 2015
Play Video
Brnovic: My players are so depressed
International Football: Montenegro manager Branko Brnovic praised the atmosphere before his side's European Qualifier against Russia, but quickly saw things take a turn for the worse after Igor Akinfeev was hit by a flare.
(00:39) | Mar 28, 2015
Play Video
Nadal: I had some good winners
Tennis Video: Rafael Nadal talks after advancing to the third round of the Miami Open following a win over Nicolas Almagro.
(01:00) | Mar 28, 2015
Play Video
Terim: We can match the Netherlands
International Football: Fatih Terim is confident Turkey can pose the Netherlands problems in their upcoming Euro 2016 qualifier.
(01:02) | Mar 28, 2015
England's Welbeck returns to Arsenal with knee injuryArsenal forward Danny Welbeck has pulled out of the England squad because of a knee injury he suffered in Friday's 4-0 win over Lithuania
Premier League
I don't listen to Manchester City critics, says KompanyManchester City skipper Vincent Kompany insists he doesn't listen to the club's critics
Premier League
Hazard: I can't believe I'm scoring headers for ChelseaChelsea forward Eden Hazard believes playing in the Premier League has made him a better player
Premier League
Arsene Wenger warns against homegrown proposalArsenal manager Arsene Wenger has warned against a quota-based system being used in the Premier League believing it will dilute the quality of the division
Euro 2016 qualifiers
Injured duo Welbeck and Sterling to miss Italy friendlyEngland manager Roy Hodgson confirmed that Arsenal striker Danny Welbeck will miss Tuesday's international friendly against Italy with injury, while Liverpool winger Raheem Sterling will also be excused from the game in Turin
Dublin handed new gig on daytime TV
Dion Dublin has signed on as a presenter for BBC daytime show Homes Under the Hammer
A Klose call
Miroslav Klose scored goals in the World Cup final tournaments of 2002, 2006, 2010 and 2014. Has anyone else scored World Cup goals 12 years apart?
(Not) up for the cup
I remember Manchester United withdrawing from the FA Cup one year to play elsewhere. When was this?
Lagging behind
Were England ever behind in a match during the 1966 World Cup?
Rooney out on his own?
Wayne Rooney reached 100 England caps in about 11 years. Has anyone ever got there quicker?
Hitting the half-century
Who was the first English footballer to win 50 international caps?


text:
Festool 452889 - Non-Antistatic Hose, 1-15/16 in X 13 ft (50 mm X 4 m)
Get FREE SHIPPING on Festool orders over $150!
For a Limited Time: Get a Free T-Shirt with Festool orders over $250! Simply specify your size in the 'Notes' section at checkout
Notice: Festool is having a price increase on April 1st, 2015. Purchase now to lock in savings!
The Festool non-antistatic hose is designed as an economical option for use with non-antistatic dust extraction systems or vacuums. The 50mm non-antistatic hose will fit or adapt to the Festool CT 22 and CT 33 Dust Extractors and all Festool cleaning sets. A rotating connector prevents twisting and kinking, helping you work more efficiently. A tight-fitting reducing sleeve adapts for secure inside or outside fit to tool or cleaning accessory. Dimensions: 1-15/16 in x 13 ft (50 mm x 4 m). Made in Germany.
Burns Tools
Contact & Directions


text:
Gold (Journey Path) Advisor 12033
Location: Anaheim Program Center - 1769 West Broadway, Anaheim 92804
Register by: Thursday, November 29, 2012
Can't register online? Download the Course Registration Form
The Girl Scout Gold Award is the highest award that can be earned by a Girl Scout Senior or Ambassador in 9-12th grade. Girl Guidelines for earning the Gold Award are found in the Handbook section of The Girl's Guide to Girl Scouting for Seniors and The Girl's Guide to Girl Scouting for Ambassadors, which are available for purchase through the GSOC Shop.
Participants will understand what it means to Take Action and how to use the Guidelines for Girl Scout Seniors and Ambassadors and the Adult Volunteer Guide resources support girls' efforts to make the world a better place.
This 3-hour workshop is REQUIRED for adults who will serve as the project advisor for girls working on the Girl Scout Gold Award. The workshop is designed for adults working with girls who have completed or have nearly completed 2 Senior/Ambassador Journeys (GIRLtopia, Sow What?, or Mission: Sisterhood for Seniors and/or Your World/Your Voice, Justice or Bliss: Live It Give It! For Ambassadors OR have completed 1 Journey and have earned the Girl Scout Silver Award as a Cadette) and are ready to focus on the Gold Award Take Action project. Participants will understand what it means to Take Action and how to use the Guidelines for Girl Scout Cadettes and the Adult Volunteer Guide resources to support girls' efforts to make the world a better place.
New Guidelines for Girl Scouts Highest Awards
New guidelines for the Girl Scout Bronze, Silver and Gold Awards were introduced in Fall 2009. The old Go For It! requirements have been replaced with the new guidelines, featuring the Girl Scout leadership journeys. As of October 1, 2011, all girls use the new guidelines.
For more information about the Girl Scouts' Highest Awards, including the Girl Scout Bronze, Silver and Gold Award, go to the Highest Awards page.
Although there is no fee for this class, please consider making a donation to the Girl Scouts of Orange County.
Click here to donate.
100% of your contribution directly supports Orange County Girl Scouts and volunteers.
In order to create an effective learning environment for all, we are unable to accomodate children at this training. Please plan accordingly.
Cancellations: Please email us at firstname.lastname@example.com or call 949-461-8867 if you need to cancel, so that we can accurately account for participants.
Want to be a volunteer trainer? It's a minimal time commitment and a great way to interact with other adults and share your love of Girl Scouting! Email firstname.lastname@example.com for more details.


text:
Hi: 9° Lo:6°
By Tristan Harris Wednesday 19 March 2014 Updated: 21/03 10:38
A SPECIAL ceremony last Thursday (March 13) signalled the start of work on Bromsgrove's new multi-million pound railway station.
The event was attended by representatives from several organisations, including Mike Ponsonby from Bromsgrove Rail User Group (BRUG), Simon Geraghty, Worcestershire County Council's deputy leader and cabinet member for the economy, skills and infrastructure and Rod Sillence from the Sponsors at Network Rail.
Another person who was at the site was Ron Swift who helped save Bromsgrove Station in 1969 when it was one of hundreds to be earmarked for closure and demolition as part of Dr Richard Beeching's The Reshaping of British Railways report.
But Mr Swift, who like many others opposed the move, campaigned and was instrumental in ensuring the station remained.
He was successful in satisfactorily proving to the then Minister of Transport Barbara Castle the 'hardship' the people of Bromsgrove would face if they lost station.
Mike Ponsonby, the chairman of Bromsgrove Rail User Group (BRUG), said: "Without him and his efforts, none of us would be able to do what we are doing because the station would have been demolished and the only thing here would be a through track from Birmingham to Gloucester."
The new fully accessible station, capable of handling 800,000 passengers per year, will have a staffed ticket office, passenger waiting room, toilets, ticket and travel information, new car parks providing standard and disabled spaces, along with electric vehicle charging points, car share bays and two bus stops.
A concourse will link to the new bus stops, taxi rank, pedestrian footpaths, cycle store and car parking areas.
There will also be a covered bridge link to platforms from the concourse with stairs and lifts to all platforms.
The scheme will cost around £17.4million, including £1.9million in development costs - of which £0.8million has already been spent.
The county council will put £5.5million towards the project - £1.5million will come from a Integrated Transport
Block grant and the remaining £4million will come from taxpayers and will be paid back over 42 years, once the station starts to make a profit.
Mr Ponsonby added: "It was a high profile event and everyobody recognised the significance of the work starting."
He added it was the most important infrastructure development in Bromsgrove for 150 years.
Coun Geraghty said: "Improving transport links in our county is a key priority to secure future economic growth and the substantial investment in this important improvement project for the new Bromsgrove Rail Station is a reflection of our commitment to ensure the area is very much 'open for business'."
Coun Roger Horton, the Centro lead member for rail, said he was delighted work was underway on what was an exciting development that would bring great benefits to the town.
"The new station, together with connection to the Cross City Line and electrification will mean better and more frequent services for passengers."
Buy photos» Coun Roger Horton, Rod Sillence from the Sponsors at Network Rail and Coun Simon Geraghty were on-site at Bromsgrove's new railway station last Thursday (March 13) as work began on the project. Picture by Marcus Mingins 1214006MMR
Buy photos» Representatives from organisations gathered. s
1 Bromsgrove Councillors rubbish county council's refuse collection claims
2 Bromsgrove District Council Christmas waste collection times
3 'Community minded' councillor and former chairman dies at 90
4 Double the shops on Bromsgrove High Street are closing than opening
5 Bromsgrove Christmas refuse and recycling dates
GRITTERS will be on standby this weekend as
MORE than £6,500 worth of camera equipment was
BROMSGROVE residents wanting to grab a bargain or
A CONCERT featuring local band The Quik will
A WORLD famous comedian will be stopping off in Redditch ...
SOUTH Warwickshire Foundation Trust's Glen Burley has been ranked as ...
Visit the Worcester Observer website for the latest.
EVESHAM'S first weekly parkrun has been hailed a great success ...


text:
(→List Filters)
(Remove needs images)
|(3 intermediate revisions by the same user not shown)
|Line 50:
|Line 50:
*'''Select State.''' Use the drop-down list box to select: Read, Unread or Trash. Only messages with this state will show on the list.
*'''Select State.''' Use the drop-down list box to select: Read, Unread or Trash. Only messages with this state will show on the list.
==Quick Tips==
==Quick Tips==
Components Help Screens
Select Components → Messaging → Read Private Messages from the drop-down menu on the Back-end of your Joomla! 2.5.x installation.
The Private Messaging screen allows you to send messages to other Back-end Joomla! users. You may read, write, send, and delete messages here. In addition, you may also manage message settings and grouping options.
At the top right you will see the toolbar:
The functions are:
Filter by Partial Title
You can filter the list of messages by typing part of the subject, or you can select Read, Unread or Trash messages.
If you have a large number of messages on the list, you can use this filter to find the desired messages quickly. Enter part of the subject and press "Search" to display the matching messages. You can enter in whole words or part of a word. For example, "ooml" will match all subjects with the word "Joomla!" in them.
Filter by Read, Unread or Trash State
In the upper right area, above the column headings, is a drop-down list box as shown below:
Click the Options button to open the Messaging Options window which lets you configure this component.
This screen allows you to set the component permissions in Joomla. This is important to consider if you have sites with many different user categories all of whom need to have different accessibilities to the component. The screenshot below describes what you should see and the text below that describes what each permission level gives the user access to:
You work on one Group at a time by opening the slider for that group. You change the permissions in the Select New Settings drop-down list boxes. The options for each value are Inherited, Allowed, or Denied. The Calculated Setting column shows you the setting in effect. It is either Not Allowed (the default), Allowed, or Denied. Note that the Calculated Setting column is not updated until you press the Save button in the toolbar. To check that the settings are what you want, press the Save button and check the Calculated Settings column.
The default values used here are the ones set in the Global Configuration Permissions Tab
There are two very important points to understand from this screen. The first is to see how the permissions can be inherited from the parent Group. The second is to see how you can control the default permissions by Group and by Action. This provides a lot of flexibility. For example, if you wanted Shop Suppliers to be able to have the ability to create an article about their product, you could just change their Create value to "Allowed". If you wanted to not allow members of Administrator group to delete objects or change their state, you would change their permissions in these columns to Inherited (or Denied). It is also important to understand that the ability to have child groups is completely optional. It allows you to save some time when setting up new groups. However, if you like, you can set up all groups to have Public as the parent and not inherit any permissions from a parent group.
Click the My Settings button to open the Messaging Settings window which lets you configure this component for the currently logged in user.


text:
The new make-up collection "Mystic Metallics" is inspired by the superstitions of Christian Dior, revealing a range of colors with mysterious and magnetic reflections.
DiorMag told you all about it as part of our summer saga series: Christian Dior was wildly superstitious. Believing in omens and fate, the couturier placed his full trust in fortune tellers since his first encounter with a clairvoyant at the tender age of fourteen. Today, the make-up collection "Mystic Metallics" defines a mysterious universe in which the Dior woman as conceived of by Tyen, director of color creation, is resplendent in subtle and iridescent hues, as if by magic. And so the eyes hold great mystery thanks to Diorshow Fusion Mono, whose gel-mousse texture lights up lashes with faceted color, from densest black to midnight blue.
Then there's the 5 Couleurs palette of eyeshadows sculpted to the shape of Christian Dior's favorite star motif, one which he found, by accident, in the middle of the street, and which he took as being a sign of the fate pushing him toward opening his own couture house. The names of the nail varnishes suggest infinity (Destin, Galaxie), introducing, for the very first time, a magnetic lacquer whose glints can be altered through the aid of a magnet. "The harmonies I've created for this look reflect the galaxy's mysterious colors. It's a voyage from the earth to the moon," claims Tyen.


text:
Scions of Fate
Scions of Fate Overview
Scions of Fate is one of the most popular MMORPGs in the Korean and Chinese markets, boasting over 100 million registered players. While it hasn't enjoyed the same level of success in the West, Scions of Fate is still an enjoyable, brightly colored game. Notable game features include player run shops, faction based PvP, and an in depth guild (called 'House') system. There are six classes to chose from during character creation, note that your character's gender is tied to the option you select during account creation. The classes are:
Swordsman - Melee warriors with fast attack speed, high accuracy, and dodge rates. Swordsmen are offensive fighters with average health and defense.
Bladesman - The main tanking class of Scions of Fate. Bladesman have the highest defense and health ratings but deal less damage than other classes. They also possess the only AoE (area of effect) ability in the game.
Archer - Masters of ranged combat. Archers must keep their enemies at a distance since they suffer from low defense and health ratings. Luckily, a high dodge rate gives them the ability to get away.
Healer - The only true caster class. Healers start out in mostly a supportive roll but become heavy damage dealers during late game levels.
Spearman - Spearmen have the highest attacking power in the game but have a bit lower health and defense than other melee classes.
Ninja - The latest class addition. Ninjas have the fastest attack speed with their preferred dagger weapon class. Ninjas also have the unique ability to go into stealth mode.
Players won't be able to learn skills until level 10 and must wait until level 35 to join one of the two warring factions; The Order or Chaos.
Scions of Fate Screenshots
Scions of Fate Featured Video
Scions of Fate Review
By Erhan Altay
Recognized as MMORPG of the year back in 2005 by the Korean government, Scions or Fate (or Yulgang as its known in Asia) has swept the Asian market by storm. In Korea alone there are a reported 100 million game accounts with a peak concurrent user rate of 600,000 players. Buoyed by its success, Netgame released the North American version in early 2007. While it hasn't enjoyed the same level of success here, Scions of Fate is still a simple, beginner friendly MMORPG with appealing graphics though the lack of features hinder its lasting value.
Asian Jingles
Scions of Fate follows an irritating trend by forcing players to launch the game from the official site rather than a desktop icon. Fortunately, clicking on the icon opens your browser automatically but the extra step still seems unnecessary. A special plug-in must be installed by those using FireFox which is a further inconvenience. Upon launching the game, players are greeted by some fantastic oriental music throughout the server selection and character creation process. There is a single server with three channels available which helps emphasize the population difference between the Asian and Western versions. Character creation is wholly unimpressive; there is a decent selection of classes (6) but appearance customization is nearly nonexistent. There is no hair or face style customization, the only options players have is between 6 hair colors and three 'voices' which have no real application.
Ready, Set, Grind!
New players start out in a small town and will make two observations during the first few minutes of gameplay. First, the game graphics are very bright and easy on the eyes. The visuals may not be technically impressive but the character models and environments well drawn and look great. There is an obvious anime influence to the graphics, characters have big eyes while mouths and noses are tiny lines. The second observation is the lack of a game tutorial. Players are left to wander around and eventually make their way outside to start grinding. Movement is done through a simple point and click method with double click activating auto attack. You start with a weapon in your inventory so be sure to equip it before attacking any of the local bobcats or toads.
Quest Delivery
As you level up, a message screen will inform you of any quests that have become available. The experience rate moves along at a moderate rate during the first few levels but before long you'll realize how slow it gets. Quests are few and far between which leaves players to grind on the same animals for several levels at a time. Hours will be spent near the first town fighting various woodland creatures until at least level 20. A larger variety of monsters and maps would of been welcome. Luckily, players don't need to worry about picking up gold after each kill since its automatically collected. Equipment and gems do drop from time to time but these are rare and easy to pick up with a quick mouse click.
You Got No Skills
The first 10 levels are especially boring since players are given no customization options as they level. There are four game stats; Int, Str, Vit, and Dex but these raise automatically, there are no points to distribute. Players don't receive skill points until level 10 and even then new skills are only received every few levels. A unique skill combo system is available that allows players to chain up to three skills together and perform them as a single chain of powerful attacks. While this sort of combo attack uses up more chi (mana) than using the skills individually, it deals far more damage in a shorter period of time.
A House Divided
Upon reaching level 35, players may join either of the two factions. 'The Order' is committed to the Rule of Law while 'Chaos' is made up of free spirits who don't take kindly to conformity. Each faction has slightly different clothing styles and weapon types but more importantly, members of opposing factions can freely attack one another. Level 35 is also when players can create their own House, or guild. Houses can gain levels (from 1-6) based on member donations and activity. Starting at House level 4, members are issued matching uniforms.
Enchantments and Upgrades
There is no crafting method in Scions of Fate but it does have an in depth equipment upgrade system with three different methods. Firstly, players can enchant their weapons and armor with emeralds and sapphires. These gems drop off monsters and have random stats which are added to the item the gem is used on. Equipment can be enchanted 2-4 times with a lower chance of success each time. The second method is enhancement which requires rubies. Successful enhancement increases a weapon's attack by 6 and an armor's defense by 3. Each item can be enhanced up to 10 times but the failure rate increases significantly with each upgrade. The final method is using amethyst gems to give equipment special bonuses like increased attack speed or a poison ability. Amethyst gems don't drop from monsters, they must be purchased from an NPC and can be applied to an item up to ten times.
Pet Shop, Personal Shop
Pets can serve as both mounts and assistants in battle but are only available through the game's premium shop. The publishers try hard to keep the premium shop on players mind throughout the game. An icon for it is always displayed on the left hand side of the screen and upon death, players are informed that if they are willing to fork over a few bucks, they can avoid the experience penalty. I normally don't mind cash shops, these games need to generate revenue after all, but the amount of in-your-face cash shop pimping struck me as an act of desperation. Luckily, starting at level 40 players are free to trade premium items (like pets) with other players in exchange for in-game items or gold. Personal shops can be opened by anyone and becoming a successful trader is probably the best way to make money and fund your equipment upgrade costs.
Final Verdict: Fair
Scions of Fate is the most basic MMORPG I've played. The graphics and gameplay are easy to pick up but offer little excitement. If you're looking for a brightly colored anime styled game that's not too complicated, give the game a try. Otherwise, there are too many alternatives available for me recommend Scions of Fate.
Scions of Fate Videos
Scions of Fate Character Creation
Scions of Fate PvP Trailer
Scions of Fate Gameplay Footage
Scions of Fate Cinematic Trailer
Scions of Fate Archer Video
Scions of Fate Links
Scions of Fate Wikipedia Entry
Scions of Fate Requirements
Minimum Requirements:
OS: Windows 98 / ME / 2K / XP
CPU: Celeron 500MHz
Graphics Card: 3D Accelerator enabled
Recommended Specifications:
OS: Windows 98 / ME / 2K / XP / Vista
CPU: P3-700MHz or higher
RAM: 128MB or more
HDD: 500MB or more
Graphics Card: 3D Accelerator enabled


text:
Claim Your Business
Is this your business?
With a free Houzz profile, you can:
- Be found by over 20 million homeowners
- Create a free, beautiful, mobile-ready website
- Collaborate with clients more effectively
Steve Young
60 Pondview Ln, New Rochelle, NY 10804
33,649 General Contractors in New York
New Canaan, CT, 06840
From grand estates, to exquisite country homes, to whole house renovations, the quality and attention to detail of a "Significant Homes" custom home is immediately apparent. Full... Read More
New York, NY, 10018
Rusk Renovations, Inc. is a family-owned company that provides general contracting services to select residential clients in New York City. The firm's principals, John Rusk and... Read More
Danbury, CT, 06811
Jim Blansfield, of Blansfield Builders, has his own version of a Top Ten list which has kept him in the forefront of building in the southwestern Connecticut and Westchester... Read More
Westfield, NJ, 07090
Michael Robert Construction is a service-oriented residential remodeling company that specializes in the Whole House Approach. Since the company's inception in 2003, MRC has... Read More
Hamptons, NY, 11968
Benco Construction has one idea in mind: expand upon time-tested techniques and industry standards with innovative ideas and excellence in Craftsmanship! We are versed in many... Read More
Madison, CT, 06443
General contracting with a passion for energy efficiency -- custom homes, new additions, remodeling, and renovations. Celebration Contracting prides itself on our many years... Read More
Bedford, NY, 10506
D.A.S. Custom Builders, LLC, is a full-service construction company, specializing in high-end residential construction. Read More
Southampton, NY, 11968
Designer and Builder of High End custom homes and Renovations on the Eastern End of Long Island New York. With a synergistic approach between architecture, design and construction... Read More
Briarcliff Manor, NY, 10510
Our mission is to become your partner in the remodeling process by providing quality craftsmanship, attention to detail and over 27 years of experience.We pledge to treat our... Read More
New Canaan, CT, 06840
Custom Home Building & Remodeling: Based in New Canaan, Connecticut, RRBuilders, LLC, specializes in high quality custom new home construction, renovations/additions/outdoor... Read More
New York, NY, 10017
For more than a decade, INS Contractors has applied its unwavering commitment to excellence in building some of the New York's finest residential and commercial properties.... Read More
Long Island City, NY, 11101
At Best & Company, we create spaces designed to help our clients live their best lives. We know that the most inviting residential and commercial interiors reflect the style,... Read More
Westfield, NJ, 07090
Anthony James Construction, Master Builders, specializing in residential construction in Central New Jersey. Established in 1989. Second generation builder. Specializing in custom... Read More
New York, NY, 10016
Promenade Design + Build is a general contracting firm with design capabilities providing full-service project management for luxury residential and commercial clients in New York... Read More
New York, NY, 10075
We are a full service general construction firm. We specialize in Hi-End interior renovations at a reasonable price.Prime Renovations is a design/build firm that integrates... Read More


text:
Lackmond STS58090DM - PRODUCTS Multi-Application STS5 Series 8"x.090xDM-5/8" Segmented Turbo Diamond Blade
The small diameter STS-5 incorporates the same features as it's big brother does in the High-Speed, Multi-Application series of blades. This blade packs an incredible punch, and is the ideal choice for someone cutting a wide range of materials. Because of its durability and wide range of cutting applications, the STS-5 is also a favorite of those in the Rental Industry. The STS-5 is a hybrid of traditional segmented and turbo blades, offering the best of both worlds! The STS-5 is a true all purpose diamond blade! Cutting applications include: Cured Concrete, Green Concrete, Asphalt, Block, Stone, Granite, Piling, Overlay, Brick & Block combination and more. Suitable for use on small saws and right angle grinders.
Lackmond orders over $100 Ship Free!
Dimensions: 8"x.090xDM-5/8"
Burns Tools
Contact & Directions


text:
- * Economy Class return flights including taxes, fees and charges.
On lufthansa.com you find great flight deals to your favorite cities or countries. Reserve your Business Class flight to Europe or book holidays, weekend trips or city breaks on lufthansa.com. Take advantage of our fantastic online specials for cheap flights to Europe, cheap flights to Asia and Africa and the Americas. Lufthansa includes all services for the best available price.


text:
Main Content
Fuzzy Socks for Women
Women's Jersey Boyshort 3-Packs$12.94 $11.00 Everyday Steal!
Old Navy Fuzzy Socks for Women
Fuzzy socks for women from Old Navy are all the rage in the fashion world. We offer cozy socks for women in a variety of cute styles. Our womens fuzzy socks are perfect for wearing around the house with no shoes when it's cold outside. Find womens cozy socks in a variety of colors and lengths so that you can find your favorites. We offer fun socks in stripes, polka dots, leopard prints and more fun designs. Fuzzy socks from this collection will be a big hit with all the ladies on your gift list. For the perfect blend of fashion and function, wear fabulous fuzzy socks for women from Old Navy.


text:
Student may petition to particulate on a study abroad program or at an institution abroad that is not currently on the Approved Programs List. The petition process entails a review of your proposed program and study plan by the Faculty Committee for Study Abroad, as well as the approval of your major department. Petitions are due NO LATER than March 1st for the fall semester and October 1st for the spring semester.
In choosing a study abroad program, you should consider a few criteria and your own goals for your time abroad. Some factors to consider:
You should review the program's overall philosophy and goals, housing policy, orientation programs, academic courses offered and the availability of courses which are relevant to your major, and language proficiency requirements. Good research resources include general Columbia faculty and advisers, study abroad information found online, and catalogs for various programs.
Here are a few things to keep in mind when proposing a study abroad program:
All students should consult the OGP eligibility page to ensure that they meet all specific academic requirements for each school (CC, GS, SEAS) to study abroad.
Admissions decisions for Columbia Programs will be sent approximately 3 to 4 weeks after the application deadline.
Columbia students applying to external programs should check with the program itself for an admissions timeline.


text:
- "The Distance To Eden": on
"Congratulations, CAS, on your POD! Love the title and I just LOVE peacocks You did…" read »
- "Irish Waxed Linen?": on
"You have certainly chosen some yummy colors to use. I've wondered too how this is…" read »
- "Two cats": on
"This is a very colorful pick! I see some old favorites a couple of new…" read »
- "Sunrise at Sea": on
"Molly, another beautifully elegant pick!…" read »
- "Sunrise at Sea": on
"This is a softly colored elegant pick! I love the Grace heart.…" read »
- "Stalactite Triangle": on
"Oh my, what a pretty little purple pick! Purple is my color fixation, and I…" read »
- "Desert Mirage": on
"This is just what I envision a mirage looking like. I also love the…" read »
- "Mango Tango": on
"It looks so cool and refreshing as a... what else but fresh mango. Love the…" read »
- "'Egg'citment is Building!": on
" …" read »
- "Charmed by the Sea": on
"Thank you for your comments. I really like the look of the copper patina charms. All…" read »
- "Midnight Fire": on
"Thank you for the comments. I tend to work in monotones too often. This was a…" read »
- "Sunrise at Sea": on
"Beautiful, soft elements ... lovely pick!…" read »
- "Desert Mirage": on
"Mary took the words right out of my keyboard! So vivid and picturesque! Into the faves!…" read »
- "Desert Mirage": on
"Pretty!…" read »
- "Mango Tango": on
"Beautiful combo!…" read »
- "Dragons at Dusk": on
"I love this combo-great job Mary!…" read »
- "Mango Tango": on
"So pretty and refreshing. Makes me want to create lots of things from this combo!…" read »
- "Desert Mirage": on
"Lovely lovely!!!! My favorite is the Misty Moors diamond beads-I'm going to have to get me…" read »
- "Hit the Road!": on
"Cute idea-congrats on POD!…" read »
- "Hit the Road!": on
"Great idea, love everything, especially all of the enameled gears! Congratulations on your fabulous POD!!!…" read »
- "Mango Tango": on
"Now I want that Gaea pendant, ever growing wishlist, sigh.…" read »
- "Mango Tango": on
"Gorgeous, summery pick! I just want to eat it! I love the green accents…" read »
- "Bright": on
"Lots of my favorite beads here. I love the silk crystals with the amethyst and citrine!…" read »
- "Hit the Road!": on
"Fun pick! Congrats on POD!!!…" read »
- "Desert Mirage": on
"I can see the heat waves rising on the horizon. Very beautiful!…" read »
- "greening up!": on
"This is an explosion of olive, avacado, and a bunch of others that really peak my…" read »
- "Midnight Fire": on
"This is a very interesting pick. There are the very bold reds surrounded with blacks and…" read »
- "Beach Glass": on
"And that azure button is lovely!…" read »
- "Sahara SunSet": on
"This is exquisite with the lovely color combos as well as textures that work so well…" read »
- "Gatsby Revisited": on
"I just added this to my faves. Didn't realize I hadn't before. Its so gorgeous!…" read »
- "Stormy Luster": on
"Thanks so much!…" read »
- "hayne's garden": on
"Haynes, Congrats on this pick being chosen as one of the weekly favs!…" read »
- "medusa's garden": on
"Jolene, Congrats n this pick being chosen as one of the weekly favs >s…" read »
- "Red my Mind": on
"Congrats on this pick being chosen as one of the weekly favs!…" read »
- "Beth's Pick #800": on
"Beth, Congrats on this pick being chosen as one of the weekly favs,! Congrats on #800…" read »
|4" strand
|5 yards
|3.5" strand
|5.5" strand
|6.5" strand
Was $8.70 — You save 20%
Last Chance—All sales final.
Read the comments (or add your own)
You were thinking this would be a fabulous pick, cause it is. Gorgeous Asia!
Thanks Wanda, those are not really my colors, I always have a hard time with the emerald green
Wanda, BTW I did not get that magazine it was already sold out, all Chapters had was August issue with a lot of bead work not my cup of tea, but I did work on some new designs over the holiday, will share it with some new designs, really busy right now
Doesn't look like you have a problem with emerald green! Love this combo!
Ooooh! Love the peacock blue against the green and the copper. You've hit my main sweet spots here.
Gosh, Asia, you could just stick with the blues in this pick and have a gorgeous piece with all the copper – - – but I like the touches of green !
Outside your comfort zone and still knocking them out of the park!! Love the peacockian look of this!!
Well, I'm thinking, this is gorgeous!
Thank you so much, girls
Add your thoughts!
Sign up for a Lima account to comment—it's quick and free!
Already have an account? Just log in.
Design Your Own!
The Fresh Pick on this page was designed by a customer. You can design your own Fresh Picks, too!


text:
Primary Metals (Smelters, Foundries, Primary Metal Mills, Metal Casting)
In Washington State, a worker in the Primary Metals Industry can be severely burned by molten metal, struck by heavy equipment, sickened by exposure to silica dust, or lose hearing from loud noise. Some of the other hazards these workers face can even lead to death. Proper safety measures are needed to protect workers from these hazards and keep them from getting hurt or sick.
Workplaces that make basic metal products from ore, pig metal, and scrap recovered from primary metal processes fall within the Primary Metals Industry. Businesses in this industry use a variety of processes to melt, refine, and shape steel, aluminum, lead, copper, zinc, and alloys into ingots, wire, nails, pipes, sheets, and other basic forms.
Other serious hazards associated with the processes used in this industry include:
- low-level radiation
- airborne metal and silica particles
- contact with corrosive chemicals
- dangerous gases, vapors, fumes and dusts
- heavy lifting, high-force pushing or pulling, repetitive motion during use of hand tools
- contact with molten metal
- hot working conditions
- slips, trips and falls
- moving parts on machinery and equipment that can cut, crush, impale, or strike individuals
- noise and vibration due to machinery and equipment
The links on these pages can help employers and workers find and fix hazards in order to keep everyone safe and working.
How can I get more help from L&I?
- To request a confidential workplace safety or health consultation, call or visit http://www.lni.wa.gov/Safety/Consultation/ for no charge technical assistance.
- For help with controlling your claims costs, call or visit http://www.lni.wa.gov/Safety/Consultation/riskmanagement.asp for a no charge risk management consultation.
- Find information about filing a workplace safety & health complaint you may call or visit a local L&I office to file a complaint.
- Follow guidance in Getting Started to create your required safety program from scratch.
- For general information, call 1-800-423-7233.


text:
A Father and his daughter go to their local Doctor and the Dad asks the Doctor for birth control for his daughter. The Doc asks, "Is your daughter sexually active?"
Dad says, "No she just lays there like her Mom."
Moderator: Other Stuff Mods
Goat Starer wrote:Nerd, that 'joke' is a very good way of judging the character of a person.
Is there an ignore user function on this forum?
Return to Games, Fun, and Jokes
Users browsing this forum: No registered users and 3 guests


text:
Yoga DVD Collection with Rodney Yee
Five all-time best sellers in one collection
Five all-time bestsellers in one collection. Our Yoga DVD Collection with Rodney Yee features Yoga for Back Care, Yoga Conditioning for Athletes, Energy Balance Yoga, Abs Yoga, and Intermediate Yoga to get you in shape. Sculpt your core, improve your agility, and burn calories for a leaner, more healthy body. Features both beginner and intermediate practices to evolve your practice over time.
Click to view Rodney Yee's entire DVD collection.
Yoga DVD Collection with Rodney Yee Features:
- Five all-time bestselling yoga practices guided by Rodney Yee
- Energizes, restores, and sculpts your body
- Improves your endurance and agility
Product Q&A
Ask your questions. Share your answers.
Yoga Conditioning for Athletes
Energy Balance Yoga
Abs Yoga
Intermediate Yoga
Patricia Walden - Flexibility Yoga


text:
Contact Sports Desk: Call: 603-516-2949 / E-mail: email@example.com
Wildcats relieved by latest win
Wednesday, January 2, 2013
HANOVER — When coach Dick Umile said after Sunday night's loss to Dartmouth that the University of New Hampshire hockey team had to get off to a better start Monday against Bemidji State, giving up a goal in the first two minutes wasn't what he had in mind.
In coming back, UNH avoided a third straight loss and salvaged a tournament that began with a 4-1 setback to Dartmouth.
Camper finished with a goal, his first of the season, and an assist and Willows added two assists. Camper's goal in the second period gave UNH its first lead in three games.
UNH fell behind 2-0 in the first period against Dartmouth, which dropped a 3-2 decision to UMass in Monday's championship game.