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Jet Pumps
Westside Wholesale is happy to present a line of jet pumps of refined quality. This equipment is popular for long-term service, durability and efficiency. Not only that, Westside Wholesale offers advantageous lowest prices and beneficial deliver conditions: free shipping to 48 continuous states on the vast territory of the USA.
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All these facts must be taken into consideration to buy the equipment you really need.
Jet pumps are produced by many companies but Westside Wholesales has chosen the most reliable manufacturer, Flotec. This organization provides consumers with easy-to-install devices of tough durability, remarkable performance and corrosion resistance. Flotec presents jet pumps with 0.5, 0.75 and 1 HP level. Voltage available is 115 and 230 volts. Some models are able to run on dual voltage (FP 4155, FP 4112 and others). These useful items being made of stainless steel, cast iron and thermoplastic as well, every customer is sure to purchase the model meeting all the specific requirements.
Buy a jet pump of a necessary model and enjoy running water for the household cares. Besides, you will enjoy spending less cash to the electric bills because Flotec products are rather energy saving. Westside Wholesale offers advantageous equipment for discounted lowest prices. Relish the opportunity to get excellent devices by Flotec and provide the house with constant water supply.
Flotec Jet Pump, 3/4 HP, Shallow Well, 12 GPM, 720 GPH, Corrosion Resistant
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Grundfos Pump, Jet 115/230V 1 HP Shallow Well - Stainless Steel
How to Select
How to Shop For Jet Pumps
Jet pumps make the supply of water to a household or commercial location a simple and efficient operation. Jet pumps allow the water to reach a high pressure and therefore make the water suitable for use in a wider range of applications.
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- Size. These pumps are subject to a frequent usage thus their availability into various sizes is really paramount. A little sized product might not be fruitful for the expected work sometimes and it might be harmful into the same by increasing the issues of not being able to make the things worthwhile.
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subset: commoncrawl


text:
What's your condom?
"The condom is in it's essence, a compromise: At the moment of greatest potential pleasure, it interferes. It requires that the rush of desire be interrupted, its course modified, its sensation diminished. At the moment of being consumed by the present, a concern with the future intrudes." —Edward Rothsein
Everyone has it. A fear, a concern, a worry—that condom-like compromise we apply to our lives that keeps us from getting the most pleasure or pursuing our wildest passions. For me, it's an overdeveloped sense of responsibility. Drop everything and take a year off traveling the world? Can't do that. Too many bills to pay. Quit my soul-sucking job and write a book? Who would take care of my family? Curse you, conscience. Sometimes, I want to just throw caution to the wind and go for it. But I also don't want to regret turning my back on the people who depend on me.
What 'condoms' do you apply to your life and why?
:: Arsene Hodali (@dancePROOF)


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Moshi Monsters
Moshi Monsters Overview
Moshi Monsters is a free to play browser game that's a mix between a virtual pet site and a social network for kids. Players adopt one of six monster types and are taken to their very own home which can be customized with new furniture purchased with Rox. The currency in Moshi Monsters, Rox, is earned by playing puzzle and learning oriented mini games like the kind found in Nintendo's Brain Age series. Exploring the brightly colored Monstro City and making new friends is also important and Moshi Monsters gives kids plenty of ways to safely interact. To access certain regions of the world such as the Port, players must become paying members. The six types of monsters currently available are:
Katsuma, Diavlo, Furi, Zommer, Poppet, Luvli
Moshi Monsters Screenshots
Moshi Monsters Feature Video
Moshi Monsters Full Review
By, Erhan Altay
Since the success of Club Penguin, browser based games aimed at young children have been sprouting up rapidly. Mind Candy, the UK developers of Moshi Monsters, have taken the social networking features of games like Club Penguin and SpineWorld and combined them with the virtual pet concept of sites like Neopets. The end product is an easily accessible, brightly colored, child friendly experience that has already attracted millions of players from around the world.
Adoption Clinic
Unlike Neopets where players may chose from hundreds of monsters, Moshi Monsters makes the process much simpler with only six options. The name of each monster reveals what sort of creature it is, for example a 'Katsuma' is a cat like monster, 'Diavlo' is a small devil like monster, and 'Furi' is a hairy yeti. After selecting a monster, players can chose from around 8 primary and secondary colors to give their pet a unique appearance. Unfortunately this is the extent of appearance customization though paying members can later give their pets far more in-depth paint jobs. The game requires players to confirm their email address and asks for their age, country, gender, and birthday. Naturally I entered myself as a 120 year old man from Zimbabwe and was ready to enter Monstro City.
Everyone's Got a Home
New players are first shown the inside of their barren home. Player housing plays a large role in Moshi Monsters, each player's home serves as their launching pad from where they access the rest of the environments. A series of text prompts explains the game's basics and rewards them a starter kit which contains a slice of cake and a piece of furniture. Items players purchase or earn are placed in their treasure box which can be accessed by clicking on the treasure box icon on the right side of the game window while in your home. Placing furniture is a simple drag and drop progress and there's plenty of room to decorate though players must manually scroll left and right to see the full extent of their home. A potted plant serves as a 'friend tree' which acts as the friends list in Moshi Monsters. A pin board allows players to leave notes in their friend's home which can be read later. Clicking on the large door takes players to the world map menu from which players can travel to other locations.
It's a Small World Afterall
Compared to similar games, the world in Moshi Monsters is relatively small. The game is still new, it launched in April 2008 and has since only added a few new locations such as the Port which is a members only area. Monstro City is made up of two districts: Sludge Street and Main Street, each with several stores and other attractions. There are several clothing vendors offering various styles such as gothic/dark accessories in the Zommer store and more 'cute' styles in the Luvli store. Two minigames are also available in Monstro City, these are Flutteryby Field and En-Gen. The first is a simple action game where players run around catching butterflies with a net. Butterflies spawn in several hues, each with a different point value and players continue to catch them while avoiding the bugs that appear on the ground. Hitting the bugs causes your life meter to deplete and the game end when the meter is emptied. En-Gen is a simple puzzle game involving colored blocks. Players can rotate groups of four blocks with the aim of lining up four or more blocks of the same color. This process removes those blocks from play and earns the player additional time. New blocks will continue to spawn and new colors will be added as the game progresses until, eventually, the player cannot keep up. Both games are available in easy, medium, and hard mode.
Crystal Palace
The only other major location accessible to free players in the Puzzle Palace located near the top of the map. Here gamers can play their daily puzzle round which rewards a large amount of Rox, the currency of Moshi Monsters. There are a large variety of short puzzle micro-games similar to the ones found in Nintendo's 'Brain Age' series. Some games have you do simple arithmetic while others have you discern shapes and colors. All games are repeatable but the rox earned is considerably lower than in the daily puzzle which, as the name suggests, can only be done once per day. Playing puzzle minigames also earns experience for monsters which enables them to level up. The two minigames located in Monstro City also reward very few rox so it is the daily puzzle that players will most interested in completing each day. The only other feature worth noting is 'moshlings' which are like petpets in Neopets. Moshlings are attracted to plants which players must grow in their very own gardens. Seeds can be purchased in town and must be mixed-and-matched to entice various moshling breeds.
Gotta Pay The Toll
Astute players will notice that the path leading from Monstro City to the Port is barred by a sleepy security guard who only lets through paying members. Like many games of its kind, including Disney's Pixie Hollow, many parts of Moshi Monsters are free to play but full access requires a monthly subscription. The standard monthly price is $5.95 a month but small discounts are given for bulk purchases. Paying for 6 months in advance brings the monthly cost down to $4.96 and paying for a full year brings it down further to $3.95 per month. The benefits unlocked by being a member can be read online and include access to the port area, the ability to attract additional moshling types and access to more in-depth appearance customization for your adopted monster. Moshi Monsters is a new comer to the crowded market of browser games geared towards kids and it has already managed to earn its place. Already the game has attracted 1.5 players from around the world and continues to grow at a fast rate. Hopefully the developers won't forget the free players and will add new environments to explore and mini games to play.
Final Verdict: Good
Moshi Monsters is a simple, child friendly game that distinguishes itself as a puzzle oriented game that could help young minds develop. The pet raising and social networking features help kids stay connected while the brightly colored animations and minigames add some level of gameplay. The limited number of environments and minigames keep Moshi Monsters from earning a higher score.
Moshi Monsters Videos
Moshi Monsters Character Creation
Moshi Monsters En Gen Minigame
Moshi Monsters Puzzles


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Rochester Police Log
Wednesday, March 13, 2013
ROCHESTER — The following items are based on 1,120 entries on the Rochester Police Log from Feb. 20 to Feb. 26:
3:05 p.m. — A home is burgled on Cushing Boulevard.
Thursday, Feb. 21
5:13 p.m. — An East Rochester Main Street lady says furniture, a TV and more were taken from her apartment while she was in jail.
11:02 p.m. — A hole has been shot in a Lagasse Street window.
9:32 p.m. — A headlight of a car parked at the community center has been smashed.
2:17 p.m. — Walmart has a video and the plate number of a vehicle involved in a theft.
12:26 p.m. — A wallet found at Walmart is reunited with its owner.
1:17 p.m. — There's a parking spot spat on Quaker Lane.
5:55 p.m. — An Amazon Park dog watcher has allegedly stolen change.
10:08 p.m. — After a reported fight at Cumberland Farms on Knight Street, a Strafford teen is charged with simple assault and unlawful possession of alcohol; Anthony Manoli, 23, of 114 Warren St., Laconia, is charged with simple assault.


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- 9 3/4" WireMan Multi Crimp Tool
- Professional quality tools for maximum life and performance
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The clutch fork and/or shaft assembly may break resulting in loss of clutch operation. Replacement of damaged parts will be necessary to correct this issue.
Car problem reports
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The plastic button on the seat belt buckle may crack and brake apart causing the seat belt to not release and/or buckle properly. If this occurs the affected buckle assembly will require replacement.
7 Reports


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This country code will remain if no action is taken to change it.
Our website uses functional cookies that do not collect any personal information or track your browsing activity. When you select your country, you agree that we can place these functional cookies on your device.
Michael P. Valley, Erika M. Hawkins, Mike A. Scurria, James Unch, Troy Good, Dave Good, Laurent Bernad, Dieter H. Klaubert and Keith V. WoodPromega Corporation, 2800 Woods Hollow Rd., Madison, WI 53711-5399 USA
Luciferase assay reagents containing luciferin are inherently limited by the conflict between a substrate that is activated with increasing pH and reagent components that are more stable with decreasing pH. Addition of a fluorine at the 5'-position of luciferin allows for activation of the substrate at a lower pH, and this provides a number of advantages in a luciferase reagent. The oxidation and/or degradation of luciferase reagent components is less at lower pH, so 5'- fluoroluciferin-containing reagents are more stable than those containing luciferin. Luciferase is also less affected by enzymatic inhibitors in a low pH reagent and the color quenching of phenol red, a dye commonly found in cell culture media, is reduced. Furthermore, low pH leads to a greatly reduced thiol odor; luciferin-containing reagents typically require high concentrations of thiols to control the rate of enzymatic turnover and generate a steady signal, but the low pH of reagents containing 5'-fluoroluciferin can reduce the rate of turnover using 100-fold less thiol. Thus, the use of 5'-fluoroluciferin allows for a luciferase assay reagent that is easier to use, more robust to reaction environment, and less aromatic than reagents containing unmodified luciferin.
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PDF (48kb)
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As for me it looks like decisions/design phase fault: guys used LLVM due to buzz around, failing to understand it's a troublesome way. It's not even LLVM fault on it's own. It's VLIW and it requires custom approach. LLVM knows nothing about VLIW existence and does not really helps to deal with things like this. Instead it makes things more complicated (as it's generic solution intended to handle dozen of unneeded scenarios), raises bar for those who wants to enter development, requires upstream syncs, etc, etc and ... and at the end of day it FAILS TO PROVIDE REASONABLE PERFORMANCE (and why anybody needs 3D driver with crappy performance, huh?). You see, Vadim has managed to seriously improve FPS on custom code generator because it's simple. If there was LLVM on it's place it would be unlikely as it reqires far more time to get same results.
And the worst of all: it could be evaluated qickly. It's fairly predictable. Sure, AMD currently haves awful management issues, but this partucular stubborness is just hard to explain. They literally WASTED YEARS without anyhow usable outcome which can provide user-visible values. What about efforts to results ratio? And why some quite inactive dev could come, quickly improve OLD code and beat all this LLVM idiocy to the hell in terns of performance? Without wasting years of hard work, spending months on waiting upstream, etc. It's just a drastic demonstration of what happens when someone decides to "improve these damn user-visible results" rather than "use LLVM" (or whatever else crap you have).
Let's just make some quote:
Or, for those interested, you can read the whole thread on http://lists.freedesktop.org/archive...ry/034547.html and all reply messages. That's a really amazing history on how LLVM fetishism could make development suboptimal and fruitless. I think it will be yet another shameful page of AMD engineering. When they had chance and missed it due to incredibly silly reasons.I spent some time last year studying the LLVM infrastructure and R600
LLVM backend and trying to improve it, but after all I came to the
conclusion that for me it might be easier to implement all that I wanted
in the custom backend.
P.S. ah, they mumble LLVM needed for opencl. But looks like if they fail to understand that nobody needs SLOW opencl implementation. It's just pointless. Either you can roll out OPTIMIZED implementation or you would waste potential of hardware and lose the market.
Last edited by 0xBADCODE; 03-10-2013 at 05:46 PM.
Last edited by 0xBADCODE; 03-10-2013 at 06:03 PM.
The reality is the BSD style license "Here's code, I dont care what you do with it." is the MOST free license available, because it has zero restrictions or conditions or strings. But it does carry the danger of a company coming along, taking the code, making it better, and shipping a closed source program using that code without contributing anything back.
And from that concern came the GPL-- "Here's code, do whatever you want with it, modify the crap out of it for all I care, but if you distribute a program to other people then you have to make it open source so that others can benefit." And that distribute part is key-- if a company takes a GPL library, modifies it, but keeps the modifications internally-- ergo they dont show it to the outside world and keep it within the company-- then they dont have to open source it.
I wasn't saying that the BSD license was better, don't misunderstand me. Companies have very legitimate concerns for the GPL-- if you have a programmer looking at GPL code, learns something new from that GPL code, and then uses that new idea (but not the exact code itself) in the companies product..does that qualfiy for the GPL's "Derived" clause? Maybe yes, maybe no, I dont think its ever been contested in court.
Over all, I think most companies who contribute back to BSD do so either out of good will, quid-pro-quo ness, or maintenance burden. Because when you have a lot of out-of-tree patches it becomes a big deal to maintain them all on your own, its easier to push them back to usptream and then just let upstream maintain them for you.
For the most part I think the best idea is to 'default' your license to LGPL (nice middle ground. The parts they took from YOU they have to keep open, including changes, but their own custom code can be whatever they want.)
The problem with the GPL is that it's 'The GPL way', or no way at all, at the expense of other copyleft licenses.
Also, your throw in about BSD systems and the Apache Foundation are unwarranted and unrelated.
However, if you do want something to think about, Apache Openoffice has gotten 40 million downloads to date of version 3.4, not bad for 'toxic waste'


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Greek Style Pulled Lamb Fries
After making several of the Greek style pulled lamb pitas I was looking for a bit of a change and I had just the idea. I was thinking about Greek styled pulled lamb fries something along the veins of chili fries or carne asada fries. Of course in addition to the pulled lamb topping there would be some freshly made mint tzatziki along with diced tomatoes, red onions, feta and some chopped kalamata olives. One of the reasons that I was liking this idea was that it would give me a chance to work on my french fry making skills as they need some improvement. This time my fries came out nicely done and they went well with the pulled lamb and all of the toppings. The fries were lightly golden brown and crispy and the outside and creamy on the inside and with their light salting they made this dish. I have to say that I liked the fry topped version better than the pita wrap version but then you really can't go wrong if your fries come out right.
Greek Style Pulled Lamb Fries(makes 4 servings)
Printable Recipe
4 servings fries (cooked)
1 batch tzatziki (with mint)
1 pound pulled lamb
1/2 cup tomato (diced)
1/2 cup red onion (diced)
1/4 cup feta (crumbled)
1/4 cup kalamata olives (pited and chopped coarsely)
1. Assemble and enjoy.
Similar Recipes:
Greek Style Pulled Lamb Pitas
Greek Style Nachos
Feta Fries
Baba Ghanoush Topped with Lamb and Yogurt
Baba Ghanoush Burrito Bowl


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Baystate Franklin Medical Center is a 90-bed community hospital located in Greenfield MA. Founded in 1895, we've been dedicated to serving the people of Franklin County and the surrounding communities for over a century. We employ more than 950 people in Franklin County and are the backbone of regional acute care in the area. Read more about our 120 year history in the community.
As a community hospital, we understand and support the unique needs of our population and are committed to creating healthier communities and healthier patients. We support multiple local health initiatives and outreach programs in an effort to improve the health of the people in our communities.
In the past three years, we have recruited 33 new providers and since 2006, Baystate Health has invested $30 million in facility improvement and has approved a $25 million investment for the construction of brand new operating rooms.
When a patient needs more than we can offer, we have you covered. Baystate Franklin Medical Center is backed by the entire Baystate Health system of specialists and services, including the best and most comprehensive heart, cancer, neurosciences, pediatric and trauma care in the region.
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text:
River Monsters Bandage Women's T-Shirt - Black
Product Rating
(1 review)
(1 review)
- Additional Details
- Color: Black
- Fit: Slim Fit. We recommend ordering 1-2 sizes up.
- Gender: Women's
- Made Of: 100% Cotton
- Size_Chart:
Doubling the Bust measurement will give the chest size.
S M L XL Bust 15" 16" 17" 18" Waist 14" 15" 16" 17" Length 24" 25" 26" 27"
Jeremy Wade takes you on adventures around the world in search for some of the most dangerous river monsters out there. This all cotton slim fitting T-shirt serves as proof that this adventure he shares with you isn't without risk, sometimes he takes a beating. You can show your support for our beloved master angler by putting on this all black River Monsters T featuring a mean catch and Jeremys battle torn hands.


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Record: 39 – 24 – 12
Calgary -
Minnesota -
Mar. 27 at 7 p.m.
Columbus -
Chicago -
Mar. 27 at 7:30 p.m.
Dallas -
Edmonton -
Mar. 27 at 8:30 p.m.
Nashville -
Washington -
Mar. 28 at 11:30 a.m.
NY Rangers -
Boston -
Mar. 28 at 12 p.m.
Anaheim -
NY Islanders -
Mar. 28 at 12 p.m.
San Jose -
Philadelphia -
Mar. 28 at 12 p.m.
Arizona -
Pittsburgh -
Mar. 28 at 12 p.m.
Tampa Bay -
Detroit -
Mar. 28 at 1 p.m.
Ottawa -
Toronto -
Mar. 28 at 6 p.m.
Florida -
Montreal -
Mar. 28 at 6 p.m.
New Jersey -
Carolina -
Mar. 28 at 6 p.m.
Columbus -
St. Louis -
Mar. 28 at 7 p.m.
Los Angeles -
Minnesota -
Mar. 28 at 7 p.m.
Buffalo -
Colorado -
Mar. 28 at 8 p.m.
Dallas -
Vancouver -
Mar. 28 at 9 p.m.
Winnipeg Free Press - PRINT EDITION
Jets' future on full display
And it looks bright with young Trouba and Scheifele
They've got some work to do on the results but some nights more than others -- and Thursday was one of those nights -- it's easy to see why NHL pre-season games are both good and necessary.
The Winnipeg Jets gave up a 2-1 third-period lead and lost 3-2 in overtime to the Boston Bruins at the MTS Centre, but front and centre for the home team was another glimpse into the future.
Prominent in mostly good ways were Jets centre Mark Scheifele and defenceman Jacob Trouba, the rookies who symbolize real change and real hope.
Trouba was named a game star for his 23 minutes 28 seconds of play and Scheifele gave the Jets a third-period go-ahead goal, his first of the pre-season.
"I thought that the guys that had a lot to prove tonight really showed that they tried to impress," Jets coach Claude Noel said later, meaning the rookies plus a few other players in battles for roster spots.
On Scheifele and his bid to be the team's second- or third-line centre this season, you can tell the coach is growing a little warmer.
"A little trouble early in the game, I thought," Noel said. "But I thought he played a lot better as the game went on.
"The goal was a relief for Mark, a big play at a key time for us. And he was better on faceoffs in the second and third and that was an area of concern for us."
Still, the Jets lost again in the exhibition round, now 1-3-3 in their seven outings, with the final one coming tonight against the Bruins in Saskatoon.
A different mark
Scheifele has been less flashy in this training camp than when he piled up points as a fresh draftee two Septembers ago.
And that's a good thing, if you see what matters.
"It's not about the points," he said after the game and his first goal in five pre-season games. "It's about being reliable defensively, winning faceoffs. It's about the team play. It's not about individual stats or about any of that.
"It's about helping the team win and doing the simple things. That's been my focus. I haven't focused on the points at all. That comes from playing a hard, simple game. It's about doing the simple things and working my hardest."
Scheifele's faceoff tally improved as the night went on, from two wins out of seven in the first to a final of seven out of 13.
And the chemistry with Thursday linemates Devin Setoguchi and James Wright was developing.
"Whoever I'm out with, I try to talk and pick their brain and see what kind of tendencies they have," Scheifele said.
Setoguchi, who also had his first goal of the pre-season, said he sees some progress with Scheifele.
"It's tough to tell," Setoguchi began. "I think he's doing a great job. Obviously he's got poise with the puck and he makes the right plays and he scored a big goal tonight.
"Still, it amps up when you get to the regular season but obviously he's been playing good."
Lead lost
After Scheifele put away his power-play goal, a fine hustle off the right wing to retrieve and deposit a dumped-in rebound off the backboard, the Bruins were back even in two minutes.
Ryan Spooner's point shot found the back of the net when the Scheifele line got pinned and then Loui Eriksson buried the winner in the extra period, converting a two-on-one.
The result didn't sit well with some on the home side.
"It's nice to get a goal obviously, but the main thing is to get the win," Setoguchi said, frowning.
Decisions, decisions
The team's fourth-line combination still isn't clear, but the likes of centre Patrice Cormier, wingers Anthony Peluso and Chris Thorburn in particular helped themselves with their efforts.
"We'll see where it all shakes out, but I think they helped themselves," Noel said.
Live Winnipeg Jets Coverage
@garylawless: My take - scheifele and Trouba cemented jobs with #nhljets tonight. Jokinen has been given every chance to win 2nd line C. Scheifele wins it 9:46 pm on Sep 26
@Tim Campbell: Loui Eriksson converts 2 on 1 at 1:46 of OT, game over, Boston 3 Winnipeg 2. 9:08 pm on Sep 26
@Tim Campbell: So we'll go to overtime at 2-2, third OT game for Winnipeg in the pre-season. 9:04 pm on Sep 26
@Tim Campbell: Now Evander Kane takes a tripping penalty. Boston 5- on 3 for 18 seconds. 8:56 pm on Sep 26
@Tim Campbell: Another Boston PP coming up. 7:39 to play. 8:53 pm on Sep 26
@Tim Campbell: Penalty killed. 8:49 pm on Sep 26
@Tim Campbell: Now Winnipeg must defend Boston's power play. 11:12 left. 8:45 pm on Sep 26
@Tim Campbell: Ruled a deflection by Matt Fraser for the Boston goal. 2-2 with less than 13 minutes left. 8:42 pm on Sep 26
@WFPEdTait: Since this movie before: #NHLJets take lead, foot comes off the gas and the equalizer comes minutes later. Matt Fraser ties it at 2-2 8:42 pm on Sep 26
@Tim Campbell: Bruins tie it 2-2 with wrister from Loui Eriksson. 8:41 pm on Sep 26
@WFPEdTait: Mark Scheifele wins draw at one end, good finish at the other. 2-1 #NHLJets 8:38 pm on Sep 26
@Tim Campbell: Mark Scheifele puts Jets ahead 2-1 with a power-play goal at 4:21. Slick hands. 8:37 pm on Sep 26
@WFPEdTait: Jacob Trouba leads all #NHLJets with 15:07 of ice time thru two periods. Mark Scheifele was 4 for 5 in the second in face-off dot. 8:25 pm on Sep 26
@WFPEdTait: One of the better periods for the #NHLJets through the preseason. Trouba continues to impress. 8:12 pm on Sep 26
@Tim Campbell: The Jets have caught up to the pace of the game. Now through 2 periods at MTS Centre, it's still 1-1. Winnipeg had two PPs in second period to Boston's one, now ahead on the shots chart, 22-17. 8:12 pm on Sep 26
@garylawless: the kids, Trouba and Scheifele, looking pretty good in #nhljets lineup tonight 8:10 pm on Sep 26
@Tim Campbell: Jets are more with the pace of the game so far in the second; still 1-1. 7:46 pm on Sep 26
@Tim Campbell: End of one at the MTS Centre, Jets 1 Bruins 1. Shots 14-9 Boston after Winnipeg's late surge. 7:16 pm on Sep 26
@Tim Campbell: Setoguchi deposits a bad clear and it's 1-1 at 17:02 7:10 pm on Sep 26
@Tim Campbell: Jets power play No. 2, Hamilton for cross-checking. Again, Trouba on the first D pair here. 7:08 pm on Sep 26
@Tim Campbell: zero for one 6:58 pm on Sep 26
@Tim Campbell: Jets will have the first PP of the game after an interference call on Dougie Hamilton. 6:54 pm on Sep 26
@Tim Campbell: We're not 5 minutes in and the shots are 8-2 Boston. 6:47 pm on Sep 26
@garylawless: what a pass. Brad Marchand just might be and Olympian #nhljets 6:47 pm on Sep 26
@Tim Campbell: Patrice Bergeron's short-side shot has the B's ahead 1-0 at 3:54 6:45 pm on Sep 26
@Tim Campbell: The warmup's over and tonight's NHL game between the Bruins and Jets at MTS Centre is about 20 minutes away. 6:15 pm on Sep 26
@hustlerlawless: Talking about tonight's #NHLJets #Bruins game with @CCtsn now on Hustler & Lawless Pregame on @TSN1290Radio & TSN1290.ca 4:07 pm on Sep 26
@garylawless: Looks like no Little, Ladd, Wheeler #nhljets 10:36 am on Sep 26
@garylawless: Turns out wheeler is only guy in red jersey. Maybe a little banged up? #nhljets 10:26 am on Sep 26
@garylawless: Little, Ladd in white, Wheeler in red. Maybe another night of mixed lines? #nhljets 10:17 am on Sep 26
@garylawless: Looks like No Bogo tonight. He's out early with strength and conditioning coach #nhljets 10:16 am on Sep 26
@PaulWiecek: Not a single #NHLJets player on TSN Top 50 Players Ranking zite.to/1fFVX3y via @Zite 5:21 am on Sep 26
Republished from the Winnipeg Free Press print edition September 27, 2013 C3
Updated on Friday, September 27, 2013 at 8:34 AM CDT: Adds slideshow, replaces photo
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Results 16 to 30 of 35
Thread: Sean Russell - give me the scoop
June 11th, 2005, 03:12 AM #16
Last edited by Mithfânion; June 11th, 2005 at 03:29 AM.
June 11th, 2005, 04:06 AM #17
I'm reading the Swans' War trilogy now, with about 100 pages left of book 2. It's good, enjoyable, but not stunning.
I'll agree with the comments on the quality of Russel's writing; it's very pleasant to read, and has some resemblance to Guy Gavriel Kay.
The plot is ... mixed. Currently it rather splits into two main strands, and I find the war/intrigue/politics strand far better than the travelling boys strand.
I'll also second this: "the books contain some memorable characters". Llyn and Lord Carral stand out. Mentions also go to prince Michael, Hyfdd, Alaan.
I will grumble quietly about what he did with Elise; I really liked her in book 1, but in book 2 she has become quite tedious and has lost half the things I liked about her.
Yet another sword waving chick with mystical powers playing with men's hearts. Yawn. In the first book she was nothing special, just a run away noble girl trying to dodge her marriage and the war it would cause. Much more interesting, as she needed to muddle along quite a bit, and her vulnerabilities and reliance on other people, combined with her own determination, made her feel more sympathetic and believable. And for all her lack of practical skills and worldly knowledge she managed very well, and definitely wasn't a damsel in distress needing a big, shiny knight. Now she seems little more than another Xena type.
June 11th, 2005, 04:15 PM #18
I have read Russell too, and would say he is closer to Guy Gavriel Kay than Martin.
I read the 'Asian' duology, and it isn't one of my favorites, though its not bad. It had good writing, pacing, characters, and the description was well balanced, but it just never grabbed me. All I can say is that there seemed to be a blurry screen between me and the writing - so that it wasn't something that ever engaged my emotions. It also didn't really seem all that 'Asian', I read a lot of books set in China and Japan.
I have read all of the Swan's War . I liked the series very much, but think the individual books are uneven within the series, and within themselves. They should be read back to back, especially books 2 to 3 because there isn't a lot of recapping, and there are many characters, and several different plots.
The first book, The One Kingdom is mostly magical, the writing is enchanting and parts on the mysterious green river are lyrical. The start where he introduces the characters, and the start of the journey itself can be a bit tedious. By the end of the book there is a strong sense of momentum, and the feeling that the story has finally come together and is going great guns. But then it ends.
The next book The Isle of Battle seems to have lost the good vibes from the end of the previous book. It was the toughest one for me to like, because it seemed much more scattered. I think as a consequence it was not very lyrical at all. We spent more time with other characters, and the issues at the end of book one seemed to be hovering in the background. There was another second quest in this book, that the different characters were on. There was some continuation of the stories from the first book and their issues. But the end result was that there were double the number of characters and plots and they all seemed to suffer from not enough time.
The last book The Shadow Roads jumped right in and tried to continue and complete the plots and journeys the previous 2 books had set up. There was a brief synopsis at the start but it wasn't enough to recap what happened, and it had been maybe 2-3 years since the last book. There was yet another journey, and the book was wrapped up. The wrap up was very quick, and some say lacking in suspense, though after 2 books of waiting I was ready.
His writing had improved from the Asian saga, I cared about the characters. There were many who were well done, and it would have been interesting to spend more time with them. I really liked the gypsy type people who had magic and used/created dream quilts. The secret society of knights who were thought to have died in their defense of the realm from magic.
You had a group who were the salt-of-the-earth villagers on a quest to help their village; 2 groups of competing nobles and their families and retainers, with different factions and lots of schemes for power and influence fighting each other and within their families; a group of older and forgotten avatars who had carried around the essence of ancient gods and had tried to make small normal lives for themselves when they were abandoned, though cursed with immortality; and the ancient gods. Their stories were told in layers and sometimes when the gods took new avatars the layers were in the same person. There were also interesting fringe characters and settings to make you feel that the world was fully developed.
The problem for me was most of the villians -- they were often 2 dimensional. The pack of nobles vying for power were understandable in terms of their motivation, but the others seemed to be evil just for the sake of it. There was the obligatory family strife and search for power thrown in but they seemed to be more stereotypes than individuals.
I also thought the storytelling was choppy and jumped around, though he may have had to do that so that he could get it all in 3 books. He might have needed to take the time and the length of Martin to do the story full justice.
There were sections, usually around the river where you have this feeling of a smooth, silky, silent otherworld that blends nature and the magic of the gods and it was incredibly beautiful.
So perhaps Russell is a writer that stirs up a lot of ambivalence, but he is on the good side of that. I have other books of his, some of the 4 that are connected that I will read eventually, and I plan to re-read the [/b] Swan's War [b] back to back some day.
Last edited by FicusFan; June 11th, 2005 at 04:22 PM.
January 10th, 2006, 09:55 AM #19
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Any Sean Russell fans?
I've been one for a long time, but even searching on his name brings up very few hits here.
Reasons i like him:
- very good writer technically. No annoying "wow what a bad sentence" or "that's a horrible metaphor" moments.
- wide range of style and content from rennaisance style, to high fantasy, to asian influences
Reasons i don't: too long between books.
Anyway, I always look forward to his reads, and wondering what direction he'll hit next now that his "high fantasy" trilogy the One Kingdom is completed.
January 10th, 2006, 11:04 AM #20
January 10th, 2006, 11:34 AM #21
Well, I've gone on and on elsewhere about how much I like Russell. I still haven't read all the way through the latest trilogy, but all of his older stuff I've read and loved.
One thing about the length between books: He does publish other novels, cowritten with another author under a joint pen name, T. F. Banks. Here's a link to just one of their books: http://www.sfsite.com/seanrussell/the%20thief-taker.htm
I'm not sure if you knew that or not, but that may have something to do with the time between books.
January 10th, 2006, 03:30 PM #22
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I recently finished up the Swan's War trilogy and found it to be very well written, and would suggest others try it. I haven't read any of his older stuff but am keeping an eye out for it.
January 10th, 2006, 04:26 PM #23
Well I'm reading his World Without End duology and it isn't a pretty experience heh. I mentioned elsewhere that at times it's boring me near to tears, but it has improved I confess, ever so slightly toward the end of book one. And I'm vaguely looking forward to book two now. I'm definitely going to read The Swan's War trilogy and already own book two.
World Without End gripes - slightly spoilerish, but not much:
Tristam (main character) and his freaking countess (love interest). He moons over her like some school boy of 14 with a crush. Maddening! Boring! Who cares?!
Endless sea voyages where nothing happens. Need I say more really?
Dry language. 18th century be damned - a bit of a spark would've helped things along quite nicely. Given that the Swan's War trilogy has been compared to Kay, and I'd flicked through book two before buying it and I can see that, I'm surprised this duology is so horribly dry. There was no need for it. Just because a character lives in a pompous world, doesn't mean the writing has to follow suit.
I like the fact though that the society, after rejecting magic, has embraced scientific principles and reasonings - that's a very interesting take. Just a shame about the bone-dry writing, which coupled with the other gripes I have, have made for an arduous read of World Without End. I'll report back once I've read Sea Without A Shore.
January 10th, 2006, 04:41 PM #24
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Ahhh thanks for finding this for me!
I had no idea about the pen name, so i'll look that up.
World Without End / Sea Without Shore is very very dry and slow paced but in the nature of a Dicken's novel - meaning its intentional and the writing style rather than just a bad story or poor writing. In fact i find the writing mesmerizing from a technique / master of language standpoint. I personally found the detail of the life at sea, the flora / fauna, the small details of 18th century type world and the slow unfolding of the mysterious nature of magic and Tristam's heritage to be wonderful - i ate it up. But definitely required patience and i found the prequel had lost quite a bit of that for me (in part as already mentioned because there was very little mystery in it).
Russell's ability to change style is very cool - the Swan's War is totally different in scope, style and subject matter. I also loved the Initiate Brother books.
January 11th, 2006, 09:57 AM #25Originally Posted by Severn
Spoiler:Yeah, as I said in another forum, this was difficult for me, especially because the Duchess screws every character she meets in the book. I've never bought the idea that female characters have to have sex with someone to get power over them - if I remember correctly, Queen Elizabeth I was a virgin, and also, well, the freaking Queen of the British Empire; she used her own chastity against her enemies. That aside, I agree that Tristam's mooning can get quite ridiculous, but, having said all these bad things about Tristam and the Duchess and their "relationship", by the end of the duology, something happened inside me and I started to like the Duchess and was appreciative of Tristam for seeing the good inside her - I think this is purely a credit to Russell's storytelling ability. If you decide to stick with it, I would be very interested to know if your opinions change by the end of book two.
January 11th, 2006, 03:26 PM #26
I've just started book two, about three chapters in, and I'm finding several things have happened:
Spoiler:Tristam is no longer mooning so much - probably because he's er getting some on a regular-ish basis, and has had his weird experience courtesy the 'natives'. No time to moon when you've been beaten up!
I'm used to the writing style (never was a fan of Dickens, classics be damned); and am finding, like you, that my sympathies toward the Duchess are already softening. Softening sympathies don't translate into 'like' - but then I enjoy having characters I don't like. It's when I'm annoyed by characters that I have problems. I think it's safe to say that Russell really is a good writer, perhaps better than good, and after reading this thread I'm even more interested in the Swan's War trilogy.
January 14th, 2006, 06:22 AM #27Originally Posted by JamesL
January 15th, 2006, 06:24 AM #28
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Beware the publisher blurps that call him one of the leading fantasists of the generation and how lyrical his prose is amongst other sky high praise. It is not. It is just marketing, like what good wine bottle these days doesn't have a golden label. The covers vary between Aust and USA. It's is a load of bullcrap that fools only the unwary. Elizabeth Hayden's Rhapsody had more high-ranting praise on its covers and flaps than a Sith Lord has fleas, and it was mostly drivel boredom.
The Swans' War Trilogy is nothing you haven't seen before.
The One Kingdom is almost pure boredom. Russell's site has said how high his appreciation for LOTR is; perhaps he was following in the time honoured tradition of Fellowship's equally pure boredom. You don't get a map as scenary can change, so that makes for a bit of fun. But it's just bloody boring, with insufficient action. Two medieval families have fought for centuries; a wizad family asleep for millennia has awakened. One brother is nice, the other is evil, the sister is both.
The Isle of Battle starts galloping, and is far more engaging. Characters have made partnerships with spirits they shouldn't have to avoid death, and now there are consequences. The brotherly rivalry heats up, and there is far more action. The con is, you must wade through the first boring book to understand the set up. The pros are worth it.
I just finished The Shadow Roads over the weekend. Much like the second book, there's plenty of action, and if you thought the plot of Death wanting to walk the land at the end of the second was cliche, at least you get a little surprise that Death is more human than you thought. In this book, they race the bad brother from finding their slumbering father and making a soul eating monster that is invincible. In the meantime, the two families are drawing closer to war.
The ending is as you would expect: good wins, bad loses, peace is restored. Happily ever after. The problem is, the three cousins who travel down the mystical river first two books are very back seat in the third; the other characters steal the show. I see nothing "lyrical" about this writing or prose, and is in fact quite trite and average in storyline. Chapters flow fast as they are short, often just pages.
However, there are some good scenes that prove Russell can be quite snappy and snazzy, like the chapter Michael resumes command of his family's army after being ursurped. At other times, where was the editor from stopping "Prince Michael" being mentioned trilogy long? Can he not be called just Michael?
Is the trilogy that bad? No, it simply nothing you can't read elsewhere, and is best called light reading and nothing too serious. You can find it engaging, but the throne fued can't be compared to Martin as Martin does two things: his pace is blasted slower, so there are more books, and his examination is more closer. you just can't compare the two. What Martin takes his grand time in, Russell cuts to the chase faster.
All up, if you want a light read of storyline you've seen before, give it a go, remembering, what the first book lacks the other two are more exciting.
Last edited by Legend; January 15th, 2006 at 06:26 AM.
January 16th, 2006, 03:56 AM #29
In the end my experience with Sea Without A Shore was not pretty. I felt like every word was a prolonged sentence (bad pun, I know, but it's true) and by page 380 or so I thought 'stuff this' and actually skipped right up to page 550 so I could find out what happens at the end. And honestly - I didn't feel like I'd missed a thing! I don't usually do that, very rare, and rather disappointing.
The annoying thing is that I could feel the book's potential glimmering away, and that the technique Russell choose to write with killed the story. Perhaps it is merely personal reading preference as others have genuinely liked the duology. But it seemed so obvious that Russell thought 'oh, I'm writing a story mirroring 18th century conventions; therefore I'll write in the vein of a classic,' which I feel was a gross mistake.
Well, eventually I'll give the Swan's War trilogy a go and see what comes of that.
January 17th, 2006, 05:42 AM #30
I would not give up so easily on "The Initiate Brother" and "Gatherer of Clouds" - maybe they are not historically correct in portraying the japanese / chinese myths, but this is fantasy, not historical chronicles. I found the oriental setting refreshing after so many arthurian clones of Tolkien, the prose elegant and concise, the characters believable and well fleshed out. My only reticence comes from the plot which I found predictable and weakening in the final chapters after the great build up in the first part. Anyway the comparison to Guy Gavriel Kay is closer to the mark than the ones to Jordan or Martin.
I have also read the first two books in the Swan's War, but I would hold my judgment until the last one.
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It doesn't have anything to do with saving a few bytes of memory - it's about making the developers more efficient. Letting them add new features quicker, fix bugs more quickly, etc. That's a lot harder to do on a codebase with thousands of entry points, 95% of which are extremely poorly tested and hardly ever used, which has decades of hacks built on top of hacks. That's what the benefit is.
Much of what X does has just been moved into the kernel, libdrm, and mesa anyway, so it's not like anyone should expect wayland to approach X. The whole point of wayland was to get rid of the stuff that nobody used anymore or that had already been moved elsewhere in the graphics stack but was kept around for backwards compatibility requirements.
It would be possible to cut all the (almost) unused legacy stuff from X too; you would just have to call it X12 instead of X11...
I don't know a whole lot about GPU driver development, but my guess is that eventually these API simplifications will make the closed-source AMD/nVidia drivers much more stable (once Wayland support actually happens). That would be awesome, because currently one of the biggest issues with Linux vs Window/Mac is poor driver support/performance on some hardware (I'm looking at you AMD).
Hopefully it's 15 times more awesome, too.
Last edited by blackout23; 10-20-2012 at 03:42 PM.
There is one key difference though: using image and uploading the result via SHM is typically quicker (often much quicker) than using XRender, either accelerated or not. The only platform where it's reliably not so is SNA on Intel, which still isn't the default.
Thanks for your insightful post though.
The only advantage of Wayland seems to be to get rid of some old APIs in X which are not used in modern programs. The problem is, those are required for backwards compatiblity. So instead of having to keep around a few old APIs, a switch to Wayland means that now Wayland + X has to be maintained (X for backwards compatiblity). This is making things more complicated instead of simpler. There is not even a very good reason for this, as the same things could be accomplished by extending X, as they admit on their FAQ:
> It's entirely possible to incorporate the buffer exchange and update models that Wayland is built on into X.
Of course, Wayland proponents would say that I am spreading FUD, but to me the disadvantages are rather obvious: If X is kept only has a backwards compatiblity option, it will bitrot and eventually be removed from the default install. At that point, backwards compatiblity will defacto be lost. Also, forward compatiblity is immediately lost for all programs which rely on the Wayland API. They will not work with X. Maybe common toolkits will support both protocols for some time to mitigate some of those effects, but this too makes things more complicated instead of simplier.
For new programs, network transparency will be lost. Maybe some people do not see any point in network transparency, but I use it every day. With internet everywhere this is actually a feature which gets more useful and interesting in time. Also, people just do not seem to realize how cool this feature could be, if it would be further exploited instead of hidden from the user. Imagine moving a window of a running movie player from a mobile device to the TV when coming home... or all kinds of interactions which could be designed when people could move the windows of their computers to a common display and then the programs could interact by drag and drop or cut&past or whatever. Or just accessing your running X session from any device whatsoever and pick up work where you left. To me, the complete notion that programs run in a specific device and can only interact using the display of this device seems rather limiting and from pre-internet times, but this is exactly what switching to Wayland means for the future. Ofcourse, the common trend in GUI development on Linux seem to be to dumb things down, instead of letting the user fully exploit the technical potential of their system. In that sense, I can see that some people might think that network transparency is just not needed. I guess to some being able to play 3D shooters in a rotating window or similar useless crap is cool enough.


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Sheriff Crabtree won't seek re-election
Sheriff makes intentions clear day before candidate filing opens
Sep 11, 2013 | 2 Comments
By Nathalie Hardy
Of the News-Register
Yamhill County Sheriff Jack Crabtree announced this afternoon that he will not seek re-election, leaving the sheriff position wide open for the first time in 12 years.
Crabtree said he notified his staff on the eve of opening day for filing for running in the May primary elections with the Yamhill County Clerk's office. He said he wanted them to know before word spread.
He also said he felt he needed to make his intentions clear to those who might consider running for the position. He said that it wouldn't be fair to those wanting to run, or those wanting time to get to know their candidates if he'd waited to make his announcement.
"I can think of no higher honor than to know you have entrusted this high office to me for so many years," said Crabtree in a press release issued this afternoon.
See Friday's paper for more.
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I've never heard of a sheriff's candidate anywhere, let alone one actually elected to the office, who doesn't support the 2nd Amendment.
I hope that's not the only qualification that matters to you. Personally, I'm looking for a lot more, including command presence, substantial law enforcement experience, budget and finance expertise, leadership skills, interpersonal skills and an ability to work collaboratively with other agencies.
I think Jack has set the bar pretty high, and I'm hoping we get someone who can keep it there. I care a lot less about how high he ranks on the pro-gun fever line than I do lots of other things, particularly his managerial skills.
Let's elect the best man for the job and leave the gun debate out of it. That's settled constitutional law and seems destined to stay that way.


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There are 37 results - Show results on a map Print this page
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Within minutes of the town centre and pier, this attractive Edwardian hotel is located on the seafront. The public areas consist of the Chatsworth Bar, a cosy lounge and the Devonshire Restaurant. Bed...More about Chatsworth Hotel
Directly overlooking the beach, this Victorian hotel is only two minutes' walk from the magnificent pier, the shopping centre and bandstand. The well-equipped bedrooms are spacious, comfortably furnis...More about Mansion Lions Hotel
Situated opposite the Congress Theatre, this hotel is just a short walk from both the seafront and Devonshire Park. Bedrooms are comfortably furnished and pleasantly decorated. Public areas are smartl...More about Courtlands Hotel
The Sherwood is an attractive Victorian property just a minute's walk from the seafront, offering well-appointed bedrooms with comfortable, co-ordinated furnishings. The cosy lounge is great to relax ...More about The Sherwood
Built in the 13th century and reputedly one of the country's oldest inns, this charming establishment is ideally situated for walking the South Downs or exploring the Sussex coast. Bedrooms, includin...More about The Star Alfriston
This charming home has seen a variety of uses since serving as a commanderie for the Knights of St John in the 12th century. An air of peace and relaxation is evident in the delightful public rooms, w...More about Ocklynge Manor
High quality, budget accommodation ideal for both families and business travellers. Spacious, en suite bedrooms feature tea and coffee making facilities, and Freeview TV in most hotels. Internet acces...More about Premier Inn Newhaven


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We are proud to present a true guitar legend with a career that has earned him 19 GRAMMY® nominations, a GRAMMY Award, numerous #1 spots on guitar polls, a Lifetime Achievement Award from the Canadian SJ Awards and the prestigious Alumnus of the Year award from USC.
Lee Ritenour has recorded over 40 albums, with 35 chart songs, and was a founding member of the group Fourplay, considered the most successful band in contemporary jazz. As a young guitarist, his diverse musical style became the foundation of over 3,000 sessions covering a broad spectrum of artists ranging from his first session at 16 with the Mamas and Papas, to Pink Floyd, Steely Dan, Dizzy Gillespie, Sonny Rollins, Simon & Garfunkel and Frank Sinatra. Not to forget the dazzling array of talent appearing on his solo works and collaborations; from his legendary work with Dave Grusin, to Phil Collins, Brazilian greats Ivan Lins, Caetano Veloso, and Djavan, to opera great Renee Fleming.
Lee Ritenour - Latest Project: Rhythm Sessions
Growing up in L.A. in the 60's, Grammy award winning guitarist Lee Ritenour received a rich cross section of exposure to jazz, rock and Brazilian music. From one of his first sessions at 16 with the Mamas and Papas to accompanying Lena Horne and Tony Bennett at 18, his forty year eclectic and storied career is highlighted by a Grammy Award win for his 1986 collaboration with Dave Grusin, Harlequin; 17 Grammy nominations; numerous #1 spots in guitar polls and the prestigious "Alumnus of the Year" award from USC. He has recorded over 40 albums, with 35 chart songs, notably the Top 15 hit "Is It You," which has become a contemporary jazz radio classic.
In the 90s, Ritenour was a founding member of Fourplay, the most successful band in contemporary jazz, with keyboardist Bob James, bassist Nathan East and drummer Harvey Mason. The first Fourplay album in 1991 spent an unprecedented 33 weeks at No. 1 on Billboard's contemporary jazz chart. Adding to this legacy is his latest CD Smoke 'n' Mirrors; the recently completed Grammy nominated recording Amparo, (a followup with Dave Grusin to their highly successful 2001 Grammy Award nominated contemporary classical crossover CD) and producer of Gordon Goodwin's Big Phat Band's latest CD Act Your Age (which is nominated for 3 Grammys.
It's been a long road since the seventies, when Ritenour's legendary Tuesday night appearances at the famed Baked Potato, with a band including Dave Grusin, Patrice Rushen, Harvey Mason and Ernie Watts became part of the musical landscape for five years. Eric Clapton, Jeff Beck, George Benson, Al Jarreau, Joe Sample, and even Bob Dylan and Joni Mitchell could be seen in the audiences that would pack the house till the wee hours of the morning. From rock to blues to jazz, his diverse music became the foundation of over 3,000 sessions as a young guitarist with a broad spectrum of artists such as Pink Floyd (The Wall), Steely Dan (Aja), Dizzy Gillespie, Sonny Rollins, Joe Henderson, B.B. King, Frank Sinatra, Simon & Garfunkel, Ray Charles, Peggy Lee, Aretha Franklin and Barbra Streisand. Not to forget the dazzling array of talent appearing on his solo works and collaborations, notably-- Phil Collins, Brazilian greats Ivan Lins, Caetano Veloso, Djavan and Jao Bosco, George Benson, Chaka Kahn, Herbie Hancock, Michael McDonald and opera great Renee Fleming.


text:
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Paladore - Boopets - Icepets
Do you want to join our staff team? Check out our seeking staff thread.
Are you looking for new virtual pet sites or sim games to play?
VPL's sister site the virtual pets blog
Your advertisement can be seen here. Visit our advertising on virtualpetlist thread for more information.
Please follow our Rules
Help us out by Promoting VPL!
Marapets: Dead. Server errors everywhere.
Discussion in 'Virtual Pets News' started by Jammybee, Jul 16, 2012.


text:
Why was "tantrum" trending last week?
king of Assyria 883-859 BC, whose major accomplishment was the consolidation of the conquests of his father, Tukulti-Ninurta II, leading to the establishment of the New Assyrian Empire. Although, by his own testimony, he was a brilliant general and administrator, he is perhaps best known for the brutal frankness with which he described the atrocities committed on his captives. The details of his reign are known almost entirely from his own inscriptions and the splendid reliefs in the ruins of his palace at Calah (now Nimrud, Iraq).


text:
Party Policies & FAQ
Party Policies
A NON-REFUNDABLE $50 deposit is required to reserve your time and date. A confirmation letter will be sent upon receipt of deposit. The remaining balance is due with your final guest count and show choice one week prior to your scheduled party date. Payment can be made by cash, check, or credit card (Visa or Mastercard).
If final payment is not made one week prior to your event Chabot will automatically charge the card on file Wednesday before your party.
We ask that you not bring balloons, glitter, confetti or piñatas. These items can be blown into the forest and cause harm to the animals.
We do not allow outside entertainment.
Guest Check-In & Parking
Parking is free at Chabot Space & Science Center. Upon arrival, check in with Visitor Services and receive your group tickets (your reservations will be under the birthday child's name). UNDER NO CIRCUMSTANCES ARE PARENTS TO DROP OFF THEIR UNESCORTED CHILD(REN) BEFORE YOU ARRIVE!
We appreciate your interest and look forward to celebrating with you at Chabot Space & Science Center!
Party FAQs
Q: Who is counted in the 20 people covered by the birthday package?
A. All children 3 and up and all adults are counted toward the 20, including the birthday child and his or her family. If the birthday family has a membership, the people covered by the membership are not counted toward the 20. Guests who are members are still counted toward the 20.
Q: What is the cost of extra guests?
A: If the guest count is over 20 people we charge a per person fee based on the age of the guest and type of birthday activity. The cost for extra adults is $10 regardless of the birthday activity. Below is a list of fees based on each extra child and the birthday activity:
- Cosmic Package = $10 per child
- Cosmic Deluxe Package = $12 per child
- Slimy Science = $16 per child
- Pop Rockets = $16 per child
- Polar Ice Cream = $18 per child
Q: What if I have last-minute guests that RSVP, can I pay for them at the door?
A. Yes, you can pay for them the day of the party. We ask that you pay for all extra guests in one payment.
Q. Is there a host in the room?
A. There will be a Chabot staff member assigned to assist you throughout your time at the Center. This means if you need help this person will help you, otherwise these are self-guided parties. If you purchase a birthday package with an activity, a Birthday Guide will organize and manage the entire activity.* A staff member will help you find your assigned area for Table Time, but will not be present in the room during the entire period. Nor will they assist with set-up or clean-up.
Q. What is Table Time?
A. Table Time is a separate time for you and your guests to enjoy lunch & cake. It is held in a private space that you may decorate (either a classroom or café tent depending on availability). You will be given 15 minutes prior to your table time for set-up. Clean up must be completed by the end of your table and all guest are to be out of the room at the appointed end time.
Q. Do all activities and shows need to be done within the assigned Table Time period?
A. No, the time required to perform the birthday activity, see planetarium shows and enjoy our Center is separate from Table Time. Your guests can enjoy the center for the entire day if they like.
Q. Can we open presents at the Center?
A. No, we do not allow presents to be opened on site. We do, however, offer a storage bin for all of your gifts to be held in until the end of your party.
Q. Do you have a refrigerator to store a cake?
A. We do not have a refrigerator for your food but can supply a storage area and cart to store your items until needed. You may bring in a cooler or ice chest to keep food or drinks cold.
Q. Does Chabot supply gift bags?
A. Gift Bag options are available at the Starry Nights Gift Shop. You can purchase $4 bags or $7 bags (both priced at 30% off from retail) or come in and create your own!
Call or email the store for details: (510) 336-7302 or firstname.lastname@example.com
Q. What supplies do I need to bring?
A. You will need to bring the following items: paper plates, cups, napkins, silverware, decorations (no confetti or balloons), birthday cake, candles, and matches or a lighter. The Table Time locations are equipped with tables and chairs.
Q. Does the visit include a docent tour?
A. No, the exhibits are self-guided.
*With the exception of our Cosmic Deluxe packages which are intended to be self-directed activities.


text:
Fairyland Online
Fairyland Online Overview
Fairyland Online is an old MMORPG with classic turn-based combat and random encounters. Years ago it required a monthly subscription but has been relaunched as a free-to-play game supported with optional micro-transactions. In Fairyland Online, players fight along side various pets and can collect special titles & dolls. There are plenty of quests to complete and three races to chose from: Human, Elf, and Dwarf. Each race has a different distribution of six stats which best suits them for one of the game's three class types once they reach level 10:
Warrior Classes - Favor physical melee attacks and place an emphasis on strength, dexterity, and constitution.
Blademan -> BladeMaster - This class specializes in blade weapons.
Axeman -> Berserker - This class specializes in axe weapons.
Swordman -> SwordSage - This class specializes in sword weapons.
Journeyman Classes - Varied and don't have much in common besides sharing constitution as an important stat.
Beast Master -> Beast Lord - This class has special skills that increase the effectiveness of pets in combat.
Martial Artist -> Kungfu Master - The unarmed combat specialists. This class uses boxing gloves in battle.
Trader -> Merchant Prince - The expert money makers. Traders can make decent fighters, but excel at crafting and looting.
Diviner Classes - Weak physical attributes but potent spells. Diviners emphasis intelligence and dexterity.
Mage -> ArchMage - Masters of the five elements, Mages use elemental spells such as fire to inflict damage .
Acolyte -> Schemer of Darkness - Schemers draw the life from their targets, cast poisons, curses, and other nefarious spells.
Acolyte -> Architect of Light - The holy class with healing and supportive spells that aid allies in battle.
Fairyland Online Screenshots
Fairyland Online Featured Video
Fairyland Online Review
Coming soon…
Fairyland Online Videos
Fairyland Online Character Creation
Fairyland Online Cinematic Trailer
Fairyland Online Gameplay Footage
Fairyland Online Hunting Video
Fairyland Online Gameplay Trailer
Fairyland Online Links
Fairyland Online Official Site
Fairyland Online System Requirements
Minimum Requirements:
OS: Microsoft Windows 98/ME/2000/XP
CPU: Pentium II 400
Graphics Card: 8 mb video memory
Recommended Specifications:
OS: Windows XP or Vista
CPU: Pentium III 500 or better
RAM: 256 MB or more
Graphics Card: 16 mb video memory or more


text:
Ed Sheeran Is Your Co-Host For The 2015 Much Music Video Awards
Save your screams!
Get An Early Taste of The Roast of Justin Bieber In The Brand New Red Carpet Pre-Show
Watch the red carpet pre-show online.
OMG Rihanna Just Dropped Her New Single: Hear It Now!
Our new fave song
Ed Sheeran Surprises A Couple At Their Wedding And Remains Coolest
Prepare to cry
September 7th, 2010
Boobs, bikini bottoms and bum-bums: that's what puts the MTV Video Music Awards on everybody's lips Monday morning. And this year is no different. So get ready to blush and change the channel if the 'rents walk in cause Sunday, September 12, 2010 @ 9PM ET on Much the red carpet is gonna set the stage for the next decade of fashion (or lack there of!).
Check out Britney Spears' transformation. She was all daring and faux-strip-tease in 2000. Fast-forward to 2007 and she's out of shape but shamelessly showing it all off! Gimmie Gimmie More Britney? I don't think so! I think this year is the year to get your dignity back for good!
Christina Aguilera on the other hand can bare whatever she dares this year! Back in 2000 she carefully kept her "assets" in a scarf wrapped around her chest. But in 2002 she mixed skin with class and looked hot and classy as ever! So I'm thinking should she walk the red carpet this year, she should wear something as dramatic as her vocals on her new album! She's got the talent and she's got the body so she can totally pull it off!
And then there's Pink. Back in 2008…she was all about her left boob. And then in 2009…she was all about her left boob. So I'm thinking this year, it's time for the right boob to get some love! Who's with me?
Click HERE to see more fashion highs and lows of who's hot and who's not at the MTV Video Music Awards!
Tags: Britney Spears, christina aguilera, MTV, MTV Video Music Awards, mtv vmas, Pink, We <3 TV
Posted on Tuesday, September 7th, 2010 at 2:42 pm by Michael and is filed under Blog, Celeb Life, Concerts & Events, Fashion.Tweet


text:
Directions to Funky Granada
- Info
- |
- Rates
- |
- Map & Directions
- |
- Reviews
- |
- Facilities
Map & Directions
From the bus station:
Take bus number 3 or 33.
From the train station:
Take bus number 3, 4, 6, 7 or 8.
On any of these bus routes, get off at Gran Via de Colon, number 1 bus stop, near the Cathedral. Then take the street on your right, called Carcel Baja. Continue straight into the pedestrian-only area to the street (called Capuchinas) until you get to Plaza Trinidad. You will see Caja Rural bank at the corner to your right. There, go the third street on your right; it's called Conde de las Infantas. On the corner, there is a bar called Reca. We're located near the end of the block on the left at numbers 15-17. The sign over the door says 'Funky'.
Alternately, a taxi from the airport should cost around €25.


text:
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Manufacturing skills gap not severe -- yet
Blog Entry:
November 14, 2012 6:00 AM | Author: SCOTT SUTTELL
The country's so-called skills gap in advanced manufacturing "is more limited than many people think and shouldn't prevent, or even stall, the U.S. manufacturing renaissance, at least for a while."
However, genuine and severe shortages "are likely to develop" soon, and industry and government "need to take steps now to prevent them and make sure that enough new talent enters the right trades."
So writes Harold L. Sirkin, a partner at Boston Consulting Group, in a
strong post
for BusinessWeek.com.
According to his firm's estimates, the United States today is short about 80,000 to 100,000 highly skilled manufacturing workers, with welders, machinists and industrial machinery mechanics in shortest supply.
Even so, Mr. Sirkin writes, "The shortage represents less than 1 percent of America's 11.5 million manufacturing workers and less than 8 percent of its highly skilled manufacturing workers. What's more, only seven states — six of which are in the bottom quartile of U.S. state manufacturing output — show significant or severe skills gaps. And only five of America's 50 largest manufacturing centers (Baton Rouge, Charlotte, Miami, San Antonio, and Wichita) appear to have significant or severe skills gaps."
A few years down the road, though, he's worried.
"According to government statistics, the average high-skilled manufacturing worker in the U.S. is 56 years old," Mr. Sirkin writes. "If manufacturing continues to grow as we project, and if the baby boomers continue to retire at present rates, we could face a shortage of 875,000 by 2020. That would be a major problem for our economy."
He wants government to invest more in training and skills development. He also calls on schools to create "a new type of college or degree program that combines liberal arts with industrial training (and) would create well-educated students capable of earning a good wage." Mr. Sirkin also wants manufacturing companies to increase their recruiting efforts in high school.
Plenty of people, little to do
A Bloomberg News
finds that more than 100 U.S. airport towers and radar rooms, including three in Ohio, are overstaffed and "have so few flights that they should be shut down late at night under the government's own guidelines, a move that would save taxpayers $10 million a year."
Air-traffic controllers, who make a median $108,000 annual wage, "have little to do overnight at those locations, which remain open because of pressure from lawmakers who control the Federal Aviation Administration's budget," Bloomberg reports.
Members of Congress from both parties have blocked attempts to cut tower hours or merge radar rooms, according to Bloomberg interviews and documents.
A total of 102 FAA-staffed towers and local radar rooms open all night don't have enough air traffic to justify seven-day, 24-hour operations, the FAA found in an internal survey from July 1, 2010, to June 30, 2011. The agency has 294 such facilities.
"The staffing issues were compounded by Transportation Secretary Ray LaHood's April 2011 order that there be at least two controllers at each facility on overnight duty, following a series of lone staffers falling asleep," Bloomberg reports. "Most towers covered by LaHood's order don't have enough traffic to be open overnight at all, according to FAA data."
Time is money
Poor performers at work are a major time-suck for supervisors, according to
this story
Staffing Industry Analysts
, a sister publication of
Crain's Cleveland Business
A survey by Robert Half International Inc. finds that supervisors say they spend 17% of their time — nearly a full day per week — overseeing poorly performing employees. In addition, 95% of respondents said a poor hiring decision at least somewhat reduces staff morale, and 35% say morale is greatly affected.
"Bad hires are costly, not just for the drain they place on the budget but also in terms of lost morale, productivity and time," said Harold "Max" Messmer Jr., chairman and CEO of Robert Half, in a statement. "Underperforming employees also require significant attention from employers, distracting managers from business-critical initiatives and causing other team members to pick up the slack."
The survey is based on interviews with more than 1,400 CFOs from a stratified random sample of U.S. companies with 20 or more employees.
Take it outside
If you're following some of the more
salacious elements
of the David Petraeus scandal, one question you might have is whether people who have affairs
actually have sex in their offices
Author Arianne Cohen, who studies sex as part of the
Sex Diaries Project
, writes that such workplace coupling is the stuff of movies and television, but it's exceedingly rare in real life.
"In the 3,500 diaries I've read, a grand total of 11 office affairs actually took place within the workplace walls," she writes.
It's probably not a surprise that hard workers are the likeliest breed of employee to do this.
"Workaholics logging long hours, particularly those working 12- to 18-hour days, account for seven of those 11," according to Ms. Cohen,
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text:
Intuit QuickBooks Pro 2013 + 90 Days of Tech Support
by QuickBooks | Item #: 397135 | Model #: 432124 | (12) |
Non-members pay 10% surchargeJoin now!
- Free Pickup
Delivery estimates, taxes, and fees are based on ZIP Code. Club Pickup orders are based on your club's current price and item availability on the day of payment.
Limit 2 per Member
Easily create invoices and track expenses with essential tools to get the most out of QuickBooks.
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Warranty InformationIf you're not completely satisfied with your purchase, we'll give you your money back. Simply return the product to Intuit with a dated receipt within 60 days for a full refund of the purchase price.
There is no additional information available for this item.


text:
Delivery and returns
Home delivery
- £3.99 Next day and nominated day home delivery* - order up until 5pm
- Free when you spend over £100. Just enter the code FREEWINE at checkout.
- £3.50 Standard home delivery** - get your order within 5 working days.
- Free when you spend over £50. Discount applied at checkout page.
- We can't deliver wine internationally or to our stores for collection.
- Tell me more about UK delivery >
- Delivery exclusions:
- *Next day delivery exclusions >
- **Standard home delivery exclusions >
Returns and refunds
If you'd like to speak to us about your wine please contact us.
Refunds can only be given in accordance with your legal rights. For example, if the wine you've ordered isn't of satisfactory quality or as described.
More details
Case includes
- Product information
- Château Cantemerle Haut Medoc
- Vintage: 2008
- Heady luxurious Bordeaux aromas lead to a rounded bold Mèdoc mouthful. This savoury, mushroomy, spicy wine has a core of blackcurrant richness and a nutty, lavish, almost chocolatey finish.
- About this bottle: Parisian Philippe Dambrine now finds his heart and home in Bordeaux, where he crafts this Médoc wine using the most traditional of grape blends. Not just the famously blackcurranty Cabernet Sauvignon (48% of this blend) but Merlot with Petit Verdot and Cabernet Franc too. He is looking for 'harmony, charm and firmness', plus there must be gentle elegance from a modest amount of barrel ageing too - in French oak of course.
- Grape Variety: 48% Cabernet Sauvignon, 37% Merlot, 8% Petit Verdot and 7% Cabernet Franc
- Country of origin: France
- Region: Bordeaux
- More information
- Bottle size: 750 ml
- Alcohol content: 13 %
- Alcohol units per bottle: 9.8
- Alcohol units per serving: 1.6
- Serving Size: 125 ml
- Allergens: Sulphites
- Stopper type: Cork
- Consume Within: 60 months of purchase
- Bottling address: Chateau Cantemerle 33460 Macau En Médoc, France
Not available for international delivery.
We make every effort to deliver you the same vintage wine as the one advertised.
Sometimes we only have limited stock and may have to send you another vintage. If you're not happy with the wine you receive please contact us.
Licensing Act 2003: It is an offence to buy or attempt to buy alcoholic liquor if you are under the age of 18
Please drink responsibly
Country: GB
Buy 2 Save 25%
Applies online at marksandspencer.com only from 00.01 19/03/15 – 23.59 06/04/15. Includes all wine, prosecco and Champagne as well as single bottle gifts and beer, cider & ale cases. Excludes wine club and spirits. While stocks last. Any monetary value vouchers will be applied before any promotional discounts.
Free home delivery on orders over £50. Conditions apply.
• Free standard home delivery applies within the UK for clothing, home, beauty and wine from www.marksandspencer.com when you spend £50 or more online in a single order delivered to a single address.
• Offer excludes made to measure shirts, furniture and gift cards.
• The basket value is calculated inclusive of any other promotions.


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This item ships within one business day.
The Buffalo Sabres know what it takes to win games - sometimes they have to play tough to earn their victories. Wear the Checking full zip hoodie from Majestic to the next game and celebrate Buffalo's winning ways. This hoodie sports team colors, a twill applique logo and distressed "Buffalo Sabres" lettering over a tonal logo graphic. It also features a luxuriously soft hood lining that will keep you feeling cozy as you watch your team dominate the ice.
- 100% Polyester hood liner
- 60% Cotton/40% Polyester body
- Distressed screen print graphics
- Full zip hoodie
- Hood with drawstring
- Imported
- Officially licensed NHL product
- Quality embroidery
- Two front pockets
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Special event items are produced by manufacturers only after the outcome of a game or event. These are advanced sale items and will ship immediately after they are received in our warehouse.
Manufacturer direct items are shipped directly from the manufacturer. These items are not available for international or expedited shipping.
Customized items can be personalized with options such as your name, your favorite number, and/or designs. Some options may be limited by league rules.